From 4753d60dd070bb08d0116076bcc08025c86ce857 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 15 Jun 2002 02:38:15 +0000 Subject: Added ctx parameter to _mesa_debug() Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. --- src/mesa/main/api_arrayelt.c | 4 +- src/mesa/main/attrib.c | 9 +-- src/mesa/main/blend.c | 24 +++---- src/mesa/main/buffers.c | 30 +++------ src/mesa/main/config.h | 4 +- src/mesa/main/context.c | 101 +++++++++++++++++++--------- src/mesa/main/context.h | 7 +- src/mesa/main/dd.h | 15 ++--- src/mesa/main/depth.c | 6 +- src/mesa/main/dlist.c | 141 ++++++++++++++++++++------------------ src/mesa/main/drawpix.c | 67 +++++++++++++++++- src/mesa/main/enable.c | 4 +- src/mesa/main/get.c | 14 ++-- src/mesa/main/glheader.h | 18 +++-- src/mesa/main/hint.c | 34 ++++------ src/mesa/main/hint.h | 9 +-- src/mesa/main/imports.c | 14 +++- src/mesa/main/light.c | 68 +++++++------------ src/mesa/main/matrix.c | 14 ++-- src/mesa/main/mtypes.h | 11 +-- src/mesa/main/polygon.c | 14 ++-- src/mesa/main/texformat.c | 153 +++++++++++++++++++++++++++++++++++++++++- src/mesa/main/texformat.h | 11 +-- src/mesa/main/texformat_tmp.h | 94 +++++++++++++++++++++++++- src/mesa/main/texobj.c | 4 +- src/mesa/main/texstate.c | 10 +-- src/mesa/main/varray.c | 30 ++++----- 27 files changed, 616 insertions(+), 294 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index acca5701a5..0a39ecdefb 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -1,4 +1,4 @@ -/* $Id: api_arrayelt.c,v 1.8 2002/04/19 00:23:08 brianp Exp $ */ +/* $Id: api_arrayelt.c,v 1.9 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -347,7 +347,7 @@ void _ae_loopback_array_elt( GLint elt ) _ae_update_state( ctx ); for (ta = actx->texarrays ; ta->func ; ta++) { - ta->func( ta->unit, (char *)ta->array->Ptr + elt * ta->array->StrideB ); + ta->func( ta->unit + GL_TEXTURE0_ARB, (char *)ta->array->Ptr + elt * ta->array->StrideB ); } /* Must be last diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index f5f611784b..a7f90155bb 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,4 +1,4 @@ -/* $Id: attrib.c,v 1.66 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: attrib.c,v 1.67 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -120,7 +120,7 @@ _mesa_PushAttrib(GLbitfield mask) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glPushAttrib %x\n", (int) mask); + _mesa_debug(ctx, "glPushAttrib %x\n", (int) mask); if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) { _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushAttrib" ); @@ -802,7 +802,8 @@ _mesa_PopAttrib(void) while (attr) { if (MESA_VERBOSE & VERBOSE_API) { - _mesa_debug("glPopAttrib %s\n", _mesa_lookup_enum_by_nr(attr->kind)); + _mesa_debug(ctx, "glPopAttrib %s\n", + _mesa_lookup_enum_by_nr(attr->kind)); } switch (attr->kind) { @@ -1078,7 +1079,7 @@ _mesa_PopAttrib(void) _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE); } if (ctx->Driver.ClipPlane) - ctx->Driver.ClipPlane( ctx, i, eyePlane ); + ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, eyePlane ); } /* normalize/rescale */ diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 6d5b6a13f5..97b11872c4 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -1,4 +1,4 @@ -/* $Id: blend.c,v 1.35 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: blend.c,v 1.36 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -46,9 +46,9 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glBlendFunc %s %s\n", - _mesa_lookup_enum_by_nr(sfactor), - _mesa_lookup_enum_by_nr(dfactor)); + _mesa_debug(ctx, "glBlendFunc %s %s\n", + _mesa_lookup_enum_by_nr(sfactor), + _mesa_lookup_enum_by_nr(dfactor)); switch (sfactor) { case GL_SRC_COLOR: @@ -127,11 +127,11 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glBlendFuncSeparate %s %s %s %s\n", - _mesa_lookup_enum_by_nr(sfactorRGB), - _mesa_lookup_enum_by_nr(dfactorRGB), - _mesa_lookup_enum_by_nr(sfactorA), - _mesa_lookup_enum_by_nr(dfactorA)); + _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", + _mesa_lookup_enum_by_nr(sfactorRGB), + _mesa_lookup_enum_by_nr(dfactorRGB), + _mesa_lookup_enum_by_nr(sfactorA), + _mesa_lookup_enum_by_nr(dfactorA)); switch (sfactorRGB) { case GL_SRC_COLOR: @@ -268,8 +268,8 @@ _mesa_BlendEquation( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glBlendEquation %s\n", - _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glBlendEquation %s\n", + _mesa_lookup_enum_by_nr(mode)); switch (mode) { case GL_FUNC_ADD_EXT: @@ -445,7 +445,7 @@ _mesa_ColorMask( GLboolean red, GLboolean green, ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glColorMask %d %d %d %d\n", red, green, blue, alpha); + _mesa_debug(ctx, "glColorMask %d %d %d %d\n", red, green, blue, alpha); /* Shouldn't have any information about channel depth in core mesa * -- should probably store these as the native booleans: diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 295921e1d0..c549e2736c 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -1,4 +1,4 @@ -/* $Id: buffers.c,v 1.35 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: buffers.c,v 1.36 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -97,7 +97,7 @@ _mesa_Clear( GLbitfield mask ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glClear 0x%x\n", mask); + _mesa_debug(ctx, "glClear 0x%x\n", mask); if (mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | @@ -146,7 +146,7 @@ _mesa_DrawBuffer( GLenum mode ) if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glDrawBuffer %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glDrawBuffer %s\n", _mesa_lookup_enum_by_nr(mode)); switch (mode) { case GL_AUX0: @@ -267,23 +267,11 @@ _mesa_DrawBuffer( GLenum mode ) } /* - * If we get here there can't have been an error. - * Now see if device driver can implement the drawing to the target - * buffer(s). The driver may not be able to do GL_FRONT_AND_BACK mode - * for example. We'll take care of that in the core code by looping - * over the individual buffers. + * If we get here there can't have been an error. Now tell the + * device driver about it. */ ASSERT(ctx->Driver.SetDrawBuffer); - if ( (*ctx->Driver.SetDrawBuffer)(ctx, ctx->Color.DriverDrawBuffer) ) { - /* All OK, the driver will do all buffer writes */ - ctx->Color.MultiDrawBuffer = GL_FALSE; - } - else { - /* We'll have to loop over the multiple draw buffer targets */ - ctx->Color.MultiDrawBuffer = GL_TRUE; - /* Set drawing buffer to front for now */ - (void) (*ctx->Driver.SetDrawBuffer)(ctx, GL_FRONT_LEFT); - } + (*ctx->Driver.SetDrawBuffer)(ctx, ctx->Color.DriverDrawBuffer); ctx->Color.DrawBuffer = mode; ctx->NewState |= _NEW_COLOR; @@ -298,7 +286,7 @@ _mesa_ReadBuffer( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glReadBuffer %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(mode)); switch (mode) { case GL_AUX0: @@ -360,7 +348,7 @@ _mesa_ResizeBuffersMESA( void ) GLcontext *ctx = _mesa_get_current_context(); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glResizeBuffersMESA\n"); + _mesa_debug(ctx, "glResizeBuffersMESA\n"); if (ctx) { ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx ); @@ -416,7 +404,7 @@ _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) } if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glScissor %d %d %d %d\n", x, y, width, height); + _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); if (x == ctx->Scissor.X && y == ctx->Scissor.Y && diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 96dafac0ad..d02baedcc9 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -1,4 +1,4 @@ -/* $Id: config.h,v 1.38 2002/05/27 17:04:52 brianp Exp $ */ +/* $Id: config.h,v 1.39 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -151,7 +151,7 @@ /* * Bits per accumulation buffer color component: 8, 16 or 32 */ -#define ACCUM_BITS 16 +#define ACCUM_BITS 32 /* diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index a1975bd00c..2baff7c299 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.166 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: context.c,v 1.167 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -232,12 +232,13 @@ __glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes) { GLcontext *ctx; - ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext)); + ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext)); if (ctx == NULL) { return NULL; } ctx->Driver.CurrentExecPrimitive=0; /* XXX why is this here??? */ ctx->imports = *imports; + _mesa_init_default_exports(&(ctx->exports)); _mesa_initialize_visual(&ctx->Visual, modes->rgbMode, @@ -552,7 +553,7 @@ _glthread_DECLARE_STATIC_MUTEX(OneTimeLock); * This function just calls all the various one-time-init functions in Mesa. */ static void -one_time_init( void ) +one_time_init( GLcontext *ctx ) { static GLboolean alreadyCalled = GL_FALSE; _glthread_LOCK_MUTEX(OneTimeLock); @@ -573,7 +574,7 @@ one_time_init( void ) #ifdef USE_SPARC_ASM _mesa_init_sparc_glapi_relocs(); #endif - if (getenv("MESA_DEBUG")) { + if (ctx->imports.getenv(ctx, "MESA_DEBUG")) { _glapi_noop_enable_warnings(GL_TRUE); } else { @@ -581,7 +582,7 @@ one_time_init( void ) } #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) - fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__); + fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__); #endif alreadyCalled = GL_TRUE; @@ -1456,13 +1457,13 @@ init_attrib_groups( GLcontext *ctx ) ctx->OcclusionResultSaved = GL_FALSE; /* For debug/development only */ - ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE; + ctx->NoRaster = ctx->imports.getenv(ctx, "MESA_NO_RASTER") ? GL_TRUE : GL_FALSE; ctx->FirstTimeCurrent = GL_TRUE; /* Dither disable */ - ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE; + ctx->NoDither = ctx->imports.getenv(ctx, "MESA_NO_DITHER") ? GL_TRUE : GL_FALSE; if (ctx->NoDither) { - if (getenv("MESA_DEBUG")) { + if (ctx->imports.getenv(ctx, "MESA_DEBUG")) { fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n"); } ctx->Color.DitherFlag = GL_FALSE; @@ -1602,11 +1603,14 @@ _mesa_initialize_context( GLcontext *ctx, ASSERT(imports); ASSERT(imports->other); /* other points to the device driver's context */ - /* misc one-time initializations */ - one_time_init(); + /* assing imports */ + ctx->imports = *imports; /* initialize the exports (Mesa functions called by the window system) */ - _mesa_init_default_exports( &(ctx->exports) ); + _mesa_init_default_exports( &(ctx->exports) ); + + /* misc one-time initializations */ + one_time_init(ctx); #if 0 /** @@ -1756,11 +1760,11 @@ _mesa_initialize_context( GLcontext *ctx, #endif - if (getenv("MESA_DEBUG")) - add_debug_flags(getenv("MESA_DEBUG")); + if (ctx->imports.getenv(ctx, "MESA_DEBUG")) + add_debug_flags(ctx->imports.getenv(ctx, "MESA_DEBUG")); - if (getenv("MESA_VERBOSE")) - add_debug_flags(getenv("MESA_VERBOSE")); + if (ctx->imports.getenv(ctx, "MESA_VERBOSE")) + add_debug_flags(ctx->imports.getenv(ctx, "MESA_VERBOSE")); return GL_TRUE; } @@ -1779,16 +1783,23 @@ _mesa_create_context( const GLvisual *visual, GLcontext *share_list, const __GLimports *imports ) { - GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) ); - if (!ctx) { + GLcontext *ctx; + + ASSERT(visual); + ASSERT(imports); + ASSERT(imports->calloc); + + ctx = (GLcontext *) imports->calloc(NULL, 1, sizeof(GLcontext)); + if (!ctx) return NULL; - } + ctx->Driver.CurrentExecPrimitive = 0; /* XXX why is this here??? */ + if (_mesa_initialize_context(ctx, visual, share_list, imports)) { return ctx; } else { - FREE(ctx); + imports->free(NULL, ctx); return NULL; } } @@ -2054,7 +2065,7 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer, GLframebuffer *readBuffer ) { if (MESA_VERBOSE) - fprintf(stderr, "_mesa_make_current2()\n"); + _mesa_debug(newCtx, "_mesa_make_current2()\n"); /* Check that the context's and framebuffer's visuals are compatible. * We could do a lot more checking here but this'll catch obvious @@ -2102,7 +2113,7 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer, * information. */ if (newCtx->FirstTimeCurrent) { - if (getenv("MESA_INFO")) { + if (newCtx->imports.getenv(newCtx, "MESA_INFO")) { print_info(); } newCtx->FirstTimeCurrent = GL_FALSE; @@ -2162,13 +2173,23 @@ _mesa_get_dispatch(GLcontext *ctx) */ void _mesa_problem( const GLcontext *ctx, const char *s ) { - fprintf( stderr, "Mesa implementation error: %s\n", s ); + if (ctx) { + ctx->imports.fprintf((GLcontext *) ctx, stderr, "Mesa implementation error: %s\n", s); +#ifdef XF86DRI + ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the DRI bug database at dri.sourceforge.net\n"); +#else + ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" ); +#endif + } + else { + /* what can we do if we don't have a context???? */ + fprintf( stderr, "Mesa implementation error: %s\n", s ); #ifdef XF86DRI - fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n"); + fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n"); #else - fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" ); + fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" ); #endif - (void) ctx; + } } @@ -2198,9 +2219,15 @@ _mesa_warning( const GLcontext *ctx, const char *s ) void _mesa_error( GLcontext *ctx, GLenum error, const char *where ) { - const char *debugEnv = getenv("MESA_DEBUG"); + const char *debugEnv; GLboolean debug; + if (ctx) + debugEnv = ctx->imports.getenv(ctx, "MESA_DEBUG"); + else + /* what can we do??? */ + debugEnv = ""; + #ifdef DEBUG if (debugEnv && strstr(debugEnv, "silent")) debug = GL_FALSE; @@ -2262,20 +2289,32 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *where ) /* - * Call this to report debug information. + * Call this to report debug information. Uses stderr. */ void -_mesa_debug( const char *fmtString, ... ) +_mesa_debug( const GLcontext *ctx, const char *fmtString, ... ) { -#ifdef DEBUG va_list args; va_start( args, fmtString ); - (void) vfprintf( stderr, fmtString, args ); + (void) ctx->imports.fprintf( (__GLcontext *) ctx, stderr, fmtString, args ); + va_end( args ); +} + + +/* + * A wrapper for printf. Uses stdout. + */ +void +_mesa_printf( const GLcontext *ctx, const char *fmtString, ... ) +{ + va_list args; + va_start( args, fmtString ); + (void) ctx->imports.fprintf( (__GLcontext *) ctx, stdout, fmtString, args ); va_end( args ); -#endif } + void _mesa_Finish( void ) { diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 23cd7e1104..8e9524fec5 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -1,4 +1,4 @@ -/* $Id: context.h,v 1.31 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: context.h,v 1.32 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -238,7 +238,10 @@ extern void _mesa_error( GLcontext *ctx, GLenum error, const char *s ); extern void -_mesa_debug( const char *fmtString, ... ); +_mesa_debug( const GLcontext *ctx, const char *fmtString, ... ); + +extern void +_mesa_printf( const GLcontext *ctx, const char *fmtString, ... ); diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 25b72245e4..1a100102ae 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1,10 +1,10 @@ -/* $Id: dd.h,v 1.68 2002/04/21 18:49:18 brianp Exp $ */ +/* $Id: dd.h,v 1.69 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -77,7 +77,7 @@ struct dd_function_table { * settings! Software Mesa can do masked clears if the device driver can't. */ - GLboolean (*SetDrawBuffer)( GLcontext *ctx, GLenum buffer ); + void (*SetDrawBuffer)( GLcontext *ctx, GLenum buffer ); /* * Specifies the current buffer for writing. * The following values must be accepted when applicable: @@ -85,16 +85,15 @@ struct dd_function_table { * GL_BACK_LEFT - when double buffering * GL_FRONT_RIGHT - when using stereo * GL_BACK_RIGHT - when using stereo and double buffering - * The folowing values may optionally be accepted. Return GL_TRUE - * if accepted, GL_FALSE if not accepted. In practice, only drivers - * which can write to multiple color buffers at once should accept - * these values. * GL_FRONT - write to front left and front right if it exists * GL_BACK - write to back left and back right if it exists * GL_LEFT - write to front left and back left if it exists * GL_RIGHT - write to right left and back right if they exist * GL_FRONT_AND_BACK - write to all four buffers if they exist * GL_NONE - disable buffer write in device driver. + * + * Note the driver must organize fallbacks (eg with swrast) if it + * cannot implement the requested mode. */ void (*GetBufferSize)( GLframebuffer *buffer, diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index 3c25550e94..1ae912529b 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -1,4 +1,4 @@ -/* $Id: depth.c,v 1.29 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: depth.c,v 1.30 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -70,7 +70,7 @@ _mesa_DepthFunc( GLenum func ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func)); + _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func)); switch (func) { case GL_LESS: /* (default) pass if incoming z < stored z */ @@ -106,7 +106,7 @@ _mesa_DepthMask( GLboolean flag ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glDepthMask %d\n", flag); + _mesa_debug(ctx, "glDepthMask %d\n", flag); /* * GL_TRUE indicates depth buffer writing is enabled (default) diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 6b67b31675..3523db550a 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,4 +1,4 @@ -/* $Id: dlist.c,v 1.89 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: dlist.c,v 1.90 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -4145,9 +4145,6 @@ execute_list( GLcontext *ctx, GLuint list ) if (ctx->Driver.BeginCallList) ctx->Driver.BeginCallList( ctx, list ); -/* _mesa_debug("execute list %d\n", list); */ -/* mesa_print_display_list( list ); */ - ctx->CallDepth++; n = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list); @@ -4936,7 +4933,8 @@ _mesa_NewList( GLuint list, GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glNewList %u %s\n", list, _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glNewList %u %s\n", list, + _mesa_lookup_enum_by_nr(mode)); if (list==0) { _mesa_error( ctx, GL_INVALID_VALUE, "glNewList" ); @@ -4983,7 +4981,7 @@ _mesa_EndList( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glEndList\n"); + _mesa_debug(ctx, "glEndList\n"); /* Check that a list is under construction */ if (!ctx->CurrentListPtr) { @@ -5026,7 +5024,7 @@ _mesa_CallList( GLuint list ) if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("_mesa_CallList %d\n", list); + _mesa_debug(ctx, "_mesa_CallList %d\n", list); /* mesa_print_display_list( list ); */ @@ -5059,7 +5057,7 @@ _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) GLboolean save_compile_flag; if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("_mesa_CallLists %d\n", n); + _mesa_debug(ctx, "_mesa_CallLists %d\n", n); /* Save the CompileFlag status, turn it off, execute display list, * and restore the CompileFlag. @@ -6162,19 +6160,19 @@ static const char *enum_string( GLenum k ) * Print the commands in a display list. For debugging only. * TODO: many commands aren't handled yet. */ -static void print_list( GLcontext *ctx, FILE *f, GLuint list ) +static void print_list( GLcontext *ctx, GLuint list ) { Node *n; GLboolean done; if (!glIsList(list)) { - fprintf(f,"%u is not a display list ID\n",list); + _mesa_printf(ctx, "%u is not a display list ID\n", list); return; } n = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list); - fprintf( f, "START-LIST %u, address %p\n", list, (void*)n ); + _mesa_printf(ctx, "START-LIST %u, address %p\n", list, (void*)n ); done = n ? GL_FALSE : GL_TRUE; while (!done) { @@ -6188,149 +6186,164 @@ static void print_list( GLcontext *ctx, FILE *f, GLuint list ) else { switch (opcode) { case OPCODE_ACCUM: - fprintf(f,"accum %s %g\n", enum_string(n[1].e), n[2].f ); + _mesa_printf(ctx, "accum %s %g\n", enum_string(n[1].e), n[2].f ); break; case OPCODE_BITMAP: - fprintf(f,"Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, + _mesa_printf(ctx, "Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data ); break; case OPCODE_CALL_LIST: - fprintf(f,"CallList %d\n", (int) n[1].ui ); + _mesa_printf(ctx, "CallList %d\n", (int) n[1].ui ); break; case OPCODE_CALL_LIST_OFFSET: - fprintf(f,"CallList %d + offset %u = %u\n", (int) n[1].ui, + _mesa_printf(ctx, "CallList %d + offset %u = %u\n", (int) n[1].ui, ctx->List.ListBase, ctx->List.ListBase + n[1].ui ); break; case OPCODE_COLOR_TABLE_PARAMETER_FV: - fprintf(f,"ColorTableParameterfv %s %s %f %f %f %f\n", + _mesa_printf(ctx, "ColorTableParameterfv %s %s %f %f %f %f\n", enum_string(n[1].e), enum_string(n[2].e), n[3].f, n[4].f, n[5].f, n[6].f); break; case OPCODE_COLOR_TABLE_PARAMETER_IV: - fprintf(f,"ColorTableParameteriv %s %s %d %d %d %d\n", + _mesa_printf(ctx, "ColorTableParameteriv %s %s %d %d %d %d\n", enum_string(n[1].e), enum_string(n[2].e), n[3].i, n[4].i, n[5].i, n[6].i); break; case OPCODE_DISABLE: - fprintf(f,"Disable %s\n", enum_string(n[1].e)); + _mesa_printf(ctx, "Disable %s\n", enum_string(n[1].e)); break; case OPCODE_ENABLE: - fprintf(f,"Enable %s\n", enum_string(n[1].e)); + _mesa_printf(ctx, "Enable %s\n", enum_string(n[1].e)); break; case OPCODE_FRUSTUM: - fprintf(f,"Frustum %g %g %g %g %g %g\n", + _mesa_printf(ctx, "Frustum %g %g %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f ); break; case OPCODE_LINE_STIPPLE: - fprintf(f,"LineStipple %d %x\n", n[1].i, (int) n[2].us ); + _mesa_printf(ctx, "LineStipple %d %x\n", n[1].i, (int) n[2].us ); break; case OPCODE_LOAD_IDENTITY: - fprintf(f,"LoadIdentity\n"); + _mesa_printf(ctx, "LoadIdentity\n"); break; case OPCODE_LOAD_MATRIX: - fprintf(f,"LoadMatrix\n"); - fprintf(f," %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f); - fprintf(f," %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f); - fprintf(f," %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f); - fprintf(f," %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f); + _mesa_printf(ctx, "LoadMatrix\n"); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[1].f, n[5].f, n[9].f, n[13].