;; ;; starlet/playback.scm ;; ;; Copyright © 2020-2021 Thomas White ;; ;; This file is part of Starlet. ;; ;; Starlet is free software: you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; ;; You should have received a copy of the GNU General Public License ;; along with this program. If not, see . ;; (define-module (starlet playback) #:use-module (oop goops) #:use-module (ice-9 optargs) #:use-module (ice-9 receive) #:use-module (ice-9 exceptions) #:use-module (ice-9 atomic) #:use-module (srfi srfi-1) #:use-module (srfi srfi-9) #:use-module (srfi srfi-26) #:use-module (srfi srfi-43) #:use-module (starlet fixture) #:use-module (starlet state) #:use-module (starlet scanout) #:use-module (starlet utils) #:use-module (starlet clock) #:use-module (starlet cue-list) #:use-module (starlet colours) #:use-module (starlet transition-effect) #:export (make-playback cut-to-cue-number! get-playback-cue-number run-cue-number! go! cut! stop! back! reload-cue-list! reassert-current-cue! state-change-hook)) ;; A "playback" is a state which knows how to run cues ;; from a cue list (define-class () (cue-list #:init-keyword #:cue-list #:getter get-playback-cue-list #:setter set-playback-cue-list!) (cue-list-file #:init-keyword #:cue-list-file #:getter get-playback-cue-list-file #:setter set-playback-cue-list-file!) (recovery-file #:init-keyword #:recovery-file #:getter get-playback-recovery-file) (next-cue-index #:init-value 0 #:getter get-next-cue-index #:setter set-next-cue-index!) (running-cue-clock #:init-value #f #:getter get-pb-cue-clock #:setter set-pb-cue-clock!) (running-cue #:init-value #f #:getter get-running-cue #:setter set-running-cue!) (current-state #:init-form (make-atomic-box 'ready) #:getter state-box) (state-change-hook #:init-form (make-hook 1) #:getter state-change-hook)) (define (get-playback-cue-number pb) (let ((cue-idx (get-next-cue-index pb))) (if cue-idx (cue-index-to-number (get-playback-cue-list pb) (max 0 (- cue-idx 1))) #f))) (define (reload-cue-list! pb) (let ((filename (get-playback-cue-list-file pb))) (if filename (let ((new-cue-list (read-cue-list-file filename)) (current-cue-number (get-playback-cue-number pb))) (set-playback-cue-list! pb new-cue-list) (let ((new-current-cue-index (cue-number-to-index new-cue-list current-cue-number))) (if new-current-cue-index (set-next-cue-index! pb (+ new-current-cue-index 1)) (begin (display "Current cue no longer exists!\n") (display "Use run-cue-number! or cut-to-cue-number! to resume.\n") (set-next-cue-index! pb #f)))) 'cue-list-reloaded) 'playback-without-cue-list-file))) (define (read-recovery-file! pb) (with-exception-handler (lambda (exn) (display "Failed to read recovery file - going to cue zero\n") (cut-to-cue-index! pb 0)) (lambda () (call-with-input-file (get-playback-recovery-file pb) (lambda (port) (let ((val (read port))) (if (number? val) (cut-to-cue-number! pb val) (cut-to-cue-index! pb 0)))))) #:unwind? #t)) (define (write-recovery-file! pb the-cue-number) (with-exception-handler (lambda (exn) (display "Failed to write recovery file (just FYI)\n") (display exn)) (lambda () (call-with-output-file (get-playback-recovery-file pb) (lambda (port) (write (qnum the-cue-number) port)))) #:unwind? #t)) (define* (make-playback #:key (cue-list-file #f) (cue-list #f) (recovery-file #f)) (let ((new-playback (make #:cue-list (if cue-list-file (read-cue-list-file cue-list-file) cue-list) #:cue-list-file cue-list-file #:recovery-file recovery-file))) (register-state! new-playback) (if recovery-file (read-recovery-file! new-playback) (cut-to-cue-index! new-playback 0)) new-playback)) (define (set-playback-state! pb state) (atomic-box-set! (state-box pb) state) (run-hook (state-change-hook pb) state)) (define (cut-to-cue-index! pb cue-index) (clear-state! pb) (set-next-cue-index! pb (+ cue-index 1)) (set-pb-cue-clock! pb #f) (set-running-cue! pb #f) (set-playback-state! pb 'ready) (let ((the-cue (vector-ref (get-playback-cue-list pb) cue-index))) ;; Set the actual state (for-each (lambda (part) (state-for-each (lambda (fix attr val) (set-in-state! pb fix attr (lambda () val))) (get-cue-part-state part))) (get-cue-parts the-cue)) ;; Set the preset state on top (state-for-each (lambda (fix attr val) (set-in-state! pb fix