From 55ed2a73653fb2fb9dee36c729c09177df2d5b4e Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Wed, 8 Apr 2009 23:29:18 +0200 Subject: st: If the hw supports it do hw conversion of texture uploads --- src/mesa/state_tracker/st_cb_texture.c | 164 ++++++++++++++++++++++++++++++++- 1 file changed, 160 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 57c0544ba8..e68c3d87ee 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -110,6 +110,25 @@ compressed_num_bytes(GLuint mesaFormat) } +static GLboolean +is_compressed_mesa_format(const struct gl_texture_format *format) +{ + switch (format->MesaFormat) { + case MESA_FORMAT_RGB_DXT1: + case MESA_FORMAT_RGBA_DXT1: + case MESA_FORMAT_RGBA_DXT3: + case MESA_FORMAT_RGBA_DXT5: + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + /** called via ctx->Driver.NewTextureImage() */ static struct gl_texture_image * st_NewTextureImage(GLcontext * ctx) @@ -378,6 +397,110 @@ strip_texture_border(GLint border, } +/** + * Try to do texture compression via rendering. If the Gallium driver + * can render into a compressed surface this will allow us to do texture + * compression. + * \return GL_TRUE for success, GL_FALSE for failure + */ +static GLboolean +compress_with_blit(GLcontext * ctx, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_image *texImage) +{ + const GLuint dstImageOffsets[1] = {0}; + struct st_texture_image *stImage = st_texture_image(texImage); + struct pipe_screen *screen = ctx->st->pipe->screen; + const GLuint face = _mesa_tex_target_to_face(target); + const struct gl_texture_format *mesa_format; + struct pipe_texture templ; + struct pipe_texture *src_tex; + struct pipe_surface *dst_surface; + struct pipe_transfer *tex_xfer; + void *map; + + + if (!stImage->pt) { + /* XXX: Can this happen? Should we assert? */ + return GL_FALSE; + } + + /* get destination surface (in the compressed texture) */ + dst_surface = screen->get_tex_surface(screen, stImage->pt, + stImage->face, stImage->level, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + if (!dst_surface) { + /* can't render into this format (or other problem) */ + return GL_FALSE; + } + + /* Choose format for the temporary RGBA texture image. + */ + mesa_format = st_ChooseTextureFormat(ctx, GL_RGBA, format, type); + assert(mesa_format); + if (!mesa_format) + return GL_FALSE; + + /* Create the temporary source texture + */ + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.format = st_mesa_format_to_pipe_format(mesa_format->MesaFormat); + pf_get_block(templ.format, &templ.block); + templ.width[0] = width; + templ.height[0] = height; + templ.depth[0] = 1; + templ.last_level = 0; + templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; + src_tex = screen->texture_create(screen, &templ); + + if (!src_tex) + return GL_FALSE; + + /* Put user's tex data into the temporary texture + */ + tex_xfer = screen->get_tex_transfer(screen, src_tex, + face, level, 0, + PIPE_TRANSFER_WRITE, + 0, 0, width, height); /* x, y, w, h */ + map = screen->transfer_map(screen, tex_xfer); + + mesa_format->StoreImage(ctx, 2, GL_RGBA, mesa_format, + map, /* dest ptr */ + 0, 0, 0, /* dest x/y/z offset */ + tex_xfer->stride, /* dest row stride (bytes) */ + dstImageOffsets, /* image offsets (for 3D only) */ + width, height, 1, /* size */ + format, type, /* source format/type */ + pixels, /* source data */ + unpack); /* source data packing */ + + screen->transfer_unmap(screen, tex_xfer); + screen->tex_transfer_destroy(tex_xfer); + + /* copy / compress image */ + util_blit_pixels_tex(ctx->st->blit, + src_tex, /* pipe_texture (src) */ + 0, 0, /* src x0, y0 */ + width, height, /* src x1, y1 */ + dst_surface, /* pipe_surface (dst) */ + xoffset, yoffset, /* dst x0, y0 */ + xoffset + width, /* dst x1 */ + yoffset + height, /* dst y1 */ + 0.0, /* z */ + PIPE_TEX_MIPFILTER_NEAREST); + + pipe_surface_reference(&dst_surface, NULL); + pipe_texture_reference(&src_tex, NULL); + + return GL_TRUE; +} + + /** * Do glTexImage1/2/3D(). */ @@ -392,8 +515,9 @@ st_TexImage(GLcontext * ctx, const struct gl_pixelstore_attrib *unpack, struct gl_texture_object *texObj, struct gl_texture_image *texImage, - GLsizei imageSize, GLboolean compressed) + GLsizei imageSize, GLboolean compressed_src) { + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); GLint postConvWidth, postConvHeight; @@ -522,7 +646,7 @@ st_TexImage(GLcontext * ctx, * the expectation that the texture will be set up but nothing * more will be done. This is where those calls return: */ - if (compressed) { + if (compressed_src) { pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels, unpack, "glCompressedTexImage"); @@ -535,6 +659,21 @@ st_TexImage(GLcontext * ctx, if (!pixels) return; + /* See if we can do texture compression with a blit/render. + */ + if (!compressed_src && + !ctx->Mesa_DXTn && + is_compressed_mesa_format(texImage->TexFormat) && + screen->is_format_supported(screen, + stImage->pt->format, + stImage->pt->target, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { + if (compress_with_blit(ctx, target, level, 0, 0, 0, width, height, depth, + format, type, pixels, unpack, texImage)) { + return; + } + } + if (stImage->pt) { texImage->Data = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE, 0, 0, @@ -570,7 +709,7 @@ st_TexImage(GLcontext * ctx, * the blitter to copy. Or, use the hardware to do the format * conversion and copy: */ - if (compressed) { + if (compressed_src) { memcpy(texImage->Data, pixels, imageSize); } else { @@ -607,7 +746,7 @@ st_TexImage(GLcontext * ctx, _mesa_unmap_teximage_pbo(ctx, unpack); - if (stImage->pt) { + if (stImage->pt && texImage->Data) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } @@ -787,6 +926,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_texture_image *stImage = st_texture_image(texImage); GLuint dstRowStride; const GLuint srcImageStride = @@ -804,6 +944,22 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, if (!pixels) return; + /* See if we can do texture compression with a blit/render. + */ + if (!ctx->Mesa_DXTn && + is_compressed_mesa_format(texImage->TexFormat) && + screen->is_format_supported(screen, + stImage->pt->format, + stImage->pt->target, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { + if (compress_with_blit(ctx, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, type, pixels, packing, texImage)) { + return; + } + } + /* Map buffer if necessary. Need to lock to prevent other contexts * from uploading the buffer under us. */ -- cgit v1.2.3 From b3c1c5cf2c5848d794a5690c7296b9b927412353 Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Thu, 9 Apr 2009 00:12:17 +0200 Subject: mesa: Report name for missing s3tc functions --- src/mesa/main/texcompress_s3tc.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index d17e18da6b..a1c0f18f36 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -205,7 +205,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) dst, dstRowStride); } else { - _mesa_warning(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1"); } if (tempImage) @@ -267,7 +267,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) dst, dstRowStride); } else { - _mesa_warning(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1"); } if (tempImage) @@ -328,7 +328,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) dst, dstRowStride); } else { - _mesa_warning(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3"); } if (tempImage) @@ -389,7 +389,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS) dst, dstRowStride); } else { - _mesa_warning(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5"); } if (tempImage) @@ -410,7 +410,7 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage, (GLubyte *)(texImage)->Data, i, j, texel); } else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); + _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1"); } @@ -438,7 +438,7 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage, (GLubyte *)(texImage)->Data, i, j, texel); } else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); + _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n"); } @@ -467,7 +467,7 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage, i, j, texel); } else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); + _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n"); } @@ -495,7 +495,7 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage, i, j, texel); } else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); + _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n"); } -- cgit v1.2.3 From f4468384b6caf2aa5cfc7546c08f349af93d928e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 7 Apr 2009 11:15:27 -0600 Subject: mesa: minor datatype changes in optimization code --- src/mesa/shader/prog_optimize.c | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 5f35dbf128..6ba2e76ff9 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -660,7 +660,8 @@ find_live_intervals(struct gl_program *prog, } -static GLuint +/** Scan the array of used register flags to find free entry */ +static GLint alloc_register(GLboolean usedRegs[MAX_PROGRAM_TEMPS]) { GLuint k; @@ -670,7 +671,7 @@ alloc_register(GLboolean usedRegs[MAX_PROGRAM_TEMPS]) return k; } } - return MAX_PROGRAM_TEMPS; + return -1; } @@ -689,7 +690,7 @@ _mesa_reallocate_registers(struct gl_program *prog) GLint registerMap[MAX_PROGRAM_TEMPS]; GLboolean usedRegs[MAX_PROGRAM_TEMPS]; GLuint i; - GLuint maxTemp = 0; + GLint maxTemp = -1; if (dbg) { _mesa_printf("Optimize: Begin live-interval register reallocation\n"); @@ -754,15 +755,15 @@ _mesa_reallocate_registers(struct gl_program *prog) /* find a free register for this live interval */ { - const GLuint k = alloc_register(usedRegs); - if (k == MAX_PROGRAM_TEMPS) { + const GLint k = alloc_register(usedRegs); + if (k < 0) { /* out of registers, give up */ return; } registerMap[live->Reg] = k; maxTemp = MAX2(maxTemp, k); if (dbg) - _mesa_printf(" remap register %d -> %d\n", live->Reg, k); + _mesa_printf(" remap register %u -> %d\n", live->Reg, k); } /* Insert this live interval into the active list which is sorted -- cgit v1.2.3 From ed9ba19bbbcdbf864b39da21c314073c1b5462db Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 8 Apr 2009 13:48:34 -0600 Subject: i965: move the fetch_constants() call before setting conditional mod state Before, the instruction's CondUpdate field was mistakenly effecting the constant-fetch operation. Fixes progs/glsl/bump.c demo. But there are some other issues related to condition flags and IF/ELSE that need investigation... --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 575cd45d57..3d360d58d5 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -2620,6 +2620,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) for (i = 0; i < c->nr_fp_insns; i++) { struct prog_instruction *inst = &c->prog_instructions[i]; + /* fetch any constants that this instruction needs */ + if (c->use_const_buffer) + fetch_constants(c, inst); + if (inst->CondUpdate) brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); else @@ -2630,10 +2634,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) _mesa_print_instruction(inst); */ - /* fetch any constants that this instruction needs */ - if (c->use_const_buffer) - fetch_constants(c, inst); - switch (inst->Opcode) { case WM_PIXELXY: emit_pixel_xy(c, inst); -- cgit v1.2.3 From 42cd3014f86e19e8156bea3439839dc0ed34aa83 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 8 Apr 2009 19:29:37 -0600 Subject: i965: init current_const[i].index = -1 --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 3d360d58d5..c609256b6f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -254,9 +254,10 @@ static void prealloc_reg(struct brw_wm_compile *c) * XXX alloc these on demand! */ if (c->use_const_buffer) { - c->current_const[0].reg = alloc_tmp(c); - c->current_const[1].reg = alloc_tmp(c); - c->current_const[2].reg = alloc_tmp(c); + for (i = 0; i < 3; i++) { + c->current_const[i].index = -1; + c->current_const[i].reg = alloc_tmp(c); + } } /* printf("USE CONST BUFFER? %d\n", c->use_const_buffer); -- cgit v1.2.3 From 43fc20e4e1165e1ba864f5d25d75e4087a02315d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 8 Apr 2009 19:31:49 -0600 Subject: i965: clean-ups, debug code in brw_wm_glsl.c --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 49 ++++++++++----------------------- 1 file changed, 15 insertions(+), 34 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index c609256b6f..f935e81ab7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -259,10 +259,10 @@ static void prealloc_reg(struct brw_wm_compile *c) c->current_const[i].reg = alloc_tmp(c); } } - /* +#if 0 printf("USE CONST BUFFER? %d\n", c->use_const_buffer); printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index); - */ +#endif } @@ -284,14 +284,12 @@ static void fetch_constants(struct brw_wm_compile *c, src->File == PROGRAM_CONSTANT || src->File == PROGRAM_UNIFORM) { if (c->current_const[i].index != src->Index) { - c->current_const[i].index = src->Index; - /*c->current_const[i].reg = alloc_tmp(c);*/ - /* +#if 0 printf(" fetch const[%d] for arg %d into reg %d\n", src->Index, i, c->current_const[i].reg.nr); - */ +#endif /* need to fetch the constant now */ brw_dp_READ_4(p, @@ -301,26 +299,6 @@ static void fetch_constants(struct brw_wm_compile *c, 16 * src->Index, /* byte offset */ BRW_WM_MAX_SURF - 1 /* binding table index */ ); - -#if 0 - /* dependency stall */ - { - int response_length = 1; - int mark = mark_tmps( c ); - struct brw_reg src = c->current_const[i].reg; - struct brw_reg tmp = alloc_tmp(c); - - /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 } - */ - brw_push_insn_state(p); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - brw_MOV(p, tmp, src); - brw_MOV(p, src, tmp); - brw_pop_insn_state(p); - - release_tmps( c, mark ); - } -#endif } } } @@ -367,13 +345,13 @@ get_src_reg_const(struct brw_wm_compile *c, if (src->Abs) const_reg = brw_abs(const_reg); - /* +#if 0 printf(" form const[%d] for arg %d, comp %d, reg %d\n", c->current_const[srcRegIndex].index, srcRegIndex, component, const_reg.nr); - */ +#endif return const_reg; } @@ -428,7 +406,9 @@ static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c, value = -value; if (src->Abs) value = FABSF(value); - /*printf(" form imm reg %f\n", value);*/ +#if 0 + printf(" form imm reg %f\n", value); +#endif return brw_imm_f(value); } else { @@ -2621,6 +2601,11 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) for (i = 0; i < c->nr_fp_insns; i++) { struct prog_instruction *inst = &c->prog_instructions[i]; +#if 0 + _mesa_printf("Inst %d: ", i); + _mesa_print_instruction(inst); +#endif + /* fetch any constants that this instruction needs */ if (c->use_const_buffer) fetch_constants(c, inst); @@ -2630,11 +2615,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) else brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); - /* - _mesa_printf("Inst %d: ", i); - _mesa_print_instruction(inst); - */ - switch (inst->Opcode) { case WM_PIXELXY: emit_pixel_xy(c, inst); @@ -2820,6 +2800,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) break; case OPCODE_BGNLOOP: + /* XXX may need to invalidate the current_constant regs */ loop_inst[loop_insn++] = brw_DO(p, BRW_EXECUTE_8); break; case OPCODE_BRK: -- cgit v1.2.3 From 8131123effd2124b8ca2aad04bf543e2fe82c7b0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 8 Apr 2009 19:35:24 -0600 Subject: i965: set BRW_MASK_DISABLE flag in "send" instruction in brw_dp_READ_4() This fixes the random results that were seen when fetching a constant inside an IF/ELSE clause. Disabling the execution mask ensures that all the components of the register are written. --- src/mesa/drivers/dri/i965/brw_eu_emit.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 21ce8369db..220c3afb15 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -978,9 +978,10 @@ void brw_dp_READ_4( struct brw_compile *p, { struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - insn->header.predicate_control = 0; /* XXX */ + insn->header.predicate_control = BRW_PREDICATE_NONE; insn->header.compression_control = BRW_COMPRESSION_NONE; insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.mask_control = BRW_MASK_DISABLE; /* cast dest to a uword[8] vector */ dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW); -- cgit v1.2.3 From 3163ea145309f1f8e103cc880ea40c61af5fb5cd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 10:33:08 -0600 Subject: i965: free shader's constant buffer in brwDeleteProgram() Fixes mem leak observed with texcombine test. --- src/mesa/drivers/dri/i965/brw_program.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 457bc2fc7f..fbf1ddd1e3 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -95,6 +95,12 @@ static struct gl_program *brwNewProgram( GLcontext *ctx, static void brwDeleteProgram( GLcontext *ctx, struct gl_program *prog ) { + if (prog->Target == GL_FRAGMENT_PROGRAM_ARB) { + struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; + struct brw_fragment_program *brw_fprog = brw_fragment_program(fprog); + dri_bo_unreference(brw_fprog->const_buffer); + } + _mesa_delete_program( ctx, prog ); } -- cgit v1.2.3 From deff09921563419a77bd1aad0054afa34214ed1a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 10:53:01 -0600 Subject: mesa: fix potential recursive locking deadlock in _mesa_HashWalk() If the walk callback called _mesa_HashRemove() we'd deadlock. --- src/mesa/main/hash.c | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index 976f9d999b..08c64568c8 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -63,6 +63,7 @@ struct _mesa_HashTable { struct HashEntry *Table[TABLE_SIZE]; /**< the lookup table */ GLuint MaxKey; /**< highest key inserted so far */ _glthread_Mutex Mutex; /**< mutual exclusion lock */ + _glthread_Mutex WalkMutex; /**< for _mesa_HashWalk() */ GLboolean InDeleteAll; /**< Debug check */ }; @@ -79,6 +80,7 @@ _mesa_NewHashTable(void) struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable); if (table) { _glthread_INIT_MUTEX(table->Mutex); + _glthread_INIT_MUTEX(table->WalkMutex); } return table; } @@ -111,6 +113,7 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table) } } _glthread_DESTROY_MUTEX(table->Mutex); + _glthread_DESTROY_MUTEX(table->WalkMutex); _mesa_free(table); } @@ -285,6 +288,11 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table, /** * Walk over all entries in a hash table, calling callback function for each. + * Note: we use a separate mutex in this function to avoid a recursive + * locking deadlock (in case the callback calls _mesa_HashRemove()) and to + * prevent multiple threads/contexts from getting tangled up. + * A lock-less version of this function could be used when the table will + * not be modified. * \param table the hash table to walk * \param callback the callback function * \param userData arbitrary pointer to pass along to the callback @@ -300,14 +308,16 @@ _mesa_HashWalk(const struct _mesa_HashTable *table, GLuint pos; ASSERT(table); ASSERT(callback); - _glthread_LOCK_MUTEX(table2->Mutex); + _glthread_LOCK_MUTEX(table2->WalkMutex); for (pos = 0; pos < TABLE_SIZE; pos++) { - struct HashEntry *entry; - for (entry = table->Table[pos]; entry; entry = entry->Next) { + struct HashEntry *entry, *next; + for (entry = table->Table[pos]; entry; entry = next) { + /* save 'next' pointer now in case the callback deletes the entry */ + next = entry->Next; callback(entry->Key, entry->Data, userData); } } - _glthread_UNLOCK_MUTEX(table2->Mutex); + _glthread_UNLOCK_MUTEX(table2->WalkMutex); } -- cgit v1.2.3 From 5facd7986ace899673499f396897469720476799 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 14:27:36 -0600 Subject: st: reformatting and clean-ups in texture code --- src/mesa/state_tracker/st_cb_texture.c | 162 ++++++++++++++------------------- 1 file changed, 67 insertions(+), 95 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 8013e69e8e..942f4a5575 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -381,7 +381,7 @@ st_TexImage(GLcontext * ctx, const struct gl_pixelstore_attrib *unpack, struct gl_texture_object *texObj, struct gl_texture_image *texImage, - GLsizei imageSize, int compressed) + GLsizei imageSize, GLboolean compressed) { struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); @@ -395,8 +395,7 @@ st_TexImage(GLcontext * ctx, /* gallium does not support texture borders, strip it off */ if (border) { - strip_texture_border(border, &width, &height, &depth, - unpack, &unpackNB); + strip_texture_border(border, &width, &height, &depth, unpack, &unpackNB); unpack = &unpackNB; texImage->Width = width; texImage->Height = height; @@ -516,7 +515,8 @@ st_TexImage(GLcontext * ctx, pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels, unpack, "glCompressedTexImage"); - } else { + } + else { pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1, format, type, pixels, unpack, "glTexImage"); @@ -565,7 +565,7 @@ st_TexImage(GLcontext * ctx, else { GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height, format, type); - int i; + GLint i; const GLubyte *src = (const GLubyte *) pixels; for (i = 0; i++ < depth;) { @@ -616,9 +616,9 @@ st_TexImage3D(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_TexImage(ctx, 3, target, level, - internalFormat, width, height, depth, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); + st_TexImage(ctx, 3, target, level, internalFormat, width, height, depth, + border, format, type, pixels, unpack, texObj, texImage, + 0, GL_FALSE); } @@ -632,9 +632,8 @@ st_TexImage2D(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_TexImage(ctx, 2, target, level, - internalFormat, width, height, 1, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); + st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border, + format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE); } @@ -648,9 +647,8 @@ st_TexImage1D(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_TexImage(ctx, 1, target, level, - internalFormat, width, 1, 1, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); + st_TexImage(ctx, 1, target, level, internalFormat, width, 1, 1, border, + format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE); } @@ -662,9 +660,8 @@ st_CompressedTexImage2D(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_TexImage(ctx, 2, target, level, - internalFormat, width, height, 1, border, - 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1); + st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border, + 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, GL_TRUE); } @@ -676,15 +673,14 @@ static void st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels, struct gl_texture_object *texObj, - struct gl_texture_image *texImage, int compressed) + struct gl_texture_image *texImage, GLboolean compressed) { struct st_texture_image *stImage = st_texture_image(texImage); GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack, texImage->Width, texImage->Height, format, type); - GLuint depth; - GLuint i; + GLuint depth, i; GLubyte *dest; /* Map */ @@ -719,7 +715,8 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, if (compressed) { _mesa_get_compressed_teximage(ctx, target, level, dest, texObj, texImage); - } else { + } + else { _mesa_get_teximage(ctx, target, level, format, type, dest, texObj, texImage); } @@ -750,8 +747,8 @@ st_GetTexImage(GLcontext * ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_get_tex_image(ctx, target, level, format, type, pixels, - texObj, texImage, 0); + st_get_tex_image(ctx, target, level, format, type, pixels, texObj, texImage, + GL_FALSE); } @@ -761,17 +758,14 @@ st_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_get_tex_image(ctx, target, level, 0, 0, pixels, - (struct gl_texture_object *) texObj, - (struct gl_texture_image *) texImage, 1); + st_get_tex_image(ctx, target, level, 0, 0, pixels, texObj, texImage, + GL_TRUE); } static void -st_TexSubimage(GLcontext * ctx, - GLint dims, - GLenum target, GLint level, +st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const void *pixels, @@ -783,7 +777,7 @@ st_TexSubimage(GLcontext * ctx, GLuint dstRowStride; GLuint srcImageStride = _mesa_image_image_stride(packing, width, height, format, type); - int i; + GLint i; const GLubyte *src; DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, @@ -852,73 +846,58 @@ st_TexSubimage(GLcontext * ctx, static void -st_TexSubImage3D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) +st_TexSubImage3D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) { - st_TexSubimage(ctx, 3, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels, packing, texObj, texImage); + st_TexSubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, type, + pixels, packing, texObj, texImage); } static void -st_TexSubImage2D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) +st_TexSubImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) { - st_TexSubimage(ctx, 2, target, level, - xoffset, yoffset, 0, - width, height, 1, - format, type, pixels, packing, texObj, texImage); + st_TexSubimage(ctx, 2, target, level, xoffset, yoffset, 0, + width, height, 1, format, type, + pixels, packing, texObj, texImage); } static void -st_TexSubImage1D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) +st_TexSubImage1D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLsizei width, GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) { - st_TexSubimage(ctx, 1, target, level, - xoffset, 0, 0, - width, 1, 1, + st_TexSubimage(ctx, 1, target, level, xoffset, 0, 0, width, 1, 1, format, type, pixels, packing, texObj, texImage); } /** - * Do a CopyTexSubImage operation using a read transfer from the source, a write - * transfer to the destination and get_tile()/put_tile() to access the pixels/texels. + * Do a CopyTexSubImage operation using a read transfer from the source, + * a write transfer to the destination and get_tile()/put_tile() to access + * the pixels/texels. * * Note: srcY=0=TOP of renderbuffer */ static void -fallback_copy_texsubimage(GLcontext *ctx, - GLenum target, - GLint level, +fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, struct st_renderbuffer *strb, struct st_texture_image *stImage, GLenum baseFormat, @@ -980,8 +959,8 @@ fallback_copy_texsubimage(GLcontext *ctx, if (tempSrc && texDest) { const GLint dims = 2; + const GLint dstRowStride = stImage->transfer->stride; struct gl_texture_image *texImage = &stImage->base; - GLint dstRowStride = stImage->transfer->stride; struct gl_pixelstore_attrib unpack = ctx->DefaultPacking; if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { @@ -1095,7 +1074,6 @@ st_copy_texsubimage(GLcontext *ctx, if (src_format == dest_format && !do_flip) { /* use surface_copy() / blit */ - dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, stImage->level, destZ, @@ -1179,11 +1157,6 @@ st_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); -#if 0 - if (border) - goto fail; -#endif - /* Setup or redefine the texture object, texture and texture * image. Don't populate yet. */ @@ -1274,8 +1247,8 @@ calculate_first_last_level(struct st_texture_object *stObj) * and having firstLevel and lastLevel as signed prevents the need for * extra sign checks. */ - int firstLevel; - int lastLevel; + GLint firstLevel; + GLint lastLevel; /* Yes, this looks overly complicated, but it's all needed. */ @@ -1330,15 +1303,15 @@ copy_image_data_to_texture(struct st_context *st, /* More straightforward upload. */ st_texture_image_data(st->pipe, - stObj->pt, - stImage->face, - dstLevel, - stImage->base.Data, - stImage->base.RowStride * - stObj->pt->block.size, - stImage->base.RowStride * - stImage->base.Height * - stObj->pt->block.size); + stObj->pt, + stImage->face, + dstLevel, + stImage->base.Data, + stImage->base.RowStride * + stObj->pt->block.size, + stImage->base.RowStride * + stImage->base.Height * + stObj->pt->block.size); _mesa_align_free(stImage->base.Data); stImage->base.Data = NULL; } @@ -1384,7 +1357,6 @@ st_finalize_texture(GLcontext *ctx, if (firstImage->pt && firstImage->pt != stObj->pt && firstImage->pt->last_level >= stObj->lastLevel) { - pipe_texture_reference(&stObj->pt, firstImage->pt); } -- cgit v1.2.3 From d11d903c1b81000d04f859dcc2da41dae024f146 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 14:32:42 -0600 Subject: st: make loops over 3D texture slices a litte more intuitive --- src/mesa/state_tracker/st_cb_texture.c | 26 ++++++++++++++++---------- 1 file changed, 16 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 942f4a5575..405af024b7 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -568,7 +568,7 @@ st_TexImage(GLcontext * ctx, GLint i; const GLubyte *src = (const GLubyte *) pixels; - for (i = 0; i++ < depth;) { + for (i = 0; i < depth; i++) { if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, @@ -581,9 +581,11 @@ st_TexImage(GLcontext * ctx, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } - if (stImage->pt && i < depth) { + if (stImage->pt && i + 1 < depth) { + /* unmap this slice */ st_texture_image_unmap(ctx->st, stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, i, + /* map next slice of 3D texture */ + texImage->Data = st_texture_image_map(ctx->st, stImage, i + 1, PIPE_TRANSFER_WRITE, 0, 0, stImage->base.Width, stImage->base.Height); @@ -711,7 +713,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, dest = (GLubyte *) pixels; - for (i = 0; i++ < depth;) { + for (i = 0; i < depth; i++) { if (compressed) { _mesa_get_compressed_teximage(ctx, target, level, dest, texObj, texImage); @@ -721,9 +723,11 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, texObj, texImage); } - if (stImage->pt && i < depth) { + if (stImage->pt && i + 1 < depth) { + /* unmap this slice */ st_texture_image_unmap(ctx->st, stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, i, + /* map next slice of 3D texture */ + texImage->Data = st_texture_image_map(ctx->st, stImage, i + 1, PIPE_TRANSFER_READ, 0, 0, stImage->base.Width, stImage->base.Height); @@ -808,7 +812,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, src = (const GLubyte *) pixels; dstRowStride = stImage->transfer->stride; - for (i = 0; i++ < depth;) { + for (i = 0; i < depth; i++) { if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, texImage->Data, @@ -820,10 +824,12 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); } - if (stImage->pt && i < depth) { - /* map next slice of 3D texture */ + if (stImage->pt && i + 1 < depth) { + /* unmap this slice */ st_texture_image_unmap(ctx->st, stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i, + /* map next slice of 3D texture */ + texImage->Data = st_texture_image_map(ctx->st, stImage, + zoffset + i + 1, PIPE_TRANSFER_WRITE, xoffset, yoffset, width, height); -- cgit v1.2.3 From eaca19edbbe7876079aa33d7f75d93601677081b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 14:35:36 -0600 Subject: st: add const qualifiers, use GL types --- src/mesa/state_tracker/st_cb_texture.c | 23 ++++++++++------------- 1 file changed, 10 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 405af024b7..c9f57510c0 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -88,7 +88,7 @@ gl_target_to_pipe(GLenum target) * Return nominal bytes per texel for a compressed format, 0 for non-compressed * format. */ -static int +static GLuint compressed_num_bytes(GLuint mesaFormat) { switch(mesaFormat) { @@ -563,8 +563,8 @@ st_TexImage(GLcontext * ctx, memcpy(texImage->Data, pixels, imageSize); } else { - GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height, - format, type); + const GLuint srcImageStride = + _mesa_image_image_stride(unpack, width, height, format, type); GLint i; const GLubyte *src = (const GLubyte *) pixels; @@ -678,10 +678,9 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, struct gl_texture_image *texImage, GLboolean compressed) { struct st_texture_image *stImage = st_texture_image(texImage); - GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack, - texImage->Width, - texImage->Height, - format, type); + const GLuint dstImageStride = + _mesa_image_image_stride(&ctx->Pack, texImage->Width, texImage->Height, + format, type); GLuint depth, i; GLubyte *dest; @@ -779,8 +778,8 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, { struct st_texture_image *stImage = st_texture_image(texImage); GLuint dstRowStride; - GLuint srcImageStride = _mesa_image_image_stride(packing, width, height, - format, type); + const GLuint srcImageStride = + _mesa_image_image_stride(packing, width, height, format, type); GLint i; const GLubyte *src; @@ -1106,7 +1105,7 @@ st_copy_texsubimage(GLcontext *ctx, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { /* draw textured quad to do the copy */ - int srcY0, srcY1; + GLint srcY0, srcY1; dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, stImage->level, @@ -1339,9 +1338,7 @@ st_finalize_texture(GLcontext *ctx, { struct st_texture_object *stObj = st_texture_object(tObj); const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - int comp_byte = 0; - int cpp; - GLuint face; + GLuint comp_byte = 0, cpp, face; struct st_texture_image *firstImage; *needFlush = GL_FALSE; -- cgit v1.2.3 From 1ad2484f03cbe9ae6bd4ebe50d6894e570d65952 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 14:41:49 -0600 Subject: st: consolidate format->usage computation --- src/mesa/state_tracker/st_cb_texture.c | 32 +++++++++++++++++++++++--------- 1 file changed, 23 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index c9f57510c0..197ded70c0 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -226,6 +226,21 @@ logbase2(int n) } +/** + * Return default texture usage bitmask for the given texture format. + */ +static GLuint +default_usage(enum pipe_format fmt) +{ + GLuint usage = PIPE_TEXTURE_USAGE_SAMPLER; + if (pf_is_depth_stencil(fmt)) + usage |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL; + else + usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; + return usage; +} + + /** * Allocate a pipe_texture object for the given st_texture_object using * the given st_texture_image to guess the mipmap size/levels. @@ -250,7 +265,7 @@ guess_and_alloc_texture(struct st_context *st, GLuint width = stImage->base.Width2; /* size w/out border */ GLuint height = stImage->base.Height2; GLuint depth = stImage->base.Depth2; - GLuint i, comp_byte = 0; + GLuint i, comp_byte = 0, usage; enum pipe_format fmt; DBG("%s\n", __FUNCTION__); @@ -312,6 +327,9 @@ guess_and_alloc_texture(struct st_context *st, comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat); fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat); + + usage = default_usage(fmt); + stObj->pt = st_texture_create(st, gl_target_to_pipe(stObj->base.Target), fmt, @@ -320,10 +338,7 @@ guess_and_alloc_texture(struct st_context *st, height, depth, comp_byte, - ( (pf_is_depth_stencil(fmt) ? - PIPE_TEXTURE_USAGE_DEPTH_STENCIL : - PIPE_TEXTURE_USAGE_RENDER_TARGET) | - PIPE_TEXTURE_USAGE_SAMPLER )); + usage); DBG("%s - success\n", __FUNCTION__); } @@ -1396,6 +1411,8 @@ st_finalize_texture(GLcontext *ctx, if (!stObj->pt) { const enum pipe_format fmt = st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); + GLuint usage = default_usage(fmt); + stObj->pt = st_texture_create(ctx->st, gl_target_to_pipe(stObj->base.Target), fmt, @@ -1404,10 +1421,7 @@ st_finalize_texture(GLcontext *ctx, firstImage->base.Height2, firstImage->base.Depth2, comp_byte, - ( (pf_is_depth_stencil(fmt) ? - PIPE_TEXTURE_USAGE_DEPTH_STENCIL : - PIPE_TEXTURE_USAGE_RENDER_TARGET) | - PIPE_TEXTURE_USAGE_SAMPLER )); + usage); if (!stObj->pt) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); -- cgit v1.2.3 From f12201567463c7aeb9b76c32f000d577a82e7f92 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 14:48:21 -0600 Subject: st: remove comp_byte parameter to st_texture_create() We can determine if the texture is compressed by checking the format. --- src/mesa/state_tracker/st_atom_pixeltransfer.c | 3 +-- src/mesa/state_tracker/st_cb_bitmap.c | 5 ++--- src/mesa/state_tracker/st_cb_drawpixels.c | 5 ++--- src/mesa/state_tracker/st_cb_texture.c | 12 +++--------- src/mesa/state_tracker/st_texture.c | 3 +-- src/mesa/state_tracker/st_texture.h | 1 - 6 files changed, 9 insertions(+), 20 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index 8d0029dde5..e0bbf7f3be 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -125,8 +125,7 @@ create_color_map_texture(GLcontext *ctx) /* create texture for color map/table */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, - texSize, texSize, 1, 0, - PIPE_TEXTURE_USAGE_SAMPLER); + texSize, texSize, 1, PIPE_TEXTURE_USAGE_SAMPLER); return pt; } diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 2d547dd072..3b2ad00f5c 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -330,7 +330,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, * Create texture to hold bitmap pattern. */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format, - 0, width, height, 1, 0, + 0, width, height, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { _mesa_unmap_bitmap_pbo(ctx, unpack); @@ -579,8 +579,7 @@ reset_cache(struct st_context *st) cache->texture = st_texture_create(st, PIPE_TEXTURE_2D, st->bitmap.tex_format, 0, BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, - 1, 0, - PIPE_TEXTURE_USAGE_SAMPLER); + 1, PIPE_TEXTURE_USAGE_SAMPLER); /* Map the texture transfer. * Subsequent glBitmap calls will write into the texture image. diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index ebb1d1142a..0a4430501f 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -351,8 +351,7 @@ make_texture(struct st_context *st, if (!pixels) return NULL; - pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, - 1, 0, + pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { _mesa_unmap_drawpix_pbo(ctx, unpack); @@ -951,7 +950,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, } pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0, - width, height, 1, 0, + width, height, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) return; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 197ded70c0..bd023e0018 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -265,7 +265,7 @@ guess_and_alloc_texture(struct st_context *st, GLuint width = stImage->base.Width2; /* size w/out border */ GLuint height = stImage->base.Height2; GLuint depth = stImage->base.Depth2; - GLuint i, comp_byte = 0, usage; + GLuint i, usage; enum pipe_format fmt; DBG("%s\n", __FUNCTION__); @@ -323,9 +323,6 @@ guess_and_alloc_texture(struct st_context *st, lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); } - if (stImage->base.IsCompressed) - comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat); - fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat); usage = default_usage(fmt); @@ -337,7 +334,6 @@ guess_and_alloc_texture(struct st_context *st, width, height, depth, - comp_byte, usage); DBG("%s - success\n", __FUNCTION__); @@ -1353,7 +1349,7 @@ st_finalize_texture(GLcontext *ctx, { struct st_texture_object *stObj = st_texture_object(tObj); const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - GLuint comp_byte = 0, cpp, face; + GLuint cpp, face; struct st_texture_image *firstImage; *needFlush = GL_FALSE; @@ -1380,8 +1376,7 @@ st_finalize_texture(GLcontext *ctx, /* FIXME: determine format block instead of cpp */ if (firstImage->base.IsCompressed) { - comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); - cpp = comp_byte; + cpp = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); } else { cpp = firstImage->base.TexFormat->TexelBytes; @@ -1420,7 +1415,6 @@ st_finalize_texture(GLcontext *ctx, firstImage->base.Width2, firstImage->base.Height2, firstImage->base.Depth2, - comp_byte, usage); if (!stObj->pt) { diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 3f90ad502c..12ceac1091 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -78,7 +78,6 @@ st_texture_create(struct st_context *st, GLuint width0, GLuint height0, GLuint depth0, - GLuint compress_byte, GLuint usage ) { struct pipe_texture pt, *newtex; @@ -101,7 +100,7 @@ st_texture_create(struct st_context *st, pt.width[0] = width0; pt.height[0] = height0; pt.depth[0] = depth0; - pt.compressed = compress_byte ? 1 : 0; + pt.compressed = pf_is_compressed(format); pf_get_block(format, &pt.block); pt.tex_usage = usage; diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 28c2f580f6..60c000115e 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -108,7 +108,6 @@ st_texture_create(struct st_context *st, GLuint width0, GLuint height0, GLuint depth0, - GLuint compress_byte, GLuint tex_usage ); -- cgit v1.2.3 From 227aa0070d3b13baaa87270fd1a45fa5904ae3dc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 14:55:32 -0600 Subject: gallium: remove unneeded compressed=0 assignment --- src/mesa/state_tracker/st_cb_fbo.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index f74d0d46d0..92d53da4db 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -111,7 +111,6 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, init_renderbuffer_bits(strb, template.format); template.target = PIPE_TEXTURE_2D; - template.compressed = 0; pf_get_block(template.format, &template.block); template.width[0] = width; template.height[0] = height; -- cgit v1.2.3 From e53d6ab39bf04b2bb39ad23d5990494321ee77ce Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 14:57:41 -0600 Subject: st: rearrange some code to be a little more clear --- src/mesa/state_tracker/st_cb_fbo.c | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 92d53da4db..1590f275e2 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -96,28 +96,22 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, pipe_surface_reference( &strb->surface, NULL ); pipe_texture_reference( &strb->texture, NULL ); - + /* Setup new texture template. + */ memset(&template, 0, sizeof(template)); - + template.target = PIPE_TEXTURE_2D; if (strb->format != PIPE_FORMAT_NONE) { template.format = strb->format; } else { template.format = st_choose_renderbuffer_format(pipe, internalFormat); } - - strb->Base.Width = width; - strb->Base.Height = height; - init_renderbuffer_bits(strb, template.format); - - template.target = PIPE_TEXTURE_2D; pf_get_block(template.format, &template.block); template.width[0] = width; template.height[0] = height; template.depth[0] = 1; template.last_level = 0; template.nr_samples = rb->NumSamples; - if (pf_is_depth_stencil(template.format)) { template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; } @@ -126,6 +120,10 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, PIPE_TEXTURE_USAGE_RENDER_TARGET); } + /* init renderbuffer fields */ + strb->Base.Width = width; + strb->Base.Height = height; + init_renderbuffer_bits(strb, template.format); /* Probably need dedicated flags for surface usage too: */ -- cgit v1.2.3 From 1f4a7f3a2eafd99906105ff74b26ea3ae0f19030 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 14:58:40 -0600 Subject: st: remove unneeded "is compressed" check The format indicates compressed vs. uncompressed. --- src/mesa/state_tracker/st_texture.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 12ceac1091..fad513a556 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -127,8 +127,7 @@ st_texture_match_image(const struct pipe_texture *pt, /* Check if this image's format matches the established texture's format. */ - if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format || - image->IsCompressed != pt->compressed) + if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format) return GL_FALSE; /* Test if this image's size matches what's expected in the -- cgit v1.2.3 From 311f77198e171e9ce8ddcce91fd6a894fff1f14f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 15:00:54 -0600 Subject: st: remove another unneeded 'is compressed' comparison --- src/mesa/state_tracker/st_cb_texture.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index bd023e0018..57c0544ba8 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1394,8 +1394,9 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->width[0] != firstImage->base.Width2 || stObj->pt->height[0] != firstImage->base.Height2 || stObj->pt->depth[0] != firstImage->base.Depth2 || - stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */ - stObj->pt->compressed != firstImage->base.IsCompressed) { + /* Nominal bytes per pixel: */ + stObj->pt->block.size / stObj->pt->block.width != cpp) + { pipe_texture_reference(&stObj->pt, NULL); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; } -- cgit v1.2.3 From 43cf0d1eebb9f425e1a0e176394b64e2cb406709 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 6 Apr 2009 13:15:54 -0700 Subject: intel / DRI2: Track and flush front-buffer rendering MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Track two flags: whether or not front-buffer rendering is currently enabled and whether or not front-buffer rendering has been enabled since the last glFlush. If the second flag is set, the front-buffer is flushed via a loader call back. If the first flag is cleared, the second flag is cleared at this time. Signed-off-by: Ian Romanick Reviewed-by: Kristian Høgsberg --- src/mesa/drivers/dri/intel/intel_buffers.c | 8 ++++++++ src/mesa/drivers/dri/intel/intel_context.c | 20 ++++++++++++++++++++ src/mesa/drivers/dri/intel/intel_context.h | 18 ++++++++++++++++++ 3 files changed, 46 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 0929a2c223..f1249f7635 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -202,6 +202,8 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) intel_batchbuffer_flush(intel->batch); intel->front_cliprects = GL_TRUE; colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); + + intel->front_buffer_dirty = GL_TRUE; } else { if (!intel->constant_cliprect && intel->front_cliprects) @@ -319,6 +321,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) static void intelDrawBuffer(GLcontext * ctx, GLenum mode) { + if (ctx->DrawBuffer->Name == 0) { + struct intel_context *const intel = intel_context(ctx); + + intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT); + } + intel_draw_buffer(ctx, ctx->DrawBuffer); } diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index a664e74936..797bfa8c4b 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -391,6 +391,26 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->batch->map != intel->batch->ptr) intel_batchbuffer_flush(intel->batch); + + if ((ctx->DrawBuffer->Name == 0) && intel->front_buffer_dirty) { + __DRIscreen *const screen = intel->intelScreen->driScrnPriv; + + if ((screen->dri2.loader->base.version >= 2) + && (screen->dri2.loader->flushFrontBuffer != NULL)) { + (*screen->dri2.loader->flushFrontBuffer)(intel->driDrawable, + intel->driDrawable->loaderPrivate); + + /* Only clear the dirty bit if front-buffer rendering is no longer + * enabled. This is done so that the dirty bit can only be set in + * glDrawBuffer. Otherwise the dirty bit would have to be set at + * each of N places that do rendering. This has worse performances, + * but it is much easier to get correct. + */ + if (intel->is_front_buffer_rendering) { + intel->front_buffer_dirty = GL_FALSE; + } + } + } } void diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index d635f3f50d..bd3810549a 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -262,11 +262,29 @@ struct intel_context * flush time while the lock is held. */ GLboolean constant_cliprect; + /** * In !constant_cliprect mode, set to true if the front cliprects should be * used instead of back. */ GLboolean front_cliprects; + + /** + * Set if rendering has occured to the drawable's front buffer. + * + * This is used in the DRI2 case to detect that glFlush should also copy + * the contents of the fake front buffer to the real front buffer. + */ + GLboolean front_buffer_dirty; + + /** + * Track whether front-buffer rendering is currently enabled + * + * A separate flag is used to track this in order to support MRT more + * easily. + */ + GLboolean is_front_buffer_rendering; + drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ int perf_boxes; -- cgit v1.2.3 From 6a6e478e5555714226c6f15c63c393f5c0d74de4 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 7 Apr 2009 11:23:10 -0700 Subject: intel / DRI2: Accept fake front-buffer from loader MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Handle the loader returning a fake front-buffer. Since the driver never specifically requests a fake front-buffer, the driver assumes that it will never receive both a fake and a real front-buffer. Signed-off-by: Ian Romanick Reviewed-by: Kristian Høgsberg --- src/mesa/drivers/dri/intel/intel_context.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 797bfa8c4b..56d03c1e78 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -235,6 +235,11 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) region_name = "dri2 front buffer"; break; + case __DRI_BUFFER_FAKE_FRONT_LEFT: + rb = intel_fb->color_rb[0]; + region_name = "dri2 fake front buffer"; + break; + case __DRI_BUFFER_BACK_LEFT: rb = intel_fb->color_rb[1]; region_name = "dri2 back buffer"; -- cgit v1.2.3 From 2078e6cf55e3068454df9d843618b412b6abb811 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 17:04:09 -0600 Subject: i965: new SURF_INDEX_ macros Used to map drawables, textures and constant buffers to surface binding table indexes. --- src/mesa/drivers/dri/i965/brw_context.h | 13 ++++- src/mesa/drivers/dri/i965/brw_eu_emit.c | 2 +- src/mesa/drivers/dri/i965/brw_wm_emit.c | 4 +- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 6 +-- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 64 ++++++++++++------------ 5 files changed, 49 insertions(+), 40 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 01e07c967f..c6e15c8914 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -247,9 +247,18 @@ struct brw_vs_ouput_sizes { /** * Size of our surface binding table. * This contains pointers to the drawing surfaces and current texture - * objects and shader constant buffer (+1). + * objects and shader constant buffers (+2). */ -#define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) +#define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 2) + +/** + * Helpers to convert drawing buffers, textures and constant buffers + * to surface binding table indexes. + */ +#define SURF_INDEX_DRAW(d) (d) +#define SURF_INDEX_FRAG_CONST_BUFFER (MAX_DRAW_BUFFERS + 0) +#define SURF_INDEX_VERT_CONST_BUFFER (MAX_DRAW_BUFFERS + 1) +#define SURF_INDEX_TEXTURE(t) (MAX_DRAW_BUFFERS + 2 + t) enum brw_cache_id { diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 220c3afb15..ec4d7fa76f 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -990,7 +990,7 @@ void brw_dp_READ_4( struct brw_compile *p, brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW)); brw_set_dp_read_message(insn, - bind_table_index, /* binding table index (255=stateless) */ + bind_table_index, 0, /* msg_control (0 means 1 Oword) */ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ 0, /* source cache = data cache */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index d65b1332c6..72fc21d2eb 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -742,7 +742,7 @@ static void emit_tex( struct brw_wm_compile *c, retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), 1, retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), - inst->tex_unit + MAX_DRAW_BUFFERS, /* surface */ + SURF_INDEX_TEXTURE(inst->tex_unit), inst->tex_unit, /* sampler */ inst->writemask, (inst->tex_shadow ? @@ -791,7 +791,7 @@ static void emit_txb( struct brw_wm_compile *c, retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), 1, retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), - inst->tex_unit + MAX_DRAW_BUFFERS, /* surface */ + SURF_INDEX_TEXTURE(inst->tex_unit), inst->tex_unit, /* sampler */ inst->writemask, BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS, diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index f935e81ab7..49fea2e41a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -297,7 +297,7 @@ static void fetch_constants(struct brw_wm_compile *c, 1, /* msg_reg */ src->RelAddr, /* relative indexing? */ 16 * src->Index, /* byte offset */ - BRW_WM_MAX_SURF - 1 /* binding table index */ + SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */ ); } } @@ -2498,7 +2498,7 @@ static void emit_txb(struct brw_wm_compile *c, retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ 1, /* msg_reg_nr */ retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ - unit + MAX_DRAW_BUFFERS, /* surface */ + SURF_INDEX_TEXTURE(unit), unit, /* sampler */ inst->DstReg.WriteMask, /* writemask */ BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS, /* msg_type */ @@ -2562,7 +2562,7 @@ static void emit_tex(struct brw_wm_compile *c, retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ 1, /* msg_reg_nr */ retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ - unit + MAX_DRAW_BUFFERS, /* surface */ + SURF_INDEX_TEXTURE(unit), unit, /* sampler */ inst->DstReg.WriteMask, /* writemask */ BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE, /* msg_type */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index e7d55d5dbd..0fb2bdacef 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -288,7 +288,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) struct intel_texture_object *intelObj = intel_texture_object(tObj); struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel]; struct brw_wm_surface_key key; - const GLuint j = MAX_DRAW_BUFFERS + unit; + const GLuint surf = SURF_INDEX_TEXTURE(unit); memset(&key, 0, sizeof(key)); @@ -315,13 +315,13 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) key.cpp = intelObj->mt->cpp; key.tiling = intelObj->mt->region->tiling; - dri_bo_unreference(brw->wm.surf_bo[j]); - brw->wm.surf_bo[j] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, + dri_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, &key, sizeof(key), &key.bo, key.bo ? 1 : 0, NULL); - if (brw->wm.surf_bo[j] == NULL) { - brw->wm.surf_bo[j] = brw_create_texture_surface(brw, &key); + if (brw->wm.surf_bo[surf] == NULL) { + brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key); } } @@ -387,7 +387,7 @@ brw_update_constant_surface( GLcontext *ctx, { struct brw_context *brw = brw_context(ctx); struct brw_wm_surface_key key; - const GLuint j = BRW_WM_MAX_SURF - 1; + const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; const GLuint numParams = fp->program.Base.Parameters->NumParameters; memset(&key, 0, sizeof(key)); @@ -409,13 +409,13 @@ brw_update_constant_surface( GLcontext *ctx, key.width, key.height, key.depth, key.cpp, key.pitch); */ - dri_bo_unreference(brw->wm.surf_bo[j]); - brw->wm.surf_bo[j] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, - &key, sizeof(key), - &key.bo, key.bo ? 1 : 0, - NULL); - if (brw->wm.surf_bo[j] == NULL) { - brw->wm.surf_bo[j] = brw_create_constant_surface(brw, &key); + dri_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL); + if (brw->wm.surf_bo[surf] == NULL) { + brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key); } } @@ -587,41 +587,41 @@ static void prepare_wm_surfaces(struct brw_context *brw ) old_nr_surfaces = brw->wm.nr_surfaces; brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; + /* Update surface for fragment shader constant buffer */ + { + const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER + 1; + const struct brw_fragment_program *fp = + brw_fragment_program_const(brw->fragment_program); + + brw_update_constant_surface(ctx, fp); + brw->wm.nr_surfaces = surf + 1; + } + + /* Update surfaces for textures */ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; - const GLuint j = MAX_DRAW_BUFFERS + i; + const GLuint surf = SURF_INDEX_TEXTURE(i); /* _NEW_TEXTURE, BRW_NEW_TEXDATA */ if (texUnit->_ReallyEnabled) { if (texUnit->_Current == intel->frame_buffer_texobj) { /* render to texture */ - dri_bo_unreference(brw->wm.surf_bo[j]); - brw->wm.surf_bo[j] = brw->wm.surf_bo[0]; - dri_bo_reference(brw->wm.surf_bo[j]); - brw->wm.nr_surfaces = j + 1; + dri_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = brw->wm.surf_bo[0]; + dri_bo_reference(brw->wm.surf_bo[surf]); + brw->wm.nr_surfaces = surf + 1; } else { /* regular texture */ brw_update_texture_surface(ctx, i); - brw->wm.nr_surfaces = j + 1; + brw->wm.nr_surfaces = surf + 1; } } else { - dri_bo_unreference(brw->wm.surf_bo[j]); - brw->wm.surf_bo[j] = NULL; + dri_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = NULL; } } - /* Update surface for fragment shader constant buffer */ - { - const GLuint j = BRW_WM_MAX_SURF - 1; - const struct brw_fragment_program *fp = - brw_fragment_program_const(brw->fragment_program); - - brw_update_constant_surface(ctx, fp); - brw->wm.nr_surfaces = j + 1; - } - - dri_bo_unreference(brw->wm.bind_bo); brw->wm.bind_bo = brw_wm_get_binding_table(brw); -- cgit v1.2.3 From 20f3497e4b6756e330f7b3f54e8acaa1d6c92052 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 18:37:03 -0600 Subject: i965: re-org of some of the new constant buffer code Plus, begin the new code for vertex shader const buffers. --- src/mesa/drivers/dri/i965/brw_context.h | 4 +- src/mesa/drivers/dri/i965/brw_curbe.c | 46 ++++++++++++------ src/mesa/drivers/dri/i965/brw_program.c | 18 ------- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 61 ++++++++++++++++++------ 4 files changed, 81 insertions(+), 48 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index c6e15c8914..6a9252d037 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -159,6 +159,7 @@ struct brw_state_flags { struct brw_vertex_program { struct gl_vertex_program program; GLuint id; + dri_bo *const_buffer; /** Program constant buffer/surface */ }; @@ -168,8 +169,7 @@ struct brw_fragment_program { GLuint id; /**< serial no. to identify frag progs, never re-used */ GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ - /** Program constant buffer/surface */ - dri_bo *const_buffer; + dri_bo *const_buffer; /** Program constant buffer/surface */ }; diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index a6bfb7507e..08b602a5ab 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -333,37 +333,55 @@ static void prepare_constant_buffer(struct brw_context *brw) /** - * Vertex/fragment shader constants are stored in a pseudo 1D texture. - * This function updates the constants in that buffer. + * Copy Mesa program parameters into given constant buffer. */ static void -update_texture_constant_buffer(struct brw_context *brw) +update_constant_buffer(struct brw_context *brw, + const struct gl_program_parameter_list *params, + dri_bo *const_buffer) { - struct brw_fragment_program *fp = - (struct brw_fragment_program *) brw->fragment_program; - const struct gl_program_parameter_list *params = fp->program.Base.Parameters; const int size = params->NumParameters * 4 * sizeof(GLfloat); - assert(fp->const_buffer); - assert(fp->const_buffer->size >= size); - - /* copy constants into the buffer */ + /* copy Mesa program constants into the buffer */ if (size > 0) { GLubyte *map; - dri_bo_map(fp->const_buffer, GL_TRUE); - map = fp->const_buffer->virtual; + + assert(const_buffer); + assert(const_buffer->size >= size); + + dri_bo_map(const_buffer, GL_TRUE); + map = const_buffer->virtual; memcpy(map, params->ParameterValues, size); - dri_bo_unmap(fp->const_buffer); + dri_bo_unmap(const_buffer); } } +static void +update_vertex_constant_buffer(struct brw_context *brw) +{ + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); +} + + +static void +update_fragment_constant_buffer(struct brw_context *brw) +{ + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer); +} + + static void emit_constant_buffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - update_texture_constant_buffer(brw); + update_vertex_constant_buffer(brw); + update_fragment_constant_buffer(brw); BEGIN_BATCH(2, IGNORE_CLIPRECTS); if (sz == 0) { diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index fbf1ddd1e3..cc65157259 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -134,24 +134,6 @@ static void brwProgramStringNotify( GLcontext *ctx, brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; newFP->id = brw->program_id++; newFP->isGLSL = brw_wm_is_glsl(fprog); - - /* alloc constant buffer/surface */ - { - const struct gl_program_parameter_list *params = prog->Parameters; - const int size = params->NumParameters * 4 * sizeof(GLfloat); - - /* free old const buffer if too small */ - if (newFP->const_buffer && newFP->const_buffer->size < size) { - dri_bo_unreference(newFP->const_buffer); - newFP->const_buffer = NULL; - } - - if (!newFP->const_buffer) { - newFP->const_buffer = drm_intel_bo_alloc(intel->bufmgr, - "fp_const_buffer", - size, 64); - } - } } else if (target == GL_VERTEX_PROGRAM_ARB) { struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog; diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 0fb2bdacef..40d6c38f4f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -379,26 +379,40 @@ brw_create_constant_surface( struct brw_context *brw, /** - * Update the constant buffer surface. + * Update the surface state for a constant buffer. + * The constant buffer will be (re)allocated here if needed. */ -static void +static dri_bo * brw_update_constant_surface( GLcontext *ctx, - const struct brw_fragment_program *fp ) + GLuint surf, + dri_bo *const_buffer, + const struct gl_program_parameter_list *params) { struct brw_context *brw = brw_context(ctx); struct brw_wm_surface_key key; - const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; - const GLuint numParams = fp->program.Base.Parameters->NumParameters; + struct intel_context *intel = &brw->intel; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + + /* free old const buffer if too small */ + if (const_buffer && const_buffer->size < size) { + dri_bo_unreference(const_buffer); + const_buffer = NULL; + } + + /* alloc new buffer if needed */ + if (!const_buffer) { + const_buffer = + drm_intel_bo_alloc(intel->bufmgr, "vp/fp_const_buffer", size, 64); + } memset(&key, 0, sizeof(key)); key.format = MESA_FORMAT_RGBA_FLOAT32; key.internal_format = GL_RGBA; - key.bo = fp->const_buffer; - + key.bo = const_buffer; key.depthmode = GL_NONE; - key.pitch = numParams; - key.width = numParams; + key.pitch = params->NumParameters; + key.width = params->NumParameters; key.height = 1; key.depth = 1; key.cpp = 16; @@ -417,6 +431,8 @@ brw_update_constant_surface( GLcontext *ctx, if (brw->wm.surf_bo[surf] == NULL) { brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key); } + + return const_buffer; } @@ -587,16 +603,33 @@ static void prepare_wm_surfaces(struct brw_context *brw ) old_nr_surfaces = brw->wm.nr_surfaces; brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; - /* Update surface for fragment shader constant buffer */ + /* Update surface / buffer for vertex shader constant buffer */ { - const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER + 1; - const struct brw_fragment_program *fp = - brw_fragment_program_const(brw->fragment_program); + const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER + 1; + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + vp->const_buffer = + brw_update_constant_surface(ctx, + SURF_INDEX_VERT_CONST_BUFFER, + vp->const_buffer, + vp->program.Base.Parameters); - brw_update_constant_surface(ctx, fp); brw->wm.nr_surfaces = surf + 1; } + /* Update surface / buffer for fragment shader constant buffer */ + { + const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER + 1; + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + fp->const_buffer = + brw_update_constant_surface(ctx, + SURF_INDEX_FRAG_CONST_BUFFER, + fp->const_buffer, + fp->program.Base.Parameters); + + brw->wm.nr_surfaces = surf + 1; + } /* Update surfaces for textures */ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { -- cgit v1.2.3 From 6c2d1e68395da7fd7f1bd8b777e075388d6964f4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 9 Apr 2009 15:31:48 -0600 Subject: swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT code --- src/mesa/swrast/s_texcombine.c | 7 ------- 1 file changed, 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index fae7280efb..08c49f5f2c 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -408,17 +408,10 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n, /* this produces a fixed rgba color, and the coord calc is done elsewhere */ for (i = 0; i < n; i++) { /* rgba result is 0,0,0,1 */ -#if CHAN_TYPE == GL_FLOAT rgba[i][RCOMP] = 0.0; rgba[i][GCOMP] = 0.0; rgba[i][BCOMP] = 0.0; rgba[i][ACOMP] = 1.0; -#else - rgba[i][RCOMP] = 0; - rgba[i][GCOMP] = 0; - rgba[i][BCOMP] = 0; - rgba[i][ACOMP] = CHAN_MAX; -#endif } return; /* no alpha processing */ default: -- cgit v1.2.3 From 88999de8b70d1e170f5bbcadd07132d382c560cf Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 10 Apr 2009 08:05:10 -0600 Subject: gallium: remove pipe_texture::compressed field The format field encodes compressed vs. uncompressed already. We can easily check if a texture is compressed with pf_is_compressed(texture->format). --- src/mesa/state_tracker/st_texture.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index fad513a556..19eb7e2f69 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -100,7 +100,6 @@ st_texture_create(struct st_context *st, pt.width[0] = width0; pt.height[0] = height0; pt.depth[0] = depth0; - pt.compressed = pf_is_compressed(format); pf_get_block(format, &pt.block); pt.tex_usage = usage; -- cgit v1.2.3 From ded05d32d5f948770ece088ea0ed6363c0055a4c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 10 Apr 2009 08:35:21 -0600 Subject: intel: added screen->dri2.loader null pointer check in intel_flush() Fixes segfaults when rendering to front buffer. --- src/mesa/drivers/dri/intel/intel_context.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 56d03c1e78..3436b8ecd3 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -400,7 +400,8 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if ((ctx->DrawBuffer->Name == 0) && intel->front_buffer_dirty) { __DRIscreen *const screen = intel->intelScreen->driScrnPriv; - if ((screen->dri2.loader->base.version >= 2) + if (screen->dri2.loader && + (screen->dri2.loader->base.version >= 2) && (screen->dri2.loader->flushFrontBuffer != NULL)) { (*screen->dri2.loader->flushFrontBuffer)(intel->driDrawable, intel->driDrawable->loaderPrivate); -- cgit v1.2.3 From 23a911b4a66914883ece70c1e621dfc082661a28 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 10 Apr 2009 08:36:04 -0600 Subject: i965: added null const_buffer pointer check in update_constant_buffer() --- src/mesa/drivers/dri/i965/brw_curbe.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 08b602a5ab..94bf2c0d67 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -343,7 +343,7 @@ update_constant_buffer(struct brw_context *brw, const int size = params->NumParameters * 4 * sizeof(GLfloat); /* copy Mesa program constants into the buffer */ - if (size > 0) { + if (const_buffer && size > 0) { GLubyte *map; assert(const_buffer); -- cgit v1.2.3 From 34445670503ab6d07d1de568493d62145b57a154 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 10 Apr 2009 11:17:35 -0600 Subject: mesa: reduce makefile output --- src/mesa/drivers/dri/Makefile.template | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 2fa36bab3f..5c01d233c1 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -72,10 +72,11 @@ $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \ - $(ASM_SOURCES) + @ echo "running $(MKDEP)" + @ rm -f depend + @ touch depend + @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \ + $(ASM_SOURCES) > /dev/null 2>/dev/null # Emacs tags -- cgit v1.2.3 From 60ad4b0bf0919c9dfd23aaa54271a8f1e47ab843 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 10 Apr 2009 13:21:27 -0600 Subject: i965: clean-up in prepare_wm_surfaces() --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 40d6c38f4f..095759f3a2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -605,13 +605,11 @@ static void prepare_wm_surfaces(struct brw_context *brw ) /* Update surface / buffer for vertex shader constant buffer */ { - const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER + 1; + const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER; struct brw_vertex_program *vp = (struct brw_vertex_program *) brw->vertex_program; vp->const_buffer = - brw_update_constant_surface(ctx, - SURF_INDEX_VERT_CONST_BUFFER, - vp->const_buffer, + brw_update_constant_surface(ctx, surf, vp->const_buffer, vp->program.Base.Parameters); brw->wm.nr_surfaces = surf + 1; @@ -619,13 +617,11 @@ static void prepare_wm_surfaces(struct brw_context *brw ) /* Update surface / buffer for fragment shader constant buffer */ { - const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER + 1; + const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; struct brw_fragment_program *fp = (struct brw_fragment_program *) brw->fragment_program; fp->const_buffer = - brw_update_constant_surface(ctx, - SURF_INDEX_FRAG_CONST_BUFFER, - fp->const_buffer, + brw_update_constant_surface(ctx, surf, fp->const_buffer, fp->program.Base.Parameters); brw->wm.nr_surfaces = surf + 1; -- cgit v1.2.3 From 4e96c8196934be4fe09f82e2fcd7e776a7553479 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 10 Apr 2009 13:32:04 -0600 Subject: i965: remove unused var --- src/mesa/drivers/dri/i965/brw_program.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index cc65157259..bac69187c1 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -117,7 +117,6 @@ static void brwProgramStringNotify( GLcontext *ctx, struct gl_program *prog ) { struct brw_context *brw = brw_context(ctx); - struct intel_context *intel = &brw->intel; if (target == GL_FRAGMENT_PROGRAM_ARB) { struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; -- cgit v1.2.3 From 8181f8fbf9c3d0f60191ee874248b8113b215e30 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Sun, 12 Apr 2009 13:11:06 +0200 Subject: radeon: emit scissor when using cs path --- src/mesa/drivers/dri/radeon/radeon_state_init.c | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index 174a7e1862..c00f59f7ad 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -448,6 +448,17 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) // } END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(4); + OUT_BATCH(CP_PACKET0(RADEON_RE_TOP_LEFT, 0)); + OUT_BATCH(0); + OUT_BATCH(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0)); + if (rrb) { + OUT_BATCH(((rrb->width - 1) << RADEON_RE_WIDTH_SHIFT) | + ((rrb->height - 1) << RADEON_RE_HEIGHT_SHIFT)); + } else { + OUT_BATCH(0); + } + END_BATCH(); } static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom) -- cgit v1.2.3 From 02b130fd4b1c4c35ed256fc345eead010db09205 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Sun, 12 Apr 2009 14:25:36 +0200 Subject: r200: validate vertex buffer --- src/mesa/drivers/dri/r200/r200_cmdbuf.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index 3a11a448ec..e34ea9655e 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -209,6 +209,11 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa, rmesa->radeon.tcl.elt_dma_offset = 0; rmesa->tcl.elt_used = min_nr * 2; + radeon_validate_bo(&rmesa->radeon, rmesa->radeon.tcl.elt_dma_bo, + RADEON_GEM_DOMAIN_GTT, 0); + if (radeon_revalidate_bos(rmesa->radeon.glCtx) == GL_FALSE) + fprintf(stderr,"failure to revalidate BOs - badness\n"); + radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1); retval = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset; -- cgit v1.2.3 From 1fd76ae930d20a241d534a86c489d92df9b051d3 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Sun, 12 Apr 2009 15:51:31 +0200 Subject: r200: fix texture level for compiz case --- src/mesa/drivers/dri/r200/r200_texstate.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 9797f77ec4..15758d767c 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -1422,8 +1422,8 @@ void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d ) */ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) { - const struct gl_texture_image *firstImage = - t->base.Image[0][t->mt->firstLevel]; + int firstlevel = t->mt ? t->mt->firstLevel : 0; + const struct gl_texture_image *firstImage = t->base.Image[0][firstlevel]; GLint log2Width, log2Height, log2Depth, texelBytes; if ( t->bo ) { -- cgit v1.2.3 From 43c7ffaea635f949fd4803c4f594cf53e4b98f24 Mon Sep 17 00:00:00 2001 From: Younes Manton Date: Mon, 13 Apr 2009 21:24:44 -0400 Subject: dri glx: Swap before checking for cliprects. We don't update drawables anymore unless they are completely uninitialized, so we need to swap even if we don't have cliprects yet, otherwise we never end up calling the driver's SwapBuffers(). The driver should update the drawable in its SwapBuffers() anyway. See 8e753d04045a82062ac34d3b2622eb9dba8af374, "dri glx: Fix dri_util::driBindContext" for the change that exposed it. --- src/mesa/drivers/dri/common/dri_util.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 38c2e7b00d..f620c26000 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -311,12 +311,12 @@ static void driSwapBuffers(__DRIdrawable *dPriv) __DRIscreen *psp = dPriv->driScreenPriv; drm_clip_rect_t *rects; int i; - - if (!dPriv->numClipRects) - return; psp->DriverAPI.SwapBuffers(dPriv); + if (!dPriv->numClipRects) + return; + rects = _mesa_malloc(sizeof(*rects) * dPriv->numClipRects); if (!rects) -- cgit v1.2.3 From cafea7528052624c8d3e4cd1c5b26a61bf04d1d0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 14 Apr 2009 11:08:42 -0600 Subject: i965: checkpoint commit: VS constant buffers Hook up a constant buffer, binding table, etc for the VS unit. This will allow using large constant buffers with vertex shaders. The new code is disabled at this time (use_const_buffer=FALSE). --- src/mesa/drivers/dri/i965/brw_context.h | 30 ++- src/mesa/drivers/dri/i965/brw_curbe.c | 2 + src/mesa/drivers/dri/i965/brw_eu.h | 11 +- src/mesa/drivers/dri/i965/brw_eu_emit.c | 66 ++++++- src/mesa/drivers/dri/i965/brw_misc_state.c | 7 +- src/mesa/drivers/dri/i965/brw_vs.h | 7 + src/mesa/drivers/dri/i965/brw_vs_emit.c | 229 ++++++++++++++++++----- src/mesa/drivers/dri/i965/brw_vs_state.c | 8 + src/mesa/drivers/dri/i965/brw_vtbl.c | 1 + src/mesa/drivers/dri/i965/brw_wm_state.c | 2 +- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 205 ++++++++++++++++---- 11 files changed, 477 insertions(+), 91 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 6a9252d037..4c2d3af8ae 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -141,7 +141,8 @@ struct brw_context; #define BRW_NEW_BATCH 0x10000 /** brw->depth_region updated */ #define BRW_NEW_DEPTH_BUFFER 0x20000 -#define BRW_NEW_NR_SURFACES 0x40000 +#define BRW_NEW_NR_WM_SURFACES 0x40000 +#define BRW_NEW_NR_VS_SURFACES 0x80000 struct brw_state_flags { /** State update flags signalled by mesa internals */ @@ -245,20 +246,30 @@ struct brw_vs_ouput_sizes { #define BRW_MAX_TEX_UNIT 16 /** - * Size of our surface binding table. + * Size of our surface binding table for the WM. * This contains pointers to the drawing surfaces and current texture * objects and shader constant buffers (+2). */ -#define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 2) +#define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) /** * Helpers to convert drawing buffers, textures and constant buffers - * to surface binding table indexes. + * to surface binding table indexes, for WM. */ #define SURF_INDEX_DRAW(d) (d) -#define SURF_INDEX_FRAG_CONST_BUFFER (MAX_DRAW_BUFFERS + 0) -#define SURF_INDEX_VERT_CONST_BUFFER (MAX_DRAW_BUFFERS + 1) -#define SURF_INDEX_TEXTURE(t) (MAX_DRAW_BUFFERS + 2 + t) +#define SURF_INDEX_FRAG_CONST_BUFFER (MAX_DRAW_BUFFERS) +#define SURF_INDEX_TEXTURE(t) (MAX_DRAW_BUFFERS + 1 + (t)) + +/** + * Size of surface binding table for the VS. + * Only one constant buffer for now. + */ +#define BRW_VS_MAX_SURF 1 + +/** + * Only a VS constant buffer + */ +#define SURF_INDEX_VERT_CONST_BUFFER 0 enum brw_cache_id { @@ -566,6 +577,11 @@ struct brw_context dri_bo *prog_bo; dri_bo *state_bo; + + /** Binding table of pointers to surf_bo entries */ + dri_bo *bind_bo; + dri_bo *surf_bo[BRW_VS_MAX_SURF]; + GLuint nr_surfaces; } vs; struct { diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 94bf2c0d67..dfab14aa74 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -357,6 +357,7 @@ update_constant_buffer(struct brw_context *brw, } +/** Copy current vertex program's parameters into the constant buffer */ static void update_vertex_constant_buffer(struct brw_context *brw) { @@ -366,6 +367,7 @@ update_vertex_constant_buffer(struct brw_context *brw) } +/** Copy current fragment program's parameters into the constant buffer */ static void update_fragment_constant_buffer(struct brw_context *brw) { diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index d05f2e6c41..e492ce162c 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -862,9 +862,18 @@ void brw_dp_READ_4( struct brw_compile *p, struct brw_reg dest, GLuint msg_reg_nr, GLboolean relAddr, - GLuint scratch_offset, + GLuint location, GLuint bind_table_index ); +/* XXX this function is temporary - merge with brw_dp_READ_4() above. */ +void brw_dp_READ_4_vs( struct brw_compile *p, + struct brw_reg dest, + struct brw_reg src, + GLuint msg_reg_nr, + GLboolean relAddr, + GLuint location, + GLuint bind_table_index ); + void brw_dp_WRITE_16( struct brw_compile *p, struct brw_reg src, GLuint msg_reg_nr, diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index ec4d7fa76f..bb7ea5c049 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -952,7 +952,7 @@ void brw_dp_READ_16( struct brw_compile *p, /** * Read a float[4] vector from the data port Data Cache (const buffer). - * Scratch offset should be a multiple of 16. + * Location (in buffer) should be a multiple of 16. * Used for fetching shader constants. * If relAddr is true, we'll do an indirect fetch using the address register. */ @@ -960,7 +960,7 @@ void brw_dp_READ_4( struct brw_compile *p, struct brw_reg dest, GLuint msg_reg_nr, GLboolean relAddr, - GLuint scratch_offset, + GLuint location, GLuint bind_table_index ) { { @@ -971,7 +971,7 @@ void brw_dp_READ_4( struct brw_compile *p, /* set message header global offset field (reg 0, element 2) */ brw_MOV(p, retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD), - brw_imm_d(scratch_offset)); + brw_imm_d(location)); brw_pop_insn_state(p); } @@ -1001,6 +1001,66 @@ void brw_dp_READ_4( struct brw_compile *p, } +/* XXX this function is temporary - merge with brw_dp_READ_4() above. */ +void brw_dp_READ_4_vs(struct brw_compile *p, + struct brw_reg dest, + struct brw_reg src, + GLuint msg_reg_nr, + GLboolean relAddr, + GLuint location, + GLuint bind_table_index) +{ + { + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + + /*src.nr = 0;*/ + + /* set message header global offset field (reg 0, element 2) */ + brw_MOV(p, +#if 1 + retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD), +#elif 0 + retype(brw_vec1_grf(src.nr, 2), BRW_REGISTER_TYPE_UD), +#endif + brw_imm_d(location)); + + brw_pop_insn_state(p); + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = BRW_PREDICATE_NONE; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.mask_control = BRW_MASK_DISABLE; + + /* cast dest to a uword[8] vector */ + // dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW); + + brw_set_dest(insn, dest); +#if 1 + brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW)); +#elif 0 + brw_set_src0(insn, retype(brw_vec8_grf(src.nr, 0), BRW_REGISTER_TYPE_UW)); +#endif + + printf("vs const read msg, location %u, msg_reg_nr %d\n", location, msg_reg_nr); + brw_set_dp_read_message(insn, + bind_table_index, + 0, /* msg_control (0 means 1 Oword) */ + BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ + 0, /* source cache = data cache */ + 1, /* msg_length */ + 1, /* response_length (1 Oword) */ + 0); /* eot */ + } +} + + + void brw_fb_WRITE(struct brw_compile *p, struct brw_reg dest, GLuint msg_reg_nr, diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 5c94a49f60..9bc5c35139 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -101,6 +101,7 @@ const struct brw_tracked_state brw_drawing_rect = { static void prepare_binding_table_pointers(struct brw_context *brw) { + brw_add_validated_bo(brw, brw->vs.bind_bo); brw_add_validated_bo(brw, brw->wm.bind_bo); } @@ -117,13 +118,11 @@ static void upload_binding_table_pointers(struct brw_context *brw) BEGIN_BATCH(6, IGNORE_CLIPRECTS); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); - OUT_BATCH(0); /* vs */ + OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ OUT_BATCH(0); /* gs */ OUT_BATCH(0); /* clip */ OUT_BATCH(0); /* sf */ - OUT_RELOC(brw->wm.bind_bo, - I915_GEM_DOMAIN_SAMPLER, 0, - 0); + OUT_RELOC(brw->wm.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* wm/ps */ ADVANCE_BATCH(); } diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index 99d0e93722..d20cf78b8a 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -75,6 +75,13 @@ struct brw_vs_compile { struct brw_reg userplane[6]; + /** using a real constant buffer? */ + GLboolean use_const_buffer; + /** we may need up to 3 constants per instruction (if use_const_buffer) */ + struct { + GLint index; + struct brw_reg reg; + } current_const[3]; }; void brw_vs_emit( struct brw_vs_compile *c ); diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 0d6c6ab9a8..d21f2792af 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -38,8 +38,31 @@ #include "brw_vs.h" +static struct brw_reg get_tmp( struct brw_vs_compile *c ) +{ + struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0); + + if (++c->last_tmp > c->prog_data.total_grf) + c->prog_data.total_grf = c->last_tmp; -/* Do things as simply as possible. Allocate and populate all regs + return tmp; +} + +static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp ) +{ + if (tmp.nr == c->last_tmp-1) + c->last_tmp--; +} + +static void release_tmps( struct brw_vs_compile *c ) +{ + c->last_tmp = c->first_tmp; +} + + +/** + * Preallocate GRF register before code emit. + * Do things as simply as possible. Allocate and populate all regs * ahead of time. */ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) @@ -47,6 +70,14 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) GLuint i, reg = 0, mrf; GLuint nr_params; +#if 0 + if (c->vp->program.Base.Parameters->NumParameters >= 6) + c->use_const_buffer = 1; + else +#endif + c->use_const_buffer = GL_FALSE; + /*printf("use_const_buffer = %d\n", c->use_const_buffer);*/ + /* r0 -- reserved as usual */ c->r0 = brw_vec8_grf(reg, 0); @@ -66,13 +97,19 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* Vertex program parameters from curbe: */ - nr_params = c->vp->program.Base.Parameters->NumParameters; - for (i = 0; i < nr_params; i++) { - c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1); - } - reg += (nr_params + 1) / 2; - - c->prog_data.curb_read_length = reg - 1; + if (c->use_const_buffer) { + /* get constants from a real constant buffer */ + c->prog_data.curb_read_length = 0; + } + else { + /* use a section of the GRF for constants */ + nr_params = c->vp->program.Base.Parameters->NumParameters; + for (i = 0; i < nr_params; i++) { + c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1); + } + reg += (nr_params + 1) / 2; + c->prog_data.curb_read_length = reg - 1; + } /* Allocate input regs: */ @@ -157,6 +194,13 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) c->prog_data.urb_entry_size = (c->nr_outputs + 2 + 3) / 4; c->prog_data.total_grf = reg; + if (c->use_const_buffer) { + for (i = 0; i < 3; i++) { + c->current_const[i].index = -1; + c->current_const[i].reg = get_tmp(c); + } + } + if (INTEL_DEBUG & DEBUG_VS) { _mesa_printf("%s NumAddrRegs %d\n", __FUNCTION__, c->vp->program.Base.NumAddressRegs); _mesa_printf("%s NumTemps %d\n", __FUNCTION__, c->vp->program.Base.NumTemporaries); @@ -165,28 +209,6 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) } -static struct brw_reg get_tmp( struct brw_vs_compile *c ) -{ - struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0); - - if (++c->last_tmp > c->prog_data.total_grf) - c->prog_data.total_grf = c->last_tmp; - - return tmp; -} - -static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp ) -{ - if (tmp.nr == c->last_tmp-1) - c->last_tmp--; -} - -static void release_tmps( struct brw_vs_compile *c ) -{ - c->last_tmp = c->first_tmp; -} - - /** * If an instruction uses a temp reg both as a src and the dest, we * sometimes need to allocate an intermediate temporary. @@ -673,13 +695,59 @@ static void emit_nrm( struct brw_vs_compile *c, } +static struct brw_reg +get_constant(struct brw_vs_compile *c, + const struct prog_instruction *inst, + GLuint argIndex) +{ + const struct prog_src_register *src = &inst->SrcReg[argIndex]; + struct brw_compile *p = &c->func; + struct brw_reg const_reg; + + if (c->current_const[argIndex].index != src->Index) { + struct brw_reg src_reg = get_tmp(c); + struct brw_reg t = get_tmp(c); + + c->current_const[argIndex].index = src->Index; + + brw_MOV(p, t, brw_vec8_grf(0, 0));/*SAVE*/ + +#if 0 + printf(" fetch const[%d] for arg %d into reg %d\n", + src->Index, argIndex, c->current_const[argIndex].reg.nr); +#endif + + /* need to fetch the constant now */ + brw_dp_READ_4_vs(p, + c->current_const[argIndex].reg, /* writeback dest */ + src_reg, /* src reg */ + 1, /* msg_reg */ + src->RelAddr, /* relative indexing? */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ + ); + + brw_MOV(p, brw_vec8_grf(0, 0), t);/*RESTORE*/ + release_tmp(c, src_reg); + release_tmp(c, t); + } + + /* replicate lower four floats into upper four floats (to get XYZWXYZW) */ + const_reg = c->current_const[argIndex].reg; + const_reg = stride(const_reg, 0, 4, 0); + const_reg.subnr = 0; + + return const_reg; +} + + + /* TODO: relative addressing! */ static struct brw_reg get_reg( struct brw_vs_compile *c, gl_register_file file, GLuint index ) { - switch (file) { case PROGRAM_TEMPORARY: case PROGRAM_INPUT: @@ -708,13 +776,63 @@ static struct brw_reg get_reg( struct brw_vs_compile *c, } +/** + * Get brw reg corresponding to the instruction's [argIndex] src reg. + * TODO: relative addressing! + */ +static struct brw_reg +get_src_reg( struct brw_vs_compile *c, + const struct prog_instruction *inst, + GLuint argIndex ) +{ + const GLuint file = inst->SrcReg[argIndex].File; + const GLint index = inst->SrcReg[argIndex].Index; + + switch (file) { + case PROGRAM_TEMPORARY: + case PROGRAM_INPUT: + case PROGRAM_OUTPUT: + assert(c->regs[file][index].nr != 0); + return c->regs[file][index]; + case PROGRAM_STATE_VAR: + case PROGRAM_CONSTANT: + case PROGRAM_UNIFORM: + if (c->use_const_buffer) { + return get_constant(c, inst, argIndex); + } + else { + assert(c->regs[PROGRAM_STATE_VAR][index].nr != 0); + return c->regs[PROGRAM_STATE_VAR][index]; + } + case PROGRAM_ADDRESS: + assert(index == 0); + return c->regs[file][index]; + + case PROGRAM_UNDEFINED: + /* this is a normal case since we loop over all three src args */ + return brw_null_reg(); + + case PROGRAM_LOCAL_PARAM: + case PROGRAM_ENV_PARAM: + case PROGRAM_WRITE_ONLY: + default: + assert(0); + return brw_null_reg(); + } +} + + +/** + * Indirect addressing: get reg[[arg] + offset]. + */ static struct brw_reg deref( struct brw_vs_compile *c, struct brw_reg arg, GLint offset) { struct brw_compile *p = &c->func; struct brw_reg tmp = vec4(get_tmp(c)); - struct brw_reg vp_address = retype(vec1(get_reg(c, PROGRAM_ADDRESS, 0)), BRW_REGISTER_TYPE_UW); + struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0]; + struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW); GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * 16; struct brw_reg indirect = brw_vec4_indirect(0,0); @@ -758,22 +876,29 @@ static void emit_arl( struct brw_vs_compile *c, } -/* Will return mangled results for SWZ op. The emit_swz() function +/** + * Return the brw reg for the given instruction's src argument. + * Will return mangled results for SWZ op. The emit_swz() function * ignores this result and recalculates taking extended swizzles into * account. */ static struct brw_reg get_arg( struct brw_vs_compile *c, - struct prog_src_register *src ) + const struct prog_instruction *inst, + GLuint argIndex ) { + const struct prog_src_register *src = &inst->SrcReg[argIndex]; struct brw_reg reg; if (src->File == PROGRAM_UNDEFINED) return brw_null_reg(); - if (src->RelAddr) + if (src->RelAddr) { + /* XXX fix */ reg = deref(c, c->regs[PROGRAM_STATE_VAR][0], src->Index); - else - reg = get_reg(c, src->File, src->Index); + } + else { + reg = get_src_reg(c, inst, argIndex); + } /* Convert 3-bit swizzle to 2-bit. */ @@ -790,10 +915,28 @@ static struct brw_reg get_arg( struct brw_vs_compile *c, } +/** + * Get brw register for the given program dest register. + */ static struct brw_reg get_dst( struct brw_vs_compile *c, struct prog_dst_register dst ) { - struct brw_reg reg = get_reg(c, dst.File, dst.Index); + struct brw_reg reg; + + switch (dst.File) { + case PROGRAM_TEMPORARY: + case PROGRAM_OUTPUT: + assert(c->regs[dst.File][dst.Index].nr != 0); + reg = c->regs[dst.File][dst.Index]; + break; + case PROGRAM_UNDEFINED: + /* we may hit this for OPCODE_END, OPCODE_KIL, etc */ + reg = brw_null_reg(); + break; + default: + assert(0); + reg = brw_null_reg(); + } reg.dw1.bits.writemask = dst.WriteMask; @@ -803,8 +946,10 @@ static struct brw_reg get_dst( struct brw_vs_compile *c, static void emit_swz( struct brw_vs_compile *c, struct brw_reg dst, - struct prog_src_register src ) + const struct prog_instruction *inst) { + const GLuint argIndex = 0; + const struct prog_src_register src = inst->SrcReg[argIndex]; struct brw_compile *p = &c->func; GLuint zeros_mask = 0; GLuint ones_mask = 0; @@ -847,7 +992,7 @@ static void emit_swz( struct brw_vs_compile *c, if (src.RelAddr) arg0 = deref(c, c->regs[PROGRAM_STATE_VAR][0], src.Index); else - arg0 = get_reg(c, src.File, src.Index); + arg0 = get_src_reg(c, inst, argIndex); arg0 = brw_swizzle(arg0, src_swz[0], src_swz[1], @@ -1053,7 +1198,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) if (file == PROGRAM_OUTPUT && c->output_regs[index].used_in_src) args[i] = c->output_regs[index].reg; else - args[i] = get_arg(c, src); + args[i] = get_arg(c, inst, i); } /* Get dest regs. Note that it is possible for a reg to be both @@ -1181,7 +1326,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) /* The args[0] value can't be used here as it won't have * correctly encoded the full swizzle: */ - emit_swz(c, dst, inst->SrcReg[0] ); + emit_swz(c, dst, inst); break; case OPCODE_TRUNC: /* round toward zero */ diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c index 1a63766ea1..3d29538843 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_state.c @@ -44,6 +44,8 @@ struct brw_vs_unit_key { unsigned int curbe_offset; unsigned int nr_urb_entries, urb_size; + + unsigned int nr_surfaces; }; static void @@ -62,6 +64,9 @@ vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key) key->nr_urb_entries = brw->urb.nr_vs_entries; key->urb_size = brw->urb.vsize; + /* BRW_NEW_NR_VS_SURFACES */ + key->nr_surfaces = brw->vs.nr_surfaces; + /* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM */ if (ctx->Transform.ClipPlanesEnabled) { /* Note that we read in the userclip planes as well, hence @@ -92,6 +97,8 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) * brw_urb_WRITE() results. */ vs.thread1.single_program_flow = 0; + vs.thread1.binding_table_entry_count = key->nr_surfaces; + vs.thread3.urb_entry_read_length = key->urb_entry_read_length; vs.thread3.const_urb_entry_read_length = key->curb_entry_read_length; vs.thread3.dispatch_grf_start_reg = 1; @@ -158,6 +165,7 @@ const struct brw_tracked_state brw_vs_unit = { .dirty = { .mesa = _NEW_TRANSFORM, .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_NR_VS_SURFACES | BRW_NEW_URB_FENCE), .cache = CACHE_NEW_VS_PROG }, diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 960bbb311e..ba03afd6c1 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -79,6 +79,7 @@ static void brw_destroy_context( struct intel_context *intel ) dri_bo_release(&brw->curbe.curbe_bo); dri_bo_release(&brw->vs.prog_bo); dri_bo_release(&brw->vs.state_bo); + dri_bo_release(&brw->vs.bind_bo); dri_bo_release(&brw->gs.prog_bo); dri_bo_release(&brw->gs.state_bo); dri_bo_release(&brw->clip.prog_bo); diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 58fa6aaf8f..67b41173fb 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -290,7 +290,7 @@ const struct brw_tracked_state brw_wm_unit = { .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_CURBE_OFFSETS | - BRW_NEW_NR_SURFACES), + BRW_NEW_NR_WM_SURFACES), .cache = (CACHE_NEW_WM_PROG | CACHE_NEW_SAMPLER) diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 095759f3a2..ce5dbb334b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -176,7 +176,11 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format, } } -struct brw_wm_surface_key { + +/** + * Use same key for WM and VS surfaces. + */ +struct brw_surface_key { GLenum target, depthmode; dri_bo *bo; GLint format, internal_format; @@ -187,6 +191,7 @@ struct brw_wm_surface_key { GLuint offset; }; + static void brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling) { @@ -208,7 +213,7 @@ brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling) static dri_bo * brw_create_texture_surface( struct brw_context *brw, - struct brw_wm_surface_key *key ) + struct brw_surface_key *key ) { struct brw_surface_state surf; dri_bo *bo; @@ -287,7 +292,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel]; - struct brw_wm_surface_key key; + struct brw_surface_key key; const GLuint surf = SURF_INDEX_TEXTURE(unit); memset(&key, 0, sizeof(key)); @@ -328,12 +333,12 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) /** - * Create the constant buffer surface. Fragment shader constanst will be + * Create the constant buffer surface. Vertex/fragment shader constants will be * read from this buffer with Data Port Read instructions/messages. */ static dri_bo * brw_create_constant_surface( struct brw_context *brw, - struct brw_wm_surface_key *key ) + struct brw_surface_key *key ) { const GLint w = key->width - 1; struct brw_surface_state surf; @@ -345,8 +350,6 @@ brw_create_constant_surface( struct brw_context *brw, surf.ss0.surface_type = BRW_SURFACE_BUFFER; surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; - /* This is ok for all textures with channel width 8bit or less: - */ assert(key->bo); if (key->bo) surf.ss1.base_addr = key->bo->offset; /* reloc */ @@ -356,8 +359,8 @@ brw_create_constant_surface( struct brw_context *brw, surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */ surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */ surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */ - surf.ss3.pitch = (key->pitch * key->cpp) - 1; - brw_set_surface_tiling(&surf, key->tiling); + surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */ + brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */ bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, key, sizeof(*key), @@ -379,17 +382,17 @@ brw_create_constant_surface( struct brw_context *brw, /** - * Update the surface state for a constant buffer. + * Update the surface state for a WM constant buffer. * The constant buffer will be (re)allocated here if needed. */ static dri_bo * -brw_update_constant_surface( GLcontext *ctx, - GLuint surf, - dri_bo *const_buffer, - const struct gl_program_parameter_list *params) +brw_update_wm_constant_surface( GLcontext *ctx, + GLuint surf, + dri_bo *const_buffer, + const struct gl_program_parameter_list *params) { struct brw_context *brw = brw_context(ctx); - struct brw_wm_surface_key key; + struct brw_surface_key key; struct intel_context *intel = &brw->intel; const int size = params->NumParameters * 4 * sizeof(GLfloat); @@ -402,7 +405,7 @@ brw_update_constant_surface( GLcontext *ctx, /* alloc new buffer if needed */ if (!const_buffer) { const_buffer = - drm_intel_bo_alloc(intel->bufmgr, "vp/fp_const_buffer", size, 64); + drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer", size, 64); } memset(&key, 0, sizeof(key)); @@ -436,6 +439,66 @@ brw_update_constant_surface( GLcontext *ctx, } +/** + * Update the surface state for a VS constant buffer. + * The constant buffer will be (re)allocated here if needed. + */ +static dri_bo * +brw_update_vs_constant_surface( GLcontext *ctx, + GLuint surf, + dri_bo *const_buffer, + const struct gl_program_parameter_list *params) +{ + struct brw_context *brw = brw_context(ctx); + struct brw_surface_key key; + struct intel_context *intel = &brw->intel; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + + assert(surf == 0); + + /* free old const buffer if too small */ + if (const_buffer && const_buffer->size < size) { + dri_bo_unreference(const_buffer); + const_buffer = NULL; + } + + /* alloc new buffer if needed */ + if (!const_buffer) { + const_buffer = + drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64); + } + + memset(&key, 0, sizeof(key)); + + key.format = MESA_FORMAT_RGBA_FLOAT32; + key.internal_format = GL_RGBA; + key.bo = const_buffer; + key.depthmode = GL_NONE; + key.pitch = params->NumParameters; + key.width = params->NumParameters; + key.height = 1; + key.depth = 1; + key.cpp = 16; + + /* + printf("%s:\n", __FUNCTION__); + printf(" width %d height %d depth %d cpp %d pitch %d\n", + key.width, key.height, key.depth, key.cpp, key.pitch); + */ + + dri_bo_unreference(brw->vs.surf_bo[surf]); + brw->vs.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL); + if (brw->vs.surf_bo[surf] == NULL) { + brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key); + } + + return const_buffer; +} + + /** * Sets up a surface state structure to point at the given region. * While it is only used for the front/back buffer currently, it should be @@ -515,7 +578,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, /* Key size will never match key size for textures, so we're safe. */ brw->wm.surf_bo[unit] = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, - &key, sizeof(key), + &key, sizeof(key), ®ion_bo, 1, &surf, sizeof(surf), NULL, NULL); @@ -544,6 +607,8 @@ brw_wm_get_binding_table(struct brw_context *brw) { dri_bo *bind_bo; + assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF); + bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND, NULL, 0, brw->wm.surf_bo, brw->wm.nr_surfaces, @@ -603,25 +668,13 @@ static void prepare_wm_surfaces(struct brw_context *brw ) old_nr_surfaces = brw->wm.nr_surfaces; brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; - /* Update surface / buffer for vertex shader constant buffer */ - { - const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER; - struct brw_vertex_program *vp = - (struct brw_vertex_program *) brw->vertex_program; - vp->const_buffer = - brw_update_constant_surface(ctx, surf, vp->const_buffer, - vp->program.Base.Parameters); - - brw->wm.nr_surfaces = surf + 1; - } - /* Update surface / buffer for fragment shader constant buffer */ { const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; struct brw_fragment_program *fp = (struct brw_fragment_program *) brw->fragment_program; fp->const_buffer = - brw_update_constant_surface(ctx, surf, fp->const_buffer, + brw_update_wm_constant_surface(ctx, surf, fp->const_buffer, fp->program.Base.Parameters); brw->wm.nr_surfaces = surf + 1; @@ -655,17 +708,103 @@ static void prepare_wm_surfaces(struct brw_context *brw ) brw->wm.bind_bo = brw_wm_get_binding_table(brw); if (brw->wm.nr_surfaces != old_nr_surfaces) - brw->state.dirty.brw |= BRW_NEW_NR_SURFACES; + brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES; +} + + +/** + * Constructs the binding table for the VS surface state. + */ +static dri_bo * +brw_vs_get_binding_table(struct brw_context *brw) +{ + dri_bo *bind_bo; + + assert(brw->vs.nr_surfaces <= BRW_VS_MAX_SURF); + + bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND, + NULL, 0, + brw->vs.surf_bo, brw->vs.nr_surfaces, + NULL); + + if (bind_bo == NULL) { + GLuint data_size = brw->vs.nr_surfaces * sizeof(GLuint); + uint32_t *data = malloc(data_size); + int i; + + for (i = 0; i < brw->vs.nr_surfaces; i++) + if (brw->vs.surf_bo[i]) + data[i] = brw->vs.surf_bo[i]->offset; + else + data[i] = 0; + + bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND, + NULL, 0, + brw->vs.surf_bo, brw->vs.nr_surfaces, + data, data_size, + NULL, NULL); + + /* Emit binding table relocations to surface state */ + for (i = 0; i < BRW_VS_MAX_SURF; i++) { + if (brw->vs.surf_bo[i] != NULL) { + dri_bo_emit_reloc(bind_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0, + i * sizeof(GLuint), + brw->vs.surf_bo[i]); + } + } + + free(data); + } + + return bind_bo; +} + + +/** + * Vertex shader surfaces. Just constant buffer for now. Could add vertex + * shader textures in the future. + */ +static void prepare_vs_surfaces(struct brw_context *brw ) +{ + GLcontext *ctx = &brw->intel.ctx; + + /* Update surface / buffer for vertex shader constant buffer */ + { + const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER; + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + vp->const_buffer = + brw_update_vs_constant_surface(ctx, surf, vp->const_buffer, + vp->program.Base.Parameters); + + brw->vs.nr_surfaces = 1; + } + + dri_bo_unreference(brw->vs.bind_bo); + brw->vs.bind_bo = brw_vs_get_binding_table(brw); + + if (1) + brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES; +} + + +static void +prepare_surfaces(struct brw_context *brw) +{ + prepare_wm_surfaces(brw); + prepare_vs_surfaces(brw); } const struct brw_tracked_state brw_wm_surfaces = { .dirty = { - .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS, + .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS | _NEW_PROGRAM, .brw = BRW_NEW_CONTEXT, .cache = 0 }, - .prepare = prepare_wm_surfaces, + .prepare = prepare_surfaces, }; -- cgit v1.2.3 From 153012b29b4f2183a1be6a01eec63e720a192718 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Sat, 11 Apr 2009 14:02:33 -0700 Subject: DRI2: Don't fault on NULL DrawBuffer It is possible for ctx->DrawBuffer to be NULL, so don't fault when that happens. This change is not being committed to master because it doesn't appear to be necessary there. Signed-off-by: Ian Romanick Cherry picked from mesa_7_4_branch, commit 49e0c74ddd91900fc4effb6d305d56e0563b456d --- src/mesa/drivers/dri/intel/intel_buffers.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index f1249f7635..90964df355 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -321,7 +321,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) static void intelDrawBuffer(GLcontext * ctx, GLenum mode) { - if (ctx->DrawBuffer->Name == 0) { + if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) { struct intel_context *const intel = intel_context(ctx); intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT); -- cgit v1.2.3 From 1ea7f0fef055245fa18c0fbc3e54a866956c2507 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Tue, 14 Apr 2009 21:27:58 +0100 Subject: mesa: Fix gcc assembly enable logic. The i386 symbol is defined on WINDDK. --- src/mesa/state_tracker/st_cb_texture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 57c0544ba8..1f14b3705d 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -169,7 +169,7 @@ st_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) * than COPY_DWORDS would: * XXX Put this in src/mesa/main/imports.h ??? */ -#if defined(i386) || defined(__i386__) +#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86) static INLINE void * __memcpy(void *to, const void *from, size_t n) { -- cgit v1.2.3 From 92cc9970039d9c9385dc472fbfac58b93799f5ae Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 14 Apr 2009 16:05:28 -0600 Subject: i965: fix VS constant buffer reads This mostly came down to finding the right MRF incantation in the brw_dp_READ_4_vs() function. Note: this feature is still disabled (but getting close to done). --- src/mesa/drivers/dri/i965/brw_eu.h | 3 --- src/mesa/drivers/dri/i965/brw_eu_emit.c | 47 ++++++++++++++++++--------------- src/mesa/drivers/dri/i965/brw_vs_emit.c | 10 ------- 3 files changed, 25 insertions(+), 35 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index e492ce162c..66f8eb840c 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -865,11 +865,8 @@ void brw_dp_READ_4( struct brw_compile *p, GLuint location, GLuint bind_table_index ); -/* XXX this function is temporary - merge with brw_dp_READ_4() above. */ void brw_dp_READ_4_vs( struct brw_compile *p, struct brw_reg dest, - struct brw_reg src, - GLuint msg_reg_nr, GLboolean relAddr, GLuint location, GLuint bind_table_index ); diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index bb7ea5c049..c731a93a8d 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -969,6 +969,7 @@ void brw_dp_READ_4( struct brw_compile *p, brw_set_mask_control(p, BRW_MASK_DISABLE); /* set message header global offset field (reg 0, element 2) */ + /* Note that grf[0] will be copied to mrf[1] implicitly by the SEND instr */ brw_MOV(p, retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD), brw_imm_d(location)); @@ -1001,30 +1002,39 @@ void brw_dp_READ_4( struct brw_compile *p, } -/* XXX this function is temporary - merge with brw_dp_READ_4() above. */ +/** + * Read float[4] constant from VS constant buffer. + */ void brw_dp_READ_4_vs(struct brw_compile *p, struct brw_reg dest, - struct brw_reg src, - GLuint msg_reg_nr, GLboolean relAddr, GLuint location, GLuint bind_table_index) { + const GLuint msg_reg_nr = 1; + + /* + printf("vs const read msg, location %u, msg_reg_nr %d\n", + location, msg_reg_nr); + */ + + /* Setup MRF[1] with location/offset into const buffer */ { + struct brw_reg b; + brw_push_insn_state(p); brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + /*brw_set_access_mode(p, BRW_ALIGN_16);*/ - /*src.nr = 0;*/ - - /* set message header global offset field (reg 0, element 2) */ - brw_MOV(p, -#if 1 - retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD), -#elif 0 - retype(brw_vec1_grf(src.nr, 2), BRW_REGISTER_TYPE_UD), -#endif - brw_imm_d(location)); + /* XXX I think we're setting all the dwords of MRF[1] to 'location'. + * when the docs say only dword[2] should be set. Hmmm. But it works. + */ + b = brw_message_reg(msg_reg_nr); + b = retype(b, BRW_REGISTER_TYPE_UD); + /*b = get_element_ud(b, 2);*/ + brw_MOV(p, b, brw_imm_ud(location)); brw_pop_insn_state(p); } @@ -1036,18 +1046,11 @@ void brw_dp_READ_4_vs(struct brw_compile *p, insn->header.compression_control = BRW_COMPRESSION_NONE; insn->header.destreg__conditonalmod = msg_reg_nr; insn->header.mask_control = BRW_MASK_DISABLE; + /*insn->header.access_mode = BRW_ALIGN_16;*/ - /* cast dest to a uword[8] vector */ - // dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW); - brw_set_dest(insn, dest); -#if 1 - brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW)); -#elif 0 - brw_set_src0(insn, retype(brw_vec8_grf(src.nr, 0), BRW_REGISTER_TYPE_UW)); -#endif + brw_set_src0(insn, brw_null_reg()); - printf("vs const read msg, location %u, msg_reg_nr %d\n", location, msg_reg_nr); brw_set_dp_read_message(insn, bind_table_index, 0, /* msg_control (0 means 1 Oword) */ diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index d21f2792af..2ee63129bc 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -705,13 +705,9 @@ get_constant(struct brw_vs_compile *c, struct brw_reg const_reg; if (c->current_const[argIndex].index != src->Index) { - struct brw_reg src_reg = get_tmp(c); - struct brw_reg t = get_tmp(c); c->current_const[argIndex].index = src->Index; - brw_MOV(p, t, brw_vec8_grf(0, 0));/*SAVE*/ - #if 0 printf(" fetch const[%d] for arg %d into reg %d\n", src->Index, argIndex, c->current_const[argIndex].reg.nr); @@ -720,16 +716,10 @@ get_constant(struct brw_vs_compile *c, /* need to fetch the constant now */ brw_dp_READ_4_vs(p, c->current_const[argIndex].reg, /* writeback dest */ - src_reg, /* src reg */ - 1, /* msg_reg */ src->RelAddr, /* relative indexing? */ 16 * src->Index, /* byte offset */ SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ ); - - brw_MOV(p, brw_vec8_grf(0, 0), t);/*RESTORE*/ - release_tmp(c, src_reg); - release_tmp(c, t); } /* replicate lower four floats into upper four floats (to get XYZWXYZW) */ -- cgit v1.2.3 From cdc7f681c87b0b6379de04066c25fdeb6de96405 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 14 Apr 2009 19:44:16 -0600 Subject: mesa: use standard offsetof() macro --- src/mesa/main/extensions.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 147d923e64..5c4bea9cf6 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -31,7 +31,7 @@ #include "mtypes.h" -#define F(x) (int)(uintptr_t)&(((struct gl_extensions *)0)->x) +#define F(x) offsetof(struct gl_extensions, x) #define ON GL_TRUE #define OFF GL_FALSE -- cgit v1.2.3 From fe278f1e600058af18c6ba5fe77bfc5a772bf9f5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 14 Apr 2009 19:53:37 -0600 Subject: mesa: remove NV vertex/fragment program print/debug code The code in prog_print.c can be used instead. --- src/mesa/shader/nvfragparse.c | 244 +----------------------------------------- src/mesa/shader/nvfragparse.h | 4 - src/mesa/shader/nvvertparse.c | 158 +-------------------------- src/mesa/shader/nvvertparse.h | 5 - 4 files changed, 4 insertions(+), 407 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index b935cb562a..56b7c29bea 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -43,6 +43,7 @@ #include "main/macros.h" #include "program.h" #include "prog_parameter.h" +#include "prog_print.h" #include "prog_instruction.h" #include "nvfragparse.h" @@ -385,10 +386,6 @@ static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = { }; -static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = { - "DEPR", "COLR", "DATA0", NULL -}; - /**********************************************************************/ @@ -1559,7 +1556,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, #ifdef DEBUG_foo _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id); - _mesa_print_nv_fragment_program(program); + _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); _mesa_printf("----------------------------------\n"); #endif } @@ -1571,243 +1568,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, } -static void -PrintSrcReg(const struct gl_fragment_program *program, - const struct prog_src_register *src) -{ - static const char comps[5] = "xyzw"; - - if (src->NegateAbs) { - _mesa_printf("-"); - } - if (src->Abs) { - _mesa_printf("|"); - } - if (src->NegateBase) { - _mesa_printf("-"); - } - if (src->File == PROGRAM_NAMED_PARAM) { - if (program->Base.Parameters->Parameters[src->Index].Type - == PROGRAM_CONSTANT) { - const GLfloat *v; - v = program->Base.Parameters->ParameterValues[src->Index]; - _mesa_printf("{%g, %g, %g, %g}", v[0], v[1], v[2], v[3]); - } - else { - ASSERT(program->Base.Parameters->Parameters[src->Index].Type - == PROGRAM_NAMED_PARAM); - _mesa_printf("%s", program->Base.Parameters->Parameters[src->Index].Name); - } - } - else if (src->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[src->Index]); - } - else if (src->File == PROGRAM_INPUT) { - _mesa_printf("f[%s]", InputRegisters[src->Index]); - } - else if (src->File == PROGRAM_LOCAL_PARAM) { - _mesa_printf("p[%d]", src->Index); - } - else if (src->File == PROGRAM_TEMPORARY) { - if (src->Index >= 32) - _mesa_printf("H%d", src->Index); - else - _mesa_printf("R%d", src->Index); - } - else if (src->File == PROGRAM_WRITE_ONLY) { - _mesa_printf("%cC", "HR"[src->Index]); - } - else { - _mesa_problem(NULL, "Invalid fragment register %d", src->Index); - return; - } - if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) { - _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]); - } - else if (src->Swizzle != SWIZZLE_NOOP) { - _mesa_printf(".%c%c%c%c", - comps[GET_SWZ(src->Swizzle, 0)], - comps[GET_SWZ(src->Swizzle, 1)], - comps[GET_SWZ(src->Swizzle, 2)], - comps[GET_SWZ(src->Swizzle, 3)]); - } - if (src->Abs) { - _mesa_printf("|"); - } -} - -static void -PrintTextureSrc(const struct prog_instruction *inst) -{ - _mesa_printf("TEX%d, ", inst->TexSrcUnit); - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: - _mesa_printf("1D"); - break; - case TEXTURE_2D_INDEX: - _mesa_printf("2D"); - break; - case TEXTURE_3D_INDEX: - _mesa_printf("3D"); - break; - case TEXTURE_RECT_INDEX: - _mesa_printf("RECT"); - break; - case TEXTURE_CUBE_INDEX: - _mesa_printf("CUBE"); - break; - default: - _mesa_problem(NULL, "Invalid textue target in PrintTextureSrc"); - } -} - -static void -PrintCondCode(const struct prog_dst_register *dst) -{ - static const char *comps = "xyzw"; - static const char *ccString[] = { - "??", "GT", "EQ", "LT", "UN", "GE", "LE", "NE", "TR", "FL", "??" - }; - - _mesa_printf("%s", ccString[dst->CondMask]); - if (GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 1) && - GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 2) && - GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 3)) { - _mesa_printf(".%c", comps[GET_SWZ(dst->CondSwizzle, 0)]); - } - else if (dst->CondSwizzle != SWIZZLE_NOOP) { - _mesa_printf(".%c%c%c%c", - comps[GET_SWZ(dst->CondSwizzle, 0)], - comps[GET_SWZ(dst->CondSwizzle, 1)], - comps[GET_SWZ(dst->CondSwizzle, 2)], - comps[GET_SWZ(dst->CondSwizzle, 3)]); - } -} - - -static void -PrintDstReg(const struct prog_dst_register *dst) -{ - if (dst->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_TEMPORARY) { - if (dst->Index >= 32) - _mesa_printf("H%d", dst->Index); - else - _mesa_printf("R%d", dst->Index); - } - else if (dst->File == PROGRAM_LOCAL_PARAM) { - _mesa_printf("p[%d]", dst->Index); - } - else if (dst->File == PROGRAM_WRITE_ONLY) { - _mesa_printf("%cC", "HR"[dst->Index]); - } - else { - _mesa_printf("???"); - } - - if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) { - _mesa_printf("."); - if (dst->WriteMask & WRITEMASK_X) - _mesa_printf("x"); - if (dst->WriteMask & WRITEMASK_Y) - _mesa_printf("y"); - if (dst->WriteMask & WRITEMASK_Z) - _mesa_printf("z"); - if (dst->WriteMask & WRITEMASK_W) - _mesa_printf("w"); - } - - if (dst->CondMask != COND_TR || - dst->CondSwizzle != SWIZZLE_NOOP) { - _mesa_printf(" ("); - PrintCondCode(dst); - _mesa_printf(")"); - } -} - - -/** - * Print (unparse) the given vertex program. Just for debugging. - */ -void -_mesa_print_nv_fragment_program(const struct gl_fragment_program *program) -{ - const struct prog_instruction *inst; - - for (inst = program->Base.Instructions; inst->Opcode != OPCODE_END; inst++) { - int i; - for (i = 0; Instructions[i].name; i++) { - if (inst->Opcode == Instructions[i].opcode) { - /* print instruction name */ - _mesa_printf("%s", Instructions[i].name); - if (inst->Precision == FLOAT16) - _mesa_printf("H"); - else if (inst->Precision == FIXED12) - _mesa_printf("X"); - if (inst->CondUpdate) - _mesa_printf("C"); - if (inst->SaturateMode == SATURATE_ZERO_ONE) - _mesa_printf("_SAT"); - _mesa_printf(" "); - - if (Instructions[i].inputs == INPUT_CC) { - PrintCondCode(&inst->DstReg); - } - else if (Instructions[i].outputs == OUTPUT_V || - Instructions[i].outputs == OUTPUT_S) { - /* print dest register */ - PrintDstReg(&inst->DstReg); - _mesa_printf(", "); - } - - /* print source register(s) */ - if (Instructions[i].inputs == INPUT_1V || - Instructions[i].inputs == INPUT_1S) { - PrintSrcReg(program, &inst->SrcReg[0]); - } - else if (Instructions[i].inputs == INPUT_2V || - Instructions[i].inputs == INPUT_2S) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - } - else if (Instructions[i].inputs == INPUT_3V) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[2]); - } - else if (Instructions[i].inputs == INPUT_1V_T) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintTextureSrc(inst); - } - else if (Instructions[i].inputs == INPUT_3V_T) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[2]); - _mesa_printf(", "); - PrintTextureSrc(inst); - } - _mesa_printf(";\n"); - break; - } - } - if (!Instructions[i].name) { - _mesa_printf("Invalid opcode %d\n", inst->Opcode); - } - } - _mesa_printf("END\n"); -} - - const char * _mesa_nv_fragment_input_register_name(GLuint i) { diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h index ac97921080..544ab80c56 100644 --- a/src/mesa/shader/nvfragparse.h +++ b/src/mesa/shader/nvfragparse.h @@ -37,10 +37,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum target, struct gl_fragment_program *program); -extern void -_mesa_print_nv_fragment_program(const struct gl_fragment_program *program); - - extern const char * _mesa_nv_fragment_input_register_name(GLuint i); diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c index 268b577aec..624262395b 100644 --- a/src/mesa/shader/nvvertparse.c +++ b/src/mesa/shader/nvvertparse.c @@ -44,6 +44,7 @@ #include "nvprogram.h" #include "nvvertparse.h" #include "prog_instruction.h" +#include "prog_print.h" #include "program.h" @@ -1394,7 +1395,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, #ifdef DEBUG_foo _mesa_printf("--- glLoadProgramNV result ---\n"); - _mesa_print_nv_vertex_program(program); + _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); _mesa_printf("------------------------------\n"); #endif } @@ -1410,161 +1411,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, } -static void -PrintSrcReg(const struct prog_src_register *src) -{ - static const char comps[5] = "xyzw"; - if (src->NegateBase) - _mesa_printf("-"); - if (src->RelAddr) { - if (src->Index > 0) - _mesa_printf("c[A0.x + %d]", src->Index); - else if (src->Index < 0) - _mesa_printf("c[A0.x - %d]", -src->Index); - else - _mesa_printf("c[A0.x]"); - } - else if (src->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[src->Index]); - } - else if (src->File == PROGRAM_INPUT) { - _mesa_printf("v[%s]", InputRegisters[src->Index]); - } - else if (src->File == PROGRAM_ENV_PARAM) { - _mesa_printf("c[%d]", src->Index); - } - else { - ASSERT(src->File == PROGRAM_TEMPORARY); - _mesa_printf("R%d", src->Index); - } - - if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) { - _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]); - } - else if (src->Swizzle != SWIZZLE_NOOP) { - _mesa_printf(".%c%c%c%c", - comps[GET_SWZ(src->Swizzle, 0)], - comps[GET_SWZ(src->Swizzle, 1)], - comps[GET_SWZ(src->Swizzle, 2)], - comps[GET_SWZ(src->Swizzle, 3)]); - } -} - - -static void -PrintDstReg(const struct prog_dst_register *dst) -{ - if (dst->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_INPUT) { - _mesa_printf("v[%s]", InputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_ENV_PARAM) { - _mesa_printf("c[%d]", dst->Index); - } - else { - ASSERT(dst->File == PROGRAM_TEMPORARY); - _mesa_printf("R%d", dst->Index); - } - - if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) { - _mesa_printf("."); - if (dst->WriteMask & WRITEMASK_X) - _mesa_printf("x"); - if (dst->WriteMask & WRITEMASK_Y) - _mesa_printf("y"); - if (dst->WriteMask & WRITEMASK_Z) - _mesa_printf("z"); - if (dst->WriteMask & WRITEMASK_W) - _mesa_printf("w"); - } -} - - -/** - * Print a single NVIDIA vertex program instruction. - */ -void -_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst) -{ - GLuint i, n; - - switch (inst->Opcode) { - case OPCODE_MOV: - case OPCODE_LIT: - case OPCODE_RCP: - case OPCODE_RSQ: - case OPCODE_EXP: - case OPCODE_LOG: - case OPCODE_RCC: - case OPCODE_ABS: - case OPCODE_MUL: - case OPCODE_ADD: - case OPCODE_DP3: - case OPCODE_DP4: - case OPCODE_DST: - case OPCODE_MIN: - case OPCODE_MAX: - case OPCODE_SLT: - case OPCODE_SGE: - case OPCODE_DPH: - case OPCODE_SUB: - case OPCODE_MAD: - _mesa_printf("%s ", _mesa_opcode_string(inst->Opcode)); - PrintDstReg(&inst->DstReg); - _mesa_printf(", "); - n = _mesa_num_inst_src_regs(inst->Opcode); - for (i = 0; i < n; i++) { - PrintSrcReg(&inst->SrcReg[i]); - if (i + 1 < n) - _mesa_printf(", "); - } - _mesa_printf(";\n"); - break; - case OPCODE_ARL: - _mesa_printf("ARL A0.x, "); - PrintSrcReg(&inst->SrcReg[0]); - _mesa_printf(";\n"); - break; - case OPCODE_PRINT: - _mesa_printf("PRINT '%s'", inst->Data); - if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { - _mesa_printf(", "); - PrintSrcReg(&inst->SrcReg[0]); - _mesa_printf(";\n"); - } - else { - _mesa_printf("\n"); - } - break; - case OPCODE_END: - _mesa_printf("END\n"); - break; - default: - _mesa_printf("BAD INSTRUCTION\n"); - } -} - - -/** - * Print (unparse) the given vertex program. Just for debugging. - */ -void -_mesa_print_nv_vertex_program(const struct gl_vertex_program *program) -{ - const struct prog_instruction *inst; - - for (inst = program->Base.Instructions; ; inst++) { - _mesa_print_nv_vertex_instruction(inst); - if (inst->Opcode == OPCODE_END) - return; - } -} - - const char * _mesa_nv_vertex_input_register_name(GLuint i) { diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/shader/nvvertparse.h index 15fb03cd4e..9919e22388 100644 --- a/src/mesa/shader/nvvertparse.h +++ b/src/mesa/shader/nvvertparse.h @@ -35,11 +35,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target, const GLubyte *str, GLsizei len, struct gl_vertex_program *program); -extern void -_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst); - -extern void -_mesa_print_nv_vertex_program(const struct gl_vertex_program *program); extern const char * _mesa_nv_vertex_input_register_name(GLuint i); -- cgit v1.2.3 From 62c45ec951829563b92a95cce5b9621e70c971a4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 14 Apr 2009 19:56:59 -0600 Subject: mesa: move #define for GL_PROGRAM_BINARY_LENGTH_OES --- src/mesa/main/glheader.h | 5 +++++ src/mesa/shader/shader_api.c | 5 ----- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index ad095321e3..81d4ccf919 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -74,6 +74,11 @@ #endif +#ifndef GL_PROGRAM_BINARY_LENGTH_OES +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#endif + + /** * Special, internal token */ diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 61289db2d2..75e38960e9 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -51,11 +51,6 @@ #include "glapi/dispatch.h" -#ifndef GL_PROGRAM_BINARY_LENGTH_OES -#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 -#endif - - /** * Allocate a new gl_shader_program object, initialize it. */ -- cgit v1.2.3 From 0115a4f8f1952b166eaad09f317ff8bc465e0f28 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 14 Apr 2009 20:00:28 -0600 Subject: mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions --- src/mesa/main/dd.h | 2 +- src/mesa/main/shaders.c | 27 +++++++++------------------ src/mesa/shader/shader_api.c | 2 +- 3 files changed, 11 insertions(+), 20 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index d994401e55..32b1d4e9fa 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -911,7 +911,7 @@ struct dd_function_table { void (*Uniform)(GLcontext *ctx, GLint location, GLsizei count, const GLvoid *values, GLenum type); void (*UniformMatrix)(GLcontext *ctx, GLint cols, GLint rows, - GLenum matrixType, GLint location, GLsizei count, + GLint location, GLsizei count, GLboolean transpose, const GLfloat *values); void (*UseProgram)(GLcontext *ctx, GLuint program); void (*ValidateProgram)(GLcontext *ctx, GLuint program); diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index be93b45a7d..bc76b91291 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -638,8 +638,7 @@ _mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 2, GL_FLOAT_MAT2, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 2, 2, location, count, transpose, value); } void GLAPIENTRY @@ -647,8 +646,7 @@ _mesa_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 3, GL_FLOAT_MAT3, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 3, 3, location, count, transpose, value); } void GLAPIENTRY @@ -656,8 +654,7 @@ _mesa_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 4, GL_FLOAT_MAT4, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 4, 4, location, count, transpose, value); } @@ -669,8 +666,7 @@ _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 3, GL_FLOAT_MAT2x3, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 2, 3, location, count, transpose, value); } void GLAPIENTRY @@ -678,8 +674,7 @@ _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 2, GL_FLOAT_MAT3x2, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 3, 2, location, count, transpose, value); } void GLAPIENTRY @@ -687,8 +682,7 @@ _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 4, GL_FLOAT_MAT2x4, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 2, 4, location, count, transpose, value); } void GLAPIENTRY @@ -696,8 +690,7 @@ _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 2, GL_FLOAT_MAT4x2, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 4, 2, location, count, transpose, value); } void GLAPIENTRY @@ -705,8 +698,7 @@ _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 4, GL_FLOAT_MAT3x4, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 3, 4, location, count, transpose, value); } void GLAPIENTRY @@ -714,8 +706,7 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 3, GL_FLOAT_MAT4x3, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 4, 3, location, count, transpose, value); } diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 75e38960e9..9038f7d1de 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1897,7 +1897,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, */ static void _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, - GLenum matrixType, GLint location, GLsizei count, + GLint location, GLsizei count, GLboolean transpose, const GLfloat *values) { struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; -- cgit v1.2.3 From 7db7ff878d3e5a6b345228e6eaee4797bb68b360 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 14 Apr 2009 22:14:30 -0600 Subject: mesa: merge the prog_src_register::NegateBase and NegateAbs fields There's really no need for two negation fields. This came from the GL_NV_fragment_program extension. The new, unified Negate bitfield applies after the absolute value step. --- src/mesa/drivers/dri/i915/i915_fragprog.c | 10 ++--- src/mesa/drivers/dri/i965/brw_vs_constval.c | 2 +- src/mesa/drivers/dri/i965/brw_vs_emit.c | 8 ++-- src/mesa/drivers/dri/i965/brw_wm_fp.c | 13 +++--- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 6 +-- src/mesa/drivers/dri/i965/brw_wm_pass0.c | 2 +- src/mesa/drivers/dri/r200/r200_vertprog.c | 34 ++++++++-------- src/mesa/drivers/dri/r300/r300_fragprog.c | 4 +- src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c | 17 ++++---- src/mesa/drivers/dri/r300/r300_vertprog.c | 49 +++++++++-------------- src/mesa/drivers/dri/r300/r500_fragprog.c | 19 +++++---- src/mesa/drivers/dri/r300/radeon_nqssadce.c | 7 ++-- src/mesa/drivers/dri/r300/radeon_program_alu.c | 20 +++++---- src/mesa/drivers/dri/r300/radeon_program_pair.c | 11 +++-- src/mesa/main/ffvertex_prog.c | 3 +- src/mesa/main/texenvprogram.c | 3 +- src/mesa/shader/arbprogparse.c | 8 ++-- src/mesa/shader/nvfragparse.c | 33 ++++++++------- src/mesa/shader/nvvertparse.c | 10 ++--- src/mesa/shader/prog_execute.c | 27 ++++--------- src/mesa/shader/prog_instruction.h | 32 +++------------ src/mesa/shader/prog_print.c | 20 ++++----- src/mesa/shader/programopt.c | 2 +- src/mesa/shader/slang/slang_emit.c | 2 +- src/mesa/state_tracker/st_cb_bitmap.c | 2 +- src/mesa/state_tracker/st_mesa_to_tgsi.c | 20 ++++----- 26 files changed, 156 insertions(+), 208 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index 52f09a4b1b..a5158de945 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -162,12 +162,12 @@ src_vector(struct i915_fragment_program *p, GET_SWZ(source->Swizzle, 1), GET_SWZ(source->Swizzle, 2), GET_SWZ(source->Swizzle, 3)); - if (source->NegateBase) + if (source->Negate) src = negate(src, - GET_BIT(source->NegateBase, 0), - GET_BIT(source->NegateBase, 1), - GET_BIT(source->NegateBase, 2), - GET_BIT(source->NegateBase, 3)); + GET_BIT(source->Negate, 0), + GET_BIT(source->Negate, 1), + GET_BIT(source->Negate, 2), + GET_BIT(source->Negate, 3)); return src; } diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c index d29eb17f8c..2637344b48 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_constval.c +++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c @@ -96,7 +96,7 @@ static GLubyte get_active( struct tracker *t, struct prog_src_register src ) { GLuint i; - GLubyte active = src.NegateBase; /* NOTE! */ + GLubyte active = src.Negate; /* NOTE! */ if (src.RelAddr) return 0xf; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 2ee63129bc..42f6a99142 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -899,7 +899,7 @@ static struct brw_reg get_arg( struct brw_vs_compile *c, /* Note this is ok for non-swizzle instructions: */ - reg.negate = src->NegateBase ? 1 : 0; + reg.negate = src->Negate ? 1 : 0; return reg; } @@ -945,7 +945,7 @@ static void emit_swz( struct brw_vs_compile *c, GLuint ones_mask = 0; GLuint src_mask = 0; GLubyte src_swz[4]; - GLboolean need_tmp = (src.NegateBase && + GLboolean need_tmp = (src.Negate && dst.file != BRW_GENERAL_REGISTER_FILE); struct brw_reg tmp = dst; GLuint i; @@ -997,8 +997,8 @@ static void emit_swz( struct brw_vs_compile *c, if (ones_mask) brw_MOV(p, brw_writemask(tmp, ones_mask), brw_imm_f(1)); - if (src.NegateBase) - brw_MOV(p, brw_writemask(tmp, src.NegateBase), negate(tmp)); + if (src.Negate) + brw_MOV(p, brw_writemask(tmp, src.Negate), negate(tmp)); if (need_tmp) { brw_MOV(p, dst, tmp); diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index a7f5f1b9a2..1798d842c7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -80,9 +80,8 @@ static struct prog_src_register src_reg(GLuint file, GLuint idx) reg.Index = idx; reg.Swizzle = SWIZZLE_NOOP; reg.RelAddr = 0; - reg.NegateBase = 0; + reg.Negate = NEGATE_NONE; reg.Abs = 0; - reg.NegateAbs = 0; return reg; } @@ -569,7 +568,7 @@ static void precalc_dst( struct brw_wm_compile *c, src_undef(), src_undef()); /* Avoid letting negation flag of src0 affect our 1 constant. */ - swz->SrcReg[0].NegateBase &= ~NEGATE_X; + swz->SrcReg[0].Negate &= ~NEGATE_X; } if (dst.WriteMask & WRITEMASK_W) { /* dst.w = mov src1.w @@ -604,7 +603,7 @@ static void precalc_lit( struct brw_wm_compile *c, src_undef(), src_undef()); /* Avoid letting the negation flag of src0 affect our 1 constant. */ - swz->SrcReg[0].NegateBase = 0; + swz->SrcReg[0].Negate = NEGATE_NONE; } if (dst.WriteMask & WRITEMASK_YZ) { @@ -651,7 +650,7 @@ static void precalc_tex( struct brw_wm_compile *c, src0, src_undef(), src_undef()); - out->SrcReg[0].NegateBase = 0; + out->SrcReg[0].Negate = NEGATE_NONE; out->SrcReg[0].Abs = 1; /* tmp0 = MAX(coord.X, coord.Y) */ @@ -1050,14 +1049,14 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) case OPCODE_ABS: out = emit_insn(c, inst); out->Opcode = OPCODE_MOV; - out->SrcReg[0].NegateBase = 0; + out->SrcReg[0].Negate = NEGATE_NONE; out->SrcReg[0].Abs = 1; break; case OPCODE_SUB: out = emit_insn(c, inst); out->Opcode = OPCODE_ADD; - out->SrcReg[1].NegateBase ^= 0xf; + out->SrcReg[1].Negate ^= NEGATE_XYZW; break; case OPCODE_SCS: diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 49fea2e41a..385efd2dd3 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -340,7 +340,7 @@ get_src_reg_const(struct brw_wm_compile *c, const_reg = stride(const_reg, 0, 1, 0); const_reg.subnr = component * 4; - if (src->NegateBase) + if (src->Negate & (1 << component)) const_reg = negate(const_reg); if (src->Abs) const_reg = brw_abs(const_reg); @@ -377,7 +377,7 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, else { /* other type of source register */ return get_reg(c, src->File, src->Index, component, nr, - src->NegateBase, src->Abs); + src->Negate, src->Abs); } } @@ -402,7 +402,7 @@ static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c, const GLfloat *param = c->fp->program.Base.Parameters->ParameterValues[src->Index]; GLfloat value = param[component]; - if (src->NegateBase) + if (src->Negate & (1 << channel)) value = -value; if (src->Abs) value = FABSF(value); diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 2debd0678a..92142764f5 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -322,7 +322,7 @@ static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c, newref->value->lastuse = newref; } - if (src.NegateBase & (1<hw_reg.negate ^= 1; if (src.Abs) { diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index a2561df579..4ce93b5145 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -290,7 +290,7 @@ static unsigned long t_src(struct r200_vertex_program *vp, struct prog_src_regis t_swizzle(GET_SWZ(src->Swizzle, 2)), t_swizzle(GET_SWZ(src->Swizzle, 3)), t_src_class(src->File), - src->NegateBase) | (src->RelAddr << 4); + src->Negate) | (src->RelAddr << 4); } static unsigned long t_src_scalar(struct r200_vertex_program *vp, struct prog_src_register *src) @@ -302,7 +302,7 @@ static unsigned long t_src_scalar(struct r200_vertex_program *vp, struct prog_sr t_swizzle(GET_SWZ(src->Swizzle, 0)), t_swizzle(GET_SWZ(src->Swizzle, 0)), t_src_class(src->File), - src->NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src->RelAddr << 4); + src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src->RelAddr << 4); } static unsigned long t_opcode(enum prog_opcode opcode) @@ -700,7 +700,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte t_swizzle(GET_SWZ(src[1].Swizzle, 0)), SWIZZLE_ZERO, t_src_class(src[0].File), - src[0].NegateBase) | (src[0].RelAddr << 4); + src[0].Negate) | (src[0].RelAddr << 4); o_inst->src1 = UNUSED_SRC_0; o_inst->src2 = UNUSED_SRC_0; } @@ -712,12 +712,12 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte t_swizzle(GET_SWZ(src[0].Swizzle, 0)), SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, t_src_class(src[0].File), - src[0].NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), SWIZZLE_ZERO, SWIZZLE_ZERO, t_swizzle(GET_SWZ(src[1].Swizzle, 0)), SWIZZLE_ZERO, t_src_class(src[1].File), - src[1].NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); + src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); o_inst->src2 = UNUSED_SRC_1; o_inst++; @@ -766,11 +766,11 @@ if ((o_inst - vp->instr) == 31) { o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, t_src_class(src[1].File), - src[1].NegateBase) | (src[1].RelAddr << 4); + src[1].Negate) | (src[1].RelAddr << 4); o_inst->src2 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, t_src_class(src[1].File), - src[1].NegateBase) | (src[1].RelAddr << 4); + src[1].Negate) | (src[1].RelAddr << 4); } else { o_inst->src1 = t_src(vp, &src[1]); @@ -792,7 +792,7 @@ else { t_swizzle(GET_SWZ(src[0].Swizzle, 2)), SWIZZLE_ZERO, t_src_class(src[0].File), - src[0].NegateBase) | (src[0].RelAddr << 4); + src[0].Negate) | (src[0].RelAddr << 4); o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 0)), @@ -800,7 +800,7 @@ else { t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO, t_src_class(src[1].File), - src[1].NegateBase) | (src[1].RelAddr << 4); + src[1].Negate) | (src[1].RelAddr << 4); o_inst->src2 = UNUSED_SRC_1; goto next; @@ -815,7 +815,7 @@ else { t_swizzle(GET_SWZ(src[0].Swizzle, 2)), VSF_IN_COMPONENT_ONE, t_src_class(src[0].File), - src[0].NegateBase) | (src[0].RelAddr << 4); + src[0].Negate) | (src[0].RelAddr << 4); o_inst->src1 = t_src(vp, &src[1]); o_inst->src2 = UNUSED_SRC_1; goto next; @@ -831,7 +831,7 @@ else { t_swizzle(GET_SWZ(src[1].Swizzle, 2)), t_swizzle(GET_SWZ(src[1].Swizzle, 3)), t_src_class(src[1].File), - (!src[1].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); + (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); o_inst->src2 = UNUSED_SRC_1; goto next; @@ -846,7 +846,7 @@ else { t_swizzle(GET_SWZ(src[0].Swizzle, 2)), t_swizzle(GET_SWZ(src[0].Swizzle, 3)), t_src_class(src[0].File), - (!src[0].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); + (!src[0].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); o_inst->src2 = UNUSED_SRC_1; goto next; @@ -874,7 +874,7 @@ else { VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, /* Not 100% sure about this */ - (!src[0].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE/*VSF_FLAG_ALL*/); + (!src[0].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE/*VSF_FLAG_ALL*/); o_inst->src2 = UNUSED_SRC_0; u_temp_i--; @@ -899,7 +899,7 @@ else { t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w t_src_class(src[0].File), - src[0].NegateBase) | (src[0].RelAddr << 4); + src[0].Negate) | (src[0].RelAddr << 4); o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z @@ -907,7 +907,7 @@ else { t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w t_src_class(src[1].File), - src[1].NegateBase) | (src[1].RelAddr << 4); + src[1].Negate) | (src[1].RelAddr << 4); o_inst->src2 = UNUSED_SRC_1; o_inst++; @@ -922,7 +922,7 @@ else { t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w t_src_class(src[1].File), - (!src[1].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); + (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z @@ -930,7 +930,7 @@ else { t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w t_src_class(src[0].File), - src[0].NegateBase) | (src[0].RelAddr << 4); + src[0].Negate) | (src[0].RelAddr << 4); o_inst->src2 = MAKE_VSF_SOURCE(u_temp_i+1, VSF_IN_COMPONENT_X, diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 32182bb667..873cde4414 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -214,9 +214,9 @@ static GLboolean transform_TEX( * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW; + tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW; else - tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW; + tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW; tgt[2].Opcode = OPCODE_CMP; tgt[2].DstReg = orig_inst->DstReg; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c index a86d2bd471..191853ac1f 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c @@ -92,7 +92,7 @@ static const struct swizzle_data* lookup_native_swizzle(GLuint swizzle) GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) { if (reg.Abs) - reg.NegateBase = 0; + reg.Negate = NEGATE_NONE; if (opcode == OPCODE_KIL || opcode == OPCODE_TEX || @@ -100,7 +100,8 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) opcode == OPCODE_TXP) { int j; - if (reg.Abs || reg.NegateBase != (15*reg.NegateAbs)) + if (reg.Abs || (reg.Negate != NEGATE_XYZW && + reg.Negate != NEGATE_NONE)) return GL_FALSE; for(j = 0; j < 4; ++j) { @@ -121,7 +122,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) if (GET_SWZ(reg.Swizzle, j) != SWIZZLE_NIL) relevant |= 1 << j; - if ((reg.NegateBase & relevant) && (reg.NegateBase & relevant) != relevant) + if ((reg.Negate & relevant) && (reg.Negate & relevant) != relevant) return GL_FALSE; if (!lookup_native_swizzle(reg.Swizzle)) @@ -137,7 +138,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) { if (src.Abs) - src.NegateBase = 0; + src.Negate = NEGATE_NONE; while(dst.WriteMask) { const struct swizzle_data *best_swizzle = 0; @@ -170,11 +171,11 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, } } - if ((src.NegateBase & best_matchmask) != 0) { - best_matchmask &= src.NegateBase; - rgbnegate = !src.NegateAbs; + if ((src.Negate & best_matchmask) != 0) { + best_matchmask &= src.Negate; + rgbnegate = !src.Negate; } else { - rgbnegate = src.NegateAbs; + rgbnegate = src.Negate; } struct prog_instruction *inst; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 50806575ce..146daa367c 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -245,7 +245,7 @@ static unsigned long t_src_index(struct r300_vertex_program *vp, static unsigned long t_src(struct r300_vertex_program *vp, struct prog_src_register *src) { - /* src->NegateBase uses the NEGATE_ flags from program_instruction.h, + /* src->Negate uses the NEGATE_ flags from program_instruction.h, * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. */ return PVS_SRC_OPERAND(t_src_index(vp, src), @@ -254,13 +254,13 @@ static unsigned long t_src(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src->Swizzle, 2)), t_swizzle(GET_SWZ(src->Swizzle, 3)), t_src_class(src->File), - src->NegateBase) | (src->RelAddr << 4); + src->Negate) | (src->RelAddr << 4); } static unsigned long t_src_scalar(struct r300_vertex_program *vp, struct prog_src_register *src) { - /* src->NegateBase uses the NEGATE_ flags from program_instruction.h, + /* src->Negate uses the NEGATE_ flags from program_instruction.h, * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. */ return PVS_SRC_OPERAND(t_src_index(vp, src), @@ -269,8 +269,7 @@ static unsigned long t_src_scalar(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src->Swizzle, 0)), t_swizzle(GET_SWZ(src->Swizzle, 0)), t_src_class(src->File), - src-> - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src->RelAddr << 4); } @@ -307,7 +306,7 @@ static GLuint *r300TranslateOpcodeABS(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[0].Swizzle, 3)), t_src_class(src[0].File), (!src[0]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[3] = 0; @@ -369,8 +368,7 @@ static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[0].Swizzle, 2)), SWIZZLE_ZERO, t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), @@ -378,8 +376,7 @@ static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[1].Swizzle, 1)), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO, t_src_class(src[1].File), - src[1]. - NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + src[1].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[1].RelAddr << 4); inst[3] = __CONST(1, SWIZZLE_ZERO); @@ -422,8 +419,7 @@ static GLuint *r300TranslateOpcodeDPH(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[0].Swizzle, 2)), PVS_SRC_SELECT_FORCE_1, t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = t_src(vp, &src[1]); inst[3] = __CONST(1, SWIZZLE_ZERO); @@ -519,7 +515,7 @@ static GLuint *r300TranslateOpcodeFLR(struct r300_vertex_program *vp, PVS_SRC_SELECT_W, PVS_SRC_REG_TEMPORARY, /* Not 100% sure about this */ (!src[0]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE + Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE /*VSF_FLAG_ALL */ ); inst[3] = __CONST(0, SWIZZLE_ZERO); (*u_temp_i)--; @@ -564,8 +560,7 @@ static GLuint *r300TranslateOpcodeLG2(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[0].Swizzle, 0)), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = __CONST(0, SWIZZLE_ZERO); inst[3] = __CONST(0, SWIZZLE_ZERO); @@ -592,24 +587,21 @@ static GLuint *r300TranslateOpcodeLIT(struct r300_vertex_program *vp, PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); return inst; @@ -837,7 +829,7 @@ static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[1].Swizzle, 3)), t_src_class(src[1].File), (!src[1]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); inst[3] = 0; #else @@ -857,7 +849,7 @@ static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[1].Swizzle, 3)), t_src_class(src[1].File), (!src[1]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); #endif @@ -905,16 +897,14 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W t_src_class(src[1].File), - src[1]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); inst[3] = __CONST(1, SWIZZLE_ZERO); inst += 4; @@ -931,15 +921,14 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W t_src_class(src[1].File), (!src[1]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[3] = PVS_SRC_OPERAND(*u_temp_i, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 07a2a7b17c..292573de89 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -156,9 +156,9 @@ static GLboolean transform_TEX( * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW; + tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW; else - tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW; + tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW; tgt[2].Opcode = OPCODE_CMP; tgt[2].DstReg = orig_inst->DstReg; @@ -314,8 +314,8 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg) if (reg.Abs) return GL_FALSE; - if (reg.NegateAbs) - reg.NegateBase ^= 15; + if (reg.Negate) + reg.Negate ^= NEGATE_XYZW; if (opcode == OPCODE_KIL) { if (reg.Swizzle != SWIZZLE_NOOP) @@ -324,7 +324,7 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg) for(i = 0; i < 4; ++i) { GLuint swz = GET_SWZ(reg.Swizzle, i); if (swz == SWIZZLE_NIL) { - reg.NegateBase &= ~(1 << i); + reg.Negate &= ~(1 << i); continue; } if (swz >= 4) @@ -332,15 +332,14 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg) } } - if (reg.NegateBase) + if (reg.Negate) return GL_FALSE; return GL_TRUE; } else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) { /* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles; * if it doesn't fit perfectly into a .xyzw case... */ - if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs - && !reg.NegateBase && !reg.NegateAbs) + if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs && !reg.Negate) return GL_TRUE; return GL_FALSE; @@ -355,7 +354,7 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg) if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO) relevant |= 1 << i; } - if ((reg.NegateBase & relevant) && ((reg.NegateBase & relevant) != relevant)) + if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant)) return GL_FALSE; return GL_TRUE; @@ -379,7 +378,7 @@ static void nqssadce_build_swizzle(struct nqssadce_state *s, GLuint swz = GET_SWZ(src.Swizzle, i); if (swz == SWIZZLE_NIL) continue; - negatebase[GET_BIT(src.NegateBase, i)] |= 1 << i; + negatebase[GET_BIT(src.Negate, i)] |= 1 << i; } _mesa_insert_instructions(s->Program, s->IP, (negatebase[0] ? 1 : 0) + (negatebase[1] ? 1 : 0)); diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/radeon_nqssadce.c index a083c3d243..4a2e1cba40 100644 --- a/src/mesa/drivers/dri/r300/radeon_nqssadce.c +++ b/src/mesa/drivers/dri/r300/radeon_nqssadce.c @@ -61,12 +61,12 @@ static struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_reg struct prog_src_register tmp = srcreg; int i; tmp.Swizzle = 0; - tmp.NegateBase = 0; + tmp.Negate = NEGATE_NONE; for(i = 0; i < 4; ++i) { GLuint swz = GET_SWZ(swizzle, i); if (swz < 4) { tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3); - tmp.NegateBase |= GET_BIT(srcreg.NegateBase, swz) << i; + tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i; } else { tmp.Swizzle |= swz << (i*3); } @@ -103,9 +103,8 @@ static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s, inst->SrcReg[src].File = PROGRAM_TEMPORARY; inst->SrcReg[src].Index = dstreg.Index; inst->SrcReg[src].Swizzle = 0; - inst->SrcReg[src].NegateBase = 0; + inst->SrcReg[src].Negate = NEGATE_NONE; inst->SrcReg[src].Abs = 0; - inst->SrcReg[src].NegateAbs = 0; for(i = 0; i < 4; ++i) { if (GET_BIT(sourced, i)) inst->SrcReg[src].Swizzle |= i << (3*i); diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.c b/src/mesa/drivers/dri/r300/radeon_program_alu.c index 1ef71e74dc..ebc5c913b2 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/radeon_program_alu.c @@ -89,8 +89,9 @@ static void set_swizzle(struct prog_src_register *SrcReg, int coordinate, int sw static void set_negate_base(struct prog_src_register *SrcReg, int coordinate, int negate) { - SrcReg->NegateBase &= ~(1 << coordinate); - SrcReg->NegateBase |= (negate << coordinate); + /* XXX note sure about this negation logic here */ + SrcReg->Negate &= ~(1 << coordinate); + SrcReg->Negate |= (negate << coordinate); } static struct prog_dst_register dstreg(int file, int index) @@ -156,15 +157,14 @@ static struct prog_src_register absolute(struct prog_src_register reg) { struct prog_src_register newreg = reg; newreg.Abs = 1; - newreg.NegateBase = 0; - newreg.NegateAbs = 0; + newreg.Negate = NEGATE_NONE; return newreg; } static struct prog_src_register negate(struct prog_src_register reg) { struct prog_src_register newreg = reg; - newreg.NegateAbs = !newreg.NegateAbs; + newreg.Negate = newreg.Negate ^ NEGATE_XYZW; return newreg; } @@ -189,8 +189,7 @@ static void transform_ABS(struct radeon_transform_context* t, { struct prog_src_register src = inst->SrcReg[0]; src.Abs = 1; - src.NegateBase = 0; - src.NegateAbs = 0; + src.Negate = NEGATE_NONE; emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, src); } @@ -198,14 +197,13 @@ static void transform_DPH(struct radeon_transform_context* t, struct prog_instruction* inst) { struct prog_src_register src0 = inst->SrcReg[0]; - if (src0.NegateAbs) { + if (src0.Negate) { if (src0.Abs) { int tempreg = radeonFindFreeTemporary(t); emit1(t->Program, OPCODE_MOV, 0, dstreg(PROGRAM_TEMPORARY, tempreg), src0); src0 = srcreg(src0.File, src0.Index); } else { - src0.NegateAbs = 0; - src0.NegateBase ^= NEGATE_XYZW; + src0.Negate ^= NEGATE_XYZW; } } set_swizzle(&src0, 3, SWIZZLE_ONE); @@ -649,7 +647,7 @@ GLboolean radeonTransformDeriv(struct radeon_transform_context* t, B.Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE); - B.NegateBase = NEGATE_XYZW; + B.Negate = NEGATE_XYZW; emit2(t->Program, inst->Opcode, inst->SaturateMode, inst->DstReg, inst->SrcReg[0], B); diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c index f398404f9f..ecc82ff8a8 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_pair.c +++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c @@ -255,8 +255,7 @@ static void final_rewrite(struct pair_state *s, struct prog_instruction *inst) inst->SrcReg[2] = inst->SrcReg[1]; inst->SrcReg[1].File = PROGRAM_BUILTIN; inst->SrcReg[1].Swizzle = SWIZZLE_1111; - inst->SrcReg[1].NegateBase = 0; - inst->SrcReg[1].NegateAbs = 0; + inst->SrcReg[1].Negate = NEGATE_NONE; inst->Opcode = OPCODE_MAD; break; case OPCODE_CMP: @@ -730,7 +729,7 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ srcrgb = GL_TRUE; else if (swz < 4) srcalpha = GL_TRUE; - if (swz != SWIZZLE_NIL && GET_BIT(inst->SrcReg[i].NegateBase, j)) + if (swz != SWIZZLE_NIL && GET_BIT(inst->SrcReg[i].Negate, j)) negatebase = 1; } source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha); @@ -739,12 +738,12 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ pair->RGB.Arg[i].Source = source; pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff; pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->RGB.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs; + pair->RGB.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].Negate; } if (pairinst->NeedAlpha) { GLboolean srcrgb = GL_FALSE; GLboolean srcalpha = GL_FALSE; - GLuint negatebase = GET_BIT(inst->SrcReg[i].NegateBase, pairinst->IsTranscendent ? 0 : 3); + GLuint negatebase = GET_BIT(inst->SrcReg[i].Negate, pairinst->IsTranscendent ? 0 : 3); GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, pairinst->IsTranscendent ? 0 : 3); if (swz < 3) srcrgb = GL_TRUE; @@ -756,7 +755,7 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ pair->Alpha.Arg[i].Source = source; pair->Alpha.Arg[i].Swizzle = swz; pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->Alpha.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs; + pair->Alpha.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].Negate; } } diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 03f42704a7..1ce5685af4 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -570,9 +570,8 @@ static void emit_arg( struct prog_src_register *src, src->File = reg.file; src->Index = reg.idx; src->Swizzle = reg.swz; - src->NegateBase = reg.negate ? NEGATE_XYZW : 0; + src->Negate = reg.negate ? NEGATE_XYZW : NEGATE_NONE; src->Abs = 0; - src->NegateAbs = 0; src->RelAddr = 0; /* Check that bitfield sizes aren't exceeded */ ASSERT(src->Index == reg.idx); diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 4a124bf27e..a70d069bd9 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -663,9 +663,8 @@ static void emit_arg( struct prog_src_register *reg, reg->File = ureg.file; reg->Index = ureg.idx; reg->Swizzle = ureg.swz; - reg->NegateBase = ureg.negatebase ? 0xf : 0x0; + reg->Negate = ureg.negatebase ? NEGATE_XYZW : NEGATE_NONE; reg->Abs = ureg.abs; - reg->NegateAbs = ureg.negateabs; } static void emit_dst( struct prog_dst_register *dst, diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 35253daa2e..b47bf360cf 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -2669,7 +2669,7 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, reg->File = file; reg->Index = index; reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); - reg->NegateBase = negateMask; + reg->Negate = negateMask; reg->RelAddr = isRelOffset; return 0; } @@ -2703,7 +2703,7 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, reg->File = file; reg->Index = index; reg->Swizzle = (swizzle[0] << 0); - reg->NegateBase = negateMask; + reg->Negate = negateMask; reg->RelAddr = isRelOffset; return 0; } @@ -3019,7 +3019,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, parse_extended_swizzle_mask(inst, swizzle, &negateMask); fp->SrcReg[0].File = file; fp->SrcReg[0].Index = index; - fp->SrcReg[0].NegateBase = negateMask; + fp->SrcReg[0].Negate = negateMask; fp->SrcReg[0].Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], @@ -3363,7 +3363,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, parse_extended_swizzle_mask (inst, swizzle, &negateMask); vp->SrcReg[0].File = file; vp->SrcReg[0].Index = index; - vp->SrcReg[0].NegateBase = negateMask; + vp->SrcReg[0].Negate = negateMask; vp->SrcReg[0].Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index 56b7c29bea..0fd55524ab 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -957,6 +957,7 @@ Parse_VectorSrc(struct parse_state *parseState, GLfloat sign = 1.0F; GLubyte token[100]; GLint idx; + GLuint negateBase, negateAbs; /* * First, take care of +/- and absolute value stuff. @@ -968,21 +969,23 @@ Parse_VectorSrc(struct parse_state *parseState, if (Parse_String(parseState, "|")) { srcReg->Abs = GL_TRUE; - srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE; + negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; if (Parse_String(parseState, "-")) - srcReg->NegateBase = NEGATE_XYZW; + negateBase = NEGATE_XYZW; else if (Parse_String(parseState, "+")) - srcReg->NegateBase = NEGATE_NONE; + negateBase = NEGATE_NONE; else - srcReg->NegateBase = NEGATE_NONE; + negateBase = NEGATE_NONE; } else { srcReg->Abs = GL_FALSE; - srcReg->NegateAbs = GL_FALSE; - srcReg->NegateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; + negateAbs = NEGATE_NONE; + negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; } + srcReg->Negate = srcReg->Abs ? negateAbs : negateBase; + /* This should be the real src vector/register name */ if (!Peek_Token(parseState, token)) RETURN_ERROR; @@ -1083,6 +1086,7 @@ Parse_ScalarSrcReg(struct parse_state *parseState, GLfloat sign = 1.0F; GLboolean needSuffix = GL_TRUE; GLint idx; + GLuint negateBase, negateAbs; /* * First, take care of +/- and absolute value stuff. @@ -1094,21 +1098,23 @@ Parse_ScalarSrcReg(struct parse_state *parseState, if (Parse_String(parseState, "|")) { srcReg->Abs = GL_TRUE; - srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE; + negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; if (Parse_String(parseState, "-")) - srcReg->NegateBase = NEGATE_XYZW; + negateBase = NEGATE_XYZW; else if (Parse_String(parseState, "+")) - srcReg->NegateBase = NEGATE_NONE; + negateBase = NEGATE_NONE; else - srcReg->NegateBase = NEGATE_NONE; + negateBase = NEGATE_NONE; } else { srcReg->Abs = GL_FALSE; - srcReg->NegateAbs = GL_FALSE; - srcReg->NegateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; + negateAbs = NEGATE_NONE; + negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; } + srcReg->Negate = srcReg->Abs ? negateAbs : negateBase; + if (!Peek_Token(parseState, token)) RETURN_ERROR; @@ -1247,9 +1253,8 @@ Parse_PrintInstruction(struct parse_state *parseState, } inst->SrcReg[0].Swizzle = SWIZZLE_NOOP; - inst->SrcReg[0].NegateBase = NEGATE_NONE; inst->SrcReg[0].Abs = GL_FALSE; - inst->SrcReg[0].NegateAbs = GL_FALSE; + inst->SrcReg[0].Negate = NEGATE_NONE; return GL_TRUE; } diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c index 624262395b..f5e2df2670 100644 --- a/src/mesa/shader/nvvertparse.c +++ b/src/mesa/shader/nvvertparse.c @@ -641,12 +641,12 @@ Parse_SwizzleSrcReg(struct parse_state *parseState, struct prog_src_register *sr RETURN_ERROR; if (token[0] == '-') { (void) Parse_String(parseState, "-"); - srcReg->NegateBase = NEGATE_XYZW; + srcReg->Negate = NEGATE_XYZW; if (!Peek_Token(parseState, token)) RETURN_ERROR; } else { - srcReg->NegateBase = NEGATE_NONE; + srcReg->Negate = NEGATE_NONE; } /* Src reg can be R, c[n], c[n +/- offset], or a named vertex attrib */ @@ -734,13 +734,13 @@ Parse_ScalarSrcReg(struct parse_state *parseState, struct prog_src_register *src if (!Peek_Token(parseState, token)) RETURN_ERROR; if (token[0] == '-') { - srcReg->NegateBase = NEGATE_XYZW; + srcReg->Negate = NEGATE_XYZW; (void) Parse_String(parseState, "-"); /* consume '-' */ if (!Peek_Token(parseState, token)) RETURN_ERROR; } else { - srcReg->NegateBase = NEGATE_NONE; + srcReg->Negate = NEGATE_NONE; } /* Src reg can be R, c[n], c[n +/- offset], or a named vertex attrib */ @@ -1062,7 +1062,7 @@ Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction * RETURN_ERROR; srcReg->RelAddr = GL_FALSE; - srcReg->NegateBase = NEGATE_NONE; + srcReg->Negate = NEGATE_NONE; srcReg->Swizzle = SWIZZLE_NOOP; /* Register can be R, c[n], c[n +/- offset], a named vertex attrib, diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index bdac1d4f8a..68a59350a1 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -212,19 +212,14 @@ fetch_vector4(const struct prog_src_register *source, result[3] = src[GET_SWZ(source->Swizzle, 3)]; } - if (source->NegateBase) { - result[0] = -result[0]; - result[1] = -result[1]; - result[2] = -result[2]; - result[3] = -result[3]; - } if (source->Abs) { result[0] = FABSF(result[0]); result[1] = FABSF(result[1]); result[2] = FABSF(result[2]); result[3] = FABSF(result[3]); } - if (source->NegateAbs) { + if (source->Negate) { + ASSERT(source->Negate == NEGATE_XYZW); result[0] = -result[0]; result[1] = -result[1]; result[2] = -result[2]; @@ -259,7 +254,7 @@ fetch_vector4ui(const struct prog_src_register *source, result[3] = src[GET_SWZ(source->Swizzle, 3)]; } - /* Note: no NegateBase, Abs, NegateAbs here */ + /* Note: no Negate or Abs here */ } @@ -299,19 +294,14 @@ fetch_vector4_deriv(GLcontext * ctx, result[2] = deriv[GET_SWZ(source->Swizzle, 2)]; result[3] = deriv[GET_SWZ(source->Swizzle, 3)]; - if (source->NegateBase) { - result[0] = -result[0]; - result[1] = -result[1]; - result[2] = -result[2]; - result[3] = -result[3]; - } if (source->Abs) { result[0] = FABSF(result[0]); result[1] = FABSF(result[1]); result[2] = FABSF(result[2]); result[3] = FABSF(result[3]); } - if (source->NegateAbs) { + if (source->Negate) { + ASSERT(source->Negate == NEGATE_XYZW); result[0] = -result[0]; result[1] = -result[1]; result[2] = -result[2]; @@ -336,13 +326,10 @@ fetch_vector1(const struct prog_src_register *source, result[0] = src[GET_SWZ(source->Swizzle, 0)]; - if (source->NegateBase) { - result[0] = -result[0]; - } if (source->Abs) { result[0] = FABSF(result[0]); } - if (source->NegateAbs) { + if (source->Negate) { result[0] = -result[0]; } } @@ -1514,7 +1501,7 @@ _mesa_execute_program(GLcontext * ctx, ASSERT(swz <= 3); result[i] = src[swz]; } - if (source->NegateBase & (1 << i)) + if (source->Negate & (1 << i)) result[i] = -result[i]; } store_vector4(inst, machine, result); diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 4adce11f95..3109f6cbae 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -261,37 +261,15 @@ struct prog_src_register GLuint Swizzle:12; GLuint RelAddr:1; - /** - * \name Source register "sign" control. - * - * The ARB and NV extensions allow varrying degrees of control over the - * sign of the source vector components. These values allow enough control - * for all flavors of the extensions. - */ - /*@{*/ - /** - * Per-component negation for the SWZ instruction. For non-SWZ - * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE. - * - * \since - * ARB_vertex_program, ARB_fragment_program - */ - GLuint NegateBase:4; - - /** - * Take the component-wise absolute value. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. - */ + /** Take the component-wise absolute value */ GLuint Abs:1; /** - * Post-absolute value negation (all components). + * Post-Abs negation. + * This will either be NEGATE_NONE or NEGATE_XYZW, except for the SWZ + * instruction which allows per-component negation. */ - GLuint NegateAbs:1; - /*@}*/ + GLuint Negate:4; }; diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index b832ddb477..d73c619fea 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -325,19 +325,19 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, * \param extended if true, also allow 0, 1 values */ const char * -_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended) +_mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended) { static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */ static char s[20]; GLuint i = 0; - if (!extended && swizzle == SWIZZLE_NOOP && negateBase == 0) + if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0) return ""; /* no swizzle/negation */ if (!extended) s[i++] = '.'; - if (negateBase & NEGATE_X) + if (negateMask & NEGATE_X) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 0)]; @@ -345,7 +345,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended) s[i++] = ','; } - if (negateBase & NEGATE_Y) + if (negateMask & NEGATE_Y) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 1)]; @@ -353,7 +353,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended) s[i++] = ','; } - if (negateBase & NEGATE_Z) + if (negateMask & NEGATE_Z) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 2)]; @@ -361,7 +361,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended) s[i++] = ','; } - if (negateBase & NEGATE_W) + if (negateMask & NEGATE_W) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 3)]; @@ -465,14 +465,14 @@ fprint_src_reg(FILE *f, reg_string((gl_register_file) srcReg->File, srcReg->Index, mode, srcReg->RelAddr, prog), _mesa_swizzle_string(srcReg->Swizzle, - srcReg->NegateBase, GL_FALSE), + srcReg->Negate, GL_FALSE), abs); #if 0 _mesa_fprintf(f, "%s[%d]%s", file_string((gl_register_file) srcReg->File, mode), srcReg->Index, _mesa_swizzle_string(srcReg->Swizzle, - srcReg->NegateBase, GL_FALSE)); + srcReg->Negate, GL_FALSE)); #endif } @@ -566,7 +566,7 @@ _mesa_fprint_instruction_opt(FILE *f, mode), inst->SrcReg[0].Index, _mesa_swizzle_string(inst->SrcReg[0].Swizzle, - inst->SrcReg[0].NegateBase, GL_FALSE)); + inst->SrcReg[0].Negate, GL_FALSE)); } if (inst->Comment) _mesa_fprintf(f, " # %s", inst->Comment); @@ -583,7 +583,7 @@ _mesa_fprint_instruction_opt(FILE *f, mode), inst->SrcReg[0].Index, _mesa_swizzle_string(inst->SrcReg[0].Swizzle, - inst->SrcReg[0].NegateBase, GL_TRUE)); + inst->SrcReg[0].Negate, GL_TRUE)); fprint_comment(f, inst); break; case OPCODE_TEX: diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index e283f8933b..ecd98dc85c 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -241,7 +241,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) inst->DstReg.WriteMask = WRITEMASK_X; inst->SrcReg[0].File = PROGRAM_TEMPORARY; inst->SrcReg[0].Index = fogFactorTemp; - inst->SrcReg[0].NegateBase = NEGATE_XYZW; + inst->SrcReg[0].Negate = NEGATE_XYZW; inst->SrcReg[0].Swizzle = SWIZZLE_XXXX; inst->SaturateMode = SATURATE_ZERO_ONE; inst++; diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 8493c490fb..3f455e0640 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -1135,7 +1135,7 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); - inst->SrcReg[0].NegateBase = NEGATE_XYZW; + inst->SrcReg[0].Negate = NEGATE_XYZW; return inst; } diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 3b2ad00f5c..fa4f4082a7 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -147,7 +147,7 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex) p->Instructions[ic].SrcReg[0].Swizzle = SWIZZLE_XXXX; p->Instructions[ic].SrcReg[0].Index = 0; - p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW; + p->Instructions[ic].SrcReg[0].Negate = NEGATE_XYZW; ic++; /* END; */ diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index ffa607dd87..43c9afccc3 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -275,8 +275,8 @@ compile_instruction( /* swizzle (ext swizzle also depends on negation) */ { GLuint swz[4]; - GLboolean extended = (inst->SrcReg[i].NegateBase != NEGATE_NONE && - inst->SrcReg[i].NegateBase != NEGATE_XYZW); + GLboolean extended = (inst->SrcReg[i].Negate != NEGATE_NONE && + inst->SrcReg[i].Negate != NEGATE_XYZW); for( j = 0; j < 4; j++ ) { swz[j] = GET_SWZ( inst->SrcReg[i].Swizzle, j ); if (swz[j] > SWIZZLE_W) @@ -296,20 +296,20 @@ compile_instruction( } } - if( inst->SrcReg[i].NegateBase == NEGATE_XYZW ) { + if( inst->SrcReg[i].Negate == NEGATE_XYZW ) { fullsrc->SrcRegister.Negate = 1; } - else if( inst->SrcReg[i].NegateBase != NEGATE_NONE ) { - if( inst->SrcReg[i].NegateBase & NEGATE_X ) { + else if( inst->SrcReg[i].Negate != NEGATE_NONE ) { + if( inst->SrcReg[i].Negate & NEGATE_X ) { fullsrc->SrcRegisterExtSwz.NegateX = 1; } - if( inst->SrcReg[i].NegateBase & NEGATE_Y ) { + if( inst->SrcReg[i].Negate & NEGATE_Y ) { fullsrc->SrcRegisterExtSwz.NegateY = 1; } - if( inst->SrcReg[i].NegateBase & NEGATE_Z ) { + if( inst->SrcReg[i].Negate & NEGATE_Z ) { fullsrc->SrcRegisterExtSwz.NegateZ = 1; } - if( inst->SrcReg[i].NegateBase & NEGATE_W ) { + if( inst->SrcReg[i].Negate & NEGATE_W ) { fullsrc->SrcRegisterExtSwz.NegateW = 1; } } @@ -318,10 +318,6 @@ compile_instruction( fullsrc->SrcRegisterExtMod.Absolute = 1; } - if( inst->SrcReg[i].NegateAbs ) { - fullsrc->SrcRegisterExtMod.Negate = 1; - } - if( inst->SrcReg[i].RelAddr ) { fullsrc->SrcRegister.Indirect = 1; -- cgit v1.2.3 From af9d202b26f75555b653dbe1c2ebaf6a2cf14d28 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Wed, 15 Apr 2009 20:07:48 +0100 Subject: mesa: TGSI translation of multiple render targets. --- src/mesa/state_tracker/st_program.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 6348e83d8a..2795570cf1 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -484,14 +484,14 @@ st_translate_fragment_program(struct st_context *st, /* handled above */ assert(0); break; - case FRAG_RESULT_COLOR: + default: + assert(attr == FRAG_RESULT_COLOR || + (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX)); fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR; fs_output_semantic_index[fs_num_outputs] = numColors; outputMapping[attr] = fs_num_outputs; numColors++; break; - default: - assert(0); } output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr]; -- cgit v1.2.3 From 8bc3a6eb1918710eadecb9b8d28a4afa2150a257 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 9 Apr 2009 11:03:03 -0700 Subject: intel: Fix segfault when doing SW mipmap generation with a PBO texture upload. Triggered in test-fbo from clutter since 37fb2d9b23eab5dbbb43a212c3475cb8016837d8. --- src/mesa/drivers/dri/intel/intel_tex_image.c | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 71561cf85c..c81f230984 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -316,7 +316,7 @@ intelTexImage(GLcontext * ctx, GLint postConvHeight = height; GLint texelBytes, sizeInBytes; GLuint dstRowStride, srcRowStride = texImage->RowStride; - + GLboolean needs_map; DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); @@ -482,8 +482,15 @@ intelTexImage(GLcontext * ctx, LOCK_HARDWARE(intel); + /* Two cases where we need a mapping of the miptree: when the user supplied + * data is mapped as well (non-PBO, memcpy upload) or when we're going to do + * (software) mipmap generation. + */ + needs_map = (pixels != NULL) || (level == texObj->BaseLevel && + texObj->GenerateMipmap); + if (intelImage->mt) { - if (pixels) + if (needs_map) texImage->Data = intel_miptree_image_map(intel, intelImage->mt, intelImage->face, @@ -549,7 +556,7 @@ intelTexImage(GLcontext * ctx, _mesa_unmap_teximage_pbo(ctx, unpack); if (intelImage->mt) { - if (pixels) + if (needs_map) intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } -- cgit v1.2.3 From c710430f3ac05c0c6a528bb7b4f82383a26103d1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 10 Apr 2009 16:47:14 -0700 Subject: mesa: Update texenv program when _NEW_ARRAYS is updated as well. This fixes a regression in fbotest1 on 915, where a transition from color+vertex array enabled to texcoord0+vertex array enabled wouldn't trigger program update on the second _mesa_update_state of DrawArrays, and we'd sample a constant texcoord of 0,0,0,1 instead of the array. The double state update in DrawArrays from 1680ef869625dc1fe9cf481b180382a34e0738e7 still needs fixing. --- src/mesa/main/state.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index cc37d63636..4f9088dd22 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -470,7 +470,8 @@ _mesa_update_state_locked( GLcontext *ctx ) /* Determine which state flags effect vertex/fragment program state */ if (ctx->FragmentProgram._MaintainTexEnvProgram) { - prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR); + prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR | + _NEW_ARRAY); } if (ctx->VertexProgram._MaintainTnlProgram) { prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX | -- cgit v1.2.3 From 0af7e9170fd7c0d906652378b9f78fe2ba9725ad Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 9 Apr 2009 18:31:28 -0700 Subject: i915: Add decode of dest buffer variables (destination format) --- src/mesa/drivers/dri/intel/intel_decode.c | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index f04638206d..a9dfe281cb 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -800,6 +800,7 @@ static int decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830) { unsigned int len, i, c, opcode, word, map, sampler, instr; + char *format; struct { uint32_t opcode; @@ -1001,6 +1002,35 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i (*failures)++; } return len; + case 0x85: + len = (data[0] & 0x0000000f) + 2; + + if (len != 2) + fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n"); + if (count < 2) + BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DEST_BUFFER_VARIABLES\n"); + + switch ((data[1] >> 8) & 0xf) { + case 0x0: format = "g8"; break; + case 0x1: format = "x1r5g5b5"; break; + case 0x2: format = "r5g6b5"; break; + case 0x3: format = "a8r8g8b8"; break; + case 0x4: format = "ycrcb_swapy"; break; + case 0x5: format = "ycrcb_normal"; break; + case 0x6: format = "ycrcb_swapuv"; break; + case 0x7: format = "ycrcb_swapuvy"; break; + case 0x8: format = "a4r4g4b4"; break; + case 0x9: format = "a1r5g5b5"; break; + case 0xa: format = "a2r10g10b10"; break; + default: format = "BAD"; break; + } + instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n", + format, + (data[1] & (1 << 31)) ? "en" : "dis"); + return len; } for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]); -- cgit v1.2.3 From bbae8791d148d275632dfc8e105aa2df52820468 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 9 Apr 2009 18:31:59 -0700 Subject: i915: Use DEBUG_WM (like 965) for printing the fragment program out. This is nice when paired with INTEL_DEBUG=batch for debugging what's going out to the hardware. --- src/mesa/drivers/dri/i915/i915_fragprog.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index 52f09a4b1b..0cf4707565 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -323,7 +323,8 @@ upload_program(struct i915_fragment_program *p) p->ctx->FragmentProgram._Current; const struct prog_instruction *inst = program->Base.Instructions; -/* _mesa_debug_fp_inst(program->Base.NumInstructions, inst); */ + if (INTEL_DEBUG & DEBUG_WM) + _mesa_print_program(&program->Base); /* Is this a parse-failed program? Ensure a valid program is * loaded, as the flagging of an error isn't sufficient to stop @@ -1049,9 +1050,6 @@ i915ProgramStringNotify(GLcontext * ctx, _mesa_append_fog_code(ctx, &p->FragProg); p->FragProg.FogOption = GL_NONE; } - - if (INTEL_DEBUG & DEBUG_STATE) - _mesa_print_program(prog); } _tnl_program_string(ctx, target, prog); -- cgit v1.2.3 From 43257c14700fd5a62d6180ac6e493bf515d281a0 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 14 Apr 2009 16:31:26 -0700 Subject: i965: Clean up output of WM SS state dump, and add format output. --- src/mesa/drivers/dri/i965/brw_state_dump.c | 20 +++++++++++++++++--- 1 file changed, 17 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c index 5d332d010c..a713262269 100644 --- a/src/mesa/drivers/dri/i965/brw_state_dump.c +++ b/src/mesa/drivers/dri/i965/brw_state_dump.c @@ -84,6 +84,19 @@ get_965_surfacetype(unsigned int surfacetype) } } +static const char * +get_965_surface_format(unsigned int surface_format) +{ + switch (surface_format) { + case 0x000: return "r32g32b32a32_float"; + case 0x0c1: return "b8g8r8a8_unorm"; + case 0x100: return "b5g6r5_unorm"; + case 0x102: return "b5g5r5a1_unorm"; + case 0x104: return "b4g4r4a4_unorm"; + default: return "unknown"; + } +} + static void dump_wm_surface_state(struct brw_context *brw) { int i; @@ -95,7 +108,7 @@ static void dump_wm_surface_state(struct brw_context *brw) char name[20]; if (surf_bo == NULL) { - fprintf(stderr, "WM SS%d: NULL\n", i); + fprintf(stderr, " WM SS%d: NULL\n", i); continue; } dri_bo_map(surf_bo, GL_FALSE); @@ -103,8 +116,9 @@ static void dump_wm_surface_state(struct brw_context *brw) surf = (struct brw_surface_state *)(surf_bo->virtual); sprintf(name, "WM SS%d", i); - state_out(name, surf, surfoff, 0, "%s\n", - get_965_surfacetype(surf->ss0.surface_type)); + state_out(name, surf, surfoff, 0, "%s %s\n", + get_965_surfacetype(surf->ss0.surface_type), + get_965_surface_format(surf->ss0.surface_format)); state_out(name, surf, surfoff, 1, "offset\n"); state_out(name, surf, surfoff, 2, "%dx%d size, %d mips\n", surf->ss2.width + 1, surf->ss2.height + 1, surf->ss2.mip_count); -- cgit v1.2.3 From 9b75627fab5bf2ea90f27ddd31b60c54895f6de6 Mon Sep 17 00:00:00 2001 From: Thomas Hellstrom Date: Wed, 15 Apr 2009 15:53:34 +0200 Subject: gallium: Make sure we flush before some texture / buffer operations. Also implement context member functions to optimize away those flushes whenever possible. Signed-off-by: Thomas Hellstrom --- src/mesa/state_tracker/st_cb_accum.c | 36 ++++++++++++++++++++++++---- src/mesa/state_tracker/st_cb_bufferobjects.c | 16 ++++++++++++- src/mesa/state_tracker/st_cb_drawpixels.c | 8 +++++-- src/mesa/state_tracker/st_cb_readpixels.c | 10 +++++++- src/mesa/state_tracker/st_cb_texture.c | 17 +++++++++++++ src/mesa/state_tracker/st_gen_mipmap.c | 7 ++++++ src/mesa/state_tracker/st_texture.c | 22 ++++++++++++++++- src/mesa/state_tracker/st_texture.h | 7 +++++- 8 files changed, 112 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 3f9a825a15..1510a1e236 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -40,6 +40,7 @@ #include "st_draw.h" #include "st_public.h" #include "st_format.h" +#include "st_texture.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -118,6 +119,9 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) const GLint height = ctx->DrawBuffer->_Ymax - ypos; GLubyte *map; + st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, + PIPE_TRANSFER_WRITE); + acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_WRITE, xpos, ypos, width, height); @@ -163,6 +167,9 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, struct pipe_transfer *acc_pt; GLubyte *map; + st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, + PIPE_TRANSFER_READ_WRITE); + acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ_WRITE, xpos, ypos, width, height); @@ -192,20 +199,27 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, static void -accum_accum(struct pipe_context *pipe, GLfloat value, +accum_accum(struct st_context *st, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb, struct st_renderbuffer *color_strb) { + struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_transfer *acc_trans, *color_trans; GLfloat *colorBuf, *accBuf; GLint i; + st_teximage_flush_before_map(st, acc_strb->texture, 0, 0, + PIPE_TRANSFER_READ); + acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, width, height); + st_teximage_flush_before_map(st, color_strb->texture, 0, 0, + PIPE_TRANSFER_READ); + color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, width, height); @@ -235,20 +249,27 @@ accum_accum(struct pipe_context *pipe, GLfloat value, static void -accum_load(struct pipe_context *pipe, GLfloat value, +accum_load(struct st_context *st, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb, struct st_renderbuffer *color_strb) { + struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_transfer *acc_trans, *color_trans; GLfloat *buf; GLint i; + st_teximage_flush_before_map(st, acc_strb->texture, 0, 0, + PIPE_TRANSFER_WRITE); + acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_WRITE, xpos, ypos, width, height); + st_teximage_flush_before_map(st, color_strb->texture, 0, 0, + PIPE_TRANSFER_READ); + color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, width, height); @@ -284,10 +305,16 @@ accum_return(GLcontext *ctx, GLfloat value, abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, + PIPE_TRANSFER_READ); + acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, width, height); + st_teximage_flush_before_map(ctx->st, color_strb->texture, 0, 0, + PIPE_TRANSFER_READ_WRITE); + color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ_WRITE, xpos, ypos, width, height); @@ -325,7 +352,6 @@ static void st_Accum(GLcontext *ctx, GLenum op, GLfloat value) { struct st_context *st = ctx->st; - struct pipe_context *pipe = st->pipe; struct st_renderbuffer *acc_strb = st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer); struct st_renderbuffer *color_strb @@ -352,11 +378,11 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value) break; case GL_ACCUM: if (value != 0.0F) { - accum_accum(pipe, value, xpos, ypos, width, height, acc_strb, color_strb); + accum_accum(st, value, xpos, ypos, width, height, acc_strb, color_strb); } break; case GL_LOAD: - accum_load(pipe, value, xpos, ypos, width, height, acc_strb, color_strb); + accum_load(st, value, xpos, ypos, width, height, acc_strb, color_strb); break; case GL_RETURN: accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb); diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 3651e4ae7d..fdb800fbd0 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -32,6 +32,7 @@ #include "st_context.h" #include "st_cb_bufferobjects.h" +#include "st_public.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -103,6 +104,9 @@ st_bufferobj_subdata(GLcontext *ctx, if (offset >= st_obj->size || size > (st_obj->size - offset)) return; + if (pipe->is_buffer_referenced(pipe, st_obj->buffer)) + st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); + pipe_buffer_write(pipe->screen, st_obj->buffer, offset, size, data); } @@ -123,6 +127,10 @@ st_bufferobj_get_subdata(GLcontext *ctx, if (offset >= st_obj->size || size > (st_obj->size - offset)) return; + if (pipe->is_buffer_referenced(pipe, st_obj->buffer) & + PIPE_REFERENCED_FOR_WRITE) + st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); + pipe_buffer_read(pipe->screen, st_obj->buffer, offset, size, data); } @@ -171,7 +179,7 @@ st_bufferobj_data(GLcontext *ctx, st_obj->size = size; if (data) - st_bufferobj_subdata(ctx, target, 0, size, data, obj); + pipe_buffer_write(pipe->screen, st_obj->buffer, 0, size, data); } @@ -185,6 +193,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); GLuint flags; + unsigned referenced; switch (access) { case GL_WRITE_ONLY: @@ -200,6 +209,11 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, break; } + referenced = pipe->is_buffer_referenced(pipe, st_obj->buffer); + if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || + (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) + st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); + obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags); if(obj->Pointer) { obj->Offset = 0; diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 0a4430501f..c67b026413 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -631,8 +631,6 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, GLint skipPixels; ubyte *stmap; - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - strb = st_renderbuffer(ctx->DrawBuffer-> Attachment[BUFFER_STENCIL].Renderbuffer); @@ -640,6 +638,9 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, y = ctx->DrawBuffer->Height - y - height; } + st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, + PIPE_TRANSFER_WRITE); + pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, PIPE_TRANSFER_WRITE, x, y, width, height); @@ -825,6 +826,9 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); + st_teximage_flush_before_map(ctx->st, rbDraw->texture, 0, 0, + PIPE_TRANSFER_WRITE); + ptDraw = screen->get_tex_transfer(screen, rbDraw->texture, 0, 0, 0, PIPE_TRANSFER_WRITE, dstx, dsty, width, height); diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 9ce5f3fe84..519ad6660f 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -42,13 +42,14 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "util/u_tile.h" + #include "st_context.h" #include "st_cb_bitmap.h" #include "st_cb_readpixels.h" #include "st_cb_fbo.h" #include "st_format.h" #include "st_public.h" - +#include "st_texture.h" /** * Special case for reading stencil buffer. @@ -73,6 +74,10 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } /* Create a read transfer from the renderbuffer's texture */ + + st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, + PIPE_TRANSFER_READ); + pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, x, y, width, height); @@ -240,6 +245,9 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, y = strb->texture->height[0] - y - height; } + st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, + PIPE_TRANSFER_READ); + trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, x, y, width, height); if (!trans) { diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 1f14b3705d..727432d7de 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -700,6 +700,10 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, /* Image is stored in hardware format in a buffer managed by the * kernel. Need to explicitly map and unmap it. */ + + st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level, + PIPE_TRANSFER_READ); + texImage->Data = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_READ, 0, 0, stImage->base.Width, @@ -808,6 +812,8 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, * from uploading the buffer under us. */ if (stImage->pt) { + st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level, + PIPE_TRANSFER_WRITE); texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset, PIPE_TRANSFER_WRITE, xoffset, yoffset, @@ -932,6 +938,9 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, srcY = strb->Base.Height - srcY - height; } + st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, + PIPE_TRANSFER_READ); + src_trans = screen->get_tex_transfer( screen, strb->texture, 0, 0, 0, @@ -939,6 +948,9 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, srcX, srcY, width, height); + st_teximage_flush_before_map(ctx->st, stImage->pt, 0, 0, + PIPE_TRANSFER_WRITE); + texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE, destX, destY, width, height); @@ -1318,6 +1330,11 @@ copy_image_data_to_texture(struct st_context *st, /* More straightforward upload. */ + + st_teximage_flush_before_map(st, stObj->pt, stImage->face, dstLevel, + PIPE_TRANSFER_WRITE); + + st_texture_image_data(st->pipe, stObj->pt, stImage->face, diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 9cc2176d5e..6e9aa5245e 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -123,10 +123,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, const ubyte *srcData; ubyte *dstData; + st_teximage_flush_before_map(ctx->st, pt, face, srcLevel, + PIPE_TRANSFER_READ); + srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, pt->width[srcLevel], pt->height[srcLevel]); + + st_teximage_flush_before_map(ctx->st, pt, face, dstLevel, + PIPE_TRANSFER_WRITE); + dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, pt->width[dstLevel], diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 19eb7e2f69..fcbaeb6989 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -188,8 +188,10 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, GLuint zoffset, enum pipe_transfer_usage usage, GLuint x, GLuint y, GLuint w, GLuint h) { - struct pipe_screen *screen = st->pipe->screen; + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_texture *pt = stImage->pt; + DBG("%s \n", __FUNCTION__); stImage->transfer = screen->get_tex_transfer(screen, pt, stImage->face, @@ -265,6 +267,7 @@ st_texture_image_data(struct pipe_context *pipe, struct pipe_transfer *dst_transfer; DBG("%s\n", __FUNCTION__); + for (i = 0; i < depth; i++) { dst_transfer = screen->get_tex_transfer(screen, dst, face, level, i, PIPE_TRANSFER_WRITE, 0, 0, @@ -481,3 +484,20 @@ st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, return 1; } + +void +st_teximage_flush_before_map(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + enum pipe_transfer_usage usage) +{ + struct pipe_context *pipe = st->pipe; + unsigned referenced = + pipe->is_texture_referenced(pipe, pt, face, level); + + if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || + usage == PIPE_TRANSFER_WRITE || + usage == PIPE_TRANSFER_READ_WRITE)) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); +} diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 60c000115e..a392e3d57c 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -170,5 +170,10 @@ st_texture_image_copy(struct pipe_context *pipe, struct pipe_texture *src, GLuint face); - +extern void +st_teximage_flush_before_map(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + enum pipe_transfer_usage usage); #endif -- cgit v1.2.3 From 51b339af2e8b80575a24bb9146f031c9605180bb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 15 Apr 2009 09:37:22 -0600 Subject: st: decompress_with_blit() path for glGetTexImage(). Decompress a texture by rendering a textured quad. --- src/mesa/state_tracker/st_cb_texture.c | 83 +++++++++++++++++++++++++++++++++- 1 file changed, 81 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index e68c3d87ee..53396c0278 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -55,6 +55,7 @@ #include "pipe/p_inlines.h" #include "util/u_tile.h" #include "util/u_blit.h" +#include "util/u_surface.h" #define DBG if (0) printf @@ -817,6 +818,72 @@ st_CompressedTexImage2D(GLcontext *ctx, GLenum target, GLint level, } + +/** + * glGetTexImage() helper: decompress a compressed texture by rendering + * a textured quad. Store the results in the user's buffer. + * XXX unfinished business: decompress sRGB texture + */ +static void +decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + struct pipe_screen *screen = ctx->st->pipe->screen; + struct st_texture_image *stImage = st_texture_image(texImage); + const GLuint width = texImage->Width; + const GLuint height = texImage->Height; + struct pipe_surface *dst_surface; + struct pipe_texture *dst_texture; + struct pipe_transfer *tex_xfer; + GLuint row; + + /* create temp / dest surface */ + if (!util_create_rgba_surface(screen, width, height, + &dst_texture, &dst_surface)) { + _mesa_problem(ctx, "util_create_rgba_surface() failed " + "in decompress_with_blit()"); + return; + } + + /* blit/render/decompress */ + util_blit_pixels_tex(ctx->st->blit, + stImage->pt, /* pipe_texture (src) */ + 0, 0, /* src x0, y0 */ + width, height, /* src x1, y1 */ + dst_surface, /* pipe_surface (dst) */ + 0, 0, /* dst x0, y0 */ + width, height, /* dst x1, y1 */ + 0.0, /* z */ + PIPE_TEX_MIPFILTER_NEAREST); + + /* map the dst_surface so we can read from it */ + tex_xfer = screen->get_tex_transfer(screen, dst_texture, 0, 0, 0, + PIPE_TRANSFER_READ, + 0, 0, width, height); + + /* copy/pack data into user buffer */ + /* XXX: to do: look for cases where we can just memcpy() */ + for (row = 0; row < height; row++) { + const GLbitfield transferOps = 0x0; /* bypassed for glGetTexImage() */ + GLfloat rgba[4 * MAX_WIDTH]; + GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, height, + format, type, row, 0); + + /* get float[4] rgba row from surface */ + pipe_get_tile_rgba(tex_xfer, 0, row, width, 1, rgba); + + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, &ctx->Pack, transferOps); + } + + /* destroy the temp / dest surface */ + util_destroy_rgba_surface(dst_texture, dst_surface); +} + + + /** * Need to map texture image into memory before copying image data, * then unmap it. @@ -825,7 +892,7 @@ static void st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels, struct gl_texture_object *texObj, - struct gl_texture_image *texImage, GLboolean compressed) + struct gl_texture_image *texImage, GLboolean compressed_dst) { struct st_texture_image *stImage = st_texture_image(texImage); const GLuint dstImageStride = @@ -834,6 +901,18 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, GLuint depth, i; GLubyte *dest; + if (stImage->pt && + pf_is_compressed(stImage->pt->format) && + !compressed_dst) { + /* Need to decompress the texture. + * We'll do this by rendering a textured quad. + * Note that we only expect RGBA formats (no Z/depth formats). + */ + decompress_with_blit(ctx, target, level, format, type, pixels, + texObj, texImage); + return; + } + /* Map */ if (stImage->pt) { /* Image is stored in hardware format in a buffer managed by the @@ -863,7 +942,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, dest = (GLubyte *) pixels; for (i = 0; i < depth; i++) { - if (compressed) { + if (compressed_dst) { _mesa_get_compressed_teximage(ctx, target, level, dest, texObj, texImage); } -- cgit v1.2.3 From 66cdbf945a3ee75d7b8cba5135310a7ebec21289 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 15 Apr 2009 09:51:38 -0600 Subject: st: st_equal_formats() function to compare gallium/GL pixel formats --- src/mesa/state_tracker/st_format.c | 20 ++++++++++++++++++++ src/mesa/state_tracker/st_format.h | 4 ++++ 2 files changed, 24 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 9e2d60c926..d507e3e58d 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -716,3 +716,23 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat, return translate_gallium_format_to_mesa_format(pFormat); } + + +/** + * Test if a gallium format is equivalent to a GL format/type. + */ +GLboolean +st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type) +{ + switch (pFormat) { + case PIPE_FORMAT_R8G8B8A8_UNORM: + return format == GL_RGBA && type == GL_UNSIGNED_BYTE; + case PIPE_FORMAT_B8G8R8A8_UNORM: + return format == GL_BGRA && type == GL_UNSIGNED_BYTE; + case PIPE_FORMAT_R5G6B5_UNORM: + return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5; + /* XXX more combos... */ + default: + return GL_FALSE; + } +} diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h index 3f5ac3201b..7bbbe2d570 100644 --- a/src/mesa/state_tracker/st_format.h +++ b/src/mesa/state_tracker/st_format.h @@ -76,4 +76,8 @@ st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type); +extern GLboolean +st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type); + + #endif /* ST_CB_TEXIMAGE_H */ -- cgit v1.2.3 From 7b24e58a0ca571d6230ef5076ea352253b81fe6e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 15 Apr 2009 09:52:04 -0600 Subject: st: check for fast memcpy path in decompress_with_blit() --- src/mesa/state_tracker/st_cb_texture.c | 46 ++++++++++++++++++++++++---------- 1 file changed, 33 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 53396c0278..cf20e029a7 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -26,6 +26,7 @@ **************************************************************************/ #include "main/mfeatures.h" +#include "main/bufferobj.h" #if FEATURE_convolve #include "main/convolve.h" #endif @@ -837,7 +838,6 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, struct pipe_surface *dst_surface; struct pipe_texture *dst_texture; struct pipe_transfer *tex_xfer; - GLuint row; /* create temp / dest surface */ if (!util_create_rgba_surface(screen, width, height, @@ -863,20 +863,40 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, PIPE_TRANSFER_READ, 0, 0, width, height); - /* copy/pack data into user buffer */ - /* XXX: to do: look for cases where we can just memcpy() */ - for (row = 0; row < height; row++) { - const GLbitfield transferOps = 0x0; /* bypassed for glGetTexImage() */ - GLfloat rgba[4 * MAX_WIDTH]; - GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, height, - format, type, row, 0); - - /* get float[4] rgba row from surface */ - pipe_get_tile_rgba(tex_xfer, 0, row, width, 1, rgba); + pixels = _mesa_map_readpix_pbo(ctx, &ctx->Pack, pixels); - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, &ctx->Pack, transferOps); + /* copy/pack data into user buffer */ + if (st_equal_formats(stImage->pt->format, format, type)) { + /* memcpy */ + const uint bytesPerRow = width * pf_get_size(stImage->pt->format); + ubyte *map = screen->transfer_map(screen, tex_xfer); + GLuint row; + for (row = 0; row < height; row++) { + GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, + height, format, type, row, 0); + memcpy(dest, map, bytesPerRow); + map += tex_xfer->stride; + } + screen->transfer_unmap(screen, tex_xfer); } + else { + /* format translation via floats */ + GLuint row; + for (row = 0; row < height; row++) { + const GLbitfield transferOps = 0x0; /* bypassed for glGetTexImage() */ + GLfloat rgba[4 * MAX_WIDTH]; + GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, + height, format, type, row, 0); + + /* get float[4] rgba row from surface */ + pipe_get_tile_rgba(tex_xfer, 0, row, width, 1, rgba); + + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format, + type, dest, &ctx->Pack, transferOps); + } + } + + _mesa_unmap_readpix_pbo(ctx, &ctx->Pack); /* destroy the temp / dest surface */ util_destroy_rgba_surface(dst_texture, dst_surface); -- cgit v1.2.3 From 255c33d733cc4d2d7483d903513fdc9c34c90f0d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 15 Apr 2009 09:54:04 -0600 Subject: st: remove XXX comment --- src/mesa/state_tracker/st_cb_texture.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index cf20e029a7..ad3bb64e47 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -823,7 +823,6 @@ st_CompressedTexImage2D(GLcontext *ctx, GLenum target, GLint level, /** * glGetTexImage() helper: decompress a compressed texture by rendering * a textured quad. Store the results in the user's buffer. - * XXX unfinished business: decompress sRGB texture */ static void decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, -- cgit v1.2.3 From 143b416af6662995059cd5209a750dbace78081c Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 16 Apr 2009 13:06:08 +1000 Subject: radeon: take a bo reference when adding to validate list --- src/mesa/drivers/dri/radeon/radeon_common.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 756c09fff3..2449795ea9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -928,6 +928,7 @@ void radeon_validate_reset_bos(radeonContextPtr radeon) int i; for (i = 0; i < radeon->state.validated_bo_count; i++) { + radeon_bo_unref(radeon->state.bos[i].bo); radeon->state.bos[i].bo = NULL; radeon->state.bos[i].read_domains = 0; radeon->state.bos[i].write_domain = 0; @@ -938,6 +939,7 @@ void radeon_validate_reset_bos(radeonContextPtr radeon) void radeon_validate_bo(radeonContextPtr radeon, struct radeon_bo *bo, uint32_t read_domains, uint32_t write_domain) { + radeon_bo_ref(bo); radeon->state.bos[radeon->state.validated_bo_count].bo = bo; radeon->state.bos[radeon->state.validated_bo_count].read_domains = read_domains; radeon->state.bos[radeon->state.validated_bo_count].write_domain = write_domain; -- cgit v1.2.3 From 3264352c577ce1d6681e70abd76624ede906df71 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 16 Apr 2009 13:06:24 +1000 Subject: dri: attempt to actually refcount the __DRIDrawable valgrind was showing a race between the drawable getting destroyed by the X resource freeing code, and the context getting destroyed later and freeing the drawable. However I've no idea if some other combination of things could cause this code to leak. --- src/mesa/drivers/dri/common/dri_util.c | 32 ++++++++++++++++++++++++-------- 1 file changed, 24 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 38c2e7b00d..0ec4adc232 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -37,6 +37,9 @@ typedef GLboolean ( * PFNGLXGETMSCRATEOMLPROC) (__DRIdrawable *drawable, int32_t *numerator, int32_t *denominator); #endif +static void dri_get_drawable(__DRIdrawable *pdp); +static void dri_put_drawable(__DRIdrawable *pdp); + /** * This is just a token extension used to signal that the driver * supports setting a read drawable. @@ -127,7 +130,7 @@ static int driUnbindContext(__DRIcontext *pcp) return GL_FALSE; } - pdp->refcount--; + dri_put_drawable(pdp); if (prp != pdp) { if (prp->refcount == 0) { @@ -135,7 +138,7 @@ static int driUnbindContext(__DRIcontext *pcp) return GL_FALSE; } - prp->refcount--; + dri_put_drawable(prp); } @@ -170,10 +173,10 @@ static int driBindContext(__DRIcontext *pcp, pcp->driReadablePriv = prp; if (pdp) { pdp->driContextPriv = pcp; - pdp->refcount++; + dri_get_drawable(pdp); } if ( prp && pdp != prp ) { - prp->refcount++; + dri_get_drawable(prp); } } @@ -430,7 +433,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, pdp->loaderPrivate = data; pdp->hHWDrawable = hwDrawable; - pdp->refcount = 0; + pdp->refcount = 1; pdp->pStamp = NULL; pdp->lastStamp = 0; pdp->index = 0; @@ -483,12 +486,19 @@ dri2CreateNewDrawable(__DRIscreen *screen, return pdraw; } - -static void -driDestroyDrawable(__DRIdrawable *pdp) +static void dri_get_drawable(__DRIdrawable *pdp) +{ + pdp->refcount++; +} + +static void dri_put_drawable(__DRIdrawable *pdp) { __DRIscreenPrivate *psp; + pdp->refcount--; + if (pdp->refcount) + return; + if (pdp) { psp = pdp->driScreenPriv; (*psp->DriverAPI.DestroyBuffer)(pdp); @@ -504,6 +514,12 @@ driDestroyDrawable(__DRIdrawable *pdp) } } +static void +driDestroyDrawable(__DRIdrawable *pdp) +{ + dri_put_drawable(pdp); +} + /*@}*/ -- cgit v1.2.3 From 8b2ebd15310cbd5d905b08761b5e950f8e2580e5 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 16 Apr 2009 12:19:19 +0100 Subject: vbo: cache last dlist vertex in malloced memory Avoids repeated mapping of the VBO buffer on display list replay. We need access to the final vertex in order to update the GL current attrib values. --- src/mesa/vbo/vbo_save.h | 7 +++++++ src/mesa/vbo/vbo_save_api.c | 25 +++++++++++++++++++++++++ src/mesa/vbo/vbo_save_draw.c | 31 +++++++++++++++++++++---------- 3 files changed, 53 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h index 9558f83883..86bbd24f7b 100644 --- a/src/mesa/vbo/vbo_save.h +++ b/src/mesa/vbo/vbo_save.h @@ -64,6 +64,13 @@ struct vbo_save_vertex_list { GLubyte attrsz[VBO_ATTRIB_MAX]; GLuint vertex_size; + /* Copy of the final vertex from node->vertex_store->bufferobj. + * Keep this in regular (non-VBO) memory to avoid repeated + * map/unmap of the VBO when updating GL current data. + */ + GLfloat *current_data; + GLuint current_size; + GLuint buffer_offset; GLuint count; GLuint wrap_count; /* number of copied vertices at start */ diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 52b6f1884e..868226075a 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -289,6 +289,31 @@ static void _save_compile_vertex_list( GLcontext *ctx ) node->vertex_store->refcount++; node->prim_store->refcount++; + + node->current_size = node->vertex_size - node->attrsz[0]; + node->current_data = NULL; + + if (node->current_size) { + /* If the malloc fails, we just pull the data out of the VBO + * later instead. + */ + node->current_data = MALLOC( node->current_size * sizeof(GLfloat) ); + if (node->current_data) { + const char *buffer = (const char *)save->vertex_store->buffer; + unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat); + unsigned vertex_offset = 0; + + if (node->count) + vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat); + + memcpy( node->current_data, + buffer + node->buffer_offset + vertex_offset + attr_offset, + node->current_size * sizeof(GLfloat) ); + } + } + + + assert(node->attrsz[VBO_ATTRIB_POS] != 0 || node->count == 0); diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index f59e1036d0..5110648c28 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -46,20 +46,31 @@ static void _playback_copy_to_current( GLcontext *ctx, const struct vbo_save_vertex_list *node ) { struct vbo_context *vbo = vbo_context(ctx); - GLfloat vertex[VBO_ATTRIB_MAX * 4], *data = vertex; + GLfloat vertex[VBO_ATTRIB_MAX * 4]; + GLfloat *data; GLuint i, offset; - if (node->count) - offset = (node->buffer_offset + - (node->count-1) * node->vertex_size * sizeof(GLfloat)); - else - offset = node->buffer_offset; + if (node->current_size == 0) + return; - ctx->Driver.GetBufferSubData( ctx, 0, offset, - node->vertex_size * sizeof(GLfloat), - data, node->vertex_store->bufferobj ); + if (node->current_data) { + data = node->current_data; + } + else { + data = vertex; + + if (node->count) + offset = (node->buffer_offset + + (node->count-1) * node->vertex_size * sizeof(GLfloat)); + else + offset = node->buffer_offset; - data += node->attrsz[0]; /* skip vertex position */ + ctx->Driver.GetBufferSubData( ctx, 0, offset, + node->vertex_size * sizeof(GLfloat), + data, node->vertex_store->bufferobj ); + + data += node->attrsz[0]; /* skip vertex position */ + } for (i = VBO_ATTRIB_POS+1 ; i < VBO_ATTRIB_MAX ; i++) { if (node->attrsz[i]) { -- cgit v1.2.3 From 69cbf3c68675915517ae64c81d7a8a42de4e01a3 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 16 Apr 2009 17:39:43 +0200 Subject: intel: fix small compressed texture upload need to round up height for _mesa_copy_rect otherwise textures with height smaller than 4 won't get copied to the miptree at all Also fix up the confusing debug output (don't output unitialized values, and output if data is present and the compressed flag) --- src/mesa/drivers/dri/intel/intel_tex_image.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index c81f230984..1f192dafbe 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -315,7 +315,7 @@ intelTexImage(GLcontext * ctx, GLint postConvWidth = width; GLint postConvHeight = height; GLint texelBytes, sizeInBytes; - GLuint dstRowStride, srcRowStride = texImage->RowStride; + GLuint dstRowStride = 0, srcRowStride = texImage->RowStride; GLboolean needs_map; DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, @@ -516,8 +516,9 @@ intelTexImage(GLcontext * ctx, } DBG("Upload image %dx%dx%d row_len %d " - "pitch %d\n", - width, height, depth, width * texelBytes, dstRowStride); + "pitch %d pixels %d compressed %d\n", + width, height, depth, width * texelBytes, dstRowStride, + pixels ? 1 : 0, compressed); /* Copy data. Would like to know when it's ok for us to eg. use * the blitter to copy. Or, use the hardware to do the format @@ -530,7 +531,7 @@ intelTexImage(GLcontext * ctx, _mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch, 0, 0, intelImage->mt->level[level].width, - intelImage->mt->level[level].height/4, + (intelImage->mt->level[level].height+3)/4, pixels, srcRowStride, 0, 0); -- cgit v1.2.3 From d82876e850960eb5e3799c4ab02b618c4b548fd8 Mon Sep 17 00:00:00 2001 From: Lars Henning Wendt Date: Thu, 16 Apr 2009 10:14:17 -0600 Subject: mesa: fix bad mask bit in clip plane restore code for glPopAttrib() --- src/mesa/main/attrib.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index d5d0a552db..e43fa96dd3 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1265,7 +1265,7 @@ _mesa_PopAttrib(void) /* restore clip planes */ for (i = 0; i < MAX_CLIP_PLANES; i++) { - const GLuint mask = 1 << 1; + const GLuint mask = 1 << i; const GLfloat *eyePlane = xform->EyeUserPlane[i]; COPY_4V(ctx->Transform.EyeUserPlane[i], eyePlane); if (xform->ClipPlanesEnabled & mask) { -- cgit v1.2.3 From f2cfbfa2baa15c4b56c6f22dbe37d75a3c07e549 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 15 Apr 2009 12:22:47 -0600 Subject: i965: fix const buffer temp register clobbering Calls to release_tmps() were causing the temps holding constants to get recycled. --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 25 ++++++++++++++++++------- 1 file changed, 18 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 2ee63129bc..5881a9d8d8 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -170,6 +170,14 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) reg++; } + if (c->use_const_buffer) { + for (i = 0; i < 3; i++) { + c->current_const[i].index = -1; + c->current_const[i].reg = brw_vec8_grf(reg, 0); + reg++; + } + } + for (i = 0; i < 128; i++) { if (c->output_regs[i].used_in_src) { c->output_regs[i].reg = brw_vec8_grf(reg, 0); @@ -194,13 +202,6 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) c->prog_data.urb_entry_size = (c->nr_outputs + 2 + 3) / 4; c->prog_data.total_grf = reg; - if (c->use_const_buffer) { - for (i = 0; i < 3; i++) { - c->current_const[i].index = -1; - c->current_const[i].reg = get_tmp(c); - } - } - if (INTEL_DEBUG & DEBUG_VS) { _mesa_printf("%s NumAddrRegs %d\n", __FUNCTION__, c->vp->program.Base.NumAddressRegs); _mesa_printf("%s NumTemps %d\n", __FUNCTION__, c->vp->program.Base.NumTemporaries); @@ -655,6 +656,8 @@ static void emit_lit_noalias( struct brw_vs_compile *c, } brw_ENDIF(p, if_insn); + + release_tmp(c, tmp); } static void emit_lrp_noalias(struct brw_vs_compile *c, @@ -704,6 +707,8 @@ get_constant(struct brw_vs_compile *c, struct brw_compile *p = &c->func; struct brw_reg const_reg; + assert(argIndex < 3); + if (c->current_const[argIndex].index != src->Index) { c->current_const[argIndex].index = src->Index; @@ -843,6 +848,7 @@ static struct brw_reg deref( struct brw_vs_compile *c, brw_pop_insn_state(p); } + /* NOTE: tmp not released */ return vec8(tmp); } @@ -1178,6 +1184,11 @@ void brw_vs_emit(struct brw_vs_compile *c ) struct brw_reg args[3], dst; GLuint i; +#if 0 + printf("%d: ", insn); + _mesa_print_instruction(inst); +#endif + /* Get argument regs. SWZ is special and does this itself. */ if (inst->Opcode != OPCODE_SWZ) -- cgit v1.2.3 From 19ac3e2729abd85346f88fd69c6bc72938d26101 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 15 Apr 2009 14:53:51 -0600 Subject: i965: handle address reg in get_dst() --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 5881a9d8d8..19ead73d8c 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -925,6 +925,10 @@ static struct brw_reg get_dst( struct brw_vs_compile *c, assert(c->regs[dst.File][dst.Index].nr != 0); reg = c->regs[dst.File][dst.Index]; break; + case PROGRAM_ADDRESS: + assert(dst.Index == 0); + reg = c->regs[dst.File][dst.Index]; + break; case PROGRAM_UNDEFINED: /* we may hit this for OPCODE_END, OPCODE_KIL, etc */ reg = brw_null_reg(); -- cgit v1.2.3 From ee32e9b4753eca62e360f96ce61ef7ff683e6bb7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 15 Apr 2009 16:49:18 -0600 Subject: i965: implement relative addressing for VS constant buffer reads A scatter-read should be possible, but we're just using two READs for the time being. --- src/mesa/drivers/dri/i965/brw_eu.h | 1 + src/mesa/drivers/dri/i965/brw_eu_emit.c | 59 +++++++++++++++-- src/mesa/drivers/dri/i965/brw_vs_emit.c | 114 +++++++++++++++++--------------- 3 files changed, 115 insertions(+), 59 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 66f8eb840c..896e67dbfe 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -868,6 +868,7 @@ void brw_dp_READ_4( struct brw_compile *p, void brw_dp_READ_4_vs( struct brw_compile *p, struct brw_reg dest, GLboolean relAddr, + struct brw_reg addrReg, GLuint location, GLuint bind_table_index ); diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index c731a93a8d..df2141660c 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -1003,15 +1003,18 @@ void brw_dp_READ_4( struct brw_compile *p, /** - * Read float[4] constant from VS constant buffer. + * Read float[4] constant(s) from VS constant buffer. + * For relative addressing, two float[4] constants will be read into 'dest'. + * Otherwise, one float[4] constant will be read into the lower half of 'dest'. */ void brw_dp_READ_4_vs(struct brw_compile *p, struct brw_reg dest, GLboolean relAddr, + struct brw_reg addrReg, GLuint location, GLuint bind_table_index) { - const GLuint msg_reg_nr = 1; + GLuint msg_reg_nr = 1; /* printf("vs const read msg, location %u, msg_reg_nr %d\n", @@ -1034,7 +1037,12 @@ void brw_dp_READ_4_vs(struct brw_compile *p, b = brw_message_reg(msg_reg_nr); b = retype(b, BRW_REGISTER_TYPE_UD); /*b = get_element_ud(b, 2);*/ - brw_MOV(p, b, brw_imm_ud(location)); + if (relAddr) { + brw_ADD(p, b, addrReg, brw_imm_ud(location)); + } + else { + brw_MOV(p, b, brw_imm_ud(location)); + } brw_pop_insn_state(p); } @@ -1053,13 +1061,56 @@ void brw_dp_READ_4_vs(struct brw_compile *p, brw_set_dp_read_message(insn, bind_table_index, - 0, /* msg_control (0 means 1 Oword) */ + 0, /* msg_control (0 means 1 Oword, lower half) */ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ 0, /* source cache = data cache */ 1, /* msg_length */ 1, /* response_length (1 Oword) */ 0); /* eot */ } + + if (relAddr) { + /* second read to get second constant */ + msg_reg_nr++; + { + /* Setup MRF[1] with location/offset into const buffer */ + struct brw_reg b; + + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + b = brw_message_reg(msg_reg_nr); + b = retype(b, BRW_REGISTER_TYPE_UD); + addrReg = suboffset(addrReg, 1); /* upper half of addrReg */ + brw_ADD(p, b, addrReg, brw_imm_ud(location)); + + brw_pop_insn_state(p); + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = BRW_PREDICATE_NONE; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.mask_control = BRW_MASK_DISABLE; + /*insn->header.access_mode = BRW_ALIGN_16;*/ + + brw_set_dest(insn, dest); + brw_set_src0(insn, brw_null_reg()); + + brw_set_dp_read_message(insn, + bind_table_index, + 1, /* msg_control (1 means 1 Oword, upper half) */ + BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ + 0, /* source cache = data cache */ + 1, /* msg_length */ + 1, /* response_length (1 Oword) */ + 0); /* eot */ + } + } } diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 19ead73d8c..98fbdf5064 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -709,7 +709,7 @@ get_constant(struct brw_vs_compile *c, assert(argIndex < 3); - if (c->current_const[argIndex].index != src->Index) { + if (c->current_const[argIndex].index != src->Index || src->RelAddr) { c->current_const[argIndex].index = src->Index; @@ -722,15 +722,18 @@ get_constant(struct brw_vs_compile *c, brw_dp_READ_4_vs(p, c->current_const[argIndex].reg, /* writeback dest */ src->RelAddr, /* relative indexing? */ + c->regs[PROGRAM_ADDRESS][0], /* address register */ 16 * src->Index, /* byte offset */ SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ ); } - /* replicate lower four floats into upper four floats (to get XYZWXYZW) */ const_reg = c->current_const[argIndex].reg; - const_reg = stride(const_reg, 0, 4, 0); - const_reg.subnr = 0; + if (!src->RelAddr) { + /* replicate lower four floats into upper half (to get XYZWXYZW) */ + const_reg = stride(const_reg, 0, 4, 0); + const_reg.subnr = 0; + } return const_reg; } @@ -771,6 +774,42 @@ static struct brw_reg get_reg( struct brw_vs_compile *c, } +/** + * Indirect addressing: get reg[[arg] + offset]. + */ +static struct brw_reg deref( struct brw_vs_compile *c, + struct brw_reg arg, + GLint offset) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = vec4(get_tmp(c)); + struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0]; + struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW); + GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * 16; + struct brw_reg indirect = brw_vec4_indirect(0,0); + + { + brw_push_insn_state(p); + brw_set_access_mode(p, BRW_ALIGN_1); + + /* This is pretty clunky - load the address register twice and + * fetch each 4-dword value in turn. There must be a way to do + * this in a single pass, but I couldn't get it to work. + */ + brw_ADD(p, brw_address_reg(0), vp_address, brw_imm_d(byte_offset)); + brw_MOV(p, tmp, indirect); + + brw_ADD(p, brw_address_reg(0), suboffset(vp_address, 8), brw_imm_d(byte_offset)); + brw_MOV(p, suboffset(tmp, 4), indirect); + + brw_pop_insn_state(p); + } + + /* NOTE: tmp not released */ + return vec8(tmp); +} + + /** * Get brw reg corresponding to the instruction's [argIndex] src reg. * TODO: relative addressing! @@ -782,19 +821,29 @@ get_src_reg( struct brw_vs_compile *c, { const GLuint file = inst->SrcReg[argIndex].File; const GLint index = inst->SrcReg[argIndex].Index; + const GLboolean relAddr = inst->SrcReg[argIndex].RelAddr; switch (file) { case PROGRAM_TEMPORARY: case PROGRAM_INPUT: case PROGRAM_OUTPUT: - assert(c->regs[file][index].nr != 0); - return c->regs[file][index]; + if (relAddr) { + return deref(c, c->regs[file][0], index); + } + else { + assert(c->regs[file][index].nr != 0); + return c->regs[file][index]; + } + case PROGRAM_STATE_VAR: case PROGRAM_CONSTANT: case PROGRAM_UNIFORM: if (c->use_const_buffer) { return get_constant(c, inst, argIndex); } + else if (relAddr) { + return deref(c, c->regs[PROGRAM_STATE_VAR][0], index); + } else { assert(c->regs[PROGRAM_STATE_VAR][index].nr != 0); return c->regs[PROGRAM_STATE_VAR][index]; @@ -817,42 +866,6 @@ get_src_reg( struct brw_vs_compile *c, } -/** - * Indirect addressing: get reg[[arg] + offset]. - */ -static struct brw_reg deref( struct brw_vs_compile *c, - struct brw_reg arg, - GLint offset) -{ - struct brw_compile *p = &c->func; - struct brw_reg tmp = vec4(get_tmp(c)); - struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0]; - struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW); - GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * 16; - struct brw_reg indirect = brw_vec4_indirect(0,0); - - { - brw_push_insn_state(p); - brw_set_access_mode(p, BRW_ALIGN_1); - - /* This is pretty clunky - load the address register twice and - * fetch each 4-dword value in turn. There must be a way to do - * this in a single pass, but I couldn't get it to work. - */ - brw_ADD(p, brw_address_reg(0), vp_address, brw_imm_d(byte_offset)); - brw_MOV(p, tmp, indirect); - - brw_ADD(p, brw_address_reg(0), suboffset(vp_address, 8), brw_imm_d(byte_offset)); - brw_MOV(p, suboffset(tmp, 4), indirect); - - brw_pop_insn_state(p); - } - - /* NOTE: tmp not released */ - return vec8(tmp); -} - - static void emit_arl( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0 ) @@ -864,8 +877,8 @@ static void emit_arl( struct brw_vs_compile *c, if (need_tmp) tmp = get_tmp(c); - brw_RNDD(p, tmp, arg0); - brw_MUL(p, dst, tmp, brw_imm_d(16)); + brw_RNDD(p, tmp, arg0); /* tmp = round(arg0) */ + brw_MUL(p, dst, tmp, brw_imm_d(16)); /* dst = tmp * 16 */ if (need_tmp) release_tmp(c, tmp); @@ -888,13 +901,7 @@ static struct brw_reg get_arg( struct brw_vs_compile *c, if (src->File == PROGRAM_UNDEFINED) return brw_null_reg(); - if (src->RelAddr) { - /* XXX fix */ - reg = deref(c, c->regs[PROGRAM_STATE_VAR][0], src->Index); - } - else { - reg = get_src_reg(c, inst, argIndex); - } + reg = get_src_reg(c, inst, argIndex); /* Convert 3-bit swizzle to 2-bit. */ @@ -989,10 +996,7 @@ static void emit_swz( struct brw_vs_compile *c, if (src_mask) { struct brw_reg arg0; - if (src.RelAddr) - arg0 = deref(c, c->regs[PROGRAM_STATE_VAR][0], src.Index); - else - arg0 = get_src_reg(c, inst, argIndex); + arg0 = get_src_reg(c, inst, argIndex); arg0 = brw_swizzle(arg0, src_swz[0], src_swz[1], -- cgit v1.2.3 From fc76781456182f487fc7e0057ca8a4c648dfe530 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 15 Apr 2009 16:49:48 -0600 Subject: i965: const buffer debug code (disabled) --- src/mesa/drivers/dri/i965/brw_curbe.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index dfab14aa74..fe1de821f0 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -353,6 +353,14 @@ update_constant_buffer(struct brw_context *brw, map = const_buffer->virtual; memcpy(map, params->ParameterValues, size); dri_bo_unmap(const_buffer); + + if (0) { + int i; + for (i = 0; i < params->NumParameters; i++) { + float *p = params->ParameterValues[i]; + printf("%d: %f %f %f %f\n", i, p[0], p[1], p[2], p[3]); + } + } } } @@ -363,6 +371,10 @@ update_vertex_constant_buffer(struct brw_context *brw) { struct brw_vertex_program *vp = (struct brw_vertex_program *) brw->vertex_program; + if (0) { + printf("update VS constants in buffer %p\n", vp->const_buffer); + printf("program %u\n", vp->program.Base.Id); + } update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); } -- cgit v1.2.3 From a25632d890bcc769e2d39650e3dfe6ee49393e54 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 16 Apr 2009 11:06:00 -0600 Subject: i965: minor debug output changes --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 49fea2e41a..62fa573b37 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -346,10 +346,10 @@ get_src_reg_const(struct brw_wm_compile *c, const_reg = brw_abs(const_reg); #if 0 - printf(" form const[%d] for arg %d, comp %d, reg %d\n", + printf(" form const[%d].%d for arg %d, reg %d\n", c->current_const[srcRegIndex].index, - srcRegIndex, component, + srcRegIndex, const_reg.nr); #endif @@ -407,7 +407,7 @@ static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c, if (src->Abs) value = FABSF(value); #if 0 - printf(" form imm reg %f\n", value); + printf(" form immed value %f for chan %d\n", value, channel); #endif return brw_imm_f(value); } -- cgit v1.2.3 From 33b865f70dc1461b040c9c436ec8e5a8171f00e7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 16 Apr 2009 11:08:12 -0600 Subject: i965: disable using immediate values for MOV instructions For some reason, MOV instructions using immediate src values don't seem to work reliably on the GLSL path. Disable them for now (falling back to const buffer reads). This fixes a bunch of glean glsl1 failures. --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 62fa573b37..634648ad5b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -527,7 +527,9 @@ static void emit_mov( struct brw_wm_compile *c, if (mask & (1< Date: Thu, 9 Apr 2009 18:30:12 -0700 Subject: intel: Add support for argb1555, argb4444 FBOs and fix rgb565 fbo readpixels. Also enable them all regardless of screen bpp, as 32 bpp what I've been testing against, and haven't been able to detect any screen bpp-specific troubles with them. --- src/mesa/drivers/dri/common/spantmp2.h | 65 +++++++++ src/mesa/drivers/dri/i915/i830_vtbl.c | 30 +++- src/mesa/drivers/dri/i915/i915_vtbl.c | 28 +++- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 48 +++++-- src/mesa/drivers/dri/intel/intel_blit.c | 54 +++++-- src/mesa/drivers/dri/intel/intel_context.h | 3 + src/mesa/drivers/dri/intel/intel_fbo.c | 69 +++++---- src/mesa/drivers/dri/intel/intel_fbo.h | 2 + src/mesa/drivers/dri/intel/intel_span.c | 172 +++++++++++++++-------- 9 files changed, 346 insertions(+), 125 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index f2868cb58a..89c815722f 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -82,6 +82,71 @@ rgba[3] = 0xff; \ } while (0) +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_4444(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 8) & 0xf) * 0x11; \ + rgba[1] = ((p >> 4) & 0xf) * 0x11; \ + rgba[2] = ((p >> 0) & 0xf) * 0x11; \ + rgba[3] = ((p >> 12) & 0xf) * 0x11; \ + } while (0) + + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_1555(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = ((p >> 15) & 0x1) * 0xff; \ + } while (0) + #elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) /** diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 1a94921078..3bf02de61f 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -26,12 +26,14 @@ **************************************************************************/ #include "glapi/glapi.h" +#include "main/texformat.h" #include "i830_context.h" #include "i830_reg.h" #include "intel_batchbuffer.h" #include "intel_regions.h" #include "intel_tris.h" +#include "intel_fbo.h" #include "tnl/t_context.h" #include "tnl/t_vertex.h" @@ -614,6 +616,8 @@ i830_state_draw_region(struct intel_context *intel, { struct i830_context *i830 = i830_context(&intel->ctx); GLcontext *ctx = &intel->ctx; + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); GLuint value; ASSERT(state == &i830->state || state == &i830->meta); @@ -651,13 +655,27 @@ i830_state_draw_region(struct intel_context *intel, */ value = (DSTORG_HORT_BIAS(0x8) | /* .5 */ DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */ - - if (color_region && color_region->cpp == 4) { - value |= DV_PF_8888; - } - else { - value |= DV_PF_565; + + if (irb != NULL) { + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + value |= DV_PF_8888; + break; + case MESA_FORMAT_RGB565: + value |= DV_PF_565; + break; + case MESA_FORMAT_ARGB1555: + value |= DV_PF_1555; + break; + case MESA_FORMAT_ARGB4444: + value |= DV_PF_4444; + break; + default: + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", + irb->texformat->MesaFormat); + } } + if (depth_region && depth_region->cpp == 4) { value |= DEPTH_FRMT_24_FIXED_8_OTHER; } diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 3f6d282d34..115004616f 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -32,6 +32,7 @@ #include "main/imports.h" #include "main/macros.h" #include "main/colormac.h" +#include "main/texformat.h" #include "tnl/t_context.h" #include "tnl/t_vertex.h" @@ -40,6 +41,7 @@ #include "intel_tex.h" #include "intel_regions.h" #include "intel_tris.h" +#include "intel_fbo.h" #include "i915_reg.h" #include "i915_context.h" @@ -542,6 +544,8 @@ i915_state_draw_region(struct intel_context *intel, { struct i915_context *i915 = i915_context(&intel->ctx); GLcontext *ctx = &intel->ctx; + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); GLuint value; ASSERT(state == &i915->state || state == &i915->meta); @@ -580,12 +584,26 @@ i915_state_draw_region(struct intel_context *intel, value = (DSTORG_HORT_BIAS(0x8) | /* .5 */ DSTORG_VERT_BIAS(0x8) | /* .5 */ LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL); - if (color_region && color_region->cpp == 4) { - value |= DV_PF_8888; - } - else { - value |= (DITHER_FULL_ALWAYS | DV_PF_565); + if (irb != NULL) { + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + value |= DV_PF_8888; + break; + case MESA_FORMAT_RGB565: + value |= DV_PF_565 | DITHER_FULL_ALWAYS; + break; + case MESA_FORMAT_ARGB1555: + value |= DV_PF_1555 | DITHER_FULL_ALWAYS; + break; + case MESA_FORMAT_ARGB4444: + value |= DV_PF_4444 | DITHER_FULL_ALWAYS; + break; + default: + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", + irb->texformat->MesaFormat); + } } + if (depth_region && depth_region->cpp == 4) { value |= DEPTH_FRMT_24_FIXED_8_OTHER; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index ce5dbb334b..0dc377be65 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -38,7 +38,7 @@ #include "intel_mipmap_tree.h" #include "intel_batchbuffer.h" #include "intel_tex.h" - +#include "intel_fbo.h" #include "brw_context.h" #include "brw_state.h" @@ -505,15 +505,18 @@ brw_update_vs_constant_surface( GLcontext *ctx, * usable for further buffers when doing ARB_draw_buffer support. */ static void -brw_update_region_surface(struct brw_context *brw, struct intel_region *region, - unsigned int unit, GLboolean cached) +brw_update_renderbuffer_surface(struct brw_context *brw, + struct gl_renderbuffer *rb, + unsigned int unit, GLboolean cached) { GLcontext *ctx = &brw->intel.ctx; dri_bo *region_bo = NULL; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + struct intel_region *region = irb ? irb->region : NULL; struct { unsigned int surface_type; unsigned int surface_format; - unsigned int width, height, cpp; + unsigned int width, height, pitch, cpp; GLubyte color_mask[4]; GLboolean color_blend; uint32_t tiling; @@ -525,13 +528,27 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, region_bo = region->buffer; key.surface_type = BRW_SURFACE_2D; - if (region->cpp == 4) + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - else + break; + case MESA_FORMAT_RGB565: key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; + break; + case MESA_FORMAT_ARGB1555: + key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM; + break; + case MESA_FORMAT_ARGB4444: + key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM; + break; + default: + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", + irb->texformat->MesaFormat); + } key.tiling = region->tiling; - key.width = region->pitch; /* XXX: not really! */ - key.height = region->height; + key.width = rb->Width; + key.height = rb->Height; + key.pitch = region->pitch; key.cpp = region->cpp; } else { key.surface_type = BRW_SURFACE_NULL; @@ -567,7 +584,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, surf.ss2.width = key.width - 1; surf.ss2.height = key.height - 1; brw_set_surface_tiling(&surf, key.tiling); - surf.ss3.pitch = (key.width * key.cpp) - 1; + surf.ss3.pitch = (key.pitch * key.cpp) - 1; /* _NEW_COLOR */ surf.ss0.color_blend = key.color_blend; @@ -655,14 +672,17 @@ static void prepare_wm_surfaces(struct brw_context *brw ) GLuint i; int old_nr_surfaces; + /* _NEW_BUFFERS */ /* Update surfaces for drawing buffers */ - if (brw->state.nr_color_regions > 1) { - for (i = 0; i < brw->state.nr_color_regions; i++) { - brw_update_region_surface(brw, brw->state.color_regions[i], i, - GL_FALSE); + if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) { + for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { + brw_update_renderbuffer_surface(brw, + ctx->DrawBuffer->_ColorDrawBuffers[i], + i, + GL_FALSE); } } else { - brw_update_region_surface(brw, brw->state.color_regions[0], 0, GL_TRUE); + brw_update_renderbuffer_surface(brw, NULL, 0, GL_TRUE); } old_nr_surfaces = brw->wm.nr_surfaces; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 4ae9b118a3..4919828131 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -32,6 +32,8 @@ #include "main/mtypes.h" #include "main/context.h" #include "main/enums.h" +#include "main/texformat.h" +#include "main/colormac.h" #include "intel_blit.h" #include "intel_buffers.h" @@ -484,10 +486,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) const GLbitfield bufBit = 1 << buf; if ((clearMask & bufBit) && !(bufBit & skipBuffers)) { /* OK, clear this renderbuffer */ - struct intel_region *irb_region = - intel_get_rb_region(fb, buf); + struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf); dri_bo *write_buffer = - intel_region_buffer(intel, irb_region, + intel_region_buffer(intel, irb->region, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); @@ -495,15 +496,13 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) GLint pitch, cpp; GLuint BR13, CMD; - ASSERT(irb_region); - - pitch = irb_region->pitch; - cpp = irb_region->cpp; + pitch = irb->region->pitch; + cpp = irb->region->cpp; DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, - irb_region->buffer, (pitch * cpp), - irb_region->draw_offset, + irb->region->buffer, (pitch * cpp), + irb->region->draw_offset, b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1); BR13 = 0xf0 << 16; @@ -529,7 +528,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) } #ifndef I915 - if (irb_region->tiling != I915_TILING_NONE) { + if (irb->region->tiling != I915_TILING_NONE) { CMD |= XY_DST_TILED; pitch /= 4; } @@ -540,9 +539,36 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) clearVal = clear_depth; } else { - clearVal = (cpp == 4) - ? intel->ClearColor8888 : intel->ClearColor565; - } + uint8_t clear[4]; + GLclampf *color = ctx->Color.ClearColor; + + CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); + + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + clearVal = intel->ClearColor8888; + break; + case MESA_FORMAT_RGB565: + clearVal = intel->ClearColor565; + break; + case MESA_FORMAT_ARGB4444: + clearVal = PACK_COLOR_4444(clear[3], clear[0], + clear[1], clear[2]); + break; + case MESA_FORMAT_ARGB1555: + clearVal = PACK_COLOR_1555(clear[3], clear[0], + clear[1], clear[2]); + break; + default: + _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n", + irb->texformat->MesaFormat); + clearVal = 0; + } + } + /* _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n", buf, irb->Base.Name); @@ -558,7 +584,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) OUT_BATCH((b.y2 << 16) | b.x2); OUT_RELOC(write_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - irb_region->draw_offset); + irb->region->draw_offset); OUT_BATCH(clearVal); ADVANCE_BATCH(); clearMask &= ~bufBit; /* turn off bit, for faster loop exit */ diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index bd3810549a..d798225ddd 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -48,6 +48,8 @@ #define DV_PF_555 (1<<8) #define DV_PF_565 (2<<8) #define DV_PF_8888 (3<<8) +#define DV_PF_4444 (8<<8) +#define DV_PF_1555 (9<<8) struct intel_region; struct intel_context; @@ -337,6 +339,7 @@ extern char *__progname; #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1)) +#define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0) #define INTEL_FIREVERTICES(intel) \ do { \ diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index a401f730ba..52647ddf8b 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -119,6 +119,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->RedBits = 5; rb->GreenBits = 6; rb->BlueBits = 5; + irb->texformat = &_mesa_texformat_rgb565; cpp = 2; break; case GL_RGB: @@ -132,6 +133,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->GreenBits = 8; rb->BlueBits = 8; rb->AlphaBits = 0; + irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ cpp = 4; break; case GL_RGBA: @@ -148,6 +150,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->GreenBits = 8; rb->BlueBits = 8; rb->AlphaBits = 8; + irb->texformat = &_mesa_texformat_argb8888; cpp = 4; break; case GL_STENCIL_INDEX: @@ -160,12 +163,14 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->StencilBits = 8; cpp = 4; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_COMPONENT16: rb->_ActualFormat = GL_DEPTH_COMPONENT16; rb->DataType = GL_UNSIGNED_SHORT; rb->DepthBits = 16; cpp = 2; + irb->texformat = &_mesa_texformat_z16; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: @@ -174,6 +179,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->DepthBits = 24; cpp = 4; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: @@ -182,6 +188,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DepthBits = 24; rb->StencilBits = 8; cpp = 4; + irb->texformat = &_mesa_texformat_s8_z24; break; default: _mesa_problem(ctx, @@ -322,6 +329,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.GreenBits = 6; irb->Base.BlueBits = 5; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_rgb565; break; case GL_RGB8: irb->Base._ActualFormat = GL_RGB8; @@ -331,6 +339,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.BlueBits = 8; irb->Base.AlphaBits = 0; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ break; case GL_RGBA8: irb->Base._ActualFormat = GL_RGBA8; @@ -340,24 +349,28 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.BlueBits = 8; irb->Base.AlphaBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_argb8888; break; case GL_STENCIL_INDEX8_EXT: irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT; irb->Base._BaseFormat = GL_STENCIL_INDEX; irb->Base.StencilBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_COMPONENT16: irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DepthBits = 16; irb->Base.DataType = GL_UNSIGNED_SHORT; + irb->texformat = &_mesa_texformat_z16; break; case GL_DEPTH_COMPONENT24: irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DepthBits = 24; irb->Base.DataType = GL_UNSIGNED_INT; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH24_STENCIL8_EXT: irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; @@ -365,6 +378,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.DepthBits = 24; irb->Base.StencilBits = 8; irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + irb->texformat = &_mesa_texformat_s8_z24; break; default: _mesa_problem(NULL, @@ -449,6 +463,8 @@ static GLboolean intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, struct gl_texture_image *texImage) { + irb->texformat = texImage->TexFormat; + if (texImage->TexFormat == &_mesa_texformat_argb8888) { irb->Base._ActualFormat = GL_RGBA8; irb->Base._BaseFormat = GL_RGBA; @@ -458,9 +474,21 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, else if (texImage->TexFormat == &_mesa_texformat_rgb565) { irb->Base._ActualFormat = GL_RGB5; irb->Base._BaseFormat = GL_RGB; - irb->Base.DataType = GL_UNSIGNED_SHORT; + irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } + else if (texImage->TexFormat == &_mesa_texformat_argb1555) { + irb->Base._ActualFormat = GL_RGB5_A1; + irb->Base._BaseFormat = GL_RGBA; + irb->Base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to ARGB1555 texture OK\n"); + } + else if (texImage->TexFormat == &_mesa_texformat_argb4444) { + irb->Base._ActualFormat = GL_RGBA4; + irb->Base._BaseFormat = GL_RGBA; + irb->Base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to ARGB4444 texture OK\n"); + } else if (texImage->TexFormat == &_mesa_texformat_z16) { irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; @@ -631,11 +659,11 @@ intel_finish_render_texture(GLcontext * ctx, static void intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) { - struct intel_context *intel = intel_context(ctx); const struct intel_renderbuffer *depthRb = intel_get_renderbuffer(fb, BUFFER_DEPTH); const struct intel_renderbuffer *stencilRb = intel_get_renderbuffer(fb, BUFFER_STENCIL); + int i; if (stencilRb && stencilRb != depthRb) { /* we only support combined depth/stencil buffers, not separate @@ -644,32 +672,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; } - /* check that texture color buffers are a format we can render into */ - { - const struct gl_texture_format *supportedFormat; - GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); - /* The texture format we can render into seems to depend on the - * screen depth. There currently seems to be a problem when - * rendering into a rgb565 texture when the screen is abgr8888. - */ + if (rb == NULL) + continue; - if (intel->ctx.Visual.rgbBits >= 24) - supportedFormat = &_mesa_texformat_argb8888; - else - supportedFormat = &_mesa_texformat_rgb565; - - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - const struct gl_texture_object *texObj = - fb->Attachment[BUFFER_COLOR0 + i].Texture; - if (texObj) { - const struct gl_texture_image *texImg = - texObj->Image[0][texObj->BaseLevel]; - if (texImg && texImg->TexFormat != supportedFormat) { - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; - break; - } - } + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_RGB565: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_ARGB4444: + break; + default: + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; } } } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index 7226ee026f..f0665af482 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -61,6 +61,8 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; + const struct gl_texture_format *texformat; + GLuint vbl_pending; /**< vblank sequence number of pending flip */ uint8_t *span_cache; diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index c3a873f1ab..34b78ebc1a 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -29,6 +29,7 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/colormac.h" +#include "main/texformat.h" #include "intel_buffers.h" #include "intel_fbo.h" @@ -313,6 +314,22 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define INTEL_TAG(x) x##_RGB565 #include "intel_spantmp.h" +/* a4r4g4b4 color span and pixel functions */ +#define INTEL_PIXEL_FMT GL_BGRA +#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4_REV +#define INTEL_READ_VALUE(offset) pread_16(irb, offset) +#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v) +#define INTEL_TAG(x) x##_ARGB4444 +#include "intel_spantmp.h" + +/* a1r5g5b5 color span and pixel functions */ +#define INTEL_PIXEL_FMT GL_BGRA +#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5_REV +#define INTEL_READ_VALUE(offset) pread_16(irb, offset) +#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v) +#define INTEL_TAG(x) x##_ARGB1555 +#include "intel_spantmp.h" + /* a8r8g8b8 color span and pixel functions */ #define INTEL_PIXEL_FMT GL_BGRA #define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV @@ -561,8 +578,8 @@ intel_set_span_functions(struct intel_context *intel, else tiling = I915_TILING_NONE; - if (rb->_ActualFormat == GL_RGB5) { - /* 565 RGB */ + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_RGB565: switch (tiling) { case I915_TILING_NONE: default: @@ -575,38 +592,67 @@ intel_set_span_functions(struct intel_context *intel, intel_YTile_InitPointers_RGB565(rb); break; } - } - else if (rb->_ActualFormat == GL_RGB8) { - /* 8888 RGBx */ + break; + case MESA_FORMAT_ARGB4444: switch (tiling) { case I915_TILING_NONE: default: - intelInitPointers_xRGB8888(rb); + intelInitPointers_ARGB4444(rb); break; case I915_TILING_X: - intel_XTile_InitPointers_xRGB8888(rb); + intel_XTile_InitPointers_ARGB4444(rb); break; case I915_TILING_Y: - intel_YTile_InitPointers_xRGB8888(rb); + intel_YTile_InitPointers_ARGB4444(rb); break; } - } - else if (rb->_ActualFormat == GL_RGBA8) { - /* 8888 RGBA */ + break; + case MESA_FORMAT_ARGB1555: switch (tiling) { case I915_TILING_NONE: default: - intelInitPointers_ARGB8888(rb); + intelInitPointers_ARGB1555(rb); break; case I915_TILING_X: - intel_XTile_InitPointers_ARGB8888(rb); + intel_XTile_InitPointers_ARGB1555(rb); break; case I915_TILING_Y: - intel_YTile_InitPointers_ARGB8888(rb); + intel_YTile_InitPointers_ARGB1555(rb); break; } - } - else if (rb->_ActualFormat == GL_DEPTH_COMPONENT16) { + break; + case MESA_FORMAT_ARGB8888: + if (rb->AlphaBits == 0) { /* XXX: Need xRGB8888 Mesa format */ + /* 8888 RGBx */ + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_xRGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_xRGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_xRGB8888(rb); + break; + } + } else { + /* 8888 RGBA */ + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_ARGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_ARGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_ARGB8888(rb); + break; + } + } + break; + case MESA_FORMAT_Z16: switch (tiling) { case I915_TILING_NONE: default: @@ -619,51 +665,57 @@ intel_set_span_functions(struct intel_context *intel, intel_YTile_InitDepthPointers_z16(rb); break; } - } - else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z24(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z24(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24(rb); - break; - } - } - else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z24_s8(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z24_s8(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24_s8(rb); - break; - } - } - else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitStencilPointers_z24_s8(rb); - break; - case I915_TILING_X: - intel_XTile_InitStencilPointers_z24_s8(rb); - break; - case I915_TILING_Y: - intel_YTile_InitStencilPointers_z24_s8(rb); - break; + break; + case MESA_FORMAT_S8_Z24: + /* There are a few different ways SW asks us to access the S8Z24 data: + * Z24 depth-only depth reads + * S8Z24 depth reads + * S8Z24 stencil reads. + */ + if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) { + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitDepthPointers_z24(rb); + break; + case I915_TILING_X: + intel_XTile_InitDepthPointers_z24(rb); + break; + case I915_TILING_Y: + intel_YTile_InitDepthPointers_z24(rb); + break; + } + } else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitDepthPointers_z24_s8(rb); + break; + case I915_TILING_X: + intel_XTile_InitDepthPointers_z24_s8(rb); + break; + case I915_TILING_Y: + intel_YTile_InitDepthPointers_z24_s8(rb); + break; + } + } else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitStencilPointers_z24_s8(rb); + break; + case I915_TILING_X: + intel_XTile_InitStencilPointers_z24_s8(rb); + break; + case I915_TILING_Y: + intel_YTile_InitStencilPointers_z24_s8(rb); + break; + } } - } - else { + break; + default: _mesa_problem(NULL, - "Unexpected _ActualFormat in intelSetSpanFunctions"); + "Unexpected MesaFormat in intelSetSpanFunctions"); + break; } } -- cgit v1.2.3 From f17ea143cbe214eb4b249b56264a378f839dc3a6 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 16 Apr 2009 11:32:30 -0700 Subject: i915: Remove dead i830TexEnv and i915TexEnv. These LOD bias updates are covered by the texture state uploads in *_texstate.c now. --- src/mesa/drivers/dri/i915/Makefile | 2 - src/mesa/drivers/dri/i915/i830_context.c | 1 - src/mesa/drivers/dri/i915/i830_tex.c | 100 ------------------------------- src/mesa/drivers/dri/i915/i915_context.c | 1 - src/mesa/drivers/dri/i915/i915_tex.c | 78 ------------------------ 5 files changed, 182 deletions(-) delete mode 100644 src/mesa/drivers/dri/i915/i830_tex.c delete mode 100644 src/mesa/drivers/dri/i915/i915_tex.c (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 954a7e2af1..9f4bd1699f 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -11,7 +11,6 @@ DRIVER_SOURCES = \ i830_metaops.c \ i830_state.c \ i830_texblend.c \ - i830_tex.c \ i830_texstate.c \ i830_vtbl.c \ intel_render.c \ @@ -36,7 +35,6 @@ DRIVER_SOURCES = \ intel_buffers.c \ intel_blit.c \ intel_swapbuffers.c \ - i915_tex.c \ i915_tex_layout.c \ i915_texstate.c \ i915_context.c \ diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 9c540cb2bb..10b9bf371c 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -47,7 +47,6 @@ i830InitDriverFunctions(struct dd_function_table *functions) { intelInitDriverFunctions(functions); i830InitStateFuncs(functions); - i830InitTextureFuncs(functions); } extern const struct tnl_pipeline_stage *intel_pipeline[]; diff --git a/src/mesa/drivers/dri/i915/i830_tex.c b/src/mesa/drivers/dri/i915/i830_tex.c deleted file mode 100644 index 34ac42a78e..0000000000 --- a/src/mesa/drivers/dri/i915/i830_tex.c +++ /dev/null @@ -1,100 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/imports.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "main/image.h" -#include "main/mm.h" -#include "main/texstore.h" -#include "main/texformat.h" -#include "swrast/swrast.h" - -#include "texmem.h" - -#include "i830_context.h" -#include "i830_reg.h" - - - -static void -i830TexEnv(GLcontext * ctx, GLenum target, - GLenum pname, const GLfloat * param) -{ - - switch (pname) { - case GL_TEXTURE_ENV_COLOR: - case GL_TEXTURE_ENV_MODE: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_RGB_SCALE: - case GL_ALPHA_SCALE: - break; - - case GL_TEXTURE_LOD_BIAS:{ - struct i830_context *i830 = i830_context(ctx); - GLuint unit = ctx->Texture.CurrentUnit; - int b = (int) ((*param) * 16.0); - if (b > 63) - b = 63; - if (b < -64) - b = -64; - I830_STATECHANGE(i830, I830_UPLOAD_TEX(unit)); - i830->lodbias_tm0s3[unit] = - ((b << TM0S3_LOD_BIAS_SHIFT) & TM0S3_LOD_BIAS_MASK); - break; - } - - default: - break; - } -} - - - - -void -i830InitTextureFuncs(struct dd_function_table *functions) -{ -/* - functions->TexEnv = i830TexEnv; -*/ -} diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 7549029a1b..fdd2cf6109 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -83,7 +83,6 @@ i915InitDriverFunctions(struct dd_function_table *functions) { intelInitDriverFunctions(functions); i915InitStateFunctions(functions); - i915InitTextureFuncs(functions); i915InitFragProgFuncs(functions); functions->UpdateState = i915InvalidateState; } diff --git a/src/mesa/drivers/dri/i915/i915_tex.c b/src/mesa/drivers/dri/i915/i915_tex.c deleted file mode 100644 index e38d8fe79d..0000000000 --- a/src/mesa/drivers/dri/i915/i915_tex.c +++ /dev/null @@ -1,78 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/imports.