/* -*- mode: c; c-basic-offset: 8; -*- * vim: noexpandtab sw=8 ts=8 sts=0: * * localalloc.c * * Node local data allocation * * Copyright (C) 2002, 2004 Oracle. All rights reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 021110-1307, USA. */ #include <linux/fs.h> #include <linux/types.h> #include <linux/slab.h> #include <linux/highmem.h> #include <linux/bitops.h> #define MLOG_MASK_PREFIX ML_DISK_ALLOC #include <cluster/masklog.h> #include "ocfs2.h" #include "alloc.h" #include "dlmglue.h" #include "inode.h" #include "journal.h" #include "localalloc.h" #include "suballoc.h" #include "super.h" #include "sysfile.h" #include "buffer_head_io.h" #define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab)) static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb); static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc); static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb, struct ocfs2_dinode *alloc, u32 numbits); static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc); static int ocfs2_sync_local_to_main(struct ocfs2_super *osb, handle_t *handle, struct ocfs2_dinode *alloc, struct inode *main_bm_inode, struct buffer_head *main_bm_bh); static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb, struct ocfs2_alloc_context **ac, struct inode **bitmap_inode, struct buffer_head **bitmap_bh); static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb, handle_t *handle, struct ocfs2_alloc_context *ac); static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb, struct inode *local_alloc_inode); static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb) { BUG_ON(osb->s_clustersize_bits > 20); /* Size local alloc windows by the megabyte */ return osb->local_alloc_size << (20 - osb->s_clustersize_bits); } /* * Tell us whether a given allocation should use the local alloc * file. Otherwise, it has to go to the main bitmap. */ int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits) { int la_bits = ocfs2_local_alloc_window_bits(osb); int ret = 0; if (osb->local_alloc_state != OCFS2_LA_ENABLED) goto bail; /* la_bits should be at least twice the size (in clusters) of * a new block group. We want to be sure block group * allocations go through the local alloc, so allow an * allocation to take up to half the bitmap. */ if (bits > (la_bits / 2)) goto bail; ret = 1; bail: mlog(0, "state=%d, bits=%llu, la_bits=%d, ret=%d\n", osb->local_alloc_state, (unsigned long long)bits, la_bits, ret); return ret; } int ocfs2_load_local_alloc(struct ocfs2_super *osb) { int status = 0; struct ocfs2_dinode *alloc = NULL; struct buffer_head *alloc_bh = NULL; u32 num_used; struct inode *inode = NULL; struct ocfs2_local_alloc *la; mlog_entry_void(); if (ocfs2_mount_local(osb)) goto bail; if (osb->local_alloc_size == 0) goto bail; if (ocfs2_local_alloc_window_bits(osb) >= osb->bitmap_cpg) { mlog(ML_NOTICE, "Requested local alloc window %d is larger " "than max possible %u. Using defaults.\n", ocfs2_local_alloc_window_bits(osb), (osb->bitmap_cpg - 1)); osb->local_alloc_size = OCFS2_DEFAULT_LOCAL_ALLOC_SIZE; } /* read the alloc off disk */ inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE, osb->slot_num); if (!inode) { status = -EINVAL; mlog_errno(status); goto bail; } status = ocfs2_read_block(osb, OCFS2_I(inode)->ip_blkno, &alloc_bh, 0, inode); if (status < 0) { mlog_errno(status); goto bail; } alloc = (struct ocfs2_dinode *) alloc_bh->b_data; la = OCFS2_LOCAL_ALLOC(alloc); if (!