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authortaw27 <taw27@bf6ca9ba-c028-0410-8290-897cf20841d1>2007-12-06 19:17:34 +0000
committertaw27 <taw27@bf6ca9ba-c028-0410-8290-897cf20841d1>2007-12-06 19:17:34 +0000
commit6fd2b35dd7250d165a76bf36a76e764efdc5ec3a (patch)
tree6829d4734b24750749e21d73489a66ae6192be30 /src/displaywindow.c
parent46a44952b1240ff3a1919357991061cd02396884 (diff)
Quantification stuff
git-svn-id: svn://cook.msm.cam.ac.uk:745/diff-tomo/dtr@223 bf6ca9ba-c028-0410-8290-897cf20841d1
Diffstat (limited to 'src/displaywindow.c')
-rw-r--r--src/displaywindow.c271
1 files changed, 155 insertions, 116 deletions
diff --git a/src/displaywindow.c b/src/displaywindow.c
index 9769a07..4eef09e 100644
--- a/src/displaywindow.c
+++ b/src/displaywindow.c
@@ -36,6 +36,7 @@
#include "mapping.h"
#include "refine.h"
#include "imagedisplay.h"
+#include "intensities.h"
static void displaywindow_gl_set_ortho(DisplayWindow *dw, GLfloat w, GLfloat h) {
@@ -73,6 +74,14 @@ static gint displaywindow_changeview(GtkWidget *widget, GtkRadioAction *action,
}
+static gint displaywindow_changemode(GtkWidget *widget, GtkRadioAction *action, DisplayWindow *dw) {
+
+ dw->mode = gtk_radio_action_get_current_value(action);
+ displaywindow_update(dw);
+
+ return 0;
+
+}
static gboolean displaywindow_gl_button_press(GtkWidget *widget, GdkEventButton *event, DisplayWindow *dw) {
dw->x_start = event->x;
dw->y_start = event->y;
@@ -134,7 +143,6 @@ static gint displaywindow_gl_motion_notify(GtkWidget *widget, GdkEventMotion *ev
#define DRAW_BLOB \
double step = M_PI/(double)BLOB_BITS; \
- double size = 0.15; \
int is, js; \
for ( is=0; is<BLOB_BITS; is++ ) { \
for ( js=0; js<BLOB_BITS*2; js++ ) { \
@@ -264,6 +272,7 @@ static void displaywindow_gl_prepare(DisplayWindow *dw) {
normals = malloc(3*dw->gl_marker_num_vertices*sizeof(GLfloat));
while ( reflection != NULL ) {
if ( reflection->type == REFLECTION_MARKER ) {
+ double size = 0.15;
DRAW_BLOB
}
reflection = reflection->next;
@@ -286,36 +295,39 @@ static void displaywindow_gl_prepare(DisplayWindow *dw) {
glGenBuffersARB(1, &dw->gl_gen_vertex_buffer);
glGenBuffersARB(1, &dw->gl_gen_normal_buffer);
}
- reflection = ctx->reflectionlist->reflections;
- i = 0;
- while ( reflection != NULL ) {
- if ( reflection->type == REFLECTION_GENERATED ) i++;
- reflection = reflection->next;
- };
- dw->gl_gen_num_vertices = i*VERTICES_IN_A_BLOB;
- if ( dw->gl_gen_num_vertices ) {
+ if ( ctx->integrated != NULL ) {
+ reflection = ctx->integrated->reflections;
i = 0;
- reflection = ctx->reflectionlist->reflections;
- vertices = malloc(3*dw->gl_gen_num_vertices*sizeof(GLfloat));
- normals = malloc(3*dw->gl_gen_num_vertices*sizeof(GLfloat));
while ( reflection != NULL ) {
- if ( reflection->type == REFLECTION_GENERATED ) {
+ if ( reflection->type == REFLECTION_GENERATED ) i++;
+ reflection = reflection->next;
+ };
+ dw->gl_gen_num_vertices = i*VERTICES_IN_A_BLOB;
+ if ( dw->gl_gen_num_vertices ) {
+ i = 0;
+ reflection = ctx->integrated->reflections;
+ vertices = malloc(3*dw->gl_gen_num_vertices*sizeof(GLfloat));
+ normals = malloc(3*dw->gl_gen_num_vertices*sizeof(GLfloat));
+ while ( reflection != NULL ) {
+ double size = 5.0 * log(1+0.1*reflection->intensity);
DRAW_BLOB
+ reflection = reflection->next;
+ };
+ if ( dw->gl_use_buffers ) {
+ glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_gen_vertex_buffer);
+ glBufferDataARB(GL_ARRAY_BUFFER, 3*dw->gl_gen_num_vertices*sizeof(GLfloat), vertices, GL_STATIC_DRAW);
+ free(vertices);
+ glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_gen_normal_buffer);
+ glBufferDataARB(GL_ARRAY_BUFFER, 3*dw->gl_gen_num_vertices*sizeof(GLfloat), normals, GL_STATIC_DRAW);
+ free(normals);
+ glBindBufferARB(GL_ARRAY_BUFFER, 0); /* ************* */
+ } else {
+ dw->gl_gen_vertex_array = vertices;
+ dw->gl_gen_normal_array = normals;
}
- reflection = reflection->next;
- };
