From 08a97e2f39961a79dd57e7310626408b20c5d9e8 Mon Sep 17 00:00:00 2001 From: taw27 Date: Thu, 7 Aug 2008 23:13:07 +0000 Subject: Measure and subtract physics time from the wait git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@233 84d2e878-0bd5-11dd-ad15-13eda11d74c5 --- src/render.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/render.c') diff --git a/src/render.c b/src/render.c index 4b95635..5f3445c 100644 --- a/src/render.c +++ b/src/render.c @@ -687,7 +687,9 @@ void render_draw(Game *game, Uint32 t) { GLint available; glGetQueryObjectiv(game->timer_query, GL_QUERY_RESULT_AVAILABLE, &available); if ( available ) { - glGetQueryObjectui64vEXT(game->timer_query, GL_QUERY_RESULT, &game->time_to_render); + GLuint64EXT time_to_render; + glGetQueryObjectui64vEXT(game->timer_query, GL_QUERY_RESULT, &time_to_render); + game->time_render = time_to_render / 1000; /* Convert ns to us */ game->query_this_frame = 1; glDeleteQueries(1, &game->timer_query); } -- cgit v1.2.3