From 448156f769ebf271a6a8c03c61588c3e6c6363f0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 7 Nov 2008 15:51:10 -0700 Subject: mesa: add support for 'invariant' keyword for GLSL 1.20 --- src/mesa/shader/slang/slang_compile_variable.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/mesa/shader/slang/slang_compile_variable.h') diff --git a/src/mesa/shader/slang/slang_compile_variable.h b/src/mesa/shader/slang/slang_compile_variable.h index d81a3d2869..09ff686b6d 100644 --- a/src/mesa/shader/slang/slang_compile_variable.h +++ b/src/mesa/shader/slang/slang_compile_variable.h @@ -30,6 +30,13 @@ extern "C" { #endif +typedef enum slang_type_variant_ +{ + SLANG_VARIANT, /* the default */ + SLANG_INVARIANT /* indicates the "invariant" keyword */ +} slang_type_variant; + + typedef enum slang_type_qualifier_ { SLANG_QUAL_NONE, @@ -65,6 +72,7 @@ typedef struct slang_fully_specified_type_ slang_type_qualifier qualifier; slang_type_specifier specifier; slang_type_precision precision; + slang_type_variant variant; } slang_fully_specified_type; extern int -- cgit v1.2.3