From 724abeb058ca9372c5a9b9e38ee43dde1accaa41 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 31 Oct 2000 18:09:44 +0000 Subject: Moved the software rasterizer to a new directory. --- src/mesa/drivers/osmesa/osmesa.c | 35 ++++++++++++++++++++--------------- 1 file changed, 20 insertions(+), 15 deletions(-) (limited to 'src/mesa/drivers/osmesa') diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 871143a1c5..d54f8f9604 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1,4 +1,4 @@ -/* $Id: osmesa.c,v 1.24 2000/10/30 16:32:43 brianp Exp $ */ +/* $Id: osmesa.c,v 1.25 2000/10/31 18:09:46 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -48,9 +48,12 @@ #include "types.h" #include "vb.h" #include "extensions.h" +#include "swrast/s_depth.h" #endif + + /* * This is the OS/Mesa context struct. * Notice how it includes a GLcontext. By doing this we're mimicking @@ -1236,9 +1239,9 @@ static void flat_rgba_line( GLcontext *ctx, #define PLOT(X,Y) { GLuint *ptr4 = PIXELADDR4(X,Y); *ptr4 = pixel; } #ifdef WIN32 -#include "..\linetemp.h" +#include "..\swrast\s_linetemp.h" #else -#include "linetemp.h" +#include "swrast/s_linetemp.h" #endif } @@ -1265,9 +1268,9 @@ static void flat_rgba_z_line( GLcontext *ctx, } #ifdef WIN32 -#include "..\linetemp.h" +#include "..\swrast\s_linetemp.h" #else -#include "linetemp.h" +#include "swrast/s_linetemp.h" #endif } @@ -1301,9 +1304,9 @@ static void flat_blend_rgba_line( GLcontext *ctx, } #ifdef WIN32 -#include "..\linetemp.h" +#include "..\swrast\s_linetemp.h" #else -#include "linetemp.h" +#include "swrast/s_linetemp.h" #endif } @@ -1340,9 +1343,9 @@ static void flat_blend_rgba_z_line( GLcontext *ctx, } #ifdef WIN32 -#include "..\linetemp.h" +#include "..\swrast\s_linetemp.h" #else -#include "linetemp.h" +#include "swrast/s_linetemp.h" #endif } @@ -1380,9 +1383,9 @@ static void flat_blend_rgba_z_line_write( GLcontext *ctx, } #ifdef WIN32 -#include "..\linetemp.h" +#include "..\swrast\s_linetemp.h" #else -#include "linetemp.h" +#include "swrast/s_linetemp.h" #endif } @@ -1512,6 +1515,7 @@ static void smooth_rgba_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1, { \ GLint i, len = RIGHT-LEFT; \ GLuint *img = PIXELADDR4(LEFT,Y); \ + (void) fffog; \ for (i=0;i