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authorDmitry Torokhov <dtor@insightbb.com>2006-11-05 22:40:09 -0500
committerDmitry Torokhov <dtor@insightbb.com>2006-11-05 22:40:09 -0500
commit127278ce2254c61f1346500374d61e33f74a8729 (patch)
treef7460f3f452d3dbe2d7a52dfa23a51dee0d312f3 /drivers/input/joystick/interact.c
parent52c1f5704d7555a16641429b2e7af5d26d7b119a (diff)
Input: joysticks - handle errors when registering input devices
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/joystick/interact.c')
-rw-r--r--drivers/input/joystick/interact.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/drivers/input/joystick/interact.c b/drivers/input/joystick/interact.c
index bbfeb9c59b8..fec8b3d0967 100644
--- a/drivers/input/joystick/interact.c
+++ b/drivers/input/joystick/interact.c
@@ -283,7 +283,9 @@ static int interact_connect(struct gameport *gameport, struct gameport_driver *d
for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++)
set_bit(t, input_dev->keybit);
- input_register_device(interact->dev);
+ err = input_register_device(interact->dev);
+ if (err)
+ goto fail2;
return 0;