- if ( dw->gl_use_buffers ) {
- glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_gen_vertex_buffer);
- glBufferDataARB(GL_ARRAY_BUFFER, 3*dw->gl_gen_num_vertices*sizeof(GLfloat), vertices, GL_STATIC_DRAW);
- free(vertices);
- glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_gen_normal_buffer);
- glBufferDataARB(GL_ARRAY_BUFFER, 3*dw->gl_gen_num_vertices*sizeof(GLfloat), normals, GL_STATIC_DRAW);
- free(normals);
- glBindBufferARB(GL_ARRAY_BUFFER, 0); /* ************* */
- } else {
- dw->gl_gen_vertex_array = vertices;
- dw->gl_gen_normal_array = normals;
}
+ } else {
+ dw->gl_gen_num_vertices = 0;
}
/* Indexing lines */
@@ -709,98 +721,104 @@ static gint displaywindow_gl_expose(GtkWidget *widget, GdkEventExpose *event, Di
build_rotmatrix(m, dw->view_quat);
glMultMatrixf(&m[0][0]);
- /* Draw the "measured" reflections */
- if ( dw->gl_ref_num_vertices ) {
- glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, green);
- glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, black);
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, black);
- glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 0.0);
- if ( dw->gl_use_buffers ) {
- glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_ref_vertex_buffer);
- glVertexPointer(3, GL_FLOAT, 0, NULL);
- glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_ref_normal_buffer);
- glNormalPointer(GL_FLOAT, 0, NULL);
- glDrawArrays(GL_POINTS, 0, dw->gl_ref_num_vertices);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- } else {
- glVertexPointer(3, GL_FLOAT, 0, dw->gl_ref_vertex_array);
- glNormalPointer(GL_FLOAT, 0, dw->gl_ref_normal_array);
- glDrawArrays(GL_POINTS, 0, dw->gl_ref_num_vertices);
+ if ( dw->mode == DW_MAPPED ) {
+
+ /* Draw the "measured" reflections */
+ if ( dw->gl_ref_num_vertices ) {
+ glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, green);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, black);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, black);
+ glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 0.0);
+ if ( dw->gl_use_buffers ) {
+ glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_ref_vertex_buffer);
+ glVertexPointer(3, GL_FLOAT, 0, NULL);
+ glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_ref_normal_buffer);
+ glNormalPointer(GL_FLOAT, 0, NULL);
+ glDrawArrays(GL_POINTS, 0, dw->gl_ref_num_vertices);
+ glBindBufferARB(GL_ARRAY_BUFFER, 0);
+ } else {
+ glVertexPointer(3, GL_FLOAT, 0, dw->gl_ref_vertex_array);
+ glNormalPointer(GL_FLOAT, 0, dw->gl_ref_normal_array);
+ glDrawArrays(GL_POINTS, 0, dw->gl_ref_num_vertices);
+ }
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glPopClientAttrib();
}
- glDisableClientState(GL_NORMAL_ARRAY);
- glPopClientAttrib();
- }
-
- /* Draw marker points */
- if ( dw->gl_marker_num_vertices ) {
- glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue);
- glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, black);
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, blue_spec);
- glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 50.0);
- if ( dw->gl_use_buffers ) {
- glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_marker_vertex_buffer);
- glVertexPointer(3, GL_FLOAT, 0, NULL);
- glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_marker_normal_buffer);
- glNormalPointer(GL_FLOAT, 0, NULL);
- glDrawArrays(GL_QUADS, 0, dw->gl_marker_num_vertices);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- } else {
- glVertexPointer(3, GL_FLOAT, 0, dw->gl_marker_vertex_array);
- glNormalPointer(GL_FLOAT, 0, dw->gl_marker_normal_array);
- glDrawArrays(GL_QUADS, 0, dw->gl_marker_num_vertices);
+
+ /* Draw marker points */
+ if ( dw->gl_marker_num_vertices ) {
+ glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, black);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, blue_spec);
+ glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 50.0);
