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authorDave Airlie <airlied@redhat.com>2010-01-11 14:43:16 +1000
committerDave Airlie <airlied@redhat.com>2010-01-11 14:43:16 +1000
commitf22d6ddaeb8126623d62c828a4d4a96dfc4cbc5c (patch)
treef866bf0e2445144208a9884de89b50ca94c43be2 /drivers/gpu/drm/nouveau/nouveau_dma.h
parent0c9d2c418aa4a45534943c4c9a1c8dda82d3b481 (diff)
parent40c2298bdcc8b766a39964c44e9a74d16aa95d53 (diff)
Merge branch 'for-airlied' of /ssd/git/drm-nouveau-next into drm-linus
* 'for-airlied' of /ssd/git/drm-nouveau-next: (28 commits) drm/nv04: Fix set_operation software method. drm/nouveau: initialise DMA tracking parameters earlier drm/nouveau: use dma.max rather than pushbuf size for checking GET validity drm/nv04: differentiate between nv04/nv05 drm/nouveau: Fix null deref in nouveau_fence_emit due to deleted fence drm/nv50: prevent a possible ctxprog hang drm/nouveau: have ttm's fault handler called directly drm/nv50: restore correct cache1 get/put address on fifoctx load drm/nouveau: create function for "dealing" with gpu lockup drm/nouveau: remove unused nouveau_channel_idle() function drm/nouveau: fix handling of fbcon colours in 8bpp drm/nv04: Context switching fixes. drm/nouveau: Use the software object for fencing. drm/nouveau: Allocate a per-channel instance of NV_SW. drm/nv50: make the blocksize depend on vram size drm/nouveau: better alignment of bo sizes and use roundup instead of ALIGN drm/nouveau: Don't skip card take down on nv0x. drm/nouveau: Implement nv42-nv43 TV load detection. drm/nouveau: Clean up the nv17-nv4x load detection code a bit. drm/nv50: fix fillrect color ...
Diffstat (limited to 'drivers/gpu/drm/nouveau/nouveau_dma.h')
-rw-r--r--drivers/gpu/drm/nouveau/nouveau_dma.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/drivers/gpu/drm/nouveau/nouveau_dma.h b/drivers/gpu/drm/nouveau/nouveau_dma.h
index 04e85d8f757..dabfd655f93 100644
--- a/drivers/gpu/drm/nouveau/nouveau_dma.h
+++ b/drivers/gpu/drm/nouveau/nouveau_dma.h
@@ -46,10 +46,11 @@
/* Hardcoded object assignments to subchannels (subchannel id). */
enum {
NvSubM2MF = 0,
- NvSub2D = 1,
- NvSubCtxSurf2D = 1,
- NvSubGdiRect = 2,
- NvSubImageBlit = 3
+ NvSubSw = 1,
+ NvSub2D = 2,
+ NvSubCtxSurf2D = 2,
+ NvSubGdiRect = 3,
+ NvSubImageBlit = 4
};
/* Object handles. */
@@ -67,6 +68,7 @@ enum {
NvClipRect = 0x8000000b,
NvGdiRect = 0x8000000c,
NvImageBlit = 0x8000000d,
+ NvSw = 0x8000000e,
/* G80+ display objects */
NvEvoVRAM = 0x01000000,