From 81253be3347312eb7539eb61ee9362f76370eba7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 12 Dec 2008 15:11:08 -0700 Subject: mesa: remove unused varpool code in glsl compiler --- src/mesa/shader/slang/slang_compile_variable.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/mesa/shader/slang/slang_compile_variable.c') diff --git a/src/mesa/shader/slang/slang_compile_variable.c b/src/mesa/shader/slang/slang_compile_variable.c index 18e0f91a8f..eab912710e 100644 --- a/src/mesa/shader/slang/slang_compile_variable.c +++ b/src/mesa/shader/slang/slang_compile_variable.c @@ -164,7 +164,6 @@ slang_variable_construct(slang_variable * var) var->a_name = SLANG_ATOM_NULL; var->array_len = 0; var->initializer = NULL; - var->address = ~0; var->size = 0; var->isTemp = GL_FALSE; var->store = NULL; @@ -219,7 +218,6 @@ slang_variable_copy(slang_variable * x, const slang_variable * y) return 0; } } - z.address = y->address; z.size = y->size; slang_variable_destruct(x); *x = z; -- cgit v1.2.3