From 0857f38c398bf14526bb47e0c57602be4e7a0ae4 Mon Sep 17 00:00:00 2001 From: Corbin Simpson Date: Mon, 18 Jan 2010 02:30:49 -0800 Subject: radeong: Don't allocate HW BOs for constantbufs. We have broken 1000 FPS. Hell yes. Heavily inspired by Marek's patch, but using pipebuffer instead of a roll-your-own malloc. --- src/gallium/winsys/drm/radeon/core/radeon_buffer.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/gallium/winsys/drm/radeon/core/radeon_buffer.h') diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h index d7f17564a9..de71cb2f42 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h @@ -36,7 +36,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" -//#include "state_tracker/st_public.h" +#include "pipebuffer/pb_buffer.h" #include "util/u_memory.h" @@ -49,7 +49,10 @@ struct radeon_pipe_buffer { struct pipe_buffer base; + /* Pointer to GPU-backed BO. */ struct radeon_bo *bo; + /* Pointer to fallback PB buffer. */ + struct pb_buffer *pb; boolean flinked; uint32_t flink; }; -- cgit v1.2.3