Age | Commit message (Expand) | Author |
---|---|---|
2008-08-07 | Tidy up loose ends | taw27 |
2008-08-06 | Squeeze everything into 19 varying components | taw27 |
2008-08-06 | Shader optimisations (use blank texture when none specified) | taw27 |
2008-08-06 | Simplify shaders by moving fill-in light to a separate program | taw27 |
2008-07-30 | Plumbing :) | taw27 |
2008-07-30 | Use simplified geometry for collision detection | taw27 |
2008-07-27 | Modelling stuff | taw27 |
2008-07-26 | Initial normal mapping stuff | taw27 |
2008-06-29 | Change to 44.1 kHz audio sampling | taw27 |
2008-06-21 | Basic audio framework | taw27 |
2008-06-07 | Add concrete texture | taw27 |
2008-06-03 | Text rendering framework (foundation) | taw27 |
2008-05-28 | Fun with shaders | taw27 |
2008-05-17 | 2D overlay stuff | taw27 |
2008-05-17 | Initial audio framework | taw27 |
2008-05-16 | Reshuffle lots of things | taw27 |
2008-05-16 | Revert postprocess stuff | taw27 |
2008-05-16 | Postprocessing stuff | taw27 |
2008-04-16 | Initial import | taw27 |