(le32_to_cpu(alloc->i_flags) & (OCFS2_LOCAL_ALLOC_FL|OCFS2_BITMAP_FL))) { mlog(ML_ERROR, "Invalid local alloc inode, %llu\n", (unsigned long long)OCFS2_I(inode)->ip_blkno); status = -EINVAL; goto bail; } if ((la->la_size == 0) || (le16_to_cpu(la->la_size) > ocfs2_local_alloc_size(inode->i_sb))) { mlog(ML_ERROR, "Local alloc size is invalid (la_size = %u)\n", le16_to_cpu(la->la_size)); status = -EINVAL; goto bail; } /* do a little verification. */ num_used = ocfs2_local_alloc_count_bits(alloc); /* hopefully the local alloc has always been recovered before * we load it. */ if (num_used || alloc->id1.bitmap1.i_used || alloc->id1.bitmap1.i_total || la->la_bm_off) mlog(ML_ERROR, "Local alloc hasn't been recovered!\n" "found = %u, set = %u, taken = %u, off = %u\n", num_used, le32_to_cpu(alloc->id1.bitmap1.i_used), le32_to_cpu(alloc->id1.bitmap1.i_total), OCFS2_LOCAL_ALLOC(alloc)->la_bm_off); osb->local_alloc_bh = alloc_bh; osb->local_alloc_state = OCFS2_LA_ENABLED; bail: if (status < 0) if (alloc_bh) brelse(alloc_bh); if (inode) iput(inode); mlog(0, "Local alloc window bits = %d\n", ocfs2_local_alloc_window_bits(osb)); mlog_exit(status); return status; } /* * return any unused bits to the bitmap and write out a clean * local_alloc. * * local_alloc_bh is optional. If not passed, we will simply use the * one off osb. If you do pass it however, be warned that it *will* be * returned brelse'd and NULL'd out.*/ void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb) { int status; handle_t *handle; struct inode *local_alloc_inode = NULL; struct buffer_head *bh = NULL; struct buffer_head *main_bm_bh = NULL; struct inode *main_bm_inode = NULL; struct ocfs2_dinode *alloc_copy = NULL; struct ocfs2_dinode *alloc = NULL; mlog_entry_void(); if (osb->local_alloc_state == OCFS2_LA_UNUSED) goto out; local_alloc_inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE, osb->slot_num); if (!local_alloc_inode) { status = -ENOENT; mlog_errno(status); goto out; } osb->local_alloc_state = OCFS2_LA_DISABLED; main_bm_inode = ocfs2_get_system_file_inode(osb, GLOBAL_BITMAP_SYSTEM_INODE, OCFS2_INVALID_SLOT); if (!main_bm_inode) { status = -EINVAL; mlog_errno(status); goto out; } mutex_lock(&main_bm_inode->i_mutex); status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1); if (status < 0) { mlog_errno(status); goto out_mutex; } /* WINDOW_MOVE_CREDITS is a bit heavy... */ handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS); if (IS_ERR(handle)) { mlog_errno(PTR_ERR(handle)); handle = NULL; goto out_unlock; } bh = osb->local_alloc_bh; alloc = (struct ocfs2_dinode *) bh->b_data; alloc_copy = kmalloc(bh->b_size, GFP_KERNEL); if (!alloc_copy) { status = -ENOMEM; goto out_commit; } memcpy(alloc_copy, alloc, bh->b_size); status = ocfs2_journal_access(handle, local_alloc_inode, bh, OCFS2_JOURNAL_ACCESS_WRITE); if (status < 0) { mlog_errno(status); goto out_commit; } ocfs2_clear_local_alloc(alloc); status = ocfs2_journal_dirty(handle, bh); if (status < 0) { mlog_errno(status); goto out_commit; } brelse(bh); osb->local_alloc_bh = NULL; osb->local_alloc_state = OCFS2_LA_UNUSED; status = ocfs2_sync_local_to_main(osb, handle, alloc_copy, main_bm_inode, main_bm_bh); if (status < 0) mlog_errno(status); out_commit: ocfs2_commit_trans(osb, handle); out_unlock: if (main_bm_bh) brelse(main_bm_bh); ocfs2_inode_unlock(main_bm_inode, 1); out_mutex: mutex_unlock(&main_bm_inode->i_mutex); iput(main_bm_inode); out: if (local_alloc_inode) iput(local_alloc_inode); if (alloc_copy) kfree(alloc_copy); mlog_exit_void(); } /* * We want to free the bitmap bits outside of any recovery context as * we'll need a cluster lock to do so, but we must clear the local * alloc before giving up the recovered nodes journal. To solve this, * we kmalloc a copy of the local alloc before