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "main/image.h" -#include "main/mm.h" -#include "main/texstore.h" -#include "main/texformat.h" -#include "swrast/swrast.h" - -#include "texmem.h" - -#include "i915_context.h" -#include "i915_reg.h" - - - -static void -i915TexEnv(GLcontext * ctx, GLenum target, - GLenum pname, const GLfloat * param) -{ - struct i915_context *i915 = I915_CONTEXT(ctx); - - switch (pname) { - case GL_TEXTURE_LOD_BIAS:{ - GLuint unit = ctx->Texture.CurrentUnit; - GLint b = (int) ((*param) * 16.0); - if (b > 255) - b = 255; - if (b < -256) - b = -256; - I915_STATECHANGE(i915, I915_UPLOAD_TEX(unit)); - i915->lodbias_ss2[unit] = - ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK); - break; - } - - default: - break; - } -} - - -void -i915InitTextureFuncs(struct dd_function_table *functions) -{ -/* - functions->TexEnv = i915TexEnv; -*/ -} -- cgit v1.2.3 From a92bc56e2428e4219e0eaaa6f142c6cc60fee710 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 16 Apr 2009 12:38:39 +0200 Subject: r300: update r500 path for reordered WPOS and FOG fp attributes Report and regression testing by Fabio Pedretti. --- src/mesa/drivers/dri/r300/r300_state.c | 36 +++++++++++++++++----------------- 1 file changed, 18 insertions(+), 18 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 46c3df7099..f464335422 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1701,16 +1701,29 @@ static void r500SetupRSUnit(GLcontext * ctx) ++fp_reg; } + if (InputsRead & FRAG_BIT_WPOS) { + r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) | + ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) | + ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) | + ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT); + + r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg); + InputsRead &= ~FRAG_BIT_WPOS; + rs_tex_count += 4; + ++tex_ip; + ++fp_reg; + } + if (InputsRead & FRAG_BIT_FOGC) { if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) { - r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) | - ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) | - ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) | - ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT); + r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= (rs_tex_count << R500_RS_IP_TEX_PTR_S_SHIFT) | + (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) | + (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) | + (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT); r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg); InputsRead &= ~FRAG_BIT_FOGC; - rs_tex_count += 4; + rs_tex_count += 1; ++tex_ip; ++fp_reg; } else { @@ -1718,19 +1731,6 @@ static void r500SetupRSUnit(GLcontext * ctx) } } - if (InputsRead & FRAG_BIT_WPOS) { - r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) | - ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) | - ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) | - ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT); - - r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg); - InputsRead &= ~FRAG_BIT_WPOS; - rs_tex_count += 4; - ++tex_ip; - ++fp_reg; - } - /* Setup default color if no color or tex was set */ if (rs_tex_count == 0 && col_ip == 0) { r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001); -- cgit v1.2.3 From d7d5c97a215e6845ffa9fc60cee52da6a2d3148a Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 16 Apr 2009 17:50:13 +0200 Subject: r300: cleanup frag prog setup a little Use proper fields for marking if fp is translated, and if is translated succesfully. Now if fp gets translated (even unsuccesfully) fp->translated is true. If the translation failed (i.e. because we exceeded limit of maximum texture indirections) the fp->error is set. With a little updated fallback function it prevents non native fragment programs from beeing translated with every frame (the translation would fail anyway so there's no point to try again). Also implement IsProgramNative function for GL_FRAGMENT_PROGRAM_ARB (it should give some performance boost in apps that checks if program is native and falls back to simpler shader to meet hw limits if necessary) and cleanup indentation (remove whitespaces on empty lines). --- src/mesa/drivers/dri/r300/r300_fragprog.c | 6 ++-- src/mesa/drivers/dri/r300/r300_render.c | 32 +++++++++---------- src/mesa/drivers/dri/r300/r300_shader.c | 21 ++++++++++++- src/mesa/drivers/dri/r300/r300_state.c | 52 +++++++++++++++---------------- src/mesa/drivers/dri/r300/r500_fragprog.c | 7 +++-- 5 files changed, 70 insertions(+), 48 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 32182bb667..f2d7cec5d3 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -175,7 +175,7 @@ static GLboolean transform_TEX( inst.SrcReg[0].File = PROGRAM_TEMPORARY; inst.SrcReg[0].Index = tmpreg; } - + tgt = radeonAppendInstructions(t->Program, 1); _mesa_copy_instructions(tgt, &inst, 1); @@ -466,8 +466,8 @@ void r300TranslateFragmentShader(r300ContextPtr r300, _mesa_reference_program(r300->radeon.glCtx, &compiler.program, NULL); - if (!fp->error) - fp->translated = GL_TRUE; + fp->translated = GL_TRUE; + if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) r300FragmentProgramDump(fp, &fp->code); r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 924305dd12..d33396e150 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -194,7 +194,7 @@ static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type) ((vertex_count + 0) << 16) | type | R300_VAP_VF_CNTL__INDEX_SIZE_32bit); - + if (!rmesa->radeon.radeonScreen->kernel_mm) { OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2); OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) | @@ -224,12 +224,12 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) uint32_t voffset; int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2; int i; - + if (RADEON_DEBUG & DEBUG_VERTS) fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr, offset); - + if (!rmesa->radeon.radeonScreen->kernel_mm) { BEGIN_BATCH(sz+2+(nr * 2)); OUT_BATCH_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, sz - 1); @@ -240,7 +240,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) (rmesa->radeon.tcl.aos[i].stride << 8) | (rmesa->radeon.tcl.aos[i + 1].components << 16) | (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - + voffset = rmesa->radeon.tcl.aos[i + 0].offset + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH_RELOC(voffset, @@ -256,7 +256,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) RADEON_GEM_DOMAIN_GTT, 0, 0); } - + if (nr & 1) { OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); @@ -280,7 +280,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) (rmesa->radeon.tcl.aos[i].stride << 8) | (rmesa->radeon.tcl.aos[i + 1].components << 16) | (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - + voffset = rmesa->radeon.tcl.aos[i + 0].offset + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH(voffset); @@ -288,7 +288,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; OUT_BATCH(voffset); } - + if (nr & 1) { OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); @@ -427,7 +427,7 @@ static int r300Fallback(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); const unsigned back = ctx->Stencil._BackFace; - + FALLBACK_IF(r300->radeon.Fallback); /* Do we need to use new-style shaders? * Also is there a better way to do this? */ @@ -435,19 +435,19 @@ static int r300Fallback(GLcontext * ctx) struct r500_fragment_program *fp = (struct r500_fragment_program *) (char *)ctx->FragmentProgram._Current; if (fp) { - if (!fp->translated) { + if (!fp->translated) r500TranslateFragmentShader(r300, fp); - FALLBACK_IF(!fp->translated); - } + + FALLBACK_IF(fp->error); } } else { struct r300_fragment_program *fp = (struct r300_fragment_program *) (char *)ctx->FragmentProgram._Current; if (fp) { - if (!fp->translated) { + if (!fp->translated) r300TranslateFragmentShader(r300, fp); - FALLBACK_IF(!fp->translated); - } + + FALLBACK_IF(fp->error); } } @@ -492,7 +492,7 @@ static GLboolean r300RunNonTCLRender(GLcontext * ctx, if (!r300ValidateBuffers(ctx)) return GL_TRUE; - + return r300RunRender(ctx, stage); } @@ -517,7 +517,7 @@ static GLboolean r300RunTCLRender(GLcontext * ctx, if (!r300ValidateBuffers(ctx)) return GL_TRUE; - + r300UpdateShaders(rmesa); vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index f30fd986e0..d90658ba47 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -81,7 +81,26 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) static GLboolean r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { - return GL_TRUE; + if (target == GL_FRAGMENT_PROGRAM_ARB) { + r300ContextPtr rmesa = R300_CONTEXT(ctx); + + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)prog; + + if (!r500_fp->translated) + r500TranslateFragmentShader(rmesa, r500_fp); + + return !r500_fp->error; + } else { + struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog; + + if (!r300_fp->translated) + r300TranslateFragmentShader(rmesa, r300_fp); + + return !r300_fp->error; + } + } else + return GL_TRUE; } void r300InitShaderFuncs(struct dd_function_table *functions) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index f464335422..64ec870976 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2301,7 +2301,7 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, } -static void r300SetupPixelShader(r300ContextPtr rmesa) +static GLboolean r300SetupPixelShader(r300ContextPtr rmesa) { GLcontext *ctx = rmesa->radeon.glCtx; struct r300_fragment_program *fp = (struct r300_fragment_program *) @@ -2309,15 +2309,12 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) struct r300_fragment_program_code *code; int i, k; - if (!fp) /* should only happenen once, just after context is created */ - return; - r300TranslateFragmentShader(rmesa, fp); - if (!fp->translated) { - fprintf(stderr, "%s: No valid fragment shader, exiting\n", - __FUNCTION__); - return; - } + + /* Program is not native, fallback to software */ + if (fp->error) + return GL_FALSE; + code = &fp->code; r300SetupTextures(ctx); @@ -2369,6 +2366,8 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat24(constant[3]); } + + return GL_TRUE; } #define bump_r500fp_count(ptr, new_count) do{\ @@ -2385,7 +2384,7 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\ } while(0) -static void r500SetupPixelShader(r300ContextPtr rmesa) +static GLboolean r500SetupPixelShader(r300ContextPtr rmesa) { GLcontext *ctx = rmesa->radeon.glCtx; struct r500_fragment_program *fp = (struct r500_fragment_program *) @@ -2393,18 +2392,15 @@ static void r500SetupPixelShader(r300ContextPtr rmesa) int i; struct r500_fragment_program_code *code; - if (!fp) /* should only happenen once, just after context is created */ - return; - ((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0; ((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0; r500TranslateFragmentShader(rmesa, fp); - if (!fp->translated) { - fprintf(stderr, "%s: No valid fragment shader, exiting\n", - __FUNCTION__); - return; - } + + /* Program is not native, fallback to software */ + if (fp->error) + return GL_FALSE; + code = &fp->code; r300SetupTextures(ctx); @@ -2445,6 +2441,7 @@ static void r500SetupPixelShader(r300ContextPtr rmesa) } bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4); + return GL_TRUE; } void r300UpdateShaderStates(r300ContextPtr rmesa) @@ -2452,6 +2449,10 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) GLcontext *ctx; ctx = rmesa->radeon.glCtx; + /* should only happenen once, just after context is created */ + if (!ctx->FragmentProgram._Current) + return; + r300SetEarlyZState(ctx); /* w_fmt value is set to get best performance @@ -2475,19 +2476,18 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc; } - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) - r500SetupPixelShader(rmesa); - else - r300SetupPixelShader(rmesa); - - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + if (!r500SetupPixelShader(rmesa)) + return; r500SetupRSUnit(ctx); - else + } else { + if (!r300SetupPixelShader(rmesa)) + return; r300SetupRSUnit(ctx); + } if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) r300SetupVertexProgram(rmesa); - } /** diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 07a2a7b17c..1b8343ab21 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -493,7 +493,10 @@ void r500TranslateFragmentShader(r300ContextPtr r300, _mesa_print_program(compiler.program); } - fp->translated = r500FragmentProgramEmit(&compiler); + if (!r500FragmentProgramEmit(&compiler)) + fp->error = GL_TRUE; + + fp->translated = GL_TRUE; /* Subtle: Rescue any parameters that have been added during transformations */ _mesa_free_parameter_list(fp->mesa_program.Base.Parameters); @@ -505,7 +508,7 @@ void r500TranslateFragmentShader(r300ContextPtr r300, r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); if (RADEON_DEBUG & DEBUG_PIXEL) { - if (fp->translated) { + if (!fp->error) { _mesa_printf("Machine-readable code:\n"); dump_program(&fp->code); } -- cgit v1.2.3 From 9028335371af465a73c13282a3608f76168e4d63 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 16 Apr 2009 18:22:44 +0200 Subject: r300: we always want non NDC coords format for swtcl --- src/mesa/drivers/dri/r300/r300_swtcl.c | 25 +++---------------------- 1 file changed, 3 insertions(+), 22 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 03c1521de7..553bdb12dd 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -66,10 +66,7 @@ do { \ static void r300SwtclVAPSetup(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten, GLuint vap_out_fmt_1) { r300ContextPtr rmesa = R300_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs; - int vte = 0; int i, j, reg_count; uint32_t *vir0 = &rmesa->hw.vir[0].cmd[1]; uint32_t *vir1 = &rmesa->hw.vir[1].cmd[1]; @@ -123,7 +120,6 @@ static void r300SwtclVAPSetup(GLcontext *ctx, GLuint InputsRead, GLuint OutputsW R300_STATECHANGE(rmesa, vir[0]); R300_STATECHANGE(rmesa, vir[1]); R300_STATECHANGE(rmesa, vof); - R300_STATECHANGE(rmesa, vte); R300_STATECHANGE(rmesa, vic); if (rmesa->radeon.radeonScreen->kernel_mm) { @@ -145,24 +141,6 @@ static void r300SwtclVAPSetup(GLcontext *ctx, GLuint InputsRead, GLuint OutputsW * for HW TCL path, but not for SW TCL. */ rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_out_fmt_1; - - vte = rmesa->hw.vte.cmd[1]; - vte &= ~(R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT); - /* Important: - */ - if ( VB->NdcPtr != NULL ) { - VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; - vte |= R300_VTX_XY_FMT | R300_VTX_Z_FMT; - } - else { - VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr; - vte |= R300_VTX_W0_FMT; - } - - assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL ); - - rmesa->hw.vte.cmd[1] = vte; - rmesa->hw.vte.cmd[2] = rmesa->radeon.swtcl.vertex_size; } @@ -180,6 +158,9 @@ static void r300SetVertexFormat( GLcontext *ctx ) rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0; rmesa->radeon.swtcl.vertex_attr_count = 0; + /* We always want non Ndc coords format */ + VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr; + if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS)) { InputsRead |= 1 << VERT_ATTRIB_POS; OutputsWritten |= 1 << VERT_RESULT_HPOS; -- cgit v1.2.3 From e50dd26ca6d0eb0d0f97c2780020ea16e3d4a687 Mon Sep 17 00:00:00 2001 From: Thomas Hellstrom Date: Fri, 17 Apr 2009 11:47:30 +0200 Subject: gallium: Create OGL state tracker wrappers for various CPU access operations. There are two usage types of buffer CPU accesses: One where we try to use the buffer contents for multiple draw commands in a batch. (batch := sequence of commands that are flushed together), like incrementally adding bitmaps to a bitmap texture that is reallocated on flush. And one where we assume we can safely overwrite the old buffer contexts, like glTexSubImage. In this case we need to make sure all old drawing commands referencing the buffer are flushed before we map the buffer. This is easily forgotten. Add wrappers for the most common of these operations. The first type is prefixed with "st_no_flush" and the second type is prefixed with "st_cond_flush", where "cond" indicates that we attmpt to only flush if there is indeed unflushed draw commands referencing the buffer. Prefixed functions are screen::get_tex_transfer pipe_buffer_write pipe_buffer_read pipe_buffer_map Please use the wrappers whenever possible. Signed-off-by: Thomas Hellstrom --- src/mesa/state_tracker/st_atom_constbuf.c | 8 +- src/mesa/state_tracker/st_atom_pixeltransfer.c | 6 +- src/mesa/state_tracker/st_cb_accum.c | 87 ++++++++---------- src/mesa/state_tracker/st_cb_bitmap.c | 25 ++--- src/mesa/state_tracker/st_cb_bufferobjects.c | 31 ++----- src/mesa/state_tracker/st_cb_clear.c | 9 +- src/mesa/state_tracker/st_cb_drawpixels.c | 42 ++++----- src/mesa/state_tracker/st_cb_readpixels.c | 28 +++--- src/mesa/state_tracker/st_cb_texture.c | 33 ++++--- src/mesa/state_tracker/st_gen_mipmap.c | 27 +++--- src/mesa/state_tracker/st_inlines.h | 122 +++++++++++++++++++++++++ src/mesa/state_tracker/st_texture.c | 18 ++-- src/mesa/state_tracker/st_texture.h | 2 +- 13 files changed, 265 insertions(+), 173 deletions(-) create mode 100644 src/mesa/state_tracker/st_inlines.h (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index fd81ac36d2..ec3605e4d6 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -42,7 +42,7 @@ #include "st_atom.h" #include "st_atom_constbuf.h" #include "st_program.h" - +#include "st_inlines.h" /** * Pass the given program parameters to the graphics pipe as a @@ -86,9 +86,9 @@ void st_upload_constants( struct st_context *st, /* load Mesa constants into the constant buffer */ if (cbuf->buffer) - pipe_buffer_write(pipe->screen, cbuf->buffer, - 0, paramBytes, - params->ParameterValues); + st_no_flush_pipe_buffer_write(st, cbuf->buffer, + 0, paramBytes, + params->ParameterValues); st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf); } diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index e0bbf7f3be..eff3666ca8 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -45,6 +45,7 @@ #include "st_format.h" #include "st_program.h" #include "st_texture.h" +#include "st_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" @@ -147,8 +148,9 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) uint *dest; uint i, j; - transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, - 0, 0, texSize, texSize); + transfer = st_cond_flush_get_tex_transfer(st_context(ctx), + pt, 0, 0, 0, PIPE_TRANSFER_WRITE, + 0, 0, texSize, texSize); dest = (uint *) screen->transfer_map(screen, transfer); /* Pack four 1D maps into a 2D texture: diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 1510a1e236..7f793cf08d 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -41,6 +41,7 @@ #include "st_public.h" #include "st_format.h" #include "st_texture.h" +#include "st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -119,12 +120,10 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) const GLint height = ctx->DrawBuffer->_Ymax - ypos; GLubyte *map; - st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, - PIPE_TRANSFER_WRITE); - - acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); + acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); map = screen->transfer_map(screen, acc_pt); /* note acc_strb->format might not equal acc_pt->format */ @@ -167,12 +166,11 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, struct pipe_transfer *acc_pt; GLubyte *map; - st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, - PIPE_TRANSFER_READ_WRITE); - - acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ_WRITE, xpos, ypos, - width, height); + acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, + xpos, ypos, + width, height); map = screen->transfer_map(screen, acc_pt); /* note acc_strb->format might not equal acc_pt->format */ @@ -210,19 +208,14 @@ accum_accum(struct st_context *st, GLfloat value, GLfloat *colorBuf, *accBuf; GLint i; - st_teximage_flush_before_map(st, acc_strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); - - st_teximage_flush_before_map(st, color_strb->texture, 0, 0, - PIPE_TRANSFER_READ); + acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); @@ -235,9 +228,9 @@ accum_accum(struct st_context *st, GLfloat value, } screen->tex_transfer_destroy(acc_trans); - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); + acc_trans = st_no_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); @@ -260,19 +253,14 @@ accum_load(struct st_context *st, GLfloat value, GLfloat *buf; GLint i; - st_teximage_flush_before_map(st, acc_strb->texture, 0, 0, - PIPE_TRANSFER_WRITE); + acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); - - st_teximage_flush_before_map(st, color_strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); @@ -305,19 +293,16 @@ accum_return(GLcontext *ctx, GLfloat value, abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); - - st_teximage_flush_before_map(ctx->st, color_strb->texture, 0, 0, - PIPE_TRANSFER_READ_WRITE); + acc_trans = st_cond_flush_get_tex_transfer(st_context(ctx), + acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ_WRITE, xpos, ypos, - width, height); + color_trans = st_cond_flush_get_tex_transfer(st_context(ctx), + color_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, + xpos, ypos, + width, height); acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf); diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index fa4f4082a7..31ff1f74c0 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -47,6 +47,8 @@ #include "st_cb_program.h" #include "st_mesa_to_tgsi.h" #include "st_texture.h" +#include "st_inlines.h" + #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -337,8 +339,9 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, return NULL; } - transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, - 0, 0, width, height); + transfer = st_no_flush_get_tex_transfer(st_context(ctx), pt, 0, 0, 0, + PIPE_TRANSFER_WRITE, + 0, 0, width, height); dest = screen->transfer_map(screen, transfer); @@ -425,11 +428,11 @@ setup_bitmap_vertex_data(struct st_context *st, } /* put vertex data into vbuf */ - pipe_buffer_write(pipe->screen, - st->bitmap.vbuf, - st->bitmap.vbuf_slot * sizeof st->bitmap.vertices, - sizeof st->bitmap.vertices, - st->bitmap.vertices); + st_no_flush_pipe_buffer_write(st, + st->bitmap.vbuf, + st->bitmap.vbuf_slot * sizeof st->bitmap.vertices, + sizeof st->bitmap.vertices, + st->bitmap.vertices); return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices; } @@ -584,10 +587,10 @@ reset_cache(struct st_context *st) /* Map the texture transfer. * Subsequent glBitmap calls will write into the texture image. */ - cache->trans = screen->get_tex_transfer(screen, cache->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, - BITMAP_CACHE_WIDTH, - BITMAP_CACHE_HEIGHT); + cache->trans = st_no_flush_get_tex_transfer(st, cache->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, + BITMAP_CACHE_WIDTH, + BITMAP_CACHE_HEIGHT); cache->buffer = screen->transfer_map(screen, cache->trans); /* init image to all 0xff */ diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index fdb800fbd0..1025265cb9 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -30,9 +30,9 @@ #include "main/mtypes.h" #include "main/bufferobj.h" +#include "st_inlines.h" #include "st_context.h" #include "st_cb_bufferobjects.h" -#include "st_public.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -98,16 +98,13 @@ st_bufferobj_subdata(GLcontext *ctx, GLsizeiptrARB size, const GLvoid * data, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - if (pipe->is_buffer_referenced(pipe, st_obj->buffer)) - st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); - - pipe_buffer_write(pipe->screen, st_obj->buffer, offset, size, data); + st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, + offset, size, data); } @@ -121,17 +118,13 @@ st_bufferobj_get_subdata(GLcontext *ctx, GLsizeiptrARB size, GLvoid * data, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - if (pipe->is_buffer_referenced(pipe, st_obj->buffer) & - PIPE_REFERENCED_FOR_WRITE) - st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); - - pipe_buffer_read(pipe->screen, st_obj->buffer, offset, size, data); + st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer, + offset, size, data); } @@ -179,7 +172,8 @@ st_bufferobj_data(GLcontext *ctx, st_obj->size = size; if (data) - pipe_buffer_write(pipe->screen, st_obj->buffer, 0, size, data); + st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, + size, data); } @@ -190,10 +184,8 @@ static void * st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); GLuint flags; - unsigned referenced; switch (access) { case GL_WRITE_ONLY: @@ -209,12 +201,9 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, break; } - referenced = pipe->is_buffer_referenced(pipe, st_obj->buffer); - if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || - (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) - st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL); - - obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags); + obj->Pointer = st_cond_flush_pipe_buffer_map(st_context(ctx), + st_obj->buffer, + flags); if(obj->Pointer) { obj->Offset = 0; obj->Length = obj->Size; diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 5bdc6a1330..880e83108c 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -45,6 +45,7 @@ #include "st_program.h" #include "st_public.h" #include "st_mesa_to_tgsi.h" +#include "st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" @@ -166,10 +167,10 @@ draw_quad(GLcontext *ctx, } /* put vertex data into vbuf */ - pipe_buffer_write(pipe->screen, st->clear.vbuf, - st->clear.vbuf_slot * sizeof(st->clear.vertices), - sizeof(st->clear.vertices), - st->clear.vertices); + st_no_flush_pipe_buffer_write(st, st->clear.vbuf, + st->clear.vbuf_slot * sizeof(st->clear.vertices), + sizeof(st->clear.vertices), + st->clear.vertices); /* draw */ util_draw_vertex_buffer(pipe, diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index c67b026413..acc9240b5d 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -53,6 +53,8 @@ #include "st_format.h" #include "st_mesa_to_tgsi.h" #include "st_texture.h" +#include "st_inlines.h" + #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -368,9 +370,9 @@ make_texture(struct st_context *st, /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; - transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, - width, height); + transfer = st_no_flush_get_tex_transfer(st, pt, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, + width, height); /* map texture transfer */ dest = screen->transfer_map(screen, transfer); @@ -490,7 +492,7 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, /* allocate/load buffer object with vertex data */ buf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX, sizeof(verts)); - pipe_buffer_write(pipe->screen, buf, 0, sizeof(verts), verts); + st_no_flush_pipe_buffer_write(st, buf, 0, sizeof(verts), verts); util_draw_vertex_buffer(pipe, buf, 0, PIPE_PRIM_QUADS, @@ -638,12 +640,9 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, y = ctx->DrawBuffer->Height - y - height; } - st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, - PIPE_TRANSFER_WRITE); - - pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, x, y, - width, height); + pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, x, y, + width, height); stmap = screen->transfer_map(screen, pt); @@ -826,12 +825,10 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); - st_teximage_flush_before_map(ctx->st, rbDraw->texture, 0, 0, - PIPE_TRANSFER_WRITE); - - ptDraw = screen->get_tex_transfer(screen, rbDraw->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, dstx, dsty, - width, height); + ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx), + rbDraw->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, dstx, dsty, + width, height); assert(ptDraw->block.width == 1); assert(ptDraw->block.height == 1); @@ -907,9 +904,6 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, GLfloat *color; enum pipe_format srcFormat, texFormat; - /* make sure rendering has completed */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - st_validate_state(st); if (type == GL_STENCIL) { @@ -981,13 +975,13 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, else { /* CPU-based fallback/conversion */ struct pipe_transfer *ptRead = - screen->get_tex_transfer(screen, rbRead->texture, 0, 0, 0, - PIPE_TRANSFER_READ, srcx, srcy, width, - height); + st_cond_flush_get_tex_transfer(st, rbRead->texture, 0, 0, 0, + PIPE_TRANSFER_READ, srcx, srcy, width, + height); struct pipe_transfer *ptTex = - screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, - 0, 0, width, height); + st_cond_flush_get_tex_transfer(st, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, + 0, 0, width, height); if (type == GL_COLOR) { /* alternate path using get/put_tile() */ diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 519ad6660f..85adcb785e 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -50,6 +50,7 @@ #include "st_format.h" #include "st_public.h" #include "st_texture.h" +#include "st_inlines.h" /** * Special case for reading stencil buffer. @@ -75,11 +76,10 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, /* Create a read transfer from the renderbuffer's texture */ - st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, x, y, width, height); + pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, x, y, + width, height); /* map the stencil buffer */ stmap = screen->transfer_map(screen, pt); @@ -245,11 +245,10 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, y = strb->texture->height[0] - y - height; } - st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, x, y, width, height); + trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, x, y, + width, height); if (!trans) { return GL_FALSE; } @@ -358,9 +357,6 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (!dest) return; - /* make sure rendering has completed */ - st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); - if (format == GL_STENCIL_INDEX || format == GL_DEPTH_STENCIL) { st_read_stencil_pixels(ctx, x, y, width, height, @@ -403,8 +399,10 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } /* Create a read transfer from the renderbuffer's texture */ - trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, x, y, width, height); + trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, x, y, + width, height); /* determine bottom-to-top vs. top-to-bottom order */ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 98dc6ec74d..94e340b7e9 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -50,6 +50,7 @@ #include "state_tracker/st_public.h" #include "state_tracker/st_texture.h" #include "state_tracker/st_gen_mipmap.h" +#include "state_tracker/st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -465,10 +466,10 @@ compress_with_blit(GLcontext * ctx, /* Put user's tex data into the temporary texture */ - tex_xfer = screen->get_tex_transfer(screen, src_tex, - face, level, 0, - PIPE_TRANSFER_WRITE, - 0, 0, width, height); /* x, y, w, h */ + tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), src_tex, + face, level, 0, + PIPE_TRANSFER_WRITE, + 0, 0, width, height); /* x, y, w, h */ map = screen->transfer_map(screen, tex_xfer); mesa_format->StoreImage(ctx, 2, GL_RGBA, mesa_format, @@ -858,9 +859,10 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, PIPE_TEX_MIPFILTER_NEAREST); /* map the dst_surface so we can read from it */ - tex_xfer = screen->get_tex_transfer(screen, dst_texture, 0, 0, 0, - PIPE_TRANSFER_READ, - 0, 0, width, height); + tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), + dst_texture, 0, 0, 0, + PIPE_TRANSFER_READ, + 0, 0, width, height); pixels = _mesa_map_readpix_pbo(ctx, &ctx->Pack, pixels); @@ -1192,15 +1194,12 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, srcY = strb->Base.Height - srcY - height; } - st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0, - PIPE_TRANSFER_READ); - - src_trans = screen->get_tex_transfer( screen, - strb->texture, - 0, 0, 0, - PIPE_TRANSFER_READ, - srcX, srcY, - width, height); + src_trans = st_cond_flush_get_tex_transfer( st_context(ctx), + strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, + srcX, srcY, + width, height); st_teximage_flush_before_map(ctx->st, stImage->pt, 0, 0, PIPE_TRANSFER_WRITE); @@ -1589,7 +1588,7 @@ copy_image_data_to_texture(struct st_context *st, PIPE_TRANSFER_WRITE); - st_texture_image_data(st->pipe, + st_texture_image_data(st, stObj->pt, stImage->face, dstLevel, diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 6e9aa5245e..e159b4c9db 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -47,6 +47,7 @@ #include "st_program.h" #include "st_texture.h" #include "st_cb_texture.h" +#include "st_inlines.h" /** @@ -123,21 +124,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, const ubyte *srcData; ubyte *dstData; - st_teximage_flush_before_map(ctx->st, pt, face, srcLevel, - PIPE_TRANSFER_READ); - - srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, - PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); - - st_teximage_flush_before_map(ctx->st, pt, face, dstLevel, - PIPE_TRANSFER_WRITE); - - dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, - PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, + srcLevel, zslice, + PIPE_TRANSFER_READ, 0, 0, + pt->width[srcLevel], + pt->height[srcLevel]); + + dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, + dstLevel, zslice, + PIPE_TRANSFER_WRITE, 0, 0, + pt->width[dstLevel], + pt->height[dstLevel]); srcData = (ubyte *) screen->transfer_map(screen, srcTrans); dstData = (ubyte *) screen->transfer_map(screen, dstTrans); diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h new file mode 100644 index 0000000000..0322d5dfa6 --- /dev/null +++ b/src/mesa/state_tracker/st_inlines.h @@ -0,0 +1,122 @@ +#ifndef ST_INLINES_H +#define ST_INLINES_H + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_state.h" + +#include "st_context.h" +#include "st_texture.h" +#include "st_public.h" + +static INLINE struct pipe_transfer * +st_cond_flush_get_tex_transfer(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + unsigned int zslice, + enum pipe_transfer_usage usage, + unsigned int x, unsigned int y, + unsigned int w, unsigned int h) +{ + struct pipe_screen *screen = st->pipe->screen; + + st_teximage_flush_before_map(st, pt, face, level, usage); + return screen->get_tex_transfer(screen, pt, face, level, zslice, usage, + x, y, w, h); +} + +static INLINE struct pipe_transfer * +st_no_flush_get_tex_transfer(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + unsigned int zslice, + enum pipe_transfer_usage usage, + unsigned int x, unsigned int y, + unsigned int w, unsigned int h) +{ + struct pipe_screen *screen = st->pipe->screen; + + return screen->get_tex_transfer(screen, pt, face, level, + zslice, usage, x, y, w, h); +} + +static INLINE void * +st_cond_flush_pipe_buffer_map(struct st_context *st, + struct pipe_buffer *buf, + unsigned int map_flags) +{ + struct pipe_context *pipe = st->pipe; + unsigned int referenced = pipe->is_buffer_referenced(pipe, buf); + + if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || + (map_flags & PIPE_BUFFER_USAGE_CPU_WRITE))) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + + return pipe_buffer_map(pipe->screen, buf, map_flags); +} + +static INLINE void * +st_no_flush_pipe_buffer_map(struct st_context *st, + struct pipe_buffer *buf, + unsigned int map_flags) +{ + return pipe_buffer_map(st->pipe->screen, buf, map_flags); +} + + +static INLINE void +st_cond_flush_pipe_buffer_write(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + const void * data) +{ + struct pipe_context *pipe = st->pipe; + + if (pipe->is_buffer_referenced(pipe, buf)) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + + pipe_buffer_write(pipe->screen, buf, offset, size, data); +} + +static INLINE void +st_no_flush_pipe_buffer_write(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + const void * data) +{ + pipe_buffer_write(st->pipe->screen, buf, offset, size, data); +} + +static INLINE void +st_cond_flush_pipe_buffer_read(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + void * data) +{ + struct pipe_context *pipe = st->pipe; + + if (pipe->is_buffer_referenced(pipe, buf) & PIPE_REFERENCED_FOR_WRITE) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + + pipe_buffer_read(pipe->screen, buf, offset, size, data); +} + +static INLINE void +st_no_flush_pipe_buffer_read(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + void * data) +{ + pipe_buffer_read(st->pipe->screen, buf, offset, size, data); +} + +#endif + diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index fcbaeb6989..10faa633ea 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -30,6 +30,7 @@ #include "st_public.h" #include "st_texture.h" #include "st_cb_fbo.h" +#include "st_inlines.h" #include "main/enums.h" #include "main/teximage.h" #include "main/texstore.h" @@ -194,9 +195,9 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, DBG("%s \n", __FUNCTION__); - stImage->transfer = screen->get_tex_transfer(screen, pt, stImage->face, - stImage->level, zoffset, - usage, x, y, w, h); + stImage->transfer = st_no_flush_get_tex_transfer(st, pt, stImage->face, + stImage->level, zoffset, + usage, x, y, w, h); if (stImage->transfer) return screen->transfer_map(screen, stImage->transfer); @@ -253,13 +254,14 @@ st_surface_data(struct pipe_context *pipe, /* Upload data for a particular image. */ void -st_texture_image_data(struct pipe_context *pipe, +st_texture_image_data(struct st_context *st, struct pipe_texture *dst, GLuint face, GLuint level, void *src, GLuint src_row_stride, GLuint src_image_stride) { + struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; GLuint depth = dst->depth[level]; GLuint i; @@ -269,10 +271,10 @@ st_texture_image_data(struct pipe_context *pipe, DBG("%s\n", __FUNCTION__); for (i = 0; i < depth; i++) { - dst_transfer = screen->get_tex_transfer(screen, dst, face, level, i, - PIPE_TRANSFER_WRITE, 0, 0, - dst->width[level], - dst->height[level]); + dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i, + PIPE_TRANSFER_WRITE, 0, 0, + dst->width[level], + dst->height[level]); st_surface_data(pipe, dst_transfer, 0, 0, /* dstx, dsty */ diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index a392e3d57c..b9d447cb56 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -156,7 +156,7 @@ st_texture_texel_offset(const struct pipe_texture * pt, /* Upload an image into a texture */ extern void -st_texture_image_data(struct pipe_context *pipe, +st_texture_image_data(struct st_context *st, struct pipe_texture *dst, GLuint face, GLuint level, void *src, GLuint src_row_pitch, GLuint src_image_pitch); -- cgit v1.2.3 From f8f23e33c21f41756d068b546f2aae37030b5773 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 16 Apr 2009 15:43:32 -0600 Subject: i965: updated CURBE allocation code Now that we have real constant buffers, the demands on the CURBE are lessened. When we use real VS/WM constant buffers we only use the CURBE for clip planes. --- src/mesa/drivers/dri/i965/brw_context.h | 3 ++- src/mesa/drivers/dri/i965/brw_curbe.c | 14 +++++++++----- src/mesa/drivers/dri/i965/brw_vs_emit.c | 6 ++++-- 3 files changed, 15 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 4c2d3af8ae..a0b3b06309 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -187,7 +187,7 @@ struct brw_wm_prog_data { GLuint total_grf; GLuint total_scratch; - GLuint nr_params; + GLuint nr_params; /**< number of float params/constants */ GLboolean error; /* Pointer to tracked values (only valid once @@ -226,6 +226,7 @@ struct brw_vs_prog_data { GLuint urb_read_length; GLuint total_grf; GLuint outputs_written; + GLuint nr_params; /**< number of float params/constants */ GLuint inputs_read; diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index fe1de821f0..18b187ed1d 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -45,17 +45,21 @@ #include "brw_util.h" -/* Partition the CURBE between the various users of constant values: +/** + * Partition the CURBE between the various users of constant values: + * Note that vertex and fragment shaders can now fetch constants out + * of constant buffers. We no longer allocatea block of the GRF for + * constants. That greatly reduces the demand for space in the CURBE. + * Some of the comments within are dated... */ static void calculate_curbe_offsets( struct brw_context *brw ) { GLcontext *ctx = &brw->intel.ctx; /* CACHE_NEW_WM_PROG */ - GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16; + const GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16; /* BRW_NEW_VERTEX_PROGRAM */ - const struct brw_vertex_program *vp = brw_vertex_program_const(brw->vertex_program); - GLuint nr_vp_regs = (vp->program.Base.Parameters->NumParameters * 4 + 15) / 16; + const GLuint nr_vp_regs = (brw->vs.prog_data->nr_params + 15) / 16; GLuint nr_clip_regs = 0; GLuint total_regs; @@ -248,7 +252,7 @@ static void prepare_constant_buffer(struct brw_context *brw) /* vertex shader constants */ if (brw->curbe.vs_size) { GLuint offset = brw->curbe.vs_start * 16; - GLuint nr = vp->program.Base.Parameters->NumParameters; + GLuint nr = brw->vs.prog_data->nr_params / 4; _mesa_load_state_parameters(ctx, vp->program.Base.Parameters); diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index af0f501621..0c86c23ad9 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -68,7 +68,6 @@ static void release_tmps( struct brw_vs_compile *c ) static void brw_vs_alloc_regs( struct brw_vs_compile *c ) { GLuint i, reg = 0, mrf; - GLuint nr_params; #if 0 if (c->vp->program.Base.Parameters->NumParameters >= 6) @@ -100,15 +99,18 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) if (c->use_const_buffer) { /* get constants from a real constant buffer */ c->prog_data.curb_read_length = 0; + c->prog_data.nr_params = 4; /* XXX 0 causes a bug elsewhere... */ } else { /* use a section of the GRF for constants */ - nr_params = c->vp->program.Base.Parameters->NumParameters; + GLuint nr_params = c->vp->program.Base.Parameters->NumParameters; for (i = 0; i < nr_params; i++) { c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1); } reg += (nr_params + 1) / 2; c->prog_data.curb_read_length = reg - 1; + + c->prog_data.nr_params = nr_params * 4; } /* Allocate input regs: -- cgit v1.2.3 From 08ac96e55b6e4f30d75307b796a271b824ffd4ac Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 16 Apr 2009 16:29:45 -0600 Subject: mesa: minor tweak to error message --- src/mesa/main/matrix.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 7388276c45..39b4967a58 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -161,7 +161,7 @@ _mesa_MatrixMode( GLenum mode ) break; case GL_TEXTURE: if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(invalid unit %d)", + _mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(invalid tex unit %d)", ctx->Texture.CurrentUnit); return; } -- cgit v1.2.3 From e1a8852aa49b535a4fcec4eefda3fb7f8e57a5cc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 16 Apr 2009 16:37:53 -0600 Subject: dri: __driUtilMessage(): not all messages are errors --- src/mesa/drivers/dri/common/dri_util.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index f620c26000..e112720471 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -59,7 +59,7 @@ __driUtilMessage(const char *f, ...) va_list args; if (getenv("LIBGL_DEBUG")) { - fprintf(stderr, "libGL error: \n"); + fprintf(stderr, "libGL: "); va_start(args, f); vfprintf(stderr, f, args); va_end(args); -- cgit v1.2.3 From 905130852ac481cb286b0215d8c61e9eb6845520 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 17 Apr 2009 13:55:58 -0600 Subject: mesa: build a float[4] value in _mesa_add_sampler() to avoid random values --- src/mesa/shader/prog_parameter.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index e9ed3985ee..bcd8c5d9dc 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -327,15 +327,16 @@ _mesa_add_sampler(struct gl_program_parameter_list *paramList, else { GLuint i; const GLint size = 1; /* a sampler is basically a texture unit number */ - GLfloat value; + GLfloat value[4]; GLint numSamplers = 0; for (i = 0; i < paramList->NumParameters; i++) { if (paramList->Parameters[i].Type == PROGRAM_SAMPLER) numSamplers++; } - value = (GLfloat) numSamplers; + value[0] = (GLfloat) numSamplers; + value[1] = value[2] = value[3] = 0.0F; (void) _mesa_add_parameter(paramList, PROGRAM_SAMPLER, name, - size, datatype, &value, NULL, 0x0); + size, datatype, value, NULL, 0x0); return numSamplers; } } -- cgit v1.2.3 From 0bc214a834bbb12b9338837dd9fca9bc389b4bc2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 17 Apr 2009 16:01:20 -0600 Subject: i915: fix broken indirect constant buffer reads The READ message's msg_control value can be 0 or 1 to indicate that the Oword should be read into the lower or upper half of the target register. It seems that the other half of the register gets clobbered though. So we read into two dest registers then use a MOV to combine the upper/lower halves. --- src/mesa/drivers/dri/i965/brw_eu.h | 1 + src/mesa/drivers/dri/i965/brw_eu_emit.c | 47 +++------------------------------ src/mesa/drivers/dri/i965/brw_vs_emit.c | 43 +++++++++++++++++++++++++----- 3 files changed, 40 insertions(+), 51 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 896e67dbfe..62c98bd8bb 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -867,6 +867,7 @@ void brw_dp_READ_4( struct brw_compile *p, void brw_dp_READ_4_vs( struct brw_compile *p, struct brw_reg dest, + GLuint oword, GLboolean relAddr, struct brw_reg addrReg, GLuint location, diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index df2141660c..60ea44f7a9 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -1009,6 +1009,7 @@ void brw_dp_READ_4( struct brw_compile *p, */ void brw_dp_READ_4_vs(struct brw_compile *p, struct brw_reg dest, + GLuint oword, GLboolean relAddr, struct brw_reg addrReg, GLuint location, @@ -1016,6 +1017,7 @@ void brw_dp_READ_4_vs(struct brw_compile *p, { GLuint msg_reg_nr = 1; + assert(oword < 2); /* printf("vs const read msg, location %u, msg_reg_nr %d\n", location, msg_reg_nr); @@ -1061,56 +1063,13 @@ void brw_dp_READ_4_vs(struct brw_compile *p, brw_set_dp_read_message(insn, bind_table_index, - 0, /* msg_control (0 means 1 Oword, lower half) */ + oword, /* 0 = lower Oword, 1 = upper Oword */ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ 0, /* source cache = data cache */ 1, /* msg_length */ 1, /* response_length (1 Oword) */ 0); /* eot */ } - - if (relAddr) { - /* second read to get second constant */ - msg_reg_nr++; - { - /* Setup MRF[1] with location/offset into const buffer */ - struct brw_reg b; - - brw_push_insn_state(p); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - - b = brw_message_reg(msg_reg_nr); - b = retype(b, BRW_REGISTER_TYPE_UD); - addrReg = suboffset(addrReg, 1); /* upper half of addrReg */ - brw_ADD(p, b, addrReg, brw_imm_ud(location)); - - brw_pop_insn_state(p); - } - - { - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - - insn->header.predicate_control = BRW_PREDICATE_NONE; - insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; - insn->header.mask_control = BRW_MASK_DISABLE; - /*insn->header.access_mode = BRW_ALIGN_16;*/ - - brw_set_dest(insn, dest); - brw_set_src0(insn, brw_null_reg()); - - brw_set_dp_read_message(insn, - bind_table_index, - 1, /* msg_control (1 means 1 Oword, upper half) */ - BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ - 0, /* source cache = data cache */ - 1, /* msg_length */ - 1, /* response_length (1 Oword) */ - 0); /* eot */ - } - } } diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 0c86c23ad9..524f1211ce 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -708,10 +708,12 @@ get_constant(struct brw_vs_compile *c, const struct prog_src_register *src = &inst->SrcReg[argIndex]; struct brw_compile *p = &c->func; struct brw_reg const_reg; + struct brw_reg const2_reg; assert(argIndex < 3); if (c->current_const[argIndex].index != src->Index || src->RelAddr) { + struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0]; c->current_const[argIndex].index = src->Index; @@ -719,19 +721,46 @@ get_constant(struct brw_vs_compile *c, printf(" fetch const[%d] for arg %d into reg %d\n", src->Index, argIndex, c->current_const[argIndex].reg.nr); #endif - /* need to fetch the constant now */ brw_dp_READ_4_vs(p, - c->current_const[argIndex].reg, /* writeback dest */ - src->RelAddr, /* relative indexing? */ - c->regs[PROGRAM_ADDRESS][0], /* address register */ - 16 * src->Index, /* byte offset */ - SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ + c->current_const[argIndex].reg,/* writeback dest */ + 0, /* oword */ + src->RelAddr, /* relative indexing? */ + addrReg, /* address register */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ ); + + if (src->RelAddr) { + /* second read */ + const2_reg = get_tmp(c); + + /* use upper half of address reg for second read */ + addrReg = stride(addrReg, 0, 4, 0); + addrReg.subnr = 16; + + brw_dp_READ_4_vs(p, + const2_reg, /* writeback dest */ + 1, /* oword */ + src->RelAddr, /* relative indexing? */ + addrReg, /* address register */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER + ); + } } const_reg = c->current_const[argIndex].reg; - if (!src->RelAddr) { + + if (src->RelAddr) { + /* merge the two Owords into the constant register */ + /* const_reg[7..4] = const2_reg[7..4] */ + brw_MOV(p, + suboffset(stride(const_reg, 0, 4, 1), 4), + suboffset(stride(const2_reg, 0, 4, 1), 4)); + release_tmp(c, const2_reg); + } + else { /* replicate lower four floats into upper half (to get XYZWXYZW) */ const_reg = stride(const_reg, 0, 4, 0); const_reg.subnr = 0; -- cgit v1.2.3 From 36b0f26721652639351522915d9a57f9d4a8bcde Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 17 Apr 2009 16:04:41 -0600 Subject: mesa: suppress extra newline --- src/mesa/main/context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index b24a3b4409..4cff36adfa 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -434,7 +434,7 @@ one_time_init( GLcontext *ctx ) } #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) - _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", + _mesa_debug(ctx, "Mesa %s DEBUG build %s %s", MESA_VERSION_STRING, __DATE__, __TIME__); #endif -- cgit v1.2.3 From 794d488e6dc795c225505b8c00a7f00f1960a5ad Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 17 Apr 2009 16:11:05 -0600 Subject: intel: make sure polygon mode is set properly in intel_clear_tris() Fixes progs/glsl/skinning.c demo. --- src/mesa/drivers/dri/intel/intel_clear.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 28281b3861..8c431cf189 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -93,6 +93,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) GL_CURRENT_BIT | GL_DEPTH_BUFFER_BIT | GL_ENABLE_BIT | + GL_POLYGON_BIT | GL_STENCIL_BUFFER_BIT | GL_TRANSFORM_BIT | GL_CURRENT_BIT); @@ -114,6 +115,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) _mesa_Disable(GL_CLIP_PLANE3); _mesa_Disable(GL_CLIP_PLANE4); _mesa_Disable(GL_CLIP_PLANE5); + _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) { saved_fp_enable = GL_TRUE; _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); -- cgit v1.2.3 From 54fb6f0053dc153b76a2e6a242bac376c6723279 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Sat, 18 Apr 2009 15:47:14 +0200 Subject: intel: Handle ARB_vertex_buffer_object state in intel_clear_tris(). Fixes gearsvbo app by Michael Clark. --- src/mesa/drivers/dri/intel/intel_clear.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 8c431cf189..6c609336a2 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -148,6 +148,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) } } +#if FEATURE_ARB_vertex_buffer_object + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); +#endif + intel_meta_set_passthrough_transform(intel); for (i = 0; i < 4; i++) { -- cgit v1.2.3 From c5af2ed60fa4fe3f33b53a8e252e24cfa490a156 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 18 Apr 2009 10:08:54 -0600 Subject: mesa: add switch case for GL_VERTEX_STATE_PROGRAM_NV in _mesa_new_program() Fixes bug seen in progs/tests/vptest1.c --- src/mesa/shader/program.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 2e5632710e..d270bf9e1c 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -296,6 +296,7 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id) struct gl_program *prog; switch (target) { case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ + case GL_VERTEX_STATE_PROGRAM_NV: prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), target, id ); break; -- cgit v1.2.3 From 957a625b2d7cf1f84c917948c8c0f6899d86379e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 18 Apr 2009 10:40:21 -0600 Subject: intel: #include polygon.h to silence warning --- src/mesa/drivers/dri/intel/intel_clear.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 6c609336a2..aed95c7c56 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -38,6 +38,7 @@ #include "main/enable.h" #include "main/macros.h" #include "main/matrix.h" +#include "main/polygon.h" #include "main/texstate.h" #include "main/shaders.h" #include "main/stencil.h" -- cgit v1.2.3 From 927dc39de0aa3840b6e054128f49a6882771ab19 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 18 Apr 2009 10:42:15 -0600 Subject: i965: use region width, height in brw_update_renderbuffer_surface() Fixes a regression from commit 2c30fd84dfa052949a117c78d932b58c1f88b446 seen with DRI1. --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 0dc377be65..71840d1e4e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -546,8 +546,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, irb->texformat->MesaFormat); } key.tiling = region->tiling; - key.width = rb->Width; - key.height = rb->Height; + key.width = region->width; + key.height = region->height; key.pitch = region->pitch; key.cpp = region->cpp; } else { -- cgit v1.2.3 From 3230cb5f532c9df6a262b339d947bb71c71c510e Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 19 Apr 2009 22:04:42 +1000 Subject: radeon: update clear state with latest intel code --- src/mesa/drivers/dri/radeon/radeon_common.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 2449795ea9..dc281ee269 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -1258,6 +1258,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) GL_CURRENT_BIT | GL_DEPTH_BUFFER_BIT | GL_ENABLE_BIT | + GL_POLYGON_BIT | GL_STENCIL_BUFFER_BIT | GL_TRANSFORM_BIT | GL_CURRENT_BIT); @@ -1279,6 +1280,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) _mesa_Disable(GL_CLIP_PLANE3); _mesa_Disable(GL_CLIP_PLANE4); _mesa_Disable(GL_CLIP_PLANE5); + _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) { saved_fp_enable = GL_TRUE; _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); @@ -1311,6 +1313,11 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) } } +#if FEATURE_ARB_vertex_buffer_object + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); +#endif + radeon_meta_set_passthrough_transform(rmesa); for (i = 0; i < 4; i++) { -- cgit v1.2.3 From 3fd0084154b377f4189bb8bc8eae21dbce735860 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 17 Apr 2009 23:42:37 +0200 Subject: r300: context creation cleanup - move constant values initialization to seperate function - remove obvious comments --- src/mesa/drivers/dri/r300/r300_context.c | 186 +++++++++++++------------------ 1 file changed, 76 insertions(+), 110 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 5f279d6629..f16e5486f6 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -191,17 +191,6 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = { 0, }; -static void r300RunPipeline(GLcontext * ctx) -{ - _mesa_lock_context_textures(ctx); - - if (ctx->NewState) - _mesa_update_state_locked(ctx); - - _tnl_run_pipeline(ctx); - _mesa_unlock_context_textures(ctx); -} - static void r300_get_lock(radeonContextPtr rmesa) { drm_radeon_sarea_t *sarea = rmesa->sarea; @@ -211,7 +200,7 @@ static void r300_get_lock(radeonContextPtr rmesa) if (!rmesa->radeonScreen->kernel_mm) radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom); } -} +} static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa) { @@ -246,9 +235,9 @@ static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon) { r300ContextPtr r300 = (r300ContextPtr)radeon; BATCH_LOCALS(radeon); - + r300->vap_flush_needed = GL_TRUE; - + cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); BEGIN_BATCH_NO_AUTOSTATE(2); OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH); @@ -275,6 +264,60 @@ static void r300_init_vtbl(radeonContextPtr radeon) radeon->vtbl.fallback = r300_fallback; } +static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + + ctx->Const.MaxTextureImageUnits = + driQueryOptioni(&r300->radeon.optionCache, "texture_image_units"); + ctx->Const.MaxTextureCoordUnits = + driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units"); + ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits, + ctx->Const.MaxTextureCoordUnits); + ctx->Const.MaxTextureMaxAnisotropy = 16.0; + ctx->Const.MaxTextureLodBias = 16.0; + + if (screen->chip_family >= CHIP_FAMILY_RV515) + ctx->Const.MaxTextureLevels = 13; + else + ctx->Const.MaxTextureLevels = 12; + + ctx->Const.MinPointSize = 1.0; + ctx->Const.MinPointSizeAA = 1.0; + ctx->Const.MaxPointSize = R300_POINTSIZE_MAX; + ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX; + + ctx->Const.MinLineWidth = 1.0; + ctx->Const.MinLineWidthAA = 1.0; + ctx->Const.MaxLineWidth = R300_LINESIZE_MAX; + ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX; + + ctx->Const.MaxDrawBuffers = 1; + + /* currently bogus data */ + if (screen->chip_flags & RADEON_CHIPSET_TCL) { + ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeInstructions = + VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */ + ctx->Const.VertexProgram.MaxTemps = 32; + ctx->Const.VertexProgram.MaxNativeTemps = + /*VSF_MAX_FRAGMENT_TEMPS */ 32; + ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */ + ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; + } + + ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS; + ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ + ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS; + ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST; + ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST; + ctx->Const.FragmentProgram.MaxNativeInstructions = + PFS_MAX_ALU_INST + PFS_MAX_TEX_INST; + ctx->Const.FragmentProgram.MaxNativeTexIndirections = + PFS_MAX_TEX_INDIRECT; + ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; +} /* Create the device specific rendering context. */ @@ -293,7 +336,6 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, assert(driContextPriv); assert(screen); - /* Allocate the R300 context */ r300 = (r300ContextPtr) CALLOC(sizeof(*r300)); if (!r300) return GL_FALSE; @@ -301,19 +343,11 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) hw_tcl_on = future_hw_tcl_on = 0; - r300_init_vtbl(&r300->radeon); - /* Parse configuration files. - * Do this here so that initialMaxAnisotropy is set before we create - * the default textures. - */ driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache, screen->driScreen->myNum, "r300"); - r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, - "def_max_anisotropy"); - /* Init default driver functions then plug in our R300-specific functions - * (the texture functions are especially important) - */ + r300_init_vtbl(&r300->radeon); + _mesa_init_driver_functions(&functions); r300InitIoctlFuncs(&functions); r300InitStateFuncs(&functions); @@ -327,46 +361,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, return GL_FALSE; } - /* Init r300 context data */ - /* Set the maximum texture size small enough that we can guarentee that - * all texture units can bind a maximal texture and have them both in - * texturable memory at once. - */ - ctx = r300->radeon.glCtx; - - ctx->Const.MaxTextureImageUnits = - driQueryOptioni(&r300->radeon.optionCache, "texture_image_units"); - ctx->Const.MaxTextureCoordUnits = - driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units"); - ctx->Const.MaxTextureUnits = - MIN2(ctx->Const.MaxTextureImageUnits, - ctx->Const.MaxTextureCoordUnits); - ctx->Const.MaxTextureMaxAnisotropy = 16.0; - ctx->Const.MaxTextureLodBias = 16.0; - - if (screen->chip_family >= CHIP_FAMILY_RV515) - ctx->Const.MaxTextureLevels = 13; - else - ctx->Const.MaxTextureLevels = 12; - - ctx->Const.MinPointSize = 1.0; - ctx->Const.MinPointSizeAA = 1.0; - ctx->Const.MaxPointSize = R300_POINTSIZE_MAX; - ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX; - - ctx->Const.MinLineWidth = 1.0; - ctx->Const.MinLineWidthAA = 1.0; - ctx->Const.MaxLineWidth = R300_LINESIZE_MAX; - ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX; - - /* Needs further modifications */ -#if 0 - ctx->Const.MaxArrayLockSize = - ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4); -#endif - - ctx->Const.MaxDrawBuffers = 1; + r300InitConstValues(ctx, screen); + ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; + ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; /* Initialize the software rasterizer and helper modules. */ @@ -381,10 +379,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, */ _tnl_destroy_pipeline(ctx); _tnl_install_pipeline(ctx, r300_pipeline); - - /* Try and keep materials and vertices separate: - */ -/* _tnl_isolate_materials(ctx, GL_TRUE); */ + TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; /* Configure swrast and TNL to match hardware characteristics: */ @@ -393,61 +388,32 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, _tnl_allow_pixel_fog(ctx, GL_FALSE); _tnl_allow_vertex_fog(ctx, GL_TRUE); - /* currently bogus data */ - if (screen->chip_flags & RADEON_CHIPSET_TCL) { - ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; - ctx->Const.VertexProgram.MaxNativeInstructions = - VSF_MAX_FRAGMENT_LENGTH / 4; - ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */ - ctx->Const.VertexProgram.MaxTemps = 32; - ctx->Const.VertexProgram.MaxNativeTemps = - /*VSF_MAX_FRAGMENT_TEMPS */ 32; - ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */ - ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; - } - - ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS; - ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ - ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS; - ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST; - ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST; - ctx->Const.FragmentProgram.MaxNativeInstructions = - PFS_MAX_ALU_INST + PFS_MAX_TEX_INST; - ctx->Const.FragmentProgram.MaxNativeTexIndirections = - PFS_MAX_TEX_INDIRECT; - ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */ - ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; - ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + radeon_fbo_init(&r300->radeon); + radeonInitSpanFuncs( ctx ); + r300InitCmdBuf(r300); + r300InitState(r300); + if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) + r300InitSwtcl(ctx); driInitExtensions(ctx, card_extensions, GL_TRUE); if (r300->radeon.radeonScreen->kernel_mm) driInitExtensions(ctx, mm_extensions, GL_FALSE); - if (driQueryOptionb - (&r300->radeon.optionCache, "disable_stencil_two_side")) + r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, + "def_max_anisotropy"); + + if (driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side")) _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); - if (r300->radeon.glCtx->Mesa_DXTn - && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) { + if (ctx->Mesa_DXTn && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); _mesa_enable_extension(ctx, "GL_S3_s3tc"); - } else - if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable")) - { + } else if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable")) { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } r300->disable_lowimpact_fallback = - driQueryOptionb(&r300->radeon.optionCache, - "disable_lowimpact_fallback"); - radeon_fbo_init(&r300->radeon); - radeonInitSpanFuncs( ctx ); - r300InitCmdBuf(r300); - r300InitState(r300); - if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) - r300InitSwtcl(ctx); - - TNL_CONTEXT(ctx)->Driver.RunPipeline = r300RunPipeline; + driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback"); tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode"); if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) { -- cgit v1.2.3 From b552446b95baeece6bbb41afe64cdb2f5623e400 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 17 Apr 2009 23:54:20 +0200 Subject: r300: remove unnecessary forward function declaration --- src/mesa/drivers/dri/r300/r300_state.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 64ec870976..5ae999b73a 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -65,7 +65,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" extern int future_hw_tcl_on; -extern void _tnl_UpdateFixedFunctionProgram(GLcontext * ctx); static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4]) { -- cgit v1.2.3 From cb4bef7ae0b5fe8de82c380bc98f19067394d355 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 01:58:52 +0200 Subject: r300: general cleanup - remove unused fields - remove unused defines and macros - flatten one structure --- src/mesa/drivers/dri/r300/r300_context.h | 41 ++++-------------------- src/mesa/drivers/dri/r300/r300_emit.c | 9 ++---- src/mesa/drivers/dri/r300/r300_state.c | 16 ++++----- src/mesa/drivers/dri/r300/r300_swtcl.c | 2 +- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 28 +++++++++++++--- 5 files changed, 41 insertions(+), 55 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 602f86ba66..c3d91187a7 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -37,24 +37,18 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __R300_CONTEXT_H__ #define __R300_CONTEXT_H__ -#include "tnl/t_vertex.h" #include "drm.h" #include "radeon_drm.h" #include "dri_util.h" -#include "texmem.h" #include "radeon_common.h" -#include "main/macros.h" #include "main/mtypes.h" -#include "main/colormac.h" struct r300_context; typedef struct r300_context r300ContextRec; typedef struct r300_context *r300ContextPtr; -#include "main/mm.h" - /* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html . I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble with other compilers ... GLUE! @@ -81,9 +75,6 @@ typedef struct r300_context *r300ContextPtr; #define R300_BLIT_WIDTH_BYTES 1024 #define R300_MAX_TEXTURE_UNITS 8 -struct r300_texture_state { - int tc_count; /* number of incoming texture coordinates from VAP */ -}; #define R300_VPT_CMD_0 0 @@ -303,7 +294,7 @@ struct r300_texture_state { struct r300_hw_state { struct radeon_state_atom vpt; /* viewport (1D98) */ struct radeon_state_atom vap_cntl; - struct radeon_state_atom vap_index_offset; /* 0x208c r5xx only */ + struct radeon_state_atom vap_index_offset; /* 0x208c r5xx only */ struct radeon_state_atom vof; /* VAP output format register 0x2090 */ struct radeon_state_atom vte; /* (20B0) */ struct radeon_state_atom vap_vf_max_vtx_indx; /* Maximum Vertex Indx Clamp (2134) */ @@ -425,12 +416,8 @@ extern int hw_tcl_on; #include "tnl_dd/t_dd_vertex.h" #undef TAG -//#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current) #define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp) -/* Should but doesnt work */ -//#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp) - /* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday. * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly. */ @@ -623,20 +610,6 @@ struct r500_fragment_program { #define R300_MAX_AOS_ARRAYS 16 -#define REG_COORDS 0 -#define REG_COLOR0 1 -#define REG_TEX0 2 - -struct r300_state { - struct r300_texture_state texture; - int sw_tcl_inputs[VERT_ATTRIB_MAX]; - struct r300_vertex_shader_state vertex_shader; - - - DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. - They are the same as tnl->render_inputs for fixed pipeline */ - -}; #define R300_FALLBACK_NONE 0 #define R300_FALLBACK_TCL 1 @@ -664,6 +637,8 @@ struct r300_swtcl_info { } vert_attrs[VERT_ATTRIB_MAX]; GLubyte vertex_attr_count; + + int sw_tcl_inputs[VERT_ATTRIB_MAX]; }; @@ -675,8 +650,7 @@ struct r300_context { struct r300_hw_state hw; - struct r300_state state; - struct gl_vertex_program *curr_vp; + struct r300_vertex_shader_state vertex_shader; struct r300_vertex_program *selected_vp; /* Vertex buffers @@ -688,6 +662,8 @@ struct r300_context { struct r300_swtcl_info swtcl; GLboolean vap_flush_needed; + + DECLARE_RENDERINPUTS(render_inputs_bitset); }; #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx)) @@ -703,11 +679,6 @@ extern int r300VertexProgUpdateParams(GLcontext * ctx, struct r300_vertex_program_cont *vp, float *dst); -#define RADEON_D_CAPTURE 0 -#define RADEON_D_PLAYBACK 1 -#define RADEON_D_PLAYBACK_RAW 2 -#define RADEON_D_T 3 - #define r300PackFloat32 radeonPackFloat32 #define r300PackFloat24 radeonPackFloat24 diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 4fd6ba9b91..a19b0f1960 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -127,7 +127,6 @@ GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); GLuint i, vic_1 = 0; if (InputsRead & (1 << VERT_ATTRIB_POS)) @@ -139,10 +138,8 @@ GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) vic_1 |= R300_INPUT_CNTL_COLOR; - rmesa->state.texture.tc_count = 0; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) { - rmesa->state.texture.tc_count++; vic_1 |= R300_INPUT_CNTL_TC0 << i; } @@ -222,7 +219,7 @@ int r300EmitArrays(GLcontext * ctx) InputsRead = prog->key.InputsRead; OutputsWritten = prog->key.OutputsWritten; } else { - inputs = rmesa->state.sw_tcl_inputs; + inputs = rmesa->swtcl.sw_tcl_inputs; DECLARE_RENDERINPUTS(render_inputs_bitset); RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset); @@ -275,7 +272,7 @@ int r300EmitArrays(GLcontext * ctx) if (InputsRead & (1 << i)) inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); - RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset); + RENDERINPUTS_COPY(rmesa->render_inputs_bitset, render_inputs_bitset); } assert(InputsRead); @@ -330,7 +327,7 @@ int r300EmitArrays(GLcontext * ctx) r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, nr); } - + /* Setup INPUT_CNTL. */ R300_STATECHANGE(rmesa, vic); rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 5ae999b73a..86b85d525f 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1432,7 +1432,7 @@ static void r300SetupRSUnit(GLcontext * ctx) if (hw_tcl_on) OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; else - RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset); + RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset); if (ctx->FragmentProgram._Current) InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; @@ -1583,7 +1583,7 @@ static void r500SetupRSUnit(GLcontext * ctx) if (hw_tcl_on) OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; else - RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset); + RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset); if (ctx->FragmentProgram._Current) InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; @@ -1853,7 +1853,7 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) { - struct r300_vertex_shader_state *prog = &(rmesa->state.vertex_shader); + struct r300_vertex_shader_state *prog = &(rmesa->vertex_shader); GLuint o_reg = 0; GLuint i_reg = 0; int i; @@ -1862,11 +1862,11 @@ static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) int program_end = 0; for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) { - if (rmesa->state.sw_tcl_inputs[i] != -1) { + if (rmesa->swtcl.sw_tcl_inputs[i] != -1) { prog->program.body.i[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT); - prog->program.body.i[program_end + 1] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); - prog->program.body.i[program_end + 2] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); - prog->program.body.i[program_end + 3] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + prog->program.body.i[program_end + 1] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + prog->program.body.i[program_end + 2] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + prog->program.body.i[program_end + 3] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); program_end += 4; i_reg++; } @@ -2522,8 +2522,6 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) */ void r300InitState(r300ContextPtr r300) { - memset(&(r300->state.texture), 0, sizeof(r300->state.texture)); - r300ResetHwState(r300); } diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 553bdb12dd..934e1e2243 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -281,7 +281,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) rmesa->radeon.swtcl.vertex_size /= 4; - RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, tnl->render_inputs_bitset); + RENDERINPUTS_COPY(rmesa->render_inputs_bitset, tnl->render_inputs_bitset); } diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 34d6261706..f7c50e9949 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -61,21 +61,21 @@ static int radeon_compressed_num_bytes(GLuint mesaFormat) { int bytes = 0; switch(mesaFormat) { - + case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: bytes = 2; break; - + case MESA_FORMAT_RGBA_DXT3: case MESA_FORMAT_RGBA_DXT5: bytes = 4; default: break; } - + return bytes; } @@ -97,18 +97,38 @@ static void compute_tex_image_offset(radeon_mipmap_tree *mt, lvl->rowstride = (lvl->width * mt->bpp + 63) & ~63; lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx, lvl->width, lvl->height, lvl->depth, mt->compressed); + if (lvl->size <= 0) { + int *i = 0; + *i = 0; + } + assert(lvl->size > 0); } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) { lvl->rowstride = (lvl->width * mt->bpp + 63) & ~63; lvl->size = lvl->rowstride * lvl->height; + if (lvl->size <= 0) { + int *i = 0; + *i = 0; + } + assert(lvl->size > 0); } else if (mt->tilebits & RADEON_TXO_MICRO_TILE) { /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, * though the actual offset may be different (if texture is less than * 32 bytes width) to the untiled case */ lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31; lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth; + if (lvl->size <= 0) { + int *i = 0; + *i = 0; + } + assert(lvl->size > 0); } else { lvl->rowstride = (lvl->width * mt->bpp + 31) & ~31; lvl->size = lvl->rowstride * lvl->height * lvl->depth; + if (lvl->size <= 0) { + int *i = 0; + *i = 0; + } + assert(lvl->size > 0); } assert(lvl->size > 0); @@ -230,7 +250,7 @@ static void calculate_first_last_level(struct gl_texture_object *tObj, tObj->Image[face][level]; assert(baseImage); - + /* These must be signed values. MinLod and MaxLod can be negative numbers, * and having firstLevel and lastLevel as signed prevents the need for * extra sign checks. -- cgit v1.2.3 From 27d4546f600cb444f07a4d510a328540ff37f761 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 02:42:35 +0200 Subject: r300: r300/r500 fp shader merge WIP --- src/mesa/drivers/dri/r300/r300_context.c | 1 + src/mesa/drivers/dri/r300/r300_context.h | 9 ++++++ src/mesa/drivers/dri/r300/r300_fragprog.c | 46 +++++++++++++-------------- src/mesa/drivers/dri/r300/r300_fragprog.h | 4 +-- src/mesa/drivers/dri/r300/r300_render.c | 10 +++--- src/mesa/drivers/dri/r300/r300_shader.c | 9 +++--- src/mesa/drivers/dri/r300/r300_state.c | 53 +++++++++++++++++-------------- src/mesa/drivers/dri/r300/r500_fragprog.c | 44 ++++++++++++------------- src/mesa/drivers/dri/r300/r500_fragprog.h | 3 +- 9 files changed, 94 insertions(+), 85 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index f16e5486f6..10836bb16a 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -392,6 +392,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, radeonInitSpanFuncs( ctx ); r300InitCmdBuf(r300); r300InitState(r300); + r300InitShaderFunctions(r300); if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) r300InitSwtcl(ctx); diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index c3d91187a7..8d0f95e31e 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -641,6 +641,13 @@ struct r300_swtcl_info { int sw_tcl_inputs[VERT_ATTRIB_MAX]; }; +struct r300_vtable { + void (* SetupRSUnit)(GLcontext *ctx); + void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings); + void ( *TranslateFragmentShader)(GLcontext *ctx, struct gl_fragment_program *fp); + GLboolean (* SetupPixelShader)(GLcontext *ctx); +}; + /** * \brief R300 context structure. @@ -648,6 +655,8 @@ struct r300_swtcl_info { struct r300_context { struct radeon_context radeon; /* parent class, must be first */ + struct r300_vtable vtbl; + struct r300_hw_state hw; struct r300_vertex_shader_state vertex_shader; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index f2d7cec5d3..2c3abb216b 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -401,25 +401,26 @@ static void build_state( } -void r300TranslateFragmentShader(r300ContextPtr r300, - struct r300_fragment_program *fp) +void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) { + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; struct r300_fragment_program_external_state state; - build_state(r300, fp, &state); - if (_mesa_memcmp(&fp->state, &state, sizeof(state))) { + build_state(r300, r300_fp, &state); + if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) { /* TODO: cache compiled programs */ - fp->translated = GL_FALSE; - _mesa_memcpy(&fp->state, &state, sizeof(state)); + r300_fp->translated = GL_FALSE; + _mesa_memcpy(&r300_fp->state, &state, sizeof(state)); } - if (!fp->translated) { + if (!r300_fp->translated) { struct r300_fragment_program_compiler compiler; compiler.r300 = r300; - compiler.fp = fp; - compiler.code = &fp->code; - compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base); + compiler.fp = r300_fp; + compiler.code = &r300_fp->code; + compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Fragment Program: Initial program:\n"); @@ -433,10 +434,7 @@ void r300TranslateFragmentShader(r300ContextPtr r300, { &radeonTransformALU, 0 }, { &radeonTransformTrigSimple, 0 } }; - radeonLocalTransform( - r300->radeon.glCtx, - compiler.program, - 3, transformations); + radeonLocalTransform(ctx, compiler.program, 3, transformations); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Fragment Program: After native rewrite:\n"); @@ -449,7 +447,7 @@ void r300TranslateFragmentShader(r300ContextPtr r300, .BuildSwizzle = &r300FPBuildSwizzle, .RewriteDepthOut = GL_TRUE }; - radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce); + radeonNqssaDce(ctx, compiler.program, &nqssadce); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: after NqSSA-DCE:\n"); @@ -457,23 +455,23 @@ void r300TranslateFragmentShader(r300ContextPtr r300, } if (!r300FragmentProgramEmit(&compiler)) - fp->error = GL_TRUE; + r300_fp->error = GL_TRUE; /* Subtle: Rescue any parameters that have been added during transformations */ - _mesa_free_parameter_list(fp->mesa_program.Base.Parameters); - fp->mesa_program.Base.Parameters = compiler.program->Parameters; + _mesa_free_parameter_list(fp->Base.Parameters); + fp->Base.Parameters = compiler.program->Parameters; compiler.program->Parameters = 0; - _mesa_reference_program(r300->radeon.glCtx, &compiler.program, NULL); + _mesa_reference_program(ctx, &compiler.program, NULL); - fp->translated = GL_TRUE; + r300_fp->translated = GL_TRUE; - if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) - r300FragmentProgramDump(fp, &fp->code); - r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); + if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) + r300FragmentProgramDump(r300_fp, &r300_fp->code); + r300UpdateStateParameters(ctx, _NEW_PROGRAM); } - update_params(r300, fp); + update_params(r300, r300_fp); } /* just some random things... */ diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index 94fb554fb3..e1976277de 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -107,9 +107,7 @@ struct r300_fragment_program; -extern void r300TranslateFragmentShader(r300ContextPtr r300, - struct r300_fragment_program *fp); - +extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); /** * Used internally by the r300 fragment program code to store compile-time diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index d33396e150..ce333b8099 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -432,20 +432,18 @@ static int r300Fallback(GLcontext * ctx) /* Do we need to use new-style shaders? * Also is there a better way to do this? */ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct r500_fragment_program *fp = (struct r500_fragment_program *) - (char *)ctx->FragmentProgram._Current; + struct r500_fragment_program *fp = (struct r500_fragment_program *) ctx->FragmentProgram._Current; if (fp) { if (!fp->translated) - r500TranslateFragmentShader(r300, fp); + r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); FALLBACK_IF(fp->error); } } else { - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; if (fp) { if (!fp->translated) - r300TranslateFragmentShader(r300, fp); + r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); FALLBACK_IF(fp->error); } diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index d90658ba47..ef0b5d037f 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -83,19 +83,20 @@ r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { if (target == GL_FRAGMENT_PROGRAM_ARB) { r300ContextPtr rmesa = R300_CONTEXT(ctx); + struct gl_fragment_program * fp = (struct gl_fragment_program *) prog; if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)prog; + struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)fp; if (!r500_fp->translated) - r500TranslateFragmentShader(rmesa, r500_fp); + rmesa->vtbl.TranslateFragmentShader(ctx, fp); return !r500_fp->error; } else { - struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog; + struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; if (!r300_fp->translated) - r300TranslateFragmentShader(rmesa, r300_fp); + rmesa->vtbl.TranslateFragmentShader(ctx, fp); return !r300_fp->error; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 86b85d525f..09f83f3d12 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1399,9 +1399,8 @@ static void r300SetupTextures(GLcontext * ctx) r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 1); } - r300SetupFragmentShaderTextures(ctx, tmu_mappings); - } else - r500SetupFragmentShaderTextures(ctx, tmu_mappings); + } + r300->vtbl.SetupFragmentShaderTextures(ctx, tmu_mappings); if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "TX_ENABLE: %08x last_hw_tmu=%d\n", @@ -2300,16 +2299,13 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, } -static GLboolean r300SetupPixelShader(r300ContextPtr rmesa) +static GLboolean r300SetupPixelShader(GLcontext *ctx) { - GLcontext *ctx = rmesa->radeon.glCtx; - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; + r300ContextPtr rmesa = R300_CONTEXT(ctx); + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; struct r300_fragment_program_code *code; int i, k; - r300TranslateFragmentShader(rmesa, fp); - /* Program is not native, fallback to software */ if (fp->error) return GL_FALSE; @@ -2383,19 +2379,16 @@ static GLboolean r300SetupPixelShader(r300ContextPtr rmesa) if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\ } while(0) -static GLboolean r500SetupPixelShader(r300ContextPtr rmesa) +static GLboolean r500SetupPixelShader(GLcontext *ctx) { - GLcontext *ctx = rmesa->radeon.glCtx; - struct r500_fragment_program *fp = (struct r500_fragment_program *) - (char *)ctx->FragmentProgram._Current; + r300ContextPtr rmesa = R300_CONTEXT(ctx); + struct r500_fragment_program *fp = (struct r500_fragment_program *) ctx->FragmentProgram._Current; int i; struct r500_fragment_program_code *code; ((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0; ((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0; - r500TranslateFragmentShader(rmesa, fp); - /* Program is not native, fallback to software */ if (fp->error) return GL_FALSE; @@ -2475,15 +2468,12 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc; } - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - if (!r500SetupPixelShader(rmesa)) - return; - r500SetupRSUnit(ctx); - } else { - if (!r300SetupPixelShader(rmesa)) - return; - r300SetupRSUnit(ctx); - } + rmesa->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); + + if (!rmesa->vtbl.SetupPixelShader(ctx)) + return; + + rmesa->vtbl.SetupRSUnit(ctx); if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) r300SetupVertexProgram(rmesa); @@ -2595,3 +2585,18 @@ void r300InitStateFuncs(struct dd_function_table *functions) functions->DrawBuffer = radeonDrawBuffer; functions->ReadBuffer = radeonReadBuffer; } + +void r300InitShaderFunctions(r300ContextPtr r300) +{ + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + r300->vtbl.SetupRSUnit = r500SetupRSUnit; + r300->vtbl.SetupPixelShader = r500SetupPixelShader; + r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures; + r300->vtbl.TranslateFragmentShader = r500TranslateFragmentShader; + } else { + r300->vtbl.SetupRSUnit = r300SetupRSUnit; + r300->vtbl.SetupPixelShader = r300SetupPixelShader; + r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures; + r300->vtbl.TranslateFragmentShader = r300TranslateFragmentShader; + } +} diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 1b8343ab21..df507b674e 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -439,25 +439,26 @@ static void build_state( static void dump_program(struct r500_fragment_program_code *code); -void r500TranslateFragmentShader(r300ContextPtr r300, - struct r500_fragment_program *fp) +void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) { + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)fp; struct r500_fragment_program_external_state state; - build_state(r300, fp, &state); - if (_mesa_memcmp(&fp->state, &state, sizeof(state))) { + build_state(r300, r500_fp, &state); + if (_mesa_memcmp(&r500_fp->state, &state, sizeof(state))) { /* TODO: cache compiled programs */ - fp->translated = GL_FALSE; - _mesa_memcpy(&fp->state, &state, sizeof(state)); + r500_fp->translated = GL_FALSE; + _mesa_memcpy(&r500_fp->state, &state, sizeof(state)); } - if (!fp->translated) { + if (!r500_fp->translated) { struct r500_fragment_program_compiler compiler; compiler.r300 = r300; - compiler.fp = fp; - compiler.code = &fp->code; - compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base); + compiler.fp = r500_fp; + compiler.code = &r500_fp->code; + compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: Initial program:\n"); @@ -472,8 +473,7 @@ void r500TranslateFragmentShader(r300ContextPtr r300, { &radeonTransformDeriv, 0 }, { &radeonTransformTrigScale, 0 } }; - radeonLocalTransform(r300->radeon.glCtx, compiler.program, - 4, transformations); + radeonLocalTransform(ctx, compiler.program, 4, transformations); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: after native rewrite:\n"); @@ -486,7 +486,7 @@ void r500TranslateFragmentShader(r300ContextPtr r300, .BuildSwizzle = &nqssadce_build_swizzle, .RewriteDepthOut = GL_TRUE }; - radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce); + radeonNqssaDce(ctx, compiler.program, &nqssadce); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: after NqSSA-DCE:\n"); @@ -494,29 +494,29 @@ void r500TranslateFragmentShader(r300ContextPtr r300, } if (!r500FragmentProgramEmit(&compiler)) - fp->error = GL_TRUE; + r500_fp->error = GL_TRUE; - fp->translated = GL_TRUE; + r500_fp->translated = GL_TRUE; /* Subtle: Rescue any parameters that have been added during transformations */ - _mesa_free_parameter_list(fp->mesa_program.Base.Parameters); - fp->mesa_program.Base.Parameters = compiler.program->Parameters; + _mesa_free_parameter_list(fp->Base.Parameters); + fp->Base.Parameters = compiler.program->Parameters; compiler.program->Parameters = 0; - _mesa_reference_program(r300->radeon.glCtx, &compiler.program, 0); + _mesa_reference_program(ctx, &compiler.program, 0); - r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); + r300UpdateStateParameters(ctx, _NEW_PROGRAM); if (RADEON_DEBUG & DEBUG_PIXEL) { - if (!fp->error) { + if (!r500_fp->error) { _mesa_printf("Machine-readable code:\n"); - dump_program(&fp->code); + dump_program(&r500_fp->code); } } } - update_params(r300, fp); + update_params(r300, r500_fp); } diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 1e45538f80..1456f7f467 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -47,8 +47,7 @@ struct r500_fragment_program; -extern void r500TranslateFragmentShader(r300ContextPtr r300, - struct r500_fragment_program *fp); +extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); struct r500_fragment_program_compiler { r300ContextPtr r300; -- cgit v1.2.3 From aa04e7d475f6d6028c06c42bedc3c7d37ee78a0e Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 03:16:16 +0200 Subject: r300: merge r300/r500 fragment program structures --- src/mesa/drivers/dri/r300/r300_context.h | 60 ++++++-------------------- src/mesa/drivers/dri/r300/r300_fragprog.c | 18 ++++---- src/mesa/drivers/dri/r300/r300_fragprog_emit.c | 2 +- src/mesa/drivers/dri/r300/r300_render.c | 21 ++------- src/mesa/drivers/dri/r300/r300_shader.c | 55 +++++------------------ src/mesa/drivers/dri/r300/r300_state.c | 37 ++++++---------- src/mesa/drivers/dri/r300/r500_fragprog.c | 44 +++++++++---------- src/mesa/drivers/dri/r300/r500_fragprog.h | 2 +- 8 files changed, 70 insertions(+), 169 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 8d0f95e31e..0c7221b190 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -458,7 +458,7 @@ struct r300_vertex_program_cont { #define PFS_NUM_CONST_REGS 16 struct r300_pfs_compile_state; - +struct r500_pfs_compile_state; /** * Stores state that influences the compilation of a fragment program. @@ -528,47 +528,6 @@ struct r300_fragment_program_code { int max_temp_idx; }; -/** - * Store everything about a fragment program that is needed - * to render with that program. - */ -struct r300_fragment_program { - struct gl_fragment_program mesa_program; - - GLboolean translated; - GLboolean error; - - struct r300_fragment_program_external_state state; - struct r300_fragment_program_code code; - - GLboolean WritesDepth; - GLuint optimization; -}; - -struct r500_pfs_compile_state; - -struct r500_fragment_program_external_state { - struct { - /** - * If the sampler is used as a shadow sampler, - * this field is: - * 0 - GL_LUMINANCE - * 1 - GL_INTENSITY - * 2 - GL_ALPHA - * depending on the depth texture mode. - */ - GLuint depth_texture_mode : 2; - - /** - * If the sampler is used as a shadow sampler, - * this field is (texture_compare_func - GL_NEVER). - * [e.g. if compare function is GL_LEQUAL, this field is 3] - * - * Otherwise, this field is 0. - */ - GLuint texture_compare_func : 3; - } unit[16]; -}; struct r500_fragment_program_code { struct { @@ -593,18 +552,23 @@ struct r500_fragment_program_code { int max_temp_idx; }; -struct r500_fragment_program { - struct gl_fragment_program mesa_program; +/** +* Store everything about a fragment program that is needed +* to render with that program. +*/ +struct r300_fragment_program { + struct gl_fragment_program Base; - GLcontext *ctx; GLboolean translated; GLboolean error; - struct r500_fragment_program_external_state state; - struct r500_fragment_program_code code; + struct r300_fragment_program_external_state state; + union { + struct r300_fragment_program_code r300; + struct r500_fragment_program_code r500; + } code; GLboolean writes_depth; - GLuint optimization; }; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 2c3abb216b..30f1bac72e 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -247,13 +247,11 @@ static GLboolean transform_TEX( } -static void update_params(r300ContextPtr r300, struct r300_fragment_program *fp) +static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) { - struct gl_fragment_program *mp = &fp->mesa_program; - /* Ask Mesa nicely to fill in ParameterValues for us */ - if (mp->Base.Parameters) - _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters); + if (fp->Base.Parameters) + _mesa_load_state_parameters(ctx, fp->Base.Parameters); } @@ -270,7 +268,7 @@ static void update_params(r300ContextPtr r300, struct r300_fragment_program *fp) */ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) { - GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead; + GLuint InputsRead = compiler->fp->Base.Base.InputsRead; if (!(InputsRead & FRAG_BIT_WPOS)) return; @@ -391,7 +389,7 @@ static void build_state( _mesa_bzero(state, sizeof(*state)); for(unit = 0; unit < 16; ++unit) { - if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) { + if (fp->Base.Base.ShadowSamplers & (1 << unit)) { struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); @@ -419,7 +417,7 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) compiler.r300 = r300; compiler.fp = r300_fp; - compiler.code = &r300_fp->code; + compiler.code = &r300_fp->code.r300; compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { @@ -467,11 +465,11 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) r300_fp->translated = GL_TRUE; if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) - r300FragmentProgramDump(r300_fp, &r300_fp->code); + r300FragmentProgramDump(r300_fp, &r300_fp->code.r300); r300UpdateStateParameters(ctx, _NEW_PROGRAM); } - update_params(r300, r300_fp); + update_params(ctx, fp); } /* just some random things... */ diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c index 9f0b7e3534..690734a1eb 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c @@ -201,7 +201,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) if (inst->Alpha.DepthWriteMask) { code->alu.inst[ip].inst3 |= R300_ALU_DSTA_DEPTH; code->node[code->cur_node].flags |= R300_W_OUT; - c->fp->WritesDepth = GL_TRUE; + c->fp->writes_depth = GL_TRUE; } return GL_TRUE; diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index ce333b8099..91f58ade59 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -429,24 +429,11 @@ static int r300Fallback(GLcontext * ctx) const unsigned back = ctx->Stencil._BackFace; FALLBACK_IF(r300->radeon.Fallback); - /* Do we need to use new-style shaders? - * Also is there a better way to do this? */ - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct r500_fragment_program *fp = (struct r500_fragment_program *) ctx->FragmentProgram._Current; - if (fp) { - if (!fp->translated) - r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); - - FALLBACK_IF(fp->error); - } - } else { - struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; - if (fp) { - if (!fp->translated) - r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); - FALLBACK_IF(fp->error); - } + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; + if (fp && !fp->translated) { + r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); + FALLBACK_IF(fp->error); } FALLBACK_IF(ctx->RenderMode != GL_RENDER); diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index ef0b5d037f..68fd8cd21e 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -9,10 +9,8 @@ static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target, GLuint id) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_vertex_program_cont *vp; - struct r300_fragment_program *r300_fp; - struct r500_fragment_program *r500_fp; + struct r300_fragment_program *fp; switch (target) { case GL_VERTEX_STATE_PROGRAM_NV: @@ -20,28 +18,12 @@ static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target, vp = CALLOC_STRUCT(r300_vertex_program_cont); return _mesa_init_vertex_program(ctx, &vp->mesa_program, target, id); - case GL_FRAGMENT_PROGRAM_ARB: - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - r500_fp = CALLOC_STRUCT(r500_fragment_program); - r500_fp->ctx = ctx; - return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program, - target, id); - } else { - r300_fp = CALLOC_STRUCT(r300_fragment_program); - return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program, - target, id); - } case GL_FRAGMENT_PROGRAM_NV: - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - r500_fp = CALLOC_STRUCT(r500_fragment_program); - return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program, - target, id); - } else { - r300_fp = CALLOC_STRUCT(r300_fragment_program); - return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program, - target, id); - } + case GL_FRAGMENT_PROGRAM_ARB: + fp = CALLOC_STRUCT(r300_fragment_program); + return _mesa_init_fragment_program(ctx, &fp->Base, target, id); + default: _mesa_problem(ctx, "Bad target in r300NewProgram"); } @@ -57,20 +39,15 @@ static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog) static void r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_vertex_program_cont *vp = (void *)prog; struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog; - struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)prog; switch (target) { case GL_VERTEX_PROGRAM_ARB: vp->progs = NULL; break; case GL_FRAGMENT_PROGRAM_ARB: - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) - r500_fp->translated = GL_FALSE; - else - r300_fp->translated = GL_FALSE; + r300_fp->translated = GL_FALSE; break; } @@ -83,23 +60,11 @@ r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { if (target == GL_FRAGMENT_PROGRAM_ARB) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - struct gl_fragment_program * fp = (struct gl_fragment_program *) prog; - - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)fp; - - if (!r500_fp->translated) - rmesa->vtbl.TranslateFragmentShader(ctx, fp); - - return !r500_fp->error; - } else { - struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; - - if (!r300_fp->translated) - rmesa->vtbl.TranslateFragmentShader(ctx, fp); + struct r300_fragment_program *fp = (struct r300_fragment_program *)prog; + if (!fp->translated) + rmesa->vtbl.TranslateFragmentShader(ctx, &fp->Base); - return !r300_fp->error; - } + return !fp->error; } else return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 09f83f3d12..9304ffb342 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -449,18 +449,9 @@ static void r300SetPolygonOffsetState(GLcontext * ctx, GLboolean state) static GLboolean current_fragment_program_writes_depth(GLcontext* ctx) { - r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; - if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; - return (fp && fp->WritesDepth); - } else { - struct r500_fragment_program* fp = - (struct r500_fragment_program*)(char*) - ctx->FragmentProgram._Current; - return (fp && fp->writes_depth); - } + return (fp && fp->writes_depth); } static void r300SetEarlyZState(GLcontext * ctx) @@ -1072,7 +1063,7 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state) if (!fp) return; - paramList = fp->mesa_program.Base.Parameters; + paramList = fp->Base.Base.Parameters; if (!paramList) return; @@ -1191,9 +1182,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) { r300ContextPtr r300 = R300_CONTEXT(ctx); int i; - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; - struct r300_fragment_program_code *code = &fp->code; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; + struct r300_fragment_program_code *code = &fp->code.r300; R300_STATECHANGE(r300, fpt); @@ -1234,9 +1224,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) { int i; - struct r500_fragment_program *fp = (struct r500_fragment_program *) - (char *)ctx->FragmentProgram._Current; - struct r500_fragment_program_code *code = &fp->code; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; + struct r500_fragment_program_code *code = &fp->code.r500; /* find all the texture instructions and relocate the texture units */ for (i = 0; i < code->inst_end + 1; i++) { @@ -1391,7 +1380,7 @@ static void r300SetupTextures(GLcontext * ctx) return; if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { - if (fp->mesa_program.UsesKill && last_hw_tmu < 0) { + if (fp->Base.UsesKill && last_hw_tmu < 0) { // The KILL operation requires the first texture unit // to be enabled. r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1; @@ -2310,7 +2299,7 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) if (fp->error) return GL_FALSE; - code = &fp->code; + code = &fp->code.r300; r300SetupTextures(ctx); @@ -2355,7 +2344,7 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, code->const_nr * 4); for (i = 0; i < code->const_nr; i++) { const GLfloat *constant = get_fragmentprogram_constant(ctx, - &fp->mesa_program.Base, code->constant[i]); + &fp->Base.Base, code->constant[i]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(constant[0]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(constant[1]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]); @@ -2382,7 +2371,7 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) static GLboolean r500SetupPixelShader(GLcontext *ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - struct r500_fragment_program *fp = (struct r500_fragment_program *) ctx->FragmentProgram._Current; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; int i; struct r500_fragment_program_code *code; @@ -2393,7 +2382,7 @@ static GLboolean r500SetupPixelShader(GLcontext *ctx) if (fp->error) return GL_FALSE; - code = &fp->code; + code = &fp->code.r500; r300SetupTextures(ctx); @@ -2425,7 +2414,7 @@ static GLboolean r500SetupPixelShader(GLcontext *ctx) R300_STATECHANGE(rmesa, r500fp_const); for (i = 0; i < code->const_nr; i++) { const GLfloat *constant = get_fragmentprogram_constant(ctx, - &fp->mesa_program.Base, code->constant[i]); + &fp->Base.Base, code->constant[i]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(constant[0]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(constant[1]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(constant[2]); diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index df507b674e..f5804521ee 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -189,13 +189,11 @@ static GLboolean transform_TEX( } -static void update_params(r300ContextPtr r300, struct r500_fragment_program *fp) +static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) { - struct gl_fragment_program *mp = &fp->mesa_program; - /* Ask Mesa nicely to fill in ParameterValues for us */ - if (mp->Base.Parameters) - _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters); + if (fp->Base.Parameters) + _mesa_load_state_parameters(ctx, fp->Base.Parameters); } @@ -212,7 +210,7 @@ static void update_params(r300ContextPtr r300, struct r500_fragment_program *fp) */ static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler) { - GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead; + GLuint InputsRead = compiler->fp->Base.Base.InputsRead; if (!(InputsRead & FRAG_BIT_WPOS)) return; @@ -420,15 +418,15 @@ static GLuint build_func(GLuint comparefunc) */ static void build_state( r300ContextPtr r300, - struct r500_fragment_program *fp, - struct r500_fragment_program_external_state *state) + struct r300_fragment_program *fp, + struct r300_fragment_program_external_state *state) { int unit; _mesa_bzero(state, sizeof(*state)); for(unit = 0; unit < 16; ++unit) { - if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) { + if (fp->Base.Base.ShadowSamplers & (1 << unit)) { struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); @@ -442,22 +440,22 @@ static void dump_program(struct r500_fragment_program_code *code); void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) { r300ContextPtr r300 = R300_CONTEXT(ctx); - struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)fp; - struct r500_fragment_program_external_state state; + struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; + struct r300_fragment_program_external_state state; - build_state(r300, r500_fp, &state); - if (_mesa_memcmp(&r500_fp->state, &state, sizeof(state))) { + build_state(r300, r300_fp, &state); + if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) { /* TODO: cache compiled programs */ - r500_fp->translated = GL_FALSE; - _mesa_memcpy(&r500_fp->state, &state, sizeof(state)); + r300_fp->translated = GL_FALSE; + _mesa_memcpy(&r300_fp->state, &state, sizeof(state)); } - if (!r500_fp->translated) { + if (!r300_fp->translated) { struct r500_fragment_program_compiler compiler; compiler.r300 = r300; - compiler.fp = r500_fp; - compiler.code = &r500_fp->code; + compiler.fp = r300_fp; + compiler.code = &r300_fp->code.r500; compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { @@ -494,9 +492,9 @@ void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) } if (!r500FragmentProgramEmit(&compiler)) - r500_fp->error = GL_TRUE; + r300_fp->error = GL_TRUE; - r500_fp->translated = GL_TRUE; + r300_fp->translated = GL_TRUE; /* Subtle: Rescue any parameters that have been added during transformations */ _mesa_free_parameter_list(fp->Base.Parameters); @@ -508,15 +506,15 @@ void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) r300UpdateStateParameters(ctx, _NEW_PROGRAM); if (RADEON_DEBUG & DEBUG_PIXEL) { - if (!r500_fp->error) { + if (!r300_fp->error) { _mesa_printf("Machine-readable code:\n"); - dump_program(&r500_fp->code); + dump_program(&r300_fp->code.r500); } } } - update_params(r300, r500_fp); + update_params(ctx, fp); } diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 1456f7f467..567a43cf61 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -51,7 +51,7 @@ extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_progr struct r500_fragment_program_compiler { r300ContextPtr r300; - struct r500_fragment_program *fp; + struct r300_fragment_program *fp; struct r500_fragment_program_code *code; struct gl_program *program; }; -- cgit v1.2.3 From 33af54af0da94e686ff6679d240a9ec246df3c7a Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 03:34:21 +0200 Subject: r300: merge r300/r500 fragment program compiler structure --- src/mesa/drivers/dri/r300/r300_context.h | 12 +++++++++--- src/mesa/drivers/dri/r300/r300_fragprog.c | 2 +- src/mesa/drivers/dri/r300/r300_fragprog.h | 8 -------- src/mesa/drivers/dri/r300/r300_fragprog_emit.c | 6 +++--- src/mesa/drivers/dri/r300/r300_state.c | 1 + src/mesa/drivers/dri/r300/r300_swtcl.c | 1 + src/mesa/drivers/dri/r300/r500_fragprog.c | 10 +++++----- src/mesa/drivers/dri/r300/r500_fragprog.h | 11 +---------- src/mesa/drivers/dri/r300/r500_fragprog_emit.c | 8 ++++---- 9 files changed, 25 insertions(+), 34 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 0c7221b190..ff59ae7ecf 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -43,6 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_common.h" #include "main/mtypes.h" +#include "shader/prog_instruction.h" struct r300_context; typedef struct r300_context r300ContextRec; @@ -66,8 +67,6 @@ typedef struct r300_context *r300ContextPtr; } #include "r300_vertprog.h" -#include "r500_fragprog.h" - /* The blit width for texture uploads @@ -563,7 +562,7 @@ struct r300_fragment_program { GLboolean error; struct r300_fragment_program_external_state state; - union { + union rX00_fragment_program_code { struct r300_fragment_program_code r300; struct r500_fragment_program_code r500; } code; @@ -572,6 +571,13 @@ struct r300_fragment_program { GLuint optimization; }; +struct r300_fragment_program_compiler { + r300ContextPtr r300; + struct r300_fragment_program *fp; + union rX00_fragment_program_code *code; + struct gl_program *program; +}; + #define R300_MAX_AOS_ARRAYS 16 diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 30f1bac72e..eae4c46f69 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -417,7 +417,7 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) compiler.r300 = r300; compiler.fp = r300_fp; - compiler.code = &r300_fp->code.r300; + compiler.code = &r300_fp->code; compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index e1976277de..631e40913c 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -105,20 +105,12 @@ #endif -struct r300_fragment_program; - extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); /** * Used internally by the r300 fragment program code to store compile-time * only data. */ -struct r300_fragment_program_compiler { - r300ContextPtr r300; - struct r300_fragment_program *fp; - struct r300_fragment_program_code *code; - struct gl_program *program; -}; extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c index 690734a1eb..693d485de9 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c @@ -47,7 +47,7 @@ #define PROG_CODE \ struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \ - struct r300_fragment_program_code *code = c->code + struct r300_fragment_program_code *code = &c->code->r300 #define error(fmt, args...) do { \ fprintf(stderr, "%s::%s(): " fmt "\n", \ @@ -213,7 +213,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) */ static GLboolean finish_node(struct r300_fragment_program_compiler *c) { - struct r300_fragment_program_code *code = c->code; + struct r300_fragment_program_code *code = &c->code->r300; struct r300_fragment_program_node *node = &code->node[code->cur_node]; if (node->alu_end < 0) { @@ -327,7 +327,7 @@ static const struct radeon_pair_handler pair_handler = { */ GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler) { - struct r300_fragment_program_code *code = compiler->code; + struct r300_fragment_program_code *code = &compiler->code->r300; _mesa_bzero(code, sizeof(struct r300_fragment_program_code)); code->node[0].alu_end = -1; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 9304ffb342..493c4be6a0 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -61,6 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_emit.h" #include "r300_fragprog.h" #include "r300_tex.h" +#include "r500_fragprog.h" #include "drirenderbuffer.h" diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 934e1e2243..256a2bb5cb 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -34,6 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/tnl.h" #include "tnl/t_pipeline.h" +#include "r300_state.h" #include "r300_swtcl.h" #include "r300_emit.h" #include "r300_tex.h" diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index f5804521ee..526a0ea928 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -62,8 +62,8 @@ static GLboolean transform_TEX( struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data) { - struct r500_fragment_program_compiler *compiler = - (struct r500_fragment_program_compiler*)data; + struct r300_fragment_program_compiler *compiler = + (struct r300_fragment_program_compiler*)data; struct prog_instruction inst = *orig_inst; struct prog_instruction* tgt; GLboolean destredirect = GL_FALSE; @@ -208,7 +208,7 @@ static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) * \todo if/when r5xx supports the radeon_program architecture, this is a * likely candidate for code sharing. */ -static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler) +static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) { GLuint InputsRead = compiler->fp->Base.Base.InputsRead; @@ -451,11 +451,11 @@ void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) } if (!r300_fp->translated) { - struct r500_fragment_program_compiler compiler; + struct r300_fragment_program_compiler compiler; compiler.r300 = r300; compiler.fp = r300_fp; - compiler.code = &r300_fp->code.r500; + compiler.code = &r300_fp->code; compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 567a43cf61..4e72ef7aac 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -45,17 +45,8 @@ #include "r300_state.h" #include "radeon_program.h" -struct r500_fragment_program; - extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); -struct r500_fragment_program_compiler { - r300ContextPtr r300; - struct r300_fragment_program *fp; - struct r500_fragment_program_code *code; - struct gl_program *program; -}; - -extern GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler); +extern GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); #endif diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c index 4631235f0d..d9f81004e8 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c @@ -49,8 +49,8 @@ #define PROG_CODE \ - struct r500_fragment_program_compiler *c = (struct r500_fragment_program_compiler*)data; \ - struct r500_fragment_program_code *code = c->code + struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \ + struct r500_fragment_program_code *code = &c->code->r500 #define error(fmt, args...) do { \ fprintf(stderr, "%s::%s(): " fmt "\n", \ @@ -299,9 +299,9 @@ static const struct radeon_pair_handler pair_handler = { .MaxHwTemps = 128 }; -GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler) +GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler) { - struct r500_fragment_program_code *code = compiler->code; + struct r500_fragment_program_code *code = &compiler->code->r500; _mesa_bzero(code, sizeof(*code)); code->max_temp_idx = 1; -- cgit v1.2.3 From 97104c255942ee781777818633ca6c17b4fea312 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 03:44:36 +0200 Subject: r300: further r300/r500 merge preparation --- src/mesa/drivers/dri/r300/r300_context.h | 3 ++- src/mesa/drivers/dri/r300/r300_fragprog.c | 2 +- src/mesa/drivers/dri/r300/r300_state.c | 2 ++ src/mesa/drivers/dri/r300/r500_fragprog.c | 2 +- 4 files changed, 6 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index ff59ae7ecf..41417f3122 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -614,7 +614,8 @@ struct r300_swtcl_info { struct r300_vtable { void (* SetupRSUnit)(GLcontext *ctx); void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings); - void ( *TranslateFragmentShader)(GLcontext *ctx, struct gl_fragment_program *fp); + void (* TranslateFragmentShader)(GLcontext *ctx, struct gl_fragment_program *fp); + GLboolean (* FragmentProgramEmit)(struct r300_fragment_program_compiler *compiler); GLboolean (* SetupPixelShader)(GLcontext *ctx); }; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index eae4c46f69..d58b092122 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -452,7 +452,7 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) _mesa_print_program(compiler.program); } - if (!r300FragmentProgramEmit(&compiler)) + if (!r300->vtbl.FragmentProgramEmit(&compiler)) r300_fp->error = GL_TRUE; /* Subtle: Rescue any parameters that have been added during transformations */ diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 493c4be6a0..95380a2870 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2583,10 +2583,12 @@ void r300InitShaderFunctions(r300ContextPtr r300) r300->vtbl.SetupPixelShader = r500SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures; r300->vtbl.TranslateFragmentShader = r500TranslateFragmentShader; + r300->vtbl.FragmentProgramEmit = r500FragmentProgramEmit; } else { r300->vtbl.SetupRSUnit = r300SetupRSUnit; r300->vtbl.SetupPixelShader = r300SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures; r300->vtbl.TranslateFragmentShader = r300TranslateFragmentShader; + r300->vtbl.FragmentProgramEmit = r300FragmentProgramEmit; } } diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 526a0ea928..3e21e0f497 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -491,7 +491,7 @@ void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) _mesa_print_program(compiler.program); } - if (!r500FragmentProgramEmit(&compiler)) + if (!r300->vtbl.FragmentProgramEmit(&compiler)) r300_fp->error = GL_TRUE; r300_fp->translated = GL_TRUE; -- cgit v1.2.3 From 155cc1647fb7ec488fb1d93ba68bc2523ffee381 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 04:00:51 +0200 Subject: r300: more prepare for merge --- src/mesa/drivers/dri/r300/r300_context.h | 1 + src/mesa/drivers/dri/r300/r300_fragprog.c | 10 +++++----- src/mesa/drivers/dri/r300/r300_fragprog.h | 5 +---- src/mesa/drivers/dri/r300/r300_state.c | 2 ++ src/mesa/drivers/dri/r300/r500_fragprog.c | 21 +++++++-------------- src/mesa/drivers/dri/r300/r500_fragprog.h | 1 + 6 files changed, 17 insertions(+), 23 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 41417f3122..904218fde2 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -616,6 +616,7 @@ struct r300_vtable { void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings); void (* TranslateFragmentShader)(GLcontext *ctx, struct gl_fragment_program *fp); GLboolean (* FragmentProgramEmit)(struct r300_fragment_program_compiler *compiler); + void (* FragmentProgramDump)(union rX00_fragment_program_code *code); GLboolean (* SetupPixelShader)(GLcontext *ctx); }; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index d58b092122..a8b885a4c6 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -464,19 +464,19 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) r300_fp->translated = GL_TRUE; - if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) - r300FragmentProgramDump(r300_fp, &r300_fp->code.r300); r300UpdateStateParameters(ctx, _NEW_PROGRAM); + + if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) + r300->vtbl.FragmentProgramDump(&r300_fp->code); } update_params(ctx, fp); } /* just some random things... */ -void r300FragmentProgramDump( - struct r300_fragment_program *fp, - struct r300_fragment_program_code *code) +void r300FragmentProgramDump(union rX00_fragment_program_code *c) { + struct r300_fragment_program_code *code = &c->r300; int n, i, j; static int pc = 0; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index 631e40913c..5c2cb312af 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -114,9 +114,6 @@ extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_progr extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); - -extern void r300FragmentProgramDump( - struct r300_fragment_program *fp, - struct r300_fragment_program_code *code); +extern void r300FragmentProgramDump(union rX00_fragment_program_code *c); #endif diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 95380a2870..64b462bc90 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2584,11 +2584,13 @@ void r300InitShaderFunctions(r300ContextPtr r300) r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures; r300->vtbl.TranslateFragmentShader = r500TranslateFragmentShader; r300->vtbl.FragmentProgramEmit = r500FragmentProgramEmit; + r300->vtbl.FragmentProgramDump = r500FragmentProgramDump; } else { r300->vtbl.SetupRSUnit = r300SetupRSUnit; r300->vtbl.SetupPixelShader = r300SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures; r300->vtbl.TranslateFragmentShader = r300TranslateFragmentShader; r300->vtbl.FragmentProgramEmit = r300FragmentProgramEmit; + r300->vtbl.FragmentProgramDump = r300FragmentProgramDump; } } diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 3e21e0f497..3b45eee537 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -435,8 +435,6 @@ static void build_state( } } -static void dump_program(struct r500_fragment_program_code *code); - void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) { r300ContextPtr r300 = R300_CONTEXT(ctx); @@ -494,24 +492,19 @@ void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) if (!r300->vtbl.FragmentProgramEmit(&compiler)) r300_fp->error = GL_TRUE; - r300_fp->translated = GL_TRUE; - /* Subtle: Rescue any parameters that have been added during transformations */ _mesa_free_parameter_list(fp->Base.Parameters); fp->Base.Parameters = compiler.program->Parameters; compiler.program->Parameters = 0; - _mesa_reference_program(ctx, &compiler.program, 0); + _mesa_reference_program(ctx, &compiler.program, NULL); - r300UpdateStateParameters(ctx, _NEW_PROGRAM); + r300_fp->translated = GL_TRUE; - if (RADEON_DEBUG & DEBUG_PIXEL) { - if (!r300_fp->error) { - _mesa_printf("Machine-readable code:\n"); - dump_program(&r300_fp->code.r500); - } - } + r300UpdateStateParameters(ctx, _NEW_PROGRAM); + if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) + r300->vtbl.FragmentProgramDump(&r300_fp->code); } update_params(ctx, fp); @@ -615,9 +608,9 @@ static char *to_texop(int val) return NULL; } -static void dump_program(struct r500_fragment_program_code *code) +void r500FragmentProgramDump(union rX00_fragment_program_code *c) { - + struct r500_fragment_program_code *code = &c->r500; fprintf(stderr, "R500 Fragment Program:\n--------\n"); int n; diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 4e72ef7aac..5bda0d1d0d 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -49,4 +49,5 @@ extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_progr extern GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); +extern void r500FragmentProgramDump(union rX00_fragment_program_code *c); #endif -- cgit v1.2.3 From 300661d12a1f0ab6c81b087a2ca8c4655abf7066 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 12:39:13 +0200 Subject: r300: more r300/r500 unification reuse insert_WPOS_trailer function --- src/mesa/drivers/dri/r300/r300_fragprog.c | 4 +- src/mesa/drivers/dri/r300/r300_fragprog.h | 7 +- src/mesa/drivers/dri/r300/r500_fragprog.c | 107 ++---------------------------- src/mesa/drivers/dri/r300/r500_fragprog.h | 5 ++ 4 files changed, 13 insertions(+), 110 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index a8b885a4c6..13a1c300dd 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -263,10 +263,8 @@ static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) * All other code pieces that reference that input will be rewritten * to read from a newly allocated temporary. * - * \todo if/when r5xx supports the radeon_program architecture, this is a - * likely candidate for code sharing. */ -static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) +void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) { GLuint InputsRead = compiler->fp->Base.Base.InputsRead; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index 5c2cb312af..08f6584383 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -105,12 +105,9 @@ #endif -extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); +extern void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler); -/** - * Used internally by the r300 fragment program code to store compile-time - * only data. - */ +extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 3b45eee537..eb93648e2f 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -29,6 +29,7 @@ #include "radeon_nqssadce.h" #include "radeon_program_alu.h" +#include "r300_fragprog.h" static void reset_srcreg(struct prog_src_register* reg) @@ -197,110 +198,13 @@ static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) } -/** - * Transform the program to support fragment.position. - * - * Introduce a small fragment at the start of the program that will be - * the only code that directly reads the FRAG_ATTRIB_WPOS input. - * All other code pieces that reference that input will be rewritten - * to read from a newly allocated temporary. - * - * \todo if/when r5xx supports the radeon_program architecture, this is a - * likely candidate for code sharing. - */ -static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) -{ - GLuint InputsRead = compiler->fp->Base.Base.InputsRead; - - if (!(InputsRead & FRAG_BIT_WPOS)) - return; - - static gl_state_index tokens[STATE_LENGTH] = { - STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0 - }; - struct prog_instruction *fpi; - GLuint window_index; - int i = 0; - GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY); - - _mesa_insert_instructions(compiler->program, 0, 3); - fpi = compiler->program->Instructions; - - /* perspective divide */ - fpi[i].Opcode = OPCODE_RCP; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_W; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_INPUT; - fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; - fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW; - i++; - - fpi[i].Opcode = OPCODE_MUL; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_INPUT; - fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; - fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW; - - fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[1].Index = tempregi; - fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW; - i++; - - /* viewport transformation */ - window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens); - - fpi[i].Opcode = OPCODE_MAD; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[0].Index = tempregi; - fpi[i].SrcReg[0].Swizzle = - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - - fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR; - fpi[i].SrcReg[1].Index = window_index; - fpi[i].SrcReg[1].Swizzle = - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - - fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR; - fpi[i].SrcReg[2].Index = window_index; - fpi[i].SrcReg[2].Swizzle = - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - i++; - - for (; i < compiler->program->NumInstructions; ++i) { - int reg; - for (reg = 0; reg < 3; reg++) { - if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT && - fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) { - fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[reg].Index = tempregi; - } - } - } -} - - static void nqssadce_init(struct nqssadce_state* s) { s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; } -static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg) +GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) { GLuint relevant; int i; @@ -366,8 +270,7 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg) * The only thing we *cannot* do in an ALU instruction is per-component * negation. Therefore, we split the MOV into two instructions when necessary. */ -static void nqssadce_build_swizzle(struct nqssadce_state *s, - struct prog_dst_register dst, struct prog_src_register src) +void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) { struct prog_instruction *inst; GLuint negatebase[2] = { 0, 0 }; @@ -478,8 +381,8 @@ void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) struct radeon_nqssadce_descr nqssadce = { .Init = &nqssadce_init, - .IsNativeSwizzle = &is_native_swizzle, - .BuildSwizzle = &nqssadce_build_swizzle, + .IsNativeSwizzle = &r500FPIsNativeSwizzle, + .BuildSwizzle = &r500FPBuildSwizzle, .RewriteDepthOut = GL_TRUE }; radeonNqssaDce(ctx, compiler.program, &nqssadce); diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 5bda0d1d0d..2e14098f5d 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -44,10 +44,15 @@ #include "r300_context.h" #include "r300_state.h" #include "radeon_program.h" +#include "radeon_nqssadce.h" extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); extern GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); extern void r500FragmentProgramDump(union rX00_fragment_program_code *c); + +extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg); + +extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src); #endif -- cgit v1.2.3 From a2d49eeaebcb9d5869e6f6d57d0aa050a825d8b6 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 13:35:43 +0200 Subject: r300: move common fp functions to seperate file --- src/mesa/drivers/dri/r300/Makefile | 1 + src/mesa/drivers/dri/r300/r300_context.h | 1 - src/mesa/drivers/dri/r300/r300_fragprog.c | 244 +------------------- src/mesa/drivers/dri/r300/r300_fragprog.h | 6 +- src/mesa/drivers/dri/r300/r300_fragprog_common.c | 282 +++++++++++++++++++++++ src/mesa/drivers/dri/r300/r300_fragprog_common.h | 35 +++ src/mesa/drivers/dri/r300/r300_render.c | 5 +- src/mesa/drivers/dri/r300/r300_shader.c | 31 ++- src/mesa/drivers/dri/r300/r300_state.c | 7 +- src/mesa/drivers/dri/r300/r500_fragprog.c | 132 +---------- src/mesa/drivers/dri/r300/r500_fragprog.h | 4 +- 11 files changed, 358 insertions(+), 390 deletions(-) create mode 100644 src/mesa/drivers/dri/r300/r300_fragprog_common.c create mode 100644 src/mesa/drivers/dri/r300/r300_fragprog_common.h (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index 0dff9a1273..62715e3b50 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -48,6 +48,7 @@ DRIVER_SOURCES = \ radeon_program_pair.c \ radeon_nqssadce.c \ r300_vertprog.c \ + r300_fragprog_common.c \ r300_fragprog.c \ r300_fragprog_swizzle.c \ r300_fragprog_emit.c \ diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 904218fde2..949a3ca45a 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -614,7 +614,6 @@ struct r300_swtcl_info { struct r300_vtable { void (* SetupRSUnit)(GLcontext *ctx); void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings); - void (* TranslateFragmentShader)(GLcontext *ctx, struct gl_fragment_program *fp); GLboolean (* FragmentProgramEmit)(struct r300_fragment_program_compiler *compiler); void (* FragmentProgramDump)(union rX00_fragment_program_code *code); GLboolean (* SetupPixelShader)(GLcontext *ctx); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 13a1c300dd..825246687f 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -25,21 +25,6 @@ * */ -/** - * \file - * - * Fragment program compiler. Perform transformations on the intermediate - * representation until the program is in a form where we can translate - * it more or less directly into machine-readable form. - * - * \author Ben Skeggs - * \author Jerome Glisse - */ - -#include "main/glheader.h" -#include "main/macros.h" -#include "main/enums.h" -#include "shader/prog_instruction.h" #include "shader/prog_parameter.h" #include "shader/prog_print.h" @@ -49,8 +34,6 @@ #include "r300_state.h" #include "radeon_nqssadce.h" -#include "radeon_program_alu.h" - static void reset_srcreg(struct prog_src_register* reg) { @@ -81,7 +64,7 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t * \todo If/when r5xx uses the radeon_program architecture, this can probably * be reused. */ -static GLboolean transform_TEX( +GLboolean r300_transform_TEX( struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data) { @@ -246,231 +229,6 @@ static GLboolean transform_TEX( return GL_TRUE; } - -static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) -{ - /* Ask Mesa nicely to fill in ParameterValues for us */ - if (fp->Base.Parameters) - _mesa_load_state_parameters(ctx, fp->Base.Parameters); -} - - -/** - * Transform the program to support fragment.position. - * - * Introduce a small fragment at the start of the program that will be - * the only code that directly reads the FRAG_ATTRIB_WPOS input. - * All other code pieces that reference that input will be rewritten - * to read from a newly allocated temporary. - * - */ -void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) -{ - GLuint InputsRead = compiler->fp->Base.Base.InputsRead; - - if (!(InputsRead & FRAG_BIT_WPOS)) - return; - - static gl_state_index tokens[STATE_LENGTH] = { - STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0 - }; - struct prog_instruction *fpi; - GLuint window_index; - int i = 0; - GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY); - - _mesa_insert_instructions(compiler->program, 0, 3); - fpi = compiler->program->Instructions; - - /* perspective divide */ - fpi[i].Opcode = OPCODE_RCP; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_W; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_INPUT; - fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; - fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW; - i++; - - fpi[i].Opcode = OPCODE_MUL; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_INPUT; - fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; - fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW; - - fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[1].Index = tempregi; - fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW; - i++; - - /* viewport transformation */ - window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens); - - fpi[i].Opcode = OPCODE_MAD; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[0].Index = tempregi; - fpi[i].SrcReg[0].Swizzle = - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - - fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR; - fpi[i].SrcReg[1].Index = window_index; - fpi[i].SrcReg[1].Swizzle = - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - - fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR; - fpi[i].SrcReg[2].Index = window_index; - fpi[i].SrcReg[2].Swizzle = - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - i++; - - for (; i < compiler->program->NumInstructions; ++i) { - int reg; - for (reg = 0; reg < 3; reg++) { - if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT && - fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) { - fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[reg].Index = tempregi; - } - } - } -} - - -static void nqssadce_init(struct nqssadce_state* s) -{ - s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; - s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; -} - - -static GLuint build_dtm(GLuint depthmode) -{ - switch(depthmode) { - default: - case GL_LUMINANCE: return 0; - case GL_INTENSITY: return 1; - case GL_ALPHA: return 2; - } -} - -static GLuint build_func(GLuint comparefunc) -{ - return comparefunc - GL_NEVER; -} - - -/** - * Collect all external state that is relevant for compiling the given - * fragment program. - */ -static void build_state( - r300ContextPtr r300, - struct r300_fragment_program *fp, - struct r300_fragment_program_external_state *state) -{ - int unit; - - _mesa_bzero(state, sizeof(*state)); - - for(unit = 0; unit < 16; ++unit) { - if (fp->Base.Base.ShadowSamplers & (1 << unit)) { - struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; - - state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); - state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); - } - } -} - - -void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; - struct r300_fragment_program_external_state state; - - build_state(r300, r300_fp, &state); - if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) { - /* TODO: cache compiled programs */ - r300_fp->translated = GL_FALSE; - _mesa_memcpy(&r300_fp->state, &state, sizeof(state)); - } - - if (!r300_fp->translated) { - struct r300_fragment_program_compiler compiler; - - compiler.r300 = r300; - compiler.fp = r300_fp; - compiler.code = &r300_fp->code; - compiler.program = _mesa_clone_program(ctx, &fp->Base); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Fragment Program: Initial program:\n"); - _mesa_print_program(compiler.program); - } - - insert_WPOS_trailer(&compiler); - - struct radeon_program_transformation transformations[] = { - { &transform_TEX, &compiler }, - { &radeonTransformALU, 0 }, - { &radeonTransformTrigSimple, 0 } - }; - radeonLocalTransform(ctx, compiler.program, 3, transformations); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Fragment Program: After native rewrite:\n"); - _mesa_print_program(compiler.program); - } - - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadce_init, - .IsNativeSwizzle = &r300FPIsNativeSwizzle, - .BuildSwizzle = &r300FPBuildSwizzle, - .RewriteDepthOut = GL_TRUE - }; - radeonNqssaDce(ctx, compiler.program, &nqssadce); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Compiler: after NqSSA-DCE:\n"); - _mesa_print_program(compiler.program); - } - - if (!r300->vtbl.FragmentProgramEmit(&compiler)) - r300_fp->error = GL_TRUE; - - /* Subtle: Rescue any parameters that have been added during transformations */ - _mesa_free_parameter_list(fp->Base.Parameters); - fp->Base.Parameters = compiler.program->Parameters; - compiler.program->Parameters = 0; - - _mesa_reference_program(ctx, &compiler.program, NULL); - - r300_fp->translated = GL_TRUE; - - r300UpdateStateParameters(ctx, _NEW_PROGRAM); - - if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) - r300->vtbl.FragmentProgramDump(&r300_fp->code); - } - - update_params(ctx, fp); -} - /* just some random things... */ void r300FragmentProgramDump(union rX00_fragment_program_code *c) { diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index 08f6584383..0713810ade 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -105,12 +105,10 @@ #endif -extern void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler); - -extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); - extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); extern void r300FragmentProgramDump(union rX00_fragment_program_code *c); +extern GLboolean r300_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data); + #endif diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c new file mode 100644 index 0000000000..953d920d1f --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -0,0 +1,282 @@ +/* + * Copyright (C) 2009 Maciej Cencora + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +/** + * \file + * + * Fragment program compiler. Perform transformations on the intermediate + * representation until the program is in a form where we can translate + * it more or less directly into machine-readable form. + * + * \author Ben Skeggs + * \author Jerome Glisse + */ + +#include "r300_fragprog_common.h" + +#include "r300_fragprog.h" +#include "r300_fragprog_swizzle.h" +#include "r500_fragprog.h" + +#include "radeon_program.h" +#include "radeon_program_alu.h" + +static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) +{ + /* Ask Mesa nicely to fill in ParameterValues for us */ + if (fp->Base.Parameters) + _mesa_load_state_parameters(ctx, fp->Base.Parameters); +} + +static void nqssadce_init(struct nqssadce_state* s) +{ + s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; + s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; +} + +/** + * Transform the program to support fragment.position. + * + * Introduce a small fragment at the start of the program that will be + * the only code that directly reads the FRAG_ATTRIB_WPOS input. + * All other code pieces that reference that input will be rewritten + * to read from a newly allocated temporary. + * + */ +static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) +{ + GLuint InputsRead = compiler->fp->Base.Base.InputsRead; + + if (!(InputsRead & FRAG_BIT_WPOS)) + return; + + static gl_state_index tokens[STATE_LENGTH] = { + STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0 + }; + struct prog_instruction *fpi; + GLuint window_index; + int i = 0; + GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY); + + _mesa_insert_instructions(compiler->program, 0, 3); + fpi = compiler->program->Instructions; + + /* perspective divide */ + fpi[i].Opcode = OPCODE_RCP; + + fpi[i].DstReg.File = PROGRAM_TEMPORARY; + fpi[i].DstReg.Index = tempregi; + fpi[i].DstReg.WriteMask = WRITEMASK_W; + fpi[i].DstReg.CondMask = COND_TR; + + fpi[i].SrcReg[0].File = PROGRAM_INPUT; + fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; + fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW; + i++; + + fpi[i].Opcode = OPCODE_MUL; + + fpi[i].DstReg.File = PROGRAM_TEMPORARY; + fpi[i].DstReg.Index = tempregi; + fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; + fpi[i].DstReg.CondMask = COND_TR; + + fpi[i].SrcReg[0].File = PROGRAM_INPUT; + fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; + fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW; + + fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY; + fpi[i].SrcReg[1].Index = tempregi; + fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW; + i++; + + /* viewport transformation */ + window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens); + + fpi[i].Opcode = OPCODE_MAD; + + fpi[i].DstReg.File = PROGRAM_TEMPORARY; + fpi[i].DstReg.Index = tempregi; + fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; + fpi[i].DstReg.CondMask = COND_TR; + + fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY; + fpi[i].SrcReg[0].Index = tempregi; + fpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + + fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR; + fpi[i].SrcReg[1].Index = window_index; + fpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + + fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR; + fpi[i].SrcReg[2].Index = window_index; + fpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + i++; + + for (; i < compiler->program->NumInstructions; ++i) { + int reg; + for (reg = 0; reg < 3; reg++) { + if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT && + fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) { + fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY; + fpi[i].SrcReg[reg].Index = tempregi; + } + } + } +} + +static GLuint build_dtm(GLuint depthmode) +{ + switch(depthmode) { + default: + case GL_LUMINANCE: return 0; + case GL_INTENSITY: return 1; + case GL_ALPHA: return 2; + } +} + +static GLuint build_func(GLuint comparefunc) +{ + return comparefunc - GL_NEVER; +} + +/** + * Collect all external state that is relevant for compiling the given + * fragment program. + */ +static void build_state( + r300ContextPtr r300, + struct r300_fragment_program *fp, + struct r300_fragment_program_external_state *state) +{ + int unit; + + _mesa_bzero(state, sizeof(*state)); + + for(unit = 0; unit < 16; ++unit) { + if (fp->Base.Base.ShadowSamplers & (1 << unit)) { + struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; + + state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); + state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); + } + } +} + +void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; + struct r300_fragment_program_external_state state; + + build_state(r300, r300_fp, &state); + if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) { + /* TODO: cache compiled programs */ + r300_fp->translated = GL_FALSE; + _mesa_memcpy(&r300_fp->state, &state, sizeof(state)); + } + + if (!r300_fp->translated) { + struct r300_fragment_program_compiler compiler; + + compiler.r300 = r300; + compiler.fp = r300_fp; + compiler.code = &r300_fp->code; + compiler.program = _mesa_clone_program(ctx, &fp->Base); + + if (RADEON_DEBUG & DEBUG_PIXEL) { + _mesa_printf("Fragment Program: Initial program:\n"); + _mesa_print_program(compiler.program); + } + + insert_WPOS_trailer(&compiler); + + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + struct radeon_program_transformation transformations[] = { + { &r500_transform_TEX, &compiler }, + { &radeonTransformALU, 0 }, + { &radeonTransformDeriv, 0 }, + { &radeonTransformTrigScale, 0 } + }; + radeonLocalTransform(ctx, compiler.program, 4, transformations); + } else { + struct radeon_program_transformation transformations[] = { + { &r300_transform_TEX, &compiler }, + { &radeonTransformALU, 0 }, + { &radeonTransformTrigSimple, 0 } + }; + radeonLocalTransform(ctx, compiler.program, 3, transformations); + } + + if (RADEON_DEBUG & DEBUG_PIXEL) { + _mesa_printf("Fragment Program: After native rewrite:\n"); + _mesa_print_program(compiler.program); + } + + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + struct radeon_nqssadce_descr nqssadce = { + .Init = &nqssadce_init, + .IsNativeSwizzle = &r500FPIsNativeSwizzle, + .BuildSwizzle = &r500FPBuildSwizzle, + .RewriteDepthOut = GL_TRUE + }; + radeonNqssaDce(ctx, compiler.program, &nqssadce); + } else { + struct radeon_nqssadce_descr nqssadce = { + .Init = &nqssadce_init, + .IsNativeSwizzle = &r300FPIsNativeSwizzle, + .BuildSwizzle = &r300FPBuildSwizzle, + .RewriteDepthOut = GL_TRUE + }; + radeonNqssaDce(ctx, compiler.program, &nqssadce); + } + + if (RADEON_DEBUG & DEBUG_PIXEL) { + _mesa_printf("Compiler: after NqSSA-DCE:\n"); + _mesa_print_program(compiler.program); + } + + if (!r300->vtbl.FragmentProgramEmit(&compiler)) + r300_fp->error = GL_TRUE; + + /* Subtle: Rescue any parameters that have been added during transformations */ + _mesa_free_parameter_list(fp->Base.Parameters); + fp->Base.Parameters = compiler.program->Parameters; + compiler.program->Parameters = 0; + + _mesa_reference_program(ctx, &compiler.program, NULL); + + r300_fp->translated = GL_TRUE; + + r300UpdateStateParameters(ctx, _NEW_PROGRAM); + + if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) + r300->vtbl.FragmentProgramDump(&r300_fp->code); + } + + update_params(ctx, fp); +} diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.h b/src/mesa/drivers/dri/r300/r300_fragprog_common.h new file mode 100644 index 0000000000..85ea86fecb --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.h @@ -0,0 +1,35 @@ +/* + * Copyright (C) 2009 Maciej Cencora + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __R300_FRAGPROG_COMMON_H_ +#define __R300_FRAGPROG_COMMON_H_ + +#include "main/mtypes.h" + +extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); + +#endif diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 91f58ade59..41b5e30be4 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -72,7 +72,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_reg.h" #include "r300_tex.h" #include "r300_emit.h" -#include "r300_fragprog.h" +#include "r300_fragprog_common.h" + extern int future_hw_tcl_on; /** @@ -432,7 +433,7 @@ static int r300Fallback(GLcontext * ctx) struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; if (fp && !fp->translated) { - r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); + r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); FALLBACK_IF(fp->error); } diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index 68fd8cd21e..0133b83796 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -1,10 +1,36 @@ +/* + * Copyright 2009 Maciej Cencora + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ #include "main/glheader.h" #include "shader/program.h" #include "tnl/tnl.h" #include "r300_context.h" -#include "r300_fragprog.h" +#include "r300_fragprog_common.h" static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target, GLuint id) @@ -59,10 +85,9 @@ static GLboolean r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { if (target == GL_FRAGMENT_PROGRAM_ARB) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_fragment_program *fp = (struct r300_fragment_program *)prog; if (!fp->translated) - rmesa->vtbl.TranslateFragmentShader(ctx, &fp->Base); + r300TranslateFragmentShader(ctx, &fp->Base); return !fp->error; } else diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 64b462bc90..4cbbfd49c9 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -59,8 +59,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" #include "r300_reg.h" #include "r300_emit.h" -#include "r300_fragprog.h" #include "r300_tex.h" +#include "r300_fragprog_common.h" +#include "r300_fragprog.h" #include "r500_fragprog.h" #include "drirenderbuffer.h" @@ -2458,7 +2459,7 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc; } - rmesa->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); + r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); if (!rmesa->vtbl.SetupPixelShader(ctx)) return; @@ -2582,14 +2583,12 @@ void r300InitShaderFunctions(r300ContextPtr r300) r300->vtbl.SetupRSUnit = r500SetupRSUnit; r300->vtbl.SetupPixelShader = r500SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures; - r300->vtbl.TranslateFragmentShader = r500TranslateFragmentShader; r300->vtbl.FragmentProgramEmit = r500FragmentProgramEmit; r300->vtbl.FragmentProgramDump = r500FragmentProgramDump; } else { r300->vtbl.SetupRSUnit = r300SetupRSUnit; r300->vtbl.SetupPixelShader = r300SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures; - r300->vtbl.TranslateFragmentShader = r300TranslateFragmentShader; r300->vtbl.FragmentProgramEmit = r300FragmentProgramEmit; r300->vtbl.FragmentProgramDump = r300FragmentProgramDump; } diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index eb93648e2f..6de92effe6 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -31,7 +31,6 @@ #include "radeon_program_alu.h" #include "r300_fragprog.h" - static void reset_srcreg(struct prog_src_register* reg) { _mesa_bzero(reg, sizeof(*reg)); @@ -59,7 +58,7 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t * - introduce a temporary register when write masks are needed * */ -static GLboolean transform_TEX( +GLboolean r500_transform_TEX( struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data) { @@ -189,21 +188,6 @@ static GLboolean transform_TEX( return GL_TRUE; } - -static void update_params(GLcontext *ctx, struct gl_fragment_program *fp) -{ - /* Ask Mesa nicely to fill in ParameterValues for us */ - if (fp->Base.Parameters) - _mesa_load_state_parameters(ctx, fp->Base.Parameters); -} - - -static void nqssadce_init(struct nqssadce_state* s) -{ - s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; - s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; -} - GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) { GLuint relevant; @@ -299,120 +283,6 @@ void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, } } -static GLuint build_dtm(GLuint depthmode) -{ - switch(depthmode) { - default: - case GL_LUMINANCE: return 0; - case GL_INTENSITY: return 1; - case GL_ALPHA: return 2; - } -} - -static GLuint build_func(GLuint comparefunc) -{ - return comparefunc - GL_NEVER; -} - - -/** - * Collect all external state that is relevant for compiling the given - * fragment program. - */ -static void build_state( - r300ContextPtr r300, - struct r300_fragment_program *fp, - struct r300_fragment_program_external_state *state) -{ - int unit; - - _mesa_bzero(state, sizeof(*state)); - - for(unit = 0; unit < 16; ++unit) { - if (fp->Base.Base.ShadowSamplers & (1 << unit)) { - struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; - - state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); - state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); - } - } -} - -void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp; - struct r300_fragment_program_external_state state; - - build_state(r300, r300_fp, &state); - if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) { - /* TODO: cache compiled programs */ - r300_fp->translated = GL_FALSE; - _mesa_memcpy(&r300_fp->state, &state, sizeof(state)); - } - - if (!r300_fp->translated) { - struct r300_fragment_program_compiler compiler; - - compiler.r300 = r300; - compiler.fp = r300_fp; - compiler.code = &r300_fp->code; - compiler.program = _mesa_clone_program(ctx, &fp->Base); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Compiler: Initial program:\n"); - _mesa_print_program(compiler.program); - } - - insert_WPOS_trailer(&compiler); - - struct radeon_program_transformation transformations[] = { - { &transform_TEX, &compiler }, - { &radeonTransformALU, 0 }, - { &radeonTransformDeriv, 0 }, - { &radeonTransformTrigScale, 0 } - }; - radeonLocalTransform(ctx, compiler.program, 4, transformations); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Compiler: after native rewrite:\n"); - _mesa_print_program(compiler.program); - } - - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadce_init, - .IsNativeSwizzle = &r500FPIsNativeSwizzle, - .BuildSwizzle = &r500FPBuildSwizzle, - .RewriteDepthOut = GL_TRUE - }; - radeonNqssaDce(ctx, compiler.program, &nqssadce); - - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Compiler: after NqSSA-DCE:\n"); - _mesa_print_program(compiler.program); - } - - if (!r300->vtbl.FragmentProgramEmit(&compiler)) - r300_fp->error = GL_TRUE; - - /* Subtle: Rescue any parameters that have been added during transformations */ - _mesa_free_parameter_list(fp->Base.Parameters); - fp->Base.Parameters = compiler.program->Parameters; - compiler.program->Parameters = 0; - - _mesa_reference_program(ctx, &compiler.program, NULL); - - r300_fp->translated = GL_TRUE; - - r300UpdateStateParameters(ctx, _NEW_PROGRAM); - - if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) - r300->vtbl.FragmentProgramDump(&r300_fp->code); - } - - update_params(ctx, fp); - -} static char *toswiz(int swiz_val) { switch(swiz_val) { diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 2e14098f5d..c7e313774c 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -46,8 +46,6 @@ #include "radeon_program.h" #include "radeon_nqssadce.h" -extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp); - extern GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); extern void r500FragmentProgramDump(union rX00_fragment_program_code *c); @@ -55,4 +53,6 @@ extern void r500FragmentProgramDump(union rX00_fragment_program_code *c); extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg); extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src); + +extern GLboolean r500_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data); #endif -- cgit v1.2.3 From 78878a13fe9cc5dea36c6427c99c7fe17391dbfb Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 18 Apr 2009 13:37:30 +0200 Subject: r300: cleanup includes --- src/mesa/drivers/dri/r300/r300_fragprog.c | 7 ++----- src/mesa/drivers/dri/r300/r300_fragprog.h | 3 --- src/mesa/drivers/dri/r300/r300_fragprog_common.c | 5 +++++ src/mesa/drivers/dri/r300/r500_fragprog.c | 4 ---- src/mesa/drivers/dri/r300/r500_fragprog.h | 8 +------- 5 files changed, 8 insertions(+), 19 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 825246687f..921ca33c75 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -25,15 +25,12 @@ * */ +#include "r300_fragprog.h" + #include "shader/prog_parameter.h" -#include "shader/prog_print.h" #include "r300_context.h" -#include "r300_fragprog.h" #include "r300_fragprog_swizzle.h" -#include "r300_state.h" - -#include "radeon_nqssadce.h" static void reset_srcreg(struct prog_src_register* reg) { diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index 0713810ade..affa022a5c 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -33,9 +33,6 @@ #ifndef __R300_FRAGPROG_H_ #define __R300_FRAGPROG_H_ -#include "main/glheader.h" -#include "main/macros.h" -#include "main/enums.h" #include "shader/program.h" #include "shader/prog_instruction.h" diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 953d920d1f..3d4bd5db21 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -38,6 +38,11 @@ #include "r300_fragprog_common.h" +#include "shader/program.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" + +#include "r300_state.h" #include "r300_fragprog.h" #include "r300_fragprog_swizzle.h" #include "r500_fragprog.h" diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 6de92effe6..e9c0d89dd4 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -27,10 +27,6 @@ #include "r500_fragprog.h" -#include "radeon_nqssadce.h" -#include "radeon_program_alu.h" -#include "r300_fragprog.h" - static void reset_srcreg(struct prog_src_register* reg) { _mesa_bzero(reg, sizeof(*reg)); diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index c7e313774c..9ca2f9be51 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -33,17 +33,10 @@ #ifndef __R500_FRAGPROG_H_ #define __R500_FRAGPROG_H_ -#include "main/glheader.h" -#include "main/macros.h" -#include "main/enums.h" #include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/program.h" #include "shader/prog_instruction.h" #include "r300_context.h" -#include "r300_state.h" -#include "radeon_program.h" #include "radeon_nqssadce.h" extern GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); @@ -55,4 +48,5 @@ extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register r extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src); extern GLboolean r500_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data); + #endif -- cgit v1.2.3 From 439c42ae8b652f4fce59e5157c7e598280959684 Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Sat, 18 Apr 2009 23:14:58 +0100 Subject: st: Wait to create bitmap transfer until needed --- src/mesa/state_tracker/st_cb_bitmap.c | 38 +++++++++++++++++++++++++++-------- 1 file changed, 30 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 31ff1f74c0..8709633557 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -573,8 +573,10 @@ reset_cache(struct st_context *st) cache->ymin = 1000000; cache->ymax = -1000000; - if (cache->trans) + if (cache->trans) { screen->tex_transfer_destroy(cache->trans); + cache->trans = NULL; + } assert(!cache->texture); @@ -584,6 +586,18 @@ reset_cache(struct st_context *st) BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, 1, PIPE_TEXTURE_USAGE_SAMPLER); +} + +static void +create_cache_trans(struct st_context *st) +{ + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; + struct bitmap_cache *cache = st->bitmap.cache; + + if (cache->trans) + return; + /* Map the texture transfer. * Subsequent glBitmap calls will write into the texture image. */ @@ -622,11 +636,13 @@ st_flush_bitmap_cache(struct st_context *st) /* The texture transfer has been mapped until now. * So unmap and release the texture transfer before drawing. */ - screen->transfer_unmap(screen, cache->trans); - cache->buffer = NULL; + if (cache->trans) { + screen->transfer_unmap(screen, cache->trans); + cache->buffer = NULL; - screen->tex_transfer_destroy(cache->trans); - cache->trans = NULL; + screen->tex_transfer_destroy(cache->trans); + cache->trans = NULL; + } draw_bitmap_quad(st->ctx, cache->xpos, @@ -711,6 +727,9 @@ accum_bitmap(struct st_context *st, if (y + height > cache->ymax) cache->ymax = y + height; + /* create the transfer if needed */ + create_cache_trans(st); + unpack_bitmap(st, px, py, width, height, unpack, bitmap, cache->buffer, BITMAP_CACHE_WIDTH); @@ -823,8 +842,7 @@ st_destroy_bitmap(struct st_context *st) struct pipe_screen *screen = pipe->screen; struct bitmap_cache *cache = st->bitmap.cache; - screen->transfer_unmap(screen, cache->trans); - screen->tex_transfer_destroy(cache->trans); + if (st->bitmap.vs) { cso_delete_vertex_shader(st->cso_context, st->bitmap.vs); @@ -836,7 +854,11 @@ st_destroy_bitmap(struct st_context *st) st->bitmap.vbuf = NULL; } - if (st->bitmap.cache) { + if (cache) { + if (cache->trans) { + screen->transfer_unmap(screen, cache->trans); + screen->tex_transfer_destroy(cache->trans); + } pipe_texture_reference(&st->bitmap.cache->texture, NULL); _mesa_free(st->bitmap.cache); st->bitmap.cache = NULL; -- cgit v1.2.3 From bcef4b63eba3b6072df3a699d0c4d5128e2515b9 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 19 Apr 2009 15:26:51 +0200 Subject: r300: revert part of cb4bef7ae0b5fe8de82c380bc98f19067394d355 Some debugging code got there by accident --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 28 ++++-------------------- 1 file changed, 4 insertions(+), 24 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index f7c50e9949..34d6261706 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -61,21 +61,21 @@ static int radeon_compressed_num_bytes(GLuint mesaFormat) { int bytes = 0; switch(mesaFormat) { - + case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: bytes = 2; break; - + case MESA_FORMAT_RGBA_DXT3: case MESA_FORMAT_RGBA_DXT5: bytes = 4; default: break; } - + return bytes; } @@ -97,38 +97,18 @@ static void compute_tex_image_offset(radeon_mipmap_tree *mt, lvl->rowstride = (lvl->width * mt->bpp + 63) & ~63; lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx, lvl->width, lvl->height, lvl->depth, mt->compressed); - if (lvl->size <= 0) { - int *i = 0; - *i = 0; - } - assert(lvl->size > 0); } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) { lvl->rowstride = (lvl->width * mt->bpp + 63) & ~63; lvl->size = lvl->rowstride * lvl->height; - if (lvl->size <= 0) { - int *i = 0; - *i = 0; - } - assert(lvl->size > 0); } else if (mt->tilebits & RADEON_TXO_MICRO_TILE) { /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, * though the actual offset may be different (if texture is less than * 32 bytes width) to the untiled case */ lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31; lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth; - if (lvl->size <= 0) { - int *i = 0; - *i = 0; - } - assert(lvl->size > 0); } else { lvl->rowstride = (lvl->width * mt->bpp + 31) & ~31; lvl->size = lvl->rowstride * lvl->height * lvl->depth; - if (lvl->size <= 0) { - int *i = 0; - *i = 0; - } - assert(lvl->size > 0); } assert(lvl->size > 0); @@ -250,7 +230,7 @@ static void calculate_first_last_level(struct gl_texture_object *tObj, tObj->Image[face][level]; assert(baseImage); - + /* These must be signed values. MinLod and MaxLod can be negative numbers, * and having firstLevel and lastLevel as signed prevents the need for * extra sign checks. -- cgit v1.2.3 From 65fe0c86ffcff99f9f09606d462bf3731ea0c308 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 19 Apr 2009 15:28:10 +0200 Subject: r300: fix missing function declaration --- src/mesa/drivers/dri/r300/r300_context.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 949a3ca45a..1c7bfc819b 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -659,6 +659,8 @@ extern int r300VertexProgUpdateParams(GLcontext * ctx, struct r300_vertex_program_cont *vp, float *dst); +extern void r300InitShaderFunctions(r300ContextPtr r300); + #define r300PackFloat32 radeonPackFloat32 #define r300PackFloat24 radeonPackFloat24 -- cgit v1.2.3 From c76a2444a3db4fef4b7892cfd99aa41681b4eb0a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Mon, 20 Apr 2009 12:52:56 +0200 Subject: gallium: Fix glDraw/CopyPixels fragment program leak. --- src/mesa/state_tracker/st_cb_drawpixels.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index acc9240b5d..703b465574 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -146,6 +146,8 @@ combined_drawpix_fragment_program(GLcontext *ctx) st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo; st->pixel_xfer.user_prog_sn = st->fp->serialNo; st->pixel_xfer.combined_prog_sn = stfp->serialNo; + /* can't reference new program directly, already have a reference on it */ + st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL); st->pixel_xfer.combined_prog = stfp; } -- cgit v1.2.3 From 6900046aad77b3b01feb30af9e50375224747b7d Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Mon, 20 Apr 2009 07:31:44 -0600 Subject: r300: fix register-negate branch merge regression --- src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c | 16 ++++++-------- src/mesa/drivers/dri/r300/radeon_program_alu.c | 27 +++-------------------- src/mesa/drivers/dri/r300/radeon_program_pair.c | 8 ++----- 3 files changed, 12 insertions(+), 39 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c index 191853ac1f..6f0d733d46 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c @@ -122,7 +122,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) if (GET_SWZ(reg.Swizzle, j) != SWIZZLE_NIL) relevant |= 1 << j; - if ((reg.Negate & relevant) && (reg.Negate & relevant) != relevant) + if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant)) return GL_FALSE; if (!lookup_native_swizzle(reg.Swizzle)) @@ -144,7 +144,6 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, const struct swizzle_data *best_swizzle = 0; GLuint best_matchcount = 0; GLuint best_matchmask = 0; - GLboolean rgbnegate; int i, comp; for(i = 0; i < num_native_swizzles; ++i) { @@ -158,6 +157,11 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, if (swz == SWIZZLE_NIL) continue; if (swz == GET_SWZ(sd->hash, comp)) { + /* check if the negate bit of current component + * is the same for already matched components */ + if (matchmask && (!!(src.Negate & matchmask) != !!(src.Negate & (1 << comp)))) + continue; + matchcount++; matchmask |= 1 << comp; } @@ -171,13 +175,6 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, } } - if ((src.Negate & best_matchmask) != 0) { - best_matchmask &= src.Negate; - rgbnegate = !src.Negate; - } else { - rgbnegate = src.Negate; - } - struct prog_instruction *inst; _mesa_insert_instructions(s->Program, s->IP, 1); @@ -186,6 +183,7 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, inst->DstReg = dst; inst->DstReg.WriteMask &= (best_matchmask | WRITEMASK_W); inst->SrcReg[0] = src; + inst->SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE; /* Note: We rely on NqSSA/DCE to set unused swizzle components to NIL */ dst.WriteMask &= ~inst->DstReg.WriteMask; diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.c b/src/mesa/drivers/dri/r300/radeon_program_alu.c index ebc5c913b2..8283723bad 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/radeon_program_alu.c @@ -81,19 +81,6 @@ static struct prog_instruction *emit3(struct gl_program* p, return fpi; } -static void set_swizzle(struct prog_src_register *SrcReg, int coordinate, int swz) -{ - SrcReg->Swizzle &= ~(7 << (3*coordinate)); - SrcReg->Swizzle |= swz << (3*coordinate); -} - -static void set_negate_base(struct prog_src_register *SrcReg, int coordinate, int negate) -{ - /* XXX note sure about this negation logic here */ - SrcReg->Negate &= ~(1 << coordinate); - SrcReg->Negate |= (negate << coordinate); -} - static struct prog_dst_register dstreg(int file, int index) { struct prog_dst_register dst; @@ -197,17 +184,9 @@ static void transform_DPH(struct radeon_transform_context* t, struct prog_instruction* inst) { struct prog_src_register src0 = inst->SrcReg[0]; - if (src0.Negate) { - if (src0.Abs) { - int tempreg = radeonFindFreeTemporary(t); - emit1(t->Program, OPCODE_MOV, 0, dstreg(PROGRAM_TEMPORARY, tempreg), src0); - src0 = srcreg(src0.File, src0.Index); - } else { - src0.Negate ^= NEGATE_XYZW; - } - } - set_swizzle(&src0, 3, SWIZZLE_ONE); - set_negate_base(&src0, 3, 0); + src0.Negate &= ~NEGATE_W; + src0.Swizzle &= ~(7 << (3 * 3)); + src0.Swizzle |= SWIZZLE_ONE << (3 * 3); emit2(t->Program, OPCODE_DP4, inst->SaturateMode, inst->DstReg, src0, inst->SrcReg[1]); } diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c index ecc82ff8a8..4aa2319a45 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_pair.c +++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c @@ -721,7 +721,6 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ if (pairinst->NeedRGB && !pairinst->IsTranscendent) { GLboolean srcrgb = GL_FALSE; GLboolean srcalpha = GL_FALSE; - GLuint negatebase = 0; int j; for(j = 0; j < 3; ++j) { GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j); @@ -729,8 +728,6 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ srcrgb = GL_TRUE; else if (swz < 4) srcalpha = GL_TRUE; - if (swz != SWIZZLE_NIL && GET_BIT(inst->SrcReg[i].Negate, j)) - negatebase = 1; } source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha); if (source < 0) @@ -738,12 +735,11 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ pair->RGB.Arg[i].Source = source; pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff; pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->RGB.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].Negate; + pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (NEGATE_X | NEGATE_Y | NEGATE_Z)); } if (pairinst->NeedAlpha) { GLboolean srcrgb = GL_FALSE; GLboolean srcalpha = GL_FALSE; - GLuint negatebase = GET_BIT(inst->SrcReg[i].Negate, pairinst->IsTranscendent ? 0 : 3); GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, pairinst->IsTranscendent ? 0 : 3); if (swz < 3) srcrgb = GL_TRUE; @@ -755,7 +751,7 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ pair->Alpha.Arg[i].Source = source; pair->Alpha.Arg[i].Swizzle = swz; pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->Alpha.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].Negate; + pair->Alpha.Arg[i].Negate = !!(inst->SrcReg[i].Negate & NEGATE_W); } } -- cgit v1.2.3 From 53c6467aea129b03cf960a0854c1746ce52a2daa Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Fri, 17 Apr 2009 17:11:09 +0100 Subject: st: assert on pipe_buffer_create failure This needs a proper fix to propogate the out-of-memory condition back up to Mesa and the app as a GL error. Until then, at least catch the problem at its source. --- src/mesa/state_tracker/st_cb_bufferobjects.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 1025265cb9..ea9f73ca7b 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -169,6 +169,11 @@ st_bufferobj_data(GLcontext *ctx, st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); + /* We don't seem to have any good way of passing failure to + * allocate up to Mesa?? + */ + assert(st_obj->buffer); + st_obj->size = size; if (data) -- cgit v1.2.3 From 01397a66c77f8ebfe78b90ace59c095194a290cf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Mon, 20 Apr 2009 14:53:08 +0100 Subject: mesa: Handle failure to create a transfer. --- src/mesa/state_tracker/st_cb_texture.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 94e340b7e9..c3e990e077 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -682,7 +682,8 @@ st_TexImage(GLcontext * ctx, PIPE_TRANSFER_WRITE, 0, 0, stImage->base.Width, stImage->base.Height); - dstRowStride = stImage->transfer->stride; + if(stImage->transfer) + dstRowStride = stImage->transfer->stride; } else { /* Allocate regular memory and store the image there temporarily. */ -- cgit v1.2.3 From 708218119b9eb6e96d167e98e364e467ebe00bea Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Mon, 20 Apr 2009 16:40:12 +0100 Subject: mesa: Correct the gl_dispatch_stub_xxx prototypes. --- src/mesa/glapi/gl_procs.py | 3 +- src/mesa/glapi/glprocs.h | 93 +++++++++++++++++++++++----------------------- 2 files changed, 47 insertions(+), 49 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/glapi/gl_procs.py b/src/mesa/glapi/gl_procs.py index 96e59a58ca..cd1a68cee1 100644 --- a/src/mesa/glapi/gl_procs.py +++ b/src/mesa/glapi/gl_procs.py @@ -134,12 +134,11 @@ typedef struct { print "#endif /* USE_MGL_NAMESPACE */" print '' print '' - print '/* FIXME: Having these (incorrect) prototypes here is ugly. */' print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)' for func in api.functionIterateByOffset(): for n in func.entry_points: if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): - print 'extern void gl_dispatch_stub_%u(void);' % (func.offset) + print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string()) break print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */' diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 021a64efcd..680893cfc4 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -1178,54 +1178,53 @@ static const char gl_string_table[] = #endif /* USE_MGL_NAMESPACE */ -/* FIXME: Having these (incorrect) prototypes here is ugly. */ #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -extern void gl_dispatch_stub_343(void); -extern void gl_dispatch_stub_344(void); -extern void gl_dispatch_stub_345(void); -extern void gl_dispatch_stub_356(void); -extern void gl_dispatch_stub_357(void); -extern void gl_dispatch_stub_358(void); -extern void gl_dispatch_stub_359(void); -extern void gl_dispatch_stub_361(void); -extern void gl_dispatch_stub_362(void); -extern void gl_dispatch_stub_363(void); -extern void gl_dispatch_stub_364(void); -extern void gl_dispatch_stub_365(void); -extern void gl_dispatch_stub_366(void); -extern void gl_dispatch_stub_563(void); -extern void gl_dispatch_stub_564(void); -extern void gl_dispatch_stub_565(void); -extern void gl_dispatch_stub_566(void); -extern void gl_dispatch_stub_567(void); -extern void gl_dispatch_stub_568(void); -extern void gl_dispatch_stub_569(void); -extern void gl_dispatch_stub_570(void); -extern void gl_dispatch_stub_581(void); -extern void gl_dispatch_stub_582(void); -extern void gl_dispatch_stub_607(void); -extern void gl_dispatch_stub_649(void); -extern void gl_dispatch_stub_650(void); -extern void gl_dispatch_stub_651(void); -extern void gl_dispatch_stub_652(void); -extern void gl_dispatch_stub_653(void); -extern void gl_dispatch_stub_654(void); -extern void gl_dispatch_stub_655(void); -extern void gl_dispatch_stub_656(void); -extern void gl_dispatch_stub_657(void); -extern void gl_dispatch_stub_738(void); -extern void gl_dispatch_stub_739(void); -extern void gl_dispatch_stub_740(void); -extern void gl_dispatch_stub_741(void); -extern void gl_dispatch_stub_742(void); -extern void gl_dispatch_stub_749(void); -extern void gl_dispatch_stub_750(void); -extern void gl_dispatch_stub_768(void); -extern void gl_dispatch_stub_770(void); -extern void gl_dispatch_stub_771(void); -extern void gl_dispatch_stub_772(void); -extern void gl_dispatch_stub_773(void); -extern void gl_dispatch_stub_774(void); +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_563(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_569(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_570(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_607(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_649(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_651(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_652(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_653(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_654(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_655(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_656(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_657(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_738(GLenum face); +void GLAPIENTRY gl_dispatch_stub_739(GLuint array); +void GLAPIENTRY gl_dispatch_stub_740(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array); +void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_770(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_773(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { -- cgit v1.2.3 From 29280ac69eeeb7ebddd07f027e65357e50508d93 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Mon, 20 Apr 2009 16:44:15 +0100 Subject: gdi: Don't implement broken gl_dispatch_stub_xxx. --- src/mesa/drivers/windows/gdi/wmesa.c | 77 ------------------------------------ 1 file changed, 77 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index d1103f3167..e1971db693 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -1679,80 +1679,3 @@ void WMesaShareLists(WMesaContext ctx_to_share, WMesaContext ctx) _mesa_share_state(&ctx->gl_ctx, &ctx_to_share->gl_ctx); } -/* This is hopefully a temporary hack to define some needed dispatch - * table entries. Hopefully, I'll find a better solution. The - * dispatch table generation scripts ought to be making these dummy - * stubs as well. */ -#if !defined(__MINGW32__) || !defined(GL_NO_STDCALL) -void gl_dispatch_stub_543(void){} -void gl_dispatch_stub_544(void){} -void gl_dispatch_stub_545(void){} -void gl_dispatch_stub_546(void){} -void gl_dispatch_stub_547(void){} -void gl_dispatch_stub_548(void){} -void gl_dispatch_stub_549(void){} -void gl_dispatch_stub_550(void){} -void gl_dispatch_stub_551(void){} -void gl_dispatch_stub_552(void){} -void gl_dispatch_stub_553(void){} -void gl_dispatch_stub_554(void){} -void gl_dispatch_stub_555(void){} -void gl_dispatch_stub_556(void){} -void gl_dispatch_stub_557(void){} -void gl_dispatch_stub_558(void){} -void gl_dispatch_stub_559(void){} -void gl_dispatch_stub_560(void){} -void gl_dispatch_stub_561(void){} -void gl_dispatch_stub_565(void){} -void gl_dispatch_stub_566(void){} -void gl_dispatch_stub_577(void){} -void gl_dispatch_stub_578(void){} -void gl_dispatch_stub_603(void){} -void gl_dispatch_stub_645(void){} -void gl_dispatch_stub_646(void){} -void gl_dispatch_stub_647(void){} -void gl_dispatch_stub_648(void){} -void gl_dispatch_stub_649(void){} -void gl_dispatch_stub_650(void){} -void gl_dispatch_stub_651(void){} -void gl_dispatch_stub_652(void){} -void gl_dispatch_stub_653(void){} -void gl_dispatch_stub_733(void){} -void gl_dispatch_stub_734(void){} -void gl_dispatch_stub_735(void){} -void gl_dispatch_stub_736(void){} -void gl_dispatch_stub_737(void){} -void gl_dispatch_stub_738(void){} -void gl_dispatch_stub_744(void){} -void gl_dispatch_stub_745(void){} -void gl_dispatch_stub_746(void){} -void gl_dispatch_stub_760(void){} -void gl_dispatch_stub_761(void){} -void gl_dispatch_stub_763(void){} -void gl_dispatch_stub_765(void){} -void gl_dispatch_stub_766(void){} -void gl_dispatch_stub_767(void){} -void gl_dispatch_stub_768(void){} - -void gl_dispatch_stub_562(void){} -void gl_dispatch_stub_563(void){} -void gl_dispatch_stub_564(void){} -void gl_dispatch_stub_567(void){} -void gl_dispatch_stub_568(void){} -void gl_dispatch_stub_569(void){} -void gl_dispatch_stub_580(void){} -void gl_dispatch_stub_581(void){} -void gl_dispatch_stub_606(void){} -void gl_dispatch_stub_654(void){} -void gl_dispatch_stub_655(void){} -void gl_dispatch_stub_656(void){} -void gl_dispatch_stub_739(void){} -void gl_dispatch_stub_740(void){} -void gl_dispatch_stub_741(void){} -void gl_dispatch_stub_748(void){} -void gl_dispatch_stub_749(void){} -void gl_dispatch_stub_769(void){} -void gl_dispatch_stub_770(void){} -void gl_dispatch_stub_771(void){} - -#endif -- cgit v1.2.3 From 5d5db81076c6a6e07336f90fbfb7eeaeaf216278 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 20 Apr 2009 14:14:26 -0600 Subject: swrast: fix pointer arithmetic error in get_texel_array() This came from commit 1b2ab023673261b4b942e1126c0b599d02fbd4a0 --- src/mesa/swrast/s_texcombine.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 08c49f5f2c..889164b986 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -49,8 +49,7 @@ typedef float (*float4_array)[4]; static INLINE float4_array get_texel_array(SWcontext *swrast, GLuint unit) { - return (float4_array) - (swrast->TexelBuffer + unit * MAX_WIDTH * 4 * sizeof(GLfloat)); + return (float4_array) (swrast->TexelBuffer + unit * MAX_WIDTH * 4); } -- cgit v1.2.3 From 25e3a534035e71bb319d2e11906d376734941a21 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 20 Apr 2009 15:03:38 -0600 Subject: st: report GL_OUT_OF_MEMORY instead of asserting --- src/mesa/state_tracker/st_cb_bufferobjects.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index ea9f73ca7b..a94e11fff1 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -169,10 +169,10 @@ st_bufferobj_data(GLcontext *ctx, st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); - /* We don't seem to have any good way of passing failure to - * allocate up to Mesa?? - */ - assert(st_obj->buffer); + if (!st_obj->buffer) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB"); + return; + } st_obj->size = size; -- cgit v1.2.3 From 584303ac8ef60129a9e4281963ebb3b3e16e96ac Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Tue, 21 Apr 2009 01:55:06 +0200 Subject: r300: r300 hw doesn't support any input modifiers in tex insts --- src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c index 6f0d733d46..fc9d855bce 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c @@ -100,8 +100,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) opcode == OPCODE_TXP) { int j; - if (reg.Abs || (reg.Negate != NEGATE_XYZW && - reg.Negate != NEGATE_NONE)) + if (reg.Abs || reg.Negate) return GL_FALSE; for(j = 0; j < 4; ++j) { -- cgit v1.2.3 From 08e7f09f34b1590b6e68b351e1ecb5f8f405fb75 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 20 Apr 2009 11:58:09 -0600 Subject: i965: const correctness --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 98 ++++++++++++++++----------------- 1 file changed, 49 insertions(+), 49 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 2d13088ddb..22e17622c6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -56,7 +56,7 @@ static void set_reg(struct brw_wm_compile *c, int file, int index, * Examine instruction's write mask to find index of first component * enabled for writing. */ -static int get_scalar_dst_index(struct prog_instruction *inst) +static int get_scalar_dst_index(const struct prog_instruction *inst) { int i; for (i = 0; i < 4; i++) @@ -482,7 +482,7 @@ static void invoke_subroutine( struct brw_wm_compile *c, } static void emit_abs( struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { int i; struct brw_compile *p = &c->func; @@ -499,7 +499,7 @@ static void emit_abs( struct brw_wm_compile *c, } static void emit_trunc( struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { int i; struct brw_compile *p = &c->func; @@ -517,7 +517,7 @@ static void emit_trunc( struct brw_wm_compile *c, } static void emit_mov( struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { int i; struct brw_compile *p = &c->func; @@ -537,7 +537,7 @@ static void emit_mov( struct brw_wm_compile *c, } static void emit_pixel_xy(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_reg r1 = brw_vec1_grf(1, 0); struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); @@ -567,7 +567,7 @@ static void emit_pixel_xy(struct brw_wm_compile *c, } static void emit_delta_xy(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_reg r1 = brw_vec1_grf(1, 0); struct brw_reg dst0, dst1, src0, src1; @@ -627,7 +627,7 @@ static void fire_fb_write( struct brw_wm_compile *c, } static void emit_fb_write(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; int nr = 2; @@ -696,7 +696,7 @@ static void emit_fb_write(struct brw_wm_compile *c, } static void emit_pixel_w( struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -726,7 +726,7 @@ static void emit_pixel_w( struct brw_wm_compile *c, } static void emit_linterp(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -755,7 +755,7 @@ static void emit_linterp(struct brw_wm_compile *c, } static void emit_cinterp(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -781,7 +781,7 @@ static void emit_cinterp(struct brw_wm_compile *c, } static void emit_pinterp(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -815,7 +815,7 @@ static void emit_pinterp(struct brw_wm_compile *c, /* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ static void emit_frontfacing(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); @@ -844,7 +844,7 @@ static void emit_frontfacing(struct brw_wm_compile *c, } static void emit_xpd(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { int i; struct brw_compile *p = &c->func; @@ -869,7 +869,7 @@ static void emit_xpd(struct brw_wm_compile *c, } static void emit_dp3(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_reg src0[3], src1[3], dst; int i; @@ -888,7 +888,7 @@ static void emit_dp3(struct brw_wm_compile *c, } static void emit_dp4(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_reg src0[4], src1[4], dst; int i; @@ -907,7 +907,7 @@ static void emit_dp4(struct brw_wm_compile *c, } static void emit_dph(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_reg src0[4], src1[4], dst; int i; @@ -931,7 +931,7 @@ static void emit_dph(struct brw_wm_compile *c, * register's X, Y, Z and W channels (subject to writemasking of course). */ static void emit_math1(struct brw_wm_compile *c, - struct prog_instruction *inst, GLuint func) + const struct prog_instruction *inst, GLuint func) { struct brw_compile *p = &c->func; struct brw_reg src0, dst, tmp; @@ -968,43 +968,43 @@ static void emit_math1(struct brw_wm_compile *c, } static void emit_rcp(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_INV); } static void emit_rsq(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ); } static void emit_sin(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_SIN); } static void emit_cos(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_COS); } static void emit_ex2(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_EXP); } static void emit_lg2(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_LOG); } static void emit_add(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, dst; @@ -1023,7 +1023,7 @@ static void emit_add(struct brw_wm_compile *c, } static void emit_arl(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, addr_reg; @@ -1036,7 +1036,7 @@ static void emit_arl(struct brw_wm_compile *c, } static void emit_sub(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, dst; @@ -1055,7 +1055,7 @@ static void emit_sub(struct brw_wm_compile *c, } static void emit_mul(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, dst; @@ -1074,7 +1074,7 @@ static void emit_mul(struct brw_wm_compile *c, } static void emit_frc(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, dst; @@ -1093,7 +1093,7 @@ static void emit_frc(struct brw_wm_compile *c, } static void emit_flr(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, dst; @@ -1160,7 +1160,7 @@ static void emit_min_max(struct brw_wm_compile *c, } static void emit_pow(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg dst, src0, src1; @@ -1182,7 +1182,7 @@ static void emit_pow(struct brw_wm_compile *c, } static void emit_lrp(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -1235,7 +1235,7 @@ static void emit_kil(struct brw_wm_compile *c) } static void emit_mad(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -1258,7 +1258,7 @@ static void emit_mad(struct brw_wm_compile *c, } static void emit_sop(struct brw_wm_compile *c, - struct prog_instruction *inst, GLuint cond) + const struct prog_instruction *inst, GLuint cond) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -1282,43 +1282,43 @@ static void emit_sop(struct brw_wm_compile *c, } static void emit_slt(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_L); } static void emit_sle(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_LE); } static void emit_sgt(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_G); } static void emit_sge(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_GE); } static void emit_seq(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_EQ); } static void emit_sne(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_NEQ); } static void emit_ddx(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -1345,7 +1345,7 @@ static void emit_ddx(struct brw_wm_compile *c, } static void emit_ddy(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -1488,7 +1488,7 @@ static void noise1_sub( struct brw_wm_compile *c ) { } static void emit_noise1( struct brw_wm_compile *c, - struct prog_instruction *inst ) + const struct prog_instruction *inst ) { struct brw_compile *p = &c->func; struct brw_reg src, param, dst; @@ -1658,7 +1658,7 @@ static void noise2_sub( struct brw_wm_compile *c ) { } static void emit_noise2( struct brw_wm_compile *c, - struct prog_instruction *inst ) + const struct prog_instruction *inst ) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, param0, param1, dst; @@ -1961,7 +1961,7 @@ static void noise3_sub( struct brw_wm_compile *c ) { } static void emit_noise3( struct brw_wm_compile *c, - struct prog_instruction *inst ) + const struct prog_instruction *inst ) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, src2, param0, param1, param2, dst; @@ -2384,7 +2384,7 @@ static void noise4_sub( struct brw_wm_compile *c ) } static void emit_noise4( struct brw_wm_compile *c, - struct prog_instruction *inst ) + const struct prog_instruction *inst ) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, src2, src3, param0, param1, param2, param3, dst; @@ -2426,7 +2426,7 @@ static void emit_noise4( struct brw_wm_compile *c, } static void emit_wpos_xy(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -2462,7 +2462,7 @@ static void emit_wpos_xy(struct brw_wm_compile *c, BIAS on SIMD8 not working yet... */ static void emit_txb(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg dst[4], src[4], payload_reg; @@ -2511,7 +2511,7 @@ static void emit_txb(struct brw_wm_compile *c, static void emit_tex(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg dst[4], src[4], payload_reg; @@ -2601,7 +2601,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); for (i = 0; i < c->nr_fp_insns; i++) { - struct prog_instruction *inst = &c->prog_instructions[i]; + const struct prog_instruction *inst = &c->prog_instructions[i]; #if 0 _mesa_printf("Inst %d: ", i); -- cgit v1.2.3 From ac1fc3f46511a449c812651dda686d4aaac39753 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 21 Apr 2009 14:44:03 -0600 Subject: mesa: print parameter list dirty state flag mask --- src/mesa/shader/prog_print.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index d73c619fea..9967f2978d 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -873,6 +873,7 @@ _mesa_fprint_parameter_list(FILE *f, return; _mesa_fprintf(f, "param list %p\n", (void *) list); + _mesa_fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); for (i = 0; i < list->NumParameters; i++){ struct gl_program_parameter *param = list->Parameters + i; const GLfloat *v = list->ParameterValues[i]; -- cgit v1.2.3 From 8a22e24faef918a0f6d05ef6e6417a65cb3eaeb1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 21 Apr 2009 14:47:57 -0600 Subject: mesa: print internal.current[i] attrib --- src/mesa/shader/prog_statevars.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 37a3f1fc8c..058d4bbafb 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -816,7 +816,10 @@ append_token(char *dst, gl_state_index k) break; /* BEGIN internal state vars */ case STATE_INTERNAL: - append(dst, "(internal)"); + append(dst, ".internal."); + break; + case STATE_CURRENT_ATTRIB: + append(dst, "current"); break; case STATE_NORMAL_SCALE: append(dst, "normalScale"); @@ -986,7 +989,9 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]) break; case STATE_INTERNAL: append_token(str, state[1]); - break; + if (state[1] == STATE_CURRENT_ATTRIB) + append_index(str, state[2]); + break; default: _mesa_problem(NULL, "Invalid state in _mesa_program_state_string"); break; -- cgit v1.2.3 From 64e331eb529e66ef678804594c8a3266c97e645f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 21 Apr 2009 15:56:45 -0600 Subject: mesa: new _NEW_PROGRAM_CONSTANTS flag This state flag will be used to indicate that vertex/fragment program constants have changed. _NEW_PROGRAM will be used to indicate changes to the vertex/fragment shader itself, or misc related state. _NEW_PROGRAM_CONSTANTS is also set whenever a program parameter that's tracking GL state has changed. For example, if the projection matrix is in the parameter list, calling glFrustum() will cause _NEW_PROGRAM_CONSTANTS to be set. This will let to remove the need for dynamic state atoms in some drivers. For now, we still set _NEW_PROGRAM in all the places we used to. We'll no longer set _NEW_PROGRAM in glUniform() after drivers/etc have been updated. --- src/mesa/main/mtypes.h | 1 + src/mesa/main/state.c | 36 +++++++++++++++++++++++++++++++++++- src/mesa/shader/arbprogram.c | 10 ++++------ src/mesa/shader/nvprogram.c | 2 +- src/mesa/shader/shader_api.c | 4 ++-- 5 files changed, 43 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 3f31590000..30c7cca3b5 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2615,6 +2615,7 @@ struct gl_matrix_stack #define _NEW_TRACK_MATRIX 0x4000000 /**< __GLcontextRec::VertexProgram */ #define _NEW_PROGRAM 0x8000000 /**< __GLcontextRec::VertexProgram */ #define _NEW_CURRENT_ATTRIB 0x10000000 /**< __GLcontextRec::Current */ +#define _NEW_PROGRAM_CONSTANTS 0x20000000 #define _NEW_ALL ~0 /*@}*/ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 4f9088dd22..f18fc8f683 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -44,6 +44,7 @@ #include "pixel.h" #endif #include "shader/program.h" +#include "shader/prog_parameter.h" #include "state.h" #include "stencil.h" #include "texenvprogram.h" @@ -303,6 +304,36 @@ update_program(GLcontext *ctx) } +/** + * Examine shader constants and return either _NEW_PROGRAM_CONSTANTS or 0. + */ +static GLbitfield +update_program_constants(GLcontext *ctx) +{ + GLbitfield new_state = 0x0; + + if (ctx->FragmentProgram._Current) { + const struct gl_program_parameter_list *params = + ctx->FragmentProgram._Current->Base.Parameters; + if (params && params->StateFlags & ctx->NewState) { + new_state |= _NEW_PROGRAM_CONSTANTS; + } + } + + if (ctx->VertexProgram._Current) { + const struct gl_program_parameter_list *params = + ctx->VertexProgram._Current->Base.Parameters; + if (params && params->StateFlags & ctx->NewState) { + new_state |= _NEW_PROGRAM_CONSTANTS; + } + } + + return new_state; +} + + + + static void update_viewport_matrix(GLcontext *ctx) { @@ -554,6 +585,10 @@ _mesa_update_state_locked( GLcontext *ctx ) new_prog_state |= update_program( ctx ); } + + out: + new_prog_state |= update_program_constants(ctx); + /* * Give the driver a chance to act upon the new_state flags. * The driver might plug in different span functions, for example. @@ -563,7 +598,6 @@ _mesa_update_state_locked( GLcontext *ctx ) * Set ctx->NewState to zero to avoid recursion if * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?) */ - out: new_state = ctx->NewState | new_prog_state; ctx->NewState = 0; ctx->Driver.UpdateState(ctx, new_state); diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 329c0ea0b0..981565ab8f 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -489,7 +489,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { @@ -537,7 +537,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, GLfloat * dest; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if (count <= 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)"); @@ -595,8 +595,6 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index, { GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_FRAGMENT_PROGRAM_ARB @@ -633,7 +631,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, struct gl_program *prog; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if ((target == GL_FRAGMENT_PROGRAM_NV && ctx->Extensions.NV_fragment_program) || @@ -687,7 +685,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, GLint i; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if (count <= 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)"); diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 50358cf107..5142c2a4a5 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -706,7 +706,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); prog = _mesa_lookup_program(ctx, id); if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 9038f7d1de..644cd39185 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1789,7 +1789,7 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); uniform = &shProg->Uniforms->Uniforms[location]; @@ -1929,7 +1929,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); uniform = &shProg->Uniforms->Uniforms[location]; -- cgit v1.2.3 From f4f39902fd0241162c06065e521151cd2572a34d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 21 Apr 2009 16:47:30 -0600 Subject: st: do away with dynamic state atom for const buffers Just use the new _NEW_PROGRAM_CONSTANTS flag instead. --- src/mesa/state_tracker/st_atom.c | 23 ++--------------------- src/mesa/state_tracker/st_atom_constbuf.c | 10 ++-------- 2 files changed, 4 insertions(+), 29 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index f79092291b..ff7d388dde 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -37,11 +37,8 @@ -/* This is used to initialize st->atoms[]. We could use this list - * directly except for a single atom, st_update_constants, which has a - * .dirty value which changes according to the parameters of the - * current fragment and vertex programs, and so cannot be a static - * value. +/** + * This is used to initialize st->atoms[]. */ static const struct st_tracked_state *atoms[] = { @@ -67,25 +64,9 @@ static const struct st_tracked_state *atoms[] = void st_init_atoms( struct st_context *st ) { - GLuint i; - st->atoms = _mesa_malloc(sizeof(atoms)); st->nr_atoms = sizeof(atoms)/sizeof(*atoms); memcpy(st->atoms, atoms, sizeof(atoms)); - - /* Patch in a pointer to the dynamic state atom: - */ - for (i = 0; i < st->nr_atoms; i++) { - if (st->atoms[i] == &st_update_vs_constants) { - st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_VERTEX]; - st->atoms[i][0] = st_update_vs_constants; - } - - if (st->atoms[i] == &st_update_fs_constants) { - st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_FRAGMENT]; - st->atoms[i][0] = st_update_fs_constants; - } - } } diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index ec3605e4d6..c31b120ed1 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -62,12 +62,6 @@ void st_upload_constants( struct st_context *st, if (params && params->NumParameters) { const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4; - /* Update our own dependency flags. This works because this - * function will also be called whenever the program changes. - */ - st->constants.tracked_state[id].dirty.mesa = - (params->StateFlags | _NEW_PROGRAM); - _mesa_load_state_parameters(st->ctx, params); /* We always need to get a new buffer, to keep the drivers simple and @@ -111,7 +105,7 @@ static void update_vs_constants(struct st_context *st ) const struct st_tracked_state st_update_vs_constants = { "st_update_vs_constants", /* name */ { /* dirty */ - 0, /* set dynamically above */ /* mesa */ + _NEW_PROGRAM_CONSTANTS, ST_NEW_VERTEX_PROGRAM, /* st */ }, update_vs_constants /* update */ @@ -130,7 +124,7 @@ static void update_fs_constants(struct st_context *st ) const struct st_tracked_state st_update_fs_constants = { "st_update_fs_constants", /* name */ { /* dirty */ - 0, /* set dynamically above */ /* mesa */ + _NEW_PROGRAM_CONSTANTS, ST_NEW_FRAGMENT_PROGRAM, /* st */ }, update_fs_constants /* update */ -- cgit v1.2.3 From 3eeefa47d08c91e4d3c14343dd0cab1be4252b8c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 21 Apr 2009 16:50:34 -0600 Subject: st: use the static atoms[] array directly We can simplify this now that we no longer have any dynamic atoms. --- src/mesa/state_tracker/st_atom.c | 23 ++++++++--------------- src/mesa/state_tracker/st_context.h | 5 ----- 2 files changed, 8 insertions(+), 20 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index ff7d388dde..ca15ce1b47 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -64,18 +64,13 @@ static const struct st_tracked_state *atoms[] = void st_init_atoms( struct st_context *st ) { - st->atoms = _mesa_malloc(sizeof(atoms)); - st->nr_atoms = sizeof(atoms)/sizeof(*atoms); - memcpy(st->atoms, atoms, sizeof(atoms)); + /* no-op */ } void st_destroy_atoms( struct st_context *st ) { - if (st->atoms) { - _mesa_free(st->atoms); - st->atoms = NULL; - } + /* no-op */ } @@ -153,8 +148,8 @@ void st_validate_state( struct st_context *st ) memset(&examined, 0, sizeof(examined)); prev = *state; - for (i = 0; i < st->nr_atoms; i++) { - const struct st_tracked_state *atom = st->atoms[i]; + for (i = 0; i < Elements(atoms); i++) { + const struct st_tracked_state *atom = atoms[i]; struct st_state_flags generated; // _mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st); @@ -166,7 +161,7 @@ void st_validate_state( struct st_context *st ) } if (check_state(state, &atom->dirty)) { - st->atoms[i]->update( st ); + atoms[i]->update( st ); // _mesa_printf("after: %x\n", atom->dirty.mesa); } @@ -184,11 +179,9 @@ void st_validate_state( struct st_context *st ) } else { - const GLuint nr = st->nr_atoms; - - for (i = 0; i < nr; i++) { - if (check_state(state, &st->atoms[i]->dirty)) - st->atoms[i]->update( st ); + for (i = 0; i < Elements(atoms); i++) { + if (check_state(state, &atoms[i]->dirty)) + atoms[i]->update( st ); } } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index ae8c2978bf..f840579a40 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -116,11 +116,6 @@ struct st_context char vendor[100]; char renderer[100]; - /* State to be validated: - */ - struct st_tracked_state **atoms; - GLuint nr_atoms; - struct st_state_flags dirty; GLboolean missing_textures; -- cgit v1.2.3 From 7872b8e37e13719fbea71b3a92507eb00e7fc9db Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 21 Apr 2009 17:00:01 -0600 Subject: swrast: simplify state update logic for fragment shader const buffers --- src/mesa/swrast/s_context.c | 27 ++------------------------- 1 file changed, 2 insertions(+), 25 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index a7eaf76a0a..f24f4fc59b 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -264,13 +264,7 @@ _swrast_update_fragment_program(GLcontext *ctx, GLbitfield newState) { const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; if (fp) { -#if 0 - /* XXX Need a way to trigger the initial loading of parameters - * even when there's no recent state changes. - */ - if (fp->Base.Parameters->StateFlags & newState) -#endif - _mesa_load_state_parameters(ctx, fp->Base.Parameters); + _mesa_load_state_parameters(ctx, fp->Base.Parameters); } } @@ -524,13 +518,6 @@ _swrast_invalidate_state( GLcontext *ctx, GLbitfield new_state ) new_state = ~0; } - { - const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; - if (fp && (fp->Base.Parameters->StateFlags & new_state)) { - _mesa_load_state_parameters(ctx, fp->Base.Parameters); - } - } - if (new_state & swrast->InvalidateTriangleMask) swrast->Triangle = _swrast_validate_triangle; @@ -647,17 +634,7 @@ _swrast_validate_derived( GLcontext *ctx ) if (swrast->NewState & (_NEW_FOG | _NEW_PROGRAM)) _swrast_update_fog_state( ctx ); - if (swrast->NewState & (_NEW_MODELVIEW | - _NEW_PROJECTION | - _NEW_TEXTURE_MATRIX | - _NEW_FOG | - _NEW_LIGHT | - _NEW_LINE | - _NEW_TEXTURE | - _NEW_TRANSFORM | - _NEW_POINT | - _NEW_VIEWPORT | - _NEW_PROGRAM)) + if (swrast->NewState & (_NEW_PROGRAM_CONSTANTS | _NEW_PROGRAM)) _swrast_update_fragment_program( ctx, swrast->NewState ); if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) { -- cgit v1.2.3 From c1a3b852807fb160f0cd246c1364b7336b4b947e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 21 Apr 2009 17:00:54 -0600 Subject: st: play it safe for now and check _NEW_PROGRAM for shader const buffer atom When a new program is bound but no constants are updated we still need to update the Gallium const buffer. --- src/mesa/state_tracker/st_atom_constbuf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index c31b120ed1..77ecd0719e 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -124,7 +124,7 @@ static void update_fs_constants(struct st_context *st ) const struct st_tracked_state st_update_fs_constants = { "st_update_fs_constants", /* name */ { /* dirty */ - _NEW_PROGRAM_CONSTANTS, + (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */ ST_NEW_FRAGMENT_PROGRAM, /* st */ }, update_fs_constants /* update */ -- cgit v1.2.3 From 009749b4a8c3ec54f47f3f85552e5ae275ab6ae6 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 21 Apr 2009 16:55:57 +0100 Subject: mesa: protect driver.flush() with FLUSH_CURRENT Need to do this to ensure vbo code unmaps its buffers before calling the driver, which may be sitting on top of a memory manager which objects to firing commands from a mapped buffer. --- src/mesa/main/context.c | 3 ++- src/mesa/main/fbobject.c | 13 ++++++------- 2 files changed, 8 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 4cff36adfa..5726dbd983 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -187,7 +187,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256]; void _mesa_notifySwapBuffers(__GLcontext *ctx) { - FLUSH_VERTICES( ctx, 0 ); + FLUSH_CURRENT( ctx, 0 ); if (ctx->Driver.Flush) { ctx->Driver.Flush(ctx); } @@ -1514,6 +1514,7 @@ _mesa_Flush(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT( ctx, 0 ); if (ctx->Driver.Flush) { ctx->Driver.Flush(ctx); } diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 151e29053a..9c5a5908a2 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -692,7 +692,7 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) return; } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: */ @@ -1187,8 +1187,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) return; } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - + FLUSH_CURRENT(ctx, _NEW_BUFFERS); if (ctx->Driver.Flush) { ctx->Driver.Flush(ctx); } @@ -1269,7 +1268,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: */ @@ -1507,7 +1506,7 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, } } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: */ @@ -1688,7 +1687,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: */ @@ -1769,7 +1768,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: */ -- cgit v1.2.3 From f057f6543da469f231d551cb5728d98df8add4fa Mon Sep 17 00:00:00 2001 From: Thomas Hellstrom Date: Mon, 20 Apr 2009 20:43:56 +0200 Subject: gallium: Reinstate unconditional flushes. Lost in commit e50dd26ca6d0eb0d0f97c2780020ea16e3d4a687. Signed-off-by: Thomas Hellstrom --- src/mesa/state_tracker/st_cb_drawpixels.c | 2 ++ src/mesa/state_tracker/st_cb_readpixels.c | 2 ++ 2 files changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 703b465574..08dc7c930e 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -906,6 +906,8 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, GLfloat *color; enum pipe_format srcFormat, texFormat; + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + st_validate_state(st); if (type == GL_STENCIL) { diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 85adcb785e..7a4bbf5ce3 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -357,6 +357,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (!dest) return; + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + if (format == GL_STENCIL_INDEX || format == GL_DEPTH_STENCIL) { st_read_stencil_pixels(ctx, x, y, width, height, -- cgit v1.2.3 From 7843243deedd66b0c94c8874e732ed7e8c6617ff Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 07:58:25 -0600 Subject: st: also check _NEW_PROGRAM flag for vertex shader constant buffers This is a follow-on to commit c1a3b852807fb160f0cd246c1364b7336b4b947e. Note that (at this time) wherever _NEW_PROGRAM_CONSTANTS is set we're still setting _NEW_PROGRAM so this won't really make any difference (for now). --- src/mesa/state_tracker/st_atom_constbuf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 77ecd0719e..3ba7b26928 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -105,7 +105,7 @@ static void update_vs_constants(struct st_context *st ) const struct st_tracked_state st_update_vs_constants = { "st_update_vs_constants", /* name */ { /* dirty */ - _NEW_PROGRAM_CONSTANTS, + (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */ ST_NEW_VERTEX_PROGRAM, /* st */ }, update_vs_constants /* update */ -- cgit v1.2.3 From f48473e42511f8d37a239a07f791bc0a87209e5b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 08:59:47 -0600 Subject: r200/r300/r500: add _NEW_PROGRAM_CONSTANTS flag Make sure we detect constant buffer changes indicated by the new flag. Should be able to remove _NEW_PROGRAM (and _NEW_MODELVIEW, _NEW_LIGHT, etc) from several places (someday. --- src/mesa/drivers/dri/r200/r200_state.c | 3 ++- src/mesa/drivers/dri/r300/r300_fragprog.c | 3 ++- src/mesa/drivers/dri/r300/r300_state.c | 7 ++++--- src/mesa/drivers/dri/r300/r500_fragprog.c | 3 ++- 4 files changed, 10 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 2fcc87c0f5..28ba5f49bc 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -2484,7 +2484,7 @@ void r200ValidateState( GLcontext *ctx ) r200UpdateDrawBuffer(ctx); } - if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM)) { + if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) { r200UpdateTextureState( ctx ); new_state |= rmesa->NewGLState; /* may add TEXTURE_MATRIX */ r200UpdateLocalViewer( ctx ); @@ -2523,6 +2523,7 @@ void r200ValidateState( GLcontext *ctx ) } if (new_state & (_NEW_PROGRAM| + _NEW_PROGRAM_CONSTANTS | /* need to test for pretty much anything due to possible parameter bindings */ _NEW_MODELVIEW|_NEW_PROJECTION|_NEW_TRANSFORM| _NEW_LIGHT|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX| diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 873cde4414..2f45429cf2 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -470,7 +470,8 @@ void r300TranslateFragmentShader(r300ContextPtr r300, fp->translated = GL_TRUE; if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) r300FragmentProgramDump(fp, &fp->code); - r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); + r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM | + _NEW_PROGRAM_CONSTANTS); } update_params(r300, fp); diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 8095538ff9..2589f09cc8 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1107,7 +1107,7 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state) struct gl_program_parameter_list *paramList; GLuint i; - if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM))) + if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS))) return; fp = (struct r300_fragment_program *)ctx->FragmentProgram._Current; @@ -2355,11 +2355,12 @@ void r300UpdateShaders(r300ContextPtr rmesa) hw_tcl_on = future_hw_tcl_on = 0; r300ResetHwState(rmesa); - r300UpdateStateParameters(ctx, _NEW_PROGRAM); + r300UpdateStateParameters(ctx, _NEW_PROGRAM | + _NEW_PROGRAM_CONSTANTS); return; } } - r300UpdateStateParameters(ctx, _NEW_PROGRAM); + r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); } static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 292573de89..300559d0b4 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -501,7 +501,8 @@ void r500TranslateFragmentShader(r300ContextPtr r300, _mesa_reference_program(r300->radeon.glCtx, &compiler.program, 0); - r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); + r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM | + _NEW_PROGRAM_CONSTANTS); if (RADEON_DEBUG & DEBUG_PIXEL) { if (fp->translated) { -- cgit v1.2.3 From 817dcdd280cd749c3186bd3f00c06f41270aa884 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 09:07:02 -0600 Subject: i965: use new _NEW_PROGRAM_CONSTANTS flag instead of dynamic flags --- src/mesa/drivers/dri/i965/brw_curbe.c | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 18b187ed1d..3c81899672 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -188,13 +188,6 @@ static void prepare_constant_buffer(struct brw_context *brw) GLfloat *buf; GLuint i; - /* Update our own dependency flags. This works because this - * function will also be called whenever fp or vp changes. - */ - brw->curbe.tracked_state.dirty.mesa = (_NEW_TRANSFORM|_NEW_PROJECTION); - brw->curbe.tracked_state.dirty.mesa |= vp->program.Base.Parameters->StateFlags; - brw->curbe.tracked_state.dirty.mesa |= fp->program.Base.Parameters->StateFlags; - if (sz == 0) { if (brw->curbe.last_buf) { free(brw->curbe.last_buf); @@ -422,7 +415,7 @@ static void emit_constant_buffer(struct brw_context *brw) */ const struct brw_tracked_state brw_constant_buffer = { .dirty = { - .mesa = (_NEW_TRANSFORM|_NEW_PROJECTION), /* plus fp and vp flags */ + .mesa = _NEW_PROGRAM_CONSTANTS, .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_VERTEX_PROGRAM | BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */ -- cgit v1.2.3 From 6b6a23c0f7e042d71764a2028f3d33b59076ac7c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 09:07:46 -0600 Subject: i965: updates to some debug code --- src/mesa/drivers/dri/i965/brw_curbe.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 3c81899672..da746e4aa0 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -352,11 +352,7 @@ update_constant_buffer(struct brw_context *brw, dri_bo_unmap(const_buffer); if (0) { - int i; - for (i = 0; i < params->NumParameters; i++) { - float *p = params->ParameterValues[i]; - printf("%d: %f %f %f %f\n", i, p[0], p[1], p[2], p[3]); - } + _mesa_print_parameter_list(params); } } } @@ -369,7 +365,7 @@ update_vertex_constant_buffer(struct brw_context *brw) struct brw_vertex_program *vp = (struct brw_vertex_program *) brw->vertex_program; if (0) { - printf("update VS constants in buffer %p\n", vp->const_buffer); + printf("update VS constants in buffer %p vp = %p\n", vp->const_buffer, vp); printf("program %u\n", vp->program.Base.Id); } update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); @@ -382,6 +378,10 @@ update_fragment_constant_buffer(struct brw_context *brw) { struct brw_fragment_program *fp = (struct brw_fragment_program *) brw->fragment_program; + if (0) { + printf("update WM constants in buffer %p\n", fp->const_buffer); + printf("program %u\n", fp->program.Base.Id); + } update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer); } -- cgit v1.2.3 From 1dbab84e21cad81e971265db3dbc8dc6c344b340 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 09:14:16 -0600 Subject: i965: use _NEW_PROGRAM_CONSTANTS and always create new const buffers When program constants change we create a new VS constant buffer instead of re-using the old one. This allows us to have several const buffers in flight with vertex rendering. --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 28 ++++++++++++------------ 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 71840d1e4e..89c456e62c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -456,17 +456,14 @@ brw_update_vs_constant_surface( GLcontext *ctx, assert(surf == 0); - /* free old const buffer if too small */ - if (const_buffer && const_buffer->size < size) { - dri_bo_unreference(const_buffer); - const_buffer = NULL; - } + /* We always create a new VS constant buffer so that several can be + * in flight at a time. Free the old one first... + */ + dri_bo_unreference(const_buffer); - /* alloc new buffer if needed */ - if (!const_buffer) { - const_buffer = - drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64); - } + /* alloc new buffer */ + const_buffer = + drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64); memset(&key, 0, sizeof(key)); @@ -783,8 +780,7 @@ brw_vs_get_binding_table(struct brw_context *brw) /** - * Vertex shader surfaces. Just constant buffer for now. Could add vertex - * shader textures in the future. + * Vertex shader surfaces (constant buffer). */ static void prepare_vs_surfaces(struct brw_context *brw ) { @@ -820,8 +816,12 @@ prepare_surfaces(struct brw_context *brw) const struct brw_tracked_state brw_wm_surfaces = { .dirty = { - .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS | _NEW_PROGRAM, - .brw = BRW_NEW_CONTEXT, + .mesa = (_NEW_COLOR | + _NEW_TEXTURE | + _NEW_BUFFERS | + _NEW_PROGRAM | + _NEW_PROGRAM_CONSTANTS), + .brw = (BRW_NEW_CONTEXT), .cache = 0 }, .prepare = prepare_surfaces, -- cgit v1.2.3 From a36dd5d54e3de5662c694e764d1c49795ddb6814 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 09:14:53 -0600 Subject: i915: check the new _NEW_PROGRAM_CONSTANT flag --- src/mesa/drivers/dri/i915/i915_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index fdd2cf6109..45ba2d14a5 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -73,7 +73,7 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state) p->params_uptodate = 0; } - if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM)) + if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) i915_update_fog(ctx); } -- cgit v1.2.3 From e5681fc176bc43bc6c7804bd1e8d8557cdcab345 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 09:16:21 -0600 Subject: i965: add _NEW_PROGRAM_CONSTANTS to mesa_bits[] list --- src/mesa/drivers/dri/i965/brw_state_upload.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 5de1450e61..197efeb1b7 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -218,6 +218,7 @@ static struct dirty_bit_map mesa_bits[] = { DEFINE_BIT(_NEW_MULTISAMPLE), DEFINE_BIT(_NEW_TRACK_MATRIX), DEFINE_BIT(_NEW_PROGRAM), + DEFINE_BIT(_NEW_PROGRAM_CONSTANTS), {0, 0, 0} }; -- cgit v1.2.3 From f428255bde93a452a7cdd48fba21839c99beb6cb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 09:23:15 -0600 Subject: i965: the brw_constant_buffer state atom is no longer dynamic No more dynamic atoms so we can simplify the state validation code a little. --- src/mesa/drivers/dri/i965/brw_context.h | 7 ------- src/mesa/drivers/dri/i965/brw_state_upload.c | 31 +++++----------------------- 2 files changed, 5 insertions(+), 33 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index a0b3b06309..af9fef5e22 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -448,8 +448,6 @@ struct brw_context struct { struct brw_state_flags dirty; - struct brw_tracked_state **atoms; - GLuint nr_atoms; GLuint nr_color_regions; struct intel_region *color_regions[MAX_DRAW_BUFFERS]; @@ -553,11 +551,6 @@ struct brw_context GLuint vs_size; GLuint total_size; - /* Dynamic tracker which changes to reflect the state referenced - * by active fp and vp program parameters: - */ - struct brw_tracked_state tracked_state; - dri_bo *curbe_bo; /** Offset within curbe_bo of space for current curbe entry */ GLuint curbe_offset; diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 197efeb1b7..491e2e2452 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -102,39 +102,18 @@ const struct brw_tracked_state *atoms[] = &brw_indices, &brw_vertices, - NULL, /* brw_constant_buffer */ + &brw_constant_buffer }; void brw_init_state( struct brw_context *brw ) { - GLuint i; - brw_init_cache(brw); - - brw->state.atoms = _mesa_malloc(sizeof(atoms)); - brw->state.nr_atoms = sizeof(atoms)/sizeof(*atoms); - _mesa_memcpy(brw->state.atoms, atoms, sizeof(atoms)); - - /* Patch in a pointer to the dynamic state atom: - */ - for (i = 0; i < brw->state.nr_atoms; i++) - if (brw->state.atoms[i] == NULL) - brw->state.atoms[i] = &brw->curbe.tracked_state; - - _mesa_memcpy(&brw->curbe.tracked_state, - &brw_constant_buffer, - sizeof(brw_constant_buffer)); } void brw_destroy_state( struct brw_context *brw ) { - if (brw->state.atoms) { - _mesa_free(brw->state.atoms); - brw->state.atoms = NULL; - } - brw_destroy_cache(brw); brw_destroy_batch_cache(brw); } @@ -337,7 +316,7 @@ void brw_validate_state( struct brw_context *brw ) /* do prepare stage for all atoms */ for (i = 0; i < Elements(atoms); i++) { - const struct brw_tracked_state *atom = brw->state.atoms[i]; + const struct brw_tracked_state *atom = atoms[i]; if (brw->intel.Fallback) break; @@ -368,8 +347,8 @@ void brw_upload_state(struct brw_context *brw) _mesa_memset(&examined, 0, sizeof(examined)); prev = *state; - for (i = 0; i < brw->state.nr_atoms; i++) { - const struct brw_tracked_state *atom = brw->state.atoms[i]; + for (i = 0; i < Elements(atoms); i++) { + const struct brw_tracked_state *atom = atoms[i]; struct brw_state_flags generated; assert(atom->dirty.mesa || @@ -398,7 +377,7 @@ void brw_upload_state(struct brw_context *brw) } else { for (i = 0; i < Elements(atoms); i++) { - const struct brw_tracked_state *atom = brw->state.atoms[i]; + const struct brw_tracked_state *atom = atoms[i]; if (brw->intel.Fallback) break; -- cgit v1.2.3 From 50853be894aa3edd1e9271f7d625f319209e340f Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Wed, 22 Apr 2009 17:37:18 +0200 Subject: intel: fix max anisotropy supported i915 actually supports up to 4 (according to header file - not tested), i965 up to 16 (code already handled this but slightly broken), so don't use 2 for all chips, even though angular dependency is very high. --- src/mesa/drivers/dri/i915/i830_context.c | 2 ++ src/mesa/drivers/dri/i915/i915_context.c | 2 ++ src/mesa/drivers/dri/i965/brw_context.c | 2 ++ src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | 2 +- src/mesa/drivers/dri/intel/intel_context.c | 2 -- 5 files changed, 7 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 10b9bf371c..840946f908 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -98,6 +98,8 @@ i830CreateContext(const __GLcontextModes * mesaVis, ctx->Const.MaxTextureRectSize = (1 << 11); ctx->Const.MaxTextureUnits = I830_TEX_UNITS; + ctx->Const.MaxTextureMaxAnisotropy = 2.0; + ctx->Const.MaxDrawBuffers = 1; _tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12, diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index fdd2cf6109..1f9f363df9 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -145,6 +145,8 @@ i915CreateContext(const __GLcontextModes * mesaVis, ctx->Const.MaxTextureRectSize = (1 << 11); ctx->Const.MaxTextureUnits = I915_TEX_UNITS; + ctx->Const.MaxTextureMaxAnisotropy = 4.0; + /* GL_ARB_fragment_program limits - don't think Mesa actually * validates programs against these, and in any case one ARB * instruction can translate to more than one HW instruction, so diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index d96ff29310..4dbe551d83 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -118,6 +118,8 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, ctx->Const.MaxCubeTextureLevels = 12; ctx->Const.MaxTextureRectSize = (1<<12); + ctx->Const.MaxTextureMaxAnisotropy = 16.0; + /* if conformance mode is set, swrast can handle any size AA point */ ctx->Const.MaxPointSizeAA = 255.0; diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index 1fc9f01372..c604ef0162 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -152,7 +152,7 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key, sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC; if (key->max_aniso > 2.0) { - sampler->ss3.max_aniso = MAX2((key->max_aniso - 2) / 2, + sampler->ss3.max_aniso = MIN2((key->max_aniso - 2) / 2, BRW_ANISORATIO_16); } } diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 3436b8ecd3..9b628dbc8e 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -528,8 +528,6 @@ intelInitContext(struct intel_context *intel, } } - ctx->Const.MaxTextureMaxAnisotropy = 2.0; - /* This doesn't yet catch all non-conformant rendering, but it's a * start. */ -- cgit v1.2.3 From a071a8d2e72e52e6a8906448b171756c8920ce96 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 10:44:36 -0600 Subject: i965: remove unused state atom entries --- src/mesa/drivers/dri/i965/brw_state_upload.c | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 491e2e2452..20892cdf32 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -59,7 +59,6 @@ const struct brw_tracked_state *atoms[] = &brw_curbe_offsets, &brw_recalculate_urb_fence, - &brw_cc_vp, &brw_cc_unit, @@ -88,15 +87,8 @@ const struct brw_tracked_state *atoms[] = &brw_line_stipple, &brw_aa_line_parameters, - /* Ordering of the commands below is documented as fixed. - */ -#if 0 - &brw_pipelined_state_pointers, - &brw_urb_fence, - &brw_constant_buffer_state, -#else + &brw_psp_urb_cbs, -#endif &brw_drawing_rect, &brw_indices, -- cgit v1.2.3 From f9af97c7a5d81226a87d79baf8fb00231c96398d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 11:08:46 -0600 Subject: i965: checkpoint commit: use two state caches instead of one The new, second cache will only be used for surface-related items. Since we can create many surfaces the original, single cache could get filled quickly. When we cleared it, we had to regenerate shaders, etc. With two caches, we can avoid doing that. --- src/mesa/drivers/dri/i965/brw_context.h | 3 +- src/mesa/drivers/dri/i965/brw_state.h | 4 +- src/mesa/drivers/dri/i965/brw_state_cache.c | 122 ++++++++++++++++++--------- src/mesa/drivers/dri/i965/brw_state_upload.c | 4 +- 4 files changed, 88 insertions(+), 45 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index af9fef5e22..cad711d18a 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -467,7 +467,8 @@ struct brw_context int validated_bo_count; } state; - struct brw_cache cache; + struct brw_cache cache; /** non-surface items */ + struct brw_cache surface_cache; /* surface items */ struct brw_cached_batch_item *cached_batch_items; struct { diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 81b0a45998..7ea2fc113c 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -135,8 +135,8 @@ dri_bo *brw_search_cache( struct brw_cache *cache, void *aux_return); void brw_state_cache_check_size( struct brw_context *brw ); -void brw_init_cache( struct brw_context *brw ); -void brw_destroy_cache( struct brw_context *brw ); +void brw_init_caches( struct brw_context *brw ); +void brw_destroy_caches( struct brw_context *brw ); /*********************************************************************** * brw_state_batch.c diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index d5b5166406..3b23a8b755 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -320,20 +320,20 @@ enum pool_type { }; static void -brw_init_cache_id( struct brw_context *brw, - const char *name, - enum brw_cache_id id, - GLuint key_size, - GLuint aux_size) +brw_init_cache_id(struct brw_cache *cache, + const char *name, + enum brw_cache_id id, + GLuint key_size, + GLuint aux_size) { - struct brw_cache *cache = &brw->cache; - cache->name[id] = strdup(name); cache->key_size[id] = key_size; cache->aux_size[id] = aux_size; } -void brw_init_cache( struct brw_context *brw ) + +static void +brw_init_non_surface_cache( struct brw_context *brw ) { struct brw_cache *cache = &brw->cache; @@ -342,114 +342,145 @@ void brw_init_cache( struct brw_context *brw ) cache->size = 7; cache->n_items = 0; cache->items = (struct brw_cache_item **) - _mesa_calloc(cache->size * - sizeof(struct brw_cache_item)); + _mesa_calloc(cache->size * sizeof(struct brw_cache_item)); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "CC_VP", BRW_CC_VP, sizeof(struct brw_cc_viewport), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "CC_UNIT", BRW_CC_UNIT, sizeof(struct brw_cc_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "WM_PROG", BRW_WM_PROG, sizeof(struct brw_wm_prog_key), sizeof(struct brw_wm_prog_data)); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SAMPLER_DEFAULT_COLOR", BRW_SAMPLER_DEFAULT_COLOR, sizeof(struct brw_sampler_default_color), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SAMPLER", BRW_SAMPLER, 0, /* variable key/data size */ 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "WM_UNIT", BRW_WM_UNIT, sizeof(struct brw_wm_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SF_PROG", BRW_SF_PROG, sizeof(struct brw_sf_prog_key), sizeof(struct brw_sf_prog_data)); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SF_VP", BRW_SF_VP, sizeof(struct brw_sf_viewport), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SF_UNIT", BRW_SF_UNIT, sizeof(struct brw_sf_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "VS_UNIT", BRW_VS_UNIT, sizeof(struct brw_vs_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "VS_PROG", BRW_VS_PROG, sizeof(struct brw_vs_prog_key), sizeof(struct brw_vs_prog_data)); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "CLIP_UNIT", BRW_CLIP_UNIT, sizeof(struct brw_clip_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "CLIP_PROG", BRW_CLIP_PROG, sizeof(struct brw_clip_prog_key), sizeof(struct brw_clip_prog_data)); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "GS_UNIT", BRW_GS_UNIT, sizeof(struct brw_gs_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "GS_PROG", BRW_GS_PROG, sizeof(struct brw_gs_prog_key), sizeof(struct brw_gs_prog_data)); +#if 1 + brw_init_cache_id(cache, + "SS_SURFACE", + BRW_SS_SURFACE, + sizeof(struct brw_surface_state), + 0); + + brw_init_cache_id(cache, + "SS_SURF_BIND", + BRW_SS_SURF_BIND, + 0, + 0); +#endif +} + +static void +brw_init_surface_cache( struct brw_context *brw ) +{ + struct brw_cache *cache = &brw->surface_cache; - brw_init_cache_id(brw, + cache->brw = brw; + + cache->size = 7; + cache->n_items = 0; + cache->items = (struct brw_cache_item **) + _mesa_calloc(cache->size * sizeof(struct brw_cache_item)); + + brw_init_cache_id(cache, "SS_SURFACE", BRW_SS_SURFACE, sizeof(struct brw_surface_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SS_SURF_BIND", BRW_SS_SURF_BIND, 0, 0); } +void brw_init_caches( struct brw_context *brw ) +{ + brw_init_non_surface_cache(brw); + brw_init_surface_cache(brw); +} + static void -brw_clear_cache( struct brw_context *brw ) +brw_clear_cache( struct brw_context *brw, struct brw_cache *cache ) { struct brw_cache_item *c, *next; GLuint i; @@ -457,8 +488,8 @@ brw_clear_cache( struct brw_context *brw ) if (INTEL_DEBUG & DEBUG_STATE) _mesa_printf("%s\n", __FUNCTION__); - for (i = 0; i < brw->cache.size; i++) { - for (c = brw->cache.items[i]; c; c = next) { + for (i = 0; i < cache->size; i++) { + for (c = cache->items[i]; c; c = next) { int j; next = c->next; @@ -468,10 +499,10 @@ brw_clear_cache( struct brw_context *brw ) free((void *)c->key); free(c); } - brw->cache.items[i] = NULL; + cache->items[i] = NULL; } - brw->cache.n_items = 0; + cache->n_items = 0; if (brw->curbe.last_buf) { _mesa_free(brw->curbe.last_buf); @@ -489,19 +520,30 @@ void brw_state_cache_check_size( struct brw_context *brw ) * 32k, so 1000 of them is around 1.5MB. */ if (brw->cache.n_items > 1000) - brw_clear_cache(brw); + brw_clear_cache(brw, &brw->cache); + + if (brw->surface_cache.n_items > 1000) + brw_clear_cache(brw, &brw->surface_cache); } -void brw_destroy_cache( struct brw_context *brw ) + +static void +brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache) { GLuint i; - brw_clear_cache(brw); + brw_clear_cache(brw, cache); for (i = 0; i < BRW_MAX_CACHE; i++) { - dri_bo_unreference(brw->cache.last_bo[i]); - free(brw->cache.name[i]); + dri_bo_unreference(cache->last_bo[i]); + free(cache->name[i]); } - free(brw->cache.items); - brw->cache.items = NULL; - brw->cache.size = 0; + free(cache->items); + cache->items = NULL; + cache->size = 0; +} + +void brw_destroy_caches( struct brw_context *brw ) +{ + brw_destroy_cache(brw, &brw->cache); + brw_destroy_cache(brw, &brw->surface_cache); } diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 20892cdf32..2641bcb2aa 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -100,13 +100,13 @@ const struct brw_tracked_state *atoms[] = void brw_init_state( struct brw_context *brw ) { - brw_init_cache(brw); + brw_init_caches(brw); } void brw_destroy_state( struct brw_context *brw ) { - brw_destroy_cache(brw); + brw_destroy_caches(brw); brw_destroy_batch_cache(brw); } -- cgit v1.2.3 From 4843e54fc69daf379dea9899673b3df92b44049c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 11:12:07 -0600 Subject: i965: actually use the new, second surface state cache --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 39 +++++++++++++----------- 1 file changed, 22 insertions(+), 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 89c456e62c..74f3f1791e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -268,7 +268,7 @@ brw_create_texture_surface( struct brw_context *brw, surf.ss0.cube_neg_z = 1; } - bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, + bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, key, sizeof(*key), &key->bo, key->bo ? 1 : 0, &surf, sizeof(surf), @@ -321,10 +321,11 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) key.tiling = intelObj->mt->region->tiling; dri_bo_unreference(brw->wm.surf_bo[surf]); - brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, - &key, sizeof(key), - &key.bo, key.bo ? 1 : 0, - NULL); + brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL); if (brw->wm.surf_bo[surf] == NULL) { brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key); } @@ -362,7 +363,7 @@ brw_create_constant_surface( struct brw_context *brw, surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */ brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */ - bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, + bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, key, sizeof(*key), &key->bo, key->bo ? 1 : 0, &surf, sizeof(surf), @@ -427,7 +428,8 @@ brw_update_wm_constant_surface( GLcontext *ctx, */ dri_bo_unreference(brw->wm.surf_bo[surf]); - brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, + brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, &key, sizeof(key), &key.bo, key.bo ? 1 : 0, NULL); @@ -484,7 +486,8 @@ brw_update_vs_constant_surface( GLcontext *ctx, */ dri_bo_unreference(brw->vs.surf_bo[surf]); - brw->vs.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, + brw->vs.surf_bo[surf] = brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, &key, sizeof(key), &key.bo, key.bo ? 1 : 0, NULL); @@ -563,10 +566,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw, dri_bo_unreference(brw->wm.surf_bo[unit]); brw->wm.surf_bo[unit] = NULL; if (cached) - brw->wm.surf_bo[unit] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, - &key, sizeof(key), - ®ion_bo, 1, - NULL); + brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + ®ion_bo, 1, + NULL); if (brw->wm.surf_bo[unit] == NULL) { struct brw_surface_state surf; @@ -591,7 +595,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, surf.ss0.writedisable_alpha = !key.color_mask[3]; /* Key size will never match key size for textures, so we're safe. */ - brw->wm.surf_bo[unit] = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, + brw->wm.surf_bo[unit] = brw_upload_cache(&brw->surface_cache, + BRW_SS_SURFACE, &key, sizeof(key), ®ion_bo, 1, &surf, sizeof(surf), @@ -623,7 +628,7 @@ brw_wm_get_binding_table(struct brw_context *brw) assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF); - bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND, + bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND, NULL, 0, brw->wm.surf_bo, brw->wm.nr_surfaces, NULL); @@ -639,7 +644,7 @@ brw_wm_get_binding_table(struct brw_context *brw) else data[i] = 0; - bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND, + bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND, NULL, 0, brw->wm.surf_bo, brw->wm.nr_surfaces, data, data_size, @@ -739,7 +744,7 @@ brw_vs_get_binding_table(struct brw_context *brw) assert(brw->vs.nr_surfaces <= BRW_VS_MAX_SURF); - bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND, + bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND, NULL, 0, brw->vs.surf_bo, brw->vs.nr_surfaces, NULL); @@ -755,7 +760,7 @@ brw_vs_get_binding_table(struct brw_context *brw) else data[i] = 0; - bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND, + bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND, NULL, 0, brw->vs.surf_bo, brw->vs.nr_surfaces, data, data_size, -- cgit v1.2.3 From fa92756400ccfbb3f0201df634feb45ab4f98352 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 18:16:03 +0100 Subject: mesa: Fix buffer overflow when parsing generic vertex attributes. --- src/mesa/shader/arbprogparse.c | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index b47bf360cf..c7a031067e 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1513,10 +1513,16 @@ generic_attrib_check(struct var_cache *vc_head) curr = vc_head; while (curr) { if (curr->type == vt_attrib) { - if (curr->attrib_is_generic) - genericAttrib[ curr->attrib_binding ] = GL_TRUE; - else + if (curr->attrib_is_generic) { + GLuint attr = (curr->attrib_binding == 0) + ? 0 : (curr->attrib_binding - VERT_ATTRIB_GENERIC0); + assert(attr < MAX_VERTEX_PROGRAM_ATTRIBS); + genericAttrib[attr] = GL_TRUE; + } + else { + assert(curr->attrib_binding < MAX_VERTEX_PROGRAM_ATTRIBS); explicitAttrib[ curr->attrib_binding ] = GL_TRUE; + } } curr = curr->next; -- cgit v1.2.3 From c0c58cf5cfc11b9256287871660cc16966e662ef Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 11:28:24 -0600 Subject: i965: comments, reformatting --- src/mesa/drivers/dri/i965/brw_state_cache.c | 55 ++++++++++++++++++++--------- 1 file changed, 38 insertions(+), 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index 3b23a8b755..cbae68798c 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -56,9 +56,9 @@ * incorrect program is run for the other instance. */ +#include "main/imports.h" #include "brw_state.h" #include "intel_batchbuffer.h" -#include "main/imports.h" /* XXX: Fixme - have to include these to get the sizes of the prog_key * structs: @@ -69,8 +69,10 @@ #include "brw_sf.h" #include "brw_gs.h" -static GLuint hash_key( const void *key, GLuint key_size, - dri_bo **reloc_bufs, GLuint nr_reloc_bufs) + +static GLuint +hash_key(const void *key, GLuint key_size, + dri_bo **reloc_bufs, GLuint nr_reloc_bufs) { GLuint *ikey = (GLuint *)key; GLuint hash = 0, i; @@ -95,6 +97,7 @@ static GLuint hash_key( const void *key, GLuint key_size, return hash; } + /** * Marks a new buffer as being chosen for the given cache id. */ @@ -111,6 +114,7 @@ update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id, cache->brw->state.dirty.cache |= 1 << cache_id; } + static struct brw_cache_item * search_cache(struct brw_cache *cache, enum brw_cache_id cache_id, GLuint hash, const void *key, GLuint key_size, @@ -143,7 +147,8 @@ search_cache(struct brw_cache *cache, enum brw_cache_id cache_id, } -static void rehash( struct brw_cache *cache ) +static void +rehash(struct brw_cache *cache) { struct brw_cache_item **items; struct brw_cache_item *c, *next; @@ -164,15 +169,17 @@ static void rehash( struct brw_cache *cache ) cache->size = size; } + /** * Returns the buffer object matching cache_id and key, or NULL. */ -dri_bo *brw_search_cache( struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *key, - GLuint key_size, - dri_bo **reloc_bufs, GLuint nr_reloc_bufs, - void *aux_return ) +dri_bo * +brw_search_cache(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_size, + dri_bo **reloc_bufs, GLuint nr_reloc_bufs, + void *aux_return) { struct brw_cache_item *item; GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs); @@ -192,6 +199,7 @@ dri_bo *brw_search_cache( struct brw_cache *cache, return item->bo; } + dri_bo * brw_upload_cache( struct brw_cache *cache, enum brw_cache_id cache_id, @@ -265,7 +273,9 @@ brw_upload_cache( struct brw_cache *cache, return bo; } -/* This doesn't really work with aux data. Use search/upload instead + +/** + * This doesn't really work with aux data. Use search/upload instead */ dri_bo * brw_cache_data_sz(struct brw_cache *cache, @@ -296,6 +306,7 @@ brw_cache_data_sz(struct brw_cache *cache, return bo; } + /** * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. * @@ -319,6 +330,7 @@ enum pool_type { DW_GENERAL_STATE }; + static void brw_init_cache_id(struct brw_cache *cache, const char *name, @@ -333,7 +345,7 @@ brw_init_cache_id(struct brw_cache *cache, static void -brw_init_non_surface_cache( struct brw_context *brw ) +brw_init_non_surface_cache(struct brw_context *brw) { struct brw_cache *cache = &brw->cache; @@ -433,6 +445,7 @@ brw_init_non_surface_cache( struct brw_context *brw ) BRW_GS_PROG, sizeof(struct brw_gs_prog_key), sizeof(struct brw_gs_prog_data)); + #if 1 brw_init_cache_id(cache, "SS_SURFACE", @@ -448,8 +461,9 @@ brw_init_non_surface_cache( struct brw_context *brw ) #endif } + static void -brw_init_surface_cache( struct brw_context *brw ) +brw_init_surface_cache(struct brw_context *brw) { struct brw_cache *cache = &brw->surface_cache; @@ -473,14 +487,17 @@ brw_init_surface_cache( struct brw_context *brw ) 0); } -void brw_init_caches( struct brw_context *brw ) + +void +brw_init_caches(struct brw_context *brw) { brw_init_non_surface_cache(brw); brw_init_surface_cache(brw); } + static void -brw_clear_cache( struct brw_context *brw, struct brw_cache *cache ) +brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) { struct brw_cache_item *c, *next; GLuint i; @@ -514,7 +531,9 @@ brw_clear_cache( struct brw_context *brw, struct brw_cache *cache ) brw->state.dirty.cache |= ~0; } -void brw_state_cache_check_size( struct brw_context *brw ) + +void +brw_state_cache_check_size(struct brw_context *brw) { /* un-tuned guess. We've got around 20 state objects for a total of around * 32k, so 1000 of them is around 1.5MB. @@ -542,7 +561,9 @@ brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache) cache->size = 0; } -void brw_destroy_caches( struct brw_context *brw ) + +void +brw_destroy_caches(struct brw_context *brw) { brw_destroy_cache(brw, &brw->cache); brw_destroy_cache(brw, &brw->surface_cache); -- cgit v1.2.3 From 21a422d97e501f4ca68ab24ad3fe5f5eb1393349 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 11:29:49 -0600 Subject: i965: remove old code to init surface-related cache IDs These types are only found in the new surface state cache now. --- src/mesa/drivers/dri/i965/brw_state_cache.c | 14 -------------- 1 file changed, 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index cbae68798c..320d886c99 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -445,20 +445,6 @@ brw_init_non_surface_cache(struct brw_context *brw) BRW_GS_PROG, sizeof(struct brw_gs_prog_key), sizeof(struct brw_gs_prog_data)); - -#if 1 - brw_init_cache_id(cache, - "SS_SURFACE", - BRW_SS_SURFACE, - sizeof(struct brw_surface_state), - 0); - - brw_init_cache_id(cache, - "SS_SURF_BIND", - BRW_SS_SURF_BIND, - 0, - 0); -#endif } -- cgit v1.2.3 From 5c8fb6acc10662c9e71078c9f273db6c7808e9ff Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 11:47:59 -0600 Subject: i965: define BRW_MAX_GRF --- src/mesa/drivers/dri/i965/brw_context.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index cad711d18a..f0d4993e11 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -243,6 +243,9 @@ struct brw_vs_ouput_sizes { }; +/** Number of general purpose registers (VS, WM, etc) */ +#define BRW_MAX_GRF 128 + /** Number of texture sampler units */ #define BRW_MAX_TEX_UNIT 16 -- cgit v1.2.3 From ac22178eb049126003db40b0a77a111498a12ab7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 11:52:16 -0600 Subject: i965: enable VS constant buffers In the VS constants can now be handled in two different ways: 1. If there's room in the GRF, put constants there. They're preloaded from the CURBE prior to VS execution. This is the historical approach. The problem is the GRF may not have room for all the shader's constants and temps and misc registers. Hence... 2. Use a separate constant buffer which is read from using a READ message. This allows a very large number of constants and frees up GRF regs for shader temporaries. This is the new approach. May be a little slower than 1. 1 vs. 2 is chosen according to how many constants and temps the shader needs. --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 524f1211ce..1da5a3f502 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -69,13 +69,17 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) { GLuint i, reg = 0, mrf; -#if 0 - if (c->vp->program.Base.Parameters->NumParameters >= 6) - c->use_const_buffer = 1; + /* Determine whether to use a real constant buffer or use a block + * of GRF registers for constants. The later is faster but only + * works if everything fits in the GRF. + * XXX this heuristic/check may need some fine tuning... + */ + if (c->vp->program.Base.Parameters->NumParameters + + c->vp->program.Base.NumTemporaries + 20 > BRW_MAX_GRF) + c->use_const_buffer = GL_TRUE; else -#endif c->use_const_buffer = GL_FALSE; - /*printf("use_const_buffer = %d\n", c->use_const_buffer);*/ + printf("use_const_buffer = %d\n", c->use_const_buffer); /* r0 -- reserved as usual */ -- cgit v1.2.3 From ebfbd8c4fef78e3cd9604660e5bb96e3c6df07e5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 13:46:58 -0600 Subject: i965: disable debug printf --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 1da5a3f502..c2b3702798 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -79,7 +79,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) c->use_const_buffer = GL_TRUE; else c->use_const_buffer = GL_FALSE; - printf("use_const_buffer = %d\n", c->use_const_buffer); + /*printf("use_const_buffer = %d\n", c->use_const_buffer);*/ /* r0 -- reserved as usual */ -- cgit v1.2.3 From 8ee6ab6acb8f89fbc87865751573fcbffb4695ef Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 15:02:01 -0600 Subject: mesa: fix _mesa_dump_textures(), add null ptr check Calling _mesa_dump_textures() deleted the textures... oops!!! --- src/mesa/main/debug.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index fdd10dd307..2eabcdaf49 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -3,6 +3,7 @@ * Version: 6.5 * * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -262,7 +263,7 @@ static void write_texture_image(struct gl_texture_object *texObj) { const struct gl_texture_image *img = texObj->Image[0][0]; - if (img) { + if (img && img->Data) { char s[100]; /* make filename */ @@ -338,5 +339,5 @@ _mesa_dump_textures(GLboolean dumpImages) { GET_CURRENT_CONTEXT(ctx); DumpImages = dumpImages; - _mesa_HashDeleteAll(ctx->Shared->TexObjects, dump_texture_cb, ctx); + _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx); } -- cgit v1.2.3 From 984f2bb629bb742c6d11d4c8434a2cb32a5b8b75 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 15:10:36 -0600 Subject: st: comments, license, copyright --- src/mesa/state_tracker/st_inlines.h | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h index 0322d5dfa6..a41cfeb96f 100644 --- a/src/mesa/state_tracker/st_inlines.h +++ b/src/mesa/state_tracker/st_inlines.h @@ -1,3 +1,35 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Functions for checking if buffers/textures are referenced when we need + * to read/write from/to them. Flush when needed. + */ + #ifndef ST_INLINES_H #define ST_INLINES_H -- cgit v1.2.3 From 725d50601c2c010ce427a23a6e023f79df8a3a22 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 16:38:04 -0600 Subject: mesa: fix comment typo --- src/mesa/main/pixel.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 52781e048e..57ae9c721a 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -819,7 +819,7 @@ update_image_transfer_state(GLcontext *ctx) /** - * Update meas pixel transfer derived state. + * Update mesa pixel transfer derived state. */ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state ) { -- cgit v1.2.3 From 6b0c9366a3f13d74c00666cb7c26b65732f6b1aa Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 22 Apr 2009 16:41:05 -0600 Subject: mesa: minor state-update changes in histogram code Call FLUSH_VERTICES() in _mesa_Histogram(). No need to signal _NEW_PIXEL in ResetHistogram(), ResetMinmax(). --- src/mesa/main/histogram.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index 905c1ad830..5fee4fd0e3 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -975,6 +975,8 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s } } + FLUSH_VERTICES(ctx, _NEW_PIXEL); + /* reset histograms */ for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) { ctx->Histogram.Count[i][0] = 0; @@ -1002,8 +1004,6 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s ctx->Histogram.AlphaSize = 8 * sizeof(GLuint); ctx->Histogram.LuminanceSize = 8 * sizeof(GLuint); } - - ctx->NewState |= _NEW_PIXEL; } @@ -1058,8 +1058,6 @@ _mesa_ResetHistogram(GLenum target) ctx->Histogram.Count[i][2] = 0; ctx->Histogram.Count[i][3] = 0; } - - ctx->NewState |= _NEW_PIXEL; } @@ -1083,7 +1081,6 @@ _mesa_ResetMinmax(GLenum target) ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000; ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000; ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000; - ctx->NewState |= _NEW_PIXEL; } -- cgit v1.2.3 From 4f4907d69f9020ce17aef21b6431d2dd65e01982 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 22 Apr 2009 16:24:42 -0700 Subject: intel: Take advantage of GL_READ_ONLY_ARB to map to GEM bo_map write flag. This is a CPU win in general, but in particular reduces the pain of Mesa's calculation of min/max indices in DrawElements (wtf?). --- src/mesa/drivers/dri/i965/brw_curbe.c | 4 ++-- src/mesa/drivers/dri/intel/intel_buffer_objects.c | 5 ++--- 2 files changed, 4 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 18b187ed1d..03371564e1 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -353,10 +353,10 @@ update_constant_buffer(struct brw_context *brw, assert(const_buffer); assert(const_buffer->size >= size); - dri_bo_map(const_buffer, GL_TRUE); + drm_intel_gem_bo_map_gtt(const_buffer); map = const_buffer->virtual; memcpy(map, params->ParameterValues, size); - dri_bo_unmap(const_buffer); + drm_intel_gem_bo_unmap_gtt(const_buffer); if (0) { int i; diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index b7c7eeb368..c849e4869e 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -204,9 +204,8 @@ intel_bufferobj_map(GLcontext * ctx, { struct intel_context *intel = intel_context(ctx); struct intel_buffer_object *intel_obj = intel_buffer_object(obj); + GLboolean read_only = (access == GL_READ_ONLY_ARB); - /* XXX: Translate access to flags arg below: - */ assert(intel_obj); if (intel_obj->region) @@ -217,7 +216,7 @@ intel_bufferobj_map(GLcontext * ctx, return NULL; } - dri_bo_map(intel_obj->buffer, GL_TRUE); + dri_bo_map(intel_obj->buffer, !read_only); obj->Pointer = intel_obj->buffer->virtual; return obj->Pointer; } -- cgit v1.2.3 From 8374379572d1c541a804990bc926108360f67c02 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 23 Apr 2009 09:37:55 -0700 Subject: i965: Support drawing to FBO cube faces other than positive X. Also fixes drawing to 3D texture depth levels. --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 71840d1e4e..805df8a4af 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -520,6 +520,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, GLubyte color_mask[4]; GLboolean color_blend; uint32_t tiling; + uint32_t draw_offset; } key; memset(&key, 0, sizeof(key)); @@ -550,6 +551,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.height = region->height; key.pitch = region->pitch; key.cpp = region->cpp; + key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */ } else { key.surface_type = BRW_SURFACE_NULL; key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; @@ -557,6 +559,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.width = 1; key.height = 1; key.cpp = 4; + key.draw_offset = 0; } memcpy(key.color_mask, ctx->Color.ColorMask, sizeof(key.color_mask)); @@ -578,8 +581,9 @@ brw_update_renderbuffer_surface(struct brw_context *brw, surf.ss0.surface_format = key.surface_format; surf.ss0.surface_type = key.surface_type; + surf.ss1.base_addr = key.draw_offset; if (region_bo != NULL) - surf.ss1.base_addr = region_bo->offset; /* reloc */ + surf.ss1.base_addr += region_bo->offset; /* reloc */ surf.ss2.width = key.width - 1; surf.ss2.height = key.height - 1; @@ -604,12 +608,12 @@ brw_update_renderbuffer_surface(struct brw_context *brw, * them both. We might be able to figure out from other state * a more restrictive relocation to emit. */ - dri_bo_emit_reloc(brw->wm.surf_bo[unit], - I915_GEM_DOMAIN_RENDER, - I915_GEM_DOMAIN_RENDER, - 0, - offsetof(struct brw_surface_state, ss1), - region_bo); + drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit], + offsetof(struct brw_surface_state, ss1), + region_bo, + key.draw_offset, + I915_GEM_DOMAIN_RENDER, + I915_GEM_DOMAIN_RENDER); } } } -- cgit v1.2.3 From ae69a046505d8c94cd3a59a9376310a904c35b3c Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 23 Apr 2009 21:55:25 +0200 Subject: i915: fix fix for anisotropic filtering forgot to commit the changes to actually support 4x aniso filtering... --- src/mesa/drivers/dri/i915/i915_texstate.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 43f65392b5..a37dd7f4fb 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -132,7 +132,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) struct intel_texture_object *intelObj = intel_texture_object(tObj); struct gl_texture_image *firstImage; GLuint *state = i915->state.Tex[unit], format, pitch; - GLint lodbias; + GLint lodbias, aniso = 0; GLubyte border[4]; memset(state, 0, sizeof(state)); @@ -230,6 +230,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) if (tObj->MaxAnisotropy > 1.0) { minFilt = FILTER_ANISOTROPIC; magFilt = FILTER_ANISOTROPIC; + if (tObj->MaxAnisotropy > 2.0) + aniso = SS2_MAX_ANISO_4; + else + aniso = SS2_MAX_ANISO_2; } else { switch (tObj->MagFilter) { @@ -275,7 +279,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_SS2] |= ((minFilt << SS2_MIN_FILTER_SHIFT) | (mipFilt << SS2_MIP_FILTER_SHIFT) | - (magFilt << SS2_MAG_FILTER_SHIFT)); + (magFilt << SS2_MAG_FILTER_SHIFT) | + aniso); } { -- cgit v1.2.3 From a9a363f8298e9d534e60e3d2869f8677138a1e7e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 23 Apr 2009 17:41:23 -0600 Subject: i965: revert part of commit 4f4907d69f9020ce17aef21b6431d2dd65e01982 The drm_intel_gem_bo_map_gtt() call that replaced dri_bo_map() is producing errors like: intel_bufmgr_gem.c:689: Error preparing buffer map 39 (vp_const_buffer): Invalid argument . and returning NULL, causing a segfault in the memcpy(). Just reverting until we can get to the root issue... --- src/mesa/drivers/dri/i965/brw_curbe.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 03371564e1..18b187ed1d 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -353,10 +353,10 @@ update_constant_buffer(struct brw_context *brw, assert(const_buffer); assert(const_buffer->size >= size); - drm_intel_gem_bo_map_gtt(const_buffer); + dri_bo_map(const_buffer, GL_TRUE); map = const_buffer->virtual; memcpy(map, params->ParameterValues, size); - drm_intel_gem_bo_unmap_gtt(const_buffer); + dri_bo_unmap(const_buffer); if (0) { int i; -- cgit v1.2.3 From 1d0039959302fddd560dc7f9642f312e588cce0e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 23 Apr 2009 17:54:34 -0600 Subject: mesa: more informative error messages --- src/mesa/main/texparam.c | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 515a35cdfc..e60ab6aa12 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -69,7 +69,7 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) return GL_TRUE; } - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)", wrap ); return GL_FALSE; } @@ -209,7 +209,8 @@ set_tex_parameteri(GLcontext *ctx, } /* fall-through */ default: - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)", + params[0] ); } return GL_FALSE; @@ -223,7 +224,8 @@ set_tex_parameteri(GLcontext *ctx, texObj->MagFilter = params[0]; return GL_TRUE; default: - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)", + params[0]); } return GL_FALSE; @@ -262,7 +264,8 @@ set_tex_parameteri(GLcontext *ctx, return GL_FALSE; if (params[0] < 0 || (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexParameter(param=%d)", params[0]); return GL_FALSE; } flush(ctx, texObj); @@ -273,7 +276,8 @@ set_tex_parameteri(GLcontext *ctx, if (texObj->MaxLevel == params[0]) return GL_FALSE; if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(param)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexParameter(param=%d)", params[0]); return GL_FALSE; } flush(ctx, texObj); @@ -340,7 +344,7 @@ set_tex_parameteri(GLcontext *ctx, } } else { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname); } return GL_FALSE; -- cgit v1.2.3 From ff71587b27beaf288d535e14c75e58425d7efc7a Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 23 Apr 2009 23:41:41 +0200 Subject: i965: fix point size issue need to clamp point size to user set min/max values, even for constant point size. Fixes glean pointAtten test. --- src/mesa/drivers/dri/i965/brw_sf_state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index fc4eddda0a..68fa9820b6 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -147,7 +147,7 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) key->line_smooth = ctx->Line.SmoothFlag; key->point_sprite = ctx->Point.PointSprite; - key->point_size = ctx->Point.Size; + key->point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize); key->point_attenuated = ctx->Point._Attenuated; key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; -- cgit v1.2.3 From 5dec94696e67ca5a1d008530cbfea90f03aeff16 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Fri, 24 Apr 2009 15:03:23 +0200 Subject: r300: emit cliprect when in dri2 mode --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index c575c9ac49..850ba37022 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -215,6 +215,7 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) uint32_t cbpitch; uint32_t offset = r300->radeon.state.color.draw_offset; uint32_t dw = 6; + int i; rrb = radeon_get_colorbuffer(&r300->radeon); if (!rrb || !rrb->bo) { @@ -250,6 +251,17 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) OUT_BATCH((rrb->width << R300_SCISSORS_X_SHIFT) | (rrb->height << R300_SCISSORS_Y_SHIFT)); END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(16); + for (i = 0; i < 4; i++) { + OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); + OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT)); + OUT_BATCH((rrb->width << R300_CLIPRECT_X_SHIFT) | (rrb->height << R300_CLIPRECT_Y_SHIFT)); + } + OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); + OUT_BATCH(0xAAAA); + OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1); + OUT_BATCH(0xffffff); + END_BATCH(); } else { BEGIN_BATCH_NO_AUTOSTATE(3); OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); @@ -258,6 +270,17 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) OUT_BATCH(((rrb->width + R300_SCISSORS_OFFSET) << R300_SCISSORS_X_SHIFT) | ((rrb->height + R300_SCISSORS_OFFSET) << R300_SCISSORS_Y_SHIFT)); END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(16); + for (i = 0; i < 4; i++) { + OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); + OUT_BATCH((1088 << R300_CLIPRECT_X_SHIFT) | (1088 << R300_CLIPRECT_Y_SHIFT)); + OUT_BATCH(((1088 + rrb->width) << R300_CLIPRECT_X_SHIFT) | ((1088 + rrb->height) << R300_CLIPRECT_Y_SHIFT)); + } + OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); + OUT_BATCH(0xAAAA); + OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1); + OUT_BATCH(0xffffff); + END_BATCH(); } } } -- cgit v1.2.3 From 027ed1b505a1bf6e3f5ad4412734d7edf337c08b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 24 Apr 2009 09:43:44 -0600 Subject: mesa: signal _NEW_PROGRAM_CONSTANTS instead of _NEW_PROGRAM Use _NEW_PROGRAM_CONSTANTS when changing constant/uniform buffer values. Binding a new program/shader sets both _NEW_PROGRAM and _NEW_PROGRAM_CONSTANTS. --- src/mesa/shader/arbprogram.c | 13 +++++++------ src/mesa/shader/nvprogram.c | 2 +- src/mesa/shader/shader_api.c | 6 +++--- 3 files changed, 11 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 981565ab8f..317d623a22 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -74,8 +74,6 @@ _mesa_BindProgram(GLenum target, GLuint id) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - /* Error-check target and get curProg */ if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */ (ctx->Extensions.NV_vertex_program || @@ -132,6 +130,9 @@ _mesa_BindProgram(GLenum target, GLuint id) return; } + /* signal new program (and its new constants) */ + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + /* bind newProg */ if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, @@ -489,7 +490,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { @@ -537,7 +538,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, GLfloat * dest; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); if (count <= 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)"); @@ -631,7 +632,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, struct gl_program *prog; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); if ((target == GL_FRAGMENT_PROGRAM_NV && ctx->Extensions.NV_fragment_program) || @@ -685,7 +686,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, GLint i; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); if (count <= 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)"); diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 5142c2a4a5..8ba521182b 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -706,7 +706,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); prog = _mesa_lookup_program(ctx, id); if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 644cd39185..8f414a0889 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1487,7 +1487,7 @@ _mesa_use_program(GLcontext *ctx, GLuint program) return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if (program) { shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); @@ -1789,7 +1789,7 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); uniform = &shProg->Uniforms->Uniforms[location]; @@ -1929,7 +1929,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); uniform = &shProg->Uniforms->Uniforms[location]; -- cgit v1.2.3 From 3321b6984ecd96ba466d8d010e390fff71a799d7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 24 Apr 2009 09:50:11 -0600 Subject: i965: use drm_intel_gem_bo_map/unmap_gtt() when possible, otherwise dri_bo_subdata() This wraps up the unfinished business from commit a9a363f8298e9d534e60e3d2869f8677138a1e7e --- src/mesa/drivers/dri/i965/brw_curbe.c | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 18b187ed1d..2d15793078 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -344,19 +344,23 @@ update_constant_buffer(struct brw_context *brw, const struct gl_program_parameter_list *params, dri_bo *const_buffer) { + struct intel_context *intel = &brw->intel; const int size = params->NumParameters * 4 * sizeof(GLfloat); /* copy Mesa program constants into the buffer */ if (const_buffer && size > 0) { - GLubyte *map; assert(const_buffer); assert(const_buffer->size >= size); - dri_bo_map(const_buffer, GL_TRUE); - map = const_buffer->virtual; - memcpy(map, params->ParameterValues, size); - dri_bo_unmap(const_buffer); + if (intel->intelScreen->kernel_exec_fencing) { + drm_intel_gem_bo_map_gtt(const_buffer); + memcpy(const_buffer->virtual, params->ParameterValues, size); + drm_intel_gem_bo_unmap_gtt(const_buffer); + } + else { + dri_bo_subdata(const_buffer, 0, size, params->ParameterValues); + } if (0) { int i; -- cgit v1.2.3 From 1c9786894cc3ce66665ca507a6daf6a829e5af89 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 24 Apr 2009 10:46:40 -0600 Subject: mesa: fix up error/warning/debug output newlines As of commit 23ad86cfb91c294ce85a3116d4b825aaa3988a6e all messages go through output_if_debug(). Add new parameter to output_if_debug() to indicate whether to emit a newline. _mesa_warning() and _mesa_error() calls should not end their strings with \n. _mesa_debug() calls should end their text with \n. --- src/mesa/main/context.c | 2 +- src/mesa/main/imports.c | 35 ++++++++++++++++++++++++++--------- 2 files changed, 27 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 5726dbd983..4469c8e1fa 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -434,7 +434,7 @@ one_time_init( GLcontext *ctx ) } #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) - _mesa_debug(ctx, "Mesa %s DEBUG build %s %s", + _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", MESA_VERSION_STRING, __DATE__, __TIME__); #endif diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 2ac93a5237..8797f36695 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -980,7 +980,8 @@ _mesa_vsprintf( char *str, const char *fmt, va_list args ) /*@{*/ static void -output_if_debug(const char *prefixString, const char *outputString) +output_if_debug(const char *prefixString, const char *outputString, + GLboolean newline) { static int debug = -1; @@ -1004,16 +1005,19 @@ output_if_debug(const char *prefixString, const char *outputString) /* Now only print the string if we're required to do so. */ if (debug) { - fprintf(stderr, "%s: %s\n", prefixString, outputString); + fprintf(stderr, "%s: %s", prefixString, outputString); + if (newline) + fprintf(stderr, "\n"); } } + /** * Report a warning (a recoverable error condition) to stderr if * either DEBUG is defined or the MESA_DEBUG env var is set. * * \param ctx GL context. - * \param fmtString printf() alike format string. + * \param fmtString printf()-like format string. */ void _mesa_warning( GLcontext *ctx, const char *fmtString, ... ) @@ -1025,11 +1029,12 @@ _mesa_warning( GLcontext *ctx, const char *fmtString, ... ) (void) vsnprintf( str, MAXSTRING, fmtString, args ); va_end( args ); - output_if_debug("Mesa warning", str); + output_if_debug("Mesa warning", str, GL_TRUE); } + /** - * Report an internla implementation problem. + * Report an internal implementation problem. * Prints the message to stderr via fprintf(). * * \param ctx GL context. @@ -1050,8 +1055,9 @@ _mesa_problem( const GLcontext *ctx, const char *fmtString, ... ) fprintf(stderr, "Please report at bugzilla.freedesktop.org\n"); } + /** - * Record an OpenGL state error. These usually occur when the users + * Record an OpenGL state error. These usually occur when the user * passes invalid parameters to a GL function. * * If debugging is enabled (either at compile-time via the DEBUG macro, or @@ -1123,11 +1129,22 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... ) errstr = "unknown"; break; } - _mesa_debug(ctx, "User error: %s in %s\n", errstr, where); + + { + char s[MAXSTRING], s2[MAXSTRING]; + va_list args; + va_start(args, fmtString); + vsnprintf(s, MAXSTRING, fmtString, args); + va_end(args); + + snprintf(s2, MAXSTRING, "%s in %s", errstr, s); + output_if_debug("Mesa: User error", s2, GL_TRUE); + } } _mesa_record_error(ctx, error); -} +} + /** * Report debug information. Print error message to stderr via fprintf(). @@ -1145,7 +1162,7 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... ) va_start(args, fmtString); vsnprintf(s, MAXSTRING, fmtString, args); va_end(args); - output_if_debug("Mesa", s); + output_if_debug("Mesa", s, GL_FALSE); #endif /* DEBUG */ (void) ctx; (void) fmtString; -- cgit v1.2.3 From 32d185eb60ea7d0d1a67429055f7544129d52276 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Fri, 24 Apr 2009 19:54:01 +0200 Subject: r300: fix cliprect values --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 850ba37022..4c6108cc63 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -248,14 +248,14 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) BEGIN_BATCH_NO_AUTOSTATE(3); OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); OUT_BATCH(0); - OUT_BATCH((rrb->width << R300_SCISSORS_X_SHIFT) | - (rrb->height << R300_SCISSORS_Y_SHIFT)); + OUT_BATCH(((rrb->width - 1) << R300_SCISSORS_X_SHIFT) | + ((rrb->height - 1) << R300_SCISSORS_Y_SHIFT)); END_BATCH(); BEGIN_BATCH_NO_AUTOSTATE(16); for (i = 0; i < 4; i++) { OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT)); - OUT_BATCH((rrb->width << R300_CLIPRECT_X_SHIFT) | (rrb->height << R300_CLIPRECT_Y_SHIFT)); + OUT_BATCH(((rrb->width - 1) << R300_CLIPRECT_X_SHIFT) | ((rrb->height - 1) << R300_CLIPRECT_Y_SHIFT)); } OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); OUT_BATCH(0xAAAA); @@ -267,14 +267,15 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT)); - OUT_BATCH(((rrb->width + R300_SCISSORS_OFFSET) << R300_SCISSORS_X_SHIFT) | - ((rrb->height + R300_SCISSORS_OFFSET) << R300_SCISSORS_Y_SHIFT)); + OUT_BATCH(((rrb->width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) | + ((rrb->height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT)); END_BATCH(); BEGIN_BATCH_NO_AUTOSTATE(16); for (i = 0; i < 4; i++) { OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); - OUT_BATCH((1088 << R300_CLIPRECT_X_SHIFT) | (1088 << R300_CLIPRECT_Y_SHIFT)); - OUT_BATCH(((1088 + rrb->width) << R300_CLIPRECT_X_SHIFT) | ((1088 + rrb->height) << R300_CLIPRECT_Y_SHIFT)); + OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT)); + OUT_BATCH(((R300_SCISSORS_OFFSET + rrb->width - 1) << R300_CLIPRECT_X_SHIFT) | + ((R300_SCISSORS_OFFSET + rrb->height - 1) << R300_CLIPRECT_Y_SHIFT)); } OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); OUT_BATCH(0xAAAA); -- cgit v1.2.3 From f2272b5b2fd9195fe8f9eccfdd2e3c13d18a35e7 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 20 Apr 2009 20:56:45 -0700 Subject: intel / DRI2: When available, use DRI2GetBuffersWithFormat MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This interface gives the driver two important features. First, it can allocate the (fake) front-buffer only when needed. Second, it can tell the buffer allocator the format of buffers being allocated. This enables support for back-buffer and depth-buffer with different bits per pixel. Signed-off-by: Ian Romanick Reviewed-by: Kristian Høgsberg --- src/mesa/drivers/dri/intel/intel_buffers.c | 10 +++ src/mesa/drivers/dri/intel/intel_context.c | 105 ++++++++++++++++++++++++----- 2 files changed, 99 insertions(+), 16 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 90964df355..ecac5bf020 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -323,8 +323,18 @@ intelDrawBuffer(GLcontext * ctx, GLenum mode) { if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) { struct intel_context *const intel = intel_context(ctx); + const GLboolean was_front_buffer_rendering = + intel->is_front_buffer_rendering; intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT); + + /* If we weren't front-buffer rendering before but we are now, make sure + * that the front-buffer has actually been allocated. + */ + if (!was_front_buffer_rendering && intel->is_front_buffer_rendering) { + intel_update_renderbuffers(intel->driContext, + intel->driContext->driDrawablePriv); + } } intel_draw_buffer(ctx, ctx->DrawBuffer); diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 9b628dbc8e..7fda793373 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -173,6 +173,24 @@ intelGetString(GLcontext * ctx, GLenum name) } } +static unsigned +intel_bits_per_pixel(const struct intel_renderbuffer *rb) +{ + switch (rb->Base._ActualFormat) { + case GL_RGB5: + case GL_DEPTH_COMPONENT16: + return 16; + case GL_RGB8: + case GL_RGBA8: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH24_STENCIL8_EXT: + case GL_STENCIL_INDEX8_EXT: + return 32; + default: + return 0; + } +} + void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) { @@ -192,22 +210,62 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) screen = intel->intelScreen->driScrnPriv; - i = 0; - if (intel_fb->color_rb[0]) - attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (intel_fb->color_rb[1]) - attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH)) - attachments[i++] = __DRI_BUFFER_DEPTH; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL)) - attachments[i++] = __DRI_BUFFER_STENCIL; - - buffers = (*screen->dri2.loader->getBuffers)(drawable, - &drawable->w, - &drawable->h, - attachments, i, - &count, - drawable->loaderPrivate); + if ((screen->dri2.loader->base.version > 2) + && (screen->dri2.loader->getBuffersWithFormat != NULL)) { + struct intel_renderbuffer *depth_rb; + struct intel_renderbuffer *stencil_rb; + + i = 0; + if ((intel->is_front_buffer_rendering || !intel_fb->color_rb[1]) + && intel_fb->color_rb[0]) { + attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]); + } + + if (intel_fb->color_rb[1]) { + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]); + } + + depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + + if ((depth_rb != NULL) && (stencil_rb != NULL)) { + attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; + attachments[i++] = intel_bits_per_pixel(depth_rb); + } else if (depth_rb != NULL) { + attachments[i++] = __DRI_BUFFER_DEPTH; + attachments[i++] = intel_bits_per_pixel(depth_rb); + } else if (stencil_rb != NULL) { + attachments[i++] = __DRI_BUFFER_STENCIL; + attachments[i++] = intel_bits_per_pixel(stencil_rb); + } + + buffers = + (*screen->dri2.loader->getBuffersWithFormat)(drawable, + &drawable->w, + &drawable->h, + attachments, i / 2, + &count, + drawable->loaderPrivate); + } else { + i = 0; + if (intel_fb->color_rb[0]) + attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + if (intel_fb->color_rb[1]) + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH)) + attachments[i++] = __DRI_BUFFER_DEPTH; + if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL)) + attachments[i++] = __DRI_BUFFER_STENCIL; + + buffers = (*screen->dri2.loader->getBuffers)(drawable, + &drawable->w, + &drawable->h, + attachments, i, + &count, + drawable->loaderPrivate); + } if (buffers == NULL) return; @@ -250,6 +308,11 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) region_name = "dri2 depth buffer"; break; + case __DRI_BUFFER_DEPTH_STENCIL: + rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + region_name = "dri2 depth / stencil buffer"; + break; + case __DRI_BUFFER_STENCIL: rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); region_name = "dri2 stencil buffer"; @@ -296,6 +359,16 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) intel_renderbuffer_set_region(rb, region); intel_region_release(®ion); + + if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { + struct intel_region *stencil_region; + + intel_region_reference(&stencil_region, region); + + rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + intel_renderbuffer_set_region(rb, stencil_region); + intel_region_release(&stencil_region); + } } driUpdateFramebufferSize(&intel->ctx, drawable); -- cgit v1.2.3 From 302ba83116a24dbcd09a5f8d10edaaf862127873 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Fri, 24 Apr 2009 16:14:51 -0700 Subject: intel: Initialize region ptr to prevent assertion in intel_region_reference --- src/mesa/drivers/dri/intel/intel_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 7fda793373..8446032742 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -361,7 +361,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) intel_region_release(®ion); if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { - struct intel_region *stencil_region; + struct intel_region *stencil_region = NULL; intel_region_reference(&stencil_region, region); -- cgit v1.2.3 From 022319b92ccd2f3bfc4aca54ebc7e39aeddd8b21 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Fri, 24 Apr 2009 16:39:00 -0700 Subject: intel: Fix more issues with the combined depth-stencil attachment --- src/mesa/drivers/dri/intel/intel_context.c | 19 +++++++++++++------ 1 file changed, 13 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 8446032742..eb224a8a41 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -361,13 +361,20 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) intel_region_release(®ion); if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { - struct intel_region *stencil_region = NULL; - - intel_region_reference(&stencil_region, region); - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - intel_renderbuffer_set_region(rb, stencil_region); - intel_region_release(&stencil_region); + if (rb != NULL) { + struct intel_region *stencil_region = NULL; + + if (rb->region) { + dri_bo_flink(rb->region->buffer, &name); + if (name == buffers[i].name) + continue; + } + + intel_region_reference(&stencil_region, region); + intel_renderbuffer_set_region(rb, stencil_region); + intel_region_release(&stencil_region); + } } } -- cgit v1.2.3 From 4486e40143d16b7a6d28b4c652e671a198603131 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Tue, 21 Apr 2009 02:38:08 +0200 Subject: r300: always emit output insts after all KIL insts --- src/mesa/drivers/dri/r300/r300_state.c | 4 ++- src/mesa/drivers/dri/r300/radeon_program_pair.c | 45 +++++++++++++++++++++++-- 2 files changed, 46 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 8095538ff9..6b79aa4313 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -472,7 +472,9 @@ static void r300SetEarlyZState(GLcontext * ctx) if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS) topZ = R300_ZTOP_DISABLE; - if (current_fragment_program_writes_depth(ctx)) + else if (current_fragment_program_writes_depth(ctx)) + topZ = R300_ZTOP_DISABLE; + else if (ctx->FragmentProgram._Current && ctx->FragmentProgram._Current->UsesKill) topZ = R300_ZTOP_DISABLE; if (topZ != r300->hw.zstencil_format.cmd[2]) { diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c index 4aa2319a45..2e21f7bf66 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_pair.c +++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c @@ -47,6 +47,7 @@ struct pair_state_instruction { GLuint IsTex:1; /**< Is a texture instruction */ + GLuint IsOutput:1; /**< Is output instruction */ GLuint NeedRGB:1; /**< Needs the RGB ALU */ GLuint NeedAlpha:1; /**< Needs the Alpha ALU */ GLuint IsTranscendent:1; /**< Is a special transcendent instruction */ @@ -123,6 +124,7 @@ struct pair_state { GLboolean Debug; GLboolean Verbose; void *UserData; + GLubyte NumKillInsts; /** * Translate Mesa registers to hardware registers @@ -148,6 +150,11 @@ struct pair_state { struct pair_state_instruction *ReadyAlpha; struct pair_state_instruction *ReadyTEX; + /** + * Linked list of deferred instructions + */ + struct pair_state_instruction *DeferredInsts; + /** * Pool of @ref reg_value structures for fast allocation. */ @@ -231,7 +238,9 @@ static void instruction_ready(struct pair_state *s, int ip) if (s->Verbose) _mesa_printf("instruction_ready(%i)\n", ip); - if (pairinst->IsTex) + if (s->NumKillInsts > 0 && pairinst->IsOutput) + add_pairinst_to_list(&s->DeferredInsts, pairinst); + else if (pairinst->IsTex) add_pairinst_to_list(&s->ReadyTEX, pairinst); else if (!pairinst->NeedAlpha) add_pairinst_to_list(&s->ReadyRGB, pairinst); @@ -339,6 +348,8 @@ static void classify_instruction(struct pair_state *s, error("Unknown opcode %d\n", inst->Opcode); break; } + + pairinst->IsOutput = (inst->DstReg.File == PROGRAM_OUTPUT); } @@ -602,8 +613,11 @@ static void emit_all_tex(struct pair_state *s) struct prog_instruction *inst = s->Program->Instructions + ip; commit_instruction(s, ip); - if (inst->Opcode != OPCODE_KIL) + if (inst->Opcode == OPCODE_KIL) + --s->NumKillInsts; + else inst->DstReg.Index = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index); + inst->SrcReg[0].Index = get_hw_reg(s, inst->SrcReg[0].File, inst->SrcReg[0].Index); if (s->Debug) { @@ -861,6 +875,17 @@ static void emit_alu(struct pair_state *s) s->Error = s->Error || !s->Handler->EmitPaired(s->UserData, &pair); } +static GLubyte countKillInsts(struct gl_program *prog) +{ + GLubyte i, count = 0; + + for (i = 0; i < prog->NumInstructions; ++i) { + if (prog->Instructions[i].Opcode == OPCODE_KIL) + ++count; + } + + return count; +} GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program, const struct radeon_pair_handler* handler, void *userdata) @@ -874,6 +899,7 @@ GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program, s.UserData = userdata; s.Debug = (RADEON_DEBUG & DEBUG_PIXEL) ? GL_TRUE : GL_FALSE; s.Verbose = GL_FALSE && s.Debug; + s.NumKillInsts = countKillInsts(program); s.Instructions = (struct pair_state_instruction*)_mesa_calloc( sizeof(struct pair_state_instruction)*s.Program->NumInstructions); @@ -892,6 +918,21 @@ GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program, if (s.ReadyTEX) emit_all_tex(&s); + if (!s.NumKillInsts) { + struct pair_state_instruction *pairinst = s.DeferredInsts; + while (pairinst) { + if (!pairinst->NeedAlpha) + add_pairinst_to_list(&s.ReadyRGB, pairinst); + else if (!pairinst->NeedRGB) + add_pairinst_to_list(&s.ReadyAlpha, pairinst); + else + add_pairinst_to_list(&s.ReadyFullALU, pairinst); + + pairinst = pairinst->NextReady; + } + s.DeferredInsts = NULL; + } + while(s.ReadyFullALU || s.ReadyRGB || s.ReadyAlpha) emit_alu(&s); } -- cgit v1.2.3 From 99b77d05d2e8c4af5f7d752d6827c21fd6c4d5ee Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Mon, 27 Apr 2009 13:09:58 +0100 Subject: mesa: Call _mesa_snprintf instead of snprintf. snprintf not directly available on Windows. --- src/mesa/main/imports.