From 23caf20169ac38436ee9c13914f1d6aa7cf6bb5e Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 16 Nov 2000 21:05:34 +0000 Subject: Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done. --- src/mesa/main/eval.h | 39 +-------------------------------------- 1 file changed, 1 insertion(+), 38 deletions(-) (limited to 'src/mesa/main/eval.h') diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h index 0b87be3d5f..e2c61657af 100644 --- a/src/mesa/main/eval.h +++ b/src/mesa/main/eval.h @@ -1,4 +1,4 @@ -/* $Id: eval.h,v 1.2 1999/11/11 01:22:26 brianp Exp $ */ +/* $Id: eval.h,v 1.3 2000/11/16 21:05:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -61,8 +61,6 @@ extern GLfloat *gl_copy_map_points2d(GLenum target, const GLdouble *points ); -extern void gl_eval_vb( struct vertex_buffer *VB ); - extern void _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, @@ -107,40 +105,5 @@ _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ); extern void _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ); -extern void -_mesa_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); - -extern void -_mesa_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); - -extern void -_mesa_EvalCoord1d( GLdouble u ); - -extern void -_mesa_EvalCoord1f( GLfloat u ); - -extern void -_mesa_EvalCoord1dv( const GLdouble *u ); - -extern void -_mesa_EvalCoord1fv( const GLfloat *u ); - -extern void -_mesa_EvalCoord2d( GLdouble u, GLdouble v ); - -extern void -_mesa_EvalCoord2f( GLfloat u, GLfloat v ); - -extern void -_mesa_EvalCoord2dv( const GLdouble *u ); - -extern void -_mesa_EvalCoord2fv( const GLfloat *u ); - -extern void -_mesa_EvalPoint1( GLint i ); - -extern void -_mesa_EvalPoint2( GLint i, GLint j ); #endif -- cgit v1.2.3