From 954f511473e4e8cf643751d1f7c03d59c0bd48bf Mon Sep 17 00:00:00 2001 From: Karl Schultz Date: Tue, 25 Sep 2001 16:25:41 +0000 Subject: Fix up Windows makefiles so that the debug build leaves debugger info in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win). --- src/glut/glx/Makefile.win | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/glut') diff --git a/src/glut/glx/Makefile.win b/src/glut/glx/Makefile.win index 261bb7a6d6..cf0a3eb0cd 100644 --- a/src/glut/glx/Makefile.win +++ b/src/glut/glx/Makefile.win @@ -19,7 +19,7 @@ OPTIMIZE_CFLAGS = -DNDEBUG !ENDIF CFLAGS = $(cvarsdll) $(CFLAGS) $(OPTIMIZE_CFLAGS) -DMESA -DBUILD_GL32 -LFLAGS = $(dlllflags) $(LFLAGS) +LFLAGS = $(dlllflags) $(lcommon) $(LFLAGS) OBJS = $(SRCS:.c=.obj) MS_LIBS = ../lib/$(MESALIB) ../lib/$(GLULIB) winmm.lib $(guilibsdll) -- cgit v1.2.3