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 8797f36695..615f7c9a6d 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -1137,7 +1137,7 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... ) vsnprintf(s, MAXSTRING, fmtString, args); va_end(args); - snprintf(s2, MAXSTRING, "%s in %s", errstr, s); + _mesa_snprintf(s2, MAXSTRING, "%s in %s", errstr, s); output_if_debug("Mesa: User error", s2, GL_TRUE); } } -- cgit v1.2.3 From 7da3f9403b235394a5c7e9456e34a0c9dad7dd15 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 24 Apr 2009 16:28:36 -0600 Subject: mesa: refactor code and make _mesa_find_temp_intervals() public --- src/mesa/shader/prog_optimize.c | 154 ++++++++++++++++++++++++++++++++++------ src/mesa/shader/prog_optimize.h | 12 ++++ 2 files changed, 144 insertions(+), 22 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 6ba2e76ff9..a02f5efa41 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -547,15 +547,13 @@ update_interval(GLint intBegin[], GLint intEnd[], GLuint index, GLuint ic) /** - * Find the live intervals for each temporary register in the program. - * For register R, the interval [A,B] indicates that R is referenced - * from instruction A through instruction B. - * Special consideration is needed for loops and subroutines. - * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason + * Find first/last instruction that references each temporary register. */ -static GLboolean -find_live_intervals(struct gl_program *prog, - struct interval_list *liveIntervals) +GLboolean +_mesa_find_temp_intervals(const struct prog_instruction *instructions, + GLuint numInstructions, + GLint intBegin[MAX_PROGRAM_TEMPS], + GLint intEnd[MAX_PROGRAM_TEMPS]) { struct loop_info { @@ -563,26 +561,15 @@ find_live_intervals(struct gl_program *prog, }; struct loop_info loopStack[MAX_LOOP_NESTING]; GLuint loopStackDepth = 0; - GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS]; GLuint i; - /* - * Note: we'll return GL_FALSE below if we find relative indexing - * into the TEMP register file. We can't handle that yet. - * We also give up on subroutines for now. - */ - - if (dbg) { - _mesa_printf("Optimize: Begin find intervals\n"); - } - for (i = 0; i < MAX_PROGRAM_TEMPS; i++){ intBegin[i] = intEnd[i] = -1; } /* Scan instructions looking for temporary registers */ - for (i = 0; i < prog->NumInstructions; i++) { - const struct prog_instruction *inst = prog->Instructions + i; + for (i = 0; i < numInstructions; i++) { + const struct prog_instruction *inst = instructions + i; if (inst->Opcode == OPCODE_BGNLOOP) { loopStack[loopStackDepth].Start = i; loopStack[loopStackDepth].End = inst->BranchTarget; @@ -595,7 +582,7 @@ find_live_intervals(struct gl_program *prog, return GL_FALSE; } else { - const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + const GLuint numSrc = 3;/*_mesa_num_inst_src_regs(inst->Opcode);*/ GLuint j; for (j = 0; j < numSrc; j++) { if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { @@ -624,6 +611,39 @@ find_live_intervals(struct gl_program *prog, } } + return GL_TRUE; +} + + +/** + * Find the live intervals for each temporary register in the program. + * For register R, the interval [A,B] indicates that R is referenced + * from instruction A through instruction B. + * Special consideration is needed for loops and subroutines. + * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason + */ +static GLboolean +find_live_intervals(struct gl_program *prog, + struct interval_list *liveIntervals) +{ + GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS]; + GLuint i; + + /* + * Note: we'll return GL_FALSE below if we find relative indexing + * into the TEMP register file. We can't handle that yet. + * We also give up on subroutines for now. + */ + + if (dbg) { + _mesa_printf("Optimize: Begin find intervals\n"); + } + + /* build intermediate arrays */ + if (!_mesa_find_temp_intervals(prog->Instructions, prog->NumInstructions, + intBegin, intEnd)) + return GL_FALSE; + /* Build live intervals list from intermediate arrays */ liveIntervals->Num = 0; for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { @@ -794,6 +814,96 @@ _mesa_reallocate_registers(struct gl_program *prog) + + + + +#if 0 +static void +_mesa_find_temporary_live_intervals(struct gl_program *prog, + GLint firstInst[MAX_PROGRAM_TEMPS], + GLint lastInst[MAX_PROGRAM_TEMPS]) +{ + GLuint i; + + for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { + firstInst[i] = lastInst[i] = -1; + } + + struct loop_info loopStack[MAX_LOOP_NESTING]; + GLuint loopStackDepth = 0; + GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS]; + GLuint i; + + /* + * Note: we'll return GL_FALSE below if we find relative indexing + * into the TEMP register file. We can't handle that yet. + * We also give up on subroutines for now. + */ + + if (dbg) { + _mesa_printf("Optimize: Begin find intervals\n"); + } + + for (i = 0; i < MAX_PROGRAM_TEMPS; i++){ + intBegin[i] = intEnd[i] = -1; + } + + /* Scan instructions looking for temporary registers */ + for (i = 0; i < prog->NumInstructions; i++) { + const struct prog_instruction *inst = prog->Instructions + i; + if (inst->Opcode == OPCODE_BGNLOOP) { + loopStack[loopStackDepth].Start = i; + loopStack[loopStackDepth].End = inst->BranchTarget; + loopStackDepth++; + } + else if (inst->Opcode == OPCODE_ENDLOOP) { + loopStackDepth--; + } + else if (inst->Opcode == OPCODE_CAL) { + return GL_FALSE; + } + else { + const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + GLuint j; + for (j = 0; j < numSrc; j++) { + if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { + const GLuint index = inst->SrcReg[j].Index; + if (inst->SrcReg[j].RelAddr) + return GL_FALSE; + update_interval(intBegin, intEnd, index, i); + if (loopStackDepth > 0) { + /* extend temp register's interval to end of loop */ + GLuint loopEnd = loopStack[loopStackDepth - 1].End; + update_interval(intBegin, intEnd, index, loopEnd); + } + } + } + if (inst->DstReg.File == PROGRAM_TEMPORARY) { + const GLuint index = inst->DstReg.Index; + if (inst->DstReg.RelAddr) + return GL_FALSE; + update_interval(intBegin, intEnd, index, i); + if (loopStackDepth > 0) { + /* extend temp register's interval to end of loop */ + GLuint loopEnd = loopStack[loopStackDepth - 1].End; + update_interval(intBegin, intEnd, index, loopEnd); + } + } + } + } + + + + +#endif + + + + + + + /** * Apply optimizations to the given program to eliminate unnecessary * instructions, temp regs, etc. diff --git a/src/mesa/shader/prog_optimize.h b/src/mesa/shader/prog_optimize.h index d102cfd9fc..43894a2723 100644 --- a/src/mesa/shader/prog_optimize.h +++ b/src/mesa/shader/prog_optimize.h @@ -25,7 +25,19 @@ #ifndef PROG_OPT_H #define PROG_OPT_H + +#include "main/config.h" + + struct gl_program; +struct prog_instruction; + + +extern GLboolean +_mesa_find_temp_intervals(const struct prog_instruction *instructions, + GLuint numInstructions, + GLint intBegin[MAX_PROGRAM_TEMPS], + GLint intEnd[MAX_PROGRAM_TEMPS]); extern void _mesa_optimize_program(GLcontext *ctx, struct gl_program *program); -- cgit v1.2.3 From b58b3a786aa38dcc9d72144c2cc691151e46e3d5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 24 Apr 2009 16:33:46 -0600 Subject: i965: rework GLSL/WM register allocation Use a bitvector of used/free flags. If we run out of temps, examine the live intervals of the temp regs in the program and free those which are no longer alive. Also, enable the new WM const buffer code. --- src/mesa/drivers/dri/i965/brw_wm.h | 5 +- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 211 +++++++++++++++++++++++++------- 2 files changed, 168 insertions(+), 48 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index d0ab3bdc65..75205fddb7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -240,15 +240,18 @@ struct brw_wm_compile { GLuint max_wm_grf; GLuint last_scratch; + GLuint cur_inst; /**< index of current instruction */ + /** Mapping from Mesa registers to hardware registers */ struct { GLboolean inited; struct brw_reg reg; } wm_regs[PROGRAM_PAYLOAD+1][256][4]; + GLboolean used_grf[BRW_WM_MAX_GRF]; + GLuint first_free_grf; struct brw_reg stack; struct brw_reg emit_mask_reg; - GLuint reg_index; /**< Index of next free GRF register */ GLuint tmp_regs[BRW_WM_MAX_GRF]; GLuint tmp_index; GLuint tmp_max; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 22e17622c6..3471c1946e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1,5 +1,7 @@ #include "main/macros.h" #include "shader/prog_parameter.h" +#include "shader/prog_print.h" +#include "shader/prog_optimize.h" #include "brw_context.h" #include "brw_eu.h" #include "brw_wm.h" @@ -42,6 +44,76 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) } + +static void +reclaim_temps(struct brw_wm_compile *c); + + +/** Mark GRF register as used. */ +static void +prealloc_grf(struct brw_wm_compile *c, int r) +{ + c->used_grf[r] = GL_TRUE; +} + + +/** Mark given GRF register as not in use. */ +static void +release_grf(struct brw_wm_compile *c, int r) +{ + /*assert(c->used_grf[r]);*/ + c->used_grf[r] = GL_FALSE; + c->first_free_grf = MIN2(c->first_free_grf, r); +} + + +/** Return index of a free GRF, mark it as used. */ +static int +alloc_grf(struct brw_wm_compile *c) +{ + GLuint r; + for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) { + if (!c->used_grf[r]) { + c->used_grf[r] = GL_TRUE; + c->first_free_grf = r + 1; /* a guess */ + return r; + } + } + + /* no free temps, try to reclaim some */ + reclaim_temps(c); + c->first_free_grf = 0; + + /* try alloc again */ + for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) { + if (!c->used_grf[r]) { + c->used_grf[r] = GL_TRUE; + c->first_free_grf = r + 1; /* a guess */ + return r; + } + } + + for (r = 0; r < BRW_WM_MAX_GRF; r++) { + assert(c->used_grf[r]); + } + /*printf("Really out of temp regs!\n");*/ + return 60; +} + + +/** Return number of GRF registers used */ +static int +num_grf_used(const struct brw_wm_compile *c) +{ + int r; + for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--) + if (c->used_grf[r]) + return r + 1; + return 0; +} + + + /** * Record the mapping of a Mesa register to a hardware register. */ @@ -68,11 +140,18 @@ static int get_scalar_dst_index(const struct prog_instruction *inst) static struct brw_reg alloc_tmp(struct brw_wm_compile *c) { struct brw_reg reg; - if(c->tmp_index == c->tmp_max) - c->tmp_regs[ c->tmp_max++ ] = c->reg_index++; - + + /* if we need to allocate another temp, grow the tmp_regs[] array */ + if (c->tmp_index == c->tmp_max) { + c->tmp_regs[ c->tmp_max++ ] = alloc_grf(c); + } + + /* form the GRF register */ reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0); + /*printf("alloc_temp %d\n", reg.nr);*/ + assert(reg.nr < BRW_WM_MAX_GRF); return reg; + } /** @@ -130,35 +209,26 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, return brw_null_reg(); } + assert(index < 256); /* see if we've already allocated a HW register for this Mesa register */ if (c->wm_regs[file][index][component].inited) { - /* yes, re-use */ - reg = c->wm_regs[file][index][component].reg; + /* yes, re-use */ + reg = c->wm_regs[file][index][component].reg; } else { /* no, allocate new register */ - reg = brw_vec8_grf(c->reg_index, 0); - } + int grf = alloc_grf(c); + if (grf < 0) { + /* totally out of temps */ + grf = 70; /* XXX !!!! */ + } - /* if this is a new register allocation, record it in the table */ - if (!c->wm_regs[file][index][component].inited) { - set_reg(c, file, index, component, reg); - c->reg_index++; - } + reg = brw_vec8_grf(grf, 0); + /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/ - if (c->reg_index >= BRW_WM_MAX_GRF - 12) { - /* ran out of temporary registers! */ -#if 1 - /* This is a big hack for now. - * Return bad register index, just don't hang the GPU. - */ - _mesa_fprintf(stderr, "out of regs %d\n", c->reg_index); - c->reg_index = BRW_WM_MAX_GRF - 13; -#else - return brw_null_reg(); -#endif + set_reg(c, file, index, component, reg); } - + if (neg & (1 << component)) { reg = negate(reg); } @@ -168,6 +238,46 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, } + +/** + * This is called if we run out of GRF registers. Examine the live intervals + * of temp regs in the program and free those which won't be used again. + */ +static void +reclaim_temps(struct brw_wm_compile *c) +{ + GLint intBegin[MAX_PROGRAM_TEMPS]; + GLint intEnd[MAX_PROGRAM_TEMPS]; + int index; + + /*printf("Reclaim temps:\n");*/ + + _mesa_find_temp_intervals(c->prog_instructions, c->nr_fp_insns, + intBegin, intEnd); + + for (index = 0; index < MAX_PROGRAM_TEMPS; index++) { + if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) { + /* program temp[i] can be freed */ + int component; + /*printf(" temp[%d] is dead\n", index);*/ + for (component = 0; component < 4; component++) { + if (c->wm_regs[PROGRAM_TEMPORARY][index][component].inited) { + int r = c->wm_regs[PROGRAM_TEMPORARY][index][component].reg.nr; + release_grf(c, r); + /* + printf(" Reclaim temp %d, reg %d at inst %d\n", + index, r, c->cur_inst); + */ + c->wm_regs[PROGRAM_TEMPORARY][index][component].inited = GL_FALSE; + } + } + } + } +} + + + + /** * Preallocate registers. This sets up the Mesa to hardware register * mapping for certain registers, such as constants (uniforms/state vars) @@ -179,6 +289,10 @@ static void prealloc_reg(struct brw_wm_compile *c) struct brw_reg reg; int nr_interp_regs = 0; GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted | c->fp_deriv_emitted; + GLuint reg_index = 0; + + memset(c->used_grf, GL_FALSE, sizeof(c->used_grf)); + c->first_free_grf = 0; for (i = 0; i < 4; i++) { if (i < c->key.nr_depth_regs) @@ -187,14 +301,20 @@ static void prealloc_reg(struct brw_wm_compile *c) reg = brw_vec8_grf(0, 0); set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg); } - c->reg_index += 2 * c->key.nr_depth_regs; + reg_index += 2 * c->key.nr_depth_regs; /* constants */ { - const int nr_params = c->fp->program.Base.Parameters->NumParameters; + const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters; + const GLuint nr_temps = c->fp->program.Base.NumTemporaries; /* use a real constant buffer, or just use a section of the GRF? */ - c->use_const_buffer = GL_FALSE; /* (nr_params > 8);*/ + /* XXX this heuristic may need adjustment... */ + if ((nr_params + nr_temps) * 4 + reg_index > 80) + c->use_const_buffer = GL_TRUE; + else + c->use_const_buffer = GL_FALSE; + /*printf("WM use_const_buffer = %d\n", c->use_const_buffer);*/ if (c->use_const_buffer) { /* We'll use a real constant buffer and fetch constants from @@ -216,7 +336,7 @@ static void prealloc_reg(struct brw_wm_compile *c) for (i = 0; i < nr_params; i++) { /* loop over XYZW channels */ for (j = 0; j < 4; j++, index++) { - reg = brw_vec1_grf(c->reg_index + index / 8, index % 8); + reg = brw_vec1_grf(reg_index + index / 8, index % 8); /* Save pointer to parameter/constant value. * Constants will be copied in prepare_constant_buffer() */ @@ -226,7 +346,7 @@ static void prealloc_reg(struct brw_wm_compile *c) } /* number of constant regs used (each reg is float[8]) */ c->nr_creg = 2 * ((4 * nr_params + 15) / 16); - c->reg_index += c->nr_creg; + reg_index += c->nr_creg; } } @@ -234,20 +354,24 @@ static void prealloc_reg(struct brw_wm_compile *c) for (i = 0; i < FRAG_ATTRIB_MAX; i++) { if (inputs & (1<reg_index, 0); + reg = brw_vec8_grf(reg_index, 0); for (j = 0; j < 4; j++) set_reg(c, PROGRAM_PAYLOAD, i, j, reg); - c->reg_index += 2; + reg_index += 2; } } c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2; c->prog_data.urb_read_length = nr_interp_regs * 2; c->prog_data.curb_read_length = c->nr_creg; - c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0); - c->reg_index++; - c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0); - c->reg_index += 2; + c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0); + reg_index++; + c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0); + reg_index += 2; + + /* mark GRF regs [0..reg_index-1] as in-use */ + for (i = 0; i < reg_index; i++) + prealloc_grf(c, i); /* An instruction may reference up to three constants. * They'll be found in these registers. @@ -256,13 +380,9 @@ static void prealloc_reg(struct brw_wm_compile *c) if (c->use_const_buffer) { for (i = 0; i < 3; i++) { c->current_const[i].index = -1; - c->current_const[i].reg = alloc_tmp(c); + c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0); } } -#if 0 - printf("USE CONST BUFFER? %d\n", c->use_const_buffer); - printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index); -#endif } @@ -2595,7 +2715,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) struct brw_compile *p = &c->func; struct brw_indirect stack_index = brw_indirect(0, 0); - c->reg_index = 0; prealloc_reg(c); brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); @@ -2603,6 +2722,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) for (i = 0; i < c->nr_fp_insns; i++) { const struct prog_instruction *inst = &c->prog_instructions[i]; + c->cur_inst = i; + #if 0 _mesa_printf("Inst %d: ", i); _mesa_print_instruction(inst); @@ -2833,17 +2954,13 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) _mesa_printf("unsupported IR in fragment shader %d\n", inst->Opcode); } + if (inst->CondUpdate) brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); else brw_set_predicate_control(p, BRW_PREDICATE_NONE); } post_wm_emit(c); - - if (c->reg_index >= BRW_WM_MAX_GRF) { - _mesa_problem(NULL, "Ran out of registers in brw_wm_emit_glsl()"); - /* XXX we need to do some proper error recovery here */ - } } @@ -2867,6 +2984,6 @@ void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) brw_wm_print_program(c, "brw_wm_glsl_emit done"); } - c->prog_data.total_grf = c->reg_index; + c->prog_data.total_grf = num_grf_used(c); c->prog_data.total_scratch = 0; } -- cgit v1.2.3 From 931c89f6f6f1f8449ed9d7b41f84e6948774b368 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 19 Apr 2009 21:13:18 +0200 Subject: r300: remove unnecessary function calls r300SetEarlyZState is called during r300UpdateShaderStates which is called for every rendering operation. --- src/mesa/drivers/dri/r300/r300_state.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 4cbbfd49c9..c86c16bfa7 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -524,8 +524,6 @@ static void r300SetAlphaState(GLcontext * ctx) R300_STATECHANGE(r300, at); r300->hw.at.cmd[R300_AT_ALPHA_TEST] = pp_misc; r300->hw.at.cmd[R300_AT_UNKNOWN] = 0; - - r300SetEarlyZState(ctx); } static void r300AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) @@ -573,8 +571,6 @@ static void r300SetDepthState(GLcontext * ctx) r300->hw.zs.cmd[R300_ZS_CNTL_1] |= translate_func(ctx->Depth.Func) << R300_Z_FUNC_SHIFT; } - - r300SetEarlyZState(ctx); } static void r300SetStencilState(GLcontext * ctx, GLboolean state) -- cgit v1.2.3 From 607c6cf1885c8f5fad7ff4a7baf919aa1d24050c Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 19 Apr 2009 21:25:01 +0200 Subject: r300: rename state According to r300_reg.h from radeon drm module 0x4f30 is ZB_ZMASK_OFFSET. Also cleanup as trailing whitespaces. --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 12 ++++++------ src/mesa/drivers/dri/r300/r300_context.h | 2 +- src/mesa/drivers/dri/r300/r300_reg.h | 6 ++++++ src/mesa/drivers/dri/r300/r300_state.c | 4 ++-- 4 files changed, 15 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 4c6108cc63..afca0e24a6 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -83,7 +83,7 @@ void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom) BATCH_LOCALS(&r300->radeon); drm_r300_cmd_header_t cmd; uint32_t addr, ndw, i; - + if (!r300->radeon.radeonScreen->kernel_mm) { uint32_t dwords; dwords = (*atom->check) (ctx, atom); @@ -92,7 +92,7 @@ void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom) END_BATCH(); return; } - + cmd.u = atom->cmd[0]; addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo; ndw = cmd.vpu.count * 4; @@ -175,7 +175,7 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom) for(i = 0; i < numtmus; ++i) { radeonTexObj *t = r300->hw.textures[i]; - + if (!t) notexture = 1; } @@ -304,7 +304,7 @@ static void emit_zb_offset(GLcontext *ctx, struct radeon_state_atom * atom) if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){ zbpitch |= R300_DEPTHMICROTILE_TILED; } - + BEGIN_BATCH_NO_AUTOSTATE(6); OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1); OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); @@ -606,8 +606,8 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.zb.emit = emit_zb_offset; ALLOC_STATE(zb_depthclearvalue, always, 2, 0); r300->hw.zb_depthclearvalue.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_DEPTHCLEARVALUE, 1); - ALLOC_STATE(unk4F30, always, 3, 0); - r300->hw.unk4F30.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x4F30, 2); + ALLOC_STATE(zb_zmask, always, 3, 0); + r300->hw.zb_zmask.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_ZMASK_OFFSET, 2); ALLOC_STATE(zb_hiz_offset, always, 2, 0); r300->hw.zb_hiz_offset.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_HIZ_OFFSET, 1); ALLOC_STATE(zb_hiz_pitch, always, 2, 0); diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 1c7bfc819b..f8d914e7ac 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -351,7 +351,7 @@ struct r300_hw_state { struct radeon_state_atom zstencil_format; struct radeon_state_atom zb; /* z buffer (4F20) */ struct radeon_state_atom zb_depthclearvalue; /* (4F28) */ - struct radeon_state_atom unk4F30; /* (4F30) */ + struct radeon_state_atom zb_zmask; /* (4F30) */ struct radeon_state_atom zb_hiz_offset; /* (4F44) */ struct radeon_state_atom zb_hiz_pitch; /* (4F54) */ diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index ed552d09bb..79dd1e1fa2 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -2432,6 +2432,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Z Buffer Clear Value */ #define R300_ZB_DEPTHCLEARVALUE 0x4f28 +#define R300_ZB_ZMASK_OFFSET 0x4f30 +#define R300_ZB_ZMASK_PITCH 0x4f34 +#define R300_ZB_ZMASK_WRINDEX 0x4f38 +#define R300_ZB_ZMASK_DWORD 0x4f3c +#define R300_ZB_ZMASK_RDINDEX 0x4f40 + /* Hierarchical Z Memory Offset */ #define R300_ZB_HIZ_OFFSET 0x4f44 diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index c86c16bfa7..14749bf2c7 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2205,8 +2205,8 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.zstencil_format.cmd[4] = 0x00000000; r300SetEarlyZState(ctx); - r300->hw.unk4F30.cmd[1] = 0; - r300->hw.unk4F30.cmd[2] = 0; + r300->hw.zb_zmask.cmd[1] = 0; + r300->hw.zb_zmask.cmd[2] = 0; r300->hw.zb_hiz_offset.cmd[1] = 0; -- cgit v1.2.3 From 199710914ab15926d19c5a848453674715bce334 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 23 Apr 2009 15:35:29 +0200 Subject: r300: remove unnecessary function calls ae_create_context is called by vbo_CreateContext ae_invalidate_state is called by vbo_InvalidateState --- src/mesa/drivers/dri/r300/r300_context.c | 1 - src/mesa/drivers/dri/r300/r300_state.c | 1 - 2 files changed, 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 10836bb16a..3bde9ca30a 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -373,7 +373,6 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, _tnl_CreateContext(ctx); _swsetup_CreateContext(ctx); _swsetup_Wakeup(ctx); - _ae_create_context(ctx); /* Install the customized pipeline: */ diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 14749bf2c7..a1f78c5244 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2477,7 +2477,6 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) _swsetup_InvalidateState(ctx, new_state); _vbo_InvalidateState(ctx, new_state); _tnl_InvalidateState(ctx, new_state); - _ae_invalidate_state(ctx, new_state); if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { _mesa_update_framebuffer(ctx); -- cgit v1.2.3 From 25dd867c58e5008029dbb5277a82acbcc961a05a Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 23 Apr 2009 15:41:08 +0200 Subject: r300: handle texcoords properly add 1D texture case and setup default Q value to 1.0 --- src/mesa/drivers/dri/r300/r300_swtcl.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 256a2bb5cb..55187d4bc8 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -211,15 +211,19 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) { switch (VB->TexCoordPtr[i]->size) { case 1: + format = EMIT_1F; + swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE); + mask = MASK_X; + break; case 2: format = EMIT_2F; - swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO); + swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE); mask = MASK_X | MASK_Y; size = 2; break; case 3: format = EMIT_3F; - swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); mask = MASK_X | MASK_Y | MASK_Z; size = 3; break; -- cgit v1.2.3 From 7ff2dcbbdc74bf5e9650d4a94a253a0cab3e8863 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 23 Apr 2009 16:08:48 +0200 Subject: r300: add atom print function for kernel mm path --- src/mesa/drivers/dri/radeon/radeon_common.c | 64 +++++++++++++++++++++++------ 1 file changed, 52 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index dc281ee269..312c2a72e9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -851,20 +851,57 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he radeon_window_moved(radeon); radeon_draw_buffer(ctx, radeon->glCtx->DrawBuffer); ctx->Driver.Viewport = old_viewport; - - } -static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state_atom *state ) -{ - int i; - int dwords = (*state->check)(radeon->glCtx, state); - fprintf(stderr, "emit %s %d/%d\n", state->name, state->cmd_size, dwords); - - if (RADEON_DEBUG & DEBUG_VERBOSE) - for (i = 0 ; i < dwords; i++) - fprintf(stderr, "\t%s[%d]: %x\n", state->name, i, state->cmd[i]); +static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state_atom *state) +{ + int i, j, reg; + int dwords = (*state->check) (radeon->glCtx, state); + drm_r300_cmd_header_t cmd; + + fprintf(stderr, " emit %s %d/%d\n", state->name, dwords, state->cmd_size); + + if (RADEON_DEBUG & DEBUG_VERBOSE) { + for (i = 0; i < dwords;) { + cmd = *((drm_r300_cmd_header_t *) &state->cmd[i]); + reg = (cmd.packet0.reghi << 8) | cmd.packet0.reglo; + fprintf(stderr, " %s[%d]: cmdpacket0 (first reg=0x%04x, count=%d)\n", + state->name, i, reg, cmd.packet0.count); + ++i; + for (j = 0; j < cmd.packet0.count && i < dwords; j++) { + fprintf(stderr, " %s[%d]: 0x%04x = %08x\n", + state->name, i, reg, state->cmd[i]); + reg += 4; + ++i; + } + } + } +} +static void radeon_print_state_atom_kmm(radeonContextPtr radeon, struct radeon_state_atom *state) +{ + int i, j, reg, count; + int dwords = (*state->check) (radeon->glCtx, state); + uint32_t packet0; + + fprintf(stderr, " emit %s %d/%d\n", state->name, dwords, state->cmd_size); + + if (RADEON_DEBUG & DEBUG_VERBOSE) { + for (i = 0; i < dwords;) { + packet0 = state->cmd[i]; + reg = (packet0 & 0x1FFF) << 2; + count = ((packet0 & 0x3FFF0000) >> 16) + 1; + fprintf(stderr, " %s[%d]: cmdpacket0 (first reg=0x%04x, count=%d)\n", + state->name, i, reg, count); + ++i; + for (j = 0; j < count && i < dwords; j++) { + fprintf(stderr, " %s[%d]: 0x%04x = %08x\n", + state->name, i, reg, state->cmd[i]); + reg += 4; + ++i; + } + } + } } static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean dirty) @@ -882,7 +919,10 @@ static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean dirty) dwords = (*atom->check) (radeon->glCtx, atom); if (dwords) { if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) { - radeon_print_state_atom(radeon, atom); + if (radeon->radeonScreen->kernel_mm) + radeon_print_state_atom_kmm(radeon, atom); + else + radeon_print_state_atom(radeon, atom); } if (atom->emit) { (*atom->emit)(radeon->glCtx, atom); -- cgit v1.2.3 From 22c0652c381e6773ff48e4c70ef5439a949919ae Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 23 Apr 2009 16:12:09 +0200 Subject: r300: flush stdout to get consistent debugging info --- src/mesa/drivers/dri/r300/r300_fragprog_common.c | 4 ++++ src/mesa/drivers/dri/r300/radeon_program_pair.c | 1 + 2 files changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 3d4bd5db21..6eaad76550 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -214,8 +214,10 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) compiler.program = _mesa_clone_program(ctx, &fp->Base); if (RADEON_DEBUG & DEBUG_PIXEL) { + fflush(stdout); _mesa_printf("Fragment Program: Initial program:\n"); _mesa_print_program(compiler.program); + fflush(stdout); } insert_WPOS_trailer(&compiler); @@ -240,6 +242,7 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Fragment Program: After native rewrite:\n"); _mesa_print_program(compiler.program); + fflush(stdout); } if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { @@ -263,6 +266,7 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: after NqSSA-DCE:\n"); _mesa_print_program(compiler.program); + fflush(stdout); } if (!r300->vtbl.FragmentProgramEmit(&compiler)) diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c index 5c6594bc2e..906d36e522 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_pair.c +++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c @@ -609,6 +609,7 @@ static void emit_all_tex(struct pair_state *s) if (s->Debug) { _mesa_printf(" "); _mesa_print_instruction(inst); + fflush(stdout); } s->Error = s->Error || !s->Handler->EmitTex(s->UserData, inst); } -- cgit v1.2.3 From d014d7d1bb33592f89fb08e8b656c27d67f9a3d3 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 24 Apr 2009 16:15:19 +0200 Subject: r300: always route 4 texcoord components to RS Routing <4 components may lead to lock up. Thanks to Alex Deucher for suggestion. --- src/mesa/drivers/dri/r300/r300_state.c | 64 +++++----------------------------- src/mesa/drivers/dri/r300/r300_swtcl.c | 19 +++++----- 2 files changed, 17 insertions(+), 66 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index a1f78c5244..9c8b8adbe3 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1482,6 +1482,7 @@ static void r300SetupRSUnit(GLcontext * ctx) } } + /* We always route 4 texcoord components */ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (! ( InputsRead & FRAG_BIT_TEX(i) ) ) continue; @@ -1491,26 +1492,10 @@ static void r300SetupRSUnit(GLcontext * ctx) continue; } - int swiz; - - /* with TCL we always seem to route 4 components */ - if (hw_tcl_on) - count = 4; - else - count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size; - - switch(count) { - case 4: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3); break; - case 3: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(R300_RS_SEL_K1); break; - default: - case 1: - case 2: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1); break; - }; - - r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz | R300_RS_TEX_PTR(rs_tex_count); + r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count); r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg); InputsRead &= ~(FRAG_BIT_TEX0 << i); - rs_tex_count += count; + rs_tex_count += 4; ++tex_ip; ++fp_reg; } @@ -1633,7 +1618,7 @@ static void r500SetupRSUnit(GLcontext * ctx) } } - + /* We always route 4 texcoord components */ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (! ( InputsRead & FRAG_BIT_TEX(i) ) ) continue; @@ -1643,45 +1628,14 @@ static void r500SetupRSUnit(GLcontext * ctx) continue; } - int swiz = 0; - - /* with TCL we always seem to route 4 components */ - if (hw_tcl_on) - count = 4; - else - count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size; - - if (count == 4) { - swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT; - swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT; - swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT; - swiz |= (rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT; - } else if (count == 3) { - swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT; - swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT; - swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT; - swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT; - } else if (count == 2) { - swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT; - swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT; - swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT; - swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT; - } else if (count == 1) { - swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT; - swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT; - swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT; - swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT; - } else { - swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT; - swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT; - swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT; - swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT; - } + r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) | + ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) | + ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) | + ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT); - r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz; r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg); InputsRead &= ~(FRAG_BIT_TEX0 << i); - rs_tex_count += count; + rs_tex_count += 4; ++tex_ip; ++fp_reg; } diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 55187d4bc8..fc849889b6 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -204,34 +204,31 @@ static void r300SetVertexFormat( GLcontext *ctx ) ADD_ATTR(VERT_ATTRIB_POINT_SIZE, EMIT_1F, SWTCL_OVM_POINT_SIZE, swiz, MASK_X); } + /** + * Sending only one texcoord component may lead to lock up, + * so for all textures always output 4 texcoord components to RS. + */ if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { - int i, size; - GLuint swiz, mask, format; + int i; + GLuint swiz, format; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) { switch (VB->TexCoordPtr[i]->size) { case 1: format = EMIT_1F; swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE); - mask = MASK_X; break; case 2: format = EMIT_2F; swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE); - mask = MASK_X | MASK_Y; - size = 2; break; case 3: format = EMIT_3F; swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); - mask = MASK_X | MASK_Y | MASK_Z; - size = 3; break; case 4: format = EMIT_4F; swiz = SWIZZLE_XYZW; - mask = MASK_XYZW; - size = 4; break; default: continue; @@ -239,8 +236,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); EMIT_ATTR(_TNL_ATTRIB_TEX(i), format); - ADD_ATTR(VERT_ATTRIB_TEX0 + i, format, SWTCL_OVM_TEX(i), swiz, mask); - vap_out_fmt_1 |= size << (i * 3); + ADD_ATTR(VERT_ATTRIB_TEX0 + i, format, SWTCL_OVM_TEX(i), swiz, MASK_XYZW); + vap_out_fmt_1 |= 4 << (i * 3); ++first_free_tex; } } -- cgit v1.2.3 From 7f6b13be86884486baad1e7750511ce4a2eedde6 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 24 Apr 2009 16:52:33 +0200 Subject: r300: add point attenuation stage for TCL fallbacks --- src/mesa/drivers/dri/r300/r300_context.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 3bde9ca30a..5119890157 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -172,6 +172,7 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = { &_tnl_fog_coordinate_stage, &_tnl_texgen_stage, &_tnl_texture_transform_stage, + &_tnl_point_attenuation_stage, &_tnl_vertex_program_stage, /* Try again to go to tcl? -- cgit v1.2.3 From 033d1365e6fa6e57bc11b47831af0cb4b7ad2edf Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 24 Apr 2009 16:28:47 +0200 Subject: r300: fix performance regression This performance regression on non TCL hw was introduced by ed4c6cbe017b4e8bacb7e012d4baaf77a20a2c33. This patch depends on "r300: always route 4 texcoord components to RS" and "r300: add point attenuation stage for TCL fallbacks". --- src/mesa/drivers/dri/r300/r300_context.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 5119890157..c80dcd8420 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -364,7 +364,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, ctx = r300->radeon.glCtx; r300InitConstValues(ctx, screen); - ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; + + if (hw_tcl_on) + ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; + ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; /* Initialize the software rasterizer and helper modules. -- cgit v1.2.3 From 5ed7764fd6354da8e2be15d6fb724c2d6be9be4a Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Mon, 27 Apr 2009 14:42:23 +0100 Subject: mesa/st: fix incorrect face, level in compress_with_blit We were incorrectly applying the destination texture face and level when requesting a transfer to the temporary texture, which has only one face and level. This would obviously cause problems uploading to compressed cube and mipmap textures. --- src/mesa/state_tracker/st_cb_texture.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index c3e990e077..aeb75117ec 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -418,7 +418,6 @@ compress_with_blit(GLcontext * ctx, const GLuint dstImageOffsets[1] = {0}; struct st_texture_image *stImage = st_texture_image(texImage); struct pipe_screen *screen = ctx->st->pipe->screen; - const GLuint face = _mesa_tex_target_to_face(target); const struct gl_texture_format *mesa_format; struct pipe_texture templ; struct pipe_texture *src_tex; @@ -467,7 +466,7 @@ compress_with_blit(GLcontext * ctx, /* Put user's tex data into the temporary texture */ tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), src_tex, - face, level, 0, + 0, 0, 0, /* face, level are zero */ PIPE_TRANSFER_WRITE, 0, 0, width, height); /* x, y, w, h */ map = screen->transfer_map(screen, tex_xfer); -- cgit v1.2.3 From dc9705d12d162ba6d087eb762e315de9f97bc456 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 27 Apr 2009 09:51:46 -0600 Subject: i965: only upload constant buffer data when we actually need the const buffer Make the use_const_buffer field per-program and only call the code which updates the constant buffer's data if the flag is set. This should undo the perf regression from 20f3497e4b6756e330f7b3f54e8acaa1d6c92052 --- src/mesa/drivers/dri/i965/brw_context.h | 2 ++ src/mesa/drivers/dri/i965/brw_curbe.c | 6 ++++-- src/mesa/drivers/dri/i965/brw_vs.h | 2 -- src/mesa/drivers/dri/i965/brw_vs_emit.c | 10 +++++----- src/mesa/drivers/dri/i965/brw_wm.h | 2 -- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 12 ++++++------ 6 files changed, 17 insertions(+), 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index a0b3b06309..aef2ff5f86 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -161,6 +161,7 @@ struct brw_vertex_program { struct gl_vertex_program program; GLuint id; dri_bo *const_buffer; /** Program constant buffer/surface */ + GLboolean use_const_buffer; }; @@ -171,6 +172,7 @@ struct brw_fragment_program { GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ dri_bo *const_buffer; /** Program constant buffer/surface */ + GLboolean use_const_buffer; }; diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 2d15793078..9197fede2d 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -383,7 +383,8 @@ update_vertex_constant_buffer(struct brw_context *brw) printf("update VS constants in buffer %p\n", vp->const_buffer); printf("program %u\n", vp->program.Base.Id); } - update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); + if (vp->use_const_buffer) + update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); } @@ -393,7 +394,8 @@ update_fragment_constant_buffer(struct brw_context *brw) { struct brw_fragment_program *fp = (struct brw_fragment_program *) brw->fragment_program; - update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer); + if (fp->use_const_buffer) + update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer); } diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index d20cf78b8a..1e4f66091e 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -75,8 +75,6 @@ struct brw_vs_compile { struct brw_reg userplane[6]; - /** using a real constant buffer? */ - GLboolean use_const_buffer; /** we may need up to 3 constants per instruction (if use_const_buffer) */ struct { GLint index; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 524f1211ce..b69616d6e5 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -71,10 +71,10 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) #if 0 if (c->vp->program.Base.Parameters->NumParameters >= 6) - c->use_const_buffer = 1; + c->vp->use_const_buffer = 1; else #endif - c->use_const_buffer = GL_FALSE; + c->vp->use_const_buffer = GL_FALSE; /*printf("use_const_buffer = %d\n", c->use_const_buffer);*/ /* r0 -- reserved as usual @@ -96,7 +96,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* Vertex program parameters from curbe: */ - if (c->use_const_buffer) { + if (c->vp->use_const_buffer) { /* get constants from a real constant buffer */ c->prog_data.curb_read_length = 0; c->prog_data.nr_params = 4; /* XXX 0 causes a bug elsewhere... */ @@ -172,7 +172,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) reg++; } - if (c->use_const_buffer) { + if (c->vp->use_const_buffer) { for (i = 0; i < 3; i++) { c->current_const[i].index = -1; c->current_const[i].reg = brw_vec8_grf(reg, 0); @@ -869,7 +869,7 @@ get_src_reg( struct brw_vs_compile *c, case PROGRAM_STATE_VAR: case PROGRAM_CONSTANT: case PROGRAM_UNIFORM: - if (c->use_const_buffer) { + if (c->vp->use_const_buffer) { return get_constant(c, inst, argIndex); } else if (relAddr) { diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index d0ab3bdc65..f0d31fc1dd 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -254,8 +254,6 @@ struct brw_wm_compile { GLuint tmp_max; GLuint subroutines[BRW_WM_MAX_SUBROUTINE]; - /** using a real constant buffer? */ - GLboolean use_const_buffer; /** we may need up to 3 constants per instruction (if use_const_buffer) */ struct { GLint index; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 22e17622c6..117460842a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -194,9 +194,9 @@ static void prealloc_reg(struct brw_wm_compile *c) const int nr_params = c->fp->program.Base.Parameters->NumParameters; /* use a real constant buffer, or just use a section of the GRF? */ - c->use_const_buffer = GL_FALSE; /* (nr_params > 8);*/ + c->fp->use_const_buffer = GL_FALSE; /* (nr_params > 8);*/ - if (c->use_const_buffer) { + if (c->fp->use_const_buffer) { /* We'll use a real constant buffer and fetch constants from * it with a dataport read message. */ @@ -253,14 +253,14 @@ static void prealloc_reg(struct brw_wm_compile *c) * They'll be found in these registers. * XXX alloc these on demand! */ - if (c->use_const_buffer) { + if (c->fp->use_const_buffer) { for (i = 0; i < 3; i++) { c->current_const[i].index = -1; c->current_const[i].reg = alloc_tmp(c); } } #if 0 - printf("USE CONST BUFFER? %d\n", c->use_const_buffer); + printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer); printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index); #endif } @@ -368,7 +368,7 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, const GLuint nr = 1; const GLuint component = GET_SWZ(src->Swizzle, channel); - if (c->use_const_buffer && + if (c->fp->use_const_buffer && (src->File == PROGRAM_STATE_VAR || src->File == PROGRAM_CONSTANT || src->File == PROGRAM_UNIFORM)) { @@ -2609,7 +2609,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) #endif /* fetch any constants that this instruction needs */ - if (c->use_const_buffer) + if (c->fp->use_const_buffer) fetch_constants(c, inst); if (inst->CondUpdate) -- cgit v1.2.3 From 777b9ff43e88e456d686208c83712f26aba2dd95 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 27 Apr 2009 10:45:41 -0600 Subject: i965: only upload constant buffer data when we actually need the const buffer Make the use_const_buffer field per-program and only call the code which updates the constant buffer's data if the flag is set. This should undo the perf regression from 20f3497e4b6756e330f7b3f54e8acaa1d6c92052 (cherry picked from master, commit dc9705d12d162ba6d087eb762e315de9f97bc456) --- src/mesa/drivers/dri/i965/brw_context.h | 2 ++ src/mesa/drivers/dri/i965/brw_curbe.c | 6 ++++-- src/mesa/drivers/dri/i965/brw_vs.h | 2 -- src/mesa/drivers/dri/i965/brw_vs_emit.c | 11 ++++++----- src/mesa/drivers/dri/i965/brw_wm.h | 2 -- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 16 ++++++++++------ 6 files changed, 22 insertions(+), 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index f0d4993e11..838e718d0d 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -161,6 +161,7 @@ struct brw_vertex_program { struct gl_vertex_program program; GLuint id; dri_bo *const_buffer; /** Program constant buffer/surface */ + GLboolean use_const_buffer; }; @@ -171,6 +172,7 @@ struct brw_fragment_program { GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ dri_bo *const_buffer; /** Program constant buffer/surface */ + GLboolean use_const_buffer; }; diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index da746e4aa0..e6e26cdc40 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -368,7 +368,8 @@ update_vertex_constant_buffer(struct brw_context *brw) printf("update VS constants in buffer %p vp = %p\n", vp->const_buffer, vp); printf("program %u\n", vp->program.Base.Id); } - update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); + if (vp->use_const_buffer) + update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); } @@ -382,7 +383,8 @@ update_fragment_constant_buffer(struct brw_context *brw) printf("update WM constants in buffer %p\n", fp->const_buffer); printf("program %u\n", fp->program.Base.Id); } - update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer); + if (fp->use_const_buffer) + update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer); } diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index d20cf78b8a..1e4f66091e 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -75,8 +75,6 @@ struct brw_vs_compile { struct brw_reg userplane[6]; - /** using a real constant buffer? */ - GLboolean use_const_buffer; /** we may need up to 3 constants per instruction (if use_const_buffer) */ struct { GLint index; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index c2b3702798..b9a338b1cd 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -76,9 +76,10 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) */ if (c->vp->program.Base.Parameters->NumParameters + c->vp->program.Base.NumTemporaries + 20 > BRW_MAX_GRF) - c->use_const_buffer = GL_TRUE; + c->vp->use_const_buffer = GL_TRUE; else - c->use_const_buffer = GL_FALSE; + c->vp->use_const_buffer = GL_FALSE; + /*printf("use_const_buffer = %d\n", c->use_const_buffer);*/ /* r0 -- reserved as usual @@ -100,7 +101,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* Vertex program parameters from curbe: */ - if (c->use_const_buffer) { + if (c->vp->use_const_buffer) { /* get constants from a real constant buffer */ c->prog_data.curb_read_length = 0; c->prog_data.nr_params = 4; /* XXX 0 causes a bug elsewhere... */ @@ -176,7 +177,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) reg++; } - if (c->use_const_buffer) { + if (c->vp->use_const_buffer) { for (i = 0; i < 3; i++) { c->current_const[i].index = -1; c->current_const[i].reg = brw_vec8_grf(reg, 0); @@ -873,7 +874,7 @@ get_src_reg( struct brw_vs_compile *c, case PROGRAM_STATE_VAR: case PROGRAM_CONSTANT: case PROGRAM_UNIFORM: - if (c->use_const_buffer) { + if (c->vp->use_const_buffer) { return get_constant(c, inst, argIndex); } else if (relAddr) { diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 75205fddb7..2f80a60c12 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -257,8 +257,6 @@ struct brw_wm_compile { GLuint tmp_max; GLuint subroutines[BRW_WM_MAX_SUBROUTINE]; - /** using a real constant buffer? */ - GLboolean use_const_buffer; /** we may need up to 3 constants per instruction (if use_const_buffer) */ struct { GLint index; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 3471c1946e..eca4ca2c82 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -311,12 +311,12 @@ static void prealloc_reg(struct brw_wm_compile *c) /* use a real constant buffer, or just use a section of the GRF? */ /* XXX this heuristic may need adjustment... */ if ((nr_params + nr_temps) * 4 + reg_index > 80) - c->use_const_buffer = GL_TRUE; + c->fp->use_const_buffer = GL_TRUE; else - c->use_const_buffer = GL_FALSE; + c->fp->use_const_buffer = GL_FALSE; /*printf("WM use_const_buffer = %d\n", c->use_const_buffer);*/ - if (c->use_const_buffer) { + if (c->fp->use_const_buffer) { /* We'll use a real constant buffer and fetch constants from * it with a dataport read message. */ @@ -377,12 +377,16 @@ static void prealloc_reg(struct brw_wm_compile *c) * They'll be found in these registers. * XXX alloc these on demand! */ - if (c->use_const_buffer) { + if (c->fp->use_const_buffer) { for (i = 0; i < 3; i++) { c->current_const[i].index = -1; c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0); } } +#if 0 + printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer); + printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index); +#endif } @@ -488,7 +492,7 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, const GLuint nr = 1; const GLuint component = GET_SWZ(src->Swizzle, channel); - if (c->use_const_buffer && + if (c->fp->use_const_buffer && (src->File == PROGRAM_STATE_VAR || src->File == PROGRAM_CONSTANT || src->File == PROGRAM_UNIFORM)) { @@ -2730,7 +2734,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) #endif /* fetch any constants that this instruction needs */ - if (c->use_const_buffer) + if (c->fp->use_const_buffer) fetch_constants(c, inst); if (inst->CondUpdate) -- cgit v1.2.3 From dd4802176f7751e8c38c000687ff9cb9633649aa Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 27 Apr 2009 10:46:30 -0600 Subject: i965: #include prog_print.h to silence warning --- src/mesa/drivers/dri/i965/brw_curbe.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index e6e26cdc40..f6d2014fb1 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -36,6 +36,7 @@ #include "main/macros.h" #include "main/enums.h" #include "shader/prog_parameter.h" +#include "shader/prog_print.h" #include "shader/prog_statevars.h" #include "intel_batchbuffer.h" #include "intel_regions.h" -- cgit v1.2.3 From 359a58230e0644a39c1904a74bc25803dc6cab6f Mon Sep 17 00:00:00 2001 From: Robert Ellison Date: Mon, 27 Apr 2009 12:08:34 -0600 Subject: Avoid a segfault in shader compilation If a shader reaches an out-of-memory condition while adding a new function (reallocating the function list), a segfault will occur during cleanup (because the num_functions field is non-zero, but the functions pointer is NULL). This fixes that segfault by zeroing out the num_functions field if reallocation fails. --- src/mesa/shader/slang/slang_compile.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index ba2fc4f85c..d7ad879e97 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2161,6 +2161,12 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, (O->funs->num_functions + 1) * sizeof(slang_function)); if (O->funs->functions == NULL) { + /* Make sure that there are no functions marked, as the + * allocation is currently NULL, in order to avoid + * a potental segfault as we clean up later. + */ + O->funs->num_functions = 0; + slang_info_log_memory(C->L); slang_function_destruct(&parsed_func); return GL_FALSE; -- cgit v1.2.3 From 78c0e6aefcef442f035494b6fc9f6b599fe75e7e Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 25 Apr 2009 13:48:53 +0200 Subject: r300: fix point size clamping when point is not attenuated --- src/mesa/drivers/dri/r300/r300_state.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 9c8b8adbe3..99441a22fd 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -728,7 +728,12 @@ static void r300ColorMask(GLcontext * ctx, static void r300PointSize(GLcontext * ctx, GLfloat size) { r300ContextPtr r300 = R300_CONTEXT(ctx); - /* same size limits for AA, non-AA points */ + + /* We need to clamp to user defined range here, because + * the HW clamping happens only for per vertex point size. */ + size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize); + + /* same size limits for AA, non-AA points */ size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); R300_STATECHANGE(r300, ps); -- cgit v1.2.3 From 3d83a709b94e72608a061449bc30edc8af7c9ecc Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 25 Apr 2009 13:50:49 +0200 Subject: r300: fix valgrind warnings --- src/mesa/drivers/dri/radeon/radeon_common.c | 2 +- src/mesa/drivers/dri/radeon/radeon_screen.c | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 312c2a72e9..8b5b892f0d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -1186,7 +1186,7 @@ void rcommonInitCmdBuf(radeonContextPtr rmesa) radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_VRAM, rmesa->radeonScreen->texSize[0]); radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_GTT, rmesa->radeonScreen->gartTextures.size); } else { - struct drm_radeon_gem_info mminfo; + struct drm_radeon_gem_info mminfo = { 0 }; if (!drmCommandWriteRead(rmesa->dri.fd, DRM_RADEON_GEM_INFO, &mminfo, sizeof(mminfo))) { diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index e24be0c9bb..1541412028 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -249,8 +249,8 @@ static int radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) { int ret; - drm_radeon_getparam_t gp; - struct drm_radeon_info info; + drm_radeon_getparam_t gp = { 0 }; + struct drm_radeon_info info = { 0 }; if (sPriv->drm_version.major >= 2) { info.value = (uint64_t)value; @@ -869,7 +869,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) __driUtilMessage("%s: drmMapBufs failed\n", __FUNCTION__ ); return NULL; } - + if ( dri_priv->gartTexHandle && dri_priv->gartTexMapSize ) { screen->gartTextures.handle = dri_priv->gartTexHandle; screen->gartTextures.size = dri_priv->gartTexMapSize; @@ -884,7 +884,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) __driUtilMessage("%s: drmMap failed for GART texture area\n", __FUNCTION__); return NULL; } - + screen->gart_texture_offset = dri_priv->gartTexOffset + screen->gart_base; } } @@ -1064,7 +1064,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) radeonScreenPtr screen; int i; int ret; - uint32_t device_id; + uint32_t device_id = 0; uint32_t temp = 0; /* Allocate the private area */ -- cgit v1.2.3 From e33e28f52acca27a0cd594c6474fdea1b61fd615 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Mon, 27 Apr 2009 14:53:20 +0200 Subject: r300: do front/back color selection in HW for software TCL path --- src/mesa/drivers/dri/r300/r300_swtcl.c | 44 +++++++++++++++++++++------------- src/mesa/drivers/dri/r300/r300_swtcl.h | 2 ++ 2 files changed, 29 insertions(+), 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index fc849889b6..a40d0378db 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -196,6 +196,29 @@ static void r300SetVertexFormat( GLcontext *ctx ) rmesa->swtcl.specoffset = rmesa->swtcl.coloroffset + 1; } + if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { + VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->ColorPtr[1]; + OutputsWritten |= 1 << VERT_RESULT_BFC0; +#if MESA_LITTLE_ENDIAN + EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA ); + ADD_ATTR(VERT_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW); +#else + EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_ABGR ); + ADD_ATTR(VERT_ATTRIB_GENERIC0, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW); +#endif + if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) { + GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); + OutputsWritten |= 1 << VERT_RESULT_BFC1; +#if MESA_LITTLE_ENDIAN + EMIT_ATTR( _TNL_ATTRIB_GENERIC1, EMIT_4UB_4F_RGBA ); + ADD_ATTR(VERT_ATTRIB_GENERIC1, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR3, swiz, MASK_XYZW); +#else + EMIT_ATTR( _TNL_ATTRIB_GENERIC1, EMIT_4UB_4F_ABGR ); + ADD_ATTR(VERT_ATTRIB_GENERIC1, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR3, swiz, MASK_XYZW); +#endif + } + } + if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE )) { GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO); InputsRead |= 1 << VERT_ATTRIB_POINT_SIZE; @@ -349,9 +372,8 @@ static void r300RenderPrimitive( GLcontext *ctx, GLenum prim ); * Build render functions from dd templates * ***********************************************************************/ -#define R300_TWOSIDE_BIT 0x01 -#define R300_UNFILLED_BIT 0x02 -#define R300_MAX_TRIFUNC 0x04 +#define R300_UNFILLED_BIT 0x01 +#define R300_MAX_TRIFUNC 0x02 static struct { tnl_points_func points; @@ -362,9 +384,9 @@ static struct { #define DO_FALLBACK 0 #define DO_UNFILLED (IND & R300_UNFILLED_BIT) -#define DO_TWOSIDE (IND & R300_TWOSIDE_BIT) +#define DO_TWOSIDE 0 #define DO_FLAT 0 -#define DO_OFFSET 0 +#define DO_OFFSET 0 #define DO_TRI 1 #define DO_QUAD 1 #define DO_LINE 1 @@ -452,26 +474,15 @@ do { \ #define TAG(x) x #include "tnl_dd/t_dd_tritmp.h" -#define IND (R300_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - #define IND (R300_UNFILLED_BIT) #define TAG(x) x##_unfilled #include "tnl_dd/t_dd_tritmp.h" -#define IND (R300_TWOSIDE_BIT|R300_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - - static void init_rast_tab( void ) { init(); - init_twoside(); init_unfilled(); - init_twoside_unfilled(); } /**********************************************************************/ @@ -523,7 +534,6 @@ static void r300ChooseRenderState( GLcontext *ctx ) GLuint index = 0; GLuint flags = ctx->_TriangleCaps; - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT; if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT; if (index != rmesa->radeon.swtcl.RenderIndex) { diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h index ebc99c9e8a..75c419380d 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.h +++ b/src/mesa/drivers/dri/r300/r300_swtcl.h @@ -51,6 +51,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define SWTCL_OVM_POS 0 #define SWTCL_OVM_COLOR0 2 #define SWTCL_OVM_COLOR1 3 +#define SWTCL_OVM_COLOR2 4 +#define SWTCL_OVM_COLOR3 5 #define SWTCL_OVM_TEX(n) ((n) + 6) #define SWTCL_OVM_POINT_SIZE 15 -- cgit v1.2.3 From 3c6bffa7618494a465ecb6ab6103143c12abb0c4 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Mon, 27 Apr 2009 15:31:01 +0200 Subject: r300: fallback only if stencil test is enabled --- src/mesa/drivers/dri/r300/r300_render.c | 11 +++-------- 1 file changed, 3 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 41b5e30be4..f87fee4af6 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -439,14 +439,9 @@ static int r300Fallback(GLcontext * ctx) FALLBACK_IF(ctx->RenderMode != GL_RENDER); - /* If GL_EXT_stencil_two_side is disabled, this fallback check can - * be removed. - */ - FALLBACK_IF(ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back] - || ctx->Stencil.ValueMask[0] != - ctx->Stencil.ValueMask[back] - || ctx->Stencil.WriteMask[0] != - ctx->Stencil.WriteMask[back]); + FALLBACK_IF(ctx->Stencil.Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back] + || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back] + || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])); if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) FALLBACK_IF(ctx->Point.PointSprite); -- cgit v1.2.3 From ce0d10dd6cd688d16e004c33ea4418cd7254a7f7 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Mon, 27 Apr 2009 16:25:34 +0200 Subject: r300: fix fragment program limits --- src/mesa/drivers/dri/r300/r300_context.c | 29 +++++++++++++++++--------- src/mesa/drivers/dri/r300/r300_context.h | 24 ++++++++++++--------- src/mesa/drivers/dri/r300/r300_fragprog_emit.c | 8 +++---- src/mesa/drivers/dri/r300/r500_fragprog_emit.c | 2 +- 4 files changed, 38 insertions(+), 25 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index c80dcd8420..4d1f10ba4d 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -308,16 +308,25 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; } - ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS; - ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ - ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS; - ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST; - ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST; - ctx->Const.FragmentProgram.MaxNativeInstructions = - PFS_MAX_ALU_INST + PFS_MAX_TEX_INST; - ctx->Const.FragmentProgram.MaxNativeTexIndirections = - PFS_MAX_TEX_INDIRECT; - ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; + if (screen->chip_family >= CHIP_FAMILY_RV515) { + ctx->Const.FragmentProgram.MaxNativeTemps = R500_PFS_NUM_TEMP_REGS; + ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ + ctx->Const.FragmentProgram.MaxNativeParameters = R500_PFS_NUM_CONST_REGS; + ctx->Const.FragmentProgram.MaxNativeAluInstructions = R500_PFS_MAX_INST; + ctx->Const.FragmentProgram.MaxNativeTexInstructions = R500_PFS_MAX_INST; + ctx->Const.FragmentProgram.MaxNativeInstructions = R500_PFS_MAX_INST; + ctx->Const.FragmentProgram.MaxNativeTexIndirections = R500_PFS_MAX_INST; + ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; + } else { + ctx->Const.FragmentProgram.MaxNativeTemps = R300_PFS_NUM_TEMP_REGS; + ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ + ctx->Const.FragmentProgram.MaxNativeParameters = R300_PFS_NUM_CONST_REGS; + ctx->Const.FragmentProgram.MaxNativeAluInstructions = R300_PFS_MAX_ALU_INST; + ctx->Const.FragmentProgram.MaxNativeTexInstructions = R300_PFS_MAX_TEX_INST; + ctx->Const.FragmentProgram.MaxNativeInstructions = R300_PFS_MAX_ALU_INST + R300_PFS_MAX_TEX_INST; + ctx->Const.FragmentProgram.MaxNativeTexIndirections = R300_PFS_MAX_TEX_INDIRECT; + ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; + } } /* Create the device specific rendering context. diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index f8d914e7ac..379977b2c7 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -450,11 +450,15 @@ struct r300_vertex_program_cont { struct r300_vertex_program *progs; }; -#define PFS_MAX_ALU_INST 64 -#define PFS_MAX_TEX_INST 64 -#define PFS_MAX_TEX_INDIRECT 4 -#define PFS_NUM_TEMP_REGS 32 -#define PFS_NUM_CONST_REGS 16 +#define R300_PFS_MAX_ALU_INST 64 +#define R300_PFS_MAX_TEX_INST 32 +#define R300_PFS_MAX_TEX_INDIRECT 4 +#define R300_PFS_NUM_TEMP_REGS 32 +#define R300_PFS_NUM_CONST_REGS 32 + +#define R500_PFS_MAX_INST 512 +#define R500_PFS_NUM_TEMP_REGS 128 +#define R500_PFS_NUM_CONST_REGS 256 struct r300_pfs_compile_state; struct r500_pfs_compile_state; @@ -500,7 +504,7 @@ struct r300_fragment_program_node { struct r300_fragment_program_code { struct { int length; /**< total # of texture instructions used */ - GLuint inst[PFS_MAX_TEX_INST]; + GLuint inst[R300_PFS_MAX_TEX_INST]; } tex; struct { @@ -510,7 +514,7 @@ struct r300_fragment_program_code { GLuint inst1; GLuint inst2; GLuint inst3; - } inst[PFS_MAX_ALU_INST]; + } inst[R300_PFS_MAX_ALU_INST]; } alu; struct r300_fragment_program_node node[4]; @@ -521,7 +525,7 @@ struct r300_fragment_program_code { * Remember which program register a given hardware constant * belongs to. */ - struct prog_src_register constant[PFS_NUM_CONST_REGS]; + struct prog_src_register constant[R300_PFS_NUM_CONST_REGS]; int const_nr; int max_temp_idx; @@ -536,7 +540,7 @@ struct r500_fragment_program_code { GLuint inst3; GLuint inst4; GLuint inst5; - } inst[512]; + } inst[R500_PFS_MAX_INST]; int inst_offset; int inst_end; @@ -545,7 +549,7 @@ struct r500_fragment_program_code { * Remember which program register a given hardware constant * belongs to. */ - struct prog_src_register constant[PFS_NUM_CONST_REGS]; + struct prog_src_register constant[R500_PFS_NUM_CONST_REGS]; int const_nr; int max_temp_idx; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c index 693d485de9..af8bb3887b 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c @@ -66,7 +66,7 @@ static GLboolean emit_const(void* data, GLuint file, GLuint index, GLuint *hwind } if (*hwindex >= code->const_nr) { - if (*hwindex >= PFS_NUM_CONST_REGS) { + if (*hwindex >= R300_PFS_NUM_CONST_REGS) { error("Out of hw constants!\n"); return GL_FALSE; } @@ -138,7 +138,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) { PROG_CODE; - if (code->alu.length >= PFS_MAX_ALU_INST) { + if (code->alu.length >= R300_PFS_MAX_ALU_INST) { error("Too many ALU instructions"); return GL_FALSE; } @@ -275,7 +275,7 @@ static GLboolean emit_tex(void* data, struct prog_instruction* inst) { PROG_CODE; - if (code->tex.length >= PFS_MAX_TEX_INST) { + if (code->tex.length >= R300_PFS_MAX_TEX_INST) { error("Too many TEX instructions"); return GL_FALSE; } @@ -318,7 +318,7 @@ static const struct radeon_pair_handler pair_handler = { .EmitPaired = &emit_alu, .EmitTex = &emit_tex, .BeginTexBlock = &begin_tex, - .MaxHwTemps = PFS_NUM_TEMP_REGS + .MaxHwTemps = R300_PFS_NUM_TEMP_REGS }; /** diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c index d9f81004e8..277f801c38 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c @@ -72,7 +72,7 @@ static GLboolean emit_const(void *data, GLuint file, GLuint idx, GLuint *hwindex } if (*hwindex >= code->const_nr) { - if (*hwindex >= PFS_NUM_CONST_REGS) { + if (*hwindex >= R500_PFS_NUM_CONST_REGS) { error("Out of hw constants!\n"); return GL_FALSE; } -- cgit v1.2.3 From 4e7d603fae8cff2a80096936ad210cb26a3f5f0e Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 28 Apr 2009 15:26:24 +1000 Subject: radeon: remove kernel mm, dri2 path takes care of it --- src/mesa/drivers/dri/radeon/radeon_screen.c | 104 ++++++++++++---------------- 1 file changed, 44 insertions(+), 60 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 1541412028..ed542d71fc 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -787,19 +787,6 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) { int ret; -#ifdef RADEON_PARAM_KERNEL_MM - ret = radeonGetParam(sPriv, RADEON_PARAM_KERNEL_MM, &screen->kernel_mm); - - if (ret && ret != -EINVAL) { - FREE( screen ); - fprintf(stderr, "drm_radeon_getparam_t (RADEON_OFFSET): %d\n", ret); - return NULL; - } - - if (ret == -EINVAL) - screen->kernel_mm = 0; -#endif - ret = radeonGetParam(sPriv, RADEON_PARAM_GART_BUFFER_OFFSET, &screen->gart_buffer_offset); @@ -833,63 +820,60 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->drmSupportsVertexProgram = (sPriv->drm_version.minor >= 25); } - if (!screen->kernel_mm) { - screen->mmio.handle = dri_priv->registerHandle; - screen->mmio.size = dri_priv->registerSize; - if ( drmMap( sPriv->fd, - screen->mmio.handle, - screen->mmio.size, - &screen->mmio.map ) ) { - FREE( screen ); - __driUtilMessage("%s: drmMap failed\n", __FUNCTION__ ); - return NULL; - } + screen->mmio.handle = dri_priv->registerHandle; + screen->mmio.size = dri_priv->registerSize; + if ( drmMap( sPriv->fd, + screen->mmio.handle, + screen->mmio.size, + &screen->mmio.map ) ) { + FREE( screen ); + __driUtilMessage("%s: drmMap failed\n", __FUNCTION__ ); + return NULL; + } - RADEONMMIO = screen->mmio.map; + RADEONMMIO = screen->mmio.map; - screen->status.handle = dri_priv->statusHandle; - screen->status.size = dri_priv->statusSize; - if ( drmMap( sPriv->fd, - screen->status.handle, - screen->status.size, - &screen->status.map ) ) { - drmUnmap( screen->mmio.map, screen->mmio.size ); - FREE( screen ); - __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ ); - return NULL; - } - screen->scratch = (__volatile__ uint32_t *) - ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET); + screen->status.handle = dri_priv->statusHandle; + screen->status.size = dri_priv->statusSize; + if ( drmMap( sPriv->fd, + screen->status.handle, + screen->status.size, + &screen->status.map ) ) { + drmUnmap( screen->mmio.map, screen->mmio.size ); + FREE( screen ); + __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ ); + return NULL; + } + screen->scratch = (__volatile__ uint32_t *) + ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET); + + screen->buffers = drmMapBufs( sPriv->fd ); + if ( !screen->buffers ) { + drmUnmap( screen->status.map, screen->status.size ); + drmUnmap( screen->mmio.map, screen->mmio.size ); + FREE( screen ); + __driUtilMessage("%s: drmMapBufs failed\n", __FUNCTION__ ); + return NULL; + } - screen->buffers = drmMapBufs( sPriv->fd ); - if ( !screen->buffers ) { + if ( dri_priv->gartTexHandle && dri_priv->gartTexMapSize ) { + screen->gartTextures.handle = dri_priv->gartTexHandle; + screen->gartTextures.size = dri_priv->gartTexMapSize; + if ( drmMap( sPriv->fd, + screen->gartTextures.handle, + screen->gartTextures.size, + (drmAddressPtr)&screen->gartTextures.map ) ) { + drmUnmapBufs( screen->buffers ); drmUnmap( screen->status.map, screen->status.size ); drmUnmap( screen->mmio.map, screen->mmio.size ); FREE( screen ); - __driUtilMessage("%s: drmMapBufs failed\n", __FUNCTION__ ); + __driUtilMessage("%s: drmMap failed for GART texture area\n", __FUNCTION__); return NULL; - } - - if ( dri_priv->gartTexHandle && dri_priv->gartTexMapSize ) { - screen->gartTextures.handle = dri_priv->gartTexHandle; - screen->gartTextures.size = dri_priv->gartTexMapSize; - if ( drmMap( sPriv->fd, - screen->gartTextures.handle, - screen->gartTextures.size, - (drmAddressPtr)&screen->gartTextures.map ) ) { - drmUnmapBufs( screen->buffers ); - drmUnmap( screen->status.map, screen->status.size ); - drmUnmap( screen->mmio.map, screen->mmio.size ); - FREE( screen ); - __driUtilMessage("%s: drmMap failed for GART texture area\n", __FUNCTION__); - return NULL; - } + } - screen->gart_texture_offset = dri_priv->gartTexOffset + screen->gart_base; - } + screen->gart_texture_offset = dri_priv->gartTexOffset + screen->gart_base; } - ret = radeon_set_screen_flags(screen, dri_priv->deviceID); if (ret == -1) return NULL; -- cgit v1.2.3 From 7731d931650d721550bc558ad84b6e3060fa94b9 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 28 Apr 2009 15:27:31 +1000 Subject: r300: remove unused debugging in set tex buffer paths --- src/mesa/drivers/dri/r200/r200_texstate.c | 1 - src/mesa/drivers/dri/r300/r300_texstate.c | 1 - 2 files changed, 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 15758d767c..eee54cd73b 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -833,7 +833,6 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_miptree_unreference(rImage->mt); rImage->mt = NULL; } - fprintf(stderr,"settexbuf %d %dx%d@%d\n", rb->pitch, rb->width, rb->height, rb->cpp); _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->width, rb->height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index cf4cad73d2..2d7ad55521 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -431,7 +431,6 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_miptree_unreference(rImage->mt); rImage->mt = NULL; } - fprintf(stderr,"settexbuf %dx%d@%d %d targ %x format %x\n", rb->width, rb->height, rb->cpp, rb->pitch, target, format); _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->width, rb->height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; -- cgit v1.2.3 From a9d64873d771a0ac8a319f036d97d827fea934df Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 28 Apr 2009 15:35:52 +1000 Subject: radeon: further cleanup dri1 screen init --- src/mesa/drivers/dri/radeon/radeon_screen.c | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index ed542d71fc..544ab74997 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -904,7 +904,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) ret = radeonGetParam(sPriv, RADEON_PARAM_FB_LOCATION, &temp); if (ret) { - if (screen->chip_family < CHIP_FAMILY_RS600 && !screen->kernel_mm) + if (screen->chip_family < CHIP_FAMILY_RS600) screen->fbLocation = ( INREG( RADEON_MC_FB_LOCATION ) & 0xffff) << 16; else { FREE( screen ); @@ -1005,9 +1005,8 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->extensions[i++] = &driMediaStreamCounterExtension.base; } - if (!screen->kernel_mm) { #if !RADEON_COMMON - screen->extensions[i++] = &radeonTexOffsetExtension.base; + screen->extensions[i++] = &radeonTexOffsetExtension.base; #endif #if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) @@ -1030,10 +1029,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->sarea = (drm_radeon_sarea_t *) ((GLubyte *) sPriv->pSAREA + screen->sarea_priv_offset); - if (screen->kernel_mm) - screen->bom = radeon_bo_manager_gem_ctor(sPriv->fd); - else - screen->bom = radeon_bo_manager_legacy_ctor(screen); + screen->bom = radeon_bo_manager_legacy_ctor(screen); if (screen->bom == NULL) { free(screen); return NULL; -- cgit v1.2.3 From 5ca4f3c5dad94f8e07aa7d93c076d4bc0acee1f6 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 28 Apr 2009 15:44:10 +1000 Subject: radeno: cleanup the startup path further --- src/mesa/drivers/dri/radeon/radeon_screen.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 544ab74997..9ce950af17 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1010,16 +1010,15 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) #endif #if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) - if (IS_R200_CLASS(screen)) - screen->extensions[i++] = &r200AllocateExtension.base; + if (IS_R200_CLASS(screen)) + screen->extensions[i++] = &r200AllocateExtension.base; - screen->extensions[i++] = &r200texOffsetExtension.base; + screen->extensions[i++] = &r200texOffsetExtension.base; #endif #if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) - screen->extensions[i++] = &r300texOffsetExtension.base; + screen->extensions[i++] = &r300texOffsetExtension.base; #endif - } screen->extensions[i++] = NULL; sPriv->extensions = screen->extensions; -- cgit v1.2.3 From 3d2bba0d10d59a9c2d6d09c5dc3fabe148d5e0d7 Mon Sep 17 00:00:00 2001 From: Thomas Hellstrom Date: Tue, 28 Apr 2009 14:12:39 +0200 Subject: st: Add an st_get_current() function. Signed-off-by: Thomas Hellstrom --- src/mesa/state_tracker/st_context.c | 6 ++++++ src/mesa/state_tracker/st_public.h | 2 ++ 2 files changed, 8 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index b27274725f..92a630eff9 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -279,6 +279,12 @@ void st_make_current(struct st_context *st, } } +struct st_context *st_get_current(void) +{ + GET_CURRENT_CONTEXT(ctx); + + return (ctx == NULL) ? NULL : ctx->st; +} void st_copy_context_state(struct st_context *dst, struct st_context *src, diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index 030314372f..290b8a974e 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -95,6 +95,8 @@ void st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); +struct st_context *st_get_current(void); + void st_flush( struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence ); void st_finish( struct st_context *st ); -- cgit v1.2.3 From dcf571aff9de1a4298c4d2c4148d84cdc4daf02e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 28 Apr 2009 09:05:19 -0600 Subject: swrast: add missing break in clamp_rect_coord_linear() See bug 21461. --- src/mesa/swrast/s_texfilter.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index a483023a50..31bfb5c952 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -462,6 +462,7 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max, fcol -= 0.5F; i0 = IFLOOR(fcol); i1 = i0 + 1; + break; default: _mesa_problem(NULL, "bad wrapMode in clamp_rect_coord_linear"); i0 = i1 = 0; -- cgit v1.2.3 From 43d9020ff1e975e7f4f9480d9ef24f0b9fb2141f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 28 Apr 2009 09:58:44 -0600 Subject: i965: avoid segfault in intel_update_renderbuffers() if using DRI1 --- src/mesa/drivers/dri/intel/intel_context.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index eb224a8a41..a6d8729d8f 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -198,7 +198,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) struct intel_renderbuffer *rb; struct intel_region *region, *depth_region; struct intel_context *intel = context->driverPrivate; - __DRIbuffer *buffers; + __DRIbuffer *buffers = NULL; __DRIscreen *screen; int i, count; unsigned int attachments[10]; @@ -210,7 +210,8 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) screen = intel->intelScreen->driScrnPriv; - if ((screen->dri2.loader->base.version > 2) + if (screen->dri2.loader + && (screen->dri2.loader->base.version > 2) && (screen->dri2.loader->getBuffersWithFormat != NULL)) { struct intel_renderbuffer *depth_rb; struct intel_renderbuffer *stencil_rb; @@ -248,7 +249,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) attachments, i / 2, &count, drawable->loaderPrivate); - } else { + } else if (screen->dri2.loader) { i = 0; if (intel_fb->color_rb[0]) attachments[i++] = __DRI_BUFFER_FRONT_LEFT; -- cgit v1.2.3 From 09c91a1565fc99f20379a0f552651303ae8067c2 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Tue, 28 Apr 2009 12:37:29 -0400 Subject: R300: add quadpipe overrides RV410 SE chips only have 1 quadpipe. Also, handle other R300 chip with quadpipe override --- src/mesa/drivers/dri/radeon/radeon_screen.c | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 882853344b..791f59826b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -561,11 +561,8 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->chip_family = CHIP_FAMILY_RS300; break; - /* 9500 with 1 pipe verified by: Reid Linnemann */ + case PCI_CHIP_R300_AD: - screen->chip_family = CHIP_FAMILY_RV350; - screen->chip_flags = RADEON_CHIPSET_TCL; - break; case PCI_CHIP_R300_AE: case PCI_CHIP_R300_AF: case PCI_CHIP_R300_AG: @@ -893,6 +890,18 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) } else { screen->num_gb_pipes = temp; } + + /* pipe overrides */ + switch (dri_priv->deviceID) { + case PCI_CHIP_R300_AD: /* 9500 with 1 quadpipe verified by: Reid Linnemann */ + case PCI_CHIP_RV410_5E4C: /* RV410 SE only have 1 quadpipe */ + case PCI_CHIP_RV410_5E4F: /* RV410 SE only have 1 quadpipe */ + screen->num_gb_pipes = 1; + break; + default: + break; + } + } if ( sPriv->drm_version.minor >= 10 ) { -- cgit v1.2.3 From 55db6ce537f1fd9acf205400202abfcc3908d6c3 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Tue, 28 Apr 2009 12:50:38 -0400 Subject: R300: add quadpipe overrides RV410 SE chips only have 1 quadpipe. Also, handle other R300 chip with quadpipe override. --- src/mesa/drivers/dri/radeon/radeon_screen.c | 27 +++++++++++++++++++++++---- 1 file changed, 23 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 9ce950af17..70ae5d26e2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -476,11 +476,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) screen->chip_family = CHIP_FAMILY_RS300; break; - /* 9500 with 1 pipe verified by: Reid Linnemann */ case PCI_CHIP_R300_AD: - screen->chip_family = CHIP_FAMILY_RV350; - screen->chip_flags = RADEON_CHIPSET_TCL; - break; case PCI_CHIP_R300_AE: case PCI_CHIP_R300_AF: case PCI_CHIP_R300_AG: @@ -942,6 +938,17 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) } else { screen->num_gb_pipes = temp; } + + /* pipe overrides */ + switch (dri_priv->deviceID) { + case PCI_CHIP_R300_AD: /* 9500 with 1 quadpipe verified by: Reid Linnemann */ + case PCI_CHIP_RV410_5E4C: /* RV410 SE only have 1 quadpipe */ + case PCI_CHIP_RV410_5E4F: /* RV410 SE only have 1 quadpipe */ + screen->num_gb_pipes = 1; + break; + default: + break; + } } if ( sPriv->drm_version.minor >= 10 ) { @@ -1106,6 +1113,18 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) } else { screen->num_gb_pipes = temp; } + + /* pipe overrides */ + switch (device_id) { + case PCI_CHIP_R300_AD: /* 9500 with 1 quadpipe verified by: Reid Linnemann */ + case PCI_CHIP_RV410_5E4C: /* RV410 SE only have 1 quadpipe */ + case PCI_CHIP_RV410_5E4F: /* RV410 SE only have 1 quadpipe */ + screen->num_gb_pipes = 1; + break; + default: + break; + } + } if (screen->chip_family <= CHIP_FAMILY_RS200) -- cgit v1.2.3 From afd16512bc354cf1a7220cb9bf3ce445503c7af4 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Mon, 27 Apr 2009 18:56:26 +0100 Subject: mesa/st: workaround for crashes in st_copy_texsubimage Proper fix for this hasn't been identified, but avoid crashing. --- src/mesa/state_tracker/st_cb_texture.c | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index aeb75117ec..b7b791d9a4 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -51,6 +51,7 @@ #include "state_tracker/st_texture.h" #include "state_tracker/st_gen_mipmap.h" #include "state_tracker/st_inlines.h" +#include "state_tracker/st_atom.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -1317,6 +1318,10 @@ st_copy_texsubimage(GLcontext *ctx, /* any rendering in progress must complete before we grab the fb image */ st_finish(ctx->st); + /* make sure finalize_textures has been called? + */ + if (0) st_validate_state(ctx->st); + /* determine if copying depth or color data */ if (texBaseFormat == GL_DEPTH_COMPONENT || texBaseFormat == GL_DEPTH24_STENCIL8) { @@ -1330,6 +1335,11 @@ st_copy_texsubimage(GLcontext *ctx, strb = st_renderbuffer(fb->_ColorReadBuffer); } + if (!strb || !strb->surface || !stImage->pt) { + debug_printf("%s: null strb or stImage\n", __FUNCTION__); + return; + } + assert(strb); assert(strb->surface); assert(stImage->pt); -- cgit v1.2.3 From afc0c59dbd7f89d914763fd78701461f22c00450 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Mon, 27 Apr 2009 15:33:44 +0100 Subject: mesa/st: translate VERT_ATTRIB_GENERIC8..15 in st_translate_vertex_program It seems quake4 can hit these attributes sometimes. --- src/mesa/state_tracker/st_program.c | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 2795570cf1..6ec633c0b4 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -169,6 +169,14 @@ st_translate_vertex_program(struct st_context *st, case VERT_ATTRIB_GENERIC5: case VERT_ATTRIB_GENERIC6: case VERT_ATTRIB_GENERIC7: + case VERT_ATTRIB_GENERIC8: + case VERT_ATTRIB_GENERIC9: + case VERT_ATTRIB_GENERIC10: + case VERT_ATTRIB_GENERIC11: + case VERT_ATTRIB_GENERIC12: + case VERT_ATTRIB_GENERIC13: + case VERT_ATTRIB_GENERIC14: + case VERT_ATTRIB_GENERIC15: assert(attr < VERT_ATTRIB_MAX); vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; vs_input_semantic_index[slot] = num_generic++; -- cgit v1.2.3 From 106f2b031cbb83a54fa2949cb07357ecea68b92a Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 28 Apr 2009 14:51:11 +0100 Subject: mesa/st: remove duplicate offset calculation --- src/mesa/state_tracker/st_atom_rasterizer.c | 17 +---------------- src/mesa/state_tracker/st_context.h | 2 -- 2 files changed, 1 insertion(+), 18 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 61687fbc3e..4e70510c0c 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -180,22 +180,7 @@ static void update_raster_state( struct st_context *st ) if (ctx->Polygon.StippleFlag) raster->poly_stipple_enable = 1; - - - /* _NEW_BUFFERS, _NEW_POLYGON - */ - if (raster->fill_cw != PIPE_POLYGON_MODE_FILL || - raster->fill_ccw != PIPE_POLYGON_MODE_FILL) - { - GLfloat mrd = (ctx->DrawBuffer ? - ctx->DrawBuffer->_MRD : - 1.0f); - - raster->offset_units = ctx->Polygon.OffsetFactor * mrd; - raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd * - st->polygon_offset_scale); - } - + /* _NEW_POINT */ raster->point_size = ctx->Point.Size; diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index f840579a40..6ffed56d9a 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -120,8 +120,6 @@ struct st_context GLboolean missing_textures; - GLfloat polygon_offset_scale; /* ?? */ - /** Mapping from VERT_RESULT_x to post-transformed vertex slot */ const GLuint *vertex_result_to_slot; -- cgit v1.2.3 From c0bff53334194f9d1aada23510123f1591d5512e Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 28 Apr 2009 17:49:50 +0100 Subject: mesa/main: protect driver.finish with FLUSH_CURRENT Already doing this for driver.flush() --- src/mesa/main/context.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 4469c8e1fa..016284de9a 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1497,6 +1497,7 @@ _mesa_Finish(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT( ctx, 0 ); if (ctx->Driver.Finish) { ctx->Driver.Finish(ctx); } -- cgit v1.2.3 From 801a33ae44355b89cebed47e9e48e39545522f6e Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 28 Apr 2009 17:50:19 +0100 Subject: mesa/st: protect internal flushes with FLUSH_CURRENT Already doing this for driver.flush() --- src/mesa/state_tracker/st_cb_flush.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index 7d7d3823c9..fbaffd154f 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -82,7 +82,7 @@ display_front_buffer(struct st_context *st) void st_flush( struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence ) { - FLUSH_VERTICES(st->ctx, 0); + FLUSH_CURRENT(st->ctx, 0); /* Release any vertex buffers that might potentially be accessed in * successive frames: -- cgit v1.2.3 From 0e85dcb66b990a63d60032816798ff693f9248e7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 29 Apr 2009 11:52:06 -0600 Subject: mesa: added _mesa_check_soa_dependencies() function This function will check an instruction to see if there's data dependencies between the dst and src registers if executed in an SOA manner. --- src/mesa/shader/prog_instruction.c | 50 ++++++++++++++++++++++++++++++++++++++ src/mesa/shader/prog_instruction.h | 3 +++ 2 files changed, 53 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c index ca7565c091..ae3a003fee 100644 --- a/src/mesa/shader/prog_instruction.c +++ b/src/mesa/shader/prog_instruction.c @@ -285,6 +285,56 @@ _mesa_is_tex_instruction(gl_inst_opcode opcode) } +/** + * Check if there's a potential src/dst register data dependency when + * using SOA execution. + * Example: + * MOV T, T.yxwz; + * This would expand into: + * MOV t0, t1; + * MOV t1, t0; + * MOV t2, t3; + * MOV t3, t2; + * The second instruction will have the wrong value for t0 if executed as-is. + */ +GLboolean +_mesa_check_soa_dependencies(const struct prog_instruction *inst) +{ + GLuint i, chan; + + if (inst->DstReg.WriteMask == WRITEMASK_X || + inst->DstReg.WriteMask == WRITEMASK_Y || + inst->DstReg.WriteMask == WRITEMASK_Z || + inst->DstReg.WriteMask == WRITEMASK_W || + inst->DstReg.WriteMask == 0x0) { + /* no chance of data dependency */ + return GL_FALSE; + } + + /* loop over src regs */ + for (i = 0; i < 3; i++) { + if (inst->SrcReg[i].File == inst->DstReg.File && + inst->SrcReg[i].Index == inst->DstReg.Index) { + /* loop over dest channels */ + GLuint channelsWritten = 0x0; + for (chan = 0; chan < 4; chan++) { + if (inst->DstReg.WriteMask & (1 << chan)) { + /* check if we're reading a channel that's been written */ + GLuint swizzle = GET_SWZ(inst->SrcReg[i].Swizzle, chan); + if (swizzle <= SWIZZLE_W && + (channelsWritten & (1 << swizzle))) { + return GL_TRUE; + } + + channelsWritten |= (1 << chan); + } + } + } + } + return GL_FALSE; +} + + /** * Return string name for given program opcode. */ diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 3109f6cbae..40ad998f79 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -428,6 +428,9 @@ _mesa_num_inst_dst_regs(gl_inst_opcode opcode); extern GLboolean _mesa_is_tex_instruction(gl_inst_opcode opcode); +extern GLboolean +_mesa_check_soa_dependencies(const struct prog_instruction *inst); + extern const char * _mesa_opcode_string(gl_inst_opcode opcode); -- cgit v1.2.3 From dca190e9432d4ed122bdd534922d0c3d85791c6a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 29 Apr 2009 11:52:06 -0600 Subject: mesa: added _mesa_check_soa_dependencies() function This function will check an instruction to see if there's data dependencies between the dst and src registers if executed in an SOA manner. --- src/mesa/shader/prog_instruction.c | 50 ++++++++++++++++++++++++++++++++++++++ src/mesa/shader/prog_instruction.h | 3 +++ 2 files changed, 53 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c index ca7565c091..ae3a003fee 100644 --- a/src/mesa/shader/prog_instruction.c +++ b/src/mesa/shader/prog_instruction.c @@ -285,6 +285,56 @@ _mesa_is_tex_instruction(gl_inst_opcode opcode) } +/** + * Check if there's a potential src/dst register data dependency when + * using SOA execution. + * Example: + * MOV T, T.yxwz; + * This would expand into: + * MOV t0, t1; + * MOV t1, t0; + * MOV t2, t3; + * MOV t3, t2; + * The second instruction will have the wrong value for t0 if executed as-is. + */ +GLboolean +_mesa_check_soa_dependencies(const struct prog_instruction *inst) +{ + GLuint i, chan; + + if (inst->DstReg.WriteMask == WRITEMASK_X || + inst->DstReg.WriteMask == WRITEMASK_Y || + inst->DstReg.WriteMask == WRITEMASK_Z || + inst->DstReg.WriteMask == WRITEMASK_W || + inst->DstReg.WriteMask == 0x0) { + /* no chance of data dependency */ + return GL_FALSE; + } + + /* loop over src regs */ + for (i = 0; i < 3; i++) { + if (inst->SrcReg[i].File == inst->DstReg.File && + inst->SrcReg[i].Index == inst->DstReg.Index) { + /* loop over dest channels */ + GLuint channelsWritten = 0x0; + for (chan = 0; chan < 4; chan++) { + if (inst->DstReg.WriteMask & (1 << chan)) { + /* check if we're reading a channel that's been written */ + GLuint swizzle = GET_SWZ(inst->SrcReg[i].Swizzle, chan); + if (swizzle <= SWIZZLE_W && + (channelsWritten & (1 << swizzle))) { + return GL_TRUE; + } + + channelsWritten |= (1 << chan); + } + } + } + } + return GL_FALSE; +} + + /** * Return string name for given program opcode. */ diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 3109f6cbae..40ad998f79 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -428,6 +428,9 @@ _mesa_num_inst_dst_regs(gl_inst_opcode opcode); extern GLboolean _mesa_is_tex_instruction(gl_inst_opcode opcode); +extern GLboolean +_mesa_check_soa_dependencies(const struct prog_instruction *inst); + extern const char * _mesa_opcode_string(gl_inst_opcode opcode); -- cgit v1.2.3 From a9c97c5f2a9b880d01336a23134600e4b34429d0 Mon Sep 17 00:00:00 2001 From: Tom Fogal Date: Wed, 29 Apr 2009 10:32:46 -0600 Subject: Use variable library name in pkg-config output. Previously the pkg-config output files would contain e.g. `-lGL' and `-lGLU', even if the user modified their configuration to build libraries with different names. This modifies the pkg-config inputs, and corresponding makery, so that modifying the output library name will cause the appropriate updated name to appear in the pkg-config `-l' option. Signed-off-by: Dan Nicholson --- src/mesa/Makefile | 3 ++- src/mesa/gl.pc.in | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 4ff28dae9b..bb18bee8ea 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -103,7 +103,8 @@ gl_pcedit = sed \ -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ -e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \ -e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \ - -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' + -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \ + -e 's,@GL_LIB@,$(GL_LIB),' gl.pc: gl.pc.in $(gl_pcedit) $< > $@ diff --git a/src/mesa/gl.pc.in b/src/mesa/gl.pc.in index 0462b9fca2..97b86596fc 100644 --- a/src/mesa/gl.pc.in +++ b/src/mesa/gl.pc.in @@ -7,6 +7,6 @@ Name: gl Description: Mesa OpenGL library Requires.private: @GL_PC_REQ_PRIV@ Version: @VERSION@ -Libs: -L${libdir} -lGL +Libs: -L${libdir} -l@GL_LIB@ Libs.private: @GL_PC_LIB_PRIV@ Cflags: -I${includedir} @GL_PC_CFLAGS@ -- cgit v1.2.3 From c28707b50701b1cf8727be29d61e2d939c6ee58f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Thu, 30 Apr 2009 13:21:08 +0200 Subject: r300: Increase reference count of texture objects referenced by current state. Fixes a use-after-free reported in http://bugs.freedesktop.org/show_bug.cgi?id=20539, so this possibly fixes that bug. It has been confirmed to fix http://bugs.freedesktop.org/show_bug.cgi?id=17895 . --- src/mesa/drivers/dri/r300/r300_context.h | 2 +- src/mesa/drivers/dri/r300/r300_state.c | 2 +- src/mesa/drivers/dri/r300/r300_texmem.c | 5 +++-- src/mesa/drivers/dri/r300/r300_texstate.c | 11 ++++++----- 4 files changed, 11 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 9c49586998..96a3205f1a 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -215,7 +215,7 @@ struct r300_tex_obj { }; struct r300_texture_env_state { - r300TexObjPtr texobj; + struct gl_texture_object *texobj; GLenum format; GLenum envMode; }; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 6b79aa4313..79f0b3625c 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1362,7 +1362,7 @@ static void r300SetupTextures(GLcontext * ctx) #endif tmu_mappings[i] = hw_tmu; - t = r300->state.texture.unit[i].texobj; + t = (r300TexObjPtr) r300->state.texture.unit[i].texobj->DriverData; /* XXX questionable fix for bug 9170: */ if (!t) continue; diff --git a/src/mesa/drivers/dri/r300/r300_texmem.c b/src/mesa/drivers/dri/r300/r300_texmem.c index 0fe51b0c68..a89ab83d94 100644 --- a/src/mesa/drivers/dri/r300/r300_texmem.c +++ b/src/mesa/drivers/dri/r300/r300_texmem.c @@ -44,6 +44,7 @@ SOFTWARE. #include "main/colormac.h" #include "main/macros.h" #include "main/simple_list.h" +#include "main/texobj.h" #include "radeon_reg.h" /* gets definition for usleep */ #include "r300_context.h" #include "r300_state.h" @@ -71,8 +72,8 @@ void r300DestroyTexObj(r300ContextPtr rmesa, r300TexObjPtr t) } for (i = 0; i < rmesa->radeon.glCtx->Const.MaxTextureUnits; i++) { - if (rmesa->state.texture.unit[i].texobj == t) { - rmesa->state.texture.unit[i].texobj = NULL; + if (rmesa->state.texture.unit[i].texobj == t->base.tObj) { + _mesa_reference_texobj(&rmesa->state.texture.unit[i].texobj, NULL); } } } diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index cadec7f3ec..abe613e27b 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -567,19 +567,20 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit) /* Update state if this is a different texture object to last * time. */ - if (rmesa->state.texture.unit[unit].texobj != t) { + if (rmesa->state.texture.unit[unit].texobj != tObj) { if (rmesa->state.texture.unit[unit].texobj != NULL) { + r300TexObjPtr t_old = (r300TexObjPtr) rmesa->state.texture.unit[unit].texobj->DriverData; + /* The old texture is no longer bound to this texture unit. * Mark it as such. */ - rmesa->state.texture.unit[unit].texobj->base.bound &= - ~(1 << unit); + t_old->base.bound &= ~(1 << unit); } - rmesa->state.texture.unit[unit].texobj = t; + _mesa_reference_texobj(&rmesa->state.texture.unit[unit].texobj, tObj); t->base.bound |= (1 << unit); - driUpdateTextureLRU((driTextureObject *) t); /* XXX: should be locked! */ + driUpdateTextureLRU(&t->base); /* XXX: should be locked! */ } return !t->border_fallback; -- cgit v1.2.3 From 8a488b1be720247339f5c86fea5d2bff3d0fe084 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 09:19:59 -0600 Subject: mesa: remove -devel suffix from version --- src/mesa/main/version.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index f5bf6e2c85..ba027465d4 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -31,7 +31,7 @@ #define MESA_MAJOR 7 #define MESA_MINOR 5 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.5-devel" +#define MESA_VERSION_STRING "7.5" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) -- cgit v1.2.3 From 666e5bf4a6728484b4bc0c7e2583f141f1f2b2b7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 09:22:20 -0600 Subject: mesa: bump version to 7.6 (devel) --- src/mesa/main/version.h | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index f5bf6e2c85..d4d3dd1a94 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.5 + * Version: 7.6 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -29,9 +30,9 @@ /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 5 +#define MESA_MINOR 6 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.5-devel" +#define MESA_VERSION_STRING "7.6-devel" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) -- cgit v1.2.3 From 3f25219c7bf0f090502489928f0f018e62c4f6cf Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 09:30:32 -0600 Subject: mesa: create/use a fallback texture when bound texture is incomplete When a GLSL sampler reads from an incomplete texture it should return (0,0,0,1). Instead of jumping through hoops in all the drivers to make this happen, just create/install a fallback texture with those texel values. Fixes piglit/fp-incomplete-tex on i965 and more importantly, fixes some GPU lockups when trying to sample from missing surfaces. If a binding table entry is NULL, it seems that sampling sometimes works, but not always (lockup). Todo: create a fallback texture for each type of texture target? --- src/mesa/main/mtypes.h | 3 +++ src/mesa/main/texobj.c | 53 ++++++++++++++++++++++++++++++++++++++++++++++++ src/mesa/main/texobj.h | 3 +++ src/mesa/main/texstate.c | 9 ++++++-- 4 files changed, 66 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 30c7cca3b5..38c3b1bb40 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2050,6 +2050,9 @@ struct gl_shared_state /** Default texture objects (shared by all texture units) */ struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS]; + /** Fallback texture used when a bound texture is incomplete */ + struct gl_texture_object *FallbackTex; + /** * \name Thread safety and statechange notification for texture * objects. diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index b63f747fe8..0024efc0e6 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -662,6 +662,59 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, } } + +/** + * Return pointer to a default/fallback texture. + * The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1). + * That's the value a sampler should get when sampling from an + * incomplete texture. + */ +struct gl_texture_object * +_mesa_get_fallback_texture(GLcontext *ctx) +{ + if (!ctx->Shared->FallbackTex) { + /* create fallback texture now */ + static GLubyte texels[8 * 8][4]; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLuint i; + + for (i = 0; i < 8 * 8; i++) { + texels[i][0] = + texels[i][1] = + texels[i][2] = 0x0; + texels[i][3] = 0xff; + } + + /* create texture object */ + texObj = ctx->Driver.NewTextureObject(ctx, 0, GL_TEXTURE_2D); + assert(texObj->RefCount == 1); + texObj->MinFilter = GL_NEAREST; + texObj->MagFilter = GL_NEAREST; + + /* create level[0] texture image */ + texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0); + + /* init the image fields */ + _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage, + 8, 8, 1, 0, GL_RGBA); + + /* set image data */ + ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA, + 8, 8, 0, + GL_RGBA, GL_UNSIGNED_BYTE, texels, + &ctx->DefaultPacking, texObj, texImage); + + _mesa_test_texobj_completeness(ctx, texObj); + assert(texObj->_Complete); + + ctx->Shared->FallbackTex = texObj; + } + return ctx->Shared->FallbackTex; +} + + + /*@}*/ diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index d5374c5d6c..2599c0816a 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -65,6 +65,9 @@ extern void _mesa_test_texobj_completeness( const GLcontext *ctx, struct gl_texture_object *obj ); +extern struct gl_texture_object * +_mesa_get_fallback_texture(GLcontext *ctx); + extern void _mesa_unlock_context_textures( GLcontext *ctx ); diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 73f8a5339e..32d55ba8d5 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -561,8 +561,13 @@ update_texture_state( GLcontext *ctx ) } if (!texUnit->_ReallyEnabled) { - _mesa_reference_texobj(&texUnit->_Current, NULL); - continue; + /* If we get here it means the shader (or fixed-function state) + * is expecting a texture object, but there isn't one (or it's + * incomplete). Use the fallback texture. + */ + struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); + texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; + _mesa_reference_texobj(&texUnit->_Current, texObj); } /* if we get here, we know this texture unit is enabled */ -- cgit v1.2.3 From cd6734288ddc15a778def9578e128184b3f6bdea Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 10:15:21 -0600 Subject: st: when double buffered, only create front color buffer on demand Before we always created the front color buffer, even if was never used. This can save some memory. --- src/mesa/state_tracker/st_cb_fbo.c | 101 ++++++++++++++++++++++++++++++++ src/mesa/state_tracker/st_framebuffer.c | 16 ++--- 2 files changed, 109 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 1590f275e2..0b88d9bf7e 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -452,6 +452,104 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) } +/** + * Check if we're drawing into, or read from, a front color buffer. If the + * front buffer is missing, create it now. + * + * The back color buffer must exist since we'll use its format/samples info + * for creating the front buffer. + * + * \param frontIndex either BUFFER_FRONT_LEFT or BUFFER_FRONT_RIGHT + * \param backIndex either BUFFER_BACK_LEFT or BUFFER_BACK_RIGHT + */ +static void +check_create_front_buffer(GLcontext *ctx, struct gl_framebuffer *fb, + gl_buffer_index frontIndex, + gl_buffer_index backIndex) +{ + if (fb->Attachment[frontIndex].Renderbuffer == NULL) { + GLboolean create = GL_FALSE; + + /* check if drawing to or reading from front buffer */ + if (fb->_ColorReadBufferIndex == frontIndex) { + create = GL_TRUE; + } + else { + GLuint b; + for (b = 0; b < fb->_NumColorDrawBuffers; b++) { + if (fb->_ColorDrawBufferIndexes[b] == frontIndex) { + create = GL_TRUE; + break; + } + } + } + + if (create) { + struct st_renderbuffer *back; + struct gl_renderbuffer *front; + enum pipe_format colorFormat; + uint samples; + + if (0) + _mesa_debug(ctx, "Allocate new front buffer"); + + /* get back renderbuffer info */ + back = st_renderbuffer(fb->Attachment[backIndex].Renderbuffer); + colorFormat = back->format; + samples = back->Base.NumSamples; + + /* create front renderbuffer */ + front = st_new_renderbuffer_fb(colorFormat, samples); + _mesa_add_renderbuffer(fb, frontIndex, front); + + /* alloc texture/surface for new front buffer */ + front->AllocStorage(ctx, front, front->InternalFormat, + fb->Width, fb->Height); + } + } +} + + +/** + * If front left/right color buffers are missing, create them now. + */ +static void +check_create_front_buffers(GLcontext *ctx, struct gl_framebuffer *fb) +{ + /* check if we need to create the front left buffer now */ + check_create_front_buffer(ctx, fb, BUFFER_FRONT_LEFT, BUFFER_BACK_LEFT); + + if (fb->Visual.stereoMode) { + check_create_front_buffer(ctx, fb, BUFFER_FRONT_RIGHT, BUFFER_BACK_RIGHT); + } + + st_invalidate_state(ctx, _NEW_BUFFERS); +} + + +/** + * Called via glDrawBuffer. + */ +static void +st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers) +{ + (void) count; + (void) buffers; + check_create_front_buffers(ctx, ctx->DrawBuffer); +} + + +/** + * Called via glReadBuffer. + */ +static void +st_ReadBuffer(GLcontext *ctx, GLenum buffer) +{ + (void) buffer; + check_create_front_buffers(ctx, ctx->ReadBuffer); +} + + void st_init_fbo_functions(struct dd_function_table *functions) { functions->NewFramebuffer = st_new_framebuffer; @@ -464,4 +562,7 @@ void st_init_fbo_functions(struct dd_function_table *functions) /* no longer needed by core Mesa, drivers handle resizes... functions->ResizeBuffers = st_resize_buffers; */ + + functions->DrawBuffers = st_DrawBuffers; + functions->ReadBuffer = st_ReadBuffer; } diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index daaad65cca..6ad64739bd 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -58,19 +58,19 @@ st_create_framebuffer( const __GLcontextModes *visual, _mesa_initialize_framebuffer(&stfb->Base, visual); - { - /* fake frontbuffer */ - /* XXX allocation should only happen in the unusual case - it's actually needed */ + if (visual->doubleBufferMode) { struct gl_renderbuffer *rb = st_new_renderbuffer_fb(colorFormat, samples); - _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb); } - - if (visual->doubleBufferMode) { + else { + /* Only allocate front buffer right now if we're single buffered. + * If double-buffered, allocate front buffer on demand later. + * See check_create_front_buffers(). + */ struct gl_renderbuffer *rb = st_new_renderbuffer_fb(colorFormat, samples); - _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb); } if (depthFormat == stencilFormat && depthFormat != PIPE_FORMAT_NONE) { -- cgit v1.2.3 From 2085cf24628be7cd297ab0f9ef5ce02bd5a006e2 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 28 Apr 2009 10:08:57 -0700 Subject: Test either GL_FRONT_LEFT or GL_FRONT for front-buffer rendering For non-stereo visuals, which is all we support, we treat GL_FRONT_LEFT as GL_FRONT. However, they are technically different, and they have different enum values. Test for either one to determine if we're in front-buffer rendering mode. This fix was suggested by Pierre Willenbrock. Signed-off-by: Ian Romanick --- src/mesa/drivers/dri/intel/intel_buffers.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index ecac5bf020..b86cafea24 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -326,7 +326,8 @@ intelDrawBuffer(GLcontext * ctx, GLenum mode) const GLboolean was_front_buffer_rendering = intel->is_front_buffer_rendering; - intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT); + intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) + || (mode == GL_FRONT); /* If we weren't front-buffer rendering before but we are now, make sure * that the front-buffer has actually been allocated. -- cgit v1.2.3 From 3534539557350f4a63c6e8b3a48fbc8cacffe199 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 10:50:04 -0600 Subject: set: new st_swapbuffers() which does a true front/back buffer swap The pointers to the front/back renderbuffers are exchanged. This new function isn't actually used yet... --- src/mesa/state_tracker/st_framebuffer.c | 79 +++++++++++++++++++++++++++++++++ src/mesa/state_tracker/st_public.h | 4 ++ 2 files changed, 83 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 6ad64739bd..07ccaa6aab 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -293,6 +293,85 @@ st_notify_swapbuffers(struct st_framebuffer *stfb) } +/** + * Swap the front/back color buffers. Exchange the front/back pointers + * and update some derived state. + * No need to call st_notify_swapbuffers() first. + * This is effectively a no-op for single-buffered framebuffers. + * \param front_left returns pointer to front-left renderbuffer after swap + * \param front_right returns pointer to front-right renderbuffer after swap + */ +void +st_swapbuffers(struct st_framebuffer *stfb, + struct pipe_surface **front_left, + struct pipe_surface **front_right) +{ + struct gl_framebuffer *fb = &stfb->Base; + + GET_CURRENT_CONTEXT(ctx); + + if (ctx && ctx->DrawBuffer == &stfb->Base) { + st_flush( ctx->st, + PIPE_FLUSH_RENDER_CACHE | + PIPE_FLUSH_SWAPBUFFERS | + PIPE_FLUSH_FRAME, + NULL ); + } + + /* swap left buffers */ + if (fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer && + fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer) { + struct gl_renderbuffer *rbTemp; + rbTemp = fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer = + fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer = rbTemp; + if (front_left) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + *front_left = strb->surface; + } + } + else { + /* no front buffer, display the back buffer */ + if (front_left) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); + *front_left = strb->surface; + } + } + + /* swap right buffers (for stereo) */ + if (fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer && + fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer) { + struct gl_renderbuffer *rbTemp; + rbTemp = fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer; + fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer = + fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer; + fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer = rbTemp; + if (front_right) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer); + *front_right = strb->surface; + } + } + else { + /* no front right buffer, display back right buffer (if exists) */ + if (front_right) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer); + *front_right = strb ? strb->surface : NULL; + } + } + + /* Update the _ColorDrawBuffers[] array and _ColorReadBuffer pointer */ + _mesa_update_framebuffer(ctx); + + /* Make sure we draw into the new back surface */ + st_invalidate_state(ctx, _NEW_BUFFERS); +} + + void *st_framebuffer_private( struct st_framebuffer *stfb ) { return stfb->Private; diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index 290b8a974e..174fbc6394 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -103,6 +103,10 @@ void st_finish( struct st_context *st ); void st_notify_swapbuffers(struct st_framebuffer *stfb); +void st_swapbuffers(struct st_framebuffer *stfb, + struct pipe_surface **front_left, + struct pipe_surface **front_right); + int st_set_teximage(struct pipe_texture *pt, int target); /** Redirect rendering into stfb's surface to a texture image */ -- cgit v1.2.3 From 30b3d800917cc5b41ec508fd38a0ae1da8624a36 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 12:12:43 -0600 Subject: mesa: fix comment --- src/mesa/main/mtypes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 38c3b1bb40..cf71077728 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1028,7 +1028,7 @@ struct gl_stencil_attrib /** * An index for each type of texture object. These correspond to the GL - * target target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc. + * texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc. * Note: the order is from highest priority to lowest priority. */ typedef enum -- cgit v1.2.3 From b85b315ebbe25efbd118887bdc87a562d4334fcc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 12:25:42 -0600 Subject: st: added st_renderbuffer::defined flag Indicates whether there's defined image contents, or garbage/don't care. This is set when we draw into a renderbuffer and cleared when we resize/ reallocate a renderbuffer or do a buffer swap (back buffer becomes undefined). We use this to determine whether the front color buffer has been drawn to, and whether to display its contents upon glFlush/Finish(), when the new st_swapbuffers() function is used. --- src/mesa/state_tracker/st_atom_framebuffer.c | 1 + src/mesa/state_tracker/st_cb_fbo.c | 2 ++ src/mesa/state_tracker/st_cb_fbo.h | 1 + src/mesa/state_tracker/st_cb_flush.c | 11 ++++++++++- src/mesa/state_tracker/st_context.h | 3 ++- src/mesa/state_tracker/st_framebuffer.c | 12 ++++++++++++ 6 files changed, 28 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index df0f0931ea..f23186c73d 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -123,6 +123,7 @@ update_framebuffer_state( struct st_context *st ) framebuffer->cbufs[framebuffer->nr_cbufs] = strb->surface; framebuffer->nr_cbufs++; } + strb->defined = GL_TRUE; /* we'll be drawing something */ } } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 0b88d9bf7e..fe9befaa2c 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -125,6 +125,8 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, strb->Base.Height = height; init_renderbuffer_bits(strb, template.format); + strb->defined = GL_FALSE; /* undefined contents now */ + /* Probably need dedicated flags for surface usage too: */ surface_usage = (PIPE_BUFFER_USAGE_GPU_READ | diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h index 44fa9fe9a4..fd77d0a95b 100644 --- a/src/mesa/state_tracker/st_cb_fbo.h +++ b/src/mesa/state_tracker/st_cb_fbo.h @@ -44,6 +44,7 @@ struct st_renderbuffer struct pipe_texture *texture; struct pipe_surface *surface; /* temporary view into texture */ enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */ + GLboolean defined; /**< defined contents? */ struct st_texture_object *rtt; /**< GL render to texture's texture */ int rtt_level, rtt_face, rtt_slice; diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index fbaffd154f..8ceeeabcd3 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -47,10 +47,19 @@ #include "util/u_blit.h" +/** Check if we have a front color buffer and if it's been drawn to. */ static INLINE GLboolean is_front_buffer_dirty(struct st_context *st) { - return st->frontbuffer_status == FRONT_STATUS_DIRTY; + if (st->frontbuffer_status == FRONT_STATUS_DIRTY) { + return GL_TRUE; + } + else { + GLframebuffer *fb = st->ctx->DrawBuffer; + struct st_renderbuffer *strb + = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + return strb && strb->defined; + } } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 6ffed56d9a..18adb35e87 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -45,6 +45,7 @@ struct blit_state; struct bitmap_cache; +/** XXX we'd like to get rid of these */ #define FRONT_STATUS_UNDEFINED 0 #define FRONT_STATUS_DIRTY 1 #define FRONT_STATUS_COPY_OF_BACK 2 @@ -111,7 +112,7 @@ struct st_context struct gl_fragment_program *fragment_program; } cb; - GLuint frontbuffer_status; /**< one of FRONT_STATUS_ */ + GLuint frontbuffer_status; /**< one of FRONT_STATUS_ (XXX to be removed) */ char vendor[100]; char renderer[100]; diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 07ccaa6aab..639373fff7 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -331,6 +331,12 @@ st_swapbuffers(struct st_framebuffer *stfb, st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); *front_left = strb->surface; } + /* mark back buffer contents as undefined */ + { + struct st_renderbuffer *back = + st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); + back->defined = GL_FALSE; + } } else { /* no front buffer, display the back buffer */ @@ -354,6 +360,12 @@ st_swapbuffers(struct st_framebuffer *stfb, st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer); *front_right = strb->surface; } + /* mark back buffer contents as undefined */ + { + struct st_renderbuffer *back = + st_renderbuffer(fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer); + back->defined = GL_FALSE; + } } else { /* no front right buffer, display back right buffer (if exists) */ -- cgit v1.2.3 From 3f52a853f795d7432b181de81da6f0c4cf1cc202 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 12:48:46 -0600 Subject: st: when creating an on-demand front color buffer, init to back buffer image When we create a new front color buffer (user called glDrawBuffer(GL_FRONT)) initialize it to the contents of the back buffer. Any previous call to SwapBuffers() would have done that in effect, so make it reality. --- src/mesa/state_tracker/st_cb_fbo.c | 32 +++++++++++++++++++++++++++++++- 1 file changed, 31 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index fe9befaa2c..9ae4208a18 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -454,6 +454,31 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) } +/** + * Copy back color buffer to front color buffer. + */ +static void +copy_back_to_front(struct st_context *st, + struct gl_framebuffer *fb, + gl_buffer_index frontIndex, + gl_buffer_index backIndex) + +{ + struct st_framebuffer *stfb = (struct st_framebuffer *) fb; + struct pipe_surface *surf_front, *surf_back; + + (void) st_get_framebuffer_surface(stfb, frontIndex, &surf_front); + (void) st_get_framebuffer_surface(stfb, backIndex, &surf_back); + + if (surf_front && surf_back) { + st->pipe->surface_copy(st->pipe, + surf_front, 0, 0, /* dest */ + surf_back, 0, 0, /* src */ + fb->Width, fb->Height); + } +} + + /** * Check if we're drawing into, or read from, a front color buffer. If the * front buffer is missing, create it now. @@ -493,7 +518,7 @@ check_create_front_buffer(GLcontext *ctx, struct gl_framebuffer *fb, uint samples; if (0) - _mesa_debug(ctx, "Allocate new front buffer"); + _mesa_debug(ctx, "Allocate new front buffer\n"); /* get back renderbuffer info */ back = st_renderbuffer(fb->Attachment[backIndex].Renderbuffer); @@ -507,6 +532,11 @@ check_create_front_buffer(GLcontext *ctx, struct gl_framebuffer *fb, /* alloc texture/surface for new front buffer */ front->AllocStorage(ctx, front, front->InternalFormat, fb->Width, fb->Height); + + /* initialize the front color buffer contents by copying + * the back buffer. + */ + copy_back_to_front(ctx->st, fb, frontIndex, backIndex); } } } -- cgit v1.2.3 From 602833b107cdf3d70117dbd0970c7d574fb55f3b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 16:44:04 -0600 Subject: st: if st_swapbuffers() is called for single-buffered visual don't crash Furthermore, return pointer(s) to the front color buffer(s). --- src/mesa/state_tracker/st_framebuffer.c | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 639373fff7..ef800291cc 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -297,7 +297,10 @@ st_notify_swapbuffers(struct st_framebuffer *stfb) * Swap the front/back color buffers. Exchange the front/back pointers * and update some derived state. * No need to call st_notify_swapbuffers() first. - * This is effectively a no-op for single-buffered framebuffers. + * + * For a single-buffered framebuffer, no swap occurs, but we still return + * the pointer(s) to the front color buffer(s). + * * \param front_left returns pointer to front-left renderbuffer after swap * \param front_right returns pointer to front-right renderbuffer after swap */ @@ -318,6 +321,21 @@ st_swapbuffers(struct st_framebuffer *stfb, NULL ); } + if (!fb->Visual.doubleBufferMode) { + /* single buffer mode - return pointers to front surfaces */ + if (front_left) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + *front_left = strb->surface; + } + if (front_right) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer); + *front_right = strb ? strb->surface : NULL; + } + return; + } + /* swap left buffers */ if (fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer && fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer) { -- cgit v1.2.3 From 63f01309801c5a900d8d7f5ccd63413e33ff9bff Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 18:04:07 -0600 Subject: mesa: fix state validation bug for glCopyTex[Sub]Image() We need to make sure the framebuffer state is up to date to make sure we read pixels from the right buffer when doing a texture image copy. --- src/mesa/main/teximage.c | 21 ++++++++++++++++----- 1 file changed, 16 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 8c03c36c75..76b46d700b 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -51,6 +51,17 @@ #include "mtypes.h" +/** + * State changes which we care about for glCopyTex[Sub]Image() calls. + * In particular, we care about pixel transfer state and buffer state + * (such as glReadBuffer to make sure we read from the right renderbuffer). + */ +#define NEW_COPY_TEX_STATE (_MESA_NEW_TRANSFER_STATE | \ + _NEW_BUFFERS | \ + _NEW_PIXEL) + + + /** * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE * elsewhere. @@ -3008,7 +3019,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); #if FEATURE_convolve @@ -3073,7 +3084,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); #if FEATURE_convolve @@ -3141,7 +3152,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 1, target, level)) @@ -3196,7 +3207,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 2, target, level)) @@ -3251,7 +3262,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 3, target, level)) -- cgit v1.2.3 From 0a56a4968786bd93d9117af2a0a3bda13ea71c4d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 18:17:34 -0600 Subject: st: create renderbuffer's pipe_surface in st_render_texture() Previously we created the pipe_surface during framebuffer validation. But if we did a glCopyTex[Sub]Image() before anything else we wouldn't yet have the surface. This fixes that. --- src/mesa/state_tracker/st_cb_fbo.c | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 1590f275e2..e003b6db5c 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -343,6 +343,7 @@ st_render_texture(GLcontext *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb; struct gl_renderbuffer *rb; struct pipe_texture *pt = st_get_texobj_texture(att->Texture); @@ -365,6 +366,8 @@ st_render_texture(GLcontext *ctx, rb->AllocStorage = NULL; /* should not get called */ strb = st_renderbuffer(rb); + assert(strb->Base.RefCount > 0); + /* get the texture for the texture object */ stObj = st_texture_object(att->Texture); @@ -384,7 +387,14 @@ st_render_texture(GLcontext *ctx, pipe_surface_reference(&strb->surface, NULL); - /* the new surface will be created during framebuffer validation */ + /* new surface for rendering into the texture */ + strb->surface = screen->get_tex_surface(screen, + strb->texture, + strb->rtt_face, + strb->rtt_level, + strb->rtt_slice, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); init_renderbuffer_bits(strb, pt->format); -- cgit v1.2.3 From 62043b27575c378c027251316421e4699f461108 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 1 May 2009 18:31:04 -0600 Subject: mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXEL Since GL_READ_BUFFER is historically part of the gl_pixel_attrib group it made sense to signal changes with _NEW_PIXEL. But now with FBOs it's also part of the framebuffer state. Now _NEW_PIXEL strictly indicates pixels transfer state changes. This change avoids framebuffer state validation when any random bit of pixel-transfer state is set. DRI drivers updated too: don't check _NEW_COLOR when updating framebuffer state. I think that was just copied from the Xlib driver because we care about dither enable/disable state there. --- src/mesa/drivers/dri/intel/intel_buffers.c | 2 +- src/mesa/drivers/dri/r200/r200_state.c | 2 +- src/mesa/drivers/dri/r300/r300_state.c | 2 +- src/mesa/drivers/dri/radeon/radeon_state.c | 2 +- src/mesa/drivers/x11/xm_dd.c | 3 ++- src/mesa/main/buffers.c | 2 +- 6 files changed, 7 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index b86cafea24..4f4ea45b74 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -157,7 +157,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) /* Do this here, not core Mesa, since this function is called from * many places within the driver. */ - if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + if (ctx->NewState & _NEW_BUFFERS) { /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */ _mesa_update_framebuffer(ctx); /* this updates the DrawBuffer's Width/Height if it's a FBO */ diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 28ba5f49bc..81ee1ed022 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -2480,7 +2480,7 @@ void r200ValidateState( GLcontext *ctx ) r200ContextPtr rmesa = R200_CONTEXT(ctx); GLuint new_state = rmesa->NewGLState; - if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + if (new_state & _NEW_BUFFERS) { r200UpdateDrawBuffer(ctx); } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index b96ba4ed94..07299f3b36 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2589,7 +2589,7 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) _tnl_InvalidateState(ctx, new_state); _ae_invalidate_state(ctx, new_state); - if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + if (new_state & _NEW_BUFFERS) { r300UpdateDrawBuffer(ctx); } diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index b6561001e7..4432f85691 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -2255,7 +2255,7 @@ void radeonValidateState( GLcontext *ctx ) radeonContextPtr rmesa = RADEON_CONTEXT(ctx); GLuint new_state = rmesa->NewGLState; - if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + if (new_state & _NEW_BUFFERS) { radeonUpdateDrawBuffer(ctx); } diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 305df548fa..9a01465bdf 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -912,8 +912,9 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state ) /* * GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect * renderbuffer span/clear funcs. + * Check _NEW_COLOR to detect dither enable/disable. */ - if (new_state & (_NEW_COLOR | _NEW_PIXEL | _NEW_BUFFERS)) { + if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) { XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); struct xmesa_renderbuffer *front_xrb, *back_xrb; diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index c5f13345f0..d8b5f3b1f4 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -443,7 +443,7 @@ _mesa_readbuffer(GLcontext *ctx, GLenum buffer, GLint bufferIndex) fb->ColorReadBuffer = buffer; fb->_ColorReadBufferIndex = bufferIndex; - ctx->NewState |= _NEW_PIXEL; + ctx->NewState |= _NEW_BUFFERS; } -- cgit v1.2.3 From 0b22615c2c860968a027c04519e25864ae69f6cd Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 2 May 2009 17:27:03 +0200 Subject: r300: set proper texture row alignment for IGP chips Looks like r400 based IGP chips require 64 byte alignment --- src/mesa/drivers/dri/r300/r300_context.c | 5 +++++ src/mesa/drivers/dri/radeon/radeon_common_context.c | 2 ++ src/mesa/drivers/dri/radeon/radeon_common_context.h | 1 + src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 11 ++++++----- 4 files changed, 14 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 4d1f10ba4d..70c7730be9 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -412,6 +412,11 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, if (r300->radeon.radeonScreen->kernel_mm) driInitExtensions(ctx, mm_extensions, GL_FALSE); + if (screen->chip_family == CHIP_FAMILY_RS600 || screen->chip_family == CHIP_FAMILY_RS690 || + screen->chip_family == CHIP_FAMILY_RS740) { + r300->radeon.texture_row_align = 64; + } + r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy"); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index ba74c97f2c..3e713628ec 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -177,6 +177,8 @@ GLboolean radeonInitContext(radeonContextPtr radeon, radeon->texture_depth = ( glVisual->rgbBits > 16 ) ? DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; + radeon->texture_row_align = 32; + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index d32e5af544..181688cbe4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -421,6 +421,7 @@ struct radeon_context { */ int texture_depth; float initialMaxAnisotropy; + uint32_t texture_row_align; struct radeon_dma dma; struct radeon_hw_state hw; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 34d6261706..51538e37fa 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -86,10 +86,11 @@ static int radeon_compressed_num_bytes(GLuint mesaFormat) * \param curOffset points to the offset at which the image is to be stored * and is updated by this function according to the size of the image. */ -static void compute_tex_image_offset(radeon_mipmap_tree *mt, +static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree *mt, GLuint face, GLuint level, GLuint* curOffset) { radeon_mipmap_level *lvl = &mt->levels[level]; + uint32_t row_align = rmesa->texture_row_align - 1; /* Find image size in bytes */ if (mt->compressed) { @@ -107,7 +108,7 @@ static void compute_tex_image_offset(radeon_mipmap_tree *mt, lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31; lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth; } else { - lvl->rowstride = (lvl->width * mt->bpp + 31) & ~31; + lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; lvl->size = lvl->rowstride * lvl->height * lvl->depth; } assert(lvl->size > 0); @@ -131,7 +132,7 @@ static GLuint minify(GLuint size, GLuint levels) return size; } -static void calculate_miptree_layout(radeon_mipmap_tree *mt) +static void calculate_miptree_layout(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { GLuint curOffset; GLuint numLevels; @@ -149,7 +150,7 @@ static void calculate_miptree_layout(radeon_mipmap_tree *mt) mt->levels[i].depth = minify(mt->depth0, i); for(face = 0; face < mt->faces; face++) - compute_tex_image_offset(mt, face, i, &curOffset); + compute_tex_image_offset(rmesa, mt, face, i, &curOffset); } /* Note the required size in memory */ @@ -181,7 +182,7 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj * mt->tilebits = tilebits; mt->compressed = compressed; - calculate_miptree_layout(mt); + calculate_miptree_layout(rmesa, mt); mt->bo = radeon_bo_open(rmesa->radeonScreen->bom, 0, mt->totalsize, 1024, -- cgit v1.2.3 From 27dbdb1684af42ce3e7962111fa0726cf7ba28d1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 4 May 2009 11:13:35 -0600 Subject: mesa: remove some unfinished/devel code --- src/mesa/shader/prog_optimize.c | 92 ----------------------------------------- 1 file changed, 92 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index a02f5efa41..be903106a0 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -812,98 +812,6 @@ _mesa_reallocate_registers(struct gl_program *prog) } - - - - - - -#if 0 -static void -_mesa_find_temporary_live_intervals(struct gl_program *prog, - GLint firstInst[MAX_PROGRAM_TEMPS], - GLint lastInst[MAX_PROGRAM_TEMPS]) -{ - GLuint i; - - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { - firstInst[i] = lastInst[i] = -1; - } - - struct loop_info loopStack[MAX_LOOP_NESTING]; - GLuint loopStackDepth = 0; - GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS]; - GLuint i; - - /* - * Note: we'll return GL_FALSE below if we find relative indexing - * into the TEMP register file. We can't handle that yet. - * We also give up on subroutines for now. - */ - - if (dbg) { - _mesa_printf("Optimize: Begin find intervals\n"); - } - - for (i = 0; i < MAX_PROGRAM_TEMPS; i++){ - intBegin[i] = intEnd[i] = -1; - } - - /* Scan instructions looking for temporary registers */ - for (i = 0; i < prog->NumInstructions; i++) { - const struct prog_instruction *inst = prog->Instructions + i; - if (inst->Opcode == OPCODE_BGNLOOP) { - loopStack[loopStackDepth].Start = i; - loopStack[loopStackDepth].End = inst->BranchTarget; - loopStackDepth++; - } - else if (inst->Opcode == OPCODE_ENDLOOP) { - loopStackDepth--; - } - else if (inst->Opcode == OPCODE_CAL) { - return GL_FALSE; - } - else { - const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); - GLuint j; - for (j = 0; j < numSrc; j++) { - if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { - const GLuint index = inst->SrcReg[j].Index; - if (inst->SrcReg[j].RelAddr) - return GL_FALSE; - update_interval(intBegin, intEnd, index, i); - if (loopStackDepth > 0) { - /* extend temp register's interval to end of loop */ - GLuint loopEnd = loopStack[loopStackDepth - 1].End; - update_interval(intBegin, intEnd, index, loopEnd); - } - } - } - if (inst->DstReg.File == PROGRAM_TEMPORARY) { - const GLuint index = inst->DstReg.Index; - if (inst->DstReg.RelAddr) - return GL_FALSE; - update_interval(intBegin, intEnd, index, i); - if (loopStackDepth > 0) { - /* extend temp register's interval to end of loop */ - GLuint loopEnd = loopStack[loopStackDepth - 1].End; - update_interval(intBegin, intEnd, index, loopEnd); - } - } - } - } - - - - -#endif - - - - - - - /** * Apply optimizations to the given program to eliminate unnecessary * instructions, temp regs, etc. -- cgit v1.2.3 From f95c0c06c0970d9a7700c7c8cea6396982b4b0dc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 4 May 2009 11:14:35 -0600 Subject: mesa: also print program params/constants when dumping shaders to disk --- src/mesa/shader/prog_print.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 9967f2978d..e6f9a91069 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -941,6 +941,10 @@ _mesa_write_shader_to_file(const struct gl_shader *shader) fprintf(f, "/*\n"); _mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE); fprintf(f, "*/\n"); + fprintf(f, "/* Parameters / constants */\n"); + fprintf(f, "/*\n"); + _mesa_fprint_parameter_list(f, shader->Program->Parameters); + fprintf(f, "*/\n"); } fclose(f); -- cgit v1.2.3 From f616995e5ed56745c4470b2ca5aeeb8d89a8c9db Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 5 May 2009 10:51:44 +1000 Subject: radeon/r200: enable all the optional drm support bits --- src/mesa/drivers/dri/radeon/radeon_screen.c | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 70ae5d26e2..56dbe74688 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1073,6 +1073,15 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) screen->kernel_mm = 1; screen->chip_flags = 0; + /* if we have kms we can support all of these */ + screen->drmSupportsCubeMapsR200 = 1; + screen->drmSupportsBlendColor = 1; + screen->drmSupportsTriPerf = 1; + screen->drmSupportsFragShader = 1; + screen->drmSupportsPointSprites = 1; + screen->drmSupportsCubeMapsR100 = 1; + screen->drmSupportsVertexProgram = 1; + ret = radeonGetParam(sPriv, RADEON_PARAM_IRQ_NR, &screen->irq); ret = radeonGetParam(sPriv, RADEON_PARAM_DEVICE_ID, &device_id); -- cgit v1.2.3 From 22b417b75ce0e6658a5d1e0e80cb6c3fdf631774 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Fri, 1 May 2009 18:20:42 +0100 Subject: mesa/main: set PREFER_DP4 to match position_invarient code This is a quick fix for z fighting in quake4 caused by the mismatch between vertex transformation here and in the position_invarient code. Full fix would be to make this driver-tunable and adjust both position_invarient and ffvertex_prog.c code to respect driver preferences. --- src/mesa/main/ffvertex_prog.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 1ce5685af4..82e1c4af66 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -319,7 +319,7 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) * multiplications with DP4's or with MUL/MAD's? SSE works better * with the latter, drivers may differ. */ -#define PREFER_DP4 0 +#define PREFER_DP4 1 /* Use uregs to represent registers internally, translate to Mesa's -- cgit v1.2.3 From 113403ef51e2ec764db061aabf569d6f1a1a3ef0 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 5 May 2009 12:12:28 +0100 Subject: mesa: more complete fix for transform_invarient glitches Add a new flag mvp_with_dp4 in the context, and use that to switch both ffvertex.c and programopt.c vertex transformation code to either DP4 or MUL/MAD implementations. --- src/mesa/main/context.c | 13 ++++ src/mesa/main/context.h | 4 ++ src/mesa/main/ffvertex_prog.c | 16 +++-- src/mesa/main/mtypes.h | 6 ++ src/mesa/shader/programopt.c | 119 +++++++++++++++++++++++++++++++++++- src/mesa/state_tracker/st_context.c | 6 ++ 6 files changed, 153 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 016284de9a..d780f91f04 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1522,4 +1522,17 @@ _mesa_Flush(void) } +/** + * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over + * MUL/MAD, or vice versa, call this function to register that. + * Otherwise we default to MUL/MAD. + */ +void +_mesa_set_mvp_with_dp4( GLcontext *ctx, + GLboolean flag ) +{ + ctx->mvp_with_dp4 = flag; +} + + /*@}*/ diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index ecc1cec779..5b57d88029 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -151,6 +151,10 @@ extern struct _glapi_table * _mesa_get_dispatch(GLcontext *ctx); +void +_mesa_set_mvp_with_dp4( GLcontext *ctx, + GLboolean flag ); + /** \name Miscellaneous */ /*@{*/ diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 82e1c4af66..43325b1352 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -315,12 +315,6 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) */ #define DISASSEM 0 -/* Should be tunable by the driver - do we want to do matrix - * multiplications with DP4's or with MUL/MAD's? SSE works better - * with the latter, drivers may differ. - */ -#define PREFER_DP4 1 - /* Use uregs to represent registers internally, translate to Mesa's * expected formats on emit. @@ -348,6 +342,7 @@ struct tnl_program { const struct state_key *state; struct gl_vertex_program *program; GLint max_inst; /** number of instructions allocated for program */ + GLboolean mvp_with_dp4; GLuint temp_in_use; GLuint temp_reserved; @@ -775,7 +770,7 @@ static struct ureg get_eye_position( struct tnl_program *p ) p->eye_position = reserve_temp(p); - if (PREFER_DP4) { + if (p->mvp_with_dp4) { register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3, 0, modelview ); @@ -881,7 +876,7 @@ static void build_hpos( struct tnl_program *p ) struct ureg hpos = register_output( p, VERT_RESULT_HPOS ); struct ureg mvp[4]; - if (PREFER_DP4) { + if (p->mvp_with_dp4) { register_matrix_param5( p, STATE_MVP_MATRIX, 0, 0, 3, 0, mvp ); emit_matrix_transform_vec4( p, hpos, mvp, pos ); @@ -1574,7 +1569,7 @@ static void build_texture_transform( struct tnl_program *p ) struct ureg in = (!is_undef(out_texgen) ? out_texgen : register_input(p, VERT_ATTRIB_TEX0+i)); - if (PREFER_DP4) { + if (p->mvp_with_dp4) { register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3, 0, texmat ); emit_matrix_transform_vec4( p, out, texmat, in ); @@ -1708,6 +1703,7 @@ static void build_tnl_program( struct tnl_program *p ) static void create_new_program( const struct state_key *key, struct gl_vertex_program *program, + GLboolean mvp_with_dp4, GLuint max_temps) { struct tnl_program p; @@ -1721,6 +1717,7 @@ create_new_program( const struct state_key *key, p.transformed_normal = undef; p.identity = undef; p.temp_in_use = 0; + p.mvp_with_dp4 = mvp_with_dp4; if (max_temps >= sizeof(int) * 8) p.temp_reserved = 0; @@ -1776,6 +1773,7 @@ _mesa_get_fixed_func_vertex_program(GLcontext *ctx) return NULL; create_new_program( &key, prog, + ctx->mvp_with_dp4, ctx->Const.VertexProgram.MaxTemps ); #if 0 diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index cf71077728..587dc80146 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2980,6 +2980,12 @@ struct __GLcontextRec /** software compression/decompression supported or not */ GLboolean Mesa_DXTn; + /** + * Use dp4 (rather than mul/mad) instructions for position + * transformation? + */ + GLboolean mvp_with_dp4; + /** Core tnl module support */ struct gl_tnl_module TnlModule; diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index ecd98dc85c..f70c75cec8 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -45,8 +45,8 @@ * into a vertex program. * May be used to implement the position_invariant option. */ -void -_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) +static void +_mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog) { struct prog_instruction *newInst; const GLuint origLen = vprog->Base.NumInstructions; @@ -113,6 +113,121 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) } +static void +_mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog) +{ + struct prog_instruction *newInst; + const GLuint origLen = vprog->Base.NumInstructions; + const GLuint newLen = origLen + 4; + GLuint hposTemp; + GLuint i; + + /* + * Setup state references for the modelview/projection matrix. + * XXX we should check if these state vars are already declared. + */ + static const gl_state_index mvpState[4][STATE_LENGTH] = { + { STATE_MVP_MATRIX, 0, 0, 0, STATE_MATRIX_TRANSPOSE }, + { STATE_MVP_MATRIX, 0, 1, 1, STATE_MATRIX_TRANSPOSE }, + { STATE_MVP_MATRIX, 0, 2, 2, STATE_MATRIX_TRANSPOSE }, + { STATE_MVP_MATRIX, 0, 3, 3, STATE_MATRIX_TRANSPOSE }, + }; + GLint mvpRef[4]; + + for (i = 0; i < 4; i++) { + mvpRef[i] = _mesa_add_state_reference(vprog->Base.Parameters, + mvpState[i]); + } + + /* Alloc storage for new instructions */ + newInst = _mesa_alloc_instructions(newLen); + if (!newInst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glProgramString(inserting position_invariant code)"); + return; + } + + /* TEMP hposTemp; */ + hposTemp = vprog->Base.NumTemporaries++; + + /* + * Generated instructions: + * emit_op2(p, OPCODE_MUL, tmp, 0, swizzle1(src,X), mat[0]); + * emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Y), mat[1], tmp); + * emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Z), mat[2], tmp); + * emit_op3(p, OPCODE_MAD, dest, 0, swizzle1(src,W), mat[3], tmp); + */ + _mesa_init_instructions(newInst, 4); + + newInst[0].Opcode = OPCODE_MUL; + newInst[0].DstReg.File = PROGRAM_TEMPORARY; + newInst[0].DstReg.Index = hposTemp; + newInst[0].DstReg.WriteMask = WRITEMASK_XYZW; + newInst[0].SrcReg[0].File = PROGRAM_INPUT; + newInst[0].SrcReg[0].Index = VERT_ATTRIB_POS; + newInst[0].SrcReg[0].Swizzle = SWIZZLE_XXXX; + newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[0].SrcReg[1].Index = mvpRef[0]; + newInst[0].SrcReg[1].Swizzle = SWIZZLE_NOOP; + + for (i = 1; i <= 2; i++) { + newInst[i].Opcode = OPCODE_MAD; + newInst[i].DstReg.File = PROGRAM_TEMPORARY; + newInst[i].DstReg.Index = hposTemp; + newInst[i].DstReg.WriteMask = WRITEMASK_XYZW; + newInst[i].SrcReg[0].File = PROGRAM_INPUT; + newInst[i].SrcReg[0].Index = VERT_ATTRIB_POS; + newInst[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(i,i,i,i); + newInst[i].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[i].SrcReg[1].Index = mvpRef[i]; + newInst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP; + newInst[i].SrcReg[2].File = PROGRAM_TEMPORARY; + newInst[i].SrcReg[2].Index = hposTemp; + newInst[1].SrcReg[2].Swizzle = SWIZZLE_NOOP; + } + + newInst[3].Opcode = OPCODE_MAD; + newInst[3].DstReg.File = PROGRAM_OUTPUT; + newInst[3].DstReg.Index = VERT_RESULT_HPOS; + newInst[3].DstReg.WriteMask = WRITEMASK_XYZW; + newInst[3].SrcReg[0].File = PROGRAM_INPUT; + newInst[3].SrcReg[0].Index = VERT_ATTRIB_POS; + newInst[3].SrcReg[0].Swizzle = SWIZZLE_WWWW; + newInst[3].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[3].SrcReg[1].Index = mvpRef[3]; + newInst[3].SrcReg[1].Swizzle = SWIZZLE_NOOP; + newInst[3].SrcReg[2].File = PROGRAM_TEMPORARY; + newInst[3].SrcReg[2].Index = hposTemp; + newInst[3].SrcReg[2].Swizzle = SWIZZLE_NOOP; + + + /* Append original instructions after new instructions */ + _mesa_copy_instructions (newInst + 4, vprog->Base.Instructions, origLen); + + /* free old instructions */ + _mesa_free_instructions(vprog->Base.Instructions, origLen); + + /* install new instructions */ + vprog->Base.Instructions = newInst; + vprog->Base.NumInstructions = newLen; + vprog->Base.InputsRead |= VERT_BIT_POS; + vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); +} + + +void +_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) +{ + if (ctx->mvp_with_dp4) + _mesa_insert_mvp_dp4_code( ctx, vprog ); + else + _mesa_insert_mvp_mad_code( ctx, vprog ); +} + + + + + /** * Append extra instructions onto the given fragment program to implement diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 92a630eff9..2a1f21c51c 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -177,6 +177,12 @@ struct st_context *st_create_context(struct pipe_context *pipe, ctx = _mesa_create_context(visual, shareCtx, &funcs, NULL); + /* XXX: need a capability bit in gallium to query if the pipe + * driver prefers DP4 or MUL/MAD for vertex transformation. + */ + if (debug_get_bool_option("MESA_MVP_DP4", FALSE)) + _mesa_set_mvp_with_dp4( ctx, GL_TRUE ); + return st_create_context_priv(ctx, pipe); } -- cgit v1.2.3 From b2577937b61c2f182d905010ace960ef95c1a026 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Tue, 5 May 2009 17:45:50 +0200 Subject: r200: fix CS section size mismatch (bug 21565) --- src/mesa/drivers/dri/r200/r200_state_init.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 75262e46bd..535d34f115 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -505,6 +505,8 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) dwords += 6; if (rrb) dwords += 6; + if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) + dwords += 4; /* output the first 7 bytes of context */ BEGIN_BATCH_NO_AUTOSTATE(dwords); -- cgit v1.2.3 From 3503af07c4b7624252890e229cb6efd0ede2b7d6 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Tue, 5 May 2009 20:17:37 +0200 Subject: r200: fix another section size mismatch --- src/mesa/drivers/dri/r200/r200_state_init.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 535d34f115..9eb95d60ab 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -595,7 +595,6 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) hastexture = 0; } - dwords += 2; if (hastexture) dwords += 2; else -- cgit v1.2.3 From 5f8381724e81b594d6f11bb2d59964fbdbf22e90 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Tue, 5 May 2009 21:01:36 +0200 Subject: r200: fix some cube map issues remove the r100-ism of swapping cube faces which doesn't apply to r200, and also use precalculated offsets. Note that cube textures will still not work on r100 and r200 since mipmap layout is level-first order (for r300) whereas r100/r200 require face-first (and possibly also 2k alignment for face at least with tiling). --- src/mesa/drivers/dri/r200/r200_state_init.c | 36 ++++++++++------------------- 1 file changed, 12 insertions(+), 24 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 9eb95d60ab..4db7fa1210 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -557,17 +557,12 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom) if (t && t->mt && !t->image_override) dwords += 2; BEGIN_BATCH_NO_AUTOSTATE(dwords); + /* is this ok even with drm older than 1.18? */ OUT_BATCH_TABLE(atom->cmd, 10); if (t && t->mt && !t->image_override) { - if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) { - lvl = &t->mt->levels[0]; - OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); - } else { - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); - } + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } else if (!t) { /* workaround for old CS mechanism */ OUT_BATCH(r200->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]); @@ -607,14 +602,8 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) if (hastexture) { OUT_BATCH(CP_PACKET0(R200_PP_TXOFFSET_0 + (24 * i), 0)); if (t->mt && !t->image_override) { - if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) { - lvl = &t->mt->levels[0]; - OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); - } else { - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); - } + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } else { if (t->bo) OUT_BATCH_RELOC(t->tile_bits, t->bo, 0, @@ -630,20 +619,19 @@ static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom) r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); uint32_t dwords = atom->cmd_size; - int i = atom->idx; + int i = atom->idx, j; radeonTexObj *t = r200->state.texture.unit[i].texobj; - GLuint size; + radeon_mipmap_level *lvl; BEGIN_BATCH_NO_AUTOSTATE(dwords + (2 * 5)); OUT_BATCH_TABLE(atom->cmd, 3); if (t && !t->image_override) { - size = t->mt->totalsize / 6; - OUT_BATCH_RELOC(0, t->mt->bo, size, RADEON_GEM_DOMAIN_VRAM, 0, 0); - OUT_BATCH_RELOC(0, t->mt->bo, size * 2, RADEON_GEM_DOMAIN_VRAM, 0, 0); - OUT_BATCH_RELOC(0, t->mt->bo, size * 3, RADEON_GEM_DOMAIN_VRAM, 0, 0); - OUT_BATCH_RELOC(0, t->mt->bo, size * 4, RADEON_GEM_DOMAIN_VRAM, 0, 0); - OUT_BATCH_RELOC(0, t->mt->bo, size * 5, RADEON_GEM_DOMAIN_VRAM, 0, 0); + lvl = &t->mt->levels[0]; + for (j = 1; j <= 5; j++) { + OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset, + RADEON_GEM_DOMAIN_VRAM, 0, 0); + } } END_BATCH(); } -- cgit v1.2.3 From c0d3761c167c2d952e92c46cf3a0e26461985ada Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 5 May 2009 16:17:55 -0600 Subject: mesa: minor simplification in enable_texture(), updated comments --- src/mesa/main/enable.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index f432be183c..2e7baa48ff 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -222,14 +222,16 @@ get_texcoord_unit(GLcontext *ctx) /** * Helper function to enable or disable a texture target. + * \param bit one of the TEXTURE_x_BIT values + * \return GL_TRUE if state is changing or GL_FALSE if no change */ static GLboolean -enable_texture(GLcontext *ctx, GLboolean state, GLbitfield bit) +enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit) { const GLuint curr = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; - const GLuint newenabled = (!state) - ? (texUnit->Enabled & ~bit) : (texUnit->Enabled | bit); + const GLbitfield newenabled = state + ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit); if (!ctx->DrawBuffer->Visual.rgbMode || texUnit->Enabled == newenabled) return GL_FALSE; -- cgit v1.2.3 From 01e16befd4809e3e93ee7855a4a5d7df9fe010d9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 5 May 2009 16:21:20 -0600 Subject: mesa: only use fallback texture when using shaders, not fixed-function The semantics are a little different for shaders vs. fixed-function when trying to use an incomplete texture. The fallback texture returning (0,0,0,1) should only be used with shaders. Fixes glean fbo test regression. --- src/mesa/main/texstate.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 32d55ba8d5..9664bd58bc 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -560,10 +560,10 @@ update_texture_state( GLcontext *ctx ) } } - if (!texUnit->_ReallyEnabled) { - /* If we get here it means the shader (or fixed-function state) - * is expecting a texture object, but there isn't one (or it's - * incomplete). Use the fallback texture. + if (fprog && !texUnit->_ReallyEnabled) { + /* If we get here it means the shader is expecting a texture + * object, but there isn't one (or it's incomplete). Use the + * fallback texture. */ struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; -- cgit v1.2.3 From a0edbfb28fb2e670c657d52190a7e8b1ccf4f46e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 5 May 2009 16:29:04 -0600 Subject: mesa: only use fallback texture when using shaders, not fixed-function The semantics are a little different for shaders vs. fixed-function when trying to use an incomplete texture. The fallback texture returning (0,0,0,1) should only be used with shaders. Fixes glean fbo test regression. --- src/mesa/main/texstate.c | 22 ++++++++++++++-------- 1 file changed, 14 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 9664bd58bc..5453331c67 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -560,14 +560,20 @@ update_texture_state( GLcontext *ctx ) } } - if (fprog && !texUnit->_ReallyEnabled) { - /* If we get here it means the shader is expecting a texture - * object, but there isn't one (or it's incomplete). Use the - * fallback texture. - */ - struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); - texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; - _mesa_reference_texobj(&texUnit->_Current, texObj); + if (!texUnit->_ReallyEnabled) { + if (fprog) { + /* If we get here it means the shader is expecting a texture + * object, but there isn't one (or it's incomplete). Use the + * fallback texture. + */ + struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); + texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; + _mesa_reference_texobj(&texUnit->_Current, texObj); + } + else { + /* fixed-function: texture unit is really disabled */ + continue; + } } /* if we get here, we know this texture unit is enabled */ -- cgit v1.2.3 From 823815a48556940cc27867717658afda93733ce8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 5 May 2009 16:30:30 -0600 Subject: Revert "mesa: only use fallback texture when using shaders, not fixed-function" This reverts commit a0edbfb28fb2e670c657d52190a7e8b1ccf4f46e. This patch didn't completely fix the problem. The next patch will. --- src/mesa/main/texstate.c | 22 ++++++++-------------- 1 file changed, 8 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 5453331c67..9664bd58bc 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -560,20 +560,14 @@ update_texture_state( GLcontext *ctx ) } } - if (!texUnit->_ReallyEnabled) { - if (fprog) { - /* If we get here it means the shader is expecting a texture - * object, but there isn't one (or it's incomplete). Use the - * fallback texture. - */ - struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); - texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; - _mesa_reference_texobj(&texUnit->_Current, texObj); - } - else { - /* fixed-function: texture unit is really disabled */ - continue; - } + if (fprog && !texUnit->_ReallyEnabled) { + /* If we get here it means the shader is expecting a texture + * object, but there isn't one (or it's incomplete). Use the + * fallback texture. + */ + struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); + texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; + _mesa_reference_texobj(&texUnit->_Current, texObj); } /* if we get here, we know this texture unit is enabled */ -- cgit v1.2.3 From 51325f44d1e7e62b47795a79f8038d10dc5bc30b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 5 May 2009 16:29:04 -0600 Subject: mesa: only use fallback texture when using shaders, not fixed-function (take two) The semantics are a little different for shaders vs. fixed-function when trying to use an incomplete texture. The fallback texture returning (0,0,0,1) should only be used with shaders. For fixed function, the texture unit is truly disabled/ignored. Fixes glean fbo test regression. --- src/mesa/main/texstate.c | 22 ++++++++++++++-------- 1 file changed, 14 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 9664bd58bc..5453331c67 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -560,14 +560,20 @@ update_texture_state( GLcontext *ctx ) } } - if (fprog && !texUnit->_ReallyEnabled) { - /* If we get here it means the shader is expecting a texture - * object, but there isn't one (or it's incomplete). Use the - * fallback texture. - */ - struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); - texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; - _mesa_reference_texobj(&texUnit->_Current, texObj); + if (!texUnit->_ReallyEnabled) { + if (fprog) { + /* If we get here it means the shader is expecting a texture + * object, but there isn't one (or it's incomplete). Use the + * fallback texture. + */ + struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); + texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; + _mesa_reference_texobj(&texUnit->_Current, texObj); + } + else { + /* fixed-function: texture unit is really disabled */ + continue; + } } /* if we get here, we know this texture unit is enabled */ -- cgit v1.2.3 From acf086ebfa95b77bb221c15acf6776439063c0b7 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 6 May 2009 13:34:34 +1000 Subject: r200: fix cubic emission. Still doesn't fix cubemaps, I really missed the whole drmsupports thing when testing this all originally --- src/mesa/drivers/dri/r200/r200_state_init.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 4db7fa1210..be57ac3163 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -618,17 +618,18 @@ static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom) { r200ContextPtr r200 = R200_CONTEXT(ctx); BATCH_LOCALS(&r200->radeon); - uint32_t dwords = atom->cmd_size; + uint32_t dwords = 2; int i = atom->idx, j; radeonTexObj *t = r200->state.texture.unit[i].texobj; radeon_mipmap_level *lvl; - BEGIN_BATCH_NO_AUTOSTATE(dwords + (2 * 5)); - OUT_BATCH_TABLE(atom->cmd, 3); + BEGIN_BATCH_NO_AUTOSTATE(dwords + (4 * 5)); + OUT_BATCH_TABLE(atom->cmd, 2); if (t && !t->image_override) { lvl = &t->mt->levels[0]; for (j = 1; j <= 5; j++) { + OUT_BATCH(CP_PACKET0(R200_PP_CUBIC_OFFSET_F1_0 + (24*i) + (4 * (j-1)), 0)); OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset, RADEON_GEM_DOMAIN_VRAM, 0, 0); } -- cgit v1.2.3 From d7f62e54055c7b8afaf0683944a4ba907b96d6ec Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 6 May 2009 14:06:13 +1000 Subject: r100/r200: try and allocate miptree correct for hw. This doesn't make things worse but according to sroland it is how the GPU hw expects things on the r100/r200 --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 34 +++++++++++++++++++++--- 1 file changed, 31 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 51538e37fa..8d1ba1cdba 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -132,7 +132,33 @@ static GLuint minify(GLuint size, GLuint levels) return size; } -static void calculate_miptree_layout(radeonContextPtr rmesa, radeon_mipmap_tree *mt) + +static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt) +{ + GLuint curOffset; + GLuint numLevels; + GLuint i; + GLuint face; + + numLevels = mt->lastLevel - mt->firstLevel + 1; + assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS); + + curOffset = 0; + for(face = 0; face < mt->faces; face++) { + + for(i = 0; i < numLevels; i++) { + mt->levels[i].width = minify(mt->width0, i); + mt->levels[i].height = minify(mt->height0, i); + mt->levels[i].depth = minify(mt->depth0, i); + compute_tex_image_offset(rmesa, mt, face, i, &curOffset); + } + } + + /* Note the required size in memory */ + mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK; +} + +static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { GLuint curOffset; GLuint numLevels; @@ -157,7 +183,6 @@ static void calculate_miptree_layout(radeonContextPtr rmesa, radeon_mipmap_tree mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK; } - /** * Create a new mipmap tree, calculate its layout and allocate memory. */ @@ -182,7 +207,10 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj * mt->tilebits = tilebits; mt->compressed = compressed; - calculate_miptree_layout(rmesa, mt); + if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300) + calculate_miptree_layout_r300(rmesa, mt); + else + calculate_miptree_layout_r100(rmesa, mt); mt->bo = radeon_bo_open(rmesa->radeonScreen->bom, 0, mt->totalsize, 1024, -- cgit v1.2.3 From 7f65fea95e56fe0dee91ba726358896c9899780a Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 6 May 2009 14:43:07 +1000 Subject: radeon: hopefully fixup radeon cube state emission for kms --- src/mesa/drivers/dri/radeon/radeon_state_init.c | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index c00f59f7ad..f5d4189d66 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -465,10 +465,11 @@ static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom) { r100ContextPtr r100 = R100_CONTEXT(ctx); BATCH_LOCALS(&r100->radeon); - uint32_t dwords = atom->cmd_size; + uint32_t dwords = 2; int i = atom->idx, j; radeonTexObj *t = r100->state.texture.unit[i].texobj; radeon_mipmap_level *lvl; + uint32_t base_reg; if (!(ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) return; @@ -479,10 +480,17 @@ static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom) if (!t->mt) return; - BEGIN_BATCH_NO_AUTOSTATE(dwords + 10); - OUT_BATCH_TABLE(atom->cmd, 3); + switch(i) { + case 1: base_reg = RADEON_PP_CUBIC_OFFSET_T1_0; break; + case 2: base_reg = RADEON_PP_CUBIC_OFFSET_T2_0; break; + default: + case 0: base_reg = RADEON_PP_CUBIC_OFFSET_T0_0; break; + }; + BEGIN_BATCH_NO_AUTOSTATE(dwords + (5 * 4)); + OUT_BATCH_TABLE(atom->cmd, 2); lvl = &t->mt->levels[0]; for (j = 0; j < 5; j++) { + OUT_BATCH(CP_PACKET0(base_reg + (4 * (j-1)), 0)); OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset, RADEON_GEM_DOMAIN_VRAM, 0, 0); } -- cgit v1.2.3 From d277547dc69c9004097afdc2ca56a7aed85c6f54 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 5 May 2009 13:07:33 -0700 Subject: i965: Don't create constant buffers if they won't be used. Really, the creation and upload of constants should be in the same place, since they should only happen together, and a state flag should be triggered by them so that we don't thrash state around so much for just updating constants. But this still recovers openarena performance by another 19%, leaving us 16% behind Mesa 7.4 branch. --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index f646ee7fc3..ad28c78f69 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -396,6 +396,14 @@ brw_update_wm_constant_surface( GLcontext *ctx, struct brw_surface_key key; struct intel_context *intel = &brw->intel; const int size = params->NumParameters * 4 * sizeof(GLfloat); + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + + if (!fp->use_const_buffer) { + dri_bo_unreference(const_buffer); + brw->wm.surf_bo[surf] = NULL; + return NULL; + } /* free old const buffer if too small */ if (const_buffer && const_buffer->size < size) { @@ -455,6 +463,8 @@ brw_update_vs_constant_surface( GLcontext *ctx, struct brw_surface_key key; struct intel_context *intel = &brw->intel; const int size = params->NumParameters * 4 * sizeof(GLfloat); + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; assert(surf == 0); @@ -463,6 +473,11 @@ brw_update_vs_constant_surface( GLcontext *ctx, */ dri_bo_unreference(const_buffer); + if (!vp->use_const_buffer) { + brw->vs.surf_bo[surf] = NULL; + return NULL; + } + /* alloc new buffer */ const_buffer = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64); @@ -703,7 +718,8 @@ static void prepare_wm_surfaces(struct brw_context *brw ) brw_update_wm_constant_surface(ctx, surf, fp->const_buffer, fp->program.Base.Parameters); - brw->wm.nr_surfaces = surf + 1; + if (fp->const_buffer != NULL) + brw->wm.nr_surfaces = surf + 1; } /* Update surfaces for textures */ -- cgit v1.2.3 From 9490d86808300e5819941a40784e272c290e05ee Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 5 May 2009 14:05:54 -0700 Subject: i965: Disentangle VS constant surface state from WM surface state. Also, only create VS surface state if there's a VS constant buffer to be uploaded, and set the contents of the buffer at the same time as creation. --- src/mesa/drivers/dri/i965/Makefile | 1 + src/mesa/drivers/dri/i965/brw_curbe.c | 15 -- src/mesa/drivers/dri/i965/brw_misc_state.c | 5 +- src/mesa/drivers/dri/i965/brw_state.h | 20 ++ src/mesa/drivers/dri/i965/brw_state_upload.c | 3 +- src/mesa/drivers/dri/i965/brw_vs_surface_state.c | 226 +++++++++++++++++++++++ src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 171 +---------------- 7 files changed, 255 insertions(+), 186 deletions(-) create mode 100644 src/mesa/drivers/dri/i965/brw_vs_surface_state.c (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 2934414d99..4913c25f74 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -69,6 +69,7 @@ DRIVER_SOURCES = \ brw_vs_constval.c \ brw_vs_emit.c \ brw_vs_state.c \ + brw_vs_surface_state.c \ brw_vtbl.c \ brw_wm.c \ brw_wm_debug.c \ diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 05a685af3d..7bd5021346 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -363,20 +363,6 @@ update_constant_buffer(struct brw_context *brw, } -/** Copy current vertex program's parameters into the constant buffer */ -static void -update_vertex_constant_buffer(struct brw_context *brw) -{ - struct brw_vertex_program *vp = - (struct brw_vertex_program *) brw->vertex_program; - if (0) { - printf("update VS constants in buffer %p vp = %p\n", vp->const_buffer, vp); - printf("program %u\n", vp->program.Base.Id); - } - if (vp->use_const_buffer) - update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); -} - /** Copy current fragment program's parameters into the constant buffer */ static void @@ -398,7 +384,6 @@ static void emit_constant_buffer(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - update_vertex_constant_buffer(brw); update_fragment_constant_buffer(brw); BEGIN_BATCH(2, IGNORE_CLIPRECTS); diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 9bc5c35139..4784254bc7 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -118,7 +118,10 @@ static void upload_binding_table_pointers(struct brw_context *brw) BEGIN_BATCH(6, IGNORE_CLIPRECTS); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); - OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ + if (brw->vs.bind_bo != NULL) + OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ + else + OUT_BATCH(0); OUT_BATCH(0); /* gs */ OUT_BATCH(0); /* clip */ OUT_BATCH(0); /* sf */ diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 7ea2fc113c..1171e61ad4 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -72,6 +72,7 @@ const struct brw_tracked_state brw_sf_vp; const struct brw_tracked_state brw_state_base_address; const struct brw_tracked_state brw_urb_fence; const struct brw_tracked_state brw_vertex_state; +const struct brw_tracked_state brw_vs_surfaces; const struct brw_tracked_state brw_vs_prog; const struct brw_tracked_state brw_vs_unit; const struct brw_tracked_state brw_wm_input_sizes; @@ -91,6 +92,20 @@ const struct brw_tracked_state brw_drawing_rect; const struct brw_tracked_state brw_indices; const struct brw_tracked_state brw_vertices; +/** + * Use same key for WM and VS surfaces. + */ +struct brw_surface_key { + GLenum target, depthmode; + dri_bo *bo; + GLint format, internal_format; + GLint first_level, last_level; + GLint width, height, depth; + GLint pitch, cpp; + uint32_t tiling; + GLuint offset; +}; + /*********************************************************************** * brw_state.c */ @@ -150,4 +165,9 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, void brw_destroy_batch_cache( struct brw_context *brw ); void brw_clear_batch_cache_flush( struct brw_context *brw ); +/* brw_wm_surface_state.c */ +dri_bo * +brw_create_constant_surface( struct brw_context *brw, + struct brw_surface_key *key ); + #endif diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 2641bcb2aa..4c1ffe81c9 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -62,7 +62,8 @@ const struct brw_tracked_state *atoms[] = &brw_cc_vp, &brw_cc_unit, - &brw_wm_surfaces, /* must do before samplers */ + &brw_vs_surfaces, /* must do before unit */ + &brw_wm_surfaces, /* must do before samplers and unit */ &brw_wm_samplers, &brw_wm_unit, diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c new file mode 100644 index 0000000000..89f47522a1 --- /dev/null +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -0,0 +1,226 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell + */ + +#include "main/mtypes.h" +#include "main/texformat.h" +#include "main/texstore.h" +#include "shader/prog_parameter.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" + +/* Creates a new VS constant buffer reflecting the current VS program's + * constants, if needed by the VS program. + * + * Otherwise, constants go through the CURBEs using the brw_constant_buffer + * state atom. + */ +static drm_intel_bo * +brw_vs_update_constant_buffer(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + const struct gl_program_parameter_list *params = vp->program.Base.Parameters; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + drm_intel_bo *const_buffer; + + /* BRW_NEW_VERTEX_PROGRAM */ + if (!vp->use_const_buffer) + return NULL; + + const_buffer = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", + size, 64); + + /* _NEW_PROGRAM_CONSTANTS */ + dri_bo_subdata(const_buffer, 0, size, params->ParameterValues); + + return const_buffer; +} + +/** + * Update the surface state for a VS constant buffer. + * + * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer. + */ +static void +brw_update_vs_constant_surface( GLcontext *ctx, + GLuint surf) +{ + struct brw_context *brw = brw_context(ctx); + struct brw_surface_key key; + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + const struct gl_program_parameter_list *params = vp->program.Base.Parameters; + + assert(surf == 0); + + /* If we're in this state update atom, we need to update VS constants, so + * free the old buffer and create a new one for the new contents. + */ + dri_bo_unreference(vp->const_buffer); + vp->const_buffer = brw_vs_update_constant_buffer(brw); + + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (vp->const_buffer == 0) { + drm_intel_bo_unreference(brw->vs.surf_bo[surf]); + brw->vs.surf_bo[surf] = NULL; + return; + } + + memset(&key, 0, sizeof(key)); + + key.format = MESA_FORMAT_RGBA_FLOAT32; + key.internal_format = GL_RGBA; + key.bo = vp->const_buffer; + key.depthmode = GL_NONE; + key.pitch = params->NumParameters; + key.width = params->NumParameters; + key.height = 1; + key.depth = 1; + key.cpp = 16; + + /* + printf("%s:\n", __FUNCTION__); + printf(" width %d height %d depth %d cpp %d pitch %d\n", + key.width, key.height, key.depth, key.cpp, key.pitch); + */ + + drm_intel_bo_unreference(brw->vs.surf_bo[surf]); + brw->vs.surf_bo[surf] = brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL); + if (brw->vs.surf_bo[surf] == NULL) { + brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key); + } +} + + +/** + * Constructs the binding table for the VS surface state. + */ +static dri_bo * +brw_vs_get_binding_table(struct brw_context *brw) +{ + dri_bo *bind_bo; + + bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND, + NULL, 0, + brw->vs.surf_bo, BRW_VS_MAX_SURF, + NULL); + + if (bind_bo == NULL) { + GLuint data_size = BRW_VS_MAX_SURF * sizeof(GLuint); + uint32_t *data = malloc(data_size); + int i; + + for (i = 0; i < BRW_VS_MAX_SURF; i++) + if (brw->vs.surf_bo[i]) + data[i] = brw->vs.surf_bo[i]->offset; + else + data[i] = 0; + + bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND, + NULL, 0, + brw->vs.surf_bo, BRW_VS_MAX_SURF, + data, data_size, + NULL, NULL); + + /* Emit binding table relocations to surface state */ + for (i = 0; i < BRW_VS_MAX_SURF; i++) { + if (brw->vs.surf_bo[i] != NULL) { + /* The presumed offsets were set in the data values for + * brw_upload_cache. + */ + drm_intel_bo_emit_reloc(bind_bo, i * 4, + brw->vs.surf_bo[i], 0, + I915_GEM_DOMAIN_INSTRUCTION, 0); + } + } + + free(data); + } + + return bind_bo; +} + +/** + * Vertex shader surfaces (constant buffer). + * + * This consumes the state updates for the constant buffer needing + * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and + * CACHE_NEW_SURF_BIND for the binding table upload. + */ +static void prepare_vs_surfaces(struct brw_context *brw ) +{ + GLcontext *ctx = &brw->intel.ctx; + int i; + int nr_surfaces = 0; + + brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER); + + for (i = 0; i < BRW_VS_MAX_SURF; i++) { + if (brw->vs.surf_bo[i] != NULL) { + nr_surfaces = i + 1; + } + } + + if (brw->vs.nr_surfaces != nr_surfaces) { + brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES; + brw->vs.nr_surfaces = nr_surfaces; + } + + /* Note that we don't end up updating the bind_bo if we don't have a + * surface to be pointing at. This should be relatively harmless, as it + * just slightly increases our working set size. + */ + if (brw->vs.nr_surfaces != 0) { + dri_bo_unreference(brw->vs.bind_bo); + brw->vs.bind_bo = brw_vs_get_binding_table(brw); + } +} + +const struct brw_tracked_state brw_vs_surfaces = { + .dirty = { + .mesa = (_NEW_PROGRAM_CONSTANTS), + .brw = (BRW_NEW_VERTEX_PROGRAM), + .cache = 0 + }, + .prepare = prepare_vs_surfaces, +}; + + + diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index ad28c78f69..052bcf342c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -176,22 +176,6 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format, } } - -/** - * Use same key for WM and VS surfaces. - */ -struct brw_surface_key { - GLenum target, depthmode; - dri_bo *bo; - GLint format, internal_format; - GLint first_level, last_level; - GLint width, height, depth; - GLint pitch, cpp; - uint32_t tiling; - GLuint offset; -}; - - static void brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling) { @@ -337,7 +321,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) * Create the constant buffer surface. Vertex/fragment shader constants will be * read from this buffer with Data Port Read instructions/messages. */ -static dri_bo * +dri_bo * brw_create_constant_surface( struct brw_context *brw, struct brw_surface_key *key ) { @@ -449,71 +433,6 @@ brw_update_wm_constant_surface( GLcontext *ctx, } -/** - * Update the surface state for a VS constant buffer. - * The constant buffer will be (re)allocated here if needed. - */ -static dri_bo * -brw_update_vs_constant_surface( GLcontext *ctx, - GLuint surf, - dri_bo *const_buffer, - const struct gl_program_parameter_list *params) -{ - struct brw_context *brw = brw_context(ctx); - struct brw_surface_key key; - struct intel_context *intel = &brw->intel; - const int size = params->NumParameters * 4 * sizeof(GLfloat); - struct brw_vertex_program *vp = - (struct brw_vertex_program *) brw->vertex_program; - - assert(surf == 0); - - /* We always create a new VS constant buffer so that several can be - * in flight at a time. Free the old one first... - */ - dri_bo_unreference(const_buffer); - - if (!vp->use_const_buffer) { - brw->vs.surf_bo[surf] = NULL; - return NULL; - } - - /* alloc new buffer */ - const_buffer = - drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64); - - memset(&key, 0, sizeof(key)); - - key.format = MESA_FORMAT_RGBA_FLOAT32; - key.internal_format = GL_RGBA; - key.bo = const_buffer; - key.depthmode = GL_NONE; - key.pitch = params->NumParameters; - key.width = params->NumParameters; - key.height = 1; - key.depth = 1; - key.cpp = 16; - - /* - printf("%s:\n", __FUNCTION__); - printf(" width %d height %d depth %d cpp %d pitch %d\n", - key.width, key.height, key.depth, key.cpp, key.pitch); - */ - - dri_bo_unreference(brw->vs.surf_bo[surf]); - brw->vs.surf_bo[surf] = brw_search_cache(&brw->surface_cache, - BRW_SS_SURFACE, - &key, sizeof(key), - &key.bo, key.bo ? 1 : 0, - NULL); - if (brw->vs.surf_bo[surf] == NULL) { - brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key); - } - - return const_buffer; -} - - /** * Sets up a surface state structure to point at the given region. * While it is only used for the front/back buffer currently, it should be @@ -753,92 +672,6 @@ static void prepare_wm_surfaces(struct brw_context *brw ) brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES; } - -/** - * Constructs the binding table for the VS surface state. - */ -static dri_bo * -brw_vs_get_binding_table(struct brw_context *brw) -{ - dri_bo *bind_bo; - - assert(brw->vs.nr_surfaces <= BRW_VS_MAX_SURF); - - bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND, - NULL, 0, - brw->vs.surf_bo, brw->vs.nr_surfaces, - NULL); - - if (bind_bo == NULL) { - GLuint data_size = brw->vs.nr_surfaces * sizeof(GLuint); - uint32_t *data = malloc(data_size); - int i; - - for (i = 0; i < brw->vs.nr_surfaces; i++) - if (brw->vs.surf_bo[i]) - data[i] = brw->vs.surf_bo[i]->offset; - else - data[i] = 0; - - bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND, - NULL, 0, - brw->vs.surf_bo, brw->vs.nr_surfaces, - data, data_size, - NULL, NULL); - - /* Emit binding table relocations to surface state */ - for (i = 0; i < BRW_VS_MAX_SURF; i++) { - if (brw->vs.surf_bo[i] != NULL) { - dri_bo_emit_reloc(bind_bo, - I915_GEM_DOMAIN_INSTRUCTION, 0, - 0, - i * sizeof(GLuint), - brw->vs.surf_bo[i]); - } - } - - free(data); - } - - return bind_bo; -} - - -/** - * Vertex shader surfaces (constant buffer). - */ -static void prepare_vs_surfaces(struct brw_context *brw ) -{ - GLcontext *ctx = &brw->intel.ctx; - - /* Update surface / buffer for vertex shader constant buffer */ - { - const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER; - struct brw_vertex_program *vp = - (struct brw_vertex_program *) brw->vertex_program; - vp->const_buffer = - brw_update_vs_constant_surface(ctx, surf, vp->const_buffer, - vp->program.Base.Parameters); - - brw->vs.nr_surfaces = 1; - } - - dri_bo_unreference(brw->vs.bind_bo); - brw->vs.bind_bo = brw_vs_get_binding_table(brw); - - if (1) - brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES; -} - - -static void -prepare_surfaces(struct brw_context *brw) -{ - prepare_wm_surfaces(brw); - prepare_vs_surfaces(brw); -} - - const struct brw_tracked_state brw_wm_surfaces = { .dirty = { .mesa = (_NEW_COLOR | @@ -849,7 +682,7 @@ const struct brw_tracked_state brw_wm_surfaces = { .brw = (BRW_NEW_CONTEXT), .cache = 0 }, - .prepare = prepare_surfaces, + .prepare = prepare_wm_surfaces, }; -- cgit v1.2.3 From 71fb9d62ece0177183efd5bb955d1f3292cb4376 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 5 May 2009 17:16:15 -0700 Subject: i965: Split WM constant buffer update from other WM surfaces. This can avoid re-uploading constant data when it isn't necessary, and is a step towards not updating other surfaces just because constants change. It also brings the upload of the constant buffer next to the creation. This brings openarena performance up another 4%, to 91% of the Mesa 7.4 branch. --- src/mesa/drivers/dri/i965/brw_context.h | 1 + src/mesa/drivers/dri/i965/brw_curbe.c | 52 --------- src/mesa/drivers/dri/i965/brw_state.h | 1 + src/mesa/drivers/dri/i965/brw_state_upload.c | 1 + src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 130 ++++++++++++++++------- 5 files changed, 95 insertions(+), 90 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 838e718d0d..873fc8ffff 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -131,6 +131,7 @@ struct brw_context; #define BRW_NEW_WM_INPUT_DIMENSIONS 0x100 #define BRW_NEW_INPUT_VARYING 0x200 #define BRW_NEW_PSP 0x800 +#define BRW_NEW_WM_SURFACES 0x1000 #define BRW_NEW_FENCE 0x2000 #define BRW_NEW_INDICES 0x4000 #define BRW_NEW_VERTICES 0x8000 diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 7bd5021346..a1a6c53d0e 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -329,63 +329,11 @@ static void prepare_constant_buffer(struct brw_context *brw) */ } - -/** - * Copy Mesa program parameters into given constant buffer. - */ -static void -update_constant_buffer(struct brw_context *brw, - const struct gl_program_parameter_list *params, - dri_bo *const_buffer) -{ - struct intel_context *intel = &brw->intel; - const int size = params->NumParameters * 4 * sizeof(GLfloat); - - /* copy Mesa program constants into the buffer */ - if (const_buffer && size > 0) { - - assert(const_buffer); - assert(const_buffer->size >= size); - - if (intel->intelScreen->kernel_exec_fencing) { - drm_intel_gem_bo_map_gtt(const_buffer); - memcpy(const_buffer->virtual, params->ParameterValues, size); - drm_intel_gem_bo_unmap_gtt(const_buffer); - } - else { - dri_bo_subdata(const_buffer, 0, size, params->ParameterValues); - } - - if (0) { - _mesa_print_parameter_list(params); - } - } -} - - - -/** Copy current fragment program's parameters into the constant buffer */ -static void -update_fragment_constant_buffer(struct brw_context *brw) -{ - struct brw_fragment_program *fp = - (struct brw_fragment_program *) brw->fragment_program; - if (0) { - printf("update WM constants in buffer %p\n", fp->const_buffer); - printf("program %u\n", fp->program.Base.Id); - } - if (fp->use_const_buffer) - update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer); -} - - static void emit_constant_buffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - update_fragment_constant_buffer(brw); - BEGIN_BATCH(2, IGNORE_CLIPRECTS); if (sz == 0) { OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2)); diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 1171e61ad4..bf9f6cae55 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -78,6 +78,7 @@ const struct brw_tracked_state brw_vs_unit; const struct brw_tracked_state brw_wm_input_sizes; const struct brw_tracked_state brw_wm_prog; const struct brw_tracked_state brw_wm_samplers; +const struct brw_tracked_state brw_wm_constant_surface; const struct brw_tracked_state brw_wm_surfaces; const struct brw_tracked_state brw_wm_unit; diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 4c1ffe81c9..c6dfea4743 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -63,6 +63,7 @@ const struct brw_tracked_state *atoms[] = &brw_cc_unit, &brw_vs_surfaces, /* must do before unit */ + &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */ &brw_wm_surfaces, /* must do before samplers and unit */ &brw_wm_samplers, diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 052bcf342c..53ce39cfe2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -365,47 +365,70 @@ brw_create_constant_surface( struct brw_context *brw, return bo; } +/* Creates a new WM constant buffer reflecting the current fragment program's + * constants, if needed by the fragment program. + * + * Otherwise, constants go through the CURBEs using the brw_constant_buffer + * state atom. + */ +static drm_intel_bo * +brw_wm_update_constant_buffer(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + const struct gl_program_parameter_list *params = fp->program.Base.Parameters; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + drm_intel_bo *const_buffer; + + /* BRW_NEW_FRAGMENT_PROGRAM */ + if (!fp->use_const_buffer) + return NULL; + + const_buffer = drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer", + size, 64); + + /* _NEW_PROGRAM_CONSTANTS */ + dri_bo_subdata(const_buffer, 0, size, params->ParameterValues); + + return const_buffer; +} /** * Update the surface state for a WM constant buffer. * The constant buffer will be (re)allocated here if needed. */ -static dri_bo * +static void brw_update_wm_constant_surface( GLcontext *ctx, - GLuint surf, - dri_bo *const_buffer, - const struct gl_program_parameter_list *params) + GLuint surf) { struct brw_context *brw = brw_context(ctx); struct brw_surface_key key; - struct intel_context *intel = &brw->intel; - const int size = params->NumParameters * 4 * sizeof(GLfloat); struct brw_fragment_program *fp = (struct brw_fragment_program *) brw->fragment_program; + const struct gl_program_parameter_list *params = + fp->program.Base.Parameters; - if (!fp->use_const_buffer) { - dri_bo_unreference(const_buffer); - brw->wm.surf_bo[surf] = NULL; - return NULL; - } - - /* free old const buffer if too small */ - if (const_buffer && const_buffer->size < size) { - dri_bo_unreference(const_buffer); - const_buffer = NULL; - } + /* If we're in this state update atom, we need to update WM constants, so + * free the old buffer and create a new one for the new contents. + */ + dri_bo_unreference(fp->const_buffer); + fp->const_buffer = brw_wm_update_constant_buffer(brw); - /* alloc new buffer if needed */ - if (!const_buffer) { - const_buffer = - drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer", size, 64); + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (fp->const_buffer == 0) { + drm_intel_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = NULL; + return; } memset(&key, 0, sizeof(key)); key.format = MESA_FORMAT_RGBA_FLOAT32; key.internal_format = GL_RGBA; - key.bo = const_buffer; + key.bo = fp->const_buffer; key.depthmode = GL_NONE; key.pitch = params->NumParameters; key.width = params->NumParameters; @@ -428,10 +451,51 @@ brw_update_wm_constant_surface( GLcontext *ctx, if (brw->wm.surf_bo[surf] == NULL) { brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key); } + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; +} - return const_buffer; +/** + * Updates surface / buffer for fragment shader constant buffer, if + * one is required. + * + * This consumes the state updates for the constant buffer, and produces + * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for + * inclusion in the binding table. + */ +static void prepare_wm_constant_surface(struct brw_context *brw ) +{ + GLcontext *ctx = &brw->intel.ctx; + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; + + drm_intel_bo_unreference(fp->const_buffer); + fp->const_buffer = brw_wm_update_constant_buffer(brw); + + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (fp->const_buffer == 0) { + if (brw->wm.surf_bo[surf] != NULL) { + drm_intel_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = NULL; + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; + } + return; + } + + brw_update_wm_constant_surface(ctx, surf); } +const struct brw_tracked_state brw_wm_constant_surface = { + .dirty = { + .mesa = (_NEW_PROGRAM_CONSTANTS), + .brw = (BRW_NEW_FRAGMENT_PROGRAM), + .cache = 0 + }, + .prepare = prepare_wm_constant_surface, +}; + /** * Sets up a surface state structure to point at the given region. @@ -628,18 +692,8 @@ static void prepare_wm_surfaces(struct brw_context *brw ) old_nr_surfaces = brw->wm.nr_surfaces; brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; - /* Update surface / buffer for fragment shader constant buffer */ - { - const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; - struct brw_fragment_program *fp = - (struct brw_fragment_program *) brw->fragment_program; - fp->const_buffer = - brw_update_wm_constant_surface(ctx, surf, fp->const_buffer, - fp->program.Base.Parameters); - - if (fp->const_buffer != NULL) - brw->wm.nr_surfaces = surf + 1; - } + if (brw->wm.surf_bo[SURF_INDEX_FRAG_CONST_BUFFER] != NULL) + brw->wm.nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1; /* Update surfaces for textures */ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { @@ -677,9 +731,9 @@ const struct brw_tracked_state brw_wm_surfaces = { .mesa = (_NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS | - _NEW_PROGRAM | - _NEW_PROGRAM_CONSTANTS), - .brw = (BRW_NEW_CONTEXT), + _NEW_PROGRAM), + .brw = (BRW_NEW_CONTEXT | + BRW_NEW_WM_SURFACES), .cache = 0 }, .prepare = prepare_wm_surfaces, -- cgit v1.2.3 From 9b678af7967bb88044c5fe437e050472fa03eaca Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 08:45:55 -0600 Subject: mesa: be smarter about allocating vert/frag program constants Try to re-use constants/literals more often to make best use of the constant buffer space. See bug 21354. --- src/mesa/shader/arbprogparse.c | 101 +++++++++++++++++++++++++++++++---------- 1 file changed, 76 insertions(+), 25 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index c7a031067e..36267c336f 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -563,6 +563,7 @@ struct var_cache * we take up with our state tokens or constants. Note that * this is _not_ the same as the number of param registers * we eventually use */ + GLuint swizzle; /**< swizzle to access this variable */ struct var_cache *next; }; @@ -581,6 +582,7 @@ var_cache_create (struct var_cache **va) (**va).param_binding_begin = ~0; (**va).param_binding_length = ~0; (**va).alias_binding = NULL; + (**va).swizzle = SWIZZLE_XYZW; (**va).next = NULL; } } @@ -872,15 +874,16 @@ parse_signed_float (const GLubyte ** inst, struct arb_program *Program) * This picks out a constant value from the parsed array. The constant vector is r * returned in the *values array, which should be of length 4. * - * \param values - The 4 component vector with the constant value in it + * \param values - return the vector constant values. + * \param size - returns the number elements in valuesOut [1..4] */ static GLvoid -parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Program, - GLboolean use) +parse_constant(const GLubyte ** inst, GLfloat *values, GLint *size, + struct arb_program *Program, + GLboolean use) { GLuint components, i; - switch (*(*inst)++) { case CONSTANT_SCALAR: if (use == GL_TRUE) { @@ -893,7 +896,7 @@ parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Prog values[1] = values[2] = values[3] = parse_signed_float (inst, Program); } - + *size = 1; break; case CONSTANT_VECTOR: values[0] = values[1] = values[2] = 0; @@ -902,7 +905,12 @@ parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Prog for (i = 0; i < components; i++) { values[i] = parse_signed_float (inst, Program); } + *size = 4; break; + default: + _mesa_problem(NULL, "unexpected case in parse_constant()"); + values[0] = 0.0F; + *size = 0; } } @@ -1816,7 +1824,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, GLint idx; GLuint err = 0; gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0}; - GLfloat const_values[4]; GLubyte token = *(*inst)++; @@ -1908,18 +1915,31 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, case PARAM_CONSTANT: /* parsing something like {1.0, 2.0, 3.0, 4.0} */ - parse_constant (inst, const_values, Program, use); - idx = _mesa_add_named_constant(Program->Base.Parameters, - (char *) param_var->name, - const_values, 4); - if (param_var->param_binding_begin == ~0U) - param_var->param_binding_begin = idx; - param_var->param_binding_type = PROGRAM_STATE_VAR; - /* Note: when we reference this parameter in an instruction later, - * we'll check if it's really a constant/immediate and set the - * instruction register type appropriately. - */ - param_var->param_binding_length++; + { + GLfloat const_values[4]; + GLint size; + parse_constant(inst, const_values, &size, Program, use); + if (param_var->name[0] == ' ') { + /* this is an unnamed constant */ + idx = _mesa_add_unnamed_constant(Program->Base.Parameters, + const_values, size, + ¶m_var->swizzle); + } + else { + /* named parameter/constant */ + idx = _mesa_add_named_constant(Program->Base.Parameters, + (char *) param_var->name, + const_values, size); + } + if (param_var->param_binding_begin == ~0U) + param_var->param_binding_begin = idx; + param_var->param_binding_type = PROGRAM_STATE_VAR; + /* Note: when we reference this parameter in an instruction later, + * we'll check if it's really a constant/immediate and set the + * instruction register type appropriately. + */ + param_var->param_binding_length++; + } break; default: @@ -2428,6 +2448,9 @@ parse_swizzle_mask(const GLubyte ** inst, GLubyte *swizzle, GLint len) return; } } + + if (len == 1) + swizzle[1] = swizzle[2] = swizzle[3] = swizzle[0]; } @@ -2482,7 +2505,7 @@ static GLuint parse_src_reg (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head, struct arb_program *Program, - gl_register_file * File, GLint * Index, + gl_register_file * File, GLint * Index, GLuint *swizzle, GLboolean *IsRelOffset ) { struct var_cache *src; @@ -2491,6 +2514,8 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, *IsRelOffset = 0; + *swizzle = SWIZZLE_XYZW; /* default */ + /* And the binding for the src */ switch (*(*inst)++) { case REGISTER_ATTRIB: @@ -2546,6 +2571,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, } *Index = src->param_binding_begin + offset; + *swizzle = src->swizzle; break; case ARRAY_INDEX_RELATIVE: @@ -2568,6 +2594,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, /* And store it properly */ *Index = src->param_binding_begin + rel_off; *IsRelOffset = 1; + *swizzle = src->swizzle; } break; } @@ -2579,6 +2606,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, *File = (gl_register_file) src->param_binding_type; *Index = src->param_binding_begin; + *swizzle = src->swizzle; break; } break; @@ -2647,6 +2675,21 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, } +static GLuint +swizzle_swizzle(GLuint baseSwizzle, const GLubyte swizzle[4]) +{ + GLuint i, swz, s[4]; + for (i = 0; i < 4; i++) { + GLuint c = swizzle[i]; + if (c <= SWIZZLE_W) + s[i] = GET_SWZ(baseSwizzle, c); + else + s[i] = c; + } + swz = MAKE_SWIZZLE4(s[0], s[1], s[2], s[3]); + return swz; +} + /** * Parse vertex/fragment program vector source register. */ @@ -2661,12 +2704,14 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, GLubyte negateMask; GLubyte swizzle[4]; GLboolean isRelOffset; + GLuint baseSwizzle; /* Grab the sign */ negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ - if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) + if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &baseSwizzle, + &isRelOffset)) return 1; /* finally, the swizzle */ @@ -2674,7 +2719,7 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, reg->File = file; reg->Index = index; - reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); + reg->Swizzle = swizzle_swizzle(baseSwizzle, swizzle); reg->Negate = negateMask; reg->RelAddr = isRelOffset; return 0; @@ -2695,12 +2740,14 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, GLubyte negateMask; GLubyte swizzle[4]; GLboolean isRelOffset; + GLuint baseSwizzle; /* Grab the sign */ negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ - if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) + if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &baseSwizzle, + &isRelOffset)) return 1; /* finally, the swizzle */ @@ -2708,7 +2755,7 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, reg->File = file; reg->Index = index; - reg->Swizzle = (swizzle[0] << 0); + reg->Swizzle = swizzle_swizzle(baseSwizzle, swizzle); reg->Negate = negateMask; reg->RelAddr = isRelOffset; return 0; @@ -3019,8 +3066,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, GLubyte negateMask; gl_register_file file; GLint index; + GLuint baseSwizzle; - if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &rel)) + if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, + &baseSwizzle, &rel)) return 1; parse_extended_swizzle_mask(inst, swizzle, &negateMask); fp->SrcReg[0].File = file; @@ -3360,11 +3409,13 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, GLboolean relAddr; gl_register_file file; GLint index; + GLuint baseSwizzle; if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; - if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr)) + if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, + &baseSwizzle, &relAddr)) return 1; parse_extended_swizzle_mask (inst, swizzle, &negateMask); vp->SrcReg[0].File = file; -- cgit v1.2.3 From 4cb87840ff7c99654a89f45c6a5a2a026a587a2f Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 6 May 2009 07:58:40 -0700 Subject: i965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies. This was a leftover from the brw_wm_constant_buffer change. --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 53ce39cfe2..f2d9541e51 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -730,8 +730,7 @@ const struct brw_tracked_state brw_wm_surfaces = { .dirty = { .mesa = (_NEW_COLOR | _NEW_TEXTURE | - _NEW_BUFFERS | - _NEW_PROGRAM), + _NEW_BUFFERS), .brw = (BRW_NEW_CONTEXT | BRW_NEW_WM_SURFACES), .cache = 0 -- cgit v1.2.3 From f831d2d41b5551abcf61f19880bc96779c5efd51 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 6 May 2009 10:51:58 -0700 Subject: i965: Remove the forced lack of caching for renderbuffer surface state. This snuck in with the multi-draw-buffers commit, and is a major penalty to performance. It doesn't appear to be required, as the only dependency the surface BO has is on the state key (and if there's some other dependency, it should just be in the key). This brings openarena performance up to almost 2% faster than Mesa 7.4. --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 19 ++++++++----------- 1 file changed, 8 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index f2d9541e51..c49a5f6b4e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -505,7 +505,7 @@ const struct brw_tracked_state brw_wm_constant_surface = { static void brw_update_renderbuffer_surface(struct brw_context *brw, struct gl_renderbuffer *rb, - unsigned int unit, GLboolean cached) + unsigned int unit) { GLcontext *ctx = &brw->intel.ctx; dri_bo *region_bo = NULL; @@ -565,13 +565,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw, ctx->Color.BlendEnabled); dri_bo_unreference(brw->wm.surf_bo[unit]); - brw->wm.surf_bo[unit] = NULL; - if (cached) - brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache, - BRW_SS_SURFACE, - &key, sizeof(key), - ®ion_bo, 1, - NULL); + brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + ®ion_bo, 1, + NULL); if (brw->wm.surf_bo[unit] == NULL) { struct brw_surface_state surf; @@ -682,11 +680,10 @@ static void prepare_wm_surfaces(struct brw_context *brw ) for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { brw_update_renderbuffer_surface(brw, ctx->DrawBuffer->_ColorDrawBuffers[i], - i, - GL_FALSE); + i); } } else { - brw_update_renderbuffer_surface(brw, NULL, 0, GL_TRUE); + brw_update_renderbuffer_surface(brw, NULL, 0); } old_nr_surfaces = brw->wm.nr_surfaces; -- cgit v1.2.3 From a13df193c23f9202ade6f16643e3ef529cff772b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 12:23:28 -0600 Subject: mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObj Makes no real difference, but more consistant. --- src/mesa/main/api_validate.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 42d1e579e0..1986cbecbb 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -72,7 +72,7 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type, if (map) { ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, - ctx->Array.ElementArrayBufferObj); + elementBuf); } return max; -- cgit v1.2.3 From 88af3f8783452dcf50a9e2e82076f52b2044f643 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 12:27:38 -0600 Subject: mesa: new comments, minor reformatting --- src/mesa/main/api_validate.c | 27 ++++++++++++++++++++------- 1 file changed, 20 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 1986cbecbb..dfe754dee5 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -44,10 +44,8 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type, if (elementBuf->Name) { /* elements are in a user-defined buffer object. need to map it */ - map = ctx->Driver.MapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - GL_READ_ONLY, - elementBuf); + map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, + GL_READ_ONLY, elementBuf); /* Actual address is the sum of pointers */ indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices); } @@ -70,14 +68,16 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type, } if (map) { - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - elementBuf); + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf); } return max; } + +/** + * Check if OK to render by examining framebuffer status and vertex arrays. + */ static GLboolean check_valid_to_render(GLcontext *ctx, char *function) { @@ -105,6 +105,12 @@ check_valid_to_render(GLcontext *ctx, char *function) return GL_TRUE; } + +/** + * Error checking for glDrawElements(). Includes parameter checking + * and VBO bounds checking. + * \return GL_TRUE if OK to render, GL_FALSE if error found + */ GLboolean _mesa_validate_DrawElements(GLcontext *ctx, GLenum mode, GLsizei count, GLenum type, @@ -184,6 +190,12 @@ _mesa_validate_DrawElements(GLcontext *ctx, return GL_TRUE; } + +/** + * Error checking for glDrawRangeElements(). Includes parameter checking + * and VBO bounds checking. + * \return GL_TRUE if OK to render, GL_FALSE if error found + */ GLboolean _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, GLuint start, GLuint end, @@ -265,6 +277,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, /** * Called from the tnl module to error check the function parameters and * verify that we really can draw something. + * \return GL_TRUE if OK to render, GL_FALSE if error found */ GLboolean _mesa_validate_DrawArrays(GLcontext *ctx, -- cgit v1.2.3 From bb1fb2a5444c6b7d83ccb47949f60ed9fb4f0f93 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 12:37:10 -0600 Subject: mesa: code consolidation in glDraw[Range]Elements() validation --- src/mesa/main/api_validate.c | 48 ++++++++++++++++++++------------------------ 1 file changed, 22 insertions(+), 26 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index dfe754dee5..ad150eea80 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -30,6 +30,26 @@ #include "state.h" + +/** + * \return number of bytes in array [count] of type. + */ +static GLsizei +index_bytes(GLenum type, GLsizei count) +{ + if (type == GL_UNSIGNED_INT) { + return count * sizeof(GLuint); + } + else if (type == GL_UNSIGNED_BYTE) { + return count * sizeof(GLubyte); + } + else { + ASSERT(type == GL_UNSIGNED_SHORT); + return count * sizeof(GLushort); + } +} + + /** * Find the max index in the given element/index buffer */ @@ -146,7 +166,6 @@ _mesa_validate_DrawElements(GLcontext *ctx, /* Vertex buffer object tests */ if (ctx->Array.ElementArrayBufferObj->Name) { /* use indices in the buffer object */ - GLuint indexBytes; if (!ctx->Array.ElementArrayBufferObj->Size) { _mesa_warning(ctx, @@ -154,19 +173,8 @@ _mesa_validate_DrawElements(GLcontext *ctx, return GL_FALSE; } - if (type == GL_UNSIGNED_INT) { - indexBytes = count * sizeof(GLuint); - } - else if (type == GL_UNSIGNED_BYTE) { - indexBytes = count * sizeof(GLubyte); - } - else { - ASSERT(type == GL_UNSIGNED_SHORT); - indexBytes = count * sizeof(GLushort); - } - /* make sure count doesn't go outside buffer bounds */ - if (indexBytes > (GLuint) ctx->Array.ElementArrayBufferObj->Size) { + if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawElements index out of buffer bounds"); return GL_FALSE; } @@ -236,21 +244,9 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, /* Vertex buffer object tests */ if (ctx->Array.ElementArrayBufferObj->Name) { /* use indices in the buffer object */ - GLuint indexBytes; - - if (type == GL_UNSIGNED_INT) { - indexBytes = count * sizeof(GLuint); - } - else if (type == GL_UNSIGNED_BYTE) { - indexBytes = count * sizeof(GLubyte); - } - else { - ASSERT(type == GL_UNSIGNED_SHORT); - indexBytes = count * sizeof(GLushort); - } /* make sure count doesn't go outside buffer bounds */ - if (indexBytes > ctx->Array.ElementArrayBufferObj->Size) { + if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawRangeElements index out of buffer bounds"); return GL_FALSE; } -- cgit v1.2.3 From 58544a28ad561d7d9e16deb048443c2d2b5c12d8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 12:38:11 -0600 Subject: mesa: remove unnecessary buffer size check --- src/mesa/main/api_validate.c | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index ad150eea80..27049486ee 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -166,13 +166,6 @@ _mesa_validate_DrawElements(GLcontext *ctx, /* Vertex buffer object tests */ if (ctx->Array.ElementArrayBufferObj->Name) { /* use indices in the buffer object */ - - if (!ctx->Array.ElementArrayBufferObj->Size) { - _mesa_warning(ctx, - "glDrawElements called with empty array elements buffer"); - return GL_FALSE; - } - /* make sure count doesn't go outside buffer bounds */ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawElements index out of buffer bounds"); @@ -244,7 +237,6 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, /* Vertex buffer object tests */ if (ctx->Array.ElementArrayBufferObj->Name) { /* use indices in the buffer object */ - /* make sure count doesn't go outside buffer bounds */ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawRangeElements index out of buffer bounds"); -- cgit v1.2.3 From cfc3ac8d6e3024d1284cfc3f50f695b6b8008c5f Mon Sep 17 00:00:00 2001 From: "Owen W. Taylor" Date: Wed, 6 May 2009 14:44:16 -0400 Subject: When clearing the stencil buffer, don't use a two-sided stencil In radeon_clear_tris(), when clearing the stencil buffer, pass GL_FRONT_AND_BACK to _mesa_StencilFuncSeparate(), to avoid triggering a software fallback on r300 and below. https://bugs.freedesktop.org/show_bug.cgi?id=21601 --- src/mesa/drivers/dri/radeon/radeon_common.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 8b5b892f0d..ee3ee9ca50 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -1429,7 +1429,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) if (this_mask & BUFFER_BIT_STENCIL) { _mesa_Enable(GL_STENCIL_TEST); _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); - _mesa_StencilFuncSeparate(GL_FRONT, GL_ALWAYS, ctx->Stencil.Clear, + _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, ctx->Stencil.Clear, ctx->Stencil.WriteMask[0]); } else { _mesa_Disable(GL_STENCIL_TEST); -- cgit v1.2.3 From 156a79f5bd7b3e79f219adf4619ec449a7c0ed1c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 6 May 2009 13:58:57 -0700 Subject: intel: Unmap buffers if needed at DeleteBuffer time. This fixes a crash in glean's pbo test, which tripped over the assert when a context was destroyed while a buffer was still mapped (Mesa doesn't call UnmapBuffer in that case). Regression in c6bde8873fbda6d8467600b7491d8543c75b0509 --- src/mesa/drivers/dri/intel/intel_buffer_objects.c | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index c849e4869e..f6b0d769c6 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -35,6 +35,9 @@ #include "intel_batchbuffer.h" #include "intel_regions.h" +static GLboolean +intel_bufferobj_unmap(GLcontext * ctx, + GLenum target, struct gl_buffer_object *obj); /** Allocates a new dri_bo to store the data for the buffer object. */ static void @@ -100,7 +103,13 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) struct intel_buffer_object *intel_obj = intel_buffer_object(obj); assert(intel_obj); - assert(!obj->Pointer); /* Mesa should have unmapped it */ + + /* Buffer objects are automatically unmapped when deleting according + * to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy + * (though it does if you call glDeleteBuffers) + */ + if (obj->Pointer) + intel_bufferobj_unmap(ctx, 0, obj); if (intel_obj->region) { intel_bufferobj_release_region(intel, intel_obj); -- cgit v1.2.3 From 3d048e57504c63999aeaaf5a65e8e493e6a67ff7 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 6 May 2009 21:44:13 -0700 Subject: i965: Remove bad constant buffer constant-reg-already-loaded optimization. Thanks to branching, the state of c->current_const[i].index at the point of emitting constant loads for this instruction may not match the actual constant currently loaded in the reg at runtime. Fixes a regression in my GLSL program for idr's class since b58b3a786aa38dcc9d72144c2cc691151e46e3d5. --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 24 +++++++++++------------- 1 file changed, 11 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 39ea95f6fc..cc2c6ab189 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -407,23 +407,21 @@ static void fetch_constants(struct brw_wm_compile *c, if (src->File == PROGRAM_STATE_VAR || src->File == PROGRAM_CONSTANT || src->File == PROGRAM_UNIFORM) { - if (c->current_const[i].index != src->Index) { - c->current_const[i].index = src->Index; + c->current_const[i].index = src->Index; #if 0 - printf(" fetch const[%d] for arg %d into reg %d\n", - src->Index, i, c->current_const[i].reg.nr); + printf(" fetch const[%d] for arg %d into reg %d\n", + src->Index, i, c->current_const[i].reg.nr); #endif - /* need to fetch the constant now */ - brw_dp_READ_4(p, - c->current_const[i].reg, /* writeback dest */ - 1, /* msg_reg */ - src->RelAddr, /* relative indexing? */ - 16 * src->Index, /* byte offset */ - SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */ - ); - } + /* need to fetch the constant now */ + brw_dp_READ_4(p, + c->current_const[i].reg, /* writeback dest */ + 1, /* msg_reg */ + src->RelAddr, /* relative indexing? */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */ + ); } } } -- cgit v1.2.3 From cc7170464493453ec8213decd21df95121b236e2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 May 2009 09:36:21 -0600 Subject: mesa: unmap buffer objects during context tear-down --- src/mesa/main/shared.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 193ac8970c..ae8dd2a836 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -190,6 +190,10 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData) { struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data; GLcontext *ctx = (GLcontext *) userData; + if (bufObj->Pointer) { + ctx->Driver.UnmapBuffer(ctx, 0, bufObj); + bufObj->Pointer = NULL; + } ctx->Driver.DeleteBuffer(ctx, bufObj); } -- cgit v1.2.3 From 6a3004b9ae58dafd1ce995df78b0f3183827a59d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 May 2009 09:43:15 -0600 Subject: swrast: fix span clipping bug If a horizontal span of pixels was located at x < 0 we could sometimes read/write outside of renderbuffer bounds. --- src/mesa/swrast/s_span.c | 84 ++++++++++++++++++++++++++++++++++++------------ src/mesa/swrast/s_span.h | 9 ++++-- 2 files changed, 71 insertions(+), 22 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index cfff82b051..fa8ca1d0e2 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.5 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -188,10 +189,10 @@ interpolate_active_attribs(GLcontext *ctx, SWspan *span, GLbitfield attrMask) const GLfloat dv1dx = span->attrStepX[attr][1]; const GLfloat dv2dx = span->attrStepX[attr][2]; const GLfloat dv3dx = span->attrStepX[attr][3]; - GLfloat v0 = span->attrStart[attr][0]; - GLfloat v1 = span->attrStart[attr][1]; - GLfloat v2 = span->attrStart[attr][2]; - GLfloat v3 = span->attrStart[attr][3]; + GLfloat v0 = span->attrStart[attr][0] + span->leftClip * dv0dx; + GLfloat v1 = span->attrStart[attr][1] + span->leftClip * dv1dx; + GLfloat v2 = span->attrStart[attr][2] + span->leftClip * dv2dx; + GLfloat v3 = span->attrStart[attr][3] + span->leftClip * dv3dx; GLuint k; for (k = 0; k < span->end; k++) { const GLfloat invW = 1.0f / w; @@ -521,10 +522,10 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span) const GLfloat drdx = span->attrStepX[attr][2]; const GLfloat dqdx = span->attrStepX[attr][3]; const GLfloat dqdy = span->attrStepY[attr][3]; - GLfloat s = span->attrStart[attr][0]; - GLfloat t = span->attrStart[attr][1]; - GLfloat r = span->attrStart[attr][2]; - GLfloat q = span->attrStart[attr][3]; + GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx; + GLfloat t = span->attrStart[attr][1] + span->leftClip * dtdx; + GLfloat r = span->attrStart[attr][2] + span->leftClip * drdx; + GLfloat q = span->attrStart[attr][3] + span->leftClip * dqdx; if (obj) { const struct gl_texture_image *img = obj->Image[0][obj->BaseLevel]; @@ -546,7 +547,7 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span) || ctx->ATIFragmentShader._Enabled) { /* do perspective correction but don't divide s, t, r by q */ const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; - GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; + GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx; for (i = 0; i < span->end; i++) { const GLfloat invW = 1.0F / w; texcoord[i][0] = s * invW; @@ -587,7 +588,7 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span) ctx->ATIFragmentShader._Enabled) { /* do perspective correction but don't divide s, t, r by q */ const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; - GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; + GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx; for (i = 0; i < span->end; i++) { const GLfloat invW = 1.0F / w; texcoord[i][0] = s * invW; @@ -660,8 +661,8 @@ interpolate_wpos(GLcontext *ctx, SWspan *span) } } - w = span->attrStart[FRAG_ATTRIB_WPOS][3]; dw = span->attrStepX[FRAG_ATTRIB_WPOS][3]; + w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dw; for (i = 0; i < span->end; i++) { wpos[i][2] = (GLfloat) span->array->z[i] * zScale; wpos[i][3] = w; @@ -726,6 +727,8 @@ clip_span( GLcontext *ctx, SWspan *span ) const GLint ymin = ctx->DrawBuffer->_Ymin; const GLint ymax = ctx->DrawBuffer->_Ymax; + span->leftClip = 0; + if (span->arrayMask & SPAN_XY) { /* arrays of x/y pixel coords */ const GLint *x = span->array->x; @@ -753,7 +756,7 @@ clip_span( GLcontext *ctx, SWspan *span ) /* horizontal span of pixels */ const GLint x = span->x; const GLint y = span->y; - const GLint n = span->end; + GLint n = span->end; /* Trivial rejection tests */ if (y < ymin || y >= ymax || x + n <= xmin || x >= xmax) { @@ -761,18 +764,44 @@ clip_span( GLcontext *ctx, SWspan *span ) return GL_FALSE; /* all pixels clipped */ } + /* Clip to right */ + if (x + n > xmax) { + ASSERT(x < xmax); + n = span->end = xmax - x; + } + /* Clip to the left */ if (x < xmin) { + const GLint leftClip = xmin - x; + GLuint i; + + ASSERT(leftClip > 0); ASSERT(x + n > xmin); + + /* Clip 'leftClip' pixels from the left side. + * The span->leftClip field will be applied when we interpolate + * fragment attributes. + * For arrays of values, shift them left. + */ + for (i = 0; i < FRAG_ATTRIB_MAX; i++) { + if (span->arrayAttribs & (1 << i)) { + /* shift array elements left by 'leftClip' */ + _mesa_memcpy(span->array->attribs[i], + span->array->attribs[i] + leftClip, + (n - leftClip) * 4 * sizeof(GLfloat)); + } + } + + span->leftClip = leftClip; + span->x = xmin; + span->end -= leftClip; span->writeAll = GL_FALSE; - _mesa_bzero(span->array->mask, (xmin - x) * sizeof(GLubyte)); } - /* Clip to right */ - if (x + n > xmax) { - ASSERT(x < xmax); - span->end = xmax - x; - } + ASSERT(span->x >= xmin); + ASSERT(span->x + span->end <= xmax); + ASSERT(span->y >= ymin); + ASSERT(span->y < ymax); return GL_TRUE; /* some pixels visible */ } @@ -818,6 +847,12 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) } } + if (!(span->arrayMask & SPAN_MASK)) { + /* post-clip sanity check */ + assert(span->x >= 0); + assert(span->y >= 0); + } + /* Depth bounds test */ if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) { if (!_swrast_depth_bounds_test(ctx, span)) { @@ -1284,6 +1319,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) #ifdef DEBUG /* Make sure all fragments are within window bounds */ if (span->arrayMask & SPAN_XY) { + /* array of pixel locations */ GLuint i; for (i = 0; i < span->end; i++) { if (span->array->mask[i]) { @@ -1321,6 +1357,14 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); + if ((span->arrayMask & SPAN_XY) == 0) { + if (span->x < fb->_Xmin || span->x + span->end > fb->_Xmax || + span->y < fb->_Ymin || span->y >= fb->_Ymax) { + printf("Bad span clipping at %d, %d\n", span->x, span->y); + return; + } + } + if (ctx->Stencil._Enabled) { /* Combined Z/stencil tests */ if (!_swrast_stencil_and_ztest_span(ctx, span)) { diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h index c4b47df58f..0eabae20e0 100644 --- a/src/mesa/swrast/s_span.h +++ b/src/mesa/swrast/s_span.h @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.5 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -106,6 +107,9 @@ typedef struct sw_span /** Number of fragments in the span */ GLuint end; + /** for clipping left edge of spans */ + GLuint leftClip; + /** This flag indicates that mask[] array is effectively filled with ones */ GLboolean writeAll; @@ -165,6 +169,7 @@ do { \ (S).arrayMask = 0x0; \ (S).arrayAttribs = 0x0; \ (S).end = 0; \ + (S).leftClip = 0; \ (S).facing = 0; \ (S).array = SWRAST_CONTEXT(ctx)->SpanArrays; \ } while (0) -- cgit v1.2.3 From f56893ea173454ed5367eafb038fa4905f9ebce3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 08:16:42 -0600 Subject: i965: relAddr local var (to make debug/test a little easier) --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 3fdc48583b..0a3debb101 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -714,10 +714,11 @@ get_constant(struct brw_vs_compile *c, struct brw_compile *p = &c->func; struct brw_reg const_reg; struct brw_reg const2_reg; + const GLboolean relAddr = src->RelAddr; assert(argIndex < 3); - if (c->current_const[argIndex].index != src->Index || src->RelAddr) { + if (c->current_const[argIndex].index != src->Index || relAddr) { struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0]; c->current_const[argIndex].index = src->Index; @@ -730,13 +731,13 @@ get_constant(struct brw_vs_compile *c, brw_dp_READ_4_vs(p, c->current_const[argIndex].reg,/* writeback dest */ 0, /* oword */ - src->RelAddr, /* relative indexing? */ + relAddr, /* relative indexing? */ addrReg, /* address register */ 16 * src->Index, /* byte offset */ SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ ); - if (src->RelAddr) { + if (relAddr) { /* second read */ const2_reg = get_tmp(c); @@ -747,7 +748,7 @@ get_constant(struct brw_vs_compile *c, brw_dp_READ_4_vs(p, const2_reg, /* writeback dest */ 1, /* oword */ - src->RelAddr, /* relative indexing? */ + relAddr, /* relative indexing? */ addrReg, /* address register */ 16 * src->Index, /* byte offset */ SURF_INDEX_VERT_CONST_BUFFER @@ -757,7 +758,7 @@ get_constant(struct brw_vs_compile *c, const_reg = c->current_const[argIndex].reg; - if (src->RelAddr) { + if (relAddr) { /* merge the two Owords into the constant register */ /* const_reg[7..4] = const2_reg[7..4] */ brw_MOV(p, -- cgit v1.2.3 From 134ac52decf020e6ffb2da8d641cdb3cda9ac0f2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 4 May 2009 18:22:19 -0600 Subject: tnl: replace 0x3f with CILP_FRUSTUM_BITS --- src/mesa/tnl/t_vb_cliptmp.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h index 788fe329ed..e1643c2735 100644 --- a/src/mesa/tnl/t_vb_cliptmp.h +++ b/src/mesa/tnl/t_vb_cliptmp.h @@ -127,7 +127,7 @@ TAG(clip_line)( GLcontext *ctx, GLuint v0, GLuint v1, GLubyte mask ) GLuint p; const GLuint v0_orig = v0; - if (mask & 0x3f) { + if (mask & CLIP_FRUSTUM_BITS) { LINE_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); LINE_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 ); LINE_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 ); @@ -199,7 +199,7 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) ASSIGN_3V(inlist, v2, v0, v1 ); /* pv rotated to slot zero */ - if (mask & 0x3f) { + if (mask & CLIP_FRUSTUM_BITS) { POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 ); POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 ); @@ -250,7 +250,7 @@ TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3, ASSIGN_4V(inlist, v3, v0, v1, v2 ); /* pv rotated to slot zero */ - if (mask & 0x3f) { + if (mask & CLIP_FRUSTUM_BITS) { POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 ); POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 ); -- cgit v1.2.3 From 424507953ca9d41e0dbfcc0399f50315b5671776 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 5 May 2009 11:11:25 -0600 Subject: mesa: reformatting, updated comments, const-correctness --- src/mesa/math/m_vector.c | 84 ++++++++++++++++++++++-------------------------- src/mesa/math/m_vector.h | 25 +++++++------- 2 files changed, 50 insertions(+), 59 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c index c5e2fd1de1..dd631376d0 100644 --- a/src/mesa/math/m_vector.c +++ b/src/mesa/math/m_vector.c @@ -1,4 +1,3 @@ - /* * Mesa 3-D graphics library * Version: 3.5 @@ -37,11 +36,12 @@ -/* +/** * Given a vector [count][4] of floats, set all the [][elt] values * to 0 (if elt = 0, 1, 2) or 1.0 (if elt = 3). */ -void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt ) +void +_mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt ) { static const GLubyte elem_bits[4] = { VEC_DIRTY_0, @@ -54,12 +54,13 @@ void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt ) GLfloat (*data)[4] = (GLfloat (*)[4])vec->start; GLuint i; - for (i = 0 ; i < count ; i++) + for (i = 0; i < count; i++) data[i][elt] = v; vec->flags &= ~elem_bits[elt]; } + static const GLubyte size_bits[5] = { 0, VEC_SIZE_1, @@ -69,40 +70,34 @@ static const GLubyte size_bits[5] = { }; - -/* +/** * Initialize GLvector objects. - * Input: v - the vector object to initialize. - * flags - bitwise-OR of VEC_* flags - * storage - pointer to storage for the vector's data + * \param v the vector object to initialize. + * \param flags bitwise-OR of VEC_* flags + * \param storage pointer to storage for the vector's data */ - - -void _mesa_vector4f_init( GLvector4f *v, GLuint flags, GLfloat (*storage)[4] ) +void +_mesa_vector4f_init( GLvector4f *v, GLuint flags, GLfloat (*storage)[4] ) { v->stride = 4 * sizeof(GLfloat); v->size = 2; /* may change: 2-4 for vertices and 1-4 for texcoords */ v->data = storage; v->start = (GLfloat *) storage; v->count = 0; - v->flags = size_bits[4] | flags ; + v->flags = size_bits[4] | flags; } - - -/* +/** * Initialize GLvector objects and allocate storage. - * Input: v - the vector object - * sz - unused???? - * flags - bitwise-OR of VEC_* flags - * count - number of elements to allocate in vector - * alignment - desired memory alignment for the data (in bytes) + * \param v the vector object + * \param flags bitwise-OR of VEC_* flags + * \param count number of elements to allocate in vector + * \param alignment desired memory alignment for the data (in bytes) */ - - -void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count, - GLuint alignment ) +void +_mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count, + GLuint alignment ) { v->stride = 4 * sizeof(GLfloat); v->size = 2; @@ -110,20 +105,17 @@ void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count, v->start = (GLfloat *) v->storage; v->data = (GLfloat (*)[4]) v->storage; v->count = 0; - v->flags = size_bits[4] | flags | VEC_MALLOC ; + v->flags = size_bits[4] | flags | VEC_MALLOC; } - - -/* +/** * Vector deallocation. Free whatever memory is pointed to by the * vector's storage field if the VEC_MALLOC flag is set. * DO NOT free the GLvector object itself, though. */ - - -void _mesa_vector4f_free( GLvector4f *v ) +void +_mesa_vector4f_free( GLvector4f *v ) { if (v->flags & VEC_MALLOC) { ALIGN_FREE( v->storage ); @@ -135,13 +127,15 @@ void _mesa_vector4f_free( GLvector4f *v ) } -/* +/** * For debugging */ -void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling ) +void +_mesa_vector4f_print( const GLvector4f *v, const GLubyte *cullmask, + GLboolean culling ) { - GLfloat c[4] = { 0, 0, 0, 1 }; - const char *templates[5] = { + static const GLfloat c[4] = { 0, 0, 0, 1 }; + static const char *templates[5] = { "%d:\t0, 0, 0, 1\n", "%d:\t%f, 0, 0, 1\n", "%d:\t%f, %f, 0, 1\n", @@ -154,30 +148,32 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling ) GLuint j, i = 0, count; _mesa_printf("data-start\n"); - for ( ; d != v->start ; STRIDE_F(d, v->stride), i++) + for (; d != v->start; STRIDE_F(d, v->stride), i++) _mesa_printf(t, i, d[0], d[1], d[2], d[3]); _mesa_printf("start-count(%u)\n", v->count); count = i + v->count; if (culling) { - for ( ; i < count ; STRIDE_F(d, v->stride), i++) + for (; i < count; STRIDE_F(d, v->stride), i++) if (cullmask[i]) _mesa_printf(t, i, d[0], d[1], d[2], d[3]); } else { - for ( ; i < count ; STRIDE_F(d, v->stride), i++) + for (; i < count; STRIDE_F(d, v->stride), i++) _mesa_printf(t, i, d[0], d[1], d[2], d[3]); } - for (j = v->size ; j < 4; j++) { + for (j = v->size; j < 4; j++) { if ((v->flags & (1<data ; - i < count && d[j] == c[j] ; - i++, STRIDE_F(d, v->stride)) {}; + for (i = 0, d = (GLfloat *) v->data; + i < count && d[j] == c[j]; + i++, STRIDE_F(d, v->stride)) { + /* no-op */ + } if (i == count) _mesa_printf(" --> ok\n"); @@ -186,5 +182,3 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling ) } } } - - diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h index 647388ac7d..9112a2b5d5 100644 --- a/src/mesa/math/m_vector.h +++ b/src/mesa/math/m_vector.h @@ -31,7 +31,6 @@ #define _M_VECTOR_H_ #include "main/glheader.h" -#include "main/mtypes.h" /* hack for GLchan */ #define VEC_DIRTY_0 0x1 @@ -50,7 +49,8 @@ -/* Wrap all the information about vectors up in a struct. Has +/** + * Wrap all the information about vectors up in a struct. Has * additional fields compared to the other vectors to help us track of * different vertex sizes, and whether we need to clean columns out * because they contain non-(0,0,0,1) values. @@ -60,13 +60,13 @@ * the transformation routines. */ typedef struct { - GLfloat (*data)[4]; /* may be malloc'd or point to client data */ - GLfloat *start; /* points somewhere inside of */ - GLuint count; /* size of the vector (in elements) */ - GLuint stride; /* stride from one element to the next (in bytes) */ - GLuint size; /* 2-4 for vertices and 1-4 for texcoords */ - GLuint flags; /* which columns are dirty */ - void *storage; /* self-allocated storage */ + GLfloat (*data)[4]; /**< may be malloc'd or point to client data */ + GLfloat *start; /**< points somewhere inside of */ + GLuint count; /**< size of the vector (in elements) */ + GLuint stride; /**< stride from one element to the next (in bytes) */ + GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */ + GLuint flags; /**< which columns are dirty */ + void *storage; /**< self-allocated storage */ } GLvector4f; @@ -75,14 +75,11 @@ extern void _mesa_vector4f_init( GLvector4f *v, GLuint flags, extern void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count, GLuint alignment ); extern void _mesa_vector4f_free( GLvector4f *v ); -extern void _mesa_vector4f_print( GLvector4f *v, GLubyte *, GLboolean ); +extern void _mesa_vector4f_print( const GLvector4f *v, const GLubyte *, GLboolean ); extern void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint nr, GLuint elt ); - - - -/* +/** * Given vector , return a pointer (cast to to the -th element. * * End up doing a lot of slow imuls if not careful. -- cgit v1.2.3 From ad32489987f3f65d37aee76083f466d674ada0c5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 09:45:24 -0600 Subject: tnl: added some clip debug/print code (disabled) --- src/mesa/tnl/t_vb_cliptmp.h | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h index e1643c2735..61b0a89554 100644 --- a/src/mesa/tnl/t_vb_cliptmp.h +++ b/src/mesa/tnl/t_vb_cliptmp.h @@ -227,6 +227,25 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) } } + if (0) { + /* print pre/post-clip vertex coords */ + GLuint i, j; + _mesa_printf("pre clip\n"); + for (i = 0; i < 3; i++) { + j = outlist[i]; + _mesa_printf(" %u: %u: %f, %f, %f, %f\n", + i, j, + coord[j][0], coord[j][1], coord[j][2], coord[j][3]); + } + _mesa_printf("post clip\n"); + for (i = 0; i < n; i++) { + j = inlist[i]; + _mesa_printf(" %u: %u: %f, %f, %f, %f\n", + i, j, + coord[j][0], coord[j][1], coord[j][2], coord[j][3]); + } + } + tnl->Driver.Render.ClippedPolygon( ctx, inlist, n ); } -- cgit v1.2.3 From 74bec42b45910e2ff6bf1a8cc0eeb2bc5c705767 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 09:01:47 -0600 Subject: mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXT --- src/mesa/main/texparam.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index e60ab6aa12..2195a334d3 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -469,8 +469,10 @@ set_tex_parameterf(GLcontext *ctx, return GL_TRUE; } else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)"); + static GLuint count = 0; + if (count++ < 10) + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)"); } return GL_FALSE; -- cgit v1.2.3 From 2369f14245222a9c073846baa1bb03e23aa37c15 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 09:51:56 -0600 Subject: mesa: in vbo split code, map buffers read-only, not write-only And use GL_ELEMENT_ARRAY_BUFFER where appropriate. --- src/mesa/vbo/vbo_split_copy.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 5fb66d3318..4fc0e36156 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -389,8 +389,8 @@ static void replay_init( struct copy_context *copy ) if (vbo->Name && !vbo->Pointer) ctx->Driver.MapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, - GL_WRITE_ONLY, /* XXX */ + GL_ARRAY_BUFFER, + GL_READ_ONLY, vbo); copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer, @@ -406,8 +406,8 @@ static void replay_init( struct copy_context *copy ) */ if (copy->ib->obj->Name && !copy->ib->obj->Pointer) ctx->Driver.MapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, /* XXX */ - GL_WRITE_ONLY, /* XXX */ + GL_ELEMENT_ARRAY_BUFFER, + GL_READ_ONLY, copy->ib->obj); srcptr = (const GLubyte *)ADD_POINTERS(copy->ib->obj->Pointer, copy->ib->ptr); @@ -509,14 +509,14 @@ static void replay_finish( struct copy_context *copy ) struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj; if (vbo->Name && vbo->Pointer) - ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, vbo); + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, vbo); } /* Unmap index buffer: */ if (copy->ib->obj->Name && copy->ib->obj->Pointer) { ctx->Driver.UnmapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, /* XXX */ + GL_ELEMENT_ARRAY_BUFFER, copy->ib->obj); } } -- cgit v1.2.3 From 87ba2285fe11dfe068798e5f8ea8e089a5d8b28b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 09:56:26 -0600 Subject: mesa: add GL_DOUBLE case in _mesa_sizeof_type() --- src/mesa/main/image.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index ddae456fa1..ea76ed04e4 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -181,6 +181,8 @@ _mesa_sizeof_type( GLenum type ) return sizeof(GLint); case GL_FLOAT: return sizeof(GLfloat); + case GL_DOUBLE: + return sizeof(GLdouble); case GL_HALF_FLOAT_ARB: return sizeof(GLhalfARB); default: -- cgit v1.2.3 From 3acdab82cba03ea2a0dfaa3d7d5d940f1e94a374 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 10:36:33 -0600 Subject: mesa: vbo code reformatting, clean-up, comments --- src/mesa/vbo/vbo_split_copy.c | 95 +++++++++++++++++++++++-------------------- 1 file changed, 52 insertions(+), 43 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 4fc0e36156..44b748dad7 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -41,7 +41,8 @@ #define ELT_TABLE_SIZE 16 -/* Used for vertex-level splitting of indexed buffers. Note that +/** + * Used for vertex-level splitting of indexed buffers. Note that * non-indexed primitives may be converted to indexed in some cases * (eg loops, fans) in order to use this splitting path. */ @@ -73,23 +74,21 @@ struct copy_context { GLuint *translated_elt_buf; const GLuint *srcelt; - /* A baby hash table to avoid re-emitting (some) duplicate + /** A baby hash table to avoid re-emitting (some) duplicate * vertices when splitting indexed primitives. */ struct { GLuint in; GLuint out; } vert_cache[ELT_TABLE_SIZE]; - GLuint vertex_size; GLubyte *dstbuf; - GLubyte *dstptr; /* dstptr == dstbuf + dstelt_max * vertsize */ - GLuint dstbuf_size; /* in vertices */ - GLuint dstbuf_nr; /* count of emitted vertices, also the - * largest value in dstelt. Our - * MaxIndex. - */ + GLubyte *dstptr; /**< dstptr == dstbuf + dstelt_max * vertsize */ + GLuint dstbuf_size; /**< in vertices */ + GLuint dstbuf_nr; /**< count of emitted vertices, also the largest value + * in dstelt. Our MaxIndex. + */ GLuint *dstelt; GLuint dstelt_nr; @@ -123,11 +122,13 @@ static GLuint attr_size( const struct gl_client_array *array ) } -/* Starts returning true slightly before the buffer fills, to ensure +/** + * Starts returning true slightly before the buffer fills, to ensure * that there is sufficient room for any remaining vertices to finish * off the prim: */ -static GLboolean check_flush( struct copy_context *copy ) +static GLboolean +check_flush( struct copy_context *copy ) { GLenum mode = copy->dstprim[copy->dstprim_nr].mode; @@ -145,7 +146,9 @@ static GLboolean check_flush( struct copy_context *copy ) return GL_FALSE; } -static void flush( struct copy_context *copy ) + +static void +flush( struct copy_context *copy ) { GLuint i; @@ -175,8 +178,11 @@ static void flush( struct copy_context *copy ) } - -static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag ) +/** + * Called at begin of each primitive during replay. + */ +static void +begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag ) { struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr]; @@ -187,10 +193,12 @@ static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag } -/* Use a hashtable to attempt to identify recently-emitted vertices +/** + * Use a hashtable to attempt to identify recently-emitted vertices * and avoid re-emitting them. */ -static GLuint elt(struct copy_context *copy, GLuint elt_idx) +static GLuint +elt(struct copy_context *copy, GLuint elt_idx) { GLuint elt = copy->srcelt[elt_idx]; GLuint slot = elt & (ELT_TABLE_SIZE-1); @@ -222,7 +230,6 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx) _mesa_printf("%x ", f[j]); _mesa_printf("\n"); } - } copy->vert_cache[slot].in = elt; @@ -230,9 +237,8 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx) copy->dstptr += copy->vertex_size; assert(csr == copy->dstptr); - assert(copy->dstptr == (copy->dstbuf + - copy->dstbuf_nr * - copy->vertex_size)); + assert(copy->dstptr == (copy->dstbuf + + copy->dstbuf_nr * copy->vertex_size)); } /* else */ /* _mesa_printf(" --> reuse vertex\n"); */ @@ -242,7 +248,12 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx) return check_flush(copy); } -static void end( struct copy_context *copy, GLboolean end_flag ) + +/** + * Called at end of each primitive during replay. + */ +static void +end( struct copy_context *copy, GLboolean end_flag ) { struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr]; @@ -257,8 +268,8 @@ static void end( struct copy_context *copy, GLboolean end_flag ) } - -static void replay_elts( struct copy_context *copy ) +static void +replay_elts( struct copy_context *copy ) { GLuint i, j, k; GLboolean split; @@ -362,7 +373,8 @@ static void replay_elts( struct copy_context *copy ) } -static void replay_init( struct copy_context *copy ) +static void +replay_init( struct copy_context *copy ) { GLcontext *ctx = copy->ctx; GLuint i; @@ -388,10 +400,7 @@ static void replay_init( struct copy_context *copy ) copy->vertex_size += attr_size(copy->array[i]); if (vbo->Name && !vbo->Pointer) - ctx->Driver.MapBuffer(ctx, - GL_ARRAY_BUFFER, - GL_READ_ONLY, - vbo); + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY, vbo); copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer, copy->array[i]->Ptr); @@ -405,12 +414,11 @@ static void replay_init( struct copy_context *copy ) * do it internally. */ if (copy->ib->obj->Name && !copy->ib->obj->Pointer) - ctx->Driver.MapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER, - GL_READ_ONLY, + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY, copy->ib->obj); - srcptr = (const GLubyte *)ADD_POINTERS(copy->ib->obj->Pointer, copy->ib->ptr); + srcptr = (const GLubyte *) ADD_POINTERS(copy->ib->obj->Pointer, + copy->ib->ptr); switch (copy->ib->type) { case GL_UNSIGNED_BYTE: @@ -434,7 +442,6 @@ static void replay_init( struct copy_context *copy ) copy->srcelt = (const GLuint *)srcptr; break; } - /* Figure out the maximum allowed vertex buffer size: */ @@ -449,8 +456,7 @@ static void replay_init( struct copy_context *copy ) * * XXX: This should be a VBO! */ - copy->dstbuf = _mesa_malloc(copy->dstbuf_size * - copy->vertex_size); + copy->dstbuf = _mesa_malloc(copy->dstbuf_size * copy->vertex_size); copy->dstptr = copy->dstbuf; /* Setup new vertex arrays to point into the output buffer: @@ -492,7 +498,11 @@ static void replay_init( struct copy_context *copy ) } -static void replay_finish( struct copy_context *copy ) +/** + * Free up everything allocated during split/replay. + */ +static void +replay_finish( struct copy_context *copy ) { GLcontext *ctx = copy->ctx; GLuint i; @@ -502,12 +512,11 @@ static void replay_finish( struct copy_context *copy ) _mesa_free(copy->translated_elt_buf); _mesa_free(copy->dstbuf); _mesa_free(copy->dstelt); - + /* Unmap VBO's */ for (i = 0; i < copy->nr_varying; i++) { struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj; - if (vbo->Name && vbo->Pointer) ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, vbo); } @@ -515,12 +524,14 @@ static void replay_finish( struct copy_context *copy ) /* Unmap index buffer: */ if (copy->ib->obj->Name && copy->ib->obj->Pointer) { - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER, - copy->ib->obj); + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, copy->ib->obj); } } + +/** + * Split VBO into smaller pieces, draw the pieces. + */ void vbo_split_copy( GLcontext *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, @@ -546,13 +557,11 @@ void vbo_split_copy( GLcontext *ctx, copy.draw = draw; copy.limits = limits; - /* Clear the vertex cache: */ for (i = 0; i < ELT_TABLE_SIZE; i++) copy.vert_cache[i].in = ~0; - replay_init(©); replay_elts(©); replay_finish(©); -- cgit v1.2.3 From 7e3bd457e8cf106391f4418d910b8267b4b0de2c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 10:54:34 -0600 Subject: mesa: use _mesa_sizeof_type() in vbo split code --- src/mesa/vbo/vbo_split_copy.c | 18 ++---------------- 1 file changed, 2 insertions(+), 16 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 44b748dad7..56a9fafac4 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -31,6 +31,7 @@ #include "main/glheader.h" #include "main/imports.h" +#include "main/image.h" #include "main/macros.h" #include "main/enums.h" #include "main/mtypes.h" @@ -101,24 +102,9 @@ struct copy_context { }; -static GLuint type_size( GLenum type ) -{ - switch(type) { - case GL_BYTE: return sizeof(GLbyte); - case GL_UNSIGNED_BYTE: return sizeof(GLubyte); - case GL_SHORT: return sizeof(GLshort); - case GL_UNSIGNED_SHORT: return sizeof(GLushort); - case GL_INT: return sizeof(GLint); - case GL_UNSIGNED_INT: return sizeof(GLuint); - case GL_FLOAT: return sizeof(GLfloat); - case GL_DOUBLE: return sizeof(GLdouble); - default: return 0; - } -} - static GLuint attr_size( const struct gl_client_array *array ) { - return array->Size * type_size(array->Type); + return array->Size * _mesa_sizeof_type(array->Type); } -- cgit v1.2.3 From b102c1d8f9ea359879e6c1c4fd8c80c00d21cad5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 12:48:21 -0600 Subject: mesa: fix/add comments --- src/mesa/main/mtypes.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 587dc80146..bdb1081ca8 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1542,9 +1542,8 @@ struct gl_client_array GLboolean Enabled; /**< Enabled flag is a boolean */ GLboolean Normalized; /**< GL_ARB_vertex_program */ - /**< GL_ARB_vertex_buffer_object */ - struct gl_buffer_object *BufferObj; - GLuint _MaxElement; + struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ + GLuint _MaxElement; /**< max element index into array buffer */ }; -- cgit v1.2.3 From a6c8e900af981e011e51268a2724e5ff4a3ff1eb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 12:56:15 -0600 Subject: mesa: use local var to make code a bit more concise --- src/mesa/main/state.c | 73 ++++++++++++++++++++++++++------------------------- 1 file changed, 37 insertions(+), 36 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index f18fc8f683..47e1aaa728 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -69,17 +69,18 @@ update_separate_specular(GLcontext *ctx) static void update_arrays( GLcontext *ctx ) { + const struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint i, min; /* find min of _MaxElement values for all enabled arrays */ /* 0 */ if (ctx->VertexProgram._Current - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) { - min = ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS]._MaxElement; + && arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) { + min = arrayObj->VertexAttrib[VERT_ATTRIB_POS]._MaxElement; } - else if (ctx->Array.ArrayObj->Vertex.Enabled) { - min = ctx->Array.ArrayObj->Vertex._MaxElement; + else if (arrayObj->Vertex.Enabled) { + min = arrayObj->Vertex._MaxElement; } else { /* can't draw anything without vertex positions! */ @@ -88,86 +89,86 @@ update_arrays( GLcontext *ctx ) /* 1 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) { + min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement); } /* no conventional vertex weight array */ /* 2 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { + min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement); } - else if (ctx->Array.ArrayObj->Normal.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->Normal._MaxElement); + else if (arrayObj->Normal.Enabled) { + min = MIN2(min, arrayObj->Normal._MaxElement); } /* 3 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { + min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement); } - else if (ctx->Array.ArrayObj->Color.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->Color._MaxElement); + else if (arrayObj->Color.Enabled) { + min = MIN2(min, arrayObj->Color._MaxElement); } /* 4 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { + min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement); } - else if (ctx->Array.ArrayObj->SecondaryColor.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->SecondaryColor._MaxElement); + else if (arrayObj->SecondaryColor.Enabled) { + min = MIN2(min, arrayObj->SecondaryColor._MaxElement); } /* 5 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) { + min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_FOG]._MaxElement); } - else if (ctx->Array.ArrayObj->FogCoord.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->FogCoord._MaxElement); + else if (arrayObj->FogCoord.Enabled) { + min = MIN2(min, arrayObj->FogCoord._MaxElement); } /* 6 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { + min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]._MaxElement); } - else if (ctx->Array.ArrayObj->Index.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->Index._MaxElement); + else if (arrayObj->Index.Enabled) { + min = MIN2(min, arrayObj->Index._MaxElement); } /* 7 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { + min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]._MaxElement); } /* 8..15 */ for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) { if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[i].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement); + && arrayObj->VertexAttrib[i].Enabled) { + min = MIN2(min, arrayObj->VertexAttrib[i]._MaxElement); } else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits - && ctx->Array.ArrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement); + && arrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) { + min = MIN2(min, arrayObj->TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement); } } /* 16..31 */ if (ctx->VertexProgram._Current) { for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) { - if (ctx->Array.ArrayObj->VertexAttrib[i].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement); + if (arrayObj->VertexAttrib[i].Enabled) { + min = MIN2(min, arrayObj->VertexAttrib[i]._MaxElement); } } } - if (ctx->Array.ArrayObj->EdgeFlag.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->EdgeFlag._MaxElement); + if (arrayObj->EdgeFlag.Enabled) { + min = MIN2(min, arrayObj->EdgeFlag._MaxElement); } /* _MaxElement is one past the last legal array element */ -- cgit v1.2.3 From 0077c879b57f663c038becdde37b2f6671f59150 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 13:00:35 -0600 Subject: mesa: added _ElementSize field to gl_client_array Will be handy for bounds checking later... --- src/mesa/main/mtypes.h | 1 + src/mesa/main/varray.c | 2 ++ 2 files changed, 3 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index bdb1081ca8..716e5c655d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1541,6 +1541,7 @@ struct gl_client_array const GLubyte *Ptr; /**< Points to array data */ GLboolean Enabled; /**< Enabled flag is a boolean */ GLboolean Normalized; /**< GL_ARB_vertex_program */ + GLuint _ElementSize; /**< size of each element in bytes */ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ GLuint _MaxElement; /**< max element index into array buffer */ diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 106252e460..629be600d4 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -63,6 +63,8 @@ update_array(GLcontext *ctx, struct gl_client_array *array, array->StrideB = stride ? stride : elementSize; array->Normalized = normalized; array->Ptr = (const GLubyte *) ptr; + array->_ElementSize = elementSize; + #if FEATURE_ARB_vertex_buffer_object _mesa_reference_buffer_object(ctx, &array->BufferObj, ctx->Array.ArrayBufferObj); -- cgit v1.2.3 From 828aa76f360c96adea1725380c397d04690bfd04 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 13:02:38 -0600 Subject: mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj No difference, but a little more understandable. --- src/mesa/main/varray.