diff options
author | Michel Dänzer <michel@tungstengraphics.com> | 2007-08-13 13:22:43 +0200 |
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committer | Michel Dänzer <michel@tungstengraphics.com> | 2007-08-13 17:58:45 +0200 |
commit | b7a9222dc7492181588cedd62b94482fab8e9c95 (patch) | |
tree | af23dba2fff12924fb322b7dfac37e41bd4b63a7 /src/mesa/drivers | |
parent | 9e01b915f1243a3f551cb795b7124bd1e52ca15f (diff) |
i915tex: Make sure pitch is aligned properly for render-to-texture.
Just always align texture pitch to multiples of 64 bytes for now, pending a
more sophisticated scheme to do it only when really necessary.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c index fc38a28290..74f6b2d851 100644 --- a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c @@ -97,9 +97,19 @@ intel_miptree_create(struct intel_context *intel, break; } - if (ok) + if (ok) { + if (!mt->compressed) { + /* XXX: Align pitch to multiple of 64 bytes for now to allow + * render-to-texture to work in all cases. This should probably be + * replaced at some point by some scheme to only do this when really + * necessary. + */ + mt->pitch = ((mt->pitch * cpp + 63) & ~63) / cpp; + } + mt->region = intel_region_alloc(intel->intelScreen, mt->cpp, mt->pitch, mt->total_height); + } if (!mt->region) { free(mt); |