From b6ab7a1bf1b6d4c6e44c4b167e072c4169e6923c Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 4 Jan 2005 12:18:05 +0000 Subject: Change to use the t_vertex.c mechanisms for building vertices, including Felix's ptex code. Re-enable some assembly for performance. --- src/mesa/drivers/dri/unichrome/Makefile | 1 - src/mesa/drivers/dri/unichrome/via_context.c | 6 +- src/mesa/drivers/dri/unichrome/via_context.h | 24 +- src/mesa/drivers/dri/unichrome/via_ioctl.c | 12 +- src/mesa/drivers/dri/unichrome/via_render.c | 44 +-- src/mesa/drivers/dri/unichrome/via_state.c | 37 +- src/mesa/drivers/dri/unichrome/via_texcombine.c | 1 - src/mesa/drivers/dri/unichrome/via_tris.c | 484 +++++++++++++++++------- src/mesa/drivers/dri/unichrome/via_vb.c | 380 ------------------- src/mesa/drivers/dri/unichrome/via_vb.h | 70 ---- 10 files changed, 381 insertions(+), 678 deletions(-) delete mode 100644 src/mesa/drivers/dri/unichrome/via_vb.c delete mode 100644 src/mesa/drivers/dri/unichrome/via_vb.h diff --git a/src/mesa/drivers/dri/unichrome/Makefile b/src/mesa/drivers/dri/unichrome/Makefile index baf1fe47b7..b08a239e08 100644 --- a/src/mesa/drivers/dri/unichrome/Makefile +++ b/src/mesa/drivers/dri/unichrome/Makefile @@ -29,7 +29,6 @@ DRIVER_SOURCES = \ via_texmem.c \ via_texstate.c \ via_tris.c \ - via_vb.c \ via_texcombine.c \ xf86drmVIA.c diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 2fa1eb4f9c..acc2cca382 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -52,7 +52,6 @@ #include "via_tex.h" #include "via_span.h" #include "via_tris.h" -#include "via_vb.h" #include "via_ioctl.h" #include "via_fb.h" #include "via_regs.h" @@ -288,7 +287,7 @@ AllocateDmaBuffer(const GLvisual *visual, viaContextPtr vmesa) return GL_FALSE; vmesa->dmaLow = 0; - vmesa->dmaCliprectAddr = 0; + vmesa->dmaCliprectAddr = ~0; return GL_TRUE; } @@ -468,6 +467,7 @@ viaCreateContext(const __GLcontextModes *mesaVis, vmesa->texHeap = mmInit(0, viaScreen->textureSize); vmesa->renderIndex = ~0; + vmesa->setupIndex = ~0; make_empty_list(&vmesa->TexObjList); make_empty_list(&vmesa->SwappedOut); @@ -492,7 +492,6 @@ viaCreateContext(const __GLcontextModes *mesaVis, viaInitTriFuncs(ctx); viaInitSpanFuncs(ctx); viaInitIoctlFuncs(ctx); - viaInitVB(ctx); viaInitState(ctx); #ifdef DEBUG @@ -555,7 +554,6 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv) _tnl_DestroyContext(vmesa->glCtx); _ac_DestroyContext(vmesa->glCtx); _swrast_DestroyContext(vmesa->glCtx); - viaFreeVB(vmesa->glCtx); FreeBuffer(vmesa); /* free the Mesa context */ _mesa_destroy_context(vmesa->glCtx); diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h index a409b8c6b7..84367847ea 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.h +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -35,11 +35,13 @@ typedef struct via_texture_object_t *viaTextureObjectPtr; #include "mtypes.h" #include "drm.h" #include "mm.h" +#include "tnl/t_vertex.h" #include "via_screen.h" #include "via_tex.h" #include "via_common.h" #include "xf86drmVIA.h" + #define VIA_FALLBACK_TEXTURE 0x1 #define VIA_FALLBACK_DRAW_BUFFER 0x2 #define VIA_FALLBACK_READ_BUFFER 0x4 @@ -51,9 +53,10 @@ typedef struct via_texture_object_t *viaTextureObjectPtr; #define VIA_FALLBACK_BLEND_EQ 0x200 #define VIA_FALLBACK_BLEND_FUNC 0x400 #define VIA_FALLBACK_USER_DISABLE 0x800 +#define VIA_FALLBACK_PROJ_TEXTURE 0x1000 -#define VIA_DMA_BUFSIZ 5000 -#define VIA_DMA_HIGHWATER (VIA_DMA_BUFSIZ - 256) +#define VIA_DMA_BUFSIZ 4096 +#define VIA_DMA_HIGHWATER (VIA_DMA_BUFSIZ - 128) #define VIA_NO_CLIPRECTS 0x1 @@ -121,11 +124,15 @@ struct via_context_t { */ GLuint Fallback; - /* State for via_vb.c and via_tris.c. + /* State for via_tris.c. */ GLuint newState; /* _NEW_* flags */ GLuint newEmitState; /* _NEW_* flags */ - GLuint setupNewInputs; + GLuint newRenderState; /* _NEW_* flags */ + + struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; + GLuint vertex_attr_count; + GLuint setupIndex; GLuint renderIndex; GLmatrix ViewportMatrix; @@ -204,11 +211,12 @@ struct via_context_t { GLuint regHTXnTBLRAa_1; GLuint regHTXnTBLRFog_1; - /* Hardware state - */ - GLuint dirty; int vertexSize; - int vertexFormat; + int hwVertexSize; + GLboolean ptexHack; + int coloroffset; + int specoffset; + GLint lastStamp; GLenum TexEnvImageFmt[2]; diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index d3d4041b99..15f3991cae 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -3,7 +3,7 @@ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a -v * copy of this software and associated documentation files (the "Software"), + * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the @@ -629,10 +629,10 @@ void viaFlushDmaLocked(viaContextPtr vmesa, GLuint flags) if (flags & VIA_NO_CLIPRECTS) { if (0) fprintf(stderr, "%s VIA_NO_CLIPRECTS\n", __FUNCTION__); - assert(vmesa->dmaCliprectAddr == 0); + assert(vmesa->dmaCliprectAddr == ~0); fire_buffer( vmesa ); } - else if (!vmesa->dmaCliprectAddr) { + else if (vmesa->dmaCliprectAddr == ~0) { /* Contains only state. Could just dump the packet? */ if (0) fprintf(stderr, "%s: no dmaCliprectAddr\n", __FUNCTION__); @@ -673,7 +673,7 @@ void viaFlushDmaLocked(viaContextPtr vmesa, GLuint flags) /* Reset vmesa vars: */ vmesa->dmaLow = 0; - vmesa->dmaCliprectAddr = 0; + vmesa->dmaCliprectAddr = ~0; vmesa->newEmitState = ~0; } @@ -747,6 +747,8 @@ GLuint *viaAllocDmaFunc(viaContextPtr vmesa, int bytes, const char *func, int li { GLuint *start = (GLuint *)(vmesa->dma + vmesa->dmaLow); + if (0) + fprintf(stderr, "%s %04x 0x%x bytes\n", func, vmesa->dmaLow, bytes); vmesa->dmaLow += bytes; return start; } @@ -765,6 +767,8 @@ GLuint *viaExtendPrimitive(viaContextPtr vmesa, int bytes) { GLuint *start = (GLuint *)(vmesa->dma + vmesa->dmaLow); + if (0) + fprintf(stderr, "%s %04x 0x%x bytes\n", __FUNCTION__, vmesa->dmaLow, bytes); vmesa->dmaLow += bytes; return start; } diff --git a/src/mesa/drivers/dri/unichrome/via_render.c b/src/mesa/drivers/dri/unichrome/via_render.c index 8e4efd220f..fc4c9e09f7 100644 --- a/src/mesa/drivers/dri/unichrome/via_render.c +++ b/src/mesa/drivers/dri/unichrome/via_render.c @@ -38,7 +38,6 @@ #include "via_context.h" #include "via_tris.h" #include "via_state.h" -#include "via_vb.h" #include "via_ioctl.h" /* @@ -52,7 +51,7 @@ #define HAVE_LINE_LOOP 1 #define HAVE_TRIANGLES 1 #define HAVE_TRI_STRIPS 1 -#define HAVE_TRI_STRIP_1 0 /* has it, template can't use it yet */ +#define HAVE_TRI_STRIP_1 0 #define HAVE_TRI_FANS 1 #define HAVE_POLYGONS 1 #define HAVE_QUADS 0 @@ -73,7 +72,7 @@ viaExtendPrimitive( vmesa, (nr) * vmesa->vertexSize * 4) #define EMIT_VERTS(ctx, j, nr, buf) \ - via_emit_contiguous_verts(ctx, j, (j) + (nr), buf) + _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf ) #define FLUSH() VIA_FINISH_PRIM( vmesa ) @@ -94,24 +93,18 @@ static GLboolean via_run_fastrender(GLcontext *ctx, struct vertex_buffer *VB = &tnl->vb; GLuint i; - /* Don't handle clipping or indexed vertices. - */ + + tnl->Driver.Render.Start(ctx); + if (VB->ClipOrMask || vmesa->renderIndex != 0 || !via_fastvalidate_render( ctx, VB )) { - if (VIA_DEBUG) { - fprintf(stderr, "slow path\n"); - fprintf(stderr, "ClipOrMask = %08x\n", VB->ClipOrMask); - fprintf(stderr, "renderIndex = %08x\n", vmesa->renderIndex); - fprintf(stderr, "Elts = %08x\n", (GLuint)VB->Elts); - } + tnl->Driver.Render.Finish(ctx); return GL_TRUE; } - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - vmesa->setupNewInputs = VERT_BIT_CLIP; - tnl->Driver.Render.Start(ctx); - + tnl->clipspace.new_inputs |= VERT_BIT_POS; + for (i = 0; i < VB->PrimitiveCount; ++i) { GLuint mode = VB->Primitive[i].mode; GLuint start = VB->Primitive[i].start; @@ -121,31 +114,14 @@ static GLboolean via_run_fastrender(GLcontext *ctx, } tnl->Driver.Render.Finish(ctx); - - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + return GL_FALSE; /* finished the pipe */ } static void via_check_fastrender(GLcontext *ctx, struct tnl_pipeline_stage *stage) { - GLuint inputs = VERT_BIT_CLIP | VERT_BIT_COLOR0; - - if (ctx->RenderMode == GL_RENDER) { - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) - inputs |= VERT_BIT_COLOR1; - - if (ctx->Texture.Unit[0]._ReallyEnabled) - inputs |= VERT_BIT_TEX0; - - if (ctx->Texture.Unit[1]._ReallyEnabled) - inputs |= VERT_BIT_TEX1; - - if (ctx->Fog.Enabled) - inputs |= VERT_BIT_FOG; - } - - stage->inputs = inputs; + stage->inputs = TNL_CONTEXT(ctx)->render_inputs; } diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index dc22d2cecc..07d03d495f 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -36,7 +36,6 @@ #include "via_context.h" #include "via_state.h" #include "via_tex.h" -#include "via_vb.h" #include "via_tris.h" #include "via_ioctl.h" @@ -764,7 +763,7 @@ void viaInitState(GLcontext *ctx) viaContextPtr vmesa = VIA_CONTEXT(ctx); vmesa->regCmdA = HC_ACMD_HCmdA; - vmesa->regCmdB = HC_ACMD_HCmdB | HC_HVPMSK_X | HC_HVPMSK_Y | HC_HVPMSK_Z; + vmesa->regCmdB = HC_ACMD_HCmdB; vmesa->regEnable = HC_HenCW_MASK; /* Mesa should do this for us: @@ -862,7 +861,7 @@ static void viaChooseTextureState(GLcontext *ctx) FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE); return; } - vmesa->regCmdB |= HC_HVPMSK_S | HC_HVPMSK_T | HC_HVPMSK_W | HC_HVPMSK_Cs; + vmesa->regEnable |= HC_HenTXMP_MASK | HC_HenTXCH_MASK | HC_HenTXPP_MASK; switch (texObj->MinFilter) { @@ -919,9 +918,6 @@ static void viaChooseTextureState(GLcontext *ctx) viaTexCombineState( vmesa, texUnit0->_CurrentCombine, 0 ); } - else { - /* Should turn Cs off if actually no Cs */ - } if (texUnit1->_ReallyEnabled) { struct gl_texture_object *texObj = texUnit1->_Current; @@ -999,10 +995,6 @@ static void viaChooseTextureState(GLcontext *ctx) } } else { - if (ctx->Fog.Enabled) - vmesa->regCmdB &= (~(HC_HVPMSK_S | HC_HVPMSK_T)); - else - vmesa->regCmdB &= (~(HC_HVPMSK_S | HC_HVPMSK_T | HC_HVPMSK_W)); vmesa->regEnable &= (~(HC_HenTXMP_MASK | HC_HenTXCH_MASK | HC_HenTXPP_MASK)); } if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); @@ -1307,7 +1299,6 @@ static void viaChooseFogState(GLcontext *ctx) if (ctx->Fog.Enabled) { GLubyte r, g, b, a; - vmesa->regCmdB |= (HC_HVPMSK_Cd | HC_HVPMSK_Cs | HC_HVPMSK_W); vmesa->regEnable |= HC_HenFOG_MASK; /* Use fog equation 0 (OpenGL's default) & local fog. @@ -1322,10 +1313,6 @@ static void viaChooseFogState(GLcontext *ctx) vmesa->regHFogCH = a; } else { - if (!ctx->Texture._EnabledUnits) { - vmesa->regCmdB &= ~ HC_HVPMSK_W; - vmesa->regCmdB &= ~ HC_HVPMSK_Cs; - } vmesa->regEnable &= ~HC_HenFOG_MASK; } } @@ -1334,7 +1321,6 @@ static void viaChooseDepthState(GLcontext *ctx) { viaContextPtr vmesa = VIA_CONTEXT(ctx); if (ctx->Depth.Test) { - vmesa->regCmdB |= HC_HVPMSK_Z; vmesa->regEnable |= HC_HenZT_MASK; if (ctx->Depth.Mask) vmesa->regEnable |= HC_HenZW_MASK; @@ -1344,10 +1330,6 @@ static void viaChooseDepthState(GLcontext *ctx) } else { - /* Still need to send parameter Z. - */ - - vmesa->regCmdB |= HC_HVPMSK_Z; vmesa->regEnable &= ~HC_HenZT_MASK; /*=* [DBG] racer : can't display cars in car selection menu *=*/ @@ -1365,11 +1347,9 @@ static void viaChooseLightState(GLcontext *ctx) if (ctx->Light.ShadeModel == GL_SMOOTH) { vmesa->regCmdA |= HC_HShading_Gouraud; - vmesa->regCmdB |= HC_HVPMSK_Cd; } else { vmesa->regCmdA &= ~HC_HShading_Gouraud; - vmesa->regCmdB |= HC_HVPMSK_Cd; } } @@ -1550,17 +1530,6 @@ static void viaChooseTriangle(GLcontext *ctx) void viaValidateState( GLcontext *ctx ) { viaContextPtr vmesa = VIA_CONTEXT(ctx); - struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0]; - struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1]; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - - - if (texUnit0->_ReallyEnabled || texUnit1->_ReallyEnabled || ctx->Fog.Enabled) { - vmesa->regCmdB |= HC_HVPMSK_Cs; - } - else { - vmesa->regCmdB &= ~ HC_HVPMSK_Cs; - } if (vmesa->newState & _NEW_TEXTURE) { viaChooseTextureState(ctx); @@ -1592,8 +1561,6 @@ void viaValidateState( GLcontext *ctx ) vmesa->newEmitState |= vmesa->newState; vmesa->newState = 0; - - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } static void viaInvalidateState(GLcontext *ctx, GLuint newState) diff --git a/src/mesa/drivers/dri/unichrome/via_texcombine.c b/src/mesa/drivers/dri/unichrome/via_texcombine.c index ea4849f90d..6e48123610 100644 --- a/src/mesa/drivers/dri/unichrome/via_texcombine.c +++ b/src/mesa/drivers/dri/unichrome/via_texcombine.c @@ -42,7 +42,6 @@ #include "via_context.h" #include "via_state.h" #include "via_tex.h" -#include "via_vb.h" #include "via_tris.h" #include "via_ioctl.h" diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 5f801748e3..e7d2750b57 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -41,14 +41,13 @@ #include "via_tris.h" #include "via_state.h" #include "via_span.h" -#include "via_vb.h" #include "via_ioctl.h" /*********************************************************************** * Emit primitives as inline vertices * ***********************************************************************/ -#if 0 +#if 1 #define COPY_DWORDS(vb, vertsize, v) \ do { \ int j; \ @@ -69,58 +68,108 @@ } while (0) #endif -static void __inline__ via_draw_triangle(viaContextPtr vmesa, - viaVertexPtr v0, - viaVertexPtr v1, - viaVertexPtr v2) +static void via_draw_triangle(viaContextPtr vmesa, + viaVertexPtr v0, + viaVertexPtr v1, + viaVertexPtr v2) { - GLuint vertsize = vmesa->vertexSize; - GLuint *vb = viaExtendPrimitive(vmesa, 3 * 4 * vertsize); -/* fprintf(stderr, "%s: %p %p %p\n", __FUNCTION__, v0, v1, v2); */ - COPY_DWORDS(vb, vertsize, v0); - COPY_DWORDS(vb, vertsize, v1); - COPY_DWORDS(vb, vertsize, v2); + GLuint vertsize = vmesa->vertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 3 * 4 * vertsize); + + COPY_DWORDS(vb, vertsize, v0); + COPY_DWORDS(vb, vertsize, v1); + COPY_DWORDS(vb, vertsize, v2); } -static void __inline__ via_draw_quad(viaContextPtr vmesa, - viaVertexPtr v0, - viaVertexPtr v1, - viaVertexPtr v2, - viaVertexPtr v3) +static void via_draw_quad(viaContextPtr vmesa, + viaVertexPtr v0, + viaVertexPtr v1, + viaVertexPtr v2, + viaVertexPtr v3) { - GLuint vertsize = vmesa->vertexSize; - GLuint *vb = viaExtendPrimitive(vmesa, 6 * 4 * vertsize); - -/* fprintf(stderr, "%s: %p %p %p %p\n", __FUNCTION__, v0, v1, v2, v3); */ - COPY_DWORDS(vb, vertsize, v0); - COPY_DWORDS(vb, vertsize, v1); - COPY_DWORDS(vb, vertsize, v3); - COPY_DWORDS(vb, vertsize, v1); - COPY_DWORDS(vb, vertsize, v2); - COPY_DWORDS(vb, vertsize, v3); + GLuint vertsize = vmesa->vertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 6 * 4 * vertsize); + + COPY_DWORDS(vb, vertsize, v0); + COPY_DWORDS(vb, vertsize, v1); + COPY_DWORDS(vb, vertsize, v3); + COPY_DWORDS(vb, vertsize, v1); + COPY_DWORDS(vb, vertsize, v2); + COPY_DWORDS(vb, vertsize, v3); } -static __inline__ void via_draw_line(viaContextPtr vmesa, - viaVertexPtr v0, - viaVertexPtr v1) +static void via_draw_line(viaContextPtr vmesa, + viaVertexPtr v0, + viaVertexPtr v1) { - GLuint vertsize = vmesa->vertexSize; - GLuint *vb = viaExtendPrimitive(vmesa, 2 * 4 * vertsize); - COPY_DWORDS(vb, vertsize, v0); - COPY_DWORDS(vb, vertsize, v1); + GLuint vertsize = vmesa->vertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 2 * 4 * vertsize); + COPY_DWORDS(vb, vertsize, v0); + COPY_DWORDS(vb, vertsize, v1); } -static __inline__ void via_draw_point(viaContextPtr vmesa, - viaVertexPtr v0) +static void via_draw_point(viaContextPtr vmesa, + viaVertexPtr v0) { - GLuint vertsize = vmesa->vertexSize; - GLuint *vb = viaExtendPrimitive(vmesa, 4 * vertsize); - COPY_DWORDS(vb, vertsize, v0); + GLuint vertsize = vmesa->vertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 4 * vertsize); + COPY_DWORDS(vb, vertsize, v0); } +/* Fallback drawing functions for the ptex hack. + */ +#define PTEX_VERTEX( tmp, vertex_size, v) \ +do { \ + GLuint j; \ + GLfloat rhw = 1.0 / v->f[vertex_size]; \ + for ( j = 0 ; j < vertex_size ; j++ ) \ + tmp.f[j] = v->f[j]; \ + tmp.f[3] *= v->f[vertex_size]; \ + tmp.f[vertex_size-2] *= rhw; \ + tmp.f[vertex_size-1] *= rhw; \ +} while (0) + +static void via_ptex_tri (viaContextPtr vmesa, + viaVertexPtr