From cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 26 Dec 2000 05:09:27 +0000 Subject: Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. --- src/mesa/glapi/glapitemp.h | 3223 ++++++++++++++++++++++++++------------------ 1 file changed, 1904 insertions(+), 1319 deletions(-) (limited to 'src/mesa/glapi') diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 7186e5ef65..481949989c 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -1,4 +1,4 @@ -/* $Id: glapitemp.h,v 1.23 2000/10/27 18:31:22 brianp Exp $ */ +/* $Id: glapitemp.h,v 1.24 2000/12/26 05:09:28 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -35,10 +35,14 @@ * DISPATCH(func, args, msg) - code to do dispatch of named function. * msg is a printf-style debug message. * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value + * DO_GEOMETRY - if defined, build functions valid inside Begin/End + * DO_INIT - if defined, emit an init function. + * INIT - Macro invoked once per api function in the init function. * * Here's an example which generates the usual OpenGL functions: * #define KEYWORD1 * #define KEYWORD2 + * #define DO_GEOMETRY * #define NAME(func) gl##func * #define DISPATCH(func, args, msg) \ * struct _glapi_table *dispatch = CurrentDispatch; \ @@ -93,6 +97,7 @@ /* GL 1.0 */ + KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) { DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %g);", op, value)); @@ -103,11 +108,6 @@ KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %g);", func, ref)); } -KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) -{ - DISPATCH(Begin, (mode), (F, "glBegin(0x%x);", mode)); -} - KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d %d %g %g %g %g %p;", width, height, xorig, yorig, xmove, ymove, bitmap)); @@ -118,16 +118,6 @@ KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);", sfactor, dfactor)); } -KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) -{ - DISPATCH(CallList, (list), (F, "glCallList(%u);", list)); -} - -KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid *lists) -{ - DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);", n, type, lists)); -} - KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) { DISPATCH(Clear, (mask), (F, "glClear(0x%x);", mask)); @@ -163,166 +153,6 @@ KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble *equation) DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(%p);", equation)); } -KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%g, %g, %g);", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%g, %g, %g);", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) -{ - DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%u, %u, %u);", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%u, %u, %u);", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%u, %u, %u);", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) -{ - DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%g, %g, %g, %g);", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4b(%g, %g, %g, %g);", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) -{ - DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d);", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%u, %u, %u, %u);", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%u, %u, %u, %u);", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) -{ - DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%u, %u, %u, %u);", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte *v) -{ - DISPATCH(Color3bv, (v), (F, "glColor3bf(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble *v) -{ - DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat *v) -{ - DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint *v) -{ - DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort *v) -{ - DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte *v) -{ - DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint *v) -{ - DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort *v) -{ - DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte *v) -{ - DISPATCH(Color4bv, (v), (F, "glColor3bv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble *v) -{ - DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat *v) -{ - DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint *v) -{ - DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort *v) -{ - DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte *v) -{ - DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint *v) -{ - DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort *v) -{ - DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);", v)); -} - KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);", red, green, blue, alpha)); @@ -388,81 +218,16 @@ KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) DISPATCH(Enable, (cap), (F, "glEnable(0x%x);", cap)); } -KEYWORD1 void KEYWORD2 NAME(End)(void) -{ - DISPATCH(End, (), (F, "glEnd();")); -} - KEYWORD1 void KEYWORD2 NAME(EndList)(void) { DISPATCH(EndList, (), (F, "glEndList();")); } -KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) -{ - DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%g);", u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) -{ - DISPATCH(EvalCoord1f, (u), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble *u) -{ - DISPATCH(EvalCoord1dv, (u), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat *u) -{ - DISPATCH(EvalCoord1fv, (u), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) -{ - DISPATCH(EvalCoord2d, (u, v), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) -{ - DISPATCH(EvalCoord2f, (u, v), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble *u) -{ - DISPATCH(EvalCoord2dv, (u), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat *u) -{ - DISPATCH(EvalCoord2fv, (u), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) -{ - DISPATCH(EvalPoint1, (i), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) -{ - DISPATCH(EvalPoint2, (i, j), (F, ";")); -} - KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) { DISPATCH(EvalMesh1, (mode, i1, i2), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) -{ - DISPATCH(EdgeFlag, (flag), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean *flag) -{ - DISPATCH(EdgeFlagv, (flag), (F, ";")); -} - KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, ";")); @@ -663,62 +428,22 @@ KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) DISPATCH(Hint, (target, mode), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) +KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) { - DISPATCH(Indexd, (c), (F, ";")); + DISPATCH(IndexMask, (mask), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble *c) +KEYWORD1 void KEYWORD2 NAME(InitNames)(void) { - DISPATCH(Indexdv, (c), (F, ";")); + DISPATCH(InitNames, (), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) { - DISPATCH(Indexf, (c), (F, ";")); + RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);", cap)); } -KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat *c) -{ - DISPATCH(Indexfv, (c), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) -{ - DISPATCH(Indexi, (c), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint *c) -{ - DISPATCH(Indexiv, (c), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) -{ - DISPATCH(Indexs, (c), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort *c) -{ - DISPATCH(Indexsv, (c), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) -{ - DISPATCH(IndexMask, (mask), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(InitNames)(void) -{ - DISPATCH(InitNames, (), (F, ";")); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) -{ - RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);", cap)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) +KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) { RETURN_DISPATCH(IsList, (list), (F, "glIsList(%u);", list)); } @@ -843,26 +568,6 @@ KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint v DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) -{ - DISPATCH(Materialf, (face, pname, param), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) -{ - DISPATCH(Materiali, (face, pname, param), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat *params) -{ - DISPATCH(Materialfv, (face, pname, params), (F, ";")); -} - -KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint *params) -{ - DISPATCH(Materialiv, (face, pname, params), (F, ";")); -} - KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) { DISPATCH(MatrixMode, (mode), (F, ";")); @@ -883,56 +588,6 @@ KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) DISPATCH(NewList, (list, mode), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) -{ - DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte *v) -{ - DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) -{ - DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble *v) -{ - DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) -{ - DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%g, %g, %g);", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat *v) -{ - DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) -{ - DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint *v) -{ - DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);", v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) -{ - DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort *v) -{ - DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);", v)); -} - KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) { DISPATCH(Ortho, (left, right, bottom, top, nearval, farval), (F, "glOrtho(%f, %f, %f, %f, %f, %f);", left, right, bottom, top, nearval, farval)); @@ -1253,2009 +908,2353 @@ KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) DISPATCH(StencilOp, (fail, zfail, zpass), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) +KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) { - DISPATCH(TexCoord1d, (s), (F, ";")); + DISPATCH(TexGend, (coord, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) +KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params) { - DISPATCH(TexCoord1f, (s), (F, ";")); + DISPATCH(TexGendv, (coord, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) +KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) { - DISPATCH(TexCoord1i, (s), (F, ";")); + DISPATCH(TexGenf, (coord, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) +KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params) { - DISPATCH(TexCoord1s, (s), (F, ";")); + DISPATCH(TexGenfv, (coord, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) +KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) { - DISPATCH(TexCoord2d, (s, t), (F, ";")); + DISPATCH(TexGeni, (coord, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) +KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint *params) { - DISPATCH(TexCoord2f, (s, t), (F, ";")); + DISPATCH(TexGeniv, (coord, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) +KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) { - DISPATCH(TexCoord2s, (s, t), (F, ";")); + DISPATCH(TexEnvf, (target, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) +KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *param) { - DISPATCH(TexCoord2i, (s, t), (F, ";")); + DISPATCH(TexEnvfv, (target, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) +KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) { - DISPATCH(TexCoord3d, (s, t, r), (F, ";")); + DISPATCH(TexEnvi, (target, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) +KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint *param) { - DISPATCH(TexCoord3f, (s, t, r), (F, ";")); + DISPATCH(TexEnviv, (target, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) +KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { - DISPATCH(TexCoord3i, (s, t, r), (F, ";")); + DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) +KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { - DISPATCH(TexCoord3s, (s, t, r), (F, ";")); + DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) { - DISPATCH(TexCoord4d, (s, t, r, q), (F, ";")); + DISPATCH(TexParameterf, (target, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) { - DISPATCH(TexCoord4f, (s, t, r, q), (F, ";")); + DISPATCH(TexParameterfv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) +KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) { - DISPATCH(TexCoord4i, (s, t, r, q), (F, ";")); + DISPATCH(TexParameteri, (target, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) +KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint *params) { - DISPATCH(TexCoord4s, (s, t, r, q), (F, ";")); + DISPATCH(TexParameteriv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble *v) +KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) { - DISPATCH(TexCoord1dv, (v), (F, ";")); + DISPATCH(Translated, (x, y, z), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat *v) +KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) { - DISPATCH(TexCoord1fv, (v), (F, ";")); + DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%g, %g, %g);", x, y, z)); } -KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint *v) +KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) { - DISPATCH(TexCoord1iv, (v), (F, ";")); + DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);", x, y, width, height)); } -KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort *v) -{ - DISPATCH(TexCoord1sv, (v), (F, ";")); -} -KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble *v) + +/* GL 1.1 */ + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences) { - DISPATCH(TexCoord2dv, (v), (F, ";")); + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);", n, textures, residences)); } -KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat *v) +KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) { - DISPATCH(TexCoord2fv, (v), (F, ";")); + DISPATCH(ArrayElement, (i), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint *v) +KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) { - DISPATCH(TexCoord2iv, (v), (F, ";")); + DISPATCH(BindTexture, (target, texture), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort *v) +KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - DISPATCH(TexCoord2sv, (v), (F, ";")); + DISPATCH(ColorPointer, (size, type, stride, ptr), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble *v) +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { - DISPATCH(TexCoord3dv, (v), (F, ";")); + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat *v) +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - DISPATCH(TexCoord3fv, (v), (F, ";")); + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint *v) +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { - DISPATCH(TexCoord3iv, (v), (F, ";")); + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort *v) +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - DISPATCH(TexCoord3sv, (v), (F, ";")); + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble *v) +KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint *textures) { - DISPATCH(TexCoord4dv, (v), (F, ";")); + DISPATCH(DeleteTextures, (n, textures), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat *v) +KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum cap) { - DISPATCH(TexCoord4fv, (v), (F, ";")); + DISPATCH(DisableClientState, (cap), (F, "glDisableClientState(0x%x);", cap)); } -KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint *v) +KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) { - DISPATCH(TexCoord4iv, (v), (F, ";")); + DISPATCH(DrawArrays, (mode, first, count), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort *v) +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid *ptr) { - DISPATCH(TexCoord4sv, (v), (F, ";")); + DISPATCH(EdgeFlagPointer, (stride, ptr), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) +KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum cap) { - DISPATCH(TexGend, (coord, pname, param), (F, ";")); + DISPATCH(EnableClientState, (cap), (F, "glEnableClientState(0x%x)", cap)); } -KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params) +KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint *textures) { - DISPATCH(TexGendv, (coord, pname, params), (F, ";")); + DISPATCH(GenTextures, (n, textures), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) +KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid **params) { - DISPATCH(TexGenf, (coord, pname, param), (F, ";")); + DISPATCH(GetPointerv, (pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *ptr) { - DISPATCH(TexGenfv, (coord, pname, params), (F, ";")); + DISPATCH(IndexPointer, (type, stride, ptr), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) +KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer) { - DISPATCH(TexGeni, (coord, pname, param), (F, ";")); + DISPATCH(InterleavedArrays, (format, stride, pointer), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint *params) +KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) { - DISPATCH(TexGeniv, (coord, pname, params), (F, ";")); + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%u);", texture)); } -KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) +KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr) { - DISPATCH(TexEnvf, (target, pname, param), (F, ";")); + DISPATCH(NormalPointer, (type, stride, ptr), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *param) +KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) { - DISPATCH(TexEnvfv, (target, pname, param), (F, ";")); + DISPATCH(PolygonOffset, (factor, units), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) +KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) { - DISPATCH(TexEnvi, (target, pname, param), (F, ";")); + DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();")); } -KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint *param) +KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities) { - DISPATCH(TexEnviv, (target, pname, param), (F, ";")); + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) { - DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, ";")); + DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(0x%x)", mask)); } -KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, ";")); + DISPATCH(TexCoordPointer, (size, type, stride, ptr), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) +KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) { - DISPATCH(TexParameterf, (target, pname, param), (F, ";")); + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { - DISPATCH(TexParameterfv, (target, pname, params), (F, ";")); + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) +KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - DISPATCH(TexParameteri, (target, pname, param), (F, ";")); + DISPATCH(VertexPointer, (size, type, stride, ptr), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint *params) + +/* GL 1.2 */ + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - DISPATCH(TexParameteriv, (target, pname, params), (F, ";")); + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) +KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) { - DISPATCH(Translated, (x, y, z), (F, ";")); + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) +KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { - DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%g, %g, %g);", x, y, z)); + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) +KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { - DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);", x, y)); + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble *v) +/* GL_ARB_imaging */ + +KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf r, GLclampf g, GLclampf b, GLclampf a) { - DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);", v)); + DISPATCH(BlendColor, (r, g, b, a), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) +KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) { - DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%g, %g);", x, y)); + DISPATCH(BlendEquation, (mode), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat *v) +KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) { - DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);", v)); + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) +KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) { - DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);", x, y)); + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint *v) +KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params) { - DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);", v)); + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) +KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params) { - DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);", x, y)); + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort *v) +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) { - DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);", v)); + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) { - DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);", x, y, z)); + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble *v) +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) { - DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);", v)); + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params) { - DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%g, %g, %g);", x, y, z)); + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat *v) +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) { - DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);", v)); + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params) { - DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);", x, y, z)); + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint *v) +KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { - DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);", v)); + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) +KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { - DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);", x, y, z)); + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort *v) +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { - DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);", v)); + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) { - DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);", x, y, z, w)); + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble *v) +KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table) { - DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);", v)); + DISPATCH(GetColorTable, (target, format, type, table), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params) { - DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);", x, y, z, w)); + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat *v) +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params) { - DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);", v)); + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) +KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image) { - DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);", x, y, z, w)); + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint *v) +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params) { - DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);", v)); + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params) { - DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);", x, y, z, w)); + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort *v) +KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { - DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);", v)); + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params) { - DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);", x, y, width, height)); + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, ";")); } - - - -/* GL 1.1 */ - -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences) +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params) { - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);", n, textures, residences)); + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) +KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) { - DISPATCH(ArrayElement, (i), (F, ";")); + DISPATCH(GetMinmax, (target, reset, format, types, values), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params) { - DISPATCH(BindTexture, (target, texture), (F, ";")); + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params) { - DISPATCH(ColorPointer, (size, type, stride, ptr), (F, ";")); + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { - DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, ";")); + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { - DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, ";")); + DISPATCH(Histogram, (target, width, internalformat, sink), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) { - DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, ";")); + DISPATCH(Minmax, (target, internalformat, sink), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) { - DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, ";")); + DISPATCH(ResetMinmax, (target), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint *textures) +KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) { - DISPATCH(DeleteTextures, (n, textures), (F, ";")); + DISPATCH(ResetHistogram, (target), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum cap) +KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { - DISPATCH(DisableClientState, (cap), (F, "glDisableClientState(0x%x);", cap)); + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) +/*** + *** Extension functions + ***/ + +/* 2. GL_EXT_blend_color */ +KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { - DISPATCH(DrawArrays, (mode, first, count), (F, ";")); + DISPATCH(BlendColor, (red, green, blue, alpha), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid *ptr) +/* 3. GL_EXT_polygon_offset */ +KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) { - DISPATCH(EdgeFlagPointer, (stride, ptr), (F, ";")); + DISPATCH(PolygonOffsetEXT, (factor, bias), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum cap) +/* 6. GL_EXT_texture3D */ + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - DISPATCH(EnableClientState, (cap), (F, "glEnableClientState(0x%x)", cap)); + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint *textures) +KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { - DISPATCH(GenTextures, (n, textures), (F, ";")); + DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid **params) +KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { - DISPATCH(GetPointerv, (pname, params), (F, ";")); + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *ptr) +/* 7. GL_SGI_texture_filter4 */ + +KEYWORD1 void KEYWORD2 NAME(GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat *weights) { - DISPATCH(IndexPointer, (type, stride, ptr), (F, ";")); + DISPATCH(GetTexFilterFuncSGIS, (target, filter, weights), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) +KEYWORD1 void KEYWORD2 NAME(TexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat *weights) { - DISPATCH(Indexub, (c), (F, ";")); + DISPATCH(TexFilterFuncSGIS, (target, filter, n, weights), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c) +/* 9. GL_EXT_subtexture */ + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { - DISPATCH(Indexubv, (c), (F, ";")); + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer) +KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) { - DISPATCH(InterleavedArrays, (format, stride, pointer), (F, ";")); + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, ";")); } -KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) +KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%u);", texture)); + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr) +/* 10. GL_EXT_copy_texture */ + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { - DISPATCH(NormalPointer, (type, stride, ptr), (F, ";")); + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - DISPATCH(PolygonOffset, (factor, units), (F, ";")); + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();")); + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities) +/* 11. GL_EXT_histogram */ +KEYWORD1 void KEYWORD2 NAME(GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { - DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, ";")); + DISPATCH(GetHistogramEXT, (target, reset, format, type, values), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) { - DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(0x%x)", mask)); + DISPATCH(GetHistogramParameterfvEXT, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint *params) { - DISPATCH(TexCoordPointer, (size, type, stride, ptr), (F, ";")); + DISPATCH(GetHistogramParameterivEXT, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) +KEYWORD1 void KEYWORD2 NAME(GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) { - DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, ";")); + DISPATCH(GetMinmaxEXT, (target, reset, format, types, values), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) { - DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, ";")); + DISPATCH(GetMinmaxParameterfvEXT, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint *params) { - DISPATCH(VertexPointer, (size, type, stride, ptr), (F, ";")); + DISPATCH(GetMinmaxParameterivEXT, (target, pname, params), (F, ";")); } - - - -/* GL 1.2 */ - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +KEYWORD1 void KEYWORD2 NAME(HistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { - DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, ";")); + DISPATCH(Histogram, (target, width, internalformat, sink), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) +KEYWORD1 void KEYWORD2 NAME(MinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink) { - DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, ";")); + DISPATCH(Minmax, (target, internalformat, sink), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +KEYWORD1 void KEYWORD2 NAME(ResetHistogramEXT)(GLenum target) { - DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, ";")); + DISPATCH(ResetHistogram, (target), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) +KEYWORD1 void KEYWORD2 NAME(ResetMinmaxEXT)(GLenum target) { - DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, ";")); + DISPATCH(ResetMinmax, (target), (F, ";")); } +/* 12. GL_EXT_convolution */ - -/* GL_ARB_imaging */ - -KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf r, GLclampf g, GLclampf b, GLclampf a) +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) { - DISPATCH(BlendColor, (r, g, b, a), (F, ";")); + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) { - DISPATCH(BlendEquation, (mode), (F, ";")); + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat params) { - DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, ";")); + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params) { - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";")); + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint