From 5b0edff412f45fe64bd42fb481adeda7d34b0fa8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 13 Oct 2006 17:41:23 +0000 Subject: Consolidate, move, fix code related to color index and stencil image transfer operations (shift, offset, table lookup, etc). --- src/mesa/main/image.c | 159 +++++++++++++++++++++++++++++++------------- src/mesa/main/image.h | 11 +++ src/mesa/main/pixel.c | 81 ---------------------- src/mesa/main/pixel.h | 18 ----- src/mesa/swrast/s_copypix.c | 30 ++------- src/mesa/swrast/s_drawpix.c | 8 +-- src/mesa/swrast/s_readpix.c | 14 ++-- 7 files changed, 135 insertions(+), 186 deletions(-) diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index af116af7e8..bb0dd4ae95 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -1059,6 +1059,95 @@ _mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps, } +/* + * Apply color index shift and offset to an array of pixels. + */ +static void +shift_and_offset_ci( const GLcontext *ctx, GLuint n, GLuint indexes[] ) +{ + GLint shift = ctx->Pixel.IndexShift; + GLint offset = ctx->Pixel.IndexOffset; + GLuint i; + if (shift > 0) { + for (i=0;i> shift) + offset; + } + } + else { + for (i=0;iPixel.MapItoIsize - 1; + GLuint i; + for (i = 0; i < n; i++) { + const GLuint j = indexes[i] & mask; + indexes[i] = IROUND(ctx->Pixel.MapItoI[j]); + } + } +} + + +/** + * Apply stencil index shift, offset and table lookup to an array + * of stencil values. + */ +void +_mesa_apply_stencil_transfer_ops(const GLcontext *ctx, GLuint n, + GLstencil stencil[]) +{ + if (ctx->Pixel.IndexShift != 0 || ctx->Pixel.IndexOffset != 0) { + const GLint offset = ctx->Pixel.IndexOffset; + GLint shift = ctx->Pixel.IndexShift; + GLuint i; + if (shift > 0) { + for (i = 0; i < n; i++) { + stencil[i] = (stencil[i] << shift) + offset; + } + } + else if (shift < 0) { + shift = -shift; + for (i = 0; i < n; i++) { + stencil[i] = (stencil[i] >> shift) + offset; + } + } + else { + for (i = 0; i < n; i++) { + stencil[i] = stencil[i] + offset; + } + } + } + if (ctx->Pixel.MapStencilFlag) { + GLuint mask = ctx->Pixel.MapStoSsize - 1; + GLuint i; + for (i = 0; i < n; i++) { + stencil[i] = ctx->Pixel.MapStoS[ stencil[i] & mask ]; + } + } +} + /** * Used to pack an array [][4] of RGBA float colors as specified @@ -2013,7 +2102,7 @@ extract_uint_indexes(GLuint n, GLuint indexes[], GLenum srcFormat, GLenum srcType, const GLvoid *src, const struct gl_pixelstore_attrib *unpack ) { - assert(srcFormat == GL_COLOR_INDEX); + ASSERT(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX); ASSERT(srcType == GL_BITMAP || srcType == GL_UNSIGNED_BYTE || @@ -2926,17 +3015,10 @@ _mesa_unpack_color_span_chan( GLcontext *ctx, extract_uint_indexes(n, indexes, srcFormat, srcType, source, srcPacking); - if (dstFormat == GL_COLOR_INDEX - && (transferOps & IMAGE_MAP_COLOR_BIT)) { - _mesa_map_ci(ctx, n, indexes); - } - if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { - _mesa_shift_and_offset_ci(ctx, n, indexes); - } - if (dstFormat == GL_COLOR_INDEX) { - /* convert to GLchan and return */ GLuint i; + _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes); + /* convert to GLchan and return */ for (i = 0; i < n; i++) { dest[i] = (GLchan) (indexes[i] & 0xff); } @@ -2944,6 +3026,9 @@ _mesa_unpack_color_span_chan( GLcontext *ctx, } else { /* Convert indexes to RGBA */ + if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { + shift_and_offset_ci(ctx, n, indexes); + } _mesa_map_ci_to_rgba(ctx, n, indexes, rgba); } @@ -3150,17 +3235,10 @@ _mesa_unpack_color_span_float( GLcontext *ctx, extract_uint_indexes(n, indexes, srcFormat, srcType, source, srcPacking); - if (dstFormat == GL_COLOR_INDEX - && (transferOps & IMAGE_MAP_COLOR_BIT)) { - _mesa_map_ci(ctx, n, indexes); - } - if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { - _mesa_shift_and_offset_ci(ctx, n, indexes); - } - if (dstFormat == GL_COLOR_INDEX) { - /* convert to GLchan and return */ GLuint i; + _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes); + /* convert to GLchan and return */ for (i = 0; i < n; i++) { dest[i] = (GLchan) (indexes[i] & 0xff); } @@ -3168,6 +3246,9 @@ _mesa_unpack_color_span_float( GLcontext *ctx, } else { /* Convert indexes to RGBA */ + if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { + shift_and_offset_ci(ctx, n, indexes); + } _mesa_map_ci_to_rgba(ctx, n, indexes, rgba); } @@ -3350,14 +3431,8 @@ _mesa_unpack_index_span( const GLcontext *ctx, GLuint n, extract_uint_indexes(n, indexes, GL_COLOR_INDEX, srcType, source, srcPacking); - if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { - /* shift and offset indexes */ - _mesa_shift_and_offset_ci(ctx, n, indexes); - } - if (transferOps & IMAGE_MAP_COLOR_BIT) { - /* Apply lookup table */ - _mesa_map_ci(ctx, n, indexes); - } + if (transferOps) + _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes); /* convert to dest type */ switch (dstType) { @@ -3404,11 +3479,8 @@ _mesa_pack_index_span( const GLcontext *ctx, GLuint n, if (transferOps & (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT)) { /* make a copy of input */ _mesa_memcpy(indexes, source, n * sizeof(GLuint)); - if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { - _mesa_shift_and_offset_ci( ctx, n, indexes); - } - if (transferOps & IMAGE_MAP_COLOR_BIT) { - _mesa_map_ci(ctx, n, indexes); + if (transferOps) { + _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes); } source = indexes; } @@ -3570,13 +3642,13 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, GLuint indexes[MAX_WIDTH]; assert(n <= MAX_WIDTH); - extract_uint_indexes(n, indexes, GL_COLOR_INDEX, srcType, source, + extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source, srcPacking); if (transferOps) { if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { /* shift and offset indexes */ - _mesa_shift_and_offset_ci(ctx, n, indexes); + shift_and_offset_ci(ctx, n, indexes); } if (ctx->Pixel.MapStencilFlag) { @@ -3632,12 +3704,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, ctx->Pixel.MapStencilFlag) { /* make a copy of input */ _mesa_memcpy(stencil, source, n * sizeof(GLstencil)); - if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset) { - _mesa_shift_and_offset_stencil( ctx, n, stencil ); - } - if (ctx->Pixel.MapStencilFlag) { - _mesa_map_stencil( ctx, n, stencil ); - } + _mesa_apply_stencil_transfer_ops(ctx, n, stencil); source = stencil; } @@ -4066,15 +4133,11 @@ _mesa_pack_depth_stencil_span(const GLcontext *ctx, GLuint n, GLuint *dest, depthVals = depthCopy; } - if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset) { + if (ctx->Pixel.IndexShift || + ctx->Pixel.IndexOffset || + ctx->Pixel.MapStencilFlag) { _mesa_memcpy(stencilCopy, stencilVals, n * sizeof(GLstencil)); - _mesa_shift_and_offset_stencil(ctx, n, stencilCopy); - stencilVals = stencilCopy; - } - if (ctx->Pixel.MapStencilFlag) { - if (stencilVals != stencilCopy) - _mesa_memcpy(stencilCopy, stencilVals, n * sizeof(GLstencil)); - _mesa_map_stencil(ctx, n, stencilCopy); + _mesa_apply_stencil_transfer_ops(ctx, n, stencilCopy); stencilVals = stencilCopy; } diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index 5d50f5df15..990398a7c4 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -115,6 +115,17 @@ extern void _mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps, GLuint