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authorDmitry Torokhov <dtor@insightbb.com>2007-04-12 01:35:26 -0400
committerDmitry Torokhov <dtor@insightbb.com>2007-04-12 01:35:26 -0400
commit935e658e89678a7e3427b90cd7a1c86025d95bfe (patch)
tree002d0f937e92cd074d5f1a9023fe36a9dda7ba65 /drivers/input/joystick/interact.c
parenta5394fb075a80212765ee3cd4a7842bdccf5fc0a (diff)
Input: joysticks - switch to using input_dev->dev.parent
In preparation for struct class_device -> struct device input core conversion, switch to using input_dev->dev.parent when specifying device position in sysfs tree. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/joystick/interact.c')
-rw-r--r--drivers/input/joystick/interact.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/input/joystick/interact.c b/drivers/input/joystick/interact.c
index f0ff78384cb..1aec1e9d7c5 100644
--- a/drivers/input/joystick/interact.c
+++ b/drivers/input/joystick/interact.c
@@ -262,6 +262,7 @@ static int interact_connect(struct gameport *gameport, struct gameport_driver *d
input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
input_dev->id.product = interact_type[i].id;
input_dev->id.version = 0x0100;
+ input_dev->dev.parent = &gameport->dev;
input_set_drvdata(input_dev, interact);