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[2].f, n[6].f, n[10].f, n[14].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[3].f, n[7].f, n[11].f, n[15].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[4].f, n[8].f, n[12].f, n[16].f); break; case OPCODE_MULT_MATRIX: - fprintf(f,"MultMatrix (or Rotate)\n"); - fprintf(f," %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f); - fprintf(f," %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f); - fprintf(f," %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f); - fprintf(f," %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f); + _mesa_printf(ctx, "MultMatrix (or Rotate)\n"); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[1].f, n[5].f, n[9].f, n[13].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[2].f, n[6].f, n[10].f, n[14].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[3].f, n[7].f, n[11].f, n[15].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[4].f, n[8].f, n[12].f, n[16].f); break; case OPCODE_ORTHO: - fprintf(f,"Ortho %g %g %g %g %g %g\n", + _mesa_printf(ctx, "Ortho %g %g %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f ); break; case OPCODE_POP_ATTRIB: - fprintf(f,"PopAttrib\n"); + _mesa_printf(ctx, "PopAttrib\n"); break; case OPCODE_POP_MATRIX: - fprintf(f,"PopMatrix\n"); + _mesa_printf(ctx, "PopMatrix\n"); break; case OPCODE_POP_NAME: - fprintf(f,"PopName\n"); + _mesa_printf(ctx, "PopName\n"); break; case OPCODE_PUSH_ATTRIB: - fprintf(f,"PushAttrib %x\n", n[1].bf ); + _mesa_printf(ctx, "PushAttrib %x\n", n[1].bf ); break; case OPCODE_PUSH_MATRIX: - fprintf(f,"PushMatrix\n"); + _mesa_printf(ctx, "PushMatrix\n"); break; case OPCODE_PUSH_NAME: - fprintf(f,"PushName %d\n", (int) n[1].ui ); + _mesa_printf(ctx, "PushName %d\n", (int) n[1].ui ); break; case OPCODE_RASTER_POS: - fprintf(f,"RasterPos %g %g %g %g\n", n[1].f, n[2].f,n[3].f,n[4].f); + _mesa_printf(ctx, "RasterPos %g %g %g %g\n", + n[1].f, n[2].f,n[3].f,n[4].f); break; case OPCODE_ROTATE: - fprintf(f,"Rotate %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f ); + _mesa_printf(ctx, "Rotate %g %g %g %g\n", + n[1].f, n[2].f, n[3].f, n[4].f ); break; case OPCODE_SCALE: - fprintf(f,"Scale %g %g %g\n", n[1].f, n[2].f, n[3].f ); + _mesa_printf(ctx, "Scale %g %g %g\n", n[1].f, n[2].f, n[3].f ); break; case OPCODE_TRANSLATE: - fprintf(f,"Translate %g %g %g\n", n[1].f, n[2].f, n[3].f ); + _mesa_printf(ctx, "Translate %g %g %g\n", n[1].f, n[2].f, n[3].f ); break; case OPCODE_BIND_TEXTURE: - fprintf(f,"BindTexture %s %d\n", _mesa_lookup_enum_by_nr(n[1].ui), - n[2].ui); + _mesa_printf(ctx, "BindTexture %s %d\n", + _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui); break; case OPCODE_SHADE_MODEL: - fprintf(f,"ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); + _mesa_printf(ctx, "ShadeModel %s\n", + _mesa_lookup_enum_by_nr(n[1].ui)); break; case OPCODE_MAP1: - fprintf(f,"Map1 %s %.3f %.3f %d %d\n", + _mesa_printf(ctx, "Map1 %s %.3f %.3f %d %d\n", _mesa_lookup_enum_by_nr(n[1].ui), n[2].f, n[3].f, n[4].i, n[5].i); break; case OPCODE_MAP2: - fprintf(f,"Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", - _mesa_lookup_enum_by_nr(n[1].ui), - n[2].f, n[3].f, n[4].f, n[5].f, - n[6].i, n[7].i, n[8].i, n[9].i); + _mesa_printf(ctx, "Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", + _mesa_lookup_enum_by_nr(n[1].ui), + n[2].f, n[3].f, n[4].f, n[5].f, + n[6].i, n[7].i, n[8].i, n[9].i); break; case OPCODE_MAPGRID1: - fprintf(f,"MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f); + _mesa_printf(ctx, "MapGrid1 %d %.3f %.3f\n", + n[1].i, n[2].f, n[3].f); break; case OPCODE_MAPGRID2: - fprintf(f,"MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", - n[1].i, n[2].f, n[3].f, - n[4].i, n[5].f, n[6].f); + _mesa_printf(ctx, "MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", + n[1].i, n[2].f, n[3].f, + n[4].i, n[5].f, n[6].f); break; case OPCODE_EVALMESH1: - fprintf(f,"EvalMesh1 %d %d\n", n[1].i, n[2].i); + _mesa_printf(ctx, "EvalMesh1 %d %d\n", n[1].i, n[2].i); break; case OPCODE_EVALMESH2: - fprintf(f,"EvalMesh2 %d %d %d %d\n", - n[1].i, n[2].i, n[3].i, n[4].i); + _mesa_printf(ctx, "EvalMesh2 %d %d %d %d\n", + n[1].i, n[2].i, n[3].i, n[4].i); break; /* * meta opcodes/commands */ case OPCODE_ERROR: - fprintf(f,"Error: %s %s\n", enum_string(n[1].e), (const char *)n[2].data ); + _mesa_printf(ctx, "Error: %s %s\n", + enum_string(n[1].e), (const char *)n[2].data ); break; case OPCODE_CONTINUE: - fprintf(f,"DISPLAY-LIST-CONTINUE\n"); + _mesa_printf(ctx, "DISPLAY-LIST-CONTINUE\n"); n = (Node *) n[1].next; break; case OPCODE_END_OF_LIST: - fprintf(f,"END-LIST %u\n", list); + _mesa_printf(ctx, "END-LIST %u\n", list); done = GL_TRUE; break; default: if (opcode < 0 || opcode > OPCODE_END_OF_LIST) { - fprintf(f,"ERROR IN DISPLAY LIST: opcode = %d, address = %p\n", + _mesa_printf(ctx, + "ERROR IN DISPLAY LIST: opcode = %d, address = %p\n", opcode, (void*) n); return; } else { - fprintf(f,"command %d, %u operands\n",opcode,InstSize[opcode]); + _mesa_printf(ctx, "command %d, %u operands\n", + opcode, InstSize[opcode]); } } /* increment n to point to next compiled command */ @@ -6351,5 +6364,5 @@ static void print_list( GLcontext *ctx, FILE *f, GLuint list ) void mesa_print_display_list( GLuint list ) { GET_CURRENT_CONTEXT(ctx); - print_list( ctx, stderr, list ); + print_list( ctx, list ); } diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 1c37f5b9a2..edad15b3e7 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -1,4 +1,4 @@ -/* $Id: drawpix.c,v 1.60 2002/05/09 21:54:16 brianp Exp $ */ +/* $Id: drawpix.c,v 1.61 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -223,3 +223,68 @@ _mesa_Bitmap( GLsizei width, GLsizei height, ctx->Current.RasterPos[0] += xmove; ctx->Current.RasterPos[1] += ymove; } + + + +#if 0 /* experimental */ +/* + * Execute glDrawDepthPixelsMESA(). This function accepts both a color + * image and depth (Z) image. Rasterization produces fragments with + * color and Z taken from these images. This function is intended for + * Z-compositing. Normally, this operation requires two glDrawPixels + * calls with stencil testing. + */ +void +_mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height, + GLenum colorFormat, GLenum colorType, + const GLvoid *colors, + GLenum depthType, const GLvoid *depths ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, + "glDrawDepthPixelsMESA(width or height < 0" ); + return; + } + + if (ctx->RenderMode==GL_RENDER) { + GLint x, y; + if (!colors || !depths || !ctx->Current.RasterPosValid) { + return; + } + + if (ctx->NewState) { + _mesa_update_state(ctx); + } + + /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ + x = IROUND(ctx->Current.RasterPos[0]); + y = IROUND(ctx->Current.RasterPos[1]); + + ctx->OcclusionResult = GL_TRUE; + ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height, + colorFormat, colorType, colors, + depthType, depths, &ctx->Unpack); + } + else if (ctx->RenderMode==GL_FEEDBACK) { + /* Feedback the current raster pos info */ + if (ctx->Current.RasterPosValid) { + FLUSH_CURRENT( ctx, 0 ); + FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); + _mesa_feedback_vertex( ctx, + ctx->Current.RasterPos, + ctx->Current.RasterColor, + ctx->Current.RasterIndex, + ctx->Current.RasterTexCoords[0] ); + } + } + else if (ctx->RenderMode==GL_SELECT) { + if (ctx->Current.RasterPosValid) { + _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] ); + } + } +} + +#endif diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 5d29149ca0..bb0c4b705b 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.64 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: enable.c,v 1.65 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -173,7 +173,7 @@ _mesa_DisableClientState( GLenum cap ) void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) { if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("%s %s (newstate is %x)\n", + _mesa_debug(ctx, "%s %s (newstate is %x)\n", state ? "glEnable" : "glDisable", _mesa_lookup_enum_by_nr(cap), ctx->NewState); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 5770db9533..7f718a7b21 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.80 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: get.c,v 1.81 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -128,7 +128,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetBooleanv %s\n", _mesa_lookup_enum_by_nr(pname)); + _mesa_debug(ctx, "glGetBooleanv %s\n", _mesa_lookup_enum_by_nr(pname)); if (ctx->Driver.GetBooleanv && (*ctx->Driver.GetBooleanv)(ctx, pname, params)) @@ -1465,7 +1465,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetDoublev %s\n", _mesa_lookup_enum_by_nr(pname)); + _mesa_debug(ctx, "glGetDoublev %s\n", _mesa_lookup_enum_by_nr(pname)); if (ctx->Driver.GetDoublev && (*ctx->Driver.GetDoublev)(ctx, pname, params)) return; @@ -2708,7 +2708,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetFloatv %s\n", _mesa_lookup_enum_by_nr(pname)); + _mesa_debug(ctx, "glGetFloatv %s\n", _mesa_lookup_enum_by_nr(pname)); if (ctx->Driver.GetFloatv && (*ctx->Driver.GetFloatv)(ctx, pname, params)) return; @@ -3920,7 +3920,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetIntegerv %s\n", _mesa_lookup_enum_by_nr(pname)); + _mesa_debug(ctx, "glGetIntegerv %s\n", _mesa_lookup_enum_by_nr(pname)); if (ctx->Driver.GetIntegerv && (*ctx->Driver.GetIntegerv)(ctx, pname, params)) @@ -5171,7 +5171,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) return; if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname)); + _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname)); if (ctx->Driver.GetPointerv && (*ctx->Driver.GetPointerv)(ctx, pname, params)) @@ -5271,7 +5271,7 @@ _mesa_GetError( void ) ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e)); + _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e)); ctx->ErrorValue = (GLenum) GL_NO_ERROR; return e; diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 8a9cf4b82b..d6db40353f 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -1,4 +1,4 @@ -/* $Id: glheader.h,v 1.27 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: glheader.h,v 1.28 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -66,16 +66,13 @@ #endif #endif #include +#include #ifdef HAVE_CONFIG_H #include "conf.h" #endif -#ifdef DEBUG -#include /* for _mesa_debug() only */ -#endif - #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) # define __WIN32__ @@ -259,6 +256,17 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC #endif +/* + * Provide a reasonable replacement for __FUNCTION__ when using + * non-GNU C compilers. + */ +#if !defined(__GNUC__) +#define STRINGIZE(x) #x +#define STRINGIZE_EVAL(x) STRINGIZE(x) +#define __FUNCTION__ STRINGIZE_EVAL(__FILE__) ", line " STRINGIZE_EVAL(__LINE__) +#endif + + /* Some compilers don't like some of Mesa's const usage */ #ifdef NO_CONST # define CONST diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c index d75823feb9..44da4ab500 100644 --- a/src/mesa/main/hint.c +++ b/src/mesa/main/hint.c @@ -1,4 +1,4 @@ -/* $Id: hint.c,v 1.11 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: hint.c,v 1.12 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -42,49 +42,43 @@ _mesa_Hint( GLenum target, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - (void) _mesa_try_Hint( ctx, target, mode ); -} - -GLboolean -_mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) -{ if (MESA_VERBOSE & VERBOSE_API) _mesa_debug("glHint %s %d\n", _mesa_lookup_enum_by_nr(target), mode); if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) { _mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)"); - return GL_FALSE; + return; } switch (target) { case GL_FOG_HINT: if (ctx->Hint.Fog == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.Fog = mode; break; case GL_LINE_SMOOTH_HINT: if (ctx->Hint.LineSmooth == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.LineSmooth = mode; break; case GL_PERSPECTIVE_CORRECTION_HINT: if (ctx->Hint.PerspectiveCorrection == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PerspectiveCorrection = mode; break; case GL_POINT_SMOOTH_HINT: if (ctx->Hint.PointSmooth == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PointSmooth = mode; break; case GL_POLYGON_SMOOTH_HINT: if (ctx->Hint.PolygonSmooth == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PolygonSmooth = mode; break; @@ -92,7 +86,7 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) /* GL_EXT_clip_volume_hint */ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: if (ctx->Hint.ClipVolumeClipping == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.ClipVolumeClipping = mode; break; @@ -101,10 +95,10 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) case GL_TEXTURE_COMPRESSION_HINT_ARB: if (!ctx->Extensions.ARB_texture_compression) { _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return GL_FALSE; + return; } if (ctx->Hint.TextureCompression == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.TextureCompression = mode; break; @@ -113,22 +107,20 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) case GL_GENERATE_MIPMAP_HINT_SGIS: if (!ctx->Extensions.SGIS_generate_mipmap) { _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return GL_FALSE; + return; } if (ctx->Hint.GenerateMipmap == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.GenerateMipmap = mode; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return GL_FALSE; + return; } if (ctx->Driver.Hint) { (*ctx->Driver.Hint)( ctx, target, mode ); } - - return GL_TRUE; } diff --git a/src/mesa/main/hint.h b/src/mesa/main/hint.h index dbecab2a5b..6b8f34dc05 100644 --- a/src/mesa/main/hint.h +++ b/src/mesa/main/hint.h @@ -1,10 +1,10 @@ -/* $Id: hint.h,v 1.3 2001/01/24 04:56:20 brianp Exp $ */ +/* $Id: hint.h,v 1.4 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -32,9 +32,6 @@ #include "mtypes.h" -extern GLboolean -_mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ); - extern void _mesa_Hint( GLenum target, GLenum mode ); diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 7b9339498b..db762eb2c9 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -1,4 +1,4 @@ -/* $Id: imports.c,v 1.12 2002/06/13 08:27:32 joukj Exp $ */ +/* $Id: imports.c,v 1.13 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -39,12 +39,20 @@ * the renderer should use the XFree86-wrapped system calls. */ -#include +/* + * XXX when we fully implement the __GLimports mechanism in Mesa, that + * should mean that we can remove , , etc, from + * glheader.h. Strictly speaking, all system includes should be done + * from this file, and not glheader to ensure that core Mesa has no + * dependencies on external libraries. Someday... + */ + + #include "glheader.h" #include "imports.h" #include "mem.h" -#include "mtypes.h" + static void * _mesa_Malloc(__GLcontext *gc, size_t size) diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index b50eba7e9d..4afc0476af 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1,4 +1,4 @@ -/* $Id: light.c,v 1.50 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: light.c,v 1.51 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -57,7 +57,7 @@ _mesa_ShadeModel( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode)); if (mode != GL_FLAT && mode != GL_SMOOTH) { _mesa_error( ctx, GL_INVALID_ENUM, "glShadeModel" ); @@ -617,7 +617,7 @@ void _mesa_update_material( GLcontext *ctx, bitmask &= ~ctx->Light.ColorMaterialBitmask; if (MESA_VERBOSE&VERBOSE_IMMEDIATE) - _mesa_debug("_mesa_update_material, mask 0x%x\n", bitmask); + _mesa_debug(ctx, "_mesa_update_material, mask 0x%x\n", bitmask); if (!bitmask) return; @@ -714,25 +714,16 @@ void _mesa_update_material( GLcontext *ctx, ctx->Light.Material[1].SpecularIndex = src[1].SpecularIndex; } - if (0) - { + if (0) { struct gl_material *mat = &ctx->Light.Material[0]; - _mesa_debug("update_mat emission : %f %f %f\n", - mat->Emission[0], - mat->Emission[1], - mat->Emission[2]); - _mesa_debug("update_mat specular : %f %f %f\n", - mat->Specular[0], - mat->Specular[1], - mat->Specular[2]); - _mesa_debug("update_mat diffuse : %f %f %f\n", - mat->Diffuse[0], - mat->Diffuse[1], - mat->Diffuse[2]); - _mesa_debug("update_mat ambient : %f %f %f\n", - mat->Ambient[0], - mat->Ambient[1], - mat->Ambient[2]); + _mesa_debug(ctx, "update_mat emission : %f %f %f\n", + mat->Emission[0], mat->Emission[1], mat->Emission[2]); + _mesa_debug(ctx, "update_mat specular : %f %f %f\n", + mat->Specular[0], mat->Specular[1], mat->Specular[2]); + _mesa_debug(ctx, "update_mat diffuse : %f %f %f\n", + mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]); + _mesa_debug(ctx, "update_mat ambient : %f %f %f\n", + mat->Ambient[0], mat->Ambient[1], mat->Ambient[2]); } } @@ -754,7 +745,7 @@ void _mesa_update_color_material( GLcontext *ctx, GLuint bitmask = ctx->Light.ColorMaterialBitmask; if (MESA_VERBOSE&VERBOSE_IMMEDIATE) - _mesa_debug("_mesa_update_color_material, mask 0x%x\n", bitmask); + _mesa_debug(ctx, "_mesa_update_color_material, mask 0x%x\n", bitmask); /* update emissive colors */ if (bitmask & FRONT_EMISSION_BIT) { @@ -831,25 +822,16 @@ void _mesa_update_color_material( GLcontext *ctx, } } - if (0) - { + if (0) { struct gl_material *mat = &ctx->Light.Material[0]; - _mesa_debug("update_color_mat emission : %f %f %f\n", - mat->Emission[0], - mat->Emission[1], - mat->Emission[2]); - _mesa_debug("update_color_mat specular : %f %f %f\n", - mat->Specular[0], - mat->Specular[1], - mat->Specular[2]); - _mesa_debug("update_color_mat diffuse : %f %f %f\n", - mat->Diffuse[0], - mat->Diffuse[1], - mat->Diffuse[2]); - _mesa_debug("update_color_mat ambient : %f %f %f\n", - mat->Ambient[0], - mat->Ambient[1], - mat->Ambient[2]); + _mesa_debug(ctx, "update_color_mat emission : %f %f %f\n", + mat->Emission[0], mat->Emission[1], mat->Emission[2]); + _mesa_debug(ctx, "update_color_mat specular : %f %f %f\n", + mat->Specular[0], mat->Specular[1], mat->Specular[2]); + _mesa_debug(ctx, "update_color_mat diffuse : %f %f %f\n", + mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]); + _mesa_debug(ctx, "update_color_mat ambient : %f %f %f\n", + mat->Ambient[0], mat->Ambient[1], mat->Ambient[2]); } } @@ -868,9 +850,9 @@ _mesa_ColorMaterial( GLenum face, GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glColorMaterial %s %s\n", - _mesa_lookup_enum_by_nr(face), - _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glColorMaterial %s %s\n", + _mesa_lookup_enum_by_nr(face), + _mesa_lookup_enum_by_nr(mode)); bitmask = _mesa_material_bitmask(ctx, face, mode, legal, "glColorMaterial"); diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 8ccd65b94d..bea0711e7f 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -1,4 +1,4 @@ -/* $Id: matrix.c,v 1.41 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: matrix.c,v 1.42 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -157,8 +157,8 @@ _mesa_PushMatrix( void ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPushMatrix %s\n", - _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); + _mesa_debug(ctx, "glPushMatrix %s\n", + _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); if (stack->Depth + 1 >= stack->MaxDepth) { _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix" ); @@ -181,8 +181,8 @@ _mesa_PopMatrix( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPopMatrix %s\n", - _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); + _mesa_debug(ctx, "glPopMatrix %s\n", + _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); if (stack->Depth == 0) { _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix" ); @@ -390,7 +390,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, } if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glViewport %d %d %d %d\n", x, y, width, height); + _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height); /* clamp width, and height to implementation dependent range */ width = CLAMP( width, 1, MAX_WIDTH ); @@ -446,7 +446,7 @@ _mesa_DepthRange( GLclampd nearval, GLclampd farval ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glDepthRange %f %f\n", nearval, farval); + _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); n = (GLfloat) CLAMP( nearval, 0.0, 1.0 ); f = (GLfloat) CLAMP( farval, 0.0, 1.0 ); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 5c7d642ba8..846ed85de4 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.78 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: mtypes.h,v 1.79 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1857,15 +1857,6 @@ enum _debug { #define Elements(x) sizeof(x)/sizeof(*(x)) -/* - * Provide a reasonable replacement for __FUNCTION__ when using - * non-GNU C compilers. - */ -#if !defined(__GNUC__) -#define STRINGIZE(x) #x -#define STRINGIZE_EVAL(x) STRINGIZE(x) -#define __FUNCTION__ STRINGIZE_EVAL(__FILE__) ", line " STRINGIZE_EVAL(__LINE__) -#endif /* Eventually let the driver specify what statechanges require a flush: */ diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c index ee9eb3a721..95371579fa 100644 --- a/src/mesa/main/polygon.c +++ b/src/mesa/main/polygon.c @@ -1,4 +1,4 @@ -/* $Id: polygon.c,v 1.22 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: polygon.c,v 1.23 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -47,7 +47,7 @@ _mesa_CullFace( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glCullFace %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glCullFace %s\n", _mesa_lookup_enum_by_nr(mode)); if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) { _mesa_error( ctx, GL_INVALID_ENUM, "glCullFace" ); @@ -73,7 +73,7 @@ _mesa_FrontFace( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode)); if (mode!