From eb6e3d3613fda6e91f3b3fd9fb1e6a656cf461db Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 1 Dec 1999 01:22:20 +0000 Subject: fxInitPixelTables() change for Voodoo 1/2 vs 3 --- src/mesa/drivers/glide/fxapi.c | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c index ca56188103..cb4230a5ae 100644 --- a/src/mesa/drivers/glide/fxapi.c +++ b/src/mesa/drivers/glide/fxapi.c @@ -972,12 +972,27 @@ fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win, } /* Pixel tables are use during pixel read-back */ +#if FXMESA_USE_ARGB + fxInitPixelTables(GL_FALSE); /* Force RGB pixel order */ +#else if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) { - fxInitPixelTables(GL_TRUE); /* use BGR pixel order on Voodoo1/2 */ + /* jk991130 - GROSS HACK!!! - Voodoo 3s don't use BGR!! + * the only way to tell if it's a Voodoo 3 at this stage of the + * ballgame (no Glide 3.x for linux *yet*) is to query the # of TMUs + * as Voodoo3s have 2 TMUs on board, Banshee has only 1 + * Thanks to Joseph Kain for that one + */ + if (glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.nTexelfx == 2) { + fxInitPixelTables(GL_FALSE); /* use RGB pixel order (Voodoo3) */ + } + else { + fxInitPixelTables(GL_TRUE); /* use BGR pixel order on Voodoo1/2 */ + } } else { fxInitPixelTables(GL_FALSE); /* use RGB pixel order otherwise */ } +#endif fxMesa->width=FX_grSstScreenWidth(); fxMesa->height=FX_grSstScreenHeight(); -- cgit v1.2.3