/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef SAVAGETEX_INC #define SAVAGETEX_INC #include "main/mtypes.h" #include "savagecontext.h" #include "texmem.h" #define SAVAGE_TEX_MAXLEVELS 12 /** \brief Texture tiling information */ typedef struct savage_tileinfo_t { GLuint width, height; /**< tile width and height */ GLuint wInSub, hInSub; /**< tile width and height in subtiles */ GLuint subWidth, subHeight; /**< subtile width and height */ GLuint tinyOffset[2]; /**< internal offsets size 1 and 2 images */ } savageTileInfo, *savageTileInfoPtr; typedef struct { GLuint offset; GLuint nTiles; GLuint *dirtyTiles; /* bit vector of dirty tiles (still unused) */ } savageTexImage; typedef struct { driTextureObject base; GLubyte *bufAddr; GLuint age; savageTexImage image[SAVAGE_TEX_MAXLEVELS]; GLuint dirtySubImages; struct { GLuint sWrapMode, tWrapMode; GLuint minFilter, magFilter; GLuint physAddr; } setup; GLuint hwFormat; GLuint texelBytes; const savageTileInfo *tileInfo; } savageTexObj, *savageTexObjPtr; #define SAVAGE_NO_PALETTE 0x0 #define SAVAGE_USE_PALETTE 0x1 #define SAVAGE_UPDATE_PALETTE 0x2 #define SAVAGE_FALLBACK_PALETTE 0x4 #define __HWEnvCombineSingleUnitScale(imesa, flag0, flag1, TexBlendCtrl) #define __HWParseTexEnvCombine(imesa, flag0, TexCtrl, TexBlendCtrl) void savageUpdateTextureState( GLcontext *ctx ); void savageDDInitTextureFuncs( struct dd_function_table *functions ); void savageDestroyTexObj( savageContextPtr imesa, savageTexObjPtr t ); #endif