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The majority of this patch was created by the following script:
***
ASM=arch/sparc/include/asm
mkdir -p $ASM
git mv include/asm-sparc64/ftrace.h $ASM
git rm include/asm-sparc64/*
git mv include/asm-sparc/* $ASM
sed -ie 's/asm-sparc64/asm/g' $ASM/*
sed -ie 's/asm-sparc/asm/g' $ASM/*
***
The rest was an update of the top-level Makefile to use sparc
for header files when sparc64 is being build.
And a small fixlet to pick up the correct unistd.h from
sparc64 code.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
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Used the following script to find equal header files:
SPARC64=`ls asm-sparc64`
for FILE in ${SPARC64}; do
cmp -s asm-sparc/$FILE asm-sparc64/$FILE;
if [ $? = 0 ]; then
printf "#include <asm-sparc/%s>\n" $FILE > asm-sparc64/$FILE
fi
done
A few of the equal files are a simple include from
asm-generic, but by including the file from asm-sparc
we know they are equal for sparc and sparc64.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
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VGA_MAP_MEM translates to ioremap() on some architectures. It makes sense
to do this to vga_vram_base, because we're going to access memory between
vga_vram_base and vga_vram_end.
But it doesn't really make sense to map starting at vga_vram_end, because
we aren't going to access memory starting there. On ia64, which always has
to be different, ioremapping vga_vram_end gives you something completely
incompatible with ioremapped vga_vram_start, so vga_vram_size ends up being
nonsense.
As a bonus, we often know the size up front, so we can use ioremap()
correctly, rather than giving it a zero size.
Signed-off-by: Bjorn Helgaas <bjorn.helgaas@hp.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Cc: "Luck, Tony" <tony.luck@intel.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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