From 5606dfb572bf4b89b4882265924705bacc8c182b Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 17 Nov 2009 16:10:24 -0800 Subject: Merge branch 'outputswritten64' Add a GLbitfield64 type and several macros to operate on 64-bit fields. The OutputsWritten field of gl_program is changed to use that type. This results in a fair amount of fallout in drivers that use programs. No changes are strictly necessary at this point as all bits used are below the 32-bit boundary. Fairly soon several bits will be added for clip distances written by a vertex shader. This will cause several bits used for varyings to be pushed above the 32-bit boundary. This will affect any drivers that support GLSL. At this point, only the i965 driver has been modified to support this eventuality. I did this as a "squash" merge. There were several places through the outputswritten64 branch where things were broken. I foresee this causing difficulties later for bisecting. The history is still available in the branch. Conflicts: src/mesa/drivers/dri/i965/brw_wm.h --- src/mesa/state_tracker/st_atom_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/state_tracker/st_atom_shader.c') diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index ee649be885..6e311e537e 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -176,7 +176,7 @@ find_translated_vp(struct st_context *st, /* See if we need to translate vertex program to TGSI form */ if (xvp->serialNo != stvp->serialNo) { GLuint outAttr; - const GLbitfield outputsWritten = stvp->Base.Base.OutputsWritten; + const GLbitfield64 outputsWritten = stvp->Base.Base.OutputsWritten; GLuint numVpOuts = 0; GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE; GLbitfield usedGenerics = 0x0; -- cgit v1.2.3