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 629be600d4..527555be0e 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -73,8 +73,8 @@ update_array(GLcontext *ctx, struct gl_client_array *array, * Later in glDrawArrays we'll check if start + count > _MaxElement to * be sure we won't go out of bounds. */ - if (ctx->Array.ArrayBufferObj->Name) - array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size + if (array->BufferObj->Name) + array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size - (GLsizeiptrARB) array->Ptr + array->StrideB - elementSize) / array->StrideB; else -- cgit v1.2.3 From 1f75c2daeae71985ec3b9fd8f1431aa33ae35d1e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 15:09:18 -0600 Subject: mesa: add storage_count field to GLvector4f. Useful for debugging. --- src/mesa/math/m_vector.c | 1 + src/mesa/math/m_vector.h | 1 + 2 files changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c index dd631376d0..0636421727 100644 --- a/src/mesa/math/m_vector.c +++ b/src/mesa/math/m_vector.c @@ -102,6 +102,7 @@ _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count, v->stride = 4 * sizeof(GLfloat); v->size = 2; v->storage = ALIGN_MALLOC( count * 4 * sizeof(GLfloat), alignment ); + v->storage_count = count; v->start = (GLfloat *) v->storage; v->data = (GLfloat (*)[4]) v->storage; v->count = 0; diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h index 9112a2b5d5..fcf618a740 100644 --- a/src/mesa/math/m_vector.h +++ b/src/mesa/math/m_vector.h @@ -67,6 +67,7 @@ typedef struct { GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */ GLuint flags; /**< which columns are dirty */ void *storage; /**< self-allocated storage */ + GLuint storage_count; /**< storage size in elements */ } GLvector4f; -- cgit v1.2.3 From 800b14cd378ed708a29230d92031ac7b6ad6a286 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 15:12:01 -0600 Subject: mesa: GLvector4f:: flags is a GLbitfield, update comments too. --- src/mesa/math/m_vector.c | 4 ++-- src/mesa/math/m_vector.h | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c index 0636421727..4cbab11a35 100644 --- a/src/mesa/math/m_vector.c +++ b/src/mesa/math/m_vector.c @@ -77,7 +77,7 @@ static const GLubyte size_bits[5] = { * \param storage pointer to storage for the vector's data */ void -_mesa_vector4f_init( GLvector4f *v, GLuint flags, GLfloat (*storage)[4] ) +_mesa_vector4f_init( GLvector4f *v, GLbitfield flags, GLfloat (*storage)[4] ) { v->stride = 4 * sizeof(GLfloat); v->size = 2; /* may change: 2-4 for vertices and 1-4 for texcoords */ @@ -96,7 +96,7 @@ _mesa_vector4f_init( GLvector4f *v, GLuint flags, GLfloat (*storage)[4] ) * \param alignment desired memory alignment for the data (in bytes) */ void -_mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count, +_mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, GLuint count, GLuint alignment ) { v->stride = 4 * sizeof(GLfloat); diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h index fcf618a740..71281d5758 100644 --- a/src/mesa/math/m_vector.h +++ b/src/mesa/math/m_vector.h @@ -65,15 +65,15 @@ typedef struct { GLuint count; /**< size of the vector (in elements) */ GLuint stride; /**< stride from one element to the next (in bytes) */ GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */ - GLuint flags; /**< which columns are dirty */ + GLbitfield flags; /**< bitmask of VEC_x flags */ void *storage; /**< self-allocated storage */ GLuint storage_count; /**< storage size in elements */ } GLvector4f; -extern void _mesa_vector4f_init( GLvector4f *v, GLuint flags, +extern void _mesa_vector4f_init( GLvector4f *v, GLbitfield flags, GLfloat (*storage)[4] ); -extern void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, +extern void _mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, GLuint count, GLuint alignment ); extern void _mesa_vector4f_free( GLvector4f *v ); extern void _mesa_vector4f_print( const GLvector4f *v, const GLubyte *, GLboolean ); -- cgit v1.2.3 From b9d0f947f2bcc47047b162e3d7c8f91b6153e02c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 15:17:25 -0600 Subject: mesa: Compute gl_client_array->_MaxElement during array validation Used to be done in the glVertex/Normal/Color/etc/Pointer() calls but if the VBO was reallocated the size could change. New _NEW_BUFFER_OBJECT state flag. --- src/mesa/main/bufferobj.c | 2 ++ src/mesa/main/mtypes.h | 1 + src/mesa/main/state.c | 88 ++++++++++++++++++++++++++++++++--------------- src/mesa/main/varray.c | 13 ------- 4 files changed, 64 insertions(+), 40 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index c8d160baa9..49f690ddd2 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -958,6 +958,8 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, bufObj->Pointer = NULL; } + FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); + ASSERT(ctx->Driver.BufferData); /* Give the buffer object to the driver! may be null! */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 716e5c655d..368acde7a1 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2619,6 +2619,7 @@ struct gl_matrix_stack #define _NEW_PROGRAM 0x8000000 /**< __GLcontextRec::VertexProgram */ #define _NEW_CURRENT_ATTRIB 0x10000000 /**< __GLcontextRec::Current */ #define _NEW_PROGRAM_CONSTANTS 0x20000000 +#define _NEW_BUFFER_OBJECT 0x40000000 #define _NEW_ALL ~0 /*@}*/ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 47e1aaa728..a6411f7b62 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -64,97 +64,131 @@ update_separate_specular(GLcontext *ctx) /** - * Update state dependent on vertex arrays. + * Compute the index of the last array element that can be safely accessed + * in a vertex array. We can really only do this when the array lives in + * a VBO. + * The array->_MaxElement field will be updated. + * Later in glDrawArrays/Elements/etc we can do some bounds checking. + */ +static void +compute_max_element(struct gl_client_array *array) +{ + assert(array->Enabled); + if (array->BufferObj->Name) { + /* Compute the max element we can access in the VBO without going + * out of bounds. + */ + array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size + - (GLsizeiptrARB) array->Ptr + array->StrideB + - array->_ElementSize) / array->StrideB; + } + else { + /* user-space array, no idea how big it is */ + array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */ + } +} + + +/** + * Helper for update_arrays(). + * \return min(current min, array->_MaxElement). + */ +static GLuint +update_min(GLuint min, struct gl_client_array *array) +{ + compute_max_element(array); + return MIN2(min, array->_MaxElement); +} + + +/** + * Update ctx->Array._MaxElement (the max legal index into all enabled arrays). + * Need to do this upon new array state or new buffer object state. */ static void update_arrays( GLcontext *ctx ) { - const struct gl_array_object *arrayObj = ctx->Array.ArrayObj; - GLuint i, min; + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; + GLuint i, min = ~0; /* find min of _MaxElement values for all enabled arrays */ /* 0 */ if (ctx->VertexProgram._Current && arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) { - min = arrayObj->VertexAttrib[VERT_ATTRIB_POS]._MaxElement; + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]); } else if (arrayObj->Vertex.Enabled) { - min = arrayObj->Vertex._MaxElement; - } - else { - /* can't draw anything without vertex positions! */ - min = 0; + min = update_min(min, &arrayObj->Vertex); } /* 1 */ if (ctx->VertexProgram._Enabled && arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) { - min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement); + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]); } /* no conventional vertex weight array */ /* 2 */ if (ctx->VertexProgram._Enabled && arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { - min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement); + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]); } else if (arrayObj->Normal.Enabled) { - min = MIN2(min, arrayObj->Normal._MaxElement); + min = update_min(min, &arrayObj->Normal); } /* 3 */ if (ctx->VertexProgram._Enabled && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { - min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement); + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]); } else if (arrayObj->Color.Enabled) { - min = MIN2(min, arrayObj->Color._MaxElement); + min = update_min(min, &arrayObj->Color); } /* 4 */ if (ctx->VertexProgram._Enabled && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { - min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement); + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]); } else if (arrayObj->SecondaryColor.Enabled) { - min = MIN2(min, arrayObj->SecondaryColor._MaxElement); + min = update_min(min, &arrayObj->SecondaryColor); } /* 5 */ if (ctx->VertexProgram._Enabled && arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) { - min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_FOG]._MaxElement); + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_FOG]); } else if (arrayObj->FogCoord.Enabled) { - min = MIN2(min, arrayObj->FogCoord._MaxElement); + min = update_min(min, &arrayObj->FogCoord); } /* 6 */ if (ctx->VertexProgram._Enabled && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { - min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]._MaxElement); + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]); } else if (arrayObj->Index.Enabled) { - min = MIN2(min, arrayObj->Index._MaxElement); + min = update_min(min, &arrayObj->Index); } - /* 7 */ if (ctx->VertexProgram._Enabled && arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { - min = MIN2(min, arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]._MaxElement); + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]); } /* 8..15 */ for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) { if (ctx->VertexProgram._Enabled && arrayObj->VertexAttrib[i].Enabled) { - min = MIN2(min, arrayObj->VertexAttrib[i]._MaxElement); + min = update_min(min, &arrayObj->VertexAttrib[i]); } else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits && arrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) { - min = MIN2(min, arrayObj->TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement); + min = update_min(min, &arrayObj->TexCoord[i - VERT_ATTRIB_TEX0]); } } @@ -162,13 +196,13 @@ update_arrays( GLcontext *ctx ) if (ctx->VertexProgram._Current) { for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) { if (arrayObj->VertexAttrib[i].Enabled) { - min = MIN2(min, arrayObj->VertexAttrib[i]._MaxElement); + min = update_min(min, &arrayObj->VertexAttrib[i]); } } } if (arrayObj->EdgeFlag.Enabled) { - min = MIN2(min, arrayObj->EdgeFlag._MaxElement); + min = update_min(min, &arrayObj->EdgeFlag); } /* _MaxElement is one past the last legal array element */ @@ -548,7 +582,7 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & _DD_NEW_SEPARATE_SPECULAR) update_separate_specular( ctx ); - if (new_state & (_NEW_ARRAY | _NEW_PROGRAM)) + if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT)) update_arrays( ctx ); if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT)) diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 527555be0e..4d153b1c0b 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -65,22 +65,9 @@ update_array(GLcontext *ctx, struct gl_client_array *array, array->Ptr = (const GLubyte *) ptr; array->_ElementSize = elementSize; -#if FEATURE_ARB_vertex_buffer_object _mesa_reference_buffer_object(ctx, &array->BufferObj, ctx->Array.ArrayBufferObj); - /* Compute the index of the last array element that's inside the buffer. - * Later in glDrawArrays we'll check if start + count > _MaxElement to - * be sure we won't go out of bounds. - */ - if (array->BufferObj->Name) - array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size - - (GLsizeiptrARB) array->Ptr + array->StrideB - - elementSize) / array->StrideB; - else -#endif - array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */ - ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= dirtyBit; } -- cgit v1.2.3 From dcca97a3e3c1d8f5d27e1177257964eddb9effd3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 15:23:09 -0600 Subject: mesa: added gl_buffer_object::Written flag (for debug purposes) The flag is set when we data has been written into the buffer object. --- src/mesa/main/bufferobj.c | 6 ++++++ src/mesa/main/mtypes.h | 1 + 2 files changed, 7 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 49f690ddd2..43a8d2ba66 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -962,6 +962,8 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, ASSERT(ctx->Driver.BufferData); + bufObj->Written = GL_TRUE; + /* Give the buffer object to the driver! may be null! */ ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj ); } @@ -982,6 +984,8 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, return; } + bufObj->Written = GL_TRUE; + ASSERT(ctx->Driver.BufferSubData); ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj ); } @@ -1046,6 +1050,8 @@ _mesa_MapBufferARB(GLenum target, GLenum access) } bufObj->Access = access; + if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB) + bufObj->Written = GL_TRUE; return bufObj->Pointer; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 368acde7a1..276bc42eba 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1506,6 +1506,7 @@ struct gl_buffer_object GLsizeiptrARB Size; /**< Size of storage in bytes */ GLubyte *Data; /**< Location of storage either in RAM or VRAM. */ GLboolean OnCard; /**< Is buffer in VRAM? (hardware drivers) */ + GLboolean Written; /**< Ever written to? (for debugging) */ }; -- cgit v1.2.3 From 6359ecebec860963886801656ab4e01c4e9ff988 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 15:39:51 -0600 Subject: mesa: remove unused gl_buffer_object::OnCard field --- src/mesa/main/bufferobj.c | 2 -- src/mesa/main/mtypes.h | 1 - 2 files changed, 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 43a8d2ba66..641e5d7c3b 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -389,7 +389,6 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, (void) ctx; (void) target; (void) access; - ASSERT(!bufObj->OnCard); /* Just return a direct pointer to the data */ if (bufObj->Pointer) { /* already mapped! */ @@ -413,7 +412,6 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target, { (void) ctx; (void) target; - ASSERT(!bufObj->OnCard); /* XXX we might assert here that bufObj->Pointer is non-null */ bufObj->Pointer = NULL; return GL_TRUE; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 276bc42eba..affb000b8c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1505,7 +1505,6 @@ struct gl_buffer_object GLsizeiptr Length; /**< mapped length */ GLsizeiptrARB Size; /**< Size of storage in bytes */ GLubyte *Data; /**< Location of storage either in RAM or VRAM. */ - GLboolean OnCard; /**< Is buffer in VRAM? (hardware drivers) */ GLboolean Written; /**< Ever written to? (for debugging) */ }; -- cgit v1.2.3 From f37cccde3c2f4d63ba45be5b50b2358eb8ef98b4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 May 2009 11:01:02 -0600 Subject: vbo: in glDraw[Range]Element() code, check for out of bounds indexes No-op the bad drawing command rather than go out of bounds and render garbage. Print a warning to alert the developer to the bad drawing call. --- src/mesa/vbo/vbo_exec_array.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 0d4cbe9a1e..f4ad394f51 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -352,6 +352,13 @@ vbo_exec_DrawRangeElements(GLenum mode, if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices )) return; + if (end >= ctx->Array._MaxElement) { + /* the max element is out of bounds of one or more enabled arrays */ + _mesa_warning(ctx, "glDraw[Range]Elements() index=%u is " + "out of bounds (max=%u)", end, ctx->Array._MaxElement); + return; + } + FLUSH_CURRENT( ctx, 0 ); if (ctx->NewState) -- cgit v1.2.3 From 105c8529e78db961fee832b6248c3bcf59668bad Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 May 2009 13:10:48 -0600 Subject: mesa: fix comments, s/texture/buffer/ --- src/mesa/main/bufferobj.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 641e5d7c3b..a983376251 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -194,7 +194,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, return; if (*ptr) { - /* Unreference the old texture */ + /* Unreference the old buffer */ GLboolean deleteFlag = GL_FALSE; struct gl_buffer_object *oldObj = *ptr; @@ -227,7 +227,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, ASSERT(!*ptr); if (bufObj) { - /* reference new texture */ + /* reference new buffer */ /*_glthread_LOCK_MUTEX(tex->Mutex);*/ if (bufObj->RefCount == 0) { /* this buffer's being deleted (look just above) */ -- cgit v1.2.3 From 4f6b704f9796775d8d9937c3cf75a2901b99b896 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 May 2009 13:30:39 -0600 Subject: mesa: move the NullBufferObj from GLcontext to gl_shared_state Since shared array objects may point to the null/default buffer object, the null/default buffer object should be part of the shared state. --- src/mesa/main/arrayobj.c | 5 +++-- src/mesa/main/bufferobj.c | 16 ++++------------ src/mesa/main/context.c | 3 --- src/mesa/main/mtypes.h | 3 ++- src/mesa/main/pixel.c | 12 ++++++------ src/mesa/main/pixelstore.c | 9 ++++++--- src/mesa/main/shared.c | 12 ++++++++++++ src/mesa/swrast/s_imaging.c | 10 +++++----- src/mesa/vbo/vbo_context.c | 9 ++++++--- src/mesa/vbo/vbo_exec_api.c | 4 ++-- src/mesa/vbo/vbo_rebase.c | 2 +- src/mesa/vbo/vbo_split_copy.c | 4 ++-- src/mesa/vbo/vbo_split_inplace.c | 2 +- 13 files changed, 50 insertions(+), 41 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index b04095fd16..2646c12ccc 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -112,7 +112,8 @@ init_array(GLcontext *ctx, array->Normalized = GL_FALSE; #if FEATURE_ARB_vertex_buffer_object /* Vertex array buffers */ - array->BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &array->BufferObj, + ctx->Shared->NullBufferObj); #endif } @@ -180,7 +181,7 @@ _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) static void unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) { - if (bufObj != ctx->Array.NullBufferObj) { + if (bufObj != ctx->Shared->NullBufferObj) { _mesa_reference_buffer_object(ctx, &bufObj, NULL); } } diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index a983376251..1f2070ef47 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -424,16 +424,8 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target, void _mesa_init_buffer_objects( GLcontext *ctx ) { - /* Allocate the default buffer object and set refcount so high that - * it never gets deleted. - * XXX with recent/improved refcounting this may not longer be needed. - */ - ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0); - if (ctx->Array.NullBufferObj) - ctx->Array.NullBufferObj->RefCount = 1000; - - ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj; - ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj; + ctx->Array.ArrayBufferObj = ctx->Shared->NullBufferObj; + ctx->Array.ElementArrayBufferObj = ctx->Shared->NullBufferObj; } @@ -477,7 +469,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) /* The spec says there's not a buffer object named 0, but we use * one internally because it simplifies things. */ - newBufObj = ctx->Array.NullBufferObj; + newBufObj = ctx->Shared->NullBufferObj; } else { /* non-default buffer object */ @@ -744,7 +736,7 @@ unbind(GLcontext *ctx, struct gl_buffer_object *obj) { if (*ptr == obj) { - _mesa_reference_buffer_object(ctx, ptr, ctx->Array.NullBufferObj); + _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj); } } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index d780f91f04..1a290f251a 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1005,9 +1005,6 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_free_query_data(ctx); #endif -#if FEATURE_ARB_vertex_buffer_object - _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj); -#endif _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj); /* free dispatch tables */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index affb000b8c..3debbe9f2d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1593,7 +1593,6 @@ struct gl_array_attrib GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */ #if FEATURE_ARB_vertex_buffer_object - struct gl_buffer_object *NullBufferObj; struct gl_buffer_object *ArrayBufferObj; struct gl_buffer_object *ElementArrayBufferObj; #endif @@ -2064,6 +2063,8 @@ struct gl_shared_state GLuint TextureStateStamp; /**< state notification for shared tex */ /*@}*/ + /** Default buffer object for vertex arrays that aren't in VBOs */ + struct gl_buffer_object *NullBufferObj; /** * \name Vertex/fragment programs diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 57ae9c721a..d9f3e476e8 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -170,7 +170,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); @@ -229,7 +229,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); @@ -303,7 +303,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); @@ -371,7 +371,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); @@ -432,7 +432,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); @@ -494,7 +494,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c index ff1a6344cc..6a641f83f2 100644 --- a/src/mesa/main/pixelstore.c +++ b/src/mesa/main/pixelstore.c @@ -245,7 +245,8 @@ _mesa_init_pixelstore( GLcontext *ctx ) ctx->Pack.ClientStorage = GL_FALSE; ctx->Pack.Invert = GL_FALSE; #if FEATURE_EXT_pixel_buffer_object - ctx->Pack.BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, + ctx->Shared->NullBufferObj); #endif ctx->Unpack.Alignment = 4; ctx->Unpack.RowLength = 0; @@ -258,7 +259,8 @@ _mesa_init_pixelstore( GLcontext *ctx ) ctx->Unpack.ClientStorage = GL_FALSE; ctx->Unpack.Invert = GL_FALSE; #if FEATURE_EXT_pixel_buffer_object - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, + ctx->Shared->NullBufferObj); #endif /* @@ -278,6 +280,7 @@ _mesa_init_pixelstore( GLcontext *ctx ) ctx->DefaultPacking.ClientStorage = GL_FALSE; ctx->DefaultPacking.Invert = GL_FALSE; #if FEATURE_EXT_pixel_buffer_object - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, + ctx->Shared->NullBufferObj); #endif } diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index ae8dd2a836..759883743d 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -33,6 +33,7 @@ #include "mtypes.h" #include "hash.h" #include "arrayobj.h" +#include "bufferobj.h" #include "shared.h" #include "shader/program.h" #include "shader/shader_api.h" @@ -92,6 +93,13 @@ _mesa_alloc_shared_state(GLcontext *ctx) shared->BufferObjects = _mesa_NewHashTable(); #endif + /* Allocate the default buffer object and set refcount so high that + * it never gets deleted. + * XXX with recent/improved refcounting this may not longer be needed. + */ + shared->NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0); + shared->NullBufferObj->RefCount = 1000; + shared->ArrayObjects = _mesa_NewHashTable(); /* Create default texture objects */ @@ -341,6 +349,10 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) _mesa_DeleteHashTable(shared->RenderBuffers); #endif +#if FEATURE_ARB_vertex_buffer_object + _mesa_delete_buffer_object(ctx, shared->NullBufferObj); +#endif + /* * Free texture objects (after FBOs since some textures might have * been bound to FBOs). diff --git a/src/mesa/swrast/s_imaging.c b/src/mesa/swrast/s_imaging.c index d6be3aa022..3578b713f6 100644 --- a/src/mesa/swrast/s_imaging.c +++ b/src/mesa/swrast/s_imaging.c @@ -60,7 +60,7 @@ _swrast_CopyColorTable( GLcontext *ctx, /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; _mesa_ColorTable(target, internalformat, width, GL_RGBA, CHAN_TYPE, data); @@ -94,7 +94,7 @@ _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start, /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; _mesa_ColorSubTable(target, start, width, GL_RGBA, CHAN_TYPE, data); @@ -126,7 +126,7 @@ _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; /* store as convolution filter */ _mesa_ConvolutionFilter1D(target, internalFormat, width, @@ -178,12 +178,12 @@ _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, ctx->Unpack.SkipImages = 0; ctx->Unpack.SwapBytes = GL_FALSE; ctx->Unpack.LsbFirst = GL_FALSE; - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; ctx->NewState |= _NEW_PACKUNPACK; /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; _mesa_ConvolutionFilter2D(target, internalFormat, width, height, GL_RGBA, CHAN_TYPE, rgba); diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index ca8190fd05..f193a4bf1e 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -28,6 +28,7 @@ #include "main/imports.h" #include "main/mtypes.h" #include "main/api_arrayelt.h" +#include "main/bufferobj.h" #include "math/m_eval.h" #include "vbo.h" #include "vbo_context.h" @@ -81,7 +82,8 @@ static void init_legacy_currval(GLcontext *ctx) cl->Type = GL_FLOAT; cl->Format = GL_RGBA; cl->Ptr = (const void *)ctx->Current.Attrib[i]; - cl->BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &cl->BufferObj, + ctx->Shared->NullBufferObj); } } @@ -106,7 +108,8 @@ static void init_generic_currval(GLcontext *ctx) cl->Stride = 0; cl->StrideB = 0; cl->Enabled = 1; - cl->BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &cl->BufferObj, + ctx->Shared->NullBufferObj); } } @@ -150,7 +153,7 @@ static void init_mat_currval(GLcontext *ctx) cl->Stride = 0; cl->StrideB = 0; cl->Enabled = 1; - cl->BufferObj = ctx->Array.NullBufferObj; + cl->BufferObj = ctx->Shared->NullBufferObj; } } diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 5d35ec9c11..6871ee5cab 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -671,7 +671,7 @@ void vbo_use_buffer_objects(GLcontext *ctx) GLsizei size = VBO_VERT_BUFFER_SIZE; /* Make sure this func is only used once */ - assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj); + assert(exec->vtx.bufferobj == ctx->Shared->NullBufferObj); if (exec->vtx.buffer_map) { _mesa_align_free(exec->vtx.buffer_map); exec->vtx.buffer_map = NULL; @@ -697,7 +697,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) */ _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, - ctx->Array.NullBufferObj); + ctx->Shared->NullBufferObj); ASSERT(!exec->vtx.buffer_map); exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64); diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index dae778e741..ea87dede64 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -161,7 +161,7 @@ void vbo_rebase_prims( GLcontext *ctx, GL_ELEMENT_ARRAY_BUFFER, ib->obj); - tmp_ib.obj = ctx->Array.NullBufferObj; + tmp_ib.obj = ctx->Shared->NullBufferObj; tmp_ib.ptr = tmp_indices; tmp_ib.count = ib->count; tmp_ib.type = ib->type; diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 56a9fafac4..2f6a1998ea 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -459,7 +459,7 @@ replay_init( struct copy_context *copy ) dst->Ptr = copy->dstbuf + offset; dst->Enabled = GL_TRUE; dst->Normalized = src->Normalized; - dst->BufferObj = ctx->Array.NullBufferObj; + dst->BufferObj = ctx->Shared->NullBufferObj; dst->_MaxElement = copy->dstbuf_size; /* may be less! */ offset += copy->varying[i].size; @@ -479,7 +479,7 @@ replay_init( struct copy_context *copy ) */ copy->dstib.count = 0; /* duplicates dstelt_nr */ copy->dstib.type = GL_UNSIGNED_INT; - copy->dstib.obj = ctx->Array.NullBufferObj; + copy->dstib.obj = ctx->Shared->NullBufferObj; copy->dstib.ptr = copy->dstelt; } diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c index fbc856e93b..3ed6b34fbf 100644 --- a/src/mesa/vbo/vbo_split_inplace.c +++ b/src/mesa/vbo/vbo_split_inplace.c @@ -221,7 +221,7 @@ static void split_prims( struct split_context *split) ib.count = count; ib.type = GL_UNSIGNED_INT; - ib.obj = split->ctx->Array.NullBufferObj; + ib.obj = split->ctx->Shared->NullBufferObj; ib.ptr = elts; tmpprim = *prim; -- cgit v1.2.3 From 9bb6684799f00fabc313ee50be671454e498d8a9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 May 2009 13:36:20 -0600 Subject: mesa: array object comments --- src/mesa/main/mtypes.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 3debbe9f2d..b24366d0fe 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1557,6 +1557,8 @@ struct gl_array_object /** Name of the array object as received from glGenVertexArrayAPPLE. */ GLuint Name; + /** XXX Need a refcount here */ + /** Conventional vertex arrays */ /*@{*/ struct gl_client_array Vertex; @@ -1583,7 +1585,10 @@ struct gl_array_object */ struct gl_array_attrib { + /** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */ struct gl_array_object *ArrayObj; + + /** The default vertex array object */ struct gl_array_object *DefaultArrayObj; GLint ActiveTexture; /**< Client Active Texture */ -- cgit v1.2.3 From 1030bf0ded2a88a5e27f7a4d393c11cfde3d3c5a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 May 2009 13:52:26 -0600 Subject: mesa: reference counting for gl_array_object Every kind of object that can be shared by multiple contexts should be refcounted. --- src/mesa/main/arrayobj.c | 67 +++++++++++++++++++++++++++++++++++++++++++++--- src/mesa/main/arrayobj.h | 23 ++++++++++++----- src/mesa/main/mtypes.h | 3 ++- src/mesa/main/varray.c | 4 +-- 4 files changed, 83 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 2646c12ccc..71f4216bd3 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -94,10 +94,69 @@ void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ) { (void) ctx; + _glthread_DESTROY_MUTEX(obj->Mutex); _mesa_free(obj); } +/** + * Set ptr to arrayObj w/ reference counting. + */ +void +_mesa_reference_array_object(GLcontext *ctx, + struct gl_array_object **ptr, + struct gl_array_object *arrayObj) +{ + if (*ptr == arrayObj) + return; + + if (*ptr) { + /* Unreference the old array object */ + GLboolean deleteFlag = GL_FALSE; + struct gl_array_object *oldObj = *ptr; + + _glthread_LOCK_MUTEX(oldObj->Mutex); + ASSERT(oldObj->RefCount > 0); + oldObj->RefCount--; +#if 0 + printf("ArrayObj %p %d DECR to %d\n", + (void *) oldObj, oldObj->Name, oldObj->RefCount); +#endif + deleteFlag = (oldObj->RefCount == 0); + _glthread_UNLOCK_MUTEX(oldObj->Mutex); + + if (deleteFlag) { + ASSERT(ctx->Driver.DeleteArrayObject); + ctx->Driver.DeleteArrayObject(ctx, oldObj); + } + + *ptr = NULL; + } + ASSERT(!*ptr); + + if (arrayObj) { + /* reference new array object */ + _glthread_LOCK_MUTEX(arrayObj->Mutex); + if (arrayObj->RefCount == 0) { + /* this array's being deleted (look just above) */ + /* Not sure this can every really happen. Warn if it does. */ + _mesa_problem(NULL, "referencing deleted array object"); + *ptr = NULL; + } + else { + arrayObj->RefCount++; +#if 0 + printf("ArrayObj %p %d INCR to %d\n", + (void *) arrayObj, arrayObj->Name, arrayObj->RefCount); +#endif + *ptr = arrayObj; + } + _glthread_UNLOCK_MUTEX(arrayObj->Mutex); + } +} + + + static void init_array(GLcontext *ctx, struct gl_client_array *array, GLint size, GLint type) @@ -130,6 +189,9 @@ _mesa_initialize_array_object( GLcontext *ctx, obj->Name = name; + _glthread_INIT_MUTEX(obj->Mutex); + obj->RefCount = 1; + /* Init the individual arrays */ init_array(ctx, &obj->Vertex, 4, GL_FLOAT); init_array(ctx, &obj->Normal, 3, GL_FLOAT); @@ -227,7 +289,6 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) if (!newObj) { /* If this is a new array object id, allocate an array object now. */ - newObj = (*ctx->Driver.NewArrayObject)(ctx, id); if (!newObj) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE"); @@ -237,11 +298,9 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) } } - ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - ctx->Array.ArrayObj = newObj; - + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj); /* Pass BindVertexArray call to device driver */ if (ctx->Driver.BindArrayObject && newObj) diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index c7d66ec166..9c4036af5a 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -41,17 +41,26 @@ * Internal functions */ -struct gl_array_object * _mesa_new_array_object( GLcontext *ctx, - GLuint name ); +extern struct gl_array_object * +_mesa_new_array_object( GLcontext *ctx, GLuint name ); -void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ); +extern void +_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ); -void _mesa_initialize_array_object( GLcontext *ctx, - struct gl_array_object *obj, GLuint name ); +extern void +_mesa_reference_array_object(GLcontext *ctx, + struct gl_array_object **ptr, + struct gl_array_object *arrayObj); -void _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ); +extern void +_mesa_initialize_array_object( GLcontext *ctx, + struct gl_array_object *obj, GLuint name ); -void _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ); +extern void +_mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ); + +extern void +_mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index b24366d0fe..d11df535f2 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1557,7 +1557,8 @@ struct gl_array_object /** Name of the array object as received from glGenVertexArrayAPPLE. */ GLuint Name; - /** XXX Need a refcount here */ + GLint RefCount; + _glthread_Mutex Mutex; /** Conventional vertex arrays */ /*@{*/ diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 4d153b1c0b..a9c9162be1 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1039,7 +1039,7 @@ void _mesa_init_varray(GLcontext *ctx) { ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0); - ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj; - + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, + ctx->Array.DefaultArrayObj); ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ } -- cgit v1.2.3 From 32b851c80792623195069d7a41a5808cff3b2f6f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 May 2009 14:26:17 -0600 Subject: mesa: clean-up vertex array object VBO unbinding and delete/refcounting Don't really delete vertex array objects until the refcount hits zero. At that time, unbind any pointers to VBOs. --- src/mesa/main/arrayobj.c | 64 +++++++++++++++++++++++++----------------------- 1 file changed, 33 insertions(+), 31 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 71f4216bd3..b4d1a77b97 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -68,6 +68,32 @@ lookup_arrayobj(GLcontext *ctx, GLuint id) } +/** + * For all the vertex arrays in the array object, unbind any pointers + * to any buffer objects (VBOs). + * This is done just prior to array object destruction. + */ +static void +unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj) +{ + GLuint i; + + _mesa_reference_buffer_object(ctx, &obj->Vertex.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->Normal.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->Color.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->SecondaryColor.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->FogCoord.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->Index.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->EdgeFlag.BufferObj, NULL); + + for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + _mesa_reference_buffer_object(ctx, &obj->TexCoord[i].BufferObj, NULL); + + for (i = 0; i < VERT_ATTRIB_MAX; i++) + _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL); +} + + /** * Allocate and initialize a new vertex array object. * @@ -94,6 +120,7 @@ void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ) { (void) ctx; + unbind_array_object_vbos(ctx, obj); _glthread_DESTROY_MUTEX(obj->Mutex); _mesa_free(obj); } @@ -240,15 +267,6 @@ _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) } -static void -unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) -{ - if (bufObj != ctx->Shared->NullBufferObj) { - _mesa_reference_buffer_object(ctx, &bufObj, NULL); - } -} - - /**********************************************************************/ /* API Functions */ /**********************************************************************/ @@ -275,7 +293,7 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) return; /* rebinding the same array object- no change */ /* - * Get pointer to new array object (newBufObj) + * Get pointer to new array object (newObj) */ if (id == 0) { /* The spec says there is no array object named 0, but we use @@ -334,7 +352,6 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) if ( obj != NULL ) { ASSERT( obj->Name == ids[i] ); - /* If the array object is currently bound, the spec says "the binding * for that object reverts to zero and the default vertex array * becomes current." @@ -343,28 +360,13 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) CALL_BindVertexArrayAPPLE( ctx->Exec, (0) ); } -#if FEATURE_ARB_vertex_buffer_object - /* Unbind any buffer objects that might be bound to arrays in - * this array object. - */ - unbind_buffer_object( ctx, obj->Vertex.BufferObj ); - unbind_buffer_object( ctx, obj->Normal.BufferObj ); - unbind_buffer_object( ctx, obj->Color.BufferObj ); - unbind_buffer_object( ctx, obj->SecondaryColor.BufferObj ); - unbind_buffer_object( ctx, obj->FogCoord.BufferObj ); - unbind_buffer_object( ctx, obj->Index.BufferObj ); - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { - unbind_buffer_object( ctx, obj->TexCoord[i].BufferObj ); - } - unbind_buffer_object( ctx, obj->EdgeFlag.BufferObj ); - for (i = 0; i < VERT_ATTRIB_MAX; i++) { - unbind_buffer_object( ctx, obj->VertexAttrib[i].BufferObj ); - } -#endif - /* The ID is immediately freed for re-use */ _mesa_remove_array_object(ctx, obj); - ctx->Driver.DeleteArrayObject(ctx, obj); + + /* Unreference the array object. + * If refcount hits zero, the object will be deleted. + */ + _mesa_reference_array_object(ctx, &obj, NULL); } } -- cgit v1.2.3 From fa95ecb467d656e293a12c089b3e85fcbbadb848 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 May 2009 14:33:18 -0600 Subject: mesa: make the array object save/remove functions static --- src/mesa/main/arrayobj.c | 14 +++++++------- src/mesa/main/arrayobj.h | 7 ------- 2 files changed, 7 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index b4d1a77b97..8ec73b9526 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -243,8 +243,8 @@ _mesa_initialize_array_object( GLcontext *ctx, /** * Add the given array object to the array object pool. */ -void -_mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ) +static void +save_array_object( GLcontext *ctx, struct gl_array_object *obj ) { if (obj->Name > 0) { /* insert into hash table */ @@ -257,8 +257,8 @@ _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ) * Remove the given array object from the array object pool. * Do not deallocate the array object though. */ -void -_mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) +static void +remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) { if (obj->Name > 0) { /* remove from hash table */ @@ -312,7 +312,7 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE"); return; } - _mesa_save_array_object(ctx, newObj); + save_array_object(ctx, newObj); } } @@ -361,7 +361,7 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) } /* The ID is immediately freed for re-use */ - _mesa_remove_array_object(ctx, obj); + remove_array_object(ctx, obj); /* Unreference the array object. * If refcount hits zero, the object will be deleted. @@ -415,7 +415,7 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays) _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE"); return; } - _mesa_save_array_object(ctx, obj); + save_array_object(ctx, obj); arrays[i] = first + i; } diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 9c4036af5a..9c2f340cfa 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -56,13 +56,6 @@ extern void _mesa_initialize_array_object( GLcontext *ctx, struct gl_array_object *obj, GLuint name ); -extern void -_mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ); - -extern void -_mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ); - - /* * API functions -- cgit v1.2.3 From 14365aa0ef278ac6e04a8c6e6d37e6625b0a309a Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 2 May 2009 17:37:20 +0200 Subject: r300: fix compiler warnings --- src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h | 2 ++ src/mesa/drivers/dri/radeon/radeon_common.c | 1 + src/mesa/drivers/dri/radeon/radeon_cs_legacy.c | 8 -------- src/mesa/drivers/dri/radeon/radeon_texture.c | 1 + 4 files changed, 4 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h index 6f1a0b4535..2d6b49257d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h +++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h @@ -1,3 +1,5 @@ +#include + #ifndef RADEON_CS_WRAPPER_H #define RADEON_CS_WRAPPER_H diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index ee3ee9ca50..daf03a9856 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -62,6 +62,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/bufferobj.h" #include "main/buffers.h" #include "main/depth.h" +#include "main/polygon.h" #include "main/shaders.h" #include "main/texstate.h" #include "main/varray.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c index b47b095cf2..e4ee2b9915 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c @@ -261,14 +261,6 @@ static int cs_set_age(struct radeon_cs *cs) return 0; } -static void dump_cmdbuf(struct radeon_cs *cs) -{ - int i; - for (i = 0; i < cs->cdw; i++){ - fprintf(stderr,"%x: %08x\n", i, cs->packets[i]); - } - -} static int cs_emit(struct radeon_cs *cs) { struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm; diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 35ed542431..0f1d9c2158 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -38,6 +38,7 @@ #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" +#include "main/texgetimage.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ -- cgit v1.2.3 From dc8c7177592fc804f00409d53049af8e6b55f331 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 2 May 2009 19:34:57 +0200 Subject: r300: moar cleanup - remove unused r300UpdateClipPlanes function - move reg definition to r300_reg.h - remove incorrect forward definition of tnl_UpdateFixedFunctionProgram and add proper #include - remove unreachable code --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 6 +----- src/mesa/drivers/dri/r300/r300_reg.h | 3 +++ src/mesa/drivers/dri/r300/r300_state.c | 19 +------------------ src/mesa/drivers/dri/r300/r300_state.h | 4 ---- 4 files changed, 5 insertions(+), 27 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index afca0e24a6..6ae724bff9 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -55,9 +55,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" #include "radeon_reg.h" -#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200 -# define RADEON_ONE_REG_WR (1 << 15) - /** # of dwords reserved for additional instructions that may need to be written * during flushing. */ @@ -71,7 +68,6 @@ static unsigned packet0_count(r300ContextPtr r300, uint32_t *pkt) drm_r300_cmd_header_t *t = (drm_r300_cmd_header_t*)pkt; return t->packet0.count; } - return 0; } #define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count) @@ -111,7 +107,7 @@ void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom) } else { BEGIN_BATCH_NO_AUTOSTATE(5 + ndw); } - OUT_BATCH_REGVAL(R300_VAP_PVS_UPLOAD_ADDRESS, addr); + OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr); OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, ndw-1) | RADEON_ONE_REG_WR); for (i = 0; i < ndw; i++) { OUT_BATCH(atom->cmd[i+1]); diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 79dd1e1fa2..c22616b95f 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -3178,6 +3178,9 @@ enum { # define R300_W_SRC_RAS (1 << 2) +/* Packet0 field ordering to write all values to the same reg */ +#define RADEON_ONE_REG_WR (1 << 15) + /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. * Two parameter dwords: * 0. VAP_VTX_FMT: The first parameter is not written to hardware diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 99441a22fd..330f1dab49 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -53,6 +53,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "shader/prog_statevars.h" #include "vbo/vbo.h" #include "tnl/tnl.h" +#include "tnl/t_vp_build.h" #include "r300_context.h" #include "r300_ioctl.h" @@ -2467,24 +2468,6 @@ static void r300RenderMode(GLcontext * ctx, GLenum mode) (void)mode; } -void r300UpdateClipPlanes( GLcontext *ctx ) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - GLuint p; - - for (p = 0; p < ctx->Const.MaxClipPlanes; p++) { - if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { - GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p]; - - R300_STATECHANGE( rmesa, vpucp[p] ); - rmesa->hw.vpucp[p].cmd[R300_VPUCP_X] = ip[0]; - rmesa->hw.vpucp[p].cmd[R300_VPUCP_Y] = ip[1]; - rmesa->hw.vpucp[p].cmd[R300_VPUCP_Z] = ip[2]; - rmesa->hw.vpucp[p].cmd[R300_VPUCP_W] = ip[3]; - } - } -} - /** * Initialize driver's state callback functions */ diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h index 247a20ee51..3921efa8e3 100644 --- a/src/mesa/drivers/dri/r300/r300_state.h +++ b/src/mesa/drivers/dri/r300/r300_state.h @@ -50,16 +50,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. r300->radeon.hw.is_dirty = GL_TRUE; \ } while(0) -// r300_state.c -extern int future_hw_tcl_on; -void _tnl_UpdateFixedFunctionProgram (GLcontext * ctx); void r300UpdateViewportOffset (GLcontext * ctx); void r300UpdateDrawBuffer (GLcontext * ctx); void r300UpdateStateParameters (GLcontext * ctx, GLuint new_state); void r300UpdateShaders (r300ContextPtr rmesa); void r300UpdateShaderStates (r300ContextPtr rmesa); void r300InitState (r300ContextPtr r300); -void r300UpdateClipPlanes (GLcontext * ctx); void r300InitStateFuncs (struct dd_function_table *functions); #endif /* __R300_STATE_H__ */ -- cgit v1.2.3 From a7bb95bf142ac9727a4223639742a8524f9c724b Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Tue, 5 May 2009 14:45:51 +0200 Subject: r300: add missing texture format Fixes piglit/texdepth --- src/mesa/drivers/dri/r300/r300_texstate.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 2d7ad55521..443fafe5e2 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -117,6 +117,7 @@ static const struct tx_table { _ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)), _ASSIGN(Z16, R300_EASY_TX_FORMAT(X, X, X, X, X16)), _ASSIGN(Z24_S8, R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8)), + _ASSIGN(S8_Z24, R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8)), _ASSIGN(Z32, R300_EASY_TX_FORMAT(X, X, X, X, X32)), /* *INDENT-ON* */ }; -- cgit v1.2.3 From b25168c34c60760a33ca9e8336ac76cf1219f143 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Fri, 1 May 2009 18:52:54 +0100 Subject: mesa: Make _mesa_share_state thread safe. --- src/mesa/main/context.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 1a290f251a..ddbc631e67 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1394,14 +1394,21 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare) { if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) { struct gl_shared_state *oldSharedState = ctx->Shared; + GLint RefCount; ctx->Shared = ctxToShare->Shared; + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); ctx->Shared->RefCount++; + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); update_default_objects(ctx); - oldSharedState->RefCount--; - if (oldSharedState->RefCount == 0) { + _glthread_LOCK_MUTEX(oldSharedState->Mutex); + RefCount = --oldSharedState->RefCount; + _glthread_UNLOCK_MUTEX(oldSharedState->Mutex); + + if (RefCount == 0) { _mesa_free_shared_state(ctx, oldSharedState); } -- cgit v1.2.3 From 01280cff537544299fe0c5f1a282abde8e69b1f3 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 7 May 2009 11:46:08 +0100 Subject: mesa/st: cope with non-ibo index data in st_draw_feedback.c Previously only non-indexed or indicies-in-a-vbo cases were handled in this code. This change adds the missing regular indices-in-memory case. --- src/mesa/state_tracker/st_draw_feedback.c | 23 +++++++++++++++-------- 1 file changed, 15 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index e533afd051..32502a9cda 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -196,13 +196,10 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_vertex_elements(draw, vp->num_inputs, velements); if (ib) { - unsigned indexSize; struct gl_buffer_object *bufobj = ib->obj; - struct st_buffer_object *stobj = st_buffer_object(bufobj); + unsigned indexSize; void *map; - index_buffer_handle = stobj->buffer; - switch (ib->type) { case GL_UNSIGNED_INT: indexSize = 4; @@ -215,9 +212,19 @@ st_feedback_draw_vbo(GLcontext *ctx, return; } - map = pipe_buffer_map(pipe->screen, index_buffer_handle, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer(draw, indexSize, map); + if (bufobj && bufobj->Name) { + struct st_buffer_object *stobj = st_buffer_object(bufobj); + + index_buffer_handle = stobj->buffer; + + map = pipe_buffer_map(pipe->screen, index_buffer_handle, + PIPE_BUFFER_USAGE_CPU_READ); + + draw_set_mapped_element_buffer(draw, indexSize, map); + } + else { + draw_set_mapped_element_buffer(draw, indexSize, (void *) ib->ptr); + } } else { /* no index/element buffer */ @@ -252,7 +259,7 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_mapped_vertex_buffer(draw, i, NULL); } } - if (ib) { + if (index_buffer_handle) { pipe_buffer_unmap(pipe->screen, index_buffer_handle); draw_set_mapped_element_buffer(draw, 0, NULL); } -- cgit v1.2.3 From 6826bad6a75e78729dd472ea26c87787c90ada4c Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 7 May 2009 19:27:30 +0100 Subject: mesa/st: remove redundant call to st_finish in CopyTexSubImage Rendering should already have been flushed, any synchronization will be done by the driver or memory manager. --- src/mesa/state_tracker/st_cb_texture.c | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index b7b791d9a4..98f109fc65 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1315,9 +1315,6 @@ st_copy_texsubimage(GLcontext *ctx, GLboolean use_fallback = GL_TRUE; GLboolean matching_base_formats; - /* any rendering in progress must complete before we grab the fb image */ - st_finish(ctx->st); - /* make sure finalize_textures has been called? */ if (0) st_validate_state(ctx->st); -- cgit v1.2.3 From d5c2ad8514ce8064d83febf647c9e726788b7924 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 7 May 2009 19:48:06 +0100 Subject: mesa/st: keep surface_copy arguments positive The src/dest x,y, and w,h arguments of the pipe->surface_copy function are unsigned and the drivers aren't expecting negative (or extremly-large unsigned) values as inputs. Trim the requests at the state-tracker level before passing down. --- src/mesa/state_tracker/st_cb_drawpixels.c | 43 ++++++++++++++++++++++++++++--- src/mesa/state_tracker/st_cb_texture.c | 28 ++++++++++++++++++++ 2 files changed, 68 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 08dc7c930e..89725cfe8d 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -910,6 +910,34 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, st_validate_state(st); + if (srcx < 0) { + width -= -srcx; + dstx += -srcx; + srcx = 0; + } + + if (srcy < 0) { + height -= -srcy; + dsty += -srcy; + srcy = 0; + } + + if (dstx < 0) { + width -= -dstx; + srcx += -dstx; + dstx = 0; + } + + if (dsty < 0) { + height -= -dsty; + srcy += -dsty; + dsty = 0; + } + + if (width < 0 || height < 0) + return; + + if (type == GL_STENCIL) { /* can't use texturing to do stencil */ copy_stencil_pixels(ctx, srcx, srcy, width, height, dstx, dsty); @@ -951,15 +979,24 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, } } + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + srcy = ctx->DrawBuffer->Height - srcy - height; + + if (srcy < 0) { + height -= -srcy; + srcy = 0; + } + + if (height < 0) + return; + } + pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0, width, height, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) return; - if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { - srcy = ctx->DrawBuffer->Height - srcy - height; - } if (srcFormat == texFormat) { /* copy source framebuffer surface into mipmap/texture */ diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 98f109fc65..b182106fd5 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1337,6 +1337,34 @@ st_copy_texsubimage(GLcontext *ctx, return; } + if (srcX < 0) { + width -= -srcX; + destX += -srcX; + srcX = 0; + } + + if (srcY < 0) { + height -= -srcY; + destY += -srcY; + srcY = 0; + } + + if (destX < 0) { + width -= -destX; + srcX += -destX; + destX = 0; + } + + if (destY < 0) { + height -= -destY; + srcY += -destY; + destY = 0; + } + + if (width < 0 || height < 0) + return; + + assert(strb); assert(strb->surface); assert(stImage->pt); -- cgit v1.2.3 From 751f73e2812cf8185c775a91c16cf8565b85536d Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Fri, 1 May 2009 18:20:42 +0100 Subject: mesa/main: set PREFER_DP4 to match position_invarient code This is a quick fix for z fighting in quake4 caused by the mismatch between vertex transformation here and in the position_invarient code. Full fix would be to make this driver-tunable and adjust both position_invarient and ffvertex_prog.c code to respect driver preferences. --- src/mesa/main/ffvertex_prog.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 1ce5685af4..82e1c4af66 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -319,7 +319,7 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) * multiplications with DP4's or with MUL/MAD's? SSE works better * with the latter, drivers may differ. */ -#define PREFER_DP4 0 +#define PREFER_DP4 1 /* Use uregs to represent registers internally, translate to Mesa's -- cgit v1.2.3 From b6e8256899a9a93c665c34e10efcc918f2fcc095 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 5 May 2009 12:12:28 +0100 Subject: mesa: more complete fix for transform_invarient glitches Add a new flag mvp_with_dp4 in the context, and use that to switch both ffvertex.c and programopt.c vertex transformation code to either DP4 or MUL/MAD implementations. --- src/mesa/main/context.c | 13 ++++ src/mesa/main/context.h | 4 ++ src/mesa/main/ffvertex_prog.c | 16 +++-- src/mesa/main/mtypes.h | 6 ++ src/mesa/shader/programopt.c | 119 +++++++++++++++++++++++++++++++++++- src/mesa/state_tracker/st_context.c | 6 ++ 6 files changed, 153 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 016284de9a..d780f91f04 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1522,4 +1522,17 @@ _mesa_Flush(void) } +/** + * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over + * MUL/MAD, or vice versa, call this function to register that. + * Otherwise we default to MUL/MAD. + */ +void +_mesa_set_mvp_with_dp4( GLcontext *ctx, + GLboolean flag ) +{ + ctx->mvp_with_dp4 = flag; +} + + /*@}*/ diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index ecc1cec779..5b57d88029 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -151,6 +151,10 @@ extern struct _glapi_table * _mesa_get_dispatch(GLcontext *ctx); +void +_mesa_set_mvp_with_dp4( GLcontext *ctx, + GLboolean flag ); + /** \name Miscellaneous */ /*@{*/ diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 82e1c4af66..43325b1352 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -315,12 +315,6 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) */ #define DISASSEM 0 -/* Should be tunable by the driver - do we want to do matrix - * multiplications with DP4's or with MUL/MAD's? SSE works better - * with the latter, drivers may differ. - */ -#define PREFER_DP4 1 - /* Use uregs to represent registers internally, translate to Mesa's * expected formats on emit. @@ -348,6 +342,7 @@ struct tnl_program { const struct state_key *state; struct gl_vertex_program *program; GLint max_inst; /** number of instructions allocated for program */ + GLboolean mvp_with_dp4; GLuint temp_in_use; GLuint temp_reserved; @@ -775,7 +770,7 @@ static struct ureg get_eye_position( struct tnl_program *p ) p->eye_position = reserve_temp(p); - if (PREFER_DP4) { + if (p->mvp_with_dp4) { register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3, 0, modelview ); @@ -881,7 +876,7 @@ static void build_hpos( struct tnl_program *p ) struct ureg hpos = register_output( p, VERT_RESULT_HPOS ); struct ureg mvp[4]; - if (PREFER_DP4) { + if (p->mvp_with_dp4) { register_matrix_param5( p, STATE_MVP_MATRIX, 0, 0, 3, 0, mvp ); emit_matrix_transform_vec4( p, hpos, mvp, pos ); @@ -1574,7 +1569,7 @@ static void build_texture_transform( struct tnl_program *p ) struct ureg in = (!is_undef(out_texgen) ? out_texgen : register_input(p, VERT_ATTRIB_TEX0+i)); - if (PREFER_DP4) { + if (p->mvp_with_dp4) { register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3, 0, texmat ); emit_matrix_transform_vec4( p, out, texmat, in ); @@ -1708,6 +1703,7 @@ static void build_tnl_program( struct tnl_program *p ) static void create_new_program( const struct state_key *key, struct gl_vertex_program *program, + GLboolean mvp_with_dp4, GLuint max_temps) { struct tnl_program p; @@ -1721,6 +1717,7 @@ create_new_program( const struct state_key *key, p.transformed_normal = undef; p.identity = undef; p.temp_in_use = 0; + p.mvp_with_dp4 = mvp_with_dp4; if (max_temps >= sizeof(int) * 8) p.temp_reserved = 0; @@ -1776,6 +1773,7 @@ _mesa_get_fixed_func_vertex_program(GLcontext *ctx) return NULL; create_new_program( &key, prog, + ctx->mvp_with_dp4, ctx->Const.VertexProgram.MaxTemps ); #if 0 diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 30c7cca3b5..ed6b1062bd 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2977,6 +2977,12 @@ struct __GLcontextRec /** software compression/decompression supported or not */ GLboolean Mesa_DXTn; + /** + * Use dp4 (rather than mul/mad) instructions for position + * transformation? + */ + GLboolean mvp_with_dp4; + /** Core tnl module support */ struct gl_tnl_module TnlModule; diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index ecd98dc85c..f70c75cec8 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -45,8 +45,8 @@ * into a vertex program. * May be used to implement the position_invariant option. */ -void -_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) +static void +_mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog) { struct prog_instruction *newInst; const GLuint origLen = vprog->Base.NumInstructions; @@ -113,6 +113,121 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) } +static void +_mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog) +{ + struct prog_instruction *newInst; + const GLuint origLen = vprog->Base.NumInstructions; + const GLuint newLen = origLen + 4; + GLuint hposTemp; + GLuint i; + + /* + * Setup state references for the modelview/projection matrix. + * XXX we should check if these state vars are already declared. + */ + static const gl_state_index mvpState[4][STATE_LENGTH] = { + { STATE_MVP_MATRIX, 0, 0, 0, STATE_MATRIX_TRANSPOSE }, + { STATE_MVP_MATRIX, 0, 1, 1, STATE_MATRIX_TRANSPOSE }, + { STATE_MVP_MATRIX, 0, 2, 2, STATE_MATRIX_TRANSPOSE }, + { STATE_MVP_MATRIX, 0, 3, 3, STATE_MATRIX_TRANSPOSE }, + }; + GLint mvpRef[4]; + + for (i = 0; i < 4; i++) { + mvpRef[i] = _mesa_add_state_reference(vprog->Base.Parameters, + mvpState[i]); + } + + /* Alloc storage for new instructions */ + newInst = _mesa_alloc_instructions(newLen); + if (!newInst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glProgramString(inserting position_invariant code)"); + return; + } + + /* TEMP hposTemp; */ + hposTemp = vprog->Base.NumTemporaries++; + + /* + * Generated instructions: + * emit_op2(p, OPCODE_MUL, tmp, 0, swizzle1(src,X), mat[0]); + * emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Y), mat[1], tmp); + * emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Z), mat[2], tmp); + * emit_op3(p, OPCODE_MAD, dest, 0, swizzle1(src,W), mat[3], tmp); + */ + _mesa_init_instructions(newInst, 4); + + newInst[0].Opcode = OPCODE_MUL; + newInst[0].DstReg.File = PROGRAM_TEMPORARY; + newInst[0].DstReg.Index = hposTemp; + newInst[0].DstReg.WriteMask = WRITEMASK_XYZW; + newInst[0].SrcReg[0].File = PROGRAM_INPUT; + newInst[0].SrcReg[0].Index = VERT_ATTRIB_POS; + newInst[0].SrcReg[0].Swizzle = SWIZZLE_XXXX; + newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[0].SrcReg[1].Index = mvpRef[0]; + newInst[0].SrcReg[1].Swizzle = SWIZZLE_NOOP; + + for (i = 1; i <= 2; i++) { + newInst[i].Opcode = OPCODE_MAD; + newInst[i].DstReg.File = PROGRAM_TEMPORARY; + newInst[i].DstReg.Index = hposTemp; + newInst[i].DstReg.WriteMask = WRITEMASK_XYZW; + newInst[i].SrcReg[0].File = PROGRAM_INPUT; + newInst[i].SrcReg[0].Index = VERT_ATTRIB_POS; + newInst[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(i,i,i,i); + newInst[i].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[i].SrcReg[1].Index = mvpRef[i]; + newInst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP; + newInst[i].SrcReg[2].File = PROGRAM_TEMPORARY; + newInst[i].SrcReg[2].Index = hposTemp; + newInst[1].SrcReg[2].Swizzle = SWIZZLE_NOOP; + } + + newInst[3].Opcode = OPCODE_MAD; + newInst[3].DstReg.File = PROGRAM_OUTPUT; + newInst[3].DstReg.Index = VERT_RESULT_HPOS; + newInst[3].DstReg.WriteMask = WRITEMASK_XYZW; + newInst[3].SrcReg[0].File = PROGRAM_INPUT; + newInst[3].SrcReg[0].Index = VERT_ATTRIB_POS; + newInst[3].SrcReg[0].Swizzle = SWIZZLE_WWWW; + newInst[3].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[3].SrcReg[1].Index = mvpRef[3]; + newInst[3].SrcReg[1].Swizzle = SWIZZLE_NOOP; + newInst[3].SrcReg[2].File = PROGRAM_TEMPORARY; + newInst[3].SrcReg[2].Index = hposTemp; + newInst[3].SrcReg[2].Swizzle = SWIZZLE_NOOP; + + + /* Append original instructions after new instructions */ + _mesa_copy_instructions (newInst + 4, vprog->Base.Instructions, origLen); + + /* free old instructions */ + _mesa_free_instructions(vprog->Base.Instructions, origLen); + + /* install new instructions */ + vprog->Base.Instructions = newInst; + vprog->Base.NumInstructions = newLen; + vprog->Base.InputsRead |= VERT_BIT_POS; + vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); +} + + +void +_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) +{ + if (ctx->mvp_with_dp4) + _mesa_insert_mvp_dp4_code( ctx, vprog ); + else + _mesa_insert_mvp_mad_code( ctx, vprog ); +} + + + + + /** * Append extra instructions onto the given fragment program to implement diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 92a630eff9..2a1f21c51c 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -177,6 +177,12 @@ struct st_context *st_create_context(struct pipe_context *pipe, ctx = _mesa_create_context(visual, shareCtx, &funcs, NULL); + /* XXX: need a capability bit in gallium to query if the pipe + * driver prefers DP4 or MUL/MAD for vertex transformation. + */ + if (debug_get_bool_option("MESA_MVP_DP4", FALSE)) + _mesa_set_mvp_with_dp4( ctx, GL_TRUE ); + return st_create_context_priv(ctx, pipe); } -- cgit v1.2.3 From d88faf91e9fe222636b33540298ee64bc6f4416c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Fri, 1 May 2009 18:52:54 +0100 Subject: mesa: Make _mesa_share_state thread safe. --- src/mesa/main/context.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index d780f91f04..60c48289e4 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1397,14 +1397,21 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare) { if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) { struct gl_shared_state *oldSharedState = ctx->Shared; + GLint RefCount; ctx->Shared = ctxToShare->Shared; + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); ctx->Shared->RefCount++; + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); update_default_objects(ctx); - oldSharedState->RefCount--; - if (oldSharedState->RefCount == 0) { + _glthread_LOCK_MUTEX(oldSharedState->Mutex); + RefCount = --oldSharedState->RefCount; + _glthread_UNLOCK_MUTEX(oldSharedState->Mutex); + + if (RefCount == 0) { _mesa_free_shared_state(ctx, oldSharedState); } -- cgit v1.2.3 From 33d2ca7624968fc972c917f15fa947df36916296 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 7 May 2009 11:46:08 +0100 Subject: mesa/st: cope with non-ibo index data in st_draw_feedback.c Previously only non-indexed or indicies-in-a-vbo cases were handled in this code. This change adds the missing regular indices-in-memory case. --- src/mesa/state_tracker/st_draw_feedback.c | 23 +++++++++++++++-------- 1 file changed, 15 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index e533afd051..32502a9cda 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -196,13 +196,10 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_vertex_elements(draw, vp->num_inputs, velements); if (ib) { - unsigned indexSize; struct gl_buffer_object *bufobj = ib->obj; - struct st_buffer_object *stobj = st_buffer_object(bufobj); + unsigned indexSize; void *map; - index_buffer_handle = stobj->buffer; - switch (ib->type) { case GL_UNSIGNED_INT: indexSize = 4; @@ -215,9 +212,19 @@ st_feedback_draw_vbo(GLcontext *ctx, return; } - map = pipe_buffer_map(pipe->screen, index_buffer_handle, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer(draw, indexSize, map); + if (bufobj && bufobj->Name) { + struct st_buffer_object *stobj = st_buffer_object(bufobj); + + index_buffer_handle = stobj->buffer; + + map = pipe_buffer_map(pipe->screen, index_buffer_handle, + PIPE_BUFFER_USAGE_CPU_READ); + + draw_set_mapped_element_buffer(draw, indexSize, map); + } + else { + draw_set_mapped_element_buffer(draw, indexSize, (void *) ib->ptr); + } } else { /* no index/element buffer */ @@ -252,7 +259,7 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_mapped_vertex_buffer(draw, i, NULL); } } - if (ib) { + if (index_buffer_handle) { pipe_buffer_unmap(pipe->screen, index_buffer_handle); draw_set_mapped_element_buffer(draw, 0, NULL); } -- cgit v1.2.3 From 507f4e7a7448fb246febefe8819b7b3ac70a35b4 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 7 May 2009 19:27:30 +0100 Subject: mesa/st: remove redundant call to st_finish in CopyTexSubImage Rendering should already have been flushed, any synchronization will be done by the driver or memory manager. --- src/mesa/state_tracker/st_cb_texture.c | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index b7b791d9a4..98f109fc65 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1315,9 +1315,6 @@ st_copy_texsubimage(GLcontext *ctx, GLboolean use_fallback = GL_TRUE; GLboolean matching_base_formats; - /* any rendering in progress must complete before we grab the fb image */ - st_finish(ctx->st); - /* make sure finalize_textures has been called? */ if (0) st_validate_state(ctx->st); -- cgit v1.2.3 From e90beb93a89f77bffce8ab3d54457ea65868e93c Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 7 May 2009 19:48:06 +0100 Subject: mesa/st: keep surface_copy arguments positive The src/dest x,y, and w,h arguments of the pipe->surface_copy function are unsigned and the drivers aren't expecting negative (or extremly-large unsigned) values as inputs. Trim the requests at the state-tracker level before passing down. --- src/mesa/state_tracker/st_cb_drawpixels.c | 43 ++++++++++++++++++++++++++++--- src/mesa/state_tracker/st_cb_texture.c | 28 ++++++++++++++++++++ 2 files changed, 68 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 08dc7c930e..89725cfe8d 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -910,6 +910,34 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, st_validate_state(st); + if (srcx < 0) { + width -= -srcx; + dstx += -srcx; + srcx = 0; + } + + if (srcy < 0) { + height -= -srcy; + dsty += -srcy; + srcy = 0; + } + + if (dstx < 0) { + width -= -dstx; + srcx += -dstx; + dstx = 0; + } + + if (dsty < 0) { + height -= -dsty; + srcy += -dsty; + dsty = 0; + } + + if (width < 0 || height < 0) + return; + + if (type == GL_STENCIL) { /* can't use texturing to do stencil */ copy_stencil_pixels(ctx, srcx, srcy, width, height, dstx, dsty); @@ -951,15 +979,24 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, } } + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + srcy = ctx->DrawBuffer->Height - srcy - height; + + if (srcy < 0) { + height -= -srcy; + srcy = 0; + } + + if (height < 0) + return; + } + pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0, width, height, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) return; - if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { - srcy = ctx->DrawBuffer->Height - srcy - height; - } if (srcFormat == texFormat) { /* copy source framebuffer surface into mipmap/texture */ diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 98f109fc65..b182106fd5 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1337,6 +1337,34 @@ st_copy_texsubimage(GLcontext *ctx, return; } + if (srcX < 0) { + width -= -srcX; + destX += -srcX; + srcX = 0; + } + + if (srcY < 0) { + height -= -srcY; + destY += -srcY; + srcY = 0; + } + + if (destX < 0) { + width -= -destX; + srcX += -destX; + destX = 0; + } + + if (destY < 0) { + height -= -destY; + srcY += -destY; + destY = 0; + } + + if (width < 0 || height < 0) + return; + + assert(strb); assert(strb->surface); assert(stImage->pt); -- cgit v1.2.3 From a67c29a268bdfecb910b929e05c0ea02c720caa6 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Fri, 8 May 2009 16:40:21 +0200 Subject: radeon: IRQ always enabled in DRI2 path no need to query kernel for it --- src/mesa/drivers/dri/radeon/radeon_screen.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 56dbe74688..5aeb968d41 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1081,8 +1081,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) screen->drmSupportsPointSprites = 1; screen->drmSupportsCubeMapsR100 = 1; screen->drmSupportsVertexProgram = 1; - - ret = radeonGetParam(sPriv, RADEON_PARAM_IRQ_NR, &screen->irq); + screen->irq = 1; ret = radeonGetParam(sPriv, RADEON_PARAM_DEVICE_ID, &device_id); if (ret) { -- cgit v1.2.3 From ccaa6463a7a327bb5fe122af41ea77e158439cce Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 12:17:11 -0600 Subject: mesa: more shader debug code (disabled) --- src/mesa/shader/shader_api.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 8f414a0889..a8390d3094 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1509,6 +1509,10 @@ _mesa_use_program(GLcontext *ctx, GLuint program) shProg->Shaders[i]->Name, shProg->Shaders[i]->Type); } + if (shProg->VertexProgram) + printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); + if (shProg->FragmentProgram) + printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id); } } else { -- cgit v1.2.3 From 40cba5489d963d4903d9c2385775f880824310da Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 12:18:44 -0600 Subject: glsl: set vertex/fragment program Ids to aid with debugging --- src/mesa/shader/slang/slang_link.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 1fdf4db054..798eb13f20 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -712,6 +712,8 @@ _slang_link(GLcontext *ctx, struct gl_vertex_program *linked_vprog = vertex_program(_mesa_clone_program(ctx, &vertProg->Base)); shProg->VertexProgram = linked_vprog; /* refcount OK */ + /* vertex program ID not significant; just set Id for debugging purposes */ + shProg->VertexProgram->Base.Id = shProg->Name; ASSERT(shProg->VertexProgram->Base.RefCount == 1); } @@ -720,6 +722,8 @@ _slang_link(GLcontext *ctx, struct gl_fragment_program *linked_fprog = fragment_program(_mesa_clone_program(ctx, &fragProg->Base)); shProg->FragmentProgram = linked_fprog; /* refcount OK */ + /* vertex program ID not significant; just set Id for debugging purposes */ + shProg->FragmentProgram->Base.Id = shProg->Name; ASSERT(shProg->FragmentProgram->Base.RefCount == 1); } -- cgit v1.2.3 From e2cf522de09bc4afa18ef8d98db69973ee489d58 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 12:43:58 -0600 Subject: i965: don't use GRF regs 126,127 for WM programs They seem to be used for something else and using them for shader temps seems to lead to GPU lock-ups. Call _mesa_warning() when we run out of temps. Also, clean up some debug code. --- src/mesa/drivers/dri/i965/brw_wm.h | 2 ++ src/mesa/drivers/dri/i965/brw_wm_glsl.c | 31 ++++++++++++++++++++++++++----- 2 files changed, 28 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 2f80a60c12..59ead757b5 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -242,6 +242,8 @@ struct brw_wm_compile { GLuint cur_inst; /**< index of current instruction */ + GLboolean out_of_regs; /**< ran out of GRF registers? */ + /** Mapping from Mesa registers to hardware registers */ struct { GLboolean inited; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index cc2c6ab189..efe8b5126c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -96,8 +96,15 @@ alloc_grf(struct brw_wm_compile *c) for (r = 0; r < BRW_WM_MAX_GRF; r++) { assert(c->used_grf[r]); } - /*printf("Really out of temp regs!\n");*/ - return 60; + + /* really, no free GRF regs found */ + if (!c->out_of_regs) { + /* print warning once per compilation */ + _mesa_warning(NULL, "i965: ran out of registers for fragment program"); + c->out_of_regs = GL_TRUE; + } + + return -1; } @@ -143,7 +150,12 @@ static struct brw_reg alloc_tmp(struct brw_wm_compile *c) /* if we need to allocate another temp, grow the tmp_regs[] array */ if (c->tmp_index == c->tmp_max) { - c->tmp_regs[ c->tmp_max++ ] = alloc_grf(c); + int r = alloc_grf(c); + if (r < 0) { + /*printf("Out of temps in %s\n", __FUNCTION__);*/ + r = 50; /* XXX random register! */ + } + c->tmp_regs[ c->tmp_max++ ] = r; } /* form the GRF register */ @@ -210,6 +222,8 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, } assert(index < 256); + assert(component < 4); + /* see if we've already allocated a HW register for this Mesa register */ if (c->wm_regs[file][index][component].inited) { /* yes, re-use */ @@ -218,9 +232,10 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, else { /* no, allocate new register */ int grf = alloc_grf(c); + /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/ if (grf < 0) { /* totally out of temps */ - grf = 70; /* XXX !!!! */ + grf = 51; /* XXX random register! */ } reg = brw_vec8_grf(grf, 0); @@ -373,6 +388,10 @@ static void prealloc_reg(struct brw_wm_compile *c) for (i = 0; i < reg_index; i++) prealloc_grf(c, i); + /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */ + prealloc_grf(c, 126); + prealloc_grf(c, 127); + /* An instruction may reference up to three constants. * They'll be found in these registers. * XXX alloc these on demand! @@ -385,7 +404,7 @@ static void prealloc_reg(struct brw_wm_compile *c) } #if 0 printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer); - printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index); + printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index); #endif } @@ -2717,6 +2736,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) struct brw_compile *p = &c->func; struct brw_indirect stack_index = brw_indirect(0, 0); + c->out_of_regs = GL_FALSE; + prealloc_reg(c); brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); -- cgit v1.2.3 From 87fbc9a14ed2bdd24d84c38431abbf7b0c275998 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 12:44:38 -0600 Subject: mesa: issue warning for out of bounds array indexes --- src/mesa/main/api_validate.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 27049486ee..d5c604c56a 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -184,6 +184,8 @@ _mesa_validate_DrawElements(GLcontext *ctx, ctx->Array.ElementArrayBufferObj); if (max >= ctx->Array._MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ + _mesa_warning(ctx, "glDrawElements() index=%u is " + "out of bounds (max=%u)", max, ctx->Array._MaxElement); return GL_FALSE; } } -- cgit v1.2.3 From cc58fbcf2c5c88f406818db60910f537e03610d6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 14:32:19 -0600 Subject: glsl: check number of varying variables against the limit Link fails if too many varying vars. --- src/mesa/shader/slang/slang_link.c | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 798eb13f20..2bc8809661 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -97,7 +97,8 @@ bits_agree(GLbitfield flags1, GLbitfield flags2, GLbitfield bit) * which inputs are centroid-sampled, invariant, etc. */ static GLboolean -link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog) +link_varying_vars(GLcontext *ctx, + struct gl_shader_program *shProg, struct gl_program *prog) { GLuint *map, i, firstVarying, newFile; GLbitfield *inOutFlags; @@ -156,8 +157,12 @@ link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog) var->Flags); } + if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) { + link_error(shProg, "Too many varying variables"); + return GL_FALSE; + } + /* Map varying[i] to varying[j]. - * Plus, set prog->Input/OutputFlags[] as described above. * Note: the loop here takes care of arrays or large (sz>4) vars. */ { @@ -729,11 +734,11 @@ _slang_link(GLcontext *ctx, /* link varying vars */ if (shProg->VertexProgram) { - if (!link_varying_vars(shProg, &shProg->VertexProgram->Base)) + if (!link_varying_vars(ctx, shProg, &shProg->VertexProgram->Base)) return; } if (shProg->FragmentProgram) { - if (!link_varying_vars(shProg, &shProg->FragmentProgram->Base)) + if (!link_varying_vars(ctx, shProg, &shProg->FragmentProgram->Base)) return; } -- cgit v1.2.3 From 17a354a119370df9196a010a31fc71cd8712ec46 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 14:34:15 -0600 Subject: mesa: assertions to check for too many vertex outputs or fragment inputs --- src/mesa/main/context.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ddbc631e67..5e0f2d7b1b 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -602,6 +602,10 @@ _mesa_init_constants(GLcontext *ctx) ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); + + /* check that we don't exceed various 32-bit bitfields */ + ASSERT(VERT_RESULT_MAX <= 32); + ASSERT(FRAG_ATTRIB_MAX <= 32); } -- cgit v1.2.3 From 4e762395ef7e8c332c16fd0c11025cfa52763a45 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 14:34:43 -0600 Subject: mesa: raise MAX_VARYING (number of shader varying vars) to 16 16 is the limit for now because of various 32-bit bitfields. --- src/mesa/main/config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 2a9fdf9ca0..888e08ff93 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -187,7 +187,7 @@ #define MAX_PROGRAM_TEMPS 256 #define MAX_PROGRAM_ADDRESS_REGS 2 #define MAX_UNIFORMS 1024 /**< number of vec4 uniforms */ -#define MAX_VARYING 8 /**< number of float[4] vectors */ +#define MAX_VARYING 16 /**< number of float[4] vectors */ #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS #define MAX_PROGRAM_INPUTS 32 #define MAX_PROGRAM_OUTPUTS 32 -- cgit v1.2.3 From f09e5a5b637822b89ba19b2e306b83f8fc3809d0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 13:48:41 -0600 Subject: i965: const qualifiers --- src/mesa/drivers/dri/i965/brw_vs_emit.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 0a3debb101..d7f75e3685 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -1225,7 +1225,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) for (insn = 0; insn < nr_insns; insn++) { - struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn]; + const struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn]; struct brw_reg args[3], dst; GLuint i; @@ -1238,7 +1238,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) */ if (inst->Opcode != OPCODE_SWZ) for (i = 0; i < 3; i++) { - struct prog_src_register *src = &inst->SrcReg[i]; + const struct prog_src_register *src = &inst->SrcReg[i]; index = src->Index; file = src->File; if (file == PROGRAM_OUTPUT && c->output_regs[index].used_in_src) -- cgit v1.2.3 From 6fec2eb1433c8d533b0a9afb73a2162db8dd9a7b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 15:04:12 -0600 Subject: mesa: set version to 7.5-rc1 --- src/mesa/main/version.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index ba027465d4..072037bbd7 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -31,7 +31,7 @@ #define MESA_MAJOR 7 #define MESA_MINOR 5 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.5" +#define MESA_VERSION_STRING "7.5-rc1" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) -- cgit v1.2.3 From b6e94f71c2bfc63497e2c8265179f19babe87688 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 8 May 2009 12:46:18 -0700 Subject: intel: Put the constant texcoords used in metaops into a vbo. Make this be its own function for setup/teardown of the binding of these texcoords. No performance difference in the engine demo (I just felt dirty not using a VBO for this), and I think it should be more resilient to interference from current GL state. --- src/mesa/drivers/dri/intel/intel_context.h | 8 +++ src/mesa/drivers/dri/intel/intel_pixel.c | 83 +++++++++++++++++++++++++ src/mesa/drivers/dri/intel/intel_pixel.h | 3 + src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 15 +---- src/mesa/drivers/dri/intel/intel_pixel_draw.c | 33 ++-------- 5 files changed, 102 insertions(+), 40 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index d798225ddd..f385027596 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -161,12 +161,20 @@ struct intel_context struct { struct gl_fragment_program *bitmap_fp; struct gl_vertex_program *passthrough_vp; + struct gl_buffer_object *texcoord_vbo; struct gl_fragment_program *saved_fp; GLboolean saved_fp_enable; struct gl_vertex_program *saved_vp; GLboolean saved_vp_enable; + GLboolean saved_texcoord_enable; + struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo; + GLenum saved_texcoord_type; + GLsizei saved_texcoord_size, saved_texcoord_stride; + const void *saved_texcoord_ptr; + int saved_active_texture; + GLint saved_vp_x, saved_vp_y; GLsizei saved_vp_width, saved_vp_height; GLenum saved_matrix_mode; diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index fc0ac0b79c..cbdda6b1f9 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -27,9 +27,12 @@ #include "main/enums.h" #include "main/state.h" +#include "main/bufferobj.h" #include "main/context.h" #include "main/enable.h" #include "main/matrix.h" +#include "main/texstate.h" +#include "main/varray.h" #include "main/viewport.h" #include "swrast/swrast.h" #include "shader/arbprogram.h" @@ -334,6 +337,85 @@ intel_meta_restore_fragment_program(struct intel_context *intel) _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); } +static const float default_texcoords[4][2] = { { 0.0, 0.0 }, + { 1.0, 0.0 }, + { 1.0, 1.0 }, + { 0.0, 1.0 } }; + +void +intel_meta_set_default_texrect(struct intel_context *intel) +{ + GLcontext *ctx = &intel->ctx; + struct gl_client_array *old_texcoord_array; + + intel->meta.saved_active_texture = ctx->Texture.CurrentUnit; + if (intel->meta.saved_array_vbo == NULL) { + _mesa_reference_buffer_object(ctx, &intel->meta.saved_array_vbo, + ctx->Array.ArrayBufferObj); + } + + old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0]; + intel->meta.saved_texcoord_type = old_texcoord_array->Type; + intel->meta.saved_texcoord_size = old_texcoord_array->Size; + intel->meta.saved_texcoord_stride = old_texcoord_array->Stride; + intel->meta.saved_texcoord_enable = old_texcoord_array->Enabled; + intel->meta.saved_texcoord_ptr = old_texcoord_array->Ptr; + _mesa_reference_buffer_object(ctx, &intel->meta.saved_texcoord_vbo, + old_texcoord_array->BufferObj); + + _mesa_ClientActiveTextureARB(GL_TEXTURE0); + + if (intel->meta.texcoord_vbo == NULL) { + GLuint vbo_name; + + _mesa_GenBuffersARB(1, &vbo_name); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords), + default_texcoords, GL_STATIC_DRAW_ARB); + _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo, + ctx->Array.ArrayBufferObj); + } else { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + intel->meta.texcoord_vbo->Name); + } + _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL); + + _mesa_Enable(GL_TEXTURE_COORD_ARRAY); +} + +void +intel_meta_restore_texcoords(struct intel_context *intel) +{ + GLcontext *ctx = &intel->ctx; + + /* Restore the old TexCoordPointer */ + if (intel->meta.saved_texcoord_vbo) { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + intel->meta.saved_texcoord_vbo->Name); + _mesa_reference_buffer_object(ctx, &intel->meta.saved_texcoord_vbo, NULL); + } else { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + } + + _mesa_TexCoordPointer(intel->meta.saved_texcoord_size, + intel->meta.saved_texcoord_type, + intel->meta.saved_texcoord_stride, + intel->meta.saved_texcoord_ptr); + if (!intel->meta.saved_texcoord_enable) + _mesa_Disable(GL_TEXTURE_COORD_ARRAY); + + _mesa_ClientActiveTextureARB(GL_TEXTURE0 + + intel->meta.saved_active_texture); + + if (intel->meta.saved_array_vbo) { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + intel->meta.saved_array_vbo->Name); + _mesa_reference_buffer_object(ctx, &intel->meta.saved_array_vbo, NULL); + } else { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + } +} + void intelInitPixelFuncs(struct dd_function_table *functions) { @@ -355,5 +437,6 @@ intel_free_pixel_state(struct intel_context *intel) _mesa_reference_vertprog(ctx, &intel->meta.passthrough_vp, NULL); _mesa_reference_fragprog(ctx, &intel->meta.bitmap_fp, NULL); + _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo, NULL); } diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h index cb41fa182c..6acf0813c8 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.h +++ b/src/mesa/drivers/dri/intel/intel_pixel.h @@ -40,6 +40,9 @@ void intel_meta_set_fragment_program(struct intel_context *intel, const char *prog_string); void intel_meta_restore_fragment_program(struct intel_context *intel); void intel_free_pixel_state(struct intel_context *intel); +void intel_meta_set_default_texrect(struct intel_context *intel); +void intel_meta_set_default_texrect(struct intel_context *intel); +void intel_meta_restore_texcoords(struct intel_context *intel); GLboolean intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 1db7f5594e..b20840b9a0 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -360,7 +360,6 @@ intel_texture_bitmap(GLcontext * ctx, "END\n"; GLuint texname; GLfloat vertices[4][4]; - GLfloat texcoords[4][2]; GLint old_active_texture; GLubyte *unpacked_bitmap; GLubyte *a8_bitmap; @@ -485,22 +484,12 @@ intel_texture_bitmap(GLcontext * ctx, vertices[3][2] = dst_z; vertices[3][3] = 1.0; - texcoords[0][0] = 0.0; - texcoords[0][1] = 0.0; - texcoords[1][0] = 1.0; - texcoords[1][1] = 0.0; - texcoords[2][0] = 1.0; - texcoords[2][1] = 1.0; - texcoords[3][0] = 0.0; - texcoords[3][1] = 1.0; - _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices); - _mesa_ClientActiveTextureARB(GL_TEXTURE0); - _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); - _mesa_Enable(GL_TEXTURE_COORD_ARRAY); + intel_meta_set_default_texrect(intel); CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + intel_meta_restore_texcoords(intel); intel_meta_restore_transform(intel); intel_meta_restore_fragment_program(intel); intel_meta_restore_vertex_program(intel); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index e8d5ac8569..abcdcd5724 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -70,7 +70,6 @@ intel_texture_drawpixels(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); GLuint texname; GLfloat vertices[4][4]; - GLfloat texcoords[4][2]; GLfloat z; GLint old_active_texture; GLenum internalFormat; @@ -169,22 +168,13 @@ intel_texture_drawpixels(GLcontext * ctx, vertices[3][2] = z; vertices[3][3] = 1.0; - texcoords[0][0] = 0.0; - texcoords[0][1] = 0.0; - texcoords[1][0] = 1.0; - texcoords[1][1] = 0.0; - texcoords[2][0] = 1.0; - texcoords[2][1] = 1.0; - texcoords[3][0] = 0.0; - texcoords[3][1] = 1.0; - _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices); - _mesa_ClientActiveTextureARB(GL_TEXTURE0); - _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); - _mesa_Enable(GL_TEXTURE_COORD_ARRAY); + intel_meta_set_default_texrect(intel); + CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + intel_meta_restore_texcoords(intel); intel_meta_restore_transform(intel); _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); @@ -208,7 +198,6 @@ intel_stencil_drawpixels(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); GLuint texname, rb_name, fb_name, old_fb_name; GLfloat vertices[4][2]; - GLfloat texcoords[4][2]; struct intel_renderbuffer *irb; struct intel_renderbuffer *depth_irb; struct gl_renderbuffer *rb; @@ -343,7 +332,6 @@ intel_stencil_drawpixels(GLcontext * ctx, _mesa_free(stencil_pixels); intel_meta_set_passthrough_transform(intel); - vertices[0][0] = x; vertices[0][1] = y; vertices[1][0] = x + width * ctx->Pixel.ZoomX; @@ -353,22 +341,13 @@ intel_stencil_drawpixels(GLcontext * ctx, vertices[3][0] = x; vertices[3][1] = y + height * ctx->Pixel.ZoomY; - texcoords[0][0] = 0.0; - texcoords[0][1] = 0.0; - texcoords[1][0] = 1.0; - texcoords[1][1] = 0.0; - texcoords[2][0] = 1.0; - texcoords[2][1] = 1.0; - texcoords[3][0] = 0.0; - texcoords[3][1] = 1.0; - _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices); - _mesa_ClientActiveTextureARB(GL_TEXTURE0); - _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); - _mesa_Enable(GL_TEXTURE_COORD_ARRAY); + intel_meta_set_default_texrect(intel); + CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + intel_meta_restore_texcoords(intel); intel_meta_restore_transform(intel); _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); -- cgit v1.2.3 From 1d663ae2925ffadf419ddbea9eca8d5706ea6510 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 7 May 2009 22:50:19 -0700 Subject: intel: Add a metaops version of glGenerateMipmapEXT/SGIS_generate_mipmaps. In addition to being HW accelerated, it avoids the incorrect (black) rendering of the mipmaps that SW was doing in fbo-generatemipmap. Improves the performance of the mipmap generation and drawing in fbo-generatemipmap by 30%. --- src/mesa/drivers/dri/i915/intel_generatemipmap.c | 1 + src/mesa/drivers/dri/i965/Makefile | 1 + src/mesa/drivers/dri/i965/intel_generatemipmap.c | 1 + src/mesa/drivers/dri/intel/intel_context.h | 2 + src/mesa/drivers/dri/intel/intel_generatemipmap.c | 283 ++++++++++++++++++++++ src/mesa/drivers/dri/intel/intel_pixel.c | 1 + src/mesa/drivers/dri/intel/intel_tex.c | 56 +---- src/mesa/drivers/dri/intel/intel_tex_copy.c | 2 +- src/mesa/drivers/dri/intel/intel_tex_image.c | 22 +- src/mesa/drivers/dri/intel/intel_tex_subimage.c | 10 +- 10 files changed, 303 insertions(+), 76 deletions(-) create mode 120000 src/mesa/drivers/dri/i915/intel_generatemipmap.c create mode 120000 src/mesa/drivers/dri/i965/intel_generatemipmap.c create mode 100644 src/mesa/drivers/dri/intel/intel_generatemipmap.c (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/intel_generatemipmap.c b/src/mesa/drivers/dri/i915/intel_generatemipmap.c new file mode 120000 index 0000000000..4c6b37ada0 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_generatemipmap.c @@ -0,0 +1 @@ +../intel/intel_generatemipmap.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 4913c25f74..9712c38725 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -14,6 +14,7 @@ DRIVER_SOURCES = \ intel_decode.c \ intel_extensions.c \ intel_fbo.c \ + intel_generatemipmap.c \ intel_mipmap_tree.c \ intel_regions.c \ intel_screen.c \ diff --git a/src/mesa/drivers/dri/i965/intel_generatemipmap.c b/src/mesa/drivers/dri/i965/intel_generatemipmap.c new file mode 120000 index 0000000000..4c6b37ada0 --- /dev/null +++ b/src/mesa/drivers/dri/i965/intel_generatemipmap.c @@ -0,0 +1 @@ +../intel/intel_generatemipmap.c \ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index f385027596..c16732d7b5 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -168,6 +168,8 @@ struct intel_context struct gl_vertex_program *saved_vp; GLboolean saved_vp_enable; + struct gl_fragment_program *tex2d_fp; + GLboolean saved_texcoord_enable; struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo; GLenum saved_texcoord_type; diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c new file mode 100644 index 0000000000..02804b51fa --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c @@ -0,0 +1,283 @@ +/* + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt + * + */ + +#include "main/glheader.h" +#include "main/enums.h" +#include "main/image.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "main/bufferobj.h" +#include "main/teximage.h" +#include "main/texenv.h" +#include "main/texobj.h" +#include "main/texstate.h" +#include "main/texparam.h" +#include "main/varray.h" +#include "main/attrib.h" +#include "main/enable.h" +#include "main/buffers.h" +#include "main/fbobject.h" +#include "main/framebuffer.h" +#include "main/renderbuffer.h" +#include "main/depth.h" +#include "main/hash.h" +#include "main/mipmap.h" +#include "main/blend.h" +#include "glapi/dispatch.h" +#include "swrast/swrast.h" + +#include "intel_screen.h" +#include "intel_context.h" +#include "intel_batchbuffer.h" +#include "intel_pixel.h" +#include "intel_tex.h" +#include "intel_mipmap_tree.h" + +static const char *intel_fp_tex2d = + "!!ARBfp1.0\n" + "TEX result.color, fragment.texcoord[0], texture[0], 2D;\n" + "END\n"; + +static GLboolean +intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name, + int level, int width, int height) +{ + struct intel_context *intel = intel_context(ctx); + GLfloat vertices[4][2]; + GLint status; + + /* Set to source from the previous level */ + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, level - 1); + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level - 1); + + /* Set to draw into the current level */ + _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, + tex_name, + level); + /* Choose to render to the color attachment. */ + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); + + status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) + return GL_FALSE; + + intel_meta_set_passthrough_transform(intel); + + /* XXX: Doing it right would involve setting up the transformation to do + * 0-1 mapping or something, and not changing the vertex data. + */ + vertices[0][0] = 0; + vertices[0][1] = 0; + vertices[1][0] = width; + vertices[1][1] = 0; + vertices[2][0] = width; + vertices[2][1] = height; + vertices[3][0] = 0; + vertices[3][1] = height; + + _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices); + _mesa_Enable(GL_VERTEX_ARRAY); + intel_meta_set_default_texrect(intel); + + CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + + intel_meta_restore_texcoords(intel); + intel_meta_restore_transform(intel); + + return GL_TRUE; +} + +static GLboolean +intel_generate_mipmap_2d(GLcontext *ctx, + GLenum target, + struct gl_texture_object *texObj) +{ + struct intel_context *intel = intel_context(ctx); + GLint old_active_texture; + int level, max_levels, start_level, end_level; + GLuint fb_name; + GLboolean success = GL_FALSE; + struct gl_framebuffer *saved_fbo = NULL; + + _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | + GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | + GL_DEPTH_BUFFER_BIT); + _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); + old_active_texture = ctx->Texture.CurrentUnit; + _mesa_reference_framebuffer(&saved_fbo, ctx->DrawBuffer); + + _mesa_Disable(GL_POLYGON_STIPPLE); + _mesa_Disable(GL_DEPTH_TEST); + _mesa_Disable(GL_STENCIL_TEST); + _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + _mesa_DepthMask(GL_FALSE); + + /* Bind the given texture to GL_TEXTURE_2D with linear filtering for our + * minification. + */ + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); + _mesa_Enable(GL_TEXTURE_2D); + _mesa_BindTexture(GL_TEXTURE_2D, texObj->Name); + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + GL_LINEAR_MIPMAP_NEAREST); + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + /* Bind the new renderbuffer to the color attachment point. */ + _mesa_GenFramebuffersEXT(1, &fb_name); + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb_name); + + intel_meta_set_fragment_program(intel, &intel->meta.tex2d_fp, + intel_fp_tex2d); + intel_meta_set_passthrough_vertex_program(intel); + + max_levels = _mesa_max_texture_levels(ctx, texObj->Target); + start_level = texObj->BaseLevel; + end_level = texObj->MaxLevel; + + /* Loop generating level+1 from level. */ + for (level = start_level; level < end_level && level < max_levels - 1; level++) { + const struct gl_texture_image *srcImage; + int width, height; + + srcImage = _mesa_select_tex_image(ctx, texObj, target, level); + if (srcImage->Border != 0) + goto fail; + + width = srcImage->Width / 2; + if (width < 1) + width = 1; + height = srcImage->Height / 2; + if (height < 1) + height = 1; + + if (width == srcImage->Width && + height == srcImage->Height) { + /* Neither _mesa_max_texture_levels nor texObj->MaxLevel are the + * maximum texture level for the object, so break out when we've gone + * over the edge. + */ + break; + } + + /* Make sure that there's space allocated for the target level. + * We could skip this if there's already space allocated and save some + * time. + */ + _mesa_TexImage2D(GL_TEXTURE_2D, level + 1, srcImage->InternalFormat, + width, height, 0, + GL_RGBA, GL_UNSIGNED_INT, NULL); + + if (!intel_generate_mipmap_level(ctx, texObj->Name, level + 1, + width, height)) + goto fail; + } + + success = GL_TRUE; + +fail: + intel_meta_restore_fragment_program(intel); + intel_meta_restore_vertex_program(intel); + + _mesa_DeleteFramebuffersEXT(1, &fb_name); + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); + if (saved_fbo) + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, saved_fbo->Name); + _mesa_reference_framebuffer(&saved_fbo, NULL); + _mesa_PopClientAttrib(); + _mesa_PopAttrib(); + + return success; +} + + +/** + * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap + * level). + * + * The texture object's miptree must be mapped. + * + * It would be really nice if this was just called by Mesa whenever mipmaps + * needed to be regenerated, rather than us having to remember to do so in + * each texture image modification path. + * + * This function should also include an accelerated path. + */ +void +intel_generate_mipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + int face, i; + + /* HW path */ + if (target == GL_TEXTURE_2D && + ctx->Extensions.EXT_framebuffer_object && + ctx->Extensions.ARB_fragment_program && + ctx->Extensions.ARB_vertex_program) { + GLboolean success; + + /* We'll be accessing this texture using GL entrypoints, which should + * be resilient against other access to this texture. + */ + _mesa_unlock_texture(ctx, texObj); + success = intel_generate_mipmap_2d(ctx, target, texObj); + _mesa_lock_texture(ctx, texObj); + + if (success) + return; + } + + /* SW path */ + intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel); + _mesa_generate_mipmap(ctx, target, texObj); + intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel); + + /* Update the level information in our private data in the new images, since + * it didn't get set as part of a normal TexImage path. + */ + for (face = 0; face < nr_faces; face++) { + for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) { + struct intel_texture_image *intelImage; + + intelImage = intel_texture_image(texObj->Image[face][i]); + if (intelImage == NULL) + break; + + intelImage->level = i; + intelImage->face = face; + /* Unreference the miptree to signal that the new Data is a bare + * pointer from mesa. + */ + intel_miptree_release(intel, &intelImage->mt); + } + } +} diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index cbdda6b1f9..36a684b3b8 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -437,6 +437,7 @@ intel_free_pixel_state(struct intel_context *intel) _mesa_reference_vertprog(ctx, &intel->meta.passthrough_vp, NULL); _mesa_reference_fragprog(ctx, &intel->meta.bitmap_fp, NULL); + _mesa_reference_fragprog(ctx, &intel->meta.tex2d_fp, NULL); _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo, NULL); } diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index ae0994b183..fbd6e1d0c3 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -158,60 +158,6 @@ timed_memcpy(void *dest, const void *src, size_t n) } #endif /* DO_DEBUG */ -/** - * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap - * level). - * - * The texture object's miptree must be mapped. - * - * It would be really nice if this was just called by Mesa whenever mipmaps - * needed to be regenerated, rather than us having to remember to do so in - * each texture image modification path. - * - * This function should also include an accelerated path. - */ -void -intel_generate_mipmap(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - int face, i; - - _mesa_generate_mipmap(ctx, target, texObj); - - /* Update the level information in our private data in the new images, since - * it didn't get set as part of a normal TexImage path. - */ - for (face = 0; face < nr_faces; face++) { - for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) { - struct intel_texture_image *intelImage; - - intelImage = intel_texture_image(texObj->Image[face][i]); - if (intelImage == NULL) - break; - - intelImage->level = i; - intelImage->face = face; - /* Unreference the miptree to signal that the new Data is a bare - * pointer from mesa. - */ - intel_miptree_release(intel, &intelImage->mt); - } - } -} - -static void intelGenerateMipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - - intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel); - intel_generate_mipmap(ctx, target, texObj); - intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel); -} - void intelInitTextureFuncs(struct dd_function_table *functions) { @@ -227,7 +173,7 @@ intelInitTextureFuncs(struct dd_function_table *functions) functions->CopyTexSubImage1D = intelCopyTexSubImage1D; functions->CopyTexSubImage2D = intelCopyTexSubImage2D; functions->GetTexImage = intelGetTexImage; - functions->GenerateMipmap = intelGenerateMipmap; + functions->GenerateMipmap = intel_generate_mipmap; /* compressed texture functions */ functions->CompressedTexImage2D = intelCompressedTexImage2D; diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 08437aa0e2..7c2b26ef1d 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -158,7 +158,7 @@ do_copy_texsubimage(struct intel_context *intel, /* GL_SGIS_generate_mipmap */ if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); + intel_generate_mipmap(ctx, target, texObj); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 1f192dafbe..b71fe2a7ae 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -316,7 +316,6 @@ intelTexImage(GLcontext * ctx, GLint postConvHeight = height; GLint texelBytes, sizeInBytes; GLuint dstRowStride = 0, srcRowStride = texImage->RowStride; - GLboolean needs_map; DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); @@ -482,15 +481,8 @@ intelTexImage(GLcontext * ctx, LOCK_HARDWARE(intel); - /* Two cases where we need a mapping of the miptree: when the user supplied - * data is mapped as well (non-PBO, memcpy upload) or when we're going to do - * (software) mipmap generation. - */ - needs_map = (pixels != NULL) || (level == texObj->BaseLevel && - texObj->GenerateMipmap); - if (intelImage->mt) { - if (needs_map) + if (pixels != NULL) texImage->Data = intel_miptree_image_map(intel, intelImage->mt, intelImage->face, @@ -547,22 +539,22 @@ intelTexImage(GLcontext * ctx, format, type, pixels, unpack)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, texObj); - } } _mesa_unmap_teximage_pbo(ctx, unpack); if (intelImage->mt) { - if (needs_map) + if (pixels != NULL) intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } UNLOCK_HARDWARE(intel); + + /* GL_SGIS_generate_mipmap */ + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + intel_generate_mipmap(ctx, target, texObj); + } } void diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index f86de56897..48104de2a9 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -101,11 +101,6 @@ intelTexSubimage(GLcontext * ctx, _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, packing); if (intelImage->mt) { @@ -114,6 +109,11 @@ intelTexSubimage(GLcontext * ctx, } UNLOCK_HARDWARE(intel); + + /* GL_SGIS_generate_mipmap */ + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + intel_generate_mipmap(ctx, target, texObj); + } } -- cgit v1.2.3 From c230767d6956b63a2b101acb48f98823bb5dd31a Mon Sep 17 00:00:00 2001 From: Robert Ellison Date: Fri, 8 May 2009 11:13:57 -0600 Subject: mesa: Fixed a texture memory leak The current texture for any particular texture unit is given an additional reference in update_texture_state(); but if the context is closed before that texture can be released (which is quite frequent in normal use, unless a program unbinds and deletes the texture and renders without it to force a call to update_texture_state(), the memory is lost. This affects general Mesa; but the i965 is particularly affected because it allocates a considerable amount of additional memory for each allocated texture. --- src/mesa/main/texstate.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 5453331c67..6e0c0c688a 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -791,6 +791,9 @@ _mesa_free_texture_data(GLcontext *ctx) /* unreference current textures */ for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { + /* The _Current texture could account for another reference */ + _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL); + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL); } -- cgit v1.2.3 From 44a4abfd4f8695809eaec07df8eeb191d6e017d7 Mon Sep 17 00:00:00 2001 From: Robert Ellison Date: Fri, 8 May 2009 14:40:38 -0600 Subject: i965: fix segfault on low memory conditions When out of memory (in at least one case, triggered by a longrunning memory leak), this code will segfault and crash. By checking for the out-of-memory condition, the system can continue, and will report the out-of-memory error later, a much preferable outcome. --- src/mesa/drivers/dri/i965/brw_wm.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 90d74c2885..cd65f57bbc 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -146,6 +146,13 @@ static void do_wm_prog( struct brw_context *brw, if (c == NULL) { brw->wm.compile_data = calloc(1, sizeof(*brw->wm.compile_data)); c = brw->wm.compile_data; + if (c == NULL) { + /* Ouch - big out of memory problem. Can't continue + * without triggering a segfault, no way to signal, + * so just return. + */ + return; + } } else { memset(c, 0, sizeof(*brw->wm.compile_data)); } -- cgit v1.2.3 From fc6d89145df6fc7a1c2ce648b474c3f203ca87c7 Mon Sep 17 00:00:00 2001 From: Robert Ellison Date: Fri, 8 May 2009 14:42:47 -0600 Subject: i965: fix memory leak in context/renderbuffer region management A temporary change to the intelMakeCurrent() function to make it work with frame buffer objects causes the static regions associated with the context (the front_region, back_region, and depth_region) to take on an additional reference, with no corresponding release. This causes a memory leak if a program repeatedly creates and destroys contexts. The fix is the corresponding hack, to unreference these regions when the context is deleted, but only if the framebuffer objects are still present and the same regions are still referenced within. Both sets of code have comment blocks referring to each other. --- src/mesa/drivers/dri/intel/intel_context.c | 64 ++++++++++++++++++++++++++++-- 1 file changed, 60 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index a6d8729d8f..8b3e50f9b6 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -774,13 +774,64 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) intel->prim.vb_bo = NULL; if (release_texture_heaps) { - /* This share group is about to go away, free our private - * texture object data. + /* Nothing is currently done here to free texture heaps; + * but we're not using the texture heap utilities, so I + * rather think we shouldn't. I've taken a look, and can't + * find any private texture data hanging around anywhere, but + * I'm not yet certain there isn't any at all... */ - if (INTEL_DEBUG & DEBUG_TEXTURE) + /* if (INTEL_DEBUG & DEBUG_TEXTURE) fprintf(stderr, "do something to free texture heaps\n"); + */ } + /* XXX In intelMakeCurrent() below, the context's static regions are + * referenced inside the frame buffer; it's listed as a hack, + * with a comment of "XXX FBO temporary fix-ups!", but + * as long as it's there, we should release the regions here. + * The do/while loop around the block is used to allow the + * "continue" statements inside the block to exit the block, + * to avoid many layers of "if" constructs. + */ + do { + __DRIdrawablePrivate * driDrawPriv = intel->driDrawable; + struct intel_framebuffer *intel_fb; + struct intel_renderbuffer *irbDepth, *irbStencil; + if (!driDrawPriv) { + /* We're already detached from the drawable; exit this block. */ + continue; + } + intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate; + if (!intel_fb) { + /* The frame buffer is already gone; exit this block. */ + continue; + } + irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + + /* If the regions of the frame buffer still match the regions + * of the context, release them. If they've changed somehow, + * leave them alone. + */ + if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) { + intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); + } + if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) { + intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); + } + + if (irbDepth && irbDepth->region == intel->depth_region) { + intel_renderbuffer_set_region(irbDepth, NULL); + } + /* Usually, the stencil buffer is the same as the depth buffer; + * but they're handled separately in MakeCurrent, so we'll + * handle them separately here. + */ + if (irbStencil && irbStencil->region == intel->depth_region) { + intel_renderbuffer_set_region(irbStencil, NULL); + } + } while (0); + intel_region_release(&intel->front_region); intel_region_release(&intel->back_region); intel_region_release(&intel->depth_region); @@ -789,6 +840,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) /* free the Mesa context */ _mesa_free_context_data(&intel->ctx); + + } } @@ -817,7 +870,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, if (driDrawPriv != driReadPriv) intel_update_renderbuffers(driContextPriv, driReadPriv); } else { - /* XXX FBO temporary fix-ups! */ + /* XXX FBO temporary fix-ups! These are released in + * intelDextroyContext(), above. Changes here should be + * reflected there. + */ /* if the renderbuffers don't have regions, init them from the context */ struct intel_renderbuffer *irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); -- cgit v1.2.3 From 1d112207716774b32c0cc846304c2c50bf40e812 Mon Sep 17 00:00:00 2001 From: Robert Ellison Date: Fri, 8 May 2009 14:51:11 -0600 Subject: i965: improve debug logging Looking for memory leaks that were causing crashes in my environment in a situation where valgrind would not work, I ended up improving the i965 debug traces so I could better see where the memory was being allocated and where it was going, in the regions and miptrees code, and in the state caches. These traces were specific enough that external scripts could determine what elements were not being released, and where the memory leaks were. I also ended up creating my own backtrace code in intel_regions.c, to determine exactly where regions were being allocated and for what, since valgrind wasn't working. Because it was useful, I left it in, but disabled and compiled out. It can be activated by changing a flag at the top of the file. --- src/mesa/drivers/dri/i965/brw_state_cache.c | 6 ++ src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 6 +- src/mesa/drivers/dri/intel/intel_regions.c | 88 ++++++++++++++++++++++---- 3 files changed, 86 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index 320d886c99..e40d7a0416 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -521,6 +521,9 @@ brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) void brw_state_cache_check_size(struct brw_context *brw) { + if (INTEL_DEBUG & DEBUG_STATE) + _mesa_printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items); + /* un-tuned guess. We've got around 20 state objects for a total of around * 32k, so 1000 of them is around 1.5MB. */ @@ -537,6 +540,9 @@ brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache) { GLuint i; + if (INTEL_DEBUG & DEBUG_STATE) + _mesa_printf("%s\n", __FUNCTION__); + brw_clear_cache(brw, cache); for (i = 0; i < BRW_MAX_CACHE; i++) { dri_bo_unreference(cache->last_bo[i]); diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 6e1e034e53..f3652720ec 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -62,9 +62,10 @@ intel_miptree_create_internal(struct intel_context *intel, GLboolean ok; struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1); - DBG("%s target %s format %s level %d..%d\n", __FUNCTION__, + DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), - _mesa_lookup_enum_by_nr(internal_format), first_level, last_level); + _mesa_lookup_enum_by_nr(internal_format), + first_level, last_level, mt); mt->target = target_to_target(target); mt->internal_format = internal_format; @@ -89,6 +90,7 @@ intel_miptree_create_internal(struct intel_context *intel, if (!ok) { free(mt); + DBG("%s not okay - returning NULL\n", __FUNCTION__); return NULL; } diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 0aa5b8c02c..534e75efe1 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -52,12 +52,66 @@ #define FILE_DEBUG_FLAG DEBUG_REGION +/* This should be set to the maximum backtrace size desired. + * Set it to 0 to disable backtrace debugging. + */ +#define DEBUG_BACKTRACE_SIZE 0 + +#if DEBUG_BACKTRACE_SIZE == 0 +/* Use the standard debug output */ +#define _DBG(...) DBG(__VA_ARGS__) +#else +/* Use backtracing debug output */ +#define _DBG(...) {debug_backtrace(); DBG(__VA_ARGS__);} + +/* Backtracing debug support */ +#include + +static void +debug_backtrace(void) +{ + void *trace[DEBUG_BACKTRACE_SIZE]; + char **strings = NULL; + int traceSize; + register int i; + + traceSize = backtrace(trace, DEBUG_BACKTRACE_SIZE); + strings = backtrace_symbols(trace, traceSize); + if (strings == NULL) { + DBG("no backtrace:"); + return; + } + + /* Spit out all the strings with a colon separator. Ignore + * the first, since we don't really care about the call + * to debug_backtrace() itself. Skip until the final "/" in + * the trace to avoid really long lines. + */ + for (i = 1; i < traceSize; i++) { + char *p = strings[i], *slash = strings[i]; + while (*p) { + if (*p++ == '/') { + slash = p; + } + } + + DBG("%s:", slash); + } + + /* Free up the memory, and we're done */ + free(strings); +} + +#endif + + + /* XXX: Thread safety? */ GLubyte * intel_region_map(struct intel_context *intel, struct intel_region *region) { - DBG("%s\n", __FUNCTION__); + _DBG("%s %p\n", __FUNCTION__, region); if (!region->map_refcount++) { if (region->pbo) intel_region_cow(intel, region); @@ -72,7 +126,7 @@ intel_region_map(struct intel_context *intel, struct intel_region *region) void intel_region_unmap(struct intel_context *intel, struct intel_region *region) { - DBG("%s\n", __FUNCTION__); + _DBG("%s %p\n", __FUNCTION__, region); if (!--region->map_refcount) { dri_bo_unmap(region->buffer); region->map = NULL; @@ -87,10 +141,10 @@ intel_region_alloc_internal(struct intel_context *intel, { struct intel_region *region; - DBG("%s\n", __FUNCTION__); - - if (buffer == NULL) + if (buffer == NULL) { + _DBG("%s <-- NULL\n", __FUNCTION__); return NULL; + } region = calloc(sizeof(*region), 1); region->cpp = cpp; @@ -104,6 +158,7 @@ intel_region_alloc_internal(struct intel_context *intel, region->tiling = I915_TILING_NONE; region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE; + _DBG("%s <-- %p\n", __FUNCTION__, region); return region; } @@ -158,7 +213,7 @@ void intel_region_reference(struct intel_region **dst, struct intel_region *src) { if (src) - DBG("%s %p %d\n", __FUNCTION__, src, src->refcount); + _DBG("%s %p %d\n", __FUNCTION__, src, src->refcount); assert(*dst == NULL); if (src) { @@ -172,10 +227,12 @@ intel_region_release(struct intel_region **region_handle) { struct intel_region *region = *region_handle; - if (region == NULL) + if (region == NULL) { + _DBG("%s NULL\n", __FUNCTION__); return; + } - DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1); + _DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1); ASSERT(region->refcount > 0); region->refcount--; @@ -251,7 +308,7 @@ intel_region_data(struct intel_context *intel, { GLboolean locked = GL_FALSE; - DBG("%s\n", __FUNCTION__); + _DBG("%s\n", __FUNCTION__); if (intel == NULL) return; @@ -293,7 +350,7 @@ intel_region_copy(struct intel_context *intel, GLuint src_offset, GLuint srcx, GLuint srcy, GLuint width, GLuint height) { - DBG("%s\n", __FUNCTION__); + _DBG("%s\n", __FUNCTION__); if (intel == NULL) return; @@ -326,7 +383,7 @@ intel_region_fill(struct intel_context *intel, GLuint dstx, GLuint dsty, GLuint width, GLuint height, GLuint color) { - DBG("%s\n", __FUNCTION__); + _DBG("%s\n", __FUNCTION__); if (intel == NULL) return; @@ -356,6 +413,8 @@ intel_region_attach_pbo(struct intel_context *intel, if (region->pbo == pbo) return; + _DBG("%s %p %p\n", __FUNCTION__, region, pbo); + /* If there is already a pbo attached, break the cow tie now. * Don't call intel_region_release_pbo() as that would * unnecessarily allocate a new buffer we would have to immediately @@ -385,6 +444,7 @@ void intel_region_release_pbo(struct intel_context *intel, struct intel_region *region) { + _DBG("%s %p\n", __FUNCTION__, region); assert(region->buffer == region->pbo->buffer); region->pbo->region = NULL; region->pbo = NULL; @@ -412,7 +472,7 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) assert(region->cpp * region->pitch * region->height == pbo->Base.Size); - DBG("%s (%d bytes)\n", __FUNCTION__, pbo->Base.Size); + _DBG("%s %p (%d bytes)\n", __FUNCTION__, region, pbo->Base.Size); /* Now blit from the texture buffer to the new buffer: */ @@ -459,6 +519,10 @@ intel_recreate_static(struct intel_context *intel, if (region == NULL) { region = calloc(sizeof(*region), 1); region->refcount = 1; + _DBG("%s creating new region %p\n", __FUNCTION__, region); + } + else { + _DBG("%s %p\n", __FUNCTION__, region); } if (intel->ctx.Visual.rgbBits == 24) -- cgit v1.2.3 From 13e0ff0df1bb75993bded7b248dd37f58fbfd22c Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Sat, 9 May 2009 12:56:27 +0200 Subject: radeon: don't include cs uncondionaly --- src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h index 2d6b49257d..6f1a0b4535 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h +++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h @@ -1,5 +1,3 @@ -#include - #ifndef RADEON_CS_WRAPPER_H #define RADEON_CS_WRAPPER_H -- cgit v1.2.3 From 98bb5c610dc68d8e9a185216ce9d2dc6d278c114 Mon Sep 17 00:00:00 2001 From: Joel Bosveld Date: Sun, 10 May 2009 18:26:40 +0200 Subject: radeon: add support for new dri2 interfaces & fix single buffer rendering --- src/mesa/drivers/dri/radeon/radeon_common.c | 39 +++++++ .../drivers/dri/radeon/radeon_common_context.c | 115 ++++++++++++++++++--- .../drivers/dri/radeon/radeon_common_context.h | 16 +++ 3 files changed, 154 insertions(+), 16 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index daf03a9856..decea4518e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -678,6 +678,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); radeon->front_cliprects = GL_TRUE; + radeon->front_buffer_dirty = GL_TRUE; } else { rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); radeon->front_cliprects = GL_FALSE; @@ -793,6 +794,24 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) if (RADEON_DEBUG & DEBUG_DRI) fprintf(stderr, "%s %s\n", __FUNCTION__, _mesa_lookup_enum_by_nr( mode )); + + if (ctx->DrawBuffer->Name == 0) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + + const GLboolean was_front_buffer_rendering = + radeon->is_front_buffer_rendering; + + radeon->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) || + (mode == GL_FRONT); + + /* If we weren't front-buffer rendering before but we are now, make sure + * that the front-buffer has actually been allocated. + */ + if (!was_front_buffer_rendering && radeon->is_front_buffer_rendering) { + radeon_update_renderbuffers(radeon->dri.context, + radeon->dri.context->driDrawablePriv); + } + } radeon_draw_buffer(ctx, ctx->DrawBuffer); } @@ -1046,6 +1065,26 @@ void radeonFlush(GLcontext *ctx) if (radeon->cmdbuf.cs->cdw) rcommonFlushCmdBuf(radeon, __FUNCTION__); + + if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) { + __DRIscreen *const screen = radeon->radeonScreen->driScreen; + + if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) + && (screen->dri2.loader->flushFrontBuffer != NULL)) { + (*screen->dri2.loader->flushFrontBuffer)(radeon->dri.drawable, + radeon->dri.drawable->loaderPrivate); + + /* Only clear the dirty bit if front-buffer rendering is no longer + * enabled. This is done so that the dirty bit can only be set in + * glDrawBuffer. Otherwise the dirty bit would have to be set at + * each of N places that do rendering. This has worse performances, + * but it is much easier to get correct. + */ + if (radeon->is_front_buffer_rendering) { + radeon->front_buffer_dirty = GL_FALSE; + } + } + } } /* Make sure all commands have been sent to the hardware and have diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 3e713628ec..124b587bab 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -406,6 +406,23 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, } } +static unsigned +radeon_bits_per_pixel(const struct radeon_renderbuffer *rb) +{ + switch (rb->base._ActualFormat) { + case GL_RGB5: + case GL_DEPTH_COMPONENT16: + return 16; + case GL_RGB8: + case GL_RGBA8: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH24_STENCIL8_EXT: + case GL_STENCIL_INDEX8_EXT: + return 32; + default: + return 0; + } +} void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) @@ -426,22 +443,63 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) draw = drawable->driverPrivate; screen = context->driScreenPriv; radeon = (radeonContextPtr) context->driverPrivate; - i = 0; - if (draw->color_rb[0]) - attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (draw->color_rb[1]) - attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH)) - attachments[i++] = __DRI_BUFFER_DEPTH; - if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) - attachments[i++] = __DRI_BUFFER_STENCIL; + + if ((screen->dri2.loader->base.version > 2) + && (screen->dri2.loader->getBuffersWithFormat != NULL)) { + struct radeon_renderbuffer *depth_rb; + struct radeon_renderbuffer *stencil_rb; + + i = 0; + if ((radeon->is_front_buffer_rendering || !draw->color_rb[1]) + && draw->color_rb[0]) { + attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + attachments[i++] = radeon_bits_per_pixel(draw->color_rb[0]); + } + + if (draw->color_rb[1]) { + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]); + } + + depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); + stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); + + if ((depth_rb != NULL) && (stencil_rb != NULL)) { + attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; + attachments[i++] = radeon_bits_per_pixel(depth_rb); + } else if (depth_rb != NULL) { + attachments[i++] = __DRI_BUFFER_DEPTH; + attachments[i++] = radeon_bits_per_pixel(depth_rb); + } else if (stencil_rb != NULL) { + attachments[i++] = __DRI_BUFFER_STENCIL; + attachments[i++] = radeon_bits_per_pixel(stencil_rb); + } + + buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable, + &drawable->w, + &drawable->h, + attachments, i / 2, + &count, + drawable->loaderPrivate); + } else { + i = 0; + if (draw->color_rb[0]) + attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + if (draw->color_rb[1]) + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH)) + attachments[i++] = __DRI_BUFFER_DEPTH; + if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) + attachments[i++] = __DRI_BUFFER_STENCIL; - buffers = (*screen->dri2.loader->getBuffers)(drawable, - &drawable->w, - &drawable->h, - attachments, i, - &count, - drawable->loaderPrivate); + buffers = (*screen->dri2.loader->getBuffers)(drawable, + &drawable->w, + &drawable->h, + attachments, i, + &count, + drawable->loaderPrivate); + } + if (buffers == NULL) return; @@ -466,6 +524,10 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) rb = draw->color_rb[0]; regname = "dri2 front buffer"; break; + case __DRI_BUFFER_FAKE_FRONT_LEFT: + rb = draw->color_rb[0]; + regname = "dri2 fake front buffer"; + break; case __DRI_BUFFER_BACK_LEFT: rb = draw->color_rb[1]; regname = "dri2 back buffer"; @@ -474,6 +536,10 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); regname = "dri2 depth buffer"; break; + case __DRI_BUFFER_DEPTH_STENCIL: + rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); + regname = "dri2 depth / stencil buffer"; + break; case __DRI_BUFFER_STENCIL: rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); regname = "dri2 stencil buffer"; @@ -535,7 +601,24 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) radeon_renderbuffer_set_bo(rb, bo); radeon_bo_unref(bo); - + + if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { + rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); + if (rb != NULL) { + struct radeon_bo *stencil_bo = NULL; + + if (rb->bo) { + uint32_t name = radeon_gem_name_bo(rb->bo); + if (name == buffers[i].name) + continue; + } + + stencil_bo = bo; + radeon_bo_ref(stencil_bo); + radeon_renderbuffer_set_bo(rb, stencil_bo); + radeon_bo_unref(stencil_bo); + } + } } driUpdateFramebufferSize(radeon->glCtx, drawable); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 181688cbe4..446c2f6269 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -463,6 +463,22 @@ struct radeon_context { GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */ GLboolean front_cliprects; + /** + * Set if rendering has occured to the drawable's front buffer. + * + * This is used in the DRI2 case to detect that glFlush should also copy + * the contents of the fake front buffer to the real front buffer. + */ + GLboolean front_buffer_dirty; + + /** + * Track whether front-buffer rendering is currently enabled + * + * A separate flag is used to track this in order to support MRT more + * easily. + */ + GLboolean is_front_buffer_rendering; + struct { struct gl_fragment_program *bitmap_fp; struct gl_vertex_program *passthrough_vp; -- cgit v1.2.3 From 2223615e0a897434b41f86d22c41cb5dc9f8d67a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 11 May 2009 09:46:56 -0600 Subject: mesa: Fixed a texture memory leak The current texture for any particular texture unit is given an additional reference in update_texture_state(); but if the context is closed before that texture can be released (which is quite frequent in normal use, unless a program unbinds and deletes the texture and renders without it to force a call to update_texture_state(), the memory is lost. This affects general Mesa; but the i965 is particularly affected because it allocates a considerable amount of additional memory for each allocated texture. (cherry picked from master, commit c230767d6956b63a2b101acb48f98823bb5dd31a) --- src/mesa/main/texstate.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 73f8a5339e..cef58d7a49 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -780,6 +780,9 @@ _mesa_free_texture_data(GLcontext *ctx) /* unreference current textures */ for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { + /* The _Current texture could account for another reference */ + _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL); + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL); } -- cgit v1.2.3 From 7c2fe42dedcd9f437f2b3fae92963d4c4c56fe03 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 11 May 2009 09:38:32 -0600 Subject: mesa: better handling/printing of driver-specific opcodes, register files Drivers such as i965 define extra instruction opcodes and register files. Improve the program printing code to handle those opcodes/files better. --- src/mesa/shader/prog_instruction.c | 7 +++++-- src/mesa/shader/prog_print.c | 11 +++++++++-- 2 files changed, 14 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c index ae3a003fee..44c961927a 100644 --- a/src/mesa/shader/prog_instruction.c +++ b/src/mesa/shader/prog_instruction.c @@ -343,7 +343,10 @@ _mesa_opcode_string(gl_inst_opcode opcode) { if (opcode < MAX_OPCODE) return InstInfo[opcode].Name; - else - return "OP?"; + else { + static char s[20]; + _mesa_snprintf(s, sizeof(s), "OP%u", opcode); + return s; + } } diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index e6f9a91069..de7fef1f86 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -75,7 +75,11 @@ file_string(gl_register_file f, gl_prog_print_mode mode) case PROGRAM_UNDEFINED: return "UNDEFINED"; default: - return "Unknown program file!"; + { + static char s[20]; + _mesa_snprintf(s, sizeof(s), "FILE%u", f); + return s; + } } } @@ -736,7 +740,10 @@ _mesa_fprint_instruction_opt(FILE *f, mode, prog); } else { - _mesa_fprintf(f, "Other opcode %d\n", inst->Opcode); + fprint_alu_instruction(f, inst, + _mesa_opcode_string(inst->Opcode), + 3/*_mesa_num_inst_src_regs(inst->Opcode)*/, + mode, prog); } break; } -- cgit v1.2.3 From 6697311b21a65dbea9236413a3afc759a592afd7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 11 May 2009 09:39:52 -0600 Subject: i965: handle extended swizzle terms (0,1) in get_src_reg() Fixes failed assertion in progs/glsl/twoside.c (but still wrong rendering). --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index efe8b5126c..2b2df7329c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -509,6 +509,14 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, const GLuint nr = 1; const GLuint component = GET_SWZ(src->Swizzle, channel); + /* Extended swizzle terms */ + if (component == SWIZZLE_ZERO) { + return brw_imm_f(0.0F); + } + else if (component == SWIZZLE_ONE) { + return brw_imm_f(1.0F); + } + if (c->fp->use_const_buffer && (src->File == PROGRAM_STATE_VAR || src->File == PROGRAM_CONSTANT || -- cgit v1.2.3 From 7c3d7353d7b46f5ce2b411f08f9e4c158f1610e0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 11 May 2009 10:02:18 -0600 Subject: mesa: updated comments for _mesa_generate_mipmap() --- src/mesa/main/mipmap.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index bc8658beff..47db2acdf0 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1478,9 +1478,12 @@ next_mipmap_level_size(GLenum target, GLint border, /** - * For GL_SGIX_generate_mipmap: - * Generate a complete set of mipmaps from texObj's base-level image. + * Automatic mipmap generation. + * This is the fallback/default function for ctx->Driver.GenerateMipmap(). + * Generate a complete set of mipmaps from texObj's BaseLevel image. * Stop at texObj's MaxLevel or when we get to the 1x1 texture. + * For cube maps, target will be one of + * GL_TEXTURE_CUBE_MAP_POSITIVE/NEGATIVE_X/Y/Z; never GL_TEXTURE_CUBE_MAP. */ void _mesa_generate_mipmap(GLcontext *ctx, GLenum target, -- cgit v1.2.3 From f104e4d666dfccda6f5ad817693216733ddede44 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 11 May 2009 16:09:39 -0600 Subject: st: do proper refcounting for framebuffer surfaces --- src/mesa/state_tracker/st_atom_framebuffer.c | 16 ++++++++++------ src/mesa/state_tracker/st_context.c | 7 +++++++ 2 files changed, 17 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index df0f0931ea..536293683e 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -98,8 +98,6 @@ update_framebuffer_state( struct st_context *st ) struct st_renderbuffer *strb; GLuint i; - memset(framebuffer, 0, sizeof(*framebuffer)); - framebuffer->width = fb->Width; framebuffer->height = fb->Height; @@ -120,12 +118,19 @@ update_framebuffer_state( struct st_context *st ) } if (strb->surface) { - framebuffer->cbufs[framebuffer->nr_cbufs] = strb->surface; + pipe_surface_reference(&framebuffer->cbufs[framebuffer->nr_cbufs], + strb->surface); framebuffer->nr_cbufs++; } } } + for (i = framebuffer->nr_cbufs; i < PIPE_MAX_COLOR_BUFS; i++) { + pipe_surface_reference(&framebuffer->cbufs[i], NULL); + } + /* + * Depth/Stencil renderbuffer/surface. + */ strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); if (strb) { strb = st_renderbuffer(strb->Base.Wrapped); @@ -133,15 +138,14 @@ update_framebuffer_state( struct st_context *st ) /* rendering to a GL texture, may have to update surface */ update_renderbuffer_surface(st, strb); } - - framebuffer->zsbuf = strb->surface; + pipe_surface_reference(&framebuffer->zsbuf, strb->surface); } else { strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); if (strb) { strb = st_renderbuffer(strb->Base.Wrapped); assert(strb->surface); - framebuffer->zsbuf = strb->surface; + pipe_surface_reference(&framebuffer->zsbuf, strb->surface); } } diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 2a1f21c51c..e536029e86 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -233,6 +233,7 @@ void st_destroy_context( struct st_context *st ) struct pipe_context *pipe = st->pipe; struct cso_context *cso = st->cso_context; GLcontext *ctx = st->ctx; + GLuint i; /* need to unbind and destroy CSO objects before anything else */ cso_release_all(st->cso_context); @@ -240,6 +241,12 @@ void st_destroy_context( struct st_context *st ) st_reference_fragprog(st, &st->fp, NULL); st_reference_vertprog(st, &st->vp, NULL); + /* release framebuffer surfaces */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + pipe_surface_reference(&st->state.framebuffer.cbufs[i], NULL); + } + pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL); + _mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache); _vbo_DestroyContext(st->ctx); -- cgit v1.2.3 From 64f36ff9fbe7e12c79cd72ceb68ed5967979445f Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 28 Apr 2009 10:08:57 -0700 Subject: Test either GL_FRONT_LEFT or GL_FRONT for front-buffer rendering For non-stereo visuals, which is all we support, we treat GL_FRONT_LEFT as GL_FRONT. However, they are technically different, and they have different enum values. Test for either one to determine if we're in front-buffer rendering mode. This fix was suggested by Pierre Willenbrock. Signed-off-by: Ian Romanick (cherry picked from commit 2085cf24628be7cd297ab0f9ef5ce02bd5a006e2) --- src/mesa/drivers/dri/intel/intel_buffers.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index ecac5bf020..b86cafea24 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -326,7 +326,8 @@ intelDrawBuffer(GLcontext * ctx, GLenum mode) const GLboolean was_front_buffer_rendering = intel->is_front_buffer_rendering; - intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT); + intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) + || (mode == GL_FRONT); /* If we weren't front-buffer rendering before but we are now, make sure * that the front-buffer has actually been allocated. -- cgit v1.2.3 From 0bfa8dfaaf49703eb5c3237b5cae6201b8755e4d Mon Sep 17 00:00:00 2001 From: Tormod Volden Date: Tue, 12 May 2009 09:32:11 +0200 Subject: radeon: avoid segfault in radeon_update_renderbuffers() if using DRI1 Basically the same as 43d9020ff1e975e7f4f9480d9ef24f0b9fb2141f for intel. Bug 21688. Signed-off-by: Tormod Volden --- src/mesa/drivers/dri/radeon/radeon_common_context.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 124b587bab..6fb6f92cb9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -428,7 +428,7 @@ void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) { unsigned int attachments[10]; - __DRIbuffer *buffers; + __DRIbuffer *buffers = NULL; __DRIscreen *screen; struct radeon_renderbuffer *rb; int i, count; @@ -444,7 +444,8 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) screen = context->driScreenPriv; radeon = (radeonContextPtr) context->driverPrivate; - if ((screen->dri2.loader->base.version > 2) + if (screen->dri2.loader + && (screen->dri2.loader->base.version > 2) && (screen->dri2.loader->getBuffersWithFormat != NULL)) { struct radeon_renderbuffer *depth_rb; struct radeon_renderbuffer *stencil_rb; @@ -481,7 +482,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) attachments, i / 2, &count, drawable->loaderPrivate); - } else { + } else if (screen->dri2.loader) { i = 0; if (draw->color_rb[0]) attachments[i++] = __DRI_BUFFER_FRONT_LEFT; -- cgit v1.2.3 From 05c19ec7f0717549c010afc0b6cdc81962d32675 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Tue, 12 May 2009 13:04:32 +0200 Subject: r300/r500: make sure we detect constant buffer changes This was broken with last merge see f48473e42511f8d37a239a07f791bc0a87209e5b for explanations. --- src/mesa/drivers/dri/r300/r300_fragprog_common.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 6eaad76550..2a880e6d14 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -281,7 +281,7 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) r300_fp->translated = GL_TRUE; - r300UpdateStateParameters(ctx, _NEW_PROGRAM); + r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) r300->vtbl.FragmentProgramDump(&r300_fp->code); -- cgit v1.2.3 From c514c1f99493147bbba7a1dbe157c0492f4cf2eb Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Tue, 12 May 2009 13:05:57 +0200 Subject: radeon: glReadBuffer set _NEW_BUFFERS, not _NEW_PIXEL This was broken with last merge see 62043b27575c378c027251316421e4699f461108 for explanations --- src/mesa/drivers/dri/r200/r200_state.c | 2 +- src/mesa/drivers/dri/r300/r300_state.c | 4 ++-- src/mesa/drivers/dri/radeon/radeon_state.c | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index a06ea17e79..6802e190a7 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -2319,7 +2319,7 @@ GLboolean r200ValidateState( GLcontext *ctx ) r200ContextPtr rmesa = R200_CONTEXT(ctx); GLuint new_state = rmesa->radeon.NewGLState; - if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + if (new_state & _NEW_BUFFERS) { _mesa_update_framebuffer(ctx); /* this updates the DrawBuffer's Width/Height if it's a FBO */ _mesa_update_draw_buffer_bounds(ctx); diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 217a16818e..301ede3aed 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2221,7 +2221,7 @@ void r300UpdateShaders(r300ContextPtr rmesa) r300ResetHwState(rmesa); r300UpdateStateParameters(ctx, _NEW_PROGRAM | - _NEW_PROGRAM_CONSTANTS); + _NEW_PROGRAM_CONSTANTS); return; } } @@ -2441,7 +2441,7 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) _vbo_InvalidateState(ctx, new_state); _tnl_InvalidateState(ctx, new_state); - if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + if (new_state & _NEW_BUFFERS) { _mesa_update_framebuffer(ctx); /* this updates the DrawBuffer's Width/Height if it's a FBO */ _mesa_update_draw_buffer_bounds(ctx); diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index d9a7ef6061..34c8cb42fa 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -2094,7 +2094,7 @@ GLboolean radeonValidateState( GLcontext *ctx ) r100ContextPtr rmesa = R100_CONTEXT(ctx); GLuint new_state = rmesa->radeon.NewGLState; - if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + if (new_state & _NEW_BUFFERS) { _mesa_update_framebuffer(ctx); /* this updates the DrawBuffer's Width/Height if it's a FBO */ _mesa_update_draw_buffer_bounds(ctx); -- cgit v1.2.3 From 6d63dec41f5399dbe5561175c1652d2ac5ffd4bb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 12 May 2009 09:05:31 -0600 Subject: swrast: update/restore the opt_sample_rgb/rgba_2d() functions --- src/mesa/swrast/s_texfilter.c | 24 +++++++++--------------- 1 file changed, 9 insertions(+), 15 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 31bfb5c952..0067d3eeb7 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -1329,7 +1329,7 @@ static void opt_sample_rgb_2d(GLcontext *ctx, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], - const GLfloat lambda[], GLchan rgba[][4]) + const GLfloat lambda[], GLfloat rgba[][4]) { const struct gl_texture_image *img = tObj->Image[0][tObj->BaseLevel]; const GLfloat width = (GLfloat) img->Width; @@ -1351,9 +1351,9 @@ opt_sample_rgb_2d(GLcontext *ctx, GLint j = IFLOOR(texcoords[k][1] * height) & rowMask; GLint pos = (j << shift) | i; GLchan *texel = ((GLchan *) img->Data) + 3*pos; - rgba[k][RCOMP] = texel[0]; - rgba[k][GCOMP] = texel[1]; - rgba[k][BCOMP] = texel[2]; + rgba[k][RCOMP] = CHAN_TO_FLOAT(texel[0]); + rgba[k][GCOMP] = CHAN_TO_FLOAT(texel[1]); + rgba[k][BCOMP] = CHAN_TO_FLOAT(texel[2]); } } @@ -1370,7 +1370,7 @@ static void opt_sample_rgba_2d(GLcontext *ctx, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], - const GLfloat lambda[], GLchan rgba[][4]) + const GLfloat lambda[], GLfloat rgba[][4]) { const struct gl_texture_image *img = tObj->Image[0][tObj->BaseLevel]; const GLfloat width = (GLfloat) img->Width; @@ -1392,7 +1392,10 @@ opt_sample_rgba_2d(GLcontext *ctx, const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask; const GLint pos = (row << shift) | col; const GLchan *texel = ((GLchan *) img->Data) + (pos << 2); /* pos*4 */ - COPY_4V(rgba[i], texel); + rgba[i][RCOMP] = CHAN_TO_FLOAT(texel[0]); + rgba[i][GCOMP] = CHAN_TO_FLOAT(texel[1]); + rgba[i][BCOMP] = CHAN_TO_FLOAT(texel[2]); + rgba[i][ACOMP] = CHAN_TO_FLOAT(texel[3]); } } @@ -1425,7 +1428,6 @@ sample_lambda_2d(GLcontext *ctx, case GL_NEAREST: if (repeatNoBorderPOT) { switch (tImg->TexFormat->MesaFormat) { -#if 0 case MESA_FORMAT_RGB: opt_sample_rgb_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); @@ -1434,7 +1436,6 @@ sample_lambda_2d(GLcontext *ctx, opt_sample_rgba_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); break; -#endif default: sample_nearest_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart ); @@ -1484,7 +1485,6 @@ sample_lambda_2d(GLcontext *ctx, case GL_NEAREST: if (repeatNoBorderPOT) { switch (tImg->TexFormat->MesaFormat) { -#if 0 case MESA_FORMAT_RGB: opt_sample_rgb_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); @@ -1493,7 +1493,6 @@ sample_lambda_2d(GLcontext *ctx, opt_sample_rgba_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); break; -#endif default: sample_nearest_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart ); @@ -3180,7 +3179,6 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, } else { /* check for a few optimized cases */ -#if 0 const struct gl_texture_image *img = t->Image[0][t->BaseLevel]; ASSERT(t->MinFilter == GL_NEAREST); if (t->WrapS == GL_REPEAT && @@ -3197,10 +3195,6 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, img->TexFormat->MesaFormat == MESA_FORMAT_RGBA) { return &opt_sample_rgba_2d; } -#else - if (0) - ; -#endif else { return &sample_nearest_2d; } -- cgit v1.2.3 From 0fc5fa85bf858ba2ad88995f65cc48b2dab1298d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 12 May 2009 10:03:08 -0700 Subject: i915: Fix driver after HW glGenerateMipmap commit. --- src/mesa/drivers/dri/i915/Makefile | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 9f4bd1699f..beaf9a4b12 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -19,6 +19,7 @@ DRIVER_SOURCES = \ intel_batchbuffer.c \ intel_clear.c \ intel_extensions.c \ + intel_generatemipmap.c \ intel_mipmap_tree.c \ intel_tex_layout.c \ intel_tex_image.c \ -- cgit v1.2.3 From aa422b262509bc0763a50f63a51a1730139ea52f Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 10 May 2009 09:45:43 -0700 Subject: intel: Map write-only buffer objects through the GTT when possible. This looks to be a win of a few percent in cairogears with new vbo code, thanks to not polluting caches. --- src/mesa/drivers/dri/intel/intel_buffer_objects.c | 16 ++++++++++++++-- src/mesa/drivers/dri/intel/intel_buffer_objects.h | 1 + 2 files changed, 15 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index f6b0d769c6..0db1f392c0 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -214,6 +214,7 @@ intel_bufferobj_map(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); struct intel_buffer_object *intel_obj = intel_buffer_object(obj); GLboolean read_only = (access == GL_READ_ONLY_ARB); + GLboolean write_only = (access == GL_WRITE_ONLY_ARB); assert(intel_obj); @@ -225,7 +226,14 @@ intel_bufferobj_map(GLcontext * ctx, return NULL; } - dri_bo_map(intel_obj->buffer, !read_only); + if (write_only && intel->intelScreen->kernel_exec_fencing) { + drm_intel_gem_bo_map_gtt(intel_obj->buffer); + intel_obj->mapped_gtt = GL_TRUE; + } else { + drm_intel_bo_map(intel_obj->buffer, !read_only); + intel_obj->mapped_gtt = GL_FALSE; + } + obj->Pointer = intel_obj->buffer->virtual; return obj->Pointer; } @@ -243,7 +251,11 @@ intel_bufferobj_unmap(GLcontext * ctx, assert(intel_obj); if (intel_obj->buffer != NULL) { assert(obj->Pointer); - dri_bo_unmap(intel_obj->buffer); + if (intel_obj->mapped_gtt) { + drm_intel_gem_bo_unmap_gtt(intel_obj->buffer); + } else { + drm_intel_bo_unmap(intel_obj->buffer); + } obj->Pointer = NULL; } return GL_TRUE; diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h index bf6dbd58f2..7ef723833c 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h @@ -46,6 +46,7 @@ struct intel_buffer_object struct intel_region *region; /* Is there a zero-copy texture associated with this (pixel) buffer object? */ + GLboolean mapped_gtt; }; -- cgit v1.2.3 From d4a42b0ce6455d03be70aa56aacd779be193aca4 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 10 May 2009 10:08:32 -0700 Subject: intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO. --- src/mesa/drivers/dri/intel/intel_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 8b3e50f9b6..7c77a1c819 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -393,7 +393,7 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) if (!driContext->driScreenPriv->dri2.enabled) return; - if (!intel->internal_viewport_call) { + if (!intel->internal_viewport_call && ctx->DrawBuffer->Name == 0) { intel_update_renderbuffers(driContext, driContext->driDrawablePriv); if (driContext->driDrawablePriv != driContext->driReadablePriv) intel_update_renderbuffers(driContext, driContext->driReadablePriv); -- cgit v1.2.3 From 4d244fb8999440a1876281574eb045f0a5895e9e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 12 May 2009 09:16:27 -0600 Subject: i965: comment --- src/mesa/drivers/dri/i965/brw_wm_iz.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c index bd60ac9b31..8fd067abe7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_iz.c +++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c @@ -116,6 +116,10 @@ const struct { { C, 0, 1, 1, 1 } }; +/** + * \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES + * \param lookup bitmask of IZ_* flags + */ void brw_wm_lookup_iz( GLuint line_aa, GLuint lookup, struct brw_wm_prog_key *key ) -- cgit v1.2.3 From 5590798f6d338e93ae6bee82ba5224568237ec18 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 12 May 2009 14:07:51 -0600 Subject: i965: increase BRW_EU_MAX_INSN --- src/mesa/drivers/dri/i965/brw_eu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 62c98bd8bb..bc7756ceab 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -97,7 +97,7 @@ struct brw_glsl_call; #define BRW_EU_MAX_INSN_STACK 5 -#define BRW_EU_MAX_INSN 4000 +#define BRW_EU_MAX_INSN 10000 struct brw_compile { struct brw_instruction store[BRW_EU_MAX_INSN]; -- cgit v1.2.3 From 10c4a10b979bddd099287dec5b69243c2ade8ade Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 12 May 2009 14:08:52 -0600 Subject: i965: enable additional code in emit_fb_write() Not 100% sure this is right, but the invalid assertion is fixed... --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 21 ++++++++++----------- 1 file changed, 10 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 2b2df7329c..23caf59435 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -814,27 +814,26 @@ static void emit_fb_write(struct brw_wm_compile *c, } if (c->key.dest_depth_reg) { - GLuint comp = c->key.dest_depth_reg / 2; - GLuint off = c->key.dest_depth_reg % 2; + const GLuint comp = c->key.dest_depth_reg / 2; + const GLuint off = c->key.dest_depth_reg % 2; - assert(comp == 1); - assert(off == 0); -#if 0 - /* XXX do we need this code? comp always 1, off always 0, it seems */ if (off != 0) { + /* XXX this code needs review/testing */ + struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp); + struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1); + brw_push_insn_state(p); brw_set_compression_control(p, BRW_COMPRESSION_NONE); - brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1)); + brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1)); /* 2nd half? */ - brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]); + brw_MOV(p, brw_message_reg(nr+1), arg1_1); brw_pop_insn_state(p); } else -#endif { - struct brw_reg src = get_src_reg(c, inst, 1, 1); - brw_MOV(p, brw_message_reg(nr), src); + struct brw_reg src = get_src_reg(c, inst, 1, 1); + brw_MOV(p, brw_message_reg(nr), src); } nr += 2; } -- cgit v1.2.3 From 5568f2f601fbd974af402da92548904f6fafc6dc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 13 May 2009 09:27:31 -0600 Subject: mesa: reference counting for gl_array_object Every kind of object that can be shared by multiple contexts should be refcounted. (cherry picked from commit 1030bf0ded2a88a5e27f7a4d393c11cfde3d3c5a) --- src/mesa/main/arrayobj.c | 67 +++++++++++++++++++++++++++++++++++++++++++++--- src/mesa/main/arrayobj.h | 23 ++++++++++++----- src/mesa/main/mtypes.h | 3 +++ src/mesa/main/varray.c | 4 +-- 4 files changed, 84 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index b04095fd16..ccb5b8e157 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -94,10 +94,69 @@ void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ) { (void) ctx; + _glthread_DESTROY_MUTEX(obj->Mutex); _mesa_free(obj); } +/** + * Set ptr to arrayObj w/ reference counting. + */ +void +_mesa_reference_array_object(GLcontext *ctx, + struct gl_array_object **ptr, + struct gl_array_object *arrayObj) +{ + if (*ptr == arrayObj) + return; + + if (*ptr) { + /* Unreference the old array object */ + GLboolean deleteFlag = GL_FALSE; + struct gl_array_object *oldObj = *ptr; + + _glthread_LOCK_MUTEX(oldObj->Mutex); + ASSERT(oldObj->RefCount > 0); + oldObj->RefCount--; +#if 0 + printf("ArrayObj %p %d DECR to %d\n", + (void *) oldObj, oldObj->Name, oldObj->RefCount); +#endif + deleteFlag = (oldObj->RefCount == 0); + _glthread_UNLOCK_MUTEX(oldObj->Mutex); + + if (deleteFlag) { + ASSERT(ctx->Driver.DeleteArrayObject); + ctx->Driver.DeleteArrayObject(ctx, oldObj); + } + + *ptr = NULL; + } + ASSERT(!*ptr); + + if (arrayObj) { + /* reference new array object */ + _glthread_LOCK_MUTEX(arrayObj->Mutex); + if (arrayObj->RefCount == 0) { + /* this array's being deleted (look just above) */ + /* Not sure this can every really happen. Warn if it does. */ + _mesa_problem(NULL, "referencing deleted array object"); + *ptr = NULL; + } + else { + arrayObj->RefCount++; +#if 0 + printf("ArrayObj %p %d INCR to %d\n", + (void *) arrayObj, arrayObj->Name, arrayObj->RefCount); +#endif + *ptr = arrayObj; + } + _glthread_UNLOCK_MUTEX(arrayObj->Mutex); + } +} + + + static void init_array(GLcontext *ctx, struct gl_client_array *array, GLint size, GLint type) @@ -129,6 +188,9 @@ _mesa_initialize_array_object( GLcontext *ctx, obj->Name = name; + _glthread_INIT_MUTEX(obj->Mutex); + obj->RefCount = 1; + /* Init the individual arrays */ init_array(ctx, &obj->Vertex, 4, GL_FLOAT); init_array(ctx, &obj->Normal, 3, GL_FLOAT); @@ -226,7 +288,6 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) if (!newObj) { /* If this is a new array object id, allocate an array object now. */ - newObj = (*ctx->Driver.NewArrayObject)(ctx, id); if (!newObj) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE"); @@ -236,11 +297,9 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) } } - ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - ctx->Array.ArrayObj = newObj; - + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj); /* Pass BindVertexArray call to device driver */ if (ctx->Driver.BindArrayObject && newObj) diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index c7d66ec166..9c4036af5a 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -41,17 +41,26 @@ * Internal functions */ -struct gl_array_object * _mesa_new_array_object( GLcontext *ctx, - GLuint name ); +extern struct gl_array_object * +_mesa_new_array_object( GLcontext *ctx, GLuint name ); -void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ); +extern void +_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ); -void _mesa_initialize_array_object( GLcontext *ctx, - struct gl_array_object *obj, GLuint name ); +extern void +_mesa_reference_array_object(GLcontext *ctx, + struct gl_array_object **ptr, + struct gl_array_object *arrayObj); -void _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ); +extern void +_mesa_initialize_array_object( GLcontext *ctx, + struct gl_array_object *obj, GLuint name ); -void _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ); +extern void +_mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ); + +extern void +_mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index ed6b1062bd..50dc2def87 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1557,6 +1557,9 @@ struct gl_array_object /** Name of the array object as received from glGenVertexArrayAPPLE. */ GLuint Name; + GLint RefCount; + _glthread_Mutex Mutex; + /** Conventional vertex arrays */ /*@{*/ struct gl_client_array Vertex; diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 106252e460..72b3e834b3 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1050,7 +1050,7 @@ void _mesa_init_varray(GLcontext *ctx) { ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0); - ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj; - + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, + ctx->Array.DefaultArrayObj); ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ } -- cgit v1.2.3 From 7ae4ce9e22e39d78e2d31164c05a3b267fb48e3c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 13 May 2009 09:32:53 -0600 Subject: mesa: clean-up vertex array object VBO unbinding and delete/refcounting Don't really delete vertex array objects until the refcount hits zero. At that time, unbind any pointers to VBOs. (cherry picked from commit 32b851c80792623195069d7a41a5808cff3b2f6f) --- src/mesa/main/arrayobj.c | 64 +++++++++++++++++++++++++----------------------- 1 file changed, 33 insertions(+), 31 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index ccb5b8e157..0fa5f0de55 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -68,6 +68,32 @@ lookup_arrayobj(GLcontext *ctx, GLuint id) } +/** + * For all the vertex arrays in the array object, unbind any pointers + * to any buffer objects (VBOs). + * This is done just prior to array object destruction. + */ +static void +unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj) +{ + GLuint i; + + _mesa_reference_buffer_object(ctx, &obj->Vertex.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->Normal.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->Color.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->SecondaryColor.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->FogCoord.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->Index.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->EdgeFlag.BufferObj, NULL); + + for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + _mesa_reference_buffer_object(ctx, &obj->TexCoord[i].BufferObj, NULL); + + for (i = 0; i < VERT_ATTRIB_MAX; i++) + _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL); +} + + /** * Allocate and initialize a new vertex array object. * @@ -94,6 +120,7 @@ void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ) { (void) ctx; + unbind_array_object_vbos(ctx, obj); _glthread_DESTROY_MUTEX(obj->Mutex); _mesa_free(obj); } @@ -239,15 +266,6 @@ _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) } -static void -unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) -{ - if (bufObj != ctx->Array.NullBufferObj) { - _mesa_reference_buffer_object(ctx, &bufObj, NULL); - } -} - - /**********************************************************************/ /* API Functions */ /**********************************************************************/ @@ -274,7 +292,7 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) return; /* rebinding the same array object- no change */ /* - * Get pointer to new array object (newBufObj) + * Get pointer to new array object (newObj) */ if (id == 0) { /* The spec says there is no array object named 0, but we use @@ -333,7 +351,6 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) if ( obj != NULL ) { ASSERT( obj->Name == ids[i] ); - /* If the array object is currently bound, the spec says "the binding * for that object reverts to zero and the default vertex array * becomes current." @@ -342,28 +359,13 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) CALL_BindVertexArrayAPPLE( ctx->Exec, (0) ); } -#if FEATURE_ARB_vertex_buffer_object - /* Unbind any buffer objects that might be bound to arrays in - * this array object. - */ - unbind_buffer_object( ctx, obj->Vertex.BufferObj ); - unbind_buffer_object( ctx, obj->Normal.BufferObj ); - unbind_buffer_object( ctx, obj->Color.BufferObj ); - unbind_buffer_object( ctx, obj->SecondaryColor.BufferObj ); - unbind_buffer_object( ctx, obj->FogCoord.BufferObj ); - unbind_buffer_object( ctx, obj->Index.BufferObj ); - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { - unbind_buffer_object( ctx, obj->TexCoord[i].BufferObj ); - } - unbind_buffer_object( ctx, obj->EdgeFlag.BufferObj ); - for (i = 0; i < VERT_ATTRIB_MAX; i++) { - unbind_buffer_object( ctx, obj->VertexAttrib[i].BufferObj ); - } -#endif - /* The ID is immediately freed for re-use */ _mesa_remove_array_object(ctx, obj); - ctx->Driver.DeleteArrayObject(ctx, obj); + + /* Unreference the array object. + * If refcount hits zero, the object will be deleted. + */ + _mesa_reference_array_object(ctx, &obj, NULL); } } -- cgit v1.2.3 From 3e74faa02948624cfbaf1f03854f27e0c9130759 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 13 May 2009 09:47:13 -0600 Subject: mesa: delete array objects before buffer objects during context tear-down The former may point to the later. --- src/mesa/main/context.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 60c48289e4..ec0dc12a3e 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1005,10 +1005,11 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_free_query_data(ctx); #endif + _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj); + #if FEATURE_ARB_vertex_buffer_object _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj); #endif - _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj); /* free dispatch tables */ _mesa_free(ctx->Exec); -- cgit v1.2.3 From 2e4e34689022ecfcc7dc107427db90cc52a94d63 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 13 May 2009 10:28:00 -0600 Subject: intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638 gl_array_object encapsulates a set of vertex arrays (see the GL_APPLE_vertex_array_object extension). Create a private gl_array_object for drawing the quad for intel_clear_tris() so we don't have to worry about the user's vertex array state. This fixes the no-op glClear bug #21638 and removes the need to call _mesa_PushClientAttrib() and _mesa_PopClientAttrib(). --- src/mesa/drivers/dri/intel/intel_clear.c | 93 ++++++++++++++++++++---------- src/mesa/drivers/dri/intel/intel_context.c | 3 + src/mesa/drivers/dri/intel/intel_context.h | 8 +++ 3 files changed, 75 insertions(+), 29 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index aed95c7c56..eb0d890f47 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -30,6 +30,7 @@ #include "main/enums.h" #include "main/image.h" #include "main/mtypes.h" +#include "main/arrayobj.h" #include "main/attrib.h" #include "main/blend.h" #include "main/bufferobj.h" @@ -66,6 +67,45 @@ BUFFER_BIT_COLOR6 | \ BUFFER_BIT_COLOR7) + +/** + * Per-context one-time init of things for intl_clear_tris(). + * Basically set up a private array object for vertex/color arrays. + */ +static void +init_clear(GLcontext *ctx) +{ + struct intel_context *intel = intel_context(ctx); + struct gl_array_object *arraySave = NULL; + const GLuint arrayBuffer = ctx->Array.ArrayBufferObj->Name; + const GLuint elementBuffer = ctx->Array.ElementArrayBufferObj->Name; + + /* create new array object */ + intel->clear.arrayObj = _mesa_new_array_object(ctx, ~0); + + /* save current array object, bind new one */ + _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj); + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, intel->clear.arrayObj); + + /* one-time setup of vertex arrays (pos, color) */ + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); + _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), intel->clear.color); + _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), intel->clear.vertices); + _mesa_Enable(GL_COLOR_ARRAY); + _mesa_Enable(GL_VERTEX_ARRAY); + + /* restore original array object */ + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave); + _mesa_reference_array_object(ctx, &arraySave, NULL); + + /* restore original buffer objects */ + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, arrayBuffer); + _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuffer); +} + + + /** * Perform glClear where mask contains only color, depth, and/or stencil. * @@ -78,14 +118,16 @@ void intel_clear_tris(GLcontext *ctx, GLbitfield mask) { struct intel_context *intel = intel_context(ctx); - GLfloat vertices[4][3]; - GLfloat color[4][4]; GLfloat dst_z; struct gl_framebuffer *fb = ctx->DrawBuffer; int i; GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE; GLuint saved_shader_program = 0; unsigned int saved_active_texture; + struct gl_array_object *arraySave = NULL; + + if (!intel->clear.arrayObj) + init_clear(ctx); assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) == 0); @@ -98,7 +140,6 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) GL_STENCIL_BUFFER_BIT | GL_TRANSFORM_BIT | GL_CURRENT_BIT); - _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); saved_active_texture = ctx->Texture.CurrentUnit; /* Disable existing GL state we don't want to apply to a clear. */ @@ -149,18 +190,14 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) } } -#if FEATURE_ARB_vertex_buffer_object - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); - _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); -#endif + /* save current array object, bind our private one */ + _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj); + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, intel->clear.arrayObj); intel_meta_set_passthrough_transform(intel); for (i = 0; i < 4; i++) { - color[i][0] = ctx->Color.ClearColor[0]; - color[i][1] = ctx->Color.ClearColor[1]; - color[i][2] = ctx->Color.ClearColor[2]; - color[i][3] = ctx->Color.ClearColor[3]; + COPY_4FV(intel->clear.color[i], ctx->Color.ClearColor); } /* convert clear Z from [0,1] to NDC coord in [-1,1] */ @@ -169,23 +206,18 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) /* Prepare the vertices, which are the same regardless of which buffer we're * drawing to. */ - vertices[0][0] = fb->_Xmin; - vertices[0][1] = fb->_Ymin; - vertices[0][2] = dst_z; - vertices[1][0] = fb->_Xmax; - vertices[1][1] = fb->_Ymin; - vertices[1][2] = dst_z; - vertices[2][0] = fb->_Xmax; - vertices[2][1] = fb->_Ymax; - vertices[2][2] = dst_z; - vertices[3][0] = fb->_Xmin; - vertices[3][1] = fb->_Ymax; - vertices[3][2] = dst_z; - - _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &color); - _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), &vertices); - _mesa_Enable(GL_COLOR_ARRAY); - _mesa_Enable(GL_VERTEX_ARRAY); + intel->clear.vertices[0][0] = fb->_Xmin; + intel->clear.vertices[0][1] = fb->_Ymin; + intel->clear.vertices[0][2] = dst_z; + intel->clear.vertices[1][0] = fb->_Xmax; + intel->clear.vertices[1][1] = fb->_Ymin; + intel->clear.vertices[1][2] = dst_z; + intel->clear.vertices[2][0] = fb->_Xmax; + intel->clear.vertices[2][1] = fb->_Ymax; + intel->clear.vertices[2][2] = dst_z; + intel->clear.vertices[3][0] = fb->_Xmin; + intel->clear.vertices[3][1] = fb->_Ymax; + intel->clear.vertices[3][2] = dst_z; while (mask != 0) { GLuint this_mask = 0; @@ -246,8 +278,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) if (saved_shader_program) _mesa_UseProgramObjectARB(saved_shader_program); - _mesa_PopClientAttrib(); _mesa_PopAttrib(); + + /* restore current array object */ + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave); + _mesa_reference_array_object(ctx, &arraySave, NULL); } static const char *buffer_names[] = { diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index a6d8729d8f..07d53aad23 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -28,6 +28,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/arrayobj.h" #include "main/extensions.h" #include "main/framebuffer.h" #include "main/imports.h" @@ -755,6 +756,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) INTEL_FIREVERTICES(intel); + _mesa_delete_array_object(&intel->ctx, intel->clear.arrayObj); + intel->vtbl.destroy(intel); release_texture_heaps = (intel->ctx.Shared->RefCount == 1); diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index d798225ddd..f45e24ca3a 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -215,6 +215,14 @@ struct intel_context GLuint ClearColor565; GLuint ClearColor8888; + /* info for intel_clear_tris() */ + struct + { + struct gl_array_object *arrayObj; + GLfloat vertices[4][3]; + GLfloat color[4][4]; + } clear; + /* Offsets of fields within the current vertex: */ GLuint coloroffset; -- cgit v1.2.3 From a892acef982bd17df81ae16131381a558208c112 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 13 May 2009 11:15:00 -0600 Subject: st/mesa: enable GL_APPLE_vertex_array_object for gallium drivers --- src/mesa/state_tracker/st_cb_bufferobjects.c | 5 +++++ src/mesa/state_tracker/st_extensions.c | 2 ++ 2 files changed, 7 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index a94e11fff1..f5d802055f 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -28,6 +28,7 @@ #include "main/imports.h" #include "main/mtypes.h" +#include "main/arrayobj.h" #include "main/bufferobj.h" #include "st_inlines.h" @@ -307,4 +308,8 @@ st_init_bufferobject_functions(struct dd_function_table *functions) functions->MapBufferRange = st_bufferobj_map_range; functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range; functions->UnmapBuffer = st_bufferobj_unmap; + + /* For GL_APPLE_vertex_array_object */ + functions->NewArrayObject = _mesa_new_array_object; + functions->DeleteArrayObject = _mesa_delete_array_object; } diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 8f6be50774..d526dfcf52 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -168,6 +168,8 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; ctx->Extensions.EXT_texture_lod_bias = GL_TRUE; + ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; + ctx->Extensions.NV_blend_square = GL_TRUE; ctx->Extensions.NV_texgen_reflection = GL_TRUE; -- cgit v1.2.3 From a566b6d8ffa45728231f9040b15f86d403304c87 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 13 May 2009 11:19:00 -0600 Subject: intel: enable GL_APPLE_vertex_array_object No special driver changes are needed for this extension. --- src/mesa/drivers/dri/intel/intel_extensions.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 9ec1b4ec2f..1e8b1878ab 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -48,6 +48,7 @@ #define need_GL_EXT_point_parameters #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side +#define need_GL_APPLE_vertex_array_object #define need_GL_ATI_separate_stencil #define need_GL_ATI_envmap_bumpmap #define need_GL_NV_point_sprite @@ -95,6 +96,7 @@ static const struct dri_extension card_extensions[] = { { "GL_EXT_texture_lod_bias", NULL }, { "GL_3DFX_texture_compression_FXT1", NULL }, { "GL_APPLE_client_storage", NULL }, + { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions}, { "GL_MESA_pack_invert", NULL }, { "GL_MESA_ycbcr_texture", NULL }, { "GL_NV_blend_square", NULL }, -- cgit v1.2.3 From 99960393edb3d6c0d3702cf51b59c2e4189117c7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 13 May 2009 11:31:35 -0600 Subject: intel: added null ptr check Fixes segfault in context tear-down when glClear was never called. --- src/mesa/drivers/dri/intel/intel_context.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 07d53aad23..5dc3df395d 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -756,7 +756,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) INTEL_FIREVERTICES(intel); - _mesa_delete_array_object(&intel->ctx, intel->clear.arrayObj); + if (intel->clear.arrayObj) + _mesa_delete_array_object(&intel->ctx, intel->clear.arrayObj); intel->vtbl.destroy(intel); -- cgit v1.2.3 From 038f0bf5916df5bae1145d234589e5fd528bb7fa Mon Sep 17 00:00:00 2001 From: "Owen W. Taylor" Date: Fri, 8 May 2009 18:58:41 -0400 Subject: Remove subpixel offset from viewport Remove an eigth-pixel offset of the viewport inherited from R100 code. This seems not to be necessary and causes blurring when sampling textures 1:1. https://bugs.freedesktop.org/show_bug.cgi?id=20340 --- src/mesa/drivers/dri/r300/r300_state.c | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 301ede3aed..b82399574a 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -923,12 +923,6 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, * Window position and viewport transformation */ -/* - * To correctly position primitives: - */ -#define SUBPIXEL_X 0.125 -#define SUBPIXEL_Y 0.125 - static void r300UpdateWindow(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); @@ -949,9 +943,9 @@ static void r300UpdateWindow(GLcontext * ctx) } GLfloat sx = v[MAT_SX]; - GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X; + GLfloat tx = v[MAT_TX] + xoffset; GLfloat sy = v[MAT_SY] * y_scale; - GLfloat ty = (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y; + GLfloat ty = (v[MAT_TY] * y_scale) + y_bias; GLfloat sz = v[MAT_SZ] * depthScale; GLfloat tz = v[MAT_TZ] * depthScale; @@ -990,8 +984,8 @@ void r300UpdateViewportOffset(GLcontext * ctx) GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; - GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X; - GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y; + GLfloat tx = v[MAT_TX] + xoffset; + GLfloat ty = (-v[MAT_TY]) + yoffset; if (rmesa->hw.vpt.cmd[R300_VPT_XOFFSET] != r300PackFloat32(tx) || rmesa->hw.vpt.cmd[R300_VPT_YOFFSET] != r300PackFloat32(ty)) { -- cgit v1.2.3 From 34eab5dd9c837769f1259e1f900b4528586d23b2 Mon Sep 17 00:00:00 2001 From: "Owen W. Taylor" Date: Wed, 6 May 2009 22:45:33 -0400 Subject: Call _mesa_update_stencil() before accessing ctx->Stencil._Enabled ctx->Stencil._Enabled is derived state and not immediately updated when the stencil parameters are changed; we need to make sure that it is up-to-date before accessing it. https://bugs.freedesktop.org/show_bug.cgi?id=21608 --- src/mesa/drivers/dri/radeon/radeon_common.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index decea4518e..2f55dadcb9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -744,6 +744,8 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) if (ctx->Driver.Enable) { ctx->Driver.Enable(ctx, GL_DEPTH_TEST, (ctx->Depth.Test && fb->Visual.depthBits > 0)); + /* Need to update the derived ctx->Stencil._Enabled first */ + _mesa_update_stencil(ctx); ctx->Driver.Enable(ctx, GL_STENCIL_TEST, (ctx->Stencil._Enabled && fb->Visual.stencilBits > 0)); } else { -- cgit v1.2.3 From ea6a74abbe4053b958d640425e061f0ceec92291 Mon Sep 17 00:00:00 2001 From: "Owen W. Taylor" Date: Wed, 6 May 2009 22:42:50 -0400 Subject: Don't use an alpha texture format for GLX_TEXTURE_FORMAT_RGB_EXT In r300SetTexBuffer2(), if the passed in text glx_texture_format is GLX_TEXTURE_FORMAT_RGB_EXT, then we should use an RGB-only texture format, even if the DRI buffer has four channels. https://bugs.freedesktop.org/show_bug.cgi?id=21609 --- src/mesa/drivers/dri/r300/r300_texstate.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 443fafe5e2..6d6a90aa88 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -449,7 +449,10 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo pitch_val = rb->pitch; switch (rb->cpp) { case 4: - t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); + if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); + else + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); t->pp_txfilter |= tx_table[2].filter; pitch_val /= 4; break; -- cgit v1.2.3 From ca792be42b238bd1c8f8a99ad72ea8558cbbfc32 Mon Sep 17 00:00:00 2001 From: "Owen W. Taylor" Date: Sat, 9 May 2009 15:23:34 -0400 Subject: radeon: Don't crash generating mipmaps when pixels=NULL When a NULL value of pixels is passed to TexImage2D and SGIS_generate_mipmap is enabled, don't try to generate the mipmap tree: we don't have data yet for the texture and will crash. https://bugs.freedesktop.org/show_bug.cgi?id=21648 --- src/mesa/drivers/dri/radeon/radeon_texture.c | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 0f1d9c2158..564da19f58 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -612,11 +612,10 @@ static void radeon_teximage( _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } - } - - /* SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - radeon_generate_mipmap(ctx, texObj->Target, texObj); + /* SGIS_generate_mipmap */ + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + radeon_generate_mipmap(ctx, texObj->Target, texObj); + } } _mesa_unmap_teximage_pbo(ctx, packing); @@ -741,12 +740,12 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, int level, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); } + /* GL_SGIS_generate_mipmap */ + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + radeon_generate_mipmap(ctx, texObj->Target, texObj); + } } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - radeon_generate_mipmap(ctx, texObj->Target, texObj); - } radeon_teximage_unmap(image); _mesa_unmap_teximage_pbo(ctx, packing); -- cgit v1.2.3 From 7cd57e35b6427068b87c2fdb6c2aadef57f53520 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Wed, 13 May 2009 19:43:04 -0400 Subject: R1xx/r2xx: Don't use an alpha texture format for GLX_TEXTURE_FORMAT_RGB_EXT In r*00SetTexBuffer2(), if the passed in text glx_texture_format is GLX_TEXTURE_FORMAT_RGB_EXT, then we should use an RGB-only texture format, even if the DRI buffer has four channels. https://bugs.freedesktop.org/show_bug.cgi?id=21609 --- src/mesa/drivers/dri/r200/r200_texstate.c | 5 ++++- src/mesa/drivers/dri/radeon/radeon_texstate.c | 5 ++++- 2 files changed, 8 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index eee54cd73b..ed1995e147 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -850,7 +850,10 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo pitch_val = rb->pitch; switch (rb->cpp) { case 4: - t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format; + if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format; + else + t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format; t->pp_txfilter |= tx_table_le[MESA_FORMAT_ARGB8888].filter; break; case 3: diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index e4df33766e..279bcd4df6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -722,7 +722,10 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ pitch_val = rb->pitch; switch (rb->cpp) { case 4: - t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format; + if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format; + else + t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format; t->pp_txfilter |= tx_table[MESA_FORMAT_ARGB8888].filter; break; case 3: -- cgit v1.2.3 From 09c04db3c900e4ed833d060853b48c7ca23697e1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Thu, 14 May 2009 11:07:49 +0200 Subject: r300: Make sure to drop current hardware state reference to texture objects. Fixes potential texture object leaks. --- src/mesa/drivers/dri/r300/r300_context.c | 7 +++++++ src/mesa/drivers/dri/r300/r300_texstate.c | 22 ++++++++++++++-------- 2 files changed, 21 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 12bee1a8fb..8f0effd83e 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -43,6 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/matrix.h" #include "main/extensions.h" #include "main/state.h" +#include "main/texobj.h" #include "main/bufferobj.h" #include "swrast/swrast.h" @@ -500,6 +501,7 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv) r300ContextPtr r300 = (r300ContextPtr) driContextPriv->driverPrivate; radeonContextPtr radeon = (radeonContextPtr) r300; radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL; + int i; if (RADEON_DEBUG & DEBUG_DRI) { fprintf(stderr, "Destroying context !\n"); @@ -553,6 +555,11 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv) assert(is_empty_list(&r300->swapped)); } + /* Drop texture object references from current hardware state */ + for (i = 0; i < 8; i++) { + _mesa_reference_texobj(&r300->state.texture.unit[i].texobj, NULL); + } + radeonCleanupContext(&r300->radeon); #ifdef USER_BUFFERS diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index abe613e27b..f6ae4b675b 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -557,12 +557,15 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit) { r300ContextPtr rmesa = R300_CONTEXT(ctx); struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - struct gl_texture_object *tObj = texUnit->_Current; - r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData; + struct gl_texture_object *tObj = texUnit->_ReallyEnabled ? + texUnit->_Current : NULL; + r300TexObjPtr t = tObj ? (r300TexObjPtr) tObj->DriverData : NULL; /* Fallback if there's a texture border */ - if (tObj->Image[0][tObj->BaseLevel]->Border > 0) - return GL_FALSE; + if (tObj && tObj->Image[0][tObj->BaseLevel]->Border > 0) { + tObj = NULL; + t = NULL; + } /* Update state if this is a different texture object to last * time. @@ -579,11 +582,14 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit) } _mesa_reference_texobj(&rmesa->state.texture.unit[unit].texobj, tObj); - t->base.bound |= (1 << unit); - driUpdateTextureLRU(&t->base); /* XXX: should be locked! */ + + if (t) { + t->base.bound |= (1 << unit); + driUpdateTextureLRU(&t->base); /* XXX: should be locked! */ + } } - return !t->border_fallback; + return !t || !t->border_fallback; } void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, @@ -651,7 +657,7 @@ static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit) } else if (texUnit->_ReallyEnabled) { return GL_FALSE; } else { - return GL_TRUE; + return r300UpdateTexture(ctx, unit); } } -- cgit v1.2.3 From 76a64958a4ca38ec27b63a909979c493c507b952 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Thu, 14 May 2009 17:24:19 +0200 Subject: r300: don't send now forbidden register to kernel when with memory manager --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 51 ++++++++++++++++++++++++++++---- src/mesa/drivers/dri/r300/r300_context.h | 10 +++++-- src/mesa/drivers/dri/r300/r300_state.c | 22 +++++++++----- 3 files changed, 67 insertions(+), 16 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 6ae724bff9..a0d99ddfb6 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -308,6 +308,34 @@ static void emit_zb_offset(GLcontext *ctx, struct radeon_state_atom * atom) END_BATCH(); } +static void emit_gb_misc(GLcontext *ctx, struct radeon_state_atom * atom) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + BATCH_LOCALS(&r300->radeon); + + if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) { + BEGIN_BATCH_NO_AUTOSTATE(4); + OUT_BATCH(atom->cmd[0]); + OUT_BATCH(atom->cmd[1]); + OUT_BATCH(atom->cmd[2]); + OUT_BATCH(atom->cmd[3]); + END_BATCH(); + } +} + +static void emit_shade_misc(GLcontext *ctx, struct radeon_state_atom * atom) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + BATCH_LOCALS(&r300->radeon); + + if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) { + BEGIN_BATCH_NO_AUTOSTATE(2); + OUT_BATCH(atom->cmd[0]); + OUT_BATCH(atom->cmd[1]); + END_BATCH(); + } +} + static void emit_zstencil_format(GLcontext *ctx, struct radeon_state_atom * atom) { r300ContextPtr r300 = R300_CONTEXT(ctx); @@ -464,7 +492,10 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE(gb_enable, always, 2, 0); r300->hw.gb_enable.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_ENABLE, 1); ALLOC_STATE(gb_misc, always, R300_GB_MISC_CMDSIZE, 0); - r300->hw.gb_misc.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_MSPOS0, 5); + r300->hw.gb_misc.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_MSPOS0, 3); + r300->hw.gb_misc.emit = emit_gb_misc; + ALLOC_STATE(gb_misc2, always, R300_GB_MISC2_CMDSIZE, 0); + r300->hw.gb_misc2.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x401C, 2); ALLOC_STATE(txe, always, R300_TXE_CMDSIZE, 0); r300->hw.txe.cmd[R300_TXE_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_ENABLE, 1); ALLOC_STATE(ga_point_s0, always, 5, 0); @@ -479,8 +510,11 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.lcntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_LINE_CNTL, 1); ALLOC_STATE(ga_line_stipple, always, 4, 0); r300->hw.ga_line_stipple.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_LINE_STIPPLE_VALUE, 3); - ALLOC_STATE(shade, always, 5, 0); - r300->hw.shade.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_ENHANCE, 4); + ALLOC_STATE(shade, always, 2, 0); + r300->hw.shade.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_ENHANCE, 1); + r300->hw.shade.emit = emit_shade_misc; + ALLOC_STATE(shade2, always, 4, 0); + r300->hw.shade2.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x4278, 3); ALLOC_STATE(polygon_mode, always, 4, 0); r300->hw.polygon_mode.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POLY_MODE, 3); ALLOC_STATE(fogp, always, 3, 0); @@ -587,8 +621,15 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9); ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0); r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_AARESOLVE_CTL, 1); - ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0); - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2); + if (is_r500) { + ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0); + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2); + } else { + ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0); + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = (2 << 30); + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = (2 << 30); + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = (2 << 30); + } ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0); r300->hw.zs.cmd[R300_ZS_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_CNTL, 3); diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 379977b2c7..d45e4beec0 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -116,9 +116,11 @@ typedef struct r300_context *r300ContextPtr; #define R300_GB_MISC_MSPOS_0 1 #define R300_GB_MISC_MSPOS_1 2 #define R300_GB_MISC_TILE_CONFIG 3 -#define R300_GB_MISC_SELECT 4 -#define R300_GB_MISC_AA_CONFIG 5 -#define R300_GB_MISC_CMDSIZE 6 +#define R300_GB_MISC_CMDSIZE 4 +#define R300_GB_MISC2_CMD_0 0 +#define R300_GB_MISC2_SELECT 1 +#define R300_GB_MISC2_AA_CONFIG 2 +#define R300_GB_MISC2_CMDSIZE 3 #define R300_TXE_CMD_0 0 #define R300_TXE_ENABLE 1 @@ -307,6 +309,7 @@ struct r300_hw_state { struct radeon_state_atom pvs; /* pvs_cntl (22D0) */ struct radeon_state_atom gb_enable; /* (4008) */ struct radeon_state_atom gb_misc; /* Multisampling position shifts ? (4010) */ + struct radeon_state_atom gb_misc2; /* Multisampling position shifts ? (4010) */ struct radeon_state_atom ga_point_s0; /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) (4200) */ struct radeon_state_atom ga_triangle_stipple; /* (4214) */ struct radeon_state_atom ps; /* pointsize (421C) */ @@ -314,6 +317,7 @@ struct r300_hw_state { struct radeon_state_atom lcntl; /* line control */ struct radeon_state_atom ga_line_stipple; /* (4260) */ struct radeon_state_atom shade; + struct radeon_state_atom shade2; struct radeon_state_atom polygon_mode; struct radeon_state_atom fogp; /* fog parameters (4294) */ struct radeon_state_atom ga_soft_reset; /* (429C) */ diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index b82399574a..7a025aa56f 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -829,18 +829,19 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode) R300_STATECHANGE(rmesa, shade); rmesa->hw.shade.cmd[1] = 0x00000002; + R300_STATECHANGE(rmesa, shade2); switch (mode) { case GL_FLAT: - rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_FLAT; + rmesa->hw.shade2.cmd[1] = R300_RE_SHADE_MODEL_FLAT; break; case GL_SMOOTH: - rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH; + rmesa->hw.shade2.cmd[1] = R300_RE_SHADE_MODEL_SMOOTH; break; default: return; } - rmesa->hw.shade.cmd[3] = 0x00000000; - rmesa->hw.shade.cmd[4] = 0x00000000; + rmesa->hw.shade2.cmd[2] = 0x00000000; + rmesa->hw.shade2.cmd[3] = 0x00000000; } static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, @@ -2079,8 +2080,8 @@ static void r300ResetHwState(r300ContextPtr r300) } /* XXX: Enable anti-aliasing? */ - r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE; - r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0; + r300->hw.gb_misc2.cmd[R300_GB_MISC2_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE; + r300->hw.gb_misc2.cmd[R300_GB_MISC2_SELECT] = 0; r300->hw.ga_point_s0.cmd[1] = r300PackFloat32(0.0); r300->hw.ga_point_s0.cmd[2] = r300PackFloat32(0.0); @@ -2151,8 +2152,13 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.rb3d_aaresolve_ctl.cmd[1] = 0; - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000; - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff; + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000; + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff; + } else { + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = (2 << 30); + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = (2 << 30); + } r300->hw.zb_depthclearvalue.cmd[1] = 0; -- cgit v1.2.3 From bc3270e99f5c39544aaf831742db14796ab83a6a Mon Sep 17 00:00:00 2001 From: Robert Ellison Date: Wed, 13 May 2009 20:38:33 -0600 Subject: i965: send all warnings through _mesa_warning() One warning message: drm_i915_getparam: -22 was still being sent to fprintf(). This causes all Piglit tests to fail, even with MESA_DEBUG=0. Using _mesa_warning() to emit the message allows the general Mesa controls for messages like this to be applied. --- src/mesa/drivers/dri/intel/intel_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 65e62947ef..2728823142 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -236,7 +236,7 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value) ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); if (ret) { - fprintf(stderr, "drm_i915_getparam: %d\n", ret); + _mesa_warning(NULL, "drm_i915_getparam: %d\n", ret); return GL_FALSE; } -- cgit v1.2.3 From ab6c4fa582972e25f8800c77b5dd5b3a83afc996 Mon Sep 17 00:00:00 2001 From: Robert Ellison Date: Wed, 13 May 2009 20:40:23 -0600 Subject: i965: fix 1D texture borders with GL_CLAMP_TO_BORDER With 1D textures, GL_TEXTURE_WRAP_T should be ignored (only GL_TEXTURE_WRAP_S should be respected). But the i965 hardware seems to follow the value of GL_TEXTURE_WRAP_T even when sampling 1D textures. This fix forces GL_TEXTURE_WRAP_T to be GL_REPEAT whenever 1D textures are used; this allows the texture to be sampled correctly, avoiding "imaginary" border elements in the T direction. This bug was demonstrated in the Piglit tex1d-2dborder test. With this fix, that test passes. --- src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index c604ef0162..3fc18ff1f3 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -178,6 +178,16 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key, sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE; sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE; } + else if (key->tex_target == GL_TEXTURE_1D) { + /* There's a bug in 1D texture sampling - it actually pays + * attention to the wrap_t value, though it should not. + * Override the wrap_t value here to GL_REPEAT to keep + * any nonexistent border pixels from floating in. + */ + sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r); + sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s); + sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_WRAP; + } else { sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r); sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s); -- cgit v1.2.3 From d866abeffc7e4a29736fa35fb8ac09c3a28a44d6 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 13 May 2009 18:18:29 -0700 Subject: intel: Use GL_FRONT_AND_BACK for stencil clearing. This comes from a radeon-rewrite fallback fix, but may also fix stencil clear failure when the polygon winding mode is flipped. --- src/mesa/drivers/dri/intel/intel_clear.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index eb0d890f47..488db2cf45 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -256,7 +256,8 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) if (this_mask & BUFFER_BIT_STENCIL) { _mesa_Enable(GL_STENCIL_TEST); _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); - _mesa_StencilFuncSeparate(GL_FRONT, GL_ALWAYS, ctx->Stencil.Clear, + _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, + ctx->Stencil.Clear, ctx->Stencil.WriteMask[0]); } else { _mesa_Disable(GL_STENCIL_TEST); -- cgit v1.2.3 From 64980125c76b05501a6fe7fe20fe52438f459129 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 13 May 2009 19:08:17 -0700 Subject: intel: Use FRONT_AND_BACK for StencilOp as well. --- src/mesa/drivers/dri/intel/intel_clear.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 488db2cf45..4dfaee8a4a 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -255,7 +255,8 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) /* Control writing of the stencil clear value to stencil. */ if (this_mask & BUFFER_BIT_STENCIL) { _mesa_Enable(GL_STENCIL_TEST); - _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); + _mesa_StencilOpSeparate(GL_FRONT_AND_BACK, + GL_REPLACE, GL_REPLACE, GL_REPLACE); _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, ctx->Stencil.Clear, ctx->Stencil.WriteMask[0]); -- cgit v1.2.3 From 0f5113deed91611ecdda6596542530b1849bb161 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 14 May 2009 09:49:45 -0700 Subject: i965: Fix register allocation of GLSL fp inputs. Before, if the VP output something that is in the attributes coming into the WM but which isn't used by the WM, then WM would end up reading subsequent varyings from the wrong places. This was visible with a GLSL demo using gl_PointSize in the VS and a varying in the WM, as point size is in the VUE but not used by the WM. There is now a regression test in piglit, glsl-unused-varying. --- src/mesa/drivers/dri/i965/brw_wm.c | 5 ++++- src/mesa/drivers/dri/i965/brw_wm.h | 1 + src/mesa/drivers/dri/i965/brw_wm_glsl.c | 31 +++++++++++++++++++++---------- src/mesa/drivers/dri/i965/brw_wm_pass2.c | 3 +-- 4 files changed, 27 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index cd65f57bbc..3e476fd3be 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -319,6 +319,9 @@ static void brw_wm_populate_key( struct brw_context *brw, key->drawable_height = brw->intel.driDrawable->h; } + /* CACHE_NEW_VS_PROG */ + key->vp_outputs_written = brw->vs.prog_data->outputs_written & DO_SETUP_BITS; + /* The unique fragment program ID */ key->program_string_id = fp->id; } @@ -357,7 +360,7 @@ const struct brw_tracked_state brw_wm_prog = { .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_WM_INPUT_DIMENSIONS | BRW_NEW_REDUCED_PRIMITIVE), - .cache = 0 + .cache = CACHE_NEW_VS_PROG, }, .prepare = brw_prepare_wm_prog }; diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 59ead757b5..fb15c03e83 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -75,6 +75,7 @@ struct brw_wm_prog_key { GLuint program_string_id:32; GLuint origin_x, origin_y; GLuint drawable_height; + GLuint vp_outputs_written; }; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 23caf59435..4936703799 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -302,7 +302,7 @@ static void prealloc_reg(struct brw_wm_compile *c) { int i, j; struct brw_reg reg; - int nr_interp_regs = 0; + int urb_read_length = 0; GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted | c->fp_deriv_emitted; GLuint reg_index = 0; @@ -366,18 +366,29 @@ static void prealloc_reg(struct brw_wm_compile *c) } /* fragment shader inputs */ - for (i = 0; i < FRAG_ATTRIB_MAX; i++) { - if (inputs & (1<= VERT_RESULT_VAR0) + fp_input = i - VERT_RESULT_VAR0 + FRAG_ATTRIB_VAR0; + else if (i <= VERT_RESULT_TEX7) + fp_input = i; + else + fp_input = -1; + + if (fp_input >= 0 && inputs & (1 << fp_input)) { + urb_read_length = reg_index; + reg = brw_vec8_grf(reg_index, 0); + for (j = 0; j < 4; j++) + set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg); + } + if (c->key.vp_outputs_written & (1 << i)) { + reg_index += 2; + } } c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2; - c->prog_data.urb_read_length = nr_interp_regs * 2; + c->prog_data.urb_read_length = urb_read_length; c->prog_data.curb_read_length = c->nr_creg; c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0); reg_index++; diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c index 780edbc42e..08cac730c2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c @@ -70,7 +70,6 @@ static void prealloc_reg(struct brw_wm_compile *c, static void init_registers( struct brw_wm_compile *c ) { struct brw_context *brw = c->func.brw; - GLuint inputs = (brw->vs.prog_data->outputs_written & DO_SETUP_BITS); GLuint nr_interp_regs = 0; GLuint i = 0; GLuint j; @@ -85,7 +84,7 @@ static void init_registers( struct brw_wm_compile *c ) prealloc_reg(c, &c->creg[j], i++); for (j = 0; j < FRAG_ATTRIB_MAX; j++) { - if (inputs & (1<key.vp_outputs_written & (1< Date: Thu, 14 May 2009 10:56:32 -0700 Subject: i965: Fix varying payload reg assignment for the non-GLSL-instructions path. I don't have a testcase for this, but it seems clearly wrong. --- src/mesa/drivers/dri/i965/brw_wm_pass2.c | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c index 08cac730c2..6faea018fb 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c @@ -69,7 +69,6 @@ static void prealloc_reg(struct brw_wm_compile *c, */ static void init_registers( struct brw_wm_compile *c ) { - struct brw_context *brw = c->func.brw; GLuint nr_interp_regs = 0; GLuint i = 0; GLuint j; @@ -85,15 +84,18 @@ static void init_registers( struct brw_wm_compile *c ) for (j = 0; j < FRAG_ATTRIB_MAX; j++) { if (c->key.vp_outputs_written & (1< FRAG_ATTRIB_VAR0) - index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0); + int fp_index; + + if (j >= VERT_RESULT_VAR0) + fp_index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0); + else if (j <= VERT_RESULT_TEX7) + fp_index = j; else - index = j; + fp_index = -1; + nr_interp_regs++; - prealloc_reg(c, &c->payload.input_interp[index], i++); + if (fp_index >= 0) + prealloc_reg(c, &c->payload.input_interp[fp_index], i++); } } -- cgit v1.2.3 From 483e247804db914835173347b7f2a12c0f78d60e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 15 May 2009 08:03:56 -0600 Subject: mesa: bump version to 7.5-rc2 --- src/mesa/main/version.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 072037bbd7..e109f20df4 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -31,7 +31,7 @@ #define MESA_MAJOR 7 #define MESA_MINOR 5 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.5-rc1" +#define MESA_VERSION_STRING "7.5-rc2" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) -- cgit v1.2.3 From 5c5a46884899ea25cdf25545d6ab3d9a74eafa3a Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 15 May 2009 11:41:42 -0700 Subject: i915: Only use the new 945 cube layout for compressed textures. The docs actually explain this, but not in a terribly clear manner. This nearly fixes the piglit cubemap testcase, except that something's going wrong with the nearest filtering at 2x2 sizes in the testcase. Looks good by visual inspection, though. Bug #21692 --- src/mesa/drivers/dri/i915/i915_tex_layout.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c index d44a2f47b3..7cc1c096e4 100644 --- a/src/mesa/drivers/dri/i915/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c @@ -454,7 +454,10 @@ i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) { switch (mt->target) { case GL_TEXTURE_CUBE_MAP: - i945_miptree_layout_cube(intel, mt); + if (mt->compressed) + i945_miptree_layout_cube(intel, mt); + else + i915_miptree_layout_cube(intel, mt); break; case GL_TEXTURE_3D: i945_miptree_layout_3d(intel, mt); -- cgit v1.2.3 From 4c6f82989983eecc0b3b724716cb3bcb675664c5 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 15 May 2009 12:32:51 -0700 Subject: i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers. The _Enabled field isn't updated at the point that DrawBuffers is called, and the Driver.Enable() function does the testing for stencil buffer presence anyway. bug #21608 for Radeon --- src/mesa/drivers/dri/intel/intel_buffers.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 4f4ea45b74..df5c3fc176 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -276,7 +276,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) ctx->Driver.Enable(ctx, GL_DEPTH_TEST, (ctx->Depth.Test && fb->Visual.depthBits > 0)); ctx->Driver.Enable(ctx, GL_STENCIL_TEST, - (ctx->Stencil._Enabled && fb->Visual.stencilBits > 0)); + (ctx->Stencil.Enabled && fb->Visual.stencilBits > 0)); } else { /* Mesa's Stencil._Enabled field is updated when -- cgit v1.2.3 From b197a8ade3e1e6c67743111f12f27e0a4a985cd9 Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Tue, 12 May 2009 11:32:03 -0700 Subject: i915: Fix 945 cube map layout for the small mipmaps along the bottom. Bug #21691. --- src/mesa/drivers/dri/i915/i915_tex_layout.c | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c index 7cc1c096e4..40bcf7a9af 100644 --- a/src/mesa/drivers/dri/i915/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c @@ -55,6 +55,17 @@ static GLint step_offsets[6][2] = { [FACE_NEG_Z] = {-1, 1}, }; + +static GLint bottom_offsets[6] = { + [FACE_POS_X] = 16 + 0 * 8, + [FACE_POS_Y] = 16 + 1 * 8, + [FACE_POS_Z] = 16 + 2 * 8, + [FACE_NEG_X] = 16 + 3 * 8, + [FACE_NEG_Y] = 16 + 4 * 8, + [FACE_NEG_Z] = 16 + 5 * 8, +}; + + /** * Cube texture map layout for i830M-GM915. * @@ -297,7 +308,7 @@ i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) * +---+ +---+ +---+ +---+ +---+ +---+ * * The bottom row continues with the remaining 2x2 then the 1x1 mip contents - * in order, with each of them aligned to a 4x4 block boundary. Thus, for + * in order, with each of them aligned to a 8x8 block boundary. Thus, for * 32x32 cube maps and smaller, the bottom row layout is going to dictate the * pitch of the tree. For a tree with 4x4 images, the pitch is at least * 14 * 8 = 112 texels, for 2x2 it is at least 12 * 8 texels, and for 1x1 @@ -375,10 +386,11 @@ i945_miptree_layout_cube(struct intel_context *intel, x = (face - 4) * 8; break; } + break; case 2: y = mt->total_height - 4; - x = 16 + face * 8; + x = bottom_offsets[face]; break; case 1: -- cgit v1.2.3 From 0307e609aa3e707eeb40051bd664d36f2340ba9b Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 15 May 2009 16:24:59 -0700 Subject: mesa: Mark FBOs with compressed color attachments as FBO-incomplete. Both EXT_fbo and ARB_fbo agree on this. Fixes a segfault in the metaops mipmap generation in Intel for SGIS_generate_mipmap of S3TC textures in Regnum Online. Bug #21654. --- src/mesa/main/fbobject.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 9c5a5908a2..dbd4c5848c 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -368,6 +368,11 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, att->Complete = GL_FALSE; return; } + if (texImage->TexFormat->TexelBytes == 0) { + att_incomplete("compressed internalformat"); + att->Complete = GL_FALSE; + return; + } } else if (format == GL_DEPTH) { if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { -- cgit v1.2.3 From 22690482e692cb5ed2f84d3e69545c09292e3484 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 15 May 2009 17:32:21 -0700 Subject: intel: Don't complain on falling back from PBO fastpaths. Instead, stash the debug info under the handy debug flag. Bug #20053 --- src/mesa/drivers/dri/intel/intel_tex_image.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index b71fe2a7ae..ddbb13e74a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -208,7 +208,7 @@ try_pbo_upload(struct intel_context *intel, if (!pbo || intel->ctx._ImageTransferState || unpack->SkipPixels || unpack->SkipRows) { - _mesa_printf("%s: failure 1\n", __FUNCTION__); + DBG("%s: failure 1\n", __FUNCTION__); return GL_FALSE; } @@ -264,7 +264,7 @@ try_pbo_zcopy(struct intel_context *intel, if (!pbo || intel->ctx._ImageTransferState || unpack->SkipPixels || unpack->SkipRows) { - _mesa_printf("%s: failure 1\n", __FUNCTION__); + DBG("%s: failure 1\n", __FUNCTION__); return GL_FALSE; } @@ -283,7 +283,7 @@ try_pbo_zcopy(struct intel_context *intel, dst_stride = intelImage->mt->pitch; if (src_stride != dst_stride || dst_offset != 0 || src_offset != 0) { - _mesa_printf("%s: failure 2\n", __FUNCTION__); + DBG("%s: failure 2\n", __FUNCTION__); return GL_FALSE; } -- cgit v1.2.3 From 42f16aa4e0d9f1c5f016919ed04c55430507234e Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 13 May 2009 22:24:57 +0200 Subject: r300: further cleanup - move extensions init into seperate function - move options handling into seperate function - create new structure to hold options values - use context->options.hw_tcl_enabled field instead of global hw_tcl_on and future_hw_tcl_on variables --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 5 +- src/mesa/drivers/dri/r300/r300_context.c | 104 +++++++++++++++---------------- src/mesa/drivers/dri/r300/r300_context.h | 10 ++- src/mesa/drivers/dri/r300/r300_emit.c | 2 +- src/mesa/drivers/dri/r300/r300_ioctl.c | 5 +- src/mesa/drivers/dri/r300/r300_render.c | 14 ++--- src/mesa/drivers/dri/r300/r300_state.c | 27 ++++---- 7 files changed, 82 insertions(+), 85 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index a0d99ddfb6..253378767b 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -420,12 +420,11 @@ int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom) void r300InitCmdBuf(r300ContextPtr r300) { int mtu; - int has_tcl = 1; + int has_tcl; int is_r500 = 0; int i; - if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) - has_tcl = 0; + has_tcl = r300->options.hw_tcl_enabled; if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) is_r500 = 1; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 70c7730be9..3c16e80d2b 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -72,10 +72,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ -/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */ -int future_hw_tcl_on = 1; -int hw_tcl_on = 1; - #define need_GL_VERSION_2_0 #define need_GL_ARB_point_parameters #define need_GL_ARB_vertex_program @@ -296,7 +292,7 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) ctx->Const.MaxDrawBuffers = 1; /* currently bogus data */ - if (screen->chip_flags & RADEON_CHIPSET_TCL) { + if (r300->options.hw_tcl_enabled) { ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; ctx->Const.VertexProgram.MaxNativeInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; @@ -329,6 +325,47 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) } } +static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen) +{ + struct r300_options options = { 0 }; + + driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache, + screen->driScreen->myNum, "r300"); + + r300->disable_lowimpact_fallback = driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback"); + r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy"); + + options.stencil_two_side_disabled = driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side"); + options.s3tc_force_enabled = driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable"); + options.s3tc_force_disabled = driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc"); + + if (!(screen->chip_flags & RADEON_CHIPSET_TCL) || driQueryOptioni(&r300->radeon.optionCache, "tcl_mode") == DRI_CONF_TCL_SW) + options.hw_tcl_enabled = 0; + else + options.hw_tcl_enabled = 1; + + r300->options = options; +} + +static void r300InitGLExtensions(GLcontext *ctx) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + + driInitExtensions(ctx, card_extensions, GL_TRUE); + if (r300->radeon.radeonScreen->kernel_mm) + driInitExtensions(ctx, mm_extensions, GL_FALSE); + + if (r300->options.stencil_two_side_disabled) + _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); + + if (ctx->Mesa_DXTn && !r300->options.s3tc_force_enabled) { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + _mesa_enable_extension(ctx, "GL_S3_s3tc"); + } else if (r300->options.s3tc_force_disabled) { + _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + } +} + /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, @@ -340,7 +377,6 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, struct dd_function_table functions; r300ContextPtr r300; GLcontext *ctx; - int tcl_mode; assert(glVisual); assert(driContextPriv); @@ -350,11 +386,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, if (!r300) return GL_FALSE; - if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) - hw_tcl_on = future_hw_tcl_on = 0; - - driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache, - screen->driScreen->myNum, "r300"); + r300ParseOptions(r300, screen); r300_init_vtbl(&r300->radeon); @@ -372,13 +404,14 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, } ctx = r300->radeon.glCtx; - r300InitConstValues(ctx, screen); - if (hw_tcl_on) + if (r300->options.hw_tcl_enabled) ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + r300InitConstValues(ctx, screen); + /* Initialize the software rasterizer and helper modules. */ _swrast_CreateContext(ctx); @@ -400,56 +433,21 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, _tnl_allow_pixel_fog(ctx, GL_FALSE); _tnl_allow_vertex_fog(ctx, GL_TRUE); + if (!r300->options.hw_tcl_enabled) + r300InitSwtcl(ctx); + radeon_fbo_init(&r300->radeon); - radeonInitSpanFuncs( ctx ); + radeonInitSpanFuncs( ctx ); r300InitCmdBuf(r300); r300InitState(r300); r300InitShaderFunctions(r300); - if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) - r300InitSwtcl(ctx); - - driInitExtensions(ctx, card_extensions, GL_TRUE); - if (r300->radeon.radeonScreen->kernel_mm) - driInitExtensions(ctx, mm_extensions, GL_FALSE); if (screen->chip_family == CHIP_FAMILY_RS600 || screen->chip_family == CHIP_FAMILY_RS690 || screen->chip_family == CHIP_FAMILY_RS740) { r300->radeon.texture_row_align = 64; } - r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, - "def_max_anisotropy"); - - if (driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side")) - _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); - - if (ctx->Mesa_DXTn && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) { - _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); - _mesa_enable_extension(ctx, "GL_S3_s3tc"); - } else if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable")) { - _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); - } - - r300->disable_lowimpact_fallback = - driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback"); - - tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode"); - if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) { - fprintf(stderr, "disabling 3D acceleration\n"); -#if R200_MERGED - FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1); -#endif - } - if (tcl_mode == DRI_CONF_TCL_SW || - !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { - if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { - r300->radeon.radeonScreen->chip_flags &= - ~RADEON_CHIPSET_TCL; - fprintf(stderr, "Disabling HW TCL support\n"); - } - TCL_FALLBACK(r300->radeon.glCtx, - RADEON_TCL_FALLBACK_TCL_DISABLE, 1); - } + r300InitGLExtensions(ctx); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index d45e4beec0..ad8b5a2ae4 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -412,8 +412,6 @@ struct r300_vertex_shader_state { struct r300_vertex_shader_fragment program; }; -extern int hw_tcl_on; - #define COLOR_IS_RGBA #define TAG(x) r300##x #include "tnl_dd/t_dd_vertex.h" @@ -648,6 +646,14 @@ struct r300_context { GLboolean disable_lowimpact_fallback; + struct r300_options { + uint32_t conformance_mode:1; + uint32_t hw_tcl_enabled:1; + uint32_t s3tc_force_enabled:1; + uint32_t s3tc_force_disabled:1; + uint32_t stencil_two_side_disabled:1; + } options; + struct r300_swtcl_info swtcl; GLboolean vap_flush_needed; diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index a19b0f1960..20b77bc9ae 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -214,7 +214,7 @@ int r300EmitArrays(GLcontext * ctx) struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); - if (hw_tcl_on) { + if (rmesa->options.hw_tcl_enabled) { inputs = prog->inputs; InputsRead = prog->key.InputsRead; OutputsWritten = prog->key.OutputsWritten; diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index a7f5121da7..6766eb3eae 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -215,12 +215,11 @@ static void r300EmitClearState(GLcontext * ctx) BATCH_LOCALS(&r300->radeon); __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; int i; - int has_tcl = 1; + int has_tcl; int is_r500 = 0; GLuint vap_cntl; - if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) - has_tcl = 0; + has_tcl = r300->options.hw_tcl_enabled; if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) is_r500 = 1; diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index f87fee4af6..93fdc57588 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -74,8 +74,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_emit.h" #include "r300_fragprog_common.h" -extern int future_hw_tcl_on; - /** * \brief Convert a OpenGL primitive type into a R300 primitive type. */ @@ -468,8 +466,8 @@ static GLboolean r300RunNonTCLRender(GLcontext * ctx, if (r300Fallback(ctx) >= R300_FALLBACK_RAST) return GL_TRUE; - if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) - return GL_TRUE; + if (rmesa->options.hw_tcl_enabled == GL_FALSE) + return GL_TRUE; if (!r300ValidateBuffers(ctx)) return GL_TRUE; @@ -483,16 +481,14 @@ static GLboolean r300RunTCLRender(GLcontext * ctx, r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_vertex_program *vp; - hw_tcl_on = future_hw_tcl_on; - if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); - if (hw_tcl_on == GL_FALSE) + if (rmesa->options.hw_tcl_enabled == GL_FALSE) return GL_TRUE; if (r300Fallback(ctx) >= R300_FALLBACK_TCL) { - hw_tcl_on = GL_FALSE; + rmesa->options.hw_tcl_enabled = GL_FALSE; return GL_TRUE; } @@ -503,7 +499,7 @@ static GLboolean r300RunTCLRender(GLcontext * ctx, vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); if (vp->native == GL_FALSE) { - hw_tcl_on = GL_FALSE; + rmesa->options.hw_tcl_enabled = GL_FALSE; return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 7a025aa56f..873ac4aaec 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -67,8 +67,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" -extern int future_hw_tcl_on; - static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4]) { r300ContextPtr rmesa = R300_CONTEXT(ctx); @@ -367,7 +365,7 @@ static void r300ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) GLint *ip; /* no VAP UCP on non-TCL chipsets */ - if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) + if (!rmesa->options.hw_tcl_enabled) return; p = (GLint) plane - (GLint) GL_CLIP_PLANE0; @@ -386,7 +384,7 @@ static void r300SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state) GLuint p; /* no VAP UCP on non-TCL chipsets */ - if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) + if (!r300->options.hw_tcl_enabled) return; p = cap - GL_CLIP_PLANE0; @@ -1416,8 +1414,9 @@ static void r300SetupRSUnit(GLcontext * ctx) int fp_reg, high_rr; int col_ip, tex_ip; int rs_tex_count = 0; - int i, count, col_fmt; + int i, count, col_fmt, hw_tcl_on; + hw_tcl_on = r300->options.hw_tcl_enabled; if (hw_tcl_on) OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; else @@ -1552,8 +1551,9 @@ static void r500SetupRSUnit(GLcontext * ctx) int fp_reg, high_rr; int col_ip, tex_ip; int rs_tex_count = 0; - int i, count, col_fmt; + int i, count, col_fmt, hw_tcl_on; + hw_tcl_on = r300->options.hw_tcl_enabled; if (hw_tcl_on) OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; else @@ -1764,7 +1764,7 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, pvs_num_cntrls = MIN2(6, vtx_mem_size/temp_count); R300_STATECHANGE(rmesa, vap_cntl); - if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { + if (rmesa->options.hw_tcl_enabled) { rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] = (pvs_num_slots << R300_PVS_NUM_SLOTS_SHIFT) | (pvs_num_cntrls << R300_PVS_NUM_CNTLRS_SHIFT) | @@ -1894,7 +1894,7 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) 0x400 area might have something to do with pixel shaders as it appears right after pfs programming. 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */ //setup_vertex_shader_fragment(rmesa, 0x406, &unk4); - if (hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) { + if (rmesa->options.hw_tcl_enabled && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) { r300SetupRealVertexProgram(rmesa); } else { /* FIXME: This needs to be replaced by vertex shader generation code. */ @@ -1972,10 +1972,9 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) static void r300ResetHwState(r300ContextPtr r300) { GLcontext *ctx = r300->radeon.glCtx; - int has_tcl = 1; + int has_tcl; - if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) - has_tcl = 0; + has_tcl = r300->options.hw_tcl_enabled; if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "%s\n", __FUNCTION__); @@ -2193,7 +2192,7 @@ void r300UpdateShaders(r300ContextPtr rmesa) ctx = rmesa->radeon.glCtx; - if (rmesa->radeon.NewGLState && hw_tcl_on) { + if (rmesa->radeon.NewGLState && rmesa->options.hw_tcl_enabled) { rmesa->radeon.NewGLState = 0; for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { @@ -2217,7 +2216,7 @@ void r300UpdateShaders(r300ContextPtr rmesa) r300TranslateVertexShader(vp); */ if (vp->translated == GL_FALSE) { fprintf(stderr, "Failing back to sw-tcl\n"); - hw_tcl_on = future_hw_tcl_on = 0; + rmesa->options.hw_tcl_enabled = 0; r300ResetHwState(rmesa); r300UpdateStateParameters(ctx, _NEW_PROGRAM | @@ -2425,7 +2424,7 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) rmesa->vtbl.SetupRSUnit(ctx); - if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) + if (rmesa->options.hw_tcl_enabled) r300SetupVertexProgram(rmesa); } -- cgit v1.2.3 From d6da805c4e6f060a4a531aba89d4a7db885767f4 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 13 May 2009 22:28:39 +0200 Subject: r300: remove unnecessary switch cases --- src/mesa/drivers/dri/r300/r300_state.c | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 873ac4aaec..c0e3dbe994 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1917,14 +1917,6 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) state ? "GL_TRUE" : "GL_FALSE"); switch (cap) { - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - /* empty */ - break; - case GL_FOG: - /* empty */ - break; case GL_ALPHA_TEST: r300SetAlphaState(ctx); break; -- cgit v1.2.3 From 621f65ab86f94f7a228e5f96061a8e3451f15db0 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 13 May 2009 22:33:27 +0200 Subject: r300: r300EmitArrays should never fail --- src/mesa/drivers/dri/r300/r300_emit.c | 9 ++------- src/mesa/drivers/dri/r300/r300_emit.h | 2 +- src/mesa/drivers/dri/r300/r300_render.c | 3 +-- 3 files changed, 4 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 20b77bc9ae..45e7074002 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -196,9 +196,8 @@ GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) /* Emit vertex data to GART memory * Route inputs to the vertex processor - * This function should never return R300_FALLBACK_TCL when using software tcl. */ -int r300EmitArrays(GLcontext * ctx) +void r300EmitArrays(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -284,9 +283,7 @@ int r300EmitArrays(GLcontext * ctx) } } - if (nr > R300_MAX_AOS_ARRAYS) { - return R300_FALLBACK_TCL; - } + assert(nr <= R300_MAX_AOS_ARRAYS); for (i = 0; i < nr; i++) { int ci; @@ -341,8 +338,6 @@ int r300EmitArrays(GLcontext * ctx) r300VAPOutputCntl1(ctx, OutputsWritten); rmesa->radeon.tcl.aos_count = nr; - - return R300_FALLBACK_NONE; } void r300EmitCacheFlush(r300ContextPtr rmesa) diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index 80c22d5e9a..e6485e9bd7 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -216,7 +216,7 @@ void static INLINE cp_wait(radeonContextPtr radeon, unsigned char flags) } } -extern int r300EmitArrays(GLcontext * ctx); +extern void r300EmitArrays(GLcontext * ctx); extern int r300PrimitiveType(r300ContextPtr rmesa, int prim); extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim); diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 93fdc57588..4d2d9e761d 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -390,8 +390,7 @@ static GLboolean r300RunRender(GLcontext * ctx, fprintf(stderr, "%s\n", __FUNCTION__); r300UpdateShaders(rmesa); - if (r300EmitArrays(ctx)) - return GL_TRUE; + r300EmitArrays(ctx); r300UpdateShaderStates(rmesa); -- cgit v1.2.3 From 2240c0d33365189f975b84b06792e2a5ecb8b13a Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 14 May 2009 02:07:49 +0200 Subject: r300: software fallbacking handling rewrite Until now falling back to software rasterizer worked only for TCL enabled cards. For non TCL cards we used to plug our rendering functions in r300InitSwtcl, and we had never restored original functions for software rasterizer. --- src/mesa/drivers/dri/r300/r300_context.c | 4 +- src/mesa/drivers/dri/r300/r300_context.h | 8 +- src/mesa/drivers/dri/r300/r300_render.c | 137 ++++++++++++++++++------------- src/mesa/drivers/dri/r300/r300_render.h | 49 +++++++++++ src/mesa/drivers/dri/r300/r300_state.c | 93 ++++++++++++++------- src/mesa/drivers/dri/r300/r300_swtcl.c | 10 +-- src/mesa/drivers/dri/r300/r300_swtcl.h | 6 ++ 7 files changed, 208 insertions(+), 99 deletions(-) create mode 100644 src/mesa/drivers/dri/r300/r300_render.h (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 3c16e80d2b..5b22a11bca 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -332,7 +332,6 @@ static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen) driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache, screen->driScreen->myNum, "r300"); - r300->disable_lowimpact_fallback = driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback"); r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy"); options.stencil_two_side_disabled = driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side"); @@ -344,6 +343,8 @@ static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen) else options.hw_tcl_enabled = 1; + options.conformance_mode = !driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback"); + r300->options = options; } @@ -405,6 +406,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, ctx = r300->radeon.glCtx; + r300->fallback = 0; if (r300->options.hw_tcl_enabled) ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index ad8b5a2ae4..d9e1944d71 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -587,10 +587,6 @@ struct r300_fragment_program_compiler { #define R300_MAX_AOS_ARRAYS 16 -#define R300_FALLBACK_NONE 0 -#define R300_FALLBACK_TCL 1 -#define R300_FALLBACK_RAST 2 - /* r300_swtcl.c */ struct r300_swtcl_info { @@ -644,8 +640,6 @@ struct r300_context { GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; - GLboolean disable_lowimpact_fallback; - struct r300_options { uint32_t conformance_mode:1; uint32_t hw_tcl_enabled:1; @@ -657,6 +651,8 @@ struct r300_context { struct r300_swtcl_info swtcl; GLboolean vap_flush_needed; + uint32_t fallback; + DECLARE_RENDERINPUTS(render_inputs_bitset); }; diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 4d2d9e761d..7edeaed6d8 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -50,6 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * no bugs... */ +#include "r300_render.h" + #include "main/glheader.h" #include "main/state.h" #include "main/imports.h" @@ -73,6 +75,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_tex.h" #include "r300_emit.h" #include "r300_fragprog_common.h" +#include "r300_swtcl.h" /** * \brief Convert a OpenGL primitive type into a R300 primitive type. @@ -378,7 +381,7 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx, COMMIT_BATCH(); } -static GLboolean r300RunRender(GLcontext * ctx, +static void r300RunRender(GLcontext * ctx, struct tnl_pipeline_stage *stage) { r300ContextPtr rmesa = R300_CONTEXT(ctx); @@ -407,51 +410,77 @@ static GLboolean r300RunRender(GLcontext * ctx, r300EmitCacheFlush(rmesa); radeonReleaseArrays(ctx, ~0); - - return GL_FALSE; } -#define FALLBACK_IF(expr) \ - do { \ - if (expr) { \ - if (1 || RADEON_DEBUG & DEBUG_FALLBACKS) \ - WARN_ONCE("Software fallback:%s\n", \ - #expr); \ - return R300_FALLBACK_RAST; \ - } \ - } while(0) - -static int r300Fallback(GLcontext * ctx) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - const unsigned back = ctx->Stencil._BackFace; - FALLBACK_IF(r300->radeon.Fallback); - - struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; - if (fp && !fp->translated) { - r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); - FALLBACK_IF(fp->error); +static const char *getFallbackString(uint32_t bit) +{ + switch (bit) { + case R300_FALLBACK_VERTEX_PROGRAM : + return "vertex program"; + case R300_FALLBACK_LINE_SMOOTH: + return "smooth lines"; + case R300_FALLBACK_POINT_SMOOTH: + return "smooth points"; + case R300_FALLBACK_POLYGON_SMOOTH: + return "smooth polygons"; + case R300_FALLBACK_LINE_STIPPLE: + return "line stipple"; + case R300_FALLBACK_POLYGON_STIPPLE: + return "polygon stipple"; + case R300_FALLBACK_STENCIL_TWOSIDE: + return "two-sided stencil"; + case R300_FALLBACK_RENDER_MODE: + return "render mode != GL_RENDER"; + case R300_FALLBACK_FRAGMENT_PROGRAM: + return "fragment program"; + case R300_FALLBACK_INVALID_BUFFERS: + return "invalid buffers"; + default: + return "unknown"; } +} - FALLBACK_IF(ctx->RenderMode != GL_RENDER); - - FALLBACK_IF(ctx->Stencil.Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back] - || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back] - || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])); - - if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) - FALLBACK_IF(ctx->Point.PointSprite); - - if (!r300->disable_lowimpact_fallback) { - FALLBACK_IF(ctx->Polygon.StippleFlag); - FALLBACK_IF(ctx->Multisample._Enabled); - FALLBACK_IF(ctx->Line.StippleFlag); - FALLBACK_IF(ctx->Line.SmoothFlag); - FALLBACK_IF(ctx->Point.SmoothFlag); +void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + r300ContextPtr rmesa = R300_CONTEXT(ctx); + uint32_t old_fallback = rmesa->fallback; + static uint32_t fallback_warn = 0; + + if (mode) { + if ((fallback_warn & bit) == 0) { + _mesa_fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(bit)); + fallback_warn |= bit; + } + rmesa->fallback |= bit; + /* update only if we change from no raster fallbacks to some raster fallbacks */ + if (((old_fallback & R300_RASTER_FALLBACK_MASK) == 0) && + ((bit & R300_RASTER_FALLBACK_MASK) > 0)) { + + radeon_firevertices(&rmesa->radeon); + rmesa->radeon.swtcl.RenderIndex = ~0; + _swsetup_Wakeup( ctx ); + } + } else { + rmesa->fallback &= ~bit; + /* update only if we have disabled all raster fallbacks */ + if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) { + _swrast_flush( ctx ); + + tnl->Driver.Render.Start = r300RenderStart; + tnl->Driver.Render.Finish = r300RenderFinish; + tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive; + tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple; + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + + _tnl_invalidate_vertex_state( ctx, ~0 ); + _tnl_invalidate_vertices( ctx, ~0 ); + } } - - return R300_FALLBACK_NONE; + } static GLboolean r300RunNonTCLRender(GLcontext * ctx, @@ -462,23 +491,21 @@ static GLboolean r300RunNonTCLRender(GLcontext * ctx, if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); - if (r300Fallback(ctx) >= R300_FALLBACK_RAST) + if (rmesa->fallback & R300_RASTER_FALLBACK_MASK) return GL_TRUE; if (rmesa->options.hw_tcl_enabled == GL_FALSE) return GL_TRUE; - if (!r300ValidateBuffers(ctx)) - return GL_TRUE; + r300RunRender(ctx, stage); - return r300RunRender(ctx, stage); + return GL_FALSE; } static GLboolean r300RunTCLRender(GLcontext * ctx, struct tnl_pipeline_stage *stage) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - struct r300_vertex_program *vp; if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); @@ -486,23 +513,17 @@ static GLboolean r300RunTCLRender(GLcontext * ctx, if (rmesa->options.hw_tcl_enabled == GL_FALSE) return GL_TRUE; - if (r300Fallback(ctx) >= R300_FALLBACK_TCL) { - rmesa->options.hw_tcl_enabled = GL_FALSE; - return GL_TRUE; - } - - if (!r300ValidateBuffers(ctx)) - return GL_TRUE; - + /* Call it here so we can fallback early */ r300UpdateShaders(rmesa); - vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); - if (vp->native == GL_FALSE) { - rmesa->options.hw_tcl_enabled = GL_FALSE; + r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx)); + + if (rmesa->fallback) return GL_TRUE; - } - return r300RunRender(ctx, stage); + r300RunRender(ctx, stage); + + return GL_FALSE; } const struct tnl_pipeline_stage _r300_render_stage = { diff --git a/src/mesa/drivers/dri/r300/r300_render.h b/src/mesa/drivers/dri/r300/r300_render.h new file mode 100644 index 0000000000..fbc9581e06 --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_render.h @@ -0,0 +1,49 @@ +/* + * Copyright 2009 Maciej Cencora + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __R300_RENDER_H__ +#define __R300_RENDER_H__ + +#include "main/mtypes.h" + +#define R300_FALLBACK_VERTEX_PROGRAM (1 << 0) +#define R300_TCL_FALLBACK_MASK 0x0000ffff + +#define R300_FALLBACK_LINE_SMOOTH (1 << 16) +#define R300_FALLBACK_POINT_SMOOTH (1 << 17) +#define R300_FALLBACK_POLYGON_SMOOTH (1 << 18) +#define R300_FALLBACK_LINE_STIPPLE (1 << 19) +#define R300_FALLBACK_POLYGON_STIPPLE (1 << 20) +#define R300_FALLBACK_STENCIL_TWOSIDE (1 << 21) +#define R300_FALLBACK_RENDER_MODE (1 << 22) +#define R300_FALLBACK_FRAGMENT_PROGRAM (1 << 23) +#define R300_FALLBACK_INVALID_BUFFERS (1 << 31) +#define R300_RASTER_FALLBACK_MASK 0xffff0000 + +extern void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode); + +#endif diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index c0e3dbe994..397a26c3df 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -64,6 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_fragprog_common.h" #include "r300_fragprog.h" #include "r500_fragprog.h" +#include "r300_render.h" #include "drirenderbuffer.h" @@ -574,10 +575,26 @@ static void r300SetDepthState(GLcontext * ctx) } } +static void r300CatchStencilFallback(GLcontext *ctx) +{ + const unsigned back = ctx->Stencil._BackFace; + + if (ctx->Stencil._Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back] + || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back] + || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) { + r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_TRUE); + } else { + r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE); + } +} + static void r300SetStencilState(GLcontext * ctx, GLboolean state) { r300ContextPtr r300 = R300_CONTEXT(ctx); GLboolean hw_stencil = GL_FALSE; + + r300CatchStencilFallback(ctx); + if (ctx->DrawBuffer) { struct radeon_renderbuffer *rrbStencil = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); @@ -593,10 +610,6 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state) r300->hw.zs.cmd[R300_ZS_CNTL_0] &= ~R300_STENCIL_ENABLE; } - } else { -#if R200_MERGED - FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, state); -#endif } } @@ -846,11 +859,14 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, GLenum func, GLint ref, GLuint mask) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - GLuint refmask = - ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT) - | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT); - const unsigned back = ctx->Stencil._BackFace; + GLuint refmask; GLuint flag; + const unsigned back = ctx->Stencil._BackFace; + + r300CatchStencilFallback(ctx); + + refmask = ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT) + | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT); R300_STATECHANGE(rmesa, zs); rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_STENCIL_FRONT_BACK; @@ -878,6 +894,8 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) { r300ContextPtr rmesa = R300_CONTEXT(ctx); + r300CatchStencilFallback(ctx); + R300_STATECHANGE(rmesa, zs); rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &= ~(R300_STENCILREF_MASK << @@ -894,6 +912,8 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, r300ContextPtr rmesa = R300_CONTEXT(ctx); const unsigned back = ctx->Stencil._BackFace; + r300CatchStencilFallback(ctx); + R300_STATECHANGE(rmesa, zs); /* It is easier to mask what's left.. */ rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &= @@ -1934,14 +1954,31 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) case GL_CLIP_PLANE5: r300SetClipPlaneState(ctx, cap, state); break; + case GL_CULL_FACE: + r300UpdateCulling(ctx); + break; case GL_DEPTH_TEST: r300SetDepthState(ctx); break; - case GL_STENCIL_TEST: - r300SetStencilState(ctx, state); + case GL_LINE_SMOOTH: + if (rmesa->options.conformance_mode) + r300SwitchFallback(ctx, R300_FALLBACK_LINE_SMOOTH, ctx->Line.SmoothFlag); break; - case GL_CULL_FACE: - r300UpdateCulling(ctx); + case GL_LINE_STIPPLE: + if (rmesa->options.conformance_mode) + r300SwitchFallback(ctx, R300_FALLBACK_LINE_STIPPLE, ctx->Line.StippleFlag); + break; + case GL_POINT_SMOOTH: + if (rmesa->options.conformance_mode) + r300SwitchFallback(ctx, R300_FALLBACK_POINT_SMOOTH, ctx->Point.SmoothFlag); + break; + case GL_POLYGON_SMOOTH: + if (rmesa->options.conformance_mode) + r300SwitchFallback(ctx, R300_FALLBACK_POLYGON_SMOOTH, ctx->Polygon.SmoothFlag); + break; + case GL_POLYGON_STIPPLE: + if (rmesa->options.conformance_mode) + r300SwitchFallback(ctx, R300_FALLBACK_POLYGON_STIPPLE, ctx->Polygon.StippleFlag); break; case GL_POLYGON_OFFSET_POINT: case GL_POLYGON_OFFSET_LINE: @@ -1953,6 +1990,9 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) rmesa->radeon.state.scissor.enabled = state; radeonUpdateScissor( ctx ); break; + case GL_STENCIL_TEST: + r300SetStencilState(ctx, state); + break; default: break; } @@ -2180,9 +2220,11 @@ void r300UpdateShaders(r300ContextPtr rmesa) { GLcontext *ctx; struct r300_vertex_program *vp; + struct r300_fragment_program *fp; int i; ctx = rmesa->radeon.glCtx; + fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; if (rmesa->radeon.NewGLState && rmesa->options.hw_tcl_enabled) { rmesa->radeon.NewGLState = 0; @@ -2202,20 +2244,17 @@ void r300UpdateShaders(r300ContextPtr rmesa) } r300SelectVertexShader(rmesa); - vp = (struct r300_vertex_program *) - CURRENT_VERTEX_SHADER(ctx); - /*if (vp->translated == GL_FALSE) - r300TranslateVertexShader(vp); */ - if (vp->translated == GL_FALSE) { - fprintf(stderr, "Failing back to sw-tcl\n"); - rmesa->options.hw_tcl_enabled = 0; - r300ResetHwState(rmesa); - - r300UpdateStateParameters(ctx, _NEW_PROGRAM | - _NEW_PROGRAM_CONSTANTS); - return; - } + vp = (struct r300_vertex_program *) CURRENT_VERTEX_SHADER(ctx); + r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, !vp->native); + } + + if (fp) { + if (!fp->translated) + r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); + + r300SwitchFallback(ctx, R300_FALLBACK_FRAGMENT_PROGRAM, fp->error); } + r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); } @@ -2457,9 +2496,7 @@ void r300InitState(r300ContextPtr r300) static void r300RenderMode(GLcontext * ctx, GLenum mode) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); - (void)rmesa; - (void)mode; + r300SwitchFallback(ctx, R300_FALLBACK_RENDER_MODE, ctx->RenderMode != GL_RENDER); } /** diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index a40d0378db..78fa031479 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -324,7 +324,6 @@ static GLuint reduced_prim[] = { }; static void r300RasterPrimitive( GLcontext *ctx, GLuint prim ); -static void r300RenderPrimitive( GLcontext *ctx, GLenum prim ); /*********************************************************************** * Emit primitives as inline vertices * @@ -558,7 +557,7 @@ static void r300ChooseRenderState( GLcontext *ctx ) } -static void r300RenderStart(GLcontext *ctx) +void r300RenderStart(GLcontext *ctx) { r300ContextPtr rmesa = R300_CONTEXT( ctx ); @@ -578,7 +577,7 @@ static void r300RenderStart(GLcontext *ctx) } } -static void r300RenderFinish(GLcontext *ctx) +void r300RenderFinish(GLcontext *ctx) { } @@ -592,7 +591,7 @@ static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ) } } -static void r300RenderPrimitive(GLcontext *ctx, GLenum prim) +void r300RenderPrimitive(GLcontext *ctx, GLenum prim) { r300ContextPtr rmesa = R300_CONTEXT(ctx); @@ -604,7 +603,7 @@ static void r300RenderPrimitive(GLcontext *ctx, GLenum prim) r300RasterPrimitive( ctx, reduced_prim[prim] ); } -static void r300ResetLineStipple(GLcontext *ctx) +void r300ResetLineStipple(GLcontext *ctx) { } @@ -640,7 +639,6 @@ void r300InitSwtcl(GLcontext *ctx) _tnl_invalidate_vertices( ctx, ~0 ); _tnl_need_projected_coords( ctx, GL_FALSE ); - r300ChooseRenderState(ctx); } void r300DestroySwtcl(GLcontext *ctx) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h index 75c419380d..14826f0817 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.h +++ b/src/mesa/drivers/dri/r300/r300_swtcl.h @@ -60,5 +60,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. extern void r300InitSwtcl( GLcontext *ctx ); extern void r300DestroySwtcl( GLcontext *ctx ); +extern void r300RenderStart(GLcontext *ctx); +extern void r300RenderFinish(GLcontext *ctx); +extern void r300RenderPrimitive(GLcontext *ctx, GLenum prim); +extern void r300ResetLineStipple(GLcontext *ctx); + extern void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset); + #endif -- cgit v1.2.3 From 6f1a86ca1eb4a44a738d0ad99861d948c9749de6 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 13 May 2009 23:09:39 +0200 Subject: r300: move forward declarations to where they belong --- src/mesa/drivers/dri/r300/r300_context.c | 5 +---- src/mesa/drivers/dri/r300/r300_render.h | 4 ++++ 2 files changed, 5 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 5b22a11bca..be8d480c1c 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -64,6 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_ioctl.h" #include "r300_tex.h" #include "r300_emit.h" +#include "r300_render.h" #include "r300_swtcl.h" #include "radeon_bocs_wrapper.h" @@ -150,10 +151,6 @@ const struct dri_extension gl_20_extension[] = { {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, }; - -extern struct tnl_pipeline_stage _r300_render_stage; -extern const struct tnl_pipeline_stage _r300_tcl_stage; - static const struct tnl_pipeline_stage *r300_pipeline[] = { /* Try and go straight to t&l diff --git a/src/mesa/drivers/dri/r300/r300_render.h b/src/mesa/drivers/dri/r300/r300_render.h index fbc9581e06..940d2566e2 100644 --- a/src/mesa/drivers/dri/r300/r300_render.h +++ b/src/mesa/drivers/dri/r300/r300_render.h @@ -44,6 +44,10 @@ #define R300_FALLBACK_INVALID_BUFFERS (1 << 31) #define R300_RASTER_FALLBACK_MASK 0xffff0000 +extern const struct tnl_pipeline_stage _r300_render_stage; + +extern const struct tnl_pipeline_stage _r300_tcl_stage; + extern void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode); #endif -- cgit v1.2.3 From 12ed56f1ddfbd40df16d4ab47b546ee25218118f Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 13 May 2009 23:49:04 +0200 Subject: r300: rename functions Be consistent with function naming: use Setup/Emit names for functions that modify hardware state --- src/mesa/drivers/dri/r300/r300_context.h | 2 +- src/mesa/drivers/dri/r300/r300_fragprog.h | 2 +- src/mesa/drivers/dri/r300/r300_fragprog_common.c | 2 +- src/mesa/drivers/dri/r300/r300_fragprog_emit.c | 2 +- src/mesa/drivers/dri/r300/r300_state.c | 4 ++-- src/mesa/drivers/dri/r300/r500_fragprog.h | 2 +- src/mesa/drivers/dri/r300/r500_fragprog_emit.c | 2 +- 7 files changed, 8 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index d9e1944d71..cd25b1da01 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -616,7 +616,7 @@ struct r300_swtcl_info { struct r300_vtable { void (* SetupRSUnit)(GLcontext *ctx); void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings); - GLboolean (* FragmentProgramEmit)(struct r300_fragment_program_compiler *compiler); + GLboolean (* BuildFragmentProgramHwCode)(struct r300_fragment_program_compiler *compiler); void (* FragmentProgramDump)(union rX00_fragment_program_code *code); GLboolean (* SetupPixelShader)(GLcontext *ctx); }; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index affa022a5c..5ce6f33cee 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -102,7 +102,7 @@ #endif -extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); +extern GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler); extern void r300FragmentProgramDump(union rX00_fragment_program_code *c); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 2a880e6d14..abc8757ba1 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -269,7 +269,7 @@ void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp) fflush(stdout); } - if (!r300->vtbl.FragmentProgramEmit(&compiler)) + if (!r300->vtbl.BuildFragmentProgramHwCode(&compiler)) r300_fp->error = GL_TRUE; /* Subtle: Rescue any parameters that have been added during transformations */ diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c index af8bb3887b..b75656e7ee 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c @@ -325,7 +325,7 @@ static const struct radeon_pair_handler pair_handler = { * Final compilation step: Turn the intermediate radeon_program into * machine-readable instructions. */ -GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler) +GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler) { struct r300_fragment_program_code *code = &compiler->code->r300; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 397a26c3df..7b523e532f 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2551,13 +2551,13 @@ void r300InitShaderFunctions(r300ContextPtr r300) r300->vtbl.SetupRSUnit = r500SetupRSUnit; r300->vtbl.SetupPixelShader = r500SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures; - r300->vtbl.FragmentProgramEmit = r500FragmentProgramEmit; + r300->vtbl.BuildFragmentProgramHwCode = r500BuildFragmentProgramHwCode; r300->vtbl.FragmentProgramDump = r500FragmentProgramDump; } else { r300->vtbl.SetupRSUnit = r300SetupRSUnit; r300->vtbl.SetupPixelShader = r300SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures; - r300->vtbl.FragmentProgramEmit = r300FragmentProgramEmit; + r300->vtbl.BuildFragmentProgramHwCode = r300BuildFragmentProgramHwCode; r300->vtbl.FragmentProgramDump = r300FragmentProgramDump; } } diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 9ca2f9be51..1179bf6607 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -39,7 +39,7 @@ #include "r300_context.h" #include "radeon_nqssadce.h" -extern GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); +extern GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler); extern void r500FragmentProgramDump(union rX00_fragment_program_code *c); diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c index 277f801c38..30f4514897 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c @@ -299,7 +299,7 @@ static const struct radeon_pair_handler pair_handler = { .MaxHwTemps = 128 }; -GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler) +GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler) { struct r500_fragment_program_code *code = &compiler->code->r500; -- cgit v1.2.3 From 1961caeda849faeb9265d6df5724f2454f4c1055 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 13 May 2009 23:58:21 +0200 Subject: r300: move some code to common path --- src/mesa/drivers/dri/r300/r300_context.h | 2 +- src/mesa/drivers/dri/r300/r300_state.c | 31 +++++++++++-------------------- 2 files changed, 12 insertions(+), 21 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index cd25b1da01..4111fa2d81 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -618,7 +618,7 @@ struct r300_vtable { void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings); GLboolean (* BuildFragmentProgramHwCode)(struct r300_fragment_program_compiler *compiler); void (* FragmentProgramDump)(union rX00_fragment_program_code *code); - GLboolean (* SetupPixelShader)(GLcontext *ctx); + void (* SetupPixelShader)(GLcontext *ctx); }; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 7b523e532f..5821395f66 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2279,21 +2279,15 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, } -static GLboolean r300SetupPixelShader(GLcontext *ctx) +static void r300SetupPixelShader(GLcontext *ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; struct r300_fragment_program_code *code; int i, k; - /* Program is not native, fallback to software */ - if (fp->error) - return GL_FALSE; - code = &fp->code.r300; - r300SetupTextures(ctx); - R300_STATECHANGE(rmesa, fpi[0]); R300_STATECHANGE(rmesa, fpi[1]); R300_STATECHANGE(rmesa, fpi[2]); @@ -2341,8 +2335,6 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat24(constant[3]); } - - return GL_TRUE; } #define bump_r500fp_count(ptr, new_count) do{\ @@ -2359,7 +2351,7 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\ } while(0) -static GLboolean r500SetupPixelShader(GLcontext *ctx) +static void r500SetupPixelShader(GLcontext *ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; @@ -2369,14 +2361,8 @@ static GLboolean r500SetupPixelShader(GLcontext *ctx) ((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0; ((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0; - /* Program is not native, fallback to software */ - if (fp->error) - return GL_FALSE; - code = &fp->code.r500; - r300SetupTextures(ctx); - R300_STATECHANGE(rmesa, fp); rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = code->max_temp_idx; @@ -2412,17 +2398,18 @@ static GLboolean r500SetupPixelShader(GLcontext *ctx) rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(constant[3]); } bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4); - - return GL_TRUE; } void r300UpdateShaderStates(r300ContextPtr rmesa) { GLcontext *ctx; ctx = rmesa->radeon.glCtx; + struct r300_fragment_program *r300_fp; + + r300_fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; /* should only happenen once, just after context is created */ - if (!ctx->FragmentProgram._Current) + if (!r300_fp) return; r300SetEarlyZState(ctx); @@ -2450,9 +2437,13 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); - if (!rmesa->vtbl.SetupPixelShader(ctx)) + if (r300_fp->error) return; + r300SetupTextures(ctx); + + rmesa->vtbl.SetupPixelShader(ctx); + rmesa->vtbl.SetupRSUnit(ctx); if (rmesa->options.hw_tcl_enabled) -- cgit v1.2.3 From f8c30793d161618fa1cdc788ad7984566b236d5e Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 14 May 2009 00:10:52 +0200 Subject: r300: more cleanup - remove unnecessary r300TranslateFragmentShader call from r300UpdateShaderStates (it is already called in r300UpdateShaders) - remove unnecessary null ptr checks --- src/mesa/drivers/dri/r300/r300_state.c | 40 +++++++++++----------------------- 1 file changed, 13 insertions(+), 27 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 5821395f66..502bdd2f6d 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1395,9 +1395,6 @@ static void r300SetupTextures(GLcontext * ctx) r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, last_hw_tmu + 1); - if (!fp) /* should only happenen once, just after context is created */ - return; - if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { if (fp->Base.UsesKill && last_hw_tmu < 0) { // The KILL operation requires the first texture unit @@ -1442,12 +1439,7 @@ static void r300SetupRSUnit(GLcontext * ctx) else RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset); - if (ctx->FragmentProgram._Current) - InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; - else { - fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); - return; /* This should only ever happen once.. */ - } + InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; R300_STATECHANGE(r300, ri); R300_STATECHANGE(r300, rc); @@ -1579,12 +1571,7 @@ static void r500SetupRSUnit(GLcontext * ctx) else RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset); - if (ctx->FragmentProgram._Current) - InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; - else { - fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); - return; /* This should only ever happen once.. */ - } + InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; R300_STATECHANGE(r300, ri); R300_STATECHANGE(r300, rc); @@ -2226,9 +2213,14 @@ void r300UpdateShaders(r300ContextPtr rmesa) ctx = rmesa->radeon.glCtx; fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; - if (rmesa->radeon.NewGLState && rmesa->options.hw_tcl_enabled) { - rmesa->radeon.NewGLState = 0; + /* should only happenen once, just after context is created */ + /* TODO: shouldn't we fallback to sw here? */ + if (!fp) { + _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); + return; + } + if (rmesa->radeon.NewGLState && rmesa->options.hw_tcl_enabled) { for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { rmesa->temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i]; @@ -2248,14 +2240,13 @@ void r300UpdateShaders(r300ContextPtr rmesa) r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, !vp->native); } - if (fp) { - if (!fp->translated) - r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); + if (!fp->translated || rmesa->radeon.NewGLState) + r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); - r300SwitchFallback(ctx, R300_FALLBACK_FRAGMENT_PROGRAM, fp->error); - } + r300SwitchFallback(ctx, R300_FALLBACK_FRAGMENT_PROGRAM, fp->error); r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + rmesa->radeon.NewGLState = 0; } static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, @@ -2435,11 +2426,6 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc; } - r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current); - - if (r300_fp->error) - return; - r300SetupTextures(ctx); rmesa->vtbl.SetupPixelShader(ctx); -- cgit v1.2.3 From 1b49f1ca7f9ffda8b4a75ef2ad0be4c2c0eb820a Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 14 May 2009 00:22:21 +0200 Subject: r300: minor code movement --- src/mesa/drivers/dri/r300/r300_state.c | 42 +++++++++++++++++----------------- 1 file changed, 21 insertions(+), 21 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 502bdd2f6d..af9e553eb5 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -460,6 +460,7 @@ static void r300SetEarlyZState(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); GLuint topZ = R300_ZTOP_ENABLE; + GLuint w_fmt, fgdepthsrc; if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS) topZ = R300_ZTOP_DISABLE; @@ -476,6 +477,26 @@ static void r300SetEarlyZState(GLcontext * ctx) R300_STATECHANGE(r300, zstencil_format); r300->hw.zstencil_format.cmd[2] = topZ; } + + /* w_fmt value is set to get best performance + * see p.130 R5xx 3D acceleration guide v1.3 */ + if (current_fragment_program_writes_depth(ctx)) { + fgdepthsrc = R300_FG_DEPTH_SRC_SHADER; + w_fmt = R300_W_FMT_W24 | R300_W_SRC_US; + } else { + fgdepthsrc = R300_FG_DEPTH_SRC_SCAN; + w_fmt = R300_W_FMT_W0 | R300_W_SRC_US; + } + + if (w_fmt != r300->hw.us_out_fmt.cmd[5]) { + R300_STATECHANGE(r300, us_out_fmt); + r300->hw.us_out_fmt.cmd[5] = w_fmt; + } + + if (fgdepthsrc != r300->hw.fg_depth_src.cmd[1]) { + R300_STATECHANGE(r300, fg_depth_src); + r300->hw.fg_depth_src.cmd[1] = fgdepthsrc; + } } static void r300SetAlphaState(GLcontext * ctx) @@ -2405,27 +2426,6 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) r300SetEarlyZState(ctx); - /* w_fmt value is set to get best performance - * see p.130 R5xx 3D acceleration guide v1.3 */ - GLuint w_fmt, fgdepthsrc; - if (current_fragment_program_writes_depth(ctx)) { - fgdepthsrc = R300_FG_DEPTH_SRC_SHADER; - w_fmt = R300_W_FMT_W24 | R300_W_SRC_US; - } else { - fgdepthsrc = R300_FG_DEPTH_SRC_SCAN; - w_fmt = R300_W_FMT_W0 | R300_W_SRC_US; - } - - if (w_fmt != rmesa->hw.us_out_fmt.cmd[5]) { - R300_STATECHANGE(rmesa, us_out_fmt); - rmesa->hw.us_out_fmt.cmd[5] = w_fmt; - } - - if (fgdepthsrc != rmesa->hw.fg_depth_src.cmd[1]) { - R300_STATECHANGE(rmesa, fg_depth_src); - rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc; - } - r300SetupTextures(ctx); rmesa->vtbl.SetupPixelShader(ctx); -- cgit v1.2.3 From 73d2a4a04750b18463b51750651d3925d63ae074 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 14 May 2009 02:21:09 +0200 Subject: r300: cleanup vertex program related functions - move vertex program related functions to r300_vertprog.c - use _mesa_bitcount instead of self-made bit_count function - remove duplicated field in r300_vertex_shader_fragment.body union - rename r300_vertex_shader_fragment to r300_vertex_shader_hw_code - rename r300_vertex_program field native to error - remove unnecessary r300_vertex_shader_state structure - remove unused r300_vertex_program and r300_vertex_program_cont fields - remove disabled code --- src/mesa/drivers/dri/r300/r300_context.h | 49 +++----- src/mesa/drivers/dri/r300/r300_emit.c | 3 +- src/mesa/drivers/dri/r300/r300_state.c | 179 +++--------------------------- src/mesa/drivers/dri/r300/r300_state.h | 1 + src/mesa/drivers/dri/r300/r300_vertprog.c | 145 +++++++++++++++++++++--- src/mesa/drivers/dri/r300/r300_vertprog.h | 3 + 6 files changed, 164 insertions(+), 216 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 4111fa2d81..2ea064ed45 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -399,56 +399,40 @@ struct r300_hw_state { #define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0) #define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1) -struct r300_vertex_shader_fragment { - int length; - union { - GLuint d[VSF_MAX_FRAGMENT_LENGTH]; - float f[VSF_MAX_FRAGMENT_LENGTH]; - GLuint i[VSF_MAX_FRAGMENT_LENGTH]; - } body; -}; - -struct r300_vertex_shader_state { - struct r300_vertex_shader_fragment program; -}; - #define COLOR_IS_RGBA #define TAG(x) r300##x #include "tnl_dd/t_dd_vertex.h" #undef TAG -#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp) - -/* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday. - * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly. - */ - -struct r300_vertex_program_key { - GLuint InputsRead; - GLuint OutputsWritten; - GLuint OutputsAdded; -}; - struct r300_vertex_program { struct r300_vertex_program *next; - struct r300_vertex_program_key key; - int translated; - struct r300_vertex_shader_fragment program; + struct r300_vertex_program_key { + GLuint InputsRead; + GLuint OutputsWritten; + GLuint OutputsAdded; + } key; + + struct r300_vertex_shader_hw_code { + int length; + union { + GLuint d[VSF_MAX_FRAGMENT_LENGTH]; + float f[VSF_MAX_FRAGMENT_LENGTH]; + } body; + } hw_code; + + GLboolean translated; + GLboolean error; int pos_end; int num_temporaries; /* Number of temp vars used by program */ int wpos_idx; int inputs[VERT_ATTRIB_MAX]; int outputs[VERT_RESULT_MAX]; - int native; - int ref_count; - int use_ref_count; }; struct r300_vertex_program_cont { struct gl_vertex_program mesa_program; /* Must be first */ - struct r300_vertex_shader_fragment params; struct r300_vertex_program *progs; }; @@ -632,7 +616,6 @@ struct r300_context { struct r300_hw_state hw; - struct r300_vertex_shader_state vertex_shader; struct r300_vertex_program *selected_vp; /* Vertex buffers diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 45e7074002..1e79a76b47 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -210,8 +210,7 @@ void r300EmitArrays(GLcontext * ctx) int vir_inputs[VERT_ATTRIB_MAX]; GLint tab[VERT_ATTRIB_MAX]; int swizzle[VERT_ATTRIB_MAX][4]; - struct r300_vertex_program *prog = - (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); + struct r300_vertex_program *prog = rmesa->selected_vp; if (rmesa->options.hw_tcl_enabled) { inputs = prog->inputs; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index af9e553eb5..91f9acd5bf 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -65,6 +65,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_fragprog.h" #include "r500_fragprog.h" #include "r300_render.h" +#include "r300_vertprog.h" #include "drirenderbuffer.h" @@ -1455,8 +1456,9 @@ static void r300SetupRSUnit(GLcontext * ctx) int i, count, col_fmt, hw_tcl_on; hw_tcl_on = r300->options.hw_tcl_enabled; + if (hw_tcl_on) - OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; + OutputsWritten.vp_outputs = r300->selected_vp->key.OutputsWritten; else RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset); @@ -1587,8 +1589,9 @@ static void r500SetupRSUnit(GLcontext * ctx) int i, count, col_fmt, hw_tcl_on; hw_tcl_on = r300->options.hw_tcl_enabled; + if (hw_tcl_on) - OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; + OutputsWritten.vp_outputs = r300->selected_vp->key.OutputsWritten; else RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset); @@ -1717,58 +1720,9 @@ static void r500SetupRSUnit(GLcontext * ctx) WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead); } - - - -#define bump_vpu_count(ptr, new_count) do{\ - drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\ - int _nc=(new_count)/4; \ - assert(_nc < 256); \ - if(_nc>_p->vpu.count)_p->vpu.count=_nc;\ - }while(0) - -static INLINE void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf) -{ - int i; - - if (vsf->length == 0) - return; - - if (vsf->length & 0x3) { - fprintf(stderr, "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n"); - _mesa_exit(-1); - } - - switch ((dest >> 8) & 0xf) { - case 0: - R300_STATECHANGE(r300, vpi); - for (i = 0; i < vsf->length; i++) - r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]); - bump_vpu_count(r300->hw.vpi.cmd, vsf->length + 4 * (dest & 0xff)); - break; - - case 2: - R300_STATECHANGE(r300, vpp); - for (i = 0; i < vsf->length; i++) - r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]); - bump_vpu_count(r300->hw.vpp.cmd, vsf->length + 4 * (dest & 0xff)); - break; - case 4: - R300_STATECHANGE(r300, vps); - for (i = 0; i < vsf->length; i++) - r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]); - bump_vpu_count(r300->hw.vps.cmd, vsf->length + 4 * (dest & 0xff)); - break; - default: - fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest); - _mesa_exit(-1); - } -} - #define MIN3(a, b, c) ((a) < (b) ? MIN2(a, c) : MIN2(b, c)) - -static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, +void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, GLuint output_count, GLuint temp_count) { int vtx_mem_size; @@ -1822,115 +1776,6 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, } -static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) -{ - struct r300_vertex_shader_state *prog = &(rmesa->vertex_shader); - GLuint o_reg = 0; - GLuint i_reg = 0; - int i; - int inst_count = 0; - int param_count = 0; - int program_end = 0; - - for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) { - if (rmesa->swtcl.sw_tcl_inputs[i] != -1) { - prog->program.body.i[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT); - prog->program.body.i[program_end + 1] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); - prog->program.body.i[program_end + 2] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); - prog->program.body.i[program_end + 3] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); - program_end += 4; - i_reg++; - } - } - - prog->program.length = program_end; - - r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START, - &(prog->program)); - inst_count = (prog->program.length / 4) - 1; - - r300VapCntl(rmesa, i_reg, o_reg, 0); - - R300_STATECHANGE(rmesa, pvs); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = - (0 << R300_PVS_FIRST_INST_SHIFT) | - (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) | - (inst_count << R300_PVS_LAST_INST_SHIFT); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = - (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | - (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = - (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT); -} - -static int bit_count (int x) -{ - x = ((x & 0xaaaaaaaaU) >> 1) + (x & 0x55555555U); - x = ((x & 0xccccccccU) >> 2) + (x & 0x33333333U); - x = (x >> 16) + (x & 0xffff); - x = ((x & 0xf0f0) >> 4) + (x & 0x0f0f); - return (x >> 8) + (x & 0x00ff); -} - -static void r300SetupRealVertexProgram(r300ContextPtr rmesa) -{ - GLcontext *ctx = rmesa->radeon.glCtx; - struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); - int inst_count = 0; - int param_count = 0; - - /* FIXME: r300SetupVertexProgramFragment */ - R300_STATECHANGE(rmesa, vpp); - param_count = - r300VertexProgUpdateParams(ctx, - (struct r300_vertex_program_cont *) - ctx->VertexProgram._Current, - (float *)&rmesa->hw.vpp. - cmd[R300_VPP_PARAM_0]); - bump_vpu_count(rmesa->hw.vpp.cmd, param_count); - param_count /= 4; - - r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START, &(prog->program)); - inst_count = (prog->program.length / 4) - 1; - - r300VapCntl(rmesa, bit_count(prog->key.InputsRead), - bit_count(prog->key.OutputsWritten), prog->num_temporaries); - - R300_STATECHANGE(rmesa, pvs); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = - (0 << R300_PVS_FIRST_INST_SHIFT) | - (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) | - (inst_count << R300_PVS_LAST_INST_SHIFT); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = - (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | - (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = - (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT); -} - - -static void r300SetupVertexProgram(r300ContextPtr rmesa) -{ - GLcontext *ctx = rmesa->radeon.glCtx; - - /* Reset state, in case we don't use something */ - ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0; - ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0; - ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0; - - /* Not sure why this doesnt work... - 0x400 area might have something to do with pixel shaders as it appears right after pfs programming. - 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */ - //setup_vertex_shader_fragment(rmesa, 0x406, &unk4); - if (rmesa->options.hw_tcl_enabled && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) { - r300SetupRealVertexProgram(rmesa); - } else { - /* FIXME: This needs to be replaced by vertex shader generation code. */ - r300SetupDefaultVertexProgram(rmesa); - } - -} - /** * Enable/Disable states. * @@ -2227,7 +2072,6 @@ static void r300ResetHwState(r300ContextPtr r300) void r300UpdateShaders(r300ContextPtr rmesa) { GLcontext *ctx; - struct r300_vertex_program *vp; struct r300_fragment_program *fp; int i; @@ -2257,8 +2101,7 @@ void r300UpdateShaders(r300ContextPtr rmesa) } r300SelectVertexShader(rmesa); - vp = (struct r300_vertex_program *) CURRENT_VERTEX_SHADER(ctx); - r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, !vp->native); + r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, rmesa->selected_vp->error); } if (!fp->translated || rmesa->radeon.NewGLState) @@ -2432,8 +2275,12 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) rmesa->vtbl.SetupRSUnit(ctx); - if (rmesa->options.hw_tcl_enabled) - r300SetupVertexProgram(rmesa); + if (rmesa->options.hw_tcl_enabled) { + if (rmesa->fallback & R300_FALLBACK_VERTEX_PROGRAM) + r300SetupSwtclVertexProgram(rmesa); + else + r300SetupVertexProgram(rmesa); + } } /** diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h index 3921efa8e3..cac639d7c6 100644 --- a/src/mesa/drivers/dri/r300/r300_state.h +++ b/src/mesa/drivers/dri/r300/r300_state.h @@ -57,5 +57,6 @@ void r300UpdateShaders (r300ContextPtr rmesa); void r300UpdateShaderStates (r300ContextPtr rmesa); void r300InitState (r300ContextPtr r300); void r300InitStateFuncs (struct dd_function_table *functions); +void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, GLuint output_count, GLuint temp_count); #endif /* __R300_STATE_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 146daa367c..949c0b499c 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -38,6 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/tnl.h" #include "r300_context.h" +#include "r300_state.h" /* TODO: Get rid of t_src_class call */ #define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \ @@ -64,7 +65,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. int u_temp_used = (VSF_MAX_FRAGMENT_TEMPS - 1) - u_temp_i; \ if((vp->num_temporaries + u_temp_used) > VSF_MAX_FRAGMENT_TEMPS) { \ WARN_ONCE("Ran out of temps, num temps %d, us %d\n", vp->num_temporaries, u_temp_used); \ - vp->native = GL_FALSE; \ + vp->error = GL_TRUE; \ } \ u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \ } while (0) @@ -1007,14 +1008,13 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, struct prog_src_register src[3]; vp->pos_end = 0; /* Not supported yet */ - vp->program.length = 0; - /*vp->num_temporaries=mesa_vp->Base.NumTemporaries; */ + vp->hw_code.length = 0; vp->translated = GL_TRUE; - vp->native = GL_TRUE; + vp->error = GL_FALSE; t_inputs_outputs(vp); - for (inst = vp->program.body.i; vpi->Opcode != OPCODE_END; + for (inst = vp->hw_code.body.d; vpi->Opcode != OPCODE_END; vpi++, inst += 4) { FREE_TEMPS(); @@ -1176,7 +1176,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, &u_temp_i); break; default: - assert(0); + vp->error = GL_TRUE; break; } } @@ -1198,16 +1198,10 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, } } - vp->program.length = (inst - vp->program.body.i); - if (vp->program.length >= VSF_MAX_FRAGMENT_LENGTH) { - vp->program.length = 0; - vp->native = GL_FALSE; + vp->hw_code.length = (inst - vp->hw_code.body.d); + if (vp->hw_code.length >= VSF_MAX_FRAGMENT_LENGTH) { + vp->error = GL_TRUE; } -#if 0 - fprintf(stderr, "hw program:\n"); - for (i = 0; i < vp->program.length; i++) - fprintf(stderr, "%08x\n", vp->program.body.d[i]); -#endif } /* DP4 version seems to trigger some hw peculiarity */ @@ -1466,3 +1460,124 @@ void r300SelectVertexShader(r300ContextPtr r300) vpc->progs = vp; r300->selected_vp = vp; } + +#define bump_vpu_count(ptr, new_count) do { \ + drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr)); \ + int _nc=(new_count)/4; \ + assert(_nc < 256); \ + if(_nc>_p->vpu.count)_p->vpu.count=_nc; \ + } while(0) + +static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_vertex_shader_hw_code *code) +{ + int i; + + assert((code->length > 0) && (code->length % 4 == 0)); + + switch ((dest >> 8) & 0xf) { + case 0: + R300_STATECHANGE(r300, vpi); + for (i = 0; i < code->length; i++) + r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (code->body.d[i]); + bump_vpu_count(r300->hw.vpi.cmd, code->length + 4 * (dest & 0xff)); + break; + case 2: + R300_STATECHANGE(r300, vpp); + for (i = 0; i < code->length; i++) + r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (code->body.d[i]); + bump_vpu_count(r300->hw.vpp.cmd, code->length + 4 * (dest & 0xff)); + break; + case 4: + R300_STATECHANGE(r300, vps); + for (i = 0; i < code->length; i++) + r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (code->body.d[i]); + bump_vpu_count(r300->hw.vps.cmd, code->length + 4 * (dest & 0xff)); + break; + default: + fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest); + _mesa_exit(-1); + } +} + +void r300SetupSwtclVertexProgram(r300ContextPtr rmesa) +{ + struct r300_vertex_shader_hw_code *hw_code; + GLuint o_reg = 0; + GLuint i_reg = 0; + int i; + int inst_count = 0; + int param_count = 0; + int program_end = 0; + + /* Reset state, in case we don't use something */ + ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0; + ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0; + ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0; + + hw_code = _mesa_malloc(sizeof(struct r300_vertex_shader_hw_code)); + + for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) { + if (rmesa->swtcl.sw_tcl_inputs[i] != -1) { + hw_code->body.d[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT); + hw_code->body.d[program_end + 1] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_X, + PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + hw_code->body.d[program_end + 2] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, + PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + hw_code->body.d[program_end + 3] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, + PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + program_end += 4; + i_reg++; + } + } + + hw_code->length = program_end; + + r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, hw_code); + inst_count = (hw_code->length / 4) - 1; + + r300VapCntl(rmesa, i_reg, o_reg, 0); + + R300_STATECHANGE(rmesa, pvs); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) | + (inst_count << R300_PVS_LAST_INST_SHIFT); + + rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT); + + _mesa_free(hw_code); +} + +void r300SetupVertexProgram(r300ContextPtr rmesa) +{ + GLcontext *ctx = rmesa->radeon.glCtx; + struct r300_vertex_program *prog = rmesa->selected_vp; + int inst_count = 0; + int param_count = 0; + + /* Reset state, in case we don't use something */ + ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0; + ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0; + ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0; + + R300_STATECHANGE(rmesa, vpp); + param_count = r300VertexProgUpdateParams(ctx, + (struct r300_vertex_program_cont *) + ctx->VertexProgram._Current, + (float *)&rmesa->hw.vpp. + cmd[R300_VPP_PARAM_0]); + bump_vpu_count(rmesa->hw.vpp.cmd, param_count); + param_count /= 4; + + r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, &(prog->hw_code)); + inst_count = (prog->hw_code.length / 4) - 1; + + r300VapCntl(rmesa, _mesa_bitcount(prog->key.InputsRead), + _mesa_bitcount(prog->key.OutputsWritten), prog->num_temporaries); + + R300_STATECHANGE(rmesa, pvs); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) | + (inst_count << R300_PVS_LAST_INST_SHIFT); + + rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT); +} diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h index 2f35f02bc8..44b5f981a9 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.h +++ b/src/mesa/drivers/dri/r300/r300_vertprog.h @@ -32,4 +32,7 @@ #endif +void r300SetupVertexProgram(r300ContextPtr rmesa); +void r300SetupSwtclVertexProgram(r300ContextPtr rmesa); + #endif -- cgit v1.2.3 From d039cf4574893e480d33f286e3526c6805d919fd Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Mon, 18 May 2009 10:13:05 +0200 Subject: radeon: fix DRI1 cmd stream --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 26 ++++++++++++++++---------- src/mesa/drivers/dri/r300/r300_state.c | 9 ++------- 2 files changed, 18 insertions(+), 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 253378767b..60ad8ea14b 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -312,7 +312,6 @@ static void emit_gb_misc(GLcontext *ctx, struct radeon_state_atom * atom) { r300ContextPtr r300 = R300_CONTEXT(ctx); BATCH_LOCALS(&r300->radeon); - if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) { BEGIN_BATCH_NO_AUTOSTATE(4); OUT_BATCH(atom->cmd[0]); @@ -323,6 +322,19 @@ static void emit_gb_misc(GLcontext *ctx, struct radeon_state_atom * atom) } } +static void emit_threshold_misc(GLcontext *ctx, struct radeon_state_atom * atom) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + BATCH_LOCALS(&r300->radeon); + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + BEGIN_BATCH_NO_AUTOSTATE(3); + OUT_BATCH(atom->cmd[0]); + OUT_BATCH(atom->cmd[1]); + OUT_BATCH(atom->cmd[2]); + END_BATCH(); + } +} + static void emit_shade_misc(GLcontext *ctx, struct radeon_state_atom * atom) { r300ContextPtr r300 = R300_CONTEXT(ctx); @@ -620,15 +632,9 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9); ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0); r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_AARESOLVE_CTL, 1); - if (is_r500) { - ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0); - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2); - } else { - ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0); - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = (2 << 30); - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = (2 << 30); - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = (2 << 30); - } + ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0); + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2); + r300->hw.rb3d_discard_src_pixel_lte_threshold.emit = emit_threshold_misc; ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0); r300->hw.zs.cmd[R300_ZS_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_CNTL, 3); diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 91f9acd5bf..efbe5cacab 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2036,13 +2036,8 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.rb3d_aaresolve_ctl.cmd[1] = 0; - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000; - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff; - } else { - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = (2 << 30); - r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = (2 << 30); - } + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000; + r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff; r300->hw.zb_depthclearvalue.cmd[1] = 0; -- cgit v1.2.3 From 14e5bff97b20565637d468d97dba434ac4cd2ba1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 18 May 2009 10:12:36 -0600 Subject: st: fix incorrect target parameter to screen->is_format_supported() We were passing a GL texture target instead of a pipe_texture_target enum. --- src/mesa/state_tracker/st_gen_mipmap.