From eabfd43ad402539f58bcb16bc736e71516bb9aba Mon Sep 17 00:00:00 2001 From: Daniel Borca Date: Mon, 13 Sep 2004 09:27:03 +0000 Subject: cleanup --- src/mesa/drivers/glide/fxapi.c | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) (limited to 'src/mesa/drivers/glide/fxapi.c') diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c index 17d49dddcb..5c77ed339f 100644 --- a/src/mesa/drivers/glide/fxapi.c +++ b/src/mesa/drivers/glide/fxapi.c @@ -356,11 +356,7 @@ fxMesaCreateContext(GLuint win, } grSstSelect(glbCurrentBoard); - /*grEnable(GR_OPENGL_MODE_EXT);*/ /* ZZZ: trick to make GL happy. - Glide3 will unmap memory for card when grSstWinClose is called. - This also forces the SLI band height to be 32 (above 1024x768) or 16 - and disables the splash screen due to y-origin swapping. - Note: We only want the former. */ + /*grEnable(GR_OPENGL_MODE_EXT);*/ /* [koolsmoky] */ voodoo = &glbHWConfig.SSTs[glbCurrentBoard]; fxMesa = (fxMesaContext)CALLOC_STRUCT(tfxMesaContext); @@ -411,7 +407,7 @@ fxMesaCreateContext(GLuint win, fxMesa->snapVertices = GL_FALSE; break; } - /* ZZZ TO DO: Add the old SLI/AA settings for Napalm. */ + /* XXX todo - Add the old SLI/AA settings for Napalm. */ switch(voodoo->numChips) { case 4: /* 4 chips */ switch(sliaa) { @@ -526,8 +522,6 @@ fxMesaCreateContext(GLuint win, goto errorhandler; } - /* ZZZ TODO: check if there is enough fbRam */ - /* Tips: * 1. we don't bother setting/checking AUX for stencil, because we'll decide * later whether we have HW stencil, based on depth buffer (thus AUX is -- cgit v1.2.3