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authorRoel Kluin <roel.kluin@gmail.com>2009-02-11 13:53:26 +0100
committerTakashi Iwai <tiwai@suse.de>2009-02-11 14:12:04 +0100
commit1afa6e2e1d26d0b9d96785ee1823bf11c4c5f202 (patch)
tree02eeea4bec4e92d2fd6499bb4f17d56bc10843c6
parent8e4921515c1a379539607eb443d51c30f4f7f338 (diff)
sound: OSS: dmabuf: too many loops
loop adev->dmap_out->nbufs times Signed-off-by: Roel Kluin <roel.kluin@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
-rw-r--r--sound/oss/dmabuf.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/oss/dmabuf.c b/sound/oss/dmabuf.c
index 1e90d769b62..1bfcf7e8854 100644
--- a/sound/oss/dmabuf.c
+++ b/sound/oss/dmabuf.c
@@ -439,7 +439,7 @@ int DMAbuf_sync(int dev)
DMAbuf_launch_output(dev, dmap);
adev->dmap_out->flags |= DMA_SYNCING;
adev->dmap_out->underrun_count = 0;
- while (!signal_pending(current) && n++ <= adev->dmap_out->nbufs &&
+ while (!signal_pending(current) && n++ < adev->dmap_out->nbufs &&
adev->dmap_out->qlen && adev->dmap_out->underrun_count == 0) {
long t = dmabuf_timeout(dmap);
spin_unlock_irqrestore(&dmap->lock,flags);