n, GLfloat rgba[][4]); + +extern void +_mesa_apply_ci_transfer_ops(const GLcontext *ctx, GLbitfield transferOps, + GLuint n, GLuint indexes[]); + + +extern void +_mesa_apply_stencil_transfer_ops(const GLcontext *ctx, GLuint n, + GLstencil stencil[]); + + extern void _mesa_pack_rgba_span_float( GLcontext *ctx, GLuint n, GLfloat rgba[][4], GLenum dstFormat, GLenum dstType, GLvoid *dstAddr, diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index e0a9084326..d20f89c543 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -1406,49 +1406,6 @@ _mesa_lookup_rgba_ubyte(const struct gl_color_table *table, -/* - * Apply color index shift and offset to an array of pixels. - */ -void -_mesa_shift_and_offset_ci( const GLcontext *ctx, GLuint n, GLuint indexes[] ) -{ - GLint shift = ctx->Pixel.IndexShift; - GLint offset = ctx->Pixel.IndexOffset; - GLuint i; - if (shift > 0) { - for (i=0;i> shift) + offset; - } - } - else { - for (i=0;iPixel.MapItoIsize - 1; - GLuint i; - for (i = 0; i < n; i++) { - const GLuint j = index[i] & mask; - index[i] = IROUND(ctx->Pixel.MapItoI[j]); - } -} - - /* * Map color indexes to float rgba values. */ @@ -1499,44 +1456,6 @@ _mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[], } -void -_mesa_shift_and_offset_stencil( const GLcontext *ctx, GLuint n, - GLstencil stencil[] ) -{ - GLuint i; - GLint shift = ctx->Pixel.IndexShift; - GLint offset = ctx->Pixel.IndexOffset; - if (shift > 0) { - for (i=0;i> shift) + offset; - } - } - else { - for (i=0;iPixel.MapStoSsize - 1; - GLuint i; - for (i=0;iPixel.MapStoS[ stencil[i] & mask ]; - } -} - - void _mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n, GLfloat depthValues[]) diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index 87f54ed8b3..09155cfd70 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -102,15 +102,6 @@ _mesa_lookup_rgba_ubyte(const struct gl_color_table *table, GLuint n, GLubyte rgba[][4]); -extern void -_mesa_shift_and_offset_ci(const GLcontext *ctx, GLuint n, - GLuint indexes[]); - - -extern void -_mesa_map_ci(const GLcontext *ctx, GLuint n, GLuint index[]); - - extern void _mesa_map_ci_to_rgba(const GLcontext *ctx, GLuint n, const GLuint index[], GLfloat rgba[][4]); @@ -121,15 +112,6 @@ _mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[], GLubyte rgba[][4]); -extern void -_mesa_shift_and_offset_stencil(const GLcontext *ctx, GLuint n, - GLstencil indexes[]); - - -extern void -_mesa_map_stencil(const GLcontext *ctx, GLuint n, GLstencil index[]); - - extern void _mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n, GLfloat depthValues[]); diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index accf59f307..1a17b75c70 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -312,7 +312,6 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy, GLint sy, dy, stepy; GLint j; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; - const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset; GLint overlapping; SWspan span; @@ -382,13 +381,9 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy, width, srcx, sy, span.array->index ); } - /* Apply shift, offset, look-up table */ - if (shift_or_offset) { - _mesa_shift_and_offset_ci( ctx, width, span.array->index ); - } - if (ctx->Pixel.MapColorFlag) { - _mesa_map_ci( ctx, width, span.array->index ); - } + if (ctx->_ImageTransferState) + _mesa_apply_ci_transfer_ops(ctx, ctx->_ImageTransferState, + width, span.array->index); /* write color indexes */ span.x = destx; @@ -561,7 +556,6 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, GLint j; GLstencil *p, *tmpImage; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; - const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset; GLint overlapping; if (!rb) { @@ -622,13 +616,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, _swrast_read_stencil_span( ctx, rb, width, srcx, sy, stencil ); } - /* Apply shift, offset, look-up table */ - if (shift_or_offset) { - _mesa_shift_and_offset_stencil( ctx, width, stencil ); - } - if (ctx->Pixel.MapStencilFlag) { - _mesa_map_stencil( ctx, width, stencil ); - } + _mesa_apply_stencil_transfer_ops(ctx, width, stencil); /* Write stencil values */ if (zoom) { @@ -664,8 +652,6 @@ copy_depth_stencil_pixels(GLcontext *ctx, const GLfloat depthScale = ctx->DrawBuffer->_DepthMaxF; const GLuint stencilMask = ctx->Stencil.WriteMask[0]; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; - const GLboolean shiftOrOffset - = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset; const GLboolean scaleOrBias = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; GLint overlapping; @@ -755,13 +741,7 @@ copy_depth_stencil_pixels(GLcontext *ctx, width, srcX, sy, stencil); } - /* Apply shift, offset, look-up table */ - if (shiftOrOffset) { - _mesa_shift_and_offset_stencil(ctx, width, stencil); - } - if (ctx->Pixel.MapStencilFlag) { - _mesa_map_stencil(ctx, width, stencil); - } + _mesa_apply_stencil_transfer_ops(ctx, width, stencil); /* Write values */ if (zoom) { diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 4270d23f06..bdb2558351 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -406,13 +406,7 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, _mesa_unpack_index_span(ctx, spanWidth, destType, values, type, source, unpack, ctx->_ImageTransferState); - if (ctx->_ImageTransferState & IMAGE_SHIFT_OFFSET_BIT) { - _mesa_shift_and_offset_stencil(ctx, spanWidth, values); - } - if (ctx->Pixel.MapStencilFlag) { - _mesa_map_stencil(ctx, spanWidth, values); - } - + _mesa_apply_stencil_transfer_ops(ctx, spanWidth, values); if (zoom) { _swrast_write_zoomed_stencil_span(ctx, x, y, spanWidth, spanX, spanY, values); diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index fb39427b62..0189b0e797 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -309,6 +309,7 @@ read_rgba_pixels( GLcontext *ctx, const struct gl_pixelstore_attrib *packing ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); + const GLbitfield transferOps = ctx->_ImageTransferState; struct gl_framebuffer *fb = ctx->ReadBuffer; struct gl_renderbuffer *rb = fb->_ColorReadBuffer; @@ -324,7 +325,6 @@ read_rgba_pixels( GLcontext *ctx, ASSERT(width <= MAX_WIDTH); if (ctx->Pixel.Convolution2DEnabled || ctx->Pixel.Separable2DEnabled) { - const GLbitfield transferOps = ctx->_ImageTransferState; GLfloat *dest, *src, *tmpImage, *convImage; GLint row; @@ -350,9 +350,9 @@ read_rgba_pixels( GLcontext *ctx, GLuint index[MAX_WIDTH]; ASSERT(rb->DataType == GL_UNSIGNED_INT); rb->GetRow(ctx, rb, width, x, y, index); - if (ctx->Pixel.IndexShift != 0 || ctx->Pixel.IndexOffset !=0 ) { - _mesa_map_ci(ctx, width, index); - } + _mesa_apply_ci_transfer_ops(ctx, + transferOps & IMAGE_SHIFT_OFFSET_BIT, + width, index); _mesa_map_ci_to_rgba(ctx, width, index, (GLfloat (*)[4]) dest); } _mesa_apply_rgba_transfer_ops(ctx, @@ -404,9 +404,9 @@ read_rgba_pixels( GLcontext *ctx, GLuint index[MAX_WIDTH]; ASSERT(rb->DataType == GL_UNSIGNED_INT); rb->GetRow(ctx, rb, width, x, y, index); - if (ctx->Pixel.IndexShift != 0 || ctx->Pixel.IndexOffset != 0) { - _mesa_map_ci(ctx, width, index); - } + _mesa_apply_ci_transfer_ops(ctx, + transferOps & IMAGE_SHIFT_OFFSET_BIT, + width, index); _mesa_map_ci_to_rgba(ctx, width, index, rgba); } -- cgit v1.2.3