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index e159b4c9db..3a88908022 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -87,7 +87,7 @@ st_render_mipmap(struct st_context *st, assert(target != GL_TEXTURE_3D); /* not done yet */ /* check if we can render in the texture's format */ - if (!screen->is_format_supported(screen, pt->format, target, + if (!screen->is_format_supported(screen, pt->format, pt->target, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { return FALSE; } -- cgit v1.2.3 From adabd0e81e287cd5dac60fa63841d8b096d10d5f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 18 May 2009 10:27:31 -0600 Subject: mesa: comments for _mesa_generate_mipmap_level() --- src/mesa/main/mipmap.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index bc8658beff..7a719745fc 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1370,6 +1370,9 @@ make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, /** * Down-sample a texture image to produce the next lower mipmap level. + * \param comps components per texel (1, 2, 3 or 4) + * \param srcRowStride stride between source rows, in texels + * \param dstRowStride stride between destination rows, in texels */ void _mesa_generate_mipmap_level(GLenum target, -- cgit v1.2.3 From 7ce105d2e6885eeac73c59dc14c4cd59a89c1425 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 18 May 2009 10:28:04 -0600 Subject: st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level() The stride needs to be in texels, not bytes. --- src/mesa/state_tracker/st_gen_mipmap.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 3a88908022..dc6d77825f 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -123,6 +123,7 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, struct pipe_transfer *srcTrans, *dstTrans; const ubyte *srcData; ubyte *dstData; + int srcStride, dstStride; srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, srcLevel, zslice, @@ -139,14 +140,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, srcData = (ubyte *) screen->transfer_map(screen, srcTrans); dstData = (ubyte *) screen->transfer_map(screen, dstTrans); + srcStride = srcTrans->stride / srcTrans->block.size; + dstStride = dstTrans->stride / dstTrans->block.size; + _mesa_generate_mipmap_level(target, datatype, comps, 0 /*border*/, pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel], srcData, - srcTrans->stride, /* stride in bytes */ + srcStride, /* stride in texels */ pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel], dstData, - dstTrans->stride); /* stride in bytes */ + dstStride); /* stride in texels */ screen->transfer_unmap(screen, srcTrans); screen->transfer_unmap(screen, dstTrans); -- cgit v1.2.3 From 43d8ace88da80848035827c7bb4bbf5530b59a7c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 19 May 2009 09:21:27 -0600 Subject: mesa: print more info when valid_texture_object() fails --- src/mesa/main/texobj.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 0024efc0e6..d51e7b76ec 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -281,7 +281,8 @@ valid_texture_object(const struct gl_texture_object *tex) _mesa_problem(NULL, "invalid reference to a deleted texture object"); return GL_FALSE; default: - _mesa_problem(NULL, "invalid texture object Target value"); + _mesa_problem(NULL, "invalid texture object Target 0x%x, Id = %u", + tex->Target, tex->Name); return GL_FALSE; } } -- cgit v1.2.3 From c99a60c40d4ece363d37a5af895124f08a645c6b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 19 May 2009 09:57:01 -0600 Subject: mesa: assign trb->Base.StencilBits in update_wrapper(). When we render to a depth/stencil texture there are stencil bits. --- src/mesa/main/texrender.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index 49de6f5b8a..cc74d58fbd 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -507,6 +507,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Base.BlueBits = trb->TexImage->TexFormat->BlueBits; trb->Base.AlphaBits = trb->TexImage->TexFormat->AlphaBits; trb->Base.DepthBits = trb->TexImage->TexFormat->DepthBits; + trb->Base.StencilBits = trb->TexImage->TexFormat->StencilBits; } -- cgit v1.2.3 From 042d9a513213b1fa356c0d80abc62b9327e0bcc2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mathias=20Fr=C3=B6hlich?= Date: Tue, 19 May 2009 09:59:01 -0600 Subject: mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT See sourceforge bug #2793846. --- src/mesa/main/fbobject.c | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 9c5a5908a2..e8e8c2bf30 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -374,6 +374,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && + ctx->Extensions.ARB_depth_texture && texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } @@ -384,10 +385,19 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } } else { - /* no such thing as stencil textures */ - att_incomplete("illegal stencil texture"); - att->Complete = GL_FALSE; - return; + ASSERT(format == GL_STENCIL); + ASSERT(att->Renderbuffer->StencilBits); + if (ctx->Extensions.EXT_packed_depth_stencil && + ctx->Extensions.ARB_depth_texture && + att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + /* OK */ + } + else { + /* no such thing as stencil-only textures */ + att_incomplete("illegal stencil texture"); + att->Complete = GL_FALSE; + return; + } } } else if (att->Type == GL_RENDERBUFFER_EXT) { -- cgit v1.2.3 From 0c75cb5afe81b0de9d006f9f9b75fdc9a15038d0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 12 May 2009 19:51:44 -0600 Subject: st: reformatting, comments, var renaming --- src/mesa/state_tracker/st_atom_constbuf.c | 48 +++++++++++++++++++------------ 1 file changed, 29 insertions(+), 19 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 3ba7b26928..5d4d8eee02 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -24,11 +24,12 @@ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ - /* - * Authors: - * Keith Whitwell - * Brian Paul - */ + +/* + * Authors: + * Keith Whitwell + * Brian Paul + */ #include "main/imports.h" #include "shader/prog_parameter.h" @@ -44,19 +45,21 @@ #include "st_program.h" #include "st_inlines.h" + /** * Pass the given program parameters to the graphics pipe as a * constant buffer. - * \param id either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT + * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT */ void st_upload_constants( struct st_context *st, struct gl_program_parameter_list *params, - unsigned id) + unsigned shader_type) { struct pipe_context *pipe = st->pipe; - struct pipe_constant_buffer *cbuf = &st->state.constants[id]; + struct pipe_constant_buffer *cbuf = &st->state.constants[shader_type]; - assert(id == PIPE_SHADER_VERTEX || id == PIPE_SHADER_FRAGMENT); + assert(shader_type == PIPE_SHADER_VERTEX || + shader_type == PIPE_SHADER_FRAGMENT); /* update constants */ if (params && params->NumParameters) { @@ -68,13 +71,14 @@ void st_upload_constants( struct st_context *st, * avoid gratuitous rendering synchronization. */ pipe_buffer_reference(&cbuf->buffer, NULL ); - cbuf->buffer = pipe_buffer_create(pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, + cbuf->buffer = pipe_buffer_create(pipe->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, paramBytes ); - if (0) - { - printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n", - __FUNCTION__, id, params->NumParameters, params->StateFlags); + if (0) { + debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n", + __FUNCTION__, shader_type, params->NumParameters, + params->StateFlags); _mesa_print_parameter_list(params); } @@ -84,15 +88,16 @@ void st_upload_constants( struct st_context *st, 0, paramBytes, params->ParameterValues); - st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf); + st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf); } else { - st->constants.tracked_state[id].dirty.mesa = 0; - // st->pipe->set_constant_buffer(st->pipe, id, 0, NULL); + st->constants.tracked_state[shader_type].dirty.mesa = 0x0; } } -/* Vertex shader: + +/** + * Vertex shader: */ static void update_vs_constants(struct st_context *st ) { @@ -102,6 +107,7 @@ static void update_vs_constants(struct st_context *st ) st_upload_constants( st, params, PIPE_SHADER_VERTEX ); } + const struct st_tracked_state st_update_vs_constants = { "st_update_vs_constants", /* name */ { /* dirty */ @@ -111,7 +117,10 @@ const struct st_tracked_state st_update_vs_constants = { update_vs_constants /* update */ }; -/* Fragment shader: + + +/** + * Fragment shader: */ static void update_fs_constants(struct st_context *st ) { @@ -121,6 +130,7 @@ static void update_fs_constants(struct st_context *st ) st_upload_constants( st, params, PIPE_SHADER_FRAGMENT ); } + const struct st_tracked_state st_update_fs_constants = { "st_update_fs_constants", /* name */ { /* dirty */ -- cgit v1.2.3 From 8308bf9ee155b405ad42e6621daf33a108330418 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Wed, 20 May 2009 13:21:24 +0200 Subject: r200: fix indexed draw color order and cs missmatch --- src/mesa/drivers/dri/r200/r200_cmdbuf.c | 3 ++- src/mesa/drivers/dri/r200/r200_state_init.c | 6 ++++-- 2 files changed, 6 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index e34ea9655e..0487c3fcf5 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -137,6 +137,7 @@ static void r200FireEB(r200ContextPtr rmesa, int vertex_count, int type) BEGIN_BATCH(8+2); OUT_BATCH_PACKET3(R200_CP_CMD_3D_DRAW_INDX_2, 0); OUT_BATCH(R200_VF_PRIM_WALK_IND | + R200_VF_COLOR_ORDER_RGBA | ((vertex_count + 0) << 16) | type); @@ -243,7 +244,7 @@ void r200EmitVertexAOS( r200ContextPtr rmesa, __FUNCTION__, vertex_size, offset); - BEGIN_BATCH(5); + BEGIN_BATCH(7); OUT_BATCH_PACKET3(R200_CP_CMD_3D_LOAD_VBPNTR, 2); OUT_BATCH(1); OUT_BATCH(vertex_size | (vertex_size << 8)); diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index be57ac3163..a716779096 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -295,12 +295,16 @@ VP_CHECK( tcl_vpp_size, ctx->VertexProgram.Current->Base.NumNativeParameters > 9 h.i = hdr; \ _start = h.veclinear.addr_lo | (h.veclinear.addr_hi << 8); \ _sz = h.veclinear.count * 4; \ + if (r200->radeon.radeonScreen->kernel_mm && _sz) { \ + BEGIN_BATCH_NO_AUTOSTATE(dwords); \ OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \ OUT_BATCH(0); \ OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \ OUT_BATCH(_start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, _sz - 1)); \ OUT_BATCH_TABLE((data), _sz); \ + END_BATCH(); \ + } \ } while(0) #define OUT_SCL(hdr, data) do { \ @@ -367,9 +371,7 @@ static void veclinear_emit(GLcontext *ctx, struct radeon_state_atom *atom) uint32_t dwords = atom->cmd_size; dwords += 4; - BEGIN_BATCH_NO_AUTOSTATE(dwords); OUT_VECLINEAR(atom->cmd[0], atom->cmd+1); - END_BATCH(); } static void scl_emit(GLcontext *ctx, struct radeon_state_atom *atom) -- cgit v1.2.3 From c696dd0f62c195d71cf7ecbdd04d9b156dd0da0b Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Wed, 20 May 2009 16:34:06 +0200 Subject: radeon: set max texture size This still need some work to actually report somethings reasonable if no memory manager is available. --- src/mesa/drivers/dri/r200/r200_context.c | 4 ++++ src/mesa/drivers/dri/r300/r300_context.c | 4 ++++ src/mesa/drivers/dri/radeon/radeon_context.c | 5 +++++ 3 files changed, 13 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index f80f0d8ac7..8924849d08 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -354,6 +354,10 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures"); + /* FIXME: When no memory manager is available we should set this + * to some reasonable value based on texture memory pool size */ + ctx->Const.MaxTextureLevels = 12; + ctx->Const.MaxTextureMaxAnisotropy = 16.0; /* No wide AA points. diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index be8d480c1c..dbd5ce589e 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -268,6 +268,10 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units"); ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits); + /* FIXME: When no memory manager is available we should set this + * to some reasonable value based on texture memory pool size */ + /* FIXME: r5xx limit is 4096 */ + ctx->Const.MaxTextureLevels = 12; ctx->Const.MaxTextureMaxAnisotropy = 16.0; ctx->Const.MaxTextureLodBias = 16.0; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 2600c78df3..8f780c443c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -283,6 +283,11 @@ r100CreateContext( const __GLcontextModes *glVisual, i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures"); + /* FIXME: When no memory manager is available we should set this + * to some reasonable value based on texture memory pool size */ + /* FIXME: does r100 support 2048x2048 texture ? */ + ctx->Const.MaxTextureLevels = 12; + ctx->Const.MaxTextureMaxAnisotropy = 16.0; /* No wide points. -- cgit v1.2.3 From 01daeadf8cd8c56820585c3da88cc626dcdc33d0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Wed, 20 May 2009 16:39:33 +0200 Subject: radeon: Increase reference count of current renderbuffers. Fixes glxinfo: main/renderbuffer.c:2159: _mesa_reference_renderbuffer: Assertion `oldRb->Magic == 0xaabbccdd' failed. --- src/mesa/drivers/dri/radeon/radeon_common.c | 4 ++-- src/mesa/drivers/dri/radeon/radeon_common.h | 4 ++-- src/mesa/drivers/dri/radeon/radeon_common_context.c | 9 +++++---- src/mesa/drivers/dri/radeon/radeon_common_context.h | 4 ++-- 4 files changed, 11 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 2f55dadcb9..76e884d705 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -752,8 +752,8 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); } - radeon->state.depth.rrb = rrbDepth; - radeon->state.color.rrb = rrbColor; + _mesa_reference_renderbuffer(&radeon->state.depth.rb, &rrbDepth->base); + _mesa_reference_renderbuffer(&radeon->state.color.rb, &rrbColor->base); radeon->state.color.draw_offset = offset; #if 0 diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index c2fbb0950d..b60792df0b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -77,7 +77,7 @@ static inline struct radeon_renderbuffer *radeon_get_renderbuffer(struct gl_fram static inline struct radeon_renderbuffer *radeon_get_depthbuffer(radeonContextPtr rmesa) { struct radeon_renderbuffer *rrb; - rrb = rmesa->state.depth.rrb; + rrb = radeon_renderbuffer(rmesa->state.depth.rb); if (!rrb) return NULL; @@ -88,7 +88,7 @@ static inline struct radeon_renderbuffer *radeon_get_colorbuffer(radeonContextPt { struct radeon_renderbuffer *rrb; - rrb = rmesa->state.color.rrb; + rrb = radeon_renderbuffer(rmesa->state.color.rb); if (!rrb) return NULL; return rrb; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 6fb6f92cb9..622bb98f3e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" #include "main/context.h" #include "main/framebuffer.h" +#include "main/renderbuffer.h" #include "main/state.h" #include "main/simple_list.h" #include "swrast/swrast.h" @@ -651,10 +652,10 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, radeon_update_renderbuffers(driContextPriv, driDrawPriv); if (driDrawPriv != driReadPriv) radeon_update_renderbuffers(driContextPriv, driReadPriv); - radeon->state.color.rrb = - radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT); - radeon->state.depth.rrb = - radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH); + _mesa_reference_renderbuffer(&radeon->state.color.rb, + &(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base)); + _mesa_reference_renderbuffer(&radeon->state.depth.rb, + &(radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH)->base)); } else { radeon_make_renderbuffer_current(radeon, drfb); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 446c2f6269..af05f4ae32 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -121,13 +121,13 @@ struct radeon_framebuffer struct radeon_colorbuffer_state { GLuint clear; int roundEnable; - struct radeon_renderbuffer *rrb; + struct gl_renderbuffer *rb; uint32_t draw_offset; /* offset into color renderbuffer - FBOs */ }; struct radeon_depthbuffer_state { GLuint clear; - struct radeon_renderbuffer *rrb; + struct gl_renderbuffer *rb; }; struct radeon_scissor_state { -- cgit v1.2.3 From a13e96359baaa0331561f86ef6487feba6540464 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Wed, 20 May 2009 22:18:31 +0200 Subject: r200: fix vbo array rendering --- src/mesa/drivers/dri/r200/r200_cmdbuf.c | 6 ++---- src/mesa/drivers/dri/radeon/radeon_dma.c | 3 +++ 2 files changed, 5 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index 0487c3fcf5..55ea81a57c 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -148,12 +148,12 @@ static void r200FireEB(r200ContextPtr rmesa, int vertex_count, int type) rmesa->radeon.tcl.elt_dma_bo, rmesa->radeon.tcl.elt_dma_offset, RADEON_GEM_DOMAIN_GTT, 0, 0); - OUT_BATCH(vertex_count/2); + OUT_BATCH((vertex_count + 1)/2); } else { OUT_BATCH_PACKET3(R200_CP_CMD_INDX_BUFFER, 2); OUT_BATCH((0x80 << 24) | (0 << 16) | 0x810); OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset); - OUT_BATCH(vertex_count/2); + OUT_BATCH((vertex_count + 1)/2); radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, rmesa->radeon.tcl.elt_dma_bo, RADEON_GEM_DOMAIN_GTT, 0, 0); @@ -173,8 +173,6 @@ void r200FlushElts(GLcontext *ctx) assert( rmesa->radeon.dma.flush == r200FlushElts ); rmesa->radeon.dma.flush = NULL; - elt_used = (elt_used + 2) & ~2; - nr = elt_used / 2; radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo); diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index 5ffee86e5a..574e47ed30 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -319,6 +319,9 @@ void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs ) radeonContextPtr radeon = RADEON_CONTEXT( ctx ); int i; + if (radeon->dma.flush) { + radeon->dma.flush(radeon->glCtx); + } if (radeon->tcl.elt_dma_bo) { radeon_bo_unref(radeon->tcl.elt_dma_bo); radeon->tcl.elt_dma_bo = NULL; -- cgit v1.2.3 From d7cc0eb47930d6c8ebfd18fefbe48fe8eec696a0 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Thu, 21 May 2009 13:49:15 +0200 Subject: radeon: maxbuffer size is in bytes --- src/mesa/drivers/dri/radeon/radeon_dma.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index 574e47ed30..a357afe679 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -164,7 +164,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos, void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) { - size = MAX2(size, MAX_DMA_BUF_SZ * 16); + size = MAX2(size, MAX_DMA_BUF_SZ); if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA)) fprintf(stderr, "%s\n", __FUNCTION__); @@ -202,7 +202,7 @@ again_alloc: if (radeon_revalidate_bos(rmesa->glCtx) == GL_FALSE) fprintf(stderr,"failure to revalidate BOs - badness\n"); - + radeon_bo_map(rmesa->dma.current, 1); } -- cgit v1.2.3 From 5b27b4ad37bd992d2d3a6fd9d407277113544f30 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 08:15:22 -0600 Subject: st: add support for GL_EXT_vertex_array_bgra --- src/mesa/state_tracker/st_draw.c | 13 ++++++++++++- src/mesa/state_tracker/st_draw.h | 3 ++- src/mesa/state_tracker/st_draw_feedback.c | 1 + src/mesa/state_tracker/st_extensions.c | 1 + 4 files changed, 16 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 225541a30b..8e036223c6 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -159,12 +159,21 @@ static GLuint fixed_types[4] = { * Return a PIPE_FORMAT_x for the given GL datatype and size. */ GLuint -st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized) +st_pipe_vertex_format(GLenum type, GLuint size, GLenum format, + GLboolean normalized) { assert((type >= GL_BYTE && type <= GL_DOUBLE) || type == GL_FIXED); assert(size >= 1); assert(size <= 4); + assert(format == GL_RGBA || format == GL_BGRA); + + if (format == GL_BGRA) { + /* this is an odd-ball case */ + assert(type == GL_UNSIGNED_BYTE); + assert(normalized); + return PIPE_FORMAT_B8G8R8A8_UNORM; + } if (normalized) { switch (type) { @@ -392,6 +401,7 @@ setup_interleaved_attribs(GLcontext *ctx, velements[attr].src_format = st_pipe_vertex_format(arrays[mesaAttr]->Type, arrays[mesaAttr]->Size, + arrays[mesaAttr]->Format, arrays[mesaAttr]->Normalized); assert(velements[attr].src_format); } @@ -479,6 +489,7 @@ setup_non_interleaved_attribs(GLcontext *ctx, velements[attr].src_format = st_pipe_vertex_format(arrays[mesaAttr]->Type, arrays[mesaAttr]->Size, + arrays[mesaAttr]->Format, arrays[mesaAttr]->Normalized); assert(velements[attr].src_format); } diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h index da04fce8e2..dcfe7e1536 100644 --- a/src/mesa/state_tracker/st_draw.h +++ b/src/mesa/state_tracker/st_draw.h @@ -62,7 +62,8 @@ st_feedback_draw_vbo(GLcontext *ctx, /* Internal function: */ extern GLuint -st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized); +st_pipe_vertex_format(GLenum type, GLuint size, GLenum format, + GLboolean normalized); /** diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 32502a9cda..2712c131c0 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -178,6 +178,7 @@ st_feedback_draw_vbo(GLcontext *ctx, velements[attr].src_format = st_pipe_vertex_format(arrays[mesaAttr]->Type, arrays[mesaAttr]->Size, + arrays[mesaAttr]->Format, arrays[mesaAttr]->Normalized); assert(velements[attr].src_format); diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index d526dfcf52..efa88c2481 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -167,6 +167,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_texture_env_combine = GL_TRUE; ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; ctx->Extensions.EXT_texture_lod_bias = GL_TRUE; + ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; -- cgit v1.2.3 From 899c524a49fe5dc7413656380ebd65bbd061c042 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 14 May 2009 08:22:29 -0600 Subject: vbo: s/8/MAX_TEXTURE_COORD_UNITS/ --- src/mesa/vbo/vbo_exec_array.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index f4ad394f51..fdb501815d 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -115,7 +115,7 @@ static void bind_array_obj( GLcontext *ctx ) } exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag; - for (i = 0; i < 8; i++) + for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i]; for (i = 0; i < VERT_ATTRIB_MAX; i++) -- cgit v1.2.3 From a185bcbdec856cc98c26098e4e447a683eed14d1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 14 May 2009 13:24:24 -0600 Subject: mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElement This value is per array object. --- src/mesa/main/api_validate.c | 8 ++++---- src/mesa/main/mtypes.h | 7 ++++++- src/mesa/main/state.c | 2 +- src/mesa/vbo/vbo_exec_array.c | 5 +++-- 4 files changed, 14 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index d5c604c56a..1507671250 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -182,10 +182,10 @@ _mesa_validate_DrawElements(GLcontext *ctx, /* find max array index */ GLuint max = max_buffer_index(ctx, count, type, indices, ctx->Array.ElementArrayBufferObj); - if (max >= ctx->Array._MaxElement) { + if (max >= ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ _mesa_warning(ctx, "glDrawElements() index=%u is " - "out of bounds (max=%u)", max, ctx->Array._MaxElement); + "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement); return GL_FALSE; } } @@ -254,7 +254,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, if (ctx->Const.CheckArrayBounds) { GLuint max = max_buffer_index(ctx, count, type, indices, ctx->Array.ElementArrayBufferObj); - if (max >= ctx->Array._MaxElement) { + if (max >= ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ return GL_FALSE; } @@ -293,7 +293,7 @@ _mesa_validate_DrawArrays(GLcontext *ctx, return GL_FALSE; if (ctx->Const.CheckArrayBounds) { - if (start + count > (GLint) ctx->Array._MaxElement) + if (start + count > (GLint) ctx->Array.ArrayObj->_MaxElement) return GL_FALSE; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index d11df535f2..0df425c913 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1578,6 +1578,12 @@ struct gl_array_object /** Mask of _NEW_ARRAY_* values indicating which arrays are enabled */ GLbitfield _Enabled; + + /** + * Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs + * we can determine the max legal (in bounds) glDrawElements array index. + */ + GLuint _MaxElement; }; @@ -1602,7 +1608,6 @@ struct gl_array_attrib struct gl_buffer_object *ArrayBufferObj; struct gl_buffer_object *ElementArrayBufferObj; #endif - GLuint _MaxElement; /* Min of all enabled array's maxes */ }; diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index a6411f7b62..bfbefa55d4 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -206,7 +206,7 @@ update_arrays( GLcontext *ctx ) } /* _MaxElement is one past the last legal array element */ - ctx->Array._MaxElement = min; + arrayObj->_MaxElement = min; } diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index fdb501815d..a4c67c1de1 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -352,10 +352,11 @@ vbo_exec_DrawRangeElements(GLenum mode, if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices )) return; - if (end >= ctx->Array._MaxElement) { + if (end >= ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ _mesa_warning(ctx, "glDraw[Range]Elements() index=%u is " - "out of bounds (max=%u)", end, ctx->Array._MaxElement); + "out of bounds (max=%u)", end, + ctx->Array.ArrayObj->_MaxElement); return; } -- cgit v1.2.3 From 15f21bf357980284d4aea6270f68bb9b83d26fbd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 14 May 2009 16:23:34 -0600 Subject: mesa: updated comment for _MaxElement field It's the largest array index, plus one. --- src/mesa/main/mtypes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 0df425c913..2708678e64 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1544,7 +1544,7 @@ struct gl_client_array GLuint _ElementSize; /**< size of each element in bytes */ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ - GLuint _MaxElement; /**< max element index into array buffer */ + GLuint _MaxElement; /**< max element index into array buffer + 1 */ }; -- cgit v1.2.3 From 39d7524f7b176d4375e230ac60963d197be539f2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 14 May 2009 16:25:32 -0600 Subject: mesa: added _mesa_print_arrays() for debugging --- src/mesa/main/varray.c | 47 ++++++++++++++++++++++++++++++++++++++++++++++- src/mesa/main/varray.h | 17 +++++------------ 2 files changed, 51 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index a9c9162be1..8e6ef9caa5 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.2 + * Version: 7.6 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1032,6 +1033,50 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, } +/** + * Print vertex array's fields. + */ +static void +print_array(const char *name, GLint index, const struct gl_client_array *array) +{ + if (index >= 0) + _mesa_printf(" %s[%d]: ", name, index); + else + _mesa_printf(" %s: ", name); + _mesa_printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %u), MaxElem=%u\n", + array->Ptr, array->Type, array->Size, + array->_ElementSize, array->StrideB, + array->BufferObj->Name, array->BufferObj->Size, + array->_MaxElement); +} + + +/** + * Print current vertex object/array info. For debug. + */ +void +_mesa_print_arrays(GLcontext *ctx) +{ + const struct gl_array_object *arrayObj = ctx->Array.ArrayObj; + GLuint i; + + _mesa_printf("Array Object %u\n", arrayObj->Name); + if (arrayObj->Vertex.Enabled) + print_array("Vertex", -1, &arrayObj->Vertex); + if (arrayObj->Normal.Enabled) + print_array("Normal", -1, &arrayObj->Normal); + if (arrayObj->Color.Enabled) + print_array("Color", -1, &arrayObj->Color); + for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + if (arrayObj->TexCoord[i].Enabled) + print_array("TexCoord", i, &arrayObj->TexCoord[i]); + for (i = 0; i < VERT_ATTRIB_MAX; i++) + if (arrayObj->VertexAttrib[i].Enabled) + print_array("Attrib", i, &arrayObj->VertexAttrib[i]); + _mesa_printf(" _MaxElement = %u\n", arrayObj->_MaxElement); +} + + /** * Initialize vertex array state for given context. */ diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index 97d5c8219d..46cc3ee342 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -1,18 +1,9 @@ -/** - * \file varray.h - * Vertex arrays. - * - * \if subset - * (No-op) - * - * \endif - */ - /* * Mesa 3-D graphics library - * Version: 4.1 + * Version: 7.6 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -169,6 +160,8 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +extern void +_mesa_print_arrays(GLcontext *ctx); extern void _mesa_init_varray( GLcontext * ctx ); -- cgit v1.2.3 From f7ca97f85e73c0b0a0e056ae86e4aa5a68ec39f1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 14 May 2009 16:51:10 -0600 Subject: mesa: remove pointless null ptr check, improved some error messages --- src/mesa/main/bufferobj.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 1f2070ef47..a806766386 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -490,7 +490,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) _mesa_reference_buffer_object(ctx, bindTarget, newBufObj); /* Pass BindBuffer call to device driver */ - if (ctx->Driver.BindBuffer && newBufObj) + if (ctx->Driver.BindBuffer) ctx->Driver.BindBuffer( ctx, target, newBufObj ); } @@ -937,7 +937,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, return; } if (bufObj->Name == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" ); + _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" ); return; } @@ -1025,7 +1025,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access) return NULL; } if (bufObj->Name == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" ); + _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" ); return NULL; } if (bufObj->Pointer) { -- cgit v1.2.3 From 840c09fc71542fdfc71edd2a2802925d467567bb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 15 May 2009 09:14:24 -0600 Subject: i965: rename var: s/tmp/vs_inputs/ --- src/mesa/drivers/dri/i965/brw_draw_upload.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index b91b20bec6..1b8bcc14ec 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -343,7 +343,7 @@ static void brw_prepare_vertices(struct brw_context *brw) { GLcontext *ctx = &brw->intel.ctx; struct intel_context *intel = intel_context(ctx); - GLuint tmp = brw->vs.prog_data->inputs_read; + GLbitfield vs_inputs = brw->vs.prog_data->inputs_read; GLuint i; const unsigned char *ptr = NULL; GLuint interleave = 0; @@ -362,11 +362,11 @@ static void brw_prepare_vertices(struct brw_context *brw) _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); /* Accumulate the list of enabled arrays. */ - while (tmp) { - GLuint i = _mesa_ffsll(tmp)-1; + while (vs_inputs) { + GLuint i = _mesa_ffsll(vs_inputs) - 1; struct brw_vertex_element *input = &brw->vb.inputs[i]; - tmp &= ~(1<intel.ctx; struct intel_context *intel = intel_context(ctx); - GLuint tmp = brw->vs.prog_data->inputs_read; + GLbitfield vs_inputs = brw->vs.prog_data->inputs_read; struct brw_vertex_element *enabled[VERT_ATTRIB_MAX]; GLuint i; GLuint nr_enabled = 0; /* Accumulate the list of enabled arrays. */ - while (tmp) { - i = _mesa_ffsll(tmp)-1; + while (vs_inputs) { + i = _mesa_ffsll(vs_inputs) - 1; struct brw_vertex_element *input = &brw->vb.inputs[i]; - tmp &= ~(1< Date: Thu, 21 May 2009 09:12:35 -0600 Subject: mesa: added debug functions for dumping color/depth/stencil buffers --- src/mesa/main/debug.c | 101 ++++++++++++++++++++++++++++++++++++++++++++++++++ src/mesa/main/debug.h | 9 +++++ 2 files changed, 110 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 2eabcdaf49..80bc6afc4c 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -341,3 +341,104 @@ _mesa_dump_textures(GLboolean dumpImages) DumpImages = dumpImages; _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx); } + + +void +_mesa_dump_color_buffer(const char *filename) +{ + GET_CURRENT_CONTEXT(ctx); + const GLuint w = ctx->DrawBuffer->Width; + const GLuint h = ctx->DrawBuffer->Height; + GLubyte *buf; + + buf = (GLubyte *) _mesa_malloc(w * h * 4); + + glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glPixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); + + glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); + + _mesa_printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", + ctx->ReadBuffer->_ColorReadBuffer, + ctx->ReadBuffer->ColorReadBuffer, + ctx->DrawBuffer->_ColorDrawBuffers[0], + ctx->DrawBuffer->ColorDrawBuffer[0]); + _mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename); + write_ppm(filename, buf, w, h, 4, 0, 1, 2); + + glPopClientAttrib(); + + _mesa_free(buf); +} + + +void +_mesa_dump_depth_buffer(const char *filename) +{ + GET_CURRENT_CONTEXT(ctx); + const GLuint w = ctx->DrawBuffer->Width; + const GLuint h = ctx->DrawBuffer->Height; + GLuint *buf; + GLubyte *buf2; + GLuint i; + + buf = (GLuint *) _mesa_malloc(w * h * 4); /* 4 bpp */ + buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */ + + glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glPixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); + + glReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf); + + /* spread 24 bits of Z across R, G, B */ + for (i = 0; i < w * h; i++) { + buf2[i*3+0] = (buf[i] >> 24) & 0xff; + buf2[i*3+1] = (buf[i] >> 16) & 0xff; + buf2[i*3+2] = (buf[i] >> 8) & 0xff; + } + + _mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename); + write_ppm(filename, buf2, w, h, 3, 0, 1, 2); + + glPopClientAttrib(); + + _mesa_free(buf); + _mesa_free(buf2); +} + + +void +_mesa_dump_stencil_buffer(const char *filename) +{ + GET_CURRENT_CONTEXT(ctx); + const GLuint w = ctx->DrawBuffer->Width; + const GLuint h = ctx->DrawBuffer->Height; + GLubyte *buf; + GLubyte *buf2; + GLuint i; + + buf = (GLubyte *) _mesa_malloc(w * h); /* 1 bpp */ + buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */ + + glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glPixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); + + glReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf); + + for (i = 0; i < w * h; i++) { + buf2[i*3+0] = buf[i]; + buf2[i*3+1] = (buf[i] & 127) * 2; + buf2[i*3+2] = (buf[i] - 128) * 2; + } + + _mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); + write_ppm(filename, buf2, w, h, 3, 0, 1, 2); + + glPopClientAttrib(); + + _mesa_free(buf); + _mesa_free(buf2); +} diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index 1862ec75b7..bb384c4324 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -60,4 +60,13 @@ extern void _mesa_init_debug( GLcontext *ctx ); extern void _mesa_dump_textures(GLboolean dumpImages); +extern void +_mesa_dump_color_buffer(const char *filename); + +extern void +_mesa_dump_depth_buffer(const char *filename); + +extern void +_mesa_dump_stencil_buffer(const char *filename); + #endif -- cgit v1.2.3 From 4da58bbab034fb2ef955495445fe377dbce1f411 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 20 May 2009 13:09:04 -0700 Subject: intel: Use _mesa_CheckFramebufferStatusEXT insteaad of glCheck... Fixes a segfault in our oglconform fbo test. --- src/mesa/drivers/dri/intel/intel_generatemipmap.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c index 02804b51fa..1060fbd9e5 100644 --- a/src/mesa/drivers/dri/intel/intel_generatemipmap.c +++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c @@ -84,7 +84,7 @@ intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name, /* Choose to render to the color attachment. */ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); - status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); + status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) return GL_FALSE; -- cgit v1.2.3 From 467f18f7a5375af9a31031063536c927df3ea70c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 20 May 2009 14:00:32 -0700 Subject: intel: Don't segfault on glGenerateMipmaps of a cube map with one face defined. This presumably applies to SGIS_generate_mipmaps as well. --- src/mesa/drivers/dri/intel/intel_tex_validate.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index 05a375e1f3..b5cb7597d1 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -241,7 +241,7 @@ intel_tex_map_level_images(struct intel_context *intel, struct intel_texture_image *intelImage = intel_texture_image(intelObj->base.Image[face][level]); - if (intelImage->mt) { + if (intelImage && intelImage->mt) { intelImage->base.Data = intel_miptree_image_map(intel, intelImage->mt, @@ -268,7 +268,7 @@ intel_tex_unmap_level_images(struct intel_context *intel, struct intel_texture_image *intelImage = intel_texture_image(intelObj->base.Image[face][level]); - if (intelImage->mt) { + if (intelImage && intelImage->mt) { intel_miptree_image_unmap(intel, intelImage->mt); intelImage->base.Data = NULL; } -- cgit v1.2.3 From 8bba183b9eeb162661a287bf2e118c6dd419dd24 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 20 May 2009 14:05:03 -0700 Subject: intel: Mark the FBO as incomplete if there's no intel_renderbuffer for it. This happens to rendering with textures with a border, which had resulted in a segfault on dereferencing the irb. --- src/mesa/drivers/dri/intel/intel_fbo.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 52647ddf8b..0b0f0f980b 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -679,6 +679,11 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) if (rb == NULL) continue; + if (irb == NULL) { + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + continue; + } + switch (irb->texformat->MesaFormat) { case MESA_FORMAT_ARGB8888: case MESA_FORMAT_RGB565: -- cgit v1.2.3 From e78a6aa2b94683faa8d43a39aa68d806b14f8833 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 20 May 2009 14:16:34 -0700 Subject: intel: Fall back on any rendering to texture with no miptree. Fixes segfault on an fbo.c negative test for FBO with texture width/height of 0. Previously we just tested for border != 0 to work around this segfault. --- src/mesa/drivers/dri/intel/intel_fbo.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 0b0f0f980b..04723a2f91 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -574,9 +574,10 @@ intel_render_texture(GLcontext * ctx, ASSERT(newImage); - if (newImage->Border != 0) { - /* Fallback on drawing to a texture with a border, which won't have a - * miptree. + intel_image = intel_texture_image(newImage); + if (!intel_image->mt) { + /* Fallback on drawing to a texture that doesn't have a miptree + * (has a border, width/height 0, etc.) */ _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); _mesa_render_texture(ctx, fb, att); @@ -607,7 +608,6 @@ intel_render_texture(GLcontext * ctx, irb->Base.RefCount); /* point the renderbufer's region to the texture image region */ - intel_image = intel_texture_image(newImage); if (irb->region != intel_image->mt->region) { if (irb->region) intel_region_release(&irb->region); -- cgit v1.2.3 From 3a521d84ecc646fcc65fa3fe7c5f1fdbdebe8bc2 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 20 May 2009 15:59:07 -0700 Subject: i956: Make state dependency of SF on drawbuffer bounds match Mesa's. Noticed while debugging a weird 1D FBO testcase that left its existing viewport and projection matrix in place when switching drawbuffers. Didn't fix the testcase, though. --- src/mesa/drivers/dri/i965/brw_sf_state.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index 68fa9820b6..c99918724b 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -66,7 +66,9 @@ static void upload_sf_vp(struct brw_context *brw) sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; sfv.viewport.m32 = v[MAT_TZ] * depth_scale; - /* _NEW_SCISSOR */ + /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT + * for DrawBuffer->_[XY]{min,max} + */ /* The scissor only needs to handle the intersection of drawable and * scissor rect. Clipping to the boundaries of static shared buffers @@ -97,7 +99,8 @@ static void upload_sf_vp(struct brw_context *brw) const struct brw_tracked_state brw_sf_vp = { .dirty = { .mesa = (_NEW_VIEWPORT | - _NEW_SCISSOR), + _NEW_SCISSOR | + _NEW_BUFFERS), .brw = 0, .cache = 0 }, -- cgit v1.2.3 From bd0861e2742c22e4bce83bce40dfdbfd713835df Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 20 May 2009 21:15:46 -0700 Subject: i965: fix whitespace in brw_tex_layout.c The broken indentation was driving me crazy, so fix other stuff while I'm here. --- src/mesa/drivers/dri/i965/brw_tex_layout.c | 63 +++++++++++++++--------------- 1 file changed, 31 insertions(+), 32 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index 51a617fcb4..be8ce546a9 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -28,7 +28,6 @@ * Authors: * Keith Whitwell */ - /* Code to layout images in a mipmap tree for i965. */ @@ -40,14 +39,14 @@ #define FILE_DEBUG_FLAG DEBUG_MIPTREE -GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_tree *mt ) +GLboolean brw_miptree_layout(struct intel_context *intel, + struct intel_mipmap_tree *mt) { - /* XXX: these vary depending on image format: - */ -/* GLint align_w = 4; */ + /* XXX: these vary depending on image format: */ + /* GLint align_w = 4; */ switch (mt->target) { - case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP: case GL_TEXTURE_3D: { GLuint width = mt->width0; GLuint height = mt->height0; @@ -59,7 +58,7 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t GLuint align_w = 4; mt->total_height = 0; - + if (mt->compressed) { align_w = intel_compressed_alignment(mt->internal_format); mt->pitch = ALIGN(width, align_w); @@ -72,12 +71,12 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t pack_x_pitch = mt->pitch; pack_x_nr = 1; - for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { + for (level = mt->first_level ; level <= mt->last_level ; level++) { GLuint nr_images = mt->target == GL_TEXTURE_3D ? depth : 6; GLint x = 0; GLint y = 0; GLint q, j; - + intel_miptree_set_level_info(mt, level, nr_images, 0, mt->total_height, width, height, depth); @@ -89,7 +88,7 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t } x = 0; - y += pack_y_pitch; + y += pack_y_pitch; } @@ -98,25 +97,25 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t height = minify(height); depth = minify(depth); - if (mt->compressed) { - pack_y_pitch = (height + 3) / 4; - - if (pack_x_pitch > ALIGN(width, align_w)) { - pack_x_pitch = ALIGN(width, align_w); - pack_x_nr <<= 1; - } - } else { - if (pack_x_pitch > 4) { - pack_x_pitch >>= 1; - pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr <= mt->pitch); - } - - if (pack_y_pitch > 2) { - pack_y_pitch >>= 1; - pack_y_pitch = ALIGN(pack_y_pitch, align_h); - } - } + if (mt->compressed) { + pack_y_pitch = (height + 3) / 4; + + if (pack_x_pitch > ALIGN(width, align_w)) { + pack_x_pitch = ALIGN(width, align_w); + pack_x_nr <<= 1; + } + } else { + if (pack_x_pitch > 4) { + pack_x_pitch >>= 1; + pack_x_nr <<= 1; + assert(pack_x_pitch * pack_x_nr <= mt->pitch); + } + + if (pack_y_pitch > 2) { + pack_y_pitch >>= 1; + pack_y_pitch = ALIGN(pack_y_pitch, align_h); + } + } } break; @@ -126,12 +125,12 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t i945_miptree_layout_2d(intel, mt); break; } - DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, - mt->pitch, + DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, + mt->pitch, mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp ); - + return GL_TRUE; } -- cgit v1.2.3 From a1f6f82e829d14a9b730f1761ebfc11b4409cb51 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 09:50:55 -0600 Subject: vbo: move vp_mode enum to vbo_exec.h, use enum instead of GLuint --- src/mesa/vbo/vbo_context.h | 12 ++++++------ src/mesa/vbo/vbo_exec.h | 10 ++++++++-- 2 files changed, 14 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h index bf405eb693..1d5e929e84 100644 --- a/src/mesa/vbo/vbo_context.h +++ b/src/mesa/vbo/vbo_context.h @@ -92,13 +92,13 @@ static INLINE struct vbo_context *vbo_context(GLcontext *ctx) return (struct vbo_context *)(ctx->swtnl_im); } -enum { - VP_NONE = 1, - VP_NV, - VP_ARB -}; -static INLINE GLuint get_program_mode( GLcontext *ctx ) +/** + * Return VP_x token to indicate whether we're running fixed-function + * vertex transformation, an NV vertex program or ARB vertex program/shader. + */ +static INLINE enum vp_mode +get_program_mode( GLcontext *ctx ) { if (!ctx->VertexProgram._Current) return VP_NONE; diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index 100bb8a5de..e0f44892cf 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -48,6 +48,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define ERROR_ATTRIB 16 +/** Current vertex program mode */ +enum vp_mode { + VP_NONE, /**< fixed function */ + VP_NV, /**< NV vertex program */ + VP_ARB /**< ARB vertex program or GLSL vertex shader */ +}; struct vbo_exec_eval1_map { @@ -103,7 +109,7 @@ struct vbo_exec_context * values are squashed down to the 32 attributes passed to the * vertex program below: */ - GLuint program_mode; + enum vp_mode program_mode; GLuint enabled_flags; const struct gl_client_array *inputs[VERT_ATTRIB_MAX]; } vtx; @@ -116,7 +122,7 @@ struct vbo_exec_context } eval; struct { - GLuint program_mode; + enum vp_mode program_mode; GLuint enabled_flags; GLuint array_obj; -- cgit v1.2.3 From dda82137d28aba846dda73da230871c115e30aaf Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 09:52:33 -0600 Subject: vbo: return VP_NONE from get_program_mode() if running fixed-func vertex program If we're running a vertex program to emulated fixed-function, we still need to treat vertex arrays/attributes as if we're in fixed-function mode. This should probably be back-ported to Mesa 7.5 after a bit more testing. --- src/mesa/vbo/vbo_context.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h index 1d5e929e84..7e366d474d 100644 --- a/src/mesa/vbo/vbo_context.h +++ b/src/mesa/vbo/vbo_context.h @@ -102,6 +102,8 @@ get_program_mode( GLcontext *ctx ) { if (!ctx->VertexProgram._Current) return VP_NONE; + else if (ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) + return VP_NONE; else if (ctx->VertexProgram._Current->IsNVProgram) return VP_NV; else -- cgit v1.2.3 From de1cfc5e8a8e9d0b0b397671575ae448a554a002 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 09:56:41 -0600 Subject: mesa: new _mesa_update_array_object_max_element() function This will replace the code in state.c --- src/mesa/main/arrayobj.c | 78 +++++++++++++++++++++++++++++++++++++++++++++++- src/mesa/main/arrayobj.h | 7 ++++- 2 files changed, 83 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 8ec73b9526..eab6fac94e 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -1,9 +1,10 @@ /* * Mesa 3-D graphics library - * Version: 7.2 + * Version: 7.6 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2006 + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -46,6 +47,7 @@ #include "bufferobj.h" #endif #include "arrayobj.h" +#include "macros.h" #include "glapi/dispatch.h" @@ -267,6 +269,80 @@ remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) } + +/** + * Compute the index of the last array element that can be safely accessed + * in a vertex array. We can really only do this when the array lives in + * a VBO. + * The array->_MaxElement field will be updated. + * Later in glDrawArrays/Elements/etc we can do some bounds checking. + */ +static void +compute_max_element(struct gl_client_array *array) +{ + if (array->BufferObj->Name) { + /* Compute the max element we can access in the VBO without going + * out of bounds. + */ + array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size + - (GLsizeiptrARB) array->Ptr + array->StrideB + - array->_ElementSize) / array->StrideB; + if (0) + _mesa_printf("%s Object %u Size %u MaxElement %u\n", + __FUNCTION__, + array->BufferObj->Name, + (GLuint) array->BufferObj->Size, + array->_MaxElement); + } + else { + /* user-space array, no idea how big it is */ + array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */ + } +} + + +/** + * Helper for update_arrays(). + * \return min(current min, array->_MaxElement). + */ +static GLuint +update_min(GLuint min, struct gl_client_array *array) +{ + compute_max_element(array); + if (array->Enabled) + return MIN2(min, array->_MaxElement); + else + return min; +} + + +/** + * Examine vertex arrays to update the gl_array_object::_MaxElement field. + */ +void +_mesa_update_array_object_max_element(GLcontext *ctx, + struct gl_array_object *arrayObj) +{ + GLuint i, min = ~0; + + min = update_min(min, &arrayObj->Vertex); + min = update_min(min, &arrayObj->Normal); + min = update_min(min, &arrayObj->Color); + min = update_min(min, &arrayObj->SecondaryColor); + min = update_min(min, &arrayObj->FogCoord); + min = update_min(min, &arrayObj->Index); + min = update_min(min, &arrayObj->EdgeFlag); + min = update_min(min, &arrayObj->PointSize); + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) + min = update_min(min, &arrayObj->TexCoord[i]); + for (i = 0; i < VERT_ATTRIB_MAX; i++) + min = update_min(min, &arrayObj->VertexAttrib[i]); + + /* _MaxElement is one past the last legal array element */ + arrayObj->_MaxElement = min; +} + + /**********************************************************************/ /* API Functions */ /**********************************************************************/ diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 90c2aea155..abca5ab9b4 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -1,9 +1,10 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.6 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2006 + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -57,6 +58,10 @@ _mesa_initialize_array_object( GLcontext *ctx, struct gl_array_object *obj, GLuint name ); +extern void +_mesa_update_array_object_max_element(GLcontext *ctx, + struct gl_array_object *arrayObj); + /* * API functions -- cgit v1.2.3 From aac19609bfd7c950b2577489b06886c8a8097bb2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 10:05:04 -0600 Subject: mesa: fix some potential state-restore issues in pop_texture_group() Call the _mesa_set_enable() functions instead of driver functions, etc. Also, add missing code for 1D/2D texture arrays. --- src/mesa/main/attrib.c | 90 +++++++++++++++++++++++++------------------------- 1 file changed, 45 insertions(+), 45 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index e43fa96dd3..a609199504 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.3 + * Version: 7.6 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -541,6 +541,7 @@ end: static void pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) { + const GLuint curTexUnitSave = ctx->Texture.CurrentUnit; GLuint i; #define TEST_AND_UPDATE(VALUE, NEWVALUE, ENUM) \ @@ -685,59 +686,51 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) /* texture unit enables */ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - if (ctx->Texture.Unit[i].Enabled != enable->Texture[i]) { - ctx->Texture.Unit[i].Enabled = enable->Texture[i]; - if (ctx->Driver.Enable) { - if (ctx->Driver.ActiveTexture) { - (*ctx->Driver.ActiveTexture)(ctx, i); - } - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_1D, - (GLboolean) (enable->Texture[i] & TEXTURE_1D_BIT) ); - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_2D, - (GLboolean) (enable->Texture[i] & TEXTURE_2D_BIT) ); - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_3D, - (GLboolean) (enable->Texture[i] & TEXTURE_3D_BIT) ); - if (ctx->Extensions.ARB_texture_cube_map) - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_CUBE_MAP_ARB, - (GLboolean) (enable->Texture[i] & TEXTURE_CUBE_BIT) ); - if (ctx->Extensions.NV_texture_rectangle) - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_RECTANGLE_NV, - (GLboolean) (enable->Texture[i] & TEXTURE_RECT_BIT) ); + const GLbitfield enabled = enable->Texture[i]; + const GLbitfield genEnabled = enable->TexGen[i]; + + if (ctx->Texture.Unit[i].Enabled != enabled) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + i); + + _mesa_set_enable(ctx, GL_TEXTURE_1D, + (enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_2D, + (enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_3D, + (enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE); + if (ctx->Extensions.NV_texture_rectangle) { + _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_ARB, + (enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE); + } + if (ctx->Extensions.ARB_texture_cube_map) { + _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, + (enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE); + } + if (ctx->Extensions.MESA_texture_array) { + _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, + (enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, + (enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); } } - if (ctx->Texture.Unit[i].TexGenEnabled != enable->TexGen[i]) { - ctx->Texture.Unit[i].TexGenEnabled = enable->TexGen[i]; - if (ctx->Driver.Enable) { - if (ctx->Driver.ActiveTexture) { - (*ctx->Driver.ActiveTexture)(ctx, i); - } - if (enable->TexGen[i] & S_BIT) - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_S, GL_TRUE); - else - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_S, GL_FALSE); - if (enable->TexGen[i] & T_BIT) - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_T, GL_TRUE); - else - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_T, GL_FALSE); - if (enable->TexGen[i] & R_BIT) - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_R, GL_TRUE); - else - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_R, GL_FALSE); - if (enable->TexGen[i] & Q_BIT) - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_Q, GL_TRUE); - else - (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_Q, GL_FALSE); - } + if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + i); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, + (genEnabled & S_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, + (genEnabled & T_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, + (genEnabled & R_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, + (genEnabled & Q_BIT) ? GL_TRUE : GL_FALSE); } /* GL_SGI_texture_color_table */ ctx->Texture.Unit[i].ColorTableEnabled = enable->TextureColorTable[i]; } - if (ctx->Driver.ActiveTexture) { - (*ctx->Driver.ActiveTexture)(ctx, ctx->Texture.CurrentUnit); - } + _mesa_ActiveTextureARB(GL_TEXTURE0 + curTexUnitSave); } @@ -770,6 +763,13 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV, (unit->Enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE); } + if (ctx->Extensions.MESA_texture_array) { + _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, + (unit->Enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, + (unit->Enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); + } + if (ctx->Extensions.SGI_texture_color_table) { _mesa_set_enable(ctx, GL_TEXTURE_COLOR_TABLE_SGI, unit->ColorTableEnabled); -- cgit v1.2.3 From 1889890c88c3c10287ca4f84369190cc7029884f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 10:11:13 -0600 Subject: mesa: check FEATURE_point_size_array for PointSize array --- src/mesa/main/arrayobj.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index eab6fac94e..8973c3cb37 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -332,7 +332,9 @@ _mesa_update_array_object_max_element(GLcontext *ctx, min = update_min(min, &arrayObj->FogCoord); min = update_min(min, &arrayObj->Index); min = update_min(min, &arrayObj->EdgeFlag); +#if FEATURE_point_size_array min = update_min(min, &arrayObj->PointSize); +#endif for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) min = update_min(min, &arrayObj->TexCoord[i]); for (i = 0; i < VERT_ATTRIB_MAX; i++) -- cgit v1.2.3 From 8fa0cb2b422abaeee1b69f82ca7e9f02dc8393b9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 10:15:18 -0600 Subject: mesa: added gl_array_object::Weight array field We don't really implement vertex weights but in the VBO code this fixes and odd case for the legacy_array[] setup. Before, the vbo->draw_prims() call was always indicating that the vertex weight array was present/enabled when it really wasn't. --- src/mesa/main/arrayobj.c | 3 +++ src/mesa/main/mtypes.h | 1 + src/mesa/vbo/vbo_exec_array.c | 2 +- 3 files changed, 5 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 8973c3cb37..f9b11ee244 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -81,6 +81,7 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj) GLuint i; _mesa_reference_buffer_object(ctx, &obj->Vertex.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->Weight.BufferObj, NULL); _mesa_reference_buffer_object(ctx, &obj->Normal.BufferObj, NULL); _mesa_reference_buffer_object(ctx, &obj->Color.BufferObj, NULL); _mesa_reference_buffer_object(ctx, &obj->SecondaryColor.BufferObj, NULL); @@ -223,6 +224,7 @@ _mesa_initialize_array_object( GLcontext *ctx, /* Init the individual arrays */ init_array(ctx, &obj->Vertex, 4, GL_FLOAT); + init_array(ctx, &obj->Weight, 1, GL_FLOAT); init_array(ctx, &obj->Normal, 3, GL_FLOAT); init_array(ctx, &obj->Color, 4, GL_FLOAT); init_array(ctx, &obj->SecondaryColor, 4, GL_FLOAT); @@ -326,6 +328,7 @@ _mesa_update_array_object_max_element(GLcontext *ctx, GLuint i, min = ~0; min = update_min(min, &arrayObj->Vertex); + min = update_min(min, &arrayObj->Weight); min = update_min(min, &arrayObj->Normal); min = update_min(min, &arrayObj->Color); min = update_min(min, &arrayObj->SecondaryColor); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 2708678e64..55bfa2bf41 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1563,6 +1563,7 @@ struct gl_array_object /** Conventional vertex arrays */ /*@{*/ struct gl_client_array Vertex; + struct gl_client_array Weight; struct gl_client_array Normal; struct gl_client_array Color; struct gl_client_array SecondaryColor; diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index a4c67c1de1..c33d557e92 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -103,7 +103,7 @@ static void bind_array_obj( GLcontext *ctx ) * go away. */ exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex; - exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &vbo->legacy_currval[VERT_ATTRIB_WEIGHT]; + exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &arrayObj->Weight; exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal; exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color; exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor; -- cgit v1.2.3 From 8fe3134622eed34159ff6f72a33558a659e8d299 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 15:36:25 -0600 Subject: mesa: call _mesa_update_array_object_max_element() before printing array info --- src/mesa/main/varray.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 8e6ef9caa5..ac30538925 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1060,6 +1060,8 @@ _mesa_print_arrays(GLcontext *ctx) const struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint i; + _mesa_update_array_object_max_element(ctx, arrayObj); + _mesa_printf("Array Object %u\n", arrayObj->Name); if (arrayObj->Vertex.Enabled) print_array("Vertex", -1, &arrayObj->Vertex); -- cgit v1.2.3 From a554d7c4d87902833382cb67bd8a282d5c500c6d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 15:55:33 -0600 Subject: mesa: VertexAttribPointer comments --- src/mesa/main/varray.c | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index ac30538925..7879e0079b 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -518,6 +518,12 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) #if FEATURE_NV_vertex_program +/** + * Set a vertex attribute array. + * Note that these arrays DO alias the conventional GL vertex arrays + * (position, normal, color, fog, texcoord, etc). + * The generic attribute slots at #16 and above are not touched. + */ void GLAPIENTRY _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) @@ -578,6 +584,11 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, #if FEATURE_ARB_vertex_program +/** + * Set a generic vertex attribute array. + * Note that these arrays DO NOT alias the conventional GL vertex arrays + * (position, normal, color, fog, texcoord, etc). + */ void GLAPIENTRY _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, -- cgit v1.2.3 From 6a2211f00077f49af42e6f087e3120abfb1be5ae Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 15:55:50 -0600 Subject: mesa: remove const qualifier --- src/mesa/main/varray.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 7879e0079b..ea11857a98 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1068,7 +1068,7 @@ print_array(const char *name, GLint index, const struct gl_client_array *array) void _mesa_print_arrays(GLcontext *ctx) { - const struct gl_array_object *arrayObj = ctx->Array.ArrayObj; + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint i; _mesa_update_array_object_max_element(ctx, arrayObj); -- cgit v1.2.3 From 254845fad064eabd92c7a72322e647137ec719e9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 15:57:29 -0600 Subject: mesa: minor code simplification in _mesa_GetVertexAttribfvARB() --- src/mesa/shader/arbprogram.c | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 317d623a22..98c2e3019a 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -302,6 +302,7 @@ _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params) void GLAPIENTRY _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) { + const struct gl_client_array *array; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -310,21 +311,23 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) return; } + array = &ctx->Array.ArrayObj->VertexAttrib[index]; + switch (pname) { case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: - params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Enabled; + params[0] = (GLfloat) array->Enabled; break; case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size; + params[0] = (GLfloat) array->Size; break; case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: - params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride; + params[0] = (GLfloat) array->Stride; break; case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: - params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type; + params[0] = (GLfloat) array->Type; break; case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: - params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Normalized; + params[0] = array->Normalized; break; case GL_CURRENT_VERTEX_ATTRIB_ARB: if (index == 0) { @@ -336,7 +339,7 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) COPY_4V(params, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index]); break; case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name; + params[0] = (GLfloat) array->BufferObj->Name; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribfvARB(pname)"); -- cgit v1.2.3 From 024de60348c5f463b9611f2d28270ce514da55c9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 16:02:50 -0600 Subject: mesa: comment for _mesa_GetVertexAttribfvARB() --- src/mesa/shader/arbprogram.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 98c2e3019a..6f5a954c16 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -299,6 +299,10 @@ _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params) } +/** + * Return info for a generic vertex attribute array (no alias with + * legacy vertex attributes (pos, normal, color, etc)). + */ void GLAPIENTRY _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) { -- cgit v1.2.3 From 667a4037fac4fd154ebfa7513b3bbba935077241 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 16:03:18 -0600 Subject: mesa: minor code simplification in _mesa_GetVertexAttrib*NV() --- src/mesa/shader/nvprogram.c | 29 +++++++++++++++++++---------- 1 file changed, 19 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 8ba521182b..d6469b17be 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -354,6 +354,7 @@ _mesa_GetTrackMatrixivNV(GLenum target, GLuint address, void GLAPIENTRY _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) { + const struct gl_client_array *array; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -362,15 +363,17 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) return; } + array = &ctx->Array.ArrayObj->VertexAttrib[index]; + switch (pname) { case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size; + params[0] = array->Size; break; case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride; + params[0] = array->Stride; break; case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type; + params[0] = array->Type; break; case GL_CURRENT_ATTRIB_NV: if (index == 0) { @@ -395,6 +398,7 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) void GLAPIENTRY _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) { + const struct gl_client_array *array; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -403,15 +407,17 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) return; } + array = &ctx->Array.ArrayObj->VertexAttrib[index]; + switch (pname) { case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size; + params[0] = (GLfloat) array->Size; break; case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride; + params[0] = (GLfloat) array->Stride; break; case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type; + params[0] = (GLfloat) array->Type; break; case GL_CURRENT_ATTRIB_NV: if (index == 0) { @@ -436,6 +442,7 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) void GLAPIENTRY _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) { + const struct gl_client_array *array; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -444,15 +451,17 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) return; } + array = &ctx->Array.ArrayObj->VertexAttrib[index]; + switch (pname) { case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size; + params[0] = array->Size; break; case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride; + params[0] = array->Stride; break; case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type; + params[0] = array->Type; break; case GL_CURRENT_ATTRIB_NV: if (index == 0) { @@ -467,7 +476,7 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) params[3] = (GLint) ctx->Current.Attrib[index][3]; break; case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - params[0] = ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name; + params[0] = array->BufferObj->Name; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); -- cgit v1.2.3 From 54a5ffbfa1f935c46642a9835f08983cc1fdfeed Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 16:05:11 -0600 Subject: mesa: freshen comments for update_array() --- src/mesa/main/varray.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index ea11857a98..6bf3c485c7 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -37,15 +37,14 @@ /** - * Update the fields of a vertex array object. - * We need to do a few special things for arrays that live in - * vertex buffer objects. + * Set the fields of a vertex array. * * \param array the array to update * \param dirtyBit which bit to set in ctx->Array.NewState for this array * \param elementSize size of each array element, in bytes * \param size components per element (1, 2, 3 or 4) * \param type datatype of each component (GL_FLOAT, GL_INT, etc) + * \param format either GL_RGBA or GL_BGRA * \param stride stride between elements, in elements * \param normalized are integer types converted to floats in [-1, 1]? * \param ptr the address (or offset inside VBO) of the array data -- cgit v1.2.3 From d4fb7615b5a9c514d48fc78a01c52cb721b889c6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 16:52:45 -0600 Subject: mesa: use MAX_ values instead of literals --- src/mesa/vbo/vbo_exec_array.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 0d4cbe9a1e..0e611840c2 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -115,7 +115,7 @@ static void bind_array_obj( GLcontext *ctx ) } exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag; - for (i = 0; i < 8; i++) + for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i]; for (i = 0; i < VERT_ATTRIB_MAX; i++) @@ -216,7 +216,7 @@ static void recalculate_input_bindings( GLcontext *ctx ) } } - for (i = 0; i < 16; i++) { + for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) { if (exec->array.generic_array[i]->Enabled) inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i]; else { -- cgit v1.2.3 From 8da09e6924ca22ba7951d5a7673dfab2a711a997 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 16:54:35 -0600 Subject: vbo: fix incorrect loop limit in bind_array_obj() The generic_array[] is 16 elements in size, but the loop was doing 32 iterations. The out of bounds array write was clobbering the following inputs[] array but as luck would have it, that didn't matter. --- src/mesa/vbo/vbo_exec_array.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 0e611840c2..65fe197a4d 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -118,8 +118,11 @@ static void bind_array_obj( GLcontext *ctx ) for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i]; - for (i = 0; i < VERT_ATTRIB_MAX; i++) + for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) { + assert(i < Elements(arrayObj->VertexAttrib)); + assert(i < Elements(exec->array.generic_array)); exec->array.generic_array[i] = &arrayObj->VertexAttrib[i]; + } exec->array.array_obj = arrayObj->Name; } -- cgit v1.2.3 From d2a74d76c96957cf0294dcf40d29526621ada95e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 17:03:21 -0600 Subject: mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS --- src/mesa/main/varray.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 6bf3c485c7..0982dc7977 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -532,7 +532,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)"); return; } -- cgit v1.2.3 From 3bfe312d0136c95b2a8518d65fa32c89ed474987 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 17:03:52 -0600 Subject: vbo: comments, whitespace clean-ups --- src/mesa/vbo/vbo_exec_array.c | 45 +++++++++++++++++++++++++------------------ 1 file changed, 26 insertions(+), 19 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 66a4ed7a40..564f7f71ab 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -36,7 +36,8 @@ #include "vbo_context.h" -/* Compute min and max elements for drawelements calls. +/** + * Compute min and max elements for glDraw[Range]Elements() calls. */ static void get_minmax_index( GLuint count, GLuint type, const GLvoid *indices, @@ -89,7 +90,8 @@ static void get_minmax_index( GLuint count, GLuint type, } -/* Just translate the arrayobj into a sane layout. +/** + * Just translate the arrayobj into a sane layout. */ static void bind_array_obj( GLcontext *ctx ) { @@ -127,6 +129,7 @@ static void bind_array_obj( GLcontext *ctx ) exec->array.array_obj = arrayObj->Name; } + static void recalculate_input_bindings( GLcontext *ctx ) { struct vbo_context *vbo = vbo_context(ctx); @@ -140,9 +143,10 @@ static void recalculate_input_bindings( GLcontext *ctx ) switch (exec->array.program_mode) { case VP_NONE: - /* When no vertex program is active, we put the material values - * into the generic slots. This is the only situation where - * material values are available as per-vertex attributes. + /* When no vertex program is active (or the vertex program is generated + * from fixed-function state). We put the material values into the + * generic slots. This is the only situation where material values + * are available as per-vertex attributes. */ for (i = 0; i <= VERT_ATTRIB_TEX7; i++) { if (exec->array.legacy_array[i]->Enabled) @@ -165,8 +169,8 @@ static void recalculate_input_bindings( GLcontext *ctx ) inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i]; const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i); } - break; + case VP_NV: /* NV_vertex_program - attribute arrays alias and override * conventional, legacy arrays. No materials, and the generic @@ -190,11 +194,11 @@ static void recalculate_input_bindings( GLcontext *ctx ) inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0]; const_inputs |= 1 << i; } - break; + case VP_ARB: - /* ARB_vertex_program - Only the attribute zero (position) array - * aliases and overrides the legacy position array. + /* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0] + * attribute array aliases and overrides the legacy position array. * * Otherwise, legacy attributes available in the legacy slots, * generic attributes in the generic slots and materials are not @@ -209,7 +213,6 @@ static void recalculate_input_bindings( GLcontext *ctx ) const_inputs |= 1 << 0; } - for (i = 1; i <= VERT_ATTRIB_TEX7; i++) { if (exec->array.legacy_array[i]->Enabled) inputs[i] = exec->array.legacy_array[i]; @@ -234,6 +237,7 @@ static void recalculate_input_bindings( GLcontext *ctx ) _mesa_set_varying_vp_inputs( ctx, ~const_inputs ); } + static void bind_arrays( GLcontext *ctx ) { #if 0 @@ -281,7 +285,10 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) bind_arrays( ctx ); - /* Again... + /* Again... because we may have changed the bitmask of per-vertex varying + * attributes. If we regenerate the fixed-function vertex program now + * we may be able to prune down the number of vertex attributes which we + * need in the shader. */ if (ctx->NewState) _mesa_update_state( ctx ); @@ -295,7 +302,8 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) prim[0].count = count; prim[0].indexed = 0; - vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, start, start + count - 1 ); + vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, + start, start + count - 1 ); #if 0 { @@ -340,7 +348,6 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) } - static void GLAPIENTRY vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end, @@ -357,9 +364,11 @@ vbo_exec_DrawRangeElements(GLenum mode, if (end >= ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ - _mesa_warning(ctx, "glDraw[Range]Elements() index=%u is " - "out of bounds (max=%u)", end, - ctx->Array.ArrayObj->_MaxElement); + _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " + "type 0x%x) index=%u is out of bounds (max=%u)", + start, end, count, type, end, + if (0) + _mesa_print_arrays(ctx); return; } @@ -426,6 +435,7 @@ vbo_exec_DrawRangeElements(GLenum mode, vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, start, end ); } + static void GLAPIENTRY vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { @@ -465,9 +475,6 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind * Initialization */ - - - void vbo_exec_array_init( struct vbo_exec_context *exec ) { #if 1 -- cgit v1.2.3 From 8b91778f46bf7f48efacf5f14d3cc9023a1986ae Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 17:07:33 -0600 Subject: vbo: fix build breakage...oops --- src/mesa/vbo/vbo_exec_array.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 564f7f71ab..df444932bc 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -366,7 +366,7 @@ vbo_exec_DrawRangeElements(GLenum mode, /* the max element is out of bounds of one or more enabled arrays */ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " "type 0x%x) index=%u is out of bounds (max=%u)", - start, end, count, type, end, + start, end, count, type, end); if (0) _mesa_print_arrays(ctx); return; -- cgit v1.2.3 From 70c4b81e88e18e354e8dfaf47e5455e463b207d8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 21 May 2009 21:49:57 -0600 Subject: mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLE --- src/mesa/main/get.c | 12 ++++++++++++ src/mesa/main/get_gen.py | 5 ++++- 2 files changed, 16 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 0937fd053c..1ed6fc3383 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1867,6 +1867,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_framebuffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Const.MaxSamples); break; + case GL_VERTEX_ARRAY_BINDING_APPLE: + CHECK_EXT1(APPLE_vertex_array_object, "GetBooleanv"); + params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->Name); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -3677,6 +3681,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_framebuffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.MaxSamples); break; + case GL_VERTEX_ARRAY_BINDING_APPLE: + CHECK_EXT1(APPLE_vertex_array_object, "GetFloatv"); + params[0] = (GLfloat)(ctx->Array.ArrayObj->Name); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -5487,6 +5495,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_framebuffer_object, "GetIntegerv"); params[0] = ctx->Const.MaxSamples; break; + case GL_VERTEX_ARRAY_BINDING_APPLE: + CHECK_EXT1(APPLE_vertex_array_object, "GetIntegerv"); + params[0] = ctx->Array.ArrayObj->Name; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index fa695c48f1..00dcb19335 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -1003,7 +1003,10 @@ StateVars = [ # GL_ARB_framebuffer_object ( "GL_MAX_SAMPLES", GLint, ["ctx->Const.MaxSamples"], "", - ["ARB_framebuffer_object"] ) + ["ARB_framebuffer_object"] ), + + ( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "", + ["APPLE_vertex_array_object"] ), ] -- cgit v1.2.3 From 42b747e57d4487ee4f0049ab6835b56f22890e97 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 07:14:16 -0600 Subject: mesa: added comment --- src/mesa/main/get_gen.py | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 00dcb19335..43ee5fff10 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -1005,6 +1005,7 @@ StateVars = [ ( "GL_MAX_SAMPLES", GLint, ["ctx->Const.MaxSamples"], "", ["ARB_framebuffer_object"] ), + # GL_APPLE_vertex_array_object ( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "", ["APPLE_vertex_array_object"] ), ] -- cgit v1.2.3 From 4dc426c01627a240bd5b148c1804c45b0d5ecd6c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 07:19:27 -0600 Subject: mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs --- src/mesa/main/dlist.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 537ff5881f..478fedd523 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -5506,7 +5506,7 @@ index_error(void) static void GLAPIENTRY save_VertexAttrib1fNV(GLuint index, GLfloat x) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) save_Attr1fNV(index, x); else index_error(); @@ -5515,7 +5515,7 @@ save_VertexAttrib1fNV(GLuint index, GLfloat x) static void GLAPIENTRY save_VertexAttrib1fvNV(GLuint index, const GLfloat * v) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) save_Attr1fNV(index, v[0]); else index_error(); @@ -5524,7 +5524,7 @@ save_VertexAttrib1fvNV(GLuint index, const GLfloat * v) static void GLAPIENTRY save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) save_Attr2fNV(index, x, y); else index_error(); @@ -5533,7 +5533,7 @@ save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) static void GLAPIENTRY save_VertexAttrib2fvNV(GLuint index, const GLfloat * v) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) save_Attr2fNV(index, v[0], v[1]); else index_error(); @@ -5542,7 +5542,7 @@ save_VertexAttrib2fvNV(GLuint index, const GLfloat * v) static void GLAPIENTRY save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) save_Attr3fNV(index, x, y, z); else index_error(); @@ -5551,7 +5551,7 @@ save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) static void GLAPIENTRY save_VertexAttrib3fvNV(GLuint index, const GLfloat * v) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) save_Attr3fNV(index, v[0], v[1], v[2]); else index_error(); @@ -5561,7 +5561,7 @@ static void GLAPIENTRY save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) save_Attr4fNV(index, x, y, z, w); else index_error(); @@ -5570,7 +5570,7 @@ save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, static void GLAPIENTRY save_VertexAttrib4fvNV(GLuint index, const GLfloat * v) { - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) + if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) save_Attr4fNV(index, v[0], v[1], v[2], v[3]); else index_error(); -- cgit v1.2.3 From 4a95185c9f30c2de7a03bb1a0653f51b53b1111d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 07:26:08 -0600 Subject: mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS Be clearer that this is the number of generic vertex program/shader attributes, not counting the legacy attributes (pos, normal, color, etc). --- src/mesa/main/api_noop.c | 16 ++++++++-------- src/mesa/main/config.h | 2 +- src/mesa/main/dlist.c | 24 ++++++++++++------------ src/mesa/main/enums.c | 10 +++++----- src/mesa/shader/slang/slang_link.c | 8 ++++---- src/mesa/vbo/vbo_attrib_tmp.h | 16 ++++++++-------- src/mesa/vbo/vbo_exec_array.c | 4 ++-- 7 files changed, 40 insertions(+), 40 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index a1cc3a2a4b..66f9c4e6bd 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -477,7 +477,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_ATTRIBS) { + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, 0, 0, 1); } else @@ -487,7 +487,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x ) static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_ATTRIBS) { + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], 0, 0, 1); } else @@ -497,7 +497,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloa static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_ATTRIBS) { + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, 0, 1); } else @@ -507,7 +507,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GL static void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_ATTRIBS) { + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], 0, 1); } else @@ -518,7 +518,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_ATTRIBS) { + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, 1); } else @@ -528,7 +528,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x, static void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_ATTRIBS) { + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], 1); } else @@ -539,7 +539,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_ATTRIBS) { + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, w); } else @@ -549,7 +549,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x, static void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); - if (index < MAX_VERTEX_ATTRIBS) { + if (index < MAX_VERTEX_GENERIC_ATTRIBS) { ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], v[3]); } else diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 888e08ff93..100caff7bf 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -215,7 +215,7 @@ /** For GL_ARB_vertex_shader */ /*@{*/ -#define MAX_VERTEX_ATTRIBS 16 +#define MAX_VERTEX_GENERIC_ATTRIBS 16 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS #define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS /*@}*/ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 478fedd523..782f847904 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -4974,7 +4974,7 @@ save_Attr1fARB(GLenum attr, GLfloat x) n[2].f = x; } - ASSERT(attr < MAX_VERTEX_ATTRIBS); + ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); ctx->ListState.ActiveAttribSize[attr] = 1; ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1); @@ -4996,7 +4996,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y) n[3].f = y; } - ASSERT(attr < MAX_VERTEX_ATTRIBS); + ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); ctx->ListState.ActiveAttribSize[attr] = 2; ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1); @@ -5019,7 +5019,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z) n[4].f = z; } - ASSERT(attr < MAX_VERTEX_ATTRIBS); + ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); ctx->ListState.ActiveAttribSize[attr] = 3; ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1); @@ -5043,7 +5043,7 @@ save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) n[5].f = w; } - ASSERT(attr < MAX_VERTEX_ATTRIBS); + ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); ctx->ListState.ActiveAttribSize[attr] = 4; ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w); @@ -5582,7 +5582,7 @@ save_VertexAttrib4fvNV(GLuint index, const GLfloat * v) static void GLAPIENTRY save_VertexAttrib1fARB(GLuint index, GLfloat x) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_GENERIC_ATTRIBS) save_Attr1fARB(index, x); else index_error(); @@ -5591,7 +5591,7 @@ save_VertexAttrib1fARB(GLuint index, GLfloat x) static void GLAPIENTRY save_VertexAttrib1fvARB(GLuint index, const GLfloat * v) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_GENERIC_ATTRIBS) save_Attr1fARB(index, v[0]); else index_error(); @@ -5600,7 +5600,7 @@ save_VertexAttrib1fvARB(GLuint index, const GLfloat * v) static void GLAPIENTRY save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_GENERIC_ATTRIBS) save_Attr2fARB(index, x, y); else index_error(); @@ -5609,7 +5609,7 @@ save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) static void GLAPIENTRY save_VertexAttrib2fvARB(GLuint index, const GLfloat * v) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_GENERIC_ATTRIBS) save_Attr2fARB(index, v[0], v[1]); else index_error(); @@ -5618,7 +5618,7 @@ save_VertexAttrib2fvARB(GLuint index, const GLfloat * v) static void GLAPIENTRY save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_GENERIC_ATTRIBS) save_Attr3fARB(index, x, y, z); else index_error(); @@ -5627,7 +5627,7 @@ save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) static void GLAPIENTRY save_VertexAttrib3fvARB(GLuint index, const GLfloat * v) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_GENERIC_ATTRIBS) save_Attr3fARB(index, v[0], v[1], v[2]); else index_error(); @@ -5637,7 +5637,7 @@ static void GLAPIENTRY save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_GENERIC_ATTRIBS) save_Attr4fARB(index, x, y, z, w); else index_error(); @@ -5646,7 +5646,7 @@ save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, static void GLAPIENTRY save_VertexAttrib4fvARB(GLuint index, const GLfloat * v) { - if (index < MAX_VERTEX_ATTRIBS) + if (index < MAX_VERTEX_GENERIC_ATTRIBS) save_Attr4fARB(index, v[0], v[1], v[2], v[3]); else index_error(); diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index c077bc0a89..cf893fdac5 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -948,8 +948,8 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0" "GL_MAX_VARYING_FLOATS\0" "GL_MAX_VARYING_FLOATS_ARB\0" - "GL_MAX_VERTEX_ATTRIBS\0" - "GL_MAX_VERTEX_ATTRIBS_ARB\0" + "GL_MAX_VERTEX_GENERIC_ATTRIBS\0" + "GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB\0" "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0" "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0" "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0" @@ -2772,8 +2772,8 @@ static const enum_elt all_enums[1820] = { 19417, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ { 19452, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ { 19474, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19500, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19522, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19500, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */ + { 19522, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB */ { 19548, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ { 19582, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ { 19620, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ @@ -4733,7 +4733,7 @@ static const unsigned reduced_enums[1319] = 317, /* GL_CURRENT_QUERY */ 1259, /* GL_QUERY_RESULT */ 1261, /* GL_QUERY_RESULT_AVAILABLE */ - 912, /* GL_MAX_VERTEX_ATTRIBS */ + 912, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */ 1778, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 2bc8809661..5ea89d2ff3 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -324,7 +324,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, const struct gl_program *origProg, struct gl_program *linkedProg) { - GLint attribMap[MAX_VERTEX_ATTRIBS]; + GLint attribMap[MAX_VERTEX_GENERIC_ATTRIBS]; GLuint i, j; GLbitfield usedAttributes; /* generics only, not legacy attributes */ @@ -360,7 +360,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, } /* initialize the generic attribute map entries to -1 */ - for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) { + for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) { attribMap[i] = -1; } @@ -401,11 +401,11 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, * Start at 1 since generic attribute 0 always aliases * glVertex/position. */ - for (attr = 0; attr < MAX_VERTEX_ATTRIBS; attr++) { + for (attr = 0; attr < MAX_VERTEX_GENERIC_ATTRIBS; attr++) { if (((1 << attr) & usedAttributes) == 0) break; } - if (attr == MAX_VERTEX_ATTRIBS) { + if (attr == MAX_VERTEX_GENERIC_ATTRIBS) { link_error(shProg, "Too many vertex attributes"); return GL_FALSE; } diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h index ff11c7d59a..7a889b8e2f 100644 --- a/src/mesa/vbo/vbo_attrib_tmp.h +++ b/src/mesa/vbo/vbo_attrib_tmp.h @@ -265,7 +265,7 @@ static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x ) GET_CURRENT_CONTEXT( ctx ); if (index == 0) ATTR1F(0, x); - else if (index < MAX_VERTEX_ATTRIBS) + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR1F(VBO_ATTRIB_GENERIC0 + index, x); else ERROR(); @@ -277,7 +277,7 @@ static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index, GET_CURRENT_CONTEXT( ctx ); if (index == 0) ATTR1FV(0, v); - else if (index < MAX_VERTEX_ATTRIBS) + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v); else ERROR(); @@ -289,7 +289,7 @@ static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x, GET_CURRENT_CONTEXT( ctx ); if (index == 0) ATTR2F(0, x, y); - else if (index < MAX_VERTEX_ATTRIBS) + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y); else ERROR(); @@ -301,7 +301,7 @@ static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index, GET_CURRENT_CONTEXT( ctx ); if (index == 0) ATTR2FV(0, v); - else if (index < MAX_VERTEX_ATTRIBS) + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v); else ERROR(); @@ -313,7 +313,7 @@ static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x, GET_CURRENT_CONTEXT( ctx ); if (index == 0) ATTR3F(0, x, y, z); - else if (index < MAX_VERTEX_ATTRIBS) + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z); else ERROR(); @@ -325,7 +325,7 @@ static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index, GET_CURRENT_CONTEXT( ctx ); if (index == 0) ATTR3FV(0, v); - else if (index < MAX_VERTEX_ATTRIBS) + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v); else ERROR(); @@ -338,7 +338,7 @@ static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x, GET_CURRENT_CONTEXT( ctx ); if (index == 0) ATTR4F(0, x, y, z, w); - else if (index < MAX_VERTEX_ATTRIBS) + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w); else ERROR(); @@ -350,7 +350,7 @@ static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index, GET_CURRENT_CONTEXT( ctx ); if (index == 0) ATTR4FV(0, v); - else if (index < MAX_VERTEX_ATTRIBS) + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v); else ERROR(); diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index df444932bc..1e1c0781c2 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -120,7 +120,7 @@ static void bind_array_obj( GLcontext *ctx ) for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i]; - for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) { + for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) { assert(i < Elements(arrayObj->VertexAttrib)); assert(i < Elements(exec->array.generic_array)); exec->array.generic_array[i] = &arrayObj->VertexAttrib[i]; @@ -222,7 +222,7 @@ static void recalculate_input_bindings( GLcontext *ctx ) } } - for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) { + for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) { if (exec->array.generic_array[i]->Enabled) inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i]; else { -- cgit v1.2.3 From 882cd6c839e56a3eceb8edf62f83893f6b531d35 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 07:30:05 -0600 Subject: mesa: remove MAX_VERTEX_PROGRAM_ATTRIBS Use MAX_VERTEX_GENERIC_ATTRIBS instead. No need for two #defines for the same quantity. --- src/mesa/main/config.h | 1 - src/mesa/main/dlist.c | 8 ++++---- src/mesa/shader/arbprogparse.c | 14 +++++++------- src/mesa/shader/arbprogram.c | 2 +- src/mesa/tnl/t_vb_program.c | 2 +- 5 files changed, 13 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 100caff7bf..5a05a65396 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -168,7 +168,6 @@ /** For GL_ARB_vertex_program */ /*@{*/ #define MAX_VERTEX_PROGRAM_ADDRESS_REGS 1 -#define MAX_VERTEX_PROGRAM_ATTRIBS 16 /*@}*/ /** For GL_ARB_fragment_program */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 782f847904..5120e516e0 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -4883,7 +4883,7 @@ save_Attr1fNV(GLenum attr, GLfloat x) n[2].f = x; } - ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS); + ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); ctx->ListState.ActiveAttribSize[attr] = 1; ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1); @@ -4905,7 +4905,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y) n[3].f = y; } - ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS); + ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); ctx->ListState.ActiveAttribSize[attr] = 2; ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1); @@ -4928,7 +4928,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z) n[4].f = z; } - ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS); + ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); ctx->ListState.ActiveAttribSize[attr] = 3; ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1); @@ -4952,7 +4952,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) n[5].f = w; } - ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS); + ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); ctx->ListState.ActiveAttribSize[attr] = 4; ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w); diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 36267c336f..a90ce95a63 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -953,7 +953,7 @@ parse_generic_attrib_num(GLcontext *ctx, const GLubyte ** inst, { GLint i = parse_integer(inst, Program); - if ((i < 0) || (i >= MAX_VERTEX_PROGRAM_ATTRIBS)) + if ((i < 0) || (i >= MAX_VERTEX_GENERIC_ATTRIBS)) { program_error(ctx, Program->Position, "Invalid generic vertex attribute index"); @@ -1510,10 +1510,10 @@ generic_attrib_check(struct var_cache *vc_head) { int a; struct var_cache *curr; - GLboolean explicitAttrib[MAX_VERTEX_PROGRAM_ATTRIBS], - genericAttrib[MAX_VERTEX_PROGRAM_ATTRIBS]; + GLboolean explicitAttrib[MAX_VERTEX_GENERIC_ATTRIBS], + genericAttrib[MAX_VERTEX_GENERIC_ATTRIBS]; - for (a=0; aattrib_is_generic) { GLuint attr = (curr->attrib_binding == 0) ? 0 : (curr->attrib_binding - VERT_ATTRIB_GENERIC0); - assert(attr < MAX_VERTEX_PROGRAM_ATTRIBS); + assert(attr < MAX_VERTEX_GENERIC_ATTRIBS); genericAttrib[attr] = GL_TRUE; } else { - assert(curr->attrib_binding < MAX_VERTEX_PROGRAM_ATTRIBS); + assert(curr->attrib_binding < MAX_VERTEX_GENERIC_ATTRIBS); explicitAttrib[ curr->attrib_binding ] = GL_TRUE; } } @@ -1536,7 +1536,7 @@ generic_attrib_check(struct var_cache *vc_head) curr = curr->next; } - for (a=0; a= MAX_VERTEX_PROGRAM_ATTRIBS) { + if (index >= MAX_VERTEX_GENERIC_ATTRIBS) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribfvARB(index)"); return; } diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 1795f62c32..c35eaf1538 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -207,7 +207,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine) { /* Input registers get initialized from the current vertex attribs */ MEMCPY(machine->VertAttribs, ctx->Current.Attrib, - MAX_VERTEX_PROGRAM_ATTRIBS * 4 * sizeof(GLfloat)); + MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat)); if (ctx->VertexProgram._Current->IsNVProgram) { GLuint i; -- cgit v1.2.3 From 42ae2a8648923b6fa11e29ad0f6ff7555534e390 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 07:51:13 -0600 Subject: mesa: use Elements() macro to limit loops instead of constants --- src/mesa/main/arrayobj.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index f9b11ee244..c03353b78f 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -89,10 +89,10 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj) _mesa_reference_buffer_object(ctx, &obj->Index.BufferObj, NULL); _mesa_reference_buffer_object(ctx, &obj->EdgeFlag.BufferObj, NULL); - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + for (i = 0; i < Elements(obj->TexCoord); i++) _mesa_reference_buffer_object(ctx, &obj->TexCoord[i].BufferObj, NULL); - for (i = 0; i < VERT_ATTRIB_MAX; i++) + for (i = 0; i < Elements(obj->VertexAttrib); i++) _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL); } @@ -230,11 +230,11 @@ _mesa_initialize_array_object( GLcontext *ctx, init_array(ctx, &obj->SecondaryColor, 4, GL_FLOAT); init_array(ctx, &obj->FogCoord, 1, GL_FLOAT); init_array(ctx, &obj->Index, 1, GL_FLOAT); - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { + for (i = 0; i < Elements(obj->TexCoord); i++) { init_array(ctx, &obj->TexCoord[i], 4, GL_FLOAT); } init_array(ctx, &obj->EdgeFlag, 1, GL_BOOL); - for (i = 0; i < VERT_ATTRIB_MAX; i++) { + for (i = 0; i < Elements(obj->VertexAttrib); i++) { init_array(ctx, &obj->VertexAttrib[i], 4, GL_FLOAT); } @@ -340,7 +340,7 @@ _mesa_update_array_object_max_element(GLcontext *ctx, #endif for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) min = update_min(min, &arrayObj->TexCoord[i]); - for (i = 0; i < VERT_ATTRIB_MAX; i++) + for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) min = update_min(min, &arrayObj->VertexAttrib[i]); /* _MaxElement is one past the last legal array element */ -- cgit v1.2.3 From a545f1ab6d50e044c6e0b2d952af28e6d9059f80 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 07:51:35 -0600 Subject: mesa: added some assertions --- src/mesa/main/enable.c | 2 ++ src/mesa/shader/arbprogram.c | 8 ++++++++ 2 files changed, 10 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 2e7baa48ff..48268fcd27 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -119,6 +119,7 @@ client_state(GLcontext *ctx, GLenum cap, GLboolean state) CHECK_EXTENSION(NV_vertex_program, cap); { GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; + ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib)); var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled; flag = _NEW_ARRAY_ATTRIB(n); } @@ -1316,6 +1317,7 @@ _mesa_IsEnabled( GLenum cap ) CHECK_EXTENSION(NV_vertex_program); { GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; + ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib)); return (ctx->Array.ArrayObj->VertexAttrib[n].Enabled != 0); } case GL_MAP1_VERTEX_ATTRIB0_4_NV: diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 21c5cfbf99..39136efada 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -254,6 +254,8 @@ _mesa_EnableVertexAttribArrayARB(GLuint index) return; } + ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + FLUSH_VERTICES(ctx, _NEW_ARRAY); ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE; ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index); @@ -273,6 +275,8 @@ _mesa_DisableVertexAttribArrayARB(GLuint index) return; } + ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + FLUSH_VERTICES(ctx, _NEW_ARRAY); ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE; ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index); @@ -315,6 +319,8 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) return; } + ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + array = &ctx->Array.ArrayObj->VertexAttrib[index]; switch (pname) { @@ -387,6 +393,8 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer) return; } + ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr; } -- cgit v1.2.3 From 995456f9305593005f8466520314ee087f3d422a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 09:35:02 -0600 Subject: mesa: allow GL_BITMAP type in _mesa_image_image_stride() It's possible to hand a GL_COLOR_INDEX/GL_BITMAP image to glTexImage3D() which gets converted to RGBA via the glPixelMap tables. This fixes a failure with piglit/fdo10370 with Gallium. --- src/mesa/main/image.c | 36 +++++++++++++++++++++++------------- 1 file changed, 23 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index ddae456fa1..332febf91f 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.5 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -755,12 +756,20 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing, GLint width, GLint height, GLenum format, GLenum type ) { + GLint bytesPerRow, bytesPerImage, remainder; + ASSERT(packing); - ASSERT(type != GL_BITMAP); - { + if (type == GL_BITMAP) { + if (packing->RowLength == 0) { + bytesPerRow = (width + 7) / 8; + } + else { + bytesPerRow = (packing->RowLength + 7) / 8; + } + } + else { const GLint bytesPerPixel = _mesa_bytes_per_pixel(format, type); - GLint bytesPerRow, bytesPerImage, remainder; if (bytesPerPixel <= 0) return -1; /* error */ @@ -770,17 +779,18 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing, else { bytesPerRow = bytesPerPixel * packing->RowLength; } - remainder = bytesPerRow % packing->Alignment; - if (remainder > 0) - bytesPerRow += (packing->Alignment - remainder); + } - if (packing->ImageHeight == 0) - bytesPerImage = bytesPerRow * height; - else - bytesPerImage = bytesPerRow * packing->ImageHeight; + remainder = bytesPerRow % packing->Alignment; + if (remainder > 0) + bytesPerRow += (packing->Alignment - remainder); - return bytesPerImage; - } + if (packing->ImageHeight == 0) + bytesPerImage = bytesPerRow * height; + else + bytesPerImage = bytesPerRow * packing->ImageHeight; + + return bytesPerImage; } -- cgit v1.2.3 From c3538969e1ae3e626a618934aa8f35a7a22ddb39 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 13:15:41 -0600 Subject: vbo: fix crash in vbo_exec_bind_arrays() When a vertex shader uses generic vertex attribute 0, but not gl_Vertex, we need to set attribute[16] to point to attribute[0]. We were setting the attribute size, but not the pointer. Fixes crash in glsl/multitex.c when using the VertCoord attribute instead of gl_Vertex. --- src/mesa/vbo/vbo_exec_draw.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 5381cc4d92..da2d849ded 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -185,6 +185,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) { exec->vtx.inputs[16] = exec->vtx.inputs[0]; exec->vtx.attrsz[16] = exec->vtx.attrsz[0]; + exec->vtx.attrptr[16] = exec->vtx.attrptr[0]; exec->vtx.attrsz[0] = 0; } break; -- cgit v1.2.3 From 4b55e3695279daef221669ff063631cf3675da0c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 13:44:59 -0600 Subject: vbo: asst. reformatting, clean-ups --- src/mesa/vbo/vbo_exec_draw.c | 80 +++++++++++++++++++++++++------------------- 1 file changed, 46 insertions(+), 34 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index da2d849ded..c939b7b633 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -35,7 +35,8 @@ #include "vbo_context.h" -static void vbo_exec_debug_verts( struct vbo_exec_context *exec ) +static void +vbo_exec_debug_verts( struct vbo_exec_context *exec ) { GLuint count = exec->vtx.vert_count; GLuint i; @@ -64,19 +65,19 @@ static void vbo_exec_debug_verts( struct vbo_exec_context *exec ) * NOTE: Need to have calculated primitives by this point -- do it on the fly. * NOTE: Old 'parity' issue is gone. */ -static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) +static GLuint +vbo_copy_vertices( struct vbo_exec_context *exec ) { GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count; GLuint ovf, i; GLuint sz = exec->vtx.vertex_size; GLfloat *dst = exec->vtx.copied.buffer; - GLfloat *src = (exec->vtx.buffer_map + - exec->vtx.prim[exec->vtx.prim_count-1].start * - exec->vtx.vertex_size); + const GLfloat *src = (exec->vtx.buffer_map + + exec->vtx.prim[exec->vtx.prim_count-1].start * + exec->vtx.vertex_size); - switch( exec->ctx->Driver.CurrentExecPrimitive ) - { + switch (exec->ctx->Driver.CurrentExecPrimitive) { case GL_POINTS: return 0; case GL_LINES: @@ -95,8 +96,9 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; case GL_LINE_STRIP: - if (nr == 0) + if (nr == 0) { return 0; + } else { _mesa_memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) ); return 1; @@ -104,12 +106,14 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) case GL_LINE_LOOP: case GL_TRIANGLE_FAN: case GL_POLYGON: - if (nr == 0) + if (nr == 0) { return 0; + } else if (nr == 1) { _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) ); return 1; - } else { + } + else { _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) ); _mesa_memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) ); return 2; @@ -122,9 +126,15 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) /* fallthrough */ case GL_QUAD_STRIP: switch (nr) { - case 0: ovf = 0; break; - case 1: ovf = 1; break; - default: ovf = 2 + (nr&1); break; + case 0: + ovf = 0; + break; + case 1: + ovf = 1; + break; + default: + ovf = 2 + (nr & 1); + break; } for (i = 0 ; i < ovf ; i++) _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); @@ -141,13 +151,14 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) /* TODO: populate these as the vertex is defined: */ -static void vbo_exec_bind_arrays( GLcontext *ctx ) +static void +vbo_exec_bind_arrays( GLcontext *ctx ) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; struct gl_client_array *arrays = exec->vtx.arrays; - GLuint count = exec->vtx.vert_count; - GLubyte *data = (GLubyte *)exec->vtx.buffer_map; + const GLuint count = exec->vtx.vert_count; + const GLubyte *data = (GLubyte *) exec->vtx.buffer_map; const GLuint *map; GLuint attr; GLbitfield varying_inputs = 0x0; @@ -227,7 +238,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) arrays[attr]._MaxElement = count; /* ??? */ data += exec->vtx.attrsz[src] * sizeof(GLfloat); - varying_inputs |= 1<vtx.bufferobj->Name) { GLcontext *ctx = exec->ctx; - if(ctx->Driver.FlushMappedBufferRange) { + if (ctx->Driver.FlushMappedBufferRange) { GLintptr offset = exec->vtx.buffer_used - exec->vtx.bufferobj->Offset; GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float); - if(length) + if (length) ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, exec->vtx.bufferobj); @@ -265,7 +277,9 @@ static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec ) } } -void vbo_exec_vtx_map( struct vbo_exec_context *exec ) + +void +vbo_exec_vtx_map( struct vbo_exec_context *exec ) { GLcontext *ctx = exec->ctx; GLenum target = GL_ARRAY_BUFFER_ARB; @@ -282,8 +296,7 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec ) } if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 && - ctx->Driver.MapBufferRange) - { + ctx->Driver.MapBufferRange) { exec->vtx.buffer_map = (GLfloat *)ctx->Driver.MapBufferRange(ctx, target, @@ -305,12 +318,13 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec ) VBO_VERT_BUFFER_SIZE, NULL, usage, exec->vtx.bufferobj); - exec->vtx.buffer_map = - (GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); + exec->vtx.buffer_map = (GLfloat *) + ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); exec->vtx.buffer_ptr = exec->vtx.buffer_map; } - if (0) _mesa_printf("map %d..\n", exec->vtx.buffer_used); + if (0) + _mesa_printf("map %d..\n", exec->vtx.buffer_used); } @@ -318,13 +332,12 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec ) /** * Execute the buffer and save copied verts. */ -void vbo_exec_vtx_flush( struct vbo_exec_context *exec, - GLboolean unmap ) +void +vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) { if (0) vbo_exec_debug_verts( exec ); - if (exec->vtx.prim_count && exec->vtx.vert_count) { @@ -345,8 +358,9 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec, vbo_exec_vtx_unmap( exec ); } - if (0) _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, - exec->vtx.vert_count); + if (0) + _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, + exec->vtx.vert_count); vbo_context(ctx)->draw_prims( ctx, exec->vtx.inputs, @@ -360,7 +374,7 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec, */ if (exec->vtx.bufferobj->Name && !unmap) { vbo_exec_vtx_map( exec ); - } + } } } @@ -372,14 +386,12 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec, vbo_exec_vtx_unmap( exec ); } - if (unmap) exec->vtx.max_vert = 0; else exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) / (exec->vtx.vertex_size * sizeof(GLfloat))); - exec->vtx.buffer_ptr = exec->vtx.buffer_map; exec->vtx.prim_count = 0; exec->vtx.vert_count = 0; -- cgit v1.2.3 From 1045481dd96dec6e37f4b623b1dbae8af381de75 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 13:50:31 -0600 Subject: mesa: fix loop over generic attribs in update_arrays() --- src/mesa/main/state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index f18fc8f683..94e37e3dab 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -159,7 +159,7 @@ update_arrays( GLcontext *ctx ) /* 16..31 */ if (ctx->VertexProgram._Current) { - for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) { + for (i = 0; i < Elements(ctx->Array.ArrayObj->VertexAttrib); i++) { if (ctx->Array.ArrayObj->VertexAttrib[i].Enabled) { min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement); } -- cgit v1.2.3 From a65f385b8deec6ac1f2ed7a52f7d76ec89e167b9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:14:53 -0600 Subject: mesa: minor code simplification --- src/mesa/main/bufferobj.c | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index a806766386..eefc1b04fa 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -779,6 +779,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) for (i = 0; i < n; i++) { struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]); if (bufObj) { + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint j; ASSERT(bufObj->Name == ids[i]); @@ -791,18 +792,19 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) } /* unbind any vertex pointers bound to this buffer */ - unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj); - unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj); - unbind(ctx, &ctx->Array.ArrayObj->Color.BufferObj, bufObj); - unbind(ctx, &ctx->Array.ArrayObj->SecondaryColor.BufferObj, bufObj); - unbind(ctx, &ctx->Array.ArrayObj->FogCoord.BufferObj, bufObj); - unbind(ctx, &ctx->Array.ArrayObj->Index.BufferObj, bufObj); - unbind(ctx, &ctx->Array.ArrayObj->EdgeFlag.BufferObj, bufObj); + unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj); + unbind(ctx, &arrayObj->Weight.BufferObj, bufObj); + unbind(ctx, &arrayObj->Normal.BufferObj, bufObj); + unbind(ctx, &arrayObj->Color.BufferObj, bufObj); + unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj); + unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj); + unbind(ctx, &arrayObj->Index.BufferObj, bufObj); + unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj); for (j = 0; j < MAX_TEXTURE_COORD_UNITS; j++) { - unbind(ctx, &ctx->Array.ArrayObj->TexCoord[j].BufferObj, bufObj); + unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj); } for (j = 0; j < VERT_ATTRIB_MAX; j++) { - unbind(ctx, &ctx->Array.ArrayObj->VertexAttrib[j].BufferObj, bufObj); + unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj); } if (ctx->Array.ArrayBufferObj == bufObj) { -- cgit v1.2.3 From ebb991ca0d7de103dc068397ed91744bf40ee58f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:16:00 -0600 Subject: mesa: use Elements() for loop bound --- src/mesa/main/bufferobj.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index eefc1b04fa..90daa2e5b8 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -800,10 +800,10 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj); unbind(ctx, &arrayObj->Index.BufferObj, bufObj); unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj); - for (j = 0; j < MAX_TEXTURE_COORD_UNITS; j++) { + for (j = 0; j < Elements(arrayObj->TexCoord); j++) { unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj); } - for (j = 0; j < VERT_ATTRIB_MAX; j++) { + for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) { unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj); } -- cgit v1.2.3 From b625fbaef2564236357f94eca803a15187e2636d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:22:40 -0600 Subject: vbo: s/32/VERT_ATTRIB_MAX/ --- src/mesa/vbo/vbo_context.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h index 7e366d474d..8b726dc8ac 100644 --- a/src/mesa/vbo/vbo_context.h +++ b/src/mesa/vbo/vbo_context.h @@ -68,8 +68,8 @@ struct vbo_context { struct gl_client_array *generic_currval; struct gl_client_array *mat_currval; - GLuint map_vp_none[32]; - GLuint map_vp_arb[32]; + GLuint map_vp_none[VERT_ATTRIB_MAX]; + GLuint map_vp_arb[VERT_ATTRIB_MAX]; GLfloat *current[VBO_ATTRIB_MAX]; /* points into ctx->Current, ctx->Light.Material */ GLfloat CurrentFloatEdgeFlag; -- cgit v1.2.3 From d30163ad4201dcd5a594694ab87be9e59db47edd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:23:02 -0600 Subject: mesa: use Elements() for loop limit --- src/mesa/main/dlist.c | 4 ++-- src/mesa/main/varray.c | 4 ++-- src/mesa/vbo/vbo_context.c | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 5120e516e0..dd73a1906b 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -6806,10 +6806,10 @@ _mesa_NewList(GLuint name, GLenum mode) /* Reset acumulated list state: */ - for (i = 0; i < VERT_ATTRIB_MAX; i++) + for (i = 0; i < Elements(ctx->ListState.ActiveAttribSize); i++) ctx->ListState.ActiveAttribSize[i] = 0; - for (i = 0; i < MAT_ATTRIB_MAX; i++) + for (i = 0; i < Elements(ctx->ListState.ActiveMaterialSize); i++) ctx->ListState.ActiveMaterialSize[i] = 0; ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 0982dc7977..ff3128b8be 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1079,10 +1079,10 @@ _mesa_print_arrays(GLcontext *ctx) print_array("Normal", -1, &arrayObj->Normal); if (arrayObj->Color.Enabled) print_array("Color", -1, &arrayObj->Color); - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + for (i = 0; i < Elements(arrayObj->TexCoord); i++) if (arrayObj->TexCoord[i].Enabled) print_array("TexCoord", i, &arrayObj->TexCoord[i]); - for (i = 0; i < VERT_ATTRIB_MAX; i++) + for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) if (arrayObj->VertexAttrib[i].Enabled) print_array("Attrib", i, &arrayObj->VertexAttrib[i]); _mesa_printf(" _MaxElement = %u\n", arrayObj->_MaxElement); diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index f193a4bf1e..90025f62fc 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -214,7 +214,7 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) for (i = 0; i < 4; i++) vbo->map_vp_none[28+i] = i; - for (i = 0; i < VERT_ATTRIB_MAX; i++) + for (i = 0; i < Elements(vbo->map_vp_arb); i++) vbo->map_vp_arb[i] = i; } -- cgit v1.2.3 From bf4dfd6563e1ce5cabea415d1e3600ab4abefe81 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:24:21 -0600 Subject: mesa: minor code clean-up --- src/mesa/main/api_arrayelt.c | 37 +++++++++++++++++++------------------ 1 file changed, 19 insertions(+), 18 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index d124c724c9..703eeebfc3 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -1094,48 +1094,49 @@ static void _ae_update_state( GLcontext *ctx ) AEarray *aa = actx->arrays; AEattrib *at = actx->attribs; GLuint i; + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; actx->nr_vbos = 0; /* conventional vertex arrays */ - if (ctx->Array.ArrayObj->Index.Enabled) { - aa->array = &ctx->Array.ArrayObj->Index; + if (arrayObj->Index.Enabled) { + aa->array = &arrayObj->Index; aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->array->BufferObj); aa++; } - if (ctx->Array.ArrayObj->EdgeFlag.Enabled) { - aa->array = &ctx->Array.ArrayObj->EdgeFlag; + if (arrayObj->EdgeFlag.Enabled) { + aa->array = &arrayObj->EdgeFlag; aa->offset = _gloffset_EdgeFlagv; check_vbo(actx, aa->array->BufferObj); aa++; } - if (ctx->Array.ArrayObj->Normal.Enabled) { - aa->array = &ctx->Array.ArrayObj->Normal; + if (arrayObj->Normal.Enabled) { + aa->array = &arrayObj->Normal; aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->array->BufferObj); aa++; } - if (ctx->Array.ArrayObj->Color.Enabled) { - aa->array = &ctx->Array.ArrayObj->Color; + if (arrayObj->Color.Enabled) { + aa->array = &arrayObj->Color; aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->array->BufferObj); aa++; } - if (ctx->Array.ArrayObj->SecondaryColor.Enabled) { - aa->array = &ctx->Array.ArrayObj->SecondaryColor; + if (arrayObj->SecondaryColor.Enabled) { + aa->array = &arrayObj->SecondaryColor; aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->array->BufferObj); aa++; } - if (ctx->Array.ArrayObj->FogCoord.Enabled) { - aa->array = &ctx->Array.ArrayObj->FogCoord; + if (arrayObj->FogCoord.Enabled) { + aa->array = &arrayObj->FogCoord; aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->array->BufferObj); aa++; } for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - struct gl_client_array *attribArray = &ctx->Array.ArrayObj->TexCoord[i]; + struct gl_client_array *attribArray = &arrayObj->TexCoord[i]; if (attribArray->Enabled) { /* NOTE: we use generic glVertexAttribNV functions here. * If we ever remove GL_NV_vertex_program this will have to change. @@ -1153,7 +1154,7 @@ static void _ae_update_state( GLcontext *ctx ) /* generic vertex attribute arrays */ for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */ - struct gl_client_array *attribArray = &ctx->Array.ArrayObj->VertexAttrib[i]; + struct gl_client_array *attribArray = &arrayObj->VertexAttrib[i]; if (attribArray->Enabled) { at->array = attribArray; /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV @@ -1179,18 +1180,18 @@ static void _ae_update_state( GLcontext *ctx ) } /* finally, vertex position */ - if (ctx->Array.ArrayObj->VertexAttrib[0].Enabled) { + if (arrayObj->VertexAttrib[0].Enabled) { /* Use glVertex(v) instead of glVertexAttrib(0, v) to be sure it's * issued as the last (provoking) attribute). */ - aa->array = &ctx->Array.ArrayObj->VertexAttrib[0]; + aa->array = &arrayObj->VertexAttrib[0]; assert(aa->array->Size >= 2); /* XXX fix someday? */ aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->array->BufferObj); aa++; } - else if (ctx->Array.ArrayObj->Vertex.Enabled) { - aa->array = &ctx->Array.ArrayObj->Vertex; + else if (arrayObj->Vertex.Enabled) { + aa->array = &arrayObj->Vertex; aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->array->BufferObj); aa++; -- cgit v1.2.3 From 180df4d328166a21fa9bb847b52ec1ba8f95dfcc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:27:26 -0600 Subject: mesa: simplify adjust_buffer_object_ref_counts() --- src/mesa/main/attrib.c | 26 ++++++++++++++------------ 1 file changed, 14 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index a609199504..51b653fb74 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1330,20 +1330,22 @@ _mesa_PopAttrib(void) * counts when pushing/popping the GL_CLIENT_VERTEX_ARRAY_BIT attribute group. */ static void -adjust_buffer_object_ref_counts(struct gl_array_attrib *array, GLint step) +adjust_buffer_object_ref_counts(struct gl_array_object *arrayObj, GLint step) { GLuint i; - array->ArrayObj->Vertex.BufferObj->RefCount += step; - array->ArrayObj->Normal.BufferObj->RefCount += step; - array->ArrayObj->Color.BufferObj->RefCount += step; - array->ArrayObj->SecondaryColor.BufferObj->RefCount += step; - array->ArrayObj->FogCoord.BufferObj->RefCount += step; - array->ArrayObj->Index.BufferObj->RefCount += step; - array->ArrayObj->EdgeFlag.BufferObj->RefCount += step; + + arrayObj->Vertex.BufferObj->RefCount += step; + arrayObj->Weight.BufferObj->RefCount += step; + arrayObj->Normal.BufferObj->RefCount += step; + arrayObj->Color.BufferObj->RefCount += step; + arrayObj->SecondaryColor.BufferObj->RefCount += step; + arrayObj->FogCoord.BufferObj->RefCount += step; + arrayObj->Index.BufferObj->RefCount += step; + arrayObj->EdgeFlag.BufferObj->RefCount += step; for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) - array->ArrayObj->TexCoord[i].BufferObj->RefCount += step; + arrayObj->TexCoord[i].BufferObj->RefCount += step; for (i = 0; i < VERT_ATTRIB_MAX; i++) - array->ArrayObj->VertexAttrib[i].BufferObj->RefCount += step; + arrayObj->VertexAttrib[i].BufferObj->RefCount += step; } @@ -1434,7 +1436,7 @@ _mesa_PushClientAttrib(GLbitfield mask) newnode->next = head; head = newnode; /* bump reference counts on buffer objects */ - adjust_buffer_object_ref_counts(&ctx->Array, 1); + adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1); } ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head; @@ -1484,7 +1486,7 @@ _mesa_PopClientAttrib(void) struct gl_array_attrib * data = (struct gl_array_attrib *) node->data; - adjust_buffer_object_ref_counts(&ctx->Array, -1); + adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, -1); ctx->Array.ActiveTexture = data->ActiveTexture; if (data->LockCount != 0) -- cgit v1.2.3 From 2a3d118a8e4c048e5d850a29301c02f886ba09d4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:27:42 -0600 Subject: mesa: use Elements() for loop limit --- src/mesa/main/api_arrayelt.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 703eeebfc3..f5b7d1e138 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -1153,7 +1153,7 @@ static void _ae_update_state( GLcontext *ctx ) } /* generic vertex attribute arrays */ - for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */ + for (i = 1; i < Elements(arrayObj->VertexAttrib); i++) { /* skip zero! */ struct gl_client_array *attribArray = &arrayObj->VertexAttrib[i]; if (attribArray->Enabled) { at->array = attribArray; -- cgit v1.2.3 From 8091aa86337b5541e70f0a83bc9b13c55faec559 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:28:24 -0600 Subject: mesa: use Elements() for loop limit --- src/mesa/main/attrib.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 51b653fb74..476a24434c 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1342,9 +1342,9 @@ adjust_buffer_object_ref_counts(struct gl_array_object *arrayObj, GLint step) arrayObj->FogCoord.BufferObj->RefCount += step; arrayObj->Index.BufferObj->RefCount += step; arrayObj->EdgeFlag.BufferObj->RefCount += step; - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + for (i = 0; i < Elements(arrayObj->TexCoord); i++) arrayObj->TexCoord[i].BufferObj->RefCount += step; - for (i = 0; i < VERT_ATTRIB_MAX; i++) + for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) arrayObj->VertexAttrib[i].BufferObj->RefCount += step; } -- cgit v1.2.3 From ce7a049191c14be1d3dd456cdc72463b01ccf34c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:32:37 -0600 Subject: mesa: use Elements() for loop limit --- src/mesa/main/context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 5e0f2d7b1b..ff9dd488c7 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -455,7 +455,7 @@ _mesa_init_current(GLcontext *ctx) GLuint i; /* Init all to (0,0,0,1) */ - for (i = 0; i < VERT_ATTRIB_MAX; i++) { + for (i = 0; i < Elements(ctx->Current.Attrib); i++) { ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); } -- cgit v1.2.3 From 842b4cd3cdb313751647e229a9aa3f0001e03d15 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:32:45 -0600 Subject: mesa: use Elements() for loop limit --- src/mesa/state_tracker/st_cb_rasterpos.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c index 7dd2352739..7a9c50b3fc 100644 --- a/src/mesa/state_tracker/st_cb_rasterpos.c +++ b/src/mesa/state_tracker/st_cb_rasterpos.c @@ -194,7 +194,7 @@ new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw) rs->stage.destroy = rastpos_destroy; rs->ctx = ctx; - for (i = 0; i < VERT_ATTRIB_MAX; i++) { + for (i = 0; i < Elements(rs->array); i++) { rs->array[i].Size = 4; rs->array[i].Type = GL_FLOAT; rs->array[i].Stride = 0; -- cgit v1.2.3 From 8e3f6c0f96eb22198ec436990acc85d44aca7d8e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:42:26 -0600 Subject: mesa: use Elements() for loop limit --- src/mesa/vbo/vbo_exec_array.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 1e1c0781c2..cbb9b23968 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -117,11 +117,10 @@ static void bind_array_obj( GLcontext *ctx ) } exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag; - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + for (i = 0; i < Elements(arrayObj->TexCoord); i++) exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i]; - for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) { - assert(i < Elements(arrayObj->VertexAttrib)); + for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) { assert(i < Elements(exec->array.generic_array)); exec->array.generic_array[i] = &arrayObj->VertexAttrib[i]; } -- cgit v1.2.3 From 2ead49f98bcc18ab0ebc7942de78e280ec56d77a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 14:57:51 -0600 Subject: mesa: reduce gl_array_object::VertexAttrib[] array from 32 to 16 elements This array was mistakenly dimensioned with VERT_ATTRIB_MAX (32) but it should really be MAX_VERTEX_GENERIC_ATTRIBS (16). The generic vertex attributes are in addition to the conventional arrays (except in NV vertex program mode- they alias/overlay in that case) so the total of all conventional attributes plus generic attributes should total 32 (not 48). --- src/mesa/main/mtypes.h | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 55bfa2bf41..e3471123c6 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1574,8 +1574,13 @@ struct gl_array_object struct gl_client_array PointSize; /*@}*/ - /** Generic arrays for vertex programs/shaders */ - struct gl_client_array VertexAttrib[VERT_ATTRIB_MAX]; + /** + * Generic arrays for vertex programs/shaders. + * For NV vertex programs, these attributes alias and take priority + * over the conventional attribs above. For ARB vertex programs and + * GLSL vertex shaders, these attributes are separate. + */ + struct gl_client_array VertexAttrib[MAX_VERTEX_GENERIC_ATTRIBS]; /** Mask of _NEW_ARRAY_* values indicating which arrays are enabled */ GLbitfield _Enabled; -- cgit v1.2.3 From 68d412f31cbf028b1faa1c7fd95b849a95bb762c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 15:35:49 -0600 Subject: mesa: add missing update_min() call in update_arrays() --- src/mesa/main/state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index d5bdb63a97..7b41b8f4da 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -196,7 +196,7 @@ update_arrays( GLcontext *ctx ) if (ctx->VertexProgram._Current) { for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) { if (arrayObj->VertexAttrib[i].Enabled) { - min = MIN2(min, arrayObj->VertexAttrib[i]._MaxElement); + min = update_min(min, &arrayObj->VertexAttrib[i]); } } } -- cgit v1.2.3 From 434f9200422a9e937277ca592ef14a63781dec16 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Fri, 22 May 2009 23:44:44 +0200 Subject: radeon: reading back to scratch reg through status map doesn't work For some unknown reasons the scratch reg value doesn't endup in the status map at the scratch reg offset, this is a temporary work around until we figure out why it doesn't work. --- src/mesa/drivers/dri/radeon/radeon_bo_legacy.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c index 03a6299ed8..6a8da402b1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c @@ -48,6 +48,7 @@ #include "radeon_drm.h" #include "radeon_common.h" #include "radeon_bocs_wrapper.h" +#include "radeon_macros.h" /* no seriously texmem.c is this screwed up */ struct bo_legacy_texture_object { @@ -164,6 +165,7 @@ static int legacy_free_handle(struct bo_manager_legacy *bom, uint32_t handle) static void legacy_get_current_age(struct bo_manager_legacy *boml) { drm_radeon_getparam_t gp; + unsigned char *RADEONMMIO = NULL; int r; if (IS_R300_CLASS(boml->screen)) { @@ -175,8 +177,11 @@ static void legacy_get_current_age(struct bo_manager_legacy *boml) fprintf(stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__, r); exit(1); } - } else - boml->current_age = boml->screen->scratch[3]; + } else { + RADEONMMIO = boml->screen->mmio.map; + boml->current_age = boml->screen->scratch[3]; + boml->current_age = INREG(RADEON_GUI_SCRATCH_REG3); + } } static int legacy_is_pending(struct radeon_bo *bo) -- cgit v1.2.3 From 2d30dafaddc2e50697bd1b55235fd45fd08d09fd Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 22 May 2009 15:49:38 -0600 Subject: mesa: fix warning message in vbo_exec_DrawRangeElements() --- src/mesa/vbo/vbo_exec_array.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index cbb9b23968..2815ba3cc9 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -365,7 +365,8 @@ vbo_exec_DrawRangeElements(GLenum mode, /* the max element is out of bounds of one or more enabled arrays */ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " "type 0x%x) index=%u is out of bounds (max=%u)", - start, end, count, type, end); + start, end, count, type, end, + ctx->Array.ArrayObj->_MaxElement); if (0) _mesa_print_arrays(ctx); return; -- cgit v1.2.3 From 7dd184dc4da37233471875df6f40cce0560cb7bc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nicolai=20H=C3=A4hnle?= Date: Sun, 24 May 2009 14:55:51 +0200 Subject: radeon: Remove drawable & readable from radeon_dri_mirror MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The duplication of state data caused a crash due to double-free on destruction of context, because a variable wasn't correctly null'ed out. Signed-off-by: Nicolai Hähnle --- src/mesa/drivers/dri/r200/r200_ioctl.c | 30 ++-- src/mesa/drivers/dri/r200/r200_pixel.c | 30 ++-- src/mesa/drivers/dri/r200/r200_state.c | 152 ++++++++++----------- src/mesa/drivers/dri/r200/r200_swtcl.c | 36 ++--- src/mesa/drivers/dri/r300/r300_ioctl.c | 16 +-- src/mesa/drivers/dri/r300/r300_state.c | 18 +-- src/mesa/drivers/dri/radeon/radeon_common.c | 63 +++++---- .../drivers/dri/radeon/radeon_common_context.c | 66 ++++----- .../drivers/dri/radeon/radeon_common_context.h | 27 ++-- src/mesa/drivers/dri/radeon/radeon_ioctl.c | 54 ++++---- src/mesa/drivers/dri/radeon/radeon_lock.c | 8 +- src/mesa/drivers/dri/radeon/radeon_screen.c | 1 + src/mesa/drivers/dri/radeon/radeon_state.c | 128 ++++++++--------- 13 files changed, 310 insertions(+), 319 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 0262aea880..0b3398a730 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -31,7 +31,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * Authors: * Keith Whitwell */ - + #include #include @@ -66,7 +66,7 @@ static void r200UserClear(GLcontext *ctx, GLuint mask) static void r200KernelClear(GLcontext *ctx, GLuint flags) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLint cx, cy, cw, ch, ret; GLuint i; @@ -94,7 +94,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) if ( rmesa->radeon.sarea->last_clear - clear <= 25 ) { break; } - + if (rmesa->radeon.do_usleeps) { UNLOCK_HARDWARE( &rmesa->radeon ); DO_USLEEP( 1 ); @@ -190,7 +190,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) static void r200Clear( GLcontext *ctx, GLbitfield mask ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; @@ -202,7 +202,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) { LOCK_HARDWARE( &rmesa->radeon ); UNLOCK_HARDWARE( &rmesa->radeon ); - if ( dPriv->numClipRects == 0 ) + if ( dPriv->numClipRects == 0 ) return; } @@ -236,7 +236,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) _swrast_Clear( ctx, mask ); } - if ( !flags ) + if ( !flags ) return; if (rmesa->using_hyperz) { @@ -267,7 +267,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) * device fd. */ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, - GLfloat readfreq, GLfloat writefreq, + GLfloat readfreq, GLfloat writefreq, GLfloat priority) { GET_CURRENT_CONTEXT(ctx); @@ -277,7 +277,7 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, int ret; if (R200_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq, + fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq, writefreq, priority); if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->radeon.radeonScreen->gartTextures.map) @@ -294,12 +294,12 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, ret = drmCommandWriteRead( rmesa->radeon.radeonScreen->driScreen->fd, DRM_RADEON_ALLOC, &alloc, sizeof(alloc)); - + if (ret) { fprintf(stderr, "%s: DRM_RADEON_ALLOC ret %d\n", __FUNCTION__, ret); return NULL; } - + { char *region_start = (char *)rmesa->radeon.radeonScreen->gartTextures.map; return (void *)(region_start + region_offset); @@ -326,7 +326,7 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer) region_offset = (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map; - if (region_offset < 0 || + if (region_offset < 0 || region_offset > rmesa->radeon.radeonScreen->gartTextures.size) { fprintf(stderr, "offset %d outside range 0..%d\n", region_offset, rmesa->radeon.radeonScreen->gartTextures.size); @@ -335,12 +335,12 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer) memfree.region = RADEON_MEM_REGION_GART; memfree.region_offset = region_offset; - + ret = drmCommandWrite( rmesa->radeon.radeonScreen->driScreen->fd, DRM_RADEON_FREE, &memfree, sizeof(memfree)); - - if (ret) + + if (ret) fprintf(stderr, "%s: DRM_RADEON_FREE ret %d\n", __FUNCTION__, ret); } @@ -374,7 +374,7 @@ GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer, if (R200_DEBUG & DEBUG_IOCTL) fprintf(stderr, "r200IsGartMemory( %p ) : %d\n", pointer, valid ); - + return valid; } diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index 354daef07f..654f2c6ae9 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -65,8 +65,8 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format, return GL_FALSE; } - if ( type == GL_UNSIGNED_INT_8_8_8_8_REV && - cpp == 4 && + if ( type == GL_UNSIGNED_INT_8_8_8_8_REV && + cpp == 4 && format == GL_BGRA ) { if (R200_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s: passed 2\n", __FUNCTION__); @@ -83,7 +83,7 @@ static GLboolean check_color_per_fragment_ops( const GLcontext *ctx ) { int result; - result = (!( ctx->Color.AlphaEnabled || + result = (!( ctx->Color.AlphaEnabled || ctx->Depth.Test || ctx->Fog.Enabled || ctx->Scissor.Enabled || @@ -96,7 +96,7 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Texture._EnabledUnits ) && ctx->Current.RasterPosValid); - + return result; } @@ -163,7 +163,7 @@ r200TryReadPixels( GLcontext *ctx, /* Only accelerate reading to GART buffers. */ - if ( !r200IsGartMemory(rmesa, pixels, + if ( !r200IsGartMemory(rmesa, pixels, pitch * height * rmesa->radeon.radeonScreen->cpp ) ) { if (R200_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s: dest not GART\n", __FUNCTION__); @@ -224,7 +224,7 @@ r200TryReadPixels( GLcontext *ctx, drm_clip_rect_t *box = dPriv->pClipRects; int i; - r200EmitWait( rmesa, RADEON_WAIT_3D ); + r200EmitWait( rmesa, RADEON_WAIT_3D ); y = dPriv->h - y - height; x += dPriv->x; @@ -241,7 +241,7 @@ r200TryReadPixels( GLcontext *ctx, GLint by = box[i].y1; GLint bw = box[i].x2 - bx; GLint bh = box[i].y2 - by; - + if (bx < x) bw -= x - bx, bx = x; if (by < y) bh -= y - by, by = y; if (bx + bw > x + width) bw = x + width - bx; @@ -277,9 +277,9 @@ r200ReadPixels( GLcontext *ctx, if (R200_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); - if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack, + if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack, pixels)) - _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack, + _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack, pixels); } @@ -293,7 +293,7 @@ static void do_draw_pix( GLcontext *ctx, GLuint planemask) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); drm_clip_rect_t *box = dPriv->pClipRects; struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0]; driRenderbuffer *drb = (driRenderbuffer *) rb; @@ -325,7 +325,7 @@ static void do_draw_pix( GLcontext *ctx, rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ ); y -= height; /* cope with pixel zoom */ - + if (!clip_pixelrect(ctx, ctx->DrawBuffer, &x, &y, &width, &height, &size)) { @@ -409,7 +409,7 @@ r200TryDrawPixels( GLcontext *ctx, if (planemask != ~0) return GL_FALSE; /* fix me -- should be possible */ - /* Can't do conversions on GART reads/draws. + /* Can't do conversions on GART reads/draws. */ if ( !r200IsGartMemory( rmesa, pixels, size ) ) { if (R200_DEBUG & DEBUG_PIXEL) @@ -484,9 +484,9 @@ r200Bitmap( GLcontext *ctx, GLint px, GLint py, void r200InitPixelFuncs( GLcontext *ctx ) { if (!getenv("R200_NO_BLITS")) { - ctx->Driver.ReadPixels = r200ReadPixels; - ctx->Driver.DrawPixels = r200DrawPixels; - if (getenv("R200_HW_BITMAP")) + ctx->Driver.ReadPixels = r200ReadPixels; + ctx->Driver.DrawPixels = r200DrawPixels; + if (getenv("R200_HW_BITMAP")) ctx->Driver.Bitmap = r200Bitmap; } } diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 6802e190a7..f8ebe0df57 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -79,7 +79,7 @@ static void r200AlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) switch ( func ) { case GL_NEVER: - pp_misc |= R200_ALPHA_TEST_FAIL; + pp_misc |= R200_ALPHA_TEST_FAIL; break; case GL_LESS: pp_misc |= R200_ALPHA_TEST_LESS; @@ -479,7 +479,7 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) } } break; - case GL_FOG_COLOR: + case GL_FOG_COLOR: R200_STATECHANGE( rmesa, ctx ); UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color ); i = radeonPackColor( 4, col[0], col[1], col[2], 0 ); @@ -507,7 +507,7 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) if (out_0 != rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0]) { R200_STATECHANGE( rmesa, vtx ); - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0; + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0; } break; @@ -696,7 +696,7 @@ static void r200LineStipple( GLcontext *ctx, GLint factor, GLushort pattern ) r200ContextPtr rmesa = R200_CONTEXT(ctx); R200_STATECHANGE( rmesa, lin ); - rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = + rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern)); } @@ -720,10 +720,10 @@ static void r200ColorMask( GLcontext *ctx, if (!(r && g && b && a)) flag |= R200_PLANE_MASK_ENABLE; - if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) { - R200_STATECHANGE( rmesa, ctx ); - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag; - } + if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) { + R200_STATECHANGE( rmesa, ctx ); + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag; + } if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) { R200_STATECHANGE( rmesa, msk ); @@ -774,7 +774,7 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask ) /* FIXME: Use window x,y offsets into stipple RAM. */ stipple.mask = rmesa->state.stipple.mask; - drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, + drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, &stipple, sizeof(stipple) ); UNLOCK_HARDWARE( &rmesa->radeon ); } @@ -785,7 +785,7 @@ static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0; /* Can't generally do unfilled via tcl, but some good special - * cases work. + * cases work. */ TCL_FALLBACK( ctx, R200_TCL_FALLBACK_UNFILLED, flag); if (rmesa->radeon.TclFallback) { @@ -827,34 +827,34 @@ static void r200UpdateSpecular( GLcontext *ctx ) if (ctx->Light.Enabled && ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) { - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) | - (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); + (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0; rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1; rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE; p |= R200_SPECULAR_ENABLE; - rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= + rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_DIFFUSE_SPECULAR_COMBINE; } else if (ctx->Light.Enabled) { - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= - ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT)); + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= + ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT)); rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0; rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE; } else if (ctx->Fog.ColorSumEnabled ) { - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) | - (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); + (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); p |= R200_SPECULAR_ENABLE; } else { - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= - ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT)); + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= + ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT)); } if (ctx->Fog.Enabled) { - rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= - ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); + rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= + ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT)); rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1; } @@ -865,7 +865,7 @@ static void r200UpdateSpecular( GLcontext *ctx ) /* Update vertex/render formats */ - if (rmesa->radeon.TclFallback) { + if (rmesa->radeon.TclFallback) { r200ChooseRenderState( ctx ); r200ChooseVertexState( ctx ); } @@ -877,7 +877,7 @@ static void r200UpdateSpecular( GLcontext *ctx ) */ -/* Update on colormaterial, material emmissive/ambient, +/* Update on colormaterial, material emmissive/ambient, * lightmodel.globalambient */ static void update_global_ambient( GLcontext *ctx ) @@ -891,23 +891,23 @@ static void update_global_ambient( GLcontext *ctx ) */ if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] & ((3 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) | - (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0) + (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0) { - COPY_3V( &fcmd[GLT_RED], + COPY_3V( &fcmd[GLT_RED], ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]); ACC_SCALE_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]); - } + } else { COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient ); } - + R200_DB_STATECHANGE(rmesa, &rmesa->hw.glt); } -/* Update on change to +/* Update on change to * - light[p].colors * - light[p].enabled */ @@ -921,10 +921,10 @@ static void update_light_colors( GLcontext *ctx, GLuint p ) r200ContextPtr rmesa = R200_CONTEXT(ctx); float *fcmd = (float *)R200_DB_STATE( lit[p] ); - COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient ); + COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient ); COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse ); COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular ); - + R200_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] ); } } @@ -944,7 +944,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) if (ctx->Light.ColorMaterialEnabled) { GLuint mask = ctx->Light.ColorMaterialBitmask; - + if (mask & MAT_BIT_FRONT_EMISSION) { light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 << R200_FRONT_EMISSIVE_SOURCE_SHIFT); @@ -960,7 +960,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) else light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_AMBIENT_SOURCE_SHIFT); - + if (mask & MAT_BIT_FRONT_DIFFUSE) { light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 << R200_FRONT_DIFFUSE_SOURCE_SHIFT); @@ -968,7 +968,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) else light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_DIFFUSE_SOURCE_SHIFT); - + if (mask & MAT_BIT_FRONT_SPECULAR) { light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 << R200_FRONT_SPECULAR_SOURCE_SHIFT); @@ -977,7 +977,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_SPECULAR_SOURCE_SHIFT); } - + if (mask & MAT_BIT_BACK_EMISSION) { light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 << R200_BACK_EMISSIVE_SOURCE_SHIFT); @@ -1027,8 +1027,8 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) R200_STATECHANGE( rmesa, tcl ); rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] = light_model_ctl1; } - - + + } void r200UpdateMaterial( GLcontext *ctx ) @@ -1038,7 +1038,7 @@ void r200UpdateMaterial( GLcontext *ctx ) GLfloat *fcmd = (GLfloat *)R200_DB_STATE( mtl[0] ); GLfloat *fcmd2 = (GLfloat *)R200_DB_STATE( mtl[1] ); GLuint mask = ~0; - + /* Might be possible and faster to update everything unconditionally? */ if (ctx->Light.ColorMaterialEnabled) mask &= ~ctx->Light.ColorMaterialBitmask; @@ -1124,7 +1124,7 @@ void r200UpdateMaterial( GLcontext *ctx ) * * which are calculated in light.c and are correct for the current * lighting space (model or eye), hence dependencies on _NEW_MODELVIEW - * and _MESA_NEW_NEED_EYE_COORDS. + * and _MESA_NEW_NEED_EYE_COORDS. */ static void update_light( GLcontext *ctx ) { @@ -1141,8 +1141,8 @@ static void update_light( GLcontext *ctx ) tmp &= ~R200_LIGHT_IN_MODELSPACE; else tmp |= R200_LIGHT_IN_MODELSPACE; - - if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]) + + if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]) { R200_STATECHANGE( rmesa, tcl ); rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] = tmp; @@ -1166,10 +1166,10 @@ static void update_light( GLcontext *ctx ) if (ctx->Light.Light[p].Enabled) { struct gl_light *l = &ctx->Light.Light[p]; GLfloat *fcmd = (GLfloat *)R200_DB_STATE( lit[p] ); - + if (l->EyePosition[3] == 0.0) { - COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm ); - COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm ); + COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm ); + COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm ); fcmd[LIT_POSITION_W] = 0; fcmd[LIT_DIRECTION_W] = 0; } else { @@ -1193,21 +1193,21 @@ static void r200Lightfv( GLcontext *ctx, GLenum light, GLint p = light - GL_LIGHT0; struct gl_light *l = &ctx->Light.Light[p]; GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd; - + switch (pname) { - case GL_AMBIENT: + case GL_AMBIENT: case GL_DIFFUSE: case GL_SPECULAR: update_light_colors( ctx, p ); break; - case GL_SPOT_DIRECTION: - /* picked up in update_light */ + case GL_SPOT_DIRECTION: + /* picked up in update_light */ break; case GL_POSITION: { - /* positions picked up in update_light, but can do flag here */ + /* positions picked up in update_light, but can do flag here */ GLuint flag = (p&1)? R200_LIGHT_1_IS_LOCAL : R200_LIGHT_0_IS_LOCAL; GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2; @@ -1323,7 +1323,7 @@ static void r200LightModelfv( GLcontext *ctx, GLenum pname, r200ContextPtr rmesa = R200_CONTEXT(ctx); switch (pname) { - case GL_LIGHT_MODEL_AMBIENT: + case GL_LIGHT_MODEL_AMBIENT: update_global_ambient( ctx ); break; @@ -1582,7 +1582,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - rmesa->radeon.state.stencil.clear = + rmesa->radeon.state.stencil.clear = ((GLuint) (ctx->Stencil.Clear & 0xff) | (0xff << R200_STENCIL_MASK_SHIFT) | ((ctx->Stencil.WriteMask[0] & 0xff) << R200_STENCIL_WRITEMASK_SHIFT)); @@ -1607,7 +1607,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) void r200UpdateWindow( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1663,7 +1663,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval, void r200UpdateViewportOffset( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1693,8 +1693,8 @@ void r200UpdateViewportOffset( GLcontext *ctx ) R200_STIPPLE_Y_OFFSET_MASK); /* add magic offsets, then invert */ - stx = 31 - ((rmesa->radeon.dri.drawable->x - 1) & R200_STIPPLE_COORD_MASK); - sty = 31 - ((rmesa->radeon.dri.drawable->y + rmesa->radeon.dri.drawable->h - 1) + stx = 31 - ((dPriv->x - 1) & R200_STIPPLE_COORD_MASK); + sty = 31 - ((dPriv->y + dPriv->h - 1) & R200_STIPPLE_COORD_MASK); m |= ((stx << R200_STIPPLE_X_OFFSET_SHIFT) | @@ -1808,7 +1808,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: - case GL_CLIP_PLANE5: + case GL_CLIP_PLANE5: p = cap-GL_CLIP_PLANE0; R200_STATECHANGE( rmesa, tcl ); if (state) { @@ -1860,7 +1860,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_TCL_FOG_MASK; } r200UpdateSpecular( ctx ); /* for PK_SPEC */ - if (rmesa->radeon.TclFallback) + if (rmesa->radeon.TclFallback) r200ChooseVertexState( ctx ); _mesa_allow_light_in_model( ctx, !state ); break; @@ -1875,13 +1875,13 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_LIGHT7: R200_STATECHANGE(rmesa, tcl); p = cap - GL_LIGHT0; - if (p&1) + if (p&1) flag = (R200_LIGHT_1_ENABLE | - R200_LIGHT_1_ENABLE_AMBIENT | + R200_LIGHT_1_ENABLE_AMBIENT | R200_LIGHT_1_ENABLE_SPECULAR); else flag = (R200_LIGHT_0_ENABLE | - R200_LIGHT_0_ENABLE_AMBIENT | + R200_LIGHT_0_ENABLE_AMBIENT | R200_LIGHT_0_ENABLE_SPECULAR); if (state) @@ -1889,7 +1889,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) else rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag; - /* + /* */ update_light_colors( ctx, p ); break; @@ -2043,7 +2043,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_TEXTURE_GEN_T: /* Picked up in r200UpdateTextureState. */ - rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; + rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; break; case GL_COLOR_SUM_EXT: @@ -2160,7 +2160,7 @@ void r200LightingSpaceChange( GLcontext *ctx ) r200ContextPtr rmesa = R200_CONTEXT(ctx); GLboolean tmp; - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & DEBUG_STATE) fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]); @@ -2176,7 +2176,7 @@ void r200LightingSpaceChange( GLcontext *ctx ) rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_RESCALE_NORMALS; } - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & DEBUG_STATE) fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]); } @@ -2219,7 +2219,7 @@ static void update_texturematrix( GLcontext *ctx ) GLuint compsel = rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]; int unit; - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & DEBUG_STATE) fprintf(stderr, "%s before COMPSEL: %x\n", __FUNCTION__, rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]); @@ -2227,7 +2227,7 @@ static void update_texturematrix( GLcontext *ctx ) rmesa->TexMatCompSel = 0; for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) { - if (!ctx->Texture.Unit[unit]._ReallyEnabled) + if (!ctx->Texture.Unit[unit]._ReallyEnabled) continue; if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) { @@ -2237,21 +2237,21 @@ static void update_texturematrix( GLcontext *ctx ) rmesa->TexMatCompSel |= R200_OUTPUT_TEX_0 << unit; if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) { - /* Need to preconcatenate any active texgen + /* Need to preconcatenate any active texgen * obj/eyeplane matrices: */ _math_matrix_mul_matrix( &rmesa->tmpmat, - ctx->TextureMatrixStack[unit].Top, + ctx->TextureMatrixStack[unit].Top, &rmesa->TexGenMatrix[unit] ); upload_matrix( rmesa, rmesa->tmpmat.m, R200_MTX_TEX0+unit ); - } + } else { - upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m, + upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m, R200_MTX_TEX0+unit ); } } else if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) { - upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m, + upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m, R200_MTX_TEX0+unit ); } } @@ -2277,7 +2277,7 @@ static GLboolean r200ValidateBuffers(GLcontext *ctx) int i; radeon_validate_reset_bos(&rmesa->radeon); - + rrb = radeon_get_colorbuffer(&rmesa->radeon); /* color buffer */ if (rrb && rrb->bo) { @@ -2295,7 +2295,7 @@ static GLboolean r200ValidateBuffers(GLcontext *ctx) for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) { radeonTexObj *t; - + if (!ctx->Texture.Unit[i]._ReallyEnabled) continue; @@ -2323,7 +2323,7 @@ GLboolean r200ValidateState( GLcontext *ctx ) _mesa_update_framebuffer(ctx); /* this updates the DrawBuffer's Width/Height if it's a FBO */ _mesa_update_draw_buffer_bounds(ctx); - + R200_STATECHANGE(rmesa, ctx); } @@ -2341,7 +2341,7 @@ GLboolean r200ValidateState( GLcontext *ctx ) /* Need an event driven matrix update? */ - if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) + if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, R200_MTX_MVP ); /* Need these for lighting (shouldn't upload otherwise) @@ -2365,7 +2365,7 @@ GLboolean r200ValidateState( GLcontext *ctx ) /* emit all active clip planes if projection matrix changes. */ if (new_state & (_NEW_PROJECTION)) { - if (ctx->Transform.ClipPlanesEnabled) + if (ctx->Transform.ClipPlanesEnabled) r200UpdateClipPlanes( ctx ); } @@ -2437,7 +2437,7 @@ static void r200WrapRunPipeline( GLcontext *ctx ) } /* Run the pipeline. - */ + */ _tnl_run_pipeline( ctx ); if (has_material) { diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 712da98077..83e70b586d 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -56,7 +56,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /*********************************************************************** - * Initialization + * Initialization ***********************************************************************/ #define EMIT_ATTR( ATTR, STYLE, F0 ) \ @@ -118,7 +118,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) } rmesa->swtcl.coloroffset = offset; -#if MESA_LITTLE_ENDIAN +#if MESA_LITTLE_ENDIAN EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) ); #else EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) ); @@ -129,7 +129,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) || RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { -#if MESA_LITTLE_ENDIAN +#if MESA_LITTLE_ENDIAN if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, (R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT) ); @@ -192,7 +192,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) rmesa->radeon.swtcl.vertex_size = _tnl_install_attrs( ctx, - rmesa->radeon.swtcl.vertex_attrs, + rmesa->radeon.swtcl.vertex_attrs, rmesa->radeon.swtcl.vertex_attr_count, NULL, 0 ); rmesa->radeon.swtcl.vertex_size /= 4; @@ -278,7 +278,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset) rmesa->radeon.dma.current, current_offset); - + r200EmitVbufPrim( rmesa, rmesa->radeon.swtcl.hw_primitive, rmesa->radeon.swtcl.numverts); @@ -338,7 +338,7 @@ static void r200ResetLineStipple( GLcontext *ctx ); r200ContextPtr rmesa = R200_CONTEXT(ctx); \ const char *r200verts = (char *)rmesa->radeon.swtcl.verts; #define VERT(x) (radeonVertex *)(r200verts + ((x) * vertsize * sizeof(int))) -#define VERTEX radeonVertex +#define VERTEX radeonVertex #define DO_DEBUG_VERTS (1 && (R200_DEBUG & DEBUG_VERTS)) #undef TAG @@ -539,7 +539,7 @@ void r200ChooseRenderState( GLcontext *ctx ) GLuint index = 0; GLuint flags = ctx->_TriangleCaps; - if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback) + if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback) return; if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R200_TWOSIDE_BIT; @@ -597,7 +597,7 @@ static void r200RenderPrimitive( GLcontext *ctx, GLenum prim ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); rmesa->radeon.swtcl.render_primitive = prim; - if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) + if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) r200RasterPrimitive( ctx, reduced_hw_prim(ctx, prim) ); } @@ -695,7 +695,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ) /** * Cope with depth operations by drawing individual pixels as points. - * + * * \todo * The way the vertex state is set in this routine is hokey. It seems to * work, but it's very hackish. This whole routine is pretty hackish. If @@ -710,14 +710,14 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, const GLubyte *bitmap ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - const GLfloat *rc = ctx->Current.RasterColor; + const GLfloat *rc = ctx->Current.RasterColor; GLint row, col; radeonVertex vert; GLuint orig_vte; GLuint h; - /* Turn off tcl. + /* Turn off tcl. */ TCL_FALLBACK( ctx, R200_TCL_FALLBACK_BITMAP, 1 ); @@ -768,7 +768,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, R200_VPORT_Z_SCALE_ENA | R200_VPORT_X_OFFSET_ENA | R200_VPORT_Y_OFFSET_ENA | - R200_VPORT_Z_OFFSET_ENA); + R200_VPORT_Z_OFFSET_ENA); /* Turn off other stuff: Stipple?, texture?, blending?, etc. */ @@ -813,14 +813,14 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, */ LOCK_HARDWARE( &rmesa->radeon ); UNLOCK_HARDWARE( &rmesa->radeon ); - h = rmesa->radeon.dri.drawable->h + rmesa->radeon.dri.drawable->y; - px += rmesa->radeon.dri.drawable->x; + h = radeon_get_drawable(&rmesa->radeon)->h + radeon_get_drawable(&rmesa->radeon)->y; + px += radeon_get_drawable(&rmesa->radeon)->x; /* Clipping handled by existing mechansims in r200_ioctl.c? */ for (row=0; rowLsbFirst) { @@ -899,9 +899,9 @@ void r200InitSwtcl( GLcontext *ctx ) tnl->Driver.Render.Interp = _tnl_interp; /* FIXME: what are these numbers? */ - _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, + _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, 36 * sizeof(GLfloat) ); - + rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf; rmesa->radeon.swtcl.RenderIndex = ~0; rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES; diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 6766eb3eae..104079b4db 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -79,7 +79,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, { BATCH_LOCALS(&r300->radeon); GLcontext *ctx = r300->radeon.glCtx; - __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); GLuint cbpitch = 0; r300ContextPtr rmesa = r300; @@ -200,7 +200,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]); OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]); } - + r300EmitCacheFlush(rmesa); cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); @@ -213,7 +213,7 @@ static void r300EmitClearState(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); BATCH_LOCALS(&r300->radeon); - __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); int i; int has_tcl; int is_r500 = 0; @@ -447,7 +447,7 @@ static void r300EmitClearState(GLcontext * ctx) R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | R500_ALU_RGBA_A_SWIZ_0; - + r500fp.cmd[7] = 0; emit_r500fp(ctx, &r500fp); } @@ -541,9 +541,9 @@ static void r300EmitClearState(GLcontext * ctx) } static void r300KernelClear(GLcontext *ctx, GLuint flags) -{ +{ r300ContextPtr r300 = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); struct radeon_framebuffer *rfb = dPriv->driverPrivate; struct radeon_renderbuffer *rrb; struct radeon_renderbuffer *rrbd; @@ -565,7 +565,7 @@ static void r300KernelClear(GLcontext *ctx, GLuint flags) r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL); bits = 0; } - + if (flags & BUFFER_BIT_FRONT_LEFT) { rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT); r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); @@ -590,7 +590,7 @@ static void r300KernelClear(GLcontext *ctx, GLuint flags) static void r300Clear(GLcontext * ctx, GLbitfield mask) { r300ContextPtr r300 = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); GLbitfield swrast_mask = 0, tri_mask = 0; int i; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index efbe5cacab..582e8c27e3 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -967,7 +967,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, static void r300UpdateWindow(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1020,7 +1020,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) void r300UpdateViewportOffset(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = ((radeonContextPtr) rmesa)->dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1052,12 +1052,14 @@ r300FetchStateParameter(GLcontext * ctx, switch (state[0]) { case STATE_INTERNAL: switch (state[1]) { - case STATE_R300_WINDOW_DIMENSION: - value[0] = r300->radeon.dri.drawable->w * 0.5f; /* width*0.5 */ - value[1] = r300->radeon.dri.drawable->h * 0.5f; /* height*0.5 */ - value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ - value[3] = 1.0F; /* not used */ - break; + case STATE_R300_WINDOW_DIMENSION: { + __DRIdrawablePrivate * drawable = radeon_get_drawable(&r300->radeon); + value[0] = drawable->w * 0.5f; /* width*0.5 */ + value[1] = drawable->h * 0.5f; /* height*0.5 */ + value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ + value[3] = 1.0F; /* not used */ + break; + } case STATE_R300_TEXRECT_FACTOR:{ struct gl_texture_object *t = diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 76e884d705..e2e0ba07a3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -153,7 +153,7 @@ void radeon_get_cliprects(radeonContextPtr radeon, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = radeon->dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon); struct radeon_framebuffer *rfb = dPriv->driverPrivate; if (radeon->constant_cliprect) { @@ -185,15 +185,15 @@ void radeon_get_cliprects(radeonContextPtr radeon, */ void radeonSetCliprects(radeonContextPtr radeon) { - __DRIdrawablePrivate *const drawable = radeon->dri.drawable; - __DRIdrawablePrivate *const readable = radeon->dri.readable; + __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon); + __DRIdrawablePrivate *const readable = radeon_get_readable(radeon); struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate; struct radeon_framebuffer *const read_rfb = readable->driverPrivate; int x_off, y_off; radeon_get_cliprects(radeon, &radeon->pClipRects, &radeon->numClipRects, &x_off, &y_off); - + if ((draw_rfb->base.Width != drawable->w) || (draw_rfb->base.Height != drawable->h)) { _mesa_resize_framebuffer(radeon->glCtx, &draw_rfb->base, @@ -221,9 +221,9 @@ void radeonUpdateScissor( GLcontext *ctx ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - if ( rmesa->dri.drawable ) { - __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; - + if ( radeon_get_drawable(rmesa) ) { + __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa); + int x = ctx->Scissor.X; int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height; int w = ctx->Scissor.X + ctx->Scissor.Width - 1; @@ -425,11 +425,11 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, radeonContextPtr rmesa; struct radeon_framebuffer *rfb; GLint nbox, i, ret; - + assert(dPriv); assert(dPriv->driContextPriv); assert(dPriv->driContextPriv->driverPrivate); - + rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate; LOCK_HARDWARE(rmesa); @@ -506,7 +506,7 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar UNLOCK_HARDWARE(rmesa); driWaitForVBlank(dPriv, missed_target); - + return 0; } @@ -540,7 +540,7 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) radeon->sarea->nbox = 1; ret = drmCommandNone( radeon->dri.fd, DRM_RADEON_FLIP ); - + UNLOCK_HARDWARE(radeon); if ( ret ) { @@ -638,7 +638,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) struct radeon_renderbuffer *rrbDepth = NULL, *rrbStencil = NULL, *rrbColor = NULL; uint32_t offset = 0; - + if (!fb) { /* this can happen during the initial context initialization */ @@ -650,7 +650,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE); return; } - + /* Do this here, note core Mesa, since this function is called from * many places within the driver. */ @@ -737,7 +737,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); else ctx->NewState |= _NEW_POLYGON; - + /* * Update depth test state */ @@ -751,7 +751,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) } else { ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); } - + _mesa_reference_renderbuffer(&radeon->state.depth.rb, &rrbDepth->base); _mesa_reference_renderbuffer(&radeon->state.color.rb, &rrbColor->base); radeon->state.color.draw_offset = offset; @@ -762,7 +762,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y, ctx->Viewport.Width, ctx->Viewport.Height); } else { - + } #endif ctx->NewState |= _NEW_VIEWPORT; @@ -814,7 +814,7 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) radeon->dri.context->driDrawablePriv); } } - + radeon_draw_buffer(ctx, ctx->DrawBuffer); } @@ -836,7 +836,7 @@ void radeonReadBuffer( GLcontext *ctx, GLenum mode ) */ void radeonUpdatePageFlipping(radeonContextPtr radeon) { - struct radeon_framebuffer *rfb = radeon->dri.drawable->driverPrivate; + struct radeon_framebuffer *rfb = radeon_get_drawable(radeon)->driverPrivate; rfb->pf_active = radeon->sarea->pfState; rfb->pf_current_page = radeon->sarea->pfCurrentPage; @@ -869,7 +869,6 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he old_viewport = ctx->Driver.Viewport; ctx->Driver.Viewport = NULL; - radeon->dri.drawable = driContext->driDrawablePriv; radeon_window_moved(radeon); radeon_draw_buffer(ctx, radeon->glCtx->DrawBuffer); ctx->Driver.Viewport = old_viewport; @@ -962,7 +961,7 @@ static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean dirty) } } } - + COMMIT_BATCH(); } @@ -1032,7 +1031,7 @@ void radeonEmitState(radeonContextPtr radeon) if (!radeon->cmdbuf.cs->cdw) { if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "Begin reemit state\n"); - + radeonEmitAtoms(radeon, GL_FALSE); } @@ -1064,7 +1063,7 @@ void radeonFlush(GLcontext *ctx) radeon->dma.flush( ctx ); radeonEmitState(radeon); - + if (radeon->cmdbuf.cs->cdw) rcommonFlushCmdBuf(radeon, __FUNCTION__); @@ -1073,8 +1072,8 @@ void radeonFlush(GLcontext *ctx) if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) && (screen->dri2.loader->flushFrontBuffer != NULL)) { - (*screen->dri2.loader->flushFrontBuffer)(radeon->dri.drawable, - radeon->dri.drawable->loaderPrivate); + __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon); + (*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate); /* Only clear the dirty bit if front-buffer rendering is no longer * enabled. This is done so that the dirty bit can only be set in @@ -1161,7 +1160,7 @@ int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller) int ret; radeonReleaseDmaRegion(rmesa); - + LOCK_HARDWARE(rmesa); ret = rcommonFlushCmdBufLocked(rmesa, caller); UNLOCK_HARDWARE(rmesa); @@ -1223,7 +1222,7 @@ void rcommonInitCmdBuf(radeonContextPtr rmesa) rmesa->cmdbuf.cs = radeon_cs_create(rmesa->cmdbuf.csm, size); assert(rmesa->cmdbuf.cs != NULL); rmesa->cmdbuf.size = size; - + if (!rmesa->radeonScreen->kernel_mm) { radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_VRAM, rmesa->radeonScreen->texSize[0]); radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_GTT, rmesa->radeonScreen->gartTextures.size); @@ -1334,7 +1333,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) unsigned int saved_active_texture; assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH | - BUFFER_BIT_STENCIL)) == 0); + BUFFER_BIT_STENCIL)) == 0); _mesa_PushAttrib(GL_COLOR_BUFFER_BIT | GL_CURRENT_BIT | @@ -1346,7 +1345,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) GL_CURRENT_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); saved_active_texture = ctx->Texture.CurrentUnit; - + /* Disable existing GL state we don't want to apply to a clear. */ _mesa_Disable(GL_ALPHA_TEST); _mesa_Disable(GL_BLEND); @@ -1375,10 +1374,10 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) saved_shader_program = ctx->Shader.CurrentProgram->Name; _mesa_UseProgramObjectARB(0); } - + if (ctx->Texture._EnabledUnits != 0) { int i; - + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { _mesa_ActiveTextureARB(GL_TEXTURE0 + i); _mesa_Disable(GL_TEXTURE_1D); @@ -1394,14 +1393,14 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) } } } - + #if FEATURE_ARB_vertex_buffer_object _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); #endif radeon_meta_set_passthrough_transform(rmesa); - + for (i = 0; i < 4; i++) { color[i][0] = ctx->Color.ClearColor[0]; color[i][1] = ctx->Color.ClearColor[1]; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 622bb98f3e..e9967986a3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -147,8 +147,6 @@ GLboolean radeonInitContext(radeonContextPtr radeon, /* DRI fields */ radeon->dri.context = driContextPriv; radeon->dri.screen = sPriv; - radeon->dri.drawable = NULL; - radeon->dri.readable = NULL; radeon->dri.hwContext = driContextPriv->hHWContext; radeon->dri.hwLock = &sPriv->pSAREA->lock; radeon->dri.fd = sPriv->fd; @@ -171,7 +169,7 @@ GLboolean radeonInitContext(radeonContextPtr radeon, "IRQ's not enabled, falling back to %s: %d %d\n", radeon->do_usleeps ? "usleeps" : "busy waits", fthrottle_mode, radeon->radeonScreen->irq); - + radeon->texture_depth = driQueryOptioni (&radeon->optionCache, "texture_depth"); if (radeon->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) @@ -217,7 +215,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) radeon_firevertices(radeon); _mesa_make_current(NULL, NULL, NULL); } - + assert(radeon); if (radeon) { @@ -233,14 +231,11 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) _tnl_DestroyContext( radeon->glCtx ); _vbo_DestroyContext( radeon->glCtx ); _swrast_DestroyContext( radeon->glCtx ); - - radeonDestroyBuffer(radeon->dri.drawable); - radeonDestroyBuffer(radeon->dri.readable); /* free atom list */ /* free the Mesa context */ _mesa_destroy_context(radeon->glCtx); - + /* _mesa_destroy_context() might result in calls to functions that * depend on the DriverCtx, so don't set it to NULL before. * @@ -248,7 +243,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) */ /* free the option cache */ driDestroyOptionCache(&radeon->optionCache); - + rcommonDestroyCmdBuf(radeon); radeon_destroy_atom_list(radeon); @@ -346,12 +341,12 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, int size = 4096*4096*4; /* if radeon->fake */ struct radeon_renderbuffer *rb; - + if (radeon->radeonScreen->kernel_mm) { radeon_make_kernel_renderbuffer_current(radeon, draw); return; } - + if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { if (!rb->bo) { @@ -440,7 +435,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (RADEON_DEBUG & DEBUG_DRI) fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); - + draw = drawable->driverPrivate; screen = context->driScreenPriv; radeon = (radeonContextPtr) context->driverPrivate; @@ -493,7 +488,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) attachments[i++] = __DRI_BUFFER_DEPTH; if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) attachments[i++] = __DRI_BUFFER_STENCIL; - + buffers = (*screen->dri2.loader->getBuffers)(drawable, &drawable->w, &drawable->h, @@ -591,7 +586,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) fprintf(stderr, "failed to attach %s %d\n", regname, buffers[i].name); - + } } @@ -648,7 +643,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, drfb = driDrawPriv->driverPrivate; readfb = driReadPriv->driverPrivate; - if (driContextPriv->driScreenPriv->dri2.enabled) { + if (driContextPriv->driScreenPriv->dri2.enabled) { radeon_update_renderbuffers(driContextPriv, driDrawPriv); if (driDrawPriv != driReadPriv) radeon_update_renderbuffers(driContextPriv, driReadPriv); @@ -664,9 +659,6 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, if (RADEON_DEBUG & DEBUG_DRI) fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, drfb, readfb); - if (radeon->dri.readable != driReadPriv) - radeon->dri.readable = driReadPriv; - driUpdateFramebufferSize(radeon->glCtx, driDrawPriv); if (driReadPriv != driDrawPriv) driUpdateFramebufferSize(radeon->glCtx, driReadPriv); @@ -676,29 +668,25 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, _mesa_update_state(radeon->glCtx); if (radeon->glCtx->DrawBuffer == &drfb->base) { - - if (radeon->dri.drawable != driDrawPriv) { - if (driDrawPriv->swap_interval == (unsigned)-1) { - int i; - driDrawPriv->vblFlags = - (radeon->radeonScreen->irq != 0) - ? driGetDefaultVBlankFlags(&radeon-> - optionCache) - : VBLANK_FLAG_NO_IRQ; - - driDrawableInitVBlank(driDrawPriv); - drfb->vbl_waited = driDrawPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (drfb->color_rb[i]) - drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; - } - + if (driDrawPriv->swap_interval == (unsigned)-1) { + int i; + driDrawPriv->vblFlags = + (radeon->radeonScreen->irq != 0) + ? driGetDefaultVBlankFlags(&radeon-> + optionCache) + : VBLANK_FLAG_NO_IRQ; + + driDrawableInitVBlank(driDrawPriv); + drfb->vbl_waited = driDrawPriv->vblSeq; + + for (i = 0; i < 2; i++) { + if (drfb->color_rb[i]) + drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; } - radeon->dri.drawable = driDrawPriv; - - radeon_window_moved(radeon); + } + + radeon_window_moved(radeon); radeon_draw_buffer(radeon->glCtx, &drfb->base); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index af05f4ae32..e995062657 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -117,7 +117,7 @@ struct radeon_framebuffer }; - + struct radeon_colorbuffer_state { GLuint clear; int roundEnable; @@ -346,16 +346,6 @@ struct radeon_dri_mirror { __DRIcontextPrivate *context; /* DRI context */ __DRIscreenPrivate *screen; /* DRI screen */ - /** - * DRI drawable bound to this context for drawing. - */ - __DRIdrawablePrivate *drawable; - - /** - * DRI drawable bound to this context for reading. - */ - __DRIdrawablePrivate *readable; - drm_context_t hwContext; drm_hw_lock_t *hwLock; int fd; @@ -416,7 +406,7 @@ struct radeon_cmdbuf { struct radeon_context { GLcontext *glCtx; radeonScreenPtr radeonScreen; /* Screen private DRI data */ - + /* Texture object bookkeeping */ int texture_depth; @@ -458,7 +448,7 @@ struct radeon_context { driOptionCache optionCache; struct radeon_cmdbuf cmdbuf; - + drm_clip_rect_t fboRect; GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */ GLboolean front_cliprects; @@ -507,6 +497,17 @@ struct radeon_context { #define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx)) +static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon) +{ + return radeon->dri.context->driDrawablePriv; +} + +static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon) +{ + return radeon->dri.context->driReadablePriv; +} + + /** * This function takes a float and packs it into a uint32_t */ diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index b5fde6d3de..caa0c4a896 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -35,7 +35,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include -#include +#include #include "main/attrib.h" #include "main/enable.h" @@ -114,7 +114,7 @@ void radeonSetUpAtomList( r100ContextPtr rmesa ) } /* Fire a section of the retained (indexed_verts) buffer as a regular - * primtive. + * primtive. */ extern void radeonEmitVbufPrim( r100ContextPtr rmesa, GLuint vertex_format, @@ -124,7 +124,7 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa, BATCH_LOCALS(&rmesa->radeon); assert(!(primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND)); - + radeonEmitState(&rmesa->radeon); #if RADEON_OLD_PACKETS @@ -135,7 +135,7 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa, } else { OUT_BATCH(rmesa->ioctl.vertex_offset); } - + OUT_BATCH(vertex_nr); OUT_BATCH(vertex_format); OUT_BATCH(primitive | RADEON_CP_VC_CNTL_PRIM_WALK_LIST | @@ -149,10 +149,10 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa, RADEON_GEM_DOMAIN_GTT, 0, 0); } - + END_BATCH(); - -#else + +#else BEGIN_BATCH(4); OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_3D_DRAW_VBUF, 1); OUT_BATCH(vertex_format); @@ -173,7 +173,7 @@ void radeonFlushElts( GLcontext *ctx ) int nr; uint32_t *cmd = (uint32_t *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_start); int dwords = (rmesa->radeon.cmdbuf.cs->section_ndw - rmesa->radeon.cmdbuf.cs->section_cdw); - + if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); @@ -230,9 +230,9 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive); assert((primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND)); - + radeonEmitState(&rmesa->radeon); - + rmesa->tcl.elt_cmd_start = rmesa->radeon.cmdbuf.cs->cdw; /* round up min_nr to align the state */ @@ -248,7 +248,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, } OUT_BATCH(0xffff); OUT_BATCH(vertex_format); - OUT_BATCH(primitive | + OUT_BATCH(primitive | RADEON_CP_VC_CNTL_PRIM_WALK_IND | RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA | RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE); @@ -257,7 +257,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, BEGIN_BATCH_NO_AUTOSTATE(ELTS_BUFSZ(align_min_nr)/4); OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_DRAW_INDX, 0); OUT_BATCH(vertex_format); - OUT_BATCH(primitive | + OUT_BATCH(primitive | RADEON_CP_VC_CNTL_PRIM_WALK_IND | RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA | RADEON_CP_VC_CNTL_MAOS_ENABLE | @@ -269,7 +269,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, rmesa->tcl.elt_used = min_nr; retval = (GLushort *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_offset); - + if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s: header prim %x \n", __FUNCTION__, primitive); @@ -305,7 +305,7 @@ void radeonEmitVertexAOS( r100ContextPtr rmesa, #endif } - + void radeonEmitAOS( r100ContextPtr rmesa, GLuint nr, @@ -314,7 +314,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, #if RADEON_OLD_PACKETS assert( nr == 1 ); rmesa->ioctl.bo = rmesa->radeon.tcl.aos[0].bo; - rmesa->ioctl.vertex_offset = + rmesa->ioctl.vertex_offset = (rmesa->radeon.tcl.aos[0].offset + offset * rmesa->radeon.tcl.aos[0].stride * 4); #else BATCH_LOCALS(&rmesa->radeon); @@ -336,7 +336,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, (rmesa->radeon.tcl.aos[i].stride << 8) | (rmesa->radeon.tcl.aos[i + 1].components << 16) | (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - + voffset = rmesa->radeon.tcl.aos[i + 0].offset + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH_RELOC(voffset, @@ -352,7 +352,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, RADEON_GEM_DOMAIN_GTT, 0, 0); } - + if (nr & 1) { OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); @@ -370,7 +370,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, (rmesa->radeon.tcl.aos[i].stride << 8) | (rmesa->radeon.tcl.aos[i + 1].components << 16) | (rmesa->radeon.tcl.aos[i + 1].stride << 24)); - + voffset = rmesa->radeon.tcl.aos[i + 0].offset + offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride; OUT_BATCH(voffset); @@ -378,7 +378,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride; OUT_BATCH(voffset); } - + if (nr & 1) { OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) | (rmesa->radeon.tcl.aos[nr - 1].stride << 8)); @@ -427,7 +427,7 @@ static void radeonUserClear(GLcontext *ctx, GLuint mask) static void radeonKernelClear(GLcontext *ctx, GLuint flags) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); drm_radeon_sarea_t *sarea = rmesa->radeon.sarea; uint32_t clear; GLint ret, i; @@ -529,7 +529,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) depth_boxes[n].f[CLEAR_Y1] = (float)b[n].y1; depth_boxes[n].f[CLEAR_X2] = (float)b[n].x2; depth_boxes[n].f[CLEAR_Y2] = (float)b[n].y2; - depth_boxes[n].f[CLEAR_DEPTH] = + depth_boxes[n].f[CLEAR_DEPTH] = (float)rmesa->radeon.state.depth.clear; } @@ -548,7 +548,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) static void radeonClear( GLcontext *ctx, GLbitfield mask ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; @@ -560,11 +560,11 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) { LOCK_HARDWARE( &rmesa->radeon ); UNLOCK_HARDWARE( &rmesa->radeon ); - if ( dPriv->numClipRects == 0 ) + if ( dPriv->numClipRects == 0 ) return; } - - radeon_firevertices(&rmesa->radeon); + + radeon_firevertices(&rmesa->radeon); if ( mask & BUFFER_BIT_FRONT_LEFT ) { flags |= RADEON_FRONT; @@ -594,12 +594,12 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) _swrast_Clear( ctx, mask ); } - if ( !flags ) + if ( !flags ) return; if (rmesa->using_hyperz) { flags |= RADEON_USE_COMP_ZBUF; -/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL) +/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL) flags |= RADEON_USE_HIERZ; */ if (((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) && ((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) { diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index fe19218d7a..5774f7ebcf 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -58,8 +58,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) { - __DRIdrawablePrivate *const drawable = rmesa->dri.drawable; - __DRIdrawablePrivate *const readable = rmesa->dri.readable; + __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa); + __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa); __DRIscreenPrivate *sPriv = rmesa->dri.screen; assert(drawable != NULL); @@ -95,8 +95,8 @@ void radeon_lock_hardware(radeonContextPtr radeon) struct radeon_framebuffer *rfb = NULL; struct radeon_renderbuffer *rrb = NULL; - if (radeon->dri.drawable) { - rfb = radeon->dri.drawable->driverPrivate; + if (radeon_get_drawable(radeon)) { + rfb = radeon_get_drawable(radeon)->driverPrivate; if (rfb) rrb = radeon_get_renderbuffer(&rfb->base, diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 5aeb968d41..3ba11e848e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1374,6 +1374,7 @@ static GLboolean radeonCreateContext(const __GLcontextModes * glVisual, #endif #if !RADEON_COMMON + (void)screen; return r100CreateContext(glVisual, driContextPriv, sharedContextPriv); #endif return GL_FALSE; diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 34c8cb42fa..06b8c29936 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -149,7 +149,7 @@ static void radeonBlendFuncSeparate( GLcontext *ctx, GLenum sfactorA, GLenum dfactorA ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] & + GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] & ~(RADEON_SRC_BLEND_MASK | RADEON_DST_BLEND_MASK); GLboolean fallback = GL_FALSE; @@ -392,7 +392,7 @@ static void radeonFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) rmesa->hw.fog.cmd[FOG_D] = d.i; } break; - case GL_FOG_COLOR: + case GL_FOG_COLOR: RADEON_STATECHANGE( rmesa, ctx ); UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color ); rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~RADEON_FOG_COLOR_MASK; @@ -495,7 +495,7 @@ static void radeonLineStipple( GLcontext *ctx, GLint factor, GLushort pattern ) r100ContextPtr rmesa = R100_CONTEXT(ctx); RADEON_STATECHANGE( rmesa, lin ); - rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = + rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern)); } @@ -558,7 +558,7 @@ static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask ) /* FIXME: Use window x,y offsets into stipple RAM. */ stipple.mask = rmesa->state.stipple.mask; - drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, + drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, &stipple, sizeof(drm_radeon_stipple_t) ); UNLOCK_HARDWARE( &rmesa->radeon ); } @@ -569,7 +569,7 @@ static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0; /* Can't generally do unfilled via tcl, but some good special - * cases work. + * cases work. */ TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_UNFILLED, flag); if (rmesa->radeon.TclFallback) { @@ -617,7 +617,7 @@ static void radeonUpdateSpecular( GLcontext *ctx ) rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE; rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE; p |= RADEON_SPECULAR_ENABLE; - rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= + rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_DIFFUSE_SPECULAR_COMBINE; } else if (ctx->Light.Enabled) { @@ -647,7 +647,7 @@ static void radeonUpdateSpecular( GLcontext *ctx ) RADEON_TCL_COMPUTE_SPECULAR) != 0; } } - + TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_FOGCOORDSPEC, flag); if (NEED_SECONDARY_COLOR(ctx)) { @@ -663,7 +663,7 @@ static void radeonUpdateSpecular( GLcontext *ctx ) /* Update vertex/render formats */ - if (rmesa->radeon.TclFallback) { + if (rmesa->radeon.TclFallback) { radeonChooseRenderState( ctx ); radeonChooseVertexState( ctx ); } @@ -675,7 +675,7 @@ static void radeonUpdateSpecular( GLcontext *ctx ) */ -/* Update on colormaterial, material emmissive/ambient, +/* Update on colormaterial, material emmissive/ambient, * lightmodel.globalambient */ static void update_global_ambient( GLcontext *ctx ) @@ -688,23 +688,23 @@ static void update_global_ambient( GLcontext *ctx ) */ if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] & ((3 << RADEON_EMISSIVE_SOURCE_SHIFT) | - (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0) + (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0) { - COPY_3V( &fcmd[GLT_RED], + COPY_3V( &fcmd[GLT_RED], ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]); ACC_SCALE_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]); - } + } else { COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient ); } - + RADEON_DB_STATECHANGE(rmesa, &rmesa->hw.glt); } -/* Update on change to +/* Update on change to * - light[p].colors * - light[p].enabled */ @@ -718,10 +718,10 @@ static void update_light_colors( GLcontext *ctx, GLuint p ) r100ContextPtr rmesa = R100_CONTEXT(ctx); float *fcmd = (float *)RADEON_DB_STATE( lit[p] ); - COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient ); + COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient ); COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse ); COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular ); - + RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] ); } } @@ -735,7 +735,7 @@ static void check_twoside_fallback( GLcontext *ctx ) if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { if (ctx->Light.ColorMaterialEnabled && - (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) != + (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) != ((ctx->Light.ColorMaterialBitmask & FRONT_MATERIAL_BITS)<<1)) fallback = GL_TRUE; else { @@ -743,7 +743,7 @@ static void check_twoside_fallback( GLcontext *ctx ) if (memcmp( ctx->Light.Material.Attrib[i], ctx->Light.Material.Attrib[i+1], sizeof(GLfloat)*4) != 0) { - fallback = GL_TRUE; + fallback = GL_TRUE; break; } } @@ -761,8 +761,8 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) light_model_ctl1 &= ~((3 << RADEON_EMISSIVE_SOURCE_SHIFT) | (3 << RADEON_AMBIENT_SOURCE_SHIFT) | (3 << RADEON_DIFFUSE_SOURCE_SHIFT) | - (3 << RADEON_SPECULAR_SOURCE_SHIFT)); - + (3 << RADEON_SPECULAR_SOURCE_SHIFT)); + if (ctx->Light.ColorMaterialEnabled) { GLuint mask = ctx->Light.ColorMaterialBitmask; @@ -783,7 +783,7 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) light_model_ctl1 |= (RADEON_LM_SOURCE_STATE_MULT << RADEON_AMBIENT_SOURCE_SHIFT); } - + if (mask & MAT_BIT_FRONT_DIFFUSE) { light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE << RADEON_DIFFUSE_SOURCE_SHIFT); @@ -792,7 +792,7 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) light_model_ctl1 |= (RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT); } - + if (mask & MAT_BIT_FRONT_SPECULAR) { light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE << RADEON_SPECULAR_SOURCE_SHIFT); @@ -810,10 +810,10 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode ) (RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT) | (RADEON_LM_SOURCE_STATE_MULT << RADEON_SPECULAR_SOURCE_SHIFT); } - + if (light_model_ctl1 != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) { RADEON_STATECHANGE( rmesa, tcl ); - rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl1; + rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl1; } } @@ -823,14 +823,14 @@ void radeonUpdateMaterial( GLcontext *ctx ) GLfloat (*mat)[4] = ctx->Light.Material.Attrib; GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( mtl ); GLuint mask = ~0; - + if (ctx->Light.ColorMaterialEnabled) mask &= ~ctx->Light.ColorMaterialBitmask; if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "%s\n", __FUNCTION__); - + if (mask & MAT_BIT_FRONT_EMISSION) { fcmd[MTL_EMMISSIVE_RED] = mat[MAT_ATTRIB_FRONT_EMISSION][0]; fcmd[MTL_EMMISSIVE_GREEN] = mat[MAT_ATTRIB_FRONT_EMISSION][1]; @@ -880,7 +880,7 @@ void radeonUpdateMaterial( GLcontext *ctx ) * * which are calculated in light.c and are correct for the current * lighting space (model or eye), hence dependencies on _NEW_MODELVIEW - * and _MESA_NEW_NEED_EYE_COORDS. + * and _MESA_NEW_NEED_EYE_COORDS. */ static void update_light( GLcontext *ctx ) { @@ -897,12 +897,12 @@ static void update_light( GLcontext *ctx ) tmp &= ~RADEON_LIGHT_IN_MODELSPACE; else tmp |= RADEON_LIGHT_IN_MODELSPACE; - + /* Leave this test disabled: (unexplained q3 lockup) (even with new packets) */ - if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) + if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) { RADEON_STATECHANGE( rmesa, tcl ); rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = tmp; @@ -926,10 +926,10 @@ static void update_light( GLcontext *ctx ) if (ctx->Light.Light[p].Enabled) { struct gl_light *l = &ctx->Light.Light[p]; GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( lit[p] ); - + if (l->EyePosition[3] == 0.0) { - COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm ); - COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm ); + COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm ); + COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm ); fcmd[LIT_POSITION_W] = 0; fcmd[LIT_DIRECTION_W] = 0; } else { @@ -953,26 +953,26 @@ static void radeonLightfv( GLcontext *ctx, GLenum light, GLint p = light - GL_LIGHT0; struct gl_light *l = &ctx->Light.Light[p]; GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd; - + switch (pname) { - case GL_AMBIENT: + case GL_AMBIENT: case GL_DIFFUSE: case GL_SPECULAR: update_light_colors( ctx, p ); break; - case GL_SPOT_DIRECTION: - /* picked up in update_light */ + case GL_SPOT_DIRECTION: + /* picked up in update_light */ break; case GL_POSITION: { - /* positions picked up in update_light, but can do flag here */ + /* positions picked up in update_light, but can do flag here */ GLuint flag; GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2; /* FIXME: Set RANGE_ATTEN only when needed */ - if (p&1) + if (p&1) flag = RADEON_LIGHT_1_IS_LOCAL; else flag = RADEON_LIGHT_0_IS_LOCAL; @@ -1064,7 +1064,7 @@ static void radeonLightfv( GLcontext *ctx, GLenum light, } } - + static void radeonLightModelfv( GLcontext *ctx, GLenum pname, @@ -1073,7 +1073,7 @@ static void radeonLightModelfv( GLcontext *ctx, GLenum pname, r100ContextPtr rmesa = R100_CONTEXT(ctx); switch (pname) { - case GL_LIGHT_MODEL_AMBIENT: + case GL_LIGHT_MODEL_AMBIENT: update_global_ambient( ctx ); break; @@ -1247,14 +1247,14 @@ static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail, /* radeon 7200 have stencil bug, DEC and INC_WRAP will actually both do DEC_WRAP, and DEC_WRAP (and INVERT) will do INVERT. No way to get correct INC_WRAP and DEC, but DEC_WRAP can be fixed by using DEC and INC_WRAP at least use INC. */ - + GLuint tempRADEON_STENCIL_FAIL_DEC_WRAP; GLuint tempRADEON_STENCIL_FAIL_INC_WRAP; GLuint tempRADEON_STENCIL_ZFAIL_DEC_WRAP; GLuint tempRADEON_STENCIL_ZFAIL_INC_WRAP; GLuint tempRADEON_STENCIL_ZPASS_DEC_WRAP; GLuint tempRADEON_STENCIL_ZPASS_INC_WRAP; - + if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_BROKEN_STENCIL) { tempRADEON_STENCIL_FAIL_DEC_WRAP = RADEON_STENCIL_FAIL_DEC; tempRADEON_STENCIL_FAIL_INC_WRAP = RADEON_STENCIL_FAIL_INC; @@ -1271,7 +1271,7 @@ static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail, tempRADEON_STENCIL_ZPASS_DEC_WRAP = RADEON_STENCIL_ZPASS_DEC_WRAP; tempRADEON_STENCIL_ZPASS_INC_WRAP = RADEON_STENCIL_ZPASS_INC_WRAP; } - + RADEON_STATECHANGE( rmesa, ctx ); rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &= ~(RADEON_STENCIL_FAIL_MASK | RADEON_STENCIL_ZFAIL_MASK | @@ -1363,7 +1363,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - rmesa->radeon.state.stencil.clear = + rmesa->radeon.state.stencil.clear = ((GLuint) (ctx->Stencil.Clear & 0xff) | (0xff << RADEON_STENCIL_MASK_SHIFT) | ((ctx->Stencil.WriteMask[0] & 0xff) << RADEON_STENCIL_WRITEMASK_SHIFT)); @@ -1388,7 +1388,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s ) void radeonUpdateWindow( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1443,7 +1443,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval, void radeonUpdateViewportOffset( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1473,8 +1473,8 @@ void radeonUpdateViewportOffset( GLcontext *ctx ) RADEON_STIPPLE_Y_OFFSET_MASK); /* add magic offsets, then invert */ - stx = 31 - ((rmesa->radeon.dri.drawable->x - 1) & RADEON_STIPPLE_COORD_MASK); - sty = 31 - ((rmesa->radeon.dri.drawable->y + rmesa->radeon.dri.drawable->h - 1) + stx = 31 - ((dPriv->x - 1) & RADEON_STIPPLE_COORD_MASK); + sty = 31 - ((dPriv->y + dPriv->h - 1) & RADEON_STIPPLE_COORD_MASK); m |= ((stx << RADEON_STIPPLE_X_OFFSET_SHIFT) | @@ -1613,7 +1613,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: - case GL_CLIP_PLANE5: + case GL_CLIP_PLANE5: p = cap-GL_CLIP_PLANE0; RADEON_STATECHANGE( rmesa, tcl ); if (state) { @@ -1678,13 +1678,13 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_LIGHT7: RADEON_STATECHANGE(rmesa, tcl); p = cap - GL_LIGHT0; - if (p&1) + if (p&1) flag = (RADEON_LIGHT_1_ENABLE | - RADEON_LIGHT_1_ENABLE_AMBIENT | + RADEON_LIGHT_1_ENABLE_AMBIENT | RADEON_LIGHT_1_ENABLE_SPECULAR); else flag = (RADEON_LIGHT_0_ENABLE | - RADEON_LIGHT_0_ENABLE_AMBIENT | + RADEON_LIGHT_0_ENABLE_AMBIENT | RADEON_LIGHT_0_ENABLE_SPECULAR); if (state) @@ -1692,7 +1692,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) else rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag; - /* + /* */ update_light_colors( ctx, p ); break; @@ -1730,7 +1730,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE; } break; - + case GL_NORMALIZE: RADEON_STATECHANGE( rmesa, tcl ); if ( state ) { @@ -1830,7 +1830,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_TEXTURE_GEN_T: /* Picked up in radeonUpdateTextureState. */ - rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; + rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; break; case GL_COLOR_SUM_EXT: @@ -1864,7 +1864,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx ) rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_RESCALE_NORMALS; } - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]); } @@ -2051,7 +2051,7 @@ static GLboolean r100ValidateBuffers(GLcontext *ctx) int i; radeon_validate_reset_bos(&rmesa->radeon); - + rrb = radeon_get_colorbuffer(&rmesa->radeon); /* color buffer */ if (rrb && rrb->bo) { @@ -2069,7 +2069,7 @@ static GLboolean r100ValidateBuffers(GLcontext *ctx) for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) { radeonTexObj *t; - + if (!ctx->Texture.Unit[i]._ReallyEnabled) continue; @@ -2112,7 +2112,7 @@ GLboolean radeonValidateState( GLcontext *ctx ) /* Need an event driven matrix update? */ - if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) + if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, MODEL_PROJ ); /* Need these for lighting (shouldn't upload otherwise) @@ -2136,7 +2136,7 @@ GLboolean radeonValidateState( GLcontext *ctx ) /* emit all active clip planes if projection matrix changes. */ if (new_state & (_NEW_PROJECTION)) { - if (ctx->Transform.ClipPlanesEnabled) + if (ctx->Transform.ClipPlanesEnabled) radeonUpdateClipPlanes( ctx ); } @@ -2165,8 +2165,8 @@ static GLboolean check_material( GLcontext *ctx ) TNLcontext *tnl = TNL_CONTEXT(ctx); GLint i; - for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT; - i < _TNL_ATTRIB_MAT_BACK_INDEXES; + for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT; + i < _TNL_ATTRIB_MAT_BACK_INDEXES; i++) if (tnl->vb.AttribPtr[i] && tnl->vb.AttribPtr[i]->stride) @@ -2174,7 +2174,7 @@ static GLboolean check_material( GLcontext *ctx ) return GL_FALSE; } - + static void radeonWrapRunPipeline( GLcontext *ctx ) { @@ -2197,7 +2197,7 @@ static void radeonWrapRunPipeline( GLcontext *ctx ) } /* Run the pipeline. - */ + */ _tnl_run_pipeline( ctx ); if (has_material) { -- cgit v1.2.3 From 9b1efcb87c794ded9306f01336d48a80aaad3261 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Sat, 23 May 2009 21:57:25 +0200 Subject: radeon: realloc dma if needed after revalidate Revalidate can trigger flushing and dma buffer deallocation, so retry allocation on such case. --- src/mesa/drivers/dri/radeon/radeon_dma.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index a357afe679..48b0d63818 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -203,6 +203,12 @@ again_alloc: if (radeon_revalidate_bos(rmesa->glCtx) == GL_FALSE) fprintf(stderr,"failure to revalidate BOs - badness\n"); + if (!rmesa->dma.current) { + /* Cmd buff have been flushed in radeon_revalidate_bos */ + rmesa->dma.nr_released_bufs = 0; + goto again_alloc; + } + radeon_bo_map(rmesa->dma.current, 1); } -- cgit v1.2.3 From 80f1ac87f2cb42ae8370174a75d1271950e59657 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Mon, 25 May 2009 11:29:32 +0200 Subject: r200: emit cliprect with indexed primitive --- src/mesa/drivers/dri/r200/r200_cmdbuf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index 55ea81a57c..8b2335d149 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -135,7 +135,7 @@ static void r200FireEB(r200ContextPtr rmesa, int vertex_count, int type) if (vertex_count > 0) { BEGIN_BATCH(8+2); - OUT_BATCH_PACKET3(R200_CP_CMD_3D_DRAW_INDX_2, 0); + OUT_BATCH_PACKET3_CLIP(R200_CP_CMD_3D_DRAW_INDX_2, 0); OUT_BATCH(R200_VF_PRIM_WALK_IND | R200_VF_COLOR_ORDER_RGBA | ((vertex_count + 0) << 16) | -- cgit v1.2.3 From 39ef33708c1a048863a1956cd99782013791ca92 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Mon, 25 May 2009 13:17:22 +0200 Subject: r200: fix multitexturing in dri2 path --- src/mesa/drivers/dri/r200/r200_state_init.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index a716779096..8392009337 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -598,7 +598,7 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) dwords -= 2; BEGIN_BATCH_NO_AUTOSTATE(dwords); - OUT_BATCH(CP_PACKET0(R200_PP_TXFILTER_0 + (24 * i), 7)); + OUT_BATCH(CP_PACKET0(R200_PP_TXFILTER_0 + (32 * i), 7)); OUT_BATCH_TABLE((atom->cmd + 1), 8); if (hastexture) { -- cgit v1.2.3 From 714f5e689fb1a69142995260e3c8908c12407b47 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Mon, 25 May 2009 15:47:39 +0200 Subject: r200: emit scissor when dri2 is enabled In DRI1 kernel emit scissor but in dri2 cs path we have to explicitly program them. --- src/mesa/drivers/dri/r200/r200_cmdbuf.c | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index 8b2335d149..df9dd83344 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -105,6 +105,35 @@ void r200SetUpAtomList( r200ContextPtr rmesa ) insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.vpi[1] ); } +void r200EmitScissor(r200ContextPtr rmesa) +{ + BATCH_LOCALS(&rmesa->radeon); + if (!rmesa->radeon.radeonScreen->kernel_mm) { + return; + } + if (rmesa->radeon.state.scissor.enabled) { + BEGIN_BATCH(8); + OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0)); + OUT_BATCH(R200_SCISSOR_ENABLE | rmesa->hw.set.cmd[SET_RE_CNTL]); + OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0)); + OUT_BATCH(R200_SCISSOR_ENABLE_0); + OUT_BATCH(CP_PACKET0(R200_RE_SCISSOR_TL_0, 0)); + OUT_BATCH((rmesa->radeon.state.scissor.rect.y1 << 16) | + rmesa->radeon.state.scissor.rect.x1); + OUT_BATCH(CP_PACKET0(R200_RE_SCISSOR_BR_0, 0)); + OUT_BATCH(((rmesa->radeon.state.scissor.rect.y2 - 1) << 16) | + (rmesa->radeon.state.scissor.rect.x2 - 1)); + END_BATCH(); + } else { + BEGIN_BATCH(4); + OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0)); + OUT_BATCH(rmesa->hw.set.cmd[SET_RE_CNTL] & ~R200_SCISSOR_ENABLE); + OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0)); + OUT_BATCH(0); + END_BATCH(); + } +} + /* Fire a section of the retained (indexed_verts) buffer as a regular * primtive. */ @@ -121,6 +150,7 @@ void r200EmitVbufPrim( r200ContextPtr rmesa, if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_PRIMS)) fprintf(stderr, "%s cmd_used/4: %d prim %x nr %d\n", __FUNCTION__, rmesa->store.cmd_used/4, primitive, vertex_nr); + r200EmitScissor(rmesa); BEGIN_BATCH(3); OUT_BATCH_PACKET3_CLIP(R200_CP_CMD_3D_DRAW_VBUF_2, 0); @@ -134,6 +164,7 @@ static void r200FireEB(r200ContextPtr rmesa, int vertex_count, int type) BATCH_LOCALS(&rmesa->radeon); if (vertex_count > 0) { + r200EmitScissor(rmesa); BEGIN_BATCH(8+2); OUT_BATCH_PACKET3_CLIP(R200_CP_CMD_3D_DRAW_INDX_2, 0); OUT_BATCH(R200_VF_PRIM_WALK_IND | -- cgit v1.2.3 From 9dee2f20a204f375eb4321092cf5dea6476c1c24 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Mon, 25 May 2009 16:05:45 +0200 Subject: radeon: on update drawable don't firevertices as it might be call from GetLock To avoid locking bug we shouldn't not call firevertices from this path as it's call from radeon get lock. --- src/mesa/drivers/dri/radeon/radeon_common.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index e2e0ba07a3..466eda784e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -769,9 +769,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) /* Set state we know depends on drawable parameters: */ - if (ctx->Driver.Scissor) - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); + radeonUpdateScissor(ctx); radeon->NewGLState |= _NEW_SCISSOR; if (ctx->Driver.DepthRange) -- cgit v1.2.3 From 9178b31546e9817a0c9712f702b21f8c54efbd84 Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Fri, 22 May 2009 21:53:26 +0100 Subject: intel: Override MaxRenderbufferSize with hardware constraints Limit the maximum renderbuffer size to 8192 on i965 and to 2048 on earlier hardware. --- src/mesa/drivers/dri/intel/intel_context.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 49eadc7532..ea43009f4c 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -650,6 +650,13 @@ intelInitContext(struct intel_context *intel, _mesa_init_point(ctx); ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */ + if (IS_965(intelScreen->deviceID)) { + if (MAX_WIDTH > 8192) + ctx->Const.MaxRenderbufferSize = 8192; + } else { + if (MAX_WIDTH > 2048) + ctx->Const.MaxRenderbufferSize = 2048; + } /* Initialize the software rasterizer and helper modules. */ _swrast_CreateContext(ctx); -- cgit v1.2.3 From 0e83e8f51af07a3066519f169f07d9afbf23252e Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 26 May 2009 19:48:08 -0700 Subject: i915: Restore the Viewport and DepthRange functions on 8xx. Fixes failed viewport updates on glxgears (and other apps) resize since e41780fedc2c1f22b43118da30a0103fa68b769f. Bug #20473. --- src/mesa/drivers/dri/i915/i830_state.c | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index d9cad0c4bf..8ef6c9144f 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -39,6 +39,7 @@ #include "intel_screen.h" #include "intel_batchbuffer.h" #include "intel_fbo.h" +#include "intel_buffers.h" #include "i830_context.h" #include "i830_reg.h" @@ -446,6 +447,24 @@ i830DepthMask(GLcontext * ctx, GLboolean flag) i830->state.Ctx[I830_CTXREG_ENABLES_2] |= DISABLE_DEPTH_WRITE; } +/** Called from ctx->Driver.Viewport() */ +static void +i830Viewport(GLcontext * ctx, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + intelCalcViewport(ctx); + + intel_viewport(ctx, x, y, width, height); +} + + +/** Called from ctx->Driver.DepthRange() */ +static void +i830DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) +{ + intelCalcViewport(ctx); +} + /* ============================================================= * Polygon stipple * @@ -1064,6 +1083,8 @@ i830InitStateFuncs(struct dd_function_table *functions) functions->StencilFuncSeparate = i830StencilFuncSeparate; functions->StencilMaskSeparate = i830StencilMaskSeparate; functions->StencilOpSeparate = i830StencilOpSeparate; + functions->DepthRange = i830DepthRange; + functions->Viewport = i830Viewport; } void -- cgit v1.2.3 From 8ec6e036792decf5149a209e51cb5e93ccc5c754 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 26 May 2009 20:45:29 -0700 Subject: i915: Fall back on NPOT textured metaops on 830-class. --- src/mesa/drivers/dri/intel/intel_context.h | 6 ++++++ src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 8 ++++++++ src/mesa/drivers/dri/intel/intel_pixel_draw.c | 16 ++++++++++++++++ 3 files changed, 30 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index e931e401e9..8b68cc3f04 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -569,4 +569,10 @@ intel_context(GLcontext * ctx) return (struct intel_context *) ctx; } +static INLINE GLboolean +is_power_of_two(uint32_t value) +{ + return (value & (value - 1)) == 0; +} + #endif diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index b20840b9a0..80d3239189 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -400,6 +400,14 @@ intel_texture_bitmap(GLcontext * ctx, return GL_FALSE; } + if (!ctx->Extensions.ARB_texture_non_power_of_two && + (!is_power_of_two(width) || !is_power_of_two(height))) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, + "glBitmap() fallback: NPOT texture\n"); + return GL_FALSE; + } + /* Check that we can load in a texture this big. */ if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) || height > (1 << (ctx->Const.MaxTextureLevels - 1))) { diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index abcdcd5724..7cda6adb32 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -119,6 +119,14 @@ intel_texture_drawpixels(GLcontext * ctx, return GL_FALSE; } + if (!ctx->Extensions.ARB_texture_non_power_of_two && + (!is_power_of_two(width) || !is_power_of_two(height))) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, + "glDrawPixels() fallback: NPOT texture\n"); + return GL_FALSE; + } + _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | GL_CURRENT_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); @@ -262,6 +270,14 @@ intel_stencil_drawpixels(GLcontext * ctx, return GL_FALSE; } + if (!ctx->Extensions.ARB_texture_non_power_of_two && + (!is_power_of_two(width) || !is_power_of_two(height))) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, + "glDrawPixels(GL_STENCIL_INDEX) fallback: NPOT texture\n"); + return GL_FALSE; + } + _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); -- cgit v1.2.3 From 6141c9ba71df68c44fb4f8c9409f23b557009ca0 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Wed, 27 May 2009 09:36:07 +0200 Subject: radeon: emit scissor when using cs submission style. --- src/mesa/drivers/dri/radeon/radeon_ioctl.c | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index caa0c4a896..8f8878ee10 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -113,6 +113,31 @@ void radeonSetUpAtomList( r100ContextPtr rmesa ) insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.glt); } +void radeonEmitScissor(r100ContextPtr rmesa) +{ + BATCH_LOCALS(&rmesa->radeon); + if (!rmesa->radeon.radeonScreen->kernel_mm) { + return; + } + if (rmesa->radeon.state.scissor.enabled) { + BEGIN_BATCH(6); + OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 0)); + OUT_BATCH(rmesa->hw.ctx.cmd[CTX_PP_CNTL] | RADEON_SCISSOR_ENABLE); + OUT_BATCH(CP_PACKET0(RADEON_RE_TOP_LEFT, 0)); + OUT_BATCH((rmesa->radeon.state.scissor.rect.y1 << 16) | + rmesa->radeon.state.scissor.rect.x1); + OUT_BATCH(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0)); + OUT_BATCH(((rmesa->radeon.state.scissor.rect.y2 - 1) << 16) | + (rmesa->radeon.state.scissor.rect.x2 - 1)); + END_BATCH(); + } else { + BEGIN_BATCH(2); + OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 0)); + OUT_BATCH(rmesa->hw.ctx.cmd[CTX_PP_CNTL] & ~RADEON_SCISSOR_ENABLE); + END_BATCH(); + } +} + /* Fire a section of the retained (indexed_verts) buffer as a regular * primtive. */ @@ -126,6 +151,7 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa, assert(!(primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND)); radeonEmitState(&rmesa->radeon); + radeonEmitScissor(rmesa); #if RADEON_OLD_PACKETS BEGIN_BATCH(8); @@ -180,6 +206,8 @@ void radeonFlushElts( GLcontext *ctx ) assert( rmesa->radeon.dma.flush == radeonFlushElts ); rmesa->radeon.dma.flush = NULL; + radeonEmitScissor(rmesa); + nr = rmesa->tcl.elt_used; #if RADEON_OLD_PACKETS -- cgit v1.2.3 From 3a6dd3ebb33a35779b0d5be2c8cab581a56f245a Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Wed, 27 May 2009 21:50:03 +0200 Subject: radeon: emit scissor before emiting vertices --- src/mesa/drivers/dri/radeon/radeon_ioctl.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index 8f8878ee10..01c45df2df 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -206,8 +206,6 @@ void radeonFlushElts( GLcontext *ctx ) assert( rmesa->radeon.dma.flush == radeonFlushElts ); rmesa->radeon.dma.flush = NULL; - radeonEmitScissor(rmesa); - nr = rmesa->tcl.elt_used; #if RADEON_OLD_PACKETS @@ -260,6 +258,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, assert((primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND)); radeonEmitState(&rmesa->radeon); + radeonEmitScissor(rmesa); rmesa->tcl.elt_cmd_start = rmesa->radeon.cmdbuf.cs->cdw; @@ -280,7 +279,6 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, RADEON_CP_VC_CNTL_PRIM_WALK_IND | RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA | RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE); - #else BEGIN_BATCH_NO_AUTOSTATE(ELTS_BUFSZ(align_min_nr)/4); OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_DRAW_INDX, 0); -- cgit v1.2.3 From c13bd7488593263f2c45c136b63114ce8b4602fb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 27 May 2009 19:24:09 -0600 Subject: st/mesa: init Format field of vertex arrays for feedback mode Fixes segfault in glRasterPos() --- src/mesa/state_tracker/st_cb_rasterpos.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c index 7a9c50b3fc..3bcccd0df4 100644 --- a/src/mesa/state_tracker/st_cb_rasterpos.c +++ b/src/mesa/state_tracker/st_cb_rasterpos.c @@ -197,6 +197,7 @@ new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw) for (i = 0; i < Elements(rs->array); i++) { rs->array[i].Size = 4; rs->array[i].Type = GL_FLOAT; + rs->array[i].Format = GL_RGBA; rs->array[i].Stride = 0; rs->array[i].StrideB = 0; rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i]; -- cgit v1.2.3 From 2f9189d538ac56bd241ccc8f8f82bc4fdd779aa6 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Thu, 28 May 2009 11:40:58 +0200 Subject: r300: rework texture offset emission. --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 20 +++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 60ad8ea14b..e605076a51 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -179,27 +179,33 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom) if (r300->radeon.radeonScreen->kernel_mm && notexture) { return; } - BEGIN_BATCH_NO_AUTOSTATE(4 * numtmus); for(i = 0; i < numtmus; ++i) { radeonTexObj *t = r300->hw.textures[i]; - OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); if (t && !t->image_override) { + BEGIN_BATCH_NO_AUTOSTATE(4); + OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + END_BATCH(); } else if (!t) { - OUT_BATCH(r300->radeon.radeonScreen->texOffset[0]); + /* Texture unit hasn't a texture bound nothings to do */ } else { /* override cases */ if (t->bo) { + BEGIN_BATCH_NO_AUTOSTATE(4); + OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); OUT_BATCH_RELOC(t->tile_bits, t->bo, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + END_BATCH(); } else if (!r300->radeon.radeonScreen->kernel_mm) { + BEGIN_BATCH_NO_AUTOSTATE(2); + OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); OUT_BATCH(t->override_offset); - } - else - OUT_BATCH(r300->radeon.radeonScreen->texOffset[0]); + END_BATCH(); + } else { + /* Texture unit hasn't a texture bound nothings to do */ + } } } - END_BATCH(); } } -- cgit v1.2.3 From 5dcbcbfca4f3c00de1fdab28d1cc8d691f67edce Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Thu, 28 May 2009 13:48:38 +0200 Subject: r300: when using cs path emit scissor in the cmdbuffer --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 39 +++++++++++++++++++++++++++++++++ src/mesa/drivers/dri/r300/r300_cmdbuf.h | 1 + src/mesa/drivers/dri/r300/r300_render.c | 2 ++ src/mesa/drivers/dri/r300/r300_swtcl.c | 1 + 4 files changed, 43 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index e605076a51..b949c3b5b2 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -209,6 +209,45 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom) } } +void r300_emit_scissor(GLcontext *ctx) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + BATCH_LOCALS(&r300->radeon); + unsigned x1, y1, x2, y2; + struct radeon_renderbuffer *rrb; + + if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) { + return; + } + rrb = radeon_get_colorbuffer(&r300->radeon); + if (!rrb || !rrb->bo) { + fprintf(stderr, "no rrb\n"); + return; + } + if (r300->radeon.state.scissor.enabled) { + x1 = r300->radeon.state.scissor.rect.x1; + y1 = r300->radeon.state.scissor.rect.y1; + x2 = r300->radeon.state.scissor.rect.x2 - 1; + y2 = r300->radeon.state.scissor.rect.y2 - 1; + } else { + x1 = 0; + y1 = 0; + x2 = rrb->width - 1; + y2 = rrb->height - 1; + } + if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { + x1 += R300_SCISSORS_OFFSET; + y1 += R300_SCISSORS_OFFSET; + x2 += R300_SCISSORS_OFFSET; + y2 += R300_SCISSORS_OFFSET; + } + BEGIN_BATCH_NO_AUTOSTATE(3); + OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); + OUT_BATCH((x1 << R300_SCISSORS_X_SHIFT)|(y1 << R300_SCISSORS_Y_SHIFT)); + OUT_BATCH((x2 << R300_SCISSORS_X_SHIFT)|(y2 << R300_SCISSORS_Y_SHIFT)); + END_BATCH(); +} + static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) { r300ContextPtr r300 = R300_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h index 3786813de3..53bcc0eeb4 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h @@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" extern void r300InitCmdBuf(r300ContextPtr r300); +void r300_emit_scissor(GLcontext *ctx); void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom); int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom); diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 7edeaed6d8..92310a0264 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -189,6 +189,7 @@ static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type) { BATCH_LOCALS(&rmesa->radeon); + r300_emit_scissor(rmesa->radeon.glCtx); if (vertex_count > 0) { BEGIN_BATCH(10); OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0); @@ -329,6 +330,7 @@ static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type) { BATCH_LOCALS(&rmesa->radeon); + r300_emit_scissor(rmesa->radeon.glCtx); BEGIN_BATCH(3); OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0); OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16) | type); diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 78fa031479..68e24dec8f 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -683,6 +683,7 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset) rmesa->radeon.hw.max_state_size + (12*sizeof(int)), __FUNCTION__); radeonEmitState(&rmesa->radeon); + r300_emit_scissor(ctx); r300EmitVertexAOS(rmesa, rmesa->radeon.swtcl.vertex_size, rmesa->radeon.dma.current, -- cgit v1.2.3 From 29c6c8eb18ace95b9af6dcf34e02c2b8db0ffda8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Sat, 30 May 2009 12:38:45 -0700 Subject: mesa: Add success/failures return value to _mesa_make_current. --- src/mesa/main/context.c | 8 +++++--- src/mesa/main/context.h | 2 +- 2 files changed, 6 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ec0dc12a3e..884b6ad282 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1259,7 +1259,7 @@ initialize_framebuffer_size(GLcontext *ctx, GLframebuffer *fb) * \param drawBuffer the drawing framebuffer * \param readBuffer the reading framebuffer */ -void +GLboolean _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, GLframebuffer *readBuffer ) { @@ -1272,14 +1272,14 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, if (!check_compatible(newCtx, drawBuffer)) { _mesa_warning(newCtx, "MakeCurrent: incompatible visuals for context and drawbuffer"); - return; + return GL_FALSE; } } if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) { if (!check_compatible(newCtx, readBuffer)) { _mesa_warning(newCtx, "MakeCurrent: incompatible visuals for context and readbuffer"); - return; + return GL_FALSE; } } @@ -1384,6 +1384,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, newCtx->FirstTimeCurrent = GL_FALSE; } } + + return GL_TRUE; } diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 5b57d88029..6b3e1b2b97 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -130,7 +130,7 @@ extern void _mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask); -extern void +extern GLboolean _mesa_make_current( GLcontext *ctx, GLframebuffer *drawBuffer, GLframebuffer *readBuffer ); -- cgit v1.2.3 From 8aef306c342a973f31b384a71d7a22ade9153a99 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Sat, 30 May 2009 12:41:14 -0700 Subject: mesa: Check/propagate return value on st_make_current. Prevents segmentation fault when trying to set the viewport/scissor after a context/drawable visual mismatch. --- src/mesa/state_tracker/st_context.c | 13 ++++++++----- src/mesa/state_tracker/st_public.h | 6 +++--- 2 files changed, 11 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index e536029e86..92ddffc014 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -263,9 +263,10 @@ void st_destroy_context( struct st_context *st ) } -void st_make_current(struct st_context *st, - struct st_framebuffer *draw, - struct st_framebuffer *read) +GLboolean +st_make_current(struct st_context *st, + struct st_framebuffer *draw, + struct st_framebuffer *read) { /* Call this periodically to detect when the user has begun using * GL rendering from multiple threads. @@ -274,7 +275,8 @@ void st_make_current(struct st_context *st, if (st) { GLboolean firstTime = st->ctx->FirstTimeCurrent; - _mesa_make_current(st->ctx, &draw->Base, &read->Base); + if(!_mesa_make_current(st->ctx, &draw->Base, &read->Base)) + return GL_FALSE; /* Need to initialize viewport here since draw->Base->Width/Height * will still be zero at this point. * This could be improved, but would require rather extensive work @@ -286,9 +288,10 @@ void st_make_current(struct st_context *st, _mesa_set_scissor(st->ctx, 0, 0, w, h); } + return GL_TRUE; } else { - _mesa_make_current(NULL, NULL, NULL); + return _mesa_make_current(NULL, NULL, NULL); } } diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index 290b8a974e..c411687bb6 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -91,9 +91,9 @@ void *st_framebuffer_private( struct st_framebuffer *stfb ); void st_unreference_framebuffer( struct st_framebuffer *stfb ); -void st_make_current(struct st_context *st, - struct st_framebuffer *draw, - struct st_framebuffer *read); +GLboolean st_make_current(struct st_context *st, + struct st_framebuffer *draw, + struct st_framebuffer *read); struct st_context *st_get_current(void); -- cgit v1.2.3 From 5bb2074798a752557a1eaa8f2d2b8b45282f9f7e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Sat, 30 May 2009 12:42:55 -0700 Subject: mesa: Output warnings to debugger on Windows. Stderr of Windows applications without console is not usually visible. --- src/mesa/main/imports.c | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 615f7c9a6d..3fb67083a2 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -1008,6 +1008,16 @@ output_if_debug(const char *prefixString, const char *outputString, fprintf(stderr, "%s: %s", prefixString, outputString); if (newline) fprintf(stderr, "\n"); + +#if defined(_WIN32) && !defined(_WIN32_WCE) + /* stderr from windows applications without console is not usually + * visible, so communicate with the debugger instead */ + { + char buf[4096]; + _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : ""); + OutputDebugStringA(buf); + } +#endif } } -- cgit v1.2.3 From bc302b2a33ceffe454bcf443daa0ac1edc118e9b Mon Sep 17 00:00:00 2001 From: Dan Nicholson Date: Fri, 22 May 2009 09:39:02 -0700 Subject: Use separate $(MINSTALL) for installing libraries The special feature of bin/minstall to copy symlinks is only ever needed when installing libraries which may have .so symlinks. All the headers and directories can use a normal install program. These two modes are separated as $(INSTALL) and $(MINSTALL) to allow the user (or autoconf) to override installing normal files as they please. An autoconf check for the install program has been added and will be used in preference to minstall when available. Fixes bug 16053. --- src/mesa/Makefile | 4 ++-- src/mesa/drivers/dri/Makefile.template | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/Makefile b/src/mesa/Makefile index bb18bee8ea..8300b30144 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -129,14 +129,14 @@ install-headers: install-libgl: default gl.pc install-headers $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig - $(INSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \ + $(MINSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \ $(DESTDIR)$(INSTALL_LIB_DIR) $(INSTALL) -m 644 gl.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig install-osmesa: default osmesa.pc $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig - $(INSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \ + $(MINSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \ $(DESTDIR)$(INSTALL_LIB_DIR) $(INSTALL) -m 644 osmesa.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 5c01d233c1..bd38e3be47 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -92,7 +92,7 @@ clean: install: $(LIBNAME) $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) - $(INSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) + $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) -include depend -- cgit v1.2.3 From c1ccc7d5394c23a371540e1b2c3d35b0da3b30d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nicolai=20H=C3=A4hnle?= Date: Sun, 31 May 2009 16:32:58 +0200 Subject: radeon: Provide a more detailled GL_RENDERER string. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Display the chip family and PCI ID. This can be parsed easily, and essentially all information that the driver has about the chip can be deduced from it. Signed-off-by: Nicolai Hähnle --- .../drivers/dri/radeon/radeon_common_context.c | 50 +++++++++++++++++++--- src/mesa/drivers/dri/radeon/radeon_screen.c | 1 + src/mesa/drivers/dri/radeon/radeon_screen.h | 1 + 3 files changed, 47 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index e9967986a3..eb0e5b35e5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -52,6 +52,40 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. int RADEON_DEBUG = (0); #endif + +static const char* get_chip_family_name(int chip_family) +{ + switch(chip_family) { + case CHIP_FAMILY_R100: return "R100"; + case CHIP_FAMILY_RV100: return "RV100"; + case CHIP_FAMILY_RS100: return "RS100"; + case CHIP_FAMILY_RV200: return "RV200"; + case CHIP_FAMILY_RS200: return "RS200"; + case CHIP_FAMILY_R200: return "R200"; + case CHIP_FAMILY_RV250: return "RV250"; + case CHIP_FAMILY_RS300: return "RS300"; + case CHIP_FAMILY_RV280: return "RV280"; + case CHIP_FAMILY_R300: return "R300"; + case CHIP_FAMILY_R350: return "R350"; + case CHIP_FAMILY_RV350: return "RV350"; + case CHIP_FAMILY_RV380: return "RV380"; + case CHIP_FAMILY_R420: return "R420"; + case CHIP_FAMILY_RV410: return "RV410"; + case CHIP_FAMILY_RS400: return "RS400"; + case CHIP_FAMILY_RS600: return "RS600"; + case CHIP_FAMILY_RS690: return "RS690"; + case CHIP_FAMILY_RS740: return "RS740"; + case CHIP_FAMILY_RV515: return "RV515"; + case CHIP_FAMILY_R520: return "R520"; + case CHIP_FAMILY_RV530: return "RV530"; + case CHIP_FAMILY_R580: return "R580"; + case CHIP_FAMILY_RV560: return "RV560"; + case CHIP_FAMILY_RV570: return "RV570"; + default: return "unknown"; + } +} + + /* Return various strings for glGetString(). */ static const GLubyte *radeonGetString(GLcontext * ctx, GLenum name) @@ -71,16 +105,22 @@ static const GLubyte *radeonGetString(GLcontext * ctx, GLenum name) unsigned offset; GLuint agp_mode = (radeon->radeonScreen->card_type==RADEON_CARD_PCI) ? 0 : radeon->radeonScreen->AGPMode; - const char* chipname; + const char* chipclass; + char hardwarename[32]; if (IS_R300_CLASS(radeon->radeonScreen)) - chipname = "R300"; + chipclass = "R300"; else if (IS_R200_CLASS(radeon->radeonScreen)) - chipname = "R200"; + chipclass = "R200"; else - chipname = "R100"; + chipclass = "R100"; + + sprintf(hardwarename, "%s (%s %04X)", + chipclass, + get_chip_family_name(radeon->radeonScreen->chip_family), + radeon->radeonScreen->device_id); - offset = driGetRendererString(buffer, chipname, DRIVER_DATE, + offset = driGetRendererString(buffer, hardwarename, DRIVER_DATE, agp_mode); if (IS_R300_CLASS(radeon->radeonScreen)) { diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 3ba11e848e..12ae4ada5d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -400,6 +400,7 @@ static const __DRItexBufferExtension r300TexBufferExtension = { static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) { + screen->device_id = device_id; screen->chip_flags = 0; switch ( device_id ) { case PCI_CHIP_RADEON_LY: diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index 8605eb4f07..fe5c7d875a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -59,6 +59,7 @@ typedef struct radeon_screen { int chip_flags; int cpp; int card_type; + int device_id; /* PCI ID */ int AGPMode; unsigned int irq; /* IRQ number (0 means none) */ -- cgit v1.2.3 From 0e8a5a84742adf6e99236f246c77325fad174204 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 1 Jun 2009 14:59:11 -0600 Subject: st/mesa: fix incorrect sprite origin when drawing to FBO/texture Need to take the draw buffer's up/down orientation into consideration when setting the sprite_coord_mode field. Fixes inverted sprites when drawing into an FBO. --- src/mesa/state_tracker/st_atom_rasterizer.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 4e70510c0c..5c7206409c 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -192,7 +192,8 @@ static void update_raster_state( struct st_context *st ) raster->point_sprite = ctx->Point.PointSprite; for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { if (ctx->Point.CoordReplace[i]) { - if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT) + if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^ + (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM)) raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT; else raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT; -- cgit v1.2.3 From f989390af6f827d1ea36560381340148811836f3 Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Wed, 13 May 2009 22:35:06 +0200 Subject: st/gl: Fix mip gen for compressed textures --- src/mesa/state_tracker/st_cb_texture.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index b182106fd5..aaed155925 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -673,7 +673,7 @@ st_TexImage(GLcontext * ctx, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { if (compress_with_blit(ctx, target, level, 0, 0, 0, width, height, depth, format, type, pixels, unpack, texImage)) { - return; + goto done; } } @@ -750,6 +750,7 @@ st_TexImage(GLcontext * ctx, _mesa_unmap_teximage_pbo(ctx, unpack); +done: if (stImage->pt && texImage->Data) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; @@ -1061,7 +1062,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels, packing, texImage)) { - return; + goto done; } } @@ -1110,16 +1111,17 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, } } - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, packing); +done: if (stImage->pt) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } + + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + ctx->Driver.GenerateMipmap(ctx, target, texObj); + } } -- cgit v1.2.3 From 503632557e8904b775e1b6f3f84eb41bda3af122 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 14 May 2009 10:26:56 +0100 Subject: mesa/st: restore flush to copy_texsubimage (was previously finish) Need a flush here even though the original finish was overkill. --- src/mesa/state_tracker/st_cb_texture.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index aaed155925..14b78d1253 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1317,6 +1317,9 @@ st_copy_texsubimage(GLcontext *ctx, GLboolean use_fallback = GL_TRUE; GLboolean matching_base_formats; + /* any rendering in progress must flushed before we grab the fb image */ + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + /* make sure finalize_textures has been called? */ if (0) st_validate_state(ctx->st); -- cgit v1.2.3 From 0ab8e2622e932593f39e5a634808567322bd669b Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 28 May 2009 10:34:08 -0700 Subject: i965: Support OPCODE_TRUNC in the brw_wm_fp.c code. This gets two more glean glsl1 tests using the non-GLSL path. --- src/mesa/drivers/dri/i965/brw_wm_emit.c | 17 +++++++++++++++++ src/mesa/drivers/dri/i965/brw_wm_glsl.c | 1 - src/mesa/drivers/dri/i965/brw_wm_pass1.c | 1 + 3 files changed, 18 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 72fc21d2eb..14ab9042de 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -353,6 +353,19 @@ static void emit_mad( struct brw_compile *p, } } +static void emit_trunc( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<Base.Instructions[i]; switch (inst->Opcode) { case OPCODE_IF: - case OPCODE_TRUNC: case OPCODE_ENDIF: case OPCODE_CAL: case OPCODE_BRK: diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index ab9aa2f10d..3436a24717 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -159,6 +159,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) case OPCODE_FRC: case OPCODE_MOV: case OPCODE_SWZ: + case OPCODE_TRUNC: read0 = writemask; break; -- cgit v1.2.3 From a945e203d4fe254593bc0c5c5d6caca45e65f9f7 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 2 Jun 2009 06:53:40 -0700 Subject: i915: Don't put VBOs in graphics memory unless required for an operation. This saves doing swtnl from uncached memory, which is painful. Improves clutter test-text performance by 10% since it started using VBOs. --- src/mesa/drivers/dri/intel/intel_buffer_objects.c | 39 ++++++++++++++++++++++- src/mesa/drivers/dri/intel/intel_buffer_objects.h | 2 ++ 2 files changed, 40 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index 0db1f392c0..23ba3b9ef6 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -111,6 +111,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) if (obj->Pointer) intel_bufferobj_unmap(ctx, 0, obj); + _mesa_free(intel_obj->sys_buffer); if (intel_obj->region) { intel_bufferobj_release_region(intel, intel_obj); } @@ -151,7 +152,23 @@ intel_bufferobj_data(GLcontext * ctx, dri_bo_unreference(intel_obj->buffer); intel_obj->buffer = NULL; } + _mesa_free(intel_obj->sys_buffer); + intel_obj->sys_buffer = NULL; + if (size != 0) { +#ifdef I915 + /* On pre-965, stick VBOs in system memory, as we're always doing swtnl + * with their contents anyway. + */ + if (target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER) { + intel_obj->sys_buffer = _mesa_malloc(size); + if (intel_obj->sys_buffer != NULL) { + if (data != NULL) + memcpy(intel_obj->sys_buffer, data, size); + return; + } + } +#endif intel_bufferobj_alloc_buffer(intel, intel_obj); if (data != NULL) @@ -181,7 +198,10 @@ intel_bufferobj_subdata(GLcontext * ctx, if (intel_obj->region) intel_bufferobj_cow(intel, intel_obj); - dri_bo_subdata(intel_obj->buffer, offset, size, data); + if (intel_obj->sys_buffer) + memcpy((char *)intel_obj->sys_buffer + offset, data, size); + else + dri_bo_subdata(intel_obj->buffer, offset, size, data); } @@ -218,6 +238,11 @@ intel_bufferobj_map(GLcontext * ctx, assert(intel_obj); + if (intel_obj->sys_buffer) { + obj->Pointer = intel_obj->sys_buffer; + return obj->Pointer; + } + if (intel_obj->region) intel_bufferobj_cow(intel, intel_obj); @@ -274,6 +299,18 @@ intel_bufferobj_buffer(struct intel_context *intel, } } + if (intel_obj->buffer == NULL) { + intel_bufferobj_alloc_buffer(intel, intel_obj); + intel_bufferobj_subdata(&intel->ctx, + GL_ARRAY_BUFFER_ARB, + 0, + intel_obj->Base.Size, + intel_obj->sys_buffer, + &intel_obj->Base); + _mesa_free(intel_obj->sys_buffer); + intel_obj->sys_buffer = NULL; + } + return intel_obj->buffer; } diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h index 7ef723833c..0431015631 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h @@ -42,6 +42,8 @@ struct intel_buffer_object { struct gl_buffer_object Base; dri_bo *buffer; /* the low-level buffer manager's buffer handle */ + /** System memory buffer data, if not using a BO to store the data. */ + void *sys_buffer; struct intel_region *region; /* Is there a zero-copy texture associated with this (pixel) -- cgit v1.2.3 From 129f311673c99eb912d659023e50bc5f0ef53249 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 18 May 2009 13:26:16 -0700 Subject: intel: Clip to window after calling Driver.TexImage2D This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick --- src/mesa/drivers/dri/intel/intel_tex_copy.c | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 7c2b26ef1d..a25626ae28 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -231,6 +231,14 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, if (border) goto fail; + /* Setup or redefine the texture object, mipmap tree and texture + * image. Don't populate yet. + */ + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, + GL_RGBA, CHAN_TYPE, NULL, + &ctx->DefaultPacking, texObj, texImage); + srcx = x; srcy = y; dstx = 0; @@ -241,15 +249,6 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, &width, &height)) return; - /* Setup or redefine the texture object, mipmap tree and texture - * image. Don't populate yet. - */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, - GL_RGBA, CHAN_TYPE, NULL, - &ctx->DefaultPacking, texObj, texImage); - - if (!do_copy_texsubimage(intel_context(ctx), target, intel_texture_image(texImage), internalFormat, 0, 0, x, y, width, height)) -- cgit v1.2.3 From 16fbd391291de8eddcd01a1a10e6801da299209b Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 18 May 2009 13:26:16 -0700 Subject: intel: Clip to window after calling Driver.TexImage2D This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick (cherry picked from commit 129f311673c99eb912d659023e50bc5f0ef53249) --- src/mesa/drivers/dri/intel/intel_tex_copy.c | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 08437aa0e2..90bbb8c6bb 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -231,6 +231,14 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, if (border) goto fail; + /* Setup or redefine the texture object, mipmap tree and texture + * image. Don't populate yet. + */ + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, + GL_RGBA, CHAN_TYPE, NULL, + &ctx->DefaultPacking, texObj, texImage); + srcx = x; srcy = y; dstx = 0; @@ -241,15 +249,6 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, &width, &height)) return; - /* Setup or redefine the texture object, mipmap tree and texture - * image. Don't populate yet. - */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, - GL_RGBA, CHAN_TYPE, NULL, - &ctx->DefaultPacking, texObj, texImage); - - if (!do_copy_texsubimage(intel_context(ctx), target, intel_texture_image(texImage), internalFormat, 0, 0, x, y, width, height)) -- cgit v1.2.3 From cb3a9f984de6b1a167c60c345d51d55b8c0ca80b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 10:26:50 -0600 Subject: mesa: add #define FEATURE_ARB_pixel_buffer_object --- src/mesa/main/mfeatures.