From c0bb4ba9e665e40a325d82aa2ee48d7b8abd603b Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 22 Aug 2007 12:24:51 -0600 Subject: Rework of shader constant buffers. They're now totally independent of the actual shaders. Also, implemented in terms of pipe_buffer_handles/objects. --- src/mesa/state_tracker/st_program.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/state_tracker/st_program.h') diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index b077fdf069..3ff4f4e9c7 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -53,8 +53,6 @@ struct st_fragment_program struct tgsi_token tokens[ST_FP_MAX_TOKENS]; GLboolean dirty; - struct pipe_constant_buffer constants; - #if 0 GLfloat (*cbuffer)[4]; GLuint nr_constants; @@ -85,7 +83,9 @@ struct st_vertex_program struct tgsi_token tokens[ST_FP_MAX_TOKENS]; GLboolean dirty; +#if 0 struct pipe_constant_buffer constants; +#endif GLuint param_state; }; -- cgit v1.2.3