From fd5511d27fc44096117c47ab503fb5b47f993061 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 29 Dec 2009 16:17:14 -0700 Subject: mesa: implement per-buffer color masking This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski(). --- src/mesa/drivers/dri/intel/intel_pixel_copy.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa/drivers/dri/intel/intel_pixel_copy.c') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 622aaa22d6..689a00cb00 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -83,10 +83,10 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx) ctx->Depth.Test || ctx->Fog.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled || ctx->Color.BlendEnabled); -- cgit v1.2.3