From e3f3e22cf7e9af4c5416d37329b7b8ee50f0cfcb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 18 Aug 2008 16:10:01 -0600 Subject: gallium: fix vertex program output translation/mapping bug In some cases, the vertex program output's semantic info didn't match up with the fragment program's input semantic info. This info is now explicitly passed into the st_translate_fragment_program() function. --- src/mesa/state_tracker/st_program.h | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/mesa/state_tracker/st_program.h') diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 086e9391aa..078e2c42a6 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -58,6 +58,9 @@ struct st_fragment_program /** map FP input back to VP output */ GLuint input_map[PIPE_MAX_SHADER_INPUTS]; + ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; + ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; + struct pipe_shader_state state; void *driver_shader; @@ -143,6 +146,9 @@ st_translate_fragment_program(struct st_context *st, extern void st_translate_vertex_program(struct st_context *st, struct st_vertex_program *vp, - const GLuint vert_output_to_slot[]); + const GLuint vert_output_to_slot[], + const ubyte *fs_input_semantic_name, + const ubyte *fs_input_semantic_index); + #endif -- cgit v1.2.3