attr (lambda () val))) (get-preset-state the-cue)) (write-recovery-file! pb (get-cue-number the-cue)))) (define (cut-to-cue-number! pb cue-number) (let* ((cue-list (get-playback-cue-list pb)) (cue-index (cue-number-to-index cue-list (qnum cue-number)))) (unless cue-index (raise-exception (make-exception (make-exception-with-message "Invalid cue number") (make-exception-with-irritants (list pb cue-number))))) (cut-to-cue-index! pb cue-index) *unspecified*)) (define (run-cue-number! pb cue-number) (let* ((cue-list (get-playback-cue-list pb)) (cue-index (cue-number-to-index cue-list (qnum cue-number)))) (unless cue-index (raise-exception (make-exception (make-exception-with-message "Invalid cue number") (make-exception-with-irritants (list pb cue-number))))) (set-next-cue-index! pb (+ cue-index 1)) (run-cue-index! pb cue-index) *unspecified*)) (define (go! pb) (let ((clock (get-pb-cue-clock pb))) (if (and clock (clock-stopped? clock)) ;; Restart paused cue (begin (start-clock! clock) (set-playback-state! pb 'running)) ;; Run next cue (if (get-next-cue-index pb) (let ((next-cue-index (get-next-cue-index pb))) (if (< next-cue-index (vector-length (get-playback-cue-list pb))) (begin (run-cue-index! pb next-cue-index) (set-next-cue-index! pb (+ next-cue-index 1)) *unspecified*) 'no-more-cues-in-list)) 'next-cue-unspecified)))) (define (cut! pb) (let ((nci (get-next-cue-index pb))) (if nci (if (< nci (vector-length (get-playback-cue-list pb))) (cut-to-cue-index! pb (get-next-cue-index pb)) 'no-more-cues-in-list) 'next-cue-unspecified))) (define (stop! pb) (let ((clock (get-pb-cue-clock pb))) (when (and clock (not (clock-expired? clock))) (stop-clock! (get-pb-cue-clock pb)) (set-playback-state! pb 'pause)))) (define (back! pb) (if (get-next-cue-index pb) (let ((prev-cue-index (- (get-next-cue-index pb) 2))) (if (>= prev-cue-index 0) (begin (cut-to-cue-index! pb prev-cue-index) (set-playback-state! pb 'ready)) 'already-at-cue-zero)) 'next-cue-unspecified)) (define (blank-everything state) (state-map (lambda (fix attr val) (if (intensity? attr) 0.0 'no-value)) state)) (define (run-cue-index! pb cue-index) (let* ((the-cue (vector-ref (get-playback-cue-list pb) cue-index)) (overlay-state (make-empty-state)) (cue-clock (get-cue-clock the-cue)) (fade-time 0)) ;; Start by fading the previous contents of the playback down, using the ;; "main" transition effect (receive (overlay-part transition-time) ((transition-func (get-cue-part-transition (car (get-cue-parts the-cue)))) (blank-everything pb) pb cue-clock) (atomically-overlay-state! overlay-state overlay-part) (set! fade-time transition-time)) ;; Stack all the cue parts on top (for-each (lambda (part) (receive (overlay-part transition-time) ((transition-func (get-cue-part-transition part)) (get-cue-part-state part) pb cue-clock) (atomically-overlay-state! overlay-state overlay-part) (set! fade-time (max fade-time transition-time)))) (get-cue-parts the-cue)) (set-clock-expiration-time! cue-clock fade-time) (atomically-overlay-state! pb overlay-state) (set-pb-cue-clock! pb cue-clock) (set-running-cue! pb the-cue) (reset-clock! cue-clock) (start-clock! cue-clock) (set-playback-state! pb 'running) (write-recovery-file! pb (get-cue-number the-cue)))) (define-method (update-state! (pb )) (when (and (get-pb-cue-clock pb) (clock-expired? (get-pb-cue-clock pb)) (eq? 'running (atomic-box-ref (state-box pb)))) (when (eq? 'running (atomic-box-compare-and-swap! (state-box pb) 'running 'ready)) (run-hook (state-change-hook pb) 'ready) ;; Pre-set fixtures (let ((st (get-preset-state (get-running-cue pb)))) (state-for-each (lambda (fix attr val) (set-in-state! pb fix attr (lambda () val))) st)) (set-running-cue! pb #f)))) (define (next-cue-number pb) (let ((next-cue-index (get-next-cue-index pb)) (the-cue-list (get-playback-cue-list pb))) (if (< next-cue-index (vector-length the-cue-list)) (exact->inexact (cue-index-to-number the-cue-list next-cue-index)) 'no-more-cues-in-list))) (define-method (write (pb ) port) (format port "#< state: ~a current-cue: ~a next-cue: ~a>" (atomic-box-ref (state-box pb)) (exact->inexact (get-playback-cue-number pb)) (next-cue-number pb))) (define (reassert-current-cue! pb) (cut-to-cue-number! pb (get-playback-cue-number pb)))