From 344464bf2e4e151968cfb101c2477e440508b1f0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Wed, 3 Oct 2007 20:33:23 +0200 Subject: Track fragment and vertex shader code generation via pipe shader state objects. Unfortunately, the generated fragment shader code is effectively unusable until it handles quad->mask. --- src/mesa/state_tracker/st_program.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/mesa/state_tracker/st_program.h') diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index a714f3f5b0..ae89055e82 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -61,10 +61,6 @@ struct st_fragment_program /** The program in TGSI format */ struct tgsi_token tokens[ST_MAX_SHADER_TOKENS]; -#if defined(__i386__) || defined(__386__) - struct x86_function sse2_program; -#endif - /** Pointer to the corresponding cached shader */ const struct cso_fragment_shader *fs; -- cgit v1.2.3