/* * * GLX Hardware Device Driver for Sun Creator/Creator3D * Copyright (C) 2000, 2001 David S. Miller * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * * David S. Miller */ #include "main/mtypes.h" #include "main/mm.h" #include "ffb_dd.h" #include "ffb_span.h" #include "ffb_context.h" #include "ffb_clear.h" #include "ffb_lock.h" #define FFB_DATE "20021125" PUBLIC const char __driConfigOptions[] = { 0 }; const GLuint __driNConfigOptions = 0; /* Mesa's Driver Functions */ static const GLubyte *ffbDDGetString(GLcontext *ctx, GLenum name) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); static char buffer[128]; switch (name) { case GL_VENDOR: return (GLubyte *) "David S. Miller"; case GL_RENDERER: sprintf(buffer, "Mesa DRI FFB " FFB_DATE); if (fmesa->ffb_sarea->flags & FFB_DRI_FFB2) strncat(buffer, " FFB2", 5); if (fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS) strncat(buffer, " FFB2PLUS", 9); if (fmesa->ffb_sarea->flags & FFB_DRI_PAC1) strncat(buffer, " PAC1", 5); if (fmesa->ffb_sarea->flags & FFB_DRI_PAC2) strncat(buffer, " PAC2", 5); #ifdef USE_SPARC_ASM strncat(buffer, " Sparc", 6); #endif return (GLubyte *) buffer; default: return NULL; }; } static void ffbBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) { GET_CURRENT_CONTEXT(ctx); ffbContextPtr fmesa = FFB_CONTEXT(ctx); LOCK_HARDWARE(fmesa); *width = fmesa->driDrawable->w; *height = fmesa->driDrawable->h; UNLOCK_HARDWARE(fmesa); } void ffbDDExtensionsInit(GLcontext *ctx) { /* Nothing for now until we start to add * real acceleration. -DaveM */ /* XXX Need to turn off GL_EXT_blend_func_separate for one. * XXX Also BlendEquation should be turned off too, what * XXX EXT is that assosciated with? */ } static void ffbDDFinish(GLcontext *ctx) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); LOCK_HARDWARE(fmesa); FFBWait(fmesa, fmesa->regs); UNLOCK_HARDWARE(fmesa); } void ffbDDInitDriverFuncs(GLcontext *ctx) { ctx->Driver.GetBufferSize = ffbBufferSize; ctx->Driver.GetString = ffbDDGetString; ctx->Driver.Clear = ffbDDClear; ctx->Driver.Finish = ffbDDFinish; }