TOP = ../.. include $(TOP)/configs/current INCDIR = $(TOP)/include LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) \ -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) # using : to avoid APP_CC pointing to CC loop CC := $(APP_CC) CFLAGS := -I$(INCDIR) $(CFLAGS) LDLIBS = $(LIBS) SOURCES = \ glm.c \ glmdraw.c \ objview.c \ trackball.c \ skybox.c \ readtex.c \ shaderutil.c HEADERS = \ extfuncs.h \ readtex.h \ shaderutil.h \ trackball.h OBJS = $(SOURCES:.c=.o) PROG = objview .c.o: $(CC) -c $(CFLAGS) $< -o $@ default: $(PROG) $(PROG): $(OBJS) $(CC) $(LDFLAGS) $(OBJS) $(LIBS) -o $@ $(OBJS): $(HEADERS) ### Extra dependencies extfuncs.h: $(TOP)/progs/util/extfuncs.h cp $< . readtex.c: $(TOP)/progs/util/readtex.c cp $< . readtex.h: $(TOP)/progs/util/readtex.h cp $< . shaderutil.c: $(TOP)/progs/util/shaderutil.c cp $< . shaderutil.h: $(TOP)/progs/util/shaderutil.h cp $< . trackball.c: $(TOP)/progs/util/trackball.c cp $< . trackball.h: $(TOP)/progs/util/trackball.h cp $< . clean: -rm -f $(PROG) $(OBJS) -rm -f *.o *~ -rm -f extfuncs.h -rm -f shaderutil.* -rm -f trackball.* -rm -f readtex.* depend: $(SOURCES) @$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDE_DIRS) $(SOURCES) \ > /dev/null 2>/dev/null -include depend