it's change for the * caller to process with ocfs2_complete_local_alloc_recovery */ int ocfs2_begin_local_alloc_recovery(struct ocfs2_super *osb, int slot_num, struct ocfs2_dinode **alloc_copy) { int status = 0; struct buffer_head *alloc_bh = NULL; struct inode *inode = NULL; struct ocfs2_dinode *alloc; mlog_entry("(slot_num = %d)\n", slot_num); *alloc_copy = NULL; inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE, slot_num); if (!inode) { status = -EINVAL; mlog_errno(status); goto bail; } mutex_lock(&inode->i_mutex); status = ocfs2_read_block(osb, OCFS2_I(inode)->ip_blkno, &alloc_bh, 0, inode); if (status < 0) { mlog_errno(status); goto bail; } *alloc_copy = kmalloc(alloc_bh->b_size, GFP_KERNEL); if (!(*alloc_copy)) { status = -ENOMEM; goto bail; } memcpy((*alloc_copy), alloc_bh->b_data, alloc_bh->b_size); alloc = (struct ocfs2_dinode *) alloc_bh->b_data; ocfs2_clear_local_alloc(alloc); status = ocfs2_write_block(osb, alloc_bh, inode); if (status < 0) mlog_errno(status); bail: if ((status < 0) && (*alloc_copy)) { kfree(*alloc_copy); *alloc_copy = NULL; } if (alloc_bh) brelse(alloc_bh); if (inode) { mutex_unlock(&inode->i_mutex); iput(inode); } mlog_exit(status); return status; } /* * Step 2: By now, we've completed the journal recovery, we've stamped * a clean local alloc on disk and dropped the node out of the * recovery map. Dlm locks will no longer stall, so lets clear out the * main bitmap. */ int ocfs2_complete_local_alloc_recovery(struct ocfs2_super *osb, struct ocfs2_dinode *alloc) { int status; handle_t *handle; struct buffer_head *main_bm_bh = NULL; struct inode *main_bm_inode; mlog_entry_void(); main_bm_inode = ocfs2_get_system_file_inode(osb, GLOBAL_BITMAP_SYSTEM_INODE, OCFS2_INVALID_SLOT); if (!main_bm_inode) { status = -EINVAL; mlog_errno(status); goto out; } mutex_lock(&main_bm_inode->i_mutex); status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1); if (status < 0) { mlog_errno(status); goto out_mutex; } handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS); if (IS_ERR(handle)) { status = PTR_ERR(handle); handle = NULL; mlog_errno(status); goto out_unlock; } /* we want the bitmap change to be recorded on disk asap */ handle->h_sync = 1; status = ocfs2_sync_local_to_main(osb, handle, alloc, main_bm_inode, main_bm_bh); if (status < 0) mlog_errno(status); ocfs2_commit_trans(osb, handle); out_unlock: ocfs2_inode_unlock(main_bm_inode, 1); out_mutex: mutex_unlock(&main_bm_inode->i_mutex); if (main_bm_bh) brelse(main_bm_bh); iput(main_bm_inode); out: mlog_exit(status); return status; } /* * make sure we've got at least bitswanted contiguous bits in the * local alloc. You lose them when you drop i_mutex. * * We will add ourselves to the transaction passed in, but may start * our own in order to shift windows. */ int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb, u32 bits_wanted, struct ocfs2_alloc_context *ac) { int status; struct ocfs2_dinode *alloc; struct inode *local_alloc_inode; unsigned int free_bits; mlog_entry_void(); BUG_ON(!ac); local_alloc_inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE, osb->slot_num); if (!local_alloc_inode) { status = -ENOENT; mlog_errno(status); goto bail; } mutex_lock(&local_alloc_inode->i_mutex); if (osb->local_alloc_state != OCFS2_LA_ENABLED) { status = -ENOSPC; goto bail; } if (bits_wanted > ocfs2_local_alloc_window_bits(osb)) { mlog(0, "Asking for more than my max window size!