From e4c700dbbf2a802f32bf62256c801105998c3729 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 21 Oct 2009 19:55:44 -0600 Subject: mesa: added MESA_FORMAT_X8_Z24 format 24-bit Z in 32-bit pixel. We could probably use the MESA_FORMAT_S8_Z24 format but this there's a few places where we explicitly don't want stencil. This format may go away at some point in the future. --- src/mesa/main/formats.c | 13 +++++++++++++ src/mesa/main/formats.h | 1 + src/mesa/main/texfetch.c | 7 +++++++ src/mesa/main/texstore.c | 36 ++++++++++++++++++++++++++++++++++++ 4 files changed, 57 insertions(+) (limited to 'src/mesa/main') diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 2924ab69cc..45ac39a818 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -290,6 +290,14 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */ 1, 1, 2 /* BlockWidth/Height,Bytes */ }, + { + MESA_FORMAT_X8_Z24, /* Name */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, { MESA_FORMAT_Z32, /* Name */ GL_DEPTH_COMPONENT, /* BaseFormat */ @@ -873,6 +881,11 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 1; return; + case MESA_FORMAT_X8_Z24: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + case MESA_FORMAT_Z32: *datatype = GL_UNSIGNED_INT; *comps = 1; diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 30915bfe4b..f8b4a6cdf4 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -76,6 +76,7 @@ typedef enum MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */ MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_S8, /* SSSS SSSS */ /*@}*/ diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index c50219521b..e6e28aef19 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -522,6 +522,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] = fetch_texel_3d_f_z16, store_texel_z16 }, + { + MESA_FORMAT_X8_Z24, + fetch_texel_1d_f_s8_z24, + fetch_texel_2d_f_s8_z24, + fetch_texel_3d_f_s8_z24, + store_texel_s8_z24 + }, { MESA_FORMAT_Z32, fetch_texel_1d_f_z32, diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 604f6c462a..d0d4250352 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1048,6 +1048,41 @@ _mesa_texstore_z32(TEXSTORE_PARAMS) return GL_TRUE; } + +/** + * Store a 24-bit integer depth component texture image. + */ +static GLboolean +_mesa_texstore_x8_z24(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + const GLuint texelBytes = 4; + + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_X8_Z24); + + { + /* general path */ + GLint img, row; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, (GLuint *) dstRow, + depthScale, srcType, src, srcPacking); + dstRow += dstRowStride; + } + } + } + return GL_TRUE; +} + + #define STRIDE_3D 0 /** @@ -3009,6 +3044,7 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, { MESA_FORMAT_Z16, _mesa_texstore_z16 }, + { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 }, { MESA_FORMAT_Z32, _mesa_texstore_z32 }, { MESA_FORMAT_S8, NULL/*_mesa_texstore_s8*/ }, { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, -- cgit v1.2.3