+ if ( dw->gl_use_buffers ) {
+ glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_marker_vertex_buffer);
+ glVertexPointer(3, GL_FLOAT, 0, NULL);
+ glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_marker_normal_buffer);
+ glNormalPointer(GL_FLOAT, 0, NULL);
+ glDrawArrays(GL_QUADS, 0, dw->gl_marker_num_vertices);
+ glBindBufferARB(GL_ARRAY_BUFFER, 0);
+ } else {
+ glVertexPointer(3, GL_FLOAT, 0, dw->gl_marker_vertex_array);
+ glNormalPointer(GL_FLOAT, 0, dw->gl_marker_normal_array);
+ glDrawArrays(GL_QUADS, 0, dw->gl_marker_num_vertices);
+ }
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glPopClientAttrib();
}
- glDisableClientState(GL_NORMAL_ARRAY);
- glPopClientAttrib();
- }
-
- /* Draw generated reflections */
- if ( dw->gl_gen_num_vertices ) {
- glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, black);
- glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, gold);
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, gold_spec);
- glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 70.0);
- if ( dw->gl_use_buffers ) {
- glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_gen_vertex_buffer);
- glVertexPointer(3, GL_FLOAT, 0, NULL);
- glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_gen_normal_buffer);
- glNormalPointer(GL_FLOAT, 0, NULL);
- glDrawArrays(GL_QUADS, 0, dw->gl_gen_num_vertices);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- } else {
- glVertexPointer(3, GL_FLOAT, 0, dw->gl_gen_vertex_array);
- glNormalPointer(GL_FLOAT, 0, dw->gl_gen_normal_array);
- glDrawArrays(GL_QUADS, 0, dw->gl_gen_num_vertices);
+
+ /* Draw indexing lines */
+ if ( dw->lines && dw->gl_line_num_vertices ) {
+ glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, grey);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, black);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, black);
+ if ( dw->gl_use_buffers ) {
+ glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_line_vertex_buffer);
+ glVertexPointer(3, GL_FLOAT, 0, NULL);
+ glDrawArrays(GL_LINES, 0, dw->gl_line_num_vertices);
+ glBindBufferARB(GL_ARRAY_BUFFER, 0);
+ } else {
+ glVertexPointer(3, GL_FLOAT, 0, dw->gl_line_vertex_array);
+ glDrawArrays(GL_LINES, 0, dw->gl_line_num_vertices);
+ }
+ glPopClientAttrib();
}
- glDisableClientState(GL_NORMAL_ARRAY);
- glPopClientAttrib();
- }
- /* Draw indexing lines */
- if ( dw->lines && dw->gl_line_num_vertices ) {
- glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
- glEnableClientState(GL_VERTEX_ARRAY);
- glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, grey);
- glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, black);
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, black);
- if ( dw->gl_use_buffers ) {
- glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_line_vertex_buffer);
- glVertexPointer(3, GL_FLOAT, 0, NULL);
- glDrawArrays(GL_LINES, 0, dw->gl_line_num_vertices);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- } else {
- glVertexPointer(3, GL_FLOAT, 0, dw->gl_line_vertex_array);
- glDrawArrays(GL_LINES, 0, dw->gl_line_num_vertices);
+ } else {
+
+ /* Draw generated reflections */
+ if ( dw->gl_gen_num_vertices ) {
+ glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, black);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, gold);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, gold_spec);
+ glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 70.0);
+ if ( dw->gl_use_buffers ) {
+ glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_gen_vertex_buffer);
+ glVertexPointer(3, GL_FLOAT, 0, NULL);
+ glBindBufferARB(GL_ARRAY_BUFFER, dw->gl_gen_normal_buffer);
+ glNormalPointer(GL_FLOAT, 0, NULL);
+ glDrawArrays(GL_QUADS, 0, dw->gl_gen_num_vertices);
+ glBindBufferARB(GL_ARRAY_BUFFER, 0);
+ } else {
+ glVertexPointer(3, GL_FLOAT, 0, dw->gl_gen_vertex_array);
+ glNormalPointer(GL_FLOAT, 0, dw->gl_gen_normal_array);