\n"); status = -ENOSPC; goto bail; } alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data; #ifdef OCFS2_DEBUG_FS if (le32_to_cpu(alloc->id1.bitmap1.i_used) != ocfs2_local_alloc_count_bits(alloc)) { ocfs2_error(osb->sb, "local alloc inode %llu says it has " "%u free bits, but a count shows %u", (unsigned long long)le64_to_cpu(alloc->i_blkno), le32_to_cpu(alloc->id1.bitmap1.i_used), ocfs2_local_alloc_count_bits(alloc)); status = -EIO; goto bail; } #endif free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) - le32_to_cpu(alloc->id1.bitmap1.i_used); if (bits_wanted > free_bits) { /* uhoh, window change time. */ status = ocfs2_local_alloc_slide_window(osb, local_alloc_inode); if (status < 0) { if (status != -ENOSPC) mlog_errno(status); goto bail; } } ac->ac_inode = local_alloc_inode; ac->ac_which = OCFS2_AC_USE_LOCAL; get_bh(osb->local_alloc_bh); ac->ac_bh = osb->local_alloc_bh; status = 0; bail: if (status < 0 && local_alloc_inode) { mutex_unlock(&local_alloc_inode->i_mutex); iput(local_alloc_inode); } mlog(0, "bits=%d, slot=%d, ret=%d\n", bits_wanted, osb->slot_num, status); mlog_exit(status); return status; } int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb, handle_t *handle, struct ocfs2_alloc_context *ac, u32 bits_wanted, u32 *bit_off, u32 *num_bits) { int status, start; struct inode *local_alloc_inode; void *bitmap; struct ocfs2_dinode *alloc; struct ocfs2_local_alloc *la; mlog_entry_void(); BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL); local_alloc_inode = ac->ac_inode; alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data; la = OCFS2_LOCAL_ALLOC(alloc); start = ocfs2_local_alloc_find_clear_bits(osb, alloc, bits_wanted); if (start == -1) { /* TODO: Shouldn't we just BUG here? */ status = -ENOSPC; mlog_errno(status); goto bail; } bitmap = la->la_bitmap; *bit_off = le32_to_cpu(la->la_bm_off) + start; /* local alloc is always contiguous by nature -- we never * delete bits from it! */ *num_bits = bits_wanted; status = ocfs2_journal_access(handle, local_alloc_inode, osb->local_alloc_bh, OCFS2_JOURNAL_ACCESS_WRITE); if (status < 0) { mlog_errno(status); goto bail; } while(bits_wanted--) ocfs2_set_bit(start++, bitmap); alloc->id1.bitmap1.i_used = cpu_to_le32(*num_bits + le32_to_cpu(alloc->id1.bitmap1.i_used)); status = ocfs2_journal_dirty(handle, osb->local_alloc_bh); if (status < 0) { mlog_errno(status); goto bail; } status = 0; bail: mlog_exit(status); return status; } static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc) { int i; u8 *buffer; u32 count = 0; struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc); mlog_entry_void(); buffer = la->la_bitmap; for (i = 0; i < le16_to_cpu(la->la_size); i++) count += hweight8(buffer[i]); mlog_exit(count); return count; } static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb, struct ocfs2_dinode *alloc, u32 numbits) { int numfound, bitoff, left, startoff, lastzero; void *bitmap = NULL; mlog_entry("(numbits wanted = %u)\n", numbits); if (!alloc->id1.bitmap1.i_total) { mlog(0, "No bits in my window!\n"); bitoff = -1; goto bail; } bitmap = OCFS2_LOCAL_ALLOC(alloc)->la_bitmap; numfound = bitoff = startoff = 0; lastzero = -1; left = le32_to_cpu(alloc->id1.bitmap1.i_total); while ((bitoff = ocfs2_find_next_zero_bit(bitmap, left, startoff)) != -1) { if (bitoff == left) { /* mlog(0, "bitoff (%d) == left", bitoff); */ break; } /* mlog(0, "Found a zero: bitoff = %d, startoff = %d, " "numfound = %d\n", bitoff, startoff, numfound);*/ /* Ok, we found a zero bit... is it contig. or do we * start over?*/ if (bitoff == startoff) { /* we found a zero */ numfound++; startoff++; } else { /* got a zero after some ones */ numfound = 1; startoff = bitoff+1; } /* we got everything we needed */ if (numfound == numbits) { /* mlog(0, "Found it all!