/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "mtypes.h" #include #include "mm.h" #include "swrast/swrast.h" #include "savagedd.h" #include "savagestate.h" #include "savagespan.h" #include "savagetex.h" #include "savagetris.h" #include "savagecontext.h" #include "extensions.h" extern int xf86VTSema; /*************************************** * Mesa's Driver Functions ***************************************/ static const GLubyte *savageDDGetString( GLcontext *ctx, GLenum name ) { switch (name) { case GL_VENDOR: return (GLubyte *)"S3 Graphics Inc."; case GL_RENDERER: return (GLubyte *)"Mesa DRI SAVAGE Linux_1.1.18"; default: return 0; } } #if 0 static GLint savageGetParameteri(const GLcontext *ctx, GLint param) { switch (param) { case DD_HAVE_HARDWARE_FOG: return 1; default: return 0; } } #endif static void savageBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) { GET_CURRENT_CONTEXT(ctx); savageContextPtr imesa = SAVAGE_CONTEXT(ctx); /* Need to lock to make sure the driDrawable is uptodate. This * information is used to resize Mesa's software buffers, so it has * to be correct. */ LOCK_HARDWARE(imesa); *width = imesa->driDrawable->w; *height = imesa->driDrawable->h; UNLOCK_HARDWARE(imesa); } void savageDDExtensionsInit( GLcontext *ctx ) { _mesa_enable_extension( ctx, "GL_ARB_multitexture" ); _mesa_enable_extension( ctx, "GL_EXT_texture_lod_bias" ); _mesa_enable_extension( ctx, "GL_EXT_texture_env_add" ); } void savageDDInitDriverFuncs( GLcontext *ctx ) { ctx->Driver.GetBufferSize = savageBufferSize; ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; ctx->Driver.GetString = savageDDGetString; }