diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2009-08-18 12:20:36 -0700 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2009-08-18 12:20:36 -0700 |
commit | a512985fd81c1ed4ccc5e69aaa05015cf7ff844d (patch) | |
tree | 69e6e898deaeaed2b4dfb5851707c68261c464de /progs/glsl/bump.c | |
parent | 0b5af41c6fae2809f4567a7cecbd207e5e4f3ab5 (diff) | |
parent | c80bc3abcd3939e5e2d45aea4b01ff22bfec244b (diff) |
Merge branch 'master' into asm-shader-rework-1
Conflicts:
src/mesa/shader/arbprogparse.c
Diffstat (limited to 'progs/glsl/bump.c')
-rw-r--r-- | progs/glsl/bump.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c index ddb986abcb..87669aec73 100644 --- a/progs/glsl/bump.c +++ b/progs/glsl/bump.c @@ -24,11 +24,11 @@ static GLuint program; static struct uniform_info Uniforms[] = { - { "LightPosition", 3, GL_FLOAT, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, - { "SurfaceColor", 3, GL_FLOAT, { 0.8, 0.8, 0.2, 0 }, -1 }, - { "BumpDensity", 1, GL_FLOAT, { 10.0, 0, 0, 0 }, -1 }, - { "BumpSize", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, - { "SpecularFactor", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, + { "LightPosition", 1, GL_FLOAT_VEC3, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, + { "SurfaceColor", 1, GL_FLOAT_VEC3, { 0.8, 0.8, 0.2, 0 }, -1 }, + { "BumpDensity", 1, GL_FLOAT, { 10.0, 0, 0, 0 }, -1 }, + { "BumpSize", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, + { "SpecularFactor", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, END_OF_UNIFORMS }; @@ -242,7 +242,8 @@ Init(void) CheckError(__LINE__); - InitUniforms(program, Uniforms); + SetUniformValues(program, Uniforms); + PrintUniforms(Uniforms); CheckError(__LINE__); @@ -280,7 +281,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(400, 400); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); |