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index f570647942..62c3ead3e1 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -61,6 +61,7 @@ #define FEATURE_ARB_occlusion_query _HAVE_FULL_GL #define FEATURE_ARB_fragment_program _HAVE_FULL_GL #define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL +#define FEATURE_ARB_pixel_buffer_object _HAVE_FULL_GL #define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL #define FEATURE_ARB_vertex_program _HAVE_FULL_GL #define FEATURE_ARB_vertex_shader _HAVE_FULL_GL -- cgit v1.2.3 From 12e94d892e3322be5c8a1594702d69e7a02d5274 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 10:27:05 -0600 Subject: mesa: release VBO and PBO references upon context destruction --- src/mesa/main/context.c | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 884b6ad282..a947f69632 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1007,6 +1007,16 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj); +#if FEATURE_ARB_pixel_buffer_object + _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL); +#endif + +#if FEATURE_ARB_vertex_buffer_object + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); +#endif + #if FEATURE_ARB_vertex_buffer_object _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj); #endif -- cgit v1.2.3 From 4a1e4f9881c30977bbce3f0844712539b7ef6b18 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 20:27:08 -0600 Subject: glapi: GL_ARB_copy_buffer xml info --- src/mesa/glapi/ARB_copy_buffer.xml | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 src/mesa/glapi/ARB_copy_buffer.xml (limited to 'src/mesa') diff --git a/src/mesa/glapi/ARB_copy_buffer.xml b/src/mesa/glapi/ARB_copy_buffer.xml new file mode 100644 index 0000000000..719816d817 --- /dev/null +++ b/src/mesa/glapi/ARB_copy_buffer.xml @@ -0,0 +1,24 @@ + + + + + + + + + + + + + + + + + + + + + + + + -- cgit v1.2.3 From 68892872ef0e94b96ed1ff2bc41f17cfbbcf4a40 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 20:28:04 -0600 Subject: glapi: include ARB_copy_buffer.xml --- src/mesa/glapi/Makefile | 1 + src/mesa/glapi/gl_API.xml | 2 ++ 2 files changed, 3 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index f524167a47..a0c1f9aa8a 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -47,6 +47,7 @@ SERVER_OUTPUTS = \ API_XML = gl_API.xml \ EXT_framebuffer_object.xml \ + ARB_copy_buffer.xml \ ARB_framebuffer_object.xml \ APPLE_vertex_array_object.xml diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 4b66793e1c..aa893b1e02 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -7948,6 +7948,8 @@ + + -- cgit v1.2.3 From 751977075f30076bd5e53f9ed9b19d9b36b5da69 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 20:29:11 -0600 Subject: glapi: regenerated files for GL_ARB_copy_buffer --- src/mesa/drivers/dri/common/extension_helper.h | 30 +- src/mesa/glapi/dispatch.h | 435 +- src/mesa/glapi/glapioffsets.h | 430 +- src/mesa/glapi/glapitable.h | 427 +- src/mesa/glapi/glapitemp.h | 166 +- src/mesa/glapi/glprocs.h | 1102 ++--- src/mesa/main/enums.c | 5300 ++++++++++++------------ src/mesa/sparc/glapi_sparc.S | 83 +- src/mesa/x86-64/glapi_x86-64.S | 2021 ++++----- src/mesa/x86/glapi_x86.S | 109 +- 10 files changed, 5094 insertions(+), 5009 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 8dcaaee307..f5e35e4161 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -1763,6 +1763,13 @@ static const char DeleteFencesNV_names[] = ""; #endif +#if defined(need_GL_SGIX_polynomial_ffd) +static const char DeformationMap3dSGIX_names[] = + "iddiiddiiddiip\0" /* Parameter signature */ + "glDeformationMap3dSGIX\0" + ""; +#endif + #if defined(need_GL_VERSION_2_0) static const char IsShader_names[] = "i\0" /* Parameter signature */ @@ -4396,6 +4403,13 @@ static const char WindowPos3ivMESA_names[] = ""; #endif +#if defined(need_GL_ARB_copy_buffer) +static const char CopyBufferSubData_names[] = + "iiiii\0" /* Parameter signature */ + "glCopyBufferSubData\0" + ""; +#endif + #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) static const char IsBufferARB_names[] = "i\0" /* Parameter signature */ @@ -4560,13 +4574,6 @@ static const char Minmax_names[] = ""; #endif -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = - "iddiiddiiddiip\0" /* Parameter signature */ - "glDeformationMap3dSGIX\0" - ""; -#endif - #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) static const char FogCoorddvEXT_names[] = "p\0" /* Parameter signature */ @@ -4939,6 +4946,13 @@ static const struct dri_extension_function GL_APPLE_vertex_array_object_function }; #endif +#if defined(need_GL_ARB_copy_buffer) +static const struct dri_extension_function GL_ARB_copy_buffer_functions[] = { + { CopyBufferSubData_names, CopyBufferSubData_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_ARB_draw_buffers) static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = { { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, @@ -6055,9 +6069,9 @@ static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = { { LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 }, + { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, { DeformSGIX_names, DeformSGIX_remap_index, -1 }, { DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 }, - { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, { NULL, 0, 0 } }; #endif diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index 45b2fa077a..39ccf62f23 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -1746,6 +1746,9 @@ #define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters #define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) #define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) +#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters +#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) +#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) #define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters #define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) #define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) @@ -2388,7 +2391,7 @@ #else -#define driDispatchRemapTable_size 367 +#define driDispatchRemapTable_size 368 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2545,219 +2548,220 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define GetAttribLocationARB_remap_index 151 #define DrawBuffersARB_remap_index 152 #define RenderbufferStorageMultisample_remap_index 153 -#define PolygonOffsetEXT_remap_index 154 -#define GetPixelTexGenParameterfvSGIS_remap_index 155 -#define GetPixelTexGenParameterivSGIS_remap_index 156 -#define PixelTexGenParameterfSGIS_remap_index 157 -#define PixelTexGenParameterfvSGIS_remap_index 158 -#define PixelTexGenParameteriSGIS_remap_index 159 -#define PixelTexGenParameterivSGIS_remap_index 160 -#define SampleMaskSGIS_remap_index 161 -#define SamplePatternSGIS_remap_index 162 -#define ColorPointerEXT_remap_index 163 -#define EdgeFlagPointerEXT_remap_index 164 -#define IndexPointerEXT_remap_index 165 -#define NormalPointerEXT_remap_index 166 -#define TexCoordPointerEXT_remap_index 167 -#define VertexPointerEXT_remap_index 168 -#define PointParameterfEXT_remap_index 169 -#define PointParameterfvEXT_remap_index 170 -#define LockArraysEXT_remap_index 171 -#define UnlockArraysEXT_remap_index 172 -#define CullParameterdvEXT_remap_index 173 -#define CullParameterfvEXT_remap_index 174 -#define SecondaryColor3bEXT_remap_index 175 -#define SecondaryColor3bvEXT_remap_index 176 -#define SecondaryColor3dEXT_remap_index 177 -#define SecondaryColor3dvEXT_remap_index 178 -#define SecondaryColor3fEXT_remap_index 179 -#define SecondaryColor3fvEXT_remap_index 180 -#define SecondaryColor3iEXT_remap_index 181 -#define SecondaryColor3ivEXT_remap_index 182 -#define SecondaryColor3sEXT_remap_index 183 -#define SecondaryColor3svEXT_remap_index 184 -#define SecondaryColor3ubEXT_remap_index 185 -#define SecondaryColor3ubvEXT_remap_index 186 -#define SecondaryColor3uiEXT_remap_index 187 -#define SecondaryColor3uivEXT_remap_index 188 -#define SecondaryColor3usEXT_remap_index 189 -#define SecondaryColor3usvEXT_remap_index 190 -#define SecondaryColorPointerEXT_remap_index 191 -#define MultiDrawArraysEXT_remap_index 192 -#define MultiDrawElementsEXT_remap_index 193 -#define FogCoordPointerEXT_remap_index 194 -#define FogCoorddEXT_remap_index 195 -#define FogCoorddvEXT_remap_index 196 -#define FogCoordfEXT_remap_index 197 -#define FogCoordfvEXT_remap_index 198 -#define PixelTexGenSGIX_remap_index 199 -#define BlendFuncSeparateEXT_remap_index 200 -#define FlushVertexArrayRangeNV_remap_index 201 -#define VertexArrayRangeNV_remap_index 202 -#define CombinerInputNV_remap_index 203 -#define CombinerOutputNV_remap_index 204 -#define CombinerParameterfNV_remap_index 205 -#define CombinerParameterfvNV_remap_index 206 -#define CombinerParameteriNV_remap_index 207 -#define CombinerParameterivNV_remap_index 208 -#define FinalCombinerInputNV_remap_index 209 -#define GetCombinerInputParameterfvNV_remap_index 210 -#define GetCombinerInputParameterivNV_remap_index 211 -#define GetCombinerOutputParameterfvNV_remap_index 212 -#define GetCombinerOutputParameterivNV_remap_index 213 -#define GetFinalCombinerInputParameterfvNV_remap_index 214 -#define GetFinalCombinerInputParameterivNV_remap_index 215 -#define ResizeBuffersMESA_remap_index 216 -#define WindowPos2dMESA_remap_index 217 -#define WindowPos2dvMESA_remap_index 218 -#define WindowPos2fMESA_remap_index 219 -#define WindowPos2fvMESA_remap_index 220 -#define WindowPos2iMESA_remap_index 221 -#define WindowPos2ivMESA_remap_index 222 -#define WindowPos2sMESA_remap_index 223 -#define WindowPos2svMESA_remap_index 224 -#define WindowPos3dMESA_remap_index 225 -#define WindowPos3dvMESA_remap_index 226 -#define WindowPos3fMESA_remap_index 227 -#define WindowPos3fvMESA_remap_index 228 -#define WindowPos3iMESA_remap_index 229 -#define WindowPos3ivMESA_remap_index 230 -#define WindowPos3sMESA_remap_index 231 -#define WindowPos3svMESA_remap_index 232 -#define WindowPos4dMESA_remap_index 233 -#define WindowPos4dvMESA_remap_index 234 -#define WindowPos4fMESA_remap_index 235 -#define WindowPos4fvMESA_remap_index 236 -#define WindowPos4iMESA_remap_index 237 -#define WindowPos4ivMESA_remap_index 238 -#define WindowPos4sMESA_remap_index 239 -#define WindowPos4svMESA_remap_index 240 -#define MultiModeDrawArraysIBM_remap_index 241 -#define MultiModeDrawElementsIBM_remap_index 242 -#define DeleteFencesNV_remap_index 243 -#define FinishFenceNV_remap_index 244 -#define GenFencesNV_remap_index 245 -#define GetFenceivNV_remap_index 246 -#define IsFenceNV_remap_index 247 -#define SetFenceNV_remap_index 248 -#define TestFenceNV_remap_index 249 -#define AreProgramsResidentNV_remap_index 250 -#define BindProgramNV_remap_index 251 -#define DeleteProgramsNV_remap_index 252 -#define ExecuteProgramNV_remap_index 253 -#define GenProgramsNV_remap_index 254 -#define GetProgramParameterdvNV_remap_index 255 -#define GetProgramParameterfvNV_remap_index 256 -#define GetProgramStringNV_remap_index 257 -#define GetProgramivNV_remap_index 258 -#define GetTrackMatrixivNV_remap_index 259 -#define GetVertexAttribPointervNV_remap_index 260 -#define GetVertexAttribdvNV_remap_index 261 -#define GetVertexAttribfvNV_remap_index 262 -#define GetVertexAttribivNV_remap_index 263 -#define IsProgramNV_remap_index 264 -#define LoadProgramNV_remap_index 265 -#define ProgramParameters4dvNV_remap_index 266 -#define ProgramParameters4fvNV_remap_index 267 -#define RequestResidentProgramsNV_remap_index 268 -#define TrackMatrixNV_remap_index 269 -#define VertexAttrib1dNV_remap_index 270 -#define VertexAttrib1dvNV_remap_index 271 -#define VertexAttrib1fNV_remap_index 272 -#define VertexAttrib1fvNV_remap_index 273 -#define VertexAttrib1sNV_remap_index 274 -#define VertexAttrib1svNV_remap_index 275 -#define VertexAttrib2dNV_remap_index 276 -#define VertexAttrib2dvNV_remap_index 277 -#define VertexAttrib2fNV_remap_index 278 -#define VertexAttrib2fvNV_remap_index 279 -#define VertexAttrib2sNV_remap_index 280 -#define VertexAttrib2svNV_remap_index 281 -#define VertexAttrib3dNV_remap_index 282 -#define VertexAttrib3dvNV_remap_index 283 -#define VertexAttrib3fNV_remap_index 284 -#define VertexAttrib3fvNV_remap_index 285 -#define VertexAttrib3sNV_remap_index 286 -#define VertexAttrib3svNV_remap_index 287 -#define VertexAttrib4dNV_remap_index 288 -#define VertexAttrib4dvNV_remap_index 289 -#define VertexAttrib4fNV_remap_index 290 -#define VertexAttrib4fvNV_remap_index 291 -#define VertexAttrib4sNV_remap_index 292 -#define VertexAttrib4svNV_remap_index 293 -#define VertexAttrib4ubNV_remap_index 294 -#define VertexAttrib4ubvNV_remap_index 295 -#define VertexAttribPointerNV_remap_index 296 -#define VertexAttribs1dvNV_remap_index 297 -#define VertexAttribs1fvNV_remap_index 298 -#define VertexAttribs1svNV_remap_index 299 -#define VertexAttribs2dvNV_remap_index 300 -#define VertexAttribs2fvNV_remap_index 301 -#define VertexAttribs2svNV_remap_index 302 -#define VertexAttribs3dvNV_remap_index 303 -#define VertexAttribs3fvNV_remap_index 304 -#define VertexAttribs3svNV_remap_index 305 -#define VertexAttribs4dvNV_remap_index 306 -#define VertexAttribs4fvNV_remap_index 307 -#define VertexAttribs4svNV_remap_index 308 -#define VertexAttribs4ubvNV_remap_index 309 -#define GetTexBumpParameterfvATI_remap_index 310 -#define GetTexBumpParameterivATI_remap_index 311 -#define TexBumpParameterfvATI_remap_index 312 -#define TexBumpParameterivATI_remap_index 313 -#define AlphaFragmentOp1ATI_remap_index 314 -#define AlphaFragmentOp2ATI_remap_index 315 -#define AlphaFragmentOp3ATI_remap_index 316 -#define BeginFragmentShaderATI_remap_index 317 -#define BindFragmentShaderATI_remap_index 318 -#define ColorFragmentOp1ATI_remap_index 319 -#define ColorFragmentOp2ATI_remap_index 320 -#define ColorFragmentOp3ATI_remap_index 321 -#define DeleteFragmentShaderATI_remap_index 322 -#define EndFragmentShaderATI_remap_index 323 -#define GenFragmentShadersATI_remap_index 324 -#define PassTexCoordATI_remap_index 325 -#define SampleMapATI_remap_index 326 -#define SetFragmentShaderConstantATI_remap_index 327 -#define PointParameteriNV_remap_index 328 -#define PointParameterivNV_remap_index 329 -#define ActiveStencilFaceEXT_remap_index 330 -#define BindVertexArrayAPPLE_remap_index 331 -#define DeleteVertexArraysAPPLE_remap_index 332 -#define GenVertexArraysAPPLE_remap_index 333 -#define IsVertexArrayAPPLE_remap_index 334 -#define GetProgramNamedParameterdvNV_remap_index 335 -#define GetProgramNamedParameterfvNV_remap_index 336 -#define ProgramNamedParameter4dNV_remap_index 337 -#define ProgramNamedParameter4dvNV_remap_index 338 -#define ProgramNamedParameter4fNV_remap_index 339 -#define ProgramNamedParameter4fvNV_remap_index 340 -#define DepthBoundsEXT_remap_index 341 -#define BlendEquationSeparateEXT_remap_index 342 -#define BindFramebufferEXT_remap_index 343 -#define BindRenderbufferEXT_remap_index 344 -#define CheckFramebufferStatusEXT_remap_index 345 -#define DeleteFramebuffersEXT_remap_index 346 -#define DeleteRenderbuffersEXT_remap_index 347 -#define FramebufferRenderbufferEXT_remap_index 348 -#define FramebufferTexture1DEXT_remap_index 349 -#define FramebufferTexture2DEXT_remap_index 350 -#define FramebufferTexture3DEXT_remap_index 351 -#define GenFramebuffersEXT_remap_index 352 -#define GenRenderbuffersEXT_remap_index 353 -#define GenerateMipmapEXT_remap_index 354 -#define GetFramebufferAttachmentParameterivEXT_remap_index 355 -#define GetRenderbufferParameterivEXT_remap_index 356 -#define IsFramebufferEXT_remap_index 357 -#define IsRenderbufferEXT_remap_index 358 -#define RenderbufferStorageEXT_remap_index 359 -#define BlitFramebufferEXT_remap_index 360 -#define FramebufferTextureLayerEXT_remap_index 361 -#define StencilFuncSeparateATI_remap_index 362 -#define ProgramEnvParameters4fvEXT_remap_index 363 -#define ProgramLocalParameters4fvEXT_remap_index 364 -#define GetQueryObjecti64vEXT_remap_index 365 -#define GetQueryObjectui64vEXT_remap_index 366 +#define CopyBufferSubData_remap_index 154 +#define PolygonOffsetEXT_remap_index 155 +#define GetPixelTexGenParameterfvSGIS_remap_index 156 +#define GetPixelTexGenParameterivSGIS_remap_index 157 +#define PixelTexGenParameterfSGIS_remap_index 158 +#define PixelTexGenParameterfvSGIS_remap_index 159 +#define PixelTexGenParameteriSGIS_remap_index 160 +#define PixelTexGenParameterivSGIS_remap_index 161 +#define SampleMaskSGIS_remap_index 162 +#define SamplePatternSGIS_remap_index 163 +#define ColorPointerEXT_remap_index 164 +#define EdgeFlagPointerEXT_remap_index 165 +#define IndexPointerEXT_remap_index 166 +#define NormalPointerEXT_remap_index 167 +#define TexCoordPointerEXT_remap_index 168 +#define VertexPointerEXT_remap_index 169 +#define PointParameterfEXT_remap_index 170 +#define PointParameterfvEXT_remap_index 171 +#define LockArraysEXT_remap_index 172 +#define UnlockArraysEXT_remap_index 173 +#define CullParameterdvEXT_remap_index 174 +#define CullParameterfvEXT_remap_index 175 +#define SecondaryColor3bEXT_remap_index 176 +#define SecondaryColor3bvEXT_remap_index 177 +#define SecondaryColor3dEXT_remap_index 178 +#define SecondaryColor3dvEXT_remap_index 179 +#define SecondaryColor3fEXT_remap_index 180 +#define SecondaryColor3fvEXT_remap_index 181 +#define SecondaryColor3iEXT_remap_index 182 +#define SecondaryColor3ivEXT_remap_index 183 +#define SecondaryColor3sEXT_remap_index 184 +#define SecondaryColor3svEXT_remap_index 185 +#define SecondaryColor3ubEXT_remap_index 186 +#define SecondaryColor3ubvEXT_remap_index 187 +#define SecondaryColor3uiEXT_remap_index 188 +#define SecondaryColor3uivEXT_remap_index 189 +#define SecondaryColor3usEXT_remap_index 190 +#define SecondaryColor3usvEXT_remap_index 191 +#define SecondaryColorPointerEXT_remap_index 192 +#define MultiDrawArraysEXT_remap_index 193 +#define MultiDrawElementsEXT_remap_index 194 +#define FogCoordPointerEXT_remap_index 195 +#define FogCoorddEXT_remap_index 196 +#define FogCoorddvEXT_remap_index 197 +#define FogCoordfEXT_remap_index 198 +#define FogCoordfvEXT_remap_index 199 +#define PixelTexGenSGIX_remap_index 200 +#define BlendFuncSeparateEXT_remap_index 201 +#define FlushVertexArrayRangeNV_remap_index 202 +#define VertexArrayRangeNV_remap_index 203 +#define CombinerInputNV_remap_index 204 +#define CombinerOutputNV_remap_index 205 +#define CombinerParameterfNV_remap_index 206 +#define CombinerParameterfvNV_remap_index 207 +#define CombinerParameteriNV_remap_index 208 +#define CombinerParameterivNV_remap_index 209 +#define FinalCombinerInputNV_remap_index 210 +#define GetCombinerInputParameterfvNV_remap_index 211 +#define GetCombinerInputParameterivNV_remap_index 212 +#define GetCombinerOutputParameterfvNV_remap_index 213 +#define GetCombinerOutputParameterivNV_remap_index 214 +#define GetFinalCombinerInputParameterfvNV_remap_index 215 +#define GetFinalCombinerInputParameterivNV_remap_index 216 +#define ResizeBuffersMESA_remap_index 217 +#define WindowPos2dMESA_remap_index 218 +#define WindowPos2dvMESA_remap_index 219 +#define WindowPos2fMESA_remap_index 220 +#define WindowPos2fvMESA_remap_index 221 +#define WindowPos2iMESA_remap_index 222 +#define WindowPos2ivMESA_remap_index 223 +#define WindowPos2sMESA_remap_index 224 +#define WindowPos2svMESA_remap_index 225 +#define WindowPos3dMESA_remap_index 226 +#define WindowPos3dvMESA_remap_index 227 +#define WindowPos3fMESA_remap_index 228 +#define WindowPos3fvMESA_remap_index 229 +#define WindowPos3iMESA_remap_index 230 +#define WindowPos3ivMESA_remap_index 231 +#define WindowPos3sMESA_remap_index 232 +#define WindowPos3svMESA_remap_index 233 +#define WindowPos4dMESA_remap_index 234 +#define WindowPos4dvMESA_remap_index 235 +#define WindowPos4fMESA_remap_index 236 +#define WindowPos4fvMESA_remap_index 237 +#define WindowPos4iMESA_remap_index 238 +#define WindowPos4ivMESA_remap_index 239 +#define WindowPos4sMESA_remap_index 240 +#define WindowPos4svMESA_remap_index 241 +#define MultiModeDrawArraysIBM_remap_index 242 +#define MultiModeDrawElementsIBM_remap_index 243 +#define DeleteFencesNV_remap_index 244 +#define FinishFenceNV_remap_index 245 +#define GenFencesNV_remap_index 246 +#define GetFenceivNV_remap_index 247 +#define IsFenceNV_remap_index 248 +#define SetFenceNV_remap_index 249 +#define TestFenceNV_remap_index 250 +#define AreProgramsResidentNV_remap_index 251 +#define BindProgramNV_remap_index 252 +#define DeleteProgramsNV_remap_index 253 +#define ExecuteProgramNV_remap_index 254 +#define GenProgramsNV_remap_index 255 +#define GetProgramParameterdvNV_remap_index 256 +#define GetProgramParameterfvNV_remap_index 257 +#define GetProgramStringNV_remap_index 258 +#define GetProgramivNV_remap_index 259 +#define GetTrackMatrixivNV_remap_index 260 +#define GetVertexAttribPointervNV_remap_index 261 +#define GetVertexAttribdvNV_remap_index 262 +#define GetVertexAttribfvNV_remap_index 263 +#define GetVertexAttribivNV_remap_index 264 +#define IsProgramNV_remap_index 265 +#define LoadProgramNV_remap_index 266 +#define ProgramParameters4dvNV_remap_index 267 +#define ProgramParameters4fvNV_remap_index 268 +#define RequestResidentProgramsNV_remap_index 269 +#define TrackMatrixNV_remap_index 270 +#define VertexAttrib1dNV_remap_index 271 +#define VertexAttrib1dvNV_remap_index 272 +#define VertexAttrib1fNV_remap_index 273 +#define VertexAttrib1fvNV_remap_index 274 +#define VertexAttrib1sNV_remap_index 275 +#define VertexAttrib1svNV_remap_index 276 +#define VertexAttrib2dNV_remap_index 277 +#define VertexAttrib2dvNV_remap_index 278 +#define VertexAttrib2fNV_remap_index 279 +#define VertexAttrib2fvNV_remap_index 280 +#define VertexAttrib2sNV_remap_index 281 +#define VertexAttrib2svNV_remap_index 282 +#define VertexAttrib3dNV_remap_index 283 +#define VertexAttrib3dvNV_remap_index 284 +#define VertexAttrib3fNV_remap_index 285 +#define VertexAttrib3fvNV_remap_index 286 +#define VertexAttrib3sNV_remap_index 287 +#define VertexAttrib3svNV_remap_index 288 +#define VertexAttrib4dNV_remap_index 289 +#define VertexAttrib4dvNV_remap_index 290 +#define VertexAttrib4fNV_remap_index 291 +#define VertexAttrib4fvNV_remap_index 292 +#define VertexAttrib4sNV_remap_index 293 +#define VertexAttrib4svNV_remap_index 294 +#define VertexAttrib4ubNV_remap_index 295 +#define VertexAttrib4ubvNV_remap_index 296 +#define VertexAttribPointerNV_remap_index 297 +#define VertexAttribs1dvNV_remap_index 298 +#define VertexAttribs1fvNV_remap_index 299 +#define VertexAttribs1svNV_remap_index 300 +#define VertexAttribs2dvNV_remap_index 301 +#define VertexAttribs2fvNV_remap_index 302 +#define VertexAttribs2svNV_remap_index 303 +#define VertexAttribs3dvNV_remap_index 304 +#define VertexAttribs3fvNV_remap_index 305 +#define VertexAttribs3svNV_remap_index 306 +#define VertexAttribs4dvNV_remap_index 307 +#define VertexAttribs4fvNV_remap_index 308 +#define VertexAttribs4svNV_remap_index 309 +#define VertexAttribs4ubvNV_remap_index 310 +#define GetTexBumpParameterfvATI_remap_index 311 +#define GetTexBumpParameterivATI_remap_index 312 +#define TexBumpParameterfvATI_remap_index 313 +#define TexBumpParameterivATI_remap_index 314 +#define AlphaFragmentOp1ATI_remap_index 315 +#define AlphaFragmentOp2ATI_remap_index 316 +#define AlphaFragmentOp3ATI_remap_index 317 +#define BeginFragmentShaderATI_remap_index 318 +#define BindFragmentShaderATI_remap_index 319 +#define ColorFragmentOp1ATI_remap_index 320 +#define ColorFragmentOp2ATI_remap_index 321 +#define ColorFragmentOp3ATI_remap_index 322 +#define DeleteFragmentShaderATI_remap_index 323 +#define EndFragmentShaderATI_remap_index 324 +#define GenFragmentShadersATI_remap_index 325 +#define PassTexCoordATI_remap_index 326 +#define SampleMapATI_remap_index 327 +#define SetFragmentShaderConstantATI_remap_index 328 +#define PointParameteriNV_remap_index 329 +#define PointParameterivNV_remap_index 330 +#define ActiveStencilFaceEXT_remap_index 331 +#define BindVertexArrayAPPLE_remap_index 332 +#define DeleteVertexArraysAPPLE_remap_index 333 +#define GenVertexArraysAPPLE_remap_index 334 +#define IsVertexArrayAPPLE_remap_index 335 +#define GetProgramNamedParameterdvNV_remap_index 336 +#define GetProgramNamedParameterfvNV_remap_index 337 +#define ProgramNamedParameter4dNV_remap_index 338 +#define ProgramNamedParameter4dvNV_remap_index 339 +#define ProgramNamedParameter4fNV_remap_index 340 +#define ProgramNamedParameter4fvNV_remap_index 341 +#define DepthBoundsEXT_remap_index 342 +#define BlendEquationSeparateEXT_remap_index 343 +#define BindFramebufferEXT_remap_index 344 +#define BindRenderbufferEXT_remap_index 345 +#define CheckFramebufferStatusEXT_remap_index 346 +#define DeleteFramebuffersEXT_remap_index 347 +#define DeleteRenderbuffersEXT_remap_index 348 +#define FramebufferRenderbufferEXT_remap_index 349 +#define FramebufferTexture1DEXT_remap_index 350 +#define FramebufferTexture2DEXT_remap_index 351 +#define FramebufferTexture3DEXT_remap_index 352 +#define GenFramebuffersEXT_remap_index 353 +#define GenRenderbuffersEXT_remap_index 354 +#define GenerateMipmapEXT_remap_index 355 +#define GetFramebufferAttachmentParameterivEXT_remap_index 356 +#define GetRenderbufferParameterivEXT_remap_index 357 +#define IsFramebufferEXT_remap_index 358 +#define IsRenderbufferEXT_remap_index 359 +#define RenderbufferStorageEXT_remap_index 360 +#define BlitFramebufferEXT_remap_index 361 +#define FramebufferTextureLayerEXT_remap_index 362 +#define StencilFuncSeparateATI_remap_index 363 +#define ProgramEnvParameters4fvEXT_remap_index 364 +#define ProgramLocalParameters4fvEXT_remap_index 365 +#define GetQueryObjecti64vEXT_remap_index 366 +#define GetQueryObjectui64vEXT_remap_index 367 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3221,6 +3225,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) #define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) #define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) +#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) +#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) +#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) #define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) #define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) #define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 14f305f025..e29e2e3bfa 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -594,220 +594,221 @@ #define _gloffset_GetAttribLocationARB 559 #define _gloffset_DrawBuffersARB 560 #define _gloffset_RenderbufferStorageMultisample 561 -#define _gloffset_PolygonOffsetEXT 562 -#define _gloffset_GetPixelTexGenParameterfvSGIS 563 -#define _gloffset_GetPixelTexGenParameterivSGIS 564 -#define _gloffset_PixelTexGenParameterfSGIS 565 -#define _gloffset_PixelTexGenParameterfvSGIS 566 -#define _gloffset_PixelTexGenParameteriSGIS 567 -#define _gloffset_PixelTexGenParameterivSGIS 568 -#define _gloffset_SampleMaskSGIS 569 -#define _gloffset_SamplePatternSGIS 570 -#define _gloffset_ColorPointerEXT 571 -#define _gloffset_EdgeFlagPointerEXT 572 -#define _gloffset_IndexPointerEXT 573 -#define _gloffset_NormalPointerEXT 574 -#define _gloffset_TexCoordPointerEXT 575 -#define _gloffset_VertexPointerEXT 576 -#define _gloffset_PointParameterfEXT 577 -#define _gloffset_PointParameterfvEXT 578 -#define _gloffset_LockArraysEXT 579 -#define _gloffset_UnlockArraysEXT 580 -#define _gloffset_CullParameterdvEXT 581 -#define _gloffset_CullParameterfvEXT 582 -#define _gloffset_SecondaryColor3bEXT 583 -#define _gloffset_SecondaryColor3bvEXT 584 -#define _gloffset_SecondaryColor3dEXT 585 -#define _gloffset_SecondaryColor3dvEXT 586 -#define _gloffset_SecondaryColor3fEXT 587 -#define _gloffset_SecondaryColor3fvEXT 588 -#define _gloffset_SecondaryColor3iEXT 589 -#define _gloffset_SecondaryColor3ivEXT 590 -#define _gloffset_SecondaryColor3sEXT 591 -#define _gloffset_SecondaryColor3svEXT 592 -#define _gloffset_SecondaryColor3ubEXT 593 -#define _gloffset_SecondaryColor3ubvEXT 594 -#define _gloffset_SecondaryColor3uiEXT 595 -#define _gloffset_SecondaryColor3uivEXT 596 -#define _gloffset_SecondaryColor3usEXT 597 -#define _gloffset_SecondaryColor3usvEXT 598 -#define _gloffset_SecondaryColorPointerEXT 599 -#define _gloffset_MultiDrawArraysEXT 600 -#define _gloffset_MultiDrawElementsEXT 601 -#define _gloffset_FogCoordPointerEXT 602 -#define _gloffset_FogCoorddEXT 603 -#define _gloffset_FogCoorddvEXT 604 -#define _gloffset_FogCoordfEXT 605 -#define _gloffset_FogCoordfvEXT 606 -#define _gloffset_PixelTexGenSGIX 607 -#define _gloffset_BlendFuncSeparateEXT 608 -#define _gloffset_FlushVertexArrayRangeNV 609 -#define _gloffset_VertexArrayRangeNV 610 -#define _gloffset_CombinerInputNV 611 -#define _gloffset_CombinerOutputNV 612 -#define _gloffset_CombinerParameterfNV 613 -#define _gloffset_CombinerParameterfvNV 614 -#define _gloffset_CombinerParameteriNV 615 -#define _gloffset_CombinerParameterivNV 616 -#define _gloffset_FinalCombinerInputNV 617 -#define _gloffset_GetCombinerInputParameterfvNV 618 -#define _gloffset_GetCombinerInputParameterivNV 619 -#define _gloffset_GetCombinerOutputParameterfvNV 620 -#define _gloffset_GetCombinerOutputParameterivNV 621 -#define _gloffset_GetFinalCombinerInputParameterfvNV 622 -#define _gloffset_GetFinalCombinerInputParameterivNV 623 -#define _gloffset_ResizeBuffersMESA 624 -#define _gloffset_WindowPos2dMESA 625 -#define _gloffset_WindowPos2dvMESA 626 -#define _gloffset_WindowPos2fMESA 627 -#define _gloffset_WindowPos2fvMESA 628 -#define _gloffset_WindowPos2iMESA 629 -#define _gloffset_WindowPos2ivMESA 630 -#define _gloffset_WindowPos2sMESA 631 -#define _gloffset_WindowPos2svMESA 632 -#define _gloffset_WindowPos3dMESA 633 -#define _gloffset_WindowPos3dvMESA 634 -#define _gloffset_WindowPos3fMESA 635 -#define _gloffset_WindowPos3fvMESA 636 -#define _gloffset_WindowPos3iMESA 637 -#define _gloffset_WindowPos3ivMESA 638 -#define _gloffset_WindowPos3sMESA 639 -#define _gloffset_WindowPos3svMESA 640 -#define _gloffset_WindowPos4dMESA 641 -#define _gloffset_WindowPos4dvMESA 642 -#define _gloffset_WindowPos4fMESA 643 -#define _gloffset_WindowPos4fvMESA 644 -#define _gloffset_WindowPos4iMESA 645 -#define _gloffset_WindowPos4ivMESA 646 -#define _gloffset_WindowPos4sMESA 647 -#define _gloffset_WindowPos4svMESA 648 -#define _gloffset_MultiModeDrawArraysIBM 649 -#define _gloffset_MultiModeDrawElementsIBM 650 -#define _gloffset_DeleteFencesNV 651 -#define _gloffset_FinishFenceNV 652 -#define _gloffset_GenFencesNV 653 -#define _gloffset_GetFenceivNV 654 -#define _gloffset_IsFenceNV 655 -#define _gloffset_SetFenceNV 656 -#define _gloffset_TestFenceNV 657 -#define _gloffset_AreProgramsResidentNV 658 -#define _gloffset_BindProgramNV 659 -#define _gloffset_DeleteProgramsNV 660 -#define _gloffset_ExecuteProgramNV 661 -#define _gloffset_GenProgramsNV 662 -#define _gloffset_GetProgramParameterdvNV 663 -#define _gloffset_GetProgramParameterfvNV 664 -#define _gloffset_GetProgramStringNV 665 -#define _gloffset_GetProgramivNV 666 -#define _gloffset_GetTrackMatrixivNV 667 -#define _gloffset_GetVertexAttribPointervNV 668 -#define _gloffset_GetVertexAttribdvNV 669 -#define _gloffset_GetVertexAttribfvNV 670 -#define _gloffset_GetVertexAttribivNV 671 -#define _gloffset_IsProgramNV 672 -#define _gloffset_LoadProgramNV 673 -#define _gloffset_ProgramParameters4dvNV 674 -#define _gloffset_ProgramParameters4fvNV 675 -#define _gloffset_RequestResidentProgramsNV 676 -#define _gloffset_TrackMatrixNV 677 -#define _gloffset_VertexAttrib1dNV 678 -#define _gloffset_VertexAttrib1dvNV 679 -#define _gloffset_VertexAttrib1fNV 680 -#define _gloffset_VertexAttrib1fvNV 681 -#define _gloffset_VertexAttrib1sNV 682 -#define _gloffset_VertexAttrib1svNV 683 -#define _gloffset_VertexAttrib2dNV 684 -#define _gloffset_VertexAttrib2dvNV 685 -#define _gloffset_VertexAttrib2fNV 686 -#define _gloffset_VertexAttrib2fvNV 687 -#define _gloffset_VertexAttrib2sNV 688 -#define _gloffset_VertexAttrib2svNV 689 -#define _gloffset_VertexAttrib3dNV 690 -#define _gloffset_VertexAttrib3dvNV 691 -#define _gloffset_VertexAttrib3fNV 692 -#define _gloffset_VertexAttrib3fvNV 693 -#define _gloffset_VertexAttrib3sNV 694 -#define _gloffset_VertexAttrib3svNV 695 -#define _gloffset_VertexAttrib4dNV 696 -#define _gloffset_VertexAttrib4dvNV 697 -#define _gloffset_VertexAttrib4fNV 698 -#define _gloffset_VertexAttrib4fvNV 699 -#define _gloffset_VertexAttrib4sNV 700 -#define _gloffset_VertexAttrib4svNV 701 -#define _gloffset_VertexAttrib4ubNV 702 -#define _gloffset_VertexAttrib4ubvNV 703 -#define _gloffset_VertexAttribPointerNV 704 -#define _gloffset_VertexAttribs1dvNV 705 -#define _gloffset_VertexAttribs1fvNV 706 -#define _gloffset_VertexAttribs1svNV 707 -#define _gloffset_VertexAttribs2dvNV 708 -#define _gloffset_VertexAttribs2fvNV 709 -#define _gloffset_VertexAttribs2svNV 710 -#define _gloffset_VertexAttribs3dvNV 711 -#define _gloffset_VertexAttribs3fvNV 712 -#define _gloffset_VertexAttribs3svNV 713 -#define _gloffset_VertexAttribs4dvNV 714 -#define _gloffset_VertexAttribs4fvNV 715 -#define _gloffset_VertexAttribs4svNV 716 -#define _gloffset_VertexAttribs4ubvNV 717 -#define _gloffset_GetTexBumpParameterfvATI 718 -#define _gloffset_GetTexBumpParameterivATI 719 -#define _gloffset_TexBumpParameterfvATI 720 -#define _gloffset_TexBumpParameterivATI 721 -#define _gloffset_AlphaFragmentOp1ATI 722 -#define _gloffset_AlphaFragmentOp2ATI 723 -#define _gloffset_AlphaFragmentOp3ATI 724 -#define _gloffset_BeginFragmentShaderATI 725 -#define _gloffset_BindFragmentShaderATI 726 -#define _gloffset_ColorFragmentOp1ATI 727 -#define _gloffset_ColorFragmentOp2ATI 728 -#define _gloffset_ColorFragmentOp3ATI 729 -#define _gloffset_DeleteFragmentShaderATI 730 -#define _gloffset_EndFragmentShaderATI 731 -#define _gloffset_GenFragmentShadersATI 732 -#define _gloffset_PassTexCoordATI 733 -#define _gloffset_SampleMapATI 734 -#define _gloffset_SetFragmentShaderConstantATI 735 -#define _gloffset_PointParameteriNV 736 -#define _gloffset_PointParameterivNV 737 -#define _gloffset_ActiveStencilFaceEXT 738 -#define _gloffset_BindVertexArrayAPPLE 739 -#define _gloffset_DeleteVertexArraysAPPLE 740 -#define _gloffset_GenVertexArraysAPPLE 741 -#define _gloffset_IsVertexArrayAPPLE 742 -#define _gloffset_GetProgramNamedParameterdvNV 743 -#define _gloffset_GetProgramNamedParameterfvNV 744 -#define _gloffset_ProgramNamedParameter4dNV 745 -#define _gloffset_ProgramNamedParameter4dvNV 746 -#define _gloffset_ProgramNamedParameter4fNV 747 -#define _gloffset_ProgramNamedParameter4fvNV 748 -#define _gloffset_DepthBoundsEXT 749 -#define _gloffset_BlendEquationSeparateEXT 750 -#define _gloffset_BindFramebufferEXT 751 -#define _gloffset_BindRenderbufferEXT 752 -#define _gloffset_CheckFramebufferStatusEXT 753 -#define _gloffset_DeleteFramebuffersEXT 754 -#define _gloffset_DeleteRenderbuffersEXT 755 -#define _gloffset_FramebufferRenderbufferEXT 756 -#define _gloffset_FramebufferTexture1DEXT 757 -#define _gloffset_FramebufferTexture2DEXT 758 -#define _gloffset_FramebufferTexture3DEXT 759 -#define _gloffset_GenFramebuffersEXT 760 -#define _gloffset_GenRenderbuffersEXT 761 -#define _gloffset_GenerateMipmapEXT 762 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 763 -#define _gloffset_GetRenderbufferParameterivEXT 764 -#define _gloffset_IsFramebufferEXT 765 -#define _gloffset_IsRenderbufferEXT 766 -#define _gloffset_RenderbufferStorageEXT 767 -#define _gloffset_BlitFramebufferEXT 768 -#define _gloffset_FramebufferTextureLayerEXT 769 -#define _gloffset_StencilFuncSeparateATI 770 -#define _gloffset_ProgramEnvParameters4fvEXT 771 -#define _gloffset_ProgramLocalParameters4fvEXT 772 -#define _gloffset_GetQueryObjecti64vEXT 773 -#define _gloffset_GetQueryObjectui64vEXT 774 -#define _gloffset_FIRST_DYNAMIC 775 +#define _gloffset_CopyBufferSubData 562 +#define _gloffset_PolygonOffsetEXT 563 +#define _gloffset_GetPixelTexGenParameterfvSGIS 564 +#define _gloffset_GetPixelTexGenParameterivSGIS 565 +#define _gloffset_PixelTexGenParameterfSGIS 566 +#define _gloffset_PixelTexGenParameterfvSGIS 567 +#define _gloffset_PixelTexGenParameteriSGIS 568 +#define _gloffset_PixelTexGenParameterivSGIS 569 +#define _gloffset_SampleMaskSGIS 570 +#define _gloffset_SamplePatternSGIS 571 +#define _gloffset_ColorPointerEXT 572 +#define _gloffset_EdgeFlagPointerEXT 573 +#define _gloffset_IndexPointerEXT 574 +#define _gloffset_NormalPointerEXT 575 +#define _gloffset_TexCoordPointerEXT 576 +#define _gloffset_VertexPointerEXT 577 +#define _gloffset_PointParameterfEXT 578 +#define _gloffset_PointParameterfvEXT 579 +#define _gloffset_LockArraysEXT 580 +#define _gloffset_UnlockArraysEXT 581 +#define _gloffset_CullParameterdvEXT 582 +#define _gloffset_CullParameterfvEXT 583 +#define _gloffset_SecondaryColor3bEXT 584 +#define _gloffset_SecondaryColor3bvEXT 585 +#define _gloffset_SecondaryColor3dEXT 586 +#define _gloffset_SecondaryColor3dvEXT 587 +#define _gloffset_SecondaryColor3fEXT 588 +#define _gloffset_SecondaryColor3fvEXT 589 +#define _gloffset_SecondaryColor3iEXT 590 +#define _gloffset_SecondaryColor3ivEXT 591 +#define _gloffset_SecondaryColor3sEXT 592 +#define _gloffset_SecondaryColor3svEXT 593 +#define _gloffset_SecondaryColor3ubEXT 594 +#define _gloffset_SecondaryColor3ubvEXT 595 +#define _gloffset_SecondaryColor3uiEXT 596 +#define _gloffset_SecondaryColor3uivEXT 597 +#define _gloffset_SecondaryColor3usEXT 598 +#define _gloffset_SecondaryColor3usvEXT 599 +#define _gloffset_SecondaryColorPointerEXT 600 +#define _gloffset_MultiDrawArraysEXT 601 +#define _gloffset_MultiDrawElementsEXT 602 +#define _gloffset_FogCoordPointerEXT 603 +#define _gloffset_FogCoorddEXT 604 +#define _gloffset_FogCoorddvEXT 605 +#define _gloffset_FogCoordfEXT 606 +#define _gloffset_FogCoordfvEXT 607 +#define _gloffset_PixelTexGenSGIX 608 +#define _gloffset_BlendFuncSeparateEXT 609 +#define _gloffset_FlushVertexArrayRangeNV 610 +#define _gloffset_VertexArrayRangeNV 611 +#define _gloffset_CombinerInputNV 612 +#define _gloffset_CombinerOutputNV 613 +#define _gloffset_CombinerParameterfNV 614 +#define _gloffset_CombinerParameterfvNV 615 +#define _gloffset_CombinerParameteriNV 616 +#define _gloffset_CombinerParameterivNV 617 +#define _gloffset_FinalCombinerInputNV 618 +#define _gloffset_GetCombinerInputParameterfvNV 619 +#define _gloffset_GetCombinerInputParameterivNV 620 +#define _gloffset_GetCombinerOutputParameterfvNV 621 +#define _gloffset_GetCombinerOutputParameterivNV 622 +#define _gloffset_GetFinalCombinerInputParameterfvNV 623 +#define _gloffset_GetFinalCombinerInputParameterivNV 624 +#define _gloffset_ResizeBuffersMESA 625 +#define _gloffset_WindowPos2dMESA 626 +#define _gloffset_WindowPos2dvMESA 627 +#define _gloffset_WindowPos2fMESA 628 +#define _gloffset_WindowPos2fvMESA 629 +#define _gloffset_WindowPos2iMESA 630 +#define _gloffset_WindowPos2ivMESA 631 +#define _gloffset_WindowPos2sMESA 632 +#define _gloffset_WindowPos2svMESA 633 +#define _gloffset_WindowPos3dMESA 634 +#define _gloffset_WindowPos3dvMESA 635 +#define _gloffset_WindowPos3fMESA 636 +#define _gloffset_WindowPos3fvMESA 637 +#define _gloffset_WindowPos3iMESA 638 +#define _gloffset_WindowPos3ivMESA 639 +#define _gloffset_WindowPos3sMESA 640 +#define _gloffset_WindowPos3svMESA 641 +#define _gloffset_WindowPos4dMESA 642 +#define _gloffset_WindowPos4dvMESA 643 +#define _gloffset_WindowPos4fMESA 644 +#define _gloffset_WindowPos4fvMESA 645 +#define _gloffset_WindowPos4iMESA 646 +#define _gloffset_WindowPos4ivMESA 647 +#define _gloffset_WindowPos4sMESA 648 +#define _gloffset_WindowPos4svMESA 649 +#define _gloffset_MultiModeDrawArraysIBM 650 +#define _gloffset_MultiModeDrawElementsIBM 651 +#define _gloffset_DeleteFencesNV 652 +#define _gloffset_FinishFenceNV 653 +#define _gloffset_GenFencesNV 654 +#define _gloffset_GetFenceivNV 655 +#define _gloffset_IsFenceNV 656 +#define _gloffset_SetFenceNV 657 +#define _gloffset_TestFenceNV 658 +#define _gloffset_AreProgramsResidentNV 659 +#define _gloffset_BindProgramNV 660 +#define _gloffset_DeleteProgramsNV 661 +#define _gloffset_ExecuteProgramNV 662 +#define _gloffset_GenProgramsNV 663 +#define _gloffset_GetProgramParameterdvNV 664 +#define _gloffset_GetProgramParameterfvNV 665 +#define _gloffset_GetProgramStringNV 666 +#define _gloffset_GetProgramivNV 667 +#define _gloffset_GetTrackMatrixivNV 668 +#define _gloffset_GetVertexAttribPointervNV 669 +#define _gloffset_GetVertexAttribdvNV 670 +#define _gloffset_GetVertexAttribfvNV 671 +#define _gloffset_GetVertexAttribivNV 672 +#define _gloffset_IsProgramNV 673 +#define _gloffset_LoadProgramNV 674 +#define _gloffset_ProgramParameters4dvNV 675 +#define _gloffset_ProgramParameters4fvNV 676 +#define _gloffset_RequestResidentProgramsNV 677 +#define _gloffset_TrackMatrixNV 678 +#define _gloffset_VertexAttrib1dNV 679 +#define _gloffset_VertexAttrib1dvNV 680 +#define _gloffset_VertexAttrib1fNV 681 +#define _gloffset_VertexAttrib1fvNV 682 +#define _gloffset_VertexAttrib1sNV 683 +#define _gloffset_VertexAttrib1svNV 684 +#define _gloffset_VertexAttrib2dNV 685 +#define _gloffset_VertexAttrib2dvNV 686 +#define _gloffset_VertexAttrib2fNV 687 +#define _gloffset_VertexAttrib2fvNV 688 +#define _gloffset_VertexAttrib2sNV 689 +#define _gloffset_VertexAttrib2svNV 690 +#define _gloffset_VertexAttrib3dNV 691 +#define _gloffset_VertexAttrib3dvNV 692 +#define _gloffset_VertexAttrib3fNV 693 +#define _gloffset_VertexAttrib3fvNV 694 +#define _gloffset_VertexAttrib3sNV 695 +#define _gloffset_VertexAttrib3svNV 696 +#define _gloffset_VertexAttrib4dNV 697 +#define _gloffset_VertexAttrib4dvNV 698 +#define _gloffset_VertexAttrib4fNV 699 +#define _gloffset_VertexAttrib4fvNV 700 +#define _gloffset_VertexAttrib4sNV 701 +#define _gloffset_VertexAttrib4svNV 702 +#define _gloffset_VertexAttrib4ubNV 703 +#define _gloffset_VertexAttrib4ubvNV 704 +#define _gloffset_VertexAttribPointerNV 705 +#define _gloffset_VertexAttribs1dvNV 706 +#define _gloffset_VertexAttribs1fvNV 707 +#define _gloffset_VertexAttribs1svNV 708 +#define _gloffset_VertexAttribs2dvNV 709 +#define _gloffset_VertexAttribs2fvNV 710 +#define _gloffset_VertexAttribs2svNV 711 +#define _gloffset_VertexAttribs3dvNV 712 +#define _gloffset_VertexAttribs3fvNV 713 +#define _gloffset_VertexAttribs3svNV 714 +#define _gloffset_VertexAttribs4dvNV 715 +#define _gloffset_VertexAttribs4fvNV 716 +#define _gloffset_VertexAttribs4svNV 717 +#define _gloffset_VertexAttribs4ubvNV 718 +#define _gloffset_GetTexBumpParameterfvATI 719 +#define _gloffset_GetTexBumpParameterivATI 720 +#define _gloffset_TexBumpParameterfvATI 721 +#define _gloffset_TexBumpParameterivATI 722 +#define _gloffset_AlphaFragmentOp1ATI 723 +#define _gloffset_AlphaFragmentOp2ATI 724 +#define _gloffset_AlphaFragmentOp3ATI 725 +#define _gloffset_BeginFragmentShaderATI 726 +#define _gloffset_BindFragmentShaderATI 727 +#define _gloffset_ColorFragmentOp1ATI 728 +#define _gloffset_ColorFragmentOp2ATI 729 +#define _gloffset_ColorFragmentOp3ATI 730 +#define _gloffset_DeleteFragmentShaderATI 731 +#define _gloffset_EndFragmentShaderATI 732 +#define _gloffset_GenFragmentShadersATI 733 +#define _gloffset_PassTexCoordATI 734 +#define _gloffset_SampleMapATI 735 +#define _gloffset_SetFragmentShaderConstantATI 736 +#define _gloffset_PointParameteriNV 737 +#define _gloffset_PointParameterivNV 738 +#define _gloffset_ActiveStencilFaceEXT 739 +#define _gloffset_BindVertexArrayAPPLE 740 +#define _gloffset_DeleteVertexArraysAPPLE 741 +#define _gloffset_GenVertexArraysAPPLE 742 +#define _gloffset_IsVertexArrayAPPLE 743 +#define _gloffset_GetProgramNamedParameterdvNV 744 +#define _gloffset_GetProgramNamedParameterfvNV 745 +#define _gloffset_ProgramNamedParameter4dNV 746 +#define _gloffset_ProgramNamedParameter4dvNV 747 +#define _gloffset_ProgramNamedParameter4fNV 748 +#define _gloffset_ProgramNamedParameter4fvNV 749 +#define _gloffset_DepthBoundsEXT 750 +#define _gloffset_BlendEquationSeparateEXT 751 +#define _gloffset_BindFramebufferEXT 752 +#define _gloffset_BindRenderbufferEXT 753 +#define _gloffset_CheckFramebufferStatusEXT 754 +#define _gloffset_DeleteFramebuffersEXT 755 +#define _gloffset_DeleteRenderbuffersEXT 756 +#define _gloffset_FramebufferRenderbufferEXT 757 +#define _gloffset_FramebufferTexture1DEXT 758 +#define _gloffset_FramebufferTexture2DEXT 759 +#define _gloffset_FramebufferTexture3DEXT 760 +#define _gloffset_GenFramebuffersEXT 761 +#define _gloffset_GenRenderbuffersEXT 762 +#define _gloffset_GenerateMipmapEXT 763 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 764 +#define _gloffset_GetRenderbufferParameterivEXT 765 +#define _gloffset_IsFramebufferEXT 766 +#define _gloffset_IsRenderbufferEXT 767 +#define _gloffset_RenderbufferStorageEXT 768 +#define _gloffset_BlitFramebufferEXT 769 +#define _gloffset_FramebufferTextureLayerEXT 770 +#define _gloffset_StencilFuncSeparateATI 771 +#define _gloffset_ProgramEnvParameters4fvEXT 772 +#define _gloffset_ProgramLocalParameters4fvEXT 773 +#define _gloffset_GetQueryObjecti64vEXT 774 +#define _gloffset_GetQueryObjectui64vEXT 775 +#define _gloffset_FIRST_DYNAMIC 776 #else @@ -965,6 +966,7 @@ #define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] #define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] #define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] +#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] #define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] #define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] #define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 9ecb036461..c782c90087 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -602,219 +602,220 @@ struct _glapi_table GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 559 */ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 560 */ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 561 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 562 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 563 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 564 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 565 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 566 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 567 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 568 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 569 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 570 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 571 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 572 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 573 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 577 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 578 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 579 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 580 */ - void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 581 */ - void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 582 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 583 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 584 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 585 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 586 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 587 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 588 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 589 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 590 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 591 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 592 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 593 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 594 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 595 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 596 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 597 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 598 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 599 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 600 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 601 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 602 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 603 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 604 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 605 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 606 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 607 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 608 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 609 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 610 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 611 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 612 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 613 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 614 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 615 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 616 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 617 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 618 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 619 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 620 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 621 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 622 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 623 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 624 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 625 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 626 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 627 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 628 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 629 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 630 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 631 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 632 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 633 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 634 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 635 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 636 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 637 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 638 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 639 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 640 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 641 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 642 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 643 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 644 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 645 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 646 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 647 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 648 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 649 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 650 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 651 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 652 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 653 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 654 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 655 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 656 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 657 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 658 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 659 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 660 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 661 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 662 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 663 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 664 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 665 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 666 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 667 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 668 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 669 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 670 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 671 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 672 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 673 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 674 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 675 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 676 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 677 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 678 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 679 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 680 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 681 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 682 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 683 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 684 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 685 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 686 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 687 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 688 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 689 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 690 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 691 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 692 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 693 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 694 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 695 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 696 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 697 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 698 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 699 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 700 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 701 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 702 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 703 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 704 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 705 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 706 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 707 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 714 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 717 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 718 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 719 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 720 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 721 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 725 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 726 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 730 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 731 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 732 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 733 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 734 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 735 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 736 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 737 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 738 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 739 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 740 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 741 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 742 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 743 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 744 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 745 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 746 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 747 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 748 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 749 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 750 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 751 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 752 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 753 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 754 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 755 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 756 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 759 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 760 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 761 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 762 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 763 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 764 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 765 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 766 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 767 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 768 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 769 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 770 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 773 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 774 */ + void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 562 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 563 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 564 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 565 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 566 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 567 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 568 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 569 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 570 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 571 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 572 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 573 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 577 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 578 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 579 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 580 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 581 */ + void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 582 */ + void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 583 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 584 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 585 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 586 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 587 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 588 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 589 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 590 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 591 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 592 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 593 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 594 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 595 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 596 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 597 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 598 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 599 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 600 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 601 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 602 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 603 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 604 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 605 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 606 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 607 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 608 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 609 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 610 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 611 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 612 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 613 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 614 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 615 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 616 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 617 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 618 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 619 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 620 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 621 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 622 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 623 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 624 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 625 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 626 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 627 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 628 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 629 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 630 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 631 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 632 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 633 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 634 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 635 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 636 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 637 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 638 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 639 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 640 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 641 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 642 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 643 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 644 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 645 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 646 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 647 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 648 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 649 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 650 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 651 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 652 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 653 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 654 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 655 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 656 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 657 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 658 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 659 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 660 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 661 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 662 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 663 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 664 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 665 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 666 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 667 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 668 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 669 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 670 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 671 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 672 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 673 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 674 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 675 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 676 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 677 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 678 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 679 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 680 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 681 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 682 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 683 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 684 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 685 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 686 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 687 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 688 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 689 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 690 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 691 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 692 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 693 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 694 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 695 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 696 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 697 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 698 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 699 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 700 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 701 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 702 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 703 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 704 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 705 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 706 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 707 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 708 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 709 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 710 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 711 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 712 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 713 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 714 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 715 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 716 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 717 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 718 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 719 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 720 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 721 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 722 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 723 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 724 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 725 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 726 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 727 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 728 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 729 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 730 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 731 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 732 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 733 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 734 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 735 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 736 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 737 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 738 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 739 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 740 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 741 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 742 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 743 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 744 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 745 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 746 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 747 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 748 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 749 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 750 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 751 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 752 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 753 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 754 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 755 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 756 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 757 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 759 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 760 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 761 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 762 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 763 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 764 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 765 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 766 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 767 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 768 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 769 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 770 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 771 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 773 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 774 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 775 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 7ccd9707c3..c37aed7bcd 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -4011,63 +4011,68 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); } +KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +{ + DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); +} + KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) { DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLfloat * params) { DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLint * params) { DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, GLfloat param) { DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, const GLfloat * params) { DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLint param) { DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, const GLint * params) { DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLclampf value, GLboolean invert) { DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pattern) { DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); } @@ -4117,9 +4122,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat param) { DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); } @@ -4139,9 +4144,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, const GLfloat * params) { DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } @@ -4156,16 +4161,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLdouble * params) { DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, GLfloat * params) { DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } @@ -4410,9 +4415,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum mode) { DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); } @@ -4427,9 +4432,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } @@ -4794,65 +4799,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, const GLuint * fences) { DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence) { DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLsizei n, GLuint * fences) { DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum pname, GLint * params) { DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence) { RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence, GLenum condition) { DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_658)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_658)(GLuint fence) { RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); } @@ -5297,37 +5302,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_742)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_742)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_743)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_743)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5362,9 +5367,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5374,9 +5379,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -5556,9 +5561,9 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } @@ -5573,37 +5578,37 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6184,8 +6189,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetAttribLocationARB), TABLE_ENTRY(DrawBuffersARB), TABLE_ENTRY(RenderbufferStorageMultisample), + TABLE_ENTRY(CopyBufferSubData), TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_563), TABLE_ENTRY(_dispatch_stub_564), TABLE_ENTRY(_dispatch_stub_565), TABLE_ENTRY(_dispatch_stub_566), @@ -6193,6 +6198,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_568), TABLE_ENTRY(_dispatch_stub_569), TABLE_ENTRY(_dispatch_stub_570), + TABLE_ENTRY(_dispatch_stub_571), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -6203,8 +6209,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(PointParameterfvEXT), TABLE_ENTRY(LockArraysEXT), TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(_dispatch_stub_581), TABLE_ENTRY(_dispatch_stub_582), + TABLE_ENTRY(_dispatch_stub_583), TABLE_ENTRY(SecondaryColor3bEXT), TABLE_ENTRY(SecondaryColor3bvEXT), TABLE_ENTRY(SecondaryColor3dEXT), @@ -6229,7 +6235,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_607), + TABLE_ENTRY(_dispatch_stub_608), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -6271,7 +6277,6 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_649), TABLE_ENTRY(_dispatch_stub_650), TABLE_ENTRY(_dispatch_stub_651), TABLE_ENTRY(_dispatch_stub_652), @@ -6280,6 +6285,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_655), TABLE_ENTRY(_dispatch_stub_656), TABLE_ENTRY(_dispatch_stub_657), + TABLE_ENTRY(_dispatch_stub_658), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -6360,19 +6366,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_738), TABLE_ENTRY(_dispatch_stub_739), TABLE_ENTRY(_dispatch_stub_740), TABLE_ENTRY(_dispatch_stub_741), TABLE_ENTRY(_dispatch_stub_742), + TABLE_ENTRY(_dispatch_stub_743), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_749), TABLE_ENTRY(_dispatch_stub_750), + TABLE_ENTRY(_dispatch_stub_751), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -6390,13 +6396,13 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_768), + TABLE_ENTRY(_dispatch_stub_769), TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(_dispatch_stub_770), TABLE_ENTRY(_dispatch_stub_771), TABLE_ENTRY(_dispatch_stub_772), TABLE_ENTRY(_dispatch_stub_773), TABLE_ENTRY(_dispatch_stub_774), + TABLE_ENTRY(_dispatch_stub_775), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 680893cfc4..648609a35d 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -614,6 +614,7 @@ static const char gl_string_table[] = "glGetAttribLocationARB\0" "glDrawBuffersARB\0" "glRenderbufferStorageMultisample\0" + "glCopyBufferSubData\0" "glPolygonOffsetEXT\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" @@ -1142,7 +1143,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_563 mgl_dispatch_stub_563 #define gl_dispatch_stub_564 mgl_dispatch_stub_564 #define gl_dispatch_stub_565 mgl_dispatch_stub_565 #define gl_dispatch_stub_566 mgl_dispatch_stub_566 @@ -1150,10 +1150,10 @@ static const char gl_string_table[] = #define gl_dispatch_stub_568 mgl_dispatch_stub_568 #define gl_dispatch_stub_569 mgl_dispatch_stub_569 #define gl_dispatch_stub_570 mgl_dispatch_stub_570 -#define gl_dispatch_stub_581 mgl_dispatch_stub_581 +#define gl_dispatch_stub_571 mgl_dispatch_stub_571 #define gl_dispatch_stub_582 mgl_dispatch_stub_582 -#define gl_dispatch_stub_607 mgl_dispatch_stub_607 -#define gl_dispatch_stub_649 mgl_dispatch_stub_649 +#define gl_dispatch_stub_583 mgl_dispatch_stub_583 +#define gl_dispatch_stub_608 mgl_dispatch_stub_608 #define gl_dispatch_stub_650 mgl_dispatch_stub_650 #define gl_dispatch_stub_651 mgl_dispatch_stub_651 #define gl_dispatch_stub_652 mgl_dispatch_stub_652 @@ -1162,19 +1162,20 @@ static const char gl_string_table[] = #define gl_dispatch_stub_655 mgl_dispatch_stub_655 #define gl_dispatch_stub_656 mgl_dispatch_stub_656 #define gl_dispatch_stub_657 mgl_dispatch_stub_657 -#define gl_dispatch_stub_738 mgl_dispatch_stub_738 +#define gl_dispatch_stub_658 mgl_dispatch_stub_658 #define gl_dispatch_stub_739 mgl_dispatch_stub_739 #define gl_dispatch_stub_740 mgl_dispatch_stub_740 #define gl_dispatch_stub_741 mgl_dispatch_stub_741 #define gl_dispatch_stub_742 mgl_dispatch_stub_742 -#define gl_dispatch_stub_749 mgl_dispatch_stub_749 +#define gl_dispatch_stub_743 mgl_dispatch_stub_743 #define gl_dispatch_stub_750 mgl_dispatch_stub_750 -#define gl_dispatch_stub_768 mgl_dispatch_stub_768 -#define gl_dispatch_stub_770 mgl_dispatch_stub_770 +#define gl_dispatch_stub_751 mgl_dispatch_stub_751 +#define gl_dispatch_stub_769 mgl_dispatch_stub_769 #define gl_dispatch_stub_771 mgl_dispatch_stub_771 #define gl_dispatch_stub_772 mgl_dispatch_stub_772 #define gl_dispatch_stub_773 mgl_dispatch_stub_773 #define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#define gl_dispatch_stub_775 mgl_dispatch_stub_775 #endif /* USE_MGL_NAMESPACE */ @@ -1192,39 +1193,39 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_563(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_569(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_570(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_607(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_649(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_651(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_652(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_653(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_654(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_655(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_656(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_657(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_738(GLenum face); -void GLAPIENTRY gl_dispatch_stub_739(GLuint array); -void GLAPIENTRY gl_dispatch_stub_740(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array); -void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_770(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_569(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_570(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_571(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_583(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_608(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_651(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_652(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_653(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_654(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_655(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_656(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_657(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_658(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_739(GLenum face); +void GLAPIENTRY gl_dispatch_stub_740(GLuint array); +void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_742(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_743(GLuint array); +void GLAPIENTRY gl_dispatch_stub_750(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_751(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_769(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_771(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_773(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_773(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_775(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1790,517 +1791,518 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), NAME_FUNC_OFFSET( 8951, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET( 8984, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 9003, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9035, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9067, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9124, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9152, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9181, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9198, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9218, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9236, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9257, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9275, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9294, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9315, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9334, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9355, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9377, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9393, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9411, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9432, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET( 9453, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET( 9475, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET( 9498, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET( 9520, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET( 9543, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET( 9565, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET( 9588, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET( 9610, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET( 9633, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET( 9655, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET( 9678, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET( 9701, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET( 9725, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET( 9748, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET( 9772, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET( 9795, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET( 9819, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET( 9846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET( 9867, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET( 9890, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET( 9911, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET( 9926, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET( 9942, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET( 9957, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET( 9973, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET( 9991, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(10014, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10040, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10061, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10079, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10098, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10121, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10145, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10168, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10192, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10215, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10247, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10312, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10345, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10382, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10419, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(10439, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(10457, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(10476, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(10494, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(10513, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(10531, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(10550, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(10568, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(10587, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(10605, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(10624, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(10642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(10661, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(10679, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(10698, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(10716, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(10735, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(10753, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(10772, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(10790, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(10809, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(10827, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(10846, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(10864, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(10883, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(10908, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(10935, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(10952, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(10968, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(10982, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(10997, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(11009, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(11022, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11076, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11095, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11114, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11130, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11156, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11182, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11203, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11220, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11241, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11269, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11291, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11313, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11335, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11349, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11365, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11390, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11415, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11443, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11459, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(11478, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(11498, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(11517, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(11537, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(11556, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(11576, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(11595, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(11615, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(11634, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(11654, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(11673, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(11693, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(11712, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(11732, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(11751, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(11771, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(11790, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(11810, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(11829, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(11849, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(11868, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(11888, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(11907, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(11927, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(11947, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(11968, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(11992, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(12013, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12034, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12055, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12076, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12097, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12118, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12139, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12160, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12181, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), - NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), - NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), - NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), - NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET( 8984, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData), + NAME_FUNC_OFFSET( 9004, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), + NAME_FUNC_OFFSET( 9023, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9055, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_GetPixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9087, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfSGIS), + NAME_FUNC_OFFSET( 9115, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9144, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameteriSGIS), + NAME_FUNC_OFFSET( 9172, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_PixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9201, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET( 9218, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET( 9238, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), + NAME_FUNC_OFFSET( 9256, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), + NAME_FUNC_OFFSET( 9277, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), + NAME_FUNC_OFFSET( 9295, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), + NAME_FUNC_OFFSET( 9314, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), + NAME_FUNC_OFFSET( 9335, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), + NAME_FUNC_OFFSET( 9354, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET( 9375, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET( 9397, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), + NAME_FUNC_OFFSET( 9413, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), + NAME_FUNC_OFFSET( 9431, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterdvEXT), + NAME_FUNC_OFFSET( 9452, gl_dispatch_stub_583, gl_dispatch_stub_583, NULL, _gloffset_CullParameterfvEXT), + NAME_FUNC_OFFSET( 9473, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET( 9495, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET( 9518, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET( 9540, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET( 9563, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET( 9585, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET( 9608, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET( 9630, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET( 9653, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET( 9675, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET( 9698, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET( 9721, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET( 9745, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET( 9768, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET( 9792, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET( 9815, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET( 9839, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET( 9866, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET( 9887, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET( 9910, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET( 9931, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET( 9946, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET( 9962, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET( 9977, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET( 9993, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, _gloffset_PixelTexGenSGIX), + NAME_FUNC_OFFSET(10011, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(10034, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), + NAME_FUNC_OFFSET(10060, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), + NAME_FUNC_OFFSET(10081, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), + NAME_FUNC_OFFSET(10099, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), + NAME_FUNC_OFFSET(10118, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), + NAME_FUNC_OFFSET(10141, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), + NAME_FUNC_OFFSET(10165, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), + NAME_FUNC_OFFSET(10188, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), + NAME_FUNC_OFFSET(10212, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), + NAME_FUNC_OFFSET(10235, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10267, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10299, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), + NAME_FUNC_OFFSET(10332, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), + NAME_FUNC_OFFSET(10365, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10402, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10439, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), + NAME_FUNC_OFFSET(10459, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(10477, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(10496, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(10514, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(10533, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(10551, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(10570, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(10588, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(10607, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(10625, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(10644, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(10662, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(10681, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(10699, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(10718, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(10736, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(10755, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), + NAME_FUNC_OFFSET(10773, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), + NAME_FUNC_OFFSET(10792, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), + NAME_FUNC_OFFSET(10810, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), + NAME_FUNC_OFFSET(10829, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), + NAME_FUNC_OFFSET(10847, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), + NAME_FUNC_OFFSET(10866, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), + NAME_FUNC_OFFSET(10884, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), + NAME_FUNC_OFFSET(10903, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawArraysIBM), + NAME_FUNC_OFFSET(10928, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_MultiModeDrawElementsIBM), + NAME_FUNC_OFFSET(10955, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_DeleteFencesNV), + NAME_FUNC_OFFSET(10972, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_FinishFenceNV), + NAME_FUNC_OFFSET(10988, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GenFencesNV), + NAME_FUNC_OFFSET(11002, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_GetFenceivNV), + NAME_FUNC_OFFSET(11017, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_IsFenceNV), + NAME_FUNC_OFFSET(11029, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_SetFenceNV), + NAME_FUNC_OFFSET(11042, gl_dispatch_stub_658, gl_dispatch_stub_658, NULL, _gloffset_TestFenceNV), + NAME_FUNC_OFFSET(11056, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), + NAME_FUNC_OFFSET(11080, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(11096, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(11115, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), + NAME_FUNC_OFFSET(11134, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(11150, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), + NAME_FUNC_OFFSET(11176, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), + NAME_FUNC_OFFSET(11202, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), + NAME_FUNC_OFFSET(11223, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), + NAME_FUNC_OFFSET(11240, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), + NAME_FUNC_OFFSET(11261, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(11289, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), + NAME_FUNC_OFFSET(11311, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), + NAME_FUNC_OFFSET(11333, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), + NAME_FUNC_OFFSET(11355, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(11369, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), + NAME_FUNC_OFFSET(11385, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11410, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11435, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11463, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11479, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11498, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11518, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11537, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11557, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11576, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11596, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11615, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11635, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11654, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11674, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11693, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(11713, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(11732, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(11752, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(11771, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(11791, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(11810, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(11830, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(11849, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(11869, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(11888, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(11908, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(11927, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(11947, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(11967, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(11988, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(12012, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(12033, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(12054, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(12075, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(12096, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(12117, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(12138, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(12159, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(12180, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(12201, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(12222, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(12243, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(12264, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(12286, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), + NAME_FUNC_OFFSET(12313, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), + NAME_FUNC_OFFSET(12340, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), + NAME_FUNC_OFFSET(12364, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), + NAME_FUNC_OFFSET(12388, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12410, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12432, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12454, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12479, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12503, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12525, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12547, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12569, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12595, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12618, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12642, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12660, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12675, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12706, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12726, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(12747, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(12770, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(12793, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(12819, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(12842, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(12863, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(12894, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(12925, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(12953, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(12982, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(13010, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(13039, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(13056, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(13083, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(13104, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(13126, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(13154, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13178, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13203, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13232, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13258, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13284, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13310, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13331, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13353, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13373, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13414, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13446, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13465, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13485, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13510, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13531, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13560, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13585, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13614, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13645, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13669, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13694, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13712, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13729, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13745, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13770, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13790, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13810, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13833, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13856, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13876, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13893, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13910, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13925, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(13949, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(13968, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(13987, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14003, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14022, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14045, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14061, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14077, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14104, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14131, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14151, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14170, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14189, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14249, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14309, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14328, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14351, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14376, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14401, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14428, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14456, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14483, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14511, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14540, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14569, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14595, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14626, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14657, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14681, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14704, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14722, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14751, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14780, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14795, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14821, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14847, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14862, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14874, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14894, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14911, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14927, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(14946, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(14969, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(14985, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15007, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15025, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15044, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15062, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15081, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15099, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15118, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15136, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15155, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15173, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15192, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15210, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15229, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15247, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15266, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15284, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15303, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15321, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15340, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15358, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15377, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15395, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15414, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15432, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15451, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15469, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15488, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15506, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15525, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15543, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15562, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15580, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15599, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15622, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15645, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15668, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15691, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15714, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15731, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15754, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15777, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15800, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15826, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15852, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15878, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15902, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15929, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15955, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(15975, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(15995, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16015, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16038, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16062, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16085, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16109, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16126, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16144, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16161, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16179, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16196, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16214, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16231, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16249, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16266, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16284, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16301, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16319, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16336, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16354, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16389, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16406, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16424, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16443, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16462, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16481, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16500, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16520, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16540, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16560, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16578, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16595, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16613, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16630, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16648, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16666, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16683, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16701, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16720, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16739, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16758, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16780, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16793, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(16806, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(16822, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(16838, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(16851, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(16874, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(16894, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(16913, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(16924, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(16936, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(16950, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(16963, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(16979, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(16990, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17003, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17022, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17042, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17055, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17065, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17081, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17100, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17118, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17139, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17154, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17169, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17183, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17198, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17210, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17223, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17235, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17248, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17260, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17273, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17285, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17298, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17310, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17323, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17335, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17348, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17360, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17373, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17385, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17398, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17417, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17436, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17455, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17468, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17486, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17507, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17525, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17545, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17559, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17576, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17592, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17611, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17629, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17650, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17672, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17691, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17713, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17736, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17755, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17775, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17794, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(17814, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(17833, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(17853, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(17872, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(17892, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(17911, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(17931, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(17951, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(17972, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(17992, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18013, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18033, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18054, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18078, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18096, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18116, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18134, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18146, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18159, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18171, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(18204, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18228, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18242, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18259, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18274, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18292, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18306, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18323, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18338, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18356, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18370, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18387, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18402, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18420, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18434, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18451, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18466, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18484, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18498, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18515, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18530, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18548, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18562, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18579, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18594, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18612, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18626, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18643, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18658, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18676, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18690, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18707, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18722, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18740, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18757, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18777, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18794, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18820, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18849, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(18864, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(18882, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(18901, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18925, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18952, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(18970, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(18989, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19014, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19035, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19057, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19083, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19106, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19129, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19152, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19170, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19189, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19206, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19244, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19273, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19289, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19306, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19328, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19346, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index cf893fdac5..4339e3ba4e 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -334,6 +334,8 @@ LONGSTRING static const char enum_string_table[] = "GL_COPY\0" "GL_COPY_INVERTED\0" "GL_COPY_PIXEL_TOKEN\0" + "GL_COPY_READ_BUFFER\0" + "GL_COPY_WRITE_BUFFER\0" "GL_CULL_FACE\0" "GL_CULL_FACE_MODE\0" "GL_CULL_VERTEX_EXT\0" @@ -948,8 +950,8 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0" "GL_MAX_VARYING_FLOATS\0" "GL_MAX_VARYING_FLOATS_ARB\0" - "GL_MAX_VERTEX_GENERIC_ATTRIBS\0" - "GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB\0" + "GL_MAX_VERTEX_ATTRIBS\0" + "GL_MAX_VERTEX_ATTRIBS_ARB\0" "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0" "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0" "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0" @@ -1858,7 +1860,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1820] = +static const enum_elt all_enums[1822] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2158,2131 +2160,2133 @@ static const enum_elt all_enums[1820] = { 6027, 0x00001503 }, /* GL_COPY */ { 6035, 0x0000150C }, /* GL_COPY_INVERTED */ { 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 6072, 0x00000B44 }, /* GL_CULL_FACE */ - { 6085, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 6103, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 6122, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 6154, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 6189, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 6210, 0x00000001 }, /* GL_CURRENT_BIT */ - { 6225, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 6242, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6263, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6289, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6306, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6328, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 6356, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 6377, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 6411, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 6444, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 6462, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 6492, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 6511, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 6528, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 6549, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 6573, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 6600, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 6624, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 6651, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 6684, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 6718, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 6751, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 6778, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 6804, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 6829, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 6858, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 6880, 0x00000900 }, /* GL_CW */ - { 6886, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 6907, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 6928, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 6948, 0x00002101 }, /* GL_DECAL */ - { 6957, 0x00001E03 }, /* GL_DECR */ - { 6965, 0x00008508 }, /* GL_DECR_WRAP */ - { 6978, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 6995, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 7012, 0x00001801 }, /* GL_DEPTH */ - { 7021, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7041, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7061, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7085, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7099, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7113, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7133, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7158, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7178, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7196, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7217, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7236, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7257, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7282, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7308, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7329, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7354, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7380, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7401, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7426, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7452, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7466, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7481, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7496, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7513, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7541, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7561, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7589, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7617, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7631, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7653, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7679, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7698, 0x00001201 }, /* GL_DIFFUSE */ - { 7709, 0x00000BD0 }, /* GL_DITHER */ - { 7719, 0x00000A02 }, /* GL_DOMAIN */ - { 7729, 0x00001100 }, /* GL_DONT_CARE */ - { 7742, 0x000086AE }, /* GL_DOT3_RGB */ - { 7754, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7767, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7784, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7801, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7817, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7833, 0x0000140A }, /* GL_DOUBLE */ - { 7843, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 7859, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 7874, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 7890, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 7910, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 7930, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 7946, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 7963, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 7984, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8005, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8022, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8043, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8064, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8081, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8102, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8123, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8140, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8161, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8182, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8199, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8220, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8241, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8258, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8279, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8300, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8320, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8340, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8356, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8376, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8396, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8412, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8432, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8452, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8468, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8488, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8508, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8524, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8544, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8564, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8580, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8600, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8620, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8636, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8656, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8676, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8692, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8712, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8732, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8748, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8768, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8788, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8808, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 8840, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 8864, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 8884, 0x00000304 }, /* GL_DST_ALPHA */ - { 8897, 0x00000306 }, /* GL_DST_COLOR */ - { 8910, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 8924, 0x00008779 }, /* GL_DUDV_ATI */ - { 8936, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 8952, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 8972, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 8988, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9008, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9024, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9044, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9057, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9076, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9110, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9148, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9175, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9201, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9225, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9257, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9293, 0x00001600 }, /* GL_EMISSION */ - { 9305, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9319, 0x00000202 }, /* GL_EQUAL */ - { 9328, 0x00001509 }, /* GL_EQUIV */ - { 9337, 0x00010000 }, /* GL_EVAL_BIT */ - { 9349, 0x00000800 }, /* GL_EXP */ - { 9356, 0x00000801 }, /* GL_EXP2 */ - { 9364, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9378, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9392, 0x00002502 }, /* GL_EYE_PLANE */ - { 9405, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9430, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9447, 0x00000000 }, /* GL_FALSE */ - { 9456, 0x00001101 }, /* GL_FASTEST */ - { 9467, 0x00001C01 }, /* GL_FEEDBACK */ - { 9479, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9506, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9530, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9554, 0x00001B02 }, /* GL_FILL */ - { 9562, 0x00001D00 }, /* GL_FLAT */ - { 9570, 0x00001406 }, /* GL_FLOAT */ - { 9579, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9593, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9611, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9627, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9643, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9657, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9675, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9691, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9707, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9721, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9739, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9755, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9771, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9785, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9803, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9817, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 9835, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 9849, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 9867, 0x00000B60 }, /* GL_FOG */ - { 9874, 0x00000080 }, /* GL_FOG_BIT */ - { 9885, 0x00000B66 }, /* GL_FOG_COLOR */ - { 9898, 0x00008451 }, /* GL_FOG_COORD */ - { 9911, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 9929, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 9953, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 9992, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10035, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10067, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10098, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10127, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10152, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10171, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10205, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10232, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10258, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10282, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10299, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10314, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10338, 0x00000B64 }, /* GL_FOG_END */ - { 10349, 0x00000C54 }, /* GL_FOG_HINT */ - { 10361, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10374, 0x00000B65 }, /* GL_FOG_MODE */ - { 10386, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10405, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10430, 0x00000B63 }, /* GL_FOG_START */ - { 10443, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10461, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10485, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10504, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10527, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10562, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10577, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10614, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10650, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10691, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10732, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10769, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10806, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 10844, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 10886, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 10924, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 10966, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11001, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11089, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11137, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11189, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11229, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11273, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11313, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11357, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11384, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11408, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11436, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11459, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11478, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11515, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11556, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11597, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11639, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11690, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11728, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11773, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 11822, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 11860, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 11902, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 11934, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 11959, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 11986, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12017, 0x00000404 }, /* GL_FRONT */ - { 12026, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12044, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12058, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12072, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12087, 0x00008006 }, /* GL_FUNC_ADD */ - { 12099, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12115, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12140, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12169, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12186, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12207, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12226, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12250, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12303, 0x00000206 }, /* GL_GEQUAL */ - { 12313, 0x00000204 }, /* GL_GREATER */ - { 12324, 0x00001904 }, /* GL_GREEN */ - { 12333, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12347, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12361, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12376, 0x00008000 }, /* GL_HINT_BIT */ - { 12388, 0x00008024 }, /* GL_HISTOGRAM */ - { 12401, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12425, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12453, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12476, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12503, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12520, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12540, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12564, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12588, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12616, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12644, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12676, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12698, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12724, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12742, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12764, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12783, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12806, 0x0000862A }, /* GL_IDENTITY_NV */ - { 12821, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 12841, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 12881, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 12919, 0x00001E02 }, /* GL_INCR */ - { 12927, 0x00008507 }, /* GL_INCR_WRAP */ - { 12940, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 12957, 0x00008222 }, /* GL_INDEX */ - { 12966, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 12981, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13011, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13045, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13068, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13090, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13110, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13124, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13145, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13163, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13177, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13193, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13208, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13227, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13246, 0x00001404 }, /* GL_INT */ - { 13253, 0x00008049 }, /* GL_INTENSITY */ - { 13266, 0x0000804C }, /* GL_INTENSITY12 */ - { 13281, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13300, 0x0000804D }, /* GL_INTENSITY16 */ - { 13315, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13334, 0x0000804A }, /* GL_INTENSITY4 */ - { 13348, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13366, 0x0000804B }, /* GL_INTENSITY8 */ - { 13380, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13398, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13415, 0x00008575 }, /* GL_INTERPOLATE */ - { 13430, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13449, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13468, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13480, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13496, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13508, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13524, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13536, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13552, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13568, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13601, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13638, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13659, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13676, 0x0000862B }, /* GL_INVERSE_NV */ - { 13690, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13714, 0x0000150A }, /* GL_INVERT */ - { 13724, 0x00001E00 }, /* GL_KEEP */ - { 13732, 0x00000406 }, /* GL_LEFT */ - { 13740, 0x00000203 }, /* GL_LEQUAL */ - { 13750, 0x00000201 }, /* GL_LESS */ - { 13758, 0x00004000 }, /* GL_LIGHT0 */ - { 13768, 0x00004001 }, /* GL_LIGHT1 */ - { 13778, 0x00004002 }, /* GL_LIGHT2 */ - { 13788, 0x00004003 }, /* GL_LIGHT3 */ - { 13798, 0x00004004 }, /* GL_LIGHT4 */ - { 13808, 0x00004005 }, /* GL_LIGHT5 */ - { 13818, 0x00004006 }, /* GL_LIGHT6 */ - { 13828, 0x00004007 }, /* GL_LIGHT7 */ - { 13838, 0x00000B50 }, /* GL_LIGHTING */ - { 13850, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 13866, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 13889, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 13918, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 13951, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 13979, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14003, 0x00001B01 }, /* GL_LINE */ - { 14011, 0x00002601 }, /* GL_LINEAR */ - { 14021, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14043, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14073, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14104, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14128, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14153, 0x00000001 }, /* GL_LINES */ - { 14162, 0x00000004 }, /* GL_LINE_BIT */ - { 14174, 0x00000002 }, /* GL_LINE_LOOP */ - { 14187, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14207, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14222, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14242, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14258, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14282, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14305, 0x00000003 }, /* GL_LINE_STRIP */ - { 14319, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14333, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14347, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14373, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14393, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14408, 0x00000B32 }, /* GL_LIST_BASE */ - { 14421, 0x00020000 }, /* GL_LIST_BIT */ - { 14433, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14447, 0x00000B30 }, /* GL_LIST_MODE */ - { 14460, 0x00000101 }, /* GL_LOAD */ - { 14468, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14480, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14497, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14511, 0x00001909 }, /* GL_LUMINANCE */ - { 14524, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14539, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14562, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14589, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14611, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14637, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14656, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14671, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14694, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14721, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14740, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14754, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14775, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 14800, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 14818, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 14839, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 14864, 0x00008040 }, /* GL_LUMINANCE8 */ - { 14878, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 14899, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 14924, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 14942, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 14961, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 14977, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 14997, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15019, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15033, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15048, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15072, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15096, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15120, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15144, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15161, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15178, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15206, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15235, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15264, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15293, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15322, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15351, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15380, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15408, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15436, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15464, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15492, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15520, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15548, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15576, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15604, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15632, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15648, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15668, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15690, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15704, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15719, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15743, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15767, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 15791, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 15815, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 15832, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 15849, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 15877, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 15906, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 15935, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 15964, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 15993, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16022, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16051, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16079, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16107, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16135, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16163, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16191, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16219, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16247, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16275, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16303, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16316, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16331, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16346, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16360, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16376, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16392, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16408, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16424, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16440, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16456, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16472, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16488, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16504, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16520, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16535, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16549, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16565, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16581, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16597, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16613, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16629, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16645, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 16661, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 16677, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 16693, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 16709, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 16724, 0x00008632 }, /* GL_MATRIX2_NV */ - { 16738, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 16754, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 16770, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 16785, 0x00008633 }, /* GL_MATRIX3_NV */ - { 16799, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 16814, 0x00008634 }, /* GL_MATRIX4_NV */ - { 16828, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 16843, 0x00008635 }, /* GL_MATRIX5_NV */ - { 16857, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 16872, 0x00008636 }, /* GL_MATRIX6_NV */ - { 16886, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 16901, 0x00008637 }, /* GL_MATRIX7_NV */ - { 16915, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 16930, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 16945, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 16971, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17005, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17036, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17069, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17100, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17115, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17137, 0x00008008 }, /* GL_MAX */ - { 17144, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17167, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17199, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17225, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17258, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17284, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17318, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17337, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17366, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17398, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17434, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17470, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17510, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17536, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17566, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17591, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17620, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 17649, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 17682, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 17702, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 17726, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 17750, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 17774, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 17799, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 17817, 0x00008008 }, /* GL_MAX_EXT */ - { 17828, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 17863, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 17902, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 17916, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 17936, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 17974, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18003, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18027, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18055, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18078, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18115, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18151, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18178, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18207, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18241, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18277, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18304, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18336, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18372, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18401, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18430, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18458, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18496, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18540, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18583, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18617, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 18656, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 18693, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 18731, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 18774, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 18817, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 18847, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 18878, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 18914, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 18950, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 18980, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19014, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19047, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19076, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19091, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19111, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19135, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19157, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19183, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19210, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19241, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19265, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19299, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19319, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19346, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19367, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19392, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19417, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19452, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19474, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19500, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */ - { 19522, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB */ - { 19548, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19582, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19620, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 19653, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 19690, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 19714, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 19735, 0x00008007 }, /* GL_MIN */ - { 19742, 0x0000802E }, /* GL_MINMAX */ - { 19752, 0x0000802E }, /* GL_MINMAX_EXT */ - { 19766, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 19783, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 19804, 0x00008030 }, /* GL_MINMAX_SINK */ - { 19819, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 19838, 0x00008007 }, /* GL_MIN_EXT */ - { 19849, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 19868, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 19891, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 19914, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 19934, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 19954, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 19984, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20012, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20040, 0x00001700 }, /* GL_MODELVIEW */ - { 20053, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20071, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20090, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20109, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20128, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20147, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20166, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20185, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20204, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20223, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20242, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20261, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20279, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20298, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20317, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20336, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20355, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20374, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20393, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20412, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20431, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20450, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20469, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20487, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20506, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20525, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20543, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20561, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20579, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20597, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20615, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 20633, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 20651, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 20671, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 20698, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 20723, 0x00002100 }, /* GL_MODULATE */ - { 20735, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 20755, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 20782, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 20807, 0x00000103 }, /* GL_MULT */ - { 20815, 0x0000809D }, /* GL_MULTISAMPLE */ - { 20830, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 20850, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 20869, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 20888, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 20912, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 20935, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 20965, 0x00002A25 }, /* GL_N3F_V3F */ - { 20976, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 20996, 0x0000150E }, /* GL_NAND */ - { 21004, 0x00002600 }, /* GL_NEAREST */ - { 21015, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21046, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21078, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21103, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21129, 0x00000200 }, /* GL_NEVER */ - { 21138, 0x00001102 }, /* GL_NICEST */ - { 21148, 0x00000000 }, /* GL_NONE */ - { 21156, 0x00001505 }, /* GL_NOOP */ - { 21164, 0x00001508 }, /* GL_NOR */ - { 21171, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21184, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21200, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21231, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21266, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21290, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21313, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21334, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21348, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21366, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21383, 0x00000205 }, /* GL_NOTEQUAL */ - { 21395, 0x00000000 }, /* GL_NO_ERROR */ - { 21407, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21441, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21479, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21511, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21553, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21583, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 21623, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 21654, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 21683, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 21711, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 21741, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 21758, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 21784, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 21800, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 21835, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 21857, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 21876, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 21906, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 21927, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 21955, 0x00000001 }, /* GL_ONE */ - { 21962, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 21990, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22022, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22050, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22082, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22105, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22128, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22151, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22174, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22192, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22214, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22236, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22252, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22272, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22292, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22310, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22332, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22354, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22370, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22390, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22410, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22428, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22450, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22472, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22488, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22508, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22528, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22549, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22568, 0x00001507 }, /* GL_OR */ - { 22574, 0x00000A01 }, /* GL_ORDER */ - { 22583, 0x0000150D }, /* GL_OR_INVERTED */ - { 22598, 0x0000150B }, /* GL_OR_REVERSE */ - { 22612, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 22629, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 22647, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 22668, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 22688, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 22706, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 22725, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 22745, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 22765, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 22783, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 22802, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 22827, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 22851, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 22872, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 22894, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 22916, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 22941, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 22965, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 22986, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23008, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23030, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23052, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23083, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23103, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23128, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23148, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23173, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23193, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23218, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23238, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23263, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23283, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23308, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23328, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23353, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23373, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23398, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23418, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23443, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23463, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23488, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23508, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23533, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23551, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23572, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 23601, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 23634, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 23659, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 23682, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 23713, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 23748, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 23775, 0x00001B00 }, /* GL_POINT */ - { 23784, 0x00000000 }, /* GL_POINTS */ - { 23794, 0x00000002 }, /* GL_POINT_BIT */ - { 23807, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 23837, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 23871, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 23905, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 23940, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 23969, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24002, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24035, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24069, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24083, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24109, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24127, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24149, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24171, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24194, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24212, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24234, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24256, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24279, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24299, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24315, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24336, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24352, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24372, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24401, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24420, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24446, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24461, 0x00000009 }, /* GL_POLYGON */ - { 24472, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24487, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24503, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24526, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24551, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24574, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24597, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 24621, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 24645, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 24663, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 24686, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 24705, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 24728, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 24745, 0x00001203 }, /* GL_POSITION */ - { 24757, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 24789, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 24825, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 24858, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 24895, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 24926, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 24961, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 24993, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25029, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25062, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25094, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25130, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25163, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25200, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25230, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25264, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25295, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25330, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25361, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25396, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25428, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25464, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25494, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25528, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25559, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25594, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 25626, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 25657, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 25692, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 25724, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 25760, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 25789, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 25822, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 25852, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 25886, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 25925, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 25958, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 25998, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26032, 0x00008578 }, /* GL_PREVIOUS */ - { 26044, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26060, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26076, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26093, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26114, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26135, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26168, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26200, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26223, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26246, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26276, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26305, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26333, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26355, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26383, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26411, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26433, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26454, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26494, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26533, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26563, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26598, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 26631, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 26665, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 26704, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 26743, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 26765, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 26791, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 26815, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 26838, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 26860, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 26881, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 26902, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 26929, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 26961, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 26993, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27028, 0x00001701 }, /* GL_PROJECTION */ - { 27042, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27063, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27089, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27110, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27129, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27152, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27191, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27229, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27249, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27279, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27303, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27323, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27353, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27377, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27397, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27430, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27456, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27486, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27517, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27547, 0x00002003 }, /* GL_Q */ - { 27552, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27577, 0x00000007 }, /* GL_QUADS */ - { 27586, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 27603, 0x00000008 }, /* GL_QUAD_STRIP */ - { 27617, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 27639, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 27665, 0x00008866 }, /* GL_QUERY_RESULT */ - { 27681, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 27701, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 27727, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 27757, 0x00002002 }, /* GL_R */ - { 27762, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 27774, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 27807, 0x00000C02 }, /* GL_READ_BUFFER */ - { 27822, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 27842, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 27874, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 27898, 0x000088B8 }, /* GL_READ_ONLY */ - { 27911, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 27928, 0x000088BA }, /* GL_READ_WRITE */ - { 27942, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 27960, 0x00001903 }, /* GL_RED */ - { 27967, 0x00008016 }, /* GL_REDUCE */ - { 27977, 0x00008016 }, /* GL_REDUCE_EXT */ - { 27991, 0x00000D15 }, /* GL_RED_BIAS */ - { 28003, 0x00000D52 }, /* GL_RED_BITS */ - { 28015, 0x00000D14 }, /* GL_RED_SCALE */ - { 28028, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28046, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28068, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28089, 0x00001C00 }, /* GL_RENDER */ - { 28099, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28142, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28170, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28196, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28223, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28243, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28270, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28293, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28320, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28352, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28388, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28413, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28437, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28466, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28488, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28514, 0x00001F01 }, /* GL_RENDERER */ - { 28526, 0x00000C40 }, /* GL_RENDER_MODE */ - { 28541, 0x00002901 }, /* GL_REPEAT */ - { 28551, 0x00001E01 }, /* GL_REPLACE */ - { 28562, 0x00008062 }, /* GL_REPLACE_EXT */ - { 28577, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 28600, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 28618, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 28640, 0x00000102 }, /* GL_RETURN */ - { 28650, 0x00001907 }, /* GL_RGB */ - { 28657, 0x00008052 }, /* GL_RGB10 */ - { 28666, 0x00008059 }, /* GL_RGB10_A2 */ - { 28678, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 28694, 0x00008052 }, /* GL_RGB10_EXT */ - { 28707, 0x00008053 }, /* GL_RGB12 */ - { 28716, 0x00008053 }, /* GL_RGB12_EXT */ - { 28729, 0x00008054 }, /* GL_RGB16 */ - { 28738, 0x00008054 }, /* GL_RGB16_EXT */ - { 28751, 0x0000804E }, /* GL_RGB2_EXT */ - { 28763, 0x0000804F }, /* GL_RGB4 */ - { 28771, 0x0000804F }, /* GL_RGB4_EXT */ - { 28783, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 28796, 0x00008050 }, /* GL_RGB5 */ - { 28804, 0x00008057 }, /* GL_RGB5_A1 */ - { 28815, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 28830, 0x00008050 }, /* GL_RGB5_EXT */ - { 28842, 0x00008051 }, /* GL_RGB8 */ - { 28850, 0x00008051 }, /* GL_RGB8_EXT */ - { 28862, 0x00001908 }, /* GL_RGBA */ - { 28870, 0x0000805A }, /* GL_RGBA12 */ - { 28880, 0x0000805A }, /* GL_RGBA12_EXT */ - { 28894, 0x0000805B }, /* GL_RGBA16 */ - { 28904, 0x0000805B }, /* GL_RGBA16_EXT */ - { 28918, 0x00008055 }, /* GL_RGBA2 */ - { 28927, 0x00008055 }, /* GL_RGBA2_EXT */ - { 28940, 0x00008056 }, /* GL_RGBA4 */ - { 28949, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 28968, 0x00008056 }, /* GL_RGBA4_EXT */ - { 28981, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 28995, 0x00008058 }, /* GL_RGBA8 */ - { 29004, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29017, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29032, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29050, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29063, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29076, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29090, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29102, 0x00008573 }, /* GL_RGB_SCALE */ - { 29115, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29132, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29149, 0x00000407 }, /* GL_RIGHT */ - { 29158, 0x00002000 }, /* GL_S */ - { 29163, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29198, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29212, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29233, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29247, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29263, 0x000080A9 }, /* GL_SAMPLES */ - { 29274, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29290, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29305, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29323, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29345, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29373, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29405, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29428, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29455, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29473, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29518, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 29537, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 29560, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 29586, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 29616, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 29641, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 29670, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 29685, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 29700, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 29716, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 29741, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 29781, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 29825, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 29858, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 29888, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 29920, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 29950, 0x00001C02 }, /* GL_SELECT */ - { 29960, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 29988, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30013, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30029, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30056, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30087, 0x0000150F }, /* GL_SET */ - { 30094, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30115, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30139, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30154, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30169, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30197, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30220, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30250, 0x00001601 }, /* GL_SHININESS */ - { 30263, 0x00001402 }, /* GL_SHORT */ - { 30272, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30293, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30309, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30329, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30348, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30362, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30377, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30399, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30419, 0x00001D01 }, /* GL_SMOOTH */ - { 30429, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30462, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30489, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 30522, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 30549, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 30566, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 30587, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 30608, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 30623, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 30642, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 30661, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 30678, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 30699, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 30720, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 30735, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 30754, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 30773, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 30790, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 30811, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 30832, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 30847, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 30866, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 30885, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 30905, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 30923, 0x00001202 }, /* GL_SPECULAR */ - { 30935, 0x00002402 }, /* GL_SPHERE_MAP */ - { 30949, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 30964, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 30982, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 30999, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31013, 0x00008580 }, /* GL_SRC0_RGB */ - { 31025, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31039, 0x00008581 }, /* GL_SRC1_RGB */ - { 31051, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31065, 0x00008582 }, /* GL_SRC2_RGB */ - { 31077, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31090, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31112, 0x00000300 }, /* GL_SRC_COLOR */ - { 31125, 0x00008C40 }, /* GL_SRGB */ - { 31133, 0x00008C41 }, /* GL_SRGB8 */ - { 31142, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31158, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31172, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31190, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31209, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31224, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31243, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31258, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31277, 0x000088E5 }, /* GL_STATIC_READ */ - { 31292, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31311, 0x00001802 }, /* GL_STENCIL */ - { 31322, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31344, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31370, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31391, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31416, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31437, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31462, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31494, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 31530, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 31562, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 31598, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 31618, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 31645, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 31671, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 31687, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 31709, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 31732, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 31748, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 31764, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 31781, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 31804, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 31826, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 31848, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 31870, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 31891, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 31918, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 31945, 0x00000B97 }, /* GL_STENCIL_REF */ - { 31960, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 31976, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32005, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32027, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32048, 0x00000C33 }, /* GL_STEREO */ - { 32058, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32073, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32092, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32107, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32126, 0x000088E1 }, /* GL_STREAM_READ */ - { 32141, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32160, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32177, 0x000084E7 }, /* GL_SUBTRACT */ - { 32189, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32205, 0x00002001 }, /* GL_T */ - { 32210, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32225, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32244, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32260, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32275, 0x00002A27 }, /* GL_T2F_V3F */ - { 32286, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32305, 0x00002A28 }, /* GL_T4F_V4F */ - { 32316, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 32339, 0x00001702 }, /* GL_TEXTURE */ - { 32350, 0x000084C0 }, /* GL_TEXTURE0 */ - { 32362, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 32378, 0x000084C1 }, /* GL_TEXTURE1 */ - { 32390, 0x000084CA }, /* GL_TEXTURE10 */ - { 32403, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 32420, 0x000084CB }, /* GL_TEXTURE11 */ - { 32433, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 32450, 0x000084CC }, /* GL_TEXTURE12 */ - { 32463, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 32480, 0x000084CD }, /* GL_TEXTURE13 */ - { 32493, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 32510, 0x000084CE }, /* GL_TEXTURE14 */ - { 32523, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 32540, 0x000084CF }, /* GL_TEXTURE15 */ - { 32553, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 32570, 0x000084D0 }, /* GL_TEXTURE16 */ - { 32583, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 32600, 0x000084D1 }, /* GL_TEXTURE17 */ - { 32613, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 32630, 0x000084D2 }, /* GL_TEXTURE18 */ - { 32643, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 32660, 0x000084D3 }, /* GL_TEXTURE19 */ - { 32673, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 32690, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 32706, 0x000084C2 }, /* GL_TEXTURE2 */ - { 32718, 0x000084D4 }, /* GL_TEXTURE20 */ - { 32731, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 32748, 0x000084D5 }, /* GL_TEXTURE21 */ - { 32761, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 32778, 0x000084D6 }, /* GL_TEXTURE22 */ - { 32791, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 32808, 0x000084D7 }, /* GL_TEXTURE23 */ - { 32821, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 32838, 0x000084D8 }, /* GL_TEXTURE24 */ - { 32851, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 32868, 0x000084D9 }, /* GL_TEXTURE25 */ - { 32881, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 32898, 0x000084DA }, /* GL_TEXTURE26 */ - { 32911, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 32928, 0x000084DB }, /* GL_TEXTURE27 */ - { 32941, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 32958, 0x000084DC }, /* GL_TEXTURE28 */ - { 32971, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 32988, 0x000084DD }, /* GL_TEXTURE29 */ - { 33001, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33018, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33034, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33046, 0x000084DE }, /* GL_TEXTURE30 */ - { 33059, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33076, 0x000084DF }, /* GL_TEXTURE31 */ - { 33089, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33106, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33122, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33134, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33150, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33162, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33178, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33190, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33206, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33218, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33234, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33246, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33262, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33274, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33290, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33304, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33328, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 33342, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 33366, 0x0000806F }, /* GL_TEXTURE_3D */ - { 33380, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 33402, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 33428, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 33450, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 33472, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 33504, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 33526, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 33558, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 33580, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 33608, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 33640, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 33673, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 33705, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 33720, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 33741, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 33766, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 33784, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 33808, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 33839, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 33869, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 33899, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 33934, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 33965, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34003, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34030, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34062, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34096, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34120, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34148, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34172, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34200, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34233, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34257, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34279, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34301, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34327, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 34361, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 34394, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 34431, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 34459, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 34491, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 34514, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 34552, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 34594, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 34625, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 34653, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 34683, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 34711, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 34731, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 34755, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 34786, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 34821, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 34852, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 34887, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 34918, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 34953, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 34984, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35019, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35050, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35085, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35116, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35151, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35168, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35190, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35216, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35231, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35252, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35272, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35298, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 35318, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 35335, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 35352, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 35369, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 35386, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 35411, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 35433, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 35459, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 35477, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 35503, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 35529, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 35559, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 35586, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 35611, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 35631, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 35655, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 35682, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 35709, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 35736, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 35762, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 35792, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 35814, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 35832, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 35862, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 35890, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 35918, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 35946, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 35967, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 35986, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36008, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36027, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36047, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36072, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36096, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36116, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36140, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36160, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36183, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36207, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 36232, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 36266, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 36283, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 36301, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 36319, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 36337, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 36357, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 36376, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 36405, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 36422, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 36448, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 36478, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 36510, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 36574, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 36590, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 36621, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 36656, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 36684, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 36716, 0x00000004 }, /* GL_TRIANGLES */ - { 36729, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 36745, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 36766, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 36784, 0x00000001 }, /* GL_TRUE */ - { 36792, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 36812, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 36835, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 36855, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 36876, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 36898, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 36920, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 36940, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 36961, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 36978, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37005, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37028, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37044, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37071, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37092, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37116, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37147, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 37171, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 37199, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 37222, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 37240, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 37270, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 37296, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 37326, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 37352, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 37376, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 37404, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 37432, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 37459, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 37491, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 37522, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 37536, 0x00002A20 }, /* GL_V2F */ - { 37543, 0x00002A21 }, /* GL_V3F */ - { 37550, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 37569, 0x00001F00 }, /* GL_VENDOR */ - { 37579, 0x00001F02 }, /* GL_VERSION */ - { 37590, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 37606, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 37636, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 37667, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 37702, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 37726, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 37747, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 37770, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 37791, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 37818, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 37846, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 37874, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 37902, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 37930, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 37958, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 37986, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38013, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38040, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38067, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38094, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38121, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38148, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38175, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38202, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38229, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38267, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38309, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38340, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38375, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 38409, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 38447, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 38478, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 38513, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 38541, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 38573, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 38637, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 38665, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 38697, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 38717, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 38739, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 38768, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 38789, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 38818, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 38851, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 38883, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 38910, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 38941, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 38971, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 38988, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39009, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39036, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39048, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39064, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39084, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39115, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39150, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39178, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39203, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39230, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39255, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39279, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39298, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39312, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39330, 0x00001506 }, /* GL_XOR */ - { 39337, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39356, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39370, 0x00000000 }, /* GL_ZERO */ - { 39378, 0x00000D16 }, /* GL_ZOOM_X */ - { 39388, 0x00000D17 }, /* GL_ZOOM_Y */ + { 6072, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 6092, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 6113, 0x00000B44 }, /* GL_CULL_FACE */ + { 6126, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 6144, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6163, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6195, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6230, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6251, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6266, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6283, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6304, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6330, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6347, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6369, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6397, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6418, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6452, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6485, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6503, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6533, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6552, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6569, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6590, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6614, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6641, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6665, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6692, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6725, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 6759, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6792, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6819, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6845, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 6870, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 6899, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 6921, 0x00000900 }, /* GL_CW */ + { 6927, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 6948, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 6969, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 6989, 0x00002101 }, /* GL_DECAL */ + { 6998, 0x00001E03 }, /* GL_DECR */ + { 7006, 0x00008508 }, /* GL_DECR_WRAP */ + { 7019, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 7036, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 7053, 0x00001801 }, /* GL_DEPTH */ + { 7062, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 7082, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7102, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7126, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7140, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7154, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7174, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7199, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7219, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7237, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7258, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7277, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7298, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7323, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7349, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7370, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7395, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7421, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7442, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7467, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7493, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7507, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7522, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7537, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7554, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7582, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7602, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7630, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7658, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7672, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7694, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7720, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7739, 0x00001201 }, /* GL_DIFFUSE */ + { 7750, 0x00000BD0 }, /* GL_DITHER */ + { 7760, 0x00000A02 }, /* GL_DOMAIN */ + { 7770, 0x00001100 }, /* GL_DONT_CARE */ + { 7783, 0x000086AE }, /* GL_DOT3_RGB */ + { 7795, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7808, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7825, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 7842, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 7858, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 7874, 0x0000140A }, /* GL_DOUBLE */ + { 7884, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 7900, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 7915, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 7931, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 7951, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 7971, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 7987, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8004, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8025, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8046, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8063, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8084, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8105, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8122, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8143, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8164, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8181, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8202, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8223, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8240, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8261, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8282, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8299, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8320, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8341, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8361, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8381, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8397, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8417, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8437, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8453, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8473, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8493, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8509, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8529, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8549, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8565, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8585, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8605, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8621, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8641, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8661, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8677, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8697, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8717, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8733, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8753, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8773, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8789, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8809, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8829, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 8849, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 8881, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 8905, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 8925, 0x00000304 }, /* GL_DST_ALPHA */ + { 8938, 0x00000306 }, /* GL_DST_COLOR */ + { 8951, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 8965, 0x00008779 }, /* GL_DUDV_ATI */ + { 8977, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 8993, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9013, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9029, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9049, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9065, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9085, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9098, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9117, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9151, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9189, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9216, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9242, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9266, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9298, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9334, 0x00001600 }, /* GL_EMISSION */ + { 9346, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9360, 0x00000202 }, /* GL_EQUAL */ + { 9369, 0x00001509 }, /* GL_EQUIV */ + { 9378, 0x00010000 }, /* GL_EVAL_BIT */ + { 9390, 0x00000800 }, /* GL_EXP */ + { 9397, 0x00000801 }, /* GL_EXP2 */ + { 9405, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9419, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9433, 0x00002502 }, /* GL_EYE_PLANE */ + { 9446, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9471, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9488, 0x00000000 }, /* GL_FALSE */ + { 9497, 0x00001101 }, /* GL_FASTEST */ + { 9508, 0x00001C01 }, /* GL_FEEDBACK */ + { 9520, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9595, 0x00001B02 }, /* GL_FILL */ + { 9603, 0x00001D00 }, /* GL_FLAT */ + { 9611, 0x00001406 }, /* GL_FLOAT */ + { 9620, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9634, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9652, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9668, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9684, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9698, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9716, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9732, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 9748, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9762, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9780, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 9796, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 9812, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9826, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9844, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 9858, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 9876, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 9890, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 9908, 0x00000B60 }, /* GL_FOG */ + { 9915, 0x00000080 }, /* GL_FOG_BIT */ + { 9926, 0x00000B66 }, /* GL_FOG_COLOR */ + { 9939, 0x00008451 }, /* GL_FOG_COORD */ + { 9952, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 9970, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 9994, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10033, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10076, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10108, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10139, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10168, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10193, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10212, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10246, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10273, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10299, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10323, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10340, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10355, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10379, 0x00000B64 }, /* GL_FOG_END */ + { 10390, 0x00000C54 }, /* GL_FOG_HINT */ + { 10402, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10415, 0x00000B65 }, /* GL_FOG_MODE */ + { 10427, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10446, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10471, 0x00000B63 }, /* GL_FOG_START */ + { 10484, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10502, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10526, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10545, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10568, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10603, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10618, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10655, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10691, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10732, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10773, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10810, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 10847, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 10885, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 10927, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 10965, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11007, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11042, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11081, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11130, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11178, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11230, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11270, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11314, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11354, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11398, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11425, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11449, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11477, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11500, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11519, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11556, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11597, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11638, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11680, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11731, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11769, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11814, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 11863, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 11901, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 11943, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 11975, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12000, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12027, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12058, 0x00000404 }, /* GL_FRONT */ + { 12067, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12085, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12099, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12113, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12128, 0x00008006 }, /* GL_FUNC_ADD */ + { 12140, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12156, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12181, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12210, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12227, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12248, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12267, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12291, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12320, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12344, 0x00000206 }, /* GL_GEQUAL */ + { 12354, 0x00000204 }, /* GL_GREATER */ + { 12365, 0x00001904 }, /* GL_GREEN */ + { 12374, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12388, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12402, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12417, 0x00008000 }, /* GL_HINT_BIT */ + { 12429, 0x00008024 }, /* GL_HISTOGRAM */ + { 12442, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12466, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12494, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12517, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12544, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12561, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12581, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12605, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12629, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12657, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12685, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12717, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12739, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 12765, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 12783, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 12805, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 12824, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 12847, 0x0000862A }, /* GL_IDENTITY_NV */ + { 12862, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 12882, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 12922, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 12960, 0x00001E02 }, /* GL_INCR */ + { 12968, 0x00008507 }, /* GL_INCR_WRAP */ + { 12981, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 12998, 0x00008222 }, /* GL_INDEX */ + { 13007, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13022, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13052, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13086, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13109, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13131, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13151, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13165, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13186, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13204, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13218, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13234, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13249, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13268, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13287, 0x00001404 }, /* GL_INT */ + { 13294, 0x00008049 }, /* GL_INTENSITY */ + { 13307, 0x0000804C }, /* GL_INTENSITY12 */ + { 13322, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13341, 0x0000804D }, /* GL_INTENSITY16 */ + { 13356, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13375, 0x0000804A }, /* GL_INTENSITY4 */ + { 13389, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13407, 0x0000804B }, /* GL_INTENSITY8 */ + { 13421, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13439, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13456, 0x00008575 }, /* GL_INTERPOLATE */ + { 13471, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13490, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13509, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13521, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13537, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13549, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13565, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13577, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13593, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13609, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13642, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13679, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13700, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13717, 0x0000862B }, /* GL_INVERSE_NV */ + { 13731, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 13755, 0x0000150A }, /* GL_INVERT */ + { 13765, 0x00001E00 }, /* GL_KEEP */ + { 13773, 0x00000406 }, /* GL_LEFT */ + { 13781, 0x00000203 }, /* GL_LEQUAL */ + { 13791, 0x00000201 }, /* GL_LESS */ + { 13799, 0x00004000 }, /* GL_LIGHT0 */ + { 13809, 0x00004001 }, /* GL_LIGHT1 */ + { 13819, 0x00004002 }, /* GL_LIGHT2 */ + { 13829, 0x00004003 }, /* GL_LIGHT3 */ + { 13839, 0x00004004 }, /* GL_LIGHT4 */ + { 13849, 0x00004005 }, /* GL_LIGHT5 */ + { 13859, 0x00004006 }, /* GL_LIGHT6 */ + { 13869, 0x00004007 }, /* GL_LIGHT7 */ + { 13879, 0x00000B50 }, /* GL_LIGHTING */ + { 13891, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 13907, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 13930, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 13959, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 13992, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14020, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14044, 0x00001B01 }, /* GL_LINE */ + { 14052, 0x00002601 }, /* GL_LINEAR */ + { 14062, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14084, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14114, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14145, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14169, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14194, 0x00000001 }, /* GL_LINES */ + { 14203, 0x00000004 }, /* GL_LINE_BIT */ + { 14215, 0x00000002 }, /* GL_LINE_LOOP */ + { 14228, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14248, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14263, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14283, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14299, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14323, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14346, 0x00000003 }, /* GL_LINE_STRIP */ + { 14360, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14374, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14388, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14414, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14434, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14449, 0x00000B32 }, /* GL_LIST_BASE */ + { 14462, 0x00020000 }, /* GL_LIST_BIT */ + { 14474, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14488, 0x00000B30 }, /* GL_LIST_MODE */ + { 14501, 0x00000101 }, /* GL_LOAD */ + { 14509, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14521, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14538, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14552, 0x00001909 }, /* GL_LUMINANCE */ + { 14565, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14580, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14603, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14630, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14652, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14678, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14697, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14712, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14735, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 14762, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 14781, 0x0000803F }, /* GL_LUMINANCE4 */ + { 14795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 14816, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 14841, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 14859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 14880, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 14905, 0x00008040 }, /* GL_LUMINANCE8 */ + { 14919, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 14940, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 14965, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 14983, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15002, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15018, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15038, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15060, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15074, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15089, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15113, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15137, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15161, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15185, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15202, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15219, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15247, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15276, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15305, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15334, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15363, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15392, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15421, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15449, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15477, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15505, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15533, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15561, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15589, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15617, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15645, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15673, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15689, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15709, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15731, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15745, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 15760, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 15784, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 15808, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 15832, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 15856, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 15873, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 15890, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 15918, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 15947, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 15976, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16005, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16034, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16063, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16092, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16120, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16148, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16176, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16204, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16232, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16260, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16288, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16316, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16344, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16357, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16372, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16387, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16401, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16417, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16433, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16449, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16465, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16481, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16497, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16513, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16529, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16545, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16561, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16576, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16590, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16606, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16622, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16638, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16654, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16670, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 16686, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 16702, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 16718, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 16734, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 16750, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 16765, 0x00008632 }, /* GL_MATRIX2_NV */ + { 16779, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 16795, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 16811, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 16826, 0x00008633 }, /* GL_MATRIX3_NV */ + { 16840, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 16855, 0x00008634 }, /* GL_MATRIX4_NV */ + { 16869, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 16884, 0x00008635 }, /* GL_MATRIX5_NV */ + { 16898, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 16913, 0x00008636 }, /* GL_MATRIX6_NV */ + { 16927, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 16942, 0x00008637 }, /* GL_MATRIX7_NV */ + { 16956, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 16971, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 16986, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17012, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17046, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17077, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17110, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17141, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17156, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17178, 0x00008008 }, /* GL_MAX */ + { 17185, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17208, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17240, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17266, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17299, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17325, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17359, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17378, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17407, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17439, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17475, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17511, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17551, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17577, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17607, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17632, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17661, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 17690, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 17723, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 17743, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 17767, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 17791, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 17815, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 17840, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 17858, 0x00008008 }, /* GL_MAX_EXT */ + { 17869, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 17904, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 17943, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 17957, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 17977, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18015, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18044, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18068, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18096, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18119, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18156, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18192, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18219, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18248, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18282, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18318, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18345, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18377, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18413, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18442, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18471, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18499, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18537, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18581, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18624, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18658, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 18697, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 18734, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 18772, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 18815, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 18858, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 18888, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 18919, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 18955, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 18991, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19021, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19055, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19088, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19117, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19132, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19152, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19176, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19198, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19224, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19251, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19282, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19306, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19340, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19360, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19387, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19408, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19433, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19458, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19493, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19515, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19541, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19563, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19589, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19623, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 19661, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 19694, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 19731, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 19755, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 19776, 0x00008007 }, /* GL_MIN */ + { 19783, 0x0000802E }, /* GL_MINMAX */ + { 19793, 0x0000802E }, /* GL_MINMAX_EXT */ + { 19807, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 19824, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 19845, 0x00008030 }, /* GL_MINMAX_SINK */ + { 19860, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 19879, 0x00008007 }, /* GL_MIN_EXT */ + { 19890, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 19909, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 19932, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 19955, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 19975, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 19995, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20025, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20053, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20081, 0x00001700 }, /* GL_MODELVIEW */ + { 20094, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20112, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20131, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20150, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20169, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20188, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20207, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20226, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20245, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20264, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20283, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20302, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20320, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20339, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20358, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20377, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20396, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20415, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20434, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20453, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20472, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20491, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20510, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20528, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20547, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20566, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20584, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20602, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20620, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20638, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 20656, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 20674, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 20692, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 20712, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 20739, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 20764, 0x00002100 }, /* GL_MODULATE */ + { 20776, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 20796, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 20823, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 20848, 0x00000103 }, /* GL_MULT */ + { 20856, 0x0000809D }, /* GL_MULTISAMPLE */ + { 20871, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 20891, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 20910, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 20929, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 20953, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 20976, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21006, 0x00002A25 }, /* GL_N3F_V3F */ + { 21017, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21037, 0x0000150E }, /* GL_NAND */ + { 21045, 0x00002600 }, /* GL_NEAREST */ + { 21056, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21087, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21119, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21144, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21170, 0x00000200 }, /* GL_NEVER */ + { 21179, 0x00001102 }, /* GL_NICEST */ + { 21189, 0x00000000 }, /* GL_NONE */ + { 21197, 0x00001505 }, /* GL_NOOP */ + { 21205, 0x00001508 }, /* GL_NOR */ + { 21212, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21225, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21241, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21272, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21307, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21331, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21354, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21375, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21389, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21407, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21424, 0x00000205 }, /* GL_NOTEQUAL */ + { 21436, 0x00000000 }, /* GL_NO_ERROR */ + { 21448, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21482, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21520, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21552, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21594, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21624, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 21664, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 21695, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 21724, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 21752, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 21782, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 21799, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 21825, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 21841, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 21876, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 21898, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 21917, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 21947, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 21968, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 21996, 0x00000001 }, /* GL_ONE */ + { 22003, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22031, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22063, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22091, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22123, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22146, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22169, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22192, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22215, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22233, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22255, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22277, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22293, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22313, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22333, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22351, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22373, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22395, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22411, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22431, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22451, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22469, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22491, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22513, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22529, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22549, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22569, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22590, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22609, 0x00001507 }, /* GL_OR */ + { 22615, 0x00000A01 }, /* GL_ORDER */ + { 22624, 0x0000150D }, /* GL_OR_INVERTED */ + { 22639, 0x0000150B }, /* GL_OR_REVERSE */ + { 22653, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 22670, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 22688, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 22709, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 22729, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 22747, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 22766, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 22786, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 22806, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 22824, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 22843, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 22868, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 22892, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 22913, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 22935, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 22957, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 22982, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23006, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23027, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23049, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23071, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23093, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23124, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23144, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23169, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23189, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23214, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23234, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23259, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23279, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23304, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23324, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23349, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23369, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23394, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23414, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23439, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23459, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23484, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23504, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23529, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23549, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23574, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23592, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 23613, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 23642, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 23675, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 23700, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 23723, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 23754, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 23789, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 23816, 0x00001B00 }, /* GL_POINT */ + { 23825, 0x00000000 }, /* GL_POINTS */ + { 23835, 0x00000002 }, /* GL_POINT_BIT */ + { 23848, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 23878, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 23912, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 23946, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 23981, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24010, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24043, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24076, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24110, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24124, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24150, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24168, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24190, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24212, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24235, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24253, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24275, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24297, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24320, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24340, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24356, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24377, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24393, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24413, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24442, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24461, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24487, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24502, 0x00000009 }, /* GL_POLYGON */ + { 24513, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24528, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24544, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24567, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24592, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24615, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 24638, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 24662, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 24686, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 24704, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 24727, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 24746, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 24769, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 24786, 0x00001203 }, /* GL_POSITION */ + { 24798, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 24830, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 24866, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 24899, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 24936, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 24967, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25002, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25034, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25070, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25103, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25135, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25171, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25204, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25241, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25271, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25305, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25336, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25371, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25402, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25437, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25469, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25505, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25535, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25569, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25600, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 25635, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 25667, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 25698, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 25733, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 25765, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 25801, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 25830, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 25863, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 25893, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 25927, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 25966, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 25999, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26039, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26073, 0x00008578 }, /* GL_PREVIOUS */ + { 26085, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26101, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26117, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26134, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26155, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26176, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26209, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26241, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26264, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26287, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26317, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26346, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26374, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26396, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26424, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26452, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26474, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26495, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26535, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26574, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26604, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 26639, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 26672, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 26706, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 26745, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 26784, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 26806, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 26832, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 26856, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 26879, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 26901, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 26922, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 26943, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 26970, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27002, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27034, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27069, 0x00001701 }, /* GL_PROJECTION */ + { 