From 374110bc9876365e8517175ecdb319be35e23016 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 14 Jul 2009 11:51:17 -0700 Subject: intel: Flag _NEW_ARRAY state when doing array object binding in clears. This is just following bind_vertex_array()'s behavior. --- src/mesa/drivers/dri/intel/intel_clear.c | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/mesa/drivers/dri/intel') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 273856fd2f..0d0cf39fde 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -86,6 +86,8 @@ init_clear(GLcontext *ctx) /* save current array object, bind new one */ _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj); + ctx->NewState |= _NEW_ARRAY; + ctx->Array.NewState |= _NEW_ARRAY_ALL; _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, intel->clear.arrayObj); /* one-time setup of vertex arrays (pos, color) */ @@ -97,6 +99,8 @@ init_clear(GLcontext *ctx) _mesa_Enable(GL_VERTEX_ARRAY); /* restore original array object */ + ctx->NewState |= _NEW_ARRAY; + ctx->Array.NewState |= _NEW_ARRAY_ALL; _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave); _mesa_reference_array_object(ctx, &arraySave, NULL); @@ -192,6 +196,8 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) /* save current array object, bind our private one */ _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj); + ctx->NewState |= _NEW_ARRAY; + ctx->Array.NewState |= _NEW_ARRAY_ALL; _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, intel->clear.arrayObj); intel_meta_set_passthrough_transform(intel); @@ -283,6 +289,8 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) _mesa_PopAttrib(); /* restore current array object */ + ctx->NewState |= _NEW_ARRAY; + ctx->Array.NewState |= _NEW_ARRAY_ALL; _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave); _mesa_reference_array_object(ctx, &arraySave, NULL); } -- cgit v1.2.3