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authorH. Peter Anvin <hpa@zytor.com>2009-05-05 23:24:50 -0700
committerH. Peter Anvin <hpa@zytor.com>2009-05-08 17:16:22 -0700
commitbd2a36984c50bb546a7d04cb395fddcf98a1092c (patch)
treef640a44c1dd62545a7b59712280ef4286d9ee373 /arch/x86/boot/compressed/head_64.S
parent283ab1c0bd462dd0b179393fb081a626f6687413 (diff)
x86, boot: use BP_scratch in arch/x86/boot/compressed/head_*.S
Use the BP_scratch symbol from asm-offsets.h instead of hard-coding the location. [ Impact: cleanup ] Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Diffstat (limited to 'arch/x86/boot/compressed/head_64.S')
-rw-r--r--arch/x86/boot/compressed/head_64.S2
1 files changed, 1 insertions, 1 deletions
diff --git a/arch/x86/boot/compressed/head_64.S b/arch/x86/boot/compressed/head_64.S
index ed4a8294800..06cc7e59352 100644
--- a/arch/x86/boot/compressed/head_64.S
+++ b/arch/x86/boot/compressed/head_64.S
@@ -56,7 +56,7 @@ ENTRY(startup_32)
* data at 0x1e4 (defined as a scratch field) are used as the stack
* for this calculation. Only 4 bytes are needed.
*/
- leal (0x1e4+4)(%esi), %esp
+ leal (BP_scratch+4)(%esi), %esp
call 1f
1: popl %ebp
subl $1b, %ebp