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Remove the no longer used aoedev_isbusy().
Signed-off-by: Adrian Bunk <bunk@kernel.org>
Cc: "Ed L. Cashin" <ecashin@coraid.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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I guess aoedev_init() can go away now.
Cc: Greg KH <greg@kroah.com>
Cc: "Ed L. Cashin" <ecashin@coraid.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Update the year in the copyright notices.
Signed-off-by: Ed L. Cashin <ecashin@coraid.com>
Cc: Greg KH <greg@kroah.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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What this Patch Does
Even before this recent series of 12 patches to 2.6.22-rc4, the aoe
driver was reusing a small set of skbs that were allocated once and
were only used for outbound AoE commands.
The network layer cannot be allowed to put_page on the data that is
still associated with a bio we haven't returned to the block layer,
so the aoe driver (even before the patch under discussion) is still
the owner of skbs that have been handed to the network layer for
transmission. We need to keep track of these skbs so that we can
free them, but by tracking them, we can also easily re-use them.
The new patch was a response to the behavior of certain network
drivers. We cannot reuse an skb that the network driver still has
in its transmit ring. Network drivers can defer transmit ring
cleanup and then use the state in the skb to determine how many data
segments to clean up in its transmit ring. The tg3 driver is one
driver that behaves in this way.
When the network driver defers cleanup of its transmit ring, the aoe
driver can find itself in a situation where it would like to send an
AoE command, and the AoE target is ready for more work, but the
network driver still has all of the pre-allocated skbs. In that
case, the new patch just calls alloc_skb, as you'd expect.
We don't want to get carried away, though. We try not to do
excessive allocation in the write path, so we cap the number of skbs
we dynamically allocate.
Probably calling it a "dynamic pool" is misleading. We were already
trying to use a small fixed-size set of pre-allocated skbs before
this patch, and this patch just provides a little headroom (with a
ceiling, though) to accomodate network drivers that hang onto skbs,
by allocating when needed. The d->skbpool_hd list of allocated skbs
is necessary so that we can free them later.
We didn't notice the need for this headroom until AoE targets got
fast enough.
Alternatives
If the network layer never did a put_page on the pages in the bio's
we get from the block layer, then it would be possible for us to
hand skbs to the network layer and forget about them, allowing the
network layer to free skbs itself (and thereby calling our own
skb->destructor callback function if we needed that). In that case
we could get rid of the pre-allocated skbs and also the
d->skbpool_hd, instead just calling alloc_skb every time we wanted
to transmit a packet. The slab allocator would effectively maintain
the list of skbs.
Besides a loss of CPU cache locality, the main concern with that
approach the danger that it would increase the likelihood of
deadlock when VM is trying to free pages by writing dirty data from
the page cache through the aoe driver out to persistent storage on
an AoE device. Right now we have a situation where we have
pre-allocation that corresponds to how much we use, which seems
ideal.
Of course, there's still the separate issue of receiving the packets
that tell us that a write has successfully completed on the AoE
target. When memory is low and VM is using AoE to flush dirty data
to free up pages, it would be perfect if there were a way for us to
register a fast callback that could recognize write command
completion responses. But I don't think the current problems with
the receive side of the situation are a justification for
exacerbating the problem on the transmit side.
Signed-off-by: Ed L. Cashin <ecashin@coraid.com>
Cc: Greg KH <greg@kroah.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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When an AoE device is detected, the kernel is informed, and a new block device
is created. If the device is unused, the block device corresponding to remote
device that is no longer available may be removed from the system by telling
the aoe driver to "flush" its list of devices.
Without this patch, software like GPFS and LVM may attempt to read from AoE
devices that were discovered earlier but are no longer present, blocking until
the I/O attempt times out.
Signed-off-by: Ed L. Cashin <ecashin@coraid.com>
Cc: Greg KH <greg@kroah.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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A remote AoE device is something can process ATA commands and is identified by
an AoE shelf number and an AoE slot number. Such a device might have more
than one network interface, and it might be reachable by more than one local
network interface. This patch tracks the available network paths available to
each AoE device, allowing them to be used more efficiently.
Andrew Morton asked about the call to msleep_interruptible in the revalidate
function. Yes, if a signal is pending, then msleep_interruptible will not
return 0. That means we will not loop but will call aoenet_xmit with a NULL
skb, which is a noop. If the system is too low on memory or the aoe driver is
too low on frames, then the user can hit control-C to interrupt the attempt to
do a revalidate. I have added a comment to the code summarizing that.
Andrew Morton asked whether the allocation performed inside addtgt could use a
more relaxed allocation like GFP_KERNEL, but addtgt is called when the aoedev
lock has been locked with spin_lock_irqsave. It would be nice to allocate the
memory under fewer restrictions, but targets are only added when the device is
being discovered, and if the target can't be added right now, we can try again
in a minute when then next AoE config query broadcast goes out.
Andrew Morton pointed out that the "too many targets" message could be printed
for failing GFP_ATOMIC allocations. The last patch in this series makes the
messages more specific.
Signed-off-by: Ed L. Cashin <ecashin@coraid.com>
Cc: Greg KH <greg@kroah.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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As bi_end_io is only called once when the reqeust is complete,
the 'size' argument is now redundant. Remove it.
Now there is no need for bio_endio to subtract the size completed
from bi_size. So don't do that either.
While we are at it, change bi_end_io to return void.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
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Fix up for make allyesconfig.
Signed-Off-By: David Howells <dhowells@redhat.com>
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This patch addresses the concern that the aoe driver should
not introduce unecessary conventions that must be learned by
the reader. It reverts patch 6.
Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Acked-by: Alan Cox <alan@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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Avoid memory copy on writes.
(This patch follows patch 4.)
Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Acked-by: Alan Cox <alan@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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Use simple macros to clean up the printks.
(This patch is reverted by the 14th patch to follow.)
Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Acked-by: Alan Cox <alan@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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Avoid memory copy on writes.
(This patch depends on fixes in patch 9 to follow.)
Although skb->len should not be set when working with linear skbuffs,
the skb->tail pointer maintained by skb_put/skb_trim is not relevant
to what happens when the skb_fill_page_desc function is called. This
issue was raised without comment in linux-kernel and netdev earlier
this month:
http://thread.gmane.org/gmane.linux.kernel/446474/
http://thread.gmane.org/gmane.linux.network/45444/
So until there is something analogous to skb_put that works for
zero-copy write skbuffs, we will do what the other callers of
skb_fill_page_desc are doing.
Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Acked-by: Alan Cox <alan@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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Update the copyright year to 2006.
Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Acked-by: Alan Cox <alan@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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This message doesn't help users because the circumstance isn't problematic.
Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Acked-by: Alan Cox <alan@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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Allow the driver to recognize AoE devices that have changed size.
Devices not in use are updated automatically, and devices that are in
use are updated at user request.
Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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This patch converts kcalloc(1, ...) calls to use the new kzalloc() function.
Signed-off-by: Pekka Enberg <penberg@cs.helsinki.fi>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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allow multiple aoe devices to have the same mac
Signed-off-by: Ed L. Cashin <ecashin@coraid.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
diff -u b/drivers/block/aoe/aoedev.c b/drivers/block/aoe/aoedev.c
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don't try to free null bufpool
Signed-off-by: Ed L. Cashin <ecashin@coraid.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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allow multiple aoe devices with same MAC addr
Signed-off-by: Ed L. Cashin <ecashin@coraid.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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