From edf4f53c15254ac53ab80ed127f3ff88f35dff8d Mon Sep 17 00:00:00 2001 From: Daniel Borca Date: Wed, 14 Apr 2004 08:00:52 +0000 Subject: documentation updates Glide3 driver: POINTCAST palette fixes --- docs/README.3DFX | 14 ++++-- docs/README.MINGW32 | 132 +++++++++++++++++++++++++++++++--------------------- 2 files changed, 90 insertions(+), 56 deletions(-) (limited to 'docs') diff --git a/docs/README.3DFX b/docs/README.3DFX index 15888c30d9..b419f83586 100644 --- a/docs/README.3DFX +++ b/docs/README.3DFX @@ -74,7 +74,7 @@ Environment variables: ---------------------- The following environment variables affect MesaFX. Those that affect Glide -only, are beyond the scope of this file. Entries that don't have a "Value" +only, are beyond the scope of this section. Entries that don't have a "Value" field, can have any value whatsoever ex: set MESA_FX_IGNORE_CMBEXT=y @@ -89,7 +89,7 @@ default values. Use them only when you experience crashes or strange behavior. FX_GLIDE_NUM_TMU OS: all - HW: 2 TMU cards (Voodoo2, Avenger, Napalm) + HW: dual-TMU cards (some Voodoo1, Voodoo2, Avenger, Napalm) Desc: force single-TMU Note: (*) Value: "1" @@ -137,6 +137,11 @@ MESA_FX_INFO HW: all Desc: verbose to stderr Value: any; special value "r" to redirect stderr to MESA.LOG +MESA_FX_POINTCAST + OS: all + HW: dual-TMU cards (some Voodoo1, Voodoo2, Avenger, Napalm) + Desc: try to use pointcast palette + Note: may give adverse effects on UMA cards (Avenger, Napalm) MESA_FX_IGNORE_PALEXT OS: all HW: all @@ -153,8 +158,9 @@ MESA_FX_IGNORE_CMBEXT OS: all HW: Napalm Desc: disable Napalm combiners (color/alpha/texture) - Note: this means advanced (multi)texturing modes won't - work, but disabling this turns on REAL trilinear + Note: this option allows dual-TMU cards perform single-pass + trilinear, but some advanced (multi)texturing modes + won't work (GL_EXT_texture_env_combine) MESA_FX_IGNORE_MIREXT OS: all HW: all diff --git a/docs/README.MINGW32 b/docs/README.MINGW32 index 44c55aa021..f337cae820 100644 --- a/docs/README.MINGW32 +++ b/docs/README.MINGW32 @@ -1,53 +1,81 @@ -August 30, 1998 -- Paul Garceau -Updated January 13, 2000 -- Paul Garceau (pgarceau@teleport.com) - -DISCLAIMER: I make this port of the Mesa 3-D Graphics Library as a service -to the general public. I can, in no way support or make any guarantee that the -build will work for your system. - - The associated packages and batch files I have included as part of the GCC-2.95.2/Mingw32 extension are provided "As-is" with out any guarantee of support or functionality from this author. - - Feel free to modify or change things as you see fit, just remember that -I can't support any modifications you might want to make to the files which I -have included OR the lgpl protected Mesa 3-D Graphics Library. - - I recommend using GCC-2.95.2/Mingw32 which is available at Mumit Khans' ftp site: - - (ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/) - - This build has been tested under WinNT4/SP6. Win9x and WinNT5 remain untested by me. I have not tested any of the demos included with Mesa3d. - - I recommend using the GCC-2.95.2/Mingw32. - - ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95.2 - - Much thanks to the combined efforts of Mumit Khan, Jan-Jaap Vanderhagen -and Colin Peters for making it possible for the Mingw32 toolchain to exist. Also, thanks go out to Stephane Rehel for the work that was completed on the Cygwin build. - -Installing GCC-2.95.2/Mingw32 Build: - - a) Open the file archive (either tar.gz or .zip extensions) - - b) Decide the directory you want to move the archived files to. - - d) Extract the files from the archive. - - e) Edit the mingw32.bat file to accomodate your choice of directory structure. - - %mesaroot%: This is your root directory (Mesa-3.3) - %mesasrc%: This is the Mesa-3.3 src directory (Mesa-3.3\src) - %mesalib%: This is where the build will put libGL.a and libGLU.a - -Running the Build: - - Open your Command Prompt or MS-DOS prompt. - Go to your Mesa-3.3 'root' directory - At the command line type: mingw32 - - That's all there is to it. - - Enjoy! - - Peace, - + Mesa 6.1 for MinGW32 + ~~~~~~~~~~~~~~~~~~~~ + + + +Quick & dirty start: +-------------------- + + mingw32-make -f Makefile.mgw [OPTIONS...] + + Look into the corresponding makefiles for further information. + Check README.3DFX to find out how to compile Mesa Glide3 driver + with MinGW32! + + + +Contact: +-------- + +Daniel Borca + + + +WARNING! The info below this line is outdated (yet some of it useful). WARNING! +******************************************************************************* + + + +August 30, 1998 -- Paul Garceau +Updated January 13, 2000 -- Paul Garceau (pgarceau@teleport.com) + +DISCLAIMER: I make this port of the Mesa 3-D Graphics Library as a service +to the general public. I can, in no way support or make any guarantee that the +build will work for your system. + + The associated packages and batch files I have included as part of the GCC-2.95.2/Mingw32 extension are provided "As-is" with out any guarantee of support or functionality from this author. + + Feel free to modify or change things as you see fit, just remember that +I can't support any modifications you might want to make to the files which I +have included OR the lgpl protected Mesa 3-D Graphics Library. + + I recommend using GCC-2.95.2/Mingw32 which is available at Mumit Khans' ftp site: + + (ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/) + + This build has been tested under WinNT4/SP6. Win9x and WinNT5 remain untested by me. I have not tested any of the demos included with Mesa3d. + + I recommend using the GCC-2.95.2/Mingw32. + + ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95.2 + + Much thanks to the combined efforts of Mumit Khan, Jan-Jaap Vanderhagen +and Colin Peters for making it possible for the Mingw32 toolchain to exist. Also, thanks go out to Stephane Rehel for the work that was completed on the Cygwin build. + +Installing GCC-2.95.2/Mingw32 Build: + + a) Open the file archive (either tar.gz or .zip extensions) + + b) Decide the directory you want to move the archived files to. + + d) Extract the files from the archive. + + e) Edit the mingw32.bat file to accomodate your choice of directory structure. + + %mesaroot%: This is your root directory (Mesa-3.3) + %mesasrc%: This is the Mesa-3.3 src directory (Mesa-3.3\src) + %mesalib%: This is where the build will put libGL.a and libGLU.a + +Running the Build: + + Open your Command Prompt or MS-DOS prompt. + Go to your Mesa-3.3 'root' directory + At the command line type: mingw32 + + That's all there is to it. + + Enjoy! + + Peace, + Paul G. (pgarceau@teleport.com) \ No newline at end of file -- cgit v1.2.3