+ glDrawArrays(GL_QUADS, 0, dw->gl_gen_num_vertices);
+ }
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glPopClientAttrib();
}
- glPopClientAttrib();
+
}
/* Draw everything else */
@@ -1130,6 +1148,12 @@ static gint displaywindow_refinestack(GtkWidget *widget, DisplayWindow *dw) {
return 0;
}
+static gint displaywindow_extract(GtkWidget *widget, DisplayWindow *dw) {
+ intensities_extract(dw->ctx);
+ displaywindow_update(dw);
+ return 0;
+}
+
static void displaywindow_addmenubar(DisplayWindow *dw) {
GtkActionEntry entries[] = {
@@ -1146,9 +1170,10 @@ static void displaywindow_addmenubar(DisplayWindow *dw) {
{ "StopDirAxAction", NULL, "Stop DirAx", NULL, NULL, G_CALLBACK(displaywindow_dirax_stop) },
{ "RefineStepAction", GTK_STOCK_EXECUTE, "Refine Current Image", NULL, NULL, G_CALLBACK(displaywindow_refinestep) },
{ "RefineSeqAction", GTK_STOCK_EXECUTE, "Refine Entire Stack", NULL, NULL, G_CALLBACK(displaywindow_refinestack) },
- { "SetAxisAction", NULL, "Set Tilt Axis Position", NULL, NULL, G_CALLBACK(displaywindow_setaxis) },
+ { "SetAxisAction", NULL, "Set Tilt Axis Position...", NULL, NULL, G_CALLBACK(displaywindow_setaxis) },
{ "IncrAxisAction", NULL, "Increase Tilt Axis Position", "<Ctrl>Up", NULL, G_CALLBACK(displaywindow_incraxis) },
{ "DecrAxisAction", NULL, "Decrease Tilt Axis Position", "<Ctrl>Down", NULL, G_CALLBACK(displaywindow_decraxis) },
+ { "ExtractIntensitiesAction", GTK_STOCK_EXECUTE, "Extract Reflection Intensities", NULL, NULL, G_CALLBACK(displaywindow_extract) },
{ "HelpAction", NULL, "_Help", NULL, NULL, NULL },
{ "AboutAction", GTK_STOCK_ABOUT, "_About DTR...", NULL, NULL, G_CALLBACK(displaywindow_about) },
@@ -1164,11 +1189,19 @@ static void displaywindow_addmenubar(DisplayWindow *dw) {
};
guint n_entries = G_N_ELEMENTS(entries);
+
GtkRadioActionEntry radios[] = {
- { "OrthoAction", NULL, "_Orthographic", NULL, NULL, DW_ORTHO },
- { "PerspectiveAction", NULL, "_Perspective", NULL, NULL, DW_PERSPECTIVE },
+ { "OrthoAction", NULL, "_Orthographic Projection", NULL, NULL, DW_ORTHO },
+ { "PerspectiveAction", NULL, "_Perspective Projection", NULL, NULL, DW_PERSPECTIVE },
};
guint n_radios = G_N_ELEMENTS(radios);
+
+ GtkRadioActionEntry radios2[] = {
+ { "MappedAction", NULL, "Show Mapped Features", NULL, NULL, DW_MAPPED },
+ { "MeasuredAction", NULL, "Show Measured Intensities", NULL, NULL, DW_MEASURED },
+ };
+ guint n_radios2 = G_N_ELEMENTS(radios2);
+
GtkToggleActionEntry toggles[] = {
{ "CubeAction", NULL, "Show 100 nm^-1 _Cube", NULL, NULL, G_CALLBACK(displaywindow_changecube), dw->cube },
{ "LinesAction", NULL, "Show Indexing Lines", NULL, NULL, G_CALLBACK(displaywindow_changelines), dw->lines },
@@ -1181,6 +1214,7 @@ static void displaywindow_addmenubar(DisplayWindow *dw) {
dw->action_group = gtk_action_group_new("dtrdisplaywindow");
gtk_action_group_add_actions(dw->action_group, entries, n_entries, dw);
gtk_action_group_add_radio_actions(dw->action_group, radios, n_radios, -1, G_CALLBACK(displaywindow_changeview), dw);
+ gtk_action_group_add_radio_actions(dw->action_group, radios2, n_radios2, -1, G_CALLBACK(displaywindow_changemode), dw);
gtk_action_group_add_toggle_actions(dw->action_group, toggles, n_toggles, dw);
dw->ui = gtk_ui_manager_new();
@@ -1296,6 +1330,7 @@ DisplayWindow *displaywindow_open(ControlContext *ctx) {
dw->gl_use_buffers = 1;
dw->view = DW_ORTHO;
+ dw->mode = DW_MAPPED;
dw->distance = 150;
dw->x_pos = 0;
dw->y_pos = 0;
@@ -1409,6 +1444,10 @@ void displaywindow_enable_cell_functions(DisplayWindow *dw, gboolean g) {
gtk_widget_set_sensitive(d, g);
d = gtk_ui_manager_get_widget(dw->ui, "/ui/displaywindowtoolbar/refinestep");
gtk_widget_set_sensitive(d, g);
+ d = gtk_ui_manager_get_widget(dw->ui, "/ui/displaywindow/tools/extractintensities");
+ gtk_widget_set_sensitive(d, g);
+ d = gtk_ui_manager_get_widget(dw->ui, "/ui/displaywindowtoolbar/extractintensities");
+ gtk_widget_set_sensitive(d, g);
}