From 9b75627fab5bf2ea90f27ddd31b60c54895f6de6 Mon Sep 17 00:00:00 2001 From: Thomas Hellstrom Date: Wed, 15 Apr 2009 15:53:34 +0200 Subject: gallium: Make sure we flush before some texture / buffer operations. Also implement context member functions to optimize away those flushes whenever possible. Signed-off-by: Thomas Hellstrom --- src/mesa/state_tracker/st_cb_accum.c | 36 ++++++++++++++++++++++++---- src/mesa/state_tracker/st_cb_bufferobjects.c | 16 ++++++++++++- src/mesa/state_tracker/st_cb_drawpixels.c | 8 +++++-- src/mesa/state_tracker/st_cb_readpixels.c | 10 +++++++- src/mesa/state_tracker/st_cb_texture.c | 17 +++++++++++++ src/mesa/state_tracker/st_gen_mipmap.c | 7 ++++++ src/mesa/state_tracker/st_texture.c | 22 ++++++++++++++++- src/mesa/state_tracker/st_texture.h | 7 +++++- 8 files changed, 112 insertions(+), 11 deletions(-) (limited to 'src/mesa/state_tracker') diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 3f9a825a15..1510a1e236 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -40,6 +40,7 @@ #include "st_draw.h" #include "st_public.h" #include "st_format.h" +#include "st_texture.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -118,6 +119,9 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) const GLint height = ctx->DrawBuffer->_Ymax - ypos; GLubyte *map; + st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, + PIPE_TRANSFER_WRITE); + acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_WRITE, xpos, ypos, width, height); @@ -163,6 +167,9 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, struct pipe_transfer *acc_pt; GLubyte *map; + st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, + PIPE_TRANSFER_READ_WRITE); + acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ_WRITE, xpos, ypos, width, height); @@ -192,20 +199,27 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, static void -accum_accum(struct pipe_context *pipe, GLfloat value, +accum_accum(struct st_context *st, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb, struct st_renderbuffer *color_strb) { + struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_transfer *acc_trans, *color_trans; GLfloat *colorBuf, *accBuf; GLint i; + st_teximage_flush_before_map(st, acc_strb->texture, 0, 0, + PIPE_TRANSFER_READ); + acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, width, height); + st_teximage_flush_before_map(st, color_strb->texture, 0, 0, + PIPE_TRANSFER_READ); + color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, width, height); @@ -235,20 +249,27 @@ accum_accum(struct pipe_context *pipe, GLfloat value, static void -accum_load(struct pipe_context *pipe, GLfloat value, +accum_load(struct st_context *st, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb, struct st_renderbuffer *color_strb) { + struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_transfer *acc_trans, *color_trans; GLfloat *buf; GLint i; + st_teximage_flush_before_map(st, acc_strb->texture, 0, 0, + PIPE_TRANSFER_WRITE); + acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_WRITE, xpos, ypos, width, height); + st_teximage_flush_before_map(st, color_strb->texture, 0, 0, + PIPE_TRANSFER_READ); + color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, width, height); @@ -284,10 +305,16 @@ accum_return(GLcontext *ctx, GLfloat value, abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, + PIPE_TRANSFER_READ); + acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, width, height); + st_teximage_flush_before_map(ctx->st, color_strb->texture, 0, 0, + PIPE_TRANSFER_READ_WRITE); + color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ_WRITE, xpos, ypos, width, height); @@ -325,7 +352,6 @@ static void st_Accum(GLcontext *ctx, GLenum op, GLfloat value) { struct st_context *st = ctx->st; - struct pipe_context *pipe = st->pipe; struct st_renderbuffer *acc_strb = st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer); struct st_renderbuffer *color_strb @@ -352,11 +378,11 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value) break; case GL_ACCUM: if (value != 0.0F) { - accum_accum(pipe, value, xpos, ypos, width, height, acc_strb, color_strb); + accum_accum(st, value, xpos, ypos, width, height, acc_strb, color_strb); } break; case GL_LOAD: - accum_load(pipe, value, xpos, ypos, width, height, acc_strb, color_strb); + accum_load(st, value, xpos, ypos, width, height, acc_strb, color_strb); break; case GL_RETURN: accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb); diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 3651e4ae7d..fdb800fbd0 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -32,6 +32,7 @@ #include "st_context.h" #include "st_cb_bufferobjects.h" +#include "st_public.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -103,6 +104,9 @@ st_bufferobj_subdata(GLcontext *ctx, if (offset >= st_obj->size || size > (st_obj->size - offset)) return; + if (pipe->is_buffer_referenced(pipe, st_obj->buffer)) + st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); + pipe_buffer_write(pipe->screen, st_obj->buffer, offset, size, data); } @@ -123,6 +127,10 @@ st_bufferobj_get_subdata(GLcontext *ctx, if (offset >= st_obj->size || size > (st_obj->size - offset)) return; + if (pipe->is_buffer_referenced(pipe, st_obj->buffer) & + PIPE_REFERENCED_FOR_WRITE) + st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); + pipe_buffer_read(pipe->screen, st_obj->buffer, offset, size, data); } @@ -171,7 +179,7 @@ st_bufferobj_data(GLcontext *ctx, st_obj->size = size; if (data) - st_bufferobj_subdata(ctx, target, 0, size, data, obj); + pipe_buffer_write(pipe->screen, st_obj->buffer, 0, size, data); } @@ -185,6 +193,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); GLuint flags; + unsigned referenced; switch (access) { case GL_WRITE_ONLY: @@ -200,6 +209,11 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, break; } + referenced = pipe->is_buffer_referenced(pipe, st_obj->buffer); + if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || + (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) + st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); + obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags); if(obj->Pointer) { obj->Offset = 0; diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 0a4430501f..c67b026413 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -631,8 +631,6 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, GLint skipPixels; ubyte *stmap; - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - strb = st_renderbuffer(ctx->DrawBuffer-> Attachment[BUFFER_STENCIL].Renderbuffer); @@ -640,6 +638,9 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, y = ctx->DrawBuffer->Height - y - height; } + st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, + PIPE_TRANSFER_WRITE); + pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, PIPE_TRANSFER_WRITE, x, y, width, height); @@ -825,6 +826,9 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); + st_teximage_flush_before_map(ctx->st, rbDraw->texture, 0, 0, + PIPE_TRANSFER_WRITE); + ptDraw = screen->get_tex_transfer(screen, rbDraw->texture, 0, 0, 0, PIPE_TRANSFER_WRITE, dstx, dsty, width, height); diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 9ce5f3fe84..519ad6660f 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -42,13 +42,14 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "util/u_tile.h" + #include "st_context.h" #include "st_cb_bitmap.h" #include "st_cb_readpixels.h" #include "st_cb_fbo.h" #include "st_format.h" #include "st_public.h" - +#include "st_texture.h" /** * Special case for reading stencil buffer. @@ -73,6 +74,10 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } /* Create a read transfer from the renderbuffer's texture */ + + st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, + PIPE_TRANSFER_READ); + pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, x, y, width, height); @@ -240,6 +245,9 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, y = strb->texture->height[0] - y - height; } + st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, + PIPE_TRANSFER_READ); + trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, x, y, width, height); if (!trans) { diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 1f14b3705d..727432d7de 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -700,6 +700,10 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, /* Image is stored in hardware format in a buffer managed by the * kernel. Need to explicitly map and unmap it. */ + + st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level, + PIPE_TRANSFER_READ); + texImage->Data = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_READ, 0, 0, stImage->base.Width, @@ -808,6 +812,8 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, * from uploading the buffer under us. */ if (stImage->pt) { + st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level, + PIPE_TRANSFER_WRITE); texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset, PIPE_TRANSFER_WRITE, xoffset, yoffset, @@ -932,6 +938,9 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, srcY = strb->Base.Height - srcY - height; } + st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, + PIPE_TRANSFER_READ); + src_trans = screen->get_tex_transfer( screen, strb->texture, 0, 0, 0, @@ -939,6 +948,9 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, srcX, srcY, width, height); + st_teximage_flush_before_map(ctx->st, stImage->pt, 0, 0, + PIPE_TRANSFER_WRITE); + texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE, destX, destY, width, height); @@ -1318,6 +1330,11 @@ copy_image_data_to_texture(struct st_context *st, /* More straightforward upload. */ + + st_teximage_flush_before_map(st, stObj->pt, stImage->face, dstLevel, + PIPE_TRANSFER_WRITE); + + st_texture_image_data(st->pipe, stObj->pt, stImage->face, diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 9cc2176d5e..6e9aa5245e 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -123,10 +123,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, const ubyte *srcData; ubyte *dstData; + st_teximage_flush_before_map(ctx->st, pt, face, srcLevel, + PIPE_TRANSFER_READ); + srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, pt->width[srcLevel], pt->height[srcLevel]); + + st_teximage_flush_before_map(ctx->st, pt, face, dstLevel, + PIPE_TRANSFER_WRITE); + dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, pt->width[dstLevel], diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 19eb7e2f69..fcbaeb6989 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -188,8 +188,10 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, GLuint zoffset, enum pipe_transfer_usage usage, GLuint x, GLuint y, GLuint w, GLuint h) { - struct pipe_screen *screen = st->pipe->screen; + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_texture *pt = stImage->pt; + DBG("%s \n", __FUNCTION__); stImage->transfer = screen->get_tex_transfer(screen, pt, stImage->face, @@ -265,6 +267,7 @@ st_texture_image_data(struct pipe_context *pipe, struct pipe_transfer *dst_transfer; DBG("%s\n", __FUNCTION__); + for (i = 0; i < depth; i++) { dst_transfer = screen->get_tex_transfer(screen, dst, face, level, i, PIPE_TRANSFER_WRITE, 0, 0, @@ -481,3 +484,20 @@ st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, return 1; } + +void +st_teximage_flush_before_map(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + enum pipe_transfer_usage usage) +{ + struct pipe_context *pipe = st->pipe; + unsigned referenced = + pipe->is_texture_referenced(pipe, pt, face, level); + + if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || + usage == PIPE_TRANSFER_WRITE || + usage == PIPE_TRANSFER_READ_WRITE)) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); +} diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 60c000115e..a392e3d57c 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -170,5 +170,10 @@ st_texture_image_copy(struct pipe_context *pipe, struct pipe_texture *src, GLuint face); - +extern void +st_teximage_flush_before_map(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + enum pipe_transfer_usage usage); #endif -- cgit v1.2.3