From cb136e0476a3ca4f3cb7730ccdd729ba3773e351 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 22 Jan 2009 10:34:15 -0700 Subject: glsl: set shader->CompileStatus in _slang_compile() --- src/mesa/shader/shader_api.c | 5 ++++- src/mesa/shader/slang/slang_compile.c | 2 ++ 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index b3d66c5bab..acee34dc5b 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1357,7 +1357,10 @@ _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) if (!sh) return; - sh->CompileStatus = _slang_compile(ctx, sh); + /* this call will set the sh->CompileStatus field to indicate if + * compilation was successful. + */ + (void) _slang_compile(ctx, sh); } diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 818b90b7a8..456ec4411f 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2794,6 +2794,8 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) _mesa_print_program(shader->Program); #endif + shader->CompileStatus = success; + return success; } -- cgit v1.2.3