\n"); */ break; } } mlog(0, "Exiting loop, bitoff = %d, numfound = %d\n", bitoff, numfound); if (numfound == numbits) bitoff = startoff - numfound; else bitoff = -1; bail: mlog_exit(bitoff); return bitoff; } static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc) { struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc); int i; mlog_entry_void(); alloc->id1.bitmap1.i_total = 0; alloc->id1.bitmap1.i_used = 0; la->la_bm_off = 0; for(i = 0; i < le16_to_cpu(la->la_size); i++) la->la_bitmap[i] = 0; mlog_exit_void(); } #if 0 /* turn this on and uncomment below to aid debugging window shifts. */ static void ocfs2_verify_zero_bits(unsigned long *bitmap, unsigned int start, unsigned int count) { unsigned int tmp = count; while(tmp--) { if (ocfs2_test_bit(start + tmp, bitmap)) { printk("ocfs2_verify_zero_bits: start = %u, count = " "%u\n", start, count); printk("ocfs2_verify_zero_bits: bit %u is set!", start + tmp); BUG(); } } } #endif /* * sync the local alloc to main bitmap. * * assumes you've already locked the main bitmap -- the bitmap inode * passed is used for caching. */ static int ocfs2_sync_local_to_main(struct ocfs2_super *osb, handle_t *handle, struct ocfs2_dinode *alloc, struct inode *main_bm_inode, struct buffer_head *main_bm_bh) { int status = 0; int bit_off, left, count, start; u64 la_start_blk; u64 blkno; void *bitmap; struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc); mlog_entry("total = %u, used = %u\n", le32_to_cpu(alloc->id1.bitmap1.i_total), le32_to_cpu(alloc->id1.bitmap1.i_used)); if (!alloc->id1.bitmap1.i_total) { mlog(0, "nothing to sync!\n"); goto bail; } if (le32_to_cpu(alloc->id1.bitmap1.i_used) == le32_to_cpu(alloc->id1.bitmap1.i_total)) { mlog(0, "all bits were taken!\n"); goto bail; } la_start_blk = ocfs2_clusters_to_blocks(osb->sb, le32_to_cpu(la->la_bm_off)); bitmap = la->la_bitmap; start = count = bit_off = 0; left = le32_to_cpu(alloc->id1.bitmap1.i_total); while ((bit_off = ocfs2_find_next_zero_bit(bitmap, left, start)) != -1) { if ((bit_off < left) && (bit_off == start)) { count++; start++; continue; } if (count) { blkno = la_start_blk + ocfs2_clusters_to_blocks(osb->sb, start - count); mlog(0, "freeing %u bits starting at local alloc bit " "%u (la_start_blk = %llu, blkno = %llu)\n", count, start - count, (unsigned long long)la_start_blk, (unsigned long long)blkno); status = ocfs2_free_clusters(handle, main_bm_inode, main_bm_bh, blkno, count); if (status < 0) { mlog_errno(status); goto bail; } } if (bit_off >= left) break; count = 1; start = bit_off + 1; } bail: mlog_exit(status); return status; } static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb, struct ocfs2_alloc_context **ac, struct inode **bitmap_inode, struct buffer_head **bitmap_bh) { int status; *ac = kzalloc(sizeof(struct ocfs2_alloc_context), GFP_KERNEL); if (!(*ac)) { status = -ENOMEM; mlog_errno(status); goto bail; } (*ac)->ac_bits_wanted = ocfs2_local_alloc_window_bits(osb); status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac); if (status < 0) { if (status != -ENOSPC) mlog_errno(status); goto bail; } *bitmap_inode = (*ac)->ac_inode; igrab(*bitmap_inode); *bitmap_bh = (*ac)->ac_bh; get_bh(*bitmap_bh); status = 0; bail: if ((status < 0) && *ac) { ocfs2_free_alloc_context(*ac); *ac = NULL; } mlog_exit(status); return status; } /* * pass it the bitmap lock in lock_bh if you have it. */ static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb, handle_t *handle, struct ocfs2_alloc_context *ac) { int status = 0; u32 cluster_off, cluster_count; struct ocfs2_dinode *alloc = NULL; struct ocfs2_local_alloc *la; mlog_entry_void(); alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data; la = OCFS2_LOCAL_ALLOC(alloc); if (alloc->id1.bitmap1.i_total) mlog(0, "asking me to alloc a new window over a non-empty " "one\n"); mlog(0, "Allocating %u clusters for a new window.