=GL_CW && mode!=GL_CCW) { _mesa_error( ctx, GL_INVALID_ENUM, "glFrontFace" ); @@ -101,7 +101,7 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPolygonMode %s %s\n", + _mesa_debug(ctx, "glPolygonMode %s %s\n", _mesa_lookup_enum_by_nr(face), _mesa_lookup_enum_by_nr(mode)); @@ -154,7 +154,7 @@ _mesa_PolygonStipple( const GLubyte *pattern ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPolygonStipple\n"); + _mesa_debug(ctx, "glPolygonStipple\n"); FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE); _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack); @@ -172,7 +172,7 @@ _mesa_GetPolygonStipple( GLubyte *dest ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glGetPolygonStipple\n"); + _mesa_debug(ctx, "glGetPolygonStipple\n"); _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack); } @@ -186,7 +186,7 @@ _mesa_PolygonOffset( GLfloat factor, GLfloat units ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPolygonOffset %f %f\n", factor, units); + _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units); if (ctx->Polygon.OffsetFactor == factor && ctx->Polygon.OffsetUnits == units) diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index b75a787862..ce145d800b 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1,4 +1,4 @@ -/* $Id: texformat.c,v 1.11 2001/06/15 14:18:46 brianp Exp $ */ +/* $Id: texformat.c,v 1.12 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -438,6 +438,153 @@ const struct gl_texture_format _mesa_texformat_ci8 = { }; +/* Big-endian */ +#if 0 +const struct gl_texture_format _mesa_texformat_abgr8888 = { + MESA_FORMAT_ABGR8888, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_INT_8_8_8_8, /* Type */ + 8, /* RedBits */ + 8, /* GreenBits */ + 8, /* BlueBits */ + 8, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 4, /* TexelBytes */ + fetch_1d_texel_abgr8888, /* FetchTexel1D */ + fetch_2d_texel_abgr8888, /* FetchTexel2D */ + fetch_3d_texel_abgr8888, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgra8888 = { + MESA_FORMAT_BGRA8888, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_INT_8_8_8_8, /* Type */ + 8, /* RedBits */ + 8, /* GreenBits */ + 8, /* BlueBits */ + 8, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 4, /* TexelBytes */ + fetch_1d_texel_bgra8888, /* FetchTexel1D */ + fetch_2d_texel_bgra8888, /* FetchTexel2D */ + fetch_3d_texel_bgra8888, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgr888 = { + MESA_FORMAT_BGR888, /* MesaFormat */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_BYTE, /* Type */ + 8, /* RedBits */ + 8, /* GreenBits */ + 8, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 3, /* TexelBytes */ + fetch_1d_texel_bgr888, /* FetchTexel1D */ + fetch_2d_texel_bgr888, /* FetchTexel2D */ + fetch_3d_texel_bgr888, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgr565 = { + MESA_FORMAT_BGR565, /* MesaFormat */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_SHORT_5_6_5, /* Type */ + 5, /* RedBits */ + 6, /* GreenBits */ + 5, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 2, /* TexelBytes */ + fetch_1d_texel_bgr565, /* FetchTexel1D */ + fetch_2d_texel_bgr565, /* FetchTexel2D */ + fetch_3d_texel_bgr565, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgra4444 = { + MESA_FORMAT_BGRA4444, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_SHORT_4_4_4_4_REV, /* Type */ + 4, /* RedBits */ + 4, /* GreenBits */ + 4, /* BlueBits */ + 4, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 2, /* TexelBytes */ + fetch_1d_texel_bgra4444, /* FetchTexel1D */ + fetch_2d_texel_bgra4444, /* FetchTexel2D */ + fetch_3d_texel_bgra4444, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgra5551 = { + MESA_FORMAT_BGRA5551, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_SHORT_1_5_5_5_REV, /* Type */ + 5, /* RedBits */ + 5, /* GreenBits */ + 5, /* BlueBits */ + 1, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 2, /* TexelBytes */ + fetch_1d_texel_bgra1555, /* FetchTexel1D */ + fetch_2d_texel_bgra1555, /* FetchTexel2D */ + fetch_3d_texel_bgra1555, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_la88 = { + MESA_FORMAT_LA88, /* MesaFormat */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_BYTE, /* Type */ + 0, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 8, /* AlphaBits */ + 8, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 2, /* TexelBytes */ + fetch_1d_texel_la88, /* FetchTexel1D */ + fetch_2d_texel_la88, /* FetchTexel2D */ + fetch_3d_texel_la88, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgr233 = { + MESA_FORMAT_BGR233, /* MesaFormat */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_BYTE_3_3_2, /* Type */ + 3, /* RedBits */ + 3, /* GreenBits */ + 2, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 1, /* TexelBytes */ + fetch_1d_texel_bgr233, /* FetchTexel1D */ + fetch_2d_texel_bgr233, /* FetchTexel2D */ + fetch_3d_texel_bgr233, /* FetchTexel3D */ +}; +#endif + /* ============================================================= * Null format: */ @@ -472,8 +619,8 @@ _mesa_is_hardware_tex_format( const struct gl_texture_format *format ) /* Given an internal texture format (or 1, 2, 3, 4) return a pointer * to a gl_texture_format which which to store the texture. * This is called via ctx->Driver.ChooseTextureFormat(). - * Hardware drivers should not use this function, but instead a - * specialized function. + * Hardware drivers typically override this function with a specialized + * version. */ const struct gl_texture_format * _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index a8c5b52552..9d0497708c 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -1,4 +1,4 @@ -/* $Id: texformat.h,v 1.8 2002/06/12 00:52:50 brianp Exp $ */ +/* $Id: texformat.h,v 1.9 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -33,12 +33,15 @@ #include "mtypes.h" -/* The Mesa internal texture image types. These will be set to their - * default value, but may be changed by drivers as required. +/* + * The Mesa internal texture image types. + * All texture images must be stored in one of these formats. */ enum _format { /* Hardware-friendly formats. Drivers can override the default * formats and convert texture images to one of these as required. + * The driver's ChooseTextureFormat() function will choose one of + * these formats. * These formats are all little endian, as shown below. They will be * most useful for x86-based PC graphics card drivers. * @@ -85,7 +88,7 @@ enum _format { * * NOTE: Because these are based on the GLchan datatype, one cannot * assume 8 bits per channel with these formats. If you require - * GLubyte per channel, use one of the hardware formats above. + * GLubyte channels, use one of the hardware formats above. */ MESA_FORMAT_RGBA, MESA_FORMAT_RGB, diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index 7a91e6393c..8345cfc185 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -1,4 +1,4 @@ -/* $Id: texformat_tmp.h,v 1.4 2002/05/09 20:51:05 keithw Exp $ */ +/* $Id: texformat_tmp.h,v 1.5 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -284,6 +284,98 @@ static void FETCH(ci8)( const struct gl_texture_image *texImage, } +/* big-endian */ + +static void FETCH(abgr8888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 4 ); + GLchan *rgba = (GLchan *) texel; + rgba[RCOMP] = UBYTE_TO_CHAN( src[3] ); + rgba[GCOMP] = UBYTE_TO_CHAN( src[2] ); + rgba[BCOMP] = UBYTE_TO_CHAN( src[1] ); + rgba[ACOMP] = UBYTE_TO_CHAN( src[0] ); +} + +static void FETCH(bgra8888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 4 ); + GLchan *rgba = (GLchan *) texel; + rgba[RCOMP] = UBYTE_TO_CHAN( src[2] ); + rgba[GCOMP] = UBYTE_TO_CHAN( src[1] ); + rgba[BCOMP] = UBYTE_TO_CHAN( src[0] ); + rgba[ACOMP] = UBYTE_TO_CHAN( src[3] ); +} + +static void FETCH(bgr888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 3 ); + GLchan *rgba = (GLchan *) texel; + rgba[RCOMP] = UBYTE_TO_CHAN( src[2] ); + rgba[GCOMP] = UBYTE_TO_CHAN( src[1] ); + rgba[BCOMP] = UBYTE_TO_CHAN( src[0] ); + rgba[ACOMP] = CHAN_MAX; +} + +static void FETCH(bgr565)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLushort *src = USHORT_SRC( texImage, i, j, k ); + GLchan *rgba = (GLchan *) texel; GLushort s = *src; + rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) * 255 / 0xf8 ); + rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) * 255 / 0xfc ); + rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xf8) * 255 / 0xf8 ); + rgba[ACOMP] = CHAN_MAX; +} + +static void FETCH(bgra4444)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLushort *src = USHORT_SRC( texImage, i, j, k ); + GLchan *rgba = (GLchan *) texel; GLushort s = *src; + rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf) * 255 / 0xf ); + rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 4) & 0xf) * 255 / 0xf ); + rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0xf) * 255 / 0xf ); + rgba[ACOMP] = UBYTE_TO_CHAN( ((s >> 12) & 0xf) * 255 / 0xf ); +} + +static void FETCH(bgra5551)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLushort *src = USHORT_SRC( texImage, i, j, k ); + GLchan *rgba = (GLchan *) texel; GLushort s = *src; + rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 10) & 0x1f) * 255 / 0x1f ); + rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 5) & 0x1f) * 255 / 0x1f ); + rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0x1f) * 255 / 0x1f ); + rgba[ACOMP] = UBYTE_TO_CHAN( ((s >> 15) & 0x01) * 255 ); +} + +static void FETCH(la88)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 2 ); + GLchan *rgba = (GLchan *) texel; + rgba[RCOMP] = UBYTE_TO_CHAN( src[0] ); + rgba[GCOMP] = UBYTE_TO_CHAN( src[0] ); + rgba[BCOMP] = UBYTE_TO_CHAN( src[0] ); + rgba[ACOMP] = UBYTE_TO_CHAN( src[1] ); +} + +static void FETCH(bgr233)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 1 ); + GLchan *rgba = (GLchan *) texel; GLubyte s = *src; + rgba[RCOMP] = UBYTE_TO_CHAN( ((s ) & 0xe0) * 255 / 0xe0 ); + rgba[GCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xe0) * 255 / 0xe0 ); + rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 5) & 0xc0) * 255 / 0xc0 ); + rgba[ACOMP] = CHAN_MAX; +} + + + #undef CHAN_SRC #undef UBYTE_SRC #undef USHORT_SRC diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index a2d40956df..97140723e7 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1,4 +1,4 @@ -/* $Id: texobj.c,v 1.53 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: texobj.c,v 1.54 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -565,7 +565,7 @@ _mesa_BindTexture( GLenum target, GLuint texName ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glBindTexture %s %d\n", + _mesa_debug(ctx, "glBindTexture %s %d\n", _mesa_lookup_enum_by_nr(target), (GLint) texName); switch (target) { diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 464bd3adfd..8319613804 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1,4 +1,4 @@ -/* $Id: texstate.c,v 1.73 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: texstate.c,v 1.74 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -454,7 +454,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) } if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glTexEnv %s %s %.1f(%s) ...\n", + _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n", _mesa_lookup_enum_by_nr(target), _mesa_lookup_enum_by_nr(pname), *param, @@ -950,7 +950,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("texPARAM %s %s %d...\n", + _mesa_debug(ctx, "texPARAM %s %s %d...\n", _mesa_lookup_enum_by_nr(target), _mesa_lookup_enum_by_nr(pname), eparam); @@ -1764,7 +1764,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("texGEN %s %s %x...\n", + _mesa_debug(ctx, "texGEN %s %s %x...\n", _mesa_lookup_enum_by_nr(coord), _mesa_lookup_enum_by_nr(pname), *(int *)params); @@ -2303,7 +2303,7 @@ _mesa_ActiveTextureARB( GLenum target ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glActiveTexture %s\n", + _mesa_debug(ctx, "glActiveTexture %s\n", _mesa_lookup_enum_by_nr(target)); if (texUnit > ctx->Const.MaxTextureUnits) { diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 4e03f21c87..e913869366 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1,4 +1,4 @@ -/* $Id: varray.c,v 1.44 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: varray.c,v 1.45 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -60,9 +60,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug("glVertexPointer( sz %d type %s stride %d )\n", size, - _mesa_lookup_enum_by_nr( type ), - stride); + _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size, + _mesa_lookup_enum_by_nr( type ), stride); /* always need to check that is legal */ switch (type) { @@ -112,9 +111,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug("glNormalPointer( type %s stride %d )\n", - _mesa_lookup_enum_by_nr( type ), - stride); + _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n", + _mesa_lookup_enum_by_nr( type ), stride); switch (type) { case GL_BYTE: @@ -168,9 +166,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug("glColorPointer( sz %d type %s stride %d )\n", size, - _mesa_lookup_enum_by_nr( type ), - stride); + _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size, + _mesa_lookup_enum_by_nr( type ), stride); switch (type) { case GL_BYTE: @@ -320,7 +317,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug("glSecondaryColorPointer( sz %d type %s stride %d )\n", + _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n", size, _mesa_lookup_enum_by_nr( type ), stride); switch (type) { @@ -387,11 +384,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug("glTexCoordPointer( unit %u sz %d type %s stride %d )\n", - texUnit, - size, - _mesa_lookup_enum_by_nr( type ), - stride); + _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n", + texUnit, size, _mesa_lookup_enum_by_nr( type ), stride); /* always need to check that is legal */ switch (type) { @@ -768,7 +762,7 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glLockArrays %d %d\n", first, count); + _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); if (first == 0 && count > 0 && count <= (GLint) ctx->Const.MaxArrayLockSize) { @@ -795,7 +789,7 @@ _mesa_UnlockArraysEXT( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glUnlockArrays\n"); + _mesa_debug(ctx, "glUnlockArrays\n"); ctx->Array.LockFirst = 0; ctx->Array.LockCount = 0; -- cgit v1.2.3