From 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 Mon Sep 17 00:00:00 2001 From: Linus Torvalds Date: Sat, 16 Apr 2005 15:20:36 -0700 Subject: Linux-2.6.12-rc2 Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip! --- drivers/char/drm/README.drm | 46 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 drivers/char/drm/README.drm (limited to 'drivers/char/drm/README.drm') diff --git a/drivers/char/drm/README.drm b/drivers/char/drm/README.drm new file mode 100644 index 00000000000..6441e01e587 --- /dev/null +++ b/drivers/char/drm/README.drm @@ -0,0 +1,46 @@ +************************************************************ +* For the very latest on DRI development, please see: * +* http://dri.sourceforge.net/ * +************************************************************ + +The Direct Rendering Manager (drm) is a device-independent kernel-level +device driver that provides support for the XFree86 Direct Rendering +Infrastructure (DRI). + +The DRM supports the Direct Rendering Infrastructure (DRI) in four major +ways: + + 1. The DRM provides synchronized access to the graphics hardware via + the use of an optimized two-tiered lock. + + 2. The DRM enforces the DRI security policy for access to the graphics + hardware by only allowing authenticated X11 clients access to + restricted regions of memory. + + 3. The DRM provides a generic DMA engine, complete with multiple + queues and the ability to detect the need for an OpenGL context + switch. + + 4. The DRM is extensible via the use of small device-specific modules + that rely extensively on the API exported by the DRM module. + + +Documentation on the DRI is available from: + http://precisioninsight.com/piinsights.html + +For specific information about kernel-level support, see: + + The Direct Rendering Manager, Kernel Support for the Direct Rendering + Infrastructure + http://precisioninsight.com/dr/drm.html + + Hardware Locking for the Direct Rendering Infrastructure + http://precisioninsight.com/dr/locking.html + + A Security Analysis of the Direct Rendering Infrastructure + http://precisioninsight.com/dr/security.html + +************************************************************ +* For the very latest on DRI development, please see: * +* http://dri.sourceforge.net/ * +************************************************************ -- cgit v1.2.3