27083, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27104, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27130, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27151, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27170, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27193, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27232, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27270, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27290, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27320, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27344, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27364, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27394, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27418, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27438, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27471, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27497, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27527, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27558, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27588, 0x00002003 }, /* GL_Q */ + { 27593, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 27618, 0x00000007 }, /* GL_QUADS */ + { 27627, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 27644, 0x00000008 }, /* GL_QUAD_STRIP */ + { 27658, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 27680, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 27706, 0x00008866 }, /* GL_QUERY_RESULT */ + { 27722, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 27742, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 27768, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 27798, 0x00002002 }, /* GL_R */ + { 27803, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 27815, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 27848, 0x00000C02 }, /* GL_READ_BUFFER */ + { 27863, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 27883, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 27915, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 27939, 0x000088B8 }, /* GL_READ_ONLY */ + { 27952, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 27969, 0x000088BA }, /* GL_READ_WRITE */ + { 27983, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28001, 0x00001903 }, /* GL_RED */ + { 28008, 0x00008016 }, /* GL_REDUCE */ + { 28018, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28032, 0x00000D15 }, /* GL_RED_BIAS */ + { 28044, 0x00000D52 }, /* GL_RED_BITS */ + { 28056, 0x00000D14 }, /* GL_RED_SCALE */ + { 28069, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28087, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28109, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28130, 0x00001C00 }, /* GL_RENDER */ + { 28140, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28156, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28183, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28211, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28237, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28264, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28284, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28311, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28334, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28361, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28393, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28429, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28454, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28478, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28507, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28529, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28555, 0x00001F01 }, /* GL_RENDERER */ + { 28567, 0x00000C40 }, /* GL_RENDER_MODE */ + { 28582, 0x00002901 }, /* GL_REPEAT */ + { 28592, 0x00001E01 }, /* GL_REPLACE */ + { 28603, 0x00008062 }, /* GL_REPLACE_EXT */ + { 28618, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 28641, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 28659, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 28681, 0x00000102 }, /* GL_RETURN */ + { 28691, 0x00001907 }, /* GL_RGB */ + { 28698, 0x00008052 }, /* GL_RGB10 */ + { 28707, 0x00008059 }, /* GL_RGB10_A2 */ + { 28719, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 28735, 0x00008052 }, /* GL_RGB10_EXT */ + { 28748, 0x00008053 }, /* GL_RGB12 */ + { 28757, 0x00008053 }, /* GL_RGB12_EXT */ + { 28770, 0x00008054 }, /* GL_RGB16 */ + { 28779, 0x00008054 }, /* GL_RGB16_EXT */ + { 28792, 0x0000804E }, /* GL_RGB2_EXT */ + { 28804, 0x0000804F }, /* GL_RGB4 */ + { 28812, 0x0000804F }, /* GL_RGB4_EXT */ + { 28824, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 28837, 0x00008050 }, /* GL_RGB5 */ + { 28845, 0x00008057 }, /* GL_RGB5_A1 */ + { 28856, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 28871, 0x00008050 }, /* GL_RGB5_EXT */ + { 28883, 0x00008051 }, /* GL_RGB8 */ + { 28891, 0x00008051 }, /* GL_RGB8_EXT */ + { 28903, 0x00001908 }, /* GL_RGBA */ + { 28911, 0x0000805A }, /* GL_RGBA12 */ + { 28921, 0x0000805A }, /* GL_RGBA12_EXT */ + { 28935, 0x0000805B }, /* GL_RGBA16 */ + { 28945, 0x0000805B }, /* GL_RGBA16_EXT */ + { 28959, 0x00008055 }, /* GL_RGBA2 */ + { 28968, 0x00008055 }, /* GL_RGBA2_EXT */ + { 28981, 0x00008056 }, /* GL_RGBA4 */ + { 28990, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29009, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29022, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29036, 0x00008058 }, /* GL_RGBA8 */ + { 29045, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29058, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29073, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29091, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29104, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29117, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 29131, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29143, 0x00008573 }, /* GL_RGB_SCALE */ + { 29156, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29173, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29190, 0x00000407 }, /* GL_RIGHT */ + { 29199, 0x00002000 }, /* GL_S */ + { 29204, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29218, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29239, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29253, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29274, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29288, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29304, 0x000080A9 }, /* GL_SAMPLES */ + { 29315, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29331, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29346, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29364, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29386, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29414, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29446, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29469, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29514, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29537, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29559, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 29578, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 29601, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 29627, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 29657, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 29682, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 29711, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 29726, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 29741, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 29757, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 29782, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 29822, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 29866, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 29899, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 29929, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 29961, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 29991, 0x00001C02 }, /* GL_SELECT */ + { 30001, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30029, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30054, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30070, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30097, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30128, 0x0000150F }, /* GL_SET */ + { 30135, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30156, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30180, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30195, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30210, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30238, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30261, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30291, 0x00001601 }, /* GL_SHININESS */ + { 30304, 0x00001402 }, /* GL_SHORT */ + { 30313, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 30334, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30350, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30370, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30389, 0x00008C46 }, /* GL_SLUMINANCE */ + { 30403, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 30418, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 30440, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 30460, 0x00001D01 }, /* GL_SMOOTH */ + { 30470, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30503, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30530, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 30563, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 30590, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 30607, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 30628, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 30649, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 30664, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 30683, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 30702, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 30719, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 30740, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 30761, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 30776, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 30795, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 30814, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 30831, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 30852, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 30873, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 30888, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 30907, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 30926, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 30946, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 30964, 0x00001202 }, /* GL_SPECULAR */ + { 30976, 0x00002402 }, /* GL_SPHERE_MAP */ + { 30990, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31005, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31023, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31040, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31054, 0x00008580 }, /* GL_SRC0_RGB */ + { 31066, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 31080, 0x00008581 }, /* GL_SRC1_RGB */ + { 31092, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 31106, 0x00008582 }, /* GL_SRC2_RGB */ + { 31118, 0x00000302 }, /* GL_SRC_ALPHA */ + { 31131, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31153, 0x00000300 }, /* GL_SRC_COLOR */ + { 31166, 0x00008C40 }, /* GL_SRGB */ + { 31174, 0x00008C41 }, /* GL_SRGB8 */ + { 31183, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 31199, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 31213, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31231, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31250, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31265, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31284, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31299, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31318, 0x000088E5 }, /* GL_STATIC_READ */ + { 31333, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31352, 0x00001802 }, /* GL_STENCIL */ + { 31363, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31385, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31411, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31432, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31457, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31478, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31503, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31535, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 31571, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 31603, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 31639, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 31659, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 31686, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 31712, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 31728, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 31750, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 31773, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 31789, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 31805, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 31822, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 31845, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 31867, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 31889, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 31911, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 31932, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 31959, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 31986, 0x00000B97 }, /* GL_STENCIL_REF */ + { 32001, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 32017, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 32046, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 32068, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 32089, 0x00000C33 }, /* GL_STEREO */ + { 32099, 0x000088E2 }, /* GL_STREAM_COPY */ + { 32114, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 32133, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 32148, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 32167, 0x000088E1 }, /* GL_STREAM_READ */ + { 32182, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32201, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32218, 0x000084E7 }, /* GL_SUBTRACT */ + { 32230, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32246, 0x00002001 }, /* GL_T */ + { 32251, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32266, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32285, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32301, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32316, 0x00002A27 }, /* GL_T2F_V3F */ + { 32327, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32346, 0x00002A28 }, /* GL_T4F_V4F */ + { 32357, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 32380, 0x00001702 }, /* GL_TEXTURE */ + { 32391, 0x000084C0 }, /* GL_TEXTURE0 */ + { 32403, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 32419, 0x000084C1 }, /* GL_TEXTURE1 */ + { 32431, 0x000084CA }, /* GL_TEXTURE10 */ + { 32444, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 32461, 0x000084CB }, /* GL_TEXTURE11 */ + { 32474, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 32491, 0x000084CC }, /* GL_TEXTURE12 */ + { 32504, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 32521, 0x000084CD }, /* GL_TEXTURE13 */ + { 32534, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 32551, 0x000084CE }, /* GL_TEXTURE14 */ + { 32564, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 32581, 0x000084CF }, /* GL_TEXTURE15 */ + { 32594, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 32611, 0x000084D0 }, /* GL_TEXTURE16 */ + { 32624, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 32641, 0x000084D1 }, /* GL_TEXTURE17 */ + { 32654, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 32671, 0x000084D2 }, /* GL_TEXTURE18 */ + { 32684, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 32701, 0x000084D3 }, /* GL_TEXTURE19 */ + { 32714, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 32731, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 32747, 0x000084C2 }, /* GL_TEXTURE2 */ + { 32759, 0x000084D4 }, /* GL_TEXTURE20 */ + { 32772, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 32789, 0x000084D5 }, /* GL_TEXTURE21 */ + { 32802, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 32819, 0x000084D6 }, /* GL_TEXTURE22 */ + { 32832, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 32849, 0x000084D7 }, /* GL_TEXTURE23 */ + { 32862, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 32879, 0x000084D8 }, /* GL_TEXTURE24 */ + { 32892, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 32909, 0x000084D9 }, /* GL_TEXTURE25 */ + { 32922, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 32939, 0x000084DA }, /* GL_TEXTURE26 */ + { 32952, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 32969, 0x000084DB }, /* GL_TEXTURE27 */ + { 32982, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 32999, 0x000084DC }, /* GL_TEXTURE28 */ + { 33012, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 33029, 0x000084DD }, /* GL_TEXTURE29 */ + { 33042, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 33059, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 33075, 0x000084C3 }, /* GL_TEXTURE3 */ + { 33087, 0x000084DE }, /* GL_TEXTURE30 */ + { 33100, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 33117, 0x000084DF }, /* GL_TEXTURE31 */ + { 33130, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 33147, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 33163, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33175, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33191, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33203, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33219, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33231, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33247, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33259, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33275, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33287, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33303, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33315, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33331, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33345, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 33369, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 33383, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 33407, 0x0000806F }, /* GL_TEXTURE_3D */ + { 33421, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 33443, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 33469, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 33491, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 33513, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 33545, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 33567, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 33599, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 33621, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 33649, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 33681, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 33714, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 33746, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 33761, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 33782, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 33807, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 33825, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 33849, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 33880, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 33910, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 33940, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 33975, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 34006, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 34044, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 34071, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 34103, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 34137, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 34161, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34189, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34213, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34241, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34274, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34298, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34320, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34342, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 34368, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 34402, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 34435, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 34472, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 34500, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 34532, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 34555, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 34593, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 34635, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 34666, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 34694, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 34724, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 34752, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 34772, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 34796, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 34827, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 34862, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 34893, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 34928, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 34959, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 34994, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 35025, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 35060, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 35091, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 35126, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 35157, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35192, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35209, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35231, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35257, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35272, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35293, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35313, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 35339, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 35359, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 35376, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 35393, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 35410, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 35427, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 35452, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 35474, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 35500, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 35518, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 35544, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 35570, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 35600, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 35627, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 35652, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 35672, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 35696, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 35723, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 35750, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 35777, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 35803, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 35833, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 35855, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 35873, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 35903, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 35931, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 35959, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 35987, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 36008, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 36027, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 36049, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 36068, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 36088, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 36113, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 36137, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 36157, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36181, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36201, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36224, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36248, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 36273, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 36307, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 36324, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 36342, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 36360, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 36378, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 36398, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 36417, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 36446, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 36463, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 36489, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 36519, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 36551, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 36581, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 36615, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 36631, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 36662, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 36697, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 36725, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 36757, 0x00000004 }, /* GL_TRIANGLES */ + { 36770, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 36786, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 36807, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 36825, 0x00000001 }, /* GL_TRUE */ + { 36833, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 36853, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 36876, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 36896, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 36917, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 36939, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 36961, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 36981, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 37002, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 37019, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 37046, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 37069, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 37085, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 37112, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 37133, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 37157, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 37188, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 37212, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 37240, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 37263, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 37281, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 37311, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 37337, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 37367, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 37393, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 37417, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 37445, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 37473, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 37500, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 37532, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 37563, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 37577, 0x00002A20 }, /* GL_V2F */ + { 37584, 0x00002A21 }, /* GL_V3F */ + { 37591, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 37610, 0x00001F00 }, /* GL_VENDOR */ + { 37620, 0x00001F02 }, /* GL_VERSION */ + { 37631, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 37647, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 37677, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 37708, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 37743, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 37767, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 37788, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 37811, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 37832, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 37859, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 37887, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 37915, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 37943, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 37971, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 37999, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38027, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38054, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38081, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38108, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38135, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 38162, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 38189, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 38216, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 38243, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 38270, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 38308, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 38350, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 38381, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 38416, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 38450, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 38488, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 38519, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 38554, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 38582, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 38614, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 38644, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 38678, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 38706, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 38738, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 38758, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 38780, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 38809, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 38830, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 38859, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 38892, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 38924, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 38951, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 38982, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39012, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39029, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39050, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39077, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39089, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39105, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39125, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 39156, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 39191, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 39219, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 39244, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 39271, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 39296, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 39320, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 39339, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 39353, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 39371, 0x00001506 }, /* GL_XOR */ + { 39378, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 39397, 0x00008757 }, /* GL_YCBCR_MESA */ + { 39411, 0x00000000 }, /* GL_ZERO */ + { 39419, 0x00000D16 }, /* GL_ZOOM_X */ + { 39429, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1319] = +static const unsigned reduced_enums[1321] = { - 469, /* GL_FALSE */ - 683, /* GL_LINES */ - 685, /* GL_LINE_LOOP */ - 692, /* GL_LINE_STRIP */ - 1709, /* GL_TRIANGLES */ - 1712, /* GL_TRIANGLE_STRIP */ - 1710, /* GL_TRIANGLE_FAN */ - 1254, /* GL_QUADS */ - 1256, /* GL_QUAD_STRIP */ - 1142, /* GL_POLYGON */ - 1154, /* GL_POLYGON_STIPPLE_BIT */ - 1103, /* GL_PIXEL_MODE_BIT */ - 670, /* GL_LIGHTING_BIT */ - 497, /* GL_FOG_BIT */ + 471, /* GL_FALSE */ + 685, /* GL_LINES */ + 687, /* GL_LINE_LOOP */ + 694, /* GL_LINE_STRIP */ + 1711, /* GL_TRIANGLES */ + 1714, /* GL_TRIANGLE_STRIP */ + 1712, /* GL_TRIANGLE_FAN */ + 1256, /* GL_QUADS */ + 1258, /* GL_QUAD_STRIP */ + 1144, /* GL_POLYGON */ + 1156, /* GL_POLYGON_STIPPLE_BIT */ + 1105, /* GL_PIXEL_MODE_BIT */ + 672, /* GL_LIGHTING_BIT */ + 499, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 702, /* GL_LOAD */ - 1308, /* GL_RETURN */ - 976, /* GL_MULT */ + 704, /* GL_LOAD */ + 1310, /* GL_RETURN */ + 978, /* GL_MULT */ 23, /* GL_ADD */ - 992, /* GL_NEVER */ - 660, /* GL_LESS */ - 459, /* GL_EQUAL */ - 659, /* GL_LEQUAL */ - 583, /* GL_GREATER */ - 1007, /* GL_NOTEQUAL */ - 582, /* GL_GEQUAL */ + 994, /* GL_NEVER */ + 662, /* GL_LESS */ + 461, /* GL_EQUAL */ + 661, /* GL_LEQUAL */ + 585, /* GL_GREATER */ + 1009, /* GL_NOTEQUAL */ + 584, /* GL_GEQUAL */ 46, /* GL_ALWAYS */ - 1448, /* GL_SRC_COLOR */ - 1036, /* GL_ONE_MINUS_SRC_COLOR */ - 1446, /* GL_SRC_ALPHA */ - 1035, /* GL_ONE_MINUS_SRC_ALPHA */ - 438, /* GL_DST_ALPHA */ - 1033, /* GL_ONE_MINUS_DST_ALPHA */ - 439, /* GL_DST_COLOR */ - 1034, /* GL_ONE_MINUS_DST_COLOR */ - 1447, /* GL_SRC_ALPHA_SATURATE */ - 570, /* GL_FRONT_LEFT */ - 571, /* GL_FRONT_RIGHT */ + 1450, /* GL_SRC_COLOR */ + 1038, /* GL_ONE_MINUS_SRC_COLOR */ + 1448, /* GL_SRC_ALPHA */ + 1037, /* GL_ONE_MINUS_SRC_ALPHA */ + 440, /* GL_DST_ALPHA */ + 1035, /* GL_ONE_MINUS_DST_ALPHA */ + 441, /* GL_DST_COLOR */ + 1036, /* GL_ONE_MINUS_DST_COLOR */ + 1449, /* GL_SRC_ALPHA_SATURATE */ + 572, /* GL_FRONT_LEFT */ + 573, /* GL_FRONT_RIGHT */ 68, /* GL_BACK_LEFT */ 69, /* GL_BACK_RIGHT */ - 567, /* GL_FRONT */ + 569, /* GL_FRONT */ 67, /* GL_BACK */ - 658, /* GL_LEFT */ - 1350, /* GL_RIGHT */ - 568, /* GL_FRONT_AND_BACK */ + 660, /* GL_LEFT */ + 1352, /* GL_RIGHT */ + 570, /* GL_FRONT_AND_BACK */ 62, /* GL_AUX0 */ 63, /* GL_AUX1 */ 64, /* GL_AUX2 */ 65, /* GL_AUX3 */ - 649, /* GL_INVALID_ENUM */ - 653, /* GL_INVALID_VALUE */ - 652, /* GL_INVALID_OPERATION */ - 1453, /* GL_STACK_OVERFLOW */ - 1454, /* GL_STACK_UNDERFLOW */ - 1061, /* GL_OUT_OF_MEMORY */ - 650, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 651, /* GL_INVALID_ENUM */ + 655, /* GL_INVALID_VALUE */ + 654, /* GL_INVALID_OPERATION */ + 1455, /* GL_STACK_OVERFLOW */ + 1456, /* GL_STACK_UNDERFLOW */ + 1063, /* GL_OUT_OF_MEMORY */ + 652, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1081, /* GL_PASS_THROUGH_TOKEN */ - 1141, /* GL_POINT_TOKEN */ - 693, /* GL_LINE_TOKEN */ - 1155, /* GL_POLYGON_TOKEN */ + 1083, /* GL_PASS_THROUGH_TOKEN */ + 1143, /* GL_POINT_TOKEN */ + 695, /* GL_LINE_TOKEN */ + 1157, /* GL_POLYGON_TOKEN */ 73, /* GL_BITMAP_TOKEN */ - 437, /* GL_DRAW_PIXEL_TOKEN */ + 439, /* GL_DRAW_PIXEL_TOKEN */ 297, /* GL_COPY_PIXEL_TOKEN */ - 686, /* GL_LINE_RESET_TOKEN */ - 462, /* GL_EXP */ - 463, /* GL_EXP2 */ - 331, /* GL_CW */ + 688, /* GL_LINE_RESET_TOKEN */ + 464, /* GL_EXP */ + 465, /* GL_EXP2 */ + 333, /* GL_CW */ 122, /* GL_CCW */ 143, /* GL_COEFF */ - 1058, /* GL_ORDER */ - 375, /* GL_DOMAIN */ - 305, /* GL_CURRENT_COLOR */ - 308, /* GL_CURRENT_INDEX */ - 314, /* GL_CURRENT_NORMAL */ - 327, /* GL_CURRENT_TEXTURE_COORDS */ - 319, /* GL_CURRENT_RASTER_COLOR */ - 321, /* GL_CURRENT_RASTER_INDEX */ - 325, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 322, /* GL_CURRENT_RASTER_POSITION */ - 323, /* GL_CURRENT_RASTER_POSITION_VALID */ - 320, /* GL_CURRENT_RASTER_DISTANCE */ - 1134, /* GL_POINT_SMOOTH */ - 1123, /* GL_POINT_SIZE */ - 1133, /* GL_POINT_SIZE_RANGE */ - 1124, /* GL_POINT_SIZE_GRANULARITY */ - 687, /* GL_LINE_SMOOTH */ - 694, /* GL_LINE_WIDTH */ - 696, /* GL_LINE_WIDTH_RANGE */ - 695, /* GL_LINE_WIDTH_GRANULARITY */ - 689, /* GL_LINE_STIPPLE */ - 690, /* GL_LINE_STIPPLE_PATTERN */ - 691, /* GL_LINE_STIPPLE_REPEAT */ - 701, /* GL_LIST_MODE */ - 860, /* GL_MAX_LIST_NESTING */ - 698, /* GL_LIST_BASE */ - 700, /* GL_LIST_INDEX */ - 1144, /* GL_POLYGON_MODE */ - 1151, /* GL_POLYGON_SMOOTH */ - 1153, /* GL_POLYGON_STIPPLE */ - 448, /* GL_EDGE_FLAG */ - 298, /* GL_CULL_FACE */ - 299, /* GL_CULL_FACE_MODE */ - 569, /* GL_FRONT_FACE */ - 669, /* GL_LIGHTING */ - 674, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 675, /* GL_LIGHT_MODEL_TWO_SIDE */ - 671, /* GL_LIGHT_MODEL_AMBIENT */ - 1396, /* GL_SHADE_MODEL */ + 1060, /* GL_ORDER */ + 377, /* GL_DOMAIN */ + 307, /* GL_CURRENT_COLOR */ + 310, /* GL_CURRENT_INDEX */ + 316, /* GL_CURRENT_NORMAL */ + 329, /* GL_CURRENT_TEXTURE_COORDS */ + 321, /* GL_CURRENT_RASTER_COLOR */ + 323, /* GL_CURRENT_RASTER_INDEX */ + 327, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 324, /* GL_CURRENT_RASTER_POSITION */ + 325, /* GL_CURRENT_RASTER_POSITION_VALID */ + 322, /* GL_CURRENT_RASTER_DISTANCE */ + 1136, /* GL_POINT_SMOOTH */ + 1125, /* GL_POINT_SIZE */ + 1135, /* GL_POINT_SIZE_RANGE */ + 1126, /* GL_POINT_SIZE_GRANULARITY */ + 689, /* GL_LINE_SMOOTH */ + 696, /* GL_LINE_WIDTH */ + 698, /* GL_LINE_WIDTH_RANGE */ + 697, /* GL_LINE_WIDTH_GRANULARITY */ + 691, /* GL_LINE_STIPPLE */ + 692, /* GL_LINE_STIPPLE_PATTERN */ + 693, /* GL_LINE_STIPPLE_REPEAT */ + 703, /* GL_LIST_MODE */ + 862, /* GL_MAX_LIST_NESTING */ + 700, /* GL_LIST_BASE */ + 702, /* GL_LIST_INDEX */ + 1146, /* GL_POLYGON_MODE */ + 1153, /* GL_POLYGON_SMOOTH */ + 1155, /* GL_POLYGON_STIPPLE */ + 450, /* GL_EDGE_FLAG */ + 300, /* GL_CULL_FACE */ + 301, /* GL_CULL_FACE_MODE */ + 571, /* GL_FRONT_FACE */ + 671, /* GL_LIGHTING */ + 676, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 677, /* GL_LIGHT_MODEL_TWO_SIDE */ + 673, /* GL_LIGHT_MODEL_AMBIENT */ + 1398, /* GL_SHADE_MODEL */ 190, /* GL_COLOR_MATERIAL_FACE */ 191, /* GL_COLOR_MATERIAL_PARAMETER */ 189, /* GL_COLOR_MATERIAL */ - 496, /* GL_FOG */ - 518, /* GL_FOG_INDEX */ - 514, /* GL_FOG_DENSITY */ - 522, /* GL_FOG_START */ - 516, /* GL_FOG_END */ - 519, /* GL_FOG_MODE */ - 498, /* GL_FOG_COLOR */ - 362, /* GL_DEPTH_RANGE */ - 369, /* GL_DEPTH_TEST */ - 372, /* GL_DEPTH_WRITEMASK */ - 350, /* GL_DEPTH_CLEAR_VALUE */ - 361, /* GL_DEPTH_FUNC */ + 498, /* GL_FOG */ + 520, /* GL_FOG_INDEX */ + 516, /* GL_FOG_DENSITY */ + 524, /* GL_FOG_START */ + 518, /* GL_FOG_END */ + 521, /* GL_FOG_MODE */ + 500, /* GL_FOG_COLOR */ + 364, /* GL_DEPTH_RANGE */ + 371, /* GL_DEPTH_TEST */ + 374, /* GL_DEPTH_WRITEMASK */ + 352, /* GL_DEPTH_CLEAR_VALUE */ + 363, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1489, /* GL_STENCIL_TEST */ - 1477, /* GL_STENCIL_CLEAR_VALUE */ - 1479, /* GL_STENCIL_FUNC */ - 1491, /* GL_STENCIL_VALUE_MASK */ - 1478, /* GL_STENCIL_FAIL */ - 1486, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1487, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1488, /* GL_STENCIL_REF */ - 1492, /* GL_STENCIL_WRITEMASK */ - 829, /* GL_MATRIX_MODE */ - 997, /* GL_NORMALIZE */ - 1801, /* GL_VIEWPORT */ - 971, /* GL_MODELVIEW_STACK_DEPTH */ - 1234, /* GL_PROJECTION_STACK_DEPTH */ - 1687, /* GL_TEXTURE_STACK_DEPTH */ - 969, /* GL_MODELVIEW_MATRIX */ - 1233, /* GL_PROJECTION_MATRIX */ - 1672, /* GL_TEXTURE_MATRIX */ + 1491, /* GL_STENCIL_TEST */ + 1479, /* GL_STENCIL_CLEAR_VALUE */ + 1481, /* GL_STENCIL_FUNC */ + 1493, /* GL_STENCIL_VALUE_MASK */ + 1480, /* GL_STENCIL_FAIL */ + 1488, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1489, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1490, /* GL_STENCIL_REF */ + 1494, /* GL_STENCIL_WRITEMASK */ + 831, /* GL_MATRIX_MODE */ + 999, /* GL_NORMALIZE */ + 1803, /* GL_VIEWPORT */ + 973, /* GL_MODELVIEW_STACK_DEPTH */ + 1236, /* GL_PROJECTION_STACK_DEPTH */ + 1689, /* GL_TEXTURE_STACK_DEPTH */ + 971, /* GL_MODELVIEW_MATRIX */ + 1235, /* GL_PROJECTION_MATRIX */ + 1674, /* GL_TEXTURE_MATRIX */ 60, /* GL_ATTRIB_STACK_DEPTH */ 133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 374, /* GL_DITHER */ + 376, /* GL_DITHER */ 77, /* GL_BLEND_DST */ 86, /* GL_BLEND_SRC */ 74, /* GL_BLEND */ - 704, /* GL_LOGIC_OP_MODE */ - 623, /* GL_INDEX_LOGIC_OP */ + 706, /* GL_LOGIC_OP_MODE */ + 625, /* GL_INDEX_LOGIC_OP */ 188, /* GL_COLOR_LOGIC_OP */ 66, /* GL_AUX_BUFFERS */ - 385, /* GL_DRAW_BUFFER */ - 1266, /* GL_READ_BUFFER */ - 1377, /* GL_SCISSOR_BOX */ - 1378, /* GL_SCISSOR_TEST */ - 622, /* GL_INDEX_CLEAR_VALUE */ - 627, /* GL_INDEX_WRITEMASK */ + 387, /* GL_DRAW_BUFFER */ + 1268, /* GL_READ_BUFFER */ + 1379, /* GL_SCISSOR_BOX */ + 1380, /* GL_SCISSOR_TEST */ + 624, /* GL_INDEX_CLEAR_VALUE */ + 629, /* GL_INDEX_WRITEMASK */ 185, /* GL_COLOR_CLEAR_VALUE */ 227, /* GL_COLOR_WRITEMASK */ - 624, /* GL_INDEX_MODE */ - 1343, /* GL_RGBA_MODE */ - 384, /* GL_DOUBLEBUFFER */ - 1493, /* GL_STEREO */ - 1301, /* GL_RENDER_MODE */ - 1082, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1135, /* GL_POINT_SMOOTH_HINT */ - 688, /* GL_LINE_SMOOTH_HINT */ - 1152, /* GL_POLYGON_SMOOTH_HINT */ - 517, /* GL_FOG_HINT */ - 1653, /* GL_TEXTURE_GEN_S */ - 1654, /* GL_TEXTURE_GEN_T */ - 1652, /* GL_TEXTURE_GEN_R */ - 1651, /* GL_TEXTURE_GEN_Q */ - 1095, /* GL_PIXEL_MAP_I_TO_I */ - 1101, /* GL_PIXEL_MAP_S_TO_S */ - 1097, /* GL_PIXEL_MAP_I_TO_R */ - 1093, /* GL_PIXEL_MAP_I_TO_G */ - 1091, /* GL_PIXEL_MAP_I_TO_B */ - 1089, /* GL_PIXEL_MAP_I_TO_A */ - 1099, /* GL_PIXEL_MAP_R_TO_R */ - 1087, /* GL_PIXEL_MAP_G_TO_G */ - 1085, /* GL_PIXEL_MAP_B_TO_B */ - 1083, /* GL_PIXEL_MAP_A_TO_A */ - 1096, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1102, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1098, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1094, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1092, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1090, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1100, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1088, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1086, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1084, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1721, /* GL_UNPACK_SWAP_BYTES */ - 1716, /* GL_UNPACK_LSB_FIRST */ - 1717, /* GL_UNPACK_ROW_LENGTH */ - 1720, /* GL_UNPACK_SKIP_ROWS */ - 1719, /* GL_UNPACK_SKIP_PIXELS */ - 1714, /* GL_UNPACK_ALIGNMENT */ - 1070, /* GL_PACK_SWAP_BYTES */ - 1065, /* GL_PACK_LSB_FIRST */ - 1066, /* GL_PACK_ROW_LENGTH */ - 1069, /* GL_PACK_SKIP_ROWS */ - 1068, /* GL_PACK_SKIP_PIXELS */ - 1062, /* GL_PACK_ALIGNMENT */ - 782, /* GL_MAP_COLOR */ - 783, /* GL_MAP_STENCIL */ - 626, /* GL_INDEX_SHIFT */ - 625, /* GL_INDEX_OFFSET */ - 1279, /* GL_RED_SCALE */ - 1277, /* GL_RED_BIAS */ - 1818, /* GL_ZOOM_X */ - 1819, /* GL_ZOOM_Y */ - 587, /* GL_GREEN_SCALE */ - 585, /* GL_GREEN_BIAS */ + 626, /* GL_INDEX_MODE */ + 1345, /* GL_RGBA_MODE */ + 386, /* GL_DOUBLEBUFFER */ + 1495, /* GL_STEREO */ + 1303, /* GL_RENDER_MODE */ + 1084, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1137, /* GL_POINT_SMOOTH_HINT */ + 690, /* GL_LINE_SMOOTH_HINT */ + 1154, /* GL_POLYGON_SMOOTH_HINT */ + 519, /* GL_FOG_HINT */ + 1655, /* GL_TEXTURE_GEN_S */ + 1656, /* GL_TEXTURE_GEN_T */ + 1654, /* GL_TEXTURE_GEN_R */ + 1653, /* GL_TEXTURE_GEN_Q */ + 1097, /* GL_PIXEL_MAP_I_TO_I */ + 1103, /* GL_PIXEL_MAP_S_TO_S */ + 1099, /* GL_PIXEL_MAP_I_TO_R */ + 1095, /* GL_PIXEL_MAP_I_TO_G */ + 1093, /* GL_PIXEL_MAP_I_TO_B */ + 1091, /* GL_PIXEL_MAP_I_TO_A */ + 1101, /* GL_PIXEL_MAP_R_TO_R */ + 1089, /* GL_PIXEL_MAP_G_TO_G */ + 1087, /* GL_PIXEL_MAP_B_TO_B */ + 1085, /* GL_PIXEL_MAP_A_TO_A */ + 1098, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1104, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1100, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1096, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1094, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1092, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1102, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1090, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1088, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1086, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1723, /* GL_UNPACK_SWAP_BYTES */ + 1718, /* GL_UNPACK_LSB_FIRST */ + 1719, /* GL_UNPACK_ROW_LENGTH */ + 1722, /* GL_UNPACK_SKIP_ROWS */ + 1721, /* GL_UNPACK_SKIP_PIXELS */ + 1716, /* GL_UNPACK_ALIGNMENT */ + 1072, /* GL_PACK_SWAP_BYTES */ + 1067, /* GL_PACK_LSB_FIRST */ + 1068, /* GL_PACK_ROW_LENGTH */ + 1071, /* GL_PACK_SKIP_ROWS */ + 1070, /* GL_PACK_SKIP_PIXELS */ + 1064, /* GL_PACK_ALIGNMENT */ + 784, /* GL_MAP_COLOR */ + 785, /* GL_MAP_STENCIL */ + 628, /* GL_INDEX_SHIFT */ + 627, /* GL_INDEX_OFFSET */ + 1281, /* GL_RED_SCALE */ + 1279, /* GL_RED_BIAS */ + 1820, /* GL_ZOOM_X */ + 1821, /* GL_ZOOM_Y */ + 589, /* GL_GREEN_SCALE */ + 587, /* GL_GREEN_BIAS */ 92, /* GL_BLUE_SCALE */ 90, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 363, /* GL_DEPTH_SCALE */ - 344, /* GL_DEPTH_BIAS */ - 855, /* GL_MAX_EVAL_ORDER */ - 859, /* GL_MAX_LIGHTS */ - 838, /* GL_MAX_CLIP_PLANES */ - 904, /* GL_MAX_TEXTURE_SIZE */ - 865, /* GL_MAX_PIXEL_MAP_TABLE */ - 834, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 862, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 863, /* GL_MAX_NAME_STACK_DEPTH */ - 891, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 905, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 919, /* GL_MAX_VIEWPORT_DIMS */ - 835, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1500, /* GL_SUBPIXEL_BITS */ - 621, /* GL_INDEX_BITS */ - 1278, /* GL_RED_BITS */ - 586, /* GL_GREEN_BITS */ + 365, /* GL_DEPTH_SCALE */ + 346, /* GL_DEPTH_BIAS */ + 857, /* GL_MAX_EVAL_ORDER */ + 861, /* GL_MAX_LIGHTS */ + 840, /* GL_MAX_CLIP_PLANES */ + 906, /* GL_MAX_TEXTURE_SIZE */ + 867, /* GL_MAX_PIXEL_MAP_TABLE */ + 836, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 864, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 865, /* GL_MAX_NAME_STACK_DEPTH */ + 893, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 907, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 921, /* GL_MAX_VIEWPORT_DIMS */ + 837, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1502, /* GL_SUBPIXEL_BITS */ + 623, /* GL_INDEX_BITS */ + 1280, /* GL_RED_BITS */ + 588, /* GL_GREEN_BITS */ 91, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 345, /* GL_DEPTH_BITS */ - 1475, /* GL_STENCIL_BITS */ + 347, /* GL_DEPTH_BITS */ + 1477, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 985, /* GL_NAME_STACK_DEPTH */ + 987, /* GL_NAME_STACK_DEPTH */ 61, /* GL_AUTO_NORMAL */ - 728, /* GL_MAP1_COLOR_4 */ - 731, /* GL_MAP1_INDEX */ - 732, /* GL_MAP1_NORMAL */ - 733, /* GL_MAP1_TEXTURE_COORD_1 */ - 734, /* GL_MAP1_TEXTURE_COORD_2 */ - 735, /* GL_MAP1_TEXTURE_COORD_3 */ - 736, /* GL_MAP1_TEXTURE_COORD_4 */ - 737, /* GL_MAP1_VERTEX_3 */ - 738, /* GL_MAP1_VERTEX_4 */ - 755, /* GL_MAP2_COLOR_4 */ - 758, /* GL_MAP2_INDEX */ - 759, /* GL_MAP2_NORMAL */ - 760, /* GL_MAP2_TEXTURE_COORD_1 */ - 761, /* GL_MAP2_TEXTURE_COORD_2 */ - 762, /* GL_MAP2_TEXTURE_COORD_3 */ - 763, /* GL_MAP2_TEXTURE_COORD_4 */ - 764, /* GL_MAP2_VERTEX_3 */ - 765, /* GL_MAP2_VERTEX_4 */ - 729, /* GL_MAP1_GRID_DOMAIN */ - 730, /* GL_MAP1_GRID_SEGMENTS */ - 756, /* GL_MAP2_GRID_DOMAIN */ - 757, /* GL_MAP2_GRID_SEGMENTS */ - 1577, /* GL_TEXTURE_1D */ - 1579, /* GL_TEXTURE_2D */ - 472, /* GL_FEEDBACK_BUFFER_POINTER */ - 473, /* GL_FEEDBACK_BUFFER_SIZE */ - 474, /* GL_FEEDBACK_BUFFER_TYPE */ - 1387, /* GL_SELECTION_BUFFER_POINTER */ - 1388, /* GL_SELECTION_BUFFER_SIZE */ - 1691, /* GL_TEXTURE_WIDTH */ - 1658, /* GL_TEXTURE_HEIGHT */ - 1614, /* GL_TEXTURE_COMPONENTS */ - 1598, /* GL_TEXTURE_BORDER_COLOR */ - 1597, /* GL_TEXTURE_BORDER */ - 376, /* GL_DONT_CARE */ - 470, /* GL_FASTEST */ - 993, /* GL_NICEST */ + 730, /* GL_MAP1_COLOR_4 */ + 733, /* GL_MAP1_INDEX */ + 734, /* GL_MAP1_NORMAL */ + 735, /* GL_MAP1_TEXTURE_COORD_1 */ + 736, /* GL_MAP1_TEXTURE_COORD_2 */ + 737, /* GL_MAP1_TEXTURE_COORD_3 */ + 738, /* GL_MAP1_TEXTURE_COORD_4 */ + 739, /* GL_MAP1_VERTEX_3 */ + 740, /* GL_MAP1_VERTEX_4 */ + 757, /* GL_MAP2_COLOR_4 */ + 760, /* GL_MAP2_INDEX */ + 761, /* GL_MAP2_NORMAL */ + 762, /* GL_MAP2_TEXTURE_COORD_1 */ + 763, /* GL_MAP2_TEXTURE_COORD_2 */ + 764, /* GL_MAP2_TEXTURE_COORD_3 */ + 765, /* GL_MAP2_TEXTURE_COORD_4 */ + 766, /* GL_MAP2_VERTEX_3 */ + 767, /* GL_MAP2_VERTEX_4 */ + 731, /* GL_MAP1_GRID_DOMAIN */ + 732, /* GL_MAP1_GRID_SEGMENTS */ + 758, /* GL_MAP2_GRID_DOMAIN */ + 759, /* GL_MAP2_GRID_SEGMENTS */ + 1579, /* GL_TEXTURE_1D */ + 1581, /* GL_TEXTURE_2D */ + 474, /* GL_FEEDBACK_BUFFER_POINTER */ + 475, /* GL_FEEDBACK_BUFFER_SIZE */ + 476, /* GL_FEEDBACK_BUFFER_TYPE */ + 1389, /* GL_SELECTION_BUFFER_POINTER */ + 1390, /* GL_SELECTION_BUFFER_SIZE */ + 1693, /* GL_TEXTURE_WIDTH */ + 1660, /* GL_TEXTURE_HEIGHT */ + 1616, /* GL_TEXTURE_COMPONENTS */ + 1600, /* GL_TEXTURE_BORDER_COLOR */ + 1599, /* GL_TEXTURE_BORDER */ + 378, /* GL_DONT_CARE */ + 472, /* GL_FASTEST */ + 995, /* GL_NICEST */ 47, /* GL_AMBIENT */ - 373, /* GL_DIFFUSE */ - 1435, /* GL_SPECULAR */ - 1156, /* GL_POSITION */ - 1438, /* GL_SPOT_DIRECTION */ - 1439, /* GL_SPOT_EXPONENT */ - 1437, /* GL_SPOT_CUTOFF */ + 375, /* GL_DIFFUSE */ + 1437, /* GL_SPECULAR */ + 1158, /* GL_POSITION */ + 1440, /* GL_SPOT_DIRECTION */ + 1441, /* GL_SPOT_EXPONENT */ + 1439, /* GL_SPOT_CUTOFF */ 271, /* GL_CONSTANT_ATTENUATION */ - 678, /* GL_LINEAR_ATTENUATION */ - 1253, /* GL_QUADRATIC_ATTENUATION */ + 680, /* GL_LINEAR_ATTENUATION */ + 1255, /* GL_QUADRATIC_ATTENUATION */ 241, /* GL_COMPILE */ 242, /* GL_COMPILE_AND_EXECUTE */ 117, /* GL_BYTE */ - 1722, /* GL_UNSIGNED_BYTE */ - 1401, /* GL_SHORT */ - 1733, /* GL_UNSIGNED_SHORT */ - 629, /* GL_INT */ - 1725, /* GL_UNSIGNED_INT */ - 477, /* GL_FLOAT */ + 1724, /* GL_UNSIGNED_BYTE */ + 1403, /* GL_SHORT */ + 1735, /* GL_UNSIGNED_SHORT */ + 631, /* GL_INT */ + 1727, /* GL_UNSIGNED_INT */ + 479, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 383, /* GL_DOUBLE */ + 385, /* GL_DOUBLE */ 129, /* GL_CLEAR */ 49, /* GL_AND */ 51, /* GL_AND_REVERSE */ 295, /* GL_COPY */ 50, /* GL_AND_INVERTED */ - 995, /* GL_NOOP */ - 1814, /* GL_XOR */ - 1057, /* GL_OR */ - 996, /* GL_NOR */ - 460, /* GL_EQUIV */ - 656, /* GL_INVERT */ - 1060, /* GL_OR_REVERSE */ + 997, /* GL_NOOP */ + 1816, /* GL_XOR */ + 1059, /* GL_OR */ + 998, /* GL_NOR */ + 462, /* GL_EQUIV */ + 658, /* GL_INVERT */ + 1062, /* GL_OR_REVERSE */ 296, /* GL_COPY_INVERTED */ - 1059, /* GL_OR_INVERTED */ - 986, /* GL_NAND */ - 1392, /* GL_SET */ - 457, /* GL_EMISSION */ - 1400, /* GL_SHININESS */ + 1061, /* GL_OR_INVERTED */ + 988, /* GL_NAND */ + 1394, /* GL_SET */ + 459, /* GL_EMISSION */ + 1402, /* GL_SHININESS */ 48, /* GL_AMBIENT_AND_DIFFUSE */ 187, /* GL_COLOR_INDEXES */ - 936, /* GL_MODELVIEW */ - 1232, /* GL_PROJECTION */ - 1512, /* GL_TEXTURE */ + 938, /* GL_MODELVIEW */ + 1234, /* GL_PROJECTION */ + 1514, /* GL_TEXTURE */ 144, /* GL_COLOR */ - 340, /* GL_DEPTH */ - 1461, /* GL_STENCIL */ + 342, /* GL_DEPTH */ + 1463, /* GL_STENCIL */ 186, /* GL_COLOR_INDEX */ - 1480, /* GL_STENCIL_INDEX */ - 351, /* GL_DEPTH_COMPONENT */ - 1274, /* GL_RED */ - 584, /* GL_GREEN */ + 1482, /* GL_STENCIL_INDEX */ + 353, /* GL_DEPTH_COMPONENT */ + 1276, /* GL_RED */ + 586, /* GL_GREEN */ 89, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1309, /* GL_RGB */ - 1328, /* GL_RGBA */ - 706, /* GL_LUMINANCE */ - 727, /* GL_LUMINANCE_ALPHA */ + 1311, /* GL_RGB */ + 1330, /* GL_RGBA */ + 708, /* GL_LUMINANCE */ + 729, /* GL_LUMINANCE_ALPHA */ 72, /* GL_BITMAP */ - 1112, /* GL_POINT */ - 676, /* GL_LINE */ - 475, /* GL_FILL */ - 1283, /* GL_RENDER */ - 471, /* GL_FEEDBACK */ - 1386, /* GL_SELECT */ - 476, /* GL_FLAT */ - 1410, /* GL_SMOOTH */ - 657, /* GL_KEEP */ - 1303, /* GL_REPLACE */ - 611, /* GL_INCR */ - 336, /* GL_DECR */ - 1748, /* GL_VENDOR */ - 1300, /* GL_RENDERER */ - 1749, /* GL_VERSION */ - 464, /* GL_EXTENSIONS */ - 1351, /* GL_S */ - 1503, /* GL_T */ - 1263, /* GL_R */ - 1252, /* GL_Q */ - 972, /* GL_MODULATE */ - 335, /* GL_DECAL */ - 1648, /* GL_TEXTURE_ENV_MODE */ - 1647, /* GL_TEXTURE_ENV_COLOR */ - 1646, /* GL_TEXTURE_ENV */ - 465, /* GL_EYE_LINEAR */ - 1019, /* GL_OBJECT_LINEAR */ - 1436, /* GL_SPHERE_MAP */ - 1650, /* GL_TEXTURE_GEN_MODE */ - 1021, /* GL_OBJECT_PLANE */ - 466, /* GL_EYE_PLANE */ - 987, /* GL_NEAREST */ - 677, /* GL_LINEAR */ - 991, /* GL_NEAREST_MIPMAP_NEAREST */ - 682, /* GL_LINEAR_MIPMAP_NEAREST */ - 990, /* GL_NEAREST_MIPMAP_LINEAR */ - 681, /* GL_LINEAR_MIPMAP_LINEAR */ - 1671, /* GL_TEXTURE_MAG_FILTER */ - 1679, /* GL_TEXTURE_MIN_FILTER */ - 1693, /* GL_TEXTURE_WRAP_S */ - 1694, /* GL_TEXTURE_WRAP_T */ + 1114, /* GL_POINT */ + 678, /* GL_LINE */ + 477, /* GL_FILL */ + 1285, /* GL_RENDER */ + 473, /* GL_FEEDBACK */ + 1388, /* GL_SELECT */ + 478, /* GL_FLAT */ + 1412, /* GL_SMOOTH */ + 659, /* GL_KEEP */ + 1305, /* GL_REPLACE */ + 613, /* GL_INCR */ + 338, /* GL_DECR */ + 1750, /* GL_VENDOR */ + 1302, /* GL_RENDERER */ + 1751, /* GL_VERSION */ + 466, /* GL_EXTENSIONS */ + 1353, /* GL_S */ + 1505, /* GL_T */ + 1265, /* GL_R */ + 1254, /* GL_Q */ + 974, /* GL_MODULATE */ + 337, /* GL_DECAL */ + 1650, /* GL_TEXTURE_ENV_MODE */ + 1649, /* GL_TEXTURE_ENV_COLOR */ + 1648, /* GL_TEXTURE_ENV */ + 467, /* GL_EYE_LINEAR */ + 1021, /* GL_OBJECT_LINEAR */ + 1438, /* GL_SPHERE_MAP */ + 1652, /* GL_TEXTURE_GEN_MODE */ + 1023, /* GL_OBJECT_PLANE */ + 468, /* GL_EYE_PLANE */ + 989, /* GL_NEAREST */ + 679, /* GL_LINEAR */ + 993, /* GL_NEAREST_MIPMAP_NEAREST */ + 684, /* GL_LINEAR_MIPMAP_NEAREST */ + 992, /* GL_NEAREST_MIPMAP_LINEAR */ + 683, /* GL_LINEAR_MIPMAP_LINEAR */ + 1673, /* GL_TEXTURE_MAG_FILTER */ + 1681, /* GL_TEXTURE_MIN_FILTER */ + 1695, /* GL_TEXTURE_WRAP_S */ + 1696, /* GL_TEXTURE_WRAP_T */ 123, /* GL_CLAMP */ - 1302, /* GL_REPEAT */ - 1150, /* GL_POLYGON_OFFSET_UNITS */ - 1149, /* GL_POLYGON_OFFSET_POINT */ - 1148, /* GL_POLYGON_OFFSET_LINE */ - 1264, /* GL_R3_G3_B2 */ - 1745, /* GL_V2F */ - 1746, /* GL_V3F */ + 1304, /* GL_REPEAT */ + 1152, /* GL_POLYGON_OFFSET_UNITS */ + 1151, /* GL_POLYGON_OFFSET_POINT */ + 1150, /* GL_POLYGON_OFFSET_LINE */ + 1266, /* GL_R3_G3_B2 */ + 1747, /* GL_V2F */ + 1748, /* GL_V3F */ 120, /* GL_C4UB_V2F */ 121, /* GL_C4UB_V3F */ 118, /* GL_C3F_V3F */ - 984, /* GL_N3F_V3F */ + 986, /* GL_N3F_V3F */ 119, /* GL_C4F_N3F_V3F */ - 1508, /* GL_T2F_V3F */ - 1510, /* GL_T4F_V4F */ - 1506, /* GL_T2F_C4UB_V3F */ - 1504, /* GL_T2F_C3F_V3F */ - 1507, /* GL_T2F_N3F_V3F */ - 1505, /* GL_T2F_C4F_N3F_V3F */ - 1509, /* GL_T4F_C4F_N3F_V4F */ + 1510, /* GL_T2F_V3F */ + 1512, /* GL_T4F_V4F */ + 1508, /* GL_T2F_C4UB_V3F */ + 1506, /* GL_T2F_C3F_V3F */ + 1509, /* GL_T2F_N3F_V3F */ + 1507, /* GL_T2F_C4F_N3F_V3F */ + 1511, /* GL_T4F_C4F_N3F_V4F */ 136, /* GL_CLIP_PLANE0 */ 137, /* GL_CLIP_PLANE1 */ 138, /* GL_CLIP_PLANE2 */ 139, /* GL_CLIP_PLANE3 */ 140, /* GL_CLIP_PLANE4 */ 141, /* GL_CLIP_PLANE5 */ - 661, /* GL_LIGHT0 */ - 662, /* GL_LIGHT1 */ - 663, /* GL_LIGHT2 */ - 664, /* GL_LIGHT3 */ - 665, /* GL_LIGHT4 */ - 666, /* GL_LIGHT5 */ - 667, /* GL_LIGHT6 */ - 668, /* GL_LIGHT7 */ - 588, /* GL_HINT_BIT */ + 663, /* GL_LIGHT0 */ + 664, /* GL_LIGHT1 */ + 665, /* GL_LIGHT2 */ + 666, /* GL_LIGHT3 */ + 667, /* GL_LIGHT4 */ + 668, /* GL_LIGHT5 */ + 669, /* GL_LIGHT6 */ + 670, /* GL_LIGHT7 */ + 590, /* GL_HINT_BIT */ 273, /* GL_CONSTANT_COLOR */ - 1031, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1033, /* GL_ONE_MINUS_CONSTANT_COLOR */ 268, /* GL_CONSTANT_ALPHA */ - 1029, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1031, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 75, /* GL_BLEND_COLOR */ - 572, /* GL_FUNC_ADD */ - 920, /* GL_MIN */ - 831, /* GL_MAX */ + 574, /* GL_FUNC_ADD */ + 922, /* GL_MIN */ + 833, /* GL_MAX */ 80, /* GL_BLEND_EQUATION */ - 576, /* GL_FUNC_SUBTRACT */ - 574, /* GL_FUNC_REVERSE_SUBTRACT */ + 578, /* GL_FUNC_SUBTRACT */ + 576, /* GL_FUNC_REVERSE_SUBTRACT */ 276, /* GL_CONVOLUTION_1D */ 277, /* GL_CONVOLUTION_2D */ - 1389, /* GL_SEPARABLE_2D */ + 1391, /* GL_SEPARABLE_2D */ 280, /* GL_CONVOLUTION_BORDER_MODE */ 284, /* GL_CONVOLUTION_FILTER_SCALE */ 282, /* GL_CONVOLUTION_FILTER_BIAS */ - 1275, /* GL_REDUCE */ + 1277, /* GL_REDUCE */ 286, /* GL_CONVOLUTION_FORMAT */ 290, /* GL_CONVOLUTION_WIDTH */ 288, /* GL_CONVOLUTION_HEIGHT */ - 846, /* GL_MAX_CONVOLUTION_WIDTH */ - 844, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1189, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1187, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 589, /* GL_HISTOGRAM */ - 1236, /* GL_PROXY_HISTOGRAM */ - 605, /* GL_HISTOGRAM_WIDTH */ - 595, /* GL_HISTOGRAM_FORMAT */ - 601, /* GL_HISTOGRAM_RED_SIZE */ - 597, /* GL_HISTOGRAM_GREEN_SIZE */ - 592, /* GL_HISTOGRAM_BLUE_SIZE */ - 590, /* GL_HISTOGRAM_ALPHA_SIZE */ - 599, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 603, /* GL_HISTOGRAM_SINK */ - 921, /* GL_MINMAX */ - 923, /* GL_MINMAX_FORMAT */ - 925, /* GL_MINMAX_SINK */ - 1511, /* GL_TABLE_TOO_LARGE_EXT */ - 1724, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1735, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1737, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1730, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1726, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1147, /* GL_POLYGON_OFFSET_FILL */ - 1146, /* GL_POLYGON_OFFSET_FACTOR */ - 1145, /* GL_POLYGON_OFFSET_BIAS */ - 1306, /* GL_RESCALE_NORMAL */ + 848, /* GL_MAX_CONVOLUTION_WIDTH */ + 846, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1191, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1187, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1182, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1178, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1189, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1185, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1180, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1176, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 591, /* GL_HISTOGRAM */ + 1238, /* GL_PROXY_HISTOGRAM */ + 607, /* GL_HISTOGRAM_WIDTH */ + 597, /* GL_HISTOGRAM_FORMAT */ + 603, /* GL_HISTOGRAM_RED_SIZE */ + 599, /* GL_HISTOGRAM_GREEN_SIZE */ + 594, /* GL_HISTOGRAM_BLUE_SIZE */ + 592, /* GL_HISTOGRAM_ALPHA_SIZE */ + 601, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 605, /* GL_HISTOGRAM_SINK */ + 923, /* GL_MINMAX */ + 925, /* GL_MINMAX_FORMAT */ + 927, /* GL_MINMAX_SINK */ + 1513, /* GL_TABLE_TOO_LARGE_EXT */ + 1726, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1737, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1739, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1732, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1728, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1149, /* GL_POLYGON_OFFSET_FILL */ + 1148, /* GL_POLYGON_OFFSET_FACTOR */ + 1147, /* GL_POLYGON_OFFSET_BIAS */ + 1308, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 717, /* GL_LUMINANCE4 */ - 723, /* GL_LUMINANCE8 */ - 707, /* GL_LUMINANCE12 */ - 713, /* GL_LUMINANCE16 */ - 718, /* GL_LUMINANCE4_ALPHA4 */ - 721, /* GL_LUMINANCE6_ALPHA2 */ - 724, /* GL_LUMINANCE8_ALPHA8 */ - 710, /* GL_LUMINANCE12_ALPHA4 */ - 708, /* GL_LUMINANCE12_ALPHA12 */ - 714, /* GL_LUMINANCE16_ALPHA16 */ - 630, /* GL_INTENSITY */ - 635, /* GL_INTENSITY4 */ - 637, /* GL_INTENSITY8 */ - 631, /* GL_INTENSITY12 */ - 633, /* GL_INTENSITY16 */ - 1318, /* GL_RGB2_EXT */ - 1319, /* GL_RGB4 */ - 1322, /* GL_RGB5 */ - 1326, /* GL_RGB8 */ - 1310, /* GL_RGB10 */ - 1314, /* GL_RGB12 */ - 1316, /* GL_RGB16 */ - 1333, /* GL_RGBA2 */ - 1335, /* GL_RGBA4 */ - 1323, /* GL_RGB5_A1 */ - 1339, /* GL_RGBA8 */ - 1311, /* GL_RGB10_A2 */ - 1329, /* GL_RGBA12 */ - 1331, /* GL_RGBA16 */ - 1684, /* GL_TEXTURE_RED_SIZE */ - 1656, /* GL_TEXTURE_GREEN_SIZE */ - 1595, /* GL_TEXTURE_BLUE_SIZE */ - 1582, /* GL_TEXTURE_ALPHA_SIZE */ - 1669, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1660, /* GL_TEXTURE_INTENSITY_SIZE */ - 1304, /* GL_REPLACE_EXT */ - 1240, /* GL_PROXY_TEXTURE_1D */ - 1243, /* GL_PROXY_TEXTURE_2D */ - 1689, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1681, /* GL_TEXTURE_PRIORITY */ - 1686, /* GL_TEXTURE_RESIDENT */ - 1585, /* GL_TEXTURE_BINDING_1D */ - 1587, /* GL_TEXTURE_BINDING_2D */ - 1589, /* GL_TEXTURE_BINDING_3D */ - 1067, /* GL_PACK_SKIP_IMAGES */ - 1063, /* GL_PACK_IMAGE_HEIGHT */ - 1718, /* GL_UNPACK_SKIP_IMAGES */ - 1715, /* GL_UNPACK_IMAGE_HEIGHT */ - 1581, /* GL_TEXTURE_3D */ - 1246, /* GL_PROXY_TEXTURE_3D */ - 1643, /* GL_TEXTURE_DEPTH */ - 1692, /* GL_TEXTURE_WRAP_R */ - 832, /* GL_MAX_3D_TEXTURE_SIZE */ - 1750, /* GL_VERTEX_ARRAY */ - 998, /* GL_NORMAL_ARRAY */ + 719, /* GL_LUMINANCE4 */ + 725, /* GL_LUMINANCE8 */ + 709, /* GL_LUMINANCE12 */ + 715, /* GL_LUMINANCE16 */ + 720, /* GL_LUMINANCE4_ALPHA4 */ + 723, /* GL_LUMINANCE6_ALPHA2 */ + 726, /* GL_LUMINANCE8_ALPHA8 */ + 712, /* GL_LUMINANCE12_ALPHA4 */ + 710, /* GL_LUMINANCE12_ALPHA12 */ + 716, /* GL_LUMINANCE16_ALPHA16 */ + 632, /* GL_INTENSITY */ + 637, /* GL_INTENSITY4 */ + 639, /* GL_INTENSITY8 */ + 633, /* GL_INTENSITY12 */ + 635, /* GL_INTENSITY16 */ + 1320, /* GL_RGB2_EXT */ + 1321, /* GL_RGB4 */ + 1324, /* GL_RGB5 */ + 1328, /* GL_RGB8 */ + 1312, /* GL_RGB10 */ + 1316, /* GL_RGB12 */ + 1318, /* GL_RGB16 */ + 1335, /* GL_RGBA2 */ + 1337, /* GL_RGBA4 */ + 1325, /* GL_RGB5_A1 */ + 1341, /* GL_RGBA8 */ + 1313, /* GL_RGB10_A2 */ + 1331, /* GL_RGBA12 */ + 1333, /* GL_RGBA16 */ + 1686, /* GL_TEXTURE_RED_SIZE */ + 1658, /* GL_TEXTURE_GREEN_SIZE */ + 1597, /* GL_TEXTURE_BLUE_SIZE */ + 1584, /* GL_TEXTURE_ALPHA_SIZE */ + 1671, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1662, /* GL_TEXTURE_INTENSITY_SIZE */ + 1306, /* GL_REPLACE_EXT */ + 1242, /* GL_PROXY_TEXTURE_1D */ + 1245, /* GL_PROXY_TEXTURE_2D */ + 1691, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1683, /* GL_TEXTURE_PRIORITY */ + 1688, /* GL_TEXTURE_RESIDENT */ + 1587, /* GL_TEXTURE_BINDING_1D */ + 1589, /* GL_TEXTURE_BINDING_2D */ + 1591, /* GL_TEXTURE_BINDING_3D */ + 1069, /* GL_PACK_SKIP_IMAGES */ + 1065, /* GL_PACK_IMAGE_HEIGHT */ + 1720, /* GL_UNPACK_SKIP_IMAGES */ + 1717, /* GL_UNPACK_IMAGE_HEIGHT */ + 1583, /* GL_TEXTURE_3D */ + 1248, /* GL_PROXY_TEXTURE_3D */ + 1645, /* GL_TEXTURE_DEPTH */ + 1694, /* GL_TEXTURE_WRAP_R */ + 834, /* GL_MAX_3D_TEXTURE_SIZE */ + 1752, /* GL_VERTEX_ARRAY */ + 1000, /* GL_NORMAL_ARRAY */ 145, /* GL_COLOR_ARRAY */ - 615, /* GL_INDEX_ARRAY */ - 1622, /* GL_TEXTURE_COORD_ARRAY */ - 449, /* GL_EDGE_FLAG_ARRAY */ - 1755, /* GL_VERTEX_ARRAY_SIZE */ - 1757, /* GL_VERTEX_ARRAY_TYPE */ - 1756, /* GL_VERTEX_ARRAY_STRIDE */ - 1003, /* GL_NORMAL_ARRAY_TYPE */ - 1002, /* GL_NORMAL_ARRAY_STRIDE */ + 617, /* GL_INDEX_ARRAY */ + 1624, /* GL_TEXTURE_COORD_ARRAY */ + 451, /* GL_EDGE_FLAG_ARRAY */ + 1757, /* GL_VERTEX_ARRAY_SIZE */ + 1759, /* GL_VERTEX_ARRAY_TYPE */ + 1758, /* GL_VERTEX_ARRAY_STRIDE */ + 1005, /* GL_NORMAL_ARRAY_TYPE */ + 1004, /* GL_NORMAL_ARRAY_STRIDE */ 149, /* GL_COLOR_ARRAY_SIZE */ 151, /* GL_COLOR_ARRAY_TYPE */ 150, /* GL_COLOR_ARRAY_STRIDE */ - 620, /* GL_INDEX_ARRAY_TYPE */ - 619, /* GL_INDEX_ARRAY_STRIDE */ - 1626, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1628, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1627, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 453, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1754, /* GL_VERTEX_ARRAY_POINTER */ - 1001, /* GL_NORMAL_ARRAY_POINTER */ + 622, /* GL_INDEX_ARRAY_TYPE */ + 621, /* GL_INDEX_ARRAY_STRIDE */ + 1628, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1630, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1629, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1756, /* GL_VERTEX_ARRAY_POINTER */ + 1003, /* GL_NORMAL_ARRAY_POINTER */ 148, /* GL_COLOR_ARRAY_POINTER */ - 618, /* GL_INDEX_ARRAY_POINTER */ - 1625, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 452, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 977, /* GL_MULTISAMPLE */ - 1363, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1365, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1370, /* GL_SAMPLE_COVERAGE */ - 1367, /* GL_SAMPLE_BUFFERS */ - 1358, /* GL_SAMPLES */ - 1374, /* GL_SAMPLE_COVERAGE_VALUE */ - 1372, /* GL_SAMPLE_COVERAGE_INVERT */ + 620, /* GL_INDEX_ARRAY_POINTER */ + 1627, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 454, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 979, /* GL_MULTISAMPLE */ + 1365, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1367, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1372, /* GL_SAMPLE_COVERAGE */ + 1369, /* GL_SAMPLE_BUFFERS */ + 1360, /* GL_SAMPLES */ + 1376, /* GL_SAMPLE_COVERAGE_VALUE */ + 1374, /* GL_SAMPLE_COVERAGE_INVERT */ 192, /* GL_COLOR_MATRIX */ 194, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 840, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1605, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1607, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 842, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1174, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1170, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1165, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1161, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1172, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1168, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1163, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1159, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1607, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1249, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1609, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 79, /* GL_BLEND_DST_RGB */ 88, /* GL_BLEND_SRC_RGB */ 78, /* GL_BLEND_DST_ALPHA */ 87, /* GL_BLEND_SRC_ALPHA */ 198, /* GL_COLOR_TABLE */ - 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1235, /* GL_PROXY_COLOR_TABLE */ - 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1184, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1167, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1237, /* GL_PROXY_COLOR_TABLE */ + 1241, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1240, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 222, /* GL_COLOR_TABLE_SCALE */ 202, /* GL_COLOR_TABLE_BIAS */ 207, /* GL_COLOR_TABLE_FORMAT */ @@ -4295,667 +4299,667 @@ static const unsigned reduced_enums[1319] = 213, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 70, /* GL_BGR */ 71, /* GL_BGRA */ - 854, /* GL_MAX_ELEMENTS_VERTICES */ - 853, /* GL_MAX_ELEMENTS_INDICES */ - 1659, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 856, /* GL_MAX_ELEMENTS_VERTICES */ + 855, /* GL_MAX_ELEMENTS_INDICES */ + 1661, /* GL_TEXTURE_INDEX_SIZE_EXT */ 142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1129, /* GL_POINT_SIZE_MIN */ - 1125, /* GL_POINT_SIZE_MAX */ - 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1115, /* GL_POINT_DISTANCE_ATTENUATION */ + 1131, /* GL_POINT_SIZE_MIN */ + 1127, /* GL_POINT_SIZE_MAX */ + 1121, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1117, /* GL_POINT_DISTANCE_ATTENUATION */ 124, /* GL_CLAMP_TO_BORDER */ 127, /* GL_CLAMP_TO_EDGE */ - 1680, /* GL_TEXTURE_MIN_LOD */ - 1678, /* GL_TEXTURE_MAX_LOD */ - 1584, /* GL_TEXTURE_BASE_LEVEL */ - 1677, /* GL_TEXTURE_MAX_LEVEL */ - 608, /* GL_IGNORE_BORDER_HP */ + 1682, /* GL_TEXTURE_MIN_LOD */ + 1680, /* GL_TEXTURE_MAX_LOD */ + 1586, /* GL_TEXTURE_BASE_LEVEL */ + 1679, /* GL_TEXTURE_MAX_LEVEL */ + 610, /* GL_IGNORE_BORDER_HP */ 272, /* GL_CONSTANT_BORDER_HP */ - 1305, /* GL_REPLICATE_BORDER_HP */ + 1307, /* GL_REPLICATE_BORDER_HP */ 278, /* GL_CONVOLUTION_BORDER_COLOR */ - 1026, /* GL_OCCLUSION_TEST_HP */ - 1027, /* GL_OCCLUSION_TEST_RESULT_HP */ - 679, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1599, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1601, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1603, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1604, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1602, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1600, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 836, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 837, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1667, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1668, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1666, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 578, /* GL_GENERATE_MIPMAP */ - 579, /* GL_GENERATE_MIPMAP_HINT */ - 520, /* GL_FOG_OFFSET_SGIX */ - 521, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1613, /* GL_TEXTURE_COMPARE_SGIX */ - 1612, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1663, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1655, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 352, /* GL_DEPTH_COMPONENT16 */ - 355, /* GL_DEPTH_COMPONENT24 */ - 358, /* GL_DEPTH_COMPONENT32 */ - 300, /* GL_CULL_VERTEX_EXT */ - 302, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 301, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1811, /* GL_WRAP_BORDER_SUN */ - 1606, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 672, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1403, /* GL_SINGLE_COLOR */ - 1390, /* GL_SEPARATE_SPECULAR_COLOR */ - 1399, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 531, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 532, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 539, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 534, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 530, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 529, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 533, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 551, /* GL_FRAMEBUFFER_DEFAULT */ - 564, /* GL_FRAMEBUFFER_UNDEFINED */ - 365, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 614, /* GL_INDEX */ - 1723, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1738, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1739, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1736, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1734, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1731, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1729, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1675, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1676, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1674, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 928, /* GL_MIRRORED_REPEAT */ - 1346, /* GL_RGB_S3TC */ - 1321, /* GL_RGB4_S3TC */ - 1344, /* GL_RGBA_S3TC */ - 1338, /* GL_RGBA4_S3TC */ - 1342, /* GL_RGBA_DXT5_S3TC */ - 1336, /* GL_RGBA4_DXT5_S3TC */ + 1028, /* GL_OCCLUSION_TEST_HP */ + 1029, /* GL_OCCLUSION_TEST_RESULT_HP */ + 681, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1601, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1603, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1605, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1606, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1604, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1602, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 838, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 839, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1194, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1196, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1193, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1195, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1669, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1670, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1668, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 580, /* GL_GENERATE_MIPMAP */ + 581, /* GL_GENERATE_MIPMAP_HINT */ + 522, /* GL_FOG_OFFSET_SGIX */ + 523, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1615, /* GL_TEXTURE_COMPARE_SGIX */ + 1614, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1665, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1657, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 354, /* GL_DEPTH_COMPONENT16 */ + 357, /* GL_DEPTH_COMPONENT24 */ + 360, /* GL_DEPTH_COMPONENT32 */ + 302, /* GL_CULL_VERTEX_EXT */ + 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1813, /* GL_WRAP_BORDER_SUN */ + 1608, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 674, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1405, /* GL_SINGLE_COLOR */ + 1392, /* GL_SEPARATE_SPECULAR_COLOR */ + 1401, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 533, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 534, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 541, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 536, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 532, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 531, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 535, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 553, /* GL_FRAMEBUFFER_DEFAULT */ + 566, /* GL_FRAMEBUFFER_UNDEFINED */ + 367, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 616, /* GL_INDEX */ + 1725, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1740, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1741, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1738, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1736, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1733, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1731, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1677, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1678, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1676, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 930, /* GL_MIRRORED_REPEAT */ + 1348, /* GL_RGB_S3TC */ + 1323, /* GL_RGB4_S3TC */ + 1346, /* GL_RGBA_S3TC */ + 1340, /* GL_RGBA4_S3TC */ + 1344, /* GL_RGBA_DXT5_S3TC */ + 1338, /* GL_RGBA4_DXT5_S3TC */ 261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 989, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 988, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 680, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 507, /* GL_FOG_COORDINATE_SOURCE */ - 499, /* GL_FOG_COORD */ - 523, /* GL_FRAGMENT_DEPTH */ - 306, /* GL_CURRENT_FOG_COORD */ - 506, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 505, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 504, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 501, /* GL_FOG_COORDINATE_ARRAY */ + 991, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 990, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 682, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 509, /* GL_FOG_COORDINATE_SOURCE */ + 501, /* GL_FOG_COORD */ + 525, /* GL_FRAGMENT_DEPTH */ + 308, /* GL_CURRENT_FOG_COORD */ + 508, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 507, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 506, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 503, /* GL_FOG_COORDINATE_ARRAY */ 196, /* GL_COLOR_SUM */ - 326, /* GL_CURRENT_SECONDARY_COLOR */ - 1383, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1385, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1384, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1382, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1379, /* GL_SECONDARY_COLOR_ARRAY */ - 324, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 328, /* GL_CURRENT_SECONDARY_COLOR */ + 1385, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1387, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1386, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1384, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1381, /* GL_SECONDARY_COLOR_ARRAY */ + 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1513, /* GL_TEXTURE0 */ - 1515, /* GL_TEXTURE1 */ - 1537, /* GL_TEXTURE2 */ - 1559, /* GL_TEXTURE3 */ - 1565, /* GL_TEXTURE4 */ - 1567, /* GL_TEXTURE5 */ - 1569, /* GL_TEXTURE6 */ - 1571, /* GL_TEXTURE7 */ - 1573, /* GL_TEXTURE8 */ - 1575, /* GL_TEXTURE9 */ - 1516, /* GL_TEXTURE10 */ - 1518, /* GL_TEXTURE11 */ - 1520, /* GL_TEXTURE12 */ - 1522, /* GL_TEXTURE13 */ - 1524, /* GL_TEXTURE14 */ - 1526, /* GL_TEXTURE15 */ - 1528, /* GL_TEXTURE16 */ - 1530, /* GL_TEXTURE17 */ - 1532, /* GL_TEXTURE18 */ - 1534, /* GL_TEXTURE19 */ - 1538, /* GL_TEXTURE20 */ - 1540, /* GL_TEXTURE21 */ - 1542, /* GL_TEXTURE22 */ - 1544, /* GL_TEXTURE23 */ - 1546, /* GL_TEXTURE24 */ - 1548, /* GL_TEXTURE25 */ - 1550, /* GL_TEXTURE26 */ - 1552, /* GL_TEXTURE27 */ - 1554, /* GL_TEXTURE28 */ - 1556, /* GL_TEXTURE29 */ - 1560, /* GL_TEXTURE30 */ - 1562, /* GL_TEXTURE31 */ + 1515, /* GL_TEXTURE0 */ + 1517, /* GL_TEXTURE1 */ + 1539, /* GL_TEXTURE2 */ + 1561, /* GL_TEXTURE3 */ + 1567, /* GL_TEXTURE4 */ + 1569, /* GL_TEXTURE5 */ + 1571, /* GL_TEXTURE6 */ + 1573, /* GL_TEXTURE7 */ + 1575, /* GL_TEXTURE8 */ + 1577, /* GL_TEXTURE9 */ + 1518, /* GL_TEXTURE10 */ + 1520, /* GL_TEXTURE11 */ + 1522, /* GL_TEXTURE12 */ + 1524, /* GL_TEXTURE13 */ + 1526, /* GL_TEXTURE14 */ + 1528, /* GL_TEXTURE15 */ + 1530, /* GL_TEXTURE16 */ + 1532, /* GL_TEXTURE17 */ + 1534, /* GL_TEXTURE18 */ + 1536, /* GL_TEXTURE19 */ + 1540, /* GL_TEXTURE20 */ + 1542, /* GL_TEXTURE21 */ + 1544, /* GL_TEXTURE22 */ + 1546, /* GL_TEXTURE23 */ + 1548, /* GL_TEXTURE24 */ + 1550, /* GL_TEXTURE25 */ + 1552, /* GL_TEXTURE26 */ + 1554, /* GL_TEXTURE27 */ + 1556, /* GL_TEXTURE28 */ + 1558, /* GL_TEXTURE29 */ + 1562, /* GL_TEXTURE30 */ + 1564, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 130, /* GL_CLIENT_ACTIVE_TEXTURE */ - 906, /* GL_MAX_TEXTURE_UNITS */ - 1702, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1705, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1707, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1699, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1501, /* GL_SUBTRACT */ - 894, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 908, /* GL_MAX_TEXTURE_UNITS */ + 1704, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1707, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1709, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1701, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1503, /* GL_SUBTRACT */ + 896, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ 244, /* GL_COMPRESSED_ALPHA */ 248, /* GL_COMPRESSED_LUMINANCE */ 249, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 246, /* GL_COMPRESSED_INTENSITY */ 252, /* GL_COMPRESSED_RGB */ 253, /* GL_COMPRESSED_RGBA */ - 1620, /* GL_TEXTURE_COMPRESSION_HINT */ - 1682, /* GL_TEXTURE_RECTANGLE_ARB */ - 1592, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 892, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 364, /* GL_DEPTH_STENCIL */ - 1727, /* GL_UNSIGNED_INT_24_8 */ - 902, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1673, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 903, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1649, /* GL_TEXTURE_FILTER_CONTROL */ - 1664, /* GL_TEXTURE_LOD_BIAS */ + 1622, /* GL_TEXTURE_COMPRESSION_HINT */ + 1684, /* GL_TEXTURE_RECTANGLE_ARB */ + 1594, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1252, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 894, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 366, /* GL_DEPTH_STENCIL */ + 1729, /* GL_UNSIGNED_INT_24_8 */ + 904, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1675, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 905, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1651, /* GL_TEXTURE_FILTER_CONTROL */ + 1666, /* GL_TEXTURE_LOD_BIAS */ 229, /* GL_COMBINE4 */ - 896, /* GL_MAX_SHININESS_NV */ - 897, /* GL_MAX_SPOT_EXPONENT_NV */ - 612, /* GL_INCR_WRAP */ - 337, /* GL_DECR_WRAP */ - 948, /* GL_MODELVIEW1_ARB */ - 1004, /* GL_NORMAL_MAP */ - 1280, /* GL_REFLECTION_MAP */ - 1629, /* GL_TEXTURE_CUBE_MAP */ - 1590, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 848, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 983, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 515, /* GL_FOG_DISTANCE_MODE_NV */ - 468, /* GL_EYE_RADIAL_NV */ - 467, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 898, /* GL_MAX_SHININESS_NV */ + 899, /* GL_MAX_SPOT_EXPONENT_NV */ + 614, /* GL_INCR_WRAP */ + 339, /* GL_DECR_WRAP */ + 950, /* GL_MODELVIEW1_ARB */ + 1006, /* GL_NORMAL_MAP */ + 1282, /* GL_REFLECTION_MAP */ + 1631, /* GL_TEXTURE_CUBE_MAP */ + 1592, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1643, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1637, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1250, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 850, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 985, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 517, /* GL_FOG_DISTANCE_MODE_NV */ + 470, /* GL_EYE_RADIAL_NV */ + 469, /* GL_EYE_PLANE_ABSOLUTE_NV */ 228, /* GL_COMBINE */ 235, /* GL_COMBINE_RGB */ 230, /* GL_COMBINE_ALPHA */ - 1347, /* GL_RGB_SCALE */ + 1349, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 640, /* GL_INTERPOLATE */ + 642, /* GL_INTERPOLATE */ 267, /* GL_CONSTANT */ - 1198, /* GL_PRIMARY_COLOR */ - 1195, /* GL_PREVIOUS */ - 1418, /* GL_SOURCE0_RGB */ - 1424, /* GL_SOURCE1_RGB */ - 1430, /* GL_SOURCE2_RGB */ - 1434, /* GL_SOURCE3_RGB_NV */ - 1415, /* GL_SOURCE0_ALPHA */ - 1421, /* GL_SOURCE1_ALPHA */ - 1427, /* GL_SOURCE2_ALPHA */ - 1433, /* GL_SOURCE3_ALPHA_NV */ - 1040, /* GL_OPERAND0_RGB */ - 1046, /* GL_OPERAND1_RGB */ - 1052, /* GL_OPERAND2_RGB */ - 1056, /* GL_OPERAND3_RGB_NV */ - 1037, /* GL_OPERAND0_ALPHA */ - 1043, /* GL_OPERAND1_ALPHA */ - 1049, /* GL_OPERAND2_ALPHA */ - 1055, /* GL_OPERAND3_ALPHA_NV */ - 1751, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - 1815, /* GL_YCBCR_422_APPLE */ - 1740, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1742, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1405, /* GL_SLICE_ACCUM_SUN */ - 1255, /* GL_QUAD_MESH_SUN */ - 1711, /* GL_TRIANGLE_MESH_SUN */ - 1789, /* GL_VERTEX_PROGRAM_ARB */ - 1800, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1776, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1782, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1784, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1786, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 328, /* GL_CURRENT_VERTEX_ATTRIB */ - 1211, /* GL_PROGRAM_LENGTH_ARB */ - 1225, /* GL_PROGRAM_STRING_ARB */ - 970, /* GL_MODELVIEW_PROJECTION_NV */ - 607, /* GL_IDENTITY_NV */ - 654, /* GL_INVERSE_NV */ - 1704, /* GL_TRANSPOSE_NV */ - 655, /* GL_INVERSE_TRANSPOSE_NV */ - 878, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 877, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 785, /* GL_MATRIX0_NV */ - 797, /* GL_MATRIX1_NV */ - 809, /* GL_MATRIX2_NV */ - 813, /* GL_MATRIX3_NV */ - 815, /* GL_MATRIX4_NV */ - 817, /* GL_MATRIX5_NV */ - 819, /* GL_MATRIX6_NV */ - 821, /* GL_MATRIX7_NV */ - 312, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 309, /* GL_CURRENT_MATRIX_ARB */ - 1792, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1795, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1223, /* GL_PROGRAM_PARAMETER_NV */ - 1780, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1227, /* GL_PROGRAM_TARGET_NV */ - 1224, /* GL_PROGRAM_RESIDENT_NV */ - 1696, /* GL_TRACK_MATRIX_NV */ - 1697, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1790, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 349, /* GL_DEPTH_CLAMP_NV */ - 1758, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1765, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1766, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1767, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1768, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1769, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1770, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1771, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1772, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1773, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1759, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1760, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1761, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1762, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1763, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1764, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 739, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 746, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 740, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 741, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 742, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 743, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 744, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 745, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 766, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 773, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1204, /* GL_PROGRAM_BINDING_ARB */ - 780, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 767, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 768, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 769, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 770, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 771, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 772, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1618, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1615, /* GL_TEXTURE_COMPRESSED */ - 1009, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 1200, /* GL_PRIMARY_COLOR */ + 1197, /* GL_PREVIOUS */ + 1420, /* GL_SOURCE0_RGB */ + 1426, /* GL_SOURCE1_RGB */ + 1432, /* GL_SOURCE2_RGB */ + 1436, /* GL_SOURCE3_RGB_NV */ + 1417, /* GL_SOURCE0_ALPHA */ + 1423, /* GL_SOURCE1_ALPHA */ + 1429, /* GL_SOURCE2_ALPHA */ + 1435, /* GL_SOURCE3_ALPHA_NV */ + 1042, /* GL_OPERAND0_RGB */ + 1048, /* GL_OPERAND1_RGB */ + 1054, /* GL_OPERAND2_RGB */ + 1058, /* GL_OPERAND3_RGB_NV */ + 1039, /* GL_OPERAND0_ALPHA */ + 1045, /* GL_OPERAND1_ALPHA */ + 1051, /* GL_OPERAND2_ALPHA */ + 1057, /* GL_OPERAND3_ALPHA_NV */ + 1753, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + 1817, /* GL_YCBCR_422_APPLE */ + 1742, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1744, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1407, /* GL_SLICE_ACCUM_SUN */ + 1257, /* GL_QUAD_MESH_SUN */ + 1713, /* GL_TRIANGLE_MESH_SUN */ + 1791, /* GL_VERTEX_PROGRAM_ARB */ + 1802, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1778, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1784, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1786, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1788, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 330, /* GL_CURRENT_VERTEX_ATTRIB */ + 1213, /* GL_PROGRAM_LENGTH_ARB */ + 1227, /* GL_PROGRAM_STRING_ARB */ + 972, /* GL_MODELVIEW_PROJECTION_NV */ + 609, /* GL_IDENTITY_NV */ + 656, /* GL_INVERSE_NV */ + 1706, /* GL_TRANSPOSE_NV */ + 657, /* GL_INVERSE_TRANSPOSE_NV */ + 880, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 879, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 787, /* GL_MATRIX0_NV */ + 799, /* GL_MATRIX1_NV */ + 811, /* GL_MATRIX2_NV */ + 815, /* GL_MATRIX3_NV */ + 817, /* GL_MATRIX4_NV */ + 819, /* GL_MATRIX5_NV */ + 821, /* GL_MATRIX6_NV */ + 823, /* GL_MATRIX7_NV */ + 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 311, /* GL_CURRENT_MATRIX_ARB */ + 1794, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1797, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1225, /* GL_PROGRAM_PARAMETER_NV */ + 1782, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1229, /* GL_PROGRAM_TARGET_NV */ + 1226, /* GL_PROGRAM_RESIDENT_NV */ + 1698, /* GL_TRACK_MATRIX_NV */ + 1699, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1792, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1207, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 351, /* GL_DEPTH_CLAMP_NV */ + 1760, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1767, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1768, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1769, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1770, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1771, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1772, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1773, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1774, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1775, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1761, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1762, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1763, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1764, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1765, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1766, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 741, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 748, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 749, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 750, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 742, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 743, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 744, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 745, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 746, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 747, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 768, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 775, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 776, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 777, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1206, /* GL_PROGRAM_BINDING_ARB */ + 782, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 783, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 769, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 770, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 771, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 772, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 773, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 774, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1620, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1617, /* GL_TEXTURE_COMPRESSED */ + 1011, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 266, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 918, /* GL_MAX_VERTEX_UNITS_ARB */ + 920, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1810, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1788, /* GL_VERTEX_BLEND_ARB */ - 330, /* GL_CURRENT_WEIGHT_ARB */ - 1809, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1808, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1807, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1806, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1803, /* GL_WEIGHT_ARRAY_ARB */ - 377, /* GL_DOT3_RGB */ - 378, /* GL_DOT3_RGBA */ + 1812, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1790, /* GL_VERTEX_BLEND_ARB */ + 332, /* GL_CURRENT_WEIGHT_ARB */ + 1811, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1810, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1809, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1808, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1805, /* GL_WEIGHT_ARRAY_ARB */ + 379, /* GL_DOT3_RGB */ + 380, /* GL_DOT3_RGBA */ 260, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 978, /* GL_MULTISAMPLE_3DFX */ - 1368, /* GL_SAMPLE_BUFFERS_3DFX */ - 1359, /* GL_SAMPLES_3DFX */ - 959, /* GL_MODELVIEW2_ARB */ - 962, /* GL_MODELVIEW3_ARB */ - 963, /* GL_MODELVIEW4_ARB */ - 964, /* GL_MODELVIEW5_ARB */ - 965, /* GL_MODELVIEW6_ARB */ - 966, /* GL_MODELVIEW7_ARB */ - 967, /* GL_MODELVIEW8_ARB */ - 968, /* GL_MODELVIEW9_ARB */ - 938, /* GL_MODELVIEW10_ARB */ - 939, /* GL_MODELVIEW11_ARB */ - 940, /* GL_MODELVIEW12_ARB */ - 941, /* GL_MODELVIEW13_ARB */ - 942, /* GL_MODELVIEW14_ARB */ - 943, /* GL_MODELVIEW15_ARB */ - 944, /* GL_MODELVIEW16_ARB */ - 945, /* GL_MODELVIEW17_ARB */ - 946, /* GL_MODELVIEW18_ARB */ - 947, /* GL_MODELVIEW19_ARB */ - 949, /* GL_MODELVIEW20_ARB */ - 950, /* GL_MODELVIEW21_ARB */ - 951, /* GL_MODELVIEW22_ARB */ - 952, /* GL_MODELVIEW23_ARB */ - 953, /* GL_MODELVIEW24_ARB */ - 954, /* GL_MODELVIEW25_ARB */ - 955, /* GL_MODELVIEW26_ARB */ - 956, /* GL_MODELVIEW27_ARB */ - 957, /* GL_MODELVIEW28_ARB */ - 958, /* GL_MODELVIEW29_ARB */ - 960, /* GL_MODELVIEW30_ARB */ - 961, /* GL_MODELVIEW31_ARB */ - 382, /* GL_DOT3_RGB_EXT */ - 380, /* GL_DOT3_RGBA_EXT */ - 932, /* GL_MIRROR_CLAMP_EXT */ - 935, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 973, /* GL_MODULATE_ADD_ATI */ - 974, /* GL_MODULATE_SIGNED_ADD_ATI */ - 975, /* GL_MODULATE_SUBTRACT_ATI */ - 1816, /* GL_YCBCR_MESA */ - 1064, /* GL_PACK_INVERT_MESA */ - 333, /* GL_DEBUG_OBJECT_MESA */ - 334, /* GL_DEBUG_PRINT_MESA */ - 332, /* GL_DEBUG_ASSERT_MESA */ + 980, /* GL_MULTISAMPLE_3DFX */ + 1370, /* GL_SAMPLE_BUFFERS_3DFX */ + 1361, /* GL_SAMPLES_3DFX */ + 961, /* GL_MODELVIEW2_ARB */ + 964, /* GL_MODELVIEW3_ARB */ + 965, /* GL_MODELVIEW4_ARB */ + 966, /* GL_MODELVIEW5_ARB */ + 967, /* GL_MODELVIEW6_ARB */ + 968, /* GL_MODELVIEW7_ARB */ + 969, /* GL_MODELVIEW8_ARB */ + 970, /* GL_MODELVIEW9_ARB */ + 940, /* GL_MODELVIEW10_ARB */ + 941, /* GL_MODELVIEW11_ARB */ + 942, /* GL_MODELVIEW12_ARB */ + 943, /* GL_MODELVIEW13_ARB */ + 944, /* GL_MODELVIEW14_ARB */ + 945, /* GL_MODELVIEW15_ARB */ + 946, /* GL_MODELVIEW16_ARB */ + 947, /* GL_MODELVIEW17_ARB */ + 948, /* GL_MODELVIEW18_ARB */ + 949, /* GL_MODELVIEW19_ARB */ + 951, /* GL_MODELVIEW20_ARB */ + 952, /* GL_MODELVIEW21_ARB */ + 953, /* GL_MODELVIEW22_ARB */ + 954, /* GL_MODELVIEW23_ARB */ + 955, /* GL_MODELVIEW24_ARB */ + 956, /* GL_MODELVIEW25_ARB */ + 957, /* GL_MODELVIEW26_ARB */ + 958, /* GL_MODELVIEW27_ARB */ + 959, /* GL_MODELVIEW28_ARB */ + 960, /* GL_MODELVIEW29_ARB */ + 962, /* GL_MODELVIEW30_ARB */ + 963, /* GL_MODELVIEW31_ARB */ + 384, /* GL_DOT3_RGB_EXT */ + 382, /* GL_DOT3_RGBA_EXT */ + 934, /* GL_MIRROR_CLAMP_EXT */ + 937, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 975, /* GL_MODULATE_ADD_ATI */ + 976, /* GL_MODULATE_SIGNED_ADD_ATI */ + 977, /* GL_MODULATE_SUBTRACT_ATI */ + 1818, /* GL_YCBCR_MESA */ + 1066, /* GL_PACK_INVERT_MESA */ + 335, /* GL_DEBUG_OBJECT_MESA */ + 336, /* GL_DEBUG_PRINT_MESA */ + 334, /* GL_DEBUG_ASSERT_MESA */ 107, /* GL_BUFFER_SIZE */ 109, /* GL_BUFFER_USAGE */ 113, /* GL_BUMP_ROT_MATRIX_ATI */ 114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ 112, /* GL_BUMP_NUM_TEX_UNITS_ATI */ 116, /* GL_BUMP_TEX_UNITS_ATI */ - 441, /* GL_DUDV_ATI */ - 440, /* GL_DU8DV8_ATI */ + 443, /* GL_DUDV_ATI */ + 442, /* GL_DU8DV8_ATI */ 111, /* GL_BUMP_ENVMAP_ATI */ 115, /* GL_BUMP_TARGET_ATI */ - 1466, /* GL_STENCIL_BACK_FUNC */ - 1464, /* GL_STENCIL_BACK_FAIL */ - 1468, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1470, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 524, /* GL_FRAGMENT_PROGRAM_ARB */ - 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 867, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 890, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 889, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 880, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 886, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 885, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 850, /* GL_MAX_DRAW_BUFFERS */ - 386, /* GL_DRAW_BUFFER0 */ - 389, /* GL_DRAW_BUFFER1 */ - 410, /* GL_DRAW_BUFFER2 */ - 413, /* GL_DRAW_BUFFER3 */ - 416, /* GL_DRAW_BUFFER4 */ - 419, /* GL_DRAW_BUFFER5 */ - 422, /* GL_DRAW_BUFFER6 */ - 425, /* GL_DRAW_BUFFER7 */ - 428, /* GL_DRAW_BUFFER8 */ - 431, /* GL_DRAW_BUFFER9 */ - 390, /* GL_DRAW_BUFFER10 */ - 393, /* GL_DRAW_BUFFER11 */ - 396, /* GL_DRAW_BUFFER12 */ - 399, /* GL_DRAW_BUFFER13 */ - 402, /* GL_DRAW_BUFFER14 */ - 405, /* GL_DRAW_BUFFER15 */ + 1468, /* GL_STENCIL_BACK_FUNC */ + 1466, /* GL_STENCIL_BACK_FAIL */ + 1470, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1472, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 526, /* GL_FRAGMENT_PROGRAM_ARB */ + 1204, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1232, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1231, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1216, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1222, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1221, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 869, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 891, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 882, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 888, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 887, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 852, /* GL_MAX_DRAW_BUFFERS */ + 388, /* GL_DRAW_BUFFER0 */ + 391, /* GL_DRAW_BUFFER1 */ + 412, /* GL_DRAW_BUFFER2 */ + 415, /* GL_DRAW_BUFFER3 */ + 418, /* GL_DRAW_BUFFER4 */ + 421, /* GL_DRAW_BUFFER5 */ + 424, /* GL_DRAW_BUFFER6 */ + 427, /* GL_DRAW_BUFFER7 */ + 430, /* GL_DRAW_BUFFER8 */ + 433, /* GL_DRAW_BUFFER9 */ + 392, /* GL_DRAW_BUFFER10 */ + 395, /* GL_DRAW_BUFFER11 */ + 398, /* GL_DRAW_BUFFER12 */ + 401, /* GL_DRAW_BUFFER13 */ + 404, /* GL_DRAW_BUFFER14 */ + 407, /* GL_DRAW_BUFFER15 */ 81, /* GL_BLEND_EQUATION_ALPHA */ - 830, /* GL_MATRIX_PALETTE_ARB */ - 861, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 864, /* GL_MAX_PALETTE_MATRICES_ARB */ - 315, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 824, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 310, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 826, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 828, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 827, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 825, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1644, /* GL_TEXTURE_DEPTH_SIZE */ - 370, /* GL_DEPTH_TEXTURE_MODE */ - 1610, /* GL_TEXTURE_COMPARE_MODE */ - 1608, /* GL_TEXTURE_COMPARE_FUNC */ + 832, /* GL_MATRIX_PALETTE_ARB */ + 863, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 866, /* GL_MAX_PALETTE_MATRICES_ARB */ + 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 826, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 312, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 828, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 830, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 829, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 827, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1646, /* GL_TEXTURE_DEPTH_SIZE */ + 372, /* GL_DEPTH_TEXTURE_MODE */ + 1612, /* GL_TEXTURE_COMPARE_MODE */ + 1610, /* GL_TEXTURE_COMPARE_FUNC */ 239, /* GL_COMPARE_R_TO_TEXTURE */ - 1136, /* GL_POINT_SPRITE */ + 1138, /* GL_POINT_SPRITE */ 292, /* GL_COORD_REPLACE */ - 1140, /* GL_POINT_SPRITE_R_MODE_NV */ - 1257, /* GL_QUERY_COUNTER_BITS */ - 317, /* GL_CURRENT_QUERY */ - 1259, /* GL_QUERY_RESULT */ - 1261, /* GL_QUERY_RESULT_AVAILABLE */ - 912, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */ - 1778, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 898, /* GL_MAX_TEXTURE_COORDS */ - 900, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1207, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1208, /* GL_PROGRAM_FORMAT_ARB */ - 1690, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 347, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 346, /* GL_DEPTH_BOUNDS_EXT */ + 1142, /* GL_POINT_SPRITE_R_MODE_NV */ + 1259, /* GL_QUERY_COUNTER_BITS */ + 319, /* GL_CURRENT_QUERY */ + 1261, /* GL_QUERY_RESULT */ + 1263, /* GL_QUERY_RESULT_AVAILABLE */ + 914, /* GL_MAX_VERTEX_ATTRIBS */ + 1780, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 900, /* GL_MAX_TEXTURE_COORDS */ + 902, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1209, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1211, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1210, /* GL_PROGRAM_FORMAT_ARB */ + 1692, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 349, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 348, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ - 454, /* GL_ELEMENT_ARRAY_BUFFER */ + 456, /* GL_ELEMENT_ARRAY_BUFFER */ 53, /* GL_ARRAY_BUFFER_BINDING */ - 455, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1752, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 999, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1754, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1001, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 146, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 616, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1623, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 450, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1380, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 502, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1804, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1774, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 873, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 882, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1228, /* GL_PROGRAM_TEMPORARIES_ARB */ - 888, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 884, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1222, /* GL_PROGRAM_PARAMETERS_ARB */ - 887, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 883, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1203, /* GL_PROGRAM_ATTRIBS_ARB */ - 868, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 881, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 866, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 879, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 874, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 870, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1701, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1270, /* GL_READ_ONLY */ - 1812, /* GL_WRITE_ONLY */ - 1272, /* GL_READ_WRITE */ + 618, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1625, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1382, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 504, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1806, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1776, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1212, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 875, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1218, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 884, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1230, /* GL_PROGRAM_TEMPORARIES_ARB */ + 890, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1220, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 886, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1224, /* GL_PROGRAM_PARAMETERS_ARB */ + 889, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1219, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 885, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1205, /* GL_PROGRAM_ATTRIBS_ARB */ + 870, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1217, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 883, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1203, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 868, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1215, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 881, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 876, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 872, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1233, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1703, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1272, /* GL_READ_ONLY */ + 1814, /* GL_WRITE_ONLY */ + 1274, /* GL_READ_WRITE */ 101, /* GL_BUFFER_ACCESS */ 103, /* GL_BUFFER_MAPPED */ 105, /* GL_BUFFER_MAP_POINTER */ - 1695, /* GL_TIME_ELAPSED_EXT */ - 784, /* GL_MATRIX0_ARB */ - 796, /* GL_MATRIX1_ARB */ - 808, /* GL_MATRIX2_ARB */ - 812, /* GL_MATRIX3_ARB */ - 814, /* GL_MATRIX4_ARB */ - 816, /* GL_MATRIX5_ARB */ - 818, /* GL_MATRIX6_ARB */ - 820, /* GL_MATRIX7_ARB */ - 822, /* GL_MATRIX8_ARB */ - 823, /* GL_MATRIX9_ARB */ - 786, /* GL_MATRIX10_ARB */ - 787, /* GL_MATRIX11_ARB */ - 788, /* GL_MATRIX12_ARB */ - 789, /* GL_MATRIX13_ARB */ - 790, /* GL_MATRIX14_ARB */ - 791, /* GL_MATRIX15_ARB */ - 792, /* GL_MATRIX16_ARB */ - 793, /* GL_MATRIX17_ARB */ - 794, /* GL_MATRIX18_ARB */ - 795, /* GL_MATRIX19_ARB */ - 798, /* GL_MATRIX20_ARB */ - 799, /* GL_MATRIX21_ARB */ - 800, /* GL_MATRIX22_ARB */ - 801, /* GL_MATRIX23_ARB */ - 802, /* GL_MATRIX24_ARB */ - 803, /* GL_MATRIX25_ARB */ - 804, /* GL_MATRIX26_ARB */ - 805, /* GL_MATRIX27_ARB */ - 806, /* GL_MATRIX28_ARB */ - 807, /* GL_MATRIX29_ARB */ - 810, /* GL_MATRIX30_ARB */ - 811, /* GL_MATRIX31_ARB */ - 1496, /* GL_STREAM_DRAW */ - 1498, /* GL_STREAM_READ */ - 1494, /* GL_STREAM_COPY */ - 1457, /* GL_STATIC_DRAW */ - 1459, /* GL_STATIC_READ */ - 1455, /* GL_STATIC_COPY */ - 444, /* GL_DYNAMIC_DRAW */ - 446, /* GL_DYNAMIC_READ */ - 442, /* GL_DYNAMIC_COPY */ - 1104, /* GL_PIXEL_PACK_BUFFER */ - 1108, /* GL_PIXEL_UNPACK_BUFFER */ - 1105, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1109, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 341, /* GL_DEPTH24_STENCIL8 */ - 1688, /* GL_TEXTURE_STENCIL_SIZE */ - 871, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - 869, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 872, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 876, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 875, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 833, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1490, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1697, /* GL_TIME_ELAPSED_EXT */ + 786, /* GL_MATRIX0_ARB */ + 798, /* GL_MATRIX1_ARB */ + 810, /* GL_MATRIX2_ARB */ + 814, /* GL_MATRIX3_ARB */ + 816, /* GL_MATRIX4_ARB */ + 818, /* GL_MATRIX5_ARB */ + 820, /* GL_MATRIX6_ARB */ + 822, /* GL_MATRIX7_ARB */ + 824, /* GL_MATRIX8_ARB */ + 825, /* GL_MATRIX9_ARB */ + 788, /* GL_MATRIX10_ARB */ + 789, /* GL_MATRIX11_ARB */ + 790, /* GL_MATRIX12_ARB */ + 791, /* GL_MATRIX13_ARB */ + 792, /* GL_MATRIX14_ARB */ + 793, /* GL_MATRIX15_ARB */ + 794, /* GL_MATRIX16_ARB */ + 795, /* GL_MATRIX17_ARB */ + 796, /* GL_MATRIX18_ARB */ + 797, /* GL_MATRIX19_ARB */ + 800, /* GL_MATRIX20_ARB */ + 801, /* GL_MATRIX21_ARB */ + 802, /* GL_MATRIX22_ARB */ + 803, /* GL_MATRIX23_ARB */ + 804, /* GL_MATRIX24_ARB */ + 805, /* GL_MATRIX25_ARB */ + 806, /* GL_MATRIX26_ARB */ + 807, /* GL_MATRIX27_ARB */ + 808, /* GL_MATRIX28_ARB */ + 809, /* GL_MATRIX29_ARB */ + 812, /* GL_MATRIX30_ARB */ + 813, /* GL_MATRIX31_ARB */ + 1498, /* GL_STREAM_DRAW */ + 1500, /* GL_STREAM_READ */ + 1496, /* GL_STREAM_COPY */ + 1459, /* GL_STATIC_DRAW */ + 1461, /* GL_STATIC_READ */ + 1457, /* GL_STATIC_COPY */ + 446, /* GL_DYNAMIC_DRAW */ + 448, /* GL_DYNAMIC_READ */ + 444, /* GL_DYNAMIC_COPY */ + 1106, /* GL_PIXEL_PACK_BUFFER */ + 1110, /* GL_PIXEL_UNPACK_BUFFER */ + 1107, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1111, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 343, /* GL_DEPTH24_STENCIL8 */ + 1690, /* GL_TEXTURE_STENCIL_SIZE */ + 873, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + 871, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 874, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 878, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 877, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 835, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1492, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 933, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1361, /* GL_SAMPLES_PASSED */ - 525, /* GL_FRAGMENT_SHADER */ - 1798, /* GL_VERTEX_SHADER */ - 1221, /* GL_PROGRAM_OBJECT_ARB */ - 1393, /* GL_SHADER_OBJECT_ARB */ - 857, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 916, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 910, /* GL_MAX_VARYING_FLOATS */ - 914, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 842, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1024, /* GL_OBJECT_TYPE_ARB */ - 1395, /* GL_SHADER_TYPE */ - 490, /* GL_FLOAT_VEC2 */ - 492, /* GL_FLOAT_VEC3 */ - 494, /* GL_FLOAT_VEC4 */ - 643, /* GL_INT_VEC2 */ - 645, /* GL_INT_VEC3 */ - 647, /* GL_INT_VEC4 */ + 935, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1363, /* GL_SAMPLES_PASSED */ + 527, /* GL_FRAGMENT_SHADER */ + 1800, /* GL_VERTEX_SHADER */ + 1223, /* GL_PROGRAM_OBJECT_ARB */ + 1395, /* GL_SHADER_OBJECT_ARB */ + 859, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 918, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 912, /* GL_MAX_VARYING_FLOATS */ + 916, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 844, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1026, /* GL_OBJECT_TYPE_ARB */ + 1397, /* GL_SHADER_TYPE */ + 492, /* GL_FLOAT_VEC2 */ + 494, /* GL_FLOAT_VEC3 */ + 496, /* GL_FLOAT_VEC4 */ + 645, /* GL_INT_VEC2 */ + 647, /* GL_INT_VEC3 */ + 649, /* GL_INT_VEC4 */ 93, /* GL_BOOL */ 95, /* GL_BOOL_VEC2 */ 97, /* GL_BOOL_VEC3 */ 99, /* GL_BOOL_VEC4 */ - 478, /* GL_FLOAT_MAT2 */ - 482, /* GL_FLOAT_MAT3 */ - 486, /* GL_FLOAT_MAT4 */ - 1352, /* GL_SAMPLER_1D */ - 1354, /* GL_SAMPLER_2D */ - 1356, /* GL_SAMPLER_3D */ - 1357, /* GL_SAMPLER_CUBE */ - 1353, /* GL_SAMPLER_1D_SHADOW */ - 1355, /* GL_SAMPLER_2D_SHADOW */ - 480, /* GL_FLOAT_MAT2x3 */ - 481, /* GL_FLOAT_MAT2x4 */ - 484, /* GL_FLOAT_MAT3x2 */ - 485, /* GL_FLOAT_MAT3x4 */ - 488, /* GL_FLOAT_MAT4x2 */ - 489, /* GL_FLOAT_MAT4x3 */ - 339, /* GL_DELETE_STATUS */ + 480, /* GL_FLOAT_MAT2 */ + 484, /* GL_FLOAT_MAT3 */ + 488, /* GL_FLOAT_MAT4 */ + 1354, /* GL_SAMPLER_1D */ + 1356, /* GL_SAMPLER_2D */ + 1358, /* GL_SAMPLER_3D */ + 1359, /* GL_SAMPLER_CUBE */ + 1355, /* GL_SAMPLER_1D_SHADOW */ + 1357, /* GL_SAMPLER_2D_SHADOW */ + 482, /* GL_FLOAT_MAT2x3 */ + 483, /* GL_FLOAT_MAT2x4 */ + 486, /* GL_FLOAT_MAT3x2 */ + 487, /* GL_FLOAT_MAT3x4 */ + 490, /* GL_FLOAT_MAT4x2 */ + 491, /* GL_FLOAT_MAT4x3 */ + 341, /* GL_DELETE_STATUS */ 243, /* GL_COMPILE_STATUS */ - 697, /* GL_LINK_STATUS */ - 1747, /* GL_VALIDATE_STATUS */ - 628, /* GL_INFO_LOG_LENGTH */ + 699, /* GL_LINK_STATUS */ + 1749, /* GL_VALIDATE_STATUS */ + 630, /* GL_INFO_LOG_LENGTH */ 55, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1394, /* GL_SHADER_SOURCE_LENGTH */ + 1396, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 527, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1397, /* GL_SHADING_LANGUAGE_VERSION */ - 316, /* GL_CURRENT_PROGRAM */ - 1073, /* GL_PALETTE4_RGB8_OES */ - 1075, /* GL_PALETTE4_RGBA8_OES */ - 1071, /* GL_PALETTE4_R5_G6_B5_OES */ - 1074, /* GL_PALETTE4_RGBA4_OES */ - 1072, /* GL_PALETTE4_RGB5_A1_OES */ - 1078, /* GL_PALETTE8_RGB8_OES */ - 1080, /* GL_PALETTE8_RGBA8_OES */ - 1076, /* GL_PALETTE8_R5_G6_B5_OES */ - 1079, /* GL_PALETTE8_RGBA4_OES */ - 1077, /* GL_PALETTE8_RGB5_A1_OES */ - 610, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 609, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1732, /* GL_UNSIGNED_NORMALIZED */ - 1578, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1580, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1586, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1588, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1449, /* GL_SRGB */ - 1450, /* GL_SRGB8 */ - 1452, /* GL_SRGB_ALPHA */ - 1451, /* GL_SRGB8_ALPHA8 */ - 1409, /* GL_SLUMINANCE_ALPHA */ - 1408, /* GL_SLUMINANCE8_ALPHA8 */ - 1406, /* GL_SLUMINANCE */ - 1407, /* GL_SLUMINANCE8 */ + 529, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1399, /* GL_SHADING_LANGUAGE_VERSION */ + 318, /* GL_CURRENT_PROGRAM */ + 1075, /* GL_PALETTE4_RGB8_OES */ + 1077, /* GL_PALETTE4_RGBA8_OES */ + 1073, /* GL_PALETTE4_R5_G6_B5_OES */ + 1076, /* GL_PALETTE4_RGBA4_OES */ + 1074, /* GL_PALETTE4_RGB5_A1_OES */ + 1080, /* GL_PALETTE8_RGB8_OES */ + 1082, /* GL_PALETTE8_RGBA8_OES */ + 1078, /* GL_PALETTE8_R5_G6_B5_OES */ + 1081, /* GL_PALETTE8_RGBA4_OES */ + 1079, /* GL_PALETTE8_RGB5_A1_OES */ + 612, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 611, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1734, /* GL_UNSIGNED_NORMALIZED */ + 1580, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1243, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1582, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1246, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1588, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1590, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1451, /* GL_SRGB */ + 1452, /* GL_SRGB8 */ + 1454, /* GL_SRGB_ALPHA */ + 1453, /* GL_SRGB8_ALPHA8 */ + 1411, /* GL_SLUMINANCE_ALPHA */ + 1410, /* GL_SLUMINANCE8_ALPHA8 */ + 1408, /* GL_SLUMINANCE */ + 1409, /* GL_SLUMINANCE8 */ 264, /* GL_COMPRESSED_SRGB */ 265, /* GL_COMPRESSED_SRGB_ALPHA */ 262, /* GL_COMPRESSED_SLUMINANCE */ 263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 705, /* GL_LOWER_LEFT */ - 1744, /* GL_UPPER_LEFT */ - 1472, /* GL_STENCIL_BACK_REF */ - 1473, /* GL_STENCIL_BACK_VALUE_MASK */ - 1474, /* GL_STENCIL_BACK_WRITEMASK */ - 435, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1286, /* GL_RENDERBUFFER_BINDING_EXT */ - 1267, /* GL_READ_FRAMEBUFFER */ - 434, /* GL_DRAW_FRAMEBUFFER */ - 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1296, /* GL_RENDERBUFFER_SAMPLES */ - 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 535, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 549, /* GL_FRAMEBUFFER_COMPLETE */ - 553, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 559, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 557, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 555, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 558, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 556, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 562, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 565, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 563, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 839, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 1140, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 707, /* GL_LOWER_LEFT */ + 1746, /* GL_UPPER_LEFT */ + 1474, /* GL_STENCIL_BACK_REF */ + 1475, /* GL_STENCIL_BACK_VALUE_MASK */ + 1476, /* GL_STENCIL_BACK_WRITEMASK */ + 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + 1288, /* GL_RENDERBUFFER_BINDING_EXT */ + 1269, /* GL_READ_FRAMEBUFFER */ + 436, /* GL_DRAW_FRAMEBUFFER */ + 1270, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1298, /* GL_RENDERBUFFER_SAMPLES */ + 539, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 548, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 551, /* GL_FRAMEBUFFER_COMPLETE */ + 555, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 561, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 559, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 557, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 560, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 558, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 564, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 567, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 565, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 841, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ 152, /* GL_COLOR_ATTACHMENT0 */ 154, /* GL_COLOR_ATTACHMENT1 */ 168, /* GL_COLOR_ATTACHMENT2 */ @@ -4972,36 +4976,38 @@ static const unsigned reduced_enums[1319] = 161, /* GL_COLOR_ATTACHMENT13 */ 163, /* GL_COLOR_ATTACHMENT14 */ 165, /* GL_COLOR_ATTACHMENT15 */ - 342, /* GL_DEPTH_ATTACHMENT */ - 1462, /* GL_STENCIL_ATTACHMENT */ - 528, /* GL_FRAMEBUFFER */ - 1284, /* GL_RENDERBUFFER */ - 1298, /* GL_RENDERBUFFER_WIDTH */ - 1291, /* GL_RENDERBUFFER_HEIGHT */ - 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1485, /* GL_STENCIL_INDEX_EXT */ - 1482, /* GL_STENCIL_INDEX1_EXT */ - 1483, /* GL_STENCIL_INDEX4_EXT */ - 1484, /* GL_STENCIL_INDEX8_EXT */ - 1481, /* GL_STENCIL_INDEX16_EXT */ - 1295, /* GL_RENDERBUFFER_RED_SIZE */ - 1290, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1287, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 561, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 895, /* GL_MAX_SAMPLES */ - 1345, /* GL_RGBA_SNORM */ - 1341, /* GL_RGBA8_SNORM */ - 1402, /* GL_SIGNED_NORMALIZED */ - 461, /* GL_EVAL_BIT */ - 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 699, /* GL_LIST_BIT */ - 1594, /* GL_TEXTURE_BIT */ - 1376, /* GL_SCISSOR_BIT */ + 344, /* GL_DEPTH_ATTACHMENT */ + 1464, /* GL_STENCIL_ATTACHMENT */ + 530, /* GL_FRAMEBUFFER */ + 1286, /* GL_RENDERBUFFER */ + 1300, /* GL_RENDERBUFFER_WIDTH */ + 1293, /* GL_RENDERBUFFER_HEIGHT */ + 1295, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1487, /* GL_STENCIL_INDEX_EXT */ + 1484, /* GL_STENCIL_INDEX1_EXT */ + 1485, /* GL_STENCIL_INDEX4_EXT */ + 1486, /* GL_STENCIL_INDEX8_EXT */ + 1483, /* GL_STENCIL_INDEX16_EXT */ + 1297, /* GL_RENDERBUFFER_RED_SIZE */ + 1292, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1289, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1287, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1290, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1299, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 563, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 897, /* GL_MAX_SAMPLES */ + 298, /* GL_COPY_READ_BUFFER */ + 299, /* GL_COPY_WRITE_BUFFER */ + 1347, /* GL_RGBA_SNORM */ + 1343, /* GL_RGBA8_SNORM */ + 1404, /* GL_SIGNED_NORMALIZED */ + 463, /* GL_EVAL_BIT */ + 1267, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 701, /* GL_LIST_BIT */ + 1596, /* GL_TEXTURE_BIT */ + 1378, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 980, /* GL_MULTISAMPLE_BIT */ + 982, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 493e094cde..bbc6f6e0ca 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -759,23 +759,24 @@ gl_dispatch_functions_start: GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample) + GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData) GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS) - HIDDEN(gl_dispatch_stub_563) - GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS) + GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterfvSGIS) HIDDEN(gl_dispatch_stub_564) - GL_STUB(gl_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS) + GL_STUB(gl_dispatch_stub_565, _gloffset_GetPixelTexGenParameterivSGIS) HIDDEN(gl_dispatch_stub_565) - GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS) + GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfSGIS) HIDDEN(gl_dispatch_stub_566) - GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS) + GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameterfvSGIS) HIDDEN(gl_dispatch_stub_567) - GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS) + GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameteriSGIS) HIDDEN(gl_dispatch_stub_568) - GL_STUB(gl_dispatch_stub_569, _gloffset_SampleMaskSGIS) + GL_STUB(gl_dispatch_stub_569, _gloffset_PixelTexGenParameterivSGIS) HIDDEN(gl_dispatch_stub_569) - GL_STUB(gl_dispatch_stub_570, _gloffset_SamplePatternSGIS) + GL_STUB(gl_dispatch_stub_570, _gloffset_SampleMaskSGIS) HIDDEN(gl_dispatch_stub_570) + GL_STUB(gl_dispatch_stub_571, _gloffset_SamplePatternSGIS) + HIDDEN(gl_dispatch_stub_571) GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -786,10 +787,10 @@ gl_dispatch_functions_start: GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_581, _gloffset_CullParameterdvEXT) - HIDDEN(gl_dispatch_stub_581) - GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterfvEXT) + GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterdvEXT) HIDDEN(gl_dispatch_stub_582) + GL_STUB(gl_dispatch_stub_583, _gloffset_CullParameterfvEXT) + HIDDEN(gl_dispatch_stub_583) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -814,8 +815,8 @@ gl_dispatch_functions_start: GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_607, _gloffset_PixelTexGenSGIX) - HIDDEN(gl_dispatch_stub_607) + GL_STUB(gl_dispatch_stub_608, _gloffset_PixelTexGenSGIX) + HIDDEN(gl_dispatch_stub_608) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -857,24 +858,24 @@ gl_dispatch_functions_start: GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM) - HIDDEN(gl_dispatch_stub_649) - GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM) + GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawArraysIBM) HIDDEN(gl_dispatch_stub_650) - GL_STUB(gl_dispatch_stub_651, _gloffset_DeleteFencesNV) + GL_STUB(gl_dispatch_stub_651, _gloffset_MultiModeDrawElementsIBM) HIDDEN(gl_dispatch_stub_651) - GL_STUB(gl_dispatch_stub_652, _gloffset_FinishFenceNV) + GL_STUB(gl_dispatch_stub_652, _gloffset_DeleteFencesNV) HIDDEN(gl_dispatch_stub_652) - GL_STUB(gl_dispatch_stub_653, _gloffset_GenFencesNV) + GL_STUB(gl_dispatch_stub_653, _gloffset_FinishFenceNV) HIDDEN(gl_dispatch_stub_653) - GL_STUB(gl_dispatch_stub_654, _gloffset_GetFenceivNV) + GL_STUB(gl_dispatch_stub_654, _gloffset_GenFencesNV) HIDDEN(gl_dispatch_stub_654) - GL_STUB(gl_dispatch_stub_655, _gloffset_IsFenceNV) + GL_STUB(gl_dispatch_stub_655, _gloffset_GetFenceivNV) HIDDEN(gl_dispatch_stub_655) - GL_STUB(gl_dispatch_stub_656, _gloffset_SetFenceNV) + GL_STUB(gl_dispatch_stub_656, _gloffset_IsFenceNV) HIDDEN(gl_dispatch_stub_656) - GL_STUB(gl_dispatch_stub_657, _gloffset_TestFenceNV) + GL_STUB(gl_dispatch_stub_657, _gloffset_SetFenceNV) HIDDEN(gl_dispatch_stub_657) + GL_STUB(gl_dispatch_stub_658, _gloffset_TestFenceNV) + HIDDEN(gl_dispatch_stub_658) GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -955,26 +956,26 @@ gl_dispatch_functions_start: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT) - HIDDEN(gl_dispatch_stub_738) - GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE) + GL_STUB(gl_dispatch_stub_739, _gloffset_ActiveStencilFaceEXT) HIDDEN(gl_dispatch_stub_739) - GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE) + GL_STUB(gl_dispatch_stub_740, _gloffset_BindVertexArrayAPPLE) HIDDEN(gl_dispatch_stub_740) - GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE) + GL_STUB(gl_dispatch_stub_741, _gloffset_DeleteVertexArraysAPPLE) HIDDEN(gl_dispatch_stub_741) - GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE) + GL_STUB(gl_dispatch_stub_742, _gloffset_GenVertexArraysAPPLE) HIDDEN(gl_dispatch_stub_742) + GL_STUB(gl_dispatch_stub_743, _gloffset_IsVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_743) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT) - HIDDEN(gl_dispatch_stub_749) - GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT) + GL_STUB(gl_dispatch_stub_750, _gloffset_DepthBoundsEXT) HIDDEN(gl_dispatch_stub_750) + GL_STUB(gl_dispatch_stub_751, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_751) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -992,19 +993,19 @@ gl_dispatch_functions_start: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT) - HIDDEN(gl_dispatch_stub_768) + GL_STUB(gl_dispatch_stub_769, _gloffset_BlitFramebufferEXT) + HIDDEN(gl_dispatch_stub_769) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_770) - GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT) + GL_STUB(gl_dispatch_stub_771, _gloffset_StencilFuncSeparateATI) HIDDEN(gl_dispatch_stub_771) - GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramEnvParameters4fvEXT) HIDDEN(gl_dispatch_stub_772) - GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT) + GL_STUB(gl_dispatch_stub_773, _gloffset_ProgramLocalParameters4fvEXT) HIDDEN(gl_dispatch_stub_773) - GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT) + GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjecti64vEXT) HIDDEN(gl_dispatch_stub_774) + GL_STUB(gl_dispatch_stub_775, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_775) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index fe05549c1d..8f66ef96e6 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -21157,21 +21157,25 @@ GL_PREFIX(RenderbufferStorageMultisample): .size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample) .p2align 4,,15 - .globl GL_PREFIX(PolygonOffsetEXT) - .type GL_PREFIX(PolygonOffsetEXT), @function -GL_PREFIX(PolygonOffsetEXT): + .globl GL_PREFIX(CopyBufferSubData) + .type GL_PREFIX(CopyBufferSubData), @function +GL_PREFIX(CopyBufferSubData): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 4496(%rax), %r11 jmp *%r11 #else @@ -21181,35 +21185,38 @@ GL_PREFIX(PolygonOffsetEXT): movq 4496(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 4496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) + .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_563) - .type GL_PREFIX(_dispatch_stub_563), @function - HIDDEN(GL_PREFIX(_dispatch_stub_563)) -GL_PREFIX(_dispatch_stub_563): + .globl GL_PREFIX(PolygonOffsetEXT) + .type GL_PREFIX(PolygonOffsetEXT), @function +GL_PREFIX(PolygonOffsetEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp movq 4504(%rax), %r11 jmp *%r11 #else @@ -21219,17 +21226,17 @@ GL_PREFIX(_dispatch_stub_563): movq 4504(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp movq 4504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_563), .-GL_PREFIX(_dispatch_stub_563) + .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_564) @@ -21279,13 +21286,13 @@ GL_PREFIX(_dispatch_stub_565): movq 4520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp + popq %rbp + popq %rsi + popq %rdi movq 4520(%rax), %r11 jmp *%r11 #else @@ -21295,13 +21302,13 @@ GL_PREFIX(_dispatch_stub_565): movq 4520(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp + popq %rbp + popq %rsi + popq %rdi movq 4520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -21317,13 +21324,13 @@ GL_PREFIX(_dispatch_stub_566): movq 4528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 4528(%rax), %r11 jmp *%r11 #else @@ -21333,13 +21340,13 @@ GL_PREFIX(_dispatch_stub_566): movq 4528(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 4528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -21470,7 +21477,11 @@ GL_PREFIX(_dispatch_stub_570): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 4560(%rax), %r11 jmp *%r11 @@ -21482,20 +21493,54 @@ GL_PREFIX(_dispatch_stub_570): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 4560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(_dispatch_stub_570), .-GL_PREFIX(_dispatch_stub_570) + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_571) + .type GL_PREFIX(_dispatch_stub_571), @function + HIDDEN(GL_PREFIX(_dispatch_stub_571)) +GL_PREFIX(_dispatch_stub_571): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_571), .-GL_PREFIX(_dispatch_stub_571) + .p2align 4,,15 .globl GL_PREFIX(ColorPointerEXT) .type GL_PREFIX(ColorPointerEXT), @function GL_PREFIX(ColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4568(%rax), %r11 + movq 4576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21509,13 +21554,13 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4568(%rax), %r11 + movq 4576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4568(%rax), %r11 + movq 4576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21529,7 +21574,7 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4568(%rax), %r11 + movq 4576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) @@ -21540,7 +21585,7 @@ GL_PREFIX(ColorPointerEXT): GL_PREFIX(EdgeFlagPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4576(%rax), %r11 + movq 4584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21550,13 +21595,13 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4576(%rax), %r11 + movq 4584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4576(%rax), %r11 + movq 4584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21566,7 +21611,7 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4576(%rax), %r11 + movq 4584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) @@ -21577,7 +21622,7 @@ GL_PREFIX(EdgeFlagPointerEXT): GL_PREFIX(IndexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4584(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21591,13 +21636,13 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4584(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4584(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21611,7 +21656,7 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4584(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) @@ -21622,7 +21667,7 @@ GL_PREFIX(IndexPointerEXT): GL_PREFIX(NormalPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4592(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21636,13 +21681,13 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4592(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4592(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21656,7 +21701,7 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4592(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) @@ -21667,7 +21712,7 @@ GL_PREFIX(NormalPointerEXT): GL_PREFIX(TexCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4600(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21681,13 +21726,13 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4600(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4600(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21701,7 +21746,7 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4600(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) @@ -21712,7 +21757,7 @@ GL_PREFIX(TexCoordPointerEXT): GL_PREFIX(VertexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4608(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21726,13 +21771,13 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4608(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4608(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21746,7 +21791,7 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4608(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) @@ -21757,7 +21802,7 @@ GL_PREFIX(VertexPointerEXT): GL_PREFIX(PointParameterfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4616(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -21767,13 +21812,13 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4616(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4616(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -21783,7 +21828,7 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4616(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) @@ -21794,7 +21839,7 @@ GL_PREFIX(PointParameterfEXT): GL_PREFIX(PointParameterfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4624(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21804,13 +21849,13 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4624(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4624(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21820,7 +21865,7 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4624(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) @@ -21831,7 +21876,7 @@ GL_PREFIX(PointParameterfvEXT): GL_PREFIX(LockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4632(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21841,13 +21886,13 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4632(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4632(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21857,7 +21902,7 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4632(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) @@ -21868,37 +21913,37 @@ GL_PREFIX(LockArraysEXT): GL_PREFIX(UnlockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4640(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4640(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4640(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4640(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_581) - .type GL_PREFIX(_dispatch_stub_581), @function - HIDDEN(GL_PREFIX(_dispatch_stub_581)) -GL_PREFIX(_dispatch_stub_581): + .globl GL_PREFIX(_dispatch_stub_582) + .type GL_PREFIX(_dispatch_stub_582), @function + HIDDEN(GL_PREFIX(_dispatch_stub_582)) +GL_PREFIX(_dispatch_stub_582): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4648(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21908,13 +21953,13 @@ GL_PREFIX(_dispatch_stub_581): popq %rbp popq %rsi popq %rdi - movq 4648(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4648(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21924,19 +21969,19 @@ GL_PREFIX(_dispatch_stub_581): popq %rbp popq %rsi popq %rdi - movq 4648(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_581), .-GL_PREFIX(_dispatch_stub_581) + .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_582) - .type GL_PREFIX(_dispatch_stub_582), @function - HIDDEN(GL_PREFIX(_dispatch_stub_582)) -GL_PREFIX(_dispatch_stub_582): + .globl GL_PREFIX(_dispatch_stub_583) + .type GL_PREFIX(_dispatch_stub_583), @function + HIDDEN(GL_PREFIX(_dispatch_stub_583)) +GL_PREFIX(_dispatch_stub_583): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4656(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21946,13 +21991,13 @@ GL_PREFIX(_dispatch_stub_582): popq %rbp popq %rsi popq %rdi - movq 4656(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4656(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21962,10 +22007,10 @@ GL_PREFIX(_dispatch_stub_582): popq %rbp popq %rsi popq %rdi - movq 4656(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582) + .size GL_PREFIX(_dispatch_stub_583), .-GL_PREFIX(_dispatch_stub_583) .p2align 4,,15 .globl GL_PREFIX(SecondaryColor3bEXT) @@ -21973,7 +22018,7 @@ GL_PREFIX(_dispatch_stub_582): GL_PREFIX(SecondaryColor3bEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4664(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21983,13 +22028,13 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4664(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4664(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21999,7 +22044,7 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4664(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) @@ -22010,25 +22055,25 @@ GL_PREFIX(SecondaryColor3bEXT): GL_PREFIX(SecondaryColor3bvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4672(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4672(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4672(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4672(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) @@ -22039,7 +22084,7 @@ GL_PREFIX(SecondaryColor3bvEXT): GL_PREFIX(SecondaryColor3dEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4680(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22051,13 +22096,13 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4680(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4680(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22069,7 +22114,7 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4680(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) @@ -22080,25 +22125,25 @@ GL_PREFIX(SecondaryColor3dEXT): GL_PREFIX(SecondaryColor3dvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4688(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4688(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4688(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4688(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) @@ -22109,7 +22154,7 @@ GL_PREFIX(SecondaryColor3dvEXT): GL_PREFIX(SecondaryColor3fEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4696(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22121,13 +22166,13 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4696(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4696(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22139,7 +22184,7 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4696(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) @@ -22150,25 +22195,25 @@ GL_PREFIX(SecondaryColor3fEXT): GL_PREFIX(SecondaryColor3fvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4704(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4704(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4704(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4704(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) @@ -22179,7 +22224,7 @@ GL_PREFIX(SecondaryColor3fvEXT): GL_PREFIX(SecondaryColor3iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4712(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22189,13 +22234,13 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4712(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4712(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22205,7 +22250,7 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4712(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) @@ -22216,25 +22261,25 @@ GL_PREFIX(SecondaryColor3iEXT): GL_PREFIX(SecondaryColor3ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4720(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4720(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4720(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4720(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) @@ -22245,7 +22290,7 @@ GL_PREFIX(SecondaryColor3ivEXT): GL_PREFIX(SecondaryColor3sEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4728(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22255,13 +22300,13 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4728(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4728(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22271,7 +22316,7 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4728(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) @@ -22282,25 +22327,25 @@ GL_PREFIX(SecondaryColor3sEXT): GL_PREFIX(SecondaryColor3svEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4736(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4736(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4736(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4736(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) @@ -22311,7 +22356,7 @@ GL_PREFIX(SecondaryColor3svEXT): GL_PREFIX(SecondaryColor3ubEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4744(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22321,13 +22366,13 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4744(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4744(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22337,7 +22382,7 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4744(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) @@ -22348,25 +22393,25 @@ GL_PREFIX(SecondaryColor3ubEXT): GL_PREFIX(SecondaryColor3ubvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4752(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4752(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4752(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4752(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) @@ -22377,7 +22422,7 @@ GL_PREFIX(SecondaryColor3ubvEXT): GL_PREFIX(SecondaryColor3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4760(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22387,13 +22432,13 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4760(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4760(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22403,7 +22448,7 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4760(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) @@ -22414,25 +22459,25 @@ GL_PREFIX(SecondaryColor3uiEXT): GL_PREFIX(SecondaryColor3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4768(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4768(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4768(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4768(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) @@ -22443,7 +22488,7 @@ GL_PREFIX(SecondaryColor3uivEXT): GL_PREFIX(SecondaryColor3usEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4776(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22453,13 +22498,13 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4776(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4776(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22469,7 +22514,7 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4776(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) @@ -22480,25 +22525,25 @@ GL_PREFIX(SecondaryColor3usEXT): GL_PREFIX(SecondaryColor3usvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4784(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4784(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4784(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4784(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) @@ -22509,7 +22554,7 @@ GL_PREFIX(SecondaryColor3usvEXT): GL_PREFIX(SecondaryColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4792(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22523,13 +22568,13 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4792(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4792(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22543,7 +22588,7 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4792(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) @@ -22554,7 +22599,7 @@ GL_PREFIX(SecondaryColorPointerEXT): GL_PREFIX(MultiDrawArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4800(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22568,13 +22613,13 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 4800(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4800(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22588,7 +22633,7 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 4800(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) @@ -22599,7 +22644,7 @@ GL_PREFIX(MultiDrawArraysEXT): GL_PREFIX(MultiDrawElementsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4808(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22613,13 +22658,13 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 4808(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4808(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22633,7 +22678,7 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 4808(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) @@ -22644,7 +22689,7 @@ GL_PREFIX(MultiDrawElementsEXT): GL_PREFIX(FogCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4816(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22654,13 +22699,13 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4816(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4816(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22670,7 +22715,7 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4816(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) @@ -22681,7 +22726,7 @@ GL_PREFIX(FogCoordPointerEXT): GL_PREFIX(FogCoorddEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4824(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -22689,13 +22734,13 @@ GL_PREFIX(FogCoorddEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 4824(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4824(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -22703,7 +22748,7 @@ GL_PREFIX(FogCoorddEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 4824(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) @@ -22714,25 +22759,25 @@ GL_PREFIX(FogCoorddEXT): GL_PREFIX(FogCoorddvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4832(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4832(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4832(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4832(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) @@ -22743,7 +22788,7 @@ GL_PREFIX(FogCoorddvEXT): GL_PREFIX(FogCoordfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4840(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -22751,13 +22796,13 @@ GL_PREFIX(FogCoordfEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 4840(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4840(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -22765,7 +22810,7 @@ GL_PREFIX(FogCoordfEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 4840(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) @@ -22776,58 +22821,58 @@ GL_PREFIX(FogCoordfEXT): GL_PREFIX(FogCoordfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4848(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4848(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4848(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4848(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_607) - .type GL_PREFIX(_dispatch_stub_607), @function - HIDDEN(GL_PREFIX(_dispatch_stub_607)) -GL_PREFIX(_dispatch_stub_607): + .globl GL_PREFIX(_dispatch_stub_608) + .type GL_PREFIX(_dispatch_stub_608), @function + HIDDEN(GL_PREFIX(_dispatch_stub_608)) +GL_PREFIX(_dispatch_stub_608): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4856(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4856(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4856(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4856(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_607), .-GL_PREFIX(_dispatch_stub_607) + .size GL_PREFIX(_dispatch_stub_608), .-GL_PREFIX(_dispatch_stub_608) .p2align 4,,15 .globl GL_PREFIX(BlendFuncSeparateEXT) @@ -22835,7 +22880,7 @@ GL_PREFIX(_dispatch_stub_607): GL_PREFIX(BlendFuncSeparateEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4864(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22849,13 +22894,13 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 4864(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4864(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22869,7 +22914,7 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 4864(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) @@ -22880,25 +22925,25 @@ GL_PREFIX(BlendFuncSeparateEXT): GL_PREFIX(FlushVertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4872(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4872(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4872(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4872(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) @@ -22909,7 +22954,7 @@ GL_PREFIX(FlushVertexArrayRangeNV): GL_PREFIX(VertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4880(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22919,13 +22964,13 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 4880(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4880(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22935,7 +22980,7 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 4880(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) @@ -22946,7 +22991,7 @@ GL_PREFIX(VertexArrayRangeNV): GL_PREFIX(CombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4888(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22964,13 +23009,13 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4888(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4888(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22988,7 +23033,7 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4888(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) @@ -22999,7 +23044,7 @@ GL_PREFIX(CombinerInputNV): GL_PREFIX(CombinerOutputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4896(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23017,13 +23062,13 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 4896(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4896(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23041,7 +23086,7 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 4896(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) @@ -23052,7 +23097,7 @@ GL_PREFIX(CombinerOutputNV): GL_PREFIX(CombinerParameterfNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4904(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23062,13 +23107,13 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4904(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4904(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23078,7 +23123,7 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4904(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) @@ -23089,7 +23134,7 @@ GL_PREFIX(CombinerParameterfNV): GL_PREFIX(CombinerParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4912(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23099,13 +23144,13 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 4912(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4912(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23115,7 +23160,7 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 4912(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) @@ -23126,7 +23171,7 @@ GL_PREFIX(CombinerParameterfvNV): GL_PREFIX(CombinerParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4920(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23136,13 +23181,13 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 4920(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4920(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23152,7 +23197,7 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 4920(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) @@ -23163,7 +23208,7 @@ GL_PREFIX(CombinerParameteriNV): GL_PREFIX(CombinerParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4928(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23173,13 +23218,13 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 4928(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4928(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23189,7 +23234,7 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 4928(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) @@ -23200,7 +23245,7 @@ GL_PREFIX(CombinerParameterivNV): GL_PREFIX(FinalCombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4936(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23214,13 +23259,13 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4936(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4936(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23234,7 +23279,7 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4936(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) @@ -23245,7 +23290,7 @@ GL_PREFIX(FinalCombinerInputNV): GL_PREFIX(GetCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4944(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23259,13 +23304,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4944(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4944(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23279,7 +23324,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4944(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) @@ -23290,7 +23335,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): GL_PREFIX(GetCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4952(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23304,13 +23349,13 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4952(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4952(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23324,7 +23369,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4952(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) @@ -23335,7 +23380,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): GL_PREFIX(GetCombinerOutputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4960(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23349,13 +23394,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4960(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23369,7 +23414,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) @@ -23380,7 +23425,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): GL_PREFIX(GetCombinerOutputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4968(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23394,13 +23439,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4968(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4968(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23414,7 +23459,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4968(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) @@ -23425,7 +23470,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): GL_PREFIX(GetFinalCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4976(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23435,13 +23480,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4976(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23451,7 +23496,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) @@ -23462,7 +23507,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): GL_PREFIX(GetFinalCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4984(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23472,13 +23517,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4984(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4984(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23488,7 +23533,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4984(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) @@ -23499,25 +23544,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): GL_PREFIX(ResizeBuffersMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4992(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4992(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4992(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4992(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) @@ -23528,7 +23573,7 @@ GL_PREFIX(ResizeBuffersMESA): GL_PREFIX(WindowPos2dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5000(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23538,13 +23583,13 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5000(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5000(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23554,7 +23599,7 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5000(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) @@ -23565,25 +23610,25 @@ GL_PREFIX(WindowPos2dMESA): GL_PREFIX(WindowPos2dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5008(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5008(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5008(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5008(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) @@ -23594,7 +23639,7 @@ GL_PREFIX(WindowPos2dvMESA): GL_PREFIX(WindowPos2fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5016(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23604,13 +23649,13 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5016(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5016(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23620,7 +23665,7 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5016(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) @@ -23631,25 +23676,25 @@ GL_PREFIX(WindowPos2fMESA): GL_PREFIX(WindowPos2fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5024(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5024(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5024(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5024(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) @@ -23660,7 +23705,7 @@ GL_PREFIX(WindowPos2fvMESA): GL_PREFIX(WindowPos2iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5032(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23670,13 +23715,13 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5032(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5032(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23686,7 +23731,7 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5032(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) @@ -23697,25 +23742,25 @@ GL_PREFIX(WindowPos2iMESA): GL_PREFIX(WindowPos2ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5040(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5040(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5040(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5040(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) @@ -23726,7 +23771,7 @@ GL_PREFIX(WindowPos2ivMESA): GL_PREFIX(WindowPos2sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5048(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23736,13 +23781,13 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5048(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5048(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23752,7 +23797,7 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5048(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) @@ -23763,25 +23808,25 @@ GL_PREFIX(WindowPos2sMESA): GL_PREFIX(WindowPos2svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5056(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5056(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5056(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5056(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) @@ -23792,7 +23837,7 @@ GL_PREFIX(WindowPos2svMESA): GL_PREFIX(WindowPos3dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5064(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23804,13 +23849,13 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5064(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5064(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23822,7 +23867,7 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5064(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) @@ -23833,25 +23878,25 @@ GL_PREFIX(WindowPos3dMESA): GL_PREFIX(WindowPos3dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5072(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5072(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5072(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5072(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) @@ -23862,7 +23907,7 @@ GL_PREFIX(WindowPos3dvMESA): GL_PREFIX(WindowPos3fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5080(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23874,13 +23919,13 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5080(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5080(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23892,7 +23937,7 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5080(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) @@ -23903,25 +23948,25 @@ GL_PREFIX(WindowPos3fMESA): GL_PREFIX(WindowPos3fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5088(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5088(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5088(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5088(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) @@ -23932,7 +23977,7 @@ GL_PREFIX(WindowPos3fvMESA): GL_PREFIX(WindowPos3iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5096(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23942,13 +23987,13 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5096(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5096(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23958,7 +24003,7 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5096(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) @@ -23969,25 +24014,25 @@ GL_PREFIX(WindowPos3iMESA): GL_PREFIX(WindowPos3ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5104(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5104(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5104(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5104(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) @@ -23998,7 +24043,7 @@ GL_PREFIX(WindowPos3ivMESA): GL_PREFIX(WindowPos3sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5112(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24008,13 +24053,13 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5112(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5112(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24024,7 +24069,7 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5112(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) @@ -24035,25 +24080,25 @@ GL_PREFIX(WindowPos3sMESA): GL_PREFIX(WindowPos3svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5120(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5120(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5120(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5120(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) @@ -24064,7 +24109,7 @@ GL_PREFIX(WindowPos3svMESA): GL_PREFIX(WindowPos4dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5128(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -24078,13 +24123,13 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5128(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5128(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -24098,7 +24143,7 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5128(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) @@ -24109,25 +24154,25 @@ GL_PREFIX(WindowPos4dMESA): GL_PREFIX(WindowPos4dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5136(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5136(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5136(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5136(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) @@ -24138,7 +24183,7 @@ GL_PREFIX(WindowPos4dvMESA): GL_PREFIX(WindowPos4fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5144(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -24152,13 +24197,13 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5144(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5144(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -24172,7 +24217,7 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5144(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) @@ -24183,25 +24228,25 @@ GL_PREFIX(WindowPos4fMESA): GL_PREFIX(WindowPos4fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5152(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5152(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5152(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5152(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) @@ -24212,7 +24257,7 @@ GL_PREFIX(WindowPos4fvMESA): GL_PREFIX(WindowPos4iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5160(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24226,13 +24271,13 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5160(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5160(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24246,7 +24291,7 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5160(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) @@ -24257,25 +24302,25 @@ GL_PREFIX(WindowPos4iMESA): GL_PREFIX(WindowPos4ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5168(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5168(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5168(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5168(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) @@ -24286,7 +24331,7 @@ GL_PREFIX(WindowPos4ivMESA): GL_PREFIX(WindowPos4sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5176(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24300,13 +24345,13 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5176(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5176(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24320,7 +24365,7 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5176(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) @@ -24329,51 +24374,13 @@ GL_PREFIX(WindowPos4sMESA): .globl GL_PREFIX(WindowPos4svMESA) .type GL_PREFIX(WindowPos4svMESA), @function GL_PREFIX(WindowPos4svMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_649) - .type GL_PREFIX(_dispatch_stub_649), @function - HIDDEN(GL_PREFIX(_dispatch_stub_649)) -GL_PREFIX(_dispatch_stub_649): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 5192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 5192(%rax), %r11 jmp *%r11 @@ -24385,20 +24392,12 @@ GL_PREFIX(_dispatch_stub_649): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 5192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_649), .-GL_PREFIX(_dispatch_stub_649) + .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_650) @@ -24415,11 +24414,7 @@ GL_PREFIX(_dispatch_stub_650): pushq %rdx pushq %rcx pushq %r8 - pushq %r9 - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 popq %r8 popq %rcx popq %rdx @@ -24439,11 +24434,7 @@ GL_PREFIX(_dispatch_stub_650): pushq %rdx pushq %rcx pushq %r8 - pushq %r9 - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %r9 popq %r8 popq %rcx popq %rdx @@ -24466,9 +24457,17 @@ GL_PREFIX(_dispatch_stub_651): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5208(%rax), %r11 @@ -24482,9 +24481,17 @@ GL_PREFIX(_dispatch_stub_651): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5208(%rax), %r11 @@ -24503,7 +24510,11 @@ GL_PREFIX(_dispatch_stub_652): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 5216(%rax), %r11 jmp *%r11 @@ -24515,7 +24526,11 @@ GL_PREFIX(_dispatch_stub_652): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 5216(%rax), %r11 jmp *%r11 @@ -24533,11 +24548,7 @@ GL_PREFIX(_dispatch_stub_653): jmp *%r11 #elif defined(PTHREADS) pushq %rdi - pushq %rsi - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi popq %rdi movq 5224(%rax), %r11 jmp *%r11 @@ -24549,11 +24560,7 @@ GL_PREFIX(_dispatch_stub_653): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rsi popq %rdi movq 5224(%rax), %r11 jmp *%r11 @@ -24572,9 +24579,9 @@ GL_PREFIX(_dispatch_stub_654): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 5232(%rax), %r11 @@ -24588,9 +24595,9 @@ GL_PREFIX(_dispatch_stub_654): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 5232(%rax), %r11 @@ -24609,7 +24616,11 @@ GL_PREFIX(_dispatch_stub_655): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rdx call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi popq %rdi movq 5240(%rax), %r11 jmp *%r11 @@ -24621,7 +24632,11 @@ GL_PREFIX(_dispatch_stub_655): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx call _glapi_get_dispatch + popq %rdx + popq %rsi popq %rdi movq 5240(%rax), %r11 jmp *%r11 @@ -24637,6 +24652,36 @@ GL_PREFIX(_dispatch_stub_656): call _x86_64_get_dispatch@PLT movq 5248(%rax), %r11 jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_656), .-GL_PREFIX(_dispatch_stub_656) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_657) + .type GL_PREFIX(_dispatch_stub_657), @function + HIDDEN(GL_PREFIX(_dispatch_stub_657)) +GL_PREFIX(_dispatch_stub_657): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5256(%rax), %r11 + jmp *%r11 #elif defined(PTHREADS) pushq %rdi pushq %rsi @@ -24645,13 +24690,13 @@ GL_PREFIX(_dispatch_stub_656): popq %rbp popq %rsi popq %rdi - movq 5248(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5248(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24661,40 +24706,40 @@ GL_PREFIX(_dispatch_stub_656): popq %rbp popq %rsi popq %rdi - movq 5248(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_656), .-GL_PREFIX(_dispatch_stub_656) + .size GL_PREFIX(_dispatch_stub_657), .-GL_PREFIX(_dispatch_stub_657) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_657) - .type GL_PREFIX(_dispatch_stub_657), @function - HIDDEN(GL_PREFIX(_dispatch_stub_657)) -GL_PREFIX(_dispatch_stub_657): + .globl GL_PREFIX(_dispatch_stub_658) + .type GL_PREFIX(_dispatch_stub_658), @function + HIDDEN(GL_PREFIX(_dispatch_stub_658)) +GL_PREFIX(_dispatch_stub_658): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5256(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5256(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5256(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5256(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_657), .-GL_PREFIX(_dispatch_stub_657) + .size GL_PREFIX(_dispatch_stub_658), .-GL_PREFIX(_dispatch_stub_658) .p2align 4,,15 .globl GL_PREFIX(AreProgramsResidentNV) @@ -24702,7 +24747,7 @@ GL_PREFIX(_dispatch_stub_657): GL_PREFIX(AreProgramsResidentNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5264(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24712,13 +24757,13 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5264(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5264(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24728,7 +24773,7 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5264(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) @@ -24739,7 +24784,7 @@ GL_PREFIX(AreProgramsResidentNV): GL_PREFIX(BindProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5272(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24749,13 +24794,13 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5272(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24765,7 +24810,7 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) @@ -24776,7 +24821,7 @@ GL_PREFIX(BindProgramNV): GL_PREFIX(DeleteProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5280(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24786,13 +24831,13 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5280(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5280(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24802,7 +24847,7 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5280(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) @@ -24813,7 +24858,7 @@ GL_PREFIX(DeleteProgramsNV): GL_PREFIX(ExecuteProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5288(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24823,13 +24868,13 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5288(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24839,7 +24884,7 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) @@ -24850,7 +24895,7 @@ GL_PREFIX(ExecuteProgramNV): GL_PREFIX(GenProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5296(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24860,13 +24905,13 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5296(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24876,7 +24921,7 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) @@ -24887,7 +24932,7 @@ GL_PREFIX(GenProgramsNV): GL_PREFIX(GetProgramParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5304(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24901,13 +24946,13 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5304(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24921,7 +24966,7 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) @@ -24932,7 +24977,7 @@ GL_PREFIX(GetProgramParameterdvNV): GL_PREFIX(GetProgramParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5312(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24946,13 +24991,13 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5312(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5312(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24966,7 +25011,7 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5312(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) @@ -24977,7 +25022,7 @@ GL_PREFIX(GetProgramParameterfvNV): GL_PREFIX(GetProgramStringNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5320(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24987,13 +25032,13 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5320(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5320(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25003,7 +25048,7 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5320(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) @@ -25014,7 +25059,7 @@ GL_PREFIX(GetProgramStringNV): GL_PREFIX(GetProgramivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5328(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25024,13 +25069,13 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5328(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5328(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25040,7 +25085,7 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5328(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) @@ -25051,7 +25096,7 @@ GL_PREFIX(GetProgramivNV): GL_PREFIX(GetTrackMatrixivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5336(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25065,13 +25110,13 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5336(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5336(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25085,7 +25130,7 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5336(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) @@ -25096,7 +25141,7 @@ GL_PREFIX(GetTrackMatrixivNV): GL_PREFIX(GetVertexAttribPointervNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5344(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25106,13 +25151,13 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5344(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5344(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25122,7 +25167,7 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5344(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) @@ -25133,7 +25178,7 @@ GL_PREFIX(GetVertexAttribPointervNV): GL_PREFIX(GetVertexAttribdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5352(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25143,13 +25188,13 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5352(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5352(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25159,7 +25204,7 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5352(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) @@ -25170,7 +25215,7 @@ GL_PREFIX(GetVertexAttribdvNV): GL_PREFIX(GetVertexAttribfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5360(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25180,13 +25225,13 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5360(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25196,7 +25241,7 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) @@ -25207,7 +25252,7 @@ GL_PREFIX(GetVertexAttribfvNV): GL_PREFIX(GetVertexAttribivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5368(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25217,13 +25262,13 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5368(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5368(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25233,7 +25278,7 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5368(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) @@ -25244,25 +25289,25 @@ GL_PREFIX(GetVertexAttribivNV): GL_PREFIX(IsProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5376(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5376(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5376(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5376(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) @@ -25273,7 +25318,7 @@ GL_PREFIX(IsProgramNV): GL_PREFIX(LoadProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5384(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25287,13 +25332,13 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5384(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25307,7 +25352,7 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) @@ -25318,7 +25363,7 @@ GL_PREFIX(LoadProgramNV): GL_PREFIX(ProgramParameters4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5392(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25332,13 +25377,13 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5392(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25352,7 +25397,7 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) @@ -25363,7 +25408,7 @@ GL_PREFIX(ProgramParameters4dvNV): GL_PREFIX(ProgramParameters4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5400(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25377,13 +25422,13 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5400(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25397,7 +25442,7 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) @@ -25408,7 +25453,7 @@ GL_PREFIX(ProgramParameters4fvNV): GL_PREFIX(RequestResidentProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5408(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25418,13 +25463,13 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5408(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25434,7 +25479,7 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) @@ -25445,7 +25490,7 @@ GL_PREFIX(RequestResidentProgramsNV): GL_PREFIX(TrackMatrixNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5416(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25459,13 +25504,13 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5416(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5416(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25479,7 +25524,7 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5416(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) @@ -25490,7 +25535,7 @@ GL_PREFIX(TrackMatrixNV): GL_PREFIX(VertexAttrib1dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5424(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25500,13 +25545,13 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5424(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5424(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25516,7 +25561,7 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5424(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) @@ -25527,7 +25572,7 @@ GL_PREFIX(VertexAttrib1dNV): GL_PREFIX(VertexAttrib1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5432(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25537,13 +25582,13 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5432(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25553,7 +25598,7 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) @@ -25564,7 +25609,7 @@ GL_PREFIX(VertexAttrib1dvNV): GL_PREFIX(VertexAttrib1fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5440(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25574,13 +25619,13 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5440(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5440(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25590,7 +25635,7 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5440(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) @@ -25601,7 +25646,7 @@ GL_PREFIX(VertexAttrib1fNV): GL_PREFIX(VertexAttrib1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5448(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25611,13 +25656,13 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5448(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25627,7 +25672,7 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) @@ -25638,7 +25683,7 @@ GL_PREFIX(VertexAttrib1fvNV): GL_PREFIX(VertexAttrib1sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5456(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25648,13 +25693,13 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5456(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25664,7 +25709,7 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) @@ -25675,7 +25720,7 @@ GL_PREFIX(VertexAttrib1sNV): GL_PREFIX(VertexAttrib1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5464(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25685,13 +25730,13 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5464(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5464(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25701,7 +25746,7 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5464(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) @@ -25712,7 +25757,7 @@ GL_PREFIX(VertexAttrib1svNV): GL_PREFIX(VertexAttrib2dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5472(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25724,13 +25769,13 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5472(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5472(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25742,7 +25787,7 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5472(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) @@ -25753,7 +25798,7 @@ GL_PREFIX(VertexAttrib2dNV): GL_PREFIX(VertexAttrib2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5480(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25763,13 +25808,13 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5480(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25779,7 +25824,7 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) @@ -25790,7 +25835,7 @@ GL_PREFIX(VertexAttrib2dvNV): GL_PREFIX(VertexAttrib2fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5488(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25802,13 +25847,13 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5488(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5488(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25820,7 +25865,7 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5488(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) @@ -25831,7 +25876,7 @@ GL_PREFIX(VertexAttrib2fNV): GL_PREFIX(VertexAttrib2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5496(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25841,13 +25886,13 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5496(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25857,7 +25902,7 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) @@ -25868,7 +25913,7 @@ GL_PREFIX(VertexAttrib2fvNV): GL_PREFIX(VertexAttrib2sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5504(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25878,13 +25923,13 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5504(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25894,7 +25939,7 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) @@ -25905,7 +25950,7 @@ GL_PREFIX(VertexAttrib2sNV): GL_PREFIX(VertexAttrib2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5512(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25915,13 +25960,13 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5512(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5512(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25931,7 +25976,7 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5512(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) @@ -25942,7 +25987,7 @@ GL_PREFIX(VertexAttrib2svNV): GL_PREFIX(VertexAttrib3dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5520(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -25956,13 +26001,13 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5520(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5520(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -25976,7 +26021,7 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5520(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) @@ -25987,7 +26032,7 @@ GL_PREFIX(VertexAttrib3dNV): GL_PREFIX(VertexAttrib3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5528(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25997,13 +26042,13 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5528(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26013,7 +26058,7 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) @@ -26024,7 +26069,7 @@ GL_PREFIX(VertexAttrib3dvNV): GL_PREFIX(VertexAttrib3fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5536(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26038,13 +26083,13 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5536(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5536(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26058,7 +26103,7 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5536(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) @@ -26069,7 +26114,7 @@ GL_PREFIX(VertexAttrib3fNV): GL_PREFIX(VertexAttrib3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5544(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26079,13 +26124,13 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5544(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26095,7 +26140,7 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) @@ -26106,7 +26151,7 @@ GL_PREFIX(VertexAttrib3fvNV): GL_PREFIX(VertexAttrib3sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5552(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26120,13 +26165,13 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5552(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26140,7 +26185,7 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) @@ -26151,7 +26196,7 @@ GL_PREFIX(VertexAttrib3sNV): GL_PREFIX(VertexAttrib3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5560(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26161,13 +26206,13 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5560(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5560(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26177,7 +26222,7 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5560(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) @@ -26188,7 +26233,7 @@ GL_PREFIX(VertexAttrib3svNV): GL_PREFIX(VertexAttrib4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5568(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26204,13 +26249,13 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5568(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5568(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26226,7 +26271,7 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5568(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) @@ -26237,7 +26282,7 @@ GL_PREFIX(VertexAttrib4dNV): GL_PREFIX(VertexAttrib4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5576(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26247,13 +26292,13 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5576(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5576(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26263,7 +26308,7 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5576(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) @@ -26274,7 +26319,7 @@ GL_PREFIX(VertexAttrib4dvNV): GL_PREFIX(VertexAttrib4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5584(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26290,13 +26335,13 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5584(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5584(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26312,7 +26357,7 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5584(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) @@ -26323,7 +26368,7 @@ GL_PREFIX(VertexAttrib4fNV): GL_PREFIX(VertexAttrib4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5592(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26333,13 +26378,13 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5592(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26349,7 +26394,7 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) @@ -26360,7 +26405,7 @@ GL_PREFIX(VertexAttrib4fvNV): GL_PREFIX(VertexAttrib4sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5600(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26374,13 +26419,13 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5600(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26394,7 +26439,7 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) @@ -26405,7 +26450,7 @@ GL_PREFIX(VertexAttrib4sNV): GL_PREFIX(VertexAttrib4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5608(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26415,13 +26460,13 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5608(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26431,7 +26476,7 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) @@ -26442,7 +26487,7 @@ GL_PREFIX(VertexAttrib4svNV): GL_PREFIX(VertexAttrib4ubNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5616(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26456,13 +26501,13 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5616(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5616(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26476,7 +26521,7 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5616(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) @@ -26487,7 +26532,7 @@ GL_PREFIX(VertexAttrib4ubNV): GL_PREFIX(VertexAttrib4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5624(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26497,13 +26542,13 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5624(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5624(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26513,7 +26558,7 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5624(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) @@ -26524,7 +26569,7 @@ GL_PREFIX(VertexAttrib4ubvNV): GL_PREFIX(VertexAttribPointerNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5632(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26538,13 +26583,13 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5632(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5632(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26558,7 +26603,7 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5632(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) @@ -26569,7 +26614,7 @@ GL_PREFIX(VertexAttribPointerNV): GL_PREFIX(VertexAttribs1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5640(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26579,13 +26624,13 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5640(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26595,7 +26640,7 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) @@ -26606,7 +26651,7 @@ GL_PREFIX(VertexAttribs1dvNV): GL_PREFIX(VertexAttribs1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5648(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26616,13 +26661,13 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5648(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26632,7 +26677,7 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) @@ -26643,7 +26688,7 @@ GL_PREFIX(VertexAttribs1fvNV): GL_PREFIX(VertexAttribs1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5656(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26653,13 +26698,13 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5656(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26669,7 +26714,7 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) @@ -26680,7 +26725,7 @@ GL_PREFIX(VertexAttribs1svNV): GL_PREFIX(VertexAttribs2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5664(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26690,13 +26735,13 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5664(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5664(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26706,7 +26751,7 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5664(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) @@ -26717,7 +26762,7 @@ GL_PREFIX(VertexAttribs2dvNV): GL_PREFIX(VertexAttribs2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5672(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26727,13 +26772,13 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5672(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26743,7 +26788,7 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) @@ -26754,7 +26799,7 @@ GL_PREFIX(VertexAttribs2fvNV): GL_PREFIX(VertexAttribs2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5680(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26764,13 +26809,13 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5680(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5680(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26780,7 +26825,7 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5680(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) @@ -26791,7 +26836,7 @@ GL_PREFIX(VertexAttribs2svNV): GL_PREFIX(VertexAttribs3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5688(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26801,13 +26846,13 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5688(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26817,7 +26862,7 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) @@ -26828,7 +26873,7 @@ GL_PREFIX(VertexAttribs3dvNV): GL_PREFIX(VertexAttribs3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5696(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26838,13 +26883,13 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5696(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26854,7 +26899,7 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) @@ -26865,7 +26910,7 @@ GL_PREFIX(VertexAttribs3fvNV): GL_PREFIX(VertexAttribs3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5704(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26875,13 +26920,13 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5704(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26891,7 +26936,7 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) @@ -26902,7 +26947,7 @@ GL_PREFIX(VertexAttribs3svNV): GL_PREFIX(VertexAttribs4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5712(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26912,13 +26957,13 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5712(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26928,7 +26973,7 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) @@ -26939,7 +26984,7 @@ GL_PREFIX(VertexAttribs4dvNV): GL_PREFIX(VertexAttribs4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5720(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26949,13 +26994,13 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5720(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26965,7 +27010,7 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) @@ -26976,7 +27021,7 @@ GL_PREFIX(VertexAttribs4fvNV): GL_PREFIX(VertexAttribs4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5728(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26986,13 +27031,13 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5728(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27002,7 +27047,7 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) @@ -27013,7 +27058,7 @@ GL_PREFIX(VertexAttribs4svNV): GL_PREFIX(VertexAttribs4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5736(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27023,13 +27068,13 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5736(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27039,7 +27084,7 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) @@ -27050,7 +27095,7 @@ GL_PREFIX(VertexAttribs4ubvNV): GL_PREFIX(GetTexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27060,13 +27105,13 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5744(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27076,7 +27121,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) @@ -27087,7 +27132,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): GL_PREFIX(GetTexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27097,13 +27142,13 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5752(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27113,7 +27158,7 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) @@ -27124,7 +27169,7 @@ GL_PREFIX(GetTexBumpParameterivATI): GL_PREFIX(TexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27134,13 +27179,13 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5760(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27150,7 +27195,7 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) @@ -27161,7 +27206,7 @@ GL_PREFIX(TexBumpParameterfvATI): GL_PREFIX(TexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27171,13 +27216,13 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5768(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27187,7 +27232,7 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) @@ -27198,7 +27243,7 @@ GL_PREFIX(TexBumpParameterivATI): GL_PREFIX(AlphaFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27216,13 +27261,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5776(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27240,7 +27285,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) @@ -27251,7 +27296,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27269,13 +27314,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5784(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27293,7 +27338,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) @@ -27304,7 +27349,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27322,13 +27367,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5792(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27346,7 +27391,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) @@ -27357,25 +27402,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5800(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5800(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5800(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) @@ -27386,25 +27431,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5808(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5808(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5808(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) @@ -27415,7 +27460,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27433,13 +27478,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5816(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27457,7 +27502,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) @@ -27468,7 +27513,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27486,13 +27531,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5824(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27510,7 +27555,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) @@ -27521,7 +27566,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27539,13 +27584,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5832(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27563,7 +27608,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) @@ -27574,25 +27619,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5840(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5840(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5840(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) @@ -27603,25 +27648,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5848(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5848(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5848(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) @@ -27632,25 +27677,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5856(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5856(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5856(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) @@ -27661,7 +27706,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27671,13 +27716,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5864(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27687,7 +27732,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) @@ -27698,7 +27743,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27708,13 +27753,13 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5872(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27724,7 +27769,7 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) @@ -27735,7 +27780,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27745,13 +27790,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5880(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27761,7 +27806,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) @@ -27772,7 +27817,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27782,13 +27827,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5888(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27798,7 +27843,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) @@ -27809,7 +27854,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27819,13 +27864,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5896(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5896(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27835,40 +27880,10 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_738) - .type GL_PREFIX(_dispatch_stub_738), @function - HIDDEN(GL_PREFIX(_dispatch_stub_738)) -GL_PREFIX(_dispatch_stub_738): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi movq 5904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738) + .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_739) @@ -27911,11 +27926,7 @@ GL_PREFIX(_dispatch_stub_740): jmp *%r11 #elif defined(PTHREADS) pushq %rdi - pushq %rsi - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi popq %rdi movq 5920(%rax), %r11 jmp *%r11 @@ -27927,11 +27938,7 @@ GL_PREFIX(_dispatch_stub_740): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rsi popq %rdi movq 5920(%rax), %r11 jmp *%r11 @@ -27987,7 +27994,11 @@ GL_PREFIX(_dispatch_stub_742): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 5936(%rax), %r11 jmp *%r11 @@ -27999,20 +28010,54 @@ GL_PREFIX(_dispatch_stub_742): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 5936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(_dispatch_stub_742), .-GL_PREFIX(_dispatch_stub_742) + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_743) + .type GL_PREFIX(_dispatch_stub_743), @function + HIDDEN(GL_PREFIX(_dispatch_stub_743)) +GL_PREFIX(_dispatch_stub_743): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_743), .-GL_PREFIX(_dispatch_stub_743) + .p2align 4,,15 .globl GL_PREFIX(GetProgramNamedParameterdvNV) .type GL_PREFIX(GetProgramNamedParameterdvNV), @function GL_PREFIX(GetProgramNamedParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28026,13 +28071,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5944(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5944(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28046,7 +28091,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5944(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) @@ -28057,7 +28102,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28071,13 +28116,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5952(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28091,7 +28136,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) @@ -28102,7 +28147,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28122,13 +28167,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5960(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5960(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28148,7 +28193,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5960(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) @@ -28159,7 +28204,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28173,13 +28218,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5968(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28193,7 +28238,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) @@ -28204,7 +28249,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28224,13 +28269,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5976(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5976(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28250,7 +28295,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5976(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) @@ -28261,7 +28306,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28275,13 +28320,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5984(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28295,19 +28340,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_749) - .type GL_PREFIX(_dispatch_stub_749), @function - HIDDEN(GL_PREFIX(_dispatch_stub_749)) -GL_PREFIX(_dispatch_stub_749): + .globl GL_PREFIX(_dispatch_stub_750) + .type GL_PREFIX(_dispatch_stub_750), @function + HIDDEN(GL_PREFIX(_dispatch_stub_750)) +GL_PREFIX(_dispatch_stub_750): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28317,13 +28362,13 @@ GL_PREFIX(_dispatch_stub_749): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5992(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28333,19 +28378,19 @@ GL_PREFIX(_dispatch_stub_749): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_749), .-GL_PREFIX(_dispatch_stub_749) + .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_750) - .type GL_PREFIX(_dispatch_stub_750), @function - HIDDEN(GL_PREFIX(_dispatch_stub_750)) -GL_PREFIX(_dispatch_stub_750): + .globl GL_PREFIX(_dispatch_stub_751) + .type GL_PREFIX(_dispatch_stub_751), @function + HIDDEN(GL_PREFIX(_dispatch_stub_751)) +GL_PREFIX(_dispatch_stub_751): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28355,13 +28400,13 @@ GL_PREFIX(_dispatch_stub_750): popq %rbp popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6000(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28371,10 +28416,10 @@ GL_PREFIX(_dispatch_stub_750): popq %rbp popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750) + .size GL_PREFIX(_dispatch_stub_751), .-GL_PREFIX(_dispatch_stub_751) .p2align 4,,15 .globl GL_PREFIX(BindFramebufferEXT) @@ -28382,7 +28427,7 @@ GL_PREFIX(_dispatch_stub_750): GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28392,13 +28437,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6008(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28408,7 +28453,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) @@ -28419,7 +28464,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28429,13 +28474,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6016(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28445,7 +28490,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) @@ -28456,25 +28501,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6024(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6024(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6024(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) @@ -28485,7 +28530,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28495,13 +28540,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6032(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28511,7 +28556,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) @@ -28522,7 +28567,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28532,13 +28577,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6040(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28548,7 +28593,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) @@ -28559,7 +28604,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28573,13 +28618,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6048(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28593,7 +28638,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) @@ -28604,7 +28649,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28618,13 +28663,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6056(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28638,7 +28683,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) @@ -28649,7 +28694,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28663,13 +28708,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6064(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28683,7 +28728,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) @@ -28694,7 +28739,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28712,13 +28757,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6072(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28736,7 +28781,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) @@ -28747,7 +28792,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28757,13 +28802,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6080(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28773,7 +28818,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) @@ -28784,7 +28829,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28794,13 +28839,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6088(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28810,7 +28855,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) @@ -28821,25 +28866,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6096(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6096(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6096(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) @@ -28850,7 +28895,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28864,13 +28909,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6104(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28884,7 +28929,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) @@ -28895,7 +28940,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28905,13 +28950,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6112(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28921,7 +28966,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) @@ -28932,25 +28977,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6120(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6120(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6120(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) @@ -28961,25 +29006,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6128(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6128(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6128(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) @@ -28990,7 +29035,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29004,13 +29049,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6136(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29024,19 +29069,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_768) - .type GL_PREFIX(_dispatch_stub_768), @function - HIDDEN(GL_PREFIX(_dispatch_stub_768)) -GL_PREFIX(_dispatch_stub_768): + .globl GL_PREFIX(_dispatch_stub_769) + .type GL_PREFIX(_dispatch_stub_769), @function + HIDDEN(GL_PREFIX(_dispatch_stub_769)) +GL_PREFIX(_dispatch_stub_769): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29054,13 +29099,13 @@ GL_PREFIX(_dispatch_stub_768): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6144(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29078,10 +29123,10 @@ GL_PREFIX(_dispatch_stub_768): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768) + .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769) .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) @@ -29089,7 +29134,7 @@ GL_PREFIX(_dispatch_stub_768): GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29103,13 +29148,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6152(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29123,19 +29168,19 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_770) - .type GL_PREFIX(_dispatch_stub_770), @function - HIDDEN(GL_PREFIX(_dispatch_stub_770)) -GL_PREFIX(_dispatch_stub_770): + .globl GL_PREFIX(_dispatch_stub_771) + .type GL_PREFIX(_dispatch_stub_771), @function + HIDDEN(GL_PREFIX(_dispatch_stub_771)) +GL_PREFIX(_dispatch_stub_771): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29149,13 +29194,13 @@ GL_PREFIX(_dispatch_stub_770): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6160(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29169,19 +29214,19 @@ GL_PREFIX(_dispatch_stub_770): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770) + .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_771) - .type GL_PREFIX(_dispatch_stub_771), @function - HIDDEN(GL_PREFIX(_dispatch_stub_771)) -GL_PREFIX(_dispatch_stub_771): + .globl GL_PREFIX(_dispatch_stub_772) + .type GL_PREFIX(_dispatch_stub_772), @function + HIDDEN(GL_PREFIX(_dispatch_stub_772)) +GL_PREFIX(_dispatch_stub_772): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6168(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29195,13 +29240,13 @@ GL_PREFIX(_dispatch_stub_771): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6168(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29215,19 +29260,19 @@ GL_PREFIX(_dispatch_stub_771): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771) + .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_772) - .type GL_PREFIX(_dispatch_stub_772), @function - HIDDEN(GL_PREFIX(_dispatch_stub_772)) -GL_PREFIX(_dispatch_stub_772): + .globl GL_PREFIX(_dispatch_stub_773) + .type GL_PREFIX(_dispatch_stub_773), @function + HIDDEN(GL_PREFIX(_dispatch_stub_773)) +GL_PREFIX(_dispatch_stub_773): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6176(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29241,13 +29286,13 @@ GL_PREFIX(_dispatch_stub_772): popq %rdx popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6176(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29261,19 +29306,19 @@ GL_PREFIX(_dispatch_stub_772): popq %rdx popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772) + .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_773) - .type GL_PREFIX(_dispatch_stub_773), @function - HIDDEN(GL_PREFIX(_dispatch_stub_773)) -GL_PREFIX(_dispatch_stub_773): + .globl GL_PREFIX(_dispatch_stub_774) + .type GL_PREFIX(_dispatch_stub_774), @function + HIDDEN(GL_PREFIX(_dispatch_stub_774)) +GL_PREFIX(_dispatch_stub_774): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6184(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29283,13 +29328,13 @@ GL_PREFIX(_dispatch_stub_773): popq %rdx popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6184(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29299,19 +29344,19 @@ GL_PREFIX(_dispatch_stub_773): popq %rdx popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) + .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_774) - .type GL_PREFIX(_dispatch_stub_774), @function - HIDDEN(GL_PREFIX(_dispatch_stub_774)) -GL_PREFIX(_dispatch_stub_774): + .globl GL_PREFIX(_dispatch_stub_775) + .type GL_PREFIX(_dispatch_stub_775), @function + HIDDEN(GL_PREFIX(_dispatch_stub_775)) +GL_PREFIX(_dispatch_stub_775): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6192(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29321,13 +29366,13 @@ GL_PREFIX(_dispatch_stub_774): popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6192(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29337,10 +29382,10 @@ GL_PREFIX(_dispatch_stub_774): popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) + .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) @@ -29595,7 +29640,7 @@ GL_PREFIX(_dispatch_stub_774): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_750) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_751) .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) @@ -29613,7 +29658,7 @@ GL_PREFIX(_dispatch_stub_774): .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) - .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_768) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_769) .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) #if defined(GLX_USE_TLS) && defined(__linux__) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 7aa344f214..85eb955413 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -713,23 +713,24 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8) GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8) GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) + GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20) GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8) - GL_STUB(_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_563@8) - HIDDEN(GL_PREFIX(_dispatch_stub_563, _dispatch_stub_563@8)) - GL_STUB(_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_564@8) + GL_STUB(_dispatch_stub_564, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_564@8) HIDDEN(GL_PREFIX(_dispatch_stub_564, _dispatch_stub_564@8)) - GL_STUB(_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_565@8) + GL_STUB(_dispatch_stub_565, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_565@8) HIDDEN(GL_PREFIX(_dispatch_stub_565, _dispatch_stub_565@8)) - GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_566@8) + GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_566@8) HIDDEN(GL_PREFIX(_dispatch_stub_566, _dispatch_stub_566@8)) - GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_567@8) + GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_567@8) HIDDEN(GL_PREFIX(_dispatch_stub_567, _dispatch_stub_567@8)) - GL_STUB(_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_568@8) + GL_STUB(_dispatch_stub_568, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_568@8) HIDDEN(GL_PREFIX(_dispatch_stub_568, _dispatch_stub_568@8)) - GL_STUB(_dispatch_stub_569, _gloffset_SampleMaskSGIS, _dispatch_stub_569@8) + GL_STUB(_dispatch_stub_569, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_569@8) HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@8)) - GL_STUB(_dispatch_stub_570, _gloffset_SamplePatternSGIS, _dispatch_stub_570@4) - HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@4)) + GL_STUB(_dispatch_stub_570, _gloffset_SampleMaskSGIS, _dispatch_stub_570@8) + HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@8)) + GL_STUB(_dispatch_stub_571, _gloffset_SamplePatternSGIS, _dispatch_stub_571@4) + HIDDEN(GL_PREFIX(_dispatch_stub_571, _dispatch_stub_571@4)) GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20) GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12) GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16) @@ -740,10 +741,10 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8) GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8) GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0) - GL_STUB(_dispatch_stub_581, _gloffset_CullParameterdvEXT, _dispatch_stub_581@8) - HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8)) - GL_STUB(_dispatch_stub_582, _gloffset_CullParameterfvEXT, _dispatch_stub_582@8) + GL_STUB(_dispatch_stub_582, _gloffset_CullParameterdvEXT, _dispatch_stub_582@8) HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8)) + GL_STUB(_dispatch_stub_583, _gloffset_CullParameterfvEXT, _dispatch_stub_583@8) + HIDDEN(GL_PREFIX(_dispatch_stub_583, _dispatch_stub_583@8)) GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12) GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24) @@ -768,8 +769,8 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4) GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4) GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_607, _gloffset_PixelTexGenSGIX, _dispatch_stub_607@4) - HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@4)) + GL_STUB(_dispatch_stub_608, _gloffset_PixelTexGenSGIX, _dispatch_stub_608@4) + HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@4)) GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0) GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8) @@ -811,24 +812,24 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4) GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16) GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4) - GL_STUB(_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_649@20) - HIDDEN(GL_PREFIX(_dispatch_stub_649, _dispatch_stub_649@20)) - GL_STUB(_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_650@24) - HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@24)) - GL_STUB(_dispatch_stub_651, _gloffset_DeleteFencesNV, _dispatch_stub_651@8) - HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@8)) - GL_STUB(_dispatch_stub_652, _gloffset_FinishFenceNV, _dispatch_stub_652@4) - HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@4)) - GL_STUB(_dispatch_stub_653, _gloffset_GenFencesNV, _dispatch_stub_653@8) - HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@8)) - GL_STUB(_dispatch_stub_654, _gloffset_GetFenceivNV, _dispatch_stub_654@12) - HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@12)) - GL_STUB(_dispatch_stub_655, _gloffset_IsFenceNV, _dispatch_stub_655@4) - HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@4)) - GL_STUB(_dispatch_stub_656, _gloffset_SetFenceNV, _dispatch_stub_656@8) - HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@8)) - GL_STUB(_dispatch_stub_657, _gloffset_TestFenceNV, _dispatch_stub_657@4) - HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@4)) + GL_STUB(_dispatch_stub_650, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_650@20) + HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@20)) + GL_STUB(_dispatch_stub_651, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_651@24) + HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@24)) + GL_STUB(_dispatch_stub_652, _gloffset_DeleteFencesNV, _dispatch_stub_652@8) + HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@8)) + GL_STUB(_dispatch_stub_653, _gloffset_FinishFenceNV, _dispatch_stub_653@4) + HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@4)) + GL_STUB(_dispatch_stub_654, _gloffset_GenFencesNV, _dispatch_stub_654@8) + HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@8)) + GL_STUB(_dispatch_stub_655, _gloffset_GetFenceivNV, _dispatch_stub_655@12) + HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@12)) + GL_STUB(_dispatch_stub_656, _gloffset_IsFenceNV, _dispatch_stub_656@4) + HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@4)) + GL_STUB(_dispatch_stub_657, _gloffset_SetFenceNV, _dispatch_stub_657@8) + HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@8)) + GL_STUB(_dispatch_stub_658, _gloffset_TestFenceNV, _dispatch_stub_658@4) + HIDDEN(GL_PREFIX(_dispatch_stub_658, _dispatch_stub_658@4)) GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12) GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8) GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8) @@ -909,26 +910,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) - GL_STUB(_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_738@4) - HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@4)) - GL_STUB(_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_739@4) + GL_STUB(_dispatch_stub_739, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_739@4) HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@4)) - GL_STUB(_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_740@8) - HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@8)) - GL_STUB(_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_741@8) + GL_STUB(_dispatch_stub_740, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_740@4) + HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@4)) + GL_STUB(_dispatch_stub_741, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_741@8) HIDDEN(GL_PREFIX(_dispatch_stub_741, _dispatch_stub_741@8)) - GL_STUB(_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_742@4) - HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@4)) + GL_STUB(_dispatch_stub_742, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_742@8) + HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@8)) + GL_STUB(_dispatch_stub_743, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_743@4) + HIDDEN(GL_PREFIX(_dispatch_stub_743, _dispatch_stub_743@4)) GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) - GL_STUB(_dispatch_stub_749, _gloffset_DepthBoundsEXT, _dispatch_stub_749@16) - HIDDEN(GL_PREFIX(_dispatch_stub_749, _dispatch_stub_749@16)) - GL_STUB(_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_750@8) - HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@8)) + GL_STUB(_dispatch_stub_750, _gloffset_DepthBoundsEXT, _dispatch_stub_750@16) + HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@16)) + GL_STUB(_dispatch_stub_751, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_751@8) + HIDDEN(GL_PREFIX(_dispatch_stub_751, _dispatch_stub_751@8)) GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) @@ -946,19 +947,19 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_768, _gloffset_BlitFramebufferEXT, _dispatch_stub_768@40) - HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@40)) + GL_STUB(_dispatch_stub_769, _gloffset_BlitFramebufferEXT, _dispatch_stub_769@40) + HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@40)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(_dispatch_stub_770, _gloffset_StencilFuncSeparateATI, _dispatch_stub_770@16) - HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16)) - GL_STUB(_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_771@16) + GL_STUB(_dispatch_stub_771, _gloffset_StencilFuncSeparateATI, _dispatch_stub_771@16) HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16)) - GL_STUB(_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_772@16) + GL_STUB(_dispatch_stub_772, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_772@16) HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16)) - GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_773@12) - HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12)) - GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_774@12) + GL_STUB(_dispatch_stub_773, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_773@16) + HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@16)) + GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_774@12) HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12)) + GL_STUB(_dispatch_stub_775, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_775@12) + HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) -- cgit v1.2.3 From 76b438878e4ab504d68efb8800111e4c41ddeadc Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 20:31:02 -0600 Subject: mesa: new CopyBufferSubData() driver hook --- src/mesa/main/dd.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 32b1d4e9fa..1d92e510a4 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -798,6 +798,12 @@ struct dd_function_table { void * (*MapBuffer)( GLcontext *ctx, GLenum target, GLenum access, struct gl_buffer_object *obj ); + void (*CopyBufferSubData)( GLcontext *ctx, + struct gl_buffer_object *src, + struct gl_buffer_object *dst, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size ); + /* May return NULL if MESA_MAP_NOWAIT_BIT is set in access: */ void * (*MapBufferRange)( GLcontext *ctx, GLenum target, -- cgit v1.2.3 From 96a30b06dbc60ff63392cf8ae9dcb3d245b41c27 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 20:31:41 -0600 Subject: mesa: new state for GL_ARB_copy_buffer --- src/mesa/main/mtypes.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index e3471123c6..26ec8d5595 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2431,6 +2431,7 @@ struct gl_constants struct gl_extensions { GLboolean dummy; /* don't remove this! */ + GLboolean ARB_copy_buffer; GLboolean ARB_depth_texture; GLboolean ARB_draw_buffers; GLboolean ARB_fragment_program; @@ -2956,6 +2957,9 @@ struct __GLcontextRec struct gl_shader_state Shader; /**< GLSL shader object state */ struct gl_query_state Query; /**< occlusion, timer queries */ + + struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */ + struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */ /*@}*/ #if FEATURE_EXT_framebuffer_object -- cgit v1.2.3 From dc0b71f00d2fc8ba9b2f1966510bcca942d35e15 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 20:29:57 -0600 Subject: mesa: _mesa_CopyBufferSubData() function, and driver fall-back --- src/mesa/main/bufferobj.c | 145 +++++++++++++++++++++++++++++++++++++++++++++- src/mesa/main/bufferobj.h | 15 ++++- 2 files changed, 156 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 90daa2e5b8..88b51fe60f 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.5 + * Version: 7.6 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -73,6 +73,16 @@ get_buffer(GLcontext *ctx, GLenum target) case GL_PIXEL_UNPACK_BUFFER_EXT: bufObj = ctx->Unpack.BufferObj; break; + case GL_COPY_READ_BUFFER: + if (ctx->Extensions.ARB_copy_buffer) { + bufObj = ctx->CopyReadBuffer; + } + break; + case GL_COPY_WRITE_BUFFER: + if (ctx->Extensions.ARB_copy_buffer) { + bufObj = ctx->CopyWriteBuffer; + } + break; default: /* error must be recorded by caller */ return NULL; @@ -418,6 +428,37 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target, } +/** + * Default fallback for \c dd_function_table::CopyBufferSubData(). + * Called via glCopyBuffserSubData(). + */ +void +_mesa_copy_buffer_subdata(GLcontext *ctx, + struct gl_buffer_object *src, + struct gl_buffer_object *dst, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size) +{ + GLubyte *srcPtr, *dstPtr; + + /* buffer should not already be mapped */ + assert(!src->Pointer); + assert(!dst->Pointer); + + srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER, + GL_READ_ONLY, src); + dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER, + GL_WRITE_ONLY, dst); + + if (srcPtr && dstPtr) + _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); + + ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src); + ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst); +} + + + /** * Initialize the state associated with buffer objects */ @@ -426,6 +467,9 @@ _mesa_init_buffer_objects( GLcontext *ctx ) { ctx->Array.ArrayBufferObj = ctx->Shared->NullBufferObj; ctx->Array.ElementArrayBufferObj = ctx->Shared->NullBufferObj; + + ctx->CopyReadBuffer = ctx->Shared->NullBufferObj; + ctx->CopyWriteBuffer = ctx->Shared->NullBufferObj; } @@ -452,8 +496,22 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) case GL_PIXEL_UNPACK_BUFFER_EXT: bindTarget = &ctx->Unpack.BufferObj; break; + case GL_COPY_READ_BUFFER: + if (ctx->Extensions.ARB_copy_buffer) { + bindTarget = &ctx->CopyReadBuffer; + } + break; + case GL_COPY_WRITE_BUFFER: + if (ctx->Extensions.ARB_copy_buffer) { + bindTarget = &ctx->CopyWriteBuffer; + } + break; default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)"); + ; /* no-op / we'll hit the follow error test next */ + } + + if (!bindTarget) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)"); return; } @@ -1140,3 +1198,84 @@ _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) *params = bufObj->Pointer; } + + +void GLAPIENTRY +_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *src, *dst; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + src = get_buffer(ctx, readTarget); + if (!src || src->Name == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyBuffserSubData(readTarget = 0x%x)", readTarget); + return; + } + + dst = get_buffer(ctx, writeTarget); + if (!dst || dst->Name == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget); + return; + } + + if (src->Pointer) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyBuffserSubData(readBuffer is mapped)"); + return; + } + + if (dst->Pointer) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyBuffserSubData(writeBuffer is mapped)"); + return; + } + + if (readOffset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(readOffset = %d)", readOffset); + return; + } + + if (writeOffset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(writeOffset = %d)", writeOffset); + return; + } + + if (readOffset + size > src->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(readOffset + size = %d)", + readOffset, size); + return; + } + + if (writeOffset + size > src->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(writeOffset + size = %d)", + writeOffset, size); + return; + } + + if (src == dst) { + if (readOffset + size <= writeOffset) { + /* OK */ + } + else if (writeOffset + size <= readOffset) { + /* OK */ + } + else { + /* overlapping src/dst is illegal */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyBuffserSubData(overlapping src/dst)"); + return; + } + } + + ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size); +} + diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 3c08f0083c..79c027aa4d 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.2 + * Version: 7.6 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -82,6 +83,13 @@ extern GLboolean _mesa_buffer_unmap( GLcontext *ctx, GLenum target, struct gl_buffer_object * bufObj ); +extern void +_mesa_copy_buffer_subdata(GLcontext *ctx, + struct gl_buffer_object *src, + struct gl_buffer_object *dst, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size); + extern GLboolean _mesa_validate_pbo_access(GLuint dimensions, const struct gl_pixelstore_attrib *pack, @@ -154,4 +162,9 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); +extern void GLAPIENTRY +_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size); + #endif -- cgit v1.2.3 From 08e43ebfb216284818925e899419af03e28d2360 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 20:32:15 -0600 Subject: mesa: plug in new _mesa_CopyBufferSubData() functions --- src/mesa/drivers/common/driverfuncs.c | 3 +++ src/mesa/main/api_exec.c | 3 +++ src/mesa/main/dlist.c | 3 +++ 3 files changed, 9 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 276da41f4e..56abdbdfcb 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -237,6 +237,9 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->DeleteArrayObject = _mesa_delete_array_object; driver->BindArrayObject = NULL; + /* GL_ARB_copy_buffer */ + driver->CopyBufferSubData = _mesa_copy_buffer_subdata; + /* T&L stuff */ driver->NeedValidate = GL_FALSE; driver->ValidateTnlModule = NULL; diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 6f66ff47a0..c714d177a2 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -894,5 +894,8 @@ _mesa_init_exec_table(struct _glapi_table *exec) */ SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); #endif + + /* GL_ARB_copy_buffer */ + SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData); } diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index dd73a1906b..d3c1717a50 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -8238,6 +8238,9 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT); SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT); #endif + + /* ARB 59. GL_ARB_copy_buffer */ + SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */ } -- cgit v1.2.3 From 3a7399e2c4a5fc46f871ad030d6198a16e52d356 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 20:32:34 -0600 Subject: mesa: enable GL_ARB_copy_buffer for software drivers --- src/mesa/main/extensions.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 5c4bea9cf6..aa9513a550 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -44,6 +44,7 @@ static const struct { const char *name; int flag_offset; } default_extensions[] = { + { OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) }, { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) }, { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, @@ -183,6 +184,7 @@ static const struct { void _mesa_enable_sw_extensions(GLcontext *ctx) { + ctx->Extensions.ARB_copy_buffer = GL_TRUE; ctx->Extensions.ARB_depth_texture = GL_TRUE; /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ #if FEATURE_ARB_fragment_program -- cgit v1.2.3 From 2813c08b35aa1b4fafa47f4421c9822ff8f6f85c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 21:23:28 -0600 Subject: mesa: fix error test mistake in _mesa_CopyBufferSubData() --- src/mesa/main/bufferobj.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 88b51fe60f..5fa13d9b54 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1254,7 +1254,7 @@ _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, return; } - if (writeOffset + size > src->Size) { + if (writeOffset + size > dst->Size) { _mesa_error(ctx, GL_INVALID_VALUE, "glCopyBuffserSubData(writeOffset + size = %d)", writeOffset, size); -- cgit v1.2.3 From dd174ea2155ded567494448ffc5de7e022eabc5a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 21:24:28 -0600 Subject: st/mesa: implement/enable GL_ARB_copy_buffer extension --- src/mesa/state_tracker/st_cb_bufferobjects.c | 38 ++++++++++++++++++++++++++++ src/mesa/state_tracker/st_extensions.c | 1 + 2 files changed, 39 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index f5d802055f..340fbd9aba 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -296,6 +296,43 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj) } +/** + * Called via glCopyBufferSubData(). + */ +static void +st_copy_buffer_subdata(GLcontext *ctx, + struct gl_buffer_object *src, + struct gl_buffer_object *dst, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *srcObj = st_buffer_object(src); + struct st_buffer_object *dstObj = st_buffer_object(dst); + ubyte *srcPtr, *dstPtr; + + /* buffer should not already be mapped */ + assert(!src->Pointer); + assert(!dst->Pointer); + + srcPtr = (ubyte *) pipe_buffer_map_range(pipe->screen, + srcObj->buffer, + readOffset, size, + PIPE_BUFFER_USAGE_CPU_READ); + + dstPtr = (ubyte *) pipe_buffer_map_range(pipe->screen, + dstObj->buffer, + writeOffset, size, + PIPE_BUFFER_USAGE_CPU_WRITE); + + if (srcPtr && dstPtr) + _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); + + pipe_buffer_unmap(pipe->screen, srcObj->buffer); + pipe_buffer_unmap(pipe->screen, dstObj->buffer); +} + + void st_init_bufferobject_functions(struct dd_function_table *functions) { @@ -308,6 +345,7 @@ st_init_bufferobject_functions(struct dd_function_table *functions) functions->MapBufferRange = st_bufferobj_map_range; functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range; functions->UnmapBuffer = st_bufferobj_unmap; + functions->CopyBufferSubData = st_copy_buffer_subdata; /* For GL_APPLE_vertex_array_object */ functions->NewArrayObject = _mesa_new_array_object; diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index efa88c2481..8ed1211db6 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -138,6 +138,7 @@ void st_init_extensions(struct st_context *st) /* * Extensions that are supported by all Gallium drivers: */ + ctx->Extensions.ARB_copy_buffer = GL_TRUE; ctx->Extensions.ARB_multisample = GL_TRUE; ctx->Extensions.ARB_fragment_program = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */ -- cgit v1.2.3 From 54576130a88fe93a64367f882cd680e37f0ec0ac Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 21:46:17 -0600 Subject: st/mesa: minor clean-ups, reformatting, etc --- src/mesa/state_tracker/st_cb_bufferobjects.c | 25 +++++++++++-------------- 1 file changed, 11 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 340fbd9aba..f140641d7e 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -26,6 +26,11 @@ **************************************************************************/ +/** + * Functions for pixel buffer objects and vertex/element buffer objects. + */ + + #include "main/imports.h" #include "main/mtypes.h" #include "main/arrayobj.h" @@ -40,14 +45,6 @@ #include "pipe/p_inlines.h" - -/* Pixel buffers and Vertex/index buffers are handled through these - * mesa callbacks. Framebuffer/Renderbuffer objects are - * created/managed elsewhere. - */ - - - /** * There is some duplication between mesa's bufferobjects and our * bufmgr buffers. Both have an integer handle and a hashtable to @@ -191,7 +188,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, struct gl_buffer_object *obj) { struct st_buffer_object *st_obj = st_buffer_object(obj); - GLuint flags; + uint flags; switch (access) { case GL_WRITE_ONLY: @@ -210,7 +207,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, obj->Pointer = st_cond_flush_pipe_buffer_map(st_context(ctx), st_obj->buffer, flags); - if(obj->Pointer) { + if (obj->Pointer) { obj->Offset = 0; obj->Length = obj->Size; } @@ -218,7 +215,6 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, } - /** * Called via glMapBufferRange(). */ @@ -229,7 +225,7 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, { struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); - GLuint flags = 0; + uint flags = 0x0; char *map; if (access & GL_MAP_WRITE_BIT) @@ -249,8 +245,9 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, assert(offset < obj->Size); assert(offset + length <= obj->Size); - map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); - if(obj->Pointer) { + map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, + offset, length, flags); + if (obj->Pointer) { obj->Offset = 0; obj->Length = obj->Size; map += offset; -- cgit v1.2.3 From 7f8000db8bd45bb95bda4a4f8535c49b8ef74254 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 3 Jun 2009 17:49:05 +0100 Subject: Fast path when rebinding the same texture in single context environment If there is no shared context, there is no purpose in rebinding the same texture. In some artificial tests this improves performance 10% - 30%. --- src/mesa/main/texobj.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index d51e7b76ec..2082f945f1 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -945,6 +945,7 @@ _mesa_BindTexture( GLenum target, GLuint texName ) struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; struct gl_texture_object *newTexObj = NULL, *defaultTexObj = NULL; GLint targetIndex; + GLboolean early_out = GL_FALSE; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) @@ -998,6 +999,17 @@ _mesa_BindTexture( GLenum target, GLuint texName ) assert(valid_texture_object(newTexObj)); + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + if ((ctx->Shared->RefCount == 1) + && (newTexObj == texUnit->CurrentTex[targetIndex])) { + early_out = GL_TRUE; + } + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + + if (early_out) { + return; + } + /* flush before changing binding */ FLUSH_VERTICES(ctx, _NEW_TEXTURE); -- cgit v1.2.3 From c428f467b65f1b79f77103db249936273d645fec Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 2 Jun 2009 18:33:55 +0100 Subject: Fix compiling indirect.c when GLX_DIRECT_RENDERING is not defined DO NOT HAND-EDIT GLX PROTOCOL FILES. Seriously. How can you miss the giant comment at the top of the file? --- src/mesa/glapi/glX_proto_send.py | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/glapi/glX_proto_send.py b/src/mesa/glapi/glX_proto_send.py index 501706acc7..daca1b767a 100644 --- a/src/mesa/glapi/glX_proto_send.py +++ b/src/mesa/glapi/glX_proto_send.py @@ -373,9 +373,13 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; print '{' print ' __GLXcontext * const gc = __glXGetCurrentContext();' print '' + print '#ifdef GLX_DIRECT_RENDERING' print ' if (gc->driContext) {' print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string()) - print ' } else {' + print ' } else' + print '#endif' + print ' {' + footer = '}\n}\n' else: print '#define %s %d' % (func.opcode_name(), func.opcode_value()) -- cgit v1.2.3 From ab4fd185843033cde0c58e8e0da932dbac7b8df2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Jun 2009 09:16:33 -0600 Subject: vbo: tweak out-of-bounds VBO access error message Subtract 1 from _MaxElement to be clearer. --- src/mesa/vbo/vbo_exec_array.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 2815ba3cc9..cd0397ab4c 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -366,7 +366,7 @@ vbo_exec_DrawRangeElements(GLenum mode, _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " "type 0x%x) index=%u is out of bounds (max=%u)", start, end, count, type, end, - ctx->Array.ArrayObj->_MaxElement); + ctx->Array.ArrayObj->_MaxElement - 1); if (0) _mesa_print_arrays(ctx); return; -- cgit v1.2.3 From 4f4280b4356210e503aa5756db0a13dfb8253661 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 15:36:24 -0600 Subject: tnl: add some floating point sanity checks (disabled) --- src/mesa/tnl/t_vb_program.c | 27 +++++++++++++++++++++++++-- 1 file changed, 25 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index c35eaf1538..66c5e13729 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.6 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -46,6 +47,16 @@ #include "tnl/t_pipeline.h" +#ifdef NAN_CHECK +/** Check for NaNs and very large values */ +static INLINE void +check_float(float x) +{ + assert(!IS_INF_OR_NAN(x)); + assert(1.0e-15 <= x && x <= 1.0e15); +} +#endif + /*! * Private storage for the vertex program pipeline stage. @@ -351,6 +362,12 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) const GLuint size = VB->AttribPtr[attr]->size; const GLuint stride = VB->AttribPtr[attr]->stride; const GLfloat *data = (GLfloat *) (ptr + stride * i); +#ifdef NAN_CHECK + check_float(data[0]); + check_float(data[1]); + check_float(data[2]); + check_float(data[3]); +#endif COPY_CLEAN_4V(machine.VertAttribs[attr], size, data); } } @@ -361,6 +378,12 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* copy the output registers into the VB->attribs arrays */ for (j = 0; j < numOutputs; j++) { const GLuint attr = outputs[j]; +#ifdef NAN_CHECK + check_float(machine.Outputs[attr][0]); + check_float(machine.Outputs[attr][1]); + check_float(machine.Outputs[attr][2]); + check_float(machine.Outputs[attr][3]); +#endif COPY_4V(store->results[attr].data[i], machine.Outputs[attr]); } #if 0 -- cgit v1.2.3 From e7927626c13b8cd3743ba52a407b8f3736eae8a1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 15:38:57 -0600 Subject: mesa: added buffer object debug code (disabled) --- src/mesa/main/bufferobj.c | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 5fa13d9b54..3e011ef5b2 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1014,6 +1014,11 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, bufObj->Written = GL_TRUE; +#ifdef VBO_DEBUG + _mesa_printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n", + bufObj->Name, size, data, usage); +#endif + /* Give the buffer object to the driver! may be null! */ ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj ); } @@ -1103,6 +1108,17 @@ _mesa_MapBufferARB(GLenum target, GLenum access) if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB) bufObj->Written = GL_TRUE; +#ifdef VBO_DEBUG + _mesa_printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n", + bufObj->Name, bufObj->Size, access); + if (access == GL_WRITE_ONLY_ARB) { + GLuint i; + GLubyte *b = (GLubyte *) bufObj->Pointer; + for (i = 0; i < bufObj->Size; i++) + b[i] = i & 0xff; + } +#endif + return bufObj->Pointer; } @@ -1129,6 +1145,26 @@ _mesa_UnmapBufferARB(GLenum target) return GL_FALSE; } +#ifdef VBO_DEBUG + if (bufObj->Access == GL_WRITE_ONLY_ARB) { + GLuint i, unchanged = 0; + GLubyte *b = (GLubyte *) bufObj->Pointer; + GLint pos = -1; + /* check which bytes changed */ + for (i = 0; i < bufObj->Size - 1; i++) { + if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) { + unchanged++; + if (pos == -1) + pos = i; + } + } + if (unchanged) { + _mesa_printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n", + bufObj->Name, unchanged, bufObj->Size, pos); + } + } +#endif + status = ctx->Driver.UnmapBuffer( ctx, target, bufObj ); bufObj->Access = DEFAULT_ACCESS; bufObj->Pointer = NULL; -- cgit v1.2.3 From 87b2db988e25506ecf476386a8b9792d459a2fde Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 15:40:05 -0600 Subject: tnl: updated clip debug code (disabled) --- src/mesa/tnl/t_vb_cliptmp.h | 28 +++++++++++++++++++--------- 1 file changed, 19 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h index 61b0a89554..618b8b3130 100644 --- a/src/mesa/tnl/t_vb_cliptmp.h +++ b/src/mesa/tnl/t_vb_cliptmp.h @@ -199,6 +199,23 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) ASSIGN_3V(inlist, v2, v0, v1 ); /* pv rotated to slot zero */ + if (0) { + /* print pre-clip vertex coords */ + GLuint i, j; + _mesa_printf("pre clip:\n"); + for (i = 0; i < n; i++) { + j = inlist[i]; + _mesa_printf(" %u: %u: %f, %f, %f, %f\n", + i, j, + coord[j][0], coord[j][1], coord[j][2], coord[j][3]); + assert(!IS_INF_OR_NAN(coord[j][0])); + assert(!IS_INF_OR_NAN(coord[j][1])); + assert(!IS_INF_OR_NAN(coord[j][2])); + assert(!IS_INF_OR_NAN(coord[j][3])); + } + } + + if (mask & CLIP_FRUSTUM_BITS) { POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 ); @@ -228,16 +245,9 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) } if (0) { - /* print pre/post-clip vertex coords */ + /* print post-clip vertex coords */ GLuint i, j; - _mesa_printf("pre clip\n"); - for (i = 0; i < 3; i++) { - j = outlist[i]; - _mesa_printf(" %u: %u: %f, %f, %f, %f\n", - i, j, - coord[j][0], coord[j][1], coord[j][2], coord[j][3]); - } - _mesa_printf("post clip\n"); + _mesa_printf("post clip:\n"); for (i = 0; i < n; i++) { j = inlist[i]; _mesa_printf(" %u: %u: %f, %f, %f, %f\n", -- cgit v1.2.3 From 035de6a82b6c911a81ca9c678aac59772eaff8d3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 15:42:52 -0600 Subject: mesa: check/prevent NaN for EX2/LG2 --- src/mesa/shader/prog_execute.c | 21 +++++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 68a59350a1..2b7237ef31 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -832,10 +832,14 @@ _mesa_execute_program(GLcontext * ctx, break; case OPCODE_EX2: /* Exponential base 2 */ { - GLfloat a[4], result[4]; + GLfloat a[4], result[4], val; fetch_vector1(&inst->SrcReg[0], machine, a); - result[0] = result[1] = result[2] = result[3] = - (GLfloat) _mesa_pow(2.0, a[0]); + val = (GLfloat) _mesa_pow(2.0, a[0]); + /* + if (IS_INF_OR_NAN(val)) + val = 1.0e10; + */ + result[0] = result[1] = result[2] = result[3] = val; store_vector4(inst, machine, result); } break; @@ -911,12 +915,17 @@ _mesa_execute_program(GLcontext * ctx, break; case OPCODE_LG2: /* log base 2 */ { - GLfloat a[4], result[4]; + GLfloat a[4], result[4], val; fetch_vector1(&inst->SrcReg[0], machine, a); /* The fast LOG2 macro doesn't meet the precision requirements. */ - result[0] = result[1] = result[2] = result[3] = - (log(a[0]) * 1.442695F); + if (a[0] == 0.0F) { + val = 0.0F; + } + else { + val = log(a[0]) * 1.442695F; + } + result[0] = result[1] = result[2] = result[3] = val; store_vector4(inst, machine, result); } break; -- cgit v1.2.3 From 92009543705918760df92abb0cbb8cad68875e72 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 15:43:53 -0600 Subject: mesa: added NaN checking code (disabled) --- src/mesa/shader/prog_execute.c | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 2b7237ef31..f4beb9a78b 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -225,6 +225,13 @@ fetch_vector4(const struct prog_src_register *source, result[2] = -result[2]; result[3] = -result[3]; } + +#ifdef NAN_CHECK + assert(!IS_INF_OR_NAN(result[0])); + assert(!IS_INF_OR_NAN(result[0])); + assert(!IS_INF_OR_NAN(result[0])); + assert(!IS_INF_OR_NAN(result[0])); +#endif } @@ -479,6 +486,13 @@ store_vector4(const struct prog_instruction *inst, } } +#ifdef NAN_CHECK + assert(!IS_INF_OR_NAN(value[0])); + assert(!IS_INF_OR_NAN(value[0])); + assert(!IS_INF_OR_NAN(value[0])); + assert(!IS_INF_OR_NAN(value[0])); +#endif + if (writeMask & WRITEMASK_X) dst[0] = value[0]; if (writeMask & WRITEMASK_Y) -- cgit v1.2.3 From e446ef50eb8bbc2e3505c4d52e971d24c37785d6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 15:46:56 -0600 Subject: vbo: new debug/dump code (disabled) --- src/mesa/vbo/vbo_split_copy.c | 58 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 2f6a1998ea..dcb14c868b 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -133,6 +133,41 @@ check_flush( struct copy_context *copy ) } +/** + * Dump the parameters/info for a vbo->draw() call. + */ +static void +dump_draw_info(GLcontext *ctx, + const struct gl_client_array **arrays, + const struct _mesa_prim *prims, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index) +{ + GLuint i, j; + + _mesa_printf("VBO Draw:\n"); + for (i = 0; i < nr_prims; i++) { + _mesa_printf("Prim %u of %u\n", i, nr_prims); + _mesa_printf(" Prim mode 0x%x\n", prims[i].mode); + _mesa_printf(" IB: %p\n", (void*) ib); + for (j = 0; j < VERT_ATTRIB_MAX; j++) { + _mesa_printf(" array %d at %p:\n", j, (void*) arrays[j]); + _mesa_printf(" enabled %d, ptr %p, size %d, type 0x%x, stride %d\n", + arrays[j]->Enabled, arrays[j]->Ptr, + arrays[j]->Size, arrays[j]->Type, arrays[j]->StrideB); + if (0) { + GLint k = prims[i].start + prims[i].count - 1; + GLfloat *last = (GLfloat *) (arrays[j]->Ptr + arrays[j]->Stride * k); + _mesa_printf(" last: %f %f %f\n", + last[0], last[1], last[2]); + } + } + } +} + + static void flush( struct copy_context *copy ) { @@ -142,6 +177,18 @@ flush( struct copy_context *copy ) */ copy->dstib.count = copy->dstelt_nr; +#if 0 + dump_draw_info(copy->ctx, + copy->dstarray_ptr, + copy->dstprim, + copy->dstprim_nr, + ©->dstib, + 0, + copy->dstbuf_nr); +#else + (void) dump_draw_info; +#endif + copy->draw( copy->ctx, copy->dstarray_ptr, copy->dstprim, @@ -207,6 +254,17 @@ elt(struct copy_context *copy, GLuint elt_idx) memcpy(csr, srcptr, copy->varying[i].size); csr += copy->varying[i].size; +#ifdef NAN_CHECK + if (srcarray->Type == GL_FLOAT) { + GLuint k; + GLfloat *f = (GLfloat *) srcptr; + for (k = 0; k < srcarray->Size; k++) { + assert(!IS_INF_OR_NAN(f[k])); + assert(f[k] <= 1.0e20 && f[k] >= -1.0e20); + } + } +#endif + if (0) { const GLuint *f = (const GLuint *)srcptr; -- cgit v1.2.3 From 13f6d07521119afc4b6d9e6daa94d5091f4b9c65 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 16:59:44 -0600 Subject: vbo: added debug code to check array data validity (disabled) --- src/mesa/vbo/vbo_exec_array.c | 156 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 156 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index cd0397ab4c..74d3e19baf 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -1,6 +1,7 @@ /************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -90,6 +91,148 @@ static void get_minmax_index( GLuint count, GLuint type, } +/** + * Check that element 'j' of the array has reasonable data. + * Map VBO if needed. + */ +static void +check_array_data(GLcontext *ctx, struct gl_client_array *array, + GLuint attrib, GLuint j) +{ + if (array->Enabled) { + const void *data = array->Ptr; + if (array->BufferObj->Name) { + if (!array->BufferObj->Pointer) { + /* need to map now */ + array->BufferObj->Pointer = ctx->Driver.MapBuffer(ctx, + GL_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + array->BufferObj); + } + data = ADD_POINTERS(data, array->BufferObj->Pointer); + } + switch (array->Type) { + case GL_FLOAT: + { + GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j); + GLuint k; + for (k = 0; k < array->Size; k++) { + if (IS_INF_OR_NAN(f[k]) || + f[k] >= 1.0e20 || f[k] <= -1.0e10) { + _mesa_printf("Bad array data:\n"); + _mesa_printf(" Element[%u].