From d07fbdd93941d5027a1aa7f0726140c6648a1e27 Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Wed, 14 May 2008 17:19:44 +0200 Subject: i915: Added EGL winsys --- src/gallium/winsys/egl_drm/intel/ws_dri_slabpool.c | 970 +++++++++++++++++++++ 1 file changed, 970 insertions(+) create mode 100644 src/gallium/winsys/egl_drm/intel/ws_dri_slabpool.c (limited to 'src/gallium/winsys/egl_drm/intel/ws_dri_slabpool.c') diff --git a/src/gallium/winsys/egl_drm/intel/ws_dri_slabpool.c b/src/gallium/winsys/egl_drm/intel/ws_dri_slabpool.c new file mode 100644 index 0000000000..e69519a01f --- /dev/null +++ b/src/gallium/winsys/egl_drm/intel/ws_dri_slabpool.c @@ -0,0 +1,970 @@ +/************************************************************************** + * + * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Thomas Hellstrom + */ + +#include +#include +#include +#include +#include +#include "ws_dri_bufpool.h" +#include "ws_dri_fencemgr.h" +#include "ws_dri_bufmgr.h" +#include "glthread.h" + +#define DRI_SLABPOOL_ALLOC_RETRIES 100 + +struct _DriSlab; + +struct _DriSlabBuffer { + int isSlabBuffer; + drmBO *bo; + struct _DriFenceObject *fence; + struct _DriSlab *parent; + drmMMListHead head; + uint32_t mapCount; + uint32_t start; + uint32_t fenceType; + int unFenced; + _glthread_Cond event; +}; + +struct _DriKernelBO { + int fd; + drmBO bo; + drmMMListHead timeoutHead; + drmMMListHead head; + struct timeval timeFreed; + uint32_t pageAlignment; + void *virtual; +}; + +struct _DriSlab{ + drmMMListHead head; + drmMMListHead freeBuffers; + uint32_t numBuffers; + uint32_t numFree; + struct _DriSlabBuffer *buffers; + struct _DriSlabSizeHeader *header; + struct _DriKernelBO *kbo; +}; + + +struct _DriSlabSizeHeader { + drmMMListHead slabs; + drmMMListHead freeSlabs; + drmMMListHead delayedBuffers; + uint32_t numDelayed; + struct _DriSlabPool *slabPool; + uint32_t bufSize; + _glthread_Mutex mutex; +}; + +struct _DriFreeSlabManager { + struct timeval slabTimeout; + struct timeval checkInterval; + struct timeval nextCheck; + drmMMListHead timeoutList; + drmMMListHead unCached; + drmMMListHead cached; + _glthread_Mutex mutex; +}; + + +struct _DriSlabPool { + + /* + * The data of this structure remains constant after + * initialization and thus needs no mutex protection. + */ + + struct _DriFreeSlabManager *fMan; + uint64_t proposedFlags; + uint64_t validMask; + uint32_t *bucketSizes; + uint32_t numBuckets; + uint32_t pageSize; + int fd; + int pageAlignment; + int maxSlabSize; + int desiredNumBuffers; + struct _DriSlabSizeHeader *headers; +}; + +/* + * FIXME: Perhaps arrange timeout slabs in size buckets for fast + * retreival?? + */ + + +static inline int +driTimeAfterEq(struct timeval *arg1, struct timeval *arg2) +{ + return ((arg1->tv_sec > arg2->tv_sec) || + ((arg1->tv_sec == arg2->tv_sec) && + (arg1->tv_usec > arg2->tv_usec))); +} + +static inline void +driTimeAdd(struct timeval *arg, struct timeval *add) +{ + unsigned int sec; + + arg->tv_sec += add->tv_sec; + arg->tv_usec += add->tv_usec; + sec = arg->tv_usec / 1000000; + arg->tv_sec += sec; + arg->tv_usec -= sec*1000000; +} + +static void +driFreeKernelBO(struct _DriKernelBO *kbo) +{ + if (!kbo) + return; + + (void) drmBOUnreference(kbo->fd, &kbo->bo); + free(kbo); +} + + +static void +driFreeTimeoutKBOsLocked(struct _DriFreeSlabManager *fMan, + struct timeval *time) +{ + drmMMListHead *list, *next; + struct _DriKernelBO *kbo; + + if (!driTimeAfterEq(time, &fMan->nextCheck)) + return; + + for (list = fMan->timeoutList.next, next = list->next; + list != &fMan->timeoutList; + list = next, next = list->next) { + + kbo = DRMLISTENTRY(struct _DriKernelBO, list, timeoutHead); + + if (!driTimeAfterEq(time, &kbo->timeFreed)) + break; + + DRMLISTDELINIT(&kbo->timeoutHead); + DRMLISTDELINIT(&kbo->head); + driFreeKernelBO(kbo); + } + + fMan->nextCheck = *time; + driTimeAdd(&fMan->nextCheck, &fMan->checkInterval); +} + + +/* + * Add a _DriKernelBO to the free slab manager. + * This means that it is available for reuse, but if it's not + * reused in a while, it will be freed. + */ + +static void +driSetKernelBOFree(struct _DriFreeSlabManager *fMan, + struct _DriKernelBO *kbo) +{ + struct timeval time; + + _glthread_LOCK_MUTEX(fMan->mutex); + gettimeofday(&time, NULL); + driTimeAdd(&time, &fMan->slabTimeout); + + kbo->timeFreed = time; + + if (kbo->bo.flags & DRM_BO_FLAG_CACHED) + DRMLISTADD(&kbo->head, &fMan->cached); + else + DRMLISTADD(&kbo->head, &fMan->unCached); + + DRMLISTADDTAIL(&kbo->timeoutHead, &fMan->timeoutList); + driFreeTimeoutKBOsLocked(fMan, &time); + + _glthread_UNLOCK_MUTEX(fMan->mutex); +} + +/* + * Get a _DriKernelBO for us to use as storage for a slab. + * + */ + +static struct _DriKernelBO * +driAllocKernelBO(struct _DriSlabSizeHeader *header) + +{ + struct _DriSlabPool *slabPool = header->slabPool; + struct _DriFreeSlabManager *fMan = slabPool->fMan; + drmMMListHead *list, *next, *head; + uint32_t size = header->bufSize * slabPool->desiredNumBuffers; + struct _DriKernelBO *kbo; + struct _DriKernelBO *kboTmp; + int ret; + + /* + * FIXME: We should perhaps allow some variation in slabsize in order + * to efficiently reuse slabs. + */ + + size = (size <= slabPool->maxSlabSize) ? size : slabPool->maxSlabSize; + size = (size + slabPool->pageSize - 1) & ~(slabPool->pageSize - 1); + _glthread_LOCK_MUTEX(fMan->mutex); + + kbo = NULL; + + retry: + head = (slabPool->proposedFlags & DRM_BO_FLAG_CACHED) ? + &fMan->cached : &fMan->unCached; + + for (list = head->next, next = list->next; + list != head; + list = next, next = list->next) { + + kboTmp = DRMLISTENTRY(struct _DriKernelBO, list, head); + + if ((kboTmp->bo.size == size) && + (slabPool->pageAlignment == 0 || + (kboTmp->pageAlignment % slabPool->pageAlignment) == 0)) { + + if (!kbo) + kbo = kboTmp; + + if ((kbo->bo.proposedFlags ^ slabPool->proposedFlags) == 0) + break; + + } + } + + if (kbo) { + DRMLISTDELINIT(&kbo->head); + DRMLISTDELINIT(&kbo->timeoutHead); + } + + _glthread_UNLOCK_MUTEX(fMan->mutex); + + if (kbo) { + uint64_t new_mask = kbo->bo.proposedFlags ^ slabPool->proposedFlags; + + ret = 0; + if (new_mask) { + ret = drmBOSetStatus(kbo->fd, &kbo->bo, slabPool->proposedFlags, + new_mask, DRM_BO_HINT_DONT_FENCE, 0, 0); + } + if (ret == 0) + return kbo; + + driFreeKernelBO(kbo); + kbo = NULL; + goto retry; + } + + kbo = calloc(1, sizeof(struct _DriKernelBO)); + if (!kbo) + return NULL; + + kbo->fd = slabPool->fd; + DRMINITLISTHEAD(&kbo->head); + DRMINITLISTHEAD(&kbo->timeoutHead); + ret = drmBOCreate(kbo->fd, size, slabPool->pageAlignment, NULL, + slabPool->proposedFlags, + DRM_BO_HINT_DONT_FENCE, &kbo->bo); + if (ret) + goto out_err0; + + ret = drmBOMap(kbo->fd, &kbo->bo, + DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, + 0, &kbo->virtual); + + if (ret) + goto out_err1; + + ret = drmBOUnmap(kbo->fd, &kbo->bo); + if (ret) + goto out_err1; + + return kbo; + + out_err1: + drmBOUnreference(kbo->fd, &kbo->bo); + out_err0: + free(kbo); + return NULL; +} + + +static int +driAllocSlab(struct _DriSlabSizeHeader *header) +{ + struct _DriSlab *slab; + struct _DriSlabBuffer *buf; + uint32_t numBuffers; + int ret; + int i; + + slab = calloc(1, sizeof(*slab)); + if (!slab) + return -ENOMEM; + + slab->kbo = driAllocKernelBO(header); + if (!slab->kbo) { + ret = -ENOMEM; + goto out_err0; + } + + numBuffers = slab->kbo->bo.size / header->bufSize; + + slab->buffers = calloc(numBuffers, sizeof(*slab->buffers)); + if (!slab->buffers) { + ret = -ENOMEM; + goto out_err1; + } + + DRMINITLISTHEAD(&slab->head); + DRMINITLISTHEAD(&slab->freeBuffers); + slab->numBuffers = numBuffers; + slab->numFree = 0; + slab->header = header; + + buf = slab->buffers; + for (i=0; i < numBuffers; ++i) { + buf->parent = slab; + buf->start = i* header->bufSize; + buf->mapCount = 0; + buf->isSlabBuffer = 1; + _glthread_INIT_COND(buf->event); + DRMLISTADDTAIL(&buf->head, &slab->freeBuffers); + slab->numFree++; + buf++; + } + + DRMLISTADDTAIL(&slab->head, &header->slabs); + + return 0; + + out_err1: + driSetKernelBOFree(header->slabPool->fMan, slab->kbo); + free(slab->buffers); + out_err0: + free(slab); + return ret; +} + +/* + * Delete a buffer from the slab header delayed list and put + * it on the slab free list. + */ + +static void +driSlabFreeBufferLocked(struct _DriSlabBuffer *buf) +{ + struct _DriSlab *slab = buf->parent; + struct _DriSlabSizeHeader *header = slab->header; + drmMMListHead *list = &buf->head; + + DRMLISTDEL(list); + DRMLISTADDTAIL(list, &slab->freeBuffers); + slab->numFree++; + + if (slab->head.next == &slab->head) + DRMLISTADDTAIL(&slab->head, &header->slabs); + + if (slab->numFree == slab->numBuffers) { + list = &slab->head; + DRMLISTDEL(list); + DRMLISTADDTAIL(list, &header->freeSlabs); + } + + if (header->slabs.next == &header->slabs || + slab->numFree != slab->numBuffers) { + + drmMMListHead *next; + struct _DriFreeSlabManager *fMan = header->slabPool->fMan; + + for (list = header->freeSlabs.next, next = list->next; + list != &header->freeSlabs; + list = next, next = list->next) { + + slab = DRMLISTENTRY(struct _DriSlab, list, head); + + DRMLISTDELINIT(list); + driSetKernelBOFree(fMan, slab->kbo); + free(slab->buffers); + free(slab); + } + } +} + +static void +driSlabCheckFreeLocked(struct _DriSlabSizeHeader *header, int wait) +{ + drmMMListHead *list, *prev, *first; + struct _DriSlabBuffer *buf; + struct _DriSlab *slab; + int firstWasSignaled = 1; + int signaled; + int i; + int ret; + + /* + * Rerun the freeing test if the youngest tested buffer + * was signaled, since there might be more idle buffers + * in the delay list. + */ + + while (firstWasSignaled) { + firstWasSignaled = 0; + signaled = 0; + first = header->delayedBuffers.next; + + /* Only examine the oldest 1/3 of delayed buffers: + */ + if (header->numDelayed > 3) { + for (i = 0; i < header->numDelayed; i += 3) { + first = first->next; + } + } + + for (list = first, prev = list->prev; + list != &header->delayedBuffers; + list = prev, prev = list->prev) { + buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); + slab = buf->parent; + + if (!signaled) { + if (wait) { + ret = driFenceFinish(buf->fence, buf->fenceType, 0); + if (ret) + break; + signaled = 1; + wait = 0; + } else { + signaled = driFenceSignaled(buf->fence, buf->fenceType); + } + if (signaled) { + if (list == first) + firstWasSignaled = 1; + driFenceUnReference(&buf->fence); + header->numDelayed--; + driSlabFreeBufferLocked(buf); + } + } else if (driFenceSignaledCached(buf->fence, buf->fenceType)) { + driFenceUnReference(&buf->fence); + header->numDelayed--; + driSlabFreeBufferLocked(buf); + } + } + } +} + + +static struct _DriSlabBuffer * +driSlabAllocBuffer(struct _DriSlabSizeHeader *header) +{ + static struct _DriSlabBuffer *buf; + struct _DriSlab *slab; + drmMMListHead *list; + int count = DRI_SLABPOOL_ALLOC_RETRIES; + + _glthread_LOCK_MUTEX(header->mutex); + while(header->slabs.next == &header->slabs && count > 0) { + driSlabCheckFreeLocked(header, 0); + if (header->slabs.next != &header->slabs) + break; + + _glthread_UNLOCK_MUTEX(header->mutex); + if (count != DRI_SLABPOOL_ALLOC_RETRIES) + usleep(1); + _glthread_LOCK_MUTEX(header->mutex); + (void) driAllocSlab(header); + count--; + } + + list = header->slabs.next; + if (list == &header->slabs) { + _glthread_UNLOCK_MUTEX(header->mutex); + return NULL; + } + slab = DRMLISTENTRY(struct _DriSlab, list, head); + if (--slab->numFree == 0) + DRMLISTDELINIT(list); + + list = slab->freeBuffers.next; + DRMLISTDELINIT(list); + + _glthread_UNLOCK_MUTEX(header->mutex); + buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); + return buf; +} + +static void * +pool_create(struct _DriBufferPool *driPool, unsigned long size, + uint64_t flags, unsigned hint, unsigned alignment) +{ + struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data; + struct _DriSlabSizeHeader *header; + struct _DriSlabBuffer *buf; + void *dummy; + int i; + int ret; + + /* + * FIXME: Check for compatibility. + */ + header = pool->headers; + for (i=0; inumBuckets; ++i) { + if (header->bufSize >= size) + break; + header++; + } + + if (i < pool->numBuckets) + return driSlabAllocBuffer(header); + + + /* + * Fall back to allocate a buffer object directly from DRM. + * and wrap it in a driBO structure. + */ + + + buf = calloc(1, sizeof(*buf)); + + if (!buf) + return NULL; + + buf->bo = calloc(1, sizeof(*buf->bo)); + if (!buf->bo) + goto out_err0; + + if (alignment) { + if ((alignment < pool->pageSize) && (pool->pageSize % alignment)) + goto out_err1; + if ((alignment > pool->pageSize) && (alignment % pool->pageSize)) + goto out_err1; + } + + ret = drmBOCreate(pool->fd, size, alignment / pool->pageSize, NULL, + flags, hint, buf->bo); + if (ret) + goto out_err1; + + ret = drmBOMap(pool->fd, buf->bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, + 0, &dummy); + if (ret) + goto out_err2; + + ret = drmBOUnmap(pool->fd, buf->bo); + if (ret) + goto out_err2; + + return buf; + out_err2: + drmBOUnreference(pool->fd, buf->bo); + out_err1: + free(buf->bo); + out_err0: + free(buf); + return NULL; +} + +static int +pool_destroy(struct _DriBufferPool *driPool, void *private) +{ + struct _DriSlabBuffer *buf = + (struct _DriSlabBuffer *) private; + struct _DriSlab *slab; + struct _DriSlabSizeHeader *header; + + if (!buf->isSlabBuffer) { + struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data; + int ret; + + ret = drmBOUnreference(pool->fd, buf->bo); + free(buf->bo); + free(buf); + return ret; + } + + slab = buf->parent; + header = slab->header; + + _glthread_LOCK_MUTEX(header->mutex); + buf->unFenced = 0; + buf->mapCount = 0; + + if (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)) { + DRMLISTADDTAIL(&buf->head, &header->delayedBuffers); + header->numDelayed++; + } else { + if (buf->fence) + driFenceUnReference(&buf->fence); + driSlabFreeBufferLocked(buf); + } + + _glthread_UNLOCK_MUTEX(header->mutex); + return 0; +} + +static int +pool_waitIdle(struct _DriBufferPool *driPool, void *private, + _glthread_Mutex *mutex, int lazy) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + while(buf->unFenced) + _glthread_COND_WAIT(buf->event, *mutex); + + if (!buf->fence) + return 0; + + driFenceFinish(buf->fence, buf->fenceType, lazy); + driFenceUnReference(&buf->fence); + + return 0; +} + +static int +pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, + int