From 894844a8d956a0ee5f95836331dc318f49fdb845 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 21 Mar 2004 17:05:03 +0000 Subject: Implemented support for software-based AUX color buffers. Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. --- src/mesa/drivers/glide/fxdd.c | 7 ++++--- src/mesa/drivers/glide/fxddspan.c | 4 ++-- 2 files changed, 6 insertions(+), 5 deletions(-) (limited to 'src/mesa/drivers/glide') diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 8d40d8476a..245654ca4c 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -380,7 +380,7 @@ static void fxDDClear( GLcontext *ctx, fxMesa->clearA, clearD); fxSetupColorMask(ctx); - if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) { + if (ctx->Color._DrawDestMask & DD_FRONT_LEFT_BIT) { grRenderBuffer(GR_BUFFER_FRONTBUFFER); } if (!fxMesa->unitsState.depthTestEnabled) { @@ -401,7 +401,7 @@ static void fxDDClear( GLcontext *ctx, grDepthMask(FXTRUE); } fxSetupColorMask(ctx); - if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) { + if (ctx->Color._DrawDestMask & DD_FRONT_LEFT_BIT) { grRenderBuffer(GR_BUFFER_FRONTBUFFER); } } @@ -1552,7 +1552,8 @@ fx_check_IsInHardware(GLcontext * ctx) return FX_FALLBACK_STENCIL; } - if (ctx->Color._DrawDestMask != FRONT_LEFT_BIT && ctx->Color._DrawDestMask != BACK_LEFT_BIT) { + if (ctx->Color._DrawDestMask != DD_FRONT_LEFT_BIT && + ctx->Color._DrawDestMask != DD_BACK_LEFT_BIT) { return FX_FALLBACK_DRAW_BUFFER; } diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c index 4b9b2123b4..4eacfc0b5d 100644 --- a/src/mesa/drivers/glide/fxddspan.c +++ b/src/mesa/drivers/glide/fxddspan.c @@ -557,11 +557,11 @@ fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLuint bufferBit) fprintf(stderr, "fxDDSetBuffer(%x)\n", (int)bufferBit); } - if (bufferBit == FRONT_LEFT_BIT) { + if (bufferBit == DD_FRONT_LEFT_BIT) { fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; grRenderBuffer(fxMesa->currentFB); } - else if (bufferBit == BACK_LEFT_BIT) { + else if (bufferBit == DD_BACK_LEFT_BIT) { fxMesa->currentFB = GR_BUFFER_BACKBUFFER; grRenderBuffer(fxMesa->currentFB); } -- cgit v1.2.3