%u = %f\n", j, k, f[k]); + _mesa_printf(" Array %u at %p\n", attrib, (void* ) array); + _mesa_printf(" Type 0x%x, Size %d, Stride %d\n", + array->Type, array->Size, array->Stride); + _mesa_printf(" Address/offset %p in Buffer Object %u\n", + array->Ptr, array->BufferObj->Name); + f[k] = 1.0; /* XXX replace the bad value! */ + } + //assert(!IS_INF_OR_NAN(f[k])); + } + } + break; + default: + ; + } + } +} + + +/** + * Unmap the buffer object referenced by given array, if mapped. + */ +static void +unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array) +{ + if (array->Enabled && + array->BufferObj->Name && + array->BufferObj->Pointer) { + ctx->Driver.UnmapBuffer(ctx, + GL_ARRAY_BUFFER_ARB, + array->BufferObj); + } +} + + +/** + * Examine the array's data for NaNs, etc. + */ +static void +check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType, + const void *elements) +{ + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; + const void *elemMap; + GLint i, k; + + if (ctx->Array.ElementArrayBufferObj->Name) { + elemMap = ctx->Driver.MapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + ctx->Array.ElementArrayBufferObj); + elements = ADD_POINTERS(elements, elemMap); + } + + for (i = 0; i < count; i++) { + GLuint j; + + /* j = element[i] */ + switch (elemType) { + case GL_UNSIGNED_BYTE: + j = ((const GLubyte *) elements)[i]; + break; + case GL_UNSIGNED_SHORT: + j = ((const GLushort *) elements)[i]; + break; + case GL_UNSIGNED_INT: + j = ((const GLuint *) elements)[i]; + break; + default: + assert(0); + } + + /* check element j of each enabled array */ + check_array_data(ctx, &arrayObj->Vertex, VERT_ATTRIB_POS, j); + check_array_data(ctx, &arrayObj->Normal, VERT_ATTRIB_NORMAL, j); + check_array_data(ctx, &arrayObj->Color, VERT_ATTRIB_COLOR0, j); + check_array_data(ctx, &arrayObj->SecondaryColor, VERT_ATTRIB_COLOR1, j); + for (k = 0; k < Elements(arrayObj->TexCoord); k++) { + check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j); + } + for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { + check_array_data(ctx, &arrayObj->VertexAttrib[k], VERT_ATTRIB_GENERIC0 + k, j); + } + } + + if (ctx->Array.ElementArrayBufferObj->Name) { + ctx->Driver.UnmapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + ctx->Array.ElementArrayBufferObj); + } + + unmap_array_buffer(ctx, &arrayObj->Vertex); + unmap_array_buffer(ctx, &arrayObj->Normal); + unmap_array_buffer(ctx, &arrayObj->Color); + for (k = 0; k < Elements(arrayObj->TexCoord); k++) { + unmap_array_buffer(ctx, &arrayObj->TexCoord[k]); + } + for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { + unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]); + } +} + + +/** + * Check array data, looking for NaNs, etc. + */ +static void +check_draw_arrays_data(GLcontext *ctx, GLint start, GLsizei count) +{ + /* TO DO */ +} + + /** * Just translate the arrayobj into a sane layout. */ @@ -282,6 +425,13 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) return; } +#if 0 + check_draw_arrays_data(ctx, start, count); +#else + (void) check_draw_arrays_data; +#endif + + bind_arrays( ctx ); /* Again... because we may have changed the bitmask of per-vertex varying @@ -372,6 +522,12 @@ vbo_exec_DrawRangeElements(GLenum mode, return; } +#if 0 + check_draw_elements_data(ctx, count, type, indices); +#else + (void) check_draw_elements_data; +#endif + FLUSH_CURRENT( ctx, 0 ); if (ctx->NewState) -- cgit v1.2.3 From aa18e54ac9a70883a98f803c097d45f8ee84e717 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 17:03:11 -0600 Subject: vbo: move/refactor debug code --- src/mesa/vbo/vbo_exec_array.c | 87 ++++++++++++++++++++++++------------------- 1 file changed, 49 insertions(+), 38 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 74d3e19baf..ca24fb443f 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -233,6 +233,52 @@ check_draw_arrays_data(GLcontext *ctx, GLint start, GLsizei count) } +/** + * Print info/data for glDrawArrays(). + */ +static void +print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec, + GLenum mode, GLint start, GLsizei count) +{ + int i; + + _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n", + mode, start, count); + + for (i = 0; i < 32; i++) { + GLuint bufName = exec->array.inputs[i]->BufferObj->Name; + GLint stride = exec->array.inputs[i]->Stride; + _mesa_printf("attr %2d: size %d stride %d enabled %d " + "ptr %p Bufobj %u\n", + i, + exec->array.inputs[i]->Size, + stride, + /*exec->array.inputs[i]->Enabled,*/ + exec->array.legacy_array[i]->Enabled, + exec->array.inputs[i]->Ptr, + bufName); + + if (bufName) { + struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName); + GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, + GL_READ_ONLY_ARB, buf); + int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr; + float *f = (float *) (p + offset); + int *k = (int *) f; + int i; + int n = (count * stride) / 4; + if (n > 32) + n = 32; + _mesa_printf(" Data at offset %d:\n", offset); + for (i = 0; i < n; i++) { + _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]); + } + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf); + } + } +} + + /** * Just translate the arrayobj into a sane layout. */ @@ -455,44 +501,9 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) start, start + count - 1 ); #if 0 - { - int i; - - _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n", - mode, start, count); - - for (i = 0; i < 32; i++) { - GLuint bufName = exec->array.inputs[i]->BufferObj->Name; - GLint stride = exec->array.inputs[i]->Stride; - _mesa_printf("attr %2d: size %d stride %d enabled %d " - "ptr %p Bufobj %u\n", - i, - exec->array.inputs[i]->Size, - stride, - /*exec->array.inputs[i]->Enabled,*/ - exec->array.legacy_array[i]->Enabled, - exec->array.inputs[i]->Ptr, - bufName); - - if (bufName) { - struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName); - GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, - GL_READ_ONLY_ARB, buf); - int offset = (int) exec->array.inputs[i]->Ptr; - float *f = (float *) (p + offset); - int *k = (int *) f; - int i; - int n = (count * stride) / 4; - if (n > 32) - n = 32; - _mesa_printf(" Data at offset %d:\n", offset); - for (i = 0; i < n; i++) { - _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]); - } - ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf); - } - } - } + print_draw_arrays(ctx, exec, mode, start, count); +#else + (void) print_draw_arrays; #endif } -- cgit v1.2.3 From 0b6a0b367fdb575048b69d80ad4202d164a61f1e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 17:05:37 -0600 Subject: vbo: minor reformatting --- src/mesa/vbo/vbo_exec_array.c | 39 +++++++++++++++++++++++---------------- 1 file changed, 23 insertions(+), 16 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index ca24fb443f..4109fbbb3c 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -37,13 +37,13 @@ #include "vbo_context.h" + /** * Compute min and max elements for glDraw[Range]Elements() calls. */ -static void get_minmax_index( GLuint count, GLuint type, - const GLvoid *indices, - GLuint *min_index, - GLuint *max_index) +static void +get_minmax_index(GLuint count, GLuint type, const GLvoid *indices, + GLuint *min_index, GLuint *max_index) { GLuint i; @@ -282,7 +282,8 @@ print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec, /** * Just translate the arrayobj into a sane layout. */ -static void bind_array_obj( GLcontext *ctx ) +static void +bind_array_obj(GLcontext *ctx) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -318,7 +319,8 @@ static void bind_array_obj( GLcontext *ctx ) } -static void recalculate_input_bindings( GLcontext *ctx ) +static void +recalculate_input_bindings(GLcontext *ctx) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -426,7 +428,8 @@ static void recalculate_input_bindings( GLcontext *ctx ) } -static void bind_arrays( GLcontext *ctx ) +static void +bind_arrays(GLcontext *ctx) { #if 0 if (ctx->Array.ArrayObj.Name != exec->array.array_obj) { @@ -477,7 +480,6 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) (void) check_draw_arrays_data; #endif - bind_arrays( ctx ); /* Again... because we may have changed the bitmask of per-vertex varying @@ -519,7 +521,8 @@ vbo_exec_DrawRangeElements(GLenum mode, struct _mesa_index_buffer ib; struct _mesa_prim prim[1]; - if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices )) + if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, + type, indices )) return; if (end >= ctx->Array.ArrayObj->_MaxElement) { @@ -604,7 +607,8 @@ vbo_exec_DrawRangeElements(GLenum mode, static void GLAPIENTRY -vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices) { GET_CURRENT_CONTEXT(ctx); GLuint min_index = 0; @@ -620,11 +624,12 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind if (ctx->Array.ElementArrayBufferObj->Name) { const GLvoid *map = ctx->Driver.MapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - GL_READ_ONLY, - ctx->Array.ElementArrayBufferObj); + GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + ctx->Array.ElementArrayBufferObj); - get_minmax_index(count, type, ADD_POINTERS(map, indices), &min_index, &max_index); + get_minmax_index(count, type, ADD_POINTERS(map, indices), + &min_index, &max_index); ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, @@ -642,7 +647,8 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind * Initialization */ -void vbo_exec_array_init( struct vbo_exec_context *exec ) +void +vbo_exec_array_init( struct vbo_exec_context *exec ) { #if 1 exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays; @@ -656,7 +662,8 @@ void vbo_exec_array_init( struct vbo_exec_context *exec ) } -void vbo_exec_array_destroy( struct vbo_exec_context *exec ) +void +vbo_exec_array_destroy( struct vbo_exec_context *exec ) { /* nothing to do */ } -- cgit v1.2.3 From f25e1007c2da21dc529811e9e1f4b4da6bda8be4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 3 Jun 2009 17:09:03 -0600 Subject: swrast: always do span clipping in _swrast_write_rgba_span() It's possible for mis-behaving vertex programs to produce vertex data with very large/NaN values. This doesn't get handled reliably by the clipper code so we may try to rasterize triangles that extend beyond the viewport/window. Always clip spans to avoid invalid memory accesses later. --- src/mesa/swrast/s_span.c | 18 ++++-------------- 1 file changed, 4 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index fa8ca1d0e2..0e2793b474 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1297,7 +1297,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) span->primitive == GL_LINE || span->primitive == GL_POLYGON || span->primitive == GL_BITMAP); - ASSERT(span->end <= MAX_WIDTH); /* Fragment write masks */ if (span->arrayMask & SPAN_MASK) { @@ -1310,12 +1309,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) } /* Clip to window/scissor box */ - if ((swrast->_RasterMask & CLIP_BIT) || (span->primitive != GL_POLYGON)) { - if (!clip_span(ctx, span)) { - return; - } + if (!clip_span(ctx, span)) { + return; } + ASSERT(span->end <= MAX_WIDTH); + #ifdef DEBUG /* Make sure all fragments are within window bounds */ if (span->arrayMask & SPAN_XY) { @@ -1356,15 +1355,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); - - if ((span->arrayMask & SPAN_XY) == 0) { - if (span->x < fb->_Xmin || span->x + span->end > fb->_Xmax || - span->y < fb->_Ymin || span->y >= fb->_Ymax) { - printf("Bad span clipping at %d, %d\n", span->x, span->y); - return; - } - } - if (ctx->Stencil._Enabled) { /* Combined Z/stencil tests */ if (!_swrast_stencil_and_ztest_span(ctx, span)) { -- cgit v1.2.3 From 1b6f7fb7d5a9756c97e2ac2f5390b0d2333acf55 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 4 Jun 2009 09:40:44 +0000 Subject: i915: Remove some long-dead i830 code. --- src/mesa/drivers/dri/i915/i830_vtbl.c | 20 -------------------- 1 file changed, 20 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 3bf02de61f..a725c7afa8 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -718,26 +718,6 @@ i830_set_draw_region(struct intel_context *intel, i830_state_draw_region(intel, &i830->state, color_regions[0], depth_region); } -#if 0 -static void -i830_update_color_z_regions(intelContextPtr intel, - const intelRegion * colorRegion, - const intelRegion * depthRegion) -{ - i830ContextPtr i830 = I830_CONTEXT(intel); - - i830->state.Buffer[I830_DESTREG_CBUFADDR1] = - (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(colorRegion->pitch) | - BUF_3D_USE_FENCE); - i830->state.Buffer[I830_DESTREG_CBUFADDR2] = colorRegion->offset; - - i830->state.Buffer[I830_DESTREG_DBUFADDR1] = - (BUF_3D_ID_DEPTH | BUF_3D_PITCH(depthRegion->pitch) | BUF_3D_USE_FENCE); - i830->state.Buffer[I830_DESTREG_DBUFADDR2] = depthRegion->offset; -} -#endif - - /* This isn't really handled at the moment. */ static void -- cgit v1.2.3 From 165ae5e2fb57bdb64b4cf01271b4effeb811f675 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 4 Jun 2009 10:21:29 +0000 Subject: i915: Don't rely on fence regs when we don't have to. We're on the way to telling the kernel about when we need fence regs on our objects or not, and this will cut the number of places needing them. --- src/mesa/drivers/dri/i915/i830_reg.h | 13 ----------- src/mesa/drivers/dri/i915/i830_texstate.c | 10 +++++---- src/mesa/drivers/dri/i915/i830_vtbl.c | 20 +++++------------ src/mesa/drivers/dri/i915/i915_reg.h | 14 ------------ src/mesa/drivers/dri/i915/i915_texstate.c | 9 ++++++-- src/mesa/drivers/dri/i915/i915_vtbl.c | 35 ++++++++++++++++++------------ src/mesa/drivers/dri/intel/intel_context.h | 3 +++ src/mesa/drivers/dri/intel/intel_reg.h | 13 +++++++++++ 8 files changed, 55 insertions(+), 62 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h index d210c2d08e..db16871001 100644 --- a/src/mesa/drivers/dri/i915/i830_reg.h +++ b/src/mesa/drivers/dri/i915/i830_reg.h @@ -48,19 +48,6 @@ #define AA_LINE_ENABLE ((1<<1) | 1) #define AA_LINE_DISABLE (1<<1) -#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) -/* Dword 1 */ -#define BUF_3D_ID_COLOR_BACK (0x3<<24) -#define BUF_3D_ID_DEPTH (0x7<<24) -#define BUF_3D_USE_FENCE (1<<23) -#define BUF_3D_TILED_SURFACE (1<<22) -#define BUF_3D_TILE_WALK_X 0 -#define BUF_3D_TILE_WALK_Y (1<<21) -#define BUF_3D_PITCH(x) (((x)/4)<<2) -/* Dword 2 */ -#define BUF_3D_ADDR(x) ((x) & ~0x3) - - #define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16)) #define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \ diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 753c25b57e..6f998fa6f7 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -174,14 +174,16 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 | (LOAD_TEXTURE_MAP0 << unit) | 4); -/* state[I830_TEXREG_TM0S0] = (TM0S0_USE_FENCE | */ -/* t->intel.TextureOffset); */ - - state[I830_TEXREG_TM0S1] = (((firstImage->Height - 1) << TM0S1_HEIGHT_SHIFT) | ((firstImage->Width - 1) << TM0S1_WIDTH_SHIFT) | format); + if (intelObj->mt->region->tiling != I915_TILING_NONE) { + state[I830_TEXREG_TM0S1] |= TM0S1_TILED_SURFACE; + if (intelObj->mt->region->tiling == I915_TILING_Y) + state[I830_TEXREG_TM0S1] |= TM0S1_TILE_WALK; + } + state[I830_TEXREG_TM0S2] = ((((pitch / 4) - 1) << TM0S2_PITCH_SHIFT) | TM0S2_CUBE_FACE_ENA_MASK); diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index a725c7afa8..cbee9f9efe 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -552,7 +552,7 @@ i830_emit_state(struct intel_context *intel) if (state->tex_buffer[i]) { OUT_RELOC(state->tex_buffer[i], I915_GEM_DOMAIN_SAMPLER, 0, - state->tex_offset[i] | TM0S0_USE_FENCE); + state->tex_offset[i]); } else if (state == &i830->meta) { assert(i == 0); @@ -634,21 +634,11 @@ i830_state_draw_region(struct intel_context *intel, /* * Set stride/cpp values */ - if (color_region) { - state->Buffer[I830_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD; - state->Buffer[I830_DESTREG_CBUFADDR1] = - (BUF_3D_ID_COLOR_BACK | - BUF_3D_PITCH(color_region->pitch * color_region->cpp) | - BUF_3D_USE_FENCE); - } + i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_CBUFADDR0], + color_region, BUF_3D_ID_COLOR_BACK); - if (depth_region) { - state->Buffer[I830_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD; - state->Buffer[I830_DESTREG_DBUFADDR1] = - (BUF_3D_ID_DEPTH | - BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) | - BUF_3D_USE_FENCE); - } + i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_DBUFADDR0], + depth_region, BUF_3D_ID_DEPTH); /* * Compute/set I830_DESTREG_DV1 value diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h index 8891e11c6f..b02e2c7628 100644 --- a/src/mesa/drivers/dri/i915/i915_reg.h +++ b/src/mesa/drivers/dri/i915/i915_reg.h @@ -93,20 +93,6 @@ /* 3DSTATE_BIN_CONTROL p141 */ -/* p143 */ -#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) -/* Dword 1 */ -#define BUF_3D_ID_COLOR_BACK (0x3<<24) -#define BUF_3D_ID_DEPTH (0x7<<24) -#define BUF_3D_USE_FENCE (1<<23) -#define BUF_3D_TILED_SURFACE (1<<22) -#define BUF_3D_TILE_WALK_X 0 -#define BUF_3D_TILE_WALK_Y (1<<21) -#define BUF_3D_PITCH(x) (((x)/4)<<2) -/* Dword 2 */ -#define BUF_3D_ADDR(x) ((x) & ~0x3) - - /* 3DSTATE_CHROMA_KEY */ /* 3DSTATE_CLEAR_PARAMETERS, p150 */ diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index a37dd7f4fb..32d4b30cf9 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -185,8 +185,13 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_MS3] = (((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) | - ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format | - MS3_USE_FENCE_REGS); + ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format); + + if (intelObj->mt->region->tiling != I915_TILING_NONE) { + state[I915_TEXREG_MS3] |= MS3_TILED_SURFACE; + if (intelObj->mt->region->tiling == I915_TILING_Y) + state[I915_TEXREG_MS3] |= MS3_TILE_WALK; + } state[I915_TEXREG_MS4] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 115004616f..6ecbc4709b 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -529,6 +529,23 @@ i915_destroy_context(struct intel_context *intel) _tnl_free_vertices(&intel->ctx); } +void +i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region, + uint32_t buffer_id) +{ + state[0] = _3DSTATE_BUF_INFO_CMD; + state[1] = buffer_id; + + if (region != NULL) { + state[1] |= BUF_3D_PITCH(region->pitch * region->cpp); + + if (region->tiling != I915_TILING_NONE) { + state[1] |= BUF_3D_TILED_SURFACE; + if (region->tiling == I915_TILING_Y) + state[1] |= BUF_3D_TILE_WALK_Y; + } + } +} /** * Set the drawing regions for the color and depth/stencil buffers. @@ -562,21 +579,11 @@ i915_state_draw_region(struct intel_context *intel, /* * Set stride/cpp values */ - if (color_region) { - state->Buffer[I915_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD; - state->Buffer[I915_DESTREG_CBUFADDR1] = - (BUF_3D_ID_COLOR_BACK | - BUF_3D_PITCH(color_region->pitch * color_region->cpp) | - BUF_3D_USE_FENCE); - } + i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_CBUFADDR0], + color_region, BUF_3D_ID_COLOR_BACK); - if (depth_region) { - state->Buffer[I915_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD; - state->Buffer[I915_DESTREG_DBUFADDR1] = - (BUF_3D_ID_DEPTH | - BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) | - BUF_3D_USE_FENCE); - } + i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_DBUFADDR0], + depth_region, BUF_3D_ID_DEPTH); /* * Compute/set I915_DESTREG_DV1 value diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 8b68cc3f04..810f3e62d9 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -559,6 +559,9 @@ void intel_viewport(GLcontext * ctx, GLint x, GLint y, void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable); +void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region, + uint32_t buffer_id); + /*====================================================================== * Inline conversion functions. * These are better-typed than the macros used previously: diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h index 57ac8f0cc1..d19f1bae34 100644 --- a/src/mesa/drivers/dri/intel/intel_reg.h +++ b/src/mesa/drivers/dri/intel/intel_reg.h @@ -189,6 +189,19 @@ #define S7_DEPTH_OFFSET_CONST_MASK ~0 +/* p143 */ +#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) +/* Dword 1 */ +#define BUF_3D_ID_COLOR_BACK (0x3<<24) +#define BUF_3D_ID_DEPTH (0x7<<24) +#define BUF_3D_USE_FENCE (1<<23) +#define BUF_3D_TILED_SURFACE (1<<22) +#define BUF_3D_TILE_WALK_X 0 +#define BUF_3D_TILE_WALK_Y (1<<21) +#define BUF_3D_PITCH(x) (((x)/4)<<2) +/* Dword 2 */ +#define BUF_3D_ADDR(x) ((x) & ~0x3) + /* Primitive dispatch on 830-945 */ #define _3DPRIMITIVE (CMD_3D | (0x1f << 24)) #define PRIM_INDIRECT (1<<23) -- cgit v1.2.3 From 1ba96651e12b3c74fb9c8f5a61b183ef36a27b1e Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 3 Jun 2009 16:40:20 +0000 Subject: intel: Add support for tiled textures. This is about a 30% performance win in OA with high settings on my GM45, and experiments with 915GM indicate that it'll be around a 20% win there. Currently, 915-class hardware is seriously hurt by the fact that we use fence regs to control the tiling even for 3D instructions that could live without them, so we spend a bunch of time waiting on previous rendering in order to pull fences off. Thus, the texture_tiling driconf option defaults off there for now. --- src/mesa/drivers/dri/i915/i915_tex_layout.c | 47 +++++++++++++++----------- src/mesa/drivers/dri/i965/brw_tex_layout.c | 9 ++--- src/mesa/drivers/dri/intel/intel_context.c | 2 ++ src/mesa/drivers/dri/intel/intel_context.h | 2 ++ src/mesa/drivers/dri/intel/intel_fbo.c | 3 +- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 29 ++++++++++++---- src/mesa/drivers/dri/intel/intel_mipmap_tree.h | 10 ++++-- src/mesa/drivers/dri/intel/intel_regions.c | 23 +++++++++++-- src/mesa/drivers/dri/intel/intel_regions.h | 3 +- src/mesa/drivers/dri/intel/intel_screen.c | 13 ++++++- src/mesa/drivers/dri/intel/intel_tex_copy.c | 8 +++-- src/mesa/drivers/dri/intel/intel_tex_layout.c | 11 ++++-- src/mesa/drivers/dri/intel/intel_tex_layout.h | 4 ++- 13 files changed, 120 insertions(+), 44 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c index 40bcf7a9af..d9588e5b56 100644 --- a/src/mesa/drivers/dri/i915/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c @@ -112,7 +112,8 @@ static GLint bottom_offsets[6] = { */ static void i915_miptree_layout_cube(struct intel_context *intel, - struct intel_mipmap_tree * mt) + struct intel_mipmap_tree * mt, + uint32_t tiling) { const GLuint dim = mt->width0; GLuint face; @@ -122,7 +123,7 @@ i915_miptree_layout_cube(struct intel_context *intel, assert(lvlWidth == lvlHeight); /* cubemap images are square */ /* double pitch for cube layouts */ - mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2); mt->total_height = dim * 4; for (level = mt->first_level; level <= mt->last_level; level++) { @@ -156,7 +157,8 @@ i915_miptree_layout_cube(struct intel_context *intel, static void i915_miptree_layout_3d(struct intel_context *intel, - struct intel_mipmap_tree * mt) + struct intel_mipmap_tree * mt, + uint32_t tiling) { GLuint width = mt->width0; GLuint height = mt->height0; @@ -165,7 +167,7 @@ i915_miptree_layout_3d(struct intel_context *intel, GLint level; /* Calculate the size of a single slice. */ - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); /* XXX: hardware expects/requires 9 levels at minimum. */ for (level = mt->first_level; level <= MAX2(8, mt->last_level); level++) { @@ -200,14 +202,15 @@ i915_miptree_layout_3d(struct intel_context *intel, static void i915_miptree_layout_2d(struct intel_context *intel, - struct intel_mipmap_tree * mt) + struct intel_mipmap_tree * mt, + uint32_t tiling) { GLuint width = mt->width0; GLuint height = mt->height0; GLuint img_height; GLint level; - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); mt->total_height = 0; for (level = mt->first_level; level <= mt->last_level; level++) { @@ -228,19 +231,20 @@ i915_miptree_layout_2d(struct intel_context *intel, } GLboolean -i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) +i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt, + uint32_t tiling) { switch (mt->target) { case GL_TEXTURE_CUBE_MAP: - i915_miptree_layout_cube(intel, mt); + i915_miptree_layout_cube(intel, mt, tiling); break; case GL_TEXTURE_3D: - i915_miptree_layout_3d(intel, mt); + i915_miptree_layout_3d(intel, mt, tiling); break; case GL_TEXTURE_1D: case GL_TEXTURE_2D: case GL_TEXTURE_RECTANGLE_ARB: - i915_miptree_layout_2d(intel, mt); + i915_miptree_layout_2d(intel, mt, tiling); break; default: _mesa_problem(NULL, "Unexpected tex target in i915_miptree_layout()"); @@ -317,7 +321,8 @@ i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) static void i945_miptree_layout_cube(struct intel_context *intel, - struct intel_mipmap_tree * mt) + struct intel_mipmap_tree * mt, + uint32_t tiling) { const GLuint dim = mt->width0; GLuint face; @@ -331,9 +336,9 @@ i945_miptree_layout_cube(struct intel_context *intel, * or the final row of 4x4, 2x2 and 1x1 faces below this. */ if (dim > 32) - mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2); else - mt->pitch = intel_miptree_pitch_align (intel, mt, 14 * 8); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, 14 * 8); if (dim >= 4) mt->total_height = dim * 4 + 4; @@ -408,7 +413,8 @@ i945_miptree_layout_cube(struct intel_context *intel, static void i945_miptree_layout_3d(struct intel_context *intel, - struct intel_mipmap_tree * mt) + struct intel_mipmap_tree * mt, + uint32_t tiling) { GLuint width = mt->width0; GLuint height = mt->height0; @@ -417,7 +423,7 @@ i945_miptree_layout_3d(struct intel_context *intel, GLuint pack_y_pitch; GLuint level; - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); mt->total_height = 0; pack_y_pitch = MAX2(mt->height0, 2); @@ -462,22 +468,23 @@ i945_miptree_layout_3d(struct intel_context *intel, } GLboolean -i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) +i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt, + uint32_t tiling) { switch (mt->target) { case GL_TEXTURE_CUBE_MAP: if (mt->compressed) - i945_miptree_layout_cube(intel, mt); + i945_miptree_layout_cube(intel, mt, tiling); else - i915_miptree_layout_cube(intel, mt); + i915_miptree_layout_cube(intel, mt, tiling); break; case GL_TEXTURE_3D: - i945_miptree_layout_3d(intel, mt); + i945_miptree_layout_3d(intel, mt, tiling); break; case GL_TEXTURE_1D: case GL_TEXTURE_2D: case GL_TEXTURE_RECTANGLE_ARB: - i945_miptree_layout_2d(intel, mt); + i945_miptree_layout_2d(intel, mt, tiling); break; default: _mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()"); diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index be8ce546a9..5c5455813a 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -40,7 +40,8 @@ #define FILE_DEBUG_FLAG DEBUG_MIPTREE GLboolean brw_miptree_layout(struct intel_context *intel, - struct intel_mipmap_tree *mt) + struct intel_mipmap_tree *mt, + uint32_t tiling) { /* XXX: these vary depending on image format: */ /* GLint align_w = 4; */ @@ -64,8 +65,8 @@ GLboolean brw_miptree_layout(struct intel_context *intel, mt->pitch = ALIGN(width, align_w); pack_y_pitch = (height + 3) / 4; } else { - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); - pack_y_pitch = ALIGN(mt->height0, align_h); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); + pack_y_pitch = ALIGN(mt->height0, align_h); } pack_x_pitch = mt->pitch; @@ -122,7 +123,7 @@ GLboolean brw_miptree_layout(struct intel_context *intel, } default: - i945_miptree_layout_2d(intel, mt); + i945_miptree_layout_2d(intel, mt, tiling); break; } DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index ea43009f4c..fa931d7f62 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -724,6 +724,8 @@ intelInitContext(struct intel_context *intel, else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } + intel->use_texture_tiling = driQueryOptionb(&intel->optionCache, + "texture_tiling"); intel->prim.primitive = ~0; diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 810f3e62d9..4e45f1a91f 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -305,6 +305,8 @@ struct intel_context */ GLboolean is_front_buffer_rendering; + GLboolean use_texture_tiling; + drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ int perf_boxes; diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 04723a2f91..0ea413aee1 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -217,7 +217,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); - irb->region = intel_region_alloc(intel, cpp, width, height, pitch, + irb->region = intel_region_alloc(intel, I915_TILING_NONE, + cpp, width, height, pitch, GL_TRUE); if (!irb->region) return GL_FALSE; /* out of memory? */ diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index f3652720ec..0d34f28311 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -57,7 +57,8 @@ intel_miptree_create_internal(struct intel_context *intel, GLuint last_level, GLuint width0, GLuint height0, - GLuint depth0, GLuint cpp, GLuint compress_byte) + GLuint depth0, GLuint cpp, GLuint compress_byte, + uint32_t tiling) { GLboolean ok; struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1); @@ -81,11 +82,11 @@ intel_miptree_create_internal(struct intel_context *intel, #ifdef I915 if (IS_945(intel->intelScreen->deviceID)) - ok = i945_miptree_layout(intel, mt); + ok = i945_miptree_layout(intel, mt, tiling); else - ok = i915_miptree_layout(intel, mt); + ok = i915_miptree_layout(intel, mt, tiling); #else - ok = brw_miptree_layout(intel, mt); + ok = brw_miptree_layout(intel, mt, tiling); #endif if (!ok) { @@ -109,10 +110,18 @@ intel_miptree_create(struct intel_context *intel, GLboolean expect_accelerated_upload) { struct intel_mipmap_tree *mt; + uint32_t tiling; + + if (intel->use_texture_tiling && compress_byte == 0 && + intel->intelScreen->kernel_exec_fencing) + tiling = I915_TILING_X; + else + tiling = I915_TILING_NONE; mt = intel_miptree_create_internal(intel, target, internal_format, first_level, last_level, width0, - height0, depth0, cpp, compress_byte); + height0, depth0, cpp, compress_byte, + tiling); /* * pitch == 0 || height == 0 indicates the null texture */ @@ -120,6 +129,7 @@ intel_miptree_create(struct intel_context *intel, return NULL; mt->region = intel_region_alloc(intel, + tiling, mt->cpp, mt->pitch, mt->total_height, @@ -149,7 +159,8 @@ intel_miptree_create_for_region(struct intel_context *intel, mt = intel_miptree_create_internal(intel, target, internal_format, first_level, last_level, region->width, region->height, 1, - region->cpp, compress_byte); + region->cpp, compress_byte, + I915_TILING_NONE); if (!mt) return mt; #if 0 @@ -187,6 +198,7 @@ intel_miptree_create_for_region(struct intel_context *intel, int intel_miptree_pitch_align (struct intel_context *intel, struct intel_mipmap_tree *mt, + uint32_t tiling, int pitch) { #ifdef I915 @@ -207,6 +219,11 @@ int intel_miptree_pitch_align (struct intel_context *intel, pitch_align = 4; } + if (tiling == I915_TILING_X) + pitch_align = 512; + else if (tiling == I915_TILING_Y) + pitch_align = 128; + pitch = ALIGN(pitch * mt->cpp, pitch_align); #ifdef I915 diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index 4060b9df78..3af9966827 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -148,6 +148,7 @@ intel_miptree_create_for_region(struct intel_context *intel, int intel_miptree_pitch_align (struct intel_context *intel, struct intel_mipmap_tree *mt, + uint32_t tiling, int pitch); void intel_miptree_reference(struct intel_mipmap_tree **dst, @@ -218,10 +219,13 @@ void intel_miptree_image_copy(struct intel_context *intel, /* i915_mipmap_tree.c: */ GLboolean i915_miptree_layout(struct intel_context *intel, - struct intel_mipmap_tree *mt); + struct intel_mipmap_tree *mt, + uint32_t tiling); GLboolean i945_miptree_layout(struct intel_context *intel, - struct intel_mipmap_tree *mt); + struct intel_mipmap_tree *mt, + uint32_t tiling); GLboolean brw_miptree_layout(struct intel_context *intel, - struct intel_mipmap_tree *mt); + struct intel_mipmap_tree *mt, + uint32_t tiling); #endif diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 534e75efe1..fd9bf7b174 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -116,7 +116,10 @@ intel_region_map(struct intel_context *intel, struct intel_region *region) if (region->pbo) intel_region_cow(intel, region); - dri_bo_map(region->buffer, GL_TRUE); + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_map_gtt(region->buffer); + else + dri_bo_map(region->buffer, GL_TRUE); region->map = region->buffer->virtual; } @@ -128,7 +131,10 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region) { _DBG("%s %p\n", __FUNCTION__, region); if (!--region->map_refcount) { - dri_bo_unmap(region->buffer); + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_map_gtt(region->buffer); + else + dri_bo_unmap(region->buffer); region->map = NULL; } } @@ -164,10 +170,12 @@ intel_region_alloc_internal(struct intel_context *intel, struct intel_region * intel_region_alloc(struct intel_context *intel, + uint32_t tiling, GLuint cpp, GLuint width, GLuint height, GLuint pitch, GLboolean expect_accelerated_upload) { dri_bo *buffer; + struct intel_region *region; if (expect_accelerated_upload) { buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region", @@ -177,7 +185,16 @@ intel_region_alloc(struct intel_context *intel, pitch * cpp * height, 64); } - return intel_region_alloc_internal(intel, cpp, width, height, pitch, buffer); + region = intel_region_alloc_internal(intel, cpp, width, height, + pitch, buffer); + + if (tiling != I915_TILING_NONE) { + assert(((pitch * cpp) & 511) == 0); + drm_intel_bo_set_tiling(buffer, &tiling, pitch * cpp); + drm_intel_bo_get_tiling(buffer, ®ion->tiling, ®ion->bit_6_swizzle); + } + + return region; } struct intel_region * diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 45e2bf4e77..bd3c8e7325 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -73,7 +73,8 @@ struct intel_region * copied by calling intel_reference_region(). */ struct intel_region *intel_region_alloc(struct intel_context *intel, - GLuint cpp, GLuint width, + uint32_t tiling, + GLuint cpp, GLuint width, GLuint height, GLuint pitch, GLboolean expect_accelerated_upload); diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 2728823142..6521b4ef31 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -49,6 +49,10 @@ #include "i915_drm.h" #include "i830_dri.h" +#define DRI_CONF_TEXTURE_TILING(def) \ + DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \ + DRI_CONF_DESC(en, "Enable texture tiling") \ + DRI_CONF_OPT_END \ PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN @@ -64,6 +68,13 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects") DRI_CONF_DESC_END DRI_CONF_OPT_END + +#ifdef I915 + DRI_CONF_TEXTURE_TILING(false) +#else + DRI_CONF_TEXTURE_TILING(true) +#endif + DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY DRI_CONF_FORCE_S3TC_ENABLE(false) @@ -76,7 +87,7 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 8; +const GLuint __driNConfigOptions = 9; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index a25626ae28..673b8fa6a1 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -118,8 +118,12 @@ do_copy_texsubimage(struct intel_context *intel, dstx += x - orig_x; dsty += y - orig_y; - /* image_offset may be non-page-aligned, but that's illegal for tiling. */ - assert(intelImage->mt->region->tiling == I915_TILING_NONE); + /* Can't blit to tiled buffers with non-tile-aligned offset. */ + if (intelImage->mt->region->tiling != I915_TILING_NONE && + (image_offset & 4095) != 0) { + UNLOCK_HARDWARE(intel); + return GL_FALSE; + } if (ctx->ReadBuffer->Name == 0) { /* reading from a window, adjust x, y */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c index e6f9a41779..b8be7ef41a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.c +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c @@ -52,7 +52,9 @@ GLuint intel_compressed_alignment(GLenum internalFormat) return alignment; } -void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt ) +void i945_miptree_layout_2d( struct intel_context *intel, + struct intel_mipmap_tree *mt, + uint32_t tiling ) { GLint align_h = 2, align_w = 4; GLuint level; @@ -86,13 +88,18 @@ void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tr if (mip1_width > mt->pitch) { mt->pitch = mip1_width; + + if (tiling == I915_TILING_X) + mt->pitch = ALIGN(mt->pitch * mt->cpp, 512) / mt->cpp; + if (tiling == I915_TILING_Y) + mt->pitch = ALIGN(mt->pitch * mt->cpp, 128) / mt->cpp; } } /* Pitch must be a whole number of dwords, even though we * express it in texels. */ - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->pitch); + mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->pitch); mt->total_height = 0; for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h index dbc90e6f9b..7bc25b6bcb 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.h +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h @@ -38,5 +38,7 @@ static GLuint minify( GLuint d ) return MAX2(1, d>>1); } -extern void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt ); +extern void i945_miptree_layout_2d(struct intel_context *intel, + struct intel_mipmap_tree *mt, + uint32_t tiling); extern GLuint intel_compressed_alignment(GLenum); -- cgit v1.2.3 From d37795c45334010c70b2e1c23fca0e49ff607a6e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 4 Jun 2009 13:10:19 -0600 Subject: st/mesa: increase ST_MAX_SHADER_TOKENS to 8k --- src/mesa/state_tracker/st_program.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 6ec633c0b4..34926101ed 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -49,7 +49,7 @@ #include "cso_cache/cso_context.h" -#define ST_MAX_SHADER_TOKENS 4096 +#define ST_MAX_SHADER_TOKENS (8 * 1024) #define TGSI_DEBUG 0 -- cgit v1.2.3 From 185fbcce3644ff861c60cd73923ef7187c623564 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 4 Jun 2009 14:26:51 -0600 Subject: mesa: call _mesa_ funcs, not gl funcs for debugging --- src/mesa/main/debug.c | 33 ++++++++++++++++++--------------- 1 file changed, 18 insertions(+), 15 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 80bc6afc4c..7276c22742 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -24,12 +24,15 @@ */ #include "mtypes.h" +#include "attrib.h" #include "colormac.h" #include "context.h" #include "hash.h" #include "imports.h" #include "debug.h" #include "get.h" +#include "pixelstore.h" +#include "readpix.h" #include "texobj.h" #include "texformat.h" @@ -353,11 +356,11 @@ _mesa_dump_color_buffer(const char *filename) buf = (GLubyte *) _mesa_malloc(w * h * 4); - glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glPixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); + _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); + _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); - glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); + _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); _mesa_printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", ctx->ReadBuffer->_ColorReadBuffer, @@ -367,7 +370,7 @@ _mesa_dump_color_buffer(const char *filename) _mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename); write_ppm(filename, buf, w, h, 4, 0, 1, 2); - glPopClientAttrib(); + _mesa_PopClientAttrib(); _mesa_free(buf); } @@ -386,11 +389,11 @@ _mesa_dump_depth_buffer(const char *filename) buf = (GLuint *) _mesa_malloc(w * h * 4); /* 4 bpp */ buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */ - glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glPixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); + _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); + _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); - glReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf); + _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf); /* spread 24 bits of Z across R, G, B */ for (i = 0; i < w * h; i++) { @@ -402,7 +405,7 @@ _mesa_dump_depth_buffer(const char *filename) _mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename); write_ppm(filename, buf2, w, h, 3, 0, 1, 2); - glPopClientAttrib(); + _mesa_PopClientAttrib(); _mesa_free(buf); _mesa_free(buf2); @@ -422,11 +425,11 @@ _mesa_dump_stencil_buffer(const char *filename) buf = (GLubyte *) _mesa_malloc(w * h); /* 1 bpp */ buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */ - glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glPixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); + _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); + _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); - glReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf); + _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf); for (i = 0; i < w * h; i++) { buf2[i*3+0] = buf[i]; @@ -437,7 +440,7 @@ _mesa_dump_stencil_buffer(const char *filename) _mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); write_ppm(filename, buf2, w, h, 3, 0, 1, 2); - glPopClientAttrib(); + _mesa_PopClientAttrib(); _mesa_free(buf); _mesa_free(buf2); -- cgit v1.2.3 From 7441dcd90b01df8351026af8bbb50e11bb86071a Mon Sep 17 00:00:00 2001 From: Dan Nicholson Date: Thu, 4 Jun 2009 06:21:10 -0700 Subject: osmesa: Allow building standalone in all three channel widths autoconf had been designating the 8 bit libOSMesa as the default standalone osmesa, but the Makefile expected it to be linked to libGL. Fix up the osmesa Makefile so that it allows any of the combinations of standalone and channel width to be built. Fixes bug #21980. --- src/mesa/drivers/osmesa/Makefile | 36 +++++++++--------------------------- 1 file changed, 9 insertions(+), 27 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile index 3b3984200a..92d4149466 100644 --- a/src/mesa/drivers/osmesa/Makefile +++ b/src/mesa/drivers/osmesa/Makefile @@ -19,11 +19,12 @@ INCLUDE_DIRS = \ -I$(TOP)/src/mesa \ -I$(TOP)/src/mesa/main +# Standalone osmesa needs to be linked with core Mesa APIs +ifeq ($(DRIVER_DIRS), osmesa) CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a - - -.PHONY: osmesa8 -.PHONY: osmesa16 +else +CORE_MESA = +endif .c.o: @@ -31,31 +32,12 @@ CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a default: $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) - @ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \ - $(MAKE) osmesa16 ; \ - else \ - $(MAKE) osmesa8 ; \ - fi - - - - -# The normal libOSMesa is used in conjuction with libGL -osmesa8: $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) - -$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OBJECTS) - $(MKLIB) -o $(OSMESA_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ - -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ - -id $(INSTALL_LIB_DIR)/lib$(OSMESA_LIB).$(MESA_MAJOR).dylib \ - $(OSMESA_LIB_DEPS) $(OBJECTS) - - -# The libOSMesa16/libOSMesa32 libraries do not use libGL but rather are built -# with all the other Mesa sources (compiled with -DCHAN_BITS=16/32 -osmesa16: $(OBJECTS) $(CORE_MESA) +# libOSMesa can be used in conjuction with libGL or with all other Mesa +# sources. We can also build libOSMesa16/libOSMesa32 by setting +# -DCHAN_BITS=16/32. +$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OBJECTS) $(CORE_MESA) $(MKLIB) -o $(OSMESA_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ -- cgit v1.2.3 From 5df64685892aea4dabee377352888d8eb58e9446 Mon Sep 17 00:00:00 2001 From: Dan Nicholson Date: Thu, 4 Jun 2009 06:21:10 -0700 Subject: osmesa: Allow building standalone in all three channel widths autoconf had been designating the 8 bit libOSMesa as the default standalone osmesa, but the Makefile expected it to be linked to libGL. Fix up the osmesa Makefile so that it allows any of the combinations of standalone and channel width to be built. Fixes bug #21980. (cherry picked from commit 7441dcd90b01df8351026af8bbb50e11bb86071a) --- src/mesa/drivers/osmesa/Makefile | 36 +++++++++--------------------------- 1 file changed, 9 insertions(+), 27 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile index 3b3984200a..92d4149466 100644 --- a/src/mesa/drivers/osmesa/Makefile +++ b/src/mesa/drivers/osmesa/Makefile @@ -19,11 +19,12 @@ INCLUDE_DIRS = \ -I$(TOP)/src/mesa \ -I$(TOP)/src/mesa/main +# Standalone osmesa needs to be linked with core Mesa APIs +ifeq ($(DRIVER_DIRS), osmesa) CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a - - -.PHONY: osmesa8 -.PHONY: osmesa16 +else +CORE_MESA = +endif .c.o: @@ -31,31 +32,12 @@ CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a default: $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) - @ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \ - $(MAKE) osmesa16 ; \ - else \ - $(MAKE) osmesa8 ; \ - fi - - - - -# The normal libOSMesa is used in conjuction with libGL -osmesa8: $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) - -$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OBJECTS) - $(MKLIB) -o $(OSMESA_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ - -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ - -id $(INSTALL_LIB_DIR)/lib$(OSMESA_LIB).$(MESA_MAJOR).dylib \ - $(OSMESA_LIB_DEPS) $(OBJECTS) - - -# The libOSMesa16/libOSMesa32 libraries do not use libGL but rather are built -# with all the other Mesa sources (compiled with -DCHAN_BITS=16/32 -osmesa16: $(OBJECTS) $(CORE_MESA) +# libOSMesa can be used in conjuction with libGL or with all other Mesa +# sources. We can also build libOSMesa16/libOSMesa32 by setting +# -DCHAN_BITS=16/32. +$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OBJECTS) $(CORE_MESA) $(MKLIB) -o $(OSMESA_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ -- cgit v1.2.3 From cfff2a6189b38f1ee8c8ca204e223574a5abf760 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 5 Jun 2009 17:16:47 -0600 Subject: mesa: bump version to 7.5-rc3 --- src/mesa/main/version.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index e109f20df4..015ac71a17 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -31,7 +31,7 @@ #define MESA_MAJOR 7 #define MESA_MINOR 5 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.5-rc2" +#define MESA_VERSION_STRING "7.5-rc3" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) -- cgit v1.2.3 From ab60a44331462b659f491dfb11e125daeb556973 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 27 May 2009 22:12:56 +0200 Subject: r300: always pass 4 color components to RS unit Even if we don't pass all 4 color components to vertex shader unit, the vertex program can generate the missing components. --- src/mesa/drivers/dri/r300/r300_state.c | 48 +++++----------------------------- 1 file changed, 6 insertions(+), 42 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 582e8c27e3..bbe993429b 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1448,14 +1448,12 @@ union r300_outputs_written { static void r300SetupRSUnit(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; union r300_outputs_written OutputsWritten; GLuint InputsRead; int fp_reg, high_rr; int col_ip, tex_ip; int rs_tex_count = 0; - int i, count, col_fmt, hw_tcl_on; + int i, col_fmt, hw_tcl_on; hw_tcl_on = r300->options.hw_tcl_enabled; @@ -1483,15 +1481,7 @@ static void r300SetupRSUnit(GLcontext * ctx) if (InputsRead & FRAG_BIT_COL0) { if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) { - count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; - if (count == 4) - col_fmt = R300_RS_COL_FMT_RGBA; - else if (count == 3) - col_fmt = R300_RS_COL_FMT_RGB1; - else - col_fmt = R300_RS_COL_FMT_0001; - - r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt); + r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg); InputsRead &= ~FRAG_BIT_COL0; ++col_ip; @@ -1503,15 +1493,7 @@ static void r300SetupRSUnit(GLcontext * ctx) if (InputsRead & FRAG_BIT_COL1) { if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) { - count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size; - if (count == 4) - col_fmt = R300_RS_COL_FMT_RGBA; - else if (count == 3) - col_fmt = R300_RS_COL_FMT_RGB1; - else - col_fmt = R300_RS_COL_FMT_0001; - - r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt); + r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg); InputsRead &= ~FRAG_BIT_COL1; ++col_ip; @@ -1581,14 +1563,12 @@ static void r300SetupRSUnit(GLcontext * ctx) static void r500SetupRSUnit(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; union r300_outputs_written OutputsWritten; GLuint InputsRead; int fp_reg, high_rr; int col_ip, tex_ip; int rs_tex_count = 0; - int i, count, col_fmt, hw_tcl_on; + int i, col_fmt, hw_tcl_on; hw_tcl_on = r300->options.hw_tcl_enabled; @@ -1616,15 +1596,7 @@ static void r500SetupRSUnit(GLcontext * ctx) if (InputsRead & FRAG_BIT_COL0) { if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) { - count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; - if (count == 4) - col_fmt = R300_RS_COL_FMT_RGBA; - else if (count == 3) - col_fmt = R300_RS_COL_FMT_RGB1; - else - col_fmt = R300_RS_COL_FMT_0001; - - r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt); + r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg); InputsRead &= ~FRAG_BIT_COL0; ++col_ip; @@ -1636,15 +1608,7 @@ static void r500SetupRSUnit(GLcontext * ctx) if (InputsRead & FRAG_BIT_COL1) { if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) { - count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size; - if (count == 4) - col_fmt = R300_RS_COL_FMT_RGBA; - else if (count == 3) - col_fmt = R300_RS_COL_FMT_RGB1; - else - col_fmt = R300_RS_COL_FMT_0001; - - r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt); + r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg); InputsRead &= ~FRAG_BIT_COL1; ++col_ip; -- cgit v1.2.3 From a27b689d08d88f99ebccf58bbba64d3cfc668866 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 27 May 2009 22:17:31 +0200 Subject: r300: fixup vertex attributes ordering Always allocate the vertex program input registers in the same order as the vertex attributes are passed in vertex arrays. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 27 ++++++++++----------------- 1 file changed, 10 insertions(+), 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 949c0b499c..35e5ec0f8e 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -215,21 +215,8 @@ static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller) static unsigned long t_src_index(struct r300_vertex_program *vp, struct prog_src_register *src) { - int i; - int max_reg = -1; - if (src->File == PROGRAM_INPUT) { - if (vp->inputs[src->Index] != -1) - return vp->inputs[src->Index]; - - for (i = 0; i < VERT_ATTRIB_MAX; i++) - if (vp->inputs[i] > max_reg) - max_reg = vp->inputs[i]; - - vp->inputs[src->Index] = max_reg + 1; - - //vp_dump_inputs(vp, __FUNCTION__); - + assert(vp->inputs[src->Index] != -1); return vp->inputs[src->Index]; } else { if (src->Index < 0) { @@ -944,11 +931,17 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp, static void t_inputs_outputs(struct r300_vertex_program *vp) { int i; - int cur_reg = 0; + int cur_reg; - for (i = 0; i < VERT_ATTRIB_MAX; i++) - vp->inputs[i] = -1; + cur_reg = -1; + for (i = 0; i < VERT_ATTRIB_MAX; i++) { + if (vp->key.InputsRead & (1 << i)) + vp->inputs[i] = ++cur_reg; + else + vp->inputs[i] = -1; + } + cur_reg = 0; for (i = 0; i < VERT_RESULT_MAX; i++) vp->outputs[i] = -1; -- cgit v1.2.3 From e98082997c8cfe3bf9c1c1cdc40c23ee897d1007 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 30 May 2009 13:28:47 +0200 Subject: r300: prepare for different vertex data type support --- src/mesa/drivers/dri/r300/r300_context.h | 32 +++++--- src/mesa/drivers/dri/r300/r300_render.h | 6 ++ src/mesa/drivers/dri/r300/r300_state.c | 58 ++++++++++++++ src/mesa/drivers/dri/r300/r300_state.h | 1 + src/mesa/drivers/dri/r300/r300_swtcl.c | 133 +++++++------------------------ src/mesa/drivers/dri/r300/r300_swtcl.h | 6 -- 6 files changed, 116 insertions(+), 120 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 2ea064ed45..7694fe4862 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -584,16 +584,6 @@ struct r300_swtcl_info { */ GLuint specoffset; - struct vertex_attribute{ - GLuint attr; - GLubyte format; - GLubyte dst_loc; - GLuint swizzle; - GLubyte write_mask; - } vert_attrs[VERT_ATTRIB_MAX]; - - GLubyte vertex_attr_count; - int sw_tcl_inputs[VERT_ATTRIB_MAX]; }; @@ -605,6 +595,27 @@ struct r300_vtable { void (* SetupPixelShader)(GLcontext *ctx); }; +struct r300_vertex_buffer { + struct vertex_attribute { + /* generic */ + GLubyte element; + GLvoid *data; + GLboolean free_needed; + GLuint stride; + GLuint dwords; + GLubyte size; /* number of components */ + + /* hw specific */ + uint32_t data_type:4; + uint32_t dst_loc:5; + uint32_t _signed:1; + uint32_t normalize:1; + uint32_t swizzle:12; + uint32_t write_mask:4; + } attribs[VERT_ATTRIB_MAX]; + + GLubyte num_attribs; +}; /** * \brief R300 context structure. @@ -632,6 +643,7 @@ struct r300_context { } options; struct r300_swtcl_info swtcl; + struct r300_vertex_buffer vbuf; GLboolean vap_flush_needed; uint32_t fallback; diff --git a/src/mesa/drivers/dri/r300/r300_render.h b/src/mesa/drivers/dri/r300/r300_render.h index 940d2566e2..002cd613dc 100644 --- a/src/mesa/drivers/dri/r300/r300_render.h +++ b/src/mesa/drivers/dri/r300/r300_render.h @@ -44,6 +44,12 @@ #define R300_FALLBACK_INVALID_BUFFERS (1 << 31) #define R300_RASTER_FALLBACK_MASK 0xffff0000 +#define MASK_XYZW (R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) +#define MASK_X R300_WRITE_ENA_X +#define MASK_Y R300_WRITE_ENA_Y +#define MASK_Z R300_WRITE_ENA_Z +#define MASK_W R300_WRITE_ENA_W + extern const struct tnl_pipeline_stage _r300_render_stage; extern const struct tnl_pipeline_stage _r300_tcl_stage; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index bbe993429b..a04326fca9 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2216,6 +2216,64 @@ static void r500SetupPixelShader(GLcontext *ctx) bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4); } +void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten) +{ + r300ContextPtr rmesa = R300_CONTEXT( ctx ); + struct vertex_attribute *attrs = rmesa->vbuf.attribs; + int i, j, reg_count; + uint32_t *vir0 = &rmesa->hw.vir[0].cmd[1]; + uint32_t *vir1 = &rmesa->hw.vir[1].cmd[1]; + + for (i = 0; i < R300_VIR_CMDSIZE-1; ++i) + vir0[i] = vir1[i] = 0; + + for (i = 0, j = 0; i < rmesa->vbuf.num_attribs; ++i) { + int tmp; + + tmp = attrs[i].data_type | (attrs[i].dst_loc << R300_DST_VEC_LOC_SHIFT); + if (attrs[i]._signed) + tmp |= R300_SIGNED; + if (attrs[i].normalize) + tmp |= R300_NORMALIZE; + + if (i % 2 == 0) { + vir0[j] = tmp << R300_DATA_TYPE_0_SHIFT; + vir1[j] = attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT); + } else { + vir0[j] |= tmp << R300_DATA_TYPE_1_SHIFT; + vir1[j] |= (attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT; + ++j; + } + } + + reg_count = (rmesa->vbuf.num_attribs + 1) >> 1; + if (rmesa->vbuf.num_attribs % 2 != 0) { + vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT; + } else { + vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT; + } + + R300_STATECHANGE(rmesa, vir[0]); + R300_STATECHANGE(rmesa, vir[1]); + R300_STATECHANGE(rmesa, vof); + R300_STATECHANGE(rmesa, vic); + + if (rmesa->radeon.radeonScreen->kernel_mm) { + rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF; + rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF; + rmesa->hw.vir[0].cmd[0] |= (reg_count & 0x3FFF) << 16; + rmesa->hw.vir[1].cmd[0] |= (reg_count & 0x3FFF) << 16; + } else { + ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = reg_count; + ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = reg_count; + } + + rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); + rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); + rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); + rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); +} + void r300UpdateShaderStates(r300ContextPtr rmesa) { GLcontext *ctx; diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h index cac639d7c6..2328289420 100644 --- a/src/mesa/drivers/dri/r300/r300_state.h +++ b/src/mesa/drivers/dri/r300/r300_state.h @@ -58,5 +58,6 @@ void r300UpdateShaderStates (r300ContextPtr rmesa); void r300InitState (r300ContextPtr r300); void r300InitStateFuncs (struct dd_function_table *functions); void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, GLuint output_count, GLuint temp_count); +void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten); #endif /* __R300_STATE_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 68e24dec8f..fd6312ae26 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -38,6 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_swtcl.h" #include "r300_emit.h" #include "r300_tex.h" +#include "r300_render.h" #define EMIT_ATTR( ATTR, STYLE ) \ do { \ @@ -54,107 +55,28 @@ do { \ rmesa->radeon.swtcl.vertex_attr_count++; \ } while (0) -#define ADD_ATTR(_attr, _format, _dst_loc, _swizzle, _write_mask) \ +#define ADD_ATTR(_attr, _format, _dst_loc, _swizzle, _write_mask, _normalize) \ do { \ - attrs[num_attrs].attr = (_attr); \ - attrs[num_attrs].format = (_format); \ + attrs[num_attrs].element = (_attr); \ + attrs[num_attrs].data_type = (_format); \ attrs[num_attrs].dst_loc = (_dst_loc); \ attrs[num_attrs].swizzle = (_swizzle); \ attrs[num_attrs].write_mask = (_write_mask); \ + attrs[num_attrs]._signed = 0; \ + attrs[num_attrs].normalize = (_normalize); \ ++num_attrs; \ } while (0) -static void r300SwtclVAPSetup(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten, GLuint vap_out_fmt_1) -{ - r300ContextPtr rmesa = R300_CONTEXT( ctx ); - struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs; - int i, j, reg_count; - uint32_t *vir0 = &rmesa->hw.vir[0].cmd[1]; - uint32_t *vir1 = &rmesa->hw.vir[1].cmd[1]; - - for (i = 0; i < R300_VIR_CMDSIZE-1; ++i) - vir0[i] = vir1[i] = 0; - - for (i = 0, j = 0; i < rmesa->radeon.swtcl.vertex_attr_count; ++i) { - int tmp, data_format; - switch (attrs[i].format) { - case EMIT_1F: - data_format = R300_DATA_TYPE_FLOAT_1; - break; - case EMIT_2F: - data_format = R300_DATA_TYPE_FLOAT_2; - break; - case EMIT_3F: - data_format = R300_DATA_TYPE_FLOAT_3; - break; - case EMIT_4F: - data_format = R300_DATA_TYPE_FLOAT_4; - break; - case EMIT_4UB_4F_RGBA: - case EMIT_4UB_4F_ABGR: - data_format = R300_DATA_TYPE_BYTE | R300_NORMALIZE; - break; - default: - fprintf(stderr, "%s: Invalid data format type", __FUNCTION__); - _mesa_exit(-1); - break; - } - - tmp = data_format | (attrs[i].dst_loc << R300_DST_VEC_LOC_SHIFT); - if (i % 2 == 0) { - vir0[j] = tmp << R300_DATA_TYPE_0_SHIFT; - vir1[j] = attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT); - } else { - vir0[j] |= tmp << R300_DATA_TYPE_1_SHIFT; - vir1[j] |= (attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT; - ++j; - } - } - - reg_count = (rmesa->radeon.swtcl.vertex_attr_count + 1) >> 1; - if (rmesa->radeon.swtcl.vertex_attr_count % 2 != 0) { - vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT; - } else { - vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT; - } - - R300_STATECHANGE(rmesa, vir[0]); - R300_STATECHANGE(rmesa, vir[1]); - R300_STATECHANGE(rmesa, vof); - R300_STATECHANGE(rmesa, vic); - - if (rmesa->radeon.radeonScreen->kernel_mm) { - rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF; - rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF; - rmesa->hw.vir[0].cmd[0] |= (reg_count & 0x3FFF) << 16; - rmesa->hw.vir[1].cmd[0] |= (reg_count & 0x3FFF) << 16; - } else { - ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = reg_count; - ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = reg_count; - } - - rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); - rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); - rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); - /** - * Can't use r300VAPOutputCntl1 function because it assumes - * that all texture coords have 4 components and that's the case - * for HW TCL path, but not for SW TCL. - */ - rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_out_fmt_1; -} - - static void r300SetVertexFormat( GLcontext *ctx ) { r300ContextPtr rmesa = R300_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - int first_free_tex = 0, vap_out_fmt_1 = 0; + int first_free_tex = 0; GLuint InputsRead = 0; GLuint OutputsWritten = 0; int num_attrs = 0; - struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs; + struct vertex_attribute *attrs = rmesa->vbuf.attribs; rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0; rmesa->radeon.swtcl.vertex_attr_count = 0; @@ -166,7 +88,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) InputsRead |= 1 << VERT_ATTRIB_POS; OutputsWritten |= 1 << VERT_RESULT_HPOS; EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); - ADD_ATTR(VERT_ATTRIB_POS, EMIT_4F, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW); + ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW, 0); rmesa->swtcl.coloroffset = 4; } @@ -175,10 +97,10 @@ static void r300SetVertexFormat( GLcontext *ctx ) OutputsWritten |= 1 << VERT_RESULT_COL0; #if MESA_LITTLE_ENDIAN EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA ); - ADD_ATTR(VERT_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW); + ADD_ATTR(VERT_ATTRIB_COLOR0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW, 1); #else EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR ); - ADD_ATTR(VERT_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW); + ADD_ATTR(VERT_ATTRIB_COLOR0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW, 1); #endif } @@ -188,10 +110,10 @@ static void r300SetVertexFormat( GLcontext *ctx ) OutputsWritten |= 1 << VERT_RESULT_COL1; #if MESA_LITTLE_ENDIAN EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA ); - ADD_ATTR(VERT_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR1, swiz, MASK_XYZW); + ADD_ATTR(VERT_ATTRIB_COLOR1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR1, swiz, MASK_XYZW, 1); #else EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR ); - ADD_ATTR(VERT_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR1, swiz, MASK_XYZW); + ADD_ATTR(VERT_ATTRIB_COLOR1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR1, swiz, MASK_XYZW, 1); #endif rmesa->swtcl.specoffset = rmesa->swtcl.coloroffset + 1; } @@ -201,20 +123,21 @@ static void r300SetVertexFormat( GLcontext *ctx ) OutputsWritten |= 1 << VERT_RESULT_BFC0; #if MESA_LITTLE_ENDIAN EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA ); - ADD_ATTR(VERT_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW); + ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1); #else EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_ABGR ); - ADD_ATTR(VERT_ATTRIB_GENERIC0, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW); + ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1); #endif if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) { + VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1]; GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); OutputsWritten |= 1 << VERT_RESULT_BFC1; #if MESA_LITTLE_ENDIAN EMIT_ATTR( _TNL_ATTRIB_GENERIC1, EMIT_4UB_4F_RGBA ); - ADD_ATTR(VERT_ATTRIB_GENERIC1, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR3, swiz, MASK_XYZW); + ADD_ATTR(VERT_ATTRIB_GENERIC1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR3, swiz, MASK_XYZW, 1); #else EMIT_ATTR( _TNL_ATTRIB_GENERIC1, EMIT_4UB_4F_ABGR ); - ADD_ATTR(VERT_ATTRIB_GENERIC1, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR3, swiz, MASK_XYZW); + ADD_ATTR(VERT_ATTRIB_GENERIC1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR3, swiz, MASK_XYZW, 1); #endif } } @@ -224,7 +147,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) InputsRead |= 1 << VERT_ATTRIB_POINT_SIZE; OutputsWritten |= 1 << VERT_RESULT_PSIZ; EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F ); - ADD_ATTR(VERT_ATTRIB_POINT_SIZE, EMIT_1F, SWTCL_OVM_POINT_SIZE, swiz, MASK_X); + ADD_ATTR(VERT_ATTRIB_POINT_SIZE, R300_DATA_TYPE_FLOAT_1, SWTCL_OVM_POINT_SIZE, swiz, MASK_X, 0); } /** @@ -233,24 +156,28 @@ static void r300SetVertexFormat( GLcontext *ctx ) */ if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { int i; - GLuint swiz, format; + GLuint swiz, format, hw_format; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) { switch (VB->TexCoordPtr[i]->size) { case 1: format = EMIT_1F; + hw_format = R300_DATA_TYPE_FLOAT_1; swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE); break; case 2: format = EMIT_2F; + hw_format = R300_DATA_TYPE_FLOAT_2; swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE); break; case 3: format = EMIT_3F; + hw_format = R300_DATA_TYPE_FLOAT_3; swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); break; case 4: format = EMIT_4F; + hw_format = R300_DATA_TYPE_FLOAT_4; swiz = SWIZZLE_XYZW; break; default: @@ -259,8 +186,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); EMIT_ATTR(_TNL_ATTRIB_TEX(i), format); - ADD_ATTR(VERT_ATTRIB_TEX0 + i, format, SWTCL_OVM_TEX(i), swiz, MASK_XYZW); - vap_out_fmt_1 |= 4 << (i * 3); + ADD_ATTR(VERT_ATTRIB_TEX0 + i, hw_format, SWTCL_OVM_TEX(i), swiz, MASK_XYZW, 0); ++first_free_tex; } } @@ -276,8 +202,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) InputsRead |= 1 << (VERT_ATTRIB_TEX0 + first_free_tex); OutputsWritten |= 1 << (VERT_RESULT_TEX0 + first_free_tex); EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); - ADD_ATTR(VERT_ATTRIB_POS, EMIT_4F, SWTCL_OVM_TEX(first_free_tex), SWIZZLE_XYZW, MASK_XYZW); - vap_out_fmt_1 |= 4 << (first_free_tex * 3); + ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_TEX(first_free_tex), SWIZZLE_XYZW, MASK_XYZW, 0); ++first_free_tex; } @@ -291,12 +216,12 @@ static void r300SetVertexFormat( GLcontext *ctx ) OutputsWritten |= 1 << VERT_RESULT_FOGC; GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO); EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F ); - ADD_ATTR(VERT_ATTRIB_FOG, EMIT_1F, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_X); - vap_out_fmt_1 |= 1 << (first_free_tex * 3); + ADD_ATTR(VERT_ATTRIB_FOG, R300_DATA_TYPE_FLOAT_1, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_XYZW, 0); } R300_NEWPRIM(rmesa); - r300SwtclVAPSetup(ctx, InputsRead, OutputsWritten, vap_out_fmt_1); + rmesa->vbuf.num_attribs = num_attrs; + r300SetupVAP(ctx, InputsRead, OutputsWritten); rmesa->radeon.swtcl.vertex_size = _tnl_install_attrs( ctx, diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h index 14826f0817..cebc895c47 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.h +++ b/src/mesa/drivers/dri/r300/r300_swtcl.h @@ -39,12 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast/swrast.h" #include "r300_context.h" -#define MASK_XYZW (R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) -#define MASK_X R300_WRITE_ENA_X -#define MASK_Y R300_WRITE_ENA_Y -#define MASK_Z R300_WRITE_ENA_Z -#define MASK_W R300_WRITE_ENA_W - /* * Here are definitions of OVM locations of vertex attributes for non TCL hw */ -- cgit v1.2.3 From fd80128e15c6393fa85088577ab2ca320c6cb8ae Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 30 May 2009 20:38:29 +0200 Subject: r300: add hw accelerated support for different vertex data formats --- src/mesa/drivers/dri/r300/Makefile | 1 + src/mesa/drivers/dri/r300/r300_context.c | 9 +- src/mesa/drivers/dri/r300/r300_context.h | 10 + src/mesa/drivers/dri/r300/r300_draw.c | 435 +++++++++++++++++++++++++++++++ src/mesa/drivers/dri/r300/r300_emit.c | 5 + src/mesa/drivers/dri/r300/r300_render.c | 77 ++---- src/mesa/drivers/dri/r300/r300_render.h | 5 +- 7 files changed, 485 insertions(+), 57 deletions(-) create mode 100644 src/mesa/drivers/dri/r300/r300_draw.c (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index 62715e3b50..bdb09624be 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -37,6 +37,7 @@ RADEON_COMMON_SOURCES = \ DRIVER_SOURCES = \ radeon_screen.c \ r300_context.c \ + r300_draw.c \ r300_ioctl.c \ r300_cmdbuf.c \ r300_state.c \ diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index dbd5ce589e..b7911f23cc 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -153,10 +153,6 @@ const struct dri_extension gl_20_extension[] = { static const struct tnl_pipeline_stage *r300_pipeline[] = { - /* Try and go straight to t&l - */ - &_r300_tcl_stage, - /* Catch any t&l fallbacks */ &_tnl_vertex_transform_stage, @@ -436,8 +432,11 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, _tnl_allow_pixel_fog(ctx, GL_FALSE); _tnl_allow_vertex_fog(ctx, GL_TRUE); - if (!r300->options.hw_tcl_enabled) + if (r300->options.hw_tcl_enabled) { + r300InitDraw(ctx); + } else { r300InitSwtcl(ctx); + } radeon_fbo_init(&r300->radeon); radeonInitSpanFuncs( ctx ); diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 7694fe4862..11cfb55a9b 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -617,6 +617,13 @@ struct r300_vertex_buffer { GLubyte num_attribs; }; +struct r300_index_buffer { + GLvoid *ptr; + GLboolean is_32bit; + GLboolean free_needed; + GLuint count; +}; + /** * \brief R300 context structure. */ @@ -644,6 +651,7 @@ struct r300_context { struct r300_swtcl_info swtcl; struct r300_vertex_buffer vbuf; + struct r300_index_buffer ind_buf; GLboolean vap_flush_needed; uint32_t fallback; @@ -666,6 +674,8 @@ extern int r300VertexProgUpdateParams(GLcontext * ctx, extern void r300InitShaderFunctions(r300ContextPtr r300); +extern void r300InitDraw(GLcontext *ctx); + #define r300PackFloat32 radeonPackFloat32 #define r300PackFloat24 radeonPackFloat24 diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c new file mode 100644 index 0000000000..ba74878721 --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -0,0 +1,435 @@ +/************************************************************************** + * + * Copyright 2009 Maciej Cencora + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include + +#include "main/glheader.h" +#include "main/context.h" +#include "main/state.h" +#include "main/api_validate.h" +#include "main/enums.h" + +#include "r300_reg.h" +#include "r300_context.h" +#include "r300_emit.h" +#include "r300_render.h" +#include "r300_state.h" +#include "r300_tex.h" + +#include "tnl/tnl.h" +#include "tnl/t_vp_build.h" +#include "vbo/vbo_context.h" +#include "swrast/swrast.h" +#include "swrast_setup/swrast_setup.h" + +static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf, struct gl_buffer_object **bo, GLuint *nr_bo) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_index_buffer *ind_buf = &r300->ind_buf; + GLvoid *src_ptr; + + if (!mesa_ind_buf) { + ind_buf->ptr = NULL; + return; + } + + ind_buf->count = mesa_ind_buf->count; + if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) { + bo[*nr_bo] = mesa_ind_buf->obj; + (*nr_bo)++; + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj); + assert(mesa_ind_buf->obj->Pointer != NULL); + } + src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); + + if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) { + GLubyte *in = (GLubyte *)src_ptr; + GLuint *out = _mesa_malloc(sizeof(GLuint) * mesa_ind_buf->count); + int i; + + for (i = 0; i < mesa_ind_buf->count; ++i) { + out[i] = (GLuint) in[i]; + } + + ind_buf->ptr = out; + ind_buf->free_needed = GL_TRUE; + ind_buf->is_32bit = GL_TRUE; + } else if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) { + ind_buf->ptr = src_ptr; + ind_buf->free_needed = GL_FALSE; + ind_buf->is_32bit = GL_FALSE; + } else { + ind_buf->ptr = src_ptr; + ind_buf->free_needed = GL_FALSE; + ind_buf->is_32bit = GL_TRUE; + } +} + +static int getTypeSize(GLenum type) +{ + switch (type) { + case GL_DOUBLE: + return sizeof(GLdouble); + case GL_FLOAT: + return sizeof(GLfloat); + case GL_INT: + return sizeof(GLint); + case GL_UNSIGNED_INT: + return sizeof(GLuint); + case GL_SHORT: + return sizeof(GLshort); + case GL_UNSIGNED_SHORT: + return sizeof(GLushort); + case GL_BYTE: + return sizeof(GLbyte); + case GL_UNSIGNED_BYTE: + return sizeof(GLubyte); + default: + assert(0); + return 0; + } +} + +#define CONVERT( TYPE, MACRO ) do { \ + GLuint i, j, sz; \ + sz = input->Size; \ + if (input->Normalized) { \ + for (i = 0; i < count; i++) { \ + const TYPE *in = (TYPE *)src_ptr; \ + for (j = 0; j < sz; j++) { \ + *dst_ptr++ = MACRO(*in); \ + in++; \ + } \ + src_ptr += input->StrideB; \ + } \ + } else { \ + for (i = 0; i < count; i++) { \ + const TYPE *in = (TYPE *)src_ptr; \ + for (j = 0; j < sz; j++) { \ + *dst_ptr++ = (GLfloat)(*in); \ + in++; \ + } \ + src_ptr += input->StrideB; \ + } \ + } \ +} while (0) + +static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const struct gl_client_array *input, struct gl_buffer_object **bo, GLuint *nr_bo) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_vertex_buffer *vbuf = &r300->vbuf; + struct vertex_attribute r300_attr; + const void *src_ptr; + GLenum type; + + if (input->BufferObj->Name) { + if (!input->BufferObj->Pointer) { + bo[*nr_bo] = input->BufferObj; + (*nr_bo)++; + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); + assert(input->BufferObj->Pointer != NULL); + } + + src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); + } else + src_ptr = input->Ptr; + + if (input->Type == GL_DOUBLE || ((getTypeSize(input->Type) * input->Size) % 4 > 0)) { + if (RADEON_DEBUG & DEBUG_FALLBACKS) { + fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type); + fprintf(stderr, "stride %d, components %d\n", input->StrideB, input->Size); + } + + GLfloat *dst_ptr, *tmp; + tmp = dst_ptr = _mesa_malloc(sizeof(GLfloat) * input->Size * count); + + switch (input->Type) { + case GL_DOUBLE: + CONVERT(GLdouble, (GLfloat)); + break; + case GL_UNSIGNED_INT: + CONVERT(GLuint, UINT_TO_FLOAT); + break; + case GL_INT: + CONVERT(GLint, INT_TO_FLOAT); + break; + case GL_UNSIGNED_SHORT: + CONVERT(GLushort, USHORT_TO_FLOAT); + break; + case GL_SHORT: + CONVERT(GLshort, SHORT_TO_FLOAT); + break; + case GL_UNSIGNED_BYTE: + assert(input->Format != GL_BGRA); + CONVERT(GLubyte, UBYTE_TO_FLOAT); + break; + case GL_BYTE: + CONVERT(GLbyte, BYTE_TO_FLOAT); + break; + } + + type = GL_FLOAT; + r300_attr.free_needed = GL_TRUE; + r300_attr.data = tmp; + r300_attr.stride = sizeof(GLfloat) * input->Size; + r300_attr.dwords = input->Size; + } else { + type = input->Type; + r300_attr.free_needed = GL_FALSE; + r300_attr.data = (GLvoid *)src_ptr; + r300_attr.stride = input->StrideB; + r300_attr.dwords = getTypeSize(type) * input->Size / 4; + } + + r300_attr.size = input->Size; + r300_attr.element = attr; + r300_attr.dst_loc = vbuf->num_attribs; + + switch (type) { + case GL_FLOAT: + switch (input->Size) { + case 1: r300_attr.data_type = R300_DATA_TYPE_FLOAT_1; break; + case 2: r300_attr.data_type = R300_DATA_TYPE_FLOAT_2; break; + case 3: r300_attr.data_type = R300_DATA_TYPE_FLOAT_3; break; + case 4: r300_attr.data_type = R300_DATA_TYPE_FLOAT_4; break; + } + r300_attr._signed = 0; + r300_attr.normalize = 0; + break; + case GL_SHORT: + r300_attr._signed = 1; + r300_attr.normalize = input->Normalized; + if (input->Size == 2) + r300_attr.data_type = R300_DATA_TYPE_SHORT_2; + else if (input->Size == 4) + r300_attr.data_type = R300_DATA_TYPE_SHORT_4; + else + assert(0); + break; + case GL_BYTE: + assert(input->Size == 4); + r300_attr._signed = 1; + r300_attr.normalize = input->Normalized; + r300_attr.data_type = R300_DATA_TYPE_BYTE; + break; + case GL_UNSIGNED_SHORT: + r300_attr._signed = 0; + r300_attr.normalize = input->Normalized; + if (input->Size == 2) + r300_attr.data_type = R300_DATA_TYPE_SHORT_2; + else if (input->Size == 4) + r300_attr.data_type = R300_DATA_TYPE_SHORT_4; + else + assert(0); + break; + case GL_UNSIGNED_BYTE: + assert(input->Size == 4); + r300_attr._signed = 0; + r300_attr.normalize = input->Normalized; + if (input->Format == GL_BGRA) + r300_attr.data_type = R300_DATA_TYPE_D3DCOLOR; + else + r300_attr.data_type = R300_DATA_TYPE_BYTE; + break; + + default: + case GL_DOUBLE: + case GL_INT: + case GL_UNSIGNED_INT: + assert(0); + break; + } + + switch (input->Size) { + case 4: + r300_attr.swizzle = SWIZZLE_XYZW; + break; + case 3: + r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); + break; + case 2: + r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE); + break; + case 1: + r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE); + break; + } + + r300_attr.write_mask = MASK_XYZW; + + vbuf->attribs[vbuf->num_attribs] = r300_attr; + ++vbuf->num_attribs; +} + +static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count, struct gl_buffer_object **bo, GLuint *nr_bo) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_vertex_buffer *vbuf = &r300->vbuf; + + { + int i, tmp; + + tmp = r300->selected_vp->key.InputsRead; + i = 0; + vbuf->num_attribs = 0; + while (tmp) { + /* find first enabled bit */ + while (!(tmp & 1)) { + tmp >>= 1; + ++i; + } + + r300TranslateAttrib(ctx, i, count, arrays[i], bo, nr_bo); + + tmp >>= 1; + ++i; + } + } + + r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS); + if (r300->fallback) + return; + + { + int i; + + for (i = 0; i < vbuf->num_attribs; i++) { + rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i], + vbuf->attribs[i].data, vbuf->attribs[i].dwords, + vbuf->attribs[i].stride, count); + } + + r300->radeon.tcl.aos_count = vbuf->num_attribs; + } +} + +static void r300FreeData(GLcontext *ctx, struct gl_buffer_object **bo, GLuint nr_bo) +{ + { + struct r300_vertex_buffer *vbuf = &R300_CONTEXT(ctx)->vbuf; + int i; + + for (i = 0; i < vbuf->num_attribs; i++) { + if (vbuf->attribs[i].free_needed) + _mesa_free(vbuf->attribs[i].data); + } + } + + { + struct r300_index_buffer *ind_buf = &R300_CONTEXT(ctx)->ind_buf; + if (ind_buf->free_needed) + _mesa_free(ind_buf->ptr); + } + + { + int i; + + for (i = 0; i < nr_bo; ++i) { + ctx->Driver.UnmapBuffer(ctx, 0, bo[i]); + } + } +} + +static GLboolean r300TryDrawPrims(GLcontext *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index ) +{ + struct r300_context *r300 = R300_CONTEXT(ctx); + struct gl_buffer_object *bo[VERT_ATTRIB_MAX+1]; + GLuint i, nr_bo = 0; + + if (ctx->NewState) + _mesa_update_state( ctx ); + + if (r300->options.hw_tcl_enabled) + _tnl_UpdateFixedFunctionProgram(ctx); + + r300UpdateShaders(r300); + + r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx)); + + r300FixupIndexBuffer(ctx, ib, bo, &nr_bo); + + r300SetVertexFormat(ctx, arrays, max_index + 1, bo, &nr_bo); + + if (r300->fallback) + return GL_FALSE; + + r300SetupVAP(ctx, r300->selected_vp->key.InputsRead, r300->selected_vp->key.OutputsWritten); + + r300UpdateShaderStates(r300); + + r300EmitCacheFlush(r300); + radeonEmitState(&r300->radeon); + + for (i = 0; i < nr_prims; ++i) { + r300RunRenderPrimitive(ctx, prim[i].start, prim[i].start + prim[i].count, prim[i].mode); + } + + r300EmitCacheFlush(r300); + + radeonReleaseArrays(ctx, ~0); + + r300FreeData(ctx, bo, nr_bo); + + return GL_TRUE; +} + +/* TODO: rebase if number of indices in any of primitives is > 8192 for 32bit indices or 16384 for 16bit indices */ + +static void r300DrawPrims(GLcontext *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index) +{ + GLboolean retval; + + if (min_index) { + vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims ); + return; + } + + /* Make an attempt at drawing */ + retval = r300TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); + + /* If failed run tnl pipeline - it should take care of fallbacks */ + if (!retval) + _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); +} + +void r300InitDraw(GLcontext *ctx) +{ + struct vbo_context *vbo = vbo_context(ctx); + + vbo->draw_prims = r300DrawPrims; +} diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 1e79a76b47..d6c29ea388 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -337,6 +337,11 @@ void r300EmitArrays(GLcontext * ctx) r300VAPOutputCntl1(ctx, OutputsWritten); rmesa->radeon.tcl.aos_count = nr; + + /* Fill index buffer info */ + rmesa->ind_buf.ptr = vb->Elts; + rmesa->ind_buf.is_32bit = GL_TRUE; + rmesa->ind_buf.free_needed = GL_FALSE; } void r300EmitCacheFlush(r300ContextPtr rmesa) diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 92310a0264..4982bc63b9 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -172,16 +172,19 @@ int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim) return num_verts - verts_off; } -static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts) +static void r300EmitElts(GLcontext * ctx, unsigned long n_elts) { r300ContextPtr rmesa = R300_CONTEXT(ctx); void *out; + GLbyte el_size; + + el_size = rmesa->ind_buf.is_32bit ? 4 : 2; radeonAllocDmaRegion(&rmesa->radeon, &rmesa->radeon.tcl.elt_dma_bo, - &rmesa->radeon.tcl.elt_dma_offset, n_elts * 4, 4); + &rmesa->radeon.tcl.elt_dma_offset, n_elts * el_size, 4); radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1); out = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset; - memcpy(out, elts, n_elts * 4); + memcpy(out, rmesa->ind_buf.ptr, n_elts * el_size); radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo); } @@ -191,12 +194,20 @@ static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type) r300_emit_scissor(rmesa->radeon.glCtx); if (vertex_count > 0) { + int size; + BEGIN_BATCH(10); OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0); - OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | - ((vertex_count + 0) << 16) | - type | + if (rmesa->ind_buf.is_32bit) { + size = vertex_count; + OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | + ((vertex_count + 0) << 16) | type | R300_VAP_VF_CNTL__INDEX_SIZE_32bit); + } else { + size = (vertex_count + 1) >> 1; + OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | + ((vertex_count + 0) << 16) | type); + } if (!rmesa->radeon.radeonScreen->kernel_mm) { OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2); @@ -206,13 +217,13 @@ static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type) rmesa->radeon.tcl.elt_dma_bo, rmesa->radeon.tcl.elt_dma_offset, RADEON_GEM_DOMAIN_GTT, 0, 0); - OUT_BATCH(vertex_count); + OUT_BATCH(size); } else { OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2); OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) | (R300_VAP_PORT_IDX0 >> 2)); OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset); - OUT_BATCH(vertex_count); + OUT_BATCH(size); radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, rmesa->radeon.tcl.elt_dma_bo, RADEON_GEM_DOMAIN_GTT, 0, 0); @@ -337,12 +348,10 @@ static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type) END_BATCH(); } -static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx, - int start, int end, int prim) +void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim) { + r300ContextPtr rmesa = R300_CONTEXT(ctx); int type, num_verts; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; type = r300PrimitiveType(rmesa, prim); num_verts = r300NumVerts(rmesa, end - start, prim); @@ -356,7 +365,7 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx, */ rcommonEnsureCmdBufSpace(&rmesa->radeon, 64, __FUNCTION__); - if (vb->Elts) { + if (rmesa->ind_buf.ptr) { if (num_verts > 65535) { /* not implemented yet */ WARN_ONCE("Too many elts\n"); @@ -373,7 +382,7 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx, * allocating the index array might actually evict the vertex * arrays. *sigh* */ - r300EmitElts(ctx, vb->Elts, num_verts); + r300EmitElts(ctx, num_verts); r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start); r300FireEB(rmesa, num_verts, type); } else { @@ -383,8 +392,7 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx, COMMIT_BATCH(); } -static void r300RunRender(GLcontext * ctx, - struct tnl_pipeline_stage *stage) +static void r300RunRender(GLcontext * ctx, struct tnl_pipeline_stage *stage) { r300ContextPtr rmesa = R300_CONTEXT(ctx); int i; @@ -406,7 +414,7 @@ static void r300RunRender(GLcontext * ctx, GLuint prim = _tnl_translate_prim(&vb->Primitive[i]); GLuint start = vb->Primitive[i].start; GLuint end = vb->Primitive[i].start + vb->Primitive[i].count; - r300RunRenderPrimitive(rmesa, ctx, start, end, prim); + r300RunRenderPrimitive(ctx, start, end, prim); } r300EmitCacheFlush(rmesa); @@ -436,6 +444,8 @@ static const char *getFallbackString(uint32_t bit) return "render mode != GL_RENDER"; case R300_FALLBACK_FRAGMENT_PROGRAM: return "fragment program"; + case R300_FALLBACK_AOS_LIMIT: + return "aos limit"; case R300_FALLBACK_INVALID_BUFFERS: return "invalid buffers"; default: @@ -504,30 +514,6 @@ static GLboolean r300RunNonTCLRender(GLcontext * ctx, return GL_FALSE; } -static GLboolean r300RunTCLRender(GLcontext * ctx, - struct tnl_pipeline_stage *stage) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s\n", __FUNCTION__); - - if (rmesa->options.hw_tcl_enabled == GL_FALSE) - return GL_TRUE; - - /* Call it here so we can fallback early */ - r300UpdateShaders(rmesa); - - r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx)); - - if (rmesa->fallback) - return GL_TRUE; - - r300RunRender(ctx, stage); - - return GL_FALSE; -} - const struct tnl_pipeline_stage _r300_render_stage = { "r300 Hardware Rasterization", NULL, @@ -536,12 +522,3 @@ const struct tnl_pipeline_stage _r300_render_stage = { NULL, r300RunNonTCLRender }; - -const struct tnl_pipeline_stage _r300_tcl_stage = { - "r300 Hardware Transform, Clipping and Lighting", - NULL, - NULL, - NULL, - NULL, - r300RunTCLRender -}; diff --git a/src/mesa/drivers/dri/r300/r300_render.h b/src/mesa/drivers/dri/r300/r300_render.h index 002cd613dc..192d738f5f 100644 --- a/src/mesa/drivers/dri/r300/r300_render.h +++ b/src/mesa/drivers/dri/r300/r300_render.h @@ -41,6 +41,7 @@ #define R300_FALLBACK_STENCIL_TWOSIDE (1 << 21) #define R300_FALLBACK_RENDER_MODE (1 << 22) #define R300_FALLBACK_FRAGMENT_PROGRAM (1 << 23) +#define R300_FALLBACK_AOS_LIMIT (1 << 30) #define R300_FALLBACK_INVALID_BUFFERS (1 << 31) #define R300_RASTER_FALLBACK_MASK 0xffff0000 @@ -52,8 +53,8 @@ extern const struct tnl_pipeline_stage _r300_render_stage; -extern const struct tnl_pipeline_stage _r300_tcl_stage; - extern void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode); +extern void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim); + #endif -- cgit v1.2.3 From 365799caea2fce684ac9c10ff14211b5d13cc46f Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 30 May 2009 13:19:07 +0200 Subject: r300: enable EXT_vertex_array_bgra extensions --- src/mesa/drivers/dri/r300/r300_context.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index b7911f23cc..9004a3ffab 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -124,6 +124,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_texture_lod_bias", NULL}, {"GL_EXT_texture_mirror_clamp", NULL}, {"GL_EXT_texture_rectangle", NULL}, + {"GL_EXT_vertex_array_bgra", NULL}, {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions}, {"GL_ATI_texture_env_combine3", NULL}, {"GL_ATI_texture_mirror_once", NULL}, -- cgit v1.2.3 From 6cd0628f9f35cc4529b94310e5356d15080a9d04 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 30 May 2009 15:09:19 +0200 Subject: r300: prepare for some code duplication removal --- src/mesa/drivers/dri/r300/r300_swtcl.c | 19 ++++++++++++++----- src/mesa/drivers/dri/r300/r300_swtcl.h | 1 + 2 files changed, 15 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index fd6312ae26..ecc837745d 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -67,7 +67,7 @@ do { \ ++num_attrs; \ } while (0) -static void r300SetVertexFormat( GLcontext *ctx ) +void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_OutputsWritten) { r300ContextPtr rmesa = R300_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -219,8 +219,19 @@ static void r300SetVertexFormat( GLcontext *ctx ) ADD_ATTR(VERT_ATTRIB_FOG, R300_DATA_TYPE_FLOAT_1, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_XYZW, 0); } - R300_NEWPRIM(rmesa); rmesa->vbuf.num_attribs = num_attrs; + *_InputsRead = InputsRead; + *_OutputsWritten = OutputsWritten; + + RENDERINPUTS_COPY(rmesa->render_inputs_bitset, tnl->render_inputs_bitset); +} + +static void r300PrepareVertices(GLcontext *ctx) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + GLuint InputsRead, OutputsWritten; + + r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten); r300SetupVAP(ctx, InputsRead, OutputsWritten); rmesa->radeon.swtcl.vertex_size = @@ -230,8 +241,6 @@ static void r300SetVertexFormat( GLcontext *ctx ) NULL, 0 ); rmesa->radeon.swtcl.vertex_size /= 4; - - RENDERINPUTS_COPY(rmesa->render_inputs_bitset, tnl->render_inputs_bitset); } @@ -487,7 +496,7 @@ void r300RenderStart(GLcontext *ctx) r300ContextPtr rmesa = R300_CONTEXT( ctx ); r300ChooseRenderState(ctx); - r300SetVertexFormat(ctx); + r300PrepareVertices(ctx); r300ValidateBuffers(ctx); diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h index cebc895c47..c271d26546 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.h +++ b/src/mesa/drivers/dri/r300/r300_swtcl.h @@ -50,6 +50,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define SWTCL_OVM_TEX(n) ((n) + 6) #define SWTCL_OVM_POINT_SIZE 15 +extern void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *InputsRead, GLuint *OutputsWritten); extern void r300InitSwtcl( GLcontext *ctx ); extern void r300DestroySwtcl( GLcontext *ctx ); -- cgit v1.2.3 From 72c78b99926aab6af38248b5aa6b0fb1f9d42005 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 30 May 2009 13:50:50 +0200 Subject: r300: rewrite vertex setup for software T&L path using functions from software TCL path --- src/mesa/drivers/dri/r300/r300_emit.c | 230 ++++---------------------------- src/mesa/drivers/dri/r300/r300_emit.h | 5 +- src/mesa/drivers/dri/r300/r300_render.c | 19 +++ src/mesa/drivers/dri/r300/r300_render.h | 9 ++ 4 files changed, 54 insertions(+), 209 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index d6c29ea388..cf31596d9b 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -31,6 +31,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * \file * * \author Keith Whitwell + * \author Maciej Cencora */ #include "main/glheader.h" @@ -49,74 +50,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" #include "r300_emit.h" #include "r300_ioctl.h" - - -#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \ - SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \ - SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \ - SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \ - SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \ - SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE -#error Cannot change these! -#endif - -#define DEBUG_ALL DEBUG_VERTS - -#define DW_SIZE(x) ((inputs[tab[(x)]] << R300_DST_VEC_LOC_SHIFT) | \ - (attribptr[tab[(x)]]->size - 1) << R300_DATA_TYPE_0_SHIFT) - -GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, - int *inputs, GLint * tab, GLuint nr) -{ - GLuint i, dw; - - /* type, inputs, stop bit, size */ - for (i = 0; i < nr; i += 2) { - /* make sure input is valid, would lockup the gpu */ - assert(inputs[tab[i]] != -1); - dw = (R300_SIGNED | DW_SIZE(i)); - if (i + 1 == nr) { - dw |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT; - } else { - assert(inputs[tab[i + 1]] != -1); - dw |= (R300_SIGNED | - DW_SIZE(i + 1)) << R300_DATA_TYPE_1_SHIFT; - if (i + 2 == nr) { - dw |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT; - } - } - dst[i >> 1] = dw; - } - - return (nr + 1) >> 1; -} - -static GLuint r300VAPInputRoute1Swizzle(int swizzle[4]) -{ - return (swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) | - (swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) | - (swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) | - (swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT); -} - -GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) -{ - GLuint i, dw; - - for (i = 0; i < nr; i += 2) { - dw = (r300VAPInputRoute1Swizzle(swizzle[i]) | - ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | - R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE0_SHIFT; - if (i + 1 < nr) { - dw |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) | - ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | - R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT; - } - dst[i >> 1] = dw; - } - - return (nr + 1) >> 1; -} +#include "r300_render.h" +#include "r300_swtcl.h" GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) { @@ -194,154 +129,39 @@ GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) return ret; } -/* Emit vertex data to GART memory - * Route inputs to the vertex processor - */ -void r300EmitArrays(GLcontext * ctx) +GLboolean r300EmitArrays(GLcontext * ctx) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - GLuint nr; - GLuint count = vb->Count; - GLuint i; - GLuint InputsRead = 0, OutputsWritten = 0; - int *inputs = NULL; - int vir_inputs[VERT_ATTRIB_MAX]; - GLint tab[VERT_ATTRIB_MAX]; - int swizzle[VERT_ATTRIB_MAX][4]; - struct r300_vertex_program *prog = rmesa->selected_vp; - - if (rmesa->options.hw_tcl_enabled) { - inputs = prog->inputs; - InputsRead = prog->key.InputsRead; - OutputsWritten = prog->key.OutputsWritten; - } else { - inputs = rmesa->swtcl.sw_tcl_inputs; - - DECLARE_RENDERINPUTS(render_inputs_bitset); - RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset); - - vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr; - - assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)); - assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_NORMAL) == 0); - - if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)) { - InputsRead |= 1 << VERT_ATTRIB_POS; - OutputsWritten |= 1 << VERT_RESULT_HPOS; - } + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_vertex_buffer *vbuf = &r300->vbuf; + GLuint InputsRead, OutputsWritten; - if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)) { - InputsRead |= 1 << VERT_ATTRIB_COLOR0; - OutputsWritten |= 1 << VERT_RESULT_COL0; - } - - if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR1)) { - InputsRead |= 1 << VERT_ATTRIB_COLOR1; - OutputsWritten |= 1 << VERT_RESULT_COL1; - } - - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_TEX(i))) { - InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); - OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); - } - } - - for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { - if (InputsRead & (1 << i)) { - inputs[i] = nr++; - } else { - inputs[i] = -1; - } - } + r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten); - /* Fixed, apply to vir0 only */ - memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int)); - inputs = vir_inputs; - if (InputsRead & VERT_ATTRIB_POS) - inputs[VERT_ATTRIB_POS] = 0; - if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) - inputs[VERT_ATTRIB_COLOR0] = 2; - if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) - inputs[VERT_ATTRIB_COLOR1] = 3; - for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) - if (InputsRead & (1 << i)) - inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); - - RENDERINPUTS_COPY(rmesa->render_inputs_bitset, render_inputs_bitset); - } + r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS); + if (r300->fallback & R300_RASTER_FALLBACK_MASK) + return GL_FALSE; - assert(InputsRead); - assert(OutputsWritten); + { + struct vertex_buffer *mesa_vb = &TNL_CONTEXT(ctx)->vb; + GLuint attr, i; - for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { - if (InputsRead & (1 << i)) { - tab[nr++] = i; + for (i = 0; i < vbuf->num_attribs; i++) { + attr = vbuf->attribs[i].element; + rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i], mesa_vb->AttribPtr[attr]->data, + mesa_vb->AttribPtr[attr]->size, mesa_vb->AttribPtr[attr]->stride, mesa_vb->Count); } - } - - assert(nr <= R300_MAX_AOS_ARRAYS); - for (i = 0; i < nr; i++) { - int ci; + r300->radeon.tcl.aos_count = vbuf->num_attribs; - swizzle[i][0] = SWIZZLE_ZERO; - swizzle[i][1] = SWIZZLE_ZERO; - swizzle[i][2] = SWIZZLE_ZERO; - swizzle[i][3] = SWIZZLE_ONE; - - for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) { - swizzle[i][ci] = ci; - } - rcommon_emit_vector(ctx, &rmesa->radeon.tcl.aos[i], - vb->AttribPtr[tab[i]]->data, - vb->AttribPtr[tab[i]]->size, - vb->AttribPtr[tab[i]]->stride, count); + /* Fill index buffer info */ + r300->ind_buf.ptr = mesa_vb->Elts; + r300->ind_buf.is_32bit = GL_TRUE; + r300->ind_buf.free_needed = GL_FALSE; } - /* Setup INPUT_ROUTE. */ - if (rmesa->radeon.radeonScreen->kernel_mm) { - R300_STATECHANGE(rmesa, vir[0]); - rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF; - rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF; - rmesa->hw.vir[0].cmd[0] |= - (r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], - vb->AttribPtr, inputs, tab, nr) & 0x3FFF) << 16; - R300_STATECHANGE(rmesa, vir[1]); - rmesa->hw.vir[1].cmd[0] |= - (r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, - nr) & 0x3FFF) << 16; - } else { - R300_STATECHANGE(rmesa, vir[0]); - ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = - r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], - vb->AttribPtr, inputs, tab, nr); - R300_STATECHANGE(rmesa, vir[1]); - ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = - r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, - nr); - } - - /* Setup INPUT_CNTL. */ - R300_STATECHANGE(rmesa, vic); - rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); - rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); - - /* Setup OUTPUT_VTX_FMT. */ - R300_STATECHANGE(rmesa, vof); - rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = - r300VAPOutputCntl0(ctx, OutputsWritten); - rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = - r300VAPOutputCntl1(ctx, OutputsWritten); - - rmesa->radeon.tcl.aos_count = nr; + r300SetupVAP(ctx, InputsRead, OutputsWritten); - /* Fill index buffer info */ - rmesa->ind_buf.ptr = vb->Elts; - rmesa->ind_buf.is_32bit = GL_TRUE; - rmesa->ind_buf.free_needed = GL_FALSE; + return GL_TRUE; } void r300EmitCacheFlush(r300ContextPtr rmesa) diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index e6485e9bd7..d88914ce95 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -216,16 +216,13 @@ void static INLINE cp_wait(radeonContextPtr radeon, unsigned char flags) } } -extern void r300EmitArrays(GLcontext * ctx); +extern GLboolean r300EmitArrays(GLcontext * ctx); extern int r300PrimitiveType(r300ContextPtr rmesa, int prim); extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim); extern void r300EmitCacheFlush(r300ContextPtr rmesa); -extern GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, - int *inputs, GLint * tab, GLuint nr); -extern GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr); extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead); extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead); extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten); diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 4982bc63b9..adda92467a 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -466,6 +466,16 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) fallback_warn |= bit; } rmesa->fallback |= bit; + + /* update only if we change from no tcl fallbacks to some tcl fallbacks */ + if (rmesa->options.hw_tcl_enabled) { + if (((old_fallback & R300_TCL_FALLBACK_MASK) == 0) && + ((bit & R300_TCL_FALLBACK_MASK) > 0)) { + R300_STATECHANGE(rmesa, vap_cntl_status); + rmesa->hw.vap_cntl_status.cmd[1] |= R300_VAP_TCL_BYPASS; + } + } + /* update only if we change from no raster fallbacks to some raster fallbacks */ if (((old_fallback & R300_RASTER_FALLBACK_MASK) == 0) && ((bit & R300_RASTER_FALLBACK_MASK) > 0)) { @@ -476,6 +486,15 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) } } else { rmesa->fallback &= ~bit; + + /* update only if we have disabled all tcl fallbacks */ + if (rmesa->options.hw_tcl_enabled) { + if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) { + R300_STATECHANGE(rmesa, vap_cntl_status); + rmesa->hw.vap_cntl_status.cmd[1] &= ~R300_VAP_TCL_BYPASS; + } + } + /* update only if we have disabled all raster fallbacks */ if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) { _swrast_flush( ctx ); diff --git a/src/mesa/drivers/dri/r300/r300_render.h b/src/mesa/drivers/dri/r300/r300_render.h index 192d738f5f..ec785474a6 100644 --- a/src/mesa/drivers/dri/r300/r300_render.h +++ b/src/mesa/drivers/dri/r300/r300_render.h @@ -51,6 +51,15 @@ #define MASK_Z R300_WRITE_ENA_Z #define MASK_W R300_WRITE_ENA_W +#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \ + SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \ + SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \ + SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \ + SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \ + SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE +#error Cannot change these! +#endif + extern const struct tnl_pipeline_stage _r300_render_stage; extern void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode); -- cgit v1.2.3 From a8c7c96be717fb65d23aea7a21f9f3969c4de53f Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 30 May 2009 16:12:53 +0200 Subject: r300: remove unused code --- src/mesa/drivers/dri/r300/r300_context.h | 2 -- src/mesa/drivers/dri/r300/r300_state.c | 5 +--- src/mesa/drivers/dri/r300/r300_vertprog.c | 48 ------------------------------- src/mesa/drivers/dri/r300/r300_vertprog.h | 1 - 4 files changed, 1 insertion(+), 55 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 11cfb55a9b..026c33c67c 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -583,8 +583,6 @@ struct r300_swtcl_info { * Offset of the 3UB specular color data within a hardware (swtcl) vertex. */ GLuint specoffset; - - int sw_tcl_inputs[VERT_ATTRIB_MAX]; }; struct r300_vtable { diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index a04326fca9..2fff89c473 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2295,10 +2295,7 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) rmesa->vtbl.SetupRSUnit(ctx); if (rmesa->options.hw_tcl_enabled) { - if (rmesa->fallback & R300_FALLBACK_VERTEX_PROGRAM) - r300SetupSwtclVertexProgram(rmesa); - else - r300SetupVertexProgram(rmesa); + r300SetupVertexProgram(rmesa); } } diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 35e5ec0f8e..a74b9156cf 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1492,54 +1492,6 @@ static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_ver } } -void r300SetupSwtclVertexProgram(r300ContextPtr rmesa) -{ - struct r300_vertex_shader_hw_code *hw_code; - GLuint o_reg = 0; - GLuint i_reg = 0; - int i; - int inst_count = 0; - int param_count = 0; - int program_end = 0; - - /* Reset state, in case we don't use something */ - ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0; - ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0; - ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0; - - hw_code = _mesa_malloc(sizeof(struct r300_vertex_shader_hw_code)); - - for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) { - if (rmesa->swtcl.sw_tcl_inputs[i] != -1) { - hw_code->body.d[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT); - hw_code->body.d[program_end + 1] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_X, - PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); - hw_code->body.d[program_end + 2] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, - PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); - hw_code->body.d[program_end + 3] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, - PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); - program_end += 4; - i_reg++; - } - } - - hw_code->length = program_end; - - r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, hw_code); - inst_count = (hw_code->length / 4) - 1; - - r300VapCntl(rmesa, i_reg, o_reg, 0); - - R300_STATECHANGE(rmesa, pvs); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) | - (inst_count << R300_PVS_LAST_INST_SHIFT); - - rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT); - - _mesa_free(hw_code); -} - void r300SetupVertexProgram(r300ContextPtr rmesa) { GLcontext *ctx = rmesa->radeon.glCtx; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h index 44b5f981a9..b552e3fb1b 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.h +++ b/src/mesa/drivers/dri/r300/r300_vertprog.h @@ -33,6 +33,5 @@ #endif void r300SetupVertexProgram(r300ContextPtr rmesa); -void r300SetupSwtclVertexProgram(r300ContextPtr rmesa); #endif -- cgit v1.2.3 From ca13937ef97c7779f639dcfc95b3798a11de01bd Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 31 May 2009 23:00:57 +0200 Subject: r300: GL_(U)SHORT and GL_(U)BYTE with < 4 components can also be HW accelerated MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Also when index format is GL_UBYTE, convert it to GL_USHORT not GL_UINT. Fix license header too. Reported by: Nicolai Hähnle --- src/mesa/drivers/dri/r300/r300_draw.c | 49 +++++++++++++++++++++-------------- 1 file changed, 29 insertions(+), 20 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index ba74878721..c9588fbb21 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -17,7 +17,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL THE AUTHOR(S) AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -67,16 +67,16 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) { GLubyte *in = (GLubyte *)src_ptr; - GLuint *out = _mesa_malloc(sizeof(GLuint) * mesa_ind_buf->count); + GLushort *out = _mesa_malloc(sizeof(GLushort) * mesa_ind_buf->count); int i; for (i = 0; i < mesa_ind_buf->count; ++i) { - out[i] = (GLuint) in[i]; + out[i] = (GLushort) in[i]; } ind_buf->ptr = out; ind_buf->free_needed = GL_TRUE; - ind_buf->is_32bit = GL_TRUE; + ind_buf->is_32bit = GL_FALSE; } else if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) { ind_buf->ptr = src_ptr; ind_buf->free_needed = GL_FALSE; @@ -157,7 +157,7 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st } else src_ptr = input->Ptr; - if (input->Type == GL_DOUBLE || ((getTypeSize(input->Type) * input->Size) % 4 > 0)) { + if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT || input->StrideB < 4){ if (RADEON_DEBUG & DEBUG_FALLBACKS) { fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type); fprintf(stderr, "stride %d, components %d\n", input->StrideB, input->Size); @@ -189,6 +189,9 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st case GL_BYTE: CONVERT(GLbyte, BYTE_TO_FLOAT); break; + default: + assert(0); + break; } type = GL_FLOAT; @@ -201,7 +204,7 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st r300_attr.free_needed = GL_FALSE; r300_attr.data = (GLvoid *)src_ptr; r300_attr.stride = input->StrideB; - r300_attr.dwords = getTypeSize(type) * input->Size / 4; + r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4; } r300_attr.size = input->Size; @@ -222,15 +225,18 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st case GL_SHORT: r300_attr._signed = 1; r300_attr.normalize = input->Normalized; - if (input->Size == 2) - r300_attr.data_type = R300_DATA_TYPE_SHORT_2; - else if (input->Size == 4) - r300_attr.data_type = R300_DATA_TYPE_SHORT_4; - else - assert(0); + switch (input->Size) { + case 1: + case 2: + r300_attr.data_type = R300_DATA_TYPE_SHORT_2; + break; + case 3: + case 4: + r300_attr.data_type = R300_DATA_TYPE_SHORT_4; + break; + } break; case GL_BYTE: - assert(input->Size == 4); r300_attr._signed = 1; r300_attr.normalize = input->Normalized; r300_attr.data_type = R300_DATA_TYPE_BYTE; @@ -238,15 +244,18 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st case GL_UNSIGNED_SHORT: r300_attr._signed = 0; r300_attr.normalize = input->Normalized; - if (input->Size == 2) - r300_attr.data_type = R300_DATA_TYPE_SHORT_2; - else if (input->Size == 4) - r300_attr.data_type = R300_DATA_TYPE_SHORT_4; - else - assert(0); + switch (input->Size) { + case 1: + case 2: + r300_attr.data_type = R300_DATA_TYPE_SHORT_2; + break; + case 3: + case 4: + r300_attr.data_type = R300_DATA_TYPE_SHORT_4; + break; + } break; case GL_UNSIGNED_BYTE: - assert(input->Size == 4); r300_attr._signed = 0; r300_attr.normalize = input->Normalized; if (input->Format == GL_BGRA) -- cgit v1.2.3 From 58982f8af1496c4860fb7bf3e815977ed4a753ff Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 5 Jun 2009 17:58:04 +0200 Subject: r300: vertex array stride = 0 means that data are tightly packed in the array --- src/mesa/drivers/dri/r300/r300_draw.c | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index c9588fbb21..684b1d0ef8 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -123,7 +123,7 @@ static int getTypeSize(GLenum type) *dst_ptr++ = MACRO(*in); \ in++; \ } \ - src_ptr += input->StrideB; \ + src_ptr += stride; \ } \ } else { \ for (i = 0; i < count; i++) { \ @@ -132,7 +132,7 @@ static int getTypeSize(GLenum type) *dst_ptr++ = (GLfloat)(*in); \ in++; \ } \ - src_ptr += input->StrideB; \ + src_ptr += stride; \ } \ } \ } while (0) @@ -144,6 +144,7 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st struct vertex_attribute r300_attr; const void *src_ptr; GLenum type; + GLuint stride; if (input->BufferObj->Name) { if (!input->BufferObj->Pointer) { @@ -157,10 +158,12 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st } else src_ptr = input->Ptr; - if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT || input->StrideB < 4){ + stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB; + + if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT || stride < 4){ if (RADEON_DEBUG & DEBUG_FALLBACKS) { fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type); - fprintf(stderr, "stride %d, components %d\n", input->StrideB, input->Size); + fprintf(stderr, "stride %d, components %d\n", stride, input->Size); } GLfloat *dst_ptr, *tmp; @@ -203,7 +206,7 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st type = input->Type; r300_attr.free_needed = GL_FALSE; r300_attr.data = (GLvoid *)src_ptr; - r300_attr.stride = input->StrideB; + r300_attr.stride = stride; r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4; } -- cgit v1.2.3 From e2aedfa62079ff1a333e1f4e56faea303cc36edb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Thu, 4 Jun 2009 08:42:29 +0200 Subject: r300: Endianness fixes for recent vertex path changes. Signed-off-by: Maciej Cencora --- src/mesa/drivers/dri/r300/r300_draw.c | 38 ++++++++++++++++++++++++++++----- src/mesa/drivers/dri/r300/r300_render.c | 8 +++---- 2 files changed, 37 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index 684b1d0ef8..cc5650fb7c 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -67,19 +67,43 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) { GLubyte *in = (GLubyte *)src_ptr; - GLushort *out = _mesa_malloc(sizeof(GLushort) * mesa_ind_buf->count); + GLuint *out = _mesa_malloc(sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1)); int i; - for (i = 0; i < mesa_ind_buf->count; ++i) { - out[i] = (GLushort) in[i]; + ind_buf->ptr = out; + + for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) { + *out++ = in[i] | in[i + 1] << 16; + } + + if (i < mesa_ind_buf->count) { + *out++ = in[i]; } - ind_buf->ptr = out; ind_buf->free_needed = GL_TRUE; ind_buf->is_32bit = GL_FALSE; } else if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) { +#if MESA_BIG_ENDIAN + GLushort *in = (GLushort *)src_ptr; + GLuint *out = _mesa_malloc(sizeof(GLushort) * + ((mesa_ind_buf->count + 1) & ~1)); + int i; + + ind_buf->ptr = out; + + for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) { + *out++ = in[i] | in[i + 1] << 16; + } + + if (i < mesa_ind_buf->count) { + *out++ = in[i]; + } + + ind_buf->free_needed = GL_TRUE; +#else ind_buf->ptr = src_ptr; ind_buf->free_needed = GL_FALSE; +#endif ind_buf->is_32bit = GL_FALSE; } else { ind_buf->ptr = src_ptr; @@ -160,7 +184,11 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB; - if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT || stride < 4){ + if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT || +#if MESA_BIG_ENDIAN + getTypeSize(input->Type) != 4 || +#endif + stride < 4) { if (RADEON_DEBUG & DEBUG_FALLBACKS) { fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type); fprintf(stderr, "stride %d, components %d\n", stride, input->Size); diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index adda92467a..dfbd79a389 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -176,15 +176,15 @@ static void r300EmitElts(GLcontext * ctx, unsigned long n_elts) { r300ContextPtr rmesa = R300_CONTEXT(ctx); void *out; - GLbyte el_size; + GLuint size; - el_size = rmesa->ind_buf.is_32bit ? 4 : 2; + size = ((rmesa->ind_buf.is_32bit ? 4 : 2) * n_elts + 3) & ~3; radeonAllocDmaRegion(&rmesa->radeon, &rmesa->radeon.tcl.elt_dma_bo, - &rmesa->radeon.tcl.elt_dma_offset, n_elts * el_size, 4); + &rmesa->radeon.tcl.elt_dma_offset, size, 4); radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1); out = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset; - memcpy(out, rmesa->ind_buf.ptr, n_elts * el_size); + memcpy(out, rmesa->ind_buf.ptr, size); radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo); } -- cgit v1.2.3 From db63f638974f90557a52c66b0f2e9d5a92e697d0 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 7 Jun 2009 22:51:46 +0200 Subject: r300: fix regression caused by 056bc77547c304021a0faf204897ed238a5cf424 Fixes GPU hangs in software TCL path --- src/mesa/drivers/dri/r300/r300_swtcl.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index ecc837745d..4a82064814 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -219,6 +219,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ ADD_ATTR(VERT_ATTRIB_FOG, R300_DATA_TYPE_FLOAT_1, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_XYZW, 0); } + R300_NEWPRIM(rmesa); rmesa->vbuf.num_attribs = num_attrs; *_InputsRead = InputsRead; *_OutputsWritten = OutputsWritten; -- cgit v1.2.3 From 4adb190a162c5ed0684a8616331344caadba4010 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Mon, 8 Jun 2009 07:23:56 -0600 Subject: mesa: EXT_vertex_array_bgra fixes 1) Pass the correct format when calling update_array in _mesa_VertexAttribPointerARB. 2) glVertexAttribPointerNV accepts GL_BGRA format too. 3) raise INVALID_VALUE error when format is BGRA and normalized is false in glVertexAttribPointerARB --- src/mesa/main/varray.c | 27 ++++++++++++++++++++++++--- 1 file changed, 24 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index ff3128b8be..f04c137c6d 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -529,6 +529,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, { GLboolean normalized = GL_FALSE; GLsizei elementSize; + GLenum format; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -552,6 +553,21 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } + if (size == GL_BGRA) { + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glVertexAttribPointerNV(GL_BGRA/type)"); + return; + } + + format = GL_BGRA; + size = 4; + normalized = GL_TRUE; + } + else { + format = GL_RGBA; + } + /* check for valid 'type' and compute StrideB right away */ switch (type) { case GL_UNSIGNED_BYTE: @@ -574,7 +590,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, GL_RGBA, stride, normalized, ptr); + elementSize, size, type, format, stride, normalized, ptr); if (ctx->Driver.VertexAttribPointer) ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr ); @@ -621,9 +637,14 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, "glVertexAttribPointerARB(GL_BGRA/type)"); return; } + if (normalized != GL_TRUE) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glVertexAttribPointerARB(GL_BGRA/normalized)"); + return; + } + format = GL_BGRA; size = 4; - normalized = GL_TRUE; } else { format = GL_RGBA; @@ -668,7 +689,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, GL_RGBA, stride, normalized, ptr); + elementSize, size, type, format, stride, normalized, ptr); if (ctx->Driver.VertexAttribPointer) ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr); -- cgit v1.2.3 From fce4ee12a620de4ece35cef62a4562bbd4895557 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 Jun 2009 07:25:24 -0600 Subject: mesa: EXT_vertex_array_bgra fixes 1) Pass the correct format when calling update_array in _mesa_VertexAttribPointerARB. 2) glVertexAttribPointerNV accepts GL_BGRA format too. 3) raise INVALID_VALUE error when format is BGRA and normalized is false in glVertexAttribPointerARB (cherry picked from commit 4adb190a162c5ed0684a8616331344caadba4010) --- src/mesa/main/varray.c | 27 ++++++++++++++++++++++++--- 1 file changed, 24 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 72b3e834b3..0882e8f37a 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -534,6 +534,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, { GLboolean normalized = GL_FALSE; GLsizei elementSize; + GLenum format; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -557,6 +558,21 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } + if (size == GL_BGRA) { + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glVertexAttribPointerNV(GL_BGRA/type)"); + return; + } + + format = GL_BGRA; + size = 4; + normalized = GL_TRUE; + } + else { + format = GL_RGBA; + } + /* check for valid 'type' and compute StrideB right away */ switch (type) { case GL_UNSIGNED_BYTE: @@ -579,7 +595,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, GL_RGBA, stride, normalized, ptr); + elementSize, size, type, format, stride, normalized, ptr); if (ctx->Driver.VertexAttribPointer) ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr ); @@ -621,9 +637,14 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, "glVertexAttribPointerARB(GL_BGRA/type)"); return; } + if (normalized != GL_TRUE) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glVertexAttribPointerARB(GL_BGRA/normalized)"); + return; + } + format = GL_BGRA; size = 4; - normalized = GL_TRUE; } else { format = GL_RGBA; @@ -668,7 +689,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, GL_RGBA, stride, normalized, ptr); + elementSize, size, type, format, stride, normalized, ptr); if (ctx->Driver.VertexAttribPointer) ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr); -- cgit v1.2.3 From 0d3c8fbf12289a8cc081c2d68e810c4bf29d1f8d Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Mon, 8 Jun 2009 16:11:29 +0100 Subject: mesa/vbo: drop all references to vbo on destroy We were adding references to the input arrays, but failing to drop them on destruction. This could lead to a 64kb buffer being leaked each context destruction. --- src/mesa/vbo/vbo_exec_api.c | 29 +++++++++++++++++++++-------- 1 file changed, 21 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 5d35ec9c11..a8a09859a0 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -727,19 +727,32 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) { - if (exec->vtx.bufferobj->Name) { - /* using a real VBO for vertex data */ - GLcontext *ctx = exec->ctx; - _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); - } - else { - /* just using malloc'd space for vertex data */ - if (exec->vtx.buffer_map) { + /* using a real VBO for vertex data */ + GLcontext *ctx = exec->ctx; + unsigned i; + + /* True VBOs should already be unmapped + */ + if (exec->vtx.buffer_map) { + assert (exec->vtx.bufferobj->Name == 0); + if (exec->vtx.bufferobj->Name == 0) { ALIGN_FREE(exec->vtx.buffer_map); exec->vtx.buffer_map = NULL; exec->vtx.buffer_ptr = NULL; } } + + /* Drop any outstanding reference to the vertex buffer + */ + for (i = 0; i < Elements(exec->vtx.arrays); i++) { + _mesa_reference_buffer_object(ctx, + &exec->vtx.arrays[i].BufferObj, + NULL); + } + + /* Free the vertex buffer: + */ + _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); } void vbo_exec_BeginVertices( GLcontext *ctx ) -- cgit v1.2.3 From 0bced6a326e3520d2b280b4f6cdaadf843ce1d2d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 Jun 2009 09:42:04 -0600 Subject: mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256 Also, MAX_NV_VERTEX_PROGRAM_PARAMS should be 96, not 128 (or 256). --- src/mesa/main/config.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 2a9fdf9ca0..bd66a4c231 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -180,7 +180,7 @@ /*@{*/ #define MAX_PROGRAM_INSTRUCTIONS (16 * 1024) #define MAX_PROGRAM_LOCAL_PARAMS 256 /**< per-program constants (power of two) */ -#define MAX_PROGRAM_ENV_PARAMS 128 +#define MAX_PROGRAM_ENV_PARAMS 256 /**< per-context constants (power of two) */ #define MAX_PROGRAM_MATRICES 8 #define MAX_PROGRAM_MATRIX_STACK_DEPTH 4 #define MAX_PROGRAM_CALL_DEPTH 8 @@ -197,7 +197,7 @@ /*@{*/ #define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128 #define MAX_NV_VERTEX_PROGRAM_TEMPS 12 -#define MAX_NV_VERTEX_PROGRAM_PARAMS MAX_PROGRAM_ENV_PARAMS +#define MAX_NV_VERTEX_PROGRAM_PARAMS 96 #define MAX_NV_VERTEX_PROGRAM_INPUTS 16 #define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15 /*@}*/ -- cgit v1.2.3 From 33d63277706aede31559a24c0db76b37609e76ef Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 Jun 2009 09:52:31 -0600 Subject: mesa: better error message for invalid texture unit index --- src/mesa/shader/arbprogparse.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index c7a031067e..bb4c5b38d4 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1014,7 +1014,10 @@ parse_teximage_num (GLcontext * ctx, const GLubyte ** inst, GLint i = parse_integer (inst, Program); if ((i < 0) || (i >= (int)ctx->Const.MaxTextureImageUnits)) { - program_error(ctx, Program->Position, "Invalid texture image index"); + char s[100]; + _mesa_snprintf(s, sizeof(s), "Invalid texture image index %d (%u is max)", + i, ctx->Const.MaxTextureImageUnits); + program_error(ctx, Program->Position, s); return 1; } -- cgit v1.2.3 From 42678dba941b5a734e6aa03b530653d9c5341a70 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Mon, 8 Jun 2009 16:27:59 +0100 Subject: mesa: Allocate tokens from the heap. The recent increase ST_MAX_SHADER_TOKENS to 8K causes stack overflows on windows. Failure to allocate is not being propagated to the caller. This is not a regression since the previous _mesa_malloc result wasn't being checked as well. Unfortunately it is not easy to fix, as the callers of these functions do not have failure propagation mechanism either, and so on. So leaving a just fixme note for now. --- src/mesa/state_tracker/st_program.c | 40 ++++++++++++++++++++----------------- 1 file changed, 22 insertions(+), 18 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 34926101ed..06030f6cd8 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -55,20 +55,6 @@ #define TGSI_DEBUG 0 -/** XXX we should use the version of this from u_memory.h but including - * that header causes symbol collisions. - */ -static INLINE void * -mem_dup(const void *src, uint size) -{ - void *dup = _mesa_malloc(size); - if (dup) - _mesa_memcpy(dup, src, size); - return dup; -} - - - /** * Translate a Mesa vertex shader into a TGSI shader. * \param outputMapping to map vertex program output registers (VERT_RESULT_x) @@ -84,7 +70,7 @@ st_translate_vertex_program(struct st_context *st, const ubyte *outputSemanticIndex) { struct pipe_context *pipe = st->pipe; - struct tgsi_token tokens[ST_MAX_SHADER_TOKENS]; + struct tgsi_token *tokens; GLuint defaultOutputMapping[VERT_RESULT_MAX]; struct pipe_shader_state vs; GLuint attr, i; @@ -102,6 +88,13 @@ st_translate_vertex_program(struct st_context *st, GLbitfield input_flags[MAX_PROGRAM_INPUTS]; GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; + tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens); + if(!tokens) { + /* FIXME: propagate error to the caller */ + assert(0); + return; + } + memset(&vs, 0, sizeof(vs)); memset(input_flags, 0, sizeof(input_flags)); memset(output_flags, 0, sizeof(output_flags)); @@ -347,7 +340,9 @@ st_translate_vertex_program(struct st_context *st, assert(num_tokens < ST_MAX_SHADER_TOKENS); vs.tokens = (struct tgsi_token *) - mem_dup(tokens, num_tokens * sizeof(tokens[0])); + _mesa_realloc(tokens, + ST_MAX_SHADER_TOKENS * sizeof *tokens, + num_tokens * sizeof *tokens); stvp->num_inputs = vs_num_inputs; stvp->state = vs; /* struct copy */ @@ -375,7 +370,7 @@ st_translate_fragment_program(struct st_context *st, const GLuint inputMapping[]) { struct pipe_context *pipe = st->pipe; - struct tgsi_token tokens[ST_MAX_SHADER_TOKENS]; + struct tgsi_token *tokens; GLuint outputMapping[FRAG_RESULT_MAX]; GLuint defaultInputMapping[FRAG_ATTRIB_MAX]; struct pipe_shader_state fs; @@ -395,6 +390,13 @@ st_translate_fragment_program(struct st_context *st, GLbitfield input_flags[MAX_PROGRAM_INPUTS]; GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; + tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens); + if(!tokens) { + /* FIXME: propagate error to the caller */ + assert(0); + return; + } + memset(&fs, 0, sizeof(fs)); memset(input_flags, 0, sizeof(input_flags)); memset(output_flags, 0, sizeof(output_flags)); @@ -536,7 +538,9 @@ st_translate_fragment_program(struct st_context *st, assert(num_tokens < ST_MAX_SHADER_TOKENS); fs.tokens = (struct tgsi_token *) - mem_dup(tokens, num_tokens * sizeof(tokens[0])); + _mesa_realloc(tokens, + ST_MAX_SHADER_TOKENS * sizeof *tokens, + num_tokens * sizeof *tokens); stfp->state = fs; /* struct copy */ stfp->driver_shader = pipe->create_fs_state(pipe, &fs); -- cgit v1.2.3 From e09f78d8dc7f20bb11f84206b6f1d71418332d8a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Mon, 8 Jun 2009 16:29:46 +0100 Subject: mesa: Use matching signedness for the counter as upper bound. --- src/mesa/main/debug.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 2eabcdaf49..b54e47919d 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -282,7 +282,7 @@ write_texture_image(struct gl_texture_object *texObj) case MESA_FORMAT_RGB565: { GLubyte *buf2 = (GLubyte *) _mesa_malloc(img->Width * img->Height * 3); - GLint i; + GLuint i; for (i = 0; i < img->Width * img->Height; i++) { GLint r, g, b; GLushort s = ((GLushort *) img->Data)[i]; -- cgit v1.2.3 From b6753adbc71a2d13e8ec095251f62cb267429de7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 Jun 2009 10:44:48 -0600 Subject: st/mesa: remove invalid assertion It's legal for ARB_vertex_program programs to not write to result.position. The results are undefined in that case. This assertion was causing us to abort/exit though. --- src/mesa/state_tracker/st_program.c | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 06030f6cd8..72ca852458 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -290,9 +290,6 @@ st_translate_vertex_program(struct st_context *st, } } - assert(vs_output_semantic_name[0] == TGSI_SEMANTIC_POSITION); - - if (outputMapping) { /* find max output slot referenced to compute vs_num_outputs */ GLuint maxSlot = 0; -- cgit v1.2.3 From a6f266361693c6b9a5639ba7176925feb26f64c9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 Jun 2009 10:52:16 -0600 Subject: mesa: new MESA_EXTENSION_OVERRIDE env var Can be used to enable/disable extensions as reported by glGetString(GL_EXTENSIONS). If a name is preceeded by '-' it's disabled. Otherwise, the named extension is enabled. Intended for debug/test purposes. --- src/mesa/main/extensions.c | 112 ++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 101 insertions(+), 11 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index aa9513a550..490110a6d2 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -442,8 +442,9 @@ _mesa_enable_2_1_extensions(GLcontext *ctx) /** * Either enable or disable the named extension. + * \return GL_TRUE for success, GL_FALSE if invalid extension name */ -static void +static GLboolean set_extension( GLcontext *ctx, const char *name, GLboolean state ) { GLboolean *base = (GLboolean *) &ctx->Extensions; @@ -452,7 +453,7 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state ) if (ctx->Extensions.String) { /* The string was already queried - can't change it now! */ _mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name); - return; + return GL_FALSE; } for (i = 0 ; i < Elements(default_extensions) ; i++) { @@ -461,10 +462,10 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state ) GLboolean *enabled = base + default_extensions[i].flag_offset; *enabled = state; } - return; + return GL_TRUE; } } - _mesa_problem(ctx, "Trying to enable unknown extension: %s", name); + return GL_FALSE; } @@ -475,7 +476,8 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state ) void _mesa_enable_extension( GLcontext *ctx, const char *name ) { - set_extension(ctx, name, GL_TRUE); + if (!set_extension(ctx, name, GL_TRUE)) + _mesa_problem(ctx, "Trying to enable unknown extension: %s", name); } @@ -486,7 +488,8 @@ _mesa_enable_extension( GLcontext *ctx, const char *name ) void _mesa_disable_extension( GLcontext *ctx, const char *name ) { - set_extension(ctx, name, GL_FALSE); + if (!set_extension(ctx, name, GL_FALSE)) + _mesa_problem(ctx, "Trying to disable unknown extension: %s", name); } @@ -510,6 +513,80 @@ _mesa_extension_is_enabled( GLcontext *ctx, const char *name ) } +/** + * Append string 'b' onto string 'a'. Free 'a' and return new string. + */ +static char * +append(const char *a, const char *b) +{ + const GLuint aLen = a ? _mesa_strlen(a) : 0; + const GLuint bLen = b ? _mesa_strlen(b) : 0; + char *s = _mesa_calloc(aLen + bLen + 1); + if (s) { + if (a) + _mesa_memcpy(s, a, aLen); + if (b) + _mesa_memcpy(s + aLen, b, bLen); + s[aLen + bLen] = '\0'; + } + if (a) + _mesa_free((void *) a); + return s; +} + + +/** + * Check the MESA_EXTENSION_OVERRIDE env var. + * For extension names that are recognized, turn them on. For extension + * names that are recognized and prefixed with '-', turn them off. + * Return a string of the unknown/leftover names. + */ +static const char * +get_extension_override( GLcontext *ctx ) +{ + const char *envExt = _mesa_getenv("MESA_EXTENSION_OVERRIDE"); + char *extraExt = NULL; + char ext[1000]; + GLuint extLen = 0; + GLuint i; + GLboolean disableExt = GL_FALSE; + + if (!envExt) + return NULL; + + for (i = 0; ; i++) { + if (envExt[i] == '\0' || envExt[i] == ' ') { + /* terminate/process 'ext' if extLen > 0 */ + if (extLen > 0) { + assert(extLen < sizeof(ext)); + /* enable extension named by 'ext' */ + ext[extLen] = 0; + if (!set_extension(ctx, ext, !disableExt)) { + /* unknown extension name, append it to extraExt */ + if (extraExt) { + extraExt = append(extraExt, " "); + } + extraExt = append(extraExt, ext); + } + extLen = 0; + disableExt = GL_FALSE; + } + if (envExt[i] == '\0') + break; + } + else if (envExt[i] == '-') { + disableExt = GL_TRUE; + } + else { + /* accumulate this non-space character */ + ext[extLen++] = envExt[i]; + } + } + + return extraExt; +} + + /** * Run through the default_extensions array above and set the * ctx->Extensions.ARB/EXT_* flags accordingly. @@ -538,8 +615,9 @@ GLubyte * _mesa_make_extension_string( GLcontext *ctx ) { const GLboolean *base = (const GLboolean *) &ctx->Extensions; + const char *extraExt = get_extension_override(ctx); GLuint extStrLen = 0; - GLubyte *s; + char *s; GLuint i; /* first, compute length of the extension string */ @@ -549,7 +627,14 @@ _mesa_make_extension_string( GLcontext *ctx ) extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1; } } - s = (GLubyte *) _mesa_malloc(extStrLen); + + if (extraExt) + extStrLen += _mesa_strlen(extraExt) + 1; /* +1 for space */ + + /* allocate the extension string */ + s = (char *) _mesa_malloc(extStrLen); + if (!s) + return NULL; /* second, build the extension string */ extStrLen = 0; @@ -559,13 +644,18 @@ _mesa_make_extension_string( GLcontext *ctx ) GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name); _mesa_memcpy(s + extStrLen, default_extensions[i].name, len); extStrLen += len; - s[extStrLen] = (GLubyte) ' '; + s[extStrLen] = ' '; extStrLen++; } } ASSERT(extStrLen > 0); - s[extStrLen - 1] = 0; + s[extStrLen - 1] = 0; /* -1 to overwrite trailing the ' ' */ - return s; + if (extraExt) { + s = append(s, " "); + s = append(s, extraExt); + } + + return (GLubyte *) s; } -- cgit v1.2.3 From 854151ba62e4b1cb6a755f6c131ee2e0f680f39b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 Jun 2009 10:58:04 -0600 Subject: glsl: preprocessor debug code (disabled) --- src/mesa/shader/slang/slang_preprocess.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index ff913ad883..c3df76ded5 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1319,6 +1319,11 @@ _slang_preprocess_directives(slang_string *output, success = preprocess_source (output, input, pid, eid, elog, extensions, pragmas); grammar_destroy (eid); grammar_destroy (pid); + if (0) { + _mesa_printf("Post-processed shader:\n"); + _mesa_printf("%s", output->data); + _mesa_printf("----------------------\n"); + } return success; } -- cgit v1.2.3 From 19a54d9f1055c366fd77026dd67007a8d5921f58 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Mon, 8 Jun 2009 20:52:47 +0200 Subject: glsl: Fix preprocessor define argument parsing for dead sections. --- src/mesa/shader/slang/slang_preprocess.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index c3df76ded5..c16a111132 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1035,11 +1035,11 @@ preprocess_source (slang_string *output, const char *source, /* Parse optional macro parameters. */ while (prod[i++] != PARAM_END) { - if (state.cond.top->effective) { - pp_symbol *param; + pp_symbol *param; - id = (const char *) (&prod[i]); - idlen = _mesa_strlen (id); + id = (const char *) (&prod[i]); + idlen = _mesa_strlen (id); + if (state.cond.top->effective) { pp_annotate (output, "%s, ", id); param = pp_symbols_push (&symbol->parameters); if (param == NULL) -- cgit v1.2.3 From 304ba4bba44057aa21f0ae434e49b1e09ab7d039 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 Jun 2009 13:53:33 -0600 Subject: glsl: Fix preprocessor define argument parsing for dead sections. (cherry picked from master, commit 19a54d9f1055c366fd77026dd67007a8d5921f58) --- src/mesa/shader/slang/slang_preprocess.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index ff913ad883..fd98fae360 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1035,11 +1035,11 @@ preprocess_source (slang_string *output, const char *source, /* Parse optional macro parameters. */ while (prod[i++] != PARAM_END) { - if (state.cond.top->effective) { - pp_symbol *param; + pp_symbol *param; - id = (const char *) (&prod[i]); - idlen = _mesa_strlen (id); + id = (const char *) (&prod[i]); + idlen = _mesa_strlen (id); + if (state.cond.top->effective) { pp_annotate (output, "%s, ", id); param = pp_symbols_push (&symbol->parameters); if (param == NULL) -- cgit v1.2.3 From 34bb024cf2d02d5d5cb672ead05fa131bdff6dd8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 Jun 2009 16:11:17 -0600 Subject: st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion --- src/mesa/state_tracker/st_cb_bufferobjects.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index a94e11fff1..fbe6aa25de 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -251,7 +251,7 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); if(obj->Pointer) { obj->Offset = 0; - obj->Length = obj->Size; + obj->Length = length; map += offset; } @@ -270,7 +270,6 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, /* Subrange is relative to mapped range */ assert(offset >= 0); assert(length >= 0); - assert(offset < obj->Length); assert(offset + length <= obj->Length); pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer, -- cgit v1.2.3 From 18b3cbcede292ce7b90b818b6abb064869072ff3 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 9 Jun 2009 13:52:58 +1000 Subject: radeon: fix mipmap_limits crasher. This gets the correct srclvl image map when uploading images to the new mipmap. --- src/mesa/drivers/dri/radeon/radeon_texture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 564da19f58..0d87f152e9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -830,7 +830,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag * In fact, that memcpy() could be done by the hardware in many * cases, provided that we have a proper memory manager. */ - radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel]; + radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel-image->mt->firstLevel]; assert(srclvl->size == dstlvl->size); assert(srclvl->rowstride == dstlvl->rowstride); -- cgit v1.2.3 From ef8caec29ae73bb2bbeb48f0578d839ef29348cd Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 9 Jun 2009 12:14:40 +0200 Subject: glsl: Expand nested preprocessor macros. --- src/mesa/shader/slang/slang_preprocess.c | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index c16a111132..f9390f7504 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1012,6 +1012,8 @@ preprocess_source (slang_string *output, const char *source, case TOKEN_DEFINE: { pp_symbol *symbol = NULL; + slang_string replacement; + expand_state es; /* Parse macro name. */ id = (const char *) (&prod[i]); @@ -1054,9 +1056,20 @@ preprocess_source (slang_string *output, const char *source, idlen = _mesa_strlen (id); if (state.cond.top->effective) { pp_annotate (output, ") %s", id); - slang_string_pushs (&symbol->replacement, id, idlen); } + slang_string_init(&replacement); + slang_string_pushs(&replacement, id, idlen); i += idlen + 1; + + /* Expand macro replacement. */ + es.output = &symbol->replacement; + es.input = slang_string_cstr(&replacement); + es.state = &state; + if (!expand(&es, &state.symbols)) { + slang_string_free(&replacement); + goto error; + } + slang_string_free(&replacement); } break; -- cgit v1.2.3 From a81097c545f089610326d528296d8f1f25ac06a7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 Jun 2009 15:27:10 -0600 Subject: mesa: reorder fields, update comments for gl_buffer_object --- src/mesa/main/mtypes.h | 19 +++++++++++-------- 1 file changed, 11 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 26ec8d5595..46020eb210 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1498,14 +1498,17 @@ struct gl_buffer_object { GLint RefCount; GLuint Name; - GLenum Usage; - GLenum Access; - GLvoid *Pointer; /**< Only valid while buffer is mapped */ - GLintptr Offset; /**< mapped offset */ - GLsizeiptr Length; /**< mapped length */ - GLsizeiptrARB Size; /**< Size of storage in bytes */ - GLubyte *Data; /**< Location of storage either in RAM or VRAM. */ - GLboolean Written; /**< Ever written to? (for debugging) */ + GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */ + GLsizeiptrARB Size; /**< Size of buffer storage in bytes */ + GLubyte *Data; /**< Location of storage either in RAM or VRAM. */ + /** Fields describing a mapped buffer */ + /*@{*/ + GLenum Access; /**< GL_READ_ONLY_ARB, GL_WRITE_ONLY_ARB, etc. */ + GLvoid *Pointer; /**< User-space address of mapping */ + GLintptr Offset; /**< Mapped offset */ + GLsizeiptr Length; /**< Mapped length */ + /*@}*/ + GLboolean Written; /**< Ever written to? (for debugging) */ }; -- cgit v1.2.3 From 42e9bde0fa2276b8f5bb434328eea7665794b127 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 Jun 2009 14:41:54 -0600 Subject: intel: remove extra \n from warning string --- src/mesa/drivers/dri/intel/intel_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 6521b4ef31..53782c5604 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -247,7 +247,7 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value) ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); if (ret) { - _mesa_warning(NULL, "drm_i915_getparam: %d\n", ret); + _mesa_warning(NULL, "drm_i915_getparam: %d", ret); return GL_FALSE; } -- cgit v1.2.3 From 4a7fd6323afde7cbe22097ba71a149876a75bc58 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 11:53:19 -0600 Subject: mesa: added a simple bounds checker to glMap/UnmapBuffer() (disabled) --- src/mesa/main/bufferobj.c | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 3e011ef5b2..a49da3d3b5 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -39,6 +39,11 @@ #include "bufferobj.h" +/* Debug flags */ +/*#define VBO_DEBUG*/ +/*#define BOUNDS_CHECK*/ + + #ifdef FEATURE_OES_mapbuffer #define DEFAULT_ACCESS GL_WRITE_ONLY; #else @@ -1019,6 +1024,9 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, bufObj->Name, size, data, usage); #endif +#ifdef BOUNDS_CHECK + size += 100; +#endif /* Give the buffer object to the driver! may be null! */ ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj ); } @@ -1119,6 +1127,17 @@ _mesa_MapBufferARB(GLenum target, GLenum access) } #endif +#ifdef BOUNDS_CHECK + { + GLubyte *buf = (GLubyte *) bufObj->Pointer; + GLuint i; + /* buffer is 100 bytes larger than requested, fill with magic value */ + for (i = 0; i < 100; i++) { + buf[bufObj->Size - i - 1] = 123; + } + } +#endif + return bufObj->Pointer; } @@ -1145,6 +1164,22 @@ _mesa_UnmapBufferARB(GLenum target) return GL_FALSE; } +#ifdef BOUNDS_CHECK + if (bufObj->Access != GL_READ_ONLY_ARB) { + GLubyte *buf = (GLubyte *) bufObj->Pointer; + GLuint i; + /* check that last 100 bytes are still = magic value */ + for (i = 0; i < 100; i++) { + GLuint pos = bufObj->Size - i - 1; + if (buf[pos] != 123) { + _mesa_warning(ctx, "Out of bounds buffer object write detected" + " at position %d (value = %u)\n", + pos, buf[pos]); + } + } + } +#endif + #ifdef VBO_DEBUG if (bufObj->Access == GL_WRITE_ONLY_ARB) { GLuint i, unchanged = 0; -- cgit v1.2.3 From c55f1a6c9917a87cc6b29808b4132b83cf516e05 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 12:17:19 -0600 Subject: vbo: more glDrawElements debug code (disabled) --- src/mesa/vbo/vbo_exec_array.c | 77 +++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 74 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 4109fbbb3c..f4b9b2f744 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -510,6 +510,63 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) } +/** + * Map GL_ELEMENT_ARRAY_BUFFER and print contents. + */ +static void +dump_element_buffer(GLcontext *ctx, GLenum type) +{ + const GLvoid *map = ctx->Driver.MapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + ctx->Array.ElementArrayBufferObj); + switch (type) { + case GL_UNSIGNED_BYTE: + { + const GLubyte *us = (const GLubyte *) map; + GLuint i; + for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) { + _mesa_printf("%02x ", us[i]); + if (i % 32 == 31) + _mesa_printf("\n"); + } + _mesa_printf("\n"); + } + break; + case GL_UNSIGNED_SHORT: + { + const GLushort *us = (const GLushort *) map; + GLuint i; + for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) { + _mesa_printf("%04x ", us[i]); + if (i % 16 == 15) + _mesa_printf("\n"); + } + _mesa_printf("\n"); + } + break; + case GL_UNSIGNED_INT: + { + const GLuint *us = (const GLuint *) map; + GLuint i; + for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) { + _mesa_printf("%08x ", us[i]); + if (i % 8 == 7) + _mesa_printf("\n"); + } + _mesa_printf("\n"); + } + break; + default: + ; + } + + ctx->Driver.UnmapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + ctx->Array.ElementArrayBufferObj); +} + + static void GLAPIENTRY vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end, @@ -528,13 +585,27 @@ vbo_exec_DrawRangeElements(GLenum mode, if (end >= ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " - "type 0x%x) index=%u is out of bounds (max=%u)", - start, end, count, type, end, - ctx->Array.ArrayObj->_MaxElement - 1); + "type 0x%x, indices=%p)\n" + "\tindex=%u is out of bounds (max=%u) " + "Element Buffer %u (size %d)", + start, end, count, type, indices, end, + ctx->Array.ArrayObj->_MaxElement - 1, + ctx->Array.ElementArrayBufferObj->Name, + ctx->Array.ElementArrayBufferObj->Size); + + if (0) + dump_element_buffer(ctx, type); + if (0) _mesa_print_arrays(ctx); return; } + else if (0) { + _mesa_printf("glDraw[Range]Elements" + "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n", + start, end, type, count, + ctx->Array.ElementArrayBufferObj->Name); + } #if 0 check_draw_elements_data(ctx, count, type, indices); -- cgit v1.2.3 From 4eb9e58bbb3b2b9db4c795134b2daa2ecf29fd20 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 13:09:05 -0600 Subject: intel: whitespace clean-ups --- src/mesa/drivers/dri/intel/intel_tex_copy.c | 6 +----- src/mesa/drivers/dri/intel/intel_tex_image.c | 13 ++++--------- 2 files changed, 5 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 673b8fa6a1..6603bcf9a2 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -169,9 +169,6 @@ do_copy_texsubimage(struct intel_context *intel, } - - - void intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLenum internalFormat, @@ -218,6 +215,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, width, border); } + void intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, GLenum internalFormat, @@ -291,7 +289,6 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, } - void intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, @@ -305,7 +302,6 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, _mesa_select_tex_image(ctx, texObj, target, level); GLenum internalFormat = texImage->InternalFormat; - /* Need to check texture is compatible with source format. */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index ddbb13e74a..ff5f614988 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -248,7 +248,6 @@ try_pbo_upload(struct intel_context *intel, } - static GLboolean try_pbo_zcopy(struct intel_context *intel, struct intel_texture_image *intelImage, @@ -293,10 +292,6 @@ try_pbo_zcopy(struct intel_context *intel, } - - - - static void intelTexImage(GLcontext * ctx, GLint dims, @@ -463,8 +458,6 @@ intelTexImage(GLcontext * ctx, DBG("pbo upload failed\n"); } - - /* intelCopyTexImage calls this function with pixels == NULL, with * the expectation that the mipmap tree will be set up but nothing * more will be done. This is where those calls return: @@ -557,6 +550,7 @@ intelTexImage(GLcontext * ctx, } } + void intelTexImage3D(GLcontext * ctx, GLenum target, GLint level, @@ -589,6 +583,7 @@ intelTexImage2D(GLcontext * ctx, format, type, pixels, unpack, texObj, texImage, 0, 0); } + void intelTexImage1D(GLcontext * ctx, GLenum target, GLint level, @@ -604,6 +599,7 @@ intelTexImage1D(GLcontext * ctx, format, type, pixels, unpack, texObj, texImage, 0, 0); } + void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint border, @@ -616,6 +612,7 @@ void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1); } + /** * Need to map texture image into memory before copying image data, * then unmap it. @@ -680,8 +677,6 @@ intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, { intel_get_tex_image(ctx, target, level, format, type, pixels, texObj, texImage, 0); - - } void -- cgit v1.2.3 From 89205a8760b8a4651962b1ff0206699cbcd78d75 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 13:21:22 -0600 Subject: intel: make a bunch of glTexImage-related functions static --- src/mesa/drivers/dri/intel/intel_context.c | 3 + src/mesa/drivers/dri/intel/intel_tex.c | 16 ---- src/mesa/drivers/dri/intel/intel_tex.h | 111 ++---------------------- src/mesa/drivers/dri/intel/intel_tex_copy.c | 18 +++- src/mesa/drivers/dri/intel/intel_tex_image.c | 39 ++++++--- src/mesa/drivers/dri/intel/intel_tex_subimage.c | 28 +++--- 6 files changed, 66 insertions(+), 149 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index fa931d7f62..3a94843993 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -550,6 +550,9 @@ intelInitDriverFunctions(struct dd_function_table *functions) functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; intelInitTextureFuncs(functions); + intelInitTextureImageFuncs(functions); + intelInitTextureSubImageFuncs(functions); + intelInitTextureCopyImageFuncs(functions); intelInitStateFuncs(functions); intelInitClearFuncs(functions); intelInitBufferFuncs(functions); diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index fbd6e1d0c3..df63f29a42 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -162,24 +162,8 @@ void intelInitTextureFuncs(struct dd_function_table *functions) { functions->ChooseTextureFormat = intelChooseTextureFormat; - functions->TexImage1D = intelTexImage1D; - functions->TexImage2D = intelTexImage2D; - functions->TexImage3D = intelTexImage3D; - functions->TexSubImage1D = intelTexSubImage1D; - functions->TexSubImage2D = intelTexSubImage2D; - functions->TexSubImage3D = intelTexSubImage3D; - functions->CopyTexImage1D = intelCopyTexImage1D; - functions->CopyTexImage2D = intelCopyTexImage2D; - functions->CopyTexSubImage1D = intelCopyTexSubImage1D; - functions->CopyTexSubImage2D = intelCopyTexSubImage2D; - functions->GetTexImage = intelGetTexImage; functions->GenerateMipmap = intel_generate_mipmap; - /* compressed texture functions */ - functions->CompressedTexImage2D = intelCompressedTexImage2D; - functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D; - functions->GetCompressedTexImage = intelGetCompressedTexImage; - functions->NewTextureObject = intelNewTextureObject; functions->NewTextureImage = intelNewTextureImage; functions->DeleteTexture = intelDeleteTextureObject; diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h index f5372d82fb..471aa2a240 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.h +++ b/src/mesa/drivers/dri/intel/intel_tex.h @@ -35,116 +35,17 @@ void intelInitTextureFuncs(struct dd_function_table *functions); +void intelInitTextureImageFuncs(struct dd_function_table *functions); + +void intelInitTextureSubImageFuncs(struct dd_function_table *functions); + +void intelInitTextureCopyImageFuncs(struct dd_function_table *functions); + const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type); - -void intelTexImage3D(GLcontext * ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint depth, - GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelTexSubImage3D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelTexImage2D(GLcontext * ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelTexSubImage2D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelTexImage1D(GLcontext * ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelTexSubImage1D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLint border); - -void intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border); - -void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, GLsizei width); - -void intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, GLsizei width, GLsizei height); - -void intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, - GLenum format, GLenum type, GLvoid * pixels, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ); - -void intelCompressedTexSubImage2D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLsizei imageSize, - const GLvoid * pixels, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - -void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, - GLvoid *pixels, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); - void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, unsigned long long offset, GLint depth, GLuint pitch); void intelSetTexBuffer(__DRIcontext *pDRICtx, diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 6603bcf9a2..260235b1eb 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -169,7 +169,7 @@ do_copy_texsubimage(struct intel_context *intel, } -void +static void intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) @@ -216,7 +216,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, } -void +static void intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, @@ -264,7 +264,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, } -void +static void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { @@ -289,7 +289,7 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, } -void +static void intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) @@ -316,3 +316,13 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, xoffset, yoffset, x, y, width, height); } } + + +void +intelInitTextureCopyImageFuncs(struct dd_function_table *functions) +{ + functions->CopyTexImage1D = intelCopyTexImage1D; + functions->CopyTexImage2D = intelCopyTexImage2D; + functions->CopyTexSubImage1D = intelCopyTexSubImage1D; + functions->CopyTexSubImage2D = intelCopyTexSubImage2D; +} diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index ff5f614988..f8f3920794 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -551,7 +551,7 @@ intelTexImage(GLcontext * ctx, } -void +static void intelTexImage3D(GLcontext * ctx, GLenum target, GLint level, GLint internalFormat, @@ -568,7 +568,7 @@ intelTexImage3D(GLcontext * ctx, } -void +static void intelTexImage2D(GLcontext * ctx, GLenum target, GLint level, GLint internalFormat, @@ -584,7 +584,7 @@ intelTexImage2D(GLcontext * ctx, } -void +static void intelTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLint internalFormat, @@ -600,12 +600,13 @@ intelTexImage1D(GLcontext * ctx, } -void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) +static void +intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ) { intelTexImage(ctx, 2, target, level, internalFormat, width, height, 1, border, @@ -669,7 +670,8 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, } } -void + +static void intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels, struct gl_texture_object *texObj, @@ -679,7 +681,8 @@ intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, texObj, texImage, 0); } -void + +static void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, GLvoid *pixels, struct gl_texture_object *texObj, @@ -689,6 +692,7 @@ intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, texObj, texImage, 1); } + void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, unsigned long long offset, GLint depth, GLuint pitch) @@ -797,3 +801,16 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) */ intelSetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv); } + + +void +intelInitTextureImageFuncs(struct dd_function_table *functions) +{ + functions->TexImage1D = intelTexImage1D; + functions->TexImage2D = intelTexImage2D; + functions->TexImage3D = intelTexImage3D; + functions->GetTexImage = intelGetTexImage; + + functions->CompressedTexImage2D = intelCompressedTexImage2D; + functions->GetCompressedTexImage = intelGetCompressedTexImage; +} diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 48104de2a9..1f27131dac 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -117,10 +117,7 @@ intelTexSubimage(GLcontext * ctx, } - - - -void +static void intelTexSubImage3D(GLcontext * ctx, GLenum target, GLint level, @@ -132,18 +129,15 @@ intelTexSubImage3D(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - intelTexSubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels, packing, texObj, texImage); - } - -void +static void intelTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, @@ -155,17 +149,15 @@ intelTexSubImage2D(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - intelTexSubimage(ctx, 2, target, level, xoffset, yoffset, 0, width, height, 1, format, type, pixels, packing, texObj, texImage); - } -void +static void intelTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, @@ -182,10 +174,9 @@ intelTexSubImage1D(GLcontext * ctx, xoffset, 0, 0, width, 1, 1, format, type, pixels, packing, texObj, texImage); - } -void +static void intelCompressedTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, @@ -199,3 +190,14 @@ intelCompressedTexSubImage2D(GLcontext * ctx, fprintf(stderr, "stubbed CompressedTexSubImage2D: %dx%d@%dx%d\n", width, height, xoffset, yoffset); } + + + +void +intelInitTextureSubImageFuncs(struct dd_function_table *functions) +{ + functions->TexSubImage1D = intelTexSubImage1D; + functions->TexSubImage2D = intelTexSubImage2D; + functions->TexSubImage3D = intelTexSubImage3D; + functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D; +} -- cgit v1.2.3 From b38dbc51793b9007de147eff452d535410ef7c55 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 13:28:20 -0600 Subject: intel: use GLboolean, not int, for compressed parameter --- src/mesa/drivers/dri/intel/intel_tex_image.c | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index f8f3920794..7339015d75 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -302,7 +302,8 @@ intelTexImage(GLcontext * ctx, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *unpack, struct gl_texture_object *texObj, - struct gl_texture_image *texImage, GLsizei imageSize, int compressed) + struct gl_texture_image *texImage, GLsizei imageSize, + GLboolean compressed) { struct intel_context *intel = intel_context(ctx); struct intel_texture_object *intelObj = intel_texture_object(texObj); @@ -564,7 +565,7 @@ intelTexImage3D(GLcontext * ctx, { intelTexImage(ctx, 3, target, level, internalFormat, width, height, depth, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); + format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE); } @@ -580,7 +581,7 @@ intelTexImage2D(GLcontext * ctx, { intelTexImage(ctx, 2, target, level, internalFormat, width, height, 1, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); + format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE); } @@ -596,7 +597,7 @@ intelTexImage1D(GLcontext * ctx, { intelTexImage(ctx, 1, target, level, internalFormat, width, 1, 1, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); + format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE); } @@ -610,7 +611,7 @@ intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, { intelTexImage(ctx, 2, target, level, internalFormat, width, height, 1, border, - 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1); + 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, GL_TRUE); } @@ -622,7 +623,7 @@ static void intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels, struct gl_texture_object *texObj, - struct gl_texture_image *texImage, int compressed) + struct gl_texture_image *texImage, GLboolean compressed) { struct intel_context *intel = intel_context(ctx); struct intel_texture_image *intelImage = intel_texture_image(texImage); @@ -678,7 +679,7 @@ intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, struct gl_texture_image *texImage) { intel_get_tex_image(ctx, target, level, format, type, pixels, - texObj, texImage, 0); + texObj, texImage, GL_FALSE); } @@ -689,7 +690,7 @@ intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_image *texImage) { intel_get_tex_image(ctx, target, level, 0, 0, pixels, - texObj, texImage, 1); + texObj, texImage, GL_TRUE); } -- cgit v1.2.3 From a03b349153660e449daf4f56d750f1caef23b1a5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 15:07:39 -0600 Subject: i965: added intelFlush() call in intel_get_tex_image() Fixes the render-to-texture test in progs/tests/getteximage.c --- src/mesa/drivers/dri/intel/intel_tex_image.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 7339015d75..e9a3823078 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -628,6 +628,12 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, struct intel_context *intel = intel_context(ctx); struct intel_texture_image *intelImage = intel_texture_image(texImage); + /* If we're reading from a texture that has been rendered to, need to + * make sure rendering is complete. + * We could probably predicate this on texObj->_RenderToTexture + */ + intelFlush(ctx); + /* Map */ if (intelImage->mt) { /* Image is stored in hardware format in a buffer managed by the -- cgit v1.2.3 From 2d57e9640819c7889304d1de9dd5500a1a0f66de Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 5 Jun 2009 15:14:15 +0000 Subject: intel: Fix intel_region_unmap to do unmap, not map. Thanks to Shuang He for catching this. --- src/mesa/drivers/dri/intel/intel_regions.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index fd9bf7b174..49bcb3c1dd 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -132,7 +132,7 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region) _DBG("%s %p\n", __FUNCTION__, region); if (!--region->map_refcount) { if (intel->intelScreen->kernel_exec_fencing) - drm_intel_gem_bo_map_gtt(region->buffer); + drm_intel_gem_bo_unmap_gtt(region->buffer); else dri_bo_unmap(region->buffer); region->map = NULL; -- cgit v1.2.3 From 13624848401679f7ee904aa731d520792a5e523e Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sat, 6 Jun 2009 00:52:21 +0000 Subject: intel: Base tri clearing depth on Y tiling, not IS_I965(). Y tiling is why the 965 check was there, but I wanted to experiment with Y on pre-965 as well. --- src/mesa/drivers/dri/intel/intel_clear.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 4dfaee8a4a..309ac1923b 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -53,6 +53,7 @@ #include "intel_clear.h" #include "intel_fbo.h" #include "intel_pixel.h" +#include "intel_regions.h" #define FILE_DEBUG_FLAG DEBUG_BLIT @@ -312,7 +313,6 @@ static const char *buffer_names[] = { static void intelClear(GLcontext *ctx, GLbitfield mask) { - struct intel_context *intel = intel_context(ctx); const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); GLbitfield tri_mask = 0; GLbitfield blit_mask = 0; @@ -340,7 +340,7 @@ intelClear(GLcontext *ctx, GLbitfield mask) = intel_get_rb_region(fb, BUFFER_STENCIL); if (stencilRegion) { /* have hw stencil */ - if (IS_965(intel->intelScreen->deviceID) || + if (stencilRegion->tiling == I915_TILING_Y || (ctx->Stencil.WriteMask[0] & 0xff) != 0xff) { /* We have to use the 3D engine if we're clearing a partial mask * of the stencil buffer, or if we're on a 965 which has a tiled @@ -357,9 +357,10 @@ intelClear(GLcontext *ctx, GLbitfield mask) /* HW depth */ if (mask & BUFFER_BIT_DEPTH) { + const struct intel_region *irb = intel_get_rb_region(fb, BUFFER_DEPTH); + /* clear depth with whatever method is used for stencil (see above) */ - if (IS_965(intel->intelScreen->deviceID) || - tri_mask & BUFFER_BIT_STENCIL) + if (irb->tiling == I915_TILING_Y || tri_mask & BUFFER_BIT_STENCIL) tri_mask |= BUFFER_BIT_DEPTH; else blit_mask |= BUFFER_BIT_DEPTH; -- cgit v1.2.3 From 38eddf04ed04966db09b67de4cdabef681dc2696 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sat, 6 Jun 2009 07:22:00 +0000 Subject: intel: Remove an unneeded hunk that slipped in with texture tiling. intel_miptree_pitch_align does this later on. --- src/mesa/drivers/dri/intel/intel_tex_layout.c | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c index b8be7ef41a..2c1b722b7f 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.c +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c @@ -88,11 +88,6 @@ void i945_miptree_layout_2d( struct intel_context *intel, if (mip1_width > mt->pitch) { mt->pitch = mip1_width; - - if (tiling == I915_TILING_X) - mt->pitch = ALIGN(mt->pitch * mt->cpp, 512) / mt->cpp; - if (tiling == I915_TILING_Y) - mt->pitch = ALIGN(mt->pitch * mt->cpp, 128) / mt->cpp; } } -- cgit v1.2.3 From b30dc2c66aeaad6661eef515a08a3da89aa07cb2 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 9 Jun 2009 16:12:43 -0700 Subject: i915: Add an option for testing the effect of early Z in classic mode. The early Z stuff is supposed to be unsafe without some more work in the enable/disable path (in particular, how do we want to get it disabled on the way out to the X Server?), but at the moment is 6% in OA. --- src/mesa/drivers/dri/i915/i915_reg.h | 1 + src/mesa/drivers/dri/i915/i915_vtbl.c | 9 +++++++++ src/mesa/drivers/dri/intel/intel_context.c | 1 + src/mesa/drivers/dri/intel/intel_context.h | 1 + src/mesa/drivers/dri/intel/intel_screen.c | 6 +++++- 5 files changed, 17 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h index b02e2c7628..84db58ea95 100644 --- a/src/mesa/drivers/dri/i915/i915_reg.h +++ b/src/mesa/drivers/dri/i915/i915_reg.h @@ -141,6 +141,7 @@ /* p161 */ #define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) /* Dword 1 */ +#define CLASSIC_EARLY_DEPTH (1<<31) #define TEX_DEFAULT_COLOR_OGL (0<<30) #define TEX_DEFAULT_COLOR_D3D (1<<30) #define ZR_EARLY_DEPTH (1<<29) diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 6ecbc4709b..2fca247af1 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -42,6 +42,7 @@ #include "intel_regions.h" #include "intel_tris.h" #include "intel_fbo.h" +#include "intel_chipset.h" #include "i915_reg.h" #include "i915_context.h" @@ -611,6 +612,14 @@ i915_state_draw_region(struct intel_context *intel, } } + /* This isn't quite safe, thus being hidden behind an option. When changing + * the value of this bit, the pipeline needs to be MI_FLUSHed. And it + * can only be set when a depth buffer is already defined. + */ + if (IS_945(intel->intelScreen->deviceID) && intel->use_early_z && + depth_region->tiling != I915_TILING_NONE) + value |= CLASSIC_EARLY_DEPTH; + if (depth_region && depth_region->cpp == 4) { value |= DEPTH_FRMT_24_FIXED_8_OTHER; } diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 3a94843993..f88b37d0f3 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -729,6 +729,7 @@ intelInitContext(struct intel_context *intel, } intel->use_texture_tiling = driQueryOptionb(&intel->optionCache, "texture_tiling"); + intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z"); intel->prim.primitive = ~0; diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 4e45f1a91f..7d3c80bb21 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -306,6 +306,7 @@ struct intel_context GLboolean is_front_buffer_rendering; GLboolean use_texture_tiling; + GLboolean use_early_z; drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 53782c5604..8da96ede64 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -75,6 +75,10 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_TEXTURE_TILING(true) #endif + DRI_CONF_OPT_BEGIN(early_z, bool, false) + DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).") + DRI_CONF_OPT_END + DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY DRI_CONF_FORCE_S3TC_ENABLE(false) @@ -87,7 +91,7 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 9; +const GLuint __driNConfigOptions = 10; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; -- cgit v1.2.3 From d9617deb008b75f4a605a30408aeb1948139c33e Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Wed, 10 Jun 2009 12:15:13 +0200 Subject: glsl: Fix symbol replacement handling in preprocessor. --- src/mesa/shader/slang/slang_preprocess.c | 28 +++++++++++++++------------- 1 file changed, 15 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index f9390f7504..15cd1ece7d 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1012,8 +1012,6 @@ preprocess_source (slang_string *output, const char *source, case TOKEN_DEFINE: { pp_symbol *symbol = NULL; - slang_string replacement; - expand_state es; /* Parse macro name. */ id = (const char *) (&prod[i]); @@ -1055,21 +1053,25 @@ preprocess_source (slang_string *output, const char *source, id = (const char *) (&prod[i]); idlen = _mesa_strlen (id); if (state.cond.top->effective) { + slang_string replacement; + expand_state es; + pp_annotate (output, ") %s", id); - } - slang_string_init(&replacement); - slang_string_pushs(&replacement, id, idlen); - i += idlen + 1; - /* Expand macro replacement. */ - es.output = &symbol->replacement; - es.input = slang_string_cstr(&replacement); - es.state = &state; - if (!expand(&es, &state.symbols)) { + slang_string_init(&replacement); + slang_string_pushs(&replacement, id, idlen); + + /* Expand macro replacement. */ + es.output = &symbol->replacement; + es.input = slang_string_cstr(&replacement); + es.state = &state; + if (!expand(&es, &state.symbols)) { + slang_string_free(&replacement); + goto error; + } slang_string_free(&replacement); - goto error; } - slang_string_free(&replacement); + i += idlen + 1; } break; -- cgit v1.2.3 From cb549775a577cc5c86fefdc7e208b9d5e1d25217 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jun 2009 09:14:38 -0600 Subject: glsl: Expand nested preprocessor macros. (cherry picked from master, commit ef8caec29ae73bb2bbeb48f0578d839ef29348cd) --- src/mesa/shader/slang/slang_preprocess.c | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index fd98fae360..0e95cdb525 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1012,6 +1012,8 @@ preprocess_source (slang_string *output, const char *source, case TOKEN_DEFINE: { pp_symbol *symbol = NULL; + slang_string replacement; + expand_state es; /* Parse macro name. */ id = (const char *) (&prod[i]); @@ -1054,9 +1056,20 @@ preprocess_source (slang_string *output, const char *source, idlen = _mesa_strlen (id); if (state.cond.top->effective) { pp_annotate (output, ") %s", id); - slang_string_pushs (&symbol->replacement, id, idlen); } + slang_string_init(&replacement); + slang_string_pushs(&replacement, id, idlen); i += idlen + 1; + + /* Expand macro replacement. */ + es.output = &symbol->replacement; + es.input = slang_string_cstr(&replacement); + es.state = &state; + if (!expand(&es, &state.symbols)) { + slang_string_free(&replacement); + goto error; + } + slang_string_free(&replacement); } break; -- cgit v1.2.3 From 76a1017e978f8e51114d765c8c98ff25da13042b Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 9 Jun 2009 18:32:18 +0100 Subject: mesa/st: fix tracking of mapped buffer ranges In st_bufferobj_map_range(), set obj->Offset consistently with its usage elsewhere. --- src/mesa/state_tracker/st_cb_bufferobjects.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index fbe6aa25de..19a0e67362 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -250,7 +250,7 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); if(obj->Pointer) { - obj->Offset = 0; + obj->Offset = offset; obj->Length = length; map += offset; } -- cgit v1.2.3 From 316598b96f07a38752c0c0f534feb025ee2a3235 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Wed, 10 Jun 2009 14:59:33 +0200 Subject: r300: make sure indexed rendering doesn't try to use more than the num of vertices When with memory manager we need to make sure the GPU won't try to access beyond vertex buffer size, do so by enforcing that the maximun index is the last vertex of the buffer. --- src/mesa/drivers/dri/r300/r300_render.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index dfbd79a389..c2c532a9a8 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -351,6 +351,7 @@ static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type) void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim) { r300ContextPtr rmesa = R300_CONTEXT(ctx); + BATCH_LOCALS(&rmesa->radeon); int type, num_verts; type = r300PrimitiveType(rmesa, prim); @@ -384,6 +385,12 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim) */ r300EmitElts(ctx, num_verts); r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start); + if (rmesa->radeon.radeonScreen->kernel_mm) { + BEGIN_BATCH_NO_AUTOSTATE(2); + OUT_BATCH_REGSEQ(R300_VAP_VF_MAX_VTX_INDX, 1); + OUT_BATCH(num_verts); + END_BATCH(); + } r300FireEB(rmesa, num_verts, type); } else { r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start); -- cgit v1.2.3 From 52411a1951da10bebc439a30c02c7ca99bc27c9c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Wed, 10 Jun 2009 15:39:02 +0100 Subject: mesa: Pure software accum buffer. The existing implementation was already implemented on software, but relied on the pipe driver to always support the R16G16B16A16_SNORM format. This patch eliminates that, without prejudice against a future hardware-only implementation. It also avoids some of the short <-> float conversions, and only does a read transfer of the color buffer on GL_RETURN if absolutely necessary. --- src/mesa/state_tracker/st_cb_accum.c | 244 +++++++++++++------------------- src/mesa/state_tracker/st_cb_fbo.c | 147 +++++++++---------- src/mesa/state_tracker/st_cb_fbo.h | 13 +- src/mesa/state_tracker/st_framebuffer.c | 17 +-- 4 files changed, 187 insertions(+), 234 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 7f793cf08d..95181578f6 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -48,10 +48,6 @@ #include "util/u_tile.h" -#define UNCLAMPED_FLOAT_TO_SHORT(us, f) \ - us = ( (short) ( CLAMP((f), -1.0, 1.0) * 32767.0F) ) - - /** * For hardware that supports deep color buffers, we could accelerate * most/all the accum operations with blending/texturing. @@ -59,74 +55,20 @@ */ -/** - * Wrapper for pipe_get_tile_rgba(). Do format/cpp override to make the - * tile util function think the surface is 16bit/channel, even if it's not. - * See also: st_renderbuffer_alloc_storage() - */ -static void -acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt, - uint x, uint y, uint w, uint h, float *p) -{ - const enum pipe_format f = acc_pt->format; - const struct pipe_format_block b = acc_pt->block; - - acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT; - acc_pt->block.size = 8; - acc_pt->block.width = 1; - acc_pt->block.height = 1; - - pipe_get_tile_rgba(acc_pt, x, y, w, h, p); - - acc_pt->format = f; - acc_pt->block = b; -} - - -/** - * Wrapper for pipe_put_tile_rgba(). Do format/cpp override to make the - * tile util function think the surface is 16bit/channel, even if it's not. - * See also: st_renderbuffer_alloc_storage() - */ -static void -acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt, - uint x, uint y, uint w, uint h, const float *p) -{ - enum pipe_format f = acc_pt->format; - const struct pipe_format_block b = acc_pt->block; - - acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT; - acc_pt->block.size = 8; - acc_pt->block.width = 1; - acc_pt->block.height = 1; - - pipe_put_tile_rgba(acc_pt, x, y, w, h, p); - - acc_pt->format = f; - acc_pt->block = b; -} - - - void st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { struct st_renderbuffer *acc_strb = st_renderbuffer(rb); - struct pipe_transfer *acc_pt; - struct pipe_screen *screen = ctx->st->pipe->screen; const GLint xpos = ctx->DrawBuffer->_Xmin; const GLint ypos = ctx->DrawBuffer->_Ymin; const GLint width = ctx->DrawBuffer->_Xmax - xpos; const GLint height = ctx->DrawBuffer->_Ymax - ypos; - GLubyte *map; - - acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture, - 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); - map = screen->transfer_map(screen, acc_pt); + size_t stride = acc_strb->stride; + GLubyte *data = acc_strb->data; - /* note acc_strb->format might not equal acc_pt->format */ + if(!data) + return; + switch (acc_strb->format) { case PIPE_FORMAT_R16G16B16A16_SNORM: { @@ -136,7 +78,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]); int i, j; for (i = 0; i < height; i++) { - GLshort *dst = (GLshort *) (map + i * acc_pt->stride + xpos * 8); + GLshort *dst = (GLshort *) (data + (ypos + i) * stride + xpos * 8); for (j = 0; j < width; j++) { dst[0] = r; dst[1] = g; @@ -150,9 +92,6 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) default: _mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()"); } - - screen->transfer_unmap(screen, acc_pt); - screen->tex_transfer_destroy(acc_pt); } @@ -162,27 +101,18 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb) { - struct pipe_screen *screen = ctx->st->pipe->screen; - struct pipe_transfer *acc_pt; - GLubyte *map; - - acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture, - 0, 0, 0, - PIPE_TRANSFER_READ_WRITE, - xpos, ypos, - width, height); - map = screen->transfer_map(screen, acc_pt); - - /* note acc_strb->format might not equal acc_pt->format */ + size_t stride = acc_strb->stride; + GLubyte *data = acc_strb->data; + switch (acc_strb->format) { case PIPE_FORMAT_R16G16B16A16_SNORM: { int i, j; for (i = 0; i < height; i++) { - GLshort *acc = (GLshort *) (map + (ypos + i) * acc_pt->stride + xpos * 8); + GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8); for (j = 0; j < width * 4; j++) { - float val = SHORT_TO_FLOAT(acc[j]) * scale + bias; - acc[j] = FLOAT_TO_SHORT(val); + float val = SHORT_TO_FLOAT(*acc) * scale + bias; + *acc++ = FLOAT_TO_SHORT(val); } } } @@ -190,9 +120,6 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, default: _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - - screen->transfer_unmap(screen, acc_pt); - screen->tex_transfer_destroy(acc_pt); } @@ -204,39 +131,39 @@ accum_accum(struct st_context *st, GLfloat value, { struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_transfer *acc_trans, *color_trans; - GLfloat *colorBuf, *accBuf; - GLint i; - - acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); + struct pipe_transfer *color_trans; + size_t stride = acc_strb->stride; + GLubyte *data = acc_strb->data; + GLfloat *buf; color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, width, height); - colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(color_trans, 0, 0, width, height, colorBuf); - acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); + pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf); - for (i = 0; i < 4 * width * height; i++) { - accBuf[i] = accBuf[i] + colorBuf[i] * value; + switch (acc_strb->format) { + case PIPE_FORMAT_R16G16B16A16_SNORM: + { + const GLfloat *color = buf; + int i, j; + for (i = 0; i < height; i++) { + GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8); + for (j = 0; j < width * 4; j++) { + float val = *color++ * value; + *acc++ += FLOAT_TO_SHORT(val); + } + } + } + break; + default: + _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - screen->tex_transfer_destroy(acc_trans); - acc_trans = st_no_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); - - acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); - - _mesa_free(colorBuf); - _mesa_free(accBuf); - screen->tex_transfer_destroy(acc_trans); + _mesa_free(buf); screen->tex_transfer_destroy(color_trans); } @@ -249,13 +176,10 @@ accum_load(struct st_context *st, GLfloat value, { struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_transfer *acc_trans, *color_trans; + struct pipe_transfer *color_trans; + size_t stride = acc_strb->stride; + GLubyte *data = acc_strb->data; GLfloat *buf; - GLint i; - - acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, 0, 0, 0, @@ -266,14 +190,25 @@ accum_load(struct st_context *st, GLfloat value, pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf); - for (i = 0; i < 4 * width * height; i++) { - buf[i] = buf[i] * value; + switch (acc_strb->format) { + case PIPE_FORMAT_R16G16B16A16_SNORM: + { + const GLfloat *color = buf; + int i, j; + for (i = 0; i < height; i++) { + GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8); + for (j = 0; j < width * 4; j++) { + float val = *color++ * value; + *acc++ = FLOAT_TO_SHORT(val); + } + } + } + break; + default: + _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, buf); - _mesa_free(buf); - screen->tex_transfer_destroy(acc_trans); screen->tex_transfer_destroy(color_trans); } @@ -287,48 +222,58 @@ accum_return(GLcontext *ctx, GLfloat value, struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; const GLubyte *colormask = ctx->Color.ColorMask; - struct pipe_transfer *acc_trans, *color_trans; - GLfloat *abuf, *cbuf = NULL; - GLint i, ch; - - abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + enum pipe_transfer_usage usage; + struct pipe_transfer *color_trans; + size_t stride = acc_strb->stride; + const GLubyte *data = acc_strb->data; + GLfloat *buf; - acc_trans = st_cond_flush_get_tex_transfer(st_context(ctx), - acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); + buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) + usage = PIPE_TRANSFER_READ_WRITE; + else + usage = PIPE_TRANSFER_WRITE; + color_trans = st_cond_flush_get_tex_transfer(st_context(ctx), color_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ_WRITE, + usage, xpos, ypos, width, height); - acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf); - - if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) { - cbuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(color_trans, 0, 0, width, height, cbuf); - } + if (usage != PIPE_TRANSFER_WRITE) + pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf); - for (i = 0; i < width * height; i++) { - for (ch = 0; ch < 4; ch++) { - if (colormask[ch]) { - GLfloat val = abuf[i * 4 + ch] * value; - abuf[i * 4 + ch] = CLAMP(val, 0.0f, 1.0f); - } - else { - abuf[i * 4 + ch] = cbuf[i * 4 + ch]; + switch (acc_strb->format) { + case PIPE_FORMAT_R16G16B16A16_SNORM: + { + GLfloat *color = buf; + int i, j, ch; + for (i = 0; i < height; i++) { + const GLshort *acc = (const GLshort *) (data + (ypos + i) * stride + xpos * 8); + for (j = 0; j < width; j++) { + for (ch = 0; ch < 4; ch++) { + if (colormask[ch]) { + GLfloat val = SHORT_TO_FLOAT(*acc * value); + *color = CLAMP(val, 0.0f, 1.0f); + } + else { + /* No change */ + } + ++acc; + ++color; + } + } } } + break; + default: + _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - pipe_put_tile_rgba(color_trans, 0, 0, width, height, abuf); + pipe_put_tile_rgba(color_trans, 0, 0, width, height, buf); - _mesa_free(abuf); - if (cbuf) - _mesa_free(cbuf); - screen->tex_transfer_destroy(acc_trans); + _mesa_free(buf); screen->tex_transfer_destroy(color_trans); } @@ -347,6 +292,9 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value) const GLint width = ctx->DrawBuffer->_Xmax - xpos; const GLint height = ctx->DrawBuffer->_Ymax - ypos; + if(!acc_strb->data) + return; + /* make sure color bufs aren't cached */ st_flush( st, PIPE_FLUSH_RENDER_CACHE, NULL ); diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index e003b6db5c..21ddf2fc7a 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -88,91 +88,90 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, { struct pipe_context *pipe = ctx->st->pipe; struct st_renderbuffer *strb = st_renderbuffer(rb); - struct pipe_texture template; - unsigned surface_usage; - - /* Free the old surface and texture - */ - pipe_surface_reference( &strb->surface, NULL ); - pipe_texture_reference( &strb->texture, NULL ); - - /* Setup new texture template. - */ - memset(&template, 0, sizeof(template)); - template.target = PIPE_TEXTURE_2D; - if (strb->format != PIPE_FORMAT_NONE) { - template.format = strb->format; - } - else { - template.format = st_choose_renderbuffer_format(pipe, internalFormat); - } - pf_get_block(template.format, &template.block); - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; - template.last_level = 0; - template.nr_samples = rb->NumSamples; - if (pf_is_depth_stencil(template.format)) { - template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; - } - else { - template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | - PIPE_TEXTURE_USAGE_RENDER_TARGET); - } + enum pipe_format format; + if (strb->format != PIPE_FORMAT_NONE) + format = strb->format; + else + format = st_choose_renderbuffer_format(pipe, internalFormat); + /* init renderbuffer fields */ strb->Base.Width = width; strb->Base.Height = height; - init_renderbuffer_bits(strb, template.format); - - /* Probably need dedicated flags for surface usage too: - */ - surface_usage = (PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); -#if 0 - PIPE_BUFFER_USAGE_CPU_READ | - PIPE_BUFFER_USAGE_CPU_WRITE); -#endif - - strb->texture = pipe->screen->texture_create( pipe->screen, - &template ); + init_renderbuffer_bits(strb, format); + + if(strb->software) { + struct pipe_format_block block; + size_t size; + + _mesa_free(strb->data); + + assert(strb->format != PIPE_FORMAT_NONE); + pf_get_block(strb->format, &block); + + strb->stride = pf_get_stride(&block, width); + size = pf_get_2d_size(&block, strb->stride, height); + + strb->data = _mesa_malloc(size); + + return strb->data != NULL; + } + else { + struct pipe_texture template; + unsigned surface_usage; + + /* Free the old surface and texture + */ + pipe_surface_reference( &strb->surface, NULL ); + pipe_texture_reference( &strb->texture, NULL ); - /* Special path for accum buffers. - * - * Try a different surface format. Since accum buffers are s/w - * only for now, the surface pixel format doesn't really matter, - * only that the buffer is large enough. - */ - if (!strb->texture && template.format == DEFAULT_ACCUM_PIPE_FORMAT) - { - /* Actually, just setting this usage value should be sufficient - * to tell the driver to go ahead and allocate the buffer, even - * if HW doesn't support the format. + /* Setup new texture template. + */ + memset(&template, 0, sizeof(template)); + template.target = PIPE_TEXTURE_2D; + template.format = format; + pf_get_block(format, &template.block); + template.width[0] = width; + template.height[0] = height; + template.depth[0] = 1; + template.last_level = 0; + template.nr_samples = rb->NumSamples; + if (pf_is_depth_stencil(format)) { + template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; + } + else { + template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_RENDER_TARGET); + } + + /* Probably need dedicated flags for surface usage too: */ - template.tex_usage = 0; - surface_usage = (PIPE_BUFFER_USAGE_CPU_READ | + surface_usage = (PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); +#if 0 + PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE); +#endif strb->texture = pipe->screen->texture_create( pipe->screen, &template ); - } - - if (!strb->texture) - return FALSE; + if (!strb->texture) + return FALSE; - strb->surface = pipe->screen->get_tex_surface( pipe->screen, - strb->texture, - 0, 0, 0, - surface_usage ); + strb->surface = pipe->screen->get_tex_surface( pipe->screen, + strb->texture, + 0, 0, 0, + surface_usage ); - assert(strb->surface->texture); - assert(strb->surface->format); - assert(strb->surface->width == width); - assert(strb->surface->height == height); + assert(strb->surface->texture); + assert(strb->surface->format); + assert(strb->surface->width == width); + assert(strb->surface->height == height); - return strb->surface != NULL; + return strb->surface != NULL; + } } @@ -186,6 +185,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb) ASSERT(strb); pipe_surface_reference(&strb->surface, NULL); pipe_texture_reference(&strb->texture, NULL); + _mesa_free(strb->data); _mesa_free(strb); } @@ -242,7 +242,7 @@ st_new_renderbuffer(GLcontext *ctx, GLuint name) * renderbuffer). The window system code determines the format. */ struct gl_renderbuffer * -st_new_renderbuffer_fb(enum pipe_format format, int samples) +st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) { struct st_renderbuffer *strb; @@ -256,7 +256,8 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples) strb->Base.ClassID = 0x4242; /* just a unique value */ strb->Base.NumSamples = samples; strb->format = format; - + strb->software = sw; + switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_B8G8R8A8_UNORM: @@ -287,7 +288,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples) strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT; strb->Base._BaseFormat = GL_STENCIL_INDEX; break; - case DEFAULT_ACCUM_PIPE_FORMAT: /*PIPE_FORMAT_R16G16B16A16_SNORM*/ + case PIPE_FORMAT_R16G16B16A16_SNORM: strb->Base.InternalFormat = GL_RGBA16; strb->Base._BaseFormat = GL_RGBA; break; diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h index 44fa9fe9a4..9a199550d9 100644 --- a/src/mesa/state_tracker/st_cb_fbo.h +++ b/src/mesa/state_tracker/st_cb_fbo.h @@ -30,10 +30,6 @@ #define ST_CB_FBO_H -#define DEFAULT_ACCUM_PIPE_FORMAT PIPE_FORMAT_R16G16B16A16_SNORM - - - /** * Derived renderbuffer class. Just need to add a pointer to the * pipe surface. @@ -45,6 +41,13 @@ struct st_renderbuffer struct pipe_surface *surface; /* temporary view into texture */ enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */ + /** + * Used only when hardware accumulation buffers are not supported. + */ + boolean software; + size_t stride; + void *data; + struct st_texture_object *rtt; /**< GL render to texture's texture */ int rtt_level, rtt_face, rtt_slice; @@ -62,7 +65,7 @@ st_renderbuffer(struct gl_renderbuffer *rb) extern struct gl_renderbuffer * -st_new_renderbuffer_fb(enum pipe_format format, int samples); +st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw); extern void st_init_fbo_functions(struct dd_function_table *functions); diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index daaad65cca..331575660d 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -63,20 +63,20 @@ st_create_framebuffer( const __GLcontextModes *visual, /* XXX allocation should only happen in the unusual case it's actually needed */ struct gl_renderbuffer *rb - = st_new_renderbuffer_fb(colorFormat, samples); + = st_new_renderbuffer_fb(colorFormat, samples, FALSE); _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb); } if (visual->doubleBufferMode) { struct gl_renderbuffer *rb - = st_new_renderbuffer_fb(colorFormat, samples); + = st_new_renderbuffer_fb(colorFormat, samples, FALSE); _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb); } if (depthFormat == stencilFormat && depthFormat != PIPE_FORMAT_NONE) { /* combined depth/stencil buffer */ struct gl_renderbuffer *depthStencilRb - = st_new_renderbuffer_fb(depthFormat, samples); + = st_new_renderbuffer_fb(depthFormat, samples, FALSE); /* note: bind RB to two attachment points */ _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb); _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, depthStencilRb); @@ -87,34 +87,35 @@ st_create_framebuffer( const __GLcontextModes *visual, if (visual->depthBits == 32) { /* 32-bit depth buffer */ struct gl_renderbuffer *depthRb - = st_new_renderbuffer_fb(depthFormat, samples); + = st_new_renderbuffer_fb(depthFormat, samples, FALSE); _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb); } else if (visual->depthBits == 24) { /* 24-bit depth buffer, ignore stencil bits */ struct gl_renderbuffer *depthRb - = st_new_renderbuffer_fb(depthFormat, samples); + = st_new_renderbuffer_fb(depthFormat, samples, FALSE); _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb); } else if (visual->depthBits > 0) { /* 16-bit depth buffer */ struct gl_renderbuffer *depthRb - = st_new_renderbuffer_fb(depthFormat, samples); + = st_new_renderbuffer_fb(depthFormat, samples, FALSE); _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb); } if (visual->stencilBits > 0) { /* 8-bit stencil */ struct gl_renderbuffer *stencilRb - = st_new_renderbuffer_fb(stencilFormat, samples); + = st_new_renderbuffer_fb(stencilFormat, samples, FALSE); _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, stencilRb); } } if (visual->accumRedBits > 0) { /* 16-bit/channel accum */ + /* TODO: query the pipe screen for accumulation buffer format support */ struct gl_renderbuffer *accumRb - = st_new_renderbuffer_fb(DEFAULT_ACCUM_PIPE_FORMAT, 0); /* XXX accum isn't multisampled right? */ + = st_new_renderbuffer_fb(PIPE_FORMAT_R16G16B16A16_SNORM, 0, TRUE); _mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb); } -- cgit v1.2.3 From 978bca8b2a7869e875fc205f29751d31178d2281 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Wed, 10 Jun 2009 15:39:34 +0100 Subject: mesa: Single precision constants. --- src/mesa/state_tracker/st_cb_readpixels.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 7a4bbf5ce3..86baf3ddef 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -112,7 +112,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, case PIPE_FORMAT_S8Z24_UNORM: if (format == GL_DEPTH_STENCIL) { const uint *src = (uint *) (stmap + srcY * pt->stride); - const GLfloat scale = 1.0 / (0xffffff); + const GLfloat scale = 1.0f / (0xffffff); GLint k; for (k = 0; k < width; k++) { sValues[k] = src[k] >> 24; @@ -130,7 +130,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, case PIPE_FORMAT_Z24S8_UNORM: if (format == GL_DEPTH_STENCIL) { const uint *src = (uint *) (stmap + srcY * pt->stride); - const GLfloat scale = 1.0 / (0xffffff); + const GLfloat scale = 1.0f / (0xffffff); GLint k; for (k = 0; k < width; k++) { sValues[k] = src[k] & 0xff; -- cgit v1.2.3 From 6f50c9865d96a704cf47f59c3c21b4686bddf1f8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 10 Jun 2009 08:39:10 -0600 Subject: mesa: disable texture unit error check in _mesa_MatrixMode() See comments for details. --- src/mesa/main/matrix.c | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 39b4967a58..ebc3cbd59c 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -160,11 +160,21 @@ _mesa_MatrixMode( GLenum mode ) ctx->CurrentStack = &ctx->ProjectionMatrixStack; break; case GL_TEXTURE: + /* This error check is disabled because if we're called from + * glPopAttrib() when the active texture unit is >= MaxTextureCoordUnits + * we'll generate an unexpected error. + * From the GL_ARB_vertex_shader spec it sounds like we should instead + * do error checking in other places when we actually try to access + * texture matrices beyond MaxTextureCoordUnits. + */ +#if 0 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { _mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(invalid tex unit %d)", ctx->Texture.CurrentUnit); return; } +#endif + ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack)); ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit]; break; case GL_COLOR: -- cgit v1.2.3 From 506989b20e18be0d2b849ad17710108832040207 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 10 Jun 2009 08:39:58 -0600 Subject: glsl: Fix symbol replacement handling in preprocessor. (cherry picked from master, commit d9617deb008b75f4a605a30408aeb1948139c33e) --- src/mesa/shader/slang/slang_preprocess.c | 28 +++++++++++++++------------- 1 file changed, 15 insertions(+), 13 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index 0e95cdb525..f73400dbc6 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1012,8 +1012,6 @@ preprocess_source (slang_string *output, const char *source, case TOKEN_DEFINE: { pp_symbol *symbol = NULL; - slang_string replacement; - expand_state es; /* Parse macro name. */ id = (const char *) (&prod[i]); @@ -1055,21 +1053,25 @@ preprocess_source (slang_string *output, const char *source, id = (const char *) (&prod[i]); idlen = _mesa_strlen (id); if (state.cond.top->effective) { + slang_string replacement; + expand_state es; + pp_annotate (output, ") %s", id); - } - slang_string_init(&replacement); - slang_string_pushs(&replacement, id, idlen); - i += idlen + 1; - /* Expand macro replacement. */ - es.output = &symbol->replacement; - es.input = slang_string_cstr(&replacement); - es.state = &state; - if (!expand(&es, &state.symbols)) { + slang_string_init(&replacement); + slang_string_pushs(&replacement, id, idlen); + + /* Expand macro replacement. */ + es.output = &symbol->replacement; + es.input = slang_string_cstr(&replacement); + es.state = &state; + if (!expand(&es, &state.symbols)) { + slang_string_free(&replacement); + goto error; + } slang_string_free(&replacement); - goto error; } - slang_string_free(&replacement); + i += idlen + 1; } break; -- cgit v1.2.3 From 88527220e44fd36c317f73e667bc6abebb0af112 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 10 Jun 2009 09:18:22 -0600 Subject: swrast: fix state validation bug for changing program constants Add _NEW_PROGRAM_CONSTANTS to _SWRAST_NEW_DERIVED. This makes sure that we update the fragment shader's constants when state vars (such as point size) changes. Fixes the progs/glsl/points.c demo. --- src/mesa/swrast/s_context.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa') diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index f24f4fc59b..e7c2ace32c 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -289,6 +289,7 @@ _swrast_update_specular_vertex_add(GLcontext *ctx) #define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK | \ + _NEW_PROGRAM_CONSTANTS | \ _NEW_TEXTURE | \ _NEW_HINT | \ _NEW_POLYGON ) -- cgit v1.2.3 From cc22620e4b11425997f3bc1fc70f4c88cec22d2e Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Wed, 10 Jun 2009 19:45:00 +0200 Subject: glsl: Handle continuation characters in preprocessor. --- src/mesa/shader/slang/slang_preprocess.c | 65 +++++++++++++++++++++++++++++++- 1 file changed, 63 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index 15cd1ece7d..749bb8c0f6 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1300,6 +1300,44 @@ error: } +/* + * Remove the continuation characters from the input string. + * This is the very first step in preprocessing and is effective + * even inside comment blocks. + * If there is a whitespace between a backslash and a newline, + * this is not considered as a line continuation. + */ +GLboolean +_slang_preprocess_backslashes(slang_string *output, + const char *input) +{ + while (*input) { + if (input[0] == '\\') { + /* If a newline follows, eat the backslash and the newline. */ + if (input[1] == '\r') { + if (input[2] == '\n') { + input += 3; + } else { + input += 2; + } + } else if (input[1] == '\n') { + if (input[2] == '\r') { + input += 3; + } else { + input += 2; + } + } else { + /* Leave the backslash alone. */ + slang_string_pushc(output, *input++); + } + } else { + slang_string_pushc(output, *input++); + } + } + return TRUE; +} + + /** * Run preprocessor on source code. * \param extensions indicates which GL extensions are enabled @@ -1319,6 +1357,7 @@ _slang_preprocess_directives(slang_string *output, { grammar pid, eid; GLboolean success; + slang_string without_backslashes; pid = grammar_load_from_text ((const byte *) (slang_pp_directives_syn)); if (pid == 0) { @@ -1331,14 +1370,36 @@ _slang_preprocess_directives(slang_string *output, grammar_destroy (pid); return GL_FALSE; } - success = preprocess_source (output, input, pid, eid, elog, extensions, pragmas); + + slang_string_init(&without_backslashes); + success = _slang_preprocess_backslashes(&without_backslashes, input); + + if (0) { + _mesa_printf("Pre-processed shader:\n"); + _mesa_printf("%s", slang_string_cstr(&without_backslashes)); + _mesa_printf("----------------------\n"); + } + + if (success) { + success = preprocess_source(output, + slang_string_cstr(&without_backslashes), + pid, + eid, + elog, + extensions, + pragmas); + } + + slang_string_free(&without_backslashes); grammar_destroy (eid); grammar_destroy (pid); + if (0) { _mesa_printf("Post-processed shader:\n"); - _mesa_printf("%s", output->data); + _mesa_printf("%s", slang_string_cstr(output)); _mesa_printf("----------------------\n"); } + return success; } -- cgit v1.2.3 From 7fdd64ab29576e607434fb8c82ddfa61e8ea6aa8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 10 Jun 2009 12:16:15 -0600 Subject: glsl: fix warnings, update comments, s/TRUE/GL_TRUE/ --- src/mesa/shader/slang/slang_preprocess.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index 749bb8c0f6..e9a24cc009 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1300,14 +1300,15 @@ error: } -/* +/** * Remove the continuation characters from the input string. * This is the very first step in preprocessing and is effective * even inside comment blocks. * If there is a whitespace between a backslash and a newline, * this is not considered as a line continuation. + * \return GL_TRUE for success, GL_FALSE otherwise. */ -GLboolean +static GLboolean _slang_preprocess_backslashes(slang_string *output, const char *input) { @@ -1334,7 +1335,7 @@ _slang_preprocess_backslashes(slang_string *output, slang_string_pushc(output, *input++); } } - return TRUE; + return GL_TRUE; } -- cgit v1.2.3 From 9225b67383ee5c5b511b84838fd248b85403bd92 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 10 Jun 2009 12:21:56 -0600 Subject: glsl: Handle continuation characters in preprocessor. (cherry picked from master, commit cc22620e4b11425997f3bc1fc70f4c88cec22d2e) --- src/mesa/shader/slang/slang_preprocess.c | 68 +++++++++++++++++++++++++++++++- 1 file changed, 67 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index f73400dbc6..749bb8c0f6 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1300,6 +1300,44 @@ error: } +/* + * Remove the continuation characters from the input string. + * This is the very first step in preprocessing and is effective + * even inside comment blocks. + * If there is a whitespace between a backslash and a newline, + * this is not considered as a line continuation. + */ +GLboolean +_slang_preprocess_backslashes(slang_string *output, + const char *input) +{ + while (*input) { + if (input[0] == '\\') { + /* If a newline follows, eat the backslash and the newline. */ + if (input[1] == '\r') { + if (input[2] == '\n') { + input += 3; + } else { + input += 2; + } + } else if (input[1] == '\n') { + if (input[2] == '\r') { + input += 3; + } else { + input += 2; + } + } else { + /* Leave the backslash alone. */ + slang_string_pushc(output, *input++); + } + } else { + slang_string_pushc(output, *input++); + } + } + return TRUE; +} + + /** * Run preprocessor on source code. * \param extensions indicates which GL extensions are enabled @@ -1319,6 +1357,7 @@ _slang_preprocess_directives(slang_string *output, { grammar pid, eid; GLboolean success; + slang_string without_backslashes; pid = grammar_load_from_text ((const byte *) (slang_pp_directives_syn)); if (pid == 0) { @@ -1331,9 +1370,36 @@ _slang_preprocess_directives(slang_string *output, grammar_destroy (pid); return GL_FALSE; } - success = preprocess_source (output, input, pid, eid, elog, extensions, pragmas); + + slang_string_init(&without_backslashes); + success = _slang_preprocess_backslashes(&without_backslashes, input); + + if (0) { + _mesa_printf("Pre-processed shader:\n"); + _mesa_printf("%s", slang_string_cstr(&without_backslashes)); + _mesa_printf("----------------------\n"); + } + + if (success) { + success = preprocess_source(output, + slang_string_cstr(&without_backslashes), + pid, + eid, + elog, + extensions, + pragmas); + } + + slang_string_free(&without_backslashes); grammar_destroy (eid); grammar_destroy (pid); + + if (0) { + _mesa_printf("Post-processed shader:\n"); + _mesa_printf("%s", slang_string_cstr(output)); + _mesa_printf("----------------------\n"); + } + return success; } -- cgit v1.2.3 From dbab657fe7842c9ea5315189f31fb3c7238c0158 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 10 Jun 2009 12:22:36 -0600 Subject: glsl: fix warnings, update comments, s/TRUE/GL_TRUE/ (cherry picked from master, commit 7fdd64ab29576e607434fb8c82ddfa61e8ea6aa8) --- src/mesa/shader/slang/slang_preprocess.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index 749bb8c0f6..e9a24cc009 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -1300,14 +1300,15 @@ error: } -/* +/** * Remove the continuation characters from the input string. * This is the very first step in preprocessing and is effective * even inside comment blocks. * If there is a whitespace between a backslash and a newline, * this is not considered as a line continuation. + * \return GL_TRUE for success, GL_FALSE otherwise. */ -GLboolean +static GLboolean _slang_preprocess_backslashes(slang_string *output, const char *input) { @@ -1334,7 +1335,7 @@ _slang_preprocess_backslashes(slang_string *output, slang_string_pushc(output, *input++); } } - return TRUE; + return GL_TRUE; } -- cgit v1.2.3 From 0a4fcabe4451af6472245e2630f8c8834aa9d351 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Wed, 10 Jun 2009 19:58:54 +0100 Subject: mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM. Reversed component order. This fixes glean depthStencil test failures for PIPE_FORMAT_Z24S8_UNORM visuals. --- src/mesa/state_tracker/st_cb_drawpixels.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 89725cfe8d..d92d29e961 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -718,7 +718,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4); GLint k; for (k = 0; k < spanWidth; k++) { - dest[k] = zValues[k] | (sValues[k] << 24); + dest[k] = (zValues[k] << 8) | (sValues[k] & 0xff); } } else { -- cgit v1.2.3 From 8fa8669aeba45d1b57f3cc41429578d55cad378a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Wed, 10 Jun 2009 21:25:54 +0100 Subject: mesa: Fix typo in bitmask. --- src/mesa/main/image.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 332febf91f..01fbe40a03 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -2872,7 +2872,7 @@ extract_uint_indexes(GLuint n, GLuint indexes[], } else { for (i = 0; i < n; i++) - indexes[i] = s[i] & 0xfff; /* lower 8 bits */ + indexes[i] = s[i] & 0xff; /* lower 8 bits */ } } break; -- cgit v1.2.3 From 337f559cd2d98a858719cb963450fef2256e83f7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Wed, 10 Jun 2009 21:29:25 +0100 Subject: mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil. Actually, after spotting this problem, I realized this is unreachable code. However don't bother to enable this fast path now, given the normal path is working just fine. --- src/mesa/state_tracker/st_cb_readpixels.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 86baf3ddef..ccf1a0b563 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -445,11 +445,16 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } } else { - /* untested, but simple: */ + /* XXX: unreachable code -- should be before st_read_stencil_pixels */ assert(format == GL_DEPTH_STENCIL_EXT); for (i = 0; i < height; i++) { + GLuint *zshort = (GLuint *)dst; pipe_get_tile_raw(trans, 0, y, width, 1, dst, 0); y += yStep; + /* Reverse into 24/8 */ + for (j = 0; j < width; j++) { + zshort[j] = (zshort[j] << 8) | (zshort[j] >> 24); + } dst += dstStride; } } @@ -472,7 +477,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } } else { - /* untested, but simple: */ + /* XXX: unreachable code -- should be before st_read_stencil_pixels */ assert(format == GL_DEPTH_STENCIL_EXT); for (i = 0; i < height; i++) { pipe_get_tile_raw(trans, 0, y, width, 1, dst, 0); -- cgit v1.2.3 From 3885b708fdbb7bbd5dd3a247c41fb9a75ee7c057 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Thu, 11 Jun 2009 12:09:10 +0200 Subject: intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL. Fixes glean depthStencil test. --- src/mesa/drivers/dri/intel/intel_pixel_draw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 7cda6adb32..46d27f1a93 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -96,7 +96,7 @@ intel_texture_drawpixels(GLcontext * ctx, /* We don't have a way to generate fragments with stencil values which * will set the resulting stencil value. */ - if (format == GL_STENCIL_INDEX) + if (format == GL_STENCIL_INDEX || format == GL_DEPTH_STENCIL) return GL_FALSE; /* Check that we can load in a texture this big. */ -- cgit v1.2.3 From b445e5486804581ba4a7d1fce80c3ad2ed773325 Mon Sep 17 00:00:00 2001 From: Jerome Glisse Date: Thu, 11 Jun 2009 11:06:14 +0200 Subject: r300: fix indexed primitive rendering when using memory manager --- src/mesa/drivers/dri/r300/r300_render.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index c2c532a9a8..1356305a21 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -364,7 +364,7 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim) * This is supposed to ensure that we can get all rendering * commands into a single command buffer. */ - rcommonEnsureCmdBufSpace(&rmesa->radeon, 64, __FUNCTION__); + rcommonEnsureCmdBufSpace(&rmesa->radeon, 128, __FUNCTION__); if (rmesa->ind_buf.ptr) { if (num_verts > 65535) { @@ -388,7 +388,7 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim) if (rmesa->radeon.radeonScreen->kernel_mm) { BEGIN_BATCH_NO_AUTOSTATE(2); OUT_BATCH_REGSEQ(R300_VAP_VF_MAX_VTX_INDX, 1); - OUT_BATCH(num_verts); + OUT_BATCH(rmesa->radeon.tcl.aos[0].count); END_BATCH(); } r300FireEB(rmesa, num_verts, type); -- cgit v1.2.3 From 96aca15c9d5b6f03fc9b407f02d6966fffeb4f5d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Thu, 11 Jun 2009 11:47:20 +0100 Subject: meas: Use a read/write transfer when writing stencil component, but not touching the depth component. --- src/mesa/state_tracker/st_cb_drawpixels.c | 25 +++++++++++++++++++++++-- 1 file changed, 23 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index d92d29e961..588daf79b2 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -630,6 +630,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct st_renderbuffer *strb; + enum pipe_transfer_usage usage; struct pipe_transfer *pt; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0; GLint skipPixels; @@ -642,8 +643,14 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, y = ctx->DrawBuffer->Height - y - height; } + if(format == GL_DEPTH_STENCIL && + pf_get_component_bits( strb->format, PIPE_FORMAT_COMP_Z ) != 0) + usage = PIPE_TRANSFER_READ_WRITE; + else + usage = PIPE_TRANSFER_WRITE; + pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, x, y, + usage, x, y, width, height); stmap = screen->transfer_map(screen, pt); @@ -694,6 +701,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, case PIPE_FORMAT_S8_UNORM: { ubyte *dest = stmap + spanY * pt->stride + spanX; + assert(usage == PIPE_TRANSFER_WRITE); memcpy(dest, sValues, spanWidth); } break; @@ -701,6 +709,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, if (format == GL_DEPTH_STENCIL) { uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4); GLint k; + assert(usage == PIPE_TRANSFER_WRITE); for (k = 0; k < spanWidth; k++) { dest[k] = zValues[k] | (sValues[k] << 24); } @@ -708,6 +717,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, else { uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4); GLint k; + assert(usage == PIPE_TRANSFER_READ_WRITE); for (k = 0; k < spanWidth; k++) { dest[k] = (dest[k] & 0xffffff) | (sValues[k] << 24); } @@ -717,6 +727,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, if (format == GL_DEPTH_STENCIL) { uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4); GLint k; + assert(usage == PIPE_TRANSFER_WRITE); for (k = 0; k < spanWidth; k++) { dest[k] = (zValues[k] << 8) | (sValues[k] & 0xff); } @@ -724,6 +735,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, else { uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4); GLint k; + assert(usage == PIPE_TRANSFER_READ_WRITE); for (k = 0; k < spanWidth; k++) { dest[k] = (dest[k] & 0xffffff00) | (sValues[k] & 0xff); } @@ -811,6 +823,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, { struct st_renderbuffer *rbDraw = st_renderbuffer(ctx->DrawBuffer->_StencilBuffer); struct pipe_screen *screen = ctx->st->pipe->screen; + enum pipe_transfer_usage usage; struct pipe_transfer *ptDraw; ubyte *drawMap; ubyte *buffer; @@ -827,9 +840,14 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); + if(pf_get_component_bits( ptDraw->format, PIPE_FORMAT_COMP_Z ) != 0) + usage = PIPE_TRANSFER_READ_WRITE; + else + usage = PIPE_TRANSFER_WRITE; + ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx), rbDraw->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, dstx, dsty, + usage, dstx, dsty, width, height); assert(ptDraw->block.width == 1); @@ -859,6 +877,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, { uint *dst4 = (uint *) dst; int j; + assert(usage == PIPE_TRANSFER_READ_WRITE); for (j = 0; j < width; j++) { *dst4 = (*dst4 & 0xffffff) | (src[j] << 24); dst4++; @@ -869,6 +888,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, { uint *dst4 = (uint *) dst; int j; + assert(usage == PIPE_TRANSFER_READ_WRITE); for (j = 0; j < width; j++) { *dst4 = (*dst4 & 0xffffff00) | (src[j] & 0xff); dst4++; @@ -876,6 +896,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, } break; case PIPE_FORMAT_S8_UNORM: + assert(usage == PIPE_TRANSFER_WRITE); memcpy(dst, src, width); break; default: -- cgit v1.2.3 From 48d816b8fff5d01b8c35bd2f933220e41d976e4c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Thu, 11 Jun 2009 12:23:09 +0100 Subject: mesa: Take the format from the right structure. --- src/mesa/state_tracker/st_cb_drawpixels.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 588daf79b2..b674e6b74a 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -840,7 +840,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); - if(pf_get_component_bits( ptDraw->format, PIPE_FORMAT_COMP_Z ) != 0) + if(pf_get_component_bits( rbDraw->format, PIPE_FORMAT_COMP_Z ) != 0) usage = PIPE_TRANSFER_READ_WRITE; else usage = PIPE_TRANSFER_WRITE; -- cgit v1.2.3 From 41cf68153568d4e75ff3cda627293d101f8a8003 Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Thu, 11 Jun 2009 15:37:53 +0100 Subject: mesa: Only do read write when we don't have a depth value to write --- src/mesa/state_tracker/st_cb_drawpixels.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index b674e6b74a..04cf673f63 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -643,7 +643,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, y = ctx->DrawBuffer->Height - y - height; } - if(format == GL_DEPTH_STENCIL && + if(format != GL_DEPTH_STENCIL && pf_get_component_bits( strb->format, PIPE_FORMAT_COMP_Z ) != 0) usage = PIPE_TRANSFER_READ_WRITE; else -- cgit v1.2.3 From 9d5479eeeb84a0a8d909e329b1e8e9888d424900 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 10 Jun 2009 13:00:35 -0600 Subject: vbo: fix assertion, #define IMM_BUFFER_NAME This was sometimes seen when Glean exited upon test failure when using Gallium. --- src/mesa/vbo/vbo_exec_api.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index a8a09859a0..34e849aaab 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -51,6 +51,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #endif +/** ID/name for immediate-mode VBO */ +#define IMM_BUFFER_NAME 0xaabbccdd + + static void reset_attrfv( struct vbo_exec_context *exec ); @@ -665,7 +669,7 @@ void vbo_use_buffer_objects(GLcontext *ctx) /* Any buffer name but 0 can be used here since this bufferobj won't * go into the bufferobj hashtable. */ - GLuint bufName = 0xaabbccdd; + GLuint bufName = IMM_BUFFER_NAME; GLenum target = GL_ARRAY_BUFFER_ARB; GLenum usage = GL_STREAM_DRAW_ARB; GLsizei size = VBO_VERT_BUFFER_SIZE; @@ -734,7 +738,8 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) /* True VBOs should already be unmapped */ if (exec->vtx.buffer_map) { - assert (exec->vtx.bufferobj->Name == 0); + ASSERT(exec->vtx.bufferobj->Name == 0 || + exec->vtx.bufferobj->Name == IMM_BUFFER_NAME); if (exec->vtx.bufferobj->Name == 0) { ALIGN_FREE(exec->vtx.buffer_map); exec->vtx.buffer_map = NULL; -- cgit v1.2.3 From bb0b954f1265bd6e50ef1fdade7917863477fa8c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 11 Jun 2009 10:40:19 -0600 Subject: st/mesa: fix typo s/BFC0/BFC1/ --- src/mesa/state_tracker/st_atom_shader.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index fc1ff5be04..cb869c98a3 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -237,8 +237,8 @@ find_translated_vp(struct st_context *st, } if (emitBFC1) { xvp->output_to_slot[VERT_RESULT_BFC1] = numVpOuts++; - xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR; - xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 1; + xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR; + xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1; } /* Unneeded vertex program outputs will go to this slot. -- cgit v1.2.3 From 862c7b8cd34ff5606465b97b09fd5fafda50c33b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Thu, 11 Jun 2009 18:50:36 +0100 Subject: mesa: Remove dead code. --- src/mesa/state_tracker/st_cb_drawpixels.c | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 04cf673f63..2027b713ce 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -769,7 +769,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, struct st_vertex_program *stvp; struct st_context *st = ctx->st; struct pipe_surface *ps; - GLuint bufferFormat; const GLfloat *color; if (format == GL_STENCIL_INDEX || @@ -797,8 +796,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, color = NULL; } - bufferFormat = ps->format; - /* draw with textured quad */ { struct pipe_texture *pt -- cgit v1.2.3 From 7cafd49c936ba9727c3077af8c84afe81b6fa0b4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Thu, 11 Jun 2009 18:52:17 +0100 Subject: mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format. --- src/mesa/state_tracker/st_format.c | 14 +++++++++----- src/mesa/state_tracker/st_format.h | 4 ++-- 2 files changed, 11 insertions(+), 7 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index d507e3e58d..b243c249e3 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -392,7 +392,7 @@ default_depth_format(struct pipe_screen *screen, * or PIPE_TEXTURE_USAGE_SAMPLER */ enum pipe_format -st_choose_format(struct pipe_context *pipe, GLint internalFormat, +st_choose_format(struct pipe_context *pipe, GLenum internalFormat, enum pipe_texture_target target, unsigned tex_usage) { struct pipe_screen *screen = pipe->screen; @@ -594,9 +594,13 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat, static GLboolean -is_stencil_format(GLenum format) +is_depth_or_stencil_format(GLenum internalFormat) { - switch (format) { + switch (internalFormat) { + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: case GL_STENCIL_INDEX: case GL_STENCIL_INDEX1_EXT: case GL_STENCIL_INDEX4_EXT: @@ -614,10 +618,10 @@ is_stencil_format(GLenum format) * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces. */ enum pipe_format -st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) +st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat) { uint usage; - if (is_stencil_format(internalFormat)) + if (is_depth_or_stencil_format(internalFormat)) usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; else usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h index 7bbbe2d570..9d9e02fe9b 100644 --- a/src/mesa/state_tracker/st_format.h +++ b/src/mesa/state_tracker/st_format.h @@ -64,11 +64,11 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat); extern enum pipe_format -st_choose_format(struct pipe_context *pipe, GLint internalFormat, +st_choose_format(struct pipe_context *pipe, GLenum internalFormat, enum pipe_texture_target target, unsigned tex_usage); extern enum pipe_format -st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat); +st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat); extern const struct gl_texture_format * -- cgit v1.2.3 From de413b1ba9f30771bceacdbc160192d964a1ca63 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Fonseca?= Date: Thu, 11 Jun 2009 18:53:47 +0100 Subject: mesa: Use new pf_is_depth_and_stencil inline. --- src/mesa/state_tracker/st_cb_clear.c | 18 ++---------------- 1 file changed, 2 insertions(+), 16 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 880e83108c..668acbccb8 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -103,20 +103,6 @@ st_destroy_clear(struct st_context *st) } -static GLboolean -is_depth_stencil_format(enum pipe_format pipeFormat) -{ - switch (pipeFormat) { - case PIPE_FORMAT_S8Z24_UNORM: - case PIPE_FORMAT_Z24S8_UNORM: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - - /** * Draw a screen-aligned quadrilateral. * Coords are window coords with y=0=bottom. These will be passed @@ -331,7 +317,7 @@ static INLINE GLboolean check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { const struct st_renderbuffer *strb = st_renderbuffer(rb); - const GLboolean isDS = is_depth_stencil_format(strb->surface->format); + const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format); if (ctx->Scissor.Enabled) return TRUE; @@ -351,7 +337,7 @@ static INLINE GLboolean check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { const struct st_renderbuffer *strb = st_renderbuffer(rb); - const GLboolean isDS = is_depth_stencil_format(strb->surface->format); + const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format); const GLuint stencilMax = (1 << rb->StencilBits) - 1; const GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; -- cgit v1.2.3 From 322e8556b91ceb80d4a53129cbb5db99087085f1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 11 Jun 2009 14:55:14 -0600 Subject: mesa: add default function for ctx->Driver.CheckQuery() hook --- src/mesa/drivers/common/driverfuncs.c | 1 + src/mesa/main/queryobj.c | 16 +++++++++++++++- src/mesa/main/queryobj.h | 3 +++ 3 files changed, 19 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 276da41f4e..6a98c29a3d 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -231,6 +231,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->BeginQuery = _mesa_begin_query; driver->EndQuery = _mesa_end_query; driver->WaitQuery = _mesa_wait_query; + driver->CheckQuery = _mesa_check_query; /* APPLE_vertex_array_object */ driver->NewArrayObject = _mesa_new_array_object; diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index 554e0b0d18..c25b31af02 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -83,12 +83,26 @@ void _mesa_wait_query(GLcontext *ctx, struct gl_query_object *q) { /* For software drivers, _mesa_end_query() should have completed the query. - * For real hardware, implement a proper WaitQuery() driver function. + * For real hardware, implement a proper WaitQuery() driver function, + * which may require issuing a flush. */ assert(q->Ready); } +/** + * Check if a query results are ready. Software driver fallback. + * Called via ctx->Driver.CheckQuery(). + */ +void +_mesa_check_query(GLcontext *ctx, struct gl_query_object *q) +{ + /* No-op for sw rendering. + * HW drivers may need to flush at this time. + */ +} + + /** * Delete a query object. Called via ctx->Driver.DeleteQuery(). * Not removed from hash table here. diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h index 9a9774641b..bc02b65b54 100644 --- a/src/mesa/main/queryobj.h +++ b/src/mesa/main/queryobj.h @@ -48,6 +48,9 @@ _mesa_end_query(GLcontext *ctx, struct gl_query_object *q); extern void _mesa_wait_query(GLcontext *ctx, struct gl_query_object *q); +extern void +_mesa_check_query(GLcontext *ctx, struct gl_query_object *q); + extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); -- cgit v1.2.3 From 3754c4135cb29e23bd81d573af458742e9a624b2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 11 Jun 2009 14:55:25 -0600 Subject: mesa: rework vertex shader output / fragment shader input attribute matching Before, if a vertex shader's outputs didn't exactly match a fragment shader's inputs we could wind up with invalid TGSI shader declarations. For example: Before patch: DCL OUT[0], POSITION DCL OUT[1], COLOR[1] DCL OUT[2], GENERIC[0] DCL OUT[3], GENERIC[0] <- note duplicate [0] DCL OUT[4], GENERIC[2] After patch: DCL OUT[0], POSITION DCL OUT[1], COLOR[1] DCL OUT[2], GENERIC[0] DCL OUT[3], GENERIC[1] DCL OUT[4], GENERIC[2] --- src/mesa/state_tracker/st_atom_shader.c | 53 ++++++++++++++++++++------------- 1 file changed, 33 insertions(+), 20 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index cb869c98a3..ee649be885 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -175,11 +175,12 @@ find_translated_vp(struct st_context *st, /* See if we need to translate vertex program to TGSI form */ if (xvp->serialNo != stvp->serialNo) { - GLuint outAttr, dummySlot; + GLuint outAttr; const GLbitfield outputsWritten = stvp->Base.Base.OutputsWritten; GLuint numVpOuts = 0; GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE; - GLint maxGeneric; + GLbitfield usedGenerics = 0x0; + GLbitfield usedOutputSlots = 0x0; /* Compute mapping of vertex program outputs to slots, which depends * on the fragment program's input->slot mapping. @@ -192,10 +193,12 @@ find_translated_vp(struct st_context *st, if (outAttr == VERT_RESULT_HPOS) { /* always put xformed position into slot zero */ - xvp->output_to_slot[VERT_RESULT_HPOS] = 0; + GLuint slot = 0; + xvp->output_to_slot[VERT_RESULT_HPOS] = slot; xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_POSITION; xvp->output_to_semantic_index[outAttr] = 0; numVpOuts++; + usedOutputSlots |= (1 << slot); } else if (outputsWritten & (1 << outAttr)) { /* see if the frag prog wants this vert output */ @@ -209,6 +212,12 @@ find_translated_vp(struct st_context *st, xvp->output_to_semantic_name[outAttr] = stfp->input_semantic_name[fpInSlot]; xvp->output_to_semantic_index[outAttr] = stfp->input_semantic_index[fpInSlot]; numVpOuts++; + usedOutputSlots |= (1 << vpOutSlot); + } + else { +#if 0 /*debug*/ + printf("VP output %d not used by FP\n", outAttr); +#endif } } else if (outAttr == VERT_RESULT_PSIZ) @@ -226,45 +235,49 @@ find_translated_vp(struct st_context *st, /* must do these last */ if (emitPntSize) { - xvp->output_to_slot[VERT_RESULT_PSIZ] = numVpOuts++; + GLuint slot = numVpOuts++; + xvp->output_to_slot[VERT_RESULT_PSIZ] = slot; xvp->output_to_semantic_name[VERT_RESULT_PSIZ] = TGSI_SEMANTIC_PSIZE; xvp->output_to_semantic_index[VERT_RESULT_PSIZ] = 0; + usedOutputSlots |= (1 << slot); } if (emitBFC0) { - xvp->output_to_slot[VERT_RESULT_BFC0] = numVpOuts++; + GLuint slot = numVpOuts++; + xvp->output_to_slot[VERT_RESULT_BFC0] = slot; xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR; xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 0; + usedOutputSlots |= (1 << slot); } if (emitBFC1) { - xvp->output_to_slot[VERT_RESULT_BFC1] = numVpOuts++; + GLuint slot = numVpOuts++; + xvp->output_to_slot[VERT_RESULT_BFC1] = slot; xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR; xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1; + usedOutputSlots |= (1 << slot); } - /* Unneeded vertex program outputs will go to this slot. - * We could use this info to do dead code elimination in the - * vertex program. - */ - dummySlot = numVpOuts; - - /* find max GENERIC slot index */ - maxGeneric = -1; + /* build usedGenerics mask */ + usedGenerics = 0x0; for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { if (xvp->output_to_semantic_name[outAttr] == TGSI_SEMANTIC_GENERIC) { - maxGeneric = MAX2(maxGeneric, - xvp->output_to_semantic_index[outAttr]); + usedGenerics |= (1 << xvp->output_to_semantic_index[outAttr]); } } - /* Map vert program outputs that aren't used to the dummy slot - * (and an unused generic attribute slot). + /* For each vertex program output that doesn't match up to a fragment + * program input, map the vertex program output to a free slot and + * free generic attribute. */ for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { if (outputsWritten & (1 << outAttr)) { if (xvp->output_to_slot[outAttr] == UNUSED) { - xvp->output_to_slot[outAttr] = dummySlot; + GLint freeGeneric = _mesa_ffs(~usedGenerics) - 1; + GLint freeSlot = _mesa_ffs(~usedOutputSlots) - 1; + usedGenerics |= (1 << freeGeneric); + usedOutputSlots |= (1 << freeSlot); + xvp->output_to_slot[outAttr] = freeSlot; xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_GENERIC; - xvp->output_to_semantic_index[outAttr] = maxGeneric + 1; + xvp->output_to_semantic_index[outAttr] = freeGeneric; } } -- cgit v1.2.3 From b4ebd1c191e6760b334c35fa1df025ad129cc449 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 5 Jun 2009 18:00:58 +0200 Subject: r300: hw doesn't support saturation for tex instructions --- src/mesa/drivers/dri/r300/r300_fragprog.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index ea530fd00e..55c1cfe631 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -140,6 +140,8 @@ GLboolean r300_transform_TEX( inst.DstReg.Index = tempreg; inst.DstReg.WriteMask = WRITEMASK_XYZW; destredirect = GL_TRUE; + } else if (inst.SaturateMode) { + destredirect = GL_TRUE; } } @@ -219,6 +221,7 @@ GLboolean r300_transform_TEX( tgt->Opcode = OPCODE_MOV; tgt->DstReg = orig_inst->DstReg; + tgt->SaturateMode = inst.SaturateMode; tgt->SrcReg[0].File = PROGRAM_TEMPORARY; tgt->SrcReg[0].Index = inst.DstReg.Index; } -- cgit v1.2.3 From 28724b575d2c003d7f10f55dcb03ac969df94389 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 5 Jun 2009 18:14:15 +0200 Subject: r300: fix output register allocation for vertex shaders If the vertex program wrote secondary color without primary color, the secondary color output register index would be 0 which resulted in overwriting vertex position in some cases. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 28 +++++++++++++++++++--------- 1 file changed, 19 insertions(+), 9 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index a74b9156cf..1cacebf366 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -955,26 +955,36 @@ static void t_inputs_outputs(struct r300_vertex_program *vp) vp->outputs[VERT_RESULT_PSIZ] = cur_reg++; } + /* If we're writing back facing colors we need to send + * four colors to make front/back face colors selection work. + * If the vertex program doesn't write all 4 colors, lets + * pretend it does by skipping output index reg so the colors + * get written into appropriate output vectors. + */ if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) { vp->outputs[VERT_RESULT_COL0] = cur_reg++; + } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0) || + vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { + cur_reg++; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) { - vp->outputs[VERT_RESULT_COL1] = - vp->outputs[VERT_RESULT_COL0] + 1; - cur_reg = vp->outputs[VERT_RESULT_COL1] + 1; + vp->outputs[VERT_RESULT_COL1] = cur_reg++; + } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0) || + vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { + cur_reg++; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) { - vp->outputs[VERT_RESULT_BFC0] = - vp->outputs[VERT_RESULT_COL0] + 2; - cur_reg = vp->outputs[VERT_RESULT_BFC0] + 2; + vp->outputs[VERT_RESULT_BFC0] = cur_reg++; + } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { + cur_reg++; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { - vp->outputs[VERT_RESULT_BFC1] = - vp->outputs[VERT_RESULT_COL0] + 3; - cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1; + vp->outputs[VERT_RESULT_BFC1] = cur_reg++; + } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) { + cur_reg++; } for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) { -- cgit v1.2.3 From 52645c46475bf959f43adb2a8244568b2f607f98 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 5 Jun 2009 18:23:55 +0200 Subject: r300: print vertex program when debugging is enabled --- src/mesa/drivers/dri/r300/r300_vertprog.c | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 1cacebf366..46e1527ba2 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -34,6 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "shader/program.h" #include "shader/prog_instruction.h" #include "shader/prog_parameter.h" +#include "shader/prog_print.h" #include "shader/prog_statevars.h" #include "tnl/tnl.h" @@ -1383,6 +1384,12 @@ static struct r300_vertex_program *build_program(struct r300_vertex_program_key pos_as_texcoord(vp, &mesa_vp->Base); } + if (RADEON_DEBUG & DEBUG_VERTS) { + fprintf(stderr, "Vertex program after native rewrite:\n"); + _mesa_print_program(&mesa_vp->Base); + fflush(stdout); + } + assert(mesa_vp->Base.NumInstructions); vp->num_temporaries = mesa_vp->Base.NumTemporaries; r300TranslateVertexShader(vp, mesa_vp->Base.Instructions); @@ -1456,7 +1463,12 @@ void r300SelectVertexShader(r300ContextPtr r300) r300->selected_vp = vp; return; } - //_mesa_print_program(&vpc->mesa_program.Base); + + if (RADEON_DEBUG & DEBUG_VERTS) { + fprintf(stderr, "Initial vertex program:\n"); + _mesa_print_program(&vpc->mesa_program.Base); + fflush(stdout); + } vp = build_program(&wanted_key, &vpc->mesa_program, wpos_idx); vp->next = vpc->progs; @@ -1518,8 +1530,7 @@ void r300SetupVertexProgram(r300ContextPtr rmesa) param_count = r300VertexProgUpdateParams(ctx, (struct r300_vertex_program_cont *) ctx->VertexProgram._Current, - (float *)&rmesa->hw.vpp. - cmd[R300_VPP_PARAM_0]); + (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]); bump_vpu_count(rmesa->hw.vpp.cmd, param_count); param_count /= 4; -- cgit v1.2.3 From 2611e92da59ed3aedb0627889e185b63d4e5a532 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 5 Jun 2009 18:27:00 +0200 Subject: r300: move some code for easier debugging --- src/mesa/drivers/dri/r300/r300_vertprog.c | 54 +++++++++++++++++++++---------- 1 file changed, 37 insertions(+), 17 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 46e1527ba2..66750b1c65 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1185,23 +1185,6 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, } } - /* Some outputs may be artificially added, to match the inputs - of the fragment program. Blank the outputs here. */ - for (i = 0; i < VERT_RESULT_MAX; i++) { - if (vp->key.OutputsAdded & (1 << i)) { - inst[0] = PVS_OP_DST_OPERAND(VE_ADD, - GL_FALSE, - GL_FALSE, - vp->outputs[i], - VSF_FLAG_ALL, - PVS_DST_REG_OUT); - inst[1] = __CONST(0, SWIZZLE_ZERO); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - inst += 4; - } - } - vp->hw_code.length = (inst - vp->hw_code.body.d); if (vp->hw_code.length >= VSF_MAX_FRAGMENT_LENGTH) { vp->error = GL_TRUE; @@ -1390,6 +1373,43 @@ static struct r300_vertex_program *build_program(struct r300_vertex_program_key fflush(stdout); } + /* Some outputs may be artificially added, to match the inputs of the fragment program. + * Issue 16 of vertex program spec says that all vertex attributes that are unwritten by + * vertex program are undefined, so just use MOV [vertex_result], CONST[0] + */ + { + int i, count = 0; + for (i = 0; i < VERT_RESULT_MAX; ++i) { + if (vp->key.OutputsAdded & (1 << i)) { + ++count; + } + } + + if (count > 0) { + struct prog_instruction *inst; + + _mesa_insert_instructions(&mesa_vp->Base, mesa_vp->Base.NumInstructions - 1, count); + inst = &mesa_vp->Base.Instructions[mesa_vp->Base.NumInstructions - 1 - count]; + + for (i = 0; i < VERT_RESULT_MAX; ++i) { + if (vp->key.OutputsAdded & (1 << i)) { + inst->Opcode = OPCODE_MOV; + + inst->DstReg.File = PROGRAM_OUTPUT; + inst->DstReg.Index = i; + inst->DstReg.WriteMask = WRITEMASK_XYZW; + inst->DstReg.CondMask = COND_TR; + + inst->SrcReg[0].File = PROGRAM_CONSTANT; + inst->SrcReg[0].Index = 0; + inst->SrcReg[0].Swizzle = SWIZZLE_XYZW; + + ++inst; + } + } + } + } + assert(mesa_vp->Base.NumInstructions); vp->num_temporaries = mesa_vp->Base.NumTemporaries; r300TranslateVertexShader(vp, mesa_vp->Base.Instructions); -- cgit v1.2.3 From de19eb0b0dba08b2ad3829b7ced94931139af843 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Fri, 5 Jun 2009 18:32:05 +0200 Subject: r300: fix vertex program bug If the vertex program didn't write position attribute, the position invariant function would add necessary instructions, but the vertex position would be overwritten by artificial outputs insts added to satisfy fragment program requirements. Fixes "whole screen is gray" problem for HW TCL path in sauerbraten when shaders are enabled, and whole slew of wine d3d9 tests. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 66750b1c65..c41a8fdd62 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1456,7 +1456,12 @@ void r300SelectVertexShader(r300ContextPtr r300) wpos_idx = i; } - add_outputs(&wanted_key, VERT_RESULT_HPOS); + if (vpc->mesa_program.IsPositionInvariant) { + wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS); + wanted_key.OutputsWritten |= (1 << VERT_RESULT_HPOS); + } else { + add_outputs(&wanted_key, VERT_RESULT_HPOS); + } if (InputsRead & FRAG_BIT_COL0) { add_outputs(&wanted_key, VERT_RESULT_COL0); @@ -1466,17 +1471,16 @@ void r300SelectVertexShader(r300ContextPtr r300) add_outputs(&wanted_key, VERT_RESULT_COL1); } + if (InputsRead & FRAG_BIT_FOGC) { + add_outputs(&wanted_key, VERT_RESULT_FOGC); + } + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (InputsRead & (FRAG_BIT_TEX0 << i)) { add_outputs(&wanted_key, VERT_RESULT_TEX0 + i); } } - if (vpc->mesa_program.IsPositionInvariant) { - /* we wan't position don't we ? */ - wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS); - } - for (vp = vpc->progs; vp; vp = vp->next) if (_mesa_memcmp(&vp->key, &wanted_key, sizeof(wanted_key)) == 0) { -- cgit v1.2.3 From 9abc72d1fc0aada59a76bd602ebc36db9a729b5b Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 7 Jun 2009 21:34:44 +0200 Subject: r300: fix a GPU lock up Sending from VAP more texture coordinates than RS expects results in GPU hang. Fixes BumpSelfShadow from DirectX8 SDK. --- src/mesa/drivers/dri/r300/r300_emit.c | 33 ++++++++++++++++++--------------- src/mesa/drivers/dri/r300/r300_emit.h | 4 ++-- src/mesa/drivers/dri/r300/r300_state.c | 8 ++++---- 3 files changed, 24 insertions(+), 21 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index cf31596d9b..4017224b10 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -81,49 +81,52 @@ GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) return vic_1; } -GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) +GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads) { GLuint ret = 0; - if (OutputsWritten & (1 << VERT_RESULT_HPOS)) + if (vp_writes & (1 << VERT_RESULT_HPOS)) ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; - if (OutputsWritten & (1 << VERT_RESULT_COL0)) + if (vp_writes & (1 << VERT_RESULT_COL0) && fp_reads & FRAG_BIT_COL0) ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT; - if (OutputsWritten & (1 << VERT_RESULT_COL1)) + if (vp_writes & (1 << VERT_RESULT_COL1) && fp_reads & FRAG_BIT_COL1) ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; - if (OutputsWritten & (1 << VERT_RESULT_BFC0) - || OutputsWritten & (1 << VERT_RESULT_BFC1)) - ret |= - R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT | - R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT | - R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; + /* Two sided lighting works only if all 4 colors are written */ + if (vp_writes & (1 << VERT_RESULT_BFC0) || vp_writes & (1 << VERT_RESULT_BFC1)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT | + R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; - if (OutputsWritten & (1 << VERT_RESULT_PSIZ)) + if (vp_writes & (1 << VERT_RESULT_PSIZ)) ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; return ret; } -GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) +GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads) { GLuint i, ret = 0, first_free_texcoord = 0; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) { + if (vp_writes & (1 << (VERT_RESULT_TEX0 + i)) && fp_reads & FRAG_BIT_TEX(i)) { ret |= (4 << (3 * i)); ++first_free_texcoord; } } - if (OutputsWritten & (1 << VERT_RESULT_FOGC)) { + if (fp_reads & FRAG_BIT_WPOS) { + ret |= (4 << (3 * first_free_texcoord)); + ++first_free_texcoord; + } + + if (vp_writes & (1 << VERT_RESULT_FOGC) && fp_reads & FRAG_BIT_FOGC) { if (first_free_texcoord > 8) { fprintf(stderr, "\tout of free texcoords to write fog coord\n"); _mesa_exit(-1); } - ret |= 1 << (3 * first_free_texcoord); + ret |= 4 << (3 * first_free_texcoord); } return ret; diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index d88914ce95..2fb8b82d3a 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -225,7 +225,7 @@ extern void r300EmitCacheFlush(r300ContextPtr rmesa); extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead); extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead); -extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten); -extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten); +extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads); +extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads); #endif diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 2fff89c473..b509c13b43 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1536,7 +1536,7 @@ static void r300SetupRSUnit(GLcontext * ctx) r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_Q(R300_RS_SEL_K1) | R300_RS_TEX_PTR(rs_tex_count); r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg); InputsRead &= ~FRAG_BIT_FOGC; - rs_tex_count += 1; + rs_tex_count += 4; ++tex_ip; ++fp_reg; } else { @@ -1662,7 +1662,7 @@ static void r500SetupRSUnit(GLcontext * ctx) r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg); InputsRead &= ~FRAG_BIT_FOGC; - rs_tex_count += 1; + rs_tex_count += 4; ++tex_ip; ++fp_reg; } else { @@ -2270,8 +2270,8 @@ void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten) rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); - rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); - rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); + rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten, ctx->FragmentProgram._Current->Base.InputsRead); + rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten, ctx->FragmentProgram._Current->Base.InputsRead); } void r300UpdateShaderStates(r300ContextPtr rmesa) -- cgit v1.2.3 From e21e82f42549aa78214f3339a13b79791406dde0 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sun, 7 Jun 2009 21:27:52 +0200 Subject: radeon: increase max bo count --- src/mesa/drivers/dri/radeon/radeon_common_context.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index e995062657..061168fe96 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -378,7 +378,7 @@ typedef void (*radeon_line_func) (radeonContextPtr, typedef void (*radeon_point_func) (radeonContextPtr, radeonVertex *); -#define RADEON_MAX_BOS 24 +#define RADEON_MAX_BOS 32 struct radeon_state { struct radeon_colorbuffer_state color; struct radeon_depthbuffer_state depth; -- cgit v1.2.3 From 34cb4b6be36ccb03b4c0c76ecc3587984dd284dc Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 10 Jun 2009 04:09:33 +0200 Subject: r300: r500 fragment program fixes - when rewriting per component negate swizzle, first instruction should get not negated source - KIL instruction ignores swizzles TODO: - tex instructions does not support saturation - tex instructions cannot read from consant memory --- src/mesa/drivers/dri/r300/r500_fragprog.c | 23 +++++++++++------------ 1 file changed, 11 insertions(+), 12 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 8f0b70ad3a..4d58cf2162 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -196,22 +196,20 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) if (reg.Abs) return GL_FALSE; + if (opcode == OPCODE_KIL && (reg.Swizzle != SWIZZLE_NOOP || reg.Negate != NEGATE_NONE)) + return GL_FALSE; + if (reg.Negate) reg.Negate ^= NEGATE_XYZW; - if (opcode == OPCODE_KIL) { - if (reg.Swizzle != SWIZZLE_NOOP) - return GL_FALSE; - } else { - for(i = 0; i < 4; ++i) { - GLuint swz = GET_SWZ(reg.Swizzle, i); - if (swz == SWIZZLE_NIL) { - reg.Negate &= ~(1 << i); - continue; - } - if (swz >= 4) - return GL_FALSE; + for(i = 0; i < 4; ++i) { + GLuint swz = GET_SWZ(reg.Swizzle, i); + if (swz == SWIZZLE_NIL) { + reg.Negate &= ~(1 << i); + continue; } + if (swz >= 4) + return GL_FALSE; } if (reg.Negate) @@ -273,6 +271,7 @@ void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, inst->DstReg = dst; inst->DstReg.WriteMask = negatebase[i]; inst->SrcReg[0] = src; + inst->SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW; inst++; s->IP++; } -- cgit v1.2.3 From 2b5f8d2b5514cf6239e822b8fd24a752e35cf7eb Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Thu, 11 Jun 2009 00:43:55 +0200 Subject: r300: fix RS setup when no colors and textures are sent to FP RS_COL_FMT field is part of RS_IP_* reg not RS_INST_* --- src/mesa/drivers/dri/r300/r300_state.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index b509c13b43..06dba2a650 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1546,7 +1546,8 @@ static void r300SetupRSUnit(GLcontext * ctx) /* Setup default color if no color or tex was set */ if (rs_tex_count == 0 && col_ip == 0) { - r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001); + r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_ADDR(0); + r300->hw.ri.cmd[R300_RI_INTERP_0] = R300_RS_COL_PTR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001); ++col_ip; } @@ -1672,13 +1673,14 @@ static void r500SetupRSUnit(GLcontext * ctx) /* Setup default color if no color or tex was set */ if (rs_tex_count == 0 && col_ip == 0) { - r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001); + r300->hw.rr.cmd[R300_RR_INST_0] = R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_ADDR(0); + r300->hw.ri.cmd[R300_RI_INTERP_0] = R500_RS_COL_PTR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001); ++col_ip; } high_rr = (col_ip > tex_ip) ? col_ip : tex_ip; - r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN; - r300->hw.rc.cmd[2] |= 0xC0 | (high_rr - 1); + r300->hw.rc.cmd[1] = (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN; + r300->hw.rc.cmd[2] = 0xC0 | (high_rr - 1); r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr); -- cgit v1.2.3 From b5d49cb195eef4c0bf8288c3d675513244b46dbb Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 10 Jun 2009 16:04:35 +0200 Subject: r300: send only RS_IP_* regs that we are going to use --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 12 ++---------- src/mesa/drivers/dri/r300/r300_state.c | 2 ++ 2 files changed, 4 insertions(+), 10 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index b949c3b5b2..0261a5b1d8 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -479,7 +479,6 @@ void r300InitCmdBuf(r300ContextPtr r300) int mtu; int has_tcl; int is_r500 = 0; - int i; has_tcl = r300->options.hw_tcl_enabled; @@ -589,19 +588,12 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE(rc, always, R300_RC_CMDSIZE, 0); r300->hw.rc.cmd[R300_RC_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_COUNT, 2); if (is_r500) { - ALLOC_STATE(ri, always, R500_RI_CMDSIZE, 0); + ALLOC_STATE(ri, variable, R500_RI_CMDSIZE, 0); r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_IP_0, 16); - for (i = 0; i < 8; i++) { - r300->hw.ri.cmd[R300_RI_CMD_0 + i +1] = - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) | - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) | - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) | - (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT); - } ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0); r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, 1); } else { - ALLOC_STATE(ri, always, R300_RI_CMDSIZE, 0); + ALLOC_STATE(ri, variable, R300_RI_CMDSIZE, 0); r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_IP_0, 8); ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0); r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, 1); diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 06dba2a650..c0eda977db 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1556,6 +1556,7 @@ static void r300SetupRSUnit(GLcontext * ctx) r300->hw.rc.cmd[2] |= high_rr - 1; r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, high_rr); + r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_IP_0, high_rr); if (InputsRead) WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead); @@ -1683,6 +1684,7 @@ static void r500SetupRSUnit(GLcontext * ctx) r300->hw.rc.cmd[2] = 0xC0 | (high_rr - 1); r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr); + r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_IP_0, high_rr); if (InputsRead) WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead); -- cgit v1.2.3 From 8d728b8fe73d935308275ad0a21c67e2e22029c4 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 10 Jun 2009 16:56:51 +0200 Subject: r300: don't send unused attributes for SW TCL path --- src/mesa/drivers/dri/r300/r300_swtcl.c | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 4a82064814..f3171c081e 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -76,6 +76,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ GLuint InputsRead = 0; GLuint OutputsWritten = 0; int num_attrs = 0; + GLuint fp_reads = ctx->FragmentProgram._Current->Base.InputsRead; struct vertex_attribute *attrs = rmesa->vbuf.attribs; rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0; @@ -84,15 +85,14 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ /* We always want non Ndc coords format */ VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr; - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS)) { - InputsRead |= 1 << VERT_ATTRIB_POS; - OutputsWritten |= 1 << VERT_RESULT_HPOS; - EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); - ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW, 0); - rmesa->swtcl.coloroffset = 4; - } + /* Always write position vector */ + InputsRead |= 1 << VERT_ATTRIB_POS; + OutputsWritten |= 1 << VERT_RESULT_HPOS; + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); + ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW, 0); + rmesa->swtcl.coloroffset = 4; - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0)) { + if (fp_reads & FRAG_BIT_COL0) { InputsRead |= 1 << VERT_ATTRIB_COLOR0; OutputsWritten |= 1 << VERT_RESULT_COL0; #if MESA_LITTLE_ENDIAN @@ -104,7 +104,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ #endif } - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) { + if (fp_reads & FRAG_BIT_COL1) { GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); InputsRead |= 1 << VERT_ATTRIB_COLOR1; OutputsWritten |= 1 << VERT_RESULT_COL1; @@ -128,7 +128,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_ABGR ); ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1); #endif - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) { + if (fp_reads & FRAG_BIT_COL1) { VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1]; GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); OutputsWritten |= 1 << VERT_RESULT_BFC1; @@ -154,11 +154,11 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ * Sending only one texcoord component may lead to lock up, * so for all textures always output 4 texcoord components to RS. */ - if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { + { int i; GLuint swiz, format, hw_format; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) { + if (fp_reads & FRAG_BIT_TEX(i)) { switch (VB->TexCoordPtr[i]->size) { case 1: format = EMIT_1F; @@ -193,7 +193,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ } /* RS can't put fragment position on the pixel stack, so stuff it in texcoord if needed */ - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS) && (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_WPOS)) { + if (fp_reads & FRAG_BIT_WPOS) { if (first_free_tex >= ctx->Const.MaxTextureUnits) { fprintf(stderr, "\tout of free texcoords to write w pos\n"); _mesa_exit(-1); @@ -206,7 +206,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ ++first_free_tex; } - if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_FOG)) { + if (fp_reads & FRAG_BIT_FOGC) { if (first_free_tex >= ctx->Const.MaxTextureUnits) { fprintf(stderr, "\tout of free texcoords to write fog coordinate\n"); _mesa_exit(-1); -- cgit v1.2.3 From 234797564dea00c1463faa7a7791df466f52a91b Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 10 Jun 2009 16:58:15 +0200 Subject: r300: fix for SW TCL path We shouldn't use i variable for SWTCL_OVM_TEX because textures doesn't have to be enabled in "packed" order. We could have tex1,tex3 and fog which would receive 7,9,8 OVM locations instead of 6,7,8. --- src/mesa/drivers/dri/r300/r300_swtcl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index f3171c081e..ce4179208e 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -186,7 +186,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); EMIT_ATTR(_TNL_ATTRIB_TEX(i), format); - ADD_ATTR(VERT_ATTRIB_TEX0 + i, hw_format, SWTCL_OVM_TEX(i), swiz, MASK_XYZW, 0); + ADD_ATTR(VERT_ATTRIB_TEX0 + i, hw_format, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_XYZW, 0); ++first_free_tex; } } -- cgit v1.2.3 From 67bbfb9c68d0bf459f706a4cb50caf8245a37a34 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Wed, 10 Jun 2009 17:05:38 +0200 Subject: r300: fix VAP setup If GL context had e.g. tex0, tex2 and fog the VAPOutputCntl1 returned 0x104 instead of 0x124 - that meaned we're sending only 8 texcoords (instead of 12) which ended up in GPU hang. --- src/mesa/drivers/dri/r300/r300_emit.c | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 4017224b10..c3817721dc 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -111,7 +111,7 @@ GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads) for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (vp_writes & (1 << (VERT_RESULT_TEX0 + i)) && fp_reads & FRAG_BIT_TEX(i)) { - ret |= (4 << (3 * i)); + ret |= (4 << (3 * first_free_texcoord)); ++first_free_texcoord; } } @@ -122,13 +122,14 @@ GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads) } if (vp_writes & (1 << VERT_RESULT_FOGC) && fp_reads & FRAG_BIT_FOGC) { - if (first_free_texcoord > 8) { - fprintf(stderr, "\tout of free texcoords to write fog coord\n"); - _mesa_exit(-1); - } ret |= 4 << (3 * first_free_texcoord); } + if (first_free_texcoord > 8) { + fprintf(stderr, "\tout of free texcoords\n"); + _mesa_exit(-1); + } + return ret; } -- cgit v1.2.3 From a5d92d7ed208d20c788889640503fa61b2d38851 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 12 Jun 2009 11:35:10 +1000 Subject: radeon/r200/r300: fix max texture levels assert use the actual value set in the context --- src/mesa/drivers/dri/r300/r300_context.c | 5 +---- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 4 ++-- 2 files changed, 3 insertions(+), 6 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 9004a3ffab..394521a051 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -265,10 +265,7 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units"); ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits); - /* FIXME: When no memory manager is available we should set this - * to some reasonable value based on texture memory pool size */ - /* FIXME: r5xx limit is 4096 */ - ctx->Const.MaxTextureLevels = 12; + ctx->Const.MaxTextureMaxAnisotropy = 16.0; ctx->Const.MaxTextureLodBias = 16.0; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 8d1ba1cdba..55aa4502da 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -141,7 +141,7 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_ GLuint face; numLevels = mt->lastLevel - mt->firstLevel + 1; - assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS); + assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; for(face = 0; face < mt->faces; face++) { @@ -165,7 +165,7 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_ GLuint i; numLevels = mt->lastLevel - mt->firstLevel + 1; - assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS); + assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; for(i = 0; i < numLevels; i++) { -- cgit v1.2.3 From d0fab94842b18dbd4027f5565804ca6884646240 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 12 Jun 2009 11:37:13 +1000 Subject: radeon: fix size of mipmap texture array --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/mesa') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index 697010bc02..7ece688493 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -47,6 +47,8 @@ struct _radeon_mipmap_level { radeon_mipmap_image faces[6]; }; +/* store the max possible in the miptree */ +#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 13 /** * A mipmap tree contains texture images in the layout that the hardware @@ -77,7 +79,7 @@ struct _radeon_mipmap_tree { GLuint tilebits; /** RADEON_TXO_xxx_TILE */ GLuint compressed; /** MESA_FORMAT_xxx indicating a compressed format, or 0 if uncompressed */ - radeon_mipmap_level levels[RADEON_MAX_TEXTURE_LEVELS]; + radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS]; }; radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, -- cgit v1.2.3 From c6de08fff483911953692693c501bc200c235dce Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Thu, 11 Jun 2009 19:26:55 +0100 Subject: mesa: Enable uploads of only depth to z24s8 textures --- src/mesa/main/texstore.c | 39 ++++++++++++++++++++++++++++++++++++--- 1 file changed, 36 insertions(+), 3 deletions(-) (limited to 'src/mesa') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index f3739f950b..bfced1b3f4 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2689,12 +2689,45 @@ GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS) { const GLfloat depthScale = (GLfloat) 0xffffff; + const GLint srcRowStride + = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) + / sizeof(GLuint); + GLint img, row; ASSERT(dstFormat == &_mesa_texformat_z24_s8); - ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT); - ASSERT(srcType == GL_UNSIGNED_INT_24_8_EXT); + ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); + ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); - if (ctx->Pixel.DepthScale == 1.0f && + /* In case we only upload depth we need to preserve the stencil */ + if (srcFormat == GL_DEPTH_COMPONENT) { + for (img = 0; img < srcDepth; img++) { + GLuint *dstRow = (GLuint *) dstAddr + + dstImageOffsets[dstZoffset + img] + + dstYoffset * dstRowStride / sizeof(GLuint) + + dstXoffset; + const GLuint *src + = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + GLuint depth[MAX_WIDTH]; + GLint i; + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, /* dst type */ + depth, /* dst addr */ + depthScale, + srcType, src, srcPacking); + + for (i = 0; i < srcWidth; i++) + dstRow[i] = depth[i] << 8 | (dstRow[i] & 0x000000FF); + + src += srcRowStride; + dstRow += dstRowStride / sizeof(GLuint); + } + } + } + else if (ctx->Pixel.DepthScale == 1.0f && ctx->Pixel.DepthBias == 0.0f && !srcPacking->SwapBytes) { /* simple path */ -- cgit v1.2.3