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authorMike Galbraith <efault@gmx.de>2006-04-10 22:52:44 -0700
committerLinus Torvalds <torvalds@g5.osdl.org>2006-04-11 06:18:30 -0700
commit5ce74abe788a26698876e66b9c9ce7e7acc25413 (patch)
tree2e0c2cfc1aad32a9e2903f5e01256f1ed43982e4 /drivers/base/node.c
parent019ff2d57b0bbe77d1eca19f5b634e5e7ff2a0b8 (diff)
[PATCH] sched: fix interactive task starvation
Fix a starvation problem that occurs when a stream of highly interactive tasks delay an array switch for extended periods despite EXPIRED_STARVING(rq) being true. AFAIKT, the only choice is to enqueue awakening tasks on the expired array in this case. Without this patch, it can be nearly impossible to remotely login to a busy server, and interactive shell commands can starve for minutes. Also, convert the EXPIRED_STARVING macro into an inline function which humans can understand. Signed-off-by: Mike Galbraith <efault@gmx.de> Acked-by: Ingo Molnar <mingo@elte.hu> Cc: Nick Piggin <nickpiggin@yahoo.com.au> Acked-by: Con Kolivas <kernel@kolivas.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers/base/node.c')
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