v0, + viaVertexPtr v1, + viaVertexPtr v2) +{ + GLuint vertsize = vmesa->hwVertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 3*4*vertsize); + viaVertex tmp; + + PTEX_VERTEX(tmp, vertsize, v0); COPY_DWORDS(vb, vertsize, &tmp); + PTEX_VERTEX(tmp, vertsize, v1); COPY_DWORDS(vb, vertsize, &tmp); + PTEX_VERTEX(tmp, vertsize, v2); COPY_DWORDS(vb, vertsize, &tmp); +} + +static void via_ptex_line (viaContextPtr vmesa, + viaVertexPtr v0, + viaVertexPtr v1) +{ + GLuint vertsize = vmesa->hwVertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 2*4*vertsize); + viaVertex tmp; + + PTEX_VERTEX(tmp, vertsize, v0); COPY_DWORDS(vb, vertsize, &tmp); + PTEX_VERTEX(tmp, vertsize, v1); COPY_DWORDS(vb, vertsize, &tmp); +} + +static void via_ptex_point (viaContextPtr vmesa, + viaVertexPtr v0) +{ + GLuint vertsize = vmesa->hwVertexSize; + GLuint *vb = viaExtendPrimitive(vmesa, 1*4*vertsize); + viaVertex tmp; + + PTEX_VERTEX(tmp, vertsize, v0); COPY_DWORDS(vb, vertsize, &tmp); +} + + + /*********************************************************************** @@ -129,7 +178,6 @@ static __inline__ void via_draw_point(viaContextPtr vmesa, #define TRI(a, b, c) \ do { \ - if (VIA_DEBUG) fprintf(stderr, "hw TRI\n"); \ if (DO_FALLBACK) \ vmesa->drawTri(vmesa, a, b, c); \ else \ @@ -138,7 +186,6 @@ static __inline__ void via_draw_point(viaContextPtr vmesa, #define QUAD(a, b, c, d) \ do { \ - if (VIA_DEBUG) fprintf(stderr, "hw QUAD\n");\ if (DO_FALLBACK) { \ vmesa->drawTri(vmesa, a, b, d); \ vmesa->drawTri(vmesa, b, c, d); \ @@ -149,7 +196,6 @@ static __inline__ void via_draw_point(viaContextPtr vmesa, #define LINE(v0, v1) \ do { \ - if(VIA_DEBUG) fprintf(stderr, "hw LINE\n");\ if (DO_FALLBACK) \ vmesa->drawLine(vmesa, v0, v1); \ else \ @@ -158,7 +204,6 @@ static __inline__ void via_draw_point(viaContextPtr vmesa, #define POINT(v0) \ do { \ - if (VIA_DEBUG) fprintf(stderr, "hw POINT\n");\ if (DO_FALLBACK) \ vmesa->drawPoint(vmesa, v0); \ else \ @@ -244,7 +289,7 @@ do { \ #define VERT_SET_SPEC( v0, c ) \ do { \ - if (havespec) { \ + if (specoffset) { \ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \ @@ -252,7 +297,7 @@ do { \ } while (0) #define VERT_COPY_SPEC( v0, v1 ) \ do { \ - if (havespec) { \ + if (specoffset) { \ v0->v.specular.red = v1->v.specular.red; \ v0->v.specular.green = v1->v.specular.green; \ v0->v.specular.blue = v1->v.specular.blue; \ @@ -262,16 +307,16 @@ do { \ #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] -#define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5] -#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx] +#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset] +#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx] #define LOCAL_VARS(n) \ viaContextPtr vmesa = VIA_CONTEXT(ctx); \ GLuint color[n], spec[n]; \ - GLuint coloroffset = (vmesa->vertexSize == 4 ? 3 : 4); \ - GLboolean havespec = (vmesa->vertexSize > 4); \ - (void)color; (void)spec; (void)coloroffset; (void)havespec; + GLuint coloroffset = vmesa->coloroffset; \ + GLuint specoffset = vmesa->specoffset; \ + (void)color; (void)spec; (void)coloroffset; (void)specoffset; /*********************************************************************** @@ -409,9 +454,9 @@ via_fallback_tri(viaContextPtr vmesa, { GLcontext *ctx = vmesa->glCtx; SWvertex v[3]; - via_translate_vertex(ctx, v0, &v[0]); - via_translate_vertex(ctx, v1, &v[1]); - via_translate_vertex(ctx, v2, &v[2]); + _swsetup_Translate(ctx, v0, &v[0]); + _swsetup_Translate(ctx, v1, &v[1]); + _swsetup_Translate(ctx, v2, &v[2]); viaSpanRenderStart( ctx ); _swrast_Triangle(ctx, &v[0], &v[1], &v[2]); viaSpanRenderFinish( ctx ); @@ -425,8 +470,8 @@ via_fallback_line(viaContextPtr vmesa, { GLcontext *ctx = vmesa->glCtx; SWvertex v[2]; - via_translate_vertex(ctx, v0, &v[0]); - via_translate_vertex(ctx, v1, &v[1]); + _swsetup_Translate(ctx, v0, &v[0]); + _swsetup_Translate(ctx, v1, &v[1]); viaSpanRenderStart( ctx ); _swrast_Line(ctx, &v[0], &v[1]); viaSpanRenderFinish( ctx ); @@ -439,7 +484,7 @@ via_fallback_point(viaContextPtr vmesa, { GLcontext *ctx = vmesa->glCtx; SWvertex v[1]; - via_translate_vertex(ctx, v0, &v[0]); + _swsetup_Translate(ctx, v0, &v[0]); viaSpanRenderStart( ctx ); _swrast_Point(ctx, &v[0]); viaSpanRenderFinish( ctx ); @@ -540,6 +585,13 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts, + +#define _VIA_NEW_VERTEX (_NEW_TEXTURE | \ + _DD_NEW_SEPARATE_SPECULAR | \ + _DD_NEW_TRI_UNFILLED | \ + _DD_NEW_TRI_LIGHT_TWOSIDE | \ + _NEW_FOG) + #define _VIA_NEW_RENDERSTATE (_DD_NEW_LINE_STIPPLE | \ _DD_NEW_TRI_UNFILLED | \ _DD_NEW_TRI_LIGHT_TWOSIDE | \ @@ -556,99 +608,231 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts, #define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK) #define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED) -void viaChooseRenderState(GLcontext *ctx) +static void viaChooseRenderState(GLcontext *ctx) { - TNLcontext *tnl = TNL_CONTEXT(ctx); - viaContextPtr vmesa = VIA_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint index = 0; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - - if (VIA_DEBUG) fprintf(stderr, "_TriangleCaps = %x\n", flags); - if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) { - if (flags & ANY_RASTER_FLAGS) { - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= VIA_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= VIA_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= VIA_UNFILLED_BIT; - } + TNLcontext *tnl = TNL_CONTEXT(ctx); + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLuint flags = ctx->_TriangleCaps; + GLuint index = 0; + + if (vmesa->ptexHack) { + vmesa->drawPoint = via_ptex_point; + vmesa->drawLine = via_ptex_line; + vmesa->drawTri = via_ptex_tri; + index |= VIA_FALLBACK_BIT; + } + else { + vmesa->drawPoint = via_draw_point; + vmesa->drawLine = via_draw_line; + vmesa->drawTri = via_draw_triangle; + } - vmesa->drawPoint = via_draw_point; - vmesa->drawLine = via_draw_line; - vmesa->drawTri = via_draw_triangle; + if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) { + if (flags & DD_TRI_LIGHT_TWOSIDE) index |= VIA_TWOSIDE_BIT; + if (flags & DD_TRI_OFFSET) index |= VIA_OFFSET_BIT; + if (flags & DD_TRI_UNFILLED) index |= VIA_UNFILLED_BIT; + if (flags & ANY_FALLBACK_FLAGS) index |= VIA_FALLBACK_BIT; - /* Hook in fallbacks for specific primitives. - */ - if (flags & ANY_FALLBACK_FLAGS) { - if (flags & POINT_FALLBACK) - vmesa->drawPoint = via_fallback_point; + /* Hook in fallbacks for specific primitives. + */ + if (flags & POINT_FALLBACK) + vmesa->drawPoint = via_fallback_point; + + if (flags & LINE_FALLBACK) + vmesa->drawLine = via_fallback_line; + + if (flags & TRI_FALLBACK) + vmesa->drawTri = via_fallback_tri; + } - if (flags & LINE_FALLBACK) - vmesa->drawLine = via_fallback_line; + if (vmesa->renderIndex != index) { + vmesa->renderIndex = index; - if (flags & TRI_FALLBACK) - vmesa->drawTri = via_fallback_tri; + tnl->Driver.Render.Points = rast_tab[index].points; + tnl->Driver.Render.Line = rast_tab[index].line; + tnl->Driver.Render.Triangle = rast_tab[index].triangle; + tnl->Driver.Render.Quad = rast_tab[index].quad; - index |= VIA_FALLBACK_BIT; - } - } - if (VIA_DEBUG) { - fprintf(stderr, "index = %x\n", index); - fprintf(stderr, "renderIndex = %x\n", vmesa->renderIndex); - } - if (vmesa->renderIndex != index) { - vmesa->renderIndex = index; - - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (index == 0) { - tnl->Driver.Render.PrimTabVerts = via_fastrender_tab_verts; - tnl->Driver.Render.PrimTabElts = via_fastrender_tab_elts; - tnl->Driver.Render.ClippedLine = line; /* from tritmp.h */ - tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly; - } - else { - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ClippedLine = viaRenderClippedLine; - tnl->Driver.Render.ClippedPolygon = viaRenderClippedPoly; - } - } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + if (index == 0) { + tnl->Driver.Render.PrimTabVerts = via_fastrender_tab_verts; + tnl->Driver.Render.PrimTabElts = via_fastrender_tab_elts; + tnl->Driver.Render.ClippedLine = line; /* from tritmp.h */ + tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly; + } + else { + tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; + tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; + tnl->Driver.Render.ClippedLine = viaRenderClippedLine; + tnl->Driver.Render.ClippedPolygon = viaRenderClippedPoly; + } + } } +#define VIA_EMIT_TEX1 0x01 +#define VIA_EMIT_TEX0 0x02 +#define VIA_EMIT_PTEX0 0x04 +#define VIA_EMIT_RGBA 0x08 +#define VIA_EMIT_SPEC 0x10 +#define VIA_EMIT_FOG 0x20 +#define VIA_EMIT_W 0x40 + +#define EMIT_ATTR( ATTR, STYLE, INDEX, REGB ) \ +do { \ + vmesa->vertex_attrs[vmesa->vertex_attr_count].attrib = (ATTR); \ + vmesa->vertex_attrs[vmesa->vertex_attr_count].format = (STYLE); \ + vmesa->vertex_attr_count++; \ + setupIndex |= (INDEX); \ + regCmdB |= (REGB); \ +} while (0) +#define EMIT_PAD( N ) \ +do { \ + vmesa->vertex_attrs[vmesa->vertex_attr_count].attrib = 0; \ + vmesa->vertex_attrs[vmesa->vertex_attr_count].format = EMIT_PAD; \ + vmesa->vertex_attrs[vmesa->vertex_attr_count].offset = (N); \ + vmesa->vertex_attr_count++; \ +} while (0) -/**********************************************************************/ -/* High level hooks for t_vb_render.c */ -/**********************************************************************/ -static void viaRunPipeline(GLcontext *ctx) +static void viaChooseVertexState( GLcontext *ctx ) { - viaContextPtr vmesa = VIA_CONTEXT(ctx); - - if (vmesa->newState) { - viaValidateState( ctx ); - if (!vmesa->Fallback) { - viaChooseVertexState(ctx); - viaChooseRenderState(ctx); - } - } + viaContextPtr vmesa = VIA_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); + GLuint index = tnl->render_inputs; + GLuint regCmdB = HC_HVPMSK_X | HC_HVPMSK_Y | HC_HVPMSK_Z; + GLuint setupIndex = 0; + + vmesa->vertex_attr_count = 0; + + /* EMIT_ATTR's must be in order as they tell t_vertex.c how to + * build up a hardware vertex. + */ + if (index & (_TNL_BITS_TEX_ANY|_TNL_BIT_FOG)) { + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, VIA_EMIT_W, HC_HVPMSK_W ); + vmesa->coloroffset = 4; + } + else { + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, 0, 0 ); + vmesa->coloroffset = 3; + } - _tnl_run_pipeline(ctx); + /* t_context.c always includes a diffuse color */ + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, VIA_EMIT_RGBA, HC_HVPMSK_Cd ); + + vmesa->specoffset = 0; + if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) { + if ((index & _TNL_BIT_COLOR1)) { + vmesa->specoffset = vmesa->coloroffset + 1; + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, VIA_EMIT_SPEC, HC_HVPMSK_Cs ); + } + else + EMIT_PAD( 3 ); + + if ((index & _TNL_BIT_FOG)) + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, VIA_EMIT_FOG, HC_HVPMSK_Cs ); + else + EMIT_PAD( 1 ); + } + + if (index & _TNL_BIT_TEX(0)) { + if (vmesa->ptexHack) + EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, VIA_EMIT_PTEX0, (HC_HVPMSK_S | HC_HVPMSK_T) ); + else + EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, VIA_EMIT_TEX0, (HC_HVPMSK_S | HC_HVPMSK_T) ); + } + + if (index & _TNL_BIT_TEX(1)) { + EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, VIA_EMIT_TEX1, 0 ); /* how does the hardware find out about this? */ + } + + if (setupIndex != vmesa->setupIndex) { + vmesa->vertexSize = _tnl_install_attrs( ctx, + vmesa->vertex_attrs, + vmesa->vertex_attr_count, + vmesa->ViewportMatrix.m, 0 ); + vmesa->vertexSize >>= 2; + vmesa->setupIndex = setupIndex; + vmesa->regCmdB &= ~HC_HVPMSK_MASK; + vmesa->regCmdB |= regCmdB; + + if (vmesa->ptexHack) + vmesa->hwVertexSize = vmesa->vertexSize - 1; + else + vmesa->hwVertexSize = vmesa->vertexSize; + } } + + + +/* Check if projective texture coordinates are used and if we can fake + * them. Fallback to swrast we can't. Returns GL_TRUE if projective + * texture coordinates must be faked, GL_FALSE otherwise. + */ +static GLboolean viaCheckPTexHack( GLcontext *ctx ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + GLuint index = tnl->render_inputs; + GLboolean fallback = GL_FALSE; + GLboolean ptexHack = GL_FALSE; + + if (index & _TNL_BIT_TEX(0) && VB->TexCoordPtr[0]->size == 4) { + if ((index & _TNL_BITS_TEX_ANY) == _TNL_BIT_TEX(0)) + ptexHack = GL_TRUE; + else + fallback = GL_TRUE; + } + if ((index & _TNL_BIT_TEX(1)) && VB->TexCoordPtr[1]->size == 4) + fallback = GL_TRUE; + + FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback); + return ptexHack; +} + + + + +/**********************************************************************/ +/* High level hooks for t_vb_render.c */ +/**********************************************************************/ + + static void viaRenderStart(GLcontext *ctx) { - /* Check for projective texturing. Make sure all texcoord - * pointers point to something. (fix in mesa?) - */ - viaCheckTexSizes(ctx); + viaContextPtr vmesa = VIA_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + + { + GLboolean ptexHack = viaCheckPTexHack( ctx ); + if (ptexHack != vmesa->ptexHack) { + vmesa->ptexHack = ptexHack; + vmesa->newRenderState |= _VIA_NEW_RENDERSTATE; + } + } + + if (vmesa->newState) { + vmesa->newRenderState |= vmesa->newState; + viaValidateState( ctx ); + } + + if (vmesa->Fallback) { + tnl->Driver.Render.Start(ctx); + return; + } + + if (vmesa->newRenderState) { + viaChooseVertexState(ctx); + viaChooseRenderState(ctx); + vmesa->newRenderState = 0; + } + + /* Important: + */ + VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; } static void viaRenderFinish(GLcontext *ctx) @@ -745,9 +929,8 @@ void viaRasterPrimitive(GLcontext *ctx, /* assert((vmesa->dmaLow & 0x4) == 0); */ - if (vmesa->dmaCliprectAddr == 0) { + if (vmesa->dmaCliprectAddr == ~0) { if (VIA_DEBUG) fprintf(stderr, "reserve cliprect space at %x\n", vmesa->dmaLow); - assert(vmesa->dmaLow); vmesa->dmaCliprectAddr = vmesa->dmaLow; BEGIN_RING(8); OUT_RING( HC_HEADER2 ); @@ -793,7 +976,7 @@ void viaFinishPrimitive(viaContextPtr vmesa) if (VIA_DEBUG) fprintf(stderr, "%s\n", __FUNCTION__); - if (!vmesa->dmaLastPrim || !vmesa->dmaCliprectAddr) { + if (!vmesa->dmaLastPrim || vmesa->dmaCliprectAddr == ~0) { assert(0); } else if (vmesa->dmaLow != vmesa->dmaLastPrim) { @@ -832,7 +1015,7 @@ void viaFinishPrimitive(viaContextPtr vmesa) */ if (vmesa->dmaCliprectAddr == vmesa->dmaLow - 8 * sizeof(GLuint)) { vmesa->dmaLow -= 8 * sizeof(GLuint); - vmesa->dmaCliprectAddr = 0; + vmesa->dmaCliprectAddr = ~0; } } @@ -858,7 +1041,6 @@ void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode) if (mode) { vmesa->Fallback |= bit; if (oldfallback == 0) { - if (VIA_DEBUG) fprintf(stderr, "ENTER FALLBACK\n"); VIA_FLUSH_DMA(vmesa); _swsetup_Wakeup(ctx); vmesa->renderIndex = ~0; @@ -867,15 +1049,26 @@ void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode) else { vmesa->Fallback &= ~bit; if (oldfallback == bit) { - if (VIA_DEBUG) fprintf(stderr, "LEAVE FALLBACK\n"); + _swrast_flush( ctx ); + tnl->Driver.Render.Start = viaRenderStart; tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive; tnl->Driver.Render.Finish = viaRenderFinish; - tnl->Driver.Render.BuildVertices = viaBuildVertices; + + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + + _tnl_invalidate_vertex_state( ctx, ~0 ); + _tnl_invalidate_vertices( ctx, ~0 ); + _tnl_install_attrs( ctx, + vmesa->vertex_attrs, + vmesa->vertex_attr_count, + vmesa->ViewportMatrix.m, 0 ); + vmesa->newState |= (_VIA_NEW_RENDERSTATE|_VIA_NEW_VERTEX); } - } - + } } @@ -886,6 +1079,7 @@ void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode) void viaInitTriFuncs(GLcontext *ctx) { + viaContextPtr vmesa = VIA_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); static int firsttime = 1; @@ -894,10 +1088,18 @@ void viaInitTriFuncs(GLcontext *ctx) firsttime = 0; } - tnl->Driver.RunPipeline = viaRunPipeline; + tnl->Driver.RunPipeline = _tnl_run_pipeline; tnl->Driver.Render.Start = viaRenderStart; tnl->Driver.Render.Finish = viaRenderFinish; tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive; tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.BuildVertices = viaBuildVertices; + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + + _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, + (6 + 2*ctx->Const.MaxTextureUnits) * sizeof(GLfloat) ); + + vmesa->verts = (char *)tnl->clipspace.vertex_buf; + } diff --git a/src/mesa/drivers/dri/unichrome/via_vb.c b/src/mesa/drivers/dri/unichrome/via_vb.c deleted file mode 100644 index 0b6830a6bf..0000000000 --- a/src/mesa/drivers/dri/unichrome/via_vb.c +++ /dev/null @@ -1,380 +0,0 @@ -/* - * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. - * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include "glheader.h" -#include "mtypes.h" -#include "imports.h" -#include "macros.h" -#include "colormac.h" - -#include "swrast_setup/swrast_setup.h" -#include "tnl/t_context.h" - -#include "via_context.h" -#include "via_vb.h" -#include "via_ioctl.h" -#include "via_tris.h" -#include "via_state.h" - -static struct { - void (*emit)(GLcontext *, GLuint, GLuint, void *, GLuint); - tnl_interp_func interp; - tnl_copy_pv_func copy_pv; - GLboolean (*check_tex_sizes)(GLcontext *ctx); - GLuint vertex_size; - GLuint vertex_format; -} setup_tab[VIA_MAX_SETUP]; - -#define TINY_VERTEX_FORMAT 1 -#define NOTEX_VERTEX_FORMAT 2 -#define TEX0_VERTEX_FORMAT 3 -#define TEX1_VERTEX_FORMAT 4 - -#define PROJ_TEX1_VERTEX_FORMAT 0 -#define TEX2_VERTEX_FORMAT 0 -#define TEX3_VERTEX_FORMAT 0 -#define PROJ_TEX3_VERTEX_FORMAT 0 - -#define DO_XYZW (IND & VIA_XYZW_BIT) -#define DO_RGBA (IND & VIA_RGBA_BIT) -#define DO_SPEC (IND & VIA_SPEC_BIT) -#define DO_FOG (IND & VIA_FOG_BIT) -#define DO_TEX0 (IND & VIA_TEX0_BIT) -#define DO_TEX1 (IND & VIA_TEX1_BIT) -#define DO_TEX2 0 -#define DO_TEX3 0 -#define DO_PTEX (IND & VIA_PTEX_BIT) - -#define VERTEX viaVertex -#define VERTEX_COLOR via_color_t -#define GET_VIEWPORT_MAT() VIA_CONTEXT(ctx)->ViewportMatrix.m -#define GET_TEXSOURCE(n) n -#define GET_VERTEX_FORMAT() VIA_CONTEXT(ctx)->vertexFormat -#define GET_VERTEX_SIZE() VIA_CONTEXT(ctx)->vertexSize * sizeof(GLuint) -#define GET_VERTEX_STORE() VIA_CONTEXT(ctx)->verts -#define INVALIDATE_STORED_VERTICES() - -#define HAVE_HW_VIEWPORT 0 -#define HAVE_HW_DIVIDE 0 -#define HAVE_RGBA_COLOR 0 -#define HAVE_TINY_VERTICES 1 -#define HAVE_NOTEX_VERTICES 1 -#define HAVE_TEX0_VERTICES 1 -#define HAVE_TEX1_VERTICES 1 -#define HAVE_TEX2_VERTICES 0 -#define HAVE_TEX3_VERTICES 0 -#define HAVE_PTEX_VERTICES 0 - -#define UNVIEWPORT_VARS \ - viaContextPtr vmesa = VIA_CONTEXT(ctx); \ - GLfloat h = vmesa->driDrawable->h, depth_max = vmesa->depth_max, xoff = vmesa->drawXoff; - -#define UNVIEWPORT_X(x) x - (SUBPIXEL_X + xoff) -#define UNVIEWPORT_Y(y) - y + h + SUBPIXEL_Y -#define UNVIEWPORT_Z(z) z * (float)depth_max - -#define PTEX_FALLBACK() FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_TEXTURE, 1) - -#define INTERP_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].interp -#define COPY_PV_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].copy_pv - - -/*********************************************************************** - * Generate pv-copying and translation functions * - ***********************************************************************/ - -#define TAG(x) via_##x -#include "tnl_dd/t_dd_vb.c" - -/*********************************************************************** - * Generate vertex emit and interp functions * - ***********************************************************************/ -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT) -#define TAG(x) x##_wg -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT) -#define TAG(x) x##_wgs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT) -#define TAG(x) x##_wgt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT) -#define TAG(x) x##_wgt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_PTEX_BIT) -#define TAG(x) x##_wgpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT |\ - VIA_PTEX_BIT) -#define TAG(x) x##_wgpt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT) -#define TAG(x) x##_wgst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\ - VIA_TEX1_BIT) -#define TAG(x) x##_wgst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\ - VIA_PTEX_BIT) -#define TAG(x) x##_wgspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\ - VIA_TEX1_BIT | VIA_PTEX_BIT) -#define TAG(x) x##_wgspt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT) -#define TAG(x) x##_wgf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT) -#define TAG(x) x##_wgfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT) -#define TAG(x) x##_wgft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\ - VIA_TEX1_BIT) -#define TAG(x) x##_wgft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\ - VIA_PTEX_BIT) -#define TAG(x) x##_wgfpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\ - VIA_TEX1_BIT | VIA_PTEX_BIT) -#define TAG(x) x##_wgfpt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ - VIA_TEX0_BIT) -#define TAG(x) x##_wgfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ - VIA_TEX0_BIT | VIA_TEX1_BIT) -#define TAG(x) x##_wgfst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ - VIA_TEX0_BIT | VIA_PTEX_BIT) -#define TAG(x) x##_wgfspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ - VIA_TEX0_BIT | VIA_TEX1_BIT | VIA_PTEX_BIT) -#define TAG(x) x##_wgfspt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -static void init_setup_tab(void) { - - init_wg(); - init_wgs(); - init_wgt0(); - init_wgt0t1(); - init_wgpt0(); - init_wgpt0t1(); - init_wgst0(); - init_wgst0t1(); - init_wgspt0(); - init_wgspt0t1(); - init_wgf(); - init_wgfs(); - init_wgft0(); - init_wgft0t1(); - init_wgfpt0(); - init_wgfpt0t1(); - init_wgfst0(); - init_wgfst0t1(); - init_wgfspt0(); - init_wgfspt0t1(); -} - -void viaPrintSetupFlags(char *msg, GLuint flags) { - if (VIA_DEBUG) fprintf(stderr, "%s(%x): %s%s%s%s%s%s\n", - msg, - (int)flags, - (flags & VIA_XYZW_BIT) ? " xyzw," : "", - (flags & VIA_RGBA_BIT) ? " rgba," : "", - (flags & VIA_SPEC_BIT) ? " spec," : "", - (flags & VIA_FOG_BIT) ? " fog," : "", - (flags & VIA_TEX0_BIT) ? " tex-0," : "", - (flags & VIA_TEX1_BIT) ? " tex-1," : ""); -} - -void viaCheckTexSizes(GLcontext *ctx) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - viaContextPtr vmesa = VIA_CONTEXT(ctx); - - if (!setup_tab[vmesa->setupIndex].check_tex_sizes(ctx)) { - /* Invalidate stored verts - */ - vmesa->setupNewInputs = ~0; - vmesa->setupIndex |= VIA_PTEX_BIT; - - if (!vmesa->Fallback && - !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[vmesa->setupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[vmesa->setupIndex].copy_pv; - } - - if (vmesa->Fallback) - tnl->Driver.Render.Start(ctx); - } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -void viaBuildVertices(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs) -{ - viaContextPtr vmesa = VIA_CONTEXT(ctx); - GLuint stride = vmesa->vertexSize * sizeof(GLuint); - GLubyte *v = (GLubyte *)vmesa->verts + start * stride; - - newinputs |= vmesa->setupNewInputs; - vmesa->setupNewInputs = 0; - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[vmesa->setupIndex].emit(ctx, start, count, v, stride); - } - else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= VIA_RGBA_BIT; - - if (newinputs & VERT_BIT_COLOR1) - ind |= VIA_SPEC_BIT; - - if (newinputs & VERT_BIT_TEX0) - ind |= VIA_TEX0_BIT; - - if (newinputs & VERT_BIT_TEX1) - ind |= VIA_TEX1_BIT; - - if (newinputs & VERT_BIT_FOG) - ind |= VIA_FOG_BIT; - - if (vmesa->setupIndex & VIA_PTEX_BIT) - ind = ~0; - - ind &= vmesa->setupIndex; - ind |= VIA_XYZW_BIT; - - if (ind) { - setup_tab[ind].emit(ctx, start, count, v, stride); - } - } -} - -void viaChooseVertexState(GLcontext *ctx) { - TNLcontext *tnl = TNL_CONTEXT(ctx); - viaContextPtr vmesa = VIA_CONTEXT(ctx); - GLuint ind = VIA_XYZW_BIT | VIA_RGBA_BIT; - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) - ind |= VIA_SPEC_BIT; - - if (ctx->Fog.Enabled) - ind |= VIA_FOG_BIT; - - if (ctx->Texture._EnabledUnits > 1) - ind |= VIA_TEX1_BIT | VIA_TEX0_BIT; - else if (ctx->Texture._EnabledUnits == 1) - ind |= VIA_TEX0_BIT; - - vmesa->setupIndex = ind; - viaPrintSetupFlags(__FUNCTION__, ind); - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = via_interp_extras; - tnl->Driver.Render.CopyPV = via_copy_pv_extras; - } - else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } - - vmesa->vertexSize = setup_tab[ind].vertex_size; - vmesa->vertexFormat = setup_tab[ind].vertex_format; - - if (VIA_DEBUG) fprintf(stderr, "%s, size %d\n", __FUNCTION__, vmesa->vertexSize); -} - -void *via_emit_contiguous_verts(GLcontext *ctx, - GLuint start, - GLuint count, - void *dest) -{ - viaContextPtr vmesa = VIA_CONTEXT(ctx); - GLuint stride = vmesa->vertexSize * 4; - setup_tab[vmesa->setupIndex].emit(ctx, start, count, dest, stride); - return (void *)((char *)dest + (count - start) * stride); -} - - -void viaInitVB(GLcontext *ctx) -{ - viaContextPtr vmesa = VIA_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - vmesa->verts = ALIGN_MALLOC(size * 4 * 16, 32); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - } - } -} - -void viaFreeVB(GLcontext *ctx) { - viaContextPtr vmesa = VIA_CONTEXT(ctx); - - if (vmesa->verts) { - ALIGN_FREE(vmesa->verts); - vmesa->verts = 0; - } -} diff --git a/src/mesa/drivers/dri/unichrome/via_vb.h b/src/mesa/drivers/dri/unichrome/via_vb.h deleted file mode 100644 index 37397ecc52..0000000000 --- a/src/mesa/drivers/dri/unichrome/via_vb.h +++ /dev/null @@ -1,70 +0,0 @@ -/* - * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. - * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#ifndef _VIAVB_H -#define _VIAVB_H - -#include "mtypes.h" -#include "swrast/swrast.h" - -#define VIA_TEX1_BIT 0x0001 -#define VIA_TEX0_BIT 0x0002 -#define VIA_RGBA_BIT 0x0004 -#define VIA_SPEC_BIT 0x0008 -#define VIA_FOG_BIT 0x0010 -#define VIA_XYZW_BIT 0x0020 -#define VIA_PTEX_BIT 0x0040 -#define VIA_MAX_SETUP 0x0080 - -#define _VIA_NEW_VERTEX (_NEW_TEXTURE | \ - _DD_NEW_SEPARATE_SPECULAR | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE | \ - _NEW_FOG) - - -extern void viaChooseVertexState(GLcontext *ctx); -extern void viaCheckTexSizes(GLcontext *ctx); -extern void viaBuildVertices(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs); - - -extern void *via_emit_contiguous_verts(GLcontext *ctx, - GLuint start, - GLuint count, - void *dest); - -extern void via_translate_vertex(GLcontext *ctx, - const viaVertex *src, - SWvertex *dst); - -extern void viaInitVB(GLcontext *ctx); -extern void viaFreeVB(GLcontext *ctx); - -extern void via_print_vertex(GLcontext *ctx, const viaVertex *v); -extern void viaPrintSetupFlags(char *msg, GLuint flags); - -#endif -- cgit v1.2.3