From 81253be3347312eb7539eb61ee9362f76370eba7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 12 Dec 2008 15:11:08 -0700 Subject: mesa: remove unused varpool code in glsl compiler --- src/mesa/shader/slang/slang_compile_variable.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa/shader/slang/slang_compile_variable.h') diff --git a/src/mesa/shader/slang/slang_compile_variable.h b/src/mesa/shader/slang/slang_compile_variable.h index 4a33dcc412..a667d91b47 100644 --- a/src/mesa/shader/slang/slang_compile_variable.h +++ b/src/mesa/shader/slang/slang_compile_variable.h @@ -38,7 +38,6 @@ typedef struct slang_variable_ slang_atom a_name; /**< The variable's name (char *) */ GLuint array_len; /**< only if type == SLANG_SPEC_ARRAy */ struct slang_operation_ *initializer; /**< Optional initializer code */ - GLuint address; /**< Storage location */ GLuint size; /**< Variable's size in bytes */ GLboolean isTemp; /**< a named temporary (__resultTmp) */ GLboolean declared; /**< for debug */ -- cgit v1.2.3