From aafcc26642d5243944a1abb816c2657f644c0649 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 6 Feb 2009 10:00:34 -0700 Subject: Revert "mesa: meaningless whitespace change to see if git's working (ignore)" This reverts commit b2e779988eeb595187933fe2122d86f8ccfe059c. I didn't mean to push this stuff yet. I'm having a bad git day... --- src/mesa/main/debug.c | 4 +++- src/mesa/main/mtypes.h | 10 ++-------- 2 files changed, 5 insertions(+), 9 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 65970a53a9..77fef32558 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -164,7 +164,9 @@ static void add_debug_flags( const char *debug ) { "api", VERBOSE_API }, { "list", VERBOSE_DISPLAY_LIST }, { "lighting", VERBOSE_LIGHTING }, - { "disassem", VERBOSE_DISASSEM } + { "disassem", VERBOSE_DISASSEM }, + { "glsl", VERBOSE_GLSL }, /* report GLSL compile/link errors */ + { "glsl_dump", VERBOSE_GLSL_DUMP } /* print shader GPU instructions */ }; GLuint i; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 509da06d09..17dd3e6afd 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2162,13 +2162,6 @@ struct gl_shader_program }; -#define GLSL_DUMP 0x1 /**< Dump shaders to stdout */ -#define GLSL_LOG 0x2 /**< Write shaders to files */ -#define GLSL_OPT 0x4 /**< Force optimizations (override pragmas) */ -#define GLSL_NO_OPT 0x8 /**< Force no optimizations (override pragmas) */ -#define GLSL_UNIFORMS 0x10 /**< Print glUniform calls */ - - /** * Context state for GLSL vertex/fragment shaders. */ @@ -2180,7 +2173,6 @@ struct gl_shader_state GLboolean EmitCondCodes; /**< Use condition codes? */ GLboolean EmitComments; /**< Annotated instructions */ void *MemPool; - GLbitfield Flags; /**< Mask of GLSL_x flags */ }; @@ -3171,6 +3163,8 @@ enum _verbose VERBOSE_PRIMS = 0x0400, VERBOSE_VERTS = 0x0800, VERBOSE_DISASSEM = 0x1000, + VERBOSE_GLSL = 0x2000, + VERBOSE_GLSL_DUMP = 0x4000 }; -- cgit v1.2.3