/* * Precise Delay Loops for x86-64 * * Copyright (C) 1993 Linus Torvalds * Copyright (C) 1997 Martin Mares * * The __delay function must _NOT_ be inlined as its execution time * depends wildly on alignment on many x86 processors. */ #include #include #include #include #include #include #include #include #ifdef CONFIG_SMP #include #endif /* simple loop based delay: */ static void delay_loop(unsigned long loops) { asm volatile( " test %0,%0 \n" " jz 3f \n" " jmp 1f \n" ".align 16 \n" "1: jmp 2f \n" ".align 16 \n" "2: dec %0 \n" " jnz 2b \n" "3: dec %0 \n" : /* we don't need output */ :"a" (loops) ); } static void delay_tsc(unsigned long loops) { unsigned bclock, now; int cpu; preempt_disable(); cpu = smp_processor_id(); rdtscl(bclock); for (;;) { rdtscl(now); if ((now - bclock) >= loops) break; /* Allow RT tasks to run */ preempt_enable(); rep_nop(); preempt_disable(); /* * It is possible that we moved to another CPU, and * since TSC's are per-cpu we need to calculate * that. The delay must guarantee that we wait "at * least" the amount of time. Being moved to another * CPU could make the wait longer but we just need to * make sure we waited long enough. Rebalance the * counter for this CPU. */ if (unlikely(cpu != smp_processor_id())) { loops -= (now - bclock); cpu = smp_processor_id(); rdtscl(bclock); } } preempt_enable(); } static void (*delay_fn)(unsigned long) = delay_loop; void use_tsc_delay(void) { delay_fn = delay_tsc; } int __devinit read_current_timer(unsigned long *timer_value) { if (delay_fn == delay_tsc) { rdtscll(*timer_value); return 0; } return -1; } void __delay(unsigned long loops) { delay_fn(loops); } EXPORT_SYMBOL(__delay); inline void __const_udelay(unsigned long xloops) { __delay(((xloops * HZ * cpu_data(raw_smp_processor_id()).loops_per_jiffy) >> 32) + 1); } EXPORT_SYMBOL(__const_udelay); void __udelay(unsigned long usecs) { __const_udelay(usecs * 0x000010c7); /* 2**32 / 1000000 (rounded up) */ } EXPORT_SYMBOL(__udelay); void __ndelay(unsigned long nsecs) { __const_udelay(nsecs * 0x00005); /* 2**32 / 1000000000 (rounded up) */ } EXPORT_SYMBOL(__ndelay);