params) { - DISPATCH(ColorTableParameterfv, (target, pname, params), (F, ";")); + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params) +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint *params) { - DISPATCH(ColorTableParameteriv, (target, pname, params), (F, ";")); + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { - DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, ";")); + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) { - DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, ";")); + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) +KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *image) { - DISPATCH(ConvolutionParameterf, (target, pname, params), (F, ";")); + DISPATCH(GetConvolutionFilterEXT, (target, format, type, image), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) { - DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, ";")); + DISPATCH(GetConvolutionParameterfvEXT, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint *params) { - DISPATCH(ConvolutionParameteri, (target, pname, params), (F, ";")); + DISPATCH(GetConvolutionParameterivEXT, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params) +KEYWORD1 void KEYWORD2 NAME(GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { - DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, ";")); + DISPATCH(GetSeparableFilterEXT, (target, format, type, row, column, span), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +KEYWORD1 void KEYWORD2 NAME(SeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { - DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, ";")); + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +/* 14. GL_SGI_color_table */ + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat *params) { - DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, ";")); + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +KEYWORD1 void KEYWORD2 NAME(ColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint *params) { - DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, ";")); + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +KEYWORD1 void KEYWORD2 NAME(ColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) { - DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, ";")); + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table) +KEYWORD1 void KEYWORD2 NAME(CopyColorTableSGI)(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { - DISPATCH(GetColorTable, (target, format, type, table), (F, ";")); + DISPATCH(CopyColorTable, (target, internalFormat, x, y, width), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid *table) { - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, ";")); + DISPATCH(GetColorTableSGI, (target, format, type, table), (F, ";")); } - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params) +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat *params) { - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, ";")); + DISPATCH(GetColorTableParameterfvSGI, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image) +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint *params) { - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, ";")); + DISPATCH(GetColorTableParameterivSGI, (target, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params) +/* ??. GL_SGIX_pixel_texture */ + +KEYWORD1 void KEYWORD2 NAME(PixelTexGenSGIX)(GLenum mode) { - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, ";")); + DISPATCH(PixelTexGenSGIX, (mode), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params) +/* 15. GL_SGIS_pixel_texture */ + +KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterfSGIS)(GLenum target, GLfloat value) { - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, ";")); + DISPATCH(PixelTexGenParameterfSGIS, (target, value), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) +KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterfvSGIS)(GLenum target, const GLfloat *value) { - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, ";")); + DISPATCH(PixelTexGenParameterfvSGIS, (target, value), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameteriSGIS)(GLenum target, GLint value) { - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, ";")); + DISPATCH(PixelTexGenParameteriSGIS, (target, value), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params) +KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterivSGIS)(GLenum target, const GLint *value) { - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, ";")); + DISPATCH(PixelTexGenParameterivSGIS, (target, value), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) +KEYWORD1 void KEYWORD2 NAME(GetPixelTexGenParameterfvSGIS)(GLenum target, GLfloat *value) { - DISPATCH(GetMinmax, (target, reset, format, types, values), (F, ";")); + DISPATCH(GetPixelTexGenParameterfvSGIS, (target, value), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(GetPixelTexGenParameterivSGIS)(GLenum target, GLint *value) { - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, ";")); + DISPATCH(GetPixelTexGenParameterivSGIS, (target, value), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params) +/* 16. GL_SGIS_texture4D */ + +KEYWORD1 void KEYWORD2 NAME(TexImage4DSGIS)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels) { - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, ";")); + DISPATCH(TexImage4DSGIS, (target, level, internalFormat, width, height, depth, extent, border, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) +KEYWORD1 void KEYWORD2 NAME(TexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels) { - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, ";")); + DISPATCH(TexSubImage4DSGIS, (target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, extent, format, type, pixels), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +/* 20. GL_EXT_texture_object */ + +KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures) { - DISPATCH(Histogram, (target, width, internalformat, sink), (F, ";")); + DISPATCH(GenTextures, (n, textures), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) +KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture) { - DISPATCH(Minmax, (target, internalformat, sink), (F, ";")); + DISPATCH(DeleteTextures, (n, texture), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) +KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) { - DISPATCH(ResetMinmax, (target), (F, ";")); + DISPATCH(BindTexture, (target, texture), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) +KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities) { - DISPATCH(ResetHistogram, (target), (F, ";")); + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences) { - DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, ";")); + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d %p %p);", n, textures, residences)); } - - -/*** - *** Extension functions - ***/ - - -/* 2. GL_EXT_blend_color */ -KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) { - DISPATCH(BlendColor, (red, green, blue, alpha), (F, ";")); + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%u);", texture)); } +/* 21. GL_SGIS_detail_texture */ - -/* 3. GL_EXT_polygon_offset */ -KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) +KEYWORD1 void KEYWORD2 NAME(DetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat *points) { - DISPATCH(PolygonOffsetEXT, (factor, bias), (F, ";")); + DISPATCH(DetailTexFuncSGIS, (target, n, points), (F, ";")); } +KEYWORD1 void KEYWORD2 NAME(GetDetailTexFuncSGIS)(GLenum target, GLfloat *points) +{ + DISPATCH(GetDetailTexFuncSGIS, (target, points), (F, ";")); +} +/* 22. GL_SGIS_sharpen_texture */ -/* 6. GL_EXT_texture3D */ +KEYWORD1 void KEYWORD2 NAME(GetSharpenTexFuncSGIS)(GLenum target, GLfloat *points) +{ + DISPATCH(GetSharpenTexFuncSGIS, (target, points), (F, ";")); +} -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +KEYWORD1 void KEYWORD2 NAME(SharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat *points) { - DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, ";")); + DISPATCH(SharpenTexFuncSGIS, (target, n, points), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +/* 25. GL_SGIS_multisample */ + +KEYWORD1 void KEYWORD2 NAME(SampleMaskSGIS)(GLclampf value, GLboolean invert) { - DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels), (F, ";")); + DISPATCH(SampleMaskSGIS, (value, invert), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) +KEYWORD1 void KEYWORD2 NAME(SamplePatternSGIS)(GLenum pattern) { - DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, ";")); + DISPATCH(SamplePatternSGIS, (pattern), (F, ";")); } +/* 30. GL_EXT_vertex_array */ +KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) +{ + DISPATCH(VertexPointerEXT, (size, type, stride, count, ptr), (F, ";")); +} -/* 7. GL_SGI_texture_filter4 */ +KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) +{ + DISPATCH(NormalPointerEXT, (type, stride, count, ptr), (F, ";")); +} -KEYWORD1 void KEYWORD2 NAME(GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat *weights) +KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { - DISPATCH(GetTexFilterFuncSGIS, (target, filter, weights), (F, ";")); + DISPATCH(ColorPointerEXT, (size, type, stride, count, ptr), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat *weights) +KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { - DISPATCH(TexFilterFuncSGIS, (target, filter, n, weights), (F, ";")); + DISPATCH(IndexPointerEXT, (type, stride, count, ptr), (F, ";")); } +KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) +{ + DISPATCH(ColorPointerEXT, (size, type, stride, count, ptr), (F, ";")); +} +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr) +{ + DISPATCH(EdgeFlagPointerEXT, (stride, count, ptr), (F, ";")); +} -/* 9. GL_EXT_subtexture */ +KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params) +{ + DISPATCH(GetPointerv, (pname, params), (F, ";")); +} -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) { - DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, ";")); + DISPATCH(DrawArrays, (mode, first, count), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) +/* 37. GL_EXT_blend_minmax */ +KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) { - DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, ";")); + DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);", mode)); } -KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +/* 52. GL_SGIX_sprite */ + +KEYWORD1 void KEYWORD2 NAME(SpriteParameterfSGIX)(GLenum pname, GLfloat param) { - DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, ";")); + DISPATCH(SpriteParameterfSGIX, (pname, param), (F, ";")); } +KEYWORD1 void KEYWORD2 NAME(SpriteParameterfvSGIX)(GLenum pname, const GLfloat *param) +{ + DISPATCH(SpriteParameterfvSGIX, (pname, param), (F, ";")); +} -/* 10. GL_EXT_copy_texture */ +KEYWORD1 void KEYWORD2 NAME(SpriteParameteriSGIX)(GLenum pname, GLint param) +{ + DISPATCH(SpriteParameteriSGIX, (pname, param), (F, ";")); +} -KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +KEYWORD1 void KEYWORD2 NAME(SpriteParameterivSGIX)(GLenum pname, const GLint *param) { - DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, ";")); + DISPATCH(SpriteParameterivSGIX, (pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +/* 54. GL_EXT_point_parameters */ + +KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param) { - DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, ";")); + DISPATCH(PointParameterfEXT, (target, param), (F, ";")); } +KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param) +{ + DISPATCH(PointParameterfvEXT, (target, param), (F, ";")); +} -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +KEYWORD1 void KEYWORD2 NAME(PointParameterfSGIS)(GLenum target, GLfloat param) { - DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, ";")); + DISPATCH(PointParameterfEXT, (target, param), (F, ";")); } +KEYWORD1 void KEYWORD2 NAME(PointParameterfvSGIS)(GLenum target, const GLfloat *param) +{ + DISPATCH(PointParameterfvEXT, (target, param), (F, ";")); +} +/* 55. GL_SGIX_instruments */ +KEYWORD1 GLint KEYWORD2 NAME(GetInstrumentsSGIX)(void) +{ + RETURN_DISPATCH(GetInstrumentsSGIX, (), (F, ";")); +} -/* 11. GL_EXT_histogram */ -KEYWORD1 void KEYWORD2 NAME(GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) +KEYWORD1 void KEYWORD2 NAME(InstrumentsBufferSGIX)(GLsizei size, GLint *buf) { - DISPATCH(GetHistogramEXT, (target, reset, format, type, values), (F, ";")); + DISPATCH(InstrumentsBufferSGIX, (size, buf), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) +KEYWORD1 GLint KEYWORD2 NAME(PollInstrumentsSGIX)(GLint *markerp) { - DISPATCH(GetHistogramParameterfvEXT, (target, pname, params), (F, ";")); + RETURN_DISPATCH(PollInstrumentsSGIX, (markerp), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint *params) +KEYWORD1 void KEYWORD2 NAME(ReadInstrumentsSGIX)(GLint marker) { - DISPATCH(GetHistogramParameterivEXT, (target, pname, params), (F, ";")); + DISPATCH(ReadInstrumentsSGIX, (marker), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) +KEYWORD1 void KEYWORD2 NAME(StartInstrumentsSGIX)(void) { - DISPATCH(GetMinmaxEXT, (target, reset, format, types, values), (F, ";")); + DISPATCH(StartInstrumentsSGIX, (), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(StopInstrumentsSGIX)(GLint marker) { - DISPATCH(GetMinmaxParameterfvEXT, (target, pname, params), (F, ";")); + DISPATCH(StopInstrumentsSGIX, (marker), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint *params) +/* 57. GL_SGIX_framezoom */ +KEYWORD1 void KEYWORD2 NAME(FrameZoomSGIX)(GLint factor) { - DISPATCH(GetMinmaxParameterivEXT, (target, pname, params), (F, ";")); + DISPATCH(FrameZoomSGIX, (factor), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(HistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +/* 58. GL_SGIX_tag_sample_buffer */ +KEYWORD1 void KEYWORD2 NAME(TagSampleBufferSGIX)(void) { - DISPATCH(Histogram, (target, width, internalformat, sink), (F, ";")); + DISPATCH(TagSampleBufferSGIX, (), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(MinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink) +/* 60. GL_SGIX_reference_plane */ +KEYWORD1 void KEYWORD2 NAME(ReferencePlaneSGIX)(const GLdouble *plane) { - DISPATCH(Minmax, (target, internalformat, sink), (F, ";")); + DISPATCH(ReferencePlaneSGIX, (plane), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ResetHistogramEXT)(GLenum target) +/* 61. GL_SGIX_flush_raster */ +KEYWORD1 void KEYWORD2 NAME(FlushRasterSGIX)(void) { - DISPATCH(ResetHistogram, (target), (F, ";")); + DISPATCH(FlushRasterSGIX, (), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ResetMinmaxEXT)(GLenum target) +/* 66. GL_HP_image_transform */ +#if 0 +KEYWORD1 void KEYWORD2 NAME(GetImageTransformParameterfvHP)(GLenum target, GLenum pname, GLfloat *param) { - DISPATCH(ResetMinmax, (target), (F, ";")); + DISPATCH(GetImageTransformParameterfvHP, (target, pname, param), (F, ";")); } +KEYWORD1 void KEYWORD2 NAME(GetImageTransformParameterivHP)(GLenum target, GLenum pname, GLint *param) +{ + DISPATCH(GetImageTransformParameterivHP, (target, pname, param), (F, ";")); +} +KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterfHP)(GLenum target, GLenum pname, const GLfloat param) +{ + DISPATCH(ImageTransformParameterfHP, (target, pname, param), (F, ";")); +} -/* 12. GL_EXT_convolution */ +KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterfvHP)(GLenum target, GLenum pname, const GLfloat *param) +{ + DISPATCH(ImageTransformParameterfvHP, (target, pname, param), (F, ";")); +} -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) +KEYWORD1 void KEYWORD2 NAME(ImageTransformParameteriHP)(GLenum target, GLenum pname, const GLint param) { - DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, ";")); + DISPATCH(ImageTransformParameteriHP, (target, pname, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterivHP)(GLenum target, GLenum pname, const GLint *param) +{ + DISPATCH(ImageTransformParameterivHP, (target, pname, param), (F, ";")); +} +#endif + +/* 74. GL_EXT_color_subtable */ +KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, ";")); +} + +/* 77. GL_PGI_misc_hints */ +KEYWORD1 void KEYWORD2 NAME(HintPGI)(GLenum target, GLint mode) +{ + DISPATCH(HintPGI, (target, mode), (F, ";")); +} + +/* 78. GL_EXT_paletted_texture */ + +KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table) +{ + DISPATCH(GetColorTableEXT, (target, format, type, table), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) +{ + DISPATCH(GetColorTableParameterfvEXT, (target, pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params) +{ + DISPATCH(GetColorTableParameterivEXT, (target, pname, params), (F, ";")); +} + +/* 80. GL_SGIX_list_priority */ + +KEYWORD1 void KEYWORD2 NAME(GetListParameterfvSGIX)(GLuint list, GLenum name, GLfloat *param) +{ + DISPATCH(GetListParameterfvSGIX, (list, name, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(GetListParameterivSGIX)(GLuint list, GLenum name, GLint *param) +{ + DISPATCH(GetListParameterivSGIX, (list, name, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(ListParameterfSGIX)(GLuint list, GLenum name, GLfloat param) +{ + DISPATCH(ListParameterfSGIX, (list, name, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(ListParameterfvSGIX)(GLuint list, GLenum name, const GLfloat *param) +{ + DISPATCH(ListParameterfvSGIX, (list, name, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(ListParameteriSGIX)(GLuint list, GLenum name, GLint param) +{ + DISPATCH(ListParameteriSGIX, (list, name, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(ListParameterivSGIX)(GLuint list, GLenum name, const GLint *param) +{ + DISPATCH(ListParameterivSGIX, (list, name, param), (F, ";")); +} + +/* 94. GL_EXT_index_material */ +KEYWORD1 void KEYWORD2 NAME(IndexMaterialEXT)(GLenum face, GLenum mode) +{ + DISPATCH(IndexMaterialEXT, (face, mode), (F, ";")); +} + +/* 95. GL_EXT_index_func */ +KEYWORD1 void KEYWORD2 NAME(IndexFuncEXT)(GLenum func, GLfloat ref) +{ + DISPATCH(IndexFuncEXT, (func, ref), (F, ";")); +} + +/* 97. GL_EXT_compiled_vertex_array */ +KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) +{ + DISPATCH(LockArraysEXT, (first, count), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) +{ + DISPATCH(UnlockArraysEXT, (), (F, ";")); +} + +/* 98. GL_EXT_cull_vertex */ +KEYWORD1 void KEYWORD2 NAME(CullParameterfvEXT)(GLenum pname, GLfloat *params) +{ + DISPATCH(CullParameterfvEXT, (pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(CullParameterdvEXT)(GLenum pname, GLdouble *params) +{ + DISPATCH(CullParameterdvEXT, (pname, params), (F, ";")); +} + +/* 102. GL_SGIX_fragment_lighting */ +KEYWORD1 void KEYWORD2 NAME(FragmentColorMaterialSGIX)(GLenum face, GLenum mode) +{ + DISPATCH(FragmentColorMaterialSGIX, (face, mode), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param) +{ + DISPATCH(FragmentLightfSGIX, (light, pname, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params) +{ + DISPATCH(FragmentLightfvSGIX, (light, pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightiSGIX)(GLenum light, GLenum pname, GLint param) +{ + DISPATCH(FragmentLightiSGIX, (light, pname, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params) +{ + DISPATCH(FragmentLightivSGIX, (light, pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightModelfSGIX)(GLenum pname, GLfloat param) +{ + DISPATCH(FragmentLightModelfSGIX, (pname, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params) +{ + DISPATCH(FragmentLightModelfvSGIX, (pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightModeliSGIX)(GLenum pname, GLint param) +{ + DISPATCH(FragmentLightModeliSGIX, (pname, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentLightModelivSGIX)(GLenum pname, const GLint * params) +{ + DISPATCH(FragmentLightModelivSGIX, (pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param) +{ + DISPATCH(FragmentMaterialfSGIX, (face, pname, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params) +{ + DISPATCH(FragmentMaterialfvSGIX, (face, pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param) +{ + DISPATCH(FragmentMaterialiSGIX, (face, pname, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params) +{ + DISPATCH(FragmentMaterialivSGIX, (face, pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(GetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params) +{ + DISPATCH(FragmentLightfvSGIX, (light, pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(GetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params) +{ + DISPATCH(FragmentLightivSGIX, (light, pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(GetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params) +{ + DISPATCH(FragmentMaterialfvSGIX, (face, pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(GetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params) +{ + DISPATCH(FragmentMaterialivSGIX, (face, pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(LightEnviSGIX)(GLenum pname, GLint param) +{ + DISPATCH(LightEnviSGIX, (pname, param), (F, ";")); +} + +/* 112. GL_EXT_draw_range_elements */ +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %u %u %d 0x%x %p);", mode, start, end, count, type, indices)); +} + +/* 117. GL_EXT_light_texture */ +#if 00 +KEYWORD1 void KEYWORD2 NAME(ApplyTextureEXT)(GLenum mode) +{ + DISPATCH(ApplyTextureEXT, (mode), (F, "glApplyTextureEXT(0x%x);", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(TextureLightEXT)(GLenum pname) +{ + DISPATCH(TextureLightEXT, (pname), (F, "glTextureLightEXT(0x%x);", pname)); +} + +KEYWORD1 void KEYWORD2 NAME(TextureMaterialEXT)(GLenum face, GLenum mode) +{ + DISPATCH(TextureMaterialEXT, (face, mode), (F, "glTextureMaterialEXT(0x%x, 0x%x);", face, mode)); +} +#endif + +/* 135. GL_INTEL_texture_scissor */ +#if 00 +KEYWORD1 void KEYWORD2 NAME(TexScissorINTEL)(GLenum target, GLclampf tlow, GLclampf thigh) +{ + DISPATCH(TexScissorINTEL, (target, tlow, thigh), (F, "glTexScissorINTEL(0x%x %g %g);", target, tlow, thigh)); +} + +KEYWORD1 void KEYWORD2 NAME(TexScissorFuncINTEL)(GLenum target, GLenum lfunc, GLenum hfunc) +{ + DISPATCH(TexScissorFuncINTEL, (target, lfunc, hfunc), (F, "glTexScissorFuncINTEL(0x%x 0x%x 0x%x);", target, tlow, thigh)); +} +#endif + +/* 136. GL_INTEL_parallel_arrays */ +#if 00 +KEYWORD1 void KEYWORD2 NAME(VertexPointervINTEL)(GLint size, GLenum type, const void ** pointer) +{ + DISPATCH(VertexPointervINTEL, (size, type, pointer), (F, "glVertexPointervINTEL(%d, 0x%x, %p);", size, type, pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointervINTEL)(GLenum type, const void** pointer) +{ + DISPATCH(NormalPointervINTEL, (size, pointer), (F, "glNormalPointervINTEL(%d, %p);", size, pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointervINTEL)(GLint size, GLenum type, const void** pointer) +{ + DISPATCH(ColorPointervINTEL, (size, type, pointer), (F, "glColorPointervINTEL(%d, 0x%x, %p);", size, type, pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointervINTEL)(GLint size, GLenum type, const void** pointer) +{ + DISPATCH(TexCoordPointervINTEL, (size, type, pointer), (F, "glTexCoordPointervINTEL(%d, 0x%x, %p);", size, type, pointer)); +} +#endif + +/* 138. GL_EXT_pixel_transform */ +#if 0 +KEYWORD1 void KEYWORD2 NAME(PixelTransformParameteriEXT)(GLenum target, GLenum pname, const GLint param) +{ + DISPATCH(PixelTransformParameteriEXT, (target, pname, param), (F, "glPixelTransformParameteriEXT(0x%x, 0x%x, %d);", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransformParameterfEXT)(GLenum target, GLenum pname, const GLfloat param) +{ + DISPATCH(PixelTransformParameterfEXT, (target, pname, param), (F, "glPixelTransformParameterfEXT(0x%x, 0x%x, %f);", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint *params) +{ + DISPATCH(PixelTransformParameterivEXT, (target, pname, params), (F, "glPixelTransformParameterivEXT(0x%x, 0x%x, %p);", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params) +{ + DISPATCH(PixelTransformParameterfvEXT, (target, pname, params), (F, "glPixelTransformParameterfvEXT(0x%x, 0x%x, %p);", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint *params) +{ + DISPATCH(GetPixelTransformParameterivEXT, (target, pname, params), (F, "glGetPixelTransformParameterivEXT(0x%x, 0x%x, %p);", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params) +{ + DISPATCH(GetPixelTransformParameterfvEXT, (target, pname, params), (F, "glGetPixelTransformParameterfvEXT(0x%x, 0x%x, %p);", target, pname, params)); +} +#endif + +/* 145. GL_EXT_secondary_color */ +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);", size, type, stride, pointer)); +} + +/* 149. GL_EXT_fog_coord */ +KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);", type, stride, pointer)); +} + +/* 173. GL_EXT/INGR_blend_func_separate */ +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, ";")); +} + +/* 190. GL_NV_vertex_array_range */ +KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) +{ + DISPATCH(FlushVertexArrayRangeNV, (), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei size, const GLvoid * pointer) +{ + DISPATCH(VertexArrayRangeNV, (size, pointer), (F, ";")); +} + +/* 191. GL_NV_register_combiners */ +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) +{ + DISPATCH(CombinerParameterfvNV, (pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) +{ + DISPATCH(CombinerParameterfNV, (pname, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(CombinerParameterivNV, (pname, params), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(CombinerParameteriNV, (pname, param), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +{ + DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, ";")); +} + +KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) { - DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, ";")); + DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat params) +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) { - DISPATCH(ConvolutionParameterf, (target, pname, params), (F, ";")); + DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) { - DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, ";")); + DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint params) +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) { - DISPATCH(ConvolutionParameteri, (target, pname, params), (F, ";")); + DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint *params) +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) { - DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, ";")); +DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) { - DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, ";")); +DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +/* 194. GL_EXT_vertex_weighting */ +KEYWORD1 void KEYWORD2 NAME(VertexWeightfEXT)(GLfloat weight) { - DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, ";")); + DISPATCH(VertexWeightfEXT, (weight), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *image) +KEYWORD1 void KEYWORD2 NAME(VertexWeightfvEXT)(const GLfloat * weight) { - DISPATCH(GetConvolutionFilterEXT, (target, format, type, image), (F, ";")); + DISPATCH(VertexWeightfvEXT, (weight), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer) { - DISPATCH(GetConvolutionParameterfvEXT, (target, pname, params), (F, ";")); + DISPATCH(VertexWeightPointerEXT, (size, type, stride, pointer), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint *params) +/* 196. GL_MESA_resize_buffers */ +KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) { - DISPATCH(GetConvolutionParameterivEXT, (target, pname, params), (F, ";")); + DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();")); } -KEYWORD1 void KEYWORD2 NAME(GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) +/* 197. GL_MESA_window_pos */ +KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) { - DISPATCH(GetSeparableFilterEXT, (target, format, type, row, column, span), (F, ";")); + DISPATCH(WindowPos2iMESA, (x, y), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) +KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) { - DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, ";")); + DISPATCH(WindowPos2sMESA, (x, y), (F, ";")); } - - -/* 14. GL_SGI_color_table */ - -KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) { - DISPATCH(ColorTableParameterfv, (target, pname, params), (F, ";")); + DISPATCH(WindowPos2fMESA, (x, y), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint *params) +KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) { - DISPATCH(ColorTableParameteriv, (target, pname, params), (F, ";")); + DISPATCH(WindowPos2dMESA, (x, y), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(ColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint *p) { - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";")); + DISPATCH(WindowPos2ivMESA, (p), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CopyColorTableSGI)(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) +KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort *p) { - DISPATCH(CopyColorTable, (target, internalFormat, x, y, width), (F, ";")); + DISPATCH(WindowPos2svMESA, (p), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid *table) +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat *p) { - DISPATCH(GetColorTableSGI, (target, format, type, table), (F, ";")); + DISPATCH(WindowPos2fvMESA, (p), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat *params) + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble *p) { - DISPATCH(GetColorTableParameterfvSGI, (target, pname, params), (F, ";")); + DISPATCH(WindowPos2dvMESA, (p), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint *params) +KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) { - DISPATCH(GetColorTableParameterivSGI, (target, pname, params), (F, ";")); + DISPATCH(WindowPos3iMESA, (x, y, z), (F, ";")); } - - -/* ??. GL_SGIX_pixel_texture */ - -KEYWORD1 void KEYWORD2 NAME(PixelTexGenSGIX)(GLenum mode) +KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) { - DISPATCH(PixelTexGenSGIX, (mode), (F, ";")); + DISPATCH(WindowPos3sMESA, (x, y, z), (F, ";")); } - -/* 15. GL_SGIS_pixel_texture */ - -KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterfSGIS)(GLenum target, GLfloat value) +KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) { - DISPATCH(PixelTexGenParameterfSGIS, (target, value), (F, ";")); + DISPATCH(WindowPos3fMESA, (x, y, z), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterfvSGIS)(GLenum target, const GLfloat *value) +KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) { - DISPATCH(PixelTexGenParameterfvSGIS, (target, value), (F, ";")); + DISPATCH(WindowPos3dMESA, (x, y, z), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameteriSGIS)(GLenum target, GLint value) +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint *p) { - DISPATCH(PixelTexGenParameteriSGIS, (target, value), (F, ";")); + DISPATCH(WindowPos3ivMESA, (p), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PixelTexGenParameterivSGIS)(GLenum target, const GLint *value) +KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort *p) { - DISPATCH(PixelTexGenParameterivSGIS, (target, value), (F, ";")); + DISPATCH(WindowPos3svMESA, (p), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetPixelTexGenParameterfvSGIS)(GLenum target, GLfloat *value) +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat *p) { - DISPATCH(GetPixelTexGenParameterfvSGIS, (target, value), (F, ";")); + DISPATCH(WindowPos3fvMESA, (p), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetPixelTexGenParameterivSGIS)(GLenum target, GLint *value) +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble *p) { - DISPATCH(GetPixelTexGenParameterivSGIS, (target, value), (F, ";")); + DISPATCH(WindowPos3dvMESA, (p), (F, ";")); } - - -/* 16. GL_SGIS_texture4D */ - -KEYWORD1 void KEYWORD2 NAME(TexImage4DSGIS)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels) +KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) { - DISPATCH(TexImage4DSGIS, (target, level, internalFormat, width, height, depth, extent, border, format, type, pixels), (F, ";")); + DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels) +KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) { - DISPATCH(TexSubImage4DSGIS, (target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, extent, format, type, pixels), (F, ";")); + DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, ";")); } - - -/* 20. GL_EXT_texture_object */ - -KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures) +KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - DISPATCH(GenTextures, (n, textures), (F, ";")); + DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture) +KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - DISPATCH(DeleteTextures, (n, texture), (F, ";")); + DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) +KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint *p) { - DISPATCH(BindTexture, (target, texture), (F, ";")); + DISPATCH(WindowPos4ivMESA, (p), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities) +KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort *p) { - DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, ";")); + DISPATCH(WindowPos4svMESA, (p), (F, ";")); } -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences) +KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat *p) { - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d %p %p);", n, textures, residences)); + DISPATCH(WindowPos4fvMESA, (p), (F, ";")); } -KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) +KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble *p) { - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%u);", texture)); + DISPATCH(WindowPos4dvMESA, (p), (F, ";")); } +/* 208. GL_3DFX_tbuffer */ +KEYWORD1 void KEYWORD2 NAME(TbufferMask3DFX)(GLuint mask) +{ + DISPATCH(TbufferMask3DFX, (mask), (F, "glTbufferMask3DFX(0x%x);", mask)); +} +/* 209. WGL_EXT_multisample */ -/* 21. GL_SGIS_detail_texture */ - -KEYWORD1 void KEYWORD2 NAME(DetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat *points) +KEYWORD1 void KEYWORD2 NAME(SampleMaskEXT)(GLclampf value, GLboolean invert) { - DISPATCH(DetailTexFuncSGIS, (target, n, points), (F, ";")); + DISPATCH(SampleMaskSGIS, (value, invert), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetDetailTexFuncSGIS)(GLenum target, GLfloat *points) +KEYWORD1 void KEYWORD2 NAME(SamplePatternEXT)(GLenum pattern) { - DISPATCH(GetDetailTexFuncSGIS, (target, points), (F, ";")); + DISPATCH(SamplePatternSGIS, (pattern), (F, ";")); } +/* ARB 1. GL_ARB_multitexture */ -/* 22. GL_SGIS_sharpen_texture */ - -KEYWORD1 void KEYWORD2 NAME(GetSharpenTexFuncSGIS)(GLenum target, GLfloat *points) +KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) { - DISPATCH(GetSharpenTexFuncSGIS, (target, points), (F, ";")); + DISPATCH(ActiveTextureARB, (texture), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat *points) +KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) { - DISPATCH(SharpenTexFuncSGIS, (target, n, points), (F, ";")); + DISPATCH(ClientActiveTextureARB, (texture), (F, ";")); } -/* 25. GL_SGIS_multisample */ - -KEYWORD1 void KEYWORD2 NAME(SampleMaskSGIS)(GLclampf value, GLboolean invert) +/* ARB 3. GL_ARB_transpose_matrix */ +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble m[16]) { - DISPATCH(SampleMaskSGIS, (value, invert), (F, ";")); + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixARB(%p);", m)); } -KEYWORD1 void KEYWORD2 NAME(SamplePatternSGIS)(GLenum pattern) +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat m[16]) { - DISPATCH(SamplePatternSGIS, (pattern), (F, ";")); + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p)", m)); } - -/* 30. GL_EXT_vertex_array */ - -KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble m[16]) { - DISPATCH(VertexPointerEXT, (size, type, stride, count, ptr), (F, ";")); + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixfARB(%p)", m)); } -KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat m[16]) { - DISPATCH(NormalPointerEXT, (type, stride, count, ptr), (F, ";")); + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p)", m)); } -KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) +/* ARB 5. GL_ARB_multisample */ +KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) { - DISPATCH(ColorPointerEXT, (size, type, stride, count, ptr), (F, ";")); + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);", value, invert)); } -KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) +KEYWORD1 void KEYWORD2 NAME(SamplePassARB)(GLenum pass) { - DISPATCH(IndexPointerEXT, (type, stride, count, ptr), (F, ";")); + DISPATCH(SamplePassARB, (pass), (F, "glSamplePassARB(0x%x);", pass)); } -KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) +/* ARB 12. GL_ARB_texture_compression */ +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { - DISPATCH(ColorPointerEXT, (size, type, stride, count, ptr), (F, ";")); + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB();")); } -KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr) +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { - DISPATCH(EdgeFlagPointerEXT, (stride, count, ptr), (F, ";")); + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB();")); } -KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params) +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) { - DISPATCH(GetPointerv, (pname, params), (F, ";")); + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB();")); } -KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { - DISPATCH(ArrayElement, (i), (F, ";")); + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB();")); } -KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { - DISPATCH(DrawArrays, (mode, first, count), (F, ";")); + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB();")); } +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB();")); +} -/* 37. GL_EXT_blend_minmax */ -KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint lod, GLvoid *img) { - DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);", mode)); + DISPATCH(GetCompressedTexImageARB, (target, lod, img), (F, "glGetCompressedTexImageARB();")); } -/* 52. GL_SGIX_sprite */ -KEYWORD1 void KEYWORD2 NAME(SpriteParameterfSGIX)(GLenum pname, GLfloat param) -{ - DISPATCH(SpriteParameterfSGIX, (pname, param), (F, ";")); -} -KEYWORD1 void KEYWORD2 NAME(SpriteParameterfvSGIX)(GLenum pname, const GLfloat *param) +/*** + *** Functions which are valid inside begin-end. These are optionally + *** generated according to 'DO_GEOMETRY'. + ***/ + + + +#ifdef DO_GEOMETRY + +KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) { - DISPATCH(SpriteParameterfvSGIX, (pname, param), (F, ";")); + DISPATCH(Begin, (mode), (F, "glBegin(0x%x);", mode)); } -KEYWORD1 void KEYWORD2 NAME(SpriteParameteriSGIX)(GLenum pname, GLint param) +KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) { - DISPATCH(SpriteParameteriSGIX, (pname, param), (F, ";")); + DISPATCH(CallList, (list), (F, "glCallList(%u);", list)); } -KEYWORD1 void KEYWORD2 NAME(SpriteParameterivSGIX)(GLenum pname, const GLint *param) +KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid *lists) { - DISPATCH(SpriteParameterivSGIX, (pname, param), (F, ";")); + DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);", n, type, lists)); } - - -/* 54. GL_EXT_point_parameters */ - -KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param) +KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) { - DISPATCH(PointParameterfEXT, (target, param), (F, ";")); + DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param) +KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) { - DISPATCH(PointParameterfvEXT, (target, param), (F, ";")); + DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%g, %g, %g);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(PointParameterfSGIS)(GLenum target, GLfloat param) +KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) { - DISPATCH(PointParameterfEXT, (target, param), (F, ";")); + DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%g, %g, %g);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(PointParameterfvSGIS)(GLenum target, const GLfloat *param) +KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) { - DISPATCH(PointParameterfvEXT, (target, param), (F, ";")); + DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);", red, green, blue)); } - - -/* 55. GL_SGIX_instruments */ -KEYWORD1 GLint KEYWORD2 NAME(GetInstrumentsSGIX)(void) +KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) { - RETURN_DISPATCH(GetInstrumentsSGIX, (), (F, ";")); + DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(InstrumentsBufferSGIX)(GLsizei size, GLint *buf) +KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) { - DISPATCH(InstrumentsBufferSGIX, (size, buf), (F, ";")); + DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%u, %u, %u);", red, green, blue)); } -KEYWORD1 GLint KEYWORD2 NAME(PollInstrumentsSGIX)(GLint *markerp) +KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) { - RETURN_DISPATCH(PollInstrumentsSGIX, (markerp), (F, ";")); + DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%u, %u, %u);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(ReadInstrumentsSGIX)(GLint marker) +KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) { - DISPATCH(ReadInstrumentsSGIX, (marker), (F, ";")); + DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%u, %u, %u);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(StartInstrumentsSGIX)(void) +KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) { - DISPATCH(StartInstrumentsSGIX, (), (F, ";")); + DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);", red, green, blue, alpha)); } -KEYWORD1 void KEYWORD2 NAME(StopInstrumentsSGIX)(GLint marker) +KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { - DISPATCH(StopInstrumentsSGIX, (marker), (F, ";")); + DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%g, %g, %g, %g);", red, green, blue, alpha)); } - - -/* 57. GL_SGIX_framezoom */ -KEYWORD1 void KEYWORD2 NAME(FrameZoomSGIX)(GLint factor) +KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { - DISPATCH(FrameZoomSGIX, (factor), (F, ";")); + DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4b(%g, %g, %g, %g);", red, green, blue, alpha)); } - -/* 58. GL_SGIX_tag_sample_buffer */ -KEYWORD1 void KEYWORD2 NAME(TagSampleBufferSGIX)(void) +KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) { - DISPATCH(TagSampleBufferSGIX, (), (F, ";")); + DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d);", red, green, blue)); } - -/* 60. GL_SGIX_reference_plane */ -KEYWORD1 void KEYWORD2 NAME(ReferencePlaneSGIX)(const GLdouble *plane) +KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) { - DISPATCH(ReferencePlaneSGIX, (plane), (F, ";")); + DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);", red, green, blue, alpha)); } - -/* 61. GL_SGIX_flush_raster */ -KEYWORD1 void KEYWORD2 NAME(FlushRasterSGIX)(void) +KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { - DISPATCH(FlushRasterSGIX, (), (F, ";")); + DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%u, %u, %u, %u);", red, green, blue, alpha)); } - - -/* 66. GL_HP_image_transform */ -#if 0 -KEYWORD1 void KEYWORD2 NAME(GetImageTransformParameterfvHP)(GLenum target, GLenum pname, GLfloat *param) +KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) { - DISPATCH(GetImageTransformParameterfvHP, (target, pname, param), (F, ";")); + DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%u, %u, %u, %u);", red, green, blue, alpha)); } -KEYWORD1 void KEYWORD2 NAME(GetImageTransformParameterivHP)(GLenum target, GLenum pname, GLint *param) +KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) { - DISPATCH(GetImageTransformParameterivHP, (target, pname, param), (F, ";")); + DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%u, %u, %u, %u);", red, green, blue, alpha)); } -KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterfHP)(GLenum target, GLenum pname, const GLfloat param) +KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte *v) { - DISPATCH(ImageTransformParameterfHP, (target, pname, param), (F, ";")); + DISPATCH(Color3bv, (v), (F, "glColor3bf(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterfvHP)(GLenum target, GLenum pname, const GLfloat *param) +KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble *v) { - DISPATCH(ImageTransformParameterfvHP, (target, pname, param), (F, ";")); + DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(ImageTransformParameteriHP)(GLenum target, GLenum pname, const GLint param) +KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat *v) { - DISPATCH(ImageTransformParameteriHP, (target, pname, param), (F, ";")); + DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(ImageTransformParameterivHP)(GLenum target, GLenum pname, const GLint *param) +KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint *v) { - DISPATCH(ImageTransformParameterivHP, (target, pname, param), (F, ";")); + DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);", v)); } -#endif - - -/* 74. GL_EXT_color_subtable */ -KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data) +KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort *v) { - DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, ";")); + DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(CopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte *v) { - DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, ";")); + DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);", v)); } - -/* 77. GL_PGI_misc_hints */ -KEYWORD1 void KEYWORD2 NAME(HintPGI)(GLenum target, GLint mode) +KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint *v) { - DISPATCH(HintPGI, (target, mode), (F, ";")); + DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);", v)); } - -/* 78. GL_EXT_paletted_texture */ - -KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) +KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort *v) { - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, ";")); + DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table) +KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte *v) { - DISPATCH(GetColorTableEXT, (target, format, type, table), (F, ";")); + DISPATCH(Color4bv, (v), (F, "glColor3bv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble *v) { - DISPATCH(GetColorTableParameterfvEXT, (target, pname, params), (F, ";")); + DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params) +KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat *v) { - DISPATCH(GetColorTableParameterivEXT, (target, pname, params), (F, ";")); + DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);", v)); } - - -/* 80. GL_SGIX_list_priority */ - -KEYWORD1 void KEYWORD2 NAME(GetListParameterfvSGIX)(GLuint list, GLenum name, GLfloat *param) +KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint *v) { - DISPATCH(GetListParameterfvSGIX, (list, name, param), (F, ";")); + DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(GetListParameterivSGIX)(GLuint list, GLenum name, GLint *param) +KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort *v) { - DISPATCH(GetListParameterivSGIX, (list, name, param), (F, ";")); + DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(ListParameterfSGIX)(GLuint list, GLenum name, GLfloat param) +KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte *v) { - DISPATCH(ListParameterfSGIX, (list, name, param), (F, ";")); + DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(ListParameterfvSGIX)(GLuint list, GLenum name, const GLfloat *param) +KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint *v) { - DISPATCH(ListParameterfvSGIX, (list, name, param), (F, ";")); + DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(ListParameteriSGIX)(GLuint list, GLenum name, GLint param) +KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort *v) { - DISPATCH(ListParameteriSGIX, (list, name, param), (F, ";")); + DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(ListParameterivSGIX)(GLuint list, GLenum name, const GLint *param) +KEYWORD1 void KEYWORD2 NAME(End)(void) { - DISPATCH(ListParameterivSGIX, (list, name, param), (F, ";")); + DISPATCH(End, (), (F, "glEnd();")); } - - -/* 94. GL_EXT_index_material */ -KEYWORD1 void KEYWORD2 NAME(IndexMaterialEXT)(GLenum face, GLenum mode) +KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) { - DISPATCH(IndexMaterialEXT, (face, mode), (F, ";")); + DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%g);", u)); } - -/* 95. GL_EXT_index_func */ -KEYWORD1 void KEYWORD2 NAME(IndexFuncEXT)(GLenum func, GLfloat ref) +KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) { - DISPATCH(IndexFuncEXT, (func, ref), (F, ";")); + DISPATCH(EvalCoord1f, (u), (F, ";")); } - - -/* 97. GL_EXT_compiled_vertex_array */ -KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) +KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble *u) { - DISPATCH(LockArraysEXT, (first, count), (F, ";")); + DISPATCH(EvalCoord1dv, (u), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) +KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat *u) { - DISPATCH(UnlockArraysEXT, (), (F, ";")); + DISPATCH(EvalCoord1fv, (u), (F, ";")); } - -/* 98. GL_EXT_cull_vertex */ -KEYWORD1 void KEYWORD2 NAME(CullParameterfvEXT)(GLenum pname, GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) { - DISPATCH(CullParameterfvEXT, (pname, params), (F, ";")); + DISPATCH(EvalCoord2d, (u, v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(CullParameterdvEXT)(GLenum pname, GLdouble *params) +KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) { - DISPATCH(CullParameterdvEXT, (pname, params), (F, ";")); + DISPATCH(EvalCoord2f, (u, v), (F, ";")); } - - -/* 102. GL_SGIX_fragment_lighting */ -KEYWORD1 void KEYWORD2 NAME(FragmentColorMaterialSGIX)(GLenum face, GLenum mode) +KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble *u) { - DISPATCH(FragmentColorMaterialSGIX, (face, mode), (F, ";")); + DISPATCH(EvalCoord2dv, (u), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param) +KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat *u) { - DISPATCH(FragmentLightfSGIX, (light, pname, param), (F, ";")); + DISPATCH(EvalCoord2fv, (u), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params) +KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) { - DISPATCH(FragmentLightfvSGIX, (light, pname, params), (F, ";")); + DISPATCH(EvalPoint1, (i), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentLightiSGIX)(GLenum light, GLenum pname, GLint param) +KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) { - DISPATCH(FragmentLightiSGIX, (light, pname, param), (F, ";")); + DISPATCH(EvalPoint2, (i, j), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params) +KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) { - DISPATCH(FragmentLightivSGIX, (light, pname, params), (F, ";")); + DISPATCH(EdgeFlag, (flag), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentLightModelfSGIX)(GLenum pname, GLfloat param) +KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean *flag) { - DISPATCH(FragmentLightModelfSGIX, (pname, param), (F, ";")); + DISPATCH(EdgeFlagv, (flag), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params) +KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) { - DISPATCH(FragmentLightModelfvSGIX, (pname, params), (F, ";")); + DISPATCH(Indexd, (c), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentLightModeliSGIX)(GLenum pname, GLint param) +KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble *c) { - DISPATCH(FragmentLightModeliSGIX, (pname, param), (F, ";")); + DISPATCH(Indexdv, (c), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentLightModelivSGIX)(GLenum pname, const GLint * params) +KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) { - DISPATCH(FragmentLightModelivSGIX, (pname, params), (F, ";")); + DISPATCH(Indexf, (c), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param) +KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat *c) { - DISPATCH(FragmentMaterialfSGIX, (face, pname, param), (F, ";")); + DISPATCH(Indexfv, (c), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params) +KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) { - DISPATCH(FragmentMaterialfvSGIX, (face, pname, params), (F, ";")); + DISPATCH(Indexi, (c), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param) +KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint *c) { - DISPATCH(FragmentMaterialiSGIX, (face, pname, param), (F, ";")); + DISPATCH(Indexiv, (c), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params) +KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) { - DISPATCH(FragmentMaterialivSGIX, (face, pname, params), (F, ";")); + DISPATCH(Indexs, (c), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params) +KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort *c) { - DISPATCH(FragmentLightfvSGIX, (light, pname, params), (F, ";")); + DISPATCH(Indexsv, (c), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params) +KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) { - DISPATCH(FragmentLightivSGIX, (light, pname, params), (F, ";")); + DISPATCH(Materialf, (face, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params) +KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) { - DISPATCH(FragmentMaterialfvSGIX, (face, pname, params), (F, ";")); + DISPATCH(Materiali, (face, pname, param), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params) +KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat *params) { - DISPATCH(FragmentMaterialivSGIX, (face, pname, params), (F, ";")); + DISPATCH(Materialfv, (face, pname, params), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(LightEnviSGIX)(GLenum pname, GLint param) +KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint *params) { - DISPATCH(LightEnviSGIX, (pname, param), (F, ";")); + DISPATCH(Materialiv, (face, pname, params), (F, ";")); } - -/* 112. GL_EXT_draw_range_elements */ -KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) +KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) { - DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %u %u %d 0x%x %p);", mode, start, end, count, type, indices)); + DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);", nx, ny, nz)); } - -/* 117. GL_EXT_light_texture */ -#if 00 -KEYWORD1 void KEYWORD2 NAME(ApplyTextureEXT)(GLenum mode) +KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte *v) { - DISPATCH(ApplyTextureEXT, (mode), (F, "glApplyTextureEXT(0x%x);", mode)); + DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(TextureLightEXT)(GLenum pname) +KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) { - DISPATCH(TextureLightEXT, (pname), (F, "glTextureLightEXT(0x%x);", pname)); + DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);", nx, ny, nz)); } -KEYWORD1 void KEYWORD2 NAME(TextureMaterialEXT)(GLenum face, GLenum mode) +KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble *v) { - DISPATCH(TextureMaterialEXT, (face, mode), (F, "glTextureMaterialEXT(0x%x, 0x%x);", face, mode)); + DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);", v)); } -#endif - - -/* 135. GL_INTEL_texture_scissor */ -#if 00 -KEYWORD1 void KEYWORD2 NAME(TexScissorINTEL)(GLenum target, GLclampf tlow, GLclampf thigh) +KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) { - DISPATCH(TexScissorINTEL, (target, tlow, thigh), (F, "glTexScissorINTEL(0x%x %g %g);", target, tlow, thigh)); + DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%g, %g, %g);", nx, ny, nz)); } -KEYWORD1 void KEYWORD2 NAME(TexScissorFuncINTEL)(GLenum target, GLenum lfunc, GLenum hfunc) +KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat *v) { - DISPATCH(TexScissorFuncINTEL, (target, lfunc, hfunc), (F, "glTexScissorFuncINTEL(0x%x 0x%x 0x%x);", target, tlow, thigh)); + DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);", v)); } -#endif - - -/* 136. GL_INTEL_parallel_arrays */ -#if 00 -KEYWORD1 void KEYWORD2 NAME(VertexPointervINTEL)(GLint size, GLenum type, const void ** pointer) +KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) { - DISPATCH(VertexPointervINTEL, (size, type, pointer), (F, "glVertexPointervINTEL(%d, 0x%x, %p);", size, type, pointer)); + DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);", nx, ny, nz)); } -KEYWORD1 void KEYWORD2 NAME(NormalPointervINTEL)(GLenum type, const void** pointer) +KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint *v) { - DISPATCH(NormalPointervINTEL, (size, pointer), (F, "glNormalPointervINTEL(%d, %p);", size, pointer)); + DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(ColorPointervINTEL)(GLint size, GLenum type, const void** pointer) +KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) { - DISPATCH(ColorPointervINTEL, (size, type, pointer), (F, "glColorPointervINTEL(%d, 0x%x, %p);", size, type, pointer)); + DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);", nx, ny, nz)); } -KEYWORD1 void KEYWORD2 NAME(TexCoordPointervINTEL)(GLint size, GLenum type, const void** pointer) +KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort *v) { - DISPATCH(TexCoordPointervINTEL, (size, type, pointer), (F, "glTexCoordPointervINTEL(%d, 0x%x, %p);", size, type, pointer)); + DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);", v)); } -#endif - -/* 138. GL_EXT_pixel_transform */ -#if 0 -KEYWORD1 void KEYWORD2 NAME(PixelTransformParameteriEXT)(GLenum target, GLenum pname, const GLint param) +KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) { - DISPATCH(PixelTransformParameteriEXT, (target, pname, param), (F, "glPixelTransformParameteriEXT(0x%x, 0x%x, %d);", target, pname, param)); + DISPATCH(TexCoord1d, (s), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PixelTransformParameterfEXT)(GLenum target, GLenum pname, const GLfloat param) +KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) { - DISPATCH(PixelTransformParameterfEXT, (target, pname, param), (F, "glPixelTransformParameterfEXT(0x%x, 0x%x, %f);", target, pname, param)); + DISPATCH(TexCoord1f, (s), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint *params) +KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) { - DISPATCH(PixelTransformParameterivEXT, (target, pname, params), (F, "glPixelTransformParameterivEXT(0x%x, 0x%x, %p);", target, pname, params)); + DISPATCH(TexCoord1i, (s), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(PixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) { - DISPATCH(PixelTransformParameterfvEXT, (target, pname, params), (F, "glPixelTransformParameterfvEXT(0x%x, 0x%x, %p);", target, pname, params)); + DISPATCH(TexCoord1s, (s), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetPixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint *params) +KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) { - DISPATCH(GetPixelTransformParameterivEXT, (target, pname, params), (F, "glGetPixelTransformParameterivEXT(0x%x, 0x%x, %p);", target, pname, params)); + DISPATCH(TexCoord2d, (s, t), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(GetPixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params) +KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) { - DISPATCH(GetPixelTransformParameterfvEXT, (target, pname, params), (F, "glGetPixelTransformParameterfvEXT(0x%x, 0x%x, %p);", target, pname, params)); + DISPATCH(TexCoord2f, (s, t), (F, ";")); } -#endif - - -/* 145. GL_EXT_secondary_color */ -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) +KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) { - DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);", red, green, blue)); + DISPATCH(TexCoord2s, (s, t), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte *v) +KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) { - DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%d, %d, %d);", v[0], v[1], v[2])); + DISPATCH(TexCoord2i, (s, t), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) +KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) { - DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%g, %g, %g);", red, green, blue)); + DISPATCH(TexCoord3d, (s, t, r), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) +KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) { - DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%g, %g, %g);", v[0], v[1], v[2])); + DISPATCH(TexCoord3f, (s, t, r), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) +KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) { - DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%g, %g, %g);", red, green, blue)); + DISPATCH(TexCoord3i, (s, t, r), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) +KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) { - DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%g, %g, %g);", v[0], v[1], v[2])); + DISPATCH(TexCoord3s, (s, t, r), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) +KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) { - DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);", red, green, blue)); + DISPATCH(TexCoord4d, (s, t, r, q), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) +KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) { - DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%d, %d, %d);", v[0], v[1], v[2])); + DISPATCH(TexCoord4f, (s, t, r, q), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) +KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) { - DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);", red, green, blue)); + DISPATCH(TexCoord4i, (s, t, r, q), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) +KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) { - DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%d, %d, %d);", v[0], v[1], v[2])); + DISPATCH(TexCoord4s, (s, t, r, q), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) +KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble *v) { - DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);", red, green, blue)); + DISPATCH(TexCoord1dv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) +KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat *v) { - DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%d, %d, %d);", v[0], v[1], v[2])); + DISPATCH(TexCoord1fv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) +KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint *v) { - DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);", red, green, blue)); + DISPATCH(TexCoord1iv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) +KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort *v) { - DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%d, %d, %d);", v[0], v[1], v[2])); + DISPATCH(TexCoord1sv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) +KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble *v) { - DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);", red, green, blue)); + DISPATCH(TexCoord2dv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) +KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat *v) { - DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%d, %d, %d);", v[0], v[1], v[2])); + DISPATCH(TexCoord2fv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLvoid * pointer) +KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint *v) { - DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);", size, type, stride, pointer)); + DISPATCH(TexCoord2iv, (v), (F, ";")); } - - -/* 149. GL_EXT_fog_coord */ -KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) +KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort *v) { - DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%g);", coord)); + DISPATCH(TexCoord2sv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) +KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble *v) { - DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);", coord)); + DISPATCH(TexCoord3dv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) +KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat *v) { - DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%g);", coord)); + DISPATCH(TexCoord3fv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) +KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint *v) { - DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);", coord)); + DISPATCH(TexCoord3iv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) +KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort *v) { - DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);", type, stride, pointer)); + DISPATCH(TexCoord3sv, (v), (F, ";")); } - - -/* 173. GL_EXT/INGR_blend_func_separate */ -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble *v) { - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, ";")); + DISPATCH(TexCoord4dv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat *v) { - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, ";")); + DISPATCH(TexCoord4fv, (v), (F, ";")); } - - -/* 190. GL_NV_vertex_array_range */ -KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) + +KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint *v) { - DISPATCH(FlushVertexArrayRangeNV, (), (F, ";")); + DISPATCH(TexCoord4iv, (v), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei size, const GLvoid * pointer) +KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort *v) { - DISPATCH(VertexArrayRangeNV, (size, pointer), (F, ";")); + DISPATCH(TexCoord4sv, (v), (F, ";")); } +KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) +{ + DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);", x, y)); +} -/* 191. GL_NV_register_combiners */ -KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) +KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble *v) { - DISPATCH(CombinerParameterfvNV, (pname, params), (F, ";")); + DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) +KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) { - DISPATCH(CombinerParameterfNV, (pname, param), (F, ";")); + DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%g, %g);", x, y)); } -KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) +KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat *v) { - DISPATCH(CombinerParameterivNV, (pname, params), (F, ";")); + DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) +KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) { - DISPATCH(CombinerParameteriNV, (pname, param), (F, ";")); + DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);", x, y)); } -KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint *v) { - DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, ";")); + DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) { - DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, ";")); + DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);", x, y)); } -KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort *v) { - DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, ";")); + DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) +KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) { - DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, ";")); + DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);", x, y, z)); } -KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) +KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble *v) { - DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, ";")); + DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) +KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) { - DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, ";")); + DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%g, %g, %g);", x, y, z)); } -KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) +KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat *v) { - DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, ";")); + DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) +KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) { -DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, ";")); + DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);", x, y, z)); } -KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) +KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint *v) { -DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, ";")); + DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);", v)); } - - -/* 194. GL_EXT_vertex_weighting */ -KEYWORD1 void KEYWORD2 NAME(VertexWeightfEXT)(GLfloat weight) +KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) { - DISPATCH(VertexWeightfEXT, (weight), (F, ";")); + DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);", x, y, z)); } -KEYWORD1 void KEYWORD2 NAME(VertexWeightfvEXT)(const GLfloat * weight) +KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort *v) { - DISPATCH(VertexWeightfvEXT, (weight), (F, ";")); + DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer) +KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - DISPATCH(VertexWeightPointerEXT, (size, type, stride, pointer), (F, ";")); + DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);", x, y, z, w)); } - - -/* 196. GL_MESA_resize_buffers */ -KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) +KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble *v) { - DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();")); + DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);", v)); } - - -/* 197. GL_MESA_window_pos */ -KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) +KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - DISPATCH(WindowPos2iMESA, (x, y), (F, ";")); + DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);", x, y, z, w)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) +KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat *v) { - DISPATCH(WindowPos2sMESA, (x, y), (F, ";")); + DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) +KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) { - DISPATCH(WindowPos2fMESA, (x, y), (F, ";")); + DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);", x, y, z, w)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) +KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint *v) { - DISPATCH(WindowPos2dMESA, (x, y), (F, ";")); + DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint *p) +KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) { - DISPATCH(WindowPos2ivMESA, (p), (F, ";")); + DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);", x, y, z, w)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort *p) +KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort *v) { - DISPATCH(WindowPos2svMESA, (p), (F, ";")); + DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);", v)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat *p) +KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) { - DISPATCH(WindowPos2fvMESA, (p), (F, ";")); + DISPATCH(Indexub, (c), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble *p) +KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c) { - DISPATCH(WindowPos2dvMESA, (p), (F, ";")); + DISPATCH(Indexubv, (c), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) +KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) { - DISPATCH(WindowPos3iMESA, (x, y, z), (F, ";")); + DISPATCH(ArrayElement, (i), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) { - DISPATCH(WindowPos3sMESA, (x, y, z), (F, ";")); + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte *v) { - DISPATCH(WindowPos3fMESA, (x, y, z), (F, ";")); + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%d, %d, %d);", v[0], v[1], v[2])); } -KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) { - DISPATCH(WindowPos3dMESA, (x, y, z), (F, ";")); + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%g, %g, %g);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint *p) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) { - DISPATCH(WindowPos3ivMESA, (p), (F, ";")); + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%g, %g, %g);", v[0], v[1], v[2])); } -KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort *p) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) { - DISPATCH(WindowPos3svMESA, (p), (F, ";")); + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%g, %g, %g);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat *p) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) { - DISPATCH(WindowPos3fvMESA, (p), (F, ";")); + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%g, %g, %g);", v[0], v[1], v[2])); } -KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble *p) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) { - DISPATCH(WindowPos3dvMESA, (p), (F, ";")); + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) { - DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, ";")); + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%d, %d, %d);", v[0], v[1], v[2])); } -KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) { - DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, ";")); + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) { - DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, ";")); + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%d, %d, %d);", v[0], v[1], v[2])); } -KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) { - DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, ";")); + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint *p) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) { - DISPATCH(WindowPos4ivMESA, (p), (F, ";")); + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%d, %d, %d);", v[0], v[1], v[2])); } -KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort *p) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) { - DISPATCH(WindowPos4svMESA, (p), (F, ";")); + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);", red, green, blue)); } -KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat *p) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) { - DISPATCH(WindowPos4fvMESA, (p), (F, ";")); + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%d, %d, %d);", v[0], v[1], v[2])); } -KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble *p) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) { - DISPATCH(WindowPos4dvMESA, (p), (F, ";")); + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);", red, green, blue)); } - -/* 208. GL_3DFX_tbuffer */ -KEYWORD1 void KEYWORD2 NAME(TbufferMask3DFX)(GLuint mask) +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) { - DISPATCH(TbufferMask3DFX, (mask), (F, "glTbufferMask3DFX(0x%x);", mask)); + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%d, %d, %d);", v[0], v[1], v[2])); } - -/* 209. WGL_EXT_multisample */ - -KEYWORD1 void KEYWORD2 NAME(SampleMaskEXT)(GLclampf value, GLboolean invert) +KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) { - DISPATCH(SampleMaskSGIS, (value, invert), (F, ";")); + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%g);", coord)); } -KEYWORD1 void KEYWORD2 NAME(SamplePatternEXT)(GLenum pattern) +KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) { - DISPATCH(SamplePatternSGIS, (pattern), (F, ";")); + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);", coord)); } - -/* ARB 1. GL_ARB_multitexture */ - -KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) +KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) { - DISPATCH(ActiveTextureARB, (texture), (F, ";")); + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%g);", coord)); } -KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) +KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) { - DISPATCH(ClientActiveTextureARB, (texture), (F, ";")); + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);", coord)); } KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) @@ -3418,81 +3417,667 @@ KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort *v DISPATCH(MultiTexCoord4svARB, (target, v), (F, ";")); } +#endif -/* ARB 3. GL_ARB_transpose_matrix */ -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble m[16]) -{ - DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixARB(%p);", m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat m[16]) -{ - DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p)", m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble m[16]) -{ - DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixfARB(%p)", m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat m[16]) -{ - DISPATCH(MultTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p)", m)); -} - - - -/* ARB 5. GL_ARB_multisample */ -KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);", value, invert)); -} - -KEYWORD1 void KEYWORD2 NAME(SamplePassARB)(GLenum pass) -{ - DISPATCH(SamplePassARB, (pass), (F, "glSamplePassARB(0x%x);", pass)); -} - - - -/* ARB 12. GL_ARB_texture_compression */ -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) -{ - DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB();")); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) -{ - DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB();")); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) -{ - DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB();")); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB();")); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB();")); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB();")); -} - -KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint lod, GLvoid *img) -{ - DISPATCH(GetCompressedTexImageARB, (target, lod, img), (F, "glGetCompressedTexImageARB();")); +/** + ** Optional initialization function, generated according to DO_INIT + **/ + +#ifdef DO_INIT + +static void NAME(InitDispatch)( void ) +{ + INITARGS; + INIT(GetCompressedTexImageARB); + INIT(Accum); + INIT(AlphaFunc); + INIT(Bitmap); + INIT(BlendFunc); + INIT(Clear); + INIT(ClearAccum); + INIT(ClearColor); + INIT(ClearDepth); + INIT(ClearIndex); + INIT(ClearStencil); + INIT(ClipPlane); + INIT(ColorMask); + INIT(ColorMaterial); + INIT(CopyPixels); + INIT(CullFace); + INIT(DepthFunc); + INIT(DepthMask); + INIT(DepthRange); + INIT(DeleteLists); + INIT(Disable); + INIT(DrawBuffer); + INIT(DrawElements); + INIT(DrawPixels); + INIT(EndList); + INIT(Enable); + INIT(EvalMesh1); + INIT(EvalMesh2); + INIT(FeedbackBuffer); + INIT(Finish); + INIT(Flush); + INIT(Fogf); + INIT(Fogi); + INIT(Fogfv); + INIT(Fogiv); + INIT(FrontFace); + INIT(Frustum); + INIT(GenLists); + INIT(GetBooleanv); + INIT(GetClipPlane); + INIT(GetDoublev); + INIT(GetError); + INIT(GetFloatv); + INIT(GetIntegerv); + INIT(GetLightfv); + INIT(GetLightiv); + INIT(GetMapdv); + INIT(GetMapfv); + INIT(GetMapiv); + INIT(GetMaterialfv); + INIT(GetMaterialiv); + INIT(GetPixelMapfv); + INIT(GetPixelMapuiv); + INIT(GetPixelMapusv); + INIT(GetPolygonStipple); + INIT(GetString); + INIT(GetTexEnvfv); + INIT(GetTexEnviv); + INIT(GetTexGeniv); + INIT(GetTexGendv); + INIT(GetTexGenfv); + INIT(GetTexImage); + INIT(GetTexLevelParameterfv); + INIT(GetTexLevelParameteriv); + INIT(GetTexParameterfv); + INIT(GetTexParameteriv); + INIT(Hint); + INIT(IndexMask); + INIT(InitNames); + INIT(IsEnabled); + INIT(IsList); + INIT(Lightf); + INIT(Lighti); + INIT(Lightfv); + INIT(Lightiv); + INIT(LightModelf); + INIT(LightModeli); + INIT(LightModelfv); + INIT(LightModeliv); + INIT(LineWidth); + INIT(LineStipple); + INIT(ListBase); + INIT(LoadIdentity); + INIT(LoadMatrixd); + INIT(LoadMatrixf); + INIT(LoadName); + INIT(LogicOp); + INIT(Map1d); + INIT(Map1f); + INIT(Map2d); + INIT(Map2f); + INIT(MapGrid1d); + INIT(MapGrid1f); + INIT(MapGrid2d); + INIT(MapGrid2f); + INIT(MatrixMode); + INIT(MultMatrixd); + INIT(MultMatrixf); + INIT(NewList); + INIT(Ortho); + INIT(PassThrough); + INIT(PixelMapfv); + INIT(PixelMapuiv); + INIT(PixelMapusv); + INIT(PixelStoref); + INIT(PixelStorei); + INIT(PixelTransferf); + INIT(PixelTransferi); + INIT(PixelZoom); + INIT(PointSize); + INIT(PolygonMode); + INIT(PolygonStipple); + INIT(PopAttrib); + INIT(PopMatrix); + INIT(PopName); + INIT(PushAttrib); + INIT(PushMatrix); + INIT(PushName); + INIT(RasterPos2d); + INIT(RasterPos2f); + INIT(RasterPos2i); + INIT(RasterPos2s); + INIT(RasterPos3d); + INIT(RasterPos3f); + INIT(RasterPos3i); + INIT(RasterPos3s); + INIT(RasterPos4d); + INIT(RasterPos4f); + INIT(RasterPos4i); + INIT(RasterPos4s); + INIT(RasterPos2dv); + INIT(RasterPos2fv); + INIT(RasterPos2iv); + INIT(RasterPos2sv); + INIT(RasterPos3dv); + INIT(RasterPos3fv); + INIT(RasterPos3iv); + INIT(RasterPos3sv); + INIT(RasterPos4dv); + INIT(RasterPos4fv); + INIT(RasterPos4iv); + INIT(RasterPos4sv); + INIT(ReadBuffer); + INIT(ReadPixels); + INIT(Rectd); + INIT(Rectdv); + INIT(Rectf); + INIT(Rectfv); + INIT(Recti); + INIT(Rectiv); + INIT(Rects); + INIT(Rectsv); + INIT(RenderMode); + INIT(Rotated); + INIT(Rotatef); + INIT(SelectBuffer); + INIT(Scaled); + INIT(Scalef); + INIT(Scissor); + INIT(ShadeModel); + INIT(StencilFunc); + INIT(StencilMask); + INIT(StencilOp); + INIT(TexGend); + INIT(TexGendv); + INIT(TexGenf); + INIT(TexGenfv); + INIT(TexGeni); + INIT(TexGeniv); + INIT(TexEnvf); + INIT(TexEnvfv); + INIT(TexEnvi); + INIT(TexEnviv); + INIT(TexImage1D); + INIT(TexImage2D); + INIT(TexParameterf); + INIT(TexParameterfv); + INIT(TexParameteri); + INIT(TexParameteriv); + INIT(Translated); + INIT(Translatef); + INIT(Viewport); + INIT(AreTexturesResident); + INIT(BindTexture); + INIT(ColorPointer); + INIT(CopyTexImage1D); + INIT(CopyTexImage2D); + INIT(CopyTexSubImage1D); + INIT(CopyTexSubImage2D); + INIT(DeleteTextures); + INIT(DisableClientState); + INIT(DrawArrays); + INIT(EdgeFlagPointer); + INIT(EnableClientState); + INIT(GenTextures); + INIT(GetPointerv); + INIT(IndexPointer); + INIT(InterleavedArrays); + INIT(IsTexture); + INIT(NormalPointer); + INIT(PolygonOffset); + INIT(PopClientAttrib); + INIT(PrioritizeTextures); + INIT(PushClientAttrib); + INIT(TexCoordPointer); + INIT(TexSubImage1D); + INIT(TexSubImage2D); + INIT(VertexPointer); + INIT(CopyTexSubImage3D); + INIT(DrawRangeElements); + INIT(TexImage3D); + INIT(TexSubImage3D); + INIT(BlendColor); + INIT(BlendEquation); + INIT(ColorSubTable); + INIT(ColorTable); + INIT(ColorTableParameterfv); + INIT(ColorTableParameteriv); + INIT(ConvolutionFilter1D); + INIT(ConvolutionFilter2D); + INIT(ConvolutionParameterf); + INIT(ConvolutionParameterfv); + INIT(ConvolutionParameteri); + INIT(ConvolutionParameteriv); + INIT(CopyColorSubTable); + INIT(CopyColorTable); + INIT(CopyConvolutionFilter1D); + INIT(CopyConvolutionFilter2D); + INIT(GetColorTable); + INIT(GetColorTableParameterfv); + INIT(GetColorTableParameteriv); + INIT(GetConvolutionFilter); + INIT(GetConvolutionParameterfv); + INIT(GetConvolutionParameteriv); + INIT(GetHistogram); + INIT(GetHistogramParameterfv); + INIT(GetHistogramParameteriv); + INIT(GetMinmax); + INIT(GetMinmaxParameterfv); + INIT(GetMinmaxParameteriv); + INIT(GetSeparableFilter); + INIT(Histogram); + INIT(Minmax); + INIT(ResetMinmax); + INIT(ResetHistogram); + INIT(SeparableFilter2D); + INIT(BlendColorEXT); + INIT(PolygonOffsetEXT); + INIT(CopyTexSubImage3DEXT); + INIT(TexImage3DEXT); + INIT(TexSubImage3DEXT); + INIT(GetTexFilterFuncSGIS); + INIT(TexFilterFuncSGIS); + INIT(CopyTexSubImage1DEXT); + INIT(TexSubImage1DEXT); + INIT(TexSubImage2DEXT); + INIT(CopyTexImage1DEXT); + INIT(CopyTexImage2DEXT); + INIT(CopyTexSubImage2DEXT); + INIT(GetHistogramEXT); + INIT(GetHistogramParameterfvEXT); + INIT(GetHistogramParameterivEXT); + INIT(GetMinmaxEXT); + INIT(GetMinmaxParameterfvEXT); + INIT(GetMinmaxParameterivEXT); + INIT(HistogramEXT); + INIT(MinmaxEXT); + INIT(ResetHistogramEXT); + INIT(ResetMinmaxEXT); + INIT(ConvolutionFilter1DEXT); + INIT(ConvolutionFilter2DEXT); + INIT(ConvolutionParameterfEXT); + INIT(ConvolutionParameterfvEXT); + INIT(ConvolutionParameteriEXT); + INIT(ConvolutionParameterivEXT); + INIT(CopyConvolutionFilter1DEXT); + INIT(CopyConvolutionFilter2DEXT); + INIT(GetConvolutionFilterEXT); + INIT(GetConvolutionParameterfvEXT); + INIT(GetConvolutionParameterivEXT); + INIT(GetSeparableFilterEXT); + INIT(SeparableFilter2DEXT); + INIT(ColorTableParameterfvSGI); + INIT(ColorTableParameterivSGI); + INIT(ColorTableSGI); + INIT(CopyColorTableSGI); + INIT(GetColorTableSGI); + INIT(GetColorTableParameterfvSGI); + INIT(GetColorTableParameterivSGI); + INIT(PixelTexGenSGIX); + INIT(PixelTexGenParameterfSGIS); + INIT(PixelTexGenParameterfvSGIS); + INIT(PixelTexGenParameteriSGIS); + INIT(PixelTexGenParameterivSGIS); + INIT(GetPixelTexGenParameterfvSGIS); + INIT(GetPixelTexGenParameterivSGIS); + INIT(TexImage4DSGIS); + INIT(TexSubImage4DSGIS); + INIT(GenTexturesEXT); + INIT(DeleteTexturesEXT); + INIT(BindTextureEXT); + INIT(PrioritizeTexturesEXT); + INIT(AreTexturesResidentEXT); + INIT(IsTextureEXT); + INIT(DetailTexFuncSGIS); + INIT(GetDetailTexFuncSGIS); + INIT(GetSharpenTexFuncSGIS); + INIT(SharpenTexFuncSGIS); + INIT(SampleMaskSGIS); + INIT(SamplePatternSGIS); + INIT(VertexPointerEXT); + INIT(NormalPointerEXT); + INIT(ColorPointerEXT); + INIT(IndexPointerEXT); + INIT(TexCoordPointerEXT); + INIT(EdgeFlagPointerEXT); + INIT(GetPointervEXT); + INIT(DrawArraysEXT); + INIT(BlendEquationEXT); + INIT(SpriteParameterfSGIX); + INIT(SpriteParameterfvSGIX); + INIT(SpriteParameteriSGIX); + INIT(SpriteParameterivSGIX); + INIT(PointParameterfEXT); + INIT(PointParameterfvEXT); + INIT(PointParameterfSGIS); + INIT(PointParameterfvSGIS); + INIT(GetInstrumentsSGIX); + INIT(InstrumentsBufferSGIX); + INIT(PollInstrumentsSGIX); + INIT(ReadInstrumentsSGIX); + INIT(StartInstrumentsSGIX); + INIT(StopInstrumentsSGIX); + INIT(FrameZoomSGIX); + INIT(TagSampleBufferSGIX); + INIT(ReferencePlaneSGIX); + INIT(FlushRasterSGIX); + INIT(GetImageTransformParameterfvHP); + INIT(GetImageTransformParameterivHP); + INIT(ImageTransformParameterfHP); + INIT(ImageTransformParameterfvHP); + INIT(ImageTransformParameteriHP); + INIT(ImageTransformParameterivHP); + INIT(ColorSubTableEXT); + INIT(CopyColorSubTableEXT); + INIT(HintPGI); + INIT(ColorTableEXT); + INIT(GetColorTableEXT); + INIT(GetColorTableParameterfvEXT); + INIT(GetColorTableParameterivEXT); + INIT(GetListParameterfvSGIX); + INIT(GetListParameterivSGIX); + INIT(ListParameterfSGIX); + INIT(ListParameterfvSGIX); + INIT(ListParameteriSGIX); + INIT(ListParameterivSGIX); + INIT(IndexMaterialEXT); + INIT(IndexFuncEXT); + INIT(LockArraysEXT); + INIT(UnlockArraysEXT); + INIT(CullParameterfvEXT); + INIT(CullParameterdvEXT); + INIT(FragmentColorMaterialSGIX); + INIT(FragmentLightfSGIX); + INIT(FragmentLightfvSGIX); + INIT(FragmentLightiSGIX); + INIT(FragmentLightivSGIX); + INIT(FragmentLightModelfSGIX); + INIT(FragmentLightModelfvSGIX); + INIT(FragmentLightModeliSGIX); + INIT(FragmentLightModelivSGIX); + INIT(FragmentMaterialfSGIX); + INIT(FragmentMaterialfvSGIX); + INIT(FragmentMaterialiSGIX); + INIT(FragmentMaterialivSGIX); + INIT(GetFragmentLightfvSGIX); + INIT(GetFragmentLightivSGIX); + INIT(GetFragmentMaterialfvSGIX); + INIT(GetFragmentMaterialivSGIX); + INIT(LightEnviSGIX); + INIT(DrawRangeElementsEXT); + INIT(ApplyTextureEXT); + INIT(TextureLightEXT); + INIT(TextureMaterialEXT); + INIT(TexScissorINTEL); + INIT(TexScissorFuncINTEL); + INIT(VertexPointervINTEL); + INIT(NormalPointervINTEL); + INIT(ColorPointervINTEL); + INIT(TexCoordPointervINTEL); + INIT(PixelTransformParameteriEXT); + INIT(PixelTransformParameterfEXT); + INIT(PixelTransformParameterivEXT); + INIT(PixelTransformParameterfvEXT); + INIT(GetPixelTransformParameterivEXT); + INIT(GetPixelTransformParameterfvEXT); + INIT(SecondaryColorPointerEXT); + INIT(FogCoordPointerEXT); + INIT(BlendFuncSeparateEXT); + INIT(BlendFuncSeparateINGR); + INIT(FlushVertexArrayRangeNV); + INIT(VertexArrayRangeNV); + INIT(CombinerParameterfvNV); + INIT(CombinerParameterfNV); + INIT(CombinerParameterivNV); + INIT(CombinerParameteriNV); + INIT(CombinerInputNV); + INIT(CombinerOutputNV); + INIT(FinalCombinerInputNV); + INIT(GetCombinerInputParameterfvNV); + INIT(GetCombinerInputParameterivNV); + INIT(GetCombinerOutputParameterfvNV); + INIT(GetCombinerOutputParameterivNV); + INIT(GetFinalCombinerInputParameterfvNV); + INIT(GetFinalCombinerInputParameterivNV); + INIT(VertexWeightfEXT); + INIT(VertexWeightfvEXT); + INIT(VertexWeightPointerEXT); + INIT(ResizeBuffersMESA); + INIT(WindowPos2iMESA); + INIT(WindowPos2sMESA); + INIT(WindowPos2fMESA); + INIT(WindowPos2dMESA); + INIT(WindowPos2ivMESA); + INIT(WindowPos2svMESA); + INIT(WindowPos2fvMESA); + INIT(WindowPos2dvMESA); + INIT(WindowPos3iMESA); + INIT(WindowPos3sMESA); + INIT(WindowPos3fMESA); + INIT(WindowPos3dMESA); + INIT(WindowPos3ivMESA); + INIT(WindowPos3svMESA); + INIT(WindowPos3fvMESA); + INIT(WindowPos3dvMESA); + INIT(WindowPos4iMESA); + INIT(WindowPos4sMESA); + INIT(WindowPos4fMESA); + INIT(WindowPos4dMESA); + INIT(WindowPos4ivMESA); + INIT(WindowPos4svMESA); + INIT(WindowPos4fvMESA); + INIT(WindowPos4dvMESA); + INIT(TbufferMask3DFX); + INIT(SampleMaskEXT); + INIT(SamplePatternEXT); + INIT(ActiveTextureARB); + INIT(ClientActiveTextureARB); + INIT(LoadTransposeMatrixdARB); + INIT(LoadTransposeMatrixfARB); + INIT(MultTransposeMatrixdARB); + INIT(MultTransposeMatrixfARB); + INIT(SampleCoverageARB); + INIT(SamplePassARB); + INIT(CompressedTexImage3DARB); + INIT(CompressedTexImage2DARB); + INIT(CompressedTexImage1DARB); + INIT(CompressedTexSubImage3DARB); + INIT(CompressedTexSubImage2DARB); + INIT(CompressedTexSubImage1DARB); + INIT(GetCompressedTexImageARB); + +#ifdef DO_GEOMETRY + INIT(Begin); + INIT(CallList); + INIT(CallLists); + INIT(Color3b); + INIT(Color3d); + INIT(Color3f); + INIT(Color3i); + INIT(Color3s); + INIT(Color3ub); + INIT(Color3ui); + INIT(Color3us); + INIT(Color4b); + INIT(Color4d); + INIT(Color4f); + INIT(Color4i); + INIT(Color4s); + INIT(Color4ub); + INIT(Color4ui); + INIT(Color4us); + INIT(Color3bv); + INIT(Color3dv); + INIT(Color3fv); + INIT(Color3iv); + INIT(Color3sv); + INIT(Color3ubv); + INIT(Color3uiv); + INIT(Color3usv); + INIT(Color4bv); + INIT(Color4dv); + INIT(Color4fv); + INIT(Color4iv); + INIT(Color4sv); + INIT(Color4ubv); + INIT(Color4uiv); + INIT(Color4usv); + INIT(End); + INIT(EdgeFlag); + INIT(EdgeFlagv); + INIT(EvalCoord1d); + INIT(EvalCoord1f); + INIT(EvalCoord1dv); + INIT(EvalCoord1fv); + INIT(EvalCoord2d); + INIT(EvalCoord2f); + INIT(EvalCoord2dv); + INIT(EvalCoord2fv); + INIT(EvalPoint1); + INIT(EvalPoint2); + INIT(Indexd); + INIT(Indexdv); + INIT(Indexf); + INIT(Indexfv); + INIT(Indexi); + INIT(Indexiv); + INIT(Indexs); + INIT(Indexsv); + INIT(Materialf); + INIT(Materiali); + INIT(Materialfv); + INIT(Materialiv); + INIT(Normal3b); + INIT(Normal3bv); + INIT(Normal3d); + INIT(Normal3dv); + INIT(Normal3f); + INIT(Normal3fv); + INIT(Normal3i); + INIT(Normal3iv); + INIT(Normal3s); + INIT(Normal3sv); + INIT(TexCoord1d); + INIT(TexCoord1f); + INIT(TexCoord1i); + INIT(TexCoord1s); + INIT(TexCoord2d); + INIT(TexCoord2f); + INIT(TexCoord2s); + INIT(TexCoord2i); + INIT(TexCoord3d); + INIT(TexCoord3f); + INIT(TexCoord3i); + INIT(TexCoord3s); + INIT(TexCoord4d); + INIT(TexCoord4f); + INIT(TexCoord4i); + INIT(TexCoord4s); + INIT(TexCoord1dv); + INIT(TexCoord1fv); + INIT(TexCoord1iv); + INIT(TexCoord1sv); + INIT(TexCoord2dv); + INIT(TexCoord2fv); + INIT(TexCoord2iv); + INIT(TexCoord2sv); + INIT(TexCoord3dv); + INIT(TexCoord3fv); + INIT(TexCoord3iv); + INIT(TexCoord3sv); + INIT(TexCoord4dv); + INIT(TexCoord4fv); + INIT(TexCoord4iv); + INIT(TexCoord4sv); + INIT(Vertex2d); + INIT(Vertex2dv); + INIT(Vertex2f); + INIT(Vertex2fv); + INIT(Vertex2i); + INIT(Vertex2iv); + INIT(Vertex2s); + INIT(Vertex2sv); + INIT(Vertex3d); + INIT(Vertex3dv); + INIT(Vertex3f); + INIT(Vertex3fv); + INIT(Vertex3i); + INIT(Vertex3iv); + INIT(Vertex3s); + INIT(Vertex3sv); + INIT(Vertex4d); + INIT(Vertex4dv); + INIT(Vertex4f); + INIT(Vertex4fv); + INIT(Vertex4i); + INIT(Vertex4iv); + INIT(Vertex4s); + INIT(Vertex4sv); + INIT(Indexub); + INIT(Indexubv); + INIT(ArrayElementEXT); + INIT(SecondaryColor3bEXT); + INIT(SecondaryColor3bvEXT); + INIT(SecondaryColor3dEXT); + INIT(SecondaryColor3dvEXT); + INIT(SecondaryColor3fEXT); + INIT(SecondaryColor3fvEXT); + INIT(SecondaryColor3iEXT); + INIT(SecondaryColor3ivEXT); + INIT(SecondaryColor3sEXT); + INIT(SecondaryColor3svEXT); + INIT(SecondaryColor3ubEXT); + INIT(SecondaryColor3ubvEXT); + INIT(SecondaryColor3uiEXT); + INIT(SecondaryColor3uivEXT); + INIT(SecondaryColor3usEXT); + INIT(SecondaryColor3usvEXT); + INIT(FogCoordfEXT); + INIT(FogCoordfvEXT); + INIT(FogCoorddEXT); + INIT(FogCoorddvEXT); + INIT(MultiTexCoord1dARB); + INIT(MultiTexCoord1dvARB); + INIT(MultiTexCoord1fARB); + INIT(MultiTexCoord1fvARB); + INIT(MultiTexCoord1iARB); + INIT(MultiTexCoord1ivARB); + INIT(MultiTexCoord1sARB); + INIT(MultiTexCoord1svARB); + INIT(MultiTexCoord2dARB); + INIT(MultiTexCoord2dvARB); + INIT(MultiTexCoord2fARB); + INIT(MultiTexCoord2fvARB); + INIT(MultiTexCoord2iARB); + INIT(MultiTexCoord2ivARB); + INIT(MultiTexCoord2sARB); + INIT(MultiTexCoord2svARB); + INIT(MultiTexCoord3dARB); + INIT(MultiTexCoord3dvARB); + INIT(MultiTexCoord3fARB); + INIT(MultiTexCoord3fvARB); + INIT(MultiTexCoord3iARB); + INIT(MultiTexCoord3ivARB); + INIT(MultiTexCoord3sARB); + INIT(MultiTexCoord3svARB); + INIT(MultiTexCoord4dARB); + INIT(MultiTexCoord4dvARB); + INIT(MultiTexCoord4fARB); + INIT(MultiTexCoord4fvARB); + INIT(MultiTexCoord4iARB); + INIT(MultiTexCoord4ivARB); + INIT(MultiTexCoord4sARB); + INIT(MultiTexCoord4svARB); + INIT(ArrayElement); +#endif } - +#endif #undef KEYWORD1 #undef KEYWORD2 -- cgit v1.2.3