From d07fbdd93941d5027a1aa7f0726140c6648a1e27 Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Wed, 14 May 2008 17:19:44 +0200 Subject: i915: Added EGL winsys --- src/gallium/winsys/egl_drm/intel/intel_context.c | 366 +++++++++++++++++++++++ 1 file changed, 366 insertions(+) create mode 100644 src/gallium/winsys/egl_drm/intel/intel_context.c (limited to 'src/gallium/winsys/egl_drm/intel/intel_context.c') diff --git a/src/gallium/winsys/egl_drm/intel/intel_context.c b/src/gallium/winsys/egl_drm/intel/intel_context.c new file mode 100644 index 0000000000..394a40d714 --- /dev/null +++ b/src/gallium/winsys/egl_drm/intel/intel_context.c @@ -0,0 +1,366 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "intel_screen.h" +#include "intel_context.h" +#include "intel_swapbuffers.h" +#include "intel_winsys.h" +#include "intel_batchbuffer.h" + +#include "state_tracker/st_public.h" +#include "pipe/p_defines.h" +#include "pipe/p_context.h" +#include "intel_egl.h" +#include "utils.h" + +#ifdef DEBUG +int __intel_debug = 0; +#endif + + +#define need_GL_ARB_multisample +#define need_GL_ARB_point_parameters +#define need_GL_ARB_texture_compression +#define need_GL_ARB_vertex_buffer_object +#define need_GL_ARB_vertex_program +#define need_GL_ARB_window_pos +#define need_GL_EXT_blend_color +#define need_GL_EXT_blend_equation_separate +#define need_GL_EXT_blend_func_separate +#define need_GL_EXT_blend_minmax +#define need_GL_EXT_cull_vertex +#define need_GL_EXT_fog_coord +#define need_GL_EXT_framebuffer_object +#define need_GL_EXT_multi_draw_arrays +#define need_GL_EXT_secondary_color +#define need_GL_NV_vertex_program +#include "extension_helper.h" + + +/** + * Extension strings exported by the intel driver. + * + * \note + * It appears that ARB_texture_env_crossbar has "disappeared" compared to the + * old i830-specific driver. + */ +const struct dri_extension card_extensions[] = { + {"GL_ARB_multisample", GL_ARB_multisample_functions}, + {"GL_ARB_multitexture", NULL}, + {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, + {"GL_ARB_texture_border_clamp", NULL}, + {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, + {"GL_ARB_texture_cube_map", NULL}, + {"GL_ARB_texture_env_add", NULL}, + {"GL_ARB_texture_env_combine", NULL}, + {"GL_ARB_texture_env_dot3", NULL}, + {"GL_ARB_texture_mirrored_repeat", NULL}, + {"GL_ARB_texture_rectangle", NULL}, + {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, + {"GL_ARB_pixel_buffer_object", NULL}, + {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, + {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, + {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, + {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, + {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, + {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, + {"GL_EXT_blend_subtract", NULL}, + {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, + {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, + {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, + {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, + {"GL_EXT_packed_depth_stencil", NULL}, + {"GL_EXT_pixel_buffer_object", NULL}, + {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, + {"GL_EXT_stencil_wrap", NULL}, + {"GL_EXT_texture_edge_clamp", NULL}, + {"GL_EXT_texture_env_combine", NULL}, + {"GL_EXT_texture_env_dot3", NULL}, + {"GL_EXT_texture_filter_anisotropic", NULL}, + {"GL_EXT_texture_lod_bias", NULL}, + {"GL_3DFX_texture_compression_FXT1", NULL}, + {"GL_APPLE_client_storage", NULL}, + {"GL_MESA_pack_invert", NULL}, + {"GL_MESA_ycbcr_texture", NULL}, + {"GL_NV_blend_square", NULL}, + {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, + {"GL_NV_vertex_program1_1", NULL}, + {"GL_SGIS_generate_mipmap", NULL }, + {NULL, NULL} +}; + +int +intel_create_context(struct egl_drm_context *eglCon, const __GLcontextModes *visual, void *sharedContextPrivate) +{ + struct intel_context *iCon = CALLOC_STRUCT(intel_context); + struct intel_screen *iScrn = (struct intel_screen *)eglCon->device->priv; + struct pipe_context *pipe; + struct st_context *st_share = NULL; + + eglCon->priv = iCon; + + iCon->intel_screen = iScrn; + iCon->egl_context = eglCon; + iCon->egl_device = eglCon->device; + + iCon->batch = intel_batchbuffer_alloc(iScrn); + iCon->last_swap_fence = NULL; + iCon->first_swap_fence = NULL; + + pipe = intel_create_i915simple(iCon, iScrn->winsys); +// pipe = intel_create_softpipe(iCon, iScrn->winsys); + + pipe->priv = iCon; + + iCon->st = st_create_context(pipe, visual, st_share); + return TRUE; +} + +void +intel_make_current(struct egl_drm_context *context, struct egl_drm_drawable *draw, struct egl_drm_drawable *read) +{ + if (context) { + struct intel_context *intel = (struct intel_context *)context->priv; + struct intel_framebuffer *draw_fb = (struct intel_framebuffer *)draw->priv; + struct intel_framebuffer *read_fb = (struct intel_framebuffer *)read->priv; + + assert(draw_fb->stfb); + assert(read_fb->stfb); + + st_make_current(intel->st, draw_fb->stfb, read_fb->stfb); + + intel->egl_drawable = draw; + + st_resize_framebuffer(draw_fb->stfb, draw->w, draw->h); + + if (draw != read) + st_resize_framebuffer(read_fb->stfb, read->w, read->h); + + //intelUpdateWindowSize(driDrawPriv); + } else { + st_make_current(NULL, NULL, NULL); + } +} + +void +intel_bind_frontbuffer(struct egl_drm_drawable *draw, struct egl_drm_frontbuffer *front) +{ + struct intel_screen *intelScreen = (struct intel_screen *)draw->device->priv; + struct intel_framebuffer *draw_fb = (struct intel_framebuffer *)draw->priv; + + driBOUnReference(draw_fb->front_buffer); + draw_fb->front_buffer = NULL; + draw_fb->front = NULL; + + /* to unbind just call this function with front == NULL */ + if (!front) + return; + + draw_fb->front = front; + + driGenBuffers(intelScreen->staticPool, "front", 1, &draw_fb->front_buffer, 0, 0, 0); + driBOSetReferenced(draw_fb->front_buffer, front->handle); + + st_resize_framebuffer(draw_fb->stfb, draw->w, draw->h); +} + +#if 0 +GLboolean +intelCreateContext(const __GLcontextModes * visual, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate) +{ + struct intel_context *intel = CALLOC_STRUCT(intel_context); + __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + struct intel_screen *intelScreen = intel_screen(sPriv); + drmI830Sarea *saPriv = intelScreen->sarea; + int fthrottle_mode; + GLboolean havePools; + struct pipe_context *pipe; + struct st_context *st_share = NULL; + + if (sharedContextPrivate) { + st_share = ((struct intel_context *) sharedContextPrivate)->st; + } + + driContextPriv->driverPrivate = intel; + intel->intelScreen = intelScreen; + intel->driScreen = sPriv; + intel->sarea = saPriv; + + driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, + intel->driScreen->myNum, "i915"); + + + /* + * memory pools + */ + DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); + // ZZZ JB should be per screen and not be done per context + havePools = intelCreatePools(sPriv); + DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); + if (!havePools) + return GL_FALSE; + + + /* Dri stuff */ + intel->hHWContext = driContextPriv->hHWContext; + intel->driFd = sPriv->fd; + intel->driHwLock = (drmLock *) & sPriv->pSAREA->lock; + + fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); + intel->iw.irq_seq = -1; + intel->irqsEmitted = 0; + + intel->batch = intel_batchbuffer_alloc(intel); + intel->last_swap_fence = NULL; + intel->first_swap_fence = NULL; + +#ifdef DEBUG + __intel_debug = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); +#endif + + /* + * Pipe-related setup + */ + if (getenv("INTEL_SP")) { + /* use softpipe driver instead of hw */ + pipe = intel_create_softpipe( intel, intelScreen->winsys ); + } + else { + switch (intel->intelScreen->deviceID) { + case PCI_CHIP_I945_G: + case PCI_CHIP_I945_GM: + case PCI_CHIP_I945_GME: + case PCI_CHIP_G33_G: + case PCI_CHIP_Q33_G: + case PCI_CHIP_Q35_G: + case PCI_CHIP_I915_G: + case PCI_CHIP_I915_GM: + pipe = intel_create_i915simple( intel, intelScreen->winsys ); + break; + default: + fprintf(stderr, "Unknown PCIID %x in %s, using software driver\n", + intel->intelScreen->deviceID, __FUNCTION__); + + pipe = intel_create_softpipe( intel, intelScreen->winsys ); + break; + } + } + + pipe->priv = intel; + + intel->st = st_create_context(pipe, visual, st_share); + + return GL_TRUE; +} + + +void +intelDestroyContext(__DRIcontextPrivate * driContextPriv) +{ + struct intel_context *intel = intel_context(driContextPriv); + + assert(intel); /* should never be null */ + if (intel) { + st_finish(intel->st); + + intel_batchbuffer_free(intel->batch); + + if (intel->last_swap_fence) { + driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); + driFenceUnReference(&intel->last_swap_fence); + intel->last_swap_fence = NULL; + } + if (intel->first_swap_fence) { + driFenceFinish(intel->first_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); + driFenceUnReference(&intel->first_swap_fence); + intel->first_swap_fence = NULL; + } + + if (intel->intelScreen->dummyContext == intel) + intel->intelScreen->dummyContext = NULL; + + st_destroy_context(intel->st); + free(intel); + } +} + + +GLboolean +intelUnbindContext(__DRIcontextPrivate * driContextPriv) +{ + struct intel_context *intel = intel_context(driContextPriv); + st_flush(intel->st, PIPE_FLUSH_RENDER_CACHE, NULL); + /* XXX make_current(NULL)? */ + return GL_TRUE; +} + + +GLboolean +intelMakeCurrent(__DRIcontextPrivate * driContextPriv, + __DRIdrawablePrivate * driDrawPriv, + __DRIdrawablePrivate * driReadPriv) +{ + if (driContextPriv) { + struct intel_context *intel = intel_context(driContextPriv); + struct intel_framebuffer *draw_fb = intel_framebuffer(driDrawPriv); + struct intel_framebuffer *read_fb = intel_framebuffer(driReadPriv); + + assert(draw_fb->stfb); + assert(read_fb->stfb); + + /* This is for situations in which we need a rendering context but + * there may not be any currently bound. + */ + intel->intelScreen->dummyContext = intel; + + st_make_current(intel->st, draw_fb->stfb, read_fb->stfb); + + if ((intel->driDrawable != driDrawPriv) || + (intel->lastStamp != driDrawPriv->lastStamp)) { + intel->driDrawable = driDrawPriv; + intelUpdateWindowSize(driDrawPriv); + intel->lastStamp = driDrawPriv->lastStamp; + } + + /* The size of the draw buffer will have been updated above. + * If the readbuffer is a different window, check/update its size now. + */ + if (driReadPriv != driDrawPriv) { + intelUpdateWindowSize(driReadPriv); + } + + } + else { + st_make_current(NULL, NULL, NULL); + } + + return GL_TRUE; +} +#endif -- cgit v1.2.3