From 489fc4d10a57538de59a89e19ce752e4b7253d22 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Wed, 2 Jul 2008 20:08:27 +0200 Subject: mesa: fix issues around multisample enable multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer. --- src/mesa/swrast/s_points.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/swrast/s_points.c') diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index c0f32e9c91..f4b3650210 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -250,7 +250,7 @@ smooth_point(GLcontext *ctx, const SWvertex *vert) size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA); /* alpha attenuation / fade factor */ - if (ctx->Multisample.Enabled) { + if (ctx->Multisample._Enabled) { if (vert->pointSize >= ctx->Point.Threshold) { alphaAtten = 1.0F; } -- cgit v1.2.3