\n", ocfs2_local_alloc_window_bits(osb)); /* Instruct the allocation code to try the most recently used * cluster group. We'll re-record the group used this pass * below. */ ac->ac_last_group = osb->la_last_gd; /* we used the generic suballoc reserve function, but we set * everything up nicely, so there's no reason why we can't use * the more specific cluster api to claim bits. */ status = ocfs2_claim_clusters(osb, handle, ac, ocfs2_local_alloc_window_bits(osb), &cluster_off, &cluster_count); if (status < 0) { if (status != -ENOSPC) mlog_errno(status); goto bail; } osb->la_last_gd = ac->ac_last_group; la->la_bm_off = cpu_to_le32(cluster_off); alloc->id1.bitmap1.i_total = cpu_to_le32(cluster_count); /* just in case... In the future when we find space ourselves, * we don't have to get all contiguous -- but we'll have to * set all previously used bits in bitmap and update * la_bits_set before setting the bits in the main bitmap. */ alloc->id1.bitmap1.i_used = 0; memset(OCFS2_LOCAL_ALLOC(alloc)->la_bitmap, 0, le16_to_cpu(la->la_size)); mlog(0, "New window allocated:\n"); mlog(0, "window la_bm_off = %u\n", OCFS2_LOCAL_ALLOC(alloc)->la_bm_off); mlog(0, "window bits = %u\n", le32_to_cpu(alloc->id1.bitmap1.i_total)); bail: mlog_exit(status); return status; } /* Note that we do *NOT* lock the local alloc inode here as * it's been locked already for us. */ static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb, struct inode *local_alloc_inode) { int status = 0; struct buffer_head *main_bm_bh = NULL; struct inode *main_bm_inode = NULL; handle_t *handle = NULL; struct ocfs2_dinode *alloc; struct ocfs2_dinode *alloc_copy = NULL; struct ocfs2_alloc_context *ac = NULL; mlog_entry_void(); /* This will lock the main bitmap for us. */ status = ocfs2_local_alloc_reserve_for_window(osb, &ac, &main_bm_inode, &main_bm_bh); if (status < 0) { if (status != -ENOSPC) mlog_errno(status); goto bail; } handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS); if (IS_ERR(handle)) { status = PTR_ERR(handle); handle = NULL; mlog_errno(status); goto bail; } alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data; /* We want to clear the local alloc before doing anything * else, so that if we error later during this operation, * local alloc shutdown won't try to double free main bitmap * bits. Make a copy so the sync function knows which bits to * free. */ alloc_copy = kmalloc(osb->local_alloc_bh->b_size, GFP_KERNEL); if (!alloc_copy) { status = -ENOMEM; mlog_errno(status); goto bail; } memcpy(alloc_copy, alloc, osb->local_alloc_bh->b_size); status = ocfs2_journal_access(handle, local_alloc_inode, osb->local_alloc_bh, OCFS2_JOURNAL_ACCESS_WRITE); if (status < 0) { mlog_errno(status); goto bail; } ocfs2_clear_local_alloc(alloc); status = ocfs2_journal_dirty(handle, osb->local_alloc_bh); if (status < 0) { mlog_errno(status); goto bail; } status = ocfs2_sync_local_to_main(osb, handle, alloc_copy, main_bm_inode, main_bm_bh); if (status < 0) { mlog_errno(status); goto bail; } status = ocfs2_local_alloc_new_window(osb, handle, ac); if (status < 0) { if (status != -ENOSPC) mlog_errno(status); goto bail; } atomic_inc(&osb->alloc_stats.moves); status = 0; bail: if (handle) ocfs2_commit_trans(osb, handle); if (main_bm_bh) brelse(main_bm_bh); if (main_bm_inode) iput(main_bm_inode); if (alloc_copy) kfree(alloc_copy); if (ac) ocfs2_free_alloc_context(ac); mlog_exit(status); return status; }