hint, _glthread_Mutex *mutex, void **virtual) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + int busy; + + if (buf->isSlabBuffer) + busy = buf->unFenced || (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)); + else + busy = buf->fence && !driFenceSignaled(buf->fence, buf->fenceType); + + + if (busy) { + if (hint & DRM_BO_HINT_DONT_BLOCK) + return -EBUSY; + else { + (void) pool_waitIdle(pool, private, mutex, 0); + } + } + + ++buf->mapCount; + *virtual = (buf->isSlabBuffer) ? + (void *) ((uint8_t *) buf->parent->kbo->virtual + buf->start) : + (void *) buf->bo->virtual; + + return 0; +} + +static int +pool_unmap(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + --buf->mapCount; + if (buf->mapCount == 0 && buf->isSlabBuffer) + _glthread_COND_BROADCAST(buf->event); + + return 0; +} + +static unsigned long +pool_offset(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + struct _DriSlab *slab; + struct _DriSlabSizeHeader *header; + + if (!buf->isSlabBuffer) { + assert(buf->bo->proposedFlags & DRM_BO_FLAG_NO_MOVE); + return buf->bo->offset; + } + + slab = buf->parent; + header = slab->header; + + (void) header; + assert(header->slabPool->proposedFlags & DRM_BO_FLAG_NO_MOVE); + return slab->kbo->bo.offset + buf->start; +} + +static unsigned long +pool_poolOffset(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + return buf->start; +} + +static uint64_t +pool_flags(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + if (!buf->isSlabBuffer) + return buf->bo->flags; + + return buf->parent->kbo->bo.flags; +} + +static unsigned long +pool_size(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + if (!buf->isSlabBuffer) + return buf->bo->size; + + return buf->parent->header->bufSize; +} + +static int +pool_fence(struct _DriBufferPool *pool, void *private, + struct _DriFenceObject *fence) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + drmBO *bo; + + if (buf->fence) + driFenceUnReference(&buf->fence); + + buf->fence = driFenceReference(fence); + bo = (buf->isSlabBuffer) ? + &buf->parent->kbo->bo: + buf->bo; + buf->fenceType = bo->fenceFlags; + + buf->unFenced = 0; + _glthread_COND_BROADCAST(buf->event); + + return 0; +} + +static drmBO * +pool_kernel(struct _DriBufferPool *pool, void *private) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + if (!buf) + return NULL; + + return (buf->isSlabBuffer) ? &buf->parent->kbo->bo : buf->bo; +} + +static int +pool_validate(struct _DriBufferPool *pool, void *private, + _glthread_Mutex *mutex) +{ + struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; + + if (!buf->isSlabBuffer) + return 0; + + while(buf->mapCount != 0) + _glthread_COND_WAIT(buf->event, *mutex); + + buf->unFenced = 1; + return 0; +} + + +struct _DriFreeSlabManager * +driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec) +{ + struct _DriFreeSlabManager *tmp; + + tmp = calloc(1, sizeof(*tmp)); + if (!tmp) + return NULL; + + _glthread_INIT_MUTEX(tmp->mutex); + _glthread_LOCK_MUTEX(tmp->mutex); + tmp->slabTimeout.tv_usec = slabTimeoutMsec*1000; + tmp->slabTimeout.tv_sec = tmp->slabTimeout.tv_usec / 1000000; + tmp->slabTimeout.tv_usec -= tmp->slabTimeout.tv_sec*1000000; + + tmp->checkInterval.tv_usec = checkIntervalMsec*1000; + tmp->checkInterval.tv_sec = tmp->checkInterval.tv_usec / 1000000; + tmp->checkInterval.tv_usec -= tmp->checkInterval.tv_sec*1000000; + + gettimeofday(&tmp->nextCheck, NULL); + driTimeAdd(&tmp->nextCheck, &tmp->checkInterval); + DRMINITLISTHEAD(&tmp->timeoutList); + DRMINITLISTHEAD(&tmp->unCached); + DRMINITLISTHEAD(&tmp->cached); + _glthread_UNLOCK_MUTEX(tmp->mutex); + + return tmp; +} + +void +driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan) +{ + struct timeval time; + + time = fMan->nextCheck; + driTimeAdd(&time, &fMan->checkInterval); + + _glthread_LOCK_MUTEX(fMan->mutex); + driFreeTimeoutKBOsLocked(fMan, &time); + _glthread_UNLOCK_MUTEX(fMan->mutex); + + assert(fMan->timeoutList.next == &fMan->timeoutList); + assert(fMan->unCached.next == &fMan->unCached); + assert(fMan->cached.next == &fMan->cached); + + free(fMan); +} + +static void +driInitSizeHeader(struct _DriSlabPool *pool, uint32_t size, + struct _DriSlabSizeHeader *header) +{ + _glthread_INIT_MUTEX(header->mutex); + _glthread_LOCK_MUTEX(header->mutex); + + DRMINITLISTHEAD(&header->slabs); + DRMINITLISTHEAD(&header->freeSlabs); + DRMINITLISTHEAD(&header->delayedBuffers); + + header->numDelayed = 0; + header->slabPool = pool; + header->bufSize = size; + + _glthread_UNLOCK_MUTEX(header->mutex); +} + +static void +driFinishSizeHeader(struct _DriSlabSizeHeader *header) +{ + drmMMListHead *list, *next; + struct _DriSlabBuffer *buf; + + _glthread_LOCK_MUTEX(header->mutex); + for (list = header->delayedBuffers.next, next = list->next; + list != &header->delayedBuffers; + list = next, next = list->next) { + + buf = DRMLISTENTRY(struct _DriSlabBuffer, list , head); + if (buf->fence) { + (void) driFenceFinish(buf->fence, buf->fenceType, 0); + driFenceUnReference(&buf->fence); + } + header->numDelayed--; + driSlabFreeBufferLocked(buf); + } + _glthread_UNLOCK_MUTEX(header->mutex); +} + +static void +pool_takedown(struct _DriBufferPool *driPool) +{ + struct _DriSlabPool *pool = driPool->data; + int i; + + for (i=0; inumBuckets; ++i) { + driFinishSizeHeader(&pool->headers[i]); + } + + free(pool->headers); + free(pool->bucketSizes); + free(pool); + free(driPool); +} + +struct _DriBufferPool * +driSlabPoolInit(int fd, uint64_t flags, + uint64_t validMask, + uint32_t smallestSize, + uint32_t numSizes, + uint32_t desiredNumBuffers, + uint32_t maxSlabSize, + uint32_t pageAlignment, + struct _DriFreeSlabManager *fMan) +{ + struct _DriBufferPool *driPool; + struct _DriSlabPool *pool; + uint32_t i; + + driPool = calloc(1, sizeof(*driPool)); + if (!driPool) + return NULL; + + pool = calloc(1, sizeof(*pool)); + if (!pool) + goto out_err0; + + pool->bucketSizes = calloc(numSizes, sizeof(*pool->bucketSizes)); + if (!pool->bucketSizes) + goto out_err1; + + pool->headers = calloc(numSizes, sizeof(*pool->headers)); + if (!pool->headers) + goto out_err2; + + pool->fMan = fMan; + pool->proposedFlags = flags; + pool->validMask = validMask; + pool->numBuckets = numSizes; + pool->pageSize = getpagesize(); + pool->fd = fd; + pool->pageAlignment = pageAlignment; + pool->maxSlabSize = maxSlabSize; + pool->desiredNumBuffers = desiredNumBuffers; + + for (i=0; inumBuckets; ++i) { + pool->bucketSizes[i] = (smallestSize << i); + driInitSizeHeader(pool, pool->bucketSizes[i], + &pool->headers[i]); + } + + driPool->data = (void *) pool; + driPool->map = &pool_map; + driPool->unmap = &pool_unmap; + driPool->destroy = &pool_destroy; + driPool->offset = &pool_offset; + driPool->poolOffset = &pool_poolOffset; + driPool->flags = &pool_flags; + driPool->size = &pool_size; + driPool->create = &pool_create; + driPool->fence = &pool_fence; + driPool->kernel = &pool_kernel; + driPool->validate = &pool_validate; + driPool->waitIdle = &pool_waitIdle; + driPool->takeDown = &pool_takedown; + + return driPool; + + out_err2: + free(pool->bucketSizes); + out_err1: + free(pool); + out_err0: + free(driPool